Argle links Logs MUME Players Profiles
ElvenRunes Logo
*Bear*ly able to escape... (Bharb)comments   back
(7170 hits. Posted 2005/02/15)
Click here to show another random log

# So I'm xping in vale, passing the time and I stumble upon some excitement...
# I hope those orcs have a happy Valentine's day.
# You can probably tell that I'm new to pk.

* C>w
A Hillside Cave
Hidden among the branches and thickets of the bank, a small cave has been
hollowed out over the years. The walls are packed dirt and the earthen floor is
covered with debris and remnants from all the inhabitants that have used the
cave for shelter throughout the years. A few large pawprints can be glimpsed in
the mess on the floor, indicating that the current occupants are somewhat
larger than a normal man.
A brown bear fur is here lying on the ground.
The butchered corpse of a brown bear is lying here.
A brown bear is sleeping here.
*an Orc*, wielding a broad scimitar, is standing here.
A hungry warg stands here, sniffing around for flesh.
*an Orc*, wielding a nasty orkish fang, is resting here.
A hungry warg stands here, sniffing around for flesh.
Exits: (east).

* C>
*an Orc* leaves east.
A hungry warg leaves east.

* C>k
kill *orc*
You hit *an Orc*'s left arm extremely hard and shatter it.

* C *an Orc*:Hurt>
*an Orc* pierces your head and tickles it.

* C HP:Fine *an Orc*:Hurt>e
*an Orc* has arrived from the east.
A hungry warg has arrived from the east.

* C HP:Fine *an Orc*:Hurt>No way! You are fighting for your life!

* C HP:Fine *an Orc*:Hurt>
*an Orc* closes the earthbank.

* C HP:Fine *an Orc*:Hurt>
*an Orc* slashes your right hindleg very hard and tickles it.

* C HP:Fine *an Orc*:Hurt>con
*an Orc* strongly pierces your body and tickles it.

* C HP:Fine *an Orc*:Hurt>Now where did that chicken go?

* C HP:Fine *an Orc*:Hurt>
You hit *an Orc*'s body extremely hard and shatter it.

* C HP:Fine *an Orc*:Wounded>bas
*an Orc* panics, and attempts to flee.
*an Orc* panics, and attempts to flee.
You swiftly dodge *an Orc*'s attempt to pierce you.

* C HP:Fine *an Orc*:Wounded>
*an Orc* sends you sprawling with a powerful bash.
*an Orc* panics, and attempts to flee.

* C HP:Fine *an Orc*:Wounded>
*an Orc* slashes your left hindleg extremely hard and tickles it.

* C HP:Fine *an Orc*:Wounded>
*an Orc* panics, and attempts to flee.

* C HP:Fine *an Orc*:Wounded>
*an Orc* panics, and attempts to flee.

* C HP:Fine *an Orc*:Wounded>
You swiftly dodge *an Orc*'s attempt to pierce you.

* C HP:Fine *an Orc*:Healthy>
*an Orc* heroically rescues *an Orc*.

* C HP:Fine *an Orc*:Healthy>bas
Your head stops stinging.

* C HP:Fine *an Orc*:Healthy>con
You feel very bad, you scratch yourself.
Your bash at *an Orc* sends him sprawling.

* C HP:Fine *an Orc*:Fine>
You could do it with a needle!

* C HP:Fine *an Orc*:Fine>
*an Orc* pierces your left foreleg and tickles it.
You hit *an Orc*'s right arm extremely hard.

* C HP:Fine *an Orc*:Fine>
You try to hit *an Orc*, but he parries successfully.

* C HP:Fine *an Orc*:Fine>bas 2.orc
Bash someone already bashed? Aren't we funny?
You swiftly dodge *an Orc*'s attempt to pierce you.

* C HP:Fine *an Orc*:Fine>
*an Orc* seems to have recovered his senses.

* C HP:Fine *an Orc*:Fine>
*an Orc* pierces your left hindleg very hard and tickles it.
You hit *an Orc*'s head extremely hard and shatter it.

* C HP:Fine *an Orc*:Fine>bas

* C HP:Fine *an Orc*:Fine>
*an Orc* sends you sprawling with a powerful bash.

* C HP:Fine *an Orc*:Fine>
*an Orc* slashes your left hindfoot extremely hard and tickles it.

* C HP:Fine *an Orc*:Fine>
*an Orc* sheathes a nasty orkish fang into a pair of smooth, black boots.
*an Orc* swiftly draws an orkish shortbow from across his back.

* C HP:Fine *an Orc*:Fine>
*an Orc* nocks a missile in an orkish shortbow.

* C HP:Fine *an Orc*:Fine>
*an Orc* strongly shoots your right hindleg and tickles it.

* C HP:Fine *an Orc*:Fine>
*an Orc* nocks a missile in an orkish shortbow.
*an Orc* slashes your left hindleg extremely hard and tickles it.
f

* C HP:Fine *an Orc*:Fine>
*an Orc* shoots your left foreleg hard and tickles it.

* C HP:Fine *an Orc*:Fine>
*an Orc* nocks a missile in an orkish shortbow.

* C HP:Fine *an Orc*:Fine>
You swiftly dodge *an Orc*'s attempt to shoot you.
*an Orc* slashes your left hindfoot very hard and tickles it.

* C HP:Hurt *an Orc*:Fine>
*an Orc* nocks a missile in an orkish shortbow.
The last ray of light fades, and all is swallowed up in darkness.

) C HP:Hurt *an Orc*:Fine>ope
Your head stops stinging.
*an Orc* shoots your right foreleg hard and tickles it.
You swiftly dodge *an Orc*'s attempt to hit you.

) C HP:Hurt *an Orc*:Fine>*an Orc* nocks a missile in an orkish shortbow.
You flee head over heels.
PANIC! You couldn't escape!

) C HP:Hurt *an Orc*:Fine>open exit e
Ok.

) C HP:Hurt *an Orc*:Fine>e
You flee head over heels.
PANIC! You couldn't escape!

) C HP:Hurt *an Orc*:Fine>No way! You are fighting for your life!
*an Orc* shoots your head hard and tickles it.

) C HP:Hurt *an Orc*:Fine>
*an Orc* nocks a missile in an orkish shortbow.

) C HP:Hurt *an Orc*:Fine>
You flee head over heels.
PANIC! You couldn't escape!

) C HP:Hurt *an Orc*:Fine>
*an Orc* strongly shoots your right hindleg and tickles it.
You hit *an Orc*'s left hand extremely hard.

) C HP:Hurt *an Orc*:Hurt>
*an Orc* nocks a missile in an orkish shortbow.
You flee head over heels.
PANIC! You couldn't escape!

) C HP:Hurt *an Orc*:Hurt>
You swiftly dodge *an Orc*'s attempt to shoot you.
You flee head over heels.
PANIC! You couldn't escape!

) C HP:Hurt *an Orc*:Hurt>
*an Orc* nocks a missile in an orkish shortbow.

) C HP:Hurt *an Orc*:Hurt>
*an Orc* sends you sprawling with a powerful bash.

) C HP:Hurt *an Orc*:Hurt>
*an Orc* closes the earthbank.
*an Orc* shoots your left forefoot extremely hard.
ope

) C HP:Hurt *an Orc*:Hurt>
*an Orc* nocks a missile in an orkish shortbow.

) C HP:Hurt *an Orc*:Hurt>e
*an Orc* shoots your left hindleg very hard and tickles it.
You try to flee, but cannot!

) C HP:Hurt *an Orc*:Hurt>
*an Orc* nocks a missile in an orkish shortbow.

) C HP:Hurt *an Orc*:Hurt>
You try to flee, but cannot!

) C HP:Hurt *an Orc*:Hurt>
*an Orc* opens the earthfloor.
oep

) C HP:Hurt *an Orc*:Hurt>
*an Orc* shoots your right foreleg extremely hard.
You try to flee, but cannot!

) C HP:Hurt *an Orc*:Hurt>
*an Orc* nocks a missile in an orkish shortbow.

) C HP:Hurt *an Orc*:Hurt>
*an Orc* slashes your left foreleg extremely hard.

) C HP:Wounded *an Orc*:Hurt>
You flee head over heels.
Your head stops stinging.
A Dry Escape
The air is moist here, and a faint draft can be felt coming from the tunnels to
the west. The floor is covered with the littering of bats and the remnants of
some of their prey. Tunnels snake outwards in almost all directions, placing
this room as a small, dark nexus of these caves.
Exits: north, east, south, west, (up).

o C HP:Wounded>open exit e
You don't see any exit there.

o C HP:Wounded>
A Dead End
The tunnel comes to an abrupt stop here, forcing one to halt any advance. The
air still moves slowly, possibly finding small cracks to be drawn through. All
over the rocky floor there is the littering of bats and the remnants of various
smaller animals together with decaying pieces of wood. 
The queen bat is here, emitting piercing squeaks.
Exits: west.

o C HP:Wounded>Arglebargle, glop-glyf!?!

o C HP:Wounded>e
Alas, you cannot go that way...

o C HP:Wounded>
You feel very bad, you scratch yourself.

o C HP:Wounded>
*an Orc* has arrived from the west.
A hungry warg has arrived from the west.
*an Orc* has arrived from the west.
A hungry warg has arrived from the west.

o C HP:Wounded>
*an Orc* slashes your right hindfoot very hard.

o C HP:Wounded *an Orc*:Hurt>l
A Dead End
The tunnel comes to an abrupt stop here, forcing one to halt any advance. The
air still moves slowly, possibly finding small cracks to be drawn through. All
over the rocky floor there is the littering of bats and the remnants of various
smaller animals together with decaying pieces of wood. 
The queen bat is here, emitting piercing squeaks.
*an Orc*, wielding a broad scimitar, is here, fighting YOU.
A hungry warg stands here, sniffing around for flesh.
*an Orc*, wielding an orkish shortbow, is standing here.
A hungry warg stands here, sniffing around for flesh.
You hit *an Orc*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!

o C HP:Wounded *an Orc*:Wounded>w
No way! You are fighting for your life!

o C HP:Wounded *an Orc*:Wounded>f
You flee head over heels.
A Dry Escape
The air is moist here, and a faint draft can be felt coming from the tunnels to
the west. The floor is covered with the littering of bats and the remnants of
some of their prey. Tunnels snake outwards in almost all directions, placing
this room as a small, dark nexus of these caves.
Exits: north, east, south, west, [up].

o C HP:Wounded>w
*an Orc* has arrived from the east.
A hungry warg has arrived from the east.
*an Orc* has arrived from the east.
A hungry warg has arrived from the east.

o C HP:Wounded>
*an Orc* panics, and attempts to flee.
*an Orc* leaves south.
You need to swim to go there.

o C HP:Wounded>op
[u
Arglebargle, glop-glyf!?!

o C HP:Wounded>
*an Orc* has arrived from the south.

o C HP:Wounded>u
The earthtrap seems to be closed.
*an Orc* slashes your body hard.

o C HP:Wounded *an Orc*:Wounded>u
No way! You are fighting for your life!

o C HP:Wounded *an Orc*:Wounded>
*an Orc* swiftly dodges your attempt to hit him.

o C HP:Wounded *an Orc*:Wounded>opu
open exit u
Ok.

o C HP:Wounded *an Orc*:Wounded>u
No way! You are fighting for your life!

o C HP:Wounded *an Orc*:Wounded>
You dodge a bash from *an Orc* who loses his balance.
You hit *an Orc*'s body extremely hard and shatter it.

o C HP:Wounded *an Orc*:Wounded>
*an Orc* closes the earthtrap.

o C HP:Wounded *an Orc*:Wounded>
*an Orc* panics, and attempts to flee.
*an Orc* leaves west.

o C HP:Wounded>f
*an Orc* has arrived from the west.

o C HP:Wounded>
*an Orc* quickly approaches, trying to slash you.
You will attempt to flee!

o C HP:Wounded *an Orc*:Wounded>
You flee head over heels.
Webbed Tunnel
A dark and silent tunnel lies here, blocked by fallen rocks and a caved-in 
ceiling. Among the rocks and boulders there are several thick strands of web
woven. A few strands of web have been drawn across the entire passage, making 
travel here somewhat arduous and slow.
A silky, spidery web is here, spun into a spiralling wheel-shape.
A huge, poisonous spider is here.
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous spider is here.
A large bat is here, hanging in the darkness.
A small bat is standing here.
A bloodthirsty bat is sleeping here.
A bloodthirsty bat is sleeping here.
A large bat is here, hanging in the darkness.
A small bat is standing here.
A small bat is standing here.
A large bat is here, hanging in the darkness.
A fierce bat is here, lusting for your blood.
Exits: north.

o C HP:Wounded>
A small bat fails to hit you.

o C HP:Wounded a small bat:Healthy>e
*an Orc* has arrived from the north.
A hungry warg has arrived from the north.
*an Orc* has arrived from the north.
A hungry warg has arrived from the north.

o C HP:Wounded a small bat:Healthy>No way! You are fighting for your life!
*an Orc* slashes your right forefoot extremely hard.

o C HP:Wounded a small bat:Healthy>
A huge tarantula hits your left foreleg hard.
A huge, poisonous spider hits your left hindfoot and tickles it.

o C HP:Wounded a small bat:Healthy>n
No way! You are fighting for your life!
You hit a small bat's right wing extremely hard and shatter it.
You receive your share of experience.
This is really a genocide...
Your blood freezes as you hear a small bat's death cry.
A small bat is dead! R.I.P.

o C HP:Wounded a huge, poisonous spider:Healthy>s
No way! You are fighting for your life!

o C HP:Wounded a huge, poisonous spider:Healthy>
You swiftly dodge a large bat's attempt to hit you.

o C HP:Wounded a huge, poisonous spider:Healthy>
A small bat fails to hit you.

o C HP:Wounded a huge, poisonous spider:Healthy>
A huge tarantula bites you!
Your body turns numb as the poison speeds to your brain!

o C HP:Wounded a huge, poisonous spider:Healthy>e
A huge tarantula hits your body hard.

o C HP:Bad a huge, poisonous spider:Healthy>No way! You are fighting for your li
fe!

o C HP:Bad a huge, poisonous spider:Healthy>f

o C HP:Bad a huge, poisonous spider:Healthy>
*an Orc* sends you sprawling with a powerful bash.
A huge, poisonous spider hits your body.
You flee head over heels.
Your head stops stinging.
A Dry Escape
The air is moist here, and a faint draft can be felt coming from the tunnels to
the west. The floor is covered with the littering of bats and the remnants of
some of their prey. Tunnels snake outwards in almost all directions, placing
this room as a small, dark nexus of these caves.
Exits: north, east, south, west, [up].

o C HP:Bad>
*an Orc* has arrived from the south.
A hungry warg has arrived from the south.
*an Orc* has arrived from the south.
A hungry warg has arrived from the south.

o C HP:Bad>
*an Orc* panics, and attempts to flee.
*an Orc* leaves south.

o C HP:Bad>n
*an Orc* has arrived from the south.

o C HP:Bad>
A Narrowing Cavern
The tunnel leading here slowly opens up to a small cave that quickly narrows at
the northern end, blocking off any further progress. The air is still and thick
with the odour of the bat droppings that cover virtually everything in the dark
and gloomy cavern. The echoes of flapping wings and a faint noise of moving
water sound throughout this part of cave.
Exits: south.
You have found a small bat!
*an Orc* has arrived from the south.

o C HP:Bad>
*an Orc* quickly approaches, trying to slash you.

o C HP:Bad *an Orc*:Wounded>n
s
No way! You are fighting for your life!
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Bad *an Orc*:Wounded>No way! You are fighting for your life!

o C HP:Bad *an Orc*:Wounded>
You flee head over heels.
PANIC! You couldn't escape!
You hit *an Orc*'s left arm extremely hard and shatter it.

o C HP:Bad *an Orc*:Bad>s
No way! You are fighting for your life!

o C HP:Bad *an Orc*:Bad>
You flee head over heels.
A Dry Escape
The air is moist here, and a faint draft can be felt coming from the tunnels to
the west. The floor is covered with the littering of bats and the remnants of
some of their prey. Tunnels snake outwards in almost all directions, placing
this room as a small, dark nexus of these caves.
A hungry warg stands here, sniffing around for flesh.
*an Orc*, wielding an orkish shortbow, is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west, [up].

o C HP:Bad>
*an Orc* has arrived from the north.

o C HP:Bad>
You swiftly dodge *an Orc*'s attempt to slash you.

o C HP:Bad *an Orc*:Bad>e
You feel very bad, you scratch yourself.

o C HP:Bad *an Orc*:Bad>No way! You are fighting for your life!
You flee head over heels.
Webbed Tunnel
A dark and silent tunnel lies here, blocked by fallen rocks and a caved-in 
ceiling. Among the rocks and boulders there are several thick strands of web
woven. A few strands of web have been drawn across the entire passage, making 
travel here somewhat arduous and slow.
The corpse of a small bat is lying here.
A silky, spidery web is here, spun into a spiralling wheel-shape.
A huge, poisonous spider is here.
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous spider is here.
A large bat is here, hanging in the darkness.
A bloodthirsty bat is sleeping here.
A bloodthirsty bat is sleeping here.
A large bat is here, hanging in the darkness.
A small bat is standing here.
A small bat is standing here.
A large bat is here, hanging in the darkness.
A fierce bat is here, lusting for your blood.
Exits: north.

o C HP:Bad>u
Alas, you cannot go that way...

o C HP:Bad>
You swiftly dodge a large bat's attempt to hit you.

o C HP:Bad a large bat:Healthy>
*an Orc* has arrived from the north.
A hungry warg has arrived from the north.

o C HP:Bad a large bat:Healthy>s
*an Orc* quickly approaches, trying to slash you.
You flee head over heels.
A Dry Escape
The air is moist here, and a faint draft can be felt coming from the tunnels to
the west. The floor is covered with the littering of bats and the remnants of
some of their prey. Tunnels snake outwards in almost all directions, placing
this room as a small, dark nexus of these caves.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west, [up].

o C HP:Bad>
Webbed Tunnel
A dark and silent tunnel lies here, blocked by fallen rocks and a caved-in 
ceiling. Among the rocks and boulders there are several thick strands of web
woven. A few strands of web have been drawn across the entire passage, making 
travel here somewhat arduous and slow.
The corpse of a small bat is lying here.
A silky, spidery web is here, spun into a spiralling wheel-shape.
A huge, poisonous spider is here.
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous spider is here.
A large bat is here, hanging in the darkness.
A bloodthirsty bat is sleeping here.
A bloodthirsty bat is sleeping here.
A large bat is here, hanging in the darkness.
A small bat is standing here.
A small bat is standing here.
A large bat is here, hanging in the darkness.
A fierce bat is here, lusting for your blood.
*an Orc*, wielding a broad scimitar, is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north.
*an Orc* swiftly dodges a huge, poisonous spider's attempt to hit him.

o C HP:Bad>
A huge tarantula barely hits *an Orc*'s right arm and tickles it.

o C HP:Bad>
*an Orc* swiftly dodges a small bat's attempt to hit him.
*an Orc* panics, and attempts to flee.
*an Orc* leaves north.

o C HP:Bad>u
Alas, you cannot go that way...

o C HP:Bad>
You swiftly dodge a large bat's attempt to hit you.

o C HP:Bad a large bat:Healthy>opu
open exit u
You don't see any exit there.
You flee head over heels.
A Dry Escape
The air is moist here, and a faint draft can be felt coming from the tunnels to
the west. The floor is covered with the littering of bats and the remnants of
some of their prey. Tunnels snake outwards in almost all directions, placing
this room as a small, dark nexus of these caves.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west, [up].

o C HP:Bad>s
*an Orc* has arrived from the north.
*an Orc* has arrived from the north.

o C HP:Bad>
Webbed Tunnel
A dark and silent tunnel lies here, blocked by fallen rocks and a caved-in 
ceiling. Among the rocks and boulders there are several thick strands of web
woven. A few strands of web have been drawn across the entire passage, making 
travel here somewhat arduous and slow.
The corpse of a small bat is lying here.
A silky, spidery web is here, spun into a spiralling wheel-shape.
A huge, poisonous spider is here.
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous spider is here.
A large bat is here, hanging in the darkness.
A bloodthirsty bat is sleeping here.
A bloodthirsty bat is sleeping here.
A large bat is here, hanging in the darkness.
A small bat is standing here.
A small bat is standing here.
A large bat is here, hanging in the darkness.
A fierce bat is here, lusting for your blood.
A hungry warg stands here, sniffing around for flesh.
Exits: north.

o C HP:Bad>
A huge, poisonous spider hits your right forefoot and tickles it.
You are wracked with overwhelming PAIN!

o C HP:Bad a huge, poisonous spider:Healthy>u
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Bad a huge, poisonous spider:Healthy>No way! You are fighting for your li
fe!

o C HP:Bad a huge, poisonous spider:Healthy>
You swiftly dodge a small bat's attempt to hit you.

o C HP:Bad a huge, poisonous spider:Healthy>
You swiftly dodge a large bat's attempt to hit you.

o C HP:Bad a huge, poisonous spider:Healthy>
You flee head over heels.
PANIC! You couldn't escape!
You hit a huge, poisonous spider's right hindleg extremely hard.

o C HP:Bad a huge, poisonous spider:Fine>n
No way! You are fighting for your life!

o C HP:Bad a huge, poisonous spider:Fine>
*an Orc* has arrived from the north.
*an Orc* has arrived from the north.
A hungry warg has arrived from the north.
You swiftly dodge a bloodthirsty bat's attempt to hit you.
You flee head over heels.
A Dry Escape
The air is moist here, and a faint draft can be felt coming from the tunnels to
the west. The floor is covered with the littering of bats and the remnants of
some of their prey. Tunnels snake outwards in almost all directions, placing
this room as a small, dark nexus of these caves.
Exits: north, east, south, west, [up].

o C HP:Bad>f
You flee head over heels.
Webbed Tunnel
A dark and silent tunnel lies here, blocked by fallen rocks and a caved-in 
ceiling. Among the rocks and boulders there are several thick strands of web
woven. A few strands of web have been drawn across the entire passage, making 
travel here somewhat arduous and slow.
The corpse of a small bat is lying here.
A silky, spidery web is here, spun into a spiralling wheel-shape.
A huge, poisonous spider is here.
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous spider is here.
A large bat is here, hanging in the darkness.
A bloodthirsty bat is sleeping here.
A bloodthirsty bat is sleeping here.
A large bat is here, hanging in the darkness.
A small bat is standing here.
A small bat is standing here.
A large bat is here, hanging in the darkness.
A fierce bat is here, lusting for your blood.
A hungry warg stands here, sniffing around for flesh.
*an Orc*, wielding a broad scimitar, is standing here.
*an Orc*, wielding an orkish shortbow, is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north.
A huge tarantula hits *an Orc*'s left leg.

o C HP:Bad>
A huge, poisonous spider tries to hit *an Orc*, but he parries successfully.

o C HP:Bad>
*an Orc* tries to slash a huge tarantula, but she parries successfully.

o C HP:Bad>
A large bat fails to hit *an Orc*.
*an Orc* panics, and attempts to flee.
*an Orc* leaves north.

o C HP:Bad>n
A Dry Escape
The air is moist here, and a faint draft can be felt coming from the tunnels to
the west. The floor is covered with the littering of bats and the remnants of
some of their prey. Tunnels snake outwards in almost all directions, placing
this room as a small, dark nexus of these caves.
*an Orc*, wielding a broad scimitar, is standing here.
Exits: north, east, south, west, [up].

o C HP:Bad>
*an Orc* quickly approaches, trying to slash you.

o C HP:Bad *an Orc*:Bad>
You flee head over heels.
Webbed Tunnel
A dark and silent tunnel lies here, blocked by fallen rocks and a caved-in 
ceiling. Among the rocks and boulders there are several thick strands of web
woven. A few strands of web have been drawn across the entire passage, making 
travel here somewhat arduous and slow.
The corpse of a small bat is lying here.
A silky, spidery web is here, spun into a spiralling wheel-shape.
A huge, poisonous spider is here.
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous spider is here.
A large bat is here, hanging in the darkness.
A bloodthirsty bat is sleeping here.
A bloodthirsty bat is sleeping here.
A large bat is here, hanging in the darkness.
A small bat is standing here.
A small bat is standing here.
A large bat is here, hanging in the darkness.
A fierce bat is here, lusting for your blood.
A hungry warg stands here, sniffing around for flesh.
*an Orc*, wielding an orkish shortbow, is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north.

o C HP:Bad>n
A Dry Escape
The air is moist here, and a faint draft can be felt coming from the tunnels to
the west. The floor is covered with the littering of bats and the remnants of
some of their prey. Tunnels snake outwards in almost all directions, placing
this room as a small, dark nexus of these caves.
*an Orc*, wielding a broad scimitar, is standing here.
Exits: north, east, south, west, [up].

o C HP:Bad>
You feel sleepy.
You are wracked with overwhelming PAIN!
You sit down and rest your tired bones.

o C HP:Bad>n
Nah... You feel too relaxed to do that..

o C HP:Bad>
*an Orc* has arrived from the south.

o C HP:Bad>st

o C HP:Bad *an Orc*:Bad>
You stop resting, and stand up.
*an Orc* sends you sprawling with a powerful bash.
You are wracked with overwhelming PAIN!
*an Orc* slashes your left foreleg extremely hard and shatters it.
You are wracked with overwhelming PAIN!

o C HP:Bad *an Orc*:Bad>
You try to flee, but cannot!
u

o C HP:Bad *an Orc*:Bad>
You try to flee, but cannot!

o C HP:Bad *an Orc*:Bad>f
You flee head over heels.
Your head stops stinging.
Webbed Tunnel
A dark and silent tunnel lies here, blocked by fallen rocks and a caved-in 
ceiling. Among the rocks and boulders there are several thick strands of web
woven. A few strands of web have been drawn across the entire passage, making 
travel here somewhat arduous and slow.
The corpse of a small bat is lying here.
A silky, spidery web is here, spun into a spiralling wheel-shape.
A huge, poisonous spider is here.
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous spider is here.
A large bat is here, hanging in the darkness.
A bloodthirsty bat is sleeping here.
A bloodthirsty bat is sleeping here.
A large bat is here, hanging in the darkness.
A small bat is standing here.
A small bat is standing here.
A large bat is here, hanging in the darkness.
A fierce bat is here, lusting for your blood.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
Exits: north.

o C HP:Bad>Alas, you cannot go that way...

o C HP:Bad>
You flee head over heels.
A Dry Escape
The air is moist here, and a faint draft can be felt coming from the tunnels to
the west. The floor is covered with the littering of bats and the remnants of
some of their prey. Tunnels snake outwards in almost all directions, placing
this room as a small, dark nexus of these caves.
*an Orc*, wielding a broad scimitar, is standing here.
*an Orc*, wielding an orkish shortbow, is standing here.
Exits: north, east, south, west, [up].

o C HP:Bad>
*an Orc* leaves west.

o C HP:Bad>s
Webbed Tunnel
A dark and silent tunnel lies here, blocked by fallen rocks and a caved-in 
ceiling. Among the rocks and boulders there are several thick strands of web
woven. A few strands of web have been drawn across the entire passage, making 
travel here somewhat arduous and slow.
The corpse of a small bat is lying here.
A silky, spidery web is here, spun into a spiralling wheel-shape.
A huge, poisonous spider is here.
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous spider is here.
A large bat is here, hanging in the darkness.
A bloodthirsty bat is sleeping here.
A bloodthirsty bat is sleeping here.
A large bat is here, hanging in the darkness.
A small bat is standing here.
A small bat is standing here.
A large bat is here, hanging in the darkness.
A fierce bat is here, lusting for your blood.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
Exits: north.

o C HP:Bad>u
Alas, you cannot go that way...

o C HP:Bad>
You swiftly dodge a large bat's attempt to hit you.

o C HP:Bad a large bat:Healthy>
You flee head over heels.
A Dry Escape
The air is moist here, and a faint draft can be felt coming from the tunnels to
the west. The floor is covered with the littering of bats and the remnants of
some of their prey. Tunnels snake outwards in almost all directions, placing
this room as a small, dark nexus of these caves.
*an Orc*, wielding an orkish shortbow, is standing here.
*an Orc*, wielding a broad scimitar, is standing here.
Exits: north, east, south, west, [up].

o C HP:Bad>
*an Orc* leaves north.
*an Orc* leaves north.

o C HP:Bad>n
A Narrowing Cavern
The tunnel leading here slowly opens up to a small cave that quickly narrows at
the northern end, blocking off any further progress. The air is still and thick
with the odour of the bat droppings that cover virtually everything in the dark
and gloomy cavern. The echoes of flapping wings and a faint noise of moving
water sound throughout this part of cave.
A small bat is standing here (hidden).
*an Orc*, wielding a broad scimitar, is standing here.
*an Orc*, wielding an orkish shortbow, is standing here.
Exits: south.
*an Orc* slashes your body extremely hard and shatters it.
You are wracked with overwhelming PAIN!

o C HP:Awful *an Orc*:Bad>
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Awful *an Orc*:Bad>u
No way! You are fighting for your life!
You hit *an Orc*'s body extremely hard and shatter it.

o C HP:Awful *an Orc*:Awful>
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Awful *an Orc*:Awful>u
No way! You are fighting for your life!
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Awful *an Orc*:Awful>
You feel very bad, you scratch yourself.

o C HP:Awful *an Orc*:Awful>u
No way! You are fighting for your life!
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Awful *an Orc*:Awful>
*an Orc* sends you sprawling with a powerful bash.
You are wracked with overwhelming PAIN!

o C HP:Awful *an Orc*:Awful>
*an Orc* slashes your right foreleg hard and shatters it.
You are wracked with overwhelming PAIN!

o C HP:Awful *an Orc*:Awful>say shit
You flee head over heels.
Your head stops stinging.
A Dry Escape
The air is moist here, and a faint draft can be felt coming from the tunnels to
the west. The floor is covered with the littering of bats and the remnants of
some of their prey. Tunnels snake outwards in almost all directions, placing
this room as a small, dark nexus of these caves.
Exits: north, east, south, west, [up].

o C HP:Awful>Ok.

o C HP:Awful>
*an Orc* has arrived from the north.
*an Orc* has arrived from the north.

o C HP:Awful>
*an Orc* quickly approaches, trying to slash you.

o C HP:Awful *an Orc*:Awful>
You flee head over heels.
A Dead End
The tunnel comes to an abrupt stop here, forcing one to halt any advance. The
air still moves slowly, possibly finding small cracks to be drawn through. All
over the rocky floor there is the littering of bats and the remnants of various
smaller animals together with decaying pieces of wood. 
The queen bat is here, emitting piercing squeaks.
Exits: west.

o C HP:Awful>
You feel sleepy.
You are wracked with overwhelming PAIN!
You sit down and rest your tired bones.

o C HP:Awful>
*an Orc* has arrived from the west.
*an Orc* has arrived from the west.

o C HP:Awful>st
*an Orc* quickly approaches, trying to slash you.
You hit *an Orc*'s body extremely hard and shatter it.
*an Orc* is mortally wounded and will die soon if not aided.

o C HP:Awful *an Orc*:Dying>Do you not consider fighting as standing?
You flee head over heels.
A Dry Escape
The air is moist here, and a faint draft can be felt coming from the tunnels to
the west. The floor is covered with the littering of bats and the remnants of
some of their prey. Tunnels snake outwards in almost all directions, placing
this room as a small, dark nexus of these caves.
Exits: north, east, south, west, [up].

o C HP:Awful>w
You need to swim to go there.

o C HP:Awful>opu
open exit u
Ok.

o C HP:Awful>u
A Hillside Cave
Hidden among the branches and thickets of the bank, a small cave has been
hollowed out over the years. The walls are packed dirt and the earthen floor is
covered with debris and remnants from all the inhabitants that have used the
cave for shelter throughout the years. A few large pawprints can be glimpsed in
the mess on the floor, indicating that the current occupants are somewhat
larger than a normal man.
A brown bear fur is here lying on the ground.
The butchered corpse of a brown bear is lying here.
A brown bear is sleeping here.
Exits: [east], (down).

) C HP:Awful>e
The earthbank seems to be closed.

) C HP:Awful>ope
open exit e
Ok.

) C HP:Awful>e
Rising Grasslands
The grasslands begin here beyond the eastern bank of the river Anduin,
stretching on to the east. The slopes are covered by tall grasses that shift
as the  wind comes in from the north and west, carrying with it a faint scent
of water. To the west, a stony slope leads to the top of a small rise by the 
Anduin.
Exits: north, east, south, (west), up.
# *Awful*ly nice to escape...

Click here to show another random log



2005/02/15 01:22, Mutabor:   
Haha! was fun i admit it, but you leaving without kill was silly.
level 16 weak combo and ~11 level scout vs hero or legend..still i was certain i get some free exp :(

2005/02/15 06:46, Naralón:   
Move to notables!

2005/02/15 07:14, Tramd: 
omg...

2005/02/15 07:22, Dafur: 
*stare* Only reason i can think of for anyone to play bear would to be able to berserk and not caring. sure awful hps is bad but considering your enemies status. come on, Finish the fight !!

2005/02/15 07:55, Grulk: 
Ok, well you say you're new to pk, so let's suggest some advice...

Label! Label the first orc you hit (which ate shatters insta) and hit flee it.

Never leave an incap enemy behind :P

Be faster with doors.

Use the mobs to your advantage: hit the orcs whilst the spiders are on them, and try not to get hit while the spiders are on you...

2005/02/15 09:35, Ashmash: 
This is getting scary Grulk.

2005/02/15 10:19, Ytinas: 
Just hitting once or twice, instead of spamfleeing, would've resulted in 2 dead orcs :P

2005/02/15 12:15, Mutabor:   
wrong angle to look it, rather 1 assist or smth from sneaker after he fleed d woulda resulted dead bear..

2005/02/15 12:25, Ytinas: 
Nononono, any hit by the bear would result in a wounded bear, and 2 half-eaten carcasses ;)

2005/02/15 15:57, Thurge: 
Hehe, snagas. :)

2005/02/15 16:49, Sogard: 
My god you suck...

2005/02/15 18:55, Neco:   
thought you were fighting back... then i saw title on log

bear-brother... if you get an orc incap, fucking kill it ! even if it cost you your life. it is worth it ;)

and if it is 2 orcs you should hit-flee. bears bash.... *shiver* they suck. next time, KILL THEM !

2005/02/15 19:04, Blenda: 
Sogard he is new to mume. And besides, he is clearly already better than you ever were :)

2005/02/15 22:13, Gamla: 
Label and target:)

2005/02/15 23:05, Celecil:   
My 2 cents:
(1) First bash (after recovery) should have been bash-dis, re-engage the wounded orc with rescue delay. (2 hits = 1 dead orc).
(2) ALWAYS remember to fight where YOU want to. Standing NORTH of spiders and bashing orc that didn't die as he fleed around. (other dead orc).
(3) Target, Target, Target... yes, it was said.
(4) Bear bash SHOULD be faster than orc warrior - use it.
(5) Awful bear is about 2x the hps as awful orc (especially at that level - go finish your victims or die trying.
(6) Running away with arach = bad idea. You get slept and you are easy target for bashtrap.

Good luck next time, hope you had fun!

2005/02/16 00:07, Britney: 
You are so good in teaching others how to play this game it makes me sick...

2005/02/16 19:50, Razoor: 
Haha, and he died like a pig in that other log too....Gray HO!


top
 


Click here to show another random log

 Commenting Rules:
  • we do not tolerate fake or anonymous character names!
  • use a valid MUME character name
  • offensive (sexual, racist, personal, ...) remarks will be punished
  • do not post information, which you got from MUME immortal-boards
  • comment in English only!


  • Character-Name:   anonymous-flag (don't link profile)  


    Advice:  Let the above textbox do the line-wrapping and do only use Return/Newline to end or start a new paragraph. That way your comments will look nice! If you use long text-strings without spaces ( >50 characters), they will be cut to a decent size and info will get lost.
    show without filters    back