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Warlords Collide (Deluxe)comments   back
  
(28 ratings and 5435 hits. Posted 2007/03/08)
Under an Overhang
A ferocious warg is here, snarling angrily.
*Miltar the Half-Elf* is here, riding a horse of the Rohirrim.
Exits: north, east, west.

! cSW>
*Miltar the Half-Elf* leaves east riding a horse of the Rohirrim.

o cSW>
*Miltar the Half-Elf* has arrived from the east riding a horse of the Rohirrim.

! cSW>
*Miltar the Half-Elf* leaves north riding a horse of the Rohirrim.

o cSW>n
Cave
*Miltar the Half-Elf* is here, riding a horse of the Rohirrim.
Exits: south, down.

! cSW>
A ferocious warg has arrived from the south.

! cSW>
*Miltar the Half-Elf* leaves south riding a horse of the Rohirrim.

o cSW>
*Miltar the Half-Elf* has arrived from the south riding a horse of the Rohirrim.

! cSW>hit *elf*
A ferocious warg tries to hit *Miltar the Half-Elf*, but he parries successfully.

You barely pierce *Miltar the Half-Elf*'s left leg and tickle it.

! cSW *Miltar the Half-Elf*:Fine a ferocious warg:Fine>
Massacre tells you 'Euros waking up now.'
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves south riding a horse of the Rohirrim.

o cSW>exa elf
You don't see an elf.

o cSW>
*Miltar the Half-Elf* has arrived from the south riding a horse of the Rohirrim.

! cSW>
*Miltar the Half-Elf* quickly approaches, trying to slash you.

! cSW *Miltar the Half-Elf*:Fine>exa elf
You see nothing special about him.
*Miltar the Half-Elf* has a few scratches.
*Miltar the Half-Elf* is using: 
<wielded>            an engraved broadsword (flawless)
<used as shield>     a bejewelled oak staff; it has a soft glowing aura
<worn on head>       a white chain mail coif (flawless)
<worn on body>       a shining chain mail shirt (flawless)
<worn about body>    a forest green cloak (used)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on feet>       a black pair of padded boots (flawless)
<worn around neck>   a necklace
<worn around neck>   a pale blue stone
<worn on wrist>      a keyring with several keys and a set of lock picks
<worn on finger>     a jewelled ring
<worn on finger>     an icy ring
<worn on back>       a leather backpack
<worn across back>   an embellished longbow
<worn as belt>       a gleaming belt
<worn on belt>       a laced quiver
<worn on belt>       a butcher knife (satisfactory)
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a small pouch
<worn on belt>       a water skin

You attempt to peek at the inventory:
You don't see anything.
*Miltar the Half-Elf* begins some strange incantations...

! cSW *Miltar the Half-Elf*:Fine>f
You flee head over heels.
You flee down.
Tunnel
Exits: up, down.

o cSW>d
Tunnel
Exits: west, up.

o cSW>w
In a Dark Chamber
A huge stone troll looms overhead, ready to crush your body.
A large mean-looking troll is here.
A large mean-looking troll is here.
Exits: north, east, west.

o cSW>w
Deep inside a Dark Chamber
Exits: north, east, (west).

o cSW>w
Staircase
Exits: (east), down.

o cSW>close exit
Ok.

o cSW>res
You sit down and rest your tired bones.

o cSW>l
Staircase

o cSW>sc
301/301 hits, 57/57 mana, and 135/141 moves.

o cSW>stat
OB: 116%, DB: -1%, PB: 45%, Armour: 46%. Wimpy: 200. Mood: aggressive.
Needed: 0 xp, 2,113 tp. Gold: 924. Alert: normal.
Affected by:
- novoid
- noquit
- strength
- tiredness

o cSW>whe
Players in your zone
--------------------
Deluxe               - Staircase

o cSW>l
Staircase

o cSW>sc
301/301 hits, 57/57 mana, and 141/141 moves.

o cSW>sc
301/301 hits, 57/57 mana, and 141/141 moves.

o cSW>stat
OB: 116%, DB: -1%, PB: 45%, Armour: 46%. Wimpy: 200. Mood: aggressive.
Needed: 0 xp, 2,113 tp. Gold: 924. Alert: normal.
Affected by:
- novoid
- noquit
- strength
- tiredness

o cSW>
You hear some clicking noises.

o cSW>st
You stop resting, and stand up.

o cSW>open exit
Ok.

o cSW>scout e
You quietly scout eastwards...
*Miltar the Half-Elf* has arrived from the east.
A horse of the Rohirrim has arrived from the east.

Deep inside a Dark Chamber
A ferocious warg is here, snarling angrily.

d
You stop scouting.

! cSW>
The Corridor
Exits: [north], east, [south], up.

o cSW>u
*Miltar the Half-Elf* has arrived from above.
A horse of the Rohirrim has arrived from above.
Staircase
Exits: [east], down.

o cSW>close exit
pick exit
It's already closed!

o cSW>Using your lockpicks, you try to enable the lock...

*Miltar the Half-Elf* has arrived from below.
A horse of the Rohirrim has arrived from below.

*Miltar the Half-Elf* begins some strange incantations...

d
You manage to enable the lock.

! cSW>
The Corridor
Exits: [north], east, [south], up.

o cSW>e
*Miltar the Half-Elf* has arrived from above.
A horse of the Rohirrim has arrived from above.
The Corridor
Exits: [north], east, [south], west.

o cSW>e
The Corridor
A hungry warg (minu) is standing here.
Exits: [north], west.

o cSW>
*Miltar the Half-Elf* has arrived from the west.
A horse of the Rohirrim has arrived from the west.

! cSW>
*Miltar the Half-Elf* begins some strange incantations...

! cSW>
Massacre tells you 'You should look around, prob someone up now who loads wps.'

! cSW>w
The Corridor
Exits: [north], east, [south], west.

o cSW>w
The Corridor
Exits: [north], east, [south], up.

o cSW>
*Miltar the Half-Elf* has arrived from the east.
A horse of the Rohirrim has arrived from the east.

! cSW>l
e
The Corridor
*Miltar the Half-Elf* is standing here.
A great dark-grey horse stamps restively.

! cSW>e
*Miltar the Half-Elf* begins some strange incantations...
The Corridor
Exits: [north], east, [south], west.

o cSW>
The Corridor
A hungry warg (minu) is standing here.
Exits: [north], west.

o cSW>open exit
It seems to be locked.

o cSW>w
w
The Corridor
Exits: [north], east, [south], west.

o cSW>w
The Corridor
Exits: [north], east, [south], up.

o cSW>pick exit
Alas, you cannot go that way...

o cSW>
*Miltar the Half-Elf* has arrived from above.
A horse of the Rohirrim has arrived from above.
Using your lockpicks, you try to pick the lock...

open exit
*Miltar the Half-Elf* begins some strange incantations...

The lock finally yields to your skill.

! cSW>Ok.

! cSW>e

! cSW>e
The Corridor
Exits: [north], east, [south], west.

o cSW>
The Corridor
A hungry warg (minu) is standing here.
Exits: [north], west.

o cSW>pick exit
*Miltar the Half-Elf* has arrived from the west.
A horse of the Rohirrim has arrived from the west.

Using your lockpicks, you try to pick the lock...

You stop trying to pick the lock.

! cSW>w
*Miltar the Half-Elf* begins some strange incantations...
The Corridor
Exits: [north], east, [south], west.

o cSW>pick exit
Using your lockpicks, you try to pick the lock...

You stop trying to pick the lock.

o cSW>e
The Corridor
A hungry warg (minu) is standing here.
*Miltar the Half-Elf* is standing here.
A great dark-grey horse stamps restively.
Exits: [north], west.

! cSW>pick exit
Using your lockpicks, you try to pick the lock...

open exit
*Miltar the Half-Elf* leaves west.
A horse of the Rohirrim leaves west.

The lock finally yields to your skill.

o cSW>Ok.
*Miltar the Half-Elf* has arrived from the west.
A horse of the Rohirrim has arrived from the west.

! cSW>
*Miltar the Half-Elf* begins some strange incantations...

! cSW>w
The Corridor
Exits: [north], east, [south], west.

o cSW>pick exit
*Miltar the Half-Elf* has arrived from the east.
A horse of the Rohirrim has arrived from the east.
Using your lockpicks, you try to pick the lock...

*Miltar the Half-Elf* begins some strange incantations...
You stop trying to pick the lock.

! cSW>e
The Corridor
A hungry warg (minu) is standing here.
Exits: (north), west.

o cSW>
*Miltar the Half-Elf* has arrived from the west.
A horse of the Rohirrim has arrived from the west.

! cSW>w
hit *elf*
The Corridor
Exits: [north], east, [south], west.

o cSW>They aren't here.

o cSW>e
The Corridor
A hungry warg (minu) is standing here.
*Miltar the Half-Elf* is standing here.
A great dark-grey horse stamps restively.
Exits: (north), west.

! cSW>
*Miltar the Half-Elf* leaves west.
A horse of the Rohirrim leaves west.

o cSW>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW>draw shortbow
s
You sheathe a black runed dagger into a pair of smooth, black boots.
You swiftly draw a black horn shortbow from across your back.

o cSW>
The Corridor
A hungry warg (minu) is standing here.
Exits: (north), west.

o cSW>w
The Corridor
Exits: [north], east, [south], west.

o cSW>w
The Corridor
Exits: (north), east, [south], up.

o cSW>w
Alas, you cannot go that way...
*Miltar the Half-Elf* has arrived from above.
A horse of the Rohirrim has arrived from above.

! cSW>u
Staircase
Exits: [east], down.

o cSW>d
The Corridor
*Miltar the Half-Elf* is standing here.
A great dark-grey horse stamps restively.
Exits: (north), east, [south], up.

! cSW>shoot *elf*
*Miltar the Half-Elf* leaves east.
A horse of the Rohirrim leaves east.
Shoot whom?

o cSW>u
Staircase
Exits: [east], down.

o cSW>open exit
It seems to be locked.

o cSW>d
*Miltar the Half-Elf* has arrived from below.
A horse of the Rohirrim has arrived from below.
The Corridor
Exits: (north), east, [south], up.

o cSW>e
e
The Corridor
A hungry warg (minu) is standing here.
Exits: [north], east, [south], west.

o cSW>e
The Corridor
Exits: (north), west.

o cSW>Alas, you cannot go that way...

o cSW>
The Corridor
A hungry warg (minu) is standing here.
Exits: [north], east, [south], west.

o cSW>w
The Corridor
Exits: (north), east, [south], up.

o cSW>u
Staircase
Exits: [east], down.

o cSW>d
The Corridor
Exits: (north), east, [south], up.

o cSW>n
Chamber of 'Ghar-Bidch'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW>s
The Corridor
Exits: (north), east, [south], up.

o cSW>pick exit s
Using your lockpicks, you try to pick the lock...

open exit s
The lock finally yields to your skill.

o cSW>Ok.

o cSW>e
The Corridor
A hungry warg (minu) is standing here.
Exits: [north], east, [south], west.

o cSW>pick exit
Using your lockpicks, you try to pick the lock...

open exit
pick exit s
open exit s
The lock finally yields to your skill.

o cSW>Ok.

o cSW>Using your lockpicks, you try to pick the lock...

e
The lock finally yields to your skill.

o cSW>Ok.

o cSW>
The Corridor
Exits: (north), west.

o cSW>w
w
The Corridor
A hungry warg (minu) is standing here.
Exits: (north), east, (south), west.

o cSW>
The Corridor
Exits: (north), east, (south), up.

o cSW>u
Staircase
Exits: [east], down.

o cSW>open exit
Ok.

o cSW>track *elf*
You carefully examine the ground around you, looking for tracks...

e
You stop searching.

o cSW>
Deep inside a Dark Chamber
*Miltar the Half-Elf* is resting here.
A great dark-grey horse stamps restively.
Exits: north, east, (west).

! cSW>
You hear some apparently very close noise from the east.

! cSW>w
Staircase
Exits: (east), down.

o cSW>close exit
Ok.

o cSW>d
The Corridor
Exits: (north), east, (south), up.

o cSW>whe
Players in your zone
--------------------
Deluxe               - The Corridor

o cSW>sc
301/301 hits, 57/57 mana, and 134/141 moves.

o cSW>stat
l
OB: 82%, M_OB: 101%, DB: 49%, PB: 40%, Armour: 46%. Wimpy: 200. Mood: aggressive.
Needed: 0 xp, 2,085 tp. Gold: 924. Alert: normal.
Affected by:
- novoid
- noquit
- strength
- tiredness

o cSW>res
The Corridor

o cSW>
You sit down and rest your tired bones.

o cSW>draw smooth
You hang a black horn shortbow across your back.
You skillfully draw a black runed dagger, looking very evil-minded.

o cSW>whe
Players in your zone
--------------------
Deluxe               - The Corridor

o cSW>
*Miltar the Half-Elf* has arrived from above.
A horse of the Rohirrim has arrived from above.

! cSW>
*Miltar the Half-Elf* leaves up.
A horse of the Rohirrim leaves up.

o cSW>st
You stop resting, and stand up.

o cSW>u
Staircase
*Miltar the Half-Elf* is standing here picking a lock.
A great dark-grey horse stamps restively.
Exits: [east], down.

! cSW>open exit
Ok.

! cSW>close exit
Ok.
*Miltar the Half-Elf* leaves down.
A horse of the Rohirrim leaves down.

o cSW>pick exit
Using your lockpicks, you try to enable the lock...

*Miltar the Half-Elf* has arrived from below.
A horse of the Rohirrim has arrived from below.

*Miltar the Half-Elf* begins some strange incantations...

d
You stop trying to pick the lock.

! cSW>
The Corridor
Exits: (north), east, (south), up.

o cSW>
*Miltar the Half-Elf* has arrived from above.
A horse of the Rohirrim has arrived from above.

! cSW>u
Staircase
Exits: [east], down.

o cSW>
*Miltar the Half-Elf* has arrived from below.
A horse of the Rohirrim has arrived from below.

! cSW>
*Miltar the Half-Elf* begins some strange incantations...

! cSW>u
The Corridor
Exits: (north), east, (south), up.

o cSW>pick exit
Staircase
*Miltar the Half-Elf* is standing here.
A great dark-grey horse stamps restively.
Exits: [east], down.

! cSW>Using your lockpicks, you try to enable the lock...

*Miltar the Half-Elf* leaves down.
A horse of the Rohirrim leaves down.

*Miltar the Half-Elf* has arrived from below.
A horse of the Rohirrim has arrived from below.

*Miltar the Half-Elf* begins some strange incantations...
You manage to enable the lock.

! cSW>d
The Corridor
Exits: (north), east, (south), up.

o cSW>u
*Miltar the Half-Elf* has arrived from above.
A horse of the Rohirrim has arrived from above.
Staircase
Exits: [east], down.

o cSW>
*Miltar the Half-Elf* has arrived from below.
A horse of the Rohirrim has arrived from below.

! cSW>
*Miltar the Half-Elf* begins some strange incantations...

! cSW>d
The Corridor
Exits: (north), east, (south), up.

o cSW>e
The Corridor
A hungry warg (minu) is standing here.
Exits: (north), east, (south), west.

o cSW>e
The Corridor
Exits: (north), west.

o cSW>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW>
You swiftly dodge an undead chieftain's attempt to hit you.

o cSW an undead chieftain:Healthy>
You pierce an undead chieftain's right hand hard and tickle it.

o cSW an undead chieftain:Fine>
You pierce an undead chieftain's left leg hard and tickle it.
An undead chieftain lightly hits your body and tickles it.

o cSW HP:Fine an undead chieftain:Fine>f
You flee head over heels.
You flee south.
The Corridor
*Miltar the Half-Elf* is standing here.
Exits: (north), west.

! cSW HP:Fine>w
*Miltar the Half-Elf* begins some strange incantations...
The Corridor
A hungry warg (minu) is standing here.
Exits: (north), east, (south), west.

o cSW HP:Fine>w
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Fine>e
The Corridor
A hungry warg (minu) is standing here.
Exits: (north), east, (south), west.

o cSW HP:Fine>e
The Corridor
Exits: (north), west.

o cSW HP:Fine>
*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Fine>sc
*Miltar the Half-Elf* begins some strange incantations...

296/301 hits, 57/57 mana, and 135/141 moves.

! cSW HP:Fine>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Fine>
*Miltar the Half-Elf* has arrived from the south.

! cSW HP:Fine>
*Miltar the Half-Elf* slashes your body and tickles it.

! cSW HP:Fine *Miltar the Half-Elf*:Healthy>s
*Miltar the Half-Elf* begins some strange incantations...
No way! You are fighting for your life!

! cSW HP:Fine *Miltar the Half-Elf*:Healthy>f

You swiftly dodge an undead chieftain's attempt to hit you.

! cSW HP:Fine *Miltar the Half-Elf*:Healthy>
You flee head over heels.
PANIC! You couldn't escape!

! cSW HP:Fine *Miltar the Half-Elf*:Healthy>
You flee head over heels.
PANIC! You couldn't escape!

! cSW HP:Fine *Miltar the Half-Elf*:Healthy>
*Miltar the Half-Elf* utters the words 'eugszr zzur'
*Miltar the Half-Elf* makes your evil soul suffer with his goodness.
That really HURT!

! cSW HP:Fine *Miltar the Half-Elf*:Healthy>
*Miltar the Half-Elf* closes the door.
You flee head over heels.
PANIC! You couldn't escape!

! cSW HP:Fine *Miltar the Half-Elf*:Healthy>
You barely pierce *Miltar the Half-Elf*'s left leg and tickle it.

! cSW HP:Fine *Miltar the Half-Elf*:Fine>open exit
Ok.
You flee head over heels.
You flee south.
The Corridor
Exits: (north), west.

o cSW HP:Fine>open exit
It's already open!

o cSW HP:Fine>open exit
It's already open!
A hungry warg (minu) has arrived from the west.

o cSW HP:Fine>close exit
Ok.

o cSW HP:Fine>pick exit
Using your lockpicks, you try to enable the lock...

The northdoor is opened from the other side.
You can't proceed while the northdoor is in motion.
You stop trying to pick the lock.

o cSW HP:Fine>close exit
Ok.

o cSW HP:Fine>pick exit
close exit
Using your lockpicks, you try to enable the lock...
The northdoor is opened from the other side.
You can't proceed while the northdoor is in motion.
You stop trying to pick the lock.

o cSW HP:Fine>
*Miltar the Half-Elf* has arrived from the north.
Ok.

! cSW HP:Fine>close exit
It's already closed!

! cSW HP:Fine>pick exit
Using your lockpicks, you try to enable the lock...
*Miltar the Half-Elf* begins some strange incantations...

w
You stop trying to pick the lock.

! cSW HP:Fine>w
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Fine>
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Fine>e
The Corridor
*Miltar the Half-Elf* is standing here.
Exits: (north), east, (south), west.

! cSW HP:Fine>e
The Corridor
A hungry warg (minu) is standing here.
Exits: [north], west.

o cSW HP:Fine>w
w
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Fine>
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Fine>n
Chamber of 'Ghar-Bidch'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Fine>get purplescroll all
recite purplescroll 
You get a purple scroll from a sable pouch.

o cSW HP:Fine>
You start reciting a purple scroll.

You swiftly dodge an undead chieftain's attempt to hit you.

You recite a purple scroll which dissolves.
Your eyes tingle.
You start glowing.
You create a noxious cloud around it.
Nothing happens.

o cSW HP:Fine an undead chieftain:Healthy>
You pierce an undead chieftain's left arm very hard and tickle it.

o cSW HP:Fine an undead chieftain:Fine>f
You flee head over heels.
PANIC! You couldn't escape!

o cSW HP:Fine an undead chieftain:Fine>cha mood wimp
Ok.

o cSW HP:Fine an undead chieftain:Fine>
You flee head over heels.
PANIC! You couldn't escape!

o cSW HP:Fine an undead chieftain:Fine>stat
OB: 110%, DB: 49%, PB: 45%, Armour: 46%. Wimpy: 200. Mood: wimpy.
Needed: 0 xp, 2,085 tp. Gold: 924. Alert: normal.
Affected by:
- sanctuary
- novoid
- panic
- noquit
- strength
- tiredness

o cSW HP:Fine an undead chieftain:Fine>
You pierce an undead chieftain's body hard and tickle it.

o cSW HP:Fine an undead chieftain:Fine>
You flee head over heels.
You flee south.
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Fine>e
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Fine>e
e
The Corridor
A hungry warg (minu) is standing here.
*Miltar the Half-Elf* is standing here.
Exits: [north], west.

! cSW HP:Fine>cas 'cure l'
Alas, you cannot go that way...

! cSW HP:Fine>
*Miltar the Half-Elf* opens the northdoor.

You start to concentrate...

w
*Miltar the Half-Elf* leaves north.

o cSW HP:Fine>
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Fine>cas 'cure l'
You start to concentrate...

*Miltar the Half-Elf* has arrived from the east.

*Miltar the Half-Elf* begins some strange incantations...

e
*Miltar the Half-Elf* utters the words 'eugszr zzur'
*Miltar the Half-Elf* makes your evil soul suffer with his goodness.
Aye! You cannot concentrate any more...

! cSW HP:Hurt *Miltar the Half-Elf*:Healthy>No way! You are fighting for your life!

! cSW HP:Hurt *Miltar the Half-Elf*:Healthy>
You flee head over heels.
You flee east.
The Corridor
A hungry warg (minu) is standing here.
Exits: (north), west.

o cSW HP:Hurt>f
You flee head over heels.
You flee west.
The Corridor
*Miltar the Half-Elf* is standing here.
Exits: (north), east, (south), west.

! cSW HP:Hurt>
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves east.

o cSW HP:Hurt>w
w
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Hurt>cas 'cure l'
Alas, you cannot go that way...

o cSW HP:Hurt>
You start to concentrate...

o cSW HP:Hurt>o cSW HP:Hurt>u
Staircase
A great dark-grey horse stamps restively.
Exits: [east], down.

o cSW HP:Hurt>cas 'cure l'
You start to concentrate...

cas 'cure l'
Your scratches and bruises disappear.

o cSW HP:Hurt Mana:Burning>
You start to concentrate...

d
Your scratches and bruises disappear.

o cSW HP:Hurt Mana:Hot>
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the east.

! cSW HP:Hurt Mana:Hot>d
Alas, you cannot go that way...

! cSW HP:Hurt Mana:Hot>e
*Miltar the Half-Elf* begins some strange incantations...
The Corridor
A hungry warg (minu) is standing here.
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Hot>e
The Corridor
Exits: (north), west.

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the west.

! cSW HP:Hurt Mana:Hot>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the south.

! cSW HP:Hurt Mana:Hot>s
The Corridor
Exits: (north), west.

o cSW HP:Hurt Mana:Hot>close exit
Ok.

o cSW HP:Hurt Mana:Hot>pick exit
Using your lockpicks, you try to enable the lock...

The northdoor is opened from the other side.
You can't proceed while the northdoor is in motion.
You stop trying to pick the lock.

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Hurt Mana:Hot>close exit
Ok.

! cSW HP:Hurt Mana:Hot>n
*Miltar the Half-Elf* begins some strange incantations...
The northdoor seems to be closed.

! cSW HP:Hurt Mana:Hot>w
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Hot>w

*Miltar the Half-Elf* has arrived from the east.

! cSW HP:Hurt Mana:Hot>draw shortbow
You swiftly dodge *Miltar the Half-Elf*'s attempt to slash you.
No way! You are fighting for your life!

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Healthy>
You sheathe a black runed dagger into a pair of smooth, black boots.
You swiftly draw a black horn shortbow from across your back.
*Miltar the Half-Elf* begins some strange incantations...
You flee head over heels.
You flee east.
The Corridor
Exits: [north], west.

o cSW HP:Hurt Mana:Hot>w
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), west.
*Miltar the Half-Elf* leaves east.

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Hot>e
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: [north], west.

! cSW HP:Hurt Mana:Hot>cha wimpy
*Miltar the Half-Elf* leaves west.

shoot *elf*
Wimpy removed.

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>open exit
Ok.

o cSW HP:Hurt Mana:Hot>w
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Hot>w
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* leaves east.

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Hot>e
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Hot>e
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Hurt Mana:Hot>shoot *elf*
*Miltar the Half-Elf* leaves north.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>n

*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Hurt Mana:Hot>shoot *elf*
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>s
*Miltar the Half-Elf* has arrived from the south.
The Corridor
Exits: (north), west.

o cSW HP:Hurt Mana:Hot>n
shoot *elf*
The northdoor closes quietly.
The northdoor seems to be closed.

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>
The northdoor is opened from the other side.

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Hurt Mana:Hot>open exit

*Miltar the Half-Elf* lightly slashes your head and tickles it.

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Healthy>It's already open!

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Healthy>n
No way! You are fighting for your life!

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Healthy>f
*Miltar the Half-Elf* begins some strange incantations...
You flee head over heels.
You flee north.
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Hurt Mana:Hot>s
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.
*Miltar the Half-Elf* leaves north.

o cSW HP:Hurt Mana:Hot>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
*Miltar the Half-Elf* is standing here (glowing).
Exits: (south).
*Miltar the Half-Elf* closes the door.

! cSW HP:Hurt Mana:Hot>
! cSW HP:Hurt Mana:Hot>close exit
*Miltar the Half-Elf* opens the door.

shoot *elf*
*Miltar the Half-Elf* leaves south.
Ok.

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>open exit
Ok.

o cSW HP:Hurt Mana:Hot>s
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Hurt Mana:Hot>shoot *elf*
*Miltar the Half-Elf* leaves north.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Hurt Mana:Hot>n
shoot *elf*
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>s
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Hurt Mana:Hot>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Hot>
The door closes quietly.

o cSW HP:Hurt Mana:Hot>s
The door seems to be closed.

o cSW HP:Hurt Mana:Hot>open exit
s
Ok.

o cSW HP:Hurt Mana:Hot>
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Hurt Mana:Hot>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Hurt Mana:Hot>s
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.
*Miltar the Half-Elf* leaves west.

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the west.

! cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* slashes your right foot extremely hard.

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Healthy>
*Miltar the Half-Elf* begins some strange incantations...

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Healthy>shoot *elf*
You lightly shoot *Miltar the Half-Elf*'s left foot and tickle it.

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>shoot *elf*
*Miltar the Half-Elf* begins some strange incantations...

shoot *elf*
You lightly shoot *Miltar the Half-Elf*'s left leg and tickle it.

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>shoot *elf*
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves north.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>n

*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Hurt Mana:Hot>shoot *elf*
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>s
*Miltar the Half-Elf* has arrived from the south.
The Corridor
Exits: (north), west.

o cSW HP:Hurt Mana:Hot>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
*Miltar the Half-Elf* is standing here (glowing).
Exits: (south).

! cSW HP:Hurt Mana:Hot>shoot *elf*
*Miltar the Half-Elf* leaves south.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>s
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Hurt Mana:Hot>shoot *elf*

*Miltar the Half-Elf* leaves north.

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Hurt Mana:Hot>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Hot>s
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.
*Miltar the Half-Elf* leaves north.

o cSW HP:Hurt Mana:Hot>The northdoor closes quietly.
Shoot whom?

o cSW HP:Hurt Mana:Hot>get draught all
quaff draught
The northdoor is opened from the other side.
You get a flask of orkish draught from a sable pouch.

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the north.

*Miltar the Half-Elf* begins some strange incantations...
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

! cSW HP:Hurt Mana:Hot>close exit
*Miltar the Half-Elf* utters the words 'mosailla paieg'
*Miltar the Half-Elf* burns you.
Ok.
*Miltar the Half-Elf* lightly slashes your head and tickles it.

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>w
No way! You are fighting for your life!

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>f
*Miltar the Half-Elf* begins some strange incantations...
You flee head over heels.
PANIC! You couldn't escape!

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>
*Miltar the Half-Elf* utters the words 'mosailla paieg'
*Miltar the Half-Elf* burns you.
You flee head over heels.
PANIC! You couldn't escape!

! cSW HP:Wounded Mana:Hot *Miltar the Half-Elf*:Fine>draw smooth
You hang a black horn shortbow across your back.
You skillfully draw a black runed dagger, looking very evil-minded.

! cSW HP:Wounded Mana:Hot *Miltar the Half-Elf*:Fine>
*Miltar the Half-Elf* begins some strange incantations...
You flee head over heels.
PANIC! You couldn't escape!

! cSW HP:Wounded Mana:Hot *Miltar the Half-Elf*:Fine>cha mood agg
Ok.

! cSW HP:Wounded Mana:Hot *Miltar the Half-Elf*:Fine>
You flee head over heels.
You flee west.
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Wounded Mana:Hot>w
w
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Wounded Mana:Hot>Alas, you cannot go that way...

o cSW HP:Wounded Mana:Hot>n
Chamber of 'Ghar-Bidch'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Wounded Mana:Hot>get azurescroll all
recite azurescroll 
You get an azure scroll from a sable pouch.

o cSW HP:Wounded Mana:Hot>
You start reciting an azure scroll.

An undead chieftain hits your body and tickles it.
Aye! You cannot concentrate any more...

o cSW HP:Wounded Mana:Hot an undead chieftain:Fine>
You pierce an undead chieftain's left leg hard and tickle it.

o cSW HP:Wounded Mana:Hot an undead chieftain:Fine>s
No way! You are fighting for your life!

o cSW HP:Wounded Mana:Hot an undead chieftain:Fine>f
You flee head over heels.
You flee south.
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Wounded Mana:Hot>cha mood wimp
Ok.

o cSW HP:Wounded Mana:Hot>get azurescroll all
recite azurescroll 
You can't find an azurescroll in any container.

o cSW HP:Wounded Mana:Hot>
You start reciting an azure scroll.

*Miltar the Half-Elf* has arrived from the east.

*Miltar the Half-Elf* leaves east.

*Miltar the Half-Elf* has arrived from the east.

*Miltar the Half-Elf* begins some strange incantations...
You recite an azure scroll which dissolves.
You heal yourself.
A warm feeling fills your body.

! cSW HP:Hurt Mana:Hot>e
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Hot>e
The Corridor
Exits: (north), west.

o cSW HP:Hurt Mana:Hot>e
Alas, you cannot go that way...

o cSW HP:Hurt Mana:Hot>draw shortbow
w
You sheathe a black runed dagger into a pair of smooth, black boots.
You swiftly draw a black horn shortbow from across your back.

o cSW HP:Hurt Mana:Hot>w
*Miltar the Half-Elf* has arrived from the west.
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Hot>shoot *elf*
The Corridor
Exits: (north), east, (south), up.
You feel your muscles regain some of their former energy.

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>e
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?
*Miltar the Half-Elf* has arrived from the east.

! cSW HP:Hurt Mana:Hot>e

*Miltar the Half-Elf* lightly slashes your head and tickles it.

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>No way! You are fighting for your life!

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>
*Miltar the Half-Elf* begins some strange incantations...

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>shoot *elf*
shoot *elf*
You lightly shoot *Miltar the Half-Elf*'s left hand and tickle it.

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>
*Miltar the Half-Elf* begins some strange incantations...

shoot *elf*
You shoot *Miltar the Half-Elf*'s left leg and tickle it.

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>shoot *elf*
*Miltar the Half-Elf* begins some strange incantations...

shoot *elf*
shoot *elf*
*Miltar the Half-Elf* utters the words 'mosailla paieg'
*Miltar the Half-Elf* burns you.
Aye! You cannot concentrate any more...

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>shoot *elf*
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves west.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>w
Shoot whom?
*Miltar the Half-Elf* has arrived from the west.

! cSW HP:Hurt Mana:Hot>shoot *elf*
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>e
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Hot>e
shoot *elf*
*Miltar the Half-Elf* has arrived from the east.
The Corridor
Exits: (north), west.

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>w
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), west.

! cSW HP:Hurt Mana:Hot>shoot *elf*
*Miltar the Half-Elf* leaves east.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>e
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* leaves north.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Hurt Mana:Hot>n
shoot *elf*
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>s
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Hurt Mana:Hot>shoot *elf*
*Miltar the Half-Elf* leaves north.
Shoot whom?

o cSW HP:Hurt Mana:Hot>
The northdoor closes quietly.

o cSW HP:Hurt Mana:Hot>close exit

The northdoor is opened from the other side.

o cSW HP:Hurt Mana:Hot>close exit
*Miltar the Half-Elf* has arrived from the north.

close exit
*Miltar the Half-Elf* slashes your left hand very hard.
Ok.

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>close exit
It's already closed!

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>shoot *elf*
It's already closed!

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>It's already closed!

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>
*Miltar the Half-Elf* opens the northdoor.

*Miltar the Half-Elf* begins some strange incantations...

shoot *elf*
You lightly shoot *Miltar the Half-Elf*'s body and tickle it.

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>shoot *elf*
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves west.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the west.

! cSW HP:Hurt Mana:Hot>w
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Hot>e
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.
*Miltar the Half-Elf* leaves north.

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>n
shoot *elf*
Chamber of 'Ghar-Gleh'
An undead chieftain is here, fighting *Miltar the Half-Elf*.
*Miltar the Half-Elf* is here, fighting an undead chieftain (glowing).
Exits: (south).

! cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* slashes an undead chieftain's left foot very hard and tickles it.

close exit
You shoot *Miltar the Half-Elf*'s left arm and tickle it.
*Miltar the Half-Elf* panics, and attempts to flee.

! cSW HP:Hurt Mana:Hot>Ok.

! cSW HP:Hurt Mana:Hot>shoot *elf*
*Miltar the Half-Elf* panics, and attempts to flee.

*Miltar the Half-Elf* opens the door.

close exit
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves south.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>Ok.

o cSW HP:Hurt Mana:Hot>open exit
s
Ok.
An undead chieftain quickly approaches, trying to hit you.

o cSW HP:Hurt Mana:Hot an undead chieftain:Fine>shoot *elf*
No way! You are fighting for your life!

o cSW HP:Hurt Mana:Hot an undead chieftain:Fine>Shoot whom?

o cSW HP:Hurt Mana:Hot an undead chieftain:Fine>f
*Miltar the Half-Elf* has arrived from the south.
You flee head over heels.
PANIC! You couldn't escape!
You hit an undead chieftain's left leg and tickle it.

! cSW HP:Hurt Mana:Hot an undead chieftain:Fine>
*Miltar the Half-Elf* closes the door.

! cSW HP:Hurt Mana:Hot an undead chieftain:Fine>open exit
Ok.
You flee head over heels.
You flee south.
The Corridor
Exits: (north), west.

o cSW HP:Hurt Mana:Hot>open exit
It's already open!

o cSW HP:Hurt Mana:Hot>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
*Miltar the Half-Elf* is standing here (glowing).
Exits: (south).

! cSW HP:Hurt Mana:Hot>close exit
shoot *elf*
*Miltar the Half-Elf* leaves south.
Ok.

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>open exit
s
Ok.

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the south.
The Corridor
Exits: (north), west.

o cSW HP:Hurt Mana:Hot>n
close exit
Chamber of 'Ghar-Gleh'
An undead chieftain is here, fighting *Miltar the Half-Elf*.
*Miltar the Half-Elf* is here, fighting an undead chieftain (glowing).
Exits: (south).

! cSW HP:Hurt Mana:Hot>shoot *elf*
*Miltar the Half-Elf* panics, and attempts to flee.

Ok.

! cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* opens the door.

*Miltar the Half-Elf* panics, but can't stop fighting to flee.

close exit
You lightly shoot *Miltar the Half-Elf*'s right leg and tickle it.

! cSW HP:Hurt Mana:Hot>Ok.

! cSW HP:Hurt Mana:Hot>shoot *elf*
*Miltar the Half-Elf* opens the door.
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves south.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>close exit
Ok.

o cSW HP:Hurt Mana:Hot>open exit
s
Ok.

o cSW HP:Hurt Mana:Hot>
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* leaves north.

o cSW HP:Hurt Mana:Hot>n
Chamber of 'Ghar-Gleh'
An undead chieftain is here, fighting *Miltar the Half-Elf*.
*Miltar the Half-Elf* is here, fighting an undead chieftain (glowing).
Exits: (south).

! cSW HP:Hurt Mana:Hot>close exit
shoot *elf*
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves south.

Ok.

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>open exit
Ok.

o cSW HP:Hurt Mana:Hot>s
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Hurt Mana:Hot>shoot *elf*
*Miltar the Half-Elf* leaves north.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>n
*Miltar the Half-Elf* has arrived from the north.
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Hot>s
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* leaves north.

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?
The northdoor closes quietly.

o cSW HP:Hurt Mana:Hot>n
The northdoor seems to be closed.

o cSW HP:Hurt Mana:Hot>The northdoor is opened from the other side.

o cSW HP:Hurt Mana:Hot>close exit
Ok.

o cSW HP:Hurt Mana:Hot>close exit
It's already closed!

o cSW HP:Hurt Mana:Hot>pick exit
The northdoor is opened from the other side.
You realize that the door is already open.
*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Hurt Mana:Hot>close exit
Ok.

! cSW HP:Hurt Mana:Hot>shoot *elf*
*Miltar the Half-Elf* leaves west.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the west.

! cSW HP:Hurt Mana:Hot>open exit
Ok.
*Miltar the Half-Elf* begins some strange incantations...

! cSW HP:Hurt Mana:Hot>
! cSW HP:Hurt Mana:Hot>w

*Miltar the Half-Elf* utters the words 'mosailla paieg'
*Miltar the Half-Elf* burns you.
Your icy ring feels thinner than before.

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>No way! You are fighting for your life!

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>e
No way! You are fighting for your life!

! cSW HP:Hurt Mana:Hot *Miltar the Half-Elf*:Fine>f
You flee head over heels.
You flee west.
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the east.

! cSW HP:Hurt Mana:Hot>e
The Corridor
Exits: (north), west.

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Hot>w
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Hot>w
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Hurt Mana:Hot>w
Alas, you cannot go that way...
*Miltar the Half-Elf* has arrived from above.

! cSW HP:Hurt Mana:Hot>u
Staircase
A great dark-grey horse stamps restively.
Exits: [east], down.

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Hot>d
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.
*Miltar the Half-Elf* leaves east.

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Hot>e
The Corridor
A hungry warg (minu) is standing here.
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Hot>e
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Hurt Mana:Hot>shoot *elf*
*Miltar the Half-Elf* leaves north.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>n
Chamber of 'Ghar-Gleh'
An undead chieftain is here, fighting *Miltar the Half-Elf*.
*Miltar the Half-Elf* is here, fighting an undead chieftain (glowing).
Exits: (south).

! cSW HP:Hurt Mana:Hot>shoot *elf*
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves south.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>close exit
Ok.

o cSW HP:Hurt Mana:Hot>open exit
s
Ok.

o cSW HP:Hurt Mana:Hot>
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Hurt Mana:Hot>shoot *elf*
*Miltar the Half-Elf* leaves north.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
*Miltar the Half-Elf* is standing here (glowing).
Exits: (south).

! cSW HP:Hurt Mana:Hot>shoot *elf*
*Miltar the Half-Elf* leaves south.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the south.

! cSW HP:Hurt Mana:Hot>s
The Corridor
Exits: (north), west.

o cSW HP:Hurt Mana:Hot>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Hot>n
shoot *elf*
Chamber of 'Ghar-Gleh'
An undead chieftain is here, fighting *Miltar the Half-Elf*.
*Miltar the Half-Elf* is here, fighting an undead chieftain (glowing).
Exits: (south).

! cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves south.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>s
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* leaves north.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
*Miltar the Half-Elf* is standing here (glowing).
Exits: (south).

! cSW HP:Hurt Mana:Hot>shoot *elf*
*Miltar the Half-Elf* leaves south.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>s
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* leaves north.
Your victim has disappeared!

o cSW HP:Hurt Mana:Hot>n
shoot *elf*
The northdoor closes quietly.
The northdoor seems to be closed.

o cSW HP:Hurt Mana:Hot>Shoot whom?

o cSW HP:Hurt Mana:Hot>
The northdoor is opened from the other side.

o cSW HP:Hurt Mana:Hot>close exit
*Miltar the Half-Elf* has arrived from the north.

w
w
Ok.

! cSW HP:Hurt Mana:Hot>
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Hot>
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from the east.

! cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* leaves up.

o cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* has arrived from above.

! cSW HP:Hurt Mana:Hot>
*Miltar the Half-Elf* slashes your right arm and tickles it.

! cSW HP:Wounded Mana:Hot *Miltar the Half-Elf*:Fine>
*Miltar the Half-Elf* begins some strange incantations...
The white aura around your body fades.

! cSW HP:Wounded Mana:Hot *Miltar the Half-Elf*:Fine>draw smooth
You hang a black horn shortbow across your back.
You skillfully draw a black runed dagger, looking very evil-minded.

! cSW HP:Wounded Mana:Hot *Miltar the Half-Elf*:Fine>f
You flee head over heels.
You flee south.
Chamber of 'Ghar-Dehn'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (north).

o cSW HP:Wounded Mana:Hot>s
Alas, you cannot go that way...

o cSW HP:Wounded Mana:Hot>e
Alas, you cannot go that way...
*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Wounded Mana:Hot>e
*Miltar the Half-Elf* closes the door.
Alas, you cannot go that way...

! cSW HP:Wounded Mana:Hot>cha mood wimp
Ok.

! cSW HP:Wounded Mana:Hot>open exit
Ok.

! cSW HP:Wounded Mana:Hot>n
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Wounded Mana:Hot>e
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Wounded Mana:Hot>s
Chamber of 'Ghar-Adje'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (north).

o cSW HP:Wounded Mana:Hot>get purplescroll all
recite purplescroll 
You get a purple scroll from a sable pouch.

o cSW HP:Wounded Mana:Hot>
You start reciting a purple scroll.

An undead chieftain tries to hit you, but your parry is successful.

f
You recite a purple scroll which dissolves.
Your eyes tingle.
You start glowing.
You create a noxious cloud around it.
Nothing happens.
An undead chieftain lightly hits your right leg and tickles it.

o cSW HP:Wounded Mana:Hot an undead chieftain:Healthy>
You flee head over heels.
PANIC! You couldn't escape!

You flee head over heels.
You flee north.
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Wounded Mana:Hot>f
You flee head over heels.
You flee north.
Chamber of 'Ghar-Bledh'
The spirit of a mighty warrior greets you with an evil laughter.
A hungry warg (minu) is standing here.
Exits: (south).

o cSW HP:Wounded Mana:Hot>w
Alas, you cannot go that way...

o cSW HP:Wounded Mana:Hot>s
The Corridor
*Miltar the Half-Elf* is standing here.
Exits: (north), east, (south), west.

! cSW HP:Wounded Mana:Hot>
*Miltar the Half-Elf* leaves east.

o cSW HP:Wounded Mana:Hot>e
The Corridor
*Miltar the Half-Elf* is standing here.
Exits: (north), west.

! cSW HP:Wounded Mana:Hot>e
Alas, you cannot go that way...

! cSW HP:Wounded Mana:Hot>cas 'cure l'
*Miltar the Half-Elf* leaves west.

You start to concentrate...

cas 'cure l'
Your scratches and bruises disappear.

o cSW HP:Hurt Mana:Warm>
You muster all of your concentration...

whe
Your scratches and bruises disappear.

o cSW HP:Hurt Mana:Cold>Players in your zone
--------------------
Deluxe               - The Corridor

o cSW HP:Hurt Mana:Cold>w
The Corridor
Exits: [north], east, (south), west.

o cSW HP:Hurt Mana:Cold>w
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Hurt Mana:Cold>w
Alas, you cannot go that way...

o cSW HP:Hurt Mana:Cold>u
back *elf*
Staircase
A great dark-grey horse stamps restively.
Exits: [east], down.

o cSW HP:Hurt Mana:Cold>Backstab whom?

o cSW HP:Hurt Mana:Cold>d
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Hurt Mana:Cold>e
The Corridor
Exits: [north], east, (south), west.

o cSW HP:Hurt Mana:Cold>open exit
n
The northdoor is opened from the other side.
It's already open!

o cSW HP:Hurt Mana:Cold>draw shortbow
Chamber of 'Ghar-Bledh'
An undead chieftain is here, fighting *Miltar the Half-Elf*.
A hungry warg (minu) is standing here.
*Miltar the Half-Elf* is here, fighting an undead chieftain (glowing).
Exits: (south).

! cSW HP:Hurt Mana:Cold>
*Miltar the Half-Elf* panics, and attempts to flee.

You sheathe a black runed dagger into a pair of smooth, black boots.
You swiftly draw a black horn shortbow from across your back.

! cSW HP:Hurt Mana:Cold>
! cSW HP:Hurt Mana:Cold>shoot *elf*
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves south.
Your victim has disappeared!

o cSW HP:Hurt Mana:Cold>s
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), west.
*Miltar the Half-Elf* leaves north.

o cSW HP:Hurt Mana:Cold>The northdoor closes quietly.
Shoot whom?

o cSW HP:Hurt Mana:Cold>open exit
n
shoot *elf*
The northdoor is opened from the other side.
It's already open!

o cSW HP:Hurt Mana:Cold>Chamber of 'Ghar-Bledh'
An undead chieftain is here, fighting *Miltar the Half-Elf*.
A hungry warg (minu) is standing here.
*Miltar the Half-Elf* is here, fighting an undead chieftain (glowing).
Exits: (south).
*Miltar the Half-Elf* slashes an undead chieftain's body extremely hard and tickles it.

! cSW HP:Hurt Mana:Cold>
*Miltar the Half-Elf* panics, and attempts to flee.

shoot *elf*
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves south.
Your victim has disappeared!

o cSW HP:Hurt Mana:Cold>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Cold>Shoot whom?

o cSW HP:Hurt Mana:Cold>s
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), west.
*Miltar the Half-Elf* leaves east.

o cSW HP:Hurt Mana:Cold>Shoot whom?

o cSW HP:Hurt Mana:Cold>e
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Hurt Mana:Cold>
*Miltar the Half-Elf* leaves west.
Your victim has disappeared!

o cSW HP:Hurt Mana:Cold>w
shoot *elf*
The Corridor
A hungry warg (minu) is standing here.
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Cold>Shoot whom?

o cSW HP:Hurt Mana:Cold>w
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Hurt Mana:Cold>
*Miltar the Half-Elf* leaves up.
Shoot whom?

o cSW HP:Hurt Mana:Cold>u
Staircase
A great dark-grey horse stamps restively.
*Miltar the Half-Elf* is standing here (glowing).
Exits: [east], down.

! cSW HP:Hurt Mana:Cold>shoot *elf*
shoot *elf*
You shoot *Miltar the Half-Elf*'s right arm and tickle it.

! cSW HP:Hurt Mana:Cold *Miltar the Half-Elf*:Fine>shoot *elf*
You strongly shoot *Miltar the Half-Elf*'s right foot and tickle it.
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves down.

o cSW HP:Hurt Mana:Cold>Shoot whom?

o cSW HP:Hurt Mana:Cold>d
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.
*Miltar the Half-Elf* leaves east.

o cSW HP:Hurt Mana:Cold>Shoot whom?

o cSW HP:Hurt Mana:Cold>e
shoot *elf*
*Miltar the Half-Elf* has arrived from the east.
The Corridor
A hungry warg (minu) is standing here.
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Cold>Shoot whom?

o cSW HP:Hurt Mana:Cold>w
*Miltar the Half-Elf* has arrived from the west.
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Hurt Mana:Cold>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Cold>u
Staircase
A great dark-grey horse stamps restively.
Exits: [east], down.

o cSW HP:Hurt Mana:Cold>shoot *elf*
Shoot whom?
You hear some very close noise from the east.

o cSW HP:Hurt Mana:Cold>d

*Miltar the Half-Elf* has arrived from below.

! cSW HP:Hurt Mana:Cold>
*Miltar the Half-Elf* begins some strange incantations...
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Hurt Mana:Cold>u
*Miltar the Half-Elf* has arrived from above.
Staircase
A great dark-grey horse stamps restively.
Exits: [east], down.

o cSW HP:Hurt Mana:Cold>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Cold>d
*Miltar the Half-Elf* has arrived from below.
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Hurt Mana:Cold>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Cold>
*Miltar the Half-Elf* has arrived from above.

! cSW HP:Hurt Mana:Cold>
*Miltar the Half-Elf* slashes your body and tickles it.

! cSW HP:Hurt Mana:Cold *Miltar the Half-Elf*:Fine>
*Miltar the Half-Elf* begins some strange incantations...

! cSW HP:Hurt Mana:Cold *Miltar the Half-Elf*:Fine>shoot *elf*
You strongly shoot *Miltar the Half-Elf*'s body and tickle it.

! cSW HP:Hurt Mana:Cold *Miltar the Half-Elf*:Fine>shoot *elf*
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves east.
Your victim has disappeared!

o cSW HP:Hurt Mana:Cold>e
The Corridor
A hungry warg (minu) is standing here.
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), west.

! cSW HP:Hurt Mana:Cold>shoot *elf*
*Miltar the Half-Elf* leaves west.
Shoot whom?

o cSW HP:Hurt Mana:Cold>w
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Hurt Mana:Cold>
*Miltar the Half-Elf* leaves up.
Your victim has disappeared!

o cSW HP:Hurt Mana:Cold>u
Staircase
A great dark-grey horse stamps restively.
*Miltar the Half-Elf* is standing here (glowing).
Exits: [east], down.
*Miltar the Half-Elf* leaves down.

o cSW HP:Hurt Mana:Cold>shoot *elf*
Shoot whom?

o cSW HP:Hurt Mana:Cold>d
shoot *elf*
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Hurt Mana:Cold>Shoot whom?

o cSW HP:Hurt Mana:Cold>e
The Corridor
A hungry warg (minu) is standing here.
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Cold>e
The Corridor
Exits: (north), west.

o cSW HP:Hurt Mana:Cold>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Hurt Mana:Cold>s
The Corridor
Exits: (north), west.

o cSW HP:Hurt Mana:Cold>w
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Hurt Mana:Cold>w
*Miltar the Half-Elf* has arrived from the west.
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Hurt Mana:Cold>
You hear some apparently close noise from above.

o cSW HP:Hurt Mana:Cold>u
Staircase
A great dark-grey horse stamps restively.
Exits: [east], down.
As the warmth of the draught recedes from your limbs, you feel less energetic.

o cSW HP:Hurt Mana:Cold>whe
sc
*Miltar the Half-Elf* has arrived from below.
Players in your zone
--------------------
Deluxe               - Staircase

! cSW HP:Hurt Mana:Cold>
*Miltar the Half-Elf* strongly slashes your right leg.
You can't do that while fighting.

! cSW HP:Wounded Mana:Cold *Miltar the Half-Elf*:Fine>
*Miltar the Half-Elf* begins some strange incantations...

! cSW HP:Wounded Mana:Cold *Miltar the Half-Elf*:Fine>shoot *elf*
f
You strongly shoot *Miltar the Half-Elf*'s right hand.

! cSW HP:Wounded Mana:Cold *Miltar the Half-Elf*:Hurt>
You flee head over heels.
You flee down.
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Wounded Mana:Cold>u
shoot *elf*
*Miltar the Half-Elf* has arrived from above.
Staircase
A great dark-grey horse stamps restively.
Exits: [east], down.

o cSW HP:Wounded Mana:Cold>Shoot whom?

o cSW HP:Wounded Mana:Cold>d
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Wounded Mana:Cold>shoot *elf*
*Miltar the Half-Elf* leaves up.
Your victim has disappeared!

o cSW HP:Wounded Mana:Cold>u
*Miltar the Half-Elf* has arrived from above.
Staircase
A great dark-grey horse stamps restively.
Exits: [east], down.

o cSW HP:Wounded Mana:Cold>shoot *elf*
Shoot whom?

o cSW HP:Wounded Mana:Cold>d
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Wounded Mana:Cold>
*Miltar the Half-Elf* leaves up.
Shoot whom?

o cSW HP:Wounded Mana:Cold>u
Staircase
A great dark-grey horse stamps restively.
*Miltar the Half-Elf* is standing here (glowing).
Exits: [east], down.

! cSW HP:Wounded Mana:Cold>shoot *elf*
*Miltar the Half-Elf* leaves down.
Shoot whom?

o cSW HP:Wounded Mana:Cold>d
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Wounded Mana:Cold>u
*Miltar the Half-Elf* leaves up.
Staircase
A great dark-grey horse stamps restively.
*Miltar the Half-Elf* is standing here (glowing).
Exits: [east], down.

! cSW HP:Wounded Mana:Cold>shoot *elf*
*Miltar the Half-Elf* leaves down.
Your victim has disappeared!

o cSW HP:Wounded Mana:Cold>d
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Wounded Mana:Cold>shoot *elf*
*Miltar the Half-Elf* leaves east.
Your victim has disappeared!

o cSW HP:Wounded Mana:Cold>e
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Wounded Mana:Cold>shoot *elf*
Shoot whom?

o cSW HP:Wounded Mana:Cold>e
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Wounded Mana:Cold>shoot *elf*
You strongly shoot *Miltar the Half-Elf*'s body.
You lightly hit *Miltar the Half-Elf*'s head and tickle it.

! cSW HP:Wounded Mana:Cold *Miltar the Half-Elf*:Hurt>
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves west.

o cSW HP:Wounded Mana:Cold>shoot *elf*
Shoot whom?

o cSW HP:Wounded Mana:Cold>w
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Wounded Mana:Cold>shoot *elf*
Shoot whom?

o cSW HP:Wounded Mana:Cold>w
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Wounded Mana:Cold>u
shoot *elf*
Staircase
A great dark-grey horse stamps restively.
*Miltar the Half-Elf* is standing here reading a scroll (glowing).
Exits: [east], down.

! cSW HP:Wounded Mana:Cold>
You strongly shoot *Miltar the Half-Elf*'s right hand.

! cSW HP:Wounded Mana:Cold *Miltar the Half-Elf*:Hurt>shoot *elf*
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves down.
Your victim has disappeared!

o cSW HP:Wounded Mana:Cold>d
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Wounded Mana:Cold>shoot *elf*
*Miltar the Half-Elf* leaves up.
Shoot whom?

o cSW HP:Wounded Mana:Cold>u
Staircase
A great dark-grey horse stamps restively.
*Miltar the Half-Elf* is standing here (glowing).
Exits: [east], down.

! cSW HP:Wounded Mana:Cold>shoot *elf*
*Miltar the Half-Elf* leaves down.
Your victim has disappeared!

o cSW HP:Wounded Mana:Cold>d
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Wounded Mana:Cold>shoot *elf*
*Miltar the Half-Elf* leaves east.
Shoot whom?

o cSW HP:Wounded Mana:Cold>e
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), west.
*Miltar the Half-Elf* leaves east.

o cSW HP:Wounded Mana:Cold>shoot *elf*
Shoot whom?

o cSW HP:Wounded Mana:Cold>e
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Wounded Mana:Cold>
*Miltar the Half-Elf* leaves west.
Your victim has disappeared!

o cSW HP:Wounded Mana:Cold>w
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Wounded Mana:Cold>w
w
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Wounded Mana:Cold>u
Alas, you cannot go that way...

o cSW HP:Wounded Mana:Cold>shoot *elf*
*Miltar the Half-Elf* has arrived from above.
Staircase
A great dark-grey horse stamps restively.
Exits: [east], down.

o cSW HP:Wounded Mana:Cold>Shoot whom?

o cSW HP:Wounded Mana:Cold>d
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.
*Miltar the Half-Elf* leaves up.

o cSW HP:Wounded Mana:Cold>shoot *elf*
Shoot whom?

o cSW HP:Wounded Mana:Cold>
*Miltar the Half-Elf* has arrived from above.

! cSW HP:Wounded Mana:Cold>u
*Miltar the Half-Elf* begins some strange incantations...
Staircase
A great dark-grey horse stamps restively.
Exits: [east], down.

o cSW HP:Wounded Mana:Cold>shoot *elf*
Shoot whom?

o cSW HP:Wounded Mana:Cold>d
*Miltar the Half-Elf* has arrived from below.
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Wounded Mana:Cold>shoot *elf*
Shoot whom?

o cSW HP:Wounded Mana:Cold>u
Staircase
A great dark-grey horse stamps restively.
*Miltar the Half-Elf* is standing here (glowing).
Exits: [east], down.

! cSW HP:Wounded Mana:Cold>shoot *elf*
*Miltar the Half-Elf* leaves down.
Shoot whom?

o cSW HP:Wounded Mana:Cold>d
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.
*Miltar the Half-Elf* leaves up.

o cSW HP:Wounded Mana:Cold>Shoot whom?

o cSW HP:Wounded Mana:Cold>u
Staircase
A great dark-grey horse stamps restively.
*Miltar the Half-Elf* is standing here (glowing).
Exits: [east], down.

! cSW HP:Wounded Mana:Cold>shoot *elf*
*Miltar the Half-Elf* leaves down.
Your victim has disappeared!

o cSW HP:Wounded Mana:Cold>d
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Wounded Mana:Cold>shoot *elf*
*Miltar the Half-Elf* leaves up.
Shoot whom?

o cSW HP:Wounded Mana:Cold>shoot *elf*
Shoot whom?
*Miltar the Half-Elf* has arrived from above.

! cSW HP:Wounded Mana:Cold>
*Miltar the Half-Elf* begins some strange incantations...

! cSW HP:Wounded Mana:Cold>u
Staircase
A great dark-grey horse stamps restively.
Exits: [east], down.

o cSW HP:Wounded Mana:Cold>d

*Miltar the Half-Elf* has arrived from below.

! cSW HP:Wounded Mana:Cold>
The Corridor
Exits: (north), east, (south), up.

o cSW HP:Wounded Mana:Cold>u
*Miltar the Half-Elf* has arrived from above.
Staircase
A great dark-grey horse stamps restively.
Exits: [east], down.

o cSW HP:Wounded Mana:Cold>d
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Wounded Mana:Cold>
*Miltar the Half-Elf* leaves up.

o cSW HP:Wounded Mana:Cold>u
Staircase
A great dark-grey horse stamps restively.
*Miltar the Half-Elf* is standing here (glowing).
Exits: [east], down.

! cSW HP:Wounded Mana:Cold>
*Miltar the Half-Elf* leaves down.

o cSW HP:Wounded Mana:Cold>d
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Wounded Mana:Cold>e
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Wounded Mana:Cold>w
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Wounded Mana:Cold>
*Miltar the Half-Elf* leaves north.
Your victim has disappeared!

o cSW HP:Wounded Mana:Cold>
*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Wounded Mana:Cold>n
Chamber of 'Ghar-Bidch'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Wounded Mana:Cold>shoot *elf*
Shoot whom?

o cSW HP:Wounded Mana:Cold>s
shoot *elf*
The Corridor
Exits: (north), east, (south), up.
*Miltar the Half-Elf* has arrived from the south.

! cSW HP:Wounded Mana:Cold>
*Miltar the Half-Elf* begins some strange incantations...

*Miltar the Half-Elf* swiftly dodges your attempt to shoot him.
*Miltar the Half-Elf* utters the words 'eugszr zzur'
*Miltar the Half-Elf* makes your evil soul suffer with his goodness.

! cSW HP:Bad Mana:Cold *Miltar the Half-Elf*:Hurt>f
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves south.

o cSW HP:Bad Mana:Cold>e
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold>e
The Corridor
Exits: (north), west.

o cSW HP:Bad Mana:Cold>sc
75/301 hits, 10/57 mana, and 60/141 moves.

o cSW HP:Bad Mana:Cold>cas 'cure l'
You muster all of your concentration...

whe
*Miltar the Half-Elf* has arrived from the west.

w
You have a sudden lapse of memory... Your spell backfired! You feel drained.

! cSW HP:Bad Mana:Cold>
*Miltar the Half-Elf* begins some strange incantations...
Players in your zone
--------------------
Deluxe               - The Corridor

! cSW HP:Bad Mana:Cold>w
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold>
The Corridor
A silver-tipped arrow lies on the ground.
Exits: (north), east, (south), up.

o cSW HP:Bad Mana:Cold>e
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold>e
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.
*Miltar the Half-Elf* leaves west.

o cSW HP:Bad Mana:Cold>w

o cSW HP:Bad Mana:Cold>shoot *elf*
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold>Shoot whom?

o cSW HP:Bad Mana:Cold>w
w
The Corridor
A silver-tipped arrow lies on the ground.
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Bad Mana:Cold>Alas, you cannot go that way...
*Miltar the Half-Elf* leaves south.

o cSW HP:Bad Mana:Cold>shoot *elf*
*Miltar the Half-Elf* has arrived from the south.

*Miltar the Half-Elf* leaves north.
Your victim has disappeared!

o cSW HP:Bad Mana:Cold>e

*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Bad Mana:Cold>
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold>w
The Corridor
A silver-tipped arrow lies on the ground.
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Bad Mana:Cold>shoot *elf*
*Miltar the Half-Elf* leaves east.
Shoot whom?

o cSW HP:Bad Mana:Cold>e
shoot *elf*
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold>Shoot whom?

o cSW HP:Bad Mana:Cold>e
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Bad Mana:Cold>shoot *elf*
*Miltar the Half-Elf* leaves north.
Your victim has disappeared!

o cSW HP:Bad Mana:Cold>n
Chamber of 'Ghar-Gleh'
An undead chieftain is here, fighting *Miltar the Half-Elf*.
*Miltar the Half-Elf* is here, fighting an undead chieftain (glowing).
Exits: (south).

! cSW HP:Bad Mana:Cold>shoot *elf*
*Miltar the Half-Elf* panics, and attempts to flee.

*Miltar the Half-Elf* panics, but can't stop fighting to flee.

shoot *elf*
You strongly shoot *Miltar the Half-Elf*'s right leg.

! cSW HP:Bad Mana:Cold>
*Miltar the Half-Elf* panics, but can't stop fighting to flee.

An undead chieftain lightly hits *Miltar the Half-Elf*'s right foot and tickles it.

*Miltar the Half-Elf* begins some strange incantations...
SNAP! Your string breaks! You bend a new one...

*Miltar the Half-Elf* panics, and attempts to flee.

s
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves south.

o cSW HP:Bad Mana:Cold>
The Corridor
Exits: (north), west.

o cSW HP:Bad Mana:Cold>o cSW HP:Bad Mana:Cold>w
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold>
*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Bad Mana:Cold>
*Miltar the Half-Elf* leaves east.

o cSW HP:Bad Mana:Cold>w
The Corridor
A silver-tipped arrow lies on the ground.
Exits: (north), east, (south), up.

o cSW HP:Bad Mana:Cold>e
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), west.

! cSW HP:Bad Mana:Cold>e
The Corridor
Exits: (north), west.

o cSW HP:Bad Mana:Cold>shoot *elf*
Shoot whom?

o cSW HP:Bad Mana:Cold Move:Tired>w
shoot *elf*
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold Move:Tired>Shoot whom?

o cSW HP:Bad Mana:Cold Move:Tired>w
shoot *elf*
The Corridor
A silver-tipped arrow lies on the ground.
Exits: (north), east, (south), up.

o cSW HP:Bad Mana:Cold Move:Tired>Shoot whom?

o cSW HP:Bad Mana:Cold Move:Tired>u
shoot *elf*
Staircase
A great dark-grey horse stamps restively.
*Miltar the Half-Elf* is standing here (glowing).
Exits: [east], down.

! cSW HP:Bad Mana:Cold Move:Tired>
*Miltar the Half-Elf* leaves down.
Your victim has disappeared!

o cSW HP:Bad Mana:Cold Move:Tired>d
shoot *elf*
The Corridor
A silver-tipped arrow lies on the ground.
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.
*Miltar the Half-Elf* leaves east.

o cSW HP:Bad Mana:Cold Move:Tired>Shoot whom?

o cSW HP:Bad Mana:Cold Move:Tired>e
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), west.

! cSW HP:Bad Mana:Cold Move:Tired>shoot *elf*
You shoot *Miltar the Half-Elf*'s head hard.

! cSW HP:Bad Mana:Cold Move:Tired *Miltar the Half-Elf*:Wounded>shoot *elf*
*Miltar the Half-Elf* begins some strange incantations...

shoot *elf*
*Miltar the Half-Elf* utters the words 'mosailla paieg'
*Miltar the Half-Elf* burns you.
Aye! You cannot concentrate any more...

! cSW HP:Bad Mana:Cold Move:Tired *Miltar the Half-Elf*:Wounded>
*Miltar the Half-Elf* begins some strange incantations...

f
*Miltar the Half-Elf* utters the words 'mosailla paieg'
*Miltar the Half-Elf* burns you.
Aye! You cannot concentrate any more...
You are wracked with overwhelming PAIN!

! cSW HP:Bad Mana:Cold Move:Tired *Miltar the Half-Elf*:Wounded>
*Miltar the Half-Elf* begins some strange incantations...
You flee head over heels.
You flee west.
The Corridor
A silver-tipped arrow lies on the ground.
Exits: (north), east, (south), up.

o cSW HP:Bad Mana:Cold Move:Tired>e

*Miltar the Half-Elf* has arrived from the east.

! cSW HP:Bad Mana:Cold Move:Tired>shoot *elf*
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold Move:Tired>Shoot whom?

o cSW HP:Bad Mana:Cold Move:Tired>w
The Corridor
A silver-tipped arrow lies on the ground.
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), up.

! cSW HP:Bad Mana:Cold Move:Tired>shoot *elf*
*Miltar the Half-Elf* leaves east.
Your victim has disappeared!

o cSW HP:Bad Mana:Cold Move:Tired>e
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), west.
*Miltar the Half-Elf* leaves east.

o cSW HP:Bad Mana:Cold Move:Tired>Shoot whom?

o cSW HP:Bad Mana:Cold Move:Tired>e
shoot *elf*
The Corridor
Exits: (north), west.

o cSW HP:Bad Mana:Cold Move:Tired>Shoot whom?

o cSW HP:Bad Mana:Cold Move:Tired>
*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Bad Mana:Cold Move:Tired>
*Miltar the Half-Elf* leaves west.

o cSW HP:Bad Mana:Cold Move:Tired>n
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Bad Mana:Cold Move:Tired>s
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Bad Mana:Cold Move:Tired>shoot *elf*
*Miltar the Half-Elf* leaves west.
Your victim has disappeared!

o cSW HP:Bad Mana:Cold Move:Tired>w
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), west.
*Miltar the Half-Elf* leaves north.

o cSW HP:Bad Mana:Cold Move:Tired>Shoot whom?

o cSW HP:Bad Mana:Cold Move:Tired>
*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Bad Mana:Cold Move:Tired>
*Miltar the Half-Elf* leaves west.

o cSW HP:Bad Mana:Cold Move:Tired>n
Chamber of 'Ghar-Bledh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Bad Mana:Cold Move:Tired>s
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), west.

! cSW HP:Bad Mana:Cold Move:Tired>w
*Miltar the Half-Elf* leaves east.
The Corridor
A silver-tipped arrow lies on the ground.
Exits: (north), east, (south), up.

o cSW HP:Bad Mana:Cold Move:Tired>e
shoot *elf*
The Corridor
Exits: (north), east, (south), west.
*Miltar the Half-Elf* has arrived from the east.

! cSW HP:Bad Mana:Cold Move:Tired>
*Miltar the Half-Elf* leaves north.
Your victim has disappeared!

o cSW HP:Bad Mana:Cold Move:Slow>
*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Bad Mana:Cold Move:Slow>
*Miltar the Half-Elf* tries to slash you, but your parry is successful.

! cSW HP:Bad Mana:Cold Move:Slow *Miltar the Half-Elf*:Wounded>
*Miltar the Half-Elf* begins some strange incantations...

! cSW HP:Bad Mana:Cold Move:Slow *Miltar the Half-Elf*:Wounded>f
You flee head over heels.
You flee west.
The Corridor
A silver-tipped arrow lies on the ground.
Exits: (north), east, (south), up.

o cSW HP:Bad Mana:Cold Move:Slow>draw smooth
You hang a black horn shortbow across your back.
You skillfully draw a black runed dagger, looking very evil-minded.

o cSW HP:Bad Mana:Cold Move:Slow>e
*Miltar the Half-Elf* has arrived from the east.
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold Move:Slow>e
The Corridor
Exits: (north), west.

o cSW HP:Bad Mana:Cold Move:Slow>draw shortbow
You sheathe a black runed dagger into a pair of smooth, black boots.
You swiftly draw a black horn shortbow from across your back.

o cSW HP:Bad Mana:Cold Move:Slow>w
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), west.

! cSW HP:Bad Mana:Cold Move:Slow>w
The Corridor
A silver-tipped arrow lies on the ground.
Exits: (north), east, (south), up.

o cSW HP:Bad Mana:Cold Move:Slow>e
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold Move:Slow>shoot *elf*
Shoot whom?
*Miltar the Half-Elf* has arrived from the east.

! cSW HP:Bad Mana:Cold Move:Slow>e
The Corridor
Exits: (north), west.

o cSW HP:Bad Mana:Cold Move:Slow>shoot *elf*
Shoot whom?

o cSW HP:Bad Mana:Cold Move:Slow>w
shoot *elf*
*Miltar the Half-Elf* has arrived from the west.
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold Move:Slow>Shoot whom?

o cSW HP:Bad Mana:Cold Move:Slow>e
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Bad Mana:Cold Move:Slow>shoot *elf*
*Miltar the Half-Elf* leaves west.
Your victim has disappeared!

o cSW HP:Bad Mana:Cold Move:Slow>w
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold Move:Slow>shoot *elf*
Shoot whom?

o cSW HP:Bad Mana:Cold Move:Slow>w
w
The Corridor
A silver-tipped arrow lies on the ground.
Exits: (north), east, (south), up.

o cSW HP:Bad Mana:Cold Move:Slow>Alas, you cannot go that way...
*Miltar the Half-Elf* has arrived from above.

! cSW HP:Bad Mana:Cold Move:Slow>u
*Miltar the Half-Elf* leaves east.
Staircase
A great dark-grey horse stamps restively.
Exits: [east], down.

o cSW HP:Bad Mana:Cold Move:Slow>shoot *elf*
Shoot whom?

o cSW HP:Bad Mana:Cold Move:Slow>draw smooth
d
You hang a black horn shortbow across your back.
You skillfully draw a black runed dagger, looking very evil-minded.
The white aura around your body fades.

o cSW HP:Bad Mana:Cold Move:Slow>
The Corridor
A silver-tipped arrow lies on the ground.
Exits: (north), east, (south), up.

o cSW HP:Bad Mana:Cold Move:Slow>u
Staircase
A great dark-grey horse stamps restively.
Exits: [east], down.

o cSW HP:Bad Mana:Cold Move:Slow>hide quick
You attempt to hide yourself.

Ok.

o cSW HP:Bad Mana:Cold Move:Slow>sc
59/301 hits, 6/57 mana, and 16/141 moves.

o cSW HP:Bad Mana:Cold Move:Slow>stat
OB: 71%, DB: 49%, PB: 85%, Armour: 46%. Wimpy: 0. Mood: wimpy.
Needed: 0 xp, 2,085 tp. Gold: 924. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- strength

o cSW HP:Bad Mana:Cold Move:Slow>look in sable
pouch (used) : 
a gleaming belt
three jewelled rings
two red rubies
a ruby ring

o cSW HP:Bad Mana:Cold Move:Slow>look in 2.sable
pouch (used) : 
a lustrous green emerald
a stone

o cSW HP:Bad Mana:Cold Move:Slow>d
The Corridor
A silver-tipped arrow lies on the ground.
Exits: (north), east, (south), up.

o cSW HP:Bad Mana:Cold Move:Slow>e
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
A hungry warg (minu) is standing here.
Exits: (north), east, (south), west.

! cSW HP:Bad Mana:Cold Move:Slow>e
The Corridor
Exits: (north), west.

o cSW HP:Bad Mana:Cold Move:Slow>draw shortbow
w
*Miltar the Half-Elf* has arrived from the west.
You sheathe a black runed dagger into a pair of smooth, black boots.
You swiftly draw a black horn shortbow from across your back.

! cSW HP:Bad Mana:Cold Move:Slow>shoot *elf*
The Corridor
A hungry warg (minu) is standing here.
Exits: (north), east, (south), west.
*Miltar the Half-Elf* has arrived from the east.

! cSW HP:Bad Mana:Cold Move:Slow>e
Massacre narrates 'p(Pralo) on?'

shoot *elf*
*Miltar the Half-Elf* leaves east.
Your victim has disappeared!

o cSW HP:Bad Mana:Cold Move:Slow>
The Corridor
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), west.

! cSW HP:Bad Mana:Cold Move:Weak>
*Miltar the Half-Elf* leaves west.
Your victim has disappeared!

o cSW HP:Bad Mana:Cold Move:Weak>shoot *elf*
Shoot whom?

o cSW HP:Bad Mana:Cold Move:Weak>w
The Corridor
A hungry warg (minu) is standing here.
*Miltar the Half-Elf* is standing here (glowing).
Exits: (north), east, (south), west.

! cSW HP:Bad Mana:Cold Move:Weak>shoot *elf*
shoot *elf*
*Miltar the Half-Elf* leaves east.
Your victim has disappeared!
Shoot whom?

o cSW HP:Bad Mana:Cold Move:Weak>shoot *elf*
Shoot whom?

o cSW HP:Bad Mana:Cold Move:Weak>e
The Corridor
*Miltar the Half-Elf* is standing here.
Exits: (north), west.
*Miltar the Half-Elf* leaves west.

o cSW HP:Bad Mana:Cold Move:Weak>shoot *elf*
Shoot whom?

o cSW HP:Bad Mana:Cold Move:Weak>w
The Corridor
A hungry warg (minu) is standing here.
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold Move:Weak>shoot *elf*
Shoot whom?

o cSW HP:Bad Mana:Cold Move:Weak>w
The Corridor
A silver-tipped arrow lies on the ground.
*Miltar the Half-Elf* is standing here.
Exits: (north), east, (south), up.

! cSW HP:Bad Mana:Cold Move:Weak>
*Miltar the Half-Elf* gets a silver-tipped arrow.

! cSW HP:Bad Mana:Cold Move:Weak>shoot *elf*
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.
*Miltar the Half-Elf* puts a silver-tipped arrow in a laced quiver.

*Miltar the Half-Elf* leaves east.
Your victim has disappeared!

o cSW HP:Bad Mana:Cold Move:Weak>e
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold Move:Weak>shoot *elf*
Shoot whom?

o cSW HP:Bad Mana:Cold Move:Weak>e
shoot *elf*
The Corridor
*Miltar the Half-Elf* is standing here.
Exits: (north), west.

! cSW HP:Bad Mana:Cold Move:Fainting>
*Miltar the Half-Elf* leaves north.
Your victim has disappeared!

o cSW HP:Bad Mana:Cold Move:Fainting>n

*Miltar the Half-Elf* has arrived from the north.

! cSW HP:Bad Mana:Cold Move:Fainting>shoot *elf*
*Miltar the Half-Elf* leaves west.
Chamber of 'Ghar-Gleh'
The spirit of a mighty warrior greets you with an evil laughter.
Exits: (south).

o cSW HP:Bad Mana:Cold Move:Fainting>Shoot whom?

o cSW HP:Bad Mana:Cold Move:Fainting>s
The Corridor
*Miltar the Half-Elf* is standing here.
Exits: (north), west.

! cSW HP:Bad Mana:Cold Move:Fainting>
*Miltar the Half-Elf* leaves north.

o cSW HP:Bad Mana:Cold Move:Fainting>shoot *elf*
Shoot whom?

o cSW HP:Bad Mana:Cold Move:Fainting>close exit
*Miltar the Half-Elf* has arrived from the north.

pick exit
Ok.

! cSW HP:Bad Mana:Cold Move:Fainting>Using your lockpicks, you try to enable the lock...

w
You stop trying to pick the lock.

! cSW HP:Bad Mana:Cold Move:Fainting>
*Miltar the Half-Elf* begins some strange incantations...
The Corridor
Exits: (north), east, (south), west.

o cSW HP:Bad Mana:Cold Move:Fainting>sc
*Miltar the Half-Elf* has arrived from the east.

You swiftly dodge *Miltar the Half-Elf*'s attempt to slash you.
You can't do that while fighting.

! cSW HP:Bad Mana:Cold Move:Fainting *Miltar the Half-Elf*:Wounded>
*Miltar the Half-Elf* begins some strange incantations...

! cSW HP:Bad Mana:Cold Move:Fainting *Miltar the Half-Elf*:Wounded>shoot *elf*
shoot *elf*
*Miltar the Half-Elf* utters the words 'mosailla paieg'
*Miltar the Half-Elf* burns you.
Aye! You cannot concentrate any more...
You are wracked with overwhelming PAIN!

! cSW HP:Bad Mana:Cold Move:Fainting *Miltar the Half-Elf*:Wounded>
*Miltar the Half-Elf* begins some strange incantations...
A hungry warg (minu) has arrived from the north.

shoot *elf*
shoot *elf*
shoot *elf*
You shoot *Miltar the Half-Elf*'s body.

! cSW HP:Bad Mana:Cold Move:Fainting *Miltar the Half-Elf*:Wounded>
*Miltar the Half-Elf* begins some strange incantations...

shoot *elf*
shoot *elf*
shoot *elf*
shoot *elf*
You shoot *Miltar the Half-Elf*'s head extremely hard and shatter it.

! cSW HP:Bad Mana:Cold Move:Fainting *Miltar the Half-Elf*:Wounded>
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves west.
Your victim has disappeared!

o cSW HP:Bad Mana:Cold Move:Fainting>Shoot whom?

o cSW HP:Bad Mana:Cold Move:Fainting>shoot *elf*
Shoot whom?

o cSW HP:Bad Mana:Cold Move:Fainting>Shoot whom?

o cSW HP:Bad Mana:Cold Move:Fainting>Shoot whom?

o cSW HP:Bad Mana:Cold Move:Exhausted>Shoot whom?

o cSW HP:Bad Mana:Cold Move:Exhausted>sc
Shoot whom?

o cSW HP:Bad Mana:Cold Move:Exhausted>cas 'cure l'
54/301 hits, 6/57 mana, and 0/141 moves.

o cSW HP:Bad Mana:Cold Move:Exhausted>Alas, not enough mana flows through you...

o cSW HP:Bad Mana:Cold Move:Exhausted>l
The Corridor
A hungry warg (minu) is standing here.

o cSW HP:Bad Mana:Cold Move:Exhausted>sc
54/301 hits, 6/57 mana, and 0/141 moves.

o cSW HP:Bad Mana:Cold Move:Fainting>res
You sit down and rest your tired bones.

o cSW HP:Bad Mana:Cold Move:Fainting>draw smooth
You hang a black horn shortbow across your back.
You skillfully draw a black runed dagger, looking very evil-minded.

o cSW HP:Bad Mana:Cold Move:Fainting>sc
55/301 hits, 6/57 mana, and 1/141 moves.

o cSW HP:Bad Mana:Cold Move:Fainting>sc
55/301 hits, 6/57 mana, and 1/141 moves.

o cSW HP:Bad Mana:Cold Move:Fainting>sc
55/301 hits, 6/57 mana, and 2/141 moves.

o cSW HP:Bad Mana:Cold Move:Fainting>sc
55/301 hits, 6/57 mana, and 2/141 moves.

o cSW HP:Bad Mana:Cold Move:Fainting>sc
55/301 hits, 6/57 mana, and 2/141 moves.
*Miltar the Half-Elf* has arrived from the west.

! cSW HP:Bad Mana:Cold Move:Fainting>sneak

*Miltar the Half-Elf* leaves east.

o cSW HP:Bad Mana:Cold Move:Fainting>
You stop sneaking.

o cW HP:Bad Mana:Cold Move:Fainting>
A hungry warg (minu) leaves south.

o cW HP:Bad Mana:Cold Move:Fainting>
*Miltar the Half-Elf* has arrived from the east.

! cW HP:Bad Mana:Cold Move:Fainting>st
You stop resting, and stand up.

! cW HP:Bad Mana:Cold Move:Fainting>w
*Miltar the Half-Elf* begins some strange incantations...
The Corridor
Exits: (north), east, (south), up.

o cW HP:Bad Mana:Cold Move:Fainting>draw shortbow
*Miltar the Half-Elf* has arrived from the east.
You sheathe a black runed dagger into a pair of smooth, black boots.
You swiftly draw a black horn shortbow from across your back.

! cW HP:Bad Mana:Cold Move:Fainting>shoot *elf*
You shoot *Miltar the Half-Elf*'s right arm.

! cW HP:Bad Mana:Cold Move:Fainting *Miltar the Half-Elf*:Bad>shoot *elf*
shoot *elf*
*Miltar the Half-Elf* panics, and attempts to flee.
*Miltar the Half-Elf* leaves north.
Your victim has disappeared!

o cW HP:Bad Mana:Cold Move:Fainting>Shoot whom?

o cW HP:Bad Mana:Cold Move:Fainting>
*Miltar the Half-Elf* has arrived from the north.

! cW HP:Bad Mana:Cold Move:Fainting>
*Miltar the Half-Elf* leaves east.

o cW HP:Bad Mana:Cold Move:Fainting>close exit
Ok.

o cW HP:Bad Mana:Cold Move:Fainting>shoot *elf*
Shoot whom?

o cW HP:Bad Mana:Cold Move:Fainting>l
The Corridor

o cW HP:Bad Mana:Cold Move:Fainting>draw smooth
You hang a black horn shortbow across your back.
You skillfully draw a black runed dagger, looking very evil-minded.

o cW HP:Bad Mana:Cold Move:Fainting>cha mood agg
Ok.

o cW HP:Bad Mana:Cold Move:Fainting>sc
55/301 hits, 6/57 mana, and 1/141 moves.

o cW HP:Bad Mana:Cold Move:Fainting>cas 'cure l'
Alas, not enough mana flows through you...

o cW HP:Bad Mana:Cold Move:Fainting>
*Miltar the Half-Elf* has arrived from the east.

! cW HP:Bad Mana:Cold Move:Fainting>
*Miltar the Half-Elf* leaves up.

o cW HP:Bad Mana:Cold Move:Fainting>shoot *elf*
Shoot whom?
*Miltar the Half-Elf* has arrived from above.

! cW HP:Bad Mana:Cold Move:Fainting>hit *elf*
*Miltar the Half-Elf* leaves up.
They aren't here.

o cW HP:Bad Mana:Cold Move:Fainting>u
Staircase
A great dark-grey horse stamps restively.
*Miltar the Half-Elf* is standing here.
Exits: [east], down.
Some very close noise can be heard from the east.

! cW HP:Bad Mana:Cold Move:Fainting>hit *elf*
You try to pierce *Miltar the Half-Elf*, but he parries successfully.

! cW HP:Bad Mana:Cold Move:Exhausted *Miltar the Half-Elf*:Hurt>draw shortbow
You sheathe a black runed dagger into a pair of smooth, black boots.
You swiftly draw a black horn shortbow from across your back.
*Miltar the Half-Elf* begins some strange incantations...

! cW HP:Bad Mana:Cold Move:Exhausted *Miltar the Half-Elf*:Hurt>shoot *elf*
shoot *elf*
shoot *elf*
*Miltar the Half-Elf* utters the word 'zabrahpdjatz'
*Miltar the Half-Elf* makes the earth tremble and shiver.
You are mortally wounded and will die soon if not aided.

o cW HP:Dying Mana:Cold Move:Exhausted *Miltar the Half-Elf*:Wounded>
You are in a pretty bad shape, unable to do anything!

o cW HP:Dying Mana:Cold Move:Exhausted *Miltar the Half-Elf*:Wounded>
You are in a pretty bad shape, unable to do anything!

o cW HP:Dying Mana:Cold Move:Exhausted *Miltar the Half-Elf*:Wounded>stat
OB: 78%, M_OB: 99%, DB: -101%, PB: 40%, Armour: 46%. Wimpy: 0. Mood: aggressive.
Needed: 0 xp, 2,085 tp. Gold: 924. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- strength

o cW HP:Dying Mana:Cold Move:Exhausted *Miltar the Half-Elf*:Wounded>
You feel a sharp pain there!
You lost great renown in this battle!

You are dead! Sorry...


o cW HP:Awful Mana:Cold Move:Exhausted>sl
You go to sleep.

o cW HP:Awful Mana:Cold Move:Fainting>stat
OB: 87%, DB: -31%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 0 xp, 2,085 tp. Gold: 0. Alert: normal.

o cW HP:Awful Mana:Cold Move:Fainting>info Wps: %K
Wps: war leader (48)

o cW HP:Awful Mana:Cold Move:Fainting>view warl

*** Warlords hall of fame ***

    Armies of the West

 1  Miltar the Half-Elven Rider.
 2  Salazar the Dunadan Ranger.
 3  Ivor the Noldorin Hunter.
 4  Pompel the Dwarven Ranger.
 5  Mollie the Silvan Huntress.
 6  Myrka the Half-Elven Sage.
 7  Nolome the Noldorin Wizard.
 8  Zorro the Harfoot Hero.
 9  Belor the Half-Elven Priest.
10  Kostja the Dwarven Bodyguard.

    Forces of the Dark Lord

 1  Sleth the Tarkhnarb Assassin.
 2  Morrigan the Black Numenorean Witch.
 3  Leikzum the Zaugurz Veteran.
 4  Uldor the Tarkhnarb Fighter.
 5  Caeser the Tarkhnarb Necromancer.
 6  Harshnag the Tarkhnarb Warrior.
 7  Nockurzh the Zaugurz Warrior.
 8  Storan the Tarkhnarb Battlemaster.
 9  Venus the Black Numenorean Witch.
10  Skurk the Tarkhnarb Veteran.

o cW HP:Awful Mana:Cold Move:Fainting>info Wps: %K
Wps: war leader (48)

o cW HP:Awful Mana:Cold Move:Slow>sc
13/301 hits, 13/57 mana, and 19/141 moves.

o cW HP:Awful Mana:Cold Move:Slow>stat
OB: 87%, DB: -31%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 0 xp, 2,085 tp. Gold: 0. Alert: normal.

o cW HP:Awful Mana:Cold Move:Slow>view warl

*** Warlords hall of fame ***

    Armies of the West

 1  Miltar the Half-Elven Rider.
 2  Salazar the Dunadan Ranger.
 3  Ivor the Noldorin Hunter.
 4  Pompel the Dwarven Ranger.
 5  Mollie the Silvan Huntress.
 6  Myrka the Half-Elven Sage.
 7  Nolome the Noldorin Wizard.
 8  Zorro the Harfoot Hero.
 9  Belor the Half-Elven Priest.
10  Kostja the Dwarven Bodyguard.

    Forces of the Dark Lord

 1  Sleth the Tarkhnarb Assassin.
 2  Morrigan the Black Numenorean Witch.
 3  Leikzum the Zaugurz Veteran.
 4  Uldor the Tarkhnarb Fighter.
 5  Caeser the Tarkhnarb Necromancer.
 6  Harshnag the Tarkhnarb Warrior.
 7  Nockurzh the Zaugurz Warrior.
 8  Storan the Tarkhnarb Battlemaster.
 9  Venus the Black Numenorean Witch.
10  Skurk the Tarkhnarb Veteran.

o cW HP:Awful Mana:Cold Move:Slow>


2007/03/08 09:53, Massacre:   
All you had to do was tell me where to go!!!

And good fight. :)

2007/03/08 10:07, Narlah:Rated: Good 
Pretty good fight.

2007/03/08 10:15, Deluxe: 
the door wasnt blocked neither, i coulda got out with +8 picks and 70% picking skill almost instantly anytime i wanted to, but i choose to fight til death:P Goddamn, if i woulda had a flask i wouldnt let you recited that azure and u woulda died:(

2007/03/08 10:45, Xylon:  Rated: Superb 
Nice fight, really loved it. Nice to see 2 warlords fightning til death and not calling anyone. and cleric vs thief in that area is usually death for the cleric....

2007/03/08 11:28, Miltar:   
I would have probably died moveless if I hadn't picked myself out and mixed travelling. That's why I was resting outside :)
And I noticed your instant pick so I blocked.

Good thing that you didn't have more heal scrolls because in the end I had 2 mana and was out of pipe-weed.

2007/03/08 11:31, Zita:  Rated: Superb 
Nice of Miltar to enter there! clap!

2007/03/08 11:41, Deluxe: 
wasted 2 blues and 2 azures yesterday at stonedoor/moria, also wasted flasks chasing Khelban before, so yeah, i died becoz i didnt bothered to hoard:(

2007/03/08 11:56, Mhoghedin:Rated: Superb 
Guts shown on both sides! I certainly wouldn't try Miltar in there with my link, even as a thief! :p

2007/03/08 12:01, Deluxe: 
Yeah,the 50 level difference is horrible:D BUT IM NOT AFRAID OF ANY OF YOU WARLORDS:D Eq comes and goes, exp is not needed (dont got tps anyway), i live to have fights like this!

2007/03/08 12:04, Iomene: 
Teach me to play one day, will you Kalev?

2007/03/08 12:08, Deluxe: 
Kalev, do not, last thing we need is more of these powerpukes torturing poor orcs who think they have a slight chance of success!:P

2007/03/08 12:19, Miltar:  edited 2x   
You are my teacher, Per, not the other way around!

Edit: You should also play more, Per.

2007/03/08 14:03, Fandr:  Rated: Superb 
I think you would have made it, you hadn't tried to pick him inside chieftains room. Miltar has pretty good link so its kinda pointless. But nice fight.

2007/03/08 14:05, Amandil:Rated: Good 
Per can't MUD.

2007/03/08 14:37, Kmat:Rated: Good 
Miltar is kinda scarry... it ate how many shoots? rockin fight btw

2007/03/08 14:43, Greolta:   
hahhahahahahaaaa!
ok i go read the log now.

2007/03/08 14:58, Deluxe: 
I wasted about 25 arrows on him.

2007/03/08 15:03, Fankil: 
Gutsy to block. Well played K.

2007/03/08 16:27, Myrddin:  Rated: Superb 
Awesome.

2007/03/08 16:53, Mafaz:Rated: Good 
i like it :)
Gets good rating from me :)

2007/03/08 16:58, Björn: 
Talk about saving the secret weapon until the right moment. Rarely saw anyone play caster nearly as well in a situation like this!

2007/03/08 17:40, Babanovac:Rated: Good 
the one arrow that he dodged got you killed imo

2007/03/08 18:04, Elestir:  Rated: Poor 
Why not to try lock Miltar in some room with undead chieftains with your instant pick? You didn't even try spamclose from outside... Could force him to use rocks at least. Like this he was 100% safe if he had rocks (which I bet he had). Also, why wear an icy ring as an orc? It doesn't help you at all. Better give to some troll or BN.

To sum it up, this is basically a scout suicide log for me.

2007/03/08 18:07, Ågran:  Rated: Good 
he did try to lock him inside =P

2007/03/08 18:20, Rakhir:Rated: Good 
hmm i would personaly keep him piercing while he is glowing, with his damage cap you just ruined your defence with missile. i guess you are pure thief with nice attack but from other side your ob isnt impressive. nice fight and credit for not call more this fights are always nice

2007/03/08 22:21, Caeser:Rated: Superb 
Really good log

2007/03/08 22:43, Fingolan:Rated: Good 
i must admit, for all of snakr's imperfections, hes a really good player! Oh and nice playing by miltar of course!

2007/03/08 23:01, Deluxe: 
Re: 'You didn't even try spamclose from outside... Could force him to use rocks at least. Like this he was 100% safe if he had rocks (which I bet he had). Also, why wear an icy ring as an orc? It doesn't help you at all. Better give to some troll or BN.'

If i close a level 70+ helf cleric in fullshining+metals into a room with 1 lousy undead chieftain, i doubt it makes him to waste a rock and why did i have gleaming in my sable pouch? Maybe because i didnt had anyone to give it, therefore i was wearing the icy aswell...*shrug*

Rakhir, i tried to pierce, but using pierce wont hit him above barely/lightly, and if he parries/dodges, i get dispelled for 100+ hps without purple. No good.

Fingolan, i love you too, but im not really up for mansex.

2007/03/09 00:34, Fingolan:Rated: Good 
Darn. I was really banking on you being up for mansex. Oh well, I wonder what Aldweths up to...

2007/03/09 00:43, Greolta:   
oh sorry, a good read, but im to side with Elestir's last phrase here.

2007/03/09 01:02, Marillion: 
Mad props to miltar.

2007/03/09 15:55, Goretongue: 
*Miltar the Half-Elf* begins some strange incantations...
SNAP! Your string breaks! You bend a new one...

*Miltar the Half-Elf* panics, and attempts to flee.

2007/03/09 22:24, Curt: 
abandon warg.

2007/03/10 00:19, Morrigan:Rated: Superb 
nice log :)

2007/03/10 17:57, Jocke:   
Always quaff a draught when the fight starts and -- tiredness --, not so smart to use strength ring right before a fight like that. Besides that, it has already been mentioned, abandon warg. Leading it around when sneaking doesn't exactly help you. You would have won if you had used a draught at the start and if you didn't have tiredness flag.

2007/03/11 00:39, Azazello: 
Well, Jocke, strength might give a rather considerable decrease of movecost. :-/

2007/03/11 12:03, Deluxe: 
Warg WAS abandoned afaik, im 100% sure i left it to max e room...if not, then my bad, got sloppy.

2007/03/11 12:04, Deluxe: 
yup, if you read log more carefully you see that the warg was on auto-pilot and not led by me.

2019/06/14 04:43, Vaelrin: 
Fuck you Samurai, stop reading my logs.


top
 


 Rating-Summary 
 Superb Antar, Caeser, Cortoz, Dagor, Fandr, Gretna, Mhoghedin, Myrddin, Xylon, 
Zita 
 Good Amandil, Babanovac, Caesar, Devastator, Ethar, Fieldy, Fingolan, Kmat, Kuler, 
Mafaz, Narlah, Passiona, Rakhir, Rik, Ågran 
 Average Bebur, Drakiz 
 Poor Elestir 
 Awful  
Rating period for this log has expired!


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