
(17 ratings and 853 hits. Posted 2008/06/14)### Me and Vardamir were tracking a zorc into sewers
### but while waiting for it something else showed up:
You see a Half-Elf moving close to the west.
You see a Dwarf moving close to the west.
You see a Man riding a pack horse moving close to the west.
*[ CW>
You see a Half-Elf moving away close to the west.
You see a Dwarf moving away close to the west.
You see a Man riding a pack horse moving away close to the west.
*[ CW>
Vardamir (V) carefully examines the ground around him, looking for tracks...
*[ CW>say nu gick dom
emote rages: nu gick dom
Ok.
*[ CW>exa me
Drogtàsh, wielding an ornate, steel-shafted warhammer, is standing here watching the road.
You see nothing special about him.
Drogtàsh is an adult male Orc.
Drogtàsh, the Grim Reaper and Evil Overlord is in an excellent condition.
Drogtàsh, the Grim Reaper and Evil Overlord is using:
<wielded> an ornate, steel-shafted warhammer
<worn as shield> a bejewelled shield (flawless)
<worn on head> a crown of bones (flawless)
<worn on body> a fine metal breastplate (flawless)
<worn about body> a forest green cloak (flawless)
<worn on arms> a shining pair of chain mail sleeves (well-maintained)
<worn on hands> a fine pair of metal gauntlets (flawless)
<worn on legs> a shining pair of chain mail leggings (well-maintained)
<worn on feet> a fine pair of metal boots (flawless)
<worn around neck> a black amulet
<worn around neck> a grotesque necklace with a couple pairs of ears
<worn on wrist> a keyring with a set of lock picks
<worn on wrist> an old length of iron chain
<worn on finger> a ruby ring
<worn on finger> an icy ring
<worn on back> a leather backpack
<worn as belt> a gleaming belt
<worn on belt> a water skin
<worn on belt> a gem-inlaid knife (flawless)
<worn on belt> a sable pouch
<worn on belt> the scalp of Kapaow
<worn on belt> a crude orkish horn
*[ CW>
You see a Half-Elf moving close to the west.
*[ CW>
You see a Half-Elf riding a warhorse moving close to the west.
*[ CW>
You see a Half-Elf riding a warhorse moving away close to the west.
*[ CW>say bör sanca :P
emote rages: bör sanca :P
Ok.
<<< Vardamir (V) STARTS CASTING! <<<
*[ CW>
Vardamir (V) utters the word 'gaiqhjabral'
>>> SANCTUARY IS UP! <<<
*[ CW>search w
Through the narrow window-slits, set to either side of the heavy oakendoor,
it is possible to watch all who enter or leave the city of Tharbad through
its heavy north gate.
You begin to search the road to the west.
You stop watching the road.
wat
You can't see anything special in that direction.
*[ CW>
You start watching the road.
*[ CW>sc
512/512 hits, 60/60 mana, and 163/163 moves.
*[ CW>say dom går genom sewers in
emote rages: dom går genom sewers in
Ok.
*[ CW>
Vardamir (V) nods solemnly.
*[ CW>% Target set to: *dwarf*
Vardamir (V) doesn't want you to follow him.
You stop following Vardamir (V).
*[ CW>
Vardamir (V) starts following you.
*[ CW>
<<< Vardamir (V) STARTS CASTING! <<<
*[ CW>
Vardamir (V) utters the word 'gpfaje'
Vardamir (V) blurs softly as a misty shroud surrounds him.
*[ CW>
<<< Vardamir (V) STARTS CASTING! <<<
*[ CW>
Vardamir (V) utters the word 'gpfaje'
>>> SHROUD UP <<<
*[ CW>% Target set to: *orc*
You see a Half-Elf riding a trained horse approaching close to the west.
*[ CW>
You see a Half-Elf riding a trained horse moving close to the west.
*[ CW>say helf w
emote rages: helf w
Ok.
*[ CW>
You see a Half-Elf riding a trained horse moving away close to the west.
Vardamir (V) says 'men jag hade velat köpa gift d'
*[ CW>
Vardamir (V) says 'tror jag gör det'
*[ CW>say kan jag göra
emote rages: kan jag göra
Ok.
*[ CW>nod
You nod solemnly.
*[ CW>i
You are carrying:
an engraved broadsword (flawless)
a great warsword (flawless)
*[ CW>
Vardamir (V) panics, and attempts to flee.
*[ CW>
Vardamir (V) panics, and attempts to flee.
Vardamir (V) leaves D O W N.
###
Vardamir (V) has arrived from B E L O W.
*[ CW>
Vardamir (V) ---CLOSES--- the pegs.
*[ CW>
Vardamir (V) says '3'
*[ CW>
The pegs are opened from the other side.
*[ CW>
*Coldgaze the Dúnadan Man* has arrived from B E L O W.
*Svinomar the Dwarf* has arrived from B E L O W.
*Mendèz the Half-Elf* (DEAD) has arrived from B E L O W.
*[ CW>
You intercept *Svinomar the Dwarf*'s blow.
You feel yourself exposed.
You stop watching the road.
*Svinomar the Dwarf* pounds your body extremely hard and tickles it.
*[ CW HP:Fine *Svinomar the Dwarf*:Healthy>
*Coldgaze the Dúnadan Man* ---CLOSES--- the pegs.
*[ CW HP:Fine *Svinomar the Dwarf*:Healthy>close pegs
It's already closed!
You fail to intercept *Coldgaze the Dúnadan Man*'s blow.
Vardamir (V) swiftly dodges *Coldgaze the Dúnadan Man*'s attempt to pound him.
*[ CW HP:Fine *Svinomar the Dwarf*:Healthy>close pegs
A brown-skinned man pierces your right leg and tickles it.
*[ CW HP:Fine *Svinomar the Dwarf*:Healthy>It's already closed!
*[ CW HP:Fine *Svinomar the Dwarf*:Healthy>qfb *orc*
<<< Vardamir (V) STARTS CASTING! <<<
Syntax error.
You pound *Svinomar the Dwarf*'s right leg extremely hard.
Your victim is shocked by your hit!
*[ CW HP:Fine *Svinomar the Dwarf*:Fine>% Target set to: *man*
close pegs
It's already closed!
Vardamir (V) utters the word 'zabrahpdjatz'
Vardamir (V) makes the earth tremble and shiver.
A trained horse stops following Vardamir (V).
You fall, and hit yourself!
Some debris falls on you from above.
A brown-skinned man says 'I'll sheath my dagger in ioor back!' in Westron.
A hungry warg says 'Grroar!' in Morbeth.
*[ CW HP:Fine *Svinomar the Dwarf*:Hurt>close pegs
close pegs
It's already closed!
*[ CW HP:Fine *Svinomar the Dwarf*:Hurt>close pegs
It's already closed!
A trained horse fails to hit Vardamir (V).
A brown-skinned man pierces your right leg and tickles it.
*[ CW HP:Fine *Svinomar the Dwarf*:Hurt>close pegs
close pegs
It's already closed!
*[ CW HP:Fine *Svinomar the Dwarf*:Hurt>close pegs
It's already closed!
*[ CW HP:Fine *Svinomar the Dwarf*:Hurt>close pegs
It's already closed!
>>> ATTENTION: *Coldgaze the Dúnadan Man* BASHES Vardamir (V)! <<<
A hungry warg fails to hit Vardamir (V).
*[ CW HP:Fine *Svinomar the Dwarf*:Hurt>close pegs
close pegs
It's already closed!
*[ CW HP:Fine *Svinomar the Dwarf*:Hurt>close pegs
It's already closed!
*[ CW HP:Fine *Svinomar the Dwarf*:Hurt>close pegs
It's already closed!
*[ CW HP:Fine *Svinomar the Dwarf*:Hurt>It's already closed!
*[ CW HP:Fine *Svinomar the Dwarf*:Hurt>It's already closed!
*[ CW HP:Fine *Svinomar the Dwarf*:Hurt>It's already closed!
*[ CW HP:Fine *Svinomar the Dwarf*:Hurt>
A brown-skinned man tries to pierce you, but your parry is successful.
*[ CW HP:Fine *Svinomar the Dwarf*:Hurt>rescue v
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
*[ CW HP:Fine *Svinomar the Dwarf*:Hurt>Heroically you come to Vardamir (V)'s rescue!
<<< Vardamir (V) HAS RECOVERED! >>>
A hungry warg tries to hit you, but your parry is successful.
*[ CW HP:Fine *Coldgaze the Dúnadan Man*:Fine>close pegs
It's already closed!
You pound *Coldgaze the Dúnadan Man*'s head hard and tickle it.
*[ CW HP:Fine *Coldgaze the Dúnadan Man*:Fine>close pegs
*[ CW HP:Fine *Coldgaze the Dúnadan Man*:Fine>
It's already closed!
>>> ATTENTION: *Svinomar the Dwarf* BASHES you! <<<
*Svinomar the Dwarf* pounds your right foot extremely hard and tickles it.
close pegs
close pegs
*[ CW HP:Fine *Coldgaze the Dúnadan Man*:Fine>
*Mendèz the Half-Elf* (DEAD) utters the word 'pabraw'
close pegs
*[ CW HP:Fine *Coldgaze the Dúnadan Man*:Fine>
A trained horse fails to hit you.
*[ CW HP:Fine *Coldgaze the Dúnadan Man*:Fine>
A brown-skinned man pierces your left leg and tickles it.
*[ CW HP:Fine *Coldgaze the Dúnadan Man*:Fine>
*Coldgaze the Dúnadan Man* pounds your head hard and tickles it.
*[ CW HP:Fine *Coldgaze the Dúnadan Man*:Fine>
A hungry warg hits your left leg and tickles it.
*[ CW HP:Fine *Coldgaze the Dúnadan Man*:Fine>
Vardamir (V) utters the word 'zabrahpdjatz'
Vardamir (V) makes the earth tremble and shiver.
You fall, and hit yourself!
Some debris falls on you from above.
You receive your share of experience.
**Yawn** Boring kill, wasn't it?
You hear a trained horse's death cry as he collapses.
A trained horse is dead! R.I.P.
A hungry warg says 'I'll feast on your bowels, Vardamir.' in Morbeth.
A brown-skinned man says 'Iou'll never be safe again, Blyck Nomenorean!' in Westron.
*[ CW HP:Hurt *Coldgaze the Dúnadan Man*:Hurt>
*Coldgaze the Dúnadan Man* opens the pegs.
A hungry warg barely hits your right foot and tickles it.
A brown-skinned man lightly pierces your right arm and tickles it.
*Svinomar the Dwarf* pounds your right hand extremely hard and tickles it.
close pegs
*[ CW HP:Hurt *Coldgaze the Dúnadan Man*:Hurt>
Vardamir (V) utters the word 'zabrahpdjatz'
Vardamir (V) makes the earth tremble and shiver.
You receive your share of experience.
It begins to be automatic...
You hear a hungry warg's death cry as it collapses.
A hungry warg is dead! R.I.P.
You fall, and hit yourself!
Some debris falls on you from above.
A brown-skinned man says 'Ah, su good tu meet yuo! I'm surri, iuu must leave thas world now!' in Westron.
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves D O W N.
*[ CW HP:Hurt a brown-skinned man:Bad>
<<< Vardamir (V) STARTS CASTING! <<<
*Mendèz the Half-Elf* (DEAD) leaves D O W N.
*[ CW HP:Hurt a brown-skinned man:Bad>close pegs
Your head stops stinging.
Vardamir (V) utters the word 'zabrahpdjatz'
Vardamir (V) makes the earth tremble and shiver.
You feel more experienced.
Yes! You're beginning to get the idea.
You hear *Svinomar the Dwarf*'s death cry as he collapses.
*Svinomar the Dwarf* has drawn his last breath! R.I.P.
You fall, and hit yourself!
Some debris falls on you from above.
You receive your share of experience.
**Yawn** Boring kill, wasn't it?
You hear a brown-skinned man's death cry as he collapses.
A brown-skinned man is dead! R.I.P.
*[ CW HP:Hurt>Ok.
*[ CW HP:Hurt>It's already closed!
*[ CW HP:Hurt>close pegs
It's already closed!
*[ CW HP:Hurt>It's already closed!
*[ CW HP:Hurt>close pegs
It's already closed!
*[ CW HP:Hurt>close pegs
It's already closed!
*[ CW HP:Hurt>l
It's already closed!
*[ CW HP:Hurt>It's already closed!
*[ CW HP:Hurt>
Inside a Small Stone Building
The corpse of a brown-skinned man is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a trained horse is lying here.
The corpse of a great rat is lying here.
Vardamir the Black Númenórean (V), wielding a black runed dagger, is standing here.
*[ CW HP:Hurt>ham
wi cweapon
You don't have a cweapon.
*[ CW HP:Hurt>cha m agg
Ok.
*[ CW HP:Hurt>op pegs
Ok.
*[ CW HP:Hurt>down
south
Muddy Cellar
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous tarantula extends her legs to you.
Exits: (south), (up).
Vardamir (V) has arrived from A B O V E.
![ CW HP:Hurt>
In a Long, Dark Corridor
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is standing here trying to concentrate (glowing).
*Mendèz the Half-Elf* (DEAD), wielding a Dúnadan blade, is standing here reading a scroll.
Exits: (north), [east], south, [west].
Vardamir (V) has arrived from the N O R T H.
![ CW HP:Hurt>south
Before the Double Doors
The corpse of a great rat is lying here.
A small sign has been placed on the southern door.
A large, heavyset man stands here.
A large, heavyset man stands here.
Exits: north, (east), [south], (west).
You have found an assassin!
Vardamir (V) has arrived from the N O R T H.
![ CW HP:Hurt>
Vardamir (V) leaves W E S T.
![ CW HP:Hurt>% Target set to: *dwarf*
north
In a Long, Dark Corridor
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is standing here (glowing).
*Mendèz the Half-Elf* (DEAD), wielding a Dúnadan blade, is standing here reading a scroll.
Exits: (north), [east], south, [west].
*Coldgaze the Dúnadan Man* leaves S O U T H.
*Mendèz the Half-Elf* (DEAD) leaves S O U T H.
o[ CW HP:Hurt>k *dwarf*
They aren't here.
o[ CW HP:Hurt>
*Coldgaze the Dúnadan Man* has arrived from the S O U T H.
![ CW HP:Hurt>south
Before the Double Doors
The corpse of a great rat is lying here.
A small sign has been placed on the southern door.
A large, heavyset man stands here.
A large, heavyset man stands here.
An assassin is here looking for fresh blood and shining coins (hidden).
*Mendèz the Half-Elf* (DEAD), wielding a Dúnadan blade, is here, fighting Vardamir (V).
Vardamir the Black Númenórean (V), wielding a black runed dagger, is here, fighting *Mendèz the Half-Elf* (DEAD).
Exits: north, (east), [south], (west).
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
*Mendèz the Half-Elf* (DEAD) leaves E A S T.
![ CW HP:Hurt>% Target set to: *elf*
k *elf*
*Coldgaze the Dúnadan Man* has arrived from the N O R T H.
They aren't here.
![ CW HP:Hurt>k *elf*
Vardamir (V) ---CLOSES--- the greystonewall.
![ CW HP:Hurt>k *elf*
They aren't here.
![ CW HP:Hurt>k *elf*
They aren't here.
![ CW HP:Hurt>
*Coldgaze the Dúnadan Man* leaves N O R T H.
They aren't here.
![ CW HP:Hurt>close greystonewall
It's already closed!
![ CW HP:Hurt>pi greystonewall
Using his lockpicks, Vardamir (V) tries to enable the greystonewall's lock...
Vardamir (V) is already trying to pick the lock...
![ CW HP:Hurt>
*Coldgaze the Dúnadan Man* has arrived from the N O R T H.
The greystonewall is opened from the other side.
![ CW HP:Hurt>
*Mendèz the Half-Elf* (DEAD) has arrived from the E A S T.
*Coldgaze the Dúnadan Man* opens the metaldoor.
![ CW HP:Hurt>pi greystonewall
You realise that the door is already open.
![ CW HP:Hurt>close greystonewall
Ok.
![ CW HP:Hurt>pi greystonewall
<<< *Mendèz the Half-Elf* (DEAD) STARTS CASTING! <<<
![ CW HP:Hurt>
*Mendèz the Half-Elf* (DEAD) swiftly dodges Vardamir (V)'s attempt to pierce him.
Using your lockpicks, you try to enable the lock...
close exit s
The greystonewall is opened from the other side.
You can't proceed while the greystonewall is in motion.
You stop trying to pick the lock.
An experienced assassin leaves his hiding place.
An experienced assassin ---CLOSES--- the greystonewall.
![ CW HP:Hurt>Ok.
*Mendèz the Half-Elf* (DEAD) utters the words 'eugszr zzur'
*Mendèz the Half-Elf* (DEAD) cries 'Elbereth Gilthoniel' and makes Vardamir (V) shiver in pain.
![ CW HP:Hurt>
Vardamir (V) panics, and attempts to flee.
Vardamir (V) leaves N O R T H.
![ CW HP:Hurt>
Vardamir (V) has arrived from the N O R T H.
![ CW HP:Hurt>
<<< *Mendèz the Half-Elf* (DEAD) STARTS CASTING! <<<
![ CW HP:Hurt>% Target set to: *man*
k *man*
Vardamir (V) leaves N O R T H.
You are too afraid.
![ CW HP:Hurt>% Target set to: *elf*
k *elf*
You are too afraid.
![ CW HP:Hurt>cha wim 0
Wimpy set to: 0
![ CW HP:Hurt>k *elf*
You lightly pound *Mendèz the Half-Elf* (DEAD)'s body and tickle it.
![ CW HP:Hurt *Mendèz the Half-Elf* (DEAD):Wounded>qfb *elf*
Syntax error.
### Yeah.. so, wrong settings :P
![ CW HP:Hurt *Mendèz the Half-Elf* (DEAD):Wounded>west
No way! You are fighting for your life!
*Mendèz the Half-Elf* (DEAD) tries to slash you, but your parry is successful.
![ CW HP:Hurt *Mendèz the Half-Elf* (DEAD):Wounded>k *elf*
You're already fighting!
![ CW HP:Hurt *Mendèz the Half-Elf* (DEAD):Wounded>[Attack set to: bash]
west
No way! You are fighting for your life!
![ CW HP:Hurt *Mendèz the Half-Elf* (DEAD):Wounded>west
No way! You are fighting for your life!
![ CW HP:Hurt *Mendèz the Half-Elf* (DEAD):Wounded>west
west
No way! You are fighting for your life!
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
*Mendèz the Half-Elf* (DEAD) leaves W E S T.
![ CW HP:Hurt>
*Coldgaze the Dúnadan Man* opens the greystonewall.
Small Laboratory
An aged man, with a long scar on his right cheek, is here.
*Mendèz the Half-Elf* (DEAD), wielding a Dúnadan blade, is standing here.
Exits: (east).
![ CW HP:Hurt>close exit s
You don't see any exit there.
![ CW HP:Hurt>close exit e
Ok.
![ CW HP:Hurt>k *elf*
bash *elf*
You barely pound *Mendèz the Half-Elf* (DEAD)'s left hand and tickle it.
![ CW HP:Hurt *Mendèz the Half-Elf* (DEAD):Wounded>
*Mendèz the Half-Elf* (DEAD) strongly slashes your left leg and tickles it.
close exit e
close exit e
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
close exit e
close exit e
*Mendèz the Half-Elf* (DEAD) slashes your right arm and tickles it.
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
*Mendèz the Half-Elf* (DEAD) opens the door.
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
nar bashed alla s w
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
### YOU BASHED *Mendèz the Half-Elf* (DEAD) ###
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>Ok.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>It's already closed!
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>It's already closed!
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>It's already closed!
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>Ok.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>op exit e
Ok.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>l
Small Laboratory
An aged man, with a long scar on his right cheek, is here.
*Mendèz the Half-Elf* (DEAD), wielding a Dúnadan blade, is sitting here.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>
You strongly pound *Mendèz the Half-Elf* (DEAD)'s left arm.
Your victim is shocked by your hit!
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>
Vardamir (V) has arrived from the E A S T.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>close exit e
close exit e
Ok.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>close exit e
It's already closed!
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>close exit e
It's already closed!
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>close exit e
It's already closed!
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>It's already closed!
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>close exit e
It's already closed!
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>close exit e
It's already closed!
You pound *Mendèz the Half-Elf* (DEAD)'s body very hard and shatter it.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>lab DEAD
% Target set to: DEAD
Ok. Changed label DEAD.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>bash DEAD
Bash someone already bashed? Aren't we funny?
<<< *Mendèz the Half-Elf* (DEAD) HAS RECOVERED! >>>
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>bash DEAD
*Mendèz the Half-Elf* (DEAD) opens the door.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>bash DEAD
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
*Mendèz the Half-Elf* (DEAD) leaves E A S T.
Your victim has disappeared!
![ CW HP:Wounded>Vardamir (V) ---CLOSES--- the door.
You don't see any dead here.
![ CW HP:Wounded>east
k DEAD
Vardamir (V) opens the door.
Before the Double Doors
The corpse of a great rat is lying here.
A small sign has been placed on the southern door.
A large, heavyset man stands here.
A large, heavyset man stands here.
A slender but well-muscled man seems to melt into the shadows.
*Mendèz the Half-Elf* (DEAD), wielding a Dúnadan blade, is standing here.
Exits: north, (east), [south], (west).
You have found an assassin!
Vardamir (V) has arrived from the W E S T.
![ CW HP:Wounded>Vardamir (V) leaves E A S T.
You approach *Mendèz the Half-Elf* (DEAD), trying to pound him.
*Mendèz the Half-Elf* (DEAD) slashes your right arm extremely hard.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>
An assassin leaves his hiding place.
An assassin lightly pierces *Mendèz the Half-Elf* (DEAD)'s body and tickles it.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>k DEAD
You're already fighting!
*Coldgaze the Dúnadan Man* has arrived from the E A S T.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>k DEAD
*Coldgaze the Dúnadan Man* leaves N O R T H.
You're already fighting!
Vardamir (V) has arrived from the E A S T.
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
*Mendèz the Half-Elf* (DEAD) leaves W E S T.
![ CW HP:Wounded>k DEAD
They aren't here.
![ CW HP:Wounded>k DEAD
*Mendèz the Half-Elf* (DEAD) has arrived from the W E S T.
You approach *Mendèz the Half-Elf* (DEAD), trying to pound him.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>
*Coldgaze the Dúnadan Man* has arrived from the N O R T H.
Vardamir (V) ---CLOSES--- the greystonewall.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Wounded>close greystonewall
It's already closed!
You pound *Mendèz the Half-Elf* (DEAD)'s right foot hard and shatter it.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>close greystonewall
It's already closed!
You intercept an assassin's blow.
An assassin quickly approaches, trying to pierce you.
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>close greystonewall
close greystonewall
It's already closed!
*Coldgaze the Dúnadan Man* pounds your left foot extremely hard.
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>close greystonewall
It's already closed!
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>It's already closed!
![ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>close greystonewall
close greystonewall
It's already closed!
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
*Mendèz the Half-Elf* (DEAD) leaves N O R T H.
![ CW HP:Wounded an assassin:Healthy>It's already closed!
![ CW HP:Wounded an assassin:Healthy>
An assassin barely pierces your body and tickles it.
![ CW HP:Wounded an assassin:Healthy>north
No way! You are fighting for your life!
![ CW HP:Wounded an assassin:Healthy>k DEAD
flee
They aren't here.
![ CW HP:Wounded an assassin:Healthy>k DEAD
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Wounded an assassin:Healthy>They aren't here.
![ CW HP:Wounded an assassin:Healthy>
You flee head over heels.
PANIC! You couldn't escape!
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves N O R T H.
![ CW HP:Wounded an assassin:Healthy>
Vardamir (V) leaves N O R T H.
![ CW HP:Wounded an assassin:Healthy>
An assassin lightly pierces your right leg and tickles it.
![ CW HP:Wounded an assassin:Healthy>
You flee head over heels.
You flee north.
In a Long, Dark Corridor
A huge, hungry-looking rat is here.
Vardamir the Black Númenórean (V), wielding a black runed dagger, is standing here (glowing).
Exits: (north), (east), south, [west].
![ CW HP:Wounded>
Vardamir (V) leaves S O U T H.
o[ CW HP:Wounded>
The woodendoor closes quietly.
o[ CW HP:Wounded>k DEAD
k DEAD
They aren't here.
o[ CW HP:Wounded>They aren't here.
o[ CW HP:Wounded>k DEAD
The woodendoor is opened from the other side.
They aren't here.
o[ CW HP:Wounded>
*Coldgaze the Dúnadan Man* has arrived from the E A S T.
![ CW HP:Wounded>
*Coldgaze the Dúnadan Man* leaves N O R T H.
o[ CW HP:Wounded>op exit e
k DEAD
It's already open!
o[ CW HP:Wounded>They aren't here.
o[ CW HP:Wounded>east
k DEAD
A Large Echoing Storeroom
A large metal shield is on the ground.
A small barrel made of aged oak and strong iron hoops stands here.
A coil of rope is lying here.
A water barrel has been left here.
A beer barrel has been left here.
A rather heavy clay jar stands here.
A rather heavy clay jar stands here.
A weapons rack stands against the wall.
A huge, hungry-looking rat is here.
Exits: (west).
o[ CW HP:Wounded>west
They aren't here.
o[ CW HP:Wounded>north
In a Long, Dark Corridor
A huge, hungry-looking rat is here.
Exits: (north), (east), south, [west].
o[ CW HP:Wounded>k DEAD
up
Muddy Cellar
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous tarantula extends her legs to you.
Exits: (south), (up).
o[ CW HP:Wounded>They aren't here.
o[ CW HP:Wounded>k DEAD
Inside a Small Stone Building
The corpse of a brown-skinned man is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a trained horse is lying here.
The corpse of a great rat is lying here.
*Mendèz the Half-Elf* (DEAD), wielding a Dúnadan blade, is standing here.
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is standing here (glowing).
Exits: [west], (down).
*[ CW HP:Wounded>
You pound *Mendèz the Half-Elf* (DEAD)'s left foot extremely hard and shatter it.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>bash DEAD
down
k DEAD
You swiftly dodge *Mendèz the Half-Elf* (DEAD)'s attempt to slash you.
*Coldgaze the Dúnadan Man* pounds your body extremely hard.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>close pegs
No way! You are fighting for your life!
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>
You're already fighting!
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>Ok.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>nar pegs
Ok.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>op pegs
f
>>> *Coldgaze the Dúnadan Man* RESCUES *Mendèz the Half-Elf* (DEAD)! <<<
Ok.
*[ CW HP:Wounded *Coldgaze the Dúnadan Man*:Wounded>
*Coldgaze the Dúnadan Man* ---CLOSES--- the pegs.
You flee head over heels.
PANIC! You couldn't escape!
You pound *Coldgaze the Dúnadan Man*'s right arm extremely hard and shatter it.
*[ CW HP:Wounded *Coldgaze the Dúnadan Man*:Wounded>
You flee head over heels.
PANIC! You couldn't escape!
*[ CW HP:Wounded *Coldgaze the Dúnadan Man*:Wounded>op pegs
op pegs
Ok.
You flee head over heels.
You flee down.
Muddy Cellar
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous tarantula extends her legs to you.
A huge, hungry-looking rat is here.
Exits: (south), (up).
o[ CW HP:Wounded>op pegs
You don't see any pegs here.
o[ CW HP:Wounded>op pegs
You don't see any pegs here.
o[ CW HP:Wounded>up
You don't see any pegs here.
o[ CW HP:Wounded>k DEAD
The ceiling closes quietly.
The ceiling seems to be closed.
o[ CW HP:Wounded>They aren't here.
o[ CW HP:Wounded>
A huge tarantula tries to hit you, but your parry is successful.
o[ CW HP:Wounded a huge tarantula:Healthy>cha wim 0
You try to pound a huge tarantula, but she parries successfully.
o[ CW HP:Wounded a huge tarantula:Healthy>Wimpy set to: 0
A huge tarantula lightly hits your right arm and tickles it.
o[ CW HP:Wounded a huge tarantula:Healthy>f
You flee head over heels.
You flee south.
In a Long, Dark Corridor
Exits: (north), (east), south, [west].
o[ CW HP:Wounded>north
Muddy Cellar
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous tarantula extends her legs to you.
A huge, hungry-looking rat is here.
Exits: (south), [up].
o[ CW HP:Wounded>op exit u
Ok.
o[ CW HP:Wounded>up
Inside a Small Stone Building
The corpse of a brown-skinned man is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a trained horse is lying here.
The corpse of a great rat is lying here.
*Mendèz the Half-Elf* (DEAD), wielding a Dúnadan blade, is standing here.
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is standing here picking a lock (glowing).
Exits: [west], (down).
k DEAD
*[ CW HP:Wounded>
You approach *Mendèz the Half-Elf* (DEAD), trying to pound him.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>
Vardamir (V) has arrived from B E L O W.
*Coldgaze the Dúnadan Man* ---CLOSES--- the pegs.
*Mendèz the Half-Elf* (DEAD) gets a twisted rock fragment from a sable pouch.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>
As *Mendèz the Half-Elf* (DEAD) throws a twisted rock fragment at the oakendoor, there is an explosion.
*Coldgaze the Dúnadan Man* pounds your body extremely hard.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>close pegs
You swiftly dodge *Mendèz the Half-Elf* (DEAD)'s attempt to slash you.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>It's already closed!
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>close pegs
It's already closed!
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>close pegs
It's already closed!
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>close pegs
It's already closed!
*Coldgaze the Dúnadan Man* opens the pegs.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>close pegs
Ok.
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Bad>close pegs
It's already closed!
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
You pound *Mendèz the Half-Elf* (DEAD)'s right foot extremely hard and shatter it.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Awful>close pegs
It's already closed!
*Coldgaze the Dúnadan Man* opens the pegs.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Awful>close pegs
Ok.
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Awful>close pegs
It's already closed!
As *Mendèz the Half-Elf* (DEAD) throws a twisted rock fragment at the oakendoor, there is an explosion.
The oakendoor seems to blur for a while.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Awful>close pegs
It's already closed!
*Coldgaze the Dúnadan Man* pounds your right leg extremely hard.
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Awful>close pegs
It's already closed!
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Awful>close pegs
It's already closed!
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Awful>close pegs
It's already closed!
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Awful>
*Coldgaze the Dúnadan Man* opens the pegs.
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Awful>close exit w
It's already closed!
*Coldgaze the Dúnadan Man* opens the oakendoor.
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves W E S T.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Awful>close exit w
*Coldgaze the Dúnadan Man* has arrived from the W E S T.
Ok.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Awful>
You swiftly dodge *Mendèz the Half-Elf* (DEAD)'s attempt to slash you.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Awful>
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
*Mendèz the Half-Elf* (DEAD) leaves D O W N.
*[ CW HP:Wounded>close exit w
It's already closed!
*[ CW HP:Wounded>close exit w
*Coldgaze the Dúnadan Man* opens the oakendoor.
Ok.
*[ CW HP:Wounded>close exit w
*Coldgaze the Dúnadan Man* opens the oakendoor.
Ok.
*[ CW HP:Wounded>close exit w
k DEAD
*Coldgaze the Dúnadan Man* opens the oakendoor.
Ok.
*[ CW HP:Wounded>
*Mendèz the Half-Elf* (DEAD) has arrived from B E L O W.
Vardamir (V) leaves D O W N.
You approach *Mendèz the Half-Elf* (DEAD), trying to pound him.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Awful>close exit w
*Coldgaze the Dúnadan Man* opens the oakendoor.
Ok.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Awful>close exit w
close exit w
*Coldgaze the Dúnadan Man* opens the oakendoor.
Ok.
You pound *Mendèz the Half-Elf* (DEAD)'s body and shatter it.
### Right.
*[ CW HP:Wounded *Mendèz the Half-Elf* (DEAD):Awful>close exit w
It's already closed!
Vardamir (V) has arrived from B E L O W.
*Coldgaze the Dúnadan Man* opens the oakendoor.
*Mendèz the Half-Elf* (DEAD) panics, and attempts to flee.
*Mendèz the Half-Elf* (DEAD) leaves W E S T.
### See ya!
*[ CW HP:Wounded>close exit w
Ok.
*[ CW HP:Wounded>close exit w
It's already closed!
*Coldgaze the Dúnadan Man* opens the oakendoor.
*[ CW HP:Wounded>op exit w
Ok.
*Coldgaze the Dúnadan Man* opens the oakendoor.
*[ CW HP:Wounded>west
k DEAD
It's already open!
*[ CW HP:Wounded>
You blink and feel weaker under the cruel light of the sun.
Approaching the North Gate of Tharbad
A stocky mountain mule is here, waiting to serve.
Exits: *north*, (east), south.
Vardamir (V) has arrived from the E A S T.
*Coldgaze the Dúnadan Man* has arrived from the E A S T.
*+ CW HP:Wounded>They aren't here.
*+ CW HP:Wounded>north
*Coldgaze the Dúnadan Man* swiftly dodges Vardamir (V)'s attempt to pierce him.
On the Road to Tharbad
A Large Sign is standing here.
Exits: *north*, *east*, *south*, *west*.
*+ CW HP:Wounded>k DEAD
They aren't here.
*+ CW HP:Wounded>south
Approaching the North Gate of Tharbad
A stocky mountain mule is here, waiting to serve.
Vardamir the Black Númenórean (V), wielding a black runed dagger, is here, fighting *Coldgaze the Dúnadan Man* (glowing).
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is here, fighting Vardamir (V) (glowing).
Exits: *north*, (east), south.
*Coldgaze the Dúnadan Man* pounds Vardamir (V)'s head and tickles it.
*+ CW HP:Wounded>k DEAD
They aren't here.
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves N O R T H.
*+ CW HP:Wounded>south
k DEAD
Vardamir (V) leaves E A S T.
You feel so much better hiding in the shadows!
Outside the North Gate of Tharbad
Exits: *north*, [south].
Rain starts falling from the clouds above, forming puddles in the streets.
*#' CW HP:Wounded>They aren't here.
*#' CW HP:Wounded>north
You blink and feel weaker under the cruel light of the sun.
Approaching the North Gate of Tharbad
A stocky mountain mule is here, waiting to serve.
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is standing here (glowing).
Exits: *north*, (east), south.
The clouds suddenly disappear.
*+ CW HP:Wounded>% Target set to: *man*
k *man*
You approach *Coldgaze the Dúnadan Man*, trying to pound him.
*+ CW HP:Wounded *Coldgaze the Dúnadan Man*:Wounded>k *man*
You're already fighting!
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves N O R T H.
*+ CW HP:Wounded>k *man*
They aren't here.
*+ CW HP:Wounded>k *man*
They aren't here.
*+ CW HP:Wounded>k *man*
k *man*
They aren't here.
Vardamir (V) has arrived from the E A S T.
*+ CW HP:Wounded>They aren't here.
*+ CW HP:Wounded>
Vardamir (V) leaves S O U T H.
*+ CW HP:Wounded>tell vardamir Grp: HORA
*Coldgaze the Dúnadan Man* has arrived from the N O R T H.
*+ CW HP:Wounded>tell vardamir Grp: HORA
*Coldgaze the Dúnadan Man* pounds your left arm extremely hard.
You feel a sharp pain there!
Vardamir (V) has arrived from the S O U T H.
Ok.
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Wounded>tell vardamir Grp: HORA
tell vardamir Grp: HORA
tell vardamir Grp: HORA
Ok.
You pound *Coldgaze the Dúnadan Man*'s left foot very hard.
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>
You seem to be repeating yourself today.
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>
You seem to be repeating yourself today.
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>
You seem to be repeating yourself today.
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>% Target set to: *man*
wet
Syntax error.
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>exam *man*
Vardamir (V) leaves E A S T.
You see nothing special about him.
*Coldgaze the Dúnadan Man* looks pretty hurt.
*Coldgaze the Dúnadan Man* is using:
<wielded> an ornate, steel-shafted warhammer
<worn as shield> a bejewelled shield (flawless)
<worn on head> a great helm (flawless)
<worn on body> a shining breastplate (flawless)
<worn about body> a fine grey cloak (flawless)
<worn on arms> a fine pair of metal vambraces (flawless)
f
<worn on hands> a fine pair of metal gauntlets (flawless)
<worn on legs> a shining pair of greaves (flawless)
<worn on feet> a fine pair of metal boots (flawless)
<worn around neck> a pale blue stone
<worn around neck> a faintly glowing stone
<worn on wrist> a keyring with many keys and a set of lock picks
<worn on finger> an icy ring
<worn on finger> a sapphire ring
<worn on back> a leather backpack
<worn as belt> a gleaming belt
<worn on belt> a red ruby; it has a soft glowing aura
<worn on belt> a sable pouch
<worn on belt> a water skin
<worn on belt> a gem-inlaid knife (flawless)
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>
You flee head over heels.
You flee north.
On the Road to Tharbad
A Large Sign is standing here.
Exits: *north*, *east*, *south*, *west*.
*+ CW HP:Bad>cha m agg
Ok.
*+ CW HP:Bad>south
k *man*
Approaching the North Gate of Tharbad
A stocky mountain mule is here, waiting to serve.
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is standing here (glowing).
Vardamir the Black Númenórean (V), wielding a black runed dagger, is standing here (glowing).
Exits: *north*, (east), south.
<<< Vardamir (V) STARTS CASTING! <<<
*+ CW HP:Bad>bash *man*
*Coldgaze the Dúnadan Man* leaves N O R T H.
They aren't here.
*+ CW HP:Bad>
You don't see any *man* here.
*+ CW HP:Bad>
*Coldgaze the Dúnadan Man* has arrived from the N O R T H.
*+ CW HP:Bad>k *man*
*Coldgaze the Dúnadan Man* quickly approaches, trying to pound you.
*Coldgaze the Dúnadan Man* swiftly dodges Vardamir (V)'s attempt to pierce him.
You're already fighting!
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>k *man*
k *man*
You're already fighting!
The coach from Bree rolls southwards, towards Tharbad.
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>
You're already fighting!
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>
You pound *Coldgaze the Dúnadan Man*'s right foot extremely hard and shatter it.
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves S O U T H.
*+ CW HP:Bad>
Vardamir (V) leaves E A S T.
*+ CW HP:Bad>
*Coldgaze the Dúnadan Man* has arrived from the S O U T H.
*+ CW HP:Bad>k *man*
Vardamir (V) has arrived from the E A S T.
You approach *Coldgaze the Dúnadan Man*, trying to pound him.
*Coldgaze the Dúnadan Man* pounds your left foot extremely hard.
You are wracked with overwhelming PAIN!
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>k *man*
You're already fighting!
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>k *man*
You're already fighting!
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves S O U T H.
*+ CW HP:Bad>k *man*
They aren't here.
*+ CW HP:Bad>k *man*
k *man*
They aren't here.
*Coldgaze the Dúnadan Man* has arrived from the S O U T H.
*+ CW HP:Bad>k *man*
You approach *Coldgaze the Dúnadan Man*, trying to pound him.
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>k *man*
Vardamir (V) approaches *Coldgaze the Dúnadan Man*, trying to pierce him.
You're already fighting!
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>
You're already fighting!
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>k *man*
You're already fighting!
*Coldgaze the Dúnadan Man* swiftly dodges Vardamir (V)'s attempt to pierce him.
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves E A S T.
*+ CW HP:Bad>east
Vardamir (V) leaves E A S T.
You feel so much better hiding in the shadows!
Inside a Small Stone Building
The corpse of a brown-skinned man is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a trained horse is lying here.
The corpse of a great rat is lying here.
A huge, hungry-looking rat is here.
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is standing here (glowing).
Vardamir the Black Númenórean (V), wielding a black runed dagger, is standing here (glowing).
Exits: *(west)*, (down).
*[ CW HP:Bad>k *man*
*[ CW HP:Bad>
Vardamir (V) approaches *Coldgaze the Dúnadan Man*, trying to pierce him.
Alas! You failed to reach him through the melee.
*[ CW HP:Bad>close exit w
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves D O W N.
*[ CW HP:Bad>
Vardamir (V) ---CLOSES--- the oakendoor.
*[ CW HP:Bad>down
k *man*
It's already closed!
Using his lockpicks, Vardamir (V) tries to enable the oakendoor's lock...
*[ CW HP:Bad>south
Muddy Cellar
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous tarantula extends her legs to you.
Exits: (south), (up).
Vardamir (V) has arrived from A B O V E.
![ CW HP:Bad>k *man*
They aren't here.
![ CW HP:Bad>
In a Long, Dark Corridor
A huge, hungry-looking rat is here.
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is standing here (glowing).
Exits: (north), (east), south, [west].
You have found an assassin!
Vardamir (V) has arrived from the N O R T H.
![ CW HP:Bad>south
k *man*
You try to pound *Coldgaze the Dúnadan Man*, but he parries successfully.
*Coldgaze the Dúnadan Man* swiftly dodges a great rat's attempt to hit him.
![ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>No way! You are fighting for your life!
Vardamir (V) leaves S O U T H.
![ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>north
You're already fighting!
![ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>Vardamir (V) has arrived from the S O U T H.
No way! You are fighting for your life!
![ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves N O R T H.
![ CW HP:Bad>
Vardamir (V) ---CLOSES--- the deadend.
![ CW HP:Bad>close deadend
It's already closed!
![ CW HP:Bad>op deadend
Ok.
![ CW HP:Bad>north
Muddy Cellar
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous tarantula extends her legs to you.
Exits: (south), (up).
Vardamir (V) has arrived from the S O U T H.
![ CW HP:Bad>up
k *man*
Inside a Small Stone Building
The corpse of a brown-skinned man is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a trained horse is lying here.
The corpse of a great rat is lying here.
A huge, hungry-looking rat is here.
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is standing here (glowing).
Exits: *(west)*, (down).
Vardamir (V) has arrived from B E L O W.
*[ CW HP:Bad>
You approach *Coldgaze the Dúnadan Man*, trying to pound him.
*[ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>close exit w
Ok.
*[ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>close exit w
It's already closed!
*[ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>close exit w
close exit w
It's already closed!
*Coldgaze the Dúnadan Man* swiftly dodges a great rat's attempt to hit him.
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves D O W N.
*[ CW HP:Bad>close exit w
It's already closed!
*[ CW HP:Bad>It's already closed!
*[ CW HP:Bad>close exit w
It's already closed!
*[ CW HP:Bad>pi exit w
Using your lockpicks, you try to enable the lock...
close exit w
*Coldgaze the Dúnadan Man* has arrived from B E L O W.
close exit w
*Coldgaze the Dúnadan Man* swiftly dodges Vardamir (V)'s attempt to pierce him.
*Coldgaze the Dúnadan Man* ---CLOSES--- the pegs.
You manage to enable the lock.
*[ CW HP:Bad>It's already closed!
*[ CW HP:Bad>It's already closed!
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*[ CW HP:Bad>k *man*
*[ CW HP:Bad>
Alas! You failed to reach him through the melee.
bash *man*
*[ CW HP:Bad>
*Coldgaze the Dúnadan Man* opens the pegs.
*Coldgaze the Dúnadan Man* panics, but can't stop fighting to flee.
*Coldgaze the Dúnadan Man* fails to pound Vardamir (V).
*[ CW HP:Bad>k *man*
A great rat leaves D O W N.
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*[ CW HP:Bad>
*[ CW HP:Bad>You pound *Coldgaze the Dúnadan Man*'s head.
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*[ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad Vardamir (V):Hurt>close pegs
Ok.
*[ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad Vardamir (V):Hurt>
Vardamir (V) opens the pegs.
*Coldgaze the Dúnadan Man* swiftly dodges Vardamir (V)'s attempt to pierce him.
*[ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad Vardamir (V):Hurt>bash *man*
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves D O W N.
Your victim has disappeared!
*[ CW HP:Bad>close pegs
Ok.
*[ CW HP:Bad>op pegs
down
Ok.
*[ CW HP:Bad>k *man*
Muddy Cellar
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous tarantula extends her legs to you.
A huge, hungry-looking rat is here.
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is standing here (glowing).
Exits: (south), (up).
Vardamir (V) has arrived from A B O V E.
![ CW HP:Bad>
You approach *Coldgaze the Dúnadan Man*, trying to pound him.
A great rat tries to hit *Coldgaze the Dúnadan Man*, but he parries successfully.
![ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>
Vardamir (V) approaches *Coldgaze the Dúnadan Man*, trying to pierce him.
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves S O U T H.
![ CW HP:Bad>close moldywall
Ok.
![ CW HP:Bad>op moldywall
Vardamir (V) ---CLOSES--- the ceiling.
Ok.
![ CW HP:Bad>south
In a Long, Dark Corridor
An assassin is here looking for fresh blood and shining coins (hidden).
Exits: (north), (east), south, [west].
Vardamir (V) has arrived from the N O R T H.
![ CW HP:Bad>k *man*
They aren't here.
![ CW HP:Bad>south
Before the Double Doors
The corpse of a great rat is lying here.
A small sign has been placed on the southern door.
A large, heavyset man stands here.
A large, heavyset man stands here.
A slender but well-muscled man seems to melt into the shadows.
Exits: north, (south), (west).
Vardamir (V) has arrived from the N O R T H.
![ CW HP:Bad>k *man*
Vardamir (V) ---CLOSES--- the metaldoor.
They aren't here.
![ CW HP:Bad>south
k *man*
The metaldoor seems to be closed.
![ CW HP:Bad>They aren't here.
![ CW HP:Bad>down
Alas, you cannot go that way...
![ CW HP:Bad>
Vardamir (V) leaves N O R T H.
![ CW HP:Bad>op exit s
Ok.
*Coldgaze the Dúnadan Man* has arrived from the S O U T H.
![ CW HP:Bad>south
Chamber of the Master Assassin
A heavy desk, made of solid oak, stands here.
A large bookshelf sits against the wall.
On the bookshelf, there is a map of Bree, a map of Fornost and a map of Tharbad.
The Assassin Master gazes at you with the cold eyes of a killer.
Exits: (north), west.
![ CW HP:Bad>down
Alas, you cannot go that way...
![ CW HP:Bad>north
Before the Double Doors
The corpse of a great rat is lying here.
A small sign has been placed on the southern door.
A large, heavyset man stands here.
A large, heavyset man stands here.
A slender but well-muscled man seems to melt into the shadows.
Exits: north, (south), (west).
![ CW HP:Bad>k *man*
They aren't here.
![ CW HP:Bad>close greystonewall
It's already closed!
![ CW HP:Bad>tr *man*
You carefully examine the ground around you, looking for tracks...
*Coldgaze the Dúnadan Man* has arrived from the N O R T H.
The assassin master leaves his hiding place.
The assassin master tries to pierce *Coldgaze the Dúnadan Man*, but he parries successfully.
k *man*
You stop searching.
An experienced assassin says 'IOU! Coldgaze! You wall dae before yoor tame.' in Westron.
An experienced assassin barely pierces *Coldgaze the Dúnadan Man*'s head and tickles it.
![ CW HP:Bad>
![ CW HP:Bad>
Alas! You failed to reach him through the melee.
A doorwarden ---ASSISTS--- the assassin master
A doorwarden stabs *Coldgaze the Dúnadan Man*'s left hand.
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves N O R T H.
![ CW HP:Bad>
The assassin master leaves N O R T H.
cha m agg
![ CW HP:Bad>
*Coldgaze the Dúnadan Man* has arrived from the N O R T H.
A doorwarden says 'YOU! Coldgaze! Ioo wall die before your tame.' in Westron.
A doorwarden approaches *Coldgaze the Dúnadan Man*, trying to stab him.
north
![ CW HP:Bad>
A doorwarden ---ASSISTS--- a doorwarden
A doorwarden tries to stab *Coldgaze the Dúnadan Man*, but he parries successfully.
![ CW HP:Bad>south
Ok.
![ CW HP:Bad>k *man*
In a Long, Dark Corridor
Vardamir the Black Númenórean (V), wielding a black runed dagger, is standing here (glowing).
Exits: (east), south, [west].
You have found an assassin!
You have found the assassin master!
![ CW HP:Bad>
Before the Double Doors
The corpse of a great rat is lying here.
A small sign has been placed on the southern door.
A large, heavyset man stands here.
A large, heavyset man stands here.
A slender but well-muscled man seems to melt into the shadows.
Exits: north, (south), (west).
Vardamir (V) has arrived from the N O R T H.
![ CW HP:Bad>They aren't here.
Vardamir (V) leaves S O U T H.
![ CW HP:Bad>south
Vardamir (V) has arrived from the S O U T H.
Chamber of the Master Assassin
A heavy desk, made of solid oak, stands here.
A large bookshelf sits against the wall.
On the bookshelf, there is a map of Bree, a map of Fornost and a map of Tharbad.
Exits: (north), west.
Vardamir (V) has arrived from the N O R T H.
![ CW HP:Bad>k *man*
They aren't here.
![ CW HP:Bad>north
Before the Double Doors
The corpse of a great rat is lying here.
A small sign has been placed on the southern door.
A large, heavyset man stands here.
A large, heavyset man stands here.
A slender but well-muscled man seems to melt into the shadows.
Exits: north, (south), (west).
You have found the assassin master!
Vardamir (V) has arrived from the S O U T H.
You intercept the assassin master's blow.
The assassin master leaves his hiding place.
The assassin master pierces your body hard.
You are wracked with overwhelming PAIN!
A doorwarden ---ASSISTS--- the assassin master
An experienced assassin ---ASSISTS--- a doorwarden
An experienced assassin pierces your body very hard.
You are wracked with overwhelming PAIN!
A doorwarden stabs your right arm.
You are wracked with overwhelming PAIN!
![ CW HP:Bad the assassin master:Healthy>west
k *man*
No way! You are fighting for your life!
You try to pound the assassin master, but he parries successfully.
![ CW HP:Bad the assassin master:Healthy>flee
They aren't here.
![ CW HP:Bad the assassin master:Healthy>
You flee head over heels.
You flee west.
Small Laboratory
A scarred man is here, fighting *Coldgaze the Dúnadan Man*.
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is here, fighting a scarred man (glowing).
Exits: (east).
![ CW HP:Bad>k *man*
You approach *Coldgaze the Dúnadan Man*, trying to pound him.
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves E A S T.
![ CW HP:Bad>
Vardamir (V) has arrived from the E A S T.
![ CW HP:Bad>fce
Syntax error.
![ CW HP:Bad>
Vardamir (V) leaves E A S T.
A scarred man quickly approaches, trying to hit you.
![ CW HP:Bad a scarred man:Healthy>op exit e
east
It's already open!
A scarred man hits your left leg.
You are wracked with overwhelming PAIN!
![ CW HP:Bad a scarred man:Healthy>No way! You are fighting for your life!
![ CW HP:Bad a scarred man:Healthy>f
PANIC! You can't quit the fight!
![ CW HP:Bad a scarred man:Healthy>op exit e
It's already open!
![ CW HP:Bad a scarred man:Healthy>
*Coldgaze the Dúnadan Man* has arrived from the E A S T.
![ CW HP:Bad a scarred man:Healthy>op exit e
It's already open!
You flee head over heels.
You flee east.
Before the Double Doors
The corpse of a great rat is lying here.
A small sign has been placed on the southern door.
A large, heavyset man stands here.
A large, heavyset man stands here.
A slender but well-muscled man seems to melt into the shadows.
The Assassin Master gazes at you with the cold eyes of a killer.
Exits: north, (south), (west).
![ CW HP:Bad>
*Coldgaze the Dúnadan Man* has arrived from the W E S T.
![ CW HP:Bad>west
*Coldgaze the Dúnadan Man* leaves N O R T H.
Small Laboratory
An aged man, with a long scar on his right cheek, is here.
Exits: (east).
![ CW HP:Bad>close exit e
Ok.
![ CW HP:Bad>op exit e
Ok.
A scarred man tries to hit you, but your parry is successful.
![ CW HP:Bad a scarred man:Healthy>east
No way! You are fighting for your life!
The assassin master has arrived from the E A S T.
![ CW HP:Bad a scarred man:Healthy>north
No way! You are fighting for your life!
![ CW HP:Bad a scarred man:Healthy>f
You flee head over heels.
You flee east.
Before the Double Doors
The corpse of a great rat is lying here.
A small sign has been placed on the southern door.
A large, heavyset man stands here.
A large, heavyset man stands here.
A slender but well-muscled man seems to melt into the shadows.
Exits: north, (south), (west).
![ CW HP:Bad>north
In a Long, Dark Corridor
An assassin is here looking for fresh blood and shining coins (hidden).
Vardamir the Black Númenórean (V), wielding a black runed dagger, is standing here (glowing).
Exits: (east), south, [west].
![ CW HP:Bad>north
Alas, you cannot go that way...
![ CW HP:Bad>north
Alas, you cannot go that way...
![ CW HP:Bad>up
Alas, you cannot go that way...
![ CW HP:Bad>op deadend
north
Ok.
Vardamir (V) leaves E A S T.
o[ CW HP:Bad>up
Muddy Cellar
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous tarantula extends her legs to you.
A huge, hungry-looking rat is here.
Exits: (south), [up].
A huge tarantula tries to hit you, but your parry is successful.
o[ CW HP:Bad a huge tarantula:Healthy>No way! You are fighting for your life!
You pound a huge tarantula's body extremely hard.
o[ CW HP:Bad a huge tarantula:Fine>
A huge tarantula hits your left arm.
You are wracked with overwhelming PAIN!
o[ CW HP:Awful a huge tarantula:Fine>op exit u
Ok.
o[ CW HP:Awful a huge tarantula:Fine>f
You flee head over heels.
You flee south.
In a Long, Dark Corridor
An assassin is here looking for fresh blood and shining coins (hidden).
Exits: (north), [east], south, [west].
o[ CW HP:Awful>north
Muddy Cellar
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous tarantula extends her legs to you.
A huge, hungry-looking rat is here.
Exits: (south), (up).
o[ CW HP:Awful>up
Inside a Small Stone Building
The corpse of a brown-skinned man is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a trained horse is lying here.
The corpse of a great rat is lying here.
Exits: [west], (down).
The deepening gloom announces another sunset outside.
*[ CW HP:Awful>k *man*
They aren't here.
*[ CW HP:Awful>down
Muddy Cellar
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous tarantula extends her legs to you.
A huge, hungry-looking rat is here.
Exits: (south), (up).
o[ CW HP:Awful>south
In a Long, Dark Corridor
Exits: (north), (east), south, [west].
o[ CW HP:Awful>h
c norm 'cure light'
You start to concentrate...
An assassin leaves his hiding place.
An assassin strongly pierces your right leg and shatters it.
Aye! You cannot concentrate any more...
You are wracked with overwhelming PAIN!
*Coldgaze the Dúnadan Man* has arrived from the E A S T.
![ CW HP:Awful an assassin:Healthy>
Vardamir (V) has arrived from the E A S T.
A great rat has arrived from the E A S T.
You pound an assassin's right hand extremely hard.
![ CW HP:Awful an assassin:Fine>
Vardamir (V) approaches *Coldgaze the Dúnadan Man*, trying to pierce him.
![ CW HP:Awful an assassin:Fine>f
<<< Vardamir (V) STARTS CASTING! <<<
You flee head over heels.
You flee east.
A Large Echoing Storeroom
A large metal shield is on the ground.
A small barrel made of aged oak and strong iron hoops stands here.
A coil of rope is lying here.
A water barrel has been left here.
A beer barrel has been left here.
A rather heavy clay jar stands here.
A rather heavy clay jar stands here.
A weapons rack stands against the wall.
Exits: (west).
o[ CW HP:Awful>cha m wim
Ok.
o[ CW HP:Awful>h
c norm 'cure light'
You start to concentrate...
tell vardamir Grp: awf
h
Your scratches and bruises disappear.
o[ CW HP:Awful Mana:Burning>Ok.
o[ CW HP:Awful Mana:Burning>c norm 'cure light'
You start to concentrate...
h
Your scratches and bruises disappear.
o[ CW HP:Bad Mana:Hot>c norm 'cure light'
You start to concentrate...
tell vardamir Grp: jaga
h
Vardamir tells you 'up'
Your scratches and bruises disappear.
o[ CW HP:Bad Mana:Warm>
Ok.
o[ CW HP:Bad Mana:Warm>west
c norm 'cure light'
You start to concentrate...
o[ CW HP:Bad Mana:Warm>
In a Long, Dark Corridor
An assassin is here looking for fresh blood and shining coins.
A huge, hungry-looking rat is here.
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is standing here (glowing).
Exits: (north), (east), south, [west].
You have found the assassin master!
![ CW HP:Bad Mana:Warm>op deadend
It's already open!
*Coldgaze the Dúnadan Man* leaves N O R T H.
o[ CW HP:Bad Mana:Warm>
Vardamir (V) has arrived from the N O R T H.
![ CW HP:Bad Mana:Warm>cva
Syntax error.
Vardamir (V) leaves N O R T H.
o[ CW HP:Bad Mana:Warm>cha m agg
Ok.
A great rat leaves S O U T H.
o[ CW HP:Bad Mana:Warm>% Target set to: *man*
north
Muddy Cellar
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous tarantula extends her legs to you.
Exits: (south), (up).
o[ CW HP:Bad Mana:Warm>
The assassin master has arrived from the S O U T H.
*Coldgaze the Dúnadan Man* has arrived from A B O V E.
![ CW HP:Bad Mana:Warm>op exit u
It's already open!
![ CW HP:Bad Mana:Warm>k *man*
*Coldgaze the Dúnadan Man* leaves S O U T H.
They aren't here.
o[ CW HP:Bad Mana:Warm>south
In a Long, Dark Corridor
An assassin is here looking for fresh blood and shining coins.
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is standing here (glowing).
Exits: (north), (east), south, [west].
![ CW HP:Bad Mana:Warm>k *man*
south
You strongly pound *Coldgaze the Dúnadan Man*'s left arm and shatter it.
*Coldgaze the Dúnadan Man* pounds your body extremely hard and shatters it.
You are wracked with overwhelming PAIN!
![ CW HP:Awful Mana:Warm *Coldgaze the Dúnadan Man*:Awful>k *man*
No way! You are fighting for your life!
![ CW HP:Awful Mana:Warm *Coldgaze the Dúnadan Man*:Awful>
You're already fighting!
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves E A S T.
o[ CW HP:Awful Mana:Warm>
*Coldgaze the Dúnadan Man* has arrived from the E A S T.
![ CW HP:Awful Mana:Warm>
*Coldgaze the Dúnadan Man* leaves N O R T H.
o[ CW HP:Awful Mana:Warm>uh
Syntax error.
o[ CW HP:Awful Mana:Warm>h
c norm 'cure light'
You start to concentrate...
sc
Your scratches and bruises disappear.
o[ CW HP:Awful Mana:Warm>51/512 hits, 16/60 mana, and 101/163 moves.
Vardamir (V) has arrived from the N O R T H.
![ CW HP:Awful Mana:Warm>cha m wim
Ok.
![ CW HP:Awful Mana:Warm>sc
Vardamir (V) leaves N O R T H.
51/512 hits, 16/60 mana, and 101/163 moves.
o[ CW HP:Awful Mana:Warm>h
c norm 'cure light'
You start to concentrate...
cha m agg
Your spell backfired! You feel your life draining away.
o[ CW HP:Awful Mana:Frozen>north
Ok.
o[ CW HP:Awful Mana:Frozen>k *man*
Muddy Cellar
A huge tarantula is here, fighting Vardamir (V).
A huge tarantula is here, fighting Vardamir (V).
Vardamir the Black Númenórean (V), wielding a black runed dagger, is here, fighting a huge tarantula (glowing).
Exits: (south), [up].
Vardamir (V) panics, and attempts to flee.
Vardamir (V) leaves S O U T H.
o[ CW HP:Awful Mana:Frozen>up
They aren't here.
o[ CW HP:Awful Mana:Frozen>k *man*
The ceiling seems to be closed.
o[ CW HP:Awful Mana:Frozen>op exit u
They aren't here.
o[ CW HP:Awful Mana:Frozen>up
Vardamir (V) has arrived from the S O U T H.
Ok.
![ CW HP:Awful Mana:Frozen>k *man*
Vardamir (V) leaves U P.
Inside a Small Stone Building
The corpse of a brown-skinned man is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a trained horse is lying here.
The corpse of a great rat is lying here.
A huge, hungry-looking rat is here.
The assassin master, wielding a double edged eket, is here, fighting *Coldgaze the Dúnadan Man*.
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is here, fighting the assassin master (glowing).
Vardamir the Black Númenórean (V), wielding a black runed dagger, is standing here (glowing).
Exits: [west], (down).
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves D O W N.
*[ CW HP:Awful Mana:Frozen>They aren't here.
*[ CW HP:Awful Mana:Frozen>close pegs
Ok.
*[ CW HP:Awful Mana:Frozen>op pegs
down
Ok.
*[ CW HP:Awful Mana:Frozen>south
Muddy Cellar
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous tarantula extends her legs to you.
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is standing here (glowing).
Exits: (south), (up).
Vardamir (V) has arrived from A B O V E.
*Coldgaze the Dúnadan Man* leaves S O U T H.
![ CW HP:Awful Mana:Frozen>k *man*
In a Long, Dark Corridor
An assassin is here looking for fresh blood and shining coins.
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is standing here (glowing).
Exits: (north), (east), south, [west].
Vardamir (V) has arrived from the N O R T H.
*Coldgaze the Dúnadan Man* leaves S O U T H.
![ CW HP:Awful Mana:Frozen>They aren't here.
![ CW HP:Awful Mana:Frozen>south
k *man*
Before the Double Doors
The corpse of a great rat is lying here.
A small sign has been placed on the southern door.
A large, heavyset man stands here.
A large, heavyset man stands here.
A slender but well-muscled man seems to melt into the shadows.
Exits: north, (south), (west).
Vardamir (V) has arrived from the N O R T H.
![ CW HP:Awful Mana:Frozen>They aren't here.
Vardamir (V) leaves S O U T H.
![ CW HP:Awful Mana:Frozen>south
A doorwarden lightly stabs your right arm.
You are wracked with overwhelming PAIN!
A doorwarden ---ASSISTS--- a doorwarden
A doorwarden lightly stabs your body.
You are wracked with overwhelming PAIN!
*Coldgaze the Dúnadan Man* has arrived from the S O U T H.
![ CW HP:Awful Mana:Frozen a doorwarden:Healthy>k *man*
No way! You are fighting for your life!
*Coldgaze the Dúnadan Man* leaves N O R T H.
An experienced assassin ---ASSISTS--- a doorwarden
An experienced assassin strongly pierces your left arm and shatters it.
You are wracked with overwhelming PAIN!
![ CW HP:Awful Mana:Frozen a doorwarden:Healthy>They aren't here.
You pound a doorwarden's right hand extremely hard.
![ CW HP:Awful Mana:Frozen a doorwarden:Fine>flee
Vardamir (V) has arrived from the S O U T H.
PANIC! You can't quit the fight!
![ CW HP:Awful Mana:Frozen a doorwarden:Fine>
You flee head over heels.
You flee west.
Small Laboratory
An aged man, with a long scar on his right cheek, is here.
Exits: (east).
![ CW HP:Awful Mana:Frozen>cha m wim
Ok.
![ CW HP:Awful Mana:Frozen>swo
wi sweapon
You stop using an ornate, steel-shafted warhammer.
You confidently wield an engraved broadsword, looking very evil-minded.
![ CW HP:Awful Mana:Frozen>
A scarred man tries to hit you, but your parry is successful.
![ CW HP:Awful Mana:Frozen a scarred man:Healthy>east
No way! You are fighting for your life!
![ CW HP:Awful Mana:Frozen a scarred man:Healthy>north
No way! You are fighting for your life!
![ CW HP:Awful Mana:Frozen a scarred man:Healthy>f
You flee head over heels.
You flee east.
Before the Double Doors
The corpse of a great rat is lying here.
A small sign has been placed on the southern door.
A large, heavyset man stands here.
A large, heavyset man stands here.
A slender but well-muscled man seems to melt into the shadows.
Exits: north, (south), (west).
![ CW HP:Awful Mana:Frozen>north
east
In a Long, Dark Corridor
Exits: (north), (east), south, [west].
o[ CW HP:Awful Mana:Frozen>
A Large Echoing Storeroom
A large metal shield is on the ground.
A small barrel made of aged oak and strong iron hoops stands here.
A coil of rope is lying here.
A water barrel has been left here.
A beer barrel has been left here.
A rather heavy clay jar stands here.
A rather heavy clay jar stands here.
A weapons rack stands against the wall.
Exits: (west).
o[ CW HP:Awful Mana:Frozen>get azurescroll all
rec azurescroll
You get an azure scroll from a sable pouch.
o[ CW HP:Awful Mana:Frozen>
You start reciting an azure scroll.
ham
cha m agg
% Target set to: *man*
You recite an azure scroll which dissolves.
You heal yourself.
A warm feeling fills your body.
o[ CW HP:Bad Mana:Frozen>west
wi cweapon
You stop using an engraved broadsword.
You masterfully wield an ornate, steel-shafted warhammer, looking very evil-minded.
o[ CW HP:Bad Mana:Frozen>Ok.
o[ CW HP:Bad Mana:Frozen>cha m agg
In a Long, Dark Corridor
Exits: (north), (east), south, [west].
You have found an assassin!
o[ CW HP:Bad Mana:Frozen>north
Ok.
Vardamir tells you 'död'
<<< SANCTUARY IS DOWN >>>
o[ CW HP:Bad Mana:Frozen>up
Muddy Cellar
A huge, poisonous tarantula extends her legs to you.
A huge, poisonous tarantula extends her legs to you.
Exits: (south), [up].
o[ CW HP:Bad Mana:Frozen>k *man*
The ceiling seems to be closed.
o[ CW HP:Bad Mana:Frozen>They aren't here.
o[ CW HP:Bad Mana:Frozen>op exit u
up
Ok.
o[ CW HP:Bad Mana:Frozen>k *man*
Inside a Small Stone Building
The corpse of *a Man* is lying here.
The corpse of a brown-skinned man is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a trained horse is lying here.
The corpse of a great rat is lying here.
A huge, hungry-looking rat is here.
The Assassin Master gazes at you with the cold eyes of a killer.
Vardamir the Black Númenórean (V), wielding a black runed dagger, is standing here (glowing).
The shadow of *a Man* is floating here.
Exits: [west], (down).
*[ CW HP:Bad Mana:Frozen>Vardamir tells you 'up'
They aren't here.
You intercept a great rat's blow.
A great rat quickly approaches, trying to hit you.
*[ CW HP:Bad Mana:Frozen a great rat:Fine>
A great rat fails to hit you.
*[ CW HP:Bad Mana:Frozen a great rat:Fine>exa corpse
corpse (here) :
a fortune in gold
a gem-inlaid knife (flawless)
a water skin
a sable pouch
a red ruby
a gleaming belt
an ornate, steel-shafted warhammer
a keyring with many keys and a set of lock picks
a leather backpack
a fine grey cloak (flawless)
a bejewelled shield (flawless)
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a fine pair of metal boots (flawless)
a shining pair of greaves (flawless)
a great helm (flawless)
a shining breastplate (flawless)
a faintly glowing stone
a pale blue stone
a sapphire ring
an icy ring
3, 0%, #Coldgaze | 2, 1%, #Svinomar |
### Then Barzak and his gay crew showed up, Coldgaze looted himself and they managed to kill
### Vardamir. A special thanks to Mendez for not picking oakendoor for Coldgaze :)
| 2008/06/14 14:56, Razoor: | Rated: Superb  | | Great fighting! Too bad the gaycrew showed up, but they were probably exping on wolves in the area. |
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| 2008/06/14 15:09, Thob: | Rated: Superb  | I found this very exciting! Cant believe that Mendez got out, nicely executed.
*comfs* on the overkill group! |
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| 2008/06/14 15:26, Drogtash: |  | | Stop mocking him Razoor, they even lead their mounts w of oakendoor!!!!! But dared not enter with only 7 until he saw I was bad :) |
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| 2008/06/14 16:48, Éorberl: |  | Yeah, well thanks Jens, no more internal debate for me - I must be gay!
Didn't dare enter? we were inside as soon as most people were leading as far as I remember.
and nah, Razoor, you have it all wrong! I had already checked and all the wolves in the area north of Tbad had been killed before we got there :(:(:( I guess we should have camped out there and waited for the zone pop instead of investigating the puke narrates!
Regarding the log: No real surprise considering the players involved, Mendez was out on 1 or 2 hps I think he said - but yes, funny he didn't pick it open for Coldjizz :) |
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| 2008/06/14 17:03, Barzak: |  | Razoor: Yeah, like yesterday when we were exping on some wolves and one of them happened to load a full set and 15+ heal scrolls! (In his own 'trap'.)
Drogtash: In case you didn't know it you can't ride in the room east of oakendoor, so we kind of had to dismount/lead to be able to enter. |
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| 2008/06/14 17:08, Mendez: |  | | Would have taken me 2 seconds to pick that door, if he just told me he was in again.. I ran a few rooms to put armour up and cure since yeah, I fled out on 1 hp :P |
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| 2008/06/15 00:21, Marillion: | Rated: Superb  | | 'if he just told you'? suppose it was because you went to shady, sleeping, when beyond safe, with nobeep on mendez? could that be it? |
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| 2008/06/15 00:54, Mendez: |  | | Go back to sleep, and stop acting like you know things when you don't. Just looks stupid. |
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| 2008/06/15 01:01, Marillion: | Rated: Superb  | Ok mendez, it's funny tho because i know what you did there, and you don't?
|
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| 2008/06/15 01:25, Mendez: |  | | Well I dont got time to sit here and argue with a forum troll who always think he is right, so sure, have it your way if that makes you feel better. Afterall I dont want to get your bloodsugar pumping :) |
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| 2008/06/15 01:35, Marillion: | Rated: Superb  | | :) Whatever you say have no affection on my bloodsugar. How you act ingame is selfish, and weak. I guess you should xp that powerchar to 100, then perhaps you do 100hp dispels one day even with your mentals. |
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| 2008/06/15 01:41, Mendez: |  | | Nod, perhaps :) |
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| 2008/06/15 02:52, Telessar: | Rated: Average  | Marillion may be right, but unless you're Coldgaze (which you're not), there's really no point in defending him or whatever...
I'm sure p Shagak can defend / flame well enough himself. |
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| 2008/06/15 03:34, Amras: | Rated: Superb  | | xpxp? |
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| 2008/06/15 03:39, Drogtash: |  | Éorberl: Shrug, when I fled west from oakendoor you were ALL leading and you were not inside. Then Barzak hit me and noticed I was bad and THEN he dared to enter with your 7 :)
Barzak:I know it's not ridable, that was the point. |
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| 2008/06/15 04:17, Éorberl: | edited 1x  | ## long post, apologies to all who are not as stupid as Drogtàsh
!+ CRW HP:Fine Mana:Burning>
Barzak leaves south riding a mountain mule.
Tuiin leaves south riding a warhorse.
Phae leaves south riding a pack horse.
You follow Barzak.
Approaching the North Gate of Tharbad
A stocky mountain mule is here, waiting to serve.
Mendèz the Half-Elf, wielding a Dúnadan blade, is standing here.
Zinc has arrived from the north riding a warhorse.
Exits: north, east, south, west.
!+ CRW HP:Fine Mana:Burning>
Mendèz quietly scouts eastwards...
!+ CRW HP:Fine Mana:Burning>
Provost tells you 'GT: damn right'
!+ CRW HP:Fine Mana:Burning>
Mendèz stops scouting eastwards.
!+ CRW HP:Fine Mana:Burning>
Barzak (B) says 'where are they?'
!+ CRW HP:Fine Mana:Burning>
Coldgaze has arrived from the south.
!+ CRW HP:Fine Mana:Burning>
Barzak (B) dismounts from a mountain mule, and stops riding him.
Coldgaze leaves east.
!+ CRW HP:Fine Mana:Burning>
Phae dismounts from a pack horse, and stops riding him.
A pack horse now follows Phae.
!+ CRW HP:Fine Mana:Burning>hit *orc*
Tuiin dismounts from a warhorse, and stops riding him.
A warhorse now follows Tuiin.
Barzak (B) says 'dism'
Coldgaze has arrived from the east.
!+ CRW HP:Fine Mana:Burning>
Coldgaze leaves north.
!+ CRW HP:Fine Mana:Burning>Mendèz leaves east.
They aren't here.
!+ CRW HP:Fine Mana:Burning>
Mendèz has arrived from the east.
!+ CRW HP:Fine Mana:Burning>dism
Gimmli narrates 'every1 could hear on narrate, i asked 2x where'
Zinc dismounts from a warhorse, and stops riding him.
A warhorse now follows Zinc.
!+ CRW HP:Fine Mana:Burning>You stop riding a pack horse (min).
Mendèz leaves east.
!+ CW HP:Fine Mana:Burning>sc
*Drogtàsh the Orc* has arrived from the east.
!+ CW HP:Fine Mana:Burning>cast q 'di' *orc*
Mendèz narrates 'drogtash e'
181/196 hits, 125/133 mana, and 96/108 moves.
!+ CW HP:Fine Mana:Burning>
Barzak (B) cleaves *Drogtàsh the Orc*'s left leg extremely hard and shatters it.
!+ CW HP:Fine Mana:Burning>
A warhorse stops following Zinc.
Clearly we were all just standing there, too scared to enter :) It wouldn't have anything to do with the fact that Barzak waits for people to lead so nobody gets left behind would it? |
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| 2008/06/15 05:50, Marillion: | Rated: Superb  | | Actually he can't defend himself at all Telessar^^ which is why i get sick to the bone of comments like 'Would have taken me 2 seconds to pick that door, if he just told me he was in again..' when it's a complete lie:) |
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| 2008/06/15 17:01, Fero: |  | hej Jens gute arbait but!
i kliken onto your profile and yay wtf picture :P laughted my ass off! |
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| 2008/06/15 19:05, Drogtash: |  | | :D Which one? ;P |
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| 2008/06/15 21:06, Breaux: |  | | hey fero i think the way you talk is gay |
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| 2008/06/16 07:32, Gamli: | edited 1x Rated: Average  | Coldgaze had at least 2 separate opportunities to run if he hadn't been so badly paniced... (edited for some spam)
Approaching the North Gate of Tharbad
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves N O R T H.
*+ CW HP:Wounded>south
Outside the North Gate of Tharbad
Exits: *north*, [south].
*#' CW HP:Wounded>They aren't here.
*#' CW HP:Wounded>north
Approaching the North Gate of Tharbad
*Coldgaze the Dúnadan Man*, wielding an ornate, steel-shafted warhammer, is standing here (glowing).
*Coldgaze the Dúnadan Man* panics, and attempts to flee.
*Coldgaze the Dúnadan Man* leaves N O R T H.
Vardamir (V) has arrived from the E A S T.
Vardamir (V) leaves S O U T H.
*Coldgaze the Dúnadan Man* has arrived from the N O R T H. |
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| 2008/06/16 08:24, Fer: |  | | breaux: but that's why i love jens' pictures - he is so horny horny .. so HOT :) |
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| 2008/06/16 14:22, Drogtash: |  | It never struck you Gamli that he wasn't trying to get away when we both were wounded with sun up? To that add:
*+ CW HP:Bad>k *man*
*Coldgaze the Dúnadan Man* quickly approaches, trying to pound you.
*Coldgaze the Dúnadan Man* swiftly dodges Vardamir (V)'s attempt to pierce him.
You're already fighting!
*+ CW HP:Bad *Coldgaze the Dúnadan Man*:Bad>k *man* |
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| 2008/06/16 18:42, Erebos: |  | | That's it! Fero the Gayek :) |
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| 2008/06/16 18:49, Fero: |  | I hate being Czechish. We're the lowest of the fucking low, the scum of the earth, the most wretched, servile, miserable, pathetic trash that was ever shat into civilization. Some people hate the English, but I don't. They're just wankers. We, on the other hand, are colonized by wankers. We can't even pick a decent culture to be colonized by. We are ruled by effete arseholes. It's a shite state of affairs and all the fresh air in the world will not make any fucking difference.
|
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| 2008/06/16 19:02, Fero: |  | Did I forget about something?
Oh yes - Erebos is Czechish as well :) |
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| 2008/06/16 19:21, Erebos: |  | | Your mama refused you her tit when you were a baby and now you cheesing on my cat and all you want is to get urine high and play with naked male breasts, which appeal to you the most. Wanker Gayek :) |
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| 2008/06/16 20:32, Telessar: | Rated: Average  | | I'm too lazy to look it up but - why did Czechoslovakia split up again? I know it was peaceful at least! |
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| 2008/06/16 23:42, Noxious: |  | | Not the greatest log...Drogtash is always right so its boring to see comments, marillion doing his usual *flame* he should of done this comment. |
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| 2008/06/17 07:16, Attaboy: |  | | The good bit tho is once you have learnt the alphabet you can write something as well. But you better start cheering like a motherfucker when you see such a log, especially more when you are a clueless retard, who barely finds ford. |
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| 2008/06/17 07:35, Fero: |  | | Telessar: Eregay is just pissed I started living with another guy, who has bigger balls and can squeeze like a pitbull! Wtf this pussy wanker chicken dicker! |
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| 2008/06/17 08:29, Erebos: |  | | Brilliant! Now what does he squeeze? His chicks? Reckon you have done some crazy stuff again :P lucky boy! |
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| 2008/06/17 08:50, Wanker: |  | | Suck my dick hoes! You talking a load of bollocks you pair of fucking wankers! |
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| 2008/06/17 11:59, Fero: |  | | Wanker: Well, this is a good laugh, you fucking useless bastard. Go on, sweat that shite out of your system, because if I come back and it's still there, I'll fucking kick it out. |
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| 2008/06/17 13:43, Gamli: | Rated: Average  | | Eh true, didn't see approaches. Not paniced then, just stupid:P |
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| 2008/06/17 14:05, Drogtash: |  | | I wouldn't say stupid, just not a wimp. He knew Vardamir had no mana and he knew he had around the same hps as me. To that add ~40db and 20-25ob (because of sun). |
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| 2008/06/17 14:58, Marillion: | Rated: Superb  | | I find what he did 100% sane and just shows that he cares for his group, he hit them to prevent them from hunting mendez, too bad he got paid back by mendez in a complete different way. |
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| 2008/06/17 15:14, Erebos: |  | | This is really doing my head in! |
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| 2008/06/17 18:01, Stolb: |  | | Chabachaba chabachabachaba... |
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| 2008/06/18 11:22, Fero: |  | | look whois chachaing :P the 'twist my nipple gay' :) |
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| 2008/06/18 12:45, Stolb: |  | | Heh Fero your nipples miss my twisting skillz? |
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| 2008/06/18 16:13, Fero: |  | | chichi :P missing your gentle kissing .. :( |
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| 2008/06/18 19:27, Kumar: |  | Hello Fero, my name is Mohinder Kumar and I live in Bangalore India and I'm gay as well. To be honest this is very big taboo in my country, but you have opened my eyes. You are the best and I have to thank you for what have you just done/written here. I feel coming to Czech and live with you. If you are interested email me to Mohinder.Kumar@yahoo.com
I like cooking Indian food, very spicy by the way, but it makes your butthole very tight! We can play with tities all the day! Love Mohinder!
ps: I've got many various toys to make us both happy!
pss: Stolb is sexy as well, you are more than welcome to join and twist the nipple! |
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| 2008/06/19 07:09, Attaboy: |  | | PML! |
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| 2008/06/20 15:34, Erebos: |  | | Kumar: Oh Kumar my Kumar - I'm willing to pay your flight just to touch you. The finger .. the Finger in my arse is what I need! |
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| 2008/06/20 15:38, Attaboy: | edited 1x  | | Fero you wanker! |
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| 2008/06/20 15:38, Attaboy: |  | | PML! |
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 |
| |
| Rating-Summary |
|---|
| Superb | Amras, Edvard, Fesser, Marillion, Razoor, Thob | | Good | Caesar, Fieldy, Saville | | Average | Deremyr, Eolo, Gamli, Orix, Rik, Roadkill, Telessar, Tont | | Poor | | | Awful | | Rating period for this log has expired! |
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