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good plan is half of the sucess (Morhol)comments   back
  
(20 ratings and 854 hits. Posted 2008/08/17)
After some fighting around tharbad vs some noble, i got kicked and have to retreat up to our bn heaven as we call demon cave.

i have to mention that i'm propably the oldest bn who try pk, (106 years old), at least nice mana,but perma movless
with slow regen.
so my plan is simple, regen full, store shit and go kill this bloody elf. but plans have one regular right, they changes


!. cRW HP:Wounded Mana:Icy Move:Tired>
Large Cave in a Hillside
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north.


![ cRW HP:Wounded Mana:Icy Move:Tired>sc65/148 hits, 12/140 mana, and 41/84 moves.

![ cRW HP:Wounded Mana:Icy Move:Tired>statOB: 37%, DB: 21%, PB: 53%, Armour: 4%. Wimpy: 30. Mood: wimpy.
Needed: 348,736 xp, 0 tp. Gold: 64. Alert: normal.
Affected by:
- novoid
- panic
- breath of briskness
- noquit


![ cRW HP:Hurt Mana:Warm>stYou stop resting, and stand up.

![ cRW HP:Hurt Mana:Warm>ap/cast n 'armour'
You start to concentrate...

re-\|/A blue transparent wall slowly appears around you.

![ cRW HP:Hurt Mana:Icy>
You sit down and rest your tired bones.

![ cRW HP:Hurt Mana:Icy>sc70/148 hits, 11/140 mana, and 79/84 moves.

![ cRW HP:Hurt Mana:Icy>wield pipeYou stop using a dark broadsword.
You hold a wooden pipe.

![ cRW HP:Hurt Mana:Icy>reYou are already resting.

![ cRW HP:Hurt Mana:Icy>smoke pipeAahhh. Good Old Toby's!
You feel focused.

![ cRW HP:Hurt Mana:Cold>mcchange mood wimpy
Ok.

![ cRW HP:Hurt Mana:Cold>1wield dark
You stop using a wooden pipe.
You awkwardly wield a dark broadsword, ready to defend yourself.
You are too weak to use this broadsword effectively.

![ cRW HP:Hurt Mana:Cold>sc70/148 hits, 24/140 mana, and 84/84 moves.

![ cRW HP:Hurt Mana:Cold>eqYou are using:
<wielded>            a dark broadsword (worn)
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a grey hood (used)
<worn on body>       a plain shirt (flawless)
<worn about body>    a forest green cloak (worn)
<worn on hands>      a sturdy pair of rigid leather gloves (neglected)
<worn on legs>       a plain pair of pants (well-maintained)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a red ruby; it has a soft glowing aura
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a ring
<worn on finger>     a ring
<worn across back>   a leather pouch
<worn as belt>       a broad silver belt

![ cRW HP:Fine Mana:Warm>sc106/148 hits, 51/140 mana, and 84/84 moves.

![ cRW HP:Fine Mana:Warm>statOB: 40%, DB: -29%, PB: 55%, Armour: 50%. Wimpy: 30. Mood: wimpy.
Needed: 348,736 xp, 0 tp. Gold: 64. Alert: normal.
Affected by:
- armour
- novoid

![ cRW HP:Fine Mana:Warm>
*a noble Elf* (k) has arrived from the north.
A demon wolf barely hits *a noble Elf* (k)'s body and tickles it.
*a noble Elf* (k) fails to pierce a demon wolf.

ehhh damn elf wont let me regen, ok lets try him here with my pets


![ cRW HP:Fine Mana:Warm>
A demon wolf says 'I will hunt you until you're dead, Elf!' in Morbeth.

![ cRW HP:Fine Mana:Warm>stYou stop resting, and stand up.

![ cRW HP:Fine Mana:Warm>i
*a noble Elf* (k) panics, and attempts to flee.
*a noble Elf* (k) leaves north.

![ cRW HP:Fine Mana:Warm>open rock
Ok.

![ cRW HP:Fine Mana:Warm>mcchange mood wimpy
Ok.

![ cRW HP:Fine Mana:Warm>
*a noble Elf* (k) has arrived from the north.

![ cRW HP:Fine Mana:Warm>
*a noble Elf* (k) swiftly dodges a demon wolf's attempt to hit him.

![ cRW HP:Fine Mana:Warm>m,change spellcasting normal
Ok.
*a noble Elf* (k) tries to pierce a demon wolf, but it parries successfully.

![ cRW HP:Fine Mana:Warm>
*a noble Elf* (k) begins some strange incantations...

![ cRW HP:Fine Mana:Warm>
*a noble Elf* (k) utters the word 'earthquake'
*a noble Elf* (k) makes the earth tremble and shiver.
That really HURT!
You fall, and hit yourself!
A demon wolf says 'I will hunt you until you're dead, Elf!' in Morbeth.
A demon wolf says 'When you are down, I will watch you bleeding to death.' in Morbeth.
Your attempt to slash *a noble Elf* (k) fails.

![ cRW HP:Hurt Mana:Warm *a noble Elf* (k):Fine a demon wolf:Fine>nNo way! You are fighting for your life!
*a noble Elf* (k) begins some strange incantations...
A demon wolf barely hits *a noble Elf* (k)'s right hand and tickles it.
A demon wolf lightly hits *a noble Elf* (k)'s right leg and tickles it.

![ cRW HP:Hurt Mana:Warm *a noble Elf* (k):Fine a demon wolf:Fine>
*a noble Elf* (k) swiftly dodges a pack horse's attempt to hit him.

![ cRW HP:Hurt Mana:Warm *a noble Elf* (k):Fine a demon wolf:Fine>fYou flee head over heels.
PANIC! You couldn't escape!

![ cRW HP:Hurt Mana:Warm *a noble Elf* (k):Fine a demon wolf:Fine>
*a noble Elf* (k) utters the word 'earthquake'
*a noble Elf* (k) makes the earth tremble and shiver.
That really HURT!
You are wracked with overwhelming PAIN!
You fall, and hit yourself!
You hear a pack horse's death cry as he collapses.
A pack horse is dead! R.I.P.
You stop riding a pack horse as he falls.

![ cW HP:Bad Mana:Warm *a noble Elf* (k):Hurt a demon wolf:Hurt>mcchange mood wimpy
Ok.
PANIC! You can't quit the fight!
A demon wolf lightly hits *a noble Elf* (k)'s body and tickles it.

![ cW HP:Bad Mana:Warm *a noble Elf* (k):Hurt a demon wolf:Hurt>
A demon wolf lightly hits *a noble Elf* (k)'s right leg and tickles it.

![ cW HP:Bad Mana:Warm *a noble Elf* (k):Hurt a demon wolf:Hurt>
You flee head over heels.
You flee north.
Deep in the Mist
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>
*a noble Elf* (k) has arrived from the south.

!. cW HP:Bad Mana:Warm>nDeep in the Misty Wetland
A beautiful and docile horse is standing here.
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>n*a noble Elf* (k) has arrived from the south.
Edge of the Wetlands
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>eMisty Wetlands
Exits: north, south, west.

!. cW HP:Bad Mana:Warm>sDeep in the Misty Wetland
A tall plant with a perfectly smooth stem gracefully marks the landscape.
A tall plant with a perfectly smooth stem gracefully marks the landscape.
A swallow flies high above the ground.
Exits: north, east, south, west.
A swallow panics, and attempts to flee.
A swallow leaves east.

!. cW HP:Bad Mana:Warm>wDeep in the Misty Wetland
A beautiful and docile horse is standing here.
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>ride docileYou pick up a horse's reins, and start riding him.

!. cRW HP:Bad Mana:Warm>eDeep in the Misty Wetland
A tall plant with a perfectly smooth stem gracefully marks the landscape.
A tall plant with a perfectly smooth stem gracefully marks the landscape.
A horse is standing here, ridden by you.
Exits: north, east, south, west.

!. cRW HP:Bad Mana:Warm>eMisty Wetlands
A swallow flies high above the ground.
A horse is standing here, ridden by you.
Exits: north, east, south, west.
A swallow panics, and attempts to flee.
A swallow leaves north.

!. cRW HP:Bad Mana:Warm>sc28/148 hits, 58/140 mana, and 71/84 moves.

!. cRW HP:Bad Mana:Warm>statOB: 40%, DB: 21%, PB: 55%, Armour: 50%. Wimpy: 30. Mood: wimpy.
Needed: 348,736 xp, 0 tp. Gold: 64. Alert: normal.
Affected by:
- novoid
- panic
- noquit
- armour

!. cRW HP:Bad Mana:Warm>cs/cast n 'cure serious'
You start to concentrate...

mc-\|/You begin to see scars fade away and a feeling of health comes over you.

!. cRW HP:Wounded Mana:Warm>change mood wimpy
Ok.

!. cRW HP:Wounded Mana:Warm>wwDeep in the Misty Wetland
A tall plant with a perfectly smooth stem gracefully marks the landscape.
A tall plant with a perfectly smooth stem gracefully marks the landscape.
A horse is standing here, ridden by you.
Exits: north, east, south, west.

!. cRW HP:Wounded Mana:Warm>
Deep in the Misty Wetland
*a noble Elf* (k), wielding a black runed dagger, is standing here.
A horse is standing here, ridden by you.
Exits: north, east, south.

!. cRW HP:Wounded Mana:Warm>sDeep in the Mist
A horse is standing here, ridden by you.
Exits: north, east, south.

!. cRW HP:Wounded Mana:Warm>sLarge Cave in a Hillside
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A horse is standing here, ridden by you.
Exits: north, (south).

![ cRW HP:Wounded Mana:Warm>leadYou stop riding a horse.
A horse starts following you.

![ cW HP:Wounded Mana:Warm>mcchange mood wimpy
Ok.

![ cW HP:Wounded Mana:Warm>
*a noble Elf* (k) has arrived from the north.

![ cW HP:Wounded Mana:Warm>
*a noble Elf* (k) leaves north.

![ cW HP:Wounded Mana:Warm>
A demon wolf leaves south.
A demon wolf leaves south.

![ cW HP:Wounded Mana:Warm>s
A demon wolf has arrived from the south.

![ cW HP:Wounded Mana:Warm>
Backcave
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: (north).
A horse has arrived from the north.

!O cW HP:Wounded Mana:Warm>
*a noble Elf* (k) has arrived from the north.

!O cW HP:Wounded Mana:Warm>n
A demon wolf tries to hit *a noble Elf* (k), but he parries successfully.

!O cW HP:Wounded Mana:Warm>
Large Cave in a Hillside
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, (south).
A horse has arrived from the south.

![ cW HP:Wounded Mana:Warm>pclose rock
Ok.

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pThe rock is opened from the other side.
close rock
Ok.

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>p
The rock is opened from the other side.
*a noble Elf* (k) has arrived from the south.

![ cW HP:Wounded Mana:Warm>close rock
Ok.

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>ikill kopen rock
Ok.

![ cW HP:Wounded Mana:Warm>
You try to slash *a noble Elf* (k), but he parries successfully.

![ cW HP:Wounded Mana:Warm *a noble Elf* (k):Hurt>cast 'lightning bolt' k
*a noble Elf* (k) tries to pierce you, but your parry is successful.

![ cW HP:Wounded Mana:Warm *a noble Elf* (k):Hurt>
You start to concentrate...

A demon wolf barely hits *a noble Elf* (k)'s right leg and tickles it.

A demon wolf says 'I will hunt you until you're dead, Elf!' in Morbeth.

*a noble Elf* (k) panics, and attempts to flee.
*a noble Elf* (k) leaves south.
Your victim has disappeared!

![ cW HP:Wounded Mana:Warm>pclose rock
Ok.

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!
The rock is opened from the other side.

![ cW HP:Wounded Mana:Warm>pclose rock
Ok.

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!
The rock is opened from the other side.

![ cW HP:Wounded Mana:Warm>pclose rock
Ok.

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!
The rock is opened from the other side.

![ cW HP:Wounded Mana:Warm>pclose rock
Ok.

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>pThe rock is opened from the other side.
close rock
Ok.

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>
The rock is opened from the other side.

![ cW HP:Wounded Mana:Warm>pclose rock
Ok.

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!

![ cW HP:Wounded Mana:Warm>p
The rock is opened from the other side.
Bunk narrates 'nothin seen?' in Morbeth.

![ cW HP:Wounded Mana:Warm>close rock
Ok.

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!
The rock is opened from the other side.

![ cW HP:Wounded Mana:Warm>pclose rock
Ok.

![ cW HP:Wounded Mana:Warm>pclose rock
It's already closed!
The rock is opened from the other side.

![ cW HP:Wounded Mana:Warm>pclose rock
Ok.

![ cW HP:Wounded Mana:Warm>pThe rock is opened from the other side.
close rock
Ok.

![ cW HP:Wounded Mana:Warm>pThe rock is opened from the other side.
close rock
Ok.

![ cW HP:Wounded Mana:Warm>p
The rock is opened from the other side.

![ cW HP:Wounded Mana:Warm>close rock
Ok.
The rock is opened from the other side.

![ cW HP:Wounded Mana:Warm>pclose rock
Ok.
The rock is opened from the other side.

![ cW HP:Wounded Mana:Warm>pclose rock
Ok.

![ cW HP:Wounded Mana:Warm>pThe rock is opened from the other side.
close rock
Ok.

![ cW HP:Wounded Mana:Warm>sAlas, you cannot go that way...

![ cW HP:Wounded Mana:Warm>p
The rock is opened from the other side.

![ cW HP:Wounded Mana:Warm>pclose rock
Ok.

![ cW HP:Wounded Mana:Warm>The rock is opened from the other side.
close rock
Ok.

![ cW HP:Wounded Mana:Warm>
The rock is opened from the other side.

![ cW HP:Wounded Mana:Warm>psArglebargle, glop-glyf!?!

![ cW HP:Wounded Mana:Warm>p
*a noble Elf* (k) has arrived from the south.

![ cW HP:Wounded Mana:Warm>close rock
Ok.

![ cW HP:Wounded Mana:Warm>A demon wolf barely hits *a noble Elf* (k)'s body and tickles it.

![ cW HP:Wounded Mana:Warm>
A demon wolf says 'I will hunt you until you're dead, Elf!' in Morbeth.

![ cW HP:Wounded Mana:Warm>kill kYou try to slash *a noble Elf* (k), but he parries successfully.

![ cW HP:Wounded Mana:Warm *a noble Elf* (k):Hurt a demon wolf:Healthy>cast 'lightning bolt' k-You start to concentrate...

*a noble Elf* (k) begins some strange incantations...

i|A demon wolf lightly hits *a noble Elf* (k)'s head and tickles it.

*a noble Elf* (k) utters the word 'earthquake'
*a noble Elf* (k) makes the earth tremble and shiver.
Aye! You cannot concentrate any more...
That really HURT!
You fall, and hit yourself!

![ cW HP:Bad Mana:Warm *a noble Elf* (k):Wounded a demon wolf:Fine>
*a noble Elf* (k) begins some strange incantations...
open rock
Ok.
You flee head over heels.
You flee south.
Backcave
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: (north).

!O cW HP:Bad Mana:Warm>
You hear a death cry from the north.
The earth trembles and shivers.

!O cW HP:Bad Mana:Warm>
You feel bolder.
*a noble Elf* (k) has arrived from the north.

!O cW HP:Bad Mana:Warm>
*a noble Elf* (k) leaves north.

!O cW HP:Bad Mana:Warm>nLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
*a noble Elf* (k), wielding a black runed dagger, is standing here.
Exits: north, (south).

![ cW HP:Bad Mana:Warm>
*a noble Elf* (k) leaves north.

![ cW HP:Bad Mana:Warm>cast 'lightning bolt' kNobody here by that name.

![ cW HP:Bad Mana:Warm>,change spellcastin fast
Ok.

![ cW HP:Bad Mana:Warm>ncast 'lightning bolt' kDeep in the Mist
*a noble Elf* (k), wielding a black runed dagger, is standing here.
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>
You are too afraid.

!. cW HP:Bad Mana:Warm>sLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, (south).

![ cW HP:Bad Mana:Warm>bnchange wimpy 0
Wimpy set to: 0

![ cW HP:Bad Mana:Warm>nDeep in the Mist
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>cast 'burning hands' kNobody here by that name.

!. cW HP:Bad Mana:Warm>
Bloodlord narrates 'need a heal fast?' in Morbeth.

!. cW HP:Bad Mana:Warm>nDeep in the Misty Wetland
*a noble Elf* (k), wielding a black runed dagger, is standing here.
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>cast 'burning hands' k
*a noble Elf* (k) sits down and rests.

!. cW HP:Bad Mana:Warm>
*a noble Elf* (k) stops using a black runed dagger.
*a noble Elf* (k) holds a wooden pipe.
You start to concentrate...

*a noble Elf* (k) enjoys some of Old Toby's best.

*a noble Elf* (k) stops using a wooden pipe.
*a noble Elf* (k) awkwardly draws a black runed dagger.

*a noble Elf* (k) stops resting, and clambers on his feet.
Ok.
You burn *a noble Elf* (k).
You try to slash *a noble Elf* (k), but he parries successfully.

!. cW HP:Bad Mana:Warm *a noble Elf* (k):Wounded>
*a noble Elf* (k) lightly pierces your head.
You are wracked with overwhelming PAIN!

!. cW HP:Bad Mana:Warm *a noble Elf* (k):Wounded>cast 'lightning bolt' k/You start to concentrate...

*a noble Elf* (k) panics, but can't stop fighting to flee.

*a noble Elf* (k) panics, and attempts to flee.
*a noble Elf* (k) leaves north.
Your victim has disappeared!

!. cW HP:Bad Mana:Warm>cast 'lightning bolt' kNobody here by that name.

!. cW HP:Bad Mana:Warm>ncast 'lightning bolt' kEdge of the Wetlands
*a noble Elf* (k), wielding a black runed dagger, is standing here.
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>
You start to concentrate...

*a noble Elf* (k) begins some strange incantations...

*a noble Elf* (k) utters the words 'burning hands'
You feel less protected.
*a noble Elf* (k) burns you.
Aye! You cannot concentrate any more...
You are wracked with overwhelming PAIN!
*a noble Elf* (k) pierces your body hard and shatters it.
You are wracked with overwhelming PAIN!

!. cW HP:Awful Mana:Warm *a noble Elf* (k):Wounded>f
You try to slash *a noble Elf* (k), but he parries successfully.

!. cW HP:Awful Mana:Warm *a noble Elf* (k):Wounded>
You flee head over heels.
You flee east.
Misty Wetlands
Exits: north, south, west.

!. cW HP:Awful Mana:Warm>sDeep in the Misty Wetland
A tall plant with a perfectly smooth stem gracefully marks the landscape.
A tall plant with a perfectly smooth stem gracefully marks the landscape.
Exits: north, east, south, west.

!. cW HP:Awful Mana:Warm>wDeep in the Misty Wetland
Exits: north, east, south.
*a noble Elf* (k) has arrived from the north.

!. cW HP:Awful Mana:Warm>
*a noble Elf* (k) tries to pierce you, but your parry is successful.

!. cW HP:Awful Mana:Warm *a noble Elf* (k):Wounded>sNo way! You are fighting for your life!

!. cW HP:Awful Mana:Warm *a noble Elf* (k):Wounded>fPANIC! You can't quit the fight!

!. cW HP:Awful Mana:Warm *a noble Elf* (k):Wounded>s
*a noble Elf* (k) swiftly dodges your attempt to slash him.

!. cW HP:Awful Mana:Warm *a noble Elf* (k):Wounded>Bloodlord narrates 'come lion at brokenrocks FAST' in Morbeth.
No way! You are fighting for your life!

!. cW HP:Awful Mana:Warm *a noble Elf* (k):Wounded>sNo way! You are fighting for your life!

!. cW HP:Awful Mana:Warm *a noble Elf* (k):Wounded>
PANIC! You can't quit the fight!

!. cW HP:Awful Mana:Warm *a noble Elf* (k):Wounded>
You swiftly dodge *a noble Elf* (k)'s attempt to pierce you.

!. cW HP:Awful Mana:Warm *a noble Elf* (k):Wounded>cast 'burning hands' k-You start to concentrate...

You flee head over heels.
You flee south.
Deep in the Mist
Exits: north, east, south.

!. cW HP:Awful Mana:Warm>eDeep in the Misty Wetland
An iron-grey wolf stands here, grizzled from countless hunts.
An iron-grey wolf stands here, grizzled from countless hunts.
Exits: north, east, south, west.

!. cW HP:Awful Mana:Warm>eDunland Wetland
Exits: north, east, south, west.

!. cW HP:Awful Mana:Warm>cs-cast n 'cure serious'
You start to concentrate...
Bloodlord narrates 'magwa diing' in Morbeth.

m,-\You begin to see scars fade away and a feeling of health comes over you.

!. cW HP:Bad Mana:Cold>mcchange spellcasting normal
Ok.

!. cW HP:Bad Mana:Cold>change mood wimpy
Ok.

!. cW HP:Bad Mana:Cold>wDeep in the Misty Wetland
An iron-grey wolf stands here, grizzled from countless hunts.
An iron-grey wolf stands here, grizzled from countless hunts.
Exits: north, east, south, west.

!. cW HP:Bad Mana:Cold>wDeep in the Mist
Exits: north, east, south.

!. cW HP:Bad Mana:Cold>
*a noble Elf* (k) has arrived from the north.

!. cW HP:Bad Mana:Cold>sLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, (south).

![ cW HP:Bad Mana:Cold>sBackcave
Exits: (north).

!O cW HP:Bad Mana:Cold>nLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, (south).

![ cW HP:Bad Mana:Cold>pclose rock
Ok.

![ cW HP:Bad Mana:Warm>sc22/148 hits, 35/140 mana, and 52/84 moves.

![ cW HP:Bad Mana:Warm>statOB: 37%, DB: 21%, PB: 53%, Armour: 4%. Wimpy: 0. Mood: wimpy.
Needed: 348,736 xp, 0 tp. Gold: 64. Alert: normal.
Affected by:
- novoid
- panic
- noquit

![ cW HP:Bad Mana:Warm>ncast 'lightning bolt' kDeep in the Mist
*a noble Elf* (k), wielding a black runed dagger, is standing here.
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>
You start to concentrate...

*a noble Elf* (k) leaves north.
Your victim has disappeared!

!. cW HP:Bad Mana:Warm>sLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north.

![ cW HP:Bad Mana:Warm>sc22/148 hits, 38/140 mana, and 52/84 moves.

![ cW HP:Bad Mana:Warm>mcBloodlord narrates 'any cure light will do' in Morbeth.
change mood wimpy
Ok.

![ cW HP:Bad Mana:Warm>nDeep in the Mist
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>cast 'lightning bolt' kNobody here by that name.

!. cW HP:Bad Mana:Warm>nDeep in the Misty Wetland
*a noble Elf* (k), wielding a black runed dagger, is standing here.
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>cast 'lightning bolt' k-You start to concentrate...

*a noble Elf* (k) leaves south.
Your victim has disappeared!

!. cW HP:Bad Mana:Warm>
*a noble Elf* (k) has arrived from the south.

!. cW HP:Bad Mana:Warm>
*a noble Elf* (k) begins some strange incantations...

!. cW HP:Bad Mana:Warm>sDeep in the Mist
Exits: north, east, south.

!. cW HP:Bad Mana:Warm Move:Tired>sLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north.

![ cW HP:Bad Mana:Warm Move:Tired>
Bloodlord narrates 'bns too late' in Morbeth.

![ cW HP:Bad Mana:Warm Move:Tired>sc22/148 hits, 39/140 mana, and 49/84 moves.

![ cW HP:Bad Mana:Warm Move:Tired>
Zentharim narrates 'wheres it again:P' in Morbeth.

![ cW HP:Bad Mana:Warm Move:Tired>cs|cast n 'cure serious'
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

![ cW HP:Bad Mana:Cold>ncast 'burning hands' kDeep in the Mist
Exits: north, east, south.

!. cW HP:Bad Mana:Cold Move:Tired>Nobody here by that name.

!. cW HP:Bad Mana:Cold Move:Tired>nDeep in the Misty Wetland
Exits: north, east, south.

!. cW HP:Bad Mana:Cold Move:Tired>cast 'burning hands' kNobody here by that name.

!. cW HP:Bad Mana:Cold Move:Tired>
*a noble Elf* (k) has arrived from the north.

!. cW HP:Bad Mana:Cold Move:Tired>nEdge of the Wetlands
Exits: north, east, south.

!. cW HP:Bad Mana:Cold Move:Tired>
*a noble Elf* (k) has arrived from the south.

!. cW HP:Bad Mana:Cold Move:Tired>sDeep in the Misty Wetland
Exits: north, east, south.

!. cW HP:Bad Mana:Cold Move:Tired>cast 'burning hands' kNobody here by that name.

!. cW HP:Bad Mana:Cold Move:Tired>sDeep in the Mist
Exits: north, east, south.

!. cW HP:Bad Mana:Cold Move:Tired>sLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north.

![ cW HP:Bad Mana:Cold Move:Tired>mcchange mood wimpy
Ok.

![ cW HP:Bad Mana:Cold Move:Tired>
Ashmash narrates 'hmmps :(' in Morbeth.

![ cW HP:Bad Mana:Cold Move:Tired>sc32/148 hits, 26/140 mana, and 44/84 moves.

![ cW HP:Bad Mana:Cold Move:Tired>statOB: 37%, DB: 21%, PB: 53%, Armour: 4%. Wimpy: 0. Mood: wimpy.
Needed: 348,736 xp, 0 tp. Gold: 64. Alert: normal.
Affected by:
- novoid
- panic
- noquit

![ cW HP:Bad Mana:Cold Move:Tired>mcchange mood wimpy
Ok.

![ cW HP:Bad Mana:Cold Move:Tired>.change spellcastin quick
Ok.

![ cW HP:Bad Mana:Cold Move:Tired>nDeep in the Mist
*a noble Elf* (k), wielding a black runed dagger, is standing here.
Exits: north, east, south.

!. cW HP:Bad Mana:Cold Move:Tired>sLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north.

![ cW HP:Bad Mana:Cold Move:Tired>
Bloodlord narrates 'he bloodlacked' in Morbeth.

![ cW HP:Bad Mana:Cold Move:Tired>nkill kDeep in the Mist
*a noble Elf* (k), wielding a black runed dagger, is standing here.
Exits: north, east, south.

!. cW HP:Bad Mana:Cold Move:Tired>
*a noble Elf* (k) swiftly dodges your attempt to slash him.

!. cW HP:Bad Mana:Cold Move:Tired *a noble Elf* (k):Wounded>
You feel bolder.

!. cW HP:Bad Mana:Cold Move:Tired *a noble Elf* (k):Wounded>fYou will attempt to flee!

!. cW HP:Bad Mana:Cold Move:Tired *a noble Elf* (k):Wounded>
Ashmash narrates 'sucks ;(' in Morbeth.
You swiftly dodge *a noble Elf* (k)'s attempt to pierce you.
You flee head over heels.
You flee north.
Deep in the Misty Wetland
An iron-grey wolf stands here, grizzled from countless hunts.
An iron-grey wolf stands here, grizzled from countless hunts.
Exits: north, east, south.

!. cW HP:Bad Mana:Cold Move:Tired>sDeep in the Mist
*a noble Elf* (k), wielding a black runed dagger, is standing here.
Exits: north, east, south.
*a noble Elf* (k) begins some strange incantations...

!. cW HP:Bad Mana:Cold Move:Tired>sLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north.

![ cW HP:Bad Mana:Cold Move:Tired>sc33/148 hits, 32/140 mana, and 36/84 moves.

![ cW HP:Bad Mana:Warm Move:Tired>dwsdrink cup
You drink the water.
You do not feel thirsty anymore.

![ cW HP:Bad Mana:Warm Move:Tired>mcchange mood wimpy
Ok.

![ cW HP:Bad Mana:Warm Move:Tired>
Azgol narrates 'well, trolls have tons tps' in Orkish.

![ cW HP:Bad Mana:Warm Move:Tired>,change spellcastin fast
Ok.

![ cW HP:Bad Mana:Warm Move:Tired>nDeep in the Mist
*a noble Elf* (k), wielding a black runed dagger, is standing here.
Exits: north, east, south.

!. cW HP:Bad Mana:Warm Move:Tired>cast 'lightning bolt' k/You start to concentrate...

*a noble Elf* (k) begins some strange incantations...

Ok.
The lightning bolt hits *a noble Elf* (k) with full impact.
*a noble Elf* (k) swiftly dodges your attempt to slash him.

!. cW HP:Bad Mana:Cold Move:Tired *a noble Elf* (k):Wounded>
*a noble Elf* (k) begins some strange incantations...

!. cW HP:Bad Mana:Cold Move:Tired *a noble Elf* (k):Wounded>fYou will attempt to flee!

!. cW HP:Bad Mana:Cold Move:Tired *a noble Elf* (k):Wounded>
PANIC! You can't quit the fight!

!. cW HP:Bad Mana:Cold Move:Tired *a noble Elf* (k):Wounded>
*a noble Elf* (k) utters the words 'burning hands'
*a noble Elf* (k) burns you.
You are wracked with overwhelming PAIN!

!. cW HP:Awful Mana:Cold Move:Tired *a noble Elf* (k):Wounded>mcchange mood wimpy
Ok.
You swiftly dodge *a noble Elf* (k)'s attempt to pierce you.
You flee head over heels.
You flee south.
Large Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north.

![ cW HP:Awful Mana:Cold Move:Tired>sc9/148 hits, 23/140 mana, and 35/84 moves.

![ cW HP:Awful Mana:Cold Move:Tired>cs\cast n 'cure serious'
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

![ cW HP:Bad Mana:Icy Move:Tired>mcchange mood wimpy
Ok.

![ cW HP:Bad Mana:Icy Move:Tired>sc29/148 hits, 9/140 mana, and 36/84 moves.

![ cW HP:Bad Mana:Icy Move:Tired>iopen rock
Ok.

![ cW HP:Bad Mana:Icy Move:Tired>sc29/148 hits, 14/140 mana, and 39/84 moves.

![ cW HP:Bad Mana:Cold Move:Tired>mcchange mood wimpy
Ok.

![ cW HP:Bad Mana:Cold Move:Tired>scou nScouting northwards is too difficult.

![ cW HP:Bad Mana:Cold Move:Tired>reYou sit down and rest your tired bones.

![ cW HP:Bad Mana:Cold Move:Tired>lLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits/emulated: north, east, south.

![ cW HP:Bad Mana:Cold Move:Tired>sc30/148 hits, 21/140 mana, and 43/84 moves.

![ cW HP:Bad Mana:Cold Move:Tired>,change spellcastin fast
Ok.

![ cW HP:Bad Mana:Cold Move:Tired>sc31/148 hits, 25/140 mana, and 45/84 moves.

![ cW HP:Bad Mana:Cold Move:Tired>dwsdrink cup
Your stomach can't contain anymore!

![ cW HP:Bad Mana:Cold>sc32/148 hits, 33/140 mana, and 50/84 moves.

![ cW HP:Bad Mana:Cold>
You feel bolder.

![ cW HP:Bad Mana:Cold>stYou stop resting, and stand up.

![ cW HP:Bad Mana:Cold>cs/cast n 'cure serious'
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

![ cW HP:Wounded Mana:Cold>
You feel stronger, as your Master's strength begins to grow...

![ cW HP:Wounded Mana:Cold>reYou sit down and rest your tired bones.

![ cW HP:Wounded Mana:Cold>sc43/148 hits, 20/140 mana, and 52/84 moves.

some regening inside,

![ cW HP:Wounded Mana:Cold>sc46/148 hits, 34/140 mana, and 63/84 moves.

![ cW HP:Wounded Mana:Cold>statOB: 40%, DB: 21%, PB: 55%, Armour: 4%. Wimpy: 0. Mood: wimpy.
Needed: 348,736 xp, 0 tp. Gold: 64. Alert: normal.
Affected by:
- novoid
- noquit

![ cW HP:Wounded Mana:Warm>ap/cast n 'armour'
You start to concentrate...

*a noble Elf* yells loudly from the north 'fun'

A blue transparent wall slowly appears around you.

![ cW HP:Wounded Mana:Icy>reYou sit down and rest your tired bones.

![ cW HP:Wounded Mana:Icy>yell you are crazyOk.

![ cW HP:Wounded Mana:Icy>
*a noble Elf* yells loudly from the north 'why?'

![ cW HP:Wounded Mana:Icy>
A demon wolf leaves south.
A demon wolf leaves south.

![ cW HP:Wounded Mana:Icy>yell anyway my char need some refestOk.

![ cW HP:Wounded Mana:Icy>stYou stop resting, and stand up.

![ cW HP:Wounded Mana:Icy>sBackcave
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: (north).

!O cW HP:Wounded Mana:Icy>mcchange mood wimpy
Ok.

!O cW HP:Wounded Mana:Icy>
A demon wolf leaves north.
A demon wolf leaves north.

!O cW HP:Wounded Mana:Cold>
A demon wolf leaves north.

!O cW HP:Wounded Mana:Cold>nLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, (south).

![ cW HP:Wounded Mana:Cold>sc47/148 hits, 15/140 mana, and 68/84 moves.

![ cW HP:Wounded Mana:Cold>nDeep in the Mist
*a noble Elf* (k), wielding a black runed dagger, is here, resting on a pony.
A pony is standing here, ridden by *a noble Elf* (k).
Exits: north, east, south.

!. cW HP:Wounded Mana:Cold>sLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, (south).

![ cW HP:Wounded Mana:Cold>sc47/148 hits, 17/140 mana, and 67/84 moves.

![ cW HP:Wounded Mana:Cold>statOB: 40%, DB: 21%, PB: 55%, Armour: 50%. Wimpy: 0. Mood: wimpy.
Needed: 348,736 xp, 0 tp. Gold: 64. Alert: normal.
Affected by:
- novoid
- armour
- noquit

![ cW HP:Wounded Mana:Cold>mcchange mood wimpy
Ok.

![ cW HP:Wounded Mana:Cold>
*a noble Elf* yells loudly from the north 'nods'

![ cW HP:Wounded Mana:Cold>
A demon wolf leaves south.

![ cW HP:Wounded Mana:Cold>yell foy at leastOk.

![ cW HP:Wounded Mana:Cold>
*a noble Elf* (k) has arrived from the north riding a pony.

![ cW HP:Wounded Mana:Cold>
*a noble Elf* leaves north riding a pony.

![ cW HP:Wounded Mana:Cold>pclose rock
Ok.

![ cW HP:Wounded Mana:Cold>sc47/148 hits, 21/140 mana, and 70/84 moves.

![ cW HP:Wounded Mana:Cold>mcchange mood wimpy
Ok.

![ cW HP:Wounded Mana:Cold>lLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits/emulated: north, east, south.

![ cW HP:Wounded Mana:Cold>
*a noble Elf* yells loudly from the north 'yea'

![ cW HP:Wounded Mana:Cold>sc47/148 hits, 26/140 mana, and 74/84 moves.

![ cW HP:Wounded Mana:Cold>
![ cW HP:Wounded Mana:Cold>
*a noble Elf* (k) has arrived from the north riding a pony.
A demon wolf barely hits *a noble Elf* (k)'s right arm and tickles it.

![ cW HP:Wounded Mana:Cold>
A demon wolf says 'I will hunt you until you're dead, Elf!' in Morbeth.

![ cW HP:Wounded Mana:Cold>
*a noble Elf* (k) begins some strange incantations...

![ cW HP:Wounded Mana:Cold>
*a noble Elf* (k) swiftly dodges a demon wolf's attempt to hit him.

![ cW HP:Wounded Mana:Cold>nDeep in the Mist
Exits: north, east, south.

!. cW HP:Wounded Mana:Cold>
*a noble Elf* (k) has arrived from the south riding a pony.

!. cW HP:Wounded Mana:Cold>sLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north.

![ cW HP:Wounded Mana:Cold>iopen rock
Ok.

![ cW HP:Wounded Mana:Cold>sc47/148 hits, 31/140 mana, and 75/84 moves.

![ cW HP:Wounded Mana:Cold>mcchange mood wimpy
Ok.
*a noble Elf* (k) has arrived from the north riding a pony.

![ cW HP:Wounded Mana:Cold>
*a noble Elf* (k) tries to pierce you, but your parry is successful.
*a noble Elf* (k) swiftly dodges a demon wolf's attempt to hit him.

![ cW HP:Wounded Mana:Cold *a noble Elf* (k):Fine>
*a noble Elf* (k) begins some strange incantations...

![ cW HP:Wounded Mana:Cold *a noble Elf* (k):Fine>
Your attempt to slash *a noble Elf* (k) fails.

![ cW HP:Wounded Mana:Cold *a noble Elf* (k):Fine>fYou flee head over heels.
You flee north.
Deep in the Mist
Exits: north, east, south.

!. cW HP:Wounded Mana:Cold>sLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf is here, fighting *a noble Elf* (k).
A demon wolf is here, fighting *a noble Elf* (k).
*a noble Elf* (k), wielding a black runed dagger, is here, riding a pony, fighting a demon wolf.
A pony is standing here, ridden by *a noble Elf* (k).
Exits: north, (south).
A demon wolf hits *a noble Elf* (k)'s head and tickles it.

![ cW HP:Wounded Mana:Cold>sBackcave
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: (north).

!O cW HP:Wounded Mana:Cold>nLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, (south).

![ cW HP:Wounded Mana:Cold>sc47/148 hits, 33/140 mana, and 72/84 moves.

![ cW HP:Wounded Mana:Cold>statOB: 38%, DB: 21%, PB: 54%, Armour: 50%. Wimpy: 0. Mood: wimpy.
Needed: 348,736 xp, 0 tp. Gold: 64. Alert: normal.
Affected by:
- novoid
- panic
- noquit
- armour

![ cW HP:Wounded Mana:Cold>m,change spellcasting normal
Ok.

![ cW HP:Wounded Mana:Cold>sc48/148 hits, 38/140 mana, and 75/84 moves.

![ cW HP:Wounded Mana:Warm>statA demon wolf leaves south.
A demon wolf leaves south.
OB: 38%, DB: 21%, PB: 54%, Armour: 50%. Wimpy: 0. Mood: wimpy.
Needed: 348,736 xp, 0 tp. Gold: 64. Alert: normal.
Affected by:
- novoid
- panic
- noquit
- armour

![ cW HP:Wounded Mana:Warm>
*a noble Elf* (k) has arrived from the north riding a pony.

![ cW HP:Wounded Mana:Warm>
A demon wolf has arrived from the south.

![ cW HP:Wounded Mana:Warm>s
*a noble Elf* leaves north riding a pony.

![ cW HP:Wounded Mana:Warm>
Backcave
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: (north).

!O cW HP:Wounded Mana:Warm>nLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, (south).

![ cW HP:Wounded Mana:Warm>sc48/148 hits, 40/140 mana, and 75/84 moves.

![ cW HP:Wounded Mana:Warm>sBackcave
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: (north).

!O cW HP:Wounded Mana:Warm>cs|cast n 'cure serious'
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

!O cW HP:Hurt Mana:Cold>
A demon wolf has arrived from the north.

!O cW HP:Hurt Mana:Cold>mcchange mood wimpy
Ok.

!O cW HP:Hurt Mana:Cold>sc74/148 hits, 27/140 mana, and 76/84 moves.

!O cW HP:Hurt Mana:Cold>lBackcave
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits/emulated: north, east, south.

!O cW HP:Hurt Mana:Cold>nLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
Exits: north, (south).

![ cW HP:Hurt Mana:Cold>sBackcave
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: (north).

!O cW HP:Hurt Mana:Cold>sc74/148 hits, 29/140 mana, and 75/84 moves.

!O cW HP:Hurt Mana:Cold>
The rock closes quietly.

!O cW HP:Hurt Mana:Cold>oopen exit
Ok.

!O cW HP:Hurt Mana:Cold>
The rock closes quietly.

!O cW HP:Hurt Mana:Cold>sc74/148 hits, 31/140 mana, and 77/84 moves.

!O cW HP:Hurt Mana:Cold>mcchange mood wimpy
Ok.

!O cW HP:Hurt Mana:Cold>sc74/148 hits, 31/140 mana, and 77/84 moves.

!O cW HP:Hurt Mana:Warm>sc75/148 hits, 37/140 mana, and 81/84 moves.

ok, lets regen and start again,
my plan is simple, this time must work, i sleep full store block and quakes and let him charge

!O cW HP:Hurt Mana:Warm>bd/cast 'block door' exit
You start to concentrate...

The exit north seems to blur for a while.

!O cW HP:Hurt Mana:Icy>
*a noble Elf* yells loudly from the north 'doh'

!O cW HP:Hurt Mana:Icy>yell really sucky regenOk.

*a noble Elf* yells loudly from the north 'I want in'

!O cW HP:Hurt Mana:Cold>yell wait and u will be welcome evenOk.

!O cW HP:Hurt Mana:Cold>sc76/148 hits, 20/140 mana, and 83/84 moves.

!O cW HP:Hurt Mana:Cold>slYou go to sleep.

some regen and store on block,

oO cW HP:Hurt Mana:Cold>statOB: 40%, DB: -54%, PB: 55%, Armour: 50%. Wimpy: 0. Mood: wimpy.
Needed: 348,736 xp, 0 tp. Gold: 64. Alert: normal.
Affected by:
- stored spell block door
- novoid
- noquit
- armour

oO cW HP:Hurt Mana:Cold>sc82/148 hits, 28/140 mana, and 84/84 moves.

well as i said, my plans are ruined over and over


oO cW HP:Hurt Mana:Cold>
That really HURT!
You fall, and hit yourself!
A demon wolf lightly hits *a noble Elf* (k)'s body and tickles it.

!O cW HP:Wounded Mana:Warm *a noble Elf* (k):Hurt a demon wolf:Fine>
*a noble Elf* (k) swiftly dodges your attempt to slash him.

!O cW HP:Wounded Mana:Warm *a noble Elf* (k):Hurt a demon wolf:Fine>
A demon wolf lightly hits *a noble Elf* (k)'s left foot and tickles it.
A demon wolf lightly hits *a noble Elf* (k)'s right hand and tickles it.

!O cW HP:Wounded Mana:Warm *a noble Elf* (k):Hurt a demon wolf:Fine>oopen exit
Ok.

!O cW HP:Wounded Mana:Warm *a noble Elf* (k):Hurt a demon wolf:Fine>
*a noble Elf* (k) swiftly dodges a demon wolf's attempt to hit him.

!O cW HP:Wounded Mana:Warm *a noble Elf* (k):Hurt a demon wolf:Fine>fmcArglebargle, glop-glyf!?!
*a noble Elf* (k) tries to pierce a demon wolf, but it parries successfully.

!O cW HP:Wounded Mana:Warm *a noble Elf* (k):Hurt a demon wolf:Fine>fYou flee head over heels.
You flee north.
Large Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A domesticated pony, beast of burden to many, stands here.
*a sturdy Dwarf*, wielding a mighty dwarven axe, is here, riding a mountain mule.
A mountain mule is standing here, ridden by *a sturdy Dwarf*.
Exits: north, (south).

![ cW HP:Wounded Mana:Warm>
*a sturdy Dwarf* cleaves your body hard and shatters it.

![ cW HP:Bad Mana:Warm *a sturdy Dwarf*:Healthy>nNo way! You are fighting for your life!
*a noble Elf* (k) has arrived from the south.

![ cW HP:Bad Mana:Warm *a sturdy Dwarf*:Healthy>
You try to slash *a sturdy Dwarf*, but he parries successfully.

![ cW HP:Bad Mana:Warm *a sturdy Dwarf*:Healthy>fYou flee head over heels.
You flee north.
Deep in the Mist
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>nDeep in the Misty Wetland
An iron-grey wolf stands here, grizzled from countless hunts.
An iron-grey wolf stands here, grizzled from countless hunts.
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>nEdge of the Wetlands
Exits: north, east, south.

*. cW HP:Bad Mana:Warm>eMisty Wetlands
Exits: north, south, west.

*. cW HP:Bad Mana:Warm>
*a sturdy Dwarf* has arrived from the west riding a mountain mule.

*. cW HP:Bad Mana:Warm>yell eh*a sturdy Dwarf* quickly approaches, trying to cleave you.
Ok.

*. cW HP:Bad Mana:Warm *a sturdy Dwarf*:Healthy>s
*a sturdy Dwarf* swiftly dodges your attempt to slash him.

*. cW HP:Bad Mana:Warm *a sturdy Dwarf*:Healthy>No way! You are fighting for your life!

*. cW HP:Bad Mana:Warm *a sturdy Dwarf*:Healthy>fYou flee head over heels.
You flee south.
Deep in the Misty Wetland
A tall plant with a perfectly smooth stem gracefully marks the landscape.
A tall plant with a perfectly smooth stem gracefully marks the landscape.
Exits: north, east, south, west.

!. cW HP:Bad Mana:Warm>mcchange mood wimpy
Ok.

!. cW HP:Bad Mana:Warm>w
*a sturdy Dwarf* has arrived from the north riding a mountain mule.

!. cW HP:Bad Mana:Warm>wDeep in the Misty Wetland
An iron-grey wolf stands here, grizzled from countless hunts.
An iron-grey wolf stands here, grizzled from countless hunts.
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>Alas, you cannot go that way...
*a noble Elf* (k) has arrived from the south.

!. cW HP:Bad Mana:Warm>sDeep in the Mist
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>ss*a noble Elf* (k) has arrived from the north.
Large Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A domesticated pony, beast of burden to many, stands here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, (south).

![ cW HP:Bad Mana:Warm>
Backcave
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: (north).

!O cW HP:Bad Mana:Warm>ooclose exit
Ok.

!O cW HP:Bad Mana:Warm>sc30/148 hits, 46/140 mana, and 63/84 moves.

!O cW HP:Bad Mana:Warm>mcchange mood wimpy
Ok.

!O cW HP:Bad Mana:Warm>statOB: 38%, DB: 21%, PB: 53%, Armour: 50%. Wimpy: 0. Mood: wimpy.
Needed: 348,736 xp, 0 tp. Gold: 64. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- stored spell block door
- armour

!O cW HP:Bad Mana:Warm>
The rock is opened from the other side.

!O cW HP:Bad Mana:Warm>oopen exit
It's already open!

!O cW HP:Bad Mana:Warm>nLarge Cave in a Hillside
The corpse of a horse is lying here.
The corpse of a pack horse is lying here.
A domesticated pony, beast of burden to many, stands here.
A demon wolf is here, fighting *a noble Elf* (k).
A demon wolf is here, fighting *a noble Elf* (k).
*a noble Elf* (k), wielding a black runed dagger, is here, fighting a demon wolf.
Exits: north, (south).
*a noble Elf* (k) panics, and attempts to flee.
*a noble Elf* (k) leaves north.

![ cW HP:Bad Mana:Warm>nDeep in the Mist
*a noble Elf* (k), wielding a black runed dagger, is standing here.
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>n*a noble Elf* (k) leaves north.
Deep in the Misty Wetland
*a noble Elf* (k), wielding a black runed dagger, is standing here.
Exits: north, east, south.

!. cW HP:Bad Mana:Warm>nnEdge of the Wetlands
*a sturdy Dwarf*, wielding a mighty dwarven axe, is here, riding a mountain mule, fighting a grizzled werewolf.
A mountain mule is standing here, ridden by *a sturdy Dwarf*.
An iron-grey wolf stands here, grizzled from countless hunts.
A grizzled werewolf is here, fighting *a sturdy Dwarf*.
Exits: north, east, south.
A grizzled werewolf says 'I will hunt you until you're dead, Dwarf!' in Morbeth.

*. cW HP:Bad Mana:Warm>
Riverbank of the Sirannon
A clean fragrance drifts up from a thick clump of leaves.
A holly bush with dark green leaves is growing here.
Exits: north, east, south, west.

*. cW HP:Bad Mana:Warm>nYou carefully try to walk on the frozen water.
River Sirannon
Exits: north, east, south, west.
Thick ice covers the water.

*~ cW HP:Bad Mana:Warm>nYou carefully try to walk on the frozen water.
Hollin Road
Exits: north, =east=, south, =west=.
The ground is very frosty.

*+ cW HP:Bad Mana:Warm>nWetland beside the Track
A swallow flies high above the ground.
Exits: north, east, south, west.
A swallow panics, and attempts to flee.
A swallow leaves east.

*. cW HP:Bad Mana:Warm>eA Grove in Hollin Fields
A fallow deer is grazing peacefully here.
A swallow flies high above the ground.
Exits: north, east, west.
A swallow panics, and attempts to flee.
A swallow leaves east.

well change of plans, i run till noquit and i rent for a while,


*.~ cRW HP:Hurt Mana:Hot>sc85/148 hits, 67/140 mana, and 84/84 moves.

*.~ cRW HP:Hurt Mana:Hot>statOB: 40%, DB: -19%, PB: 55%, Armour: 50%. Wimpy: 69. Mood: wimpy.
Needed: 348,736 xp, 0 tp. Gold: 64. Alert: normal.
Affected by:
- shroud
- breath of briskness
- novoid
- stored spell block door
- armour

*.~ cRW HP:Hurt Mana:Hot>stYou stop resting, and stand up.

*.~ cRW HP:Hurt Mana:Hot>ssSloping, Grassy Plains
A pack horse is standing here, ridden by you.
Exits: north, east, south, west.
The clouds begin to disappear.

*. cRW HP:Hurt Mana:Hot>
Widely Sloping Plains
A pack horse is standing here, ridden by you.
Exits: north, east, south, west.

*. cRW HP:Hurt Mana:Hot>sGrassy Ridge
Some small rocks have been piled into a mound here.
A pack horse is standing here, ridden by you.
Exits: north, east, south, west.

*. cRW HP:Hurt Mana:Hot>kldism
You stop riding a pack horse.

*. cW HP:Hurt Mana:Hot>sc86/148 hits, 73/140 mana, and 84/84 moves.

to for better and easier start after relog i decided to use mana before i rent,

*. cW HP:Hurt Mana:Hot>po\cast n 'store' earthquake
You start to concentrate...

po\|/-\|/-\|/You stored it.

*. cW HP:Hurt Mana:Warm>\cast n 'store' earthquake
You start to concentrate...

You stored it.

*. cW HP:Hurt Mana:Cold>camp rentYou start making your camp here.

*. cW HP:Hurt Mana:Cold>
*a noble Elf* (k) has arrived from the north riding a pony.

*. cW HP:Hurt Mana:Cold>
You stop gathering the wood.
You swiftly dodge *a noble Elf* (k)'s attempt to pierce you.

yay yay again my plan is goint to trash, damn, but well elf is wounded , i should try

*. cW HP:Hurt Mana:Cold *a noble Elf* (k):Wounded>
*a noble Elf* (k) begins some strange incantations...
You feel yourself exposed.
Your attempt to slash *a noble Elf* (k) fails.

*. cW HP:Hurt Mana:Cold *a noble Elf* (k):Wounded>fYou flee head over heels.
You flee west.
Grassy Hill Overlooking the River
Exits: north, east, south, west.

*. cW HP:Hurt Mana:Cold>
*a noble Elf* (k) has arrived from the east riding a pony.

*. cW HP:Hurt Mana:Cold>eGrassy Ridge
Some small rocks have been piled into a mound here.
A sturdy pack horse is standing here.
Exits: north, east, south, west.

*. cW HP:Hurt Mana:Cold>rideYou pick up a pack horse's reins, and start riding him.

*. cRW HP:Hurt Mana:Cold>nWidely Sloping Plains
A boar cub is playing here, and exploring the wide world.
A large elk is standing here, chewing grass and leaves.
A large elk gazes coldly at you, chewing on a small branch.
A pack horse is standing here, ridden by you.
Exits: north, east, south, west.

*. cRW HP:Hurt Mana:Cold>eWidely Sloping Plains
A pack horse is standing here, ridden by you.
Exits: north, east, south, west.

*. cRW HP:Hurt Mana:Cold>mcscchange mood wimpy
Ok.

*. cRW HP:Hurt Mana:Cold>86/148 hits, 28/140 mana, and 80/84 moves.

elfie looked kill horny, so should follow me inside some 1 room quake trap.
i managed to regen a bit more.

*f cRW HP:Hurt Mana:Warm>sc90/148 hits, 59/140 mana, and 58/84 moves.

*f cRW HP:Hurt Mana:Warm>statOB: 40%, DB: 21%, PB: 55%, Armour: 50%. Wimpy: 69. Mood: wimpy.
Needed: 348,736 xp, 0 tp. Gold: 64. Alert: normal.
Affected by:
- novoid
- noquit
- stored spell earthquake
- stored spell earthquake
- stored spell block door
- armour

*f cRW HP:Hurt Mana:Warm>
*a noble Elf* (k) has arrived from the north riding a pony.

*f cRW HP:Hurt Mana:Warm>
You swiftly dodge *a noble Elf* (k)'s attempt to pierce you.

*f cRW HP:Hurt Mana:Warm *a noble Elf* (k):Wounded>fYou flee head over heels.
You flee north.
A Shallow Ford
Clusters of slender stems and tall leaves thrive in the mud and shallows.
A pack horse is standing here, ridden by you.
Exits: north, east, south.
Thick ice covers the water.

*% cRW HP:Hurt Mana:Warm>mcchange mood wimpy
Ok.

cool he is still wounded and still horny, lets play.

*% cRW HP:Hurt Mana:Warm>nWell Worn Path
A sharp-eyed hawk is here stalking some prey.
A pack horse is standing here, ridden by you.
Exits: north, east, south.
The ground is very frosty.

*. cRW HP:Hurt Mana:Warm>eSmall Stone Bridge over the Brook
A rabbit is here eyeing your presence warily.
A finch flies low above the ground.
A pack horse is standing here, ridden by you.
Exits: north, east, south, west.
A finch panics, and attempts to flee.
A finch leaves east.

*. cRW HP:Hurt Mana:Warm>eRiverside Path
A finch flies low above the ground.
A pack horse is standing here, ridden by you.
Exits: north, east, south, west.
A finch panics, and attempts to flee.
A finch leaves west.

*. cRW HP:Hurt Mana:Warm>sc90/148 hits, 62/140 mana, and 55/84 moves.

*. cRW HP:Hurt Mana:Warm>statOB: 38%, DB: 21%, PB: 54%, Armour: 50%. Wimpy: 69. Mood: wimpy.
Needed: 348,736 xp, 0 tp. Gold: 64. Alert: normal.
Affected by:
- nosneak
- panic
- novoid
- noquit
- stored spell earthquake
- stored spell earthquake
- stored spell block door
- armour

*. cRW HP:Hurt Mana:Warm>po/cast n 'store' earthquake
You start to concentrate...

A finch has arrived from the west.

A finch leaves east.

*a noble Elf* (k) has arrived from the west riding a pony.

*a noble Elf* (k) tries to pierce you, but your parry is successful.

*. cRW HP:Hurt Mana:Hot *a noble Elf* (k):Wounded>f
*a noble Elf* (k) begins some strange incantations...
Your attempt to slash *a noble Elf* (k) fails.

*. cRW HP:Hurt Mana:Hot *a noble Elf* (k):Wounded>
You flee head over heels.
You flee east.
Worn Path by the River
A finch flies low above the ground.
A pack horse is standing here, ridden by you.
Exits: north, east, south, west.

*. cRW HP:Hurt Mana:Hot>
A finch panics, and attempts to flee.
A finch leaves north.

*. cRW HP:Hurt Mana:Hot>wwRiverside Path
*a noble Elf* (k), wielding a black runed dagger, is here, riding a pony.
A pony is standing here, ridden by *a noble Elf* (k).
A pack horse is standing here, ridden by you.
Exits: north, east, south, west.

*. cRW HP:Hurt Mana:Hot>
*a noble Elf* leaves east riding a pony.

wSmall Stone Bridge over the Brook
A pack horse is standing here, ridden by you.
Exits: north, east, south, west.

*. cRW HP:Hurt Mana:Hot>
Well Worn Path
A sharp-eyed hawk is here stalking some prey.
A pack horse is standing here, ridden by you.
Exits: north, east, south.

*. cRW HP:Hurt Mana:Hot>sA Shallow Ford
Clusters of slender stems and tall leaves thrive in the mud and shallows.
A pack horse is standing here, ridden by you.
Exits: north, east, south.
Thick ice covers the water.

*% cRW HP:Hurt Mana:Hot>ssAn Overgrown Trail
A pack horse is standing here, ridden by you.
Exits: north, east, south.
The ground is very frosty.

*f cRW HP:Hurt Mana:Hot>
Turn in the Trail
A pack horse is standing here, ridden by you.
Exits: north, east, south.

*f cRW HP:Hurt Mana:Hot>eTrail by an Old Cabin
A pack horse is standing here, ridden by you.
Exits: (east), south, west.

*f cRW HP:Hurt Mana:Hot Move:Tired>leadYou stop riding a pack horse.
A pack horse starts following you.

*f cW HP:Hurt Mana:Hot Move:Tired>eInside an Old Cabin
A wooden chest stands in the corner.
A heavy desk, made of solid oak, stands here.
A large cockroach is crawling up the wall.
A large cockroach is crawling up the wall.
Exits: (west).
A pack horse has arrived from the west.

*[ cW HP:Hurt Mana:Hot Move:Tired>ooclose exit
Ok.

*[ cW HP:Hurt Mana:Hot Move:Tired>mcscchange mood wimpy
Ok.

*[ cW HP:Hurt Mana:Hot Move:Tired>90/148 hits, 65/140 mana, and 48/84 moves.

*[ cW HP:Hurt Mana:Hot>
The door is opened from the other side.

*[ cW HP:Hurt Mana:Hot>,change spellcastin fast
Ok.

ok, here we go time to execute my plan for Sauron of course

*[ cW HP:Hurt Mana:Hot>
*a noble Elf* (k) has arrived from the west.
A pony has arrived from the west.
Bunk narrates 'pukes in warrens' in Morbeth.
A large cockroach starts crawling on the floor...

*[ cW HP:Hurt Mana:Hot>
*a noble Elf* (k) begins some strange incantations...

*[ cW HP:Hurt Mana:Hot>ooclose exit
Ok.

*[ cW HP:Hurt Mana:Hot>q
*a noble Elf* (k) utters the words 'burning hands'
*a noble Elf* (k) burns you.
*a noble Elf* (k) tries to pierce you, but your parry is successful.

*[ cW HP:Hurt Mana:Hot *a noble Elf* (k):Wounded>\cast n 'earthquake'
You quickly recall your stored spell...

*a noble Elf* (k) begins some strange incantations...

q\*a noble Elf* (k) utters the words 'burning hands'
*a noble Elf* (k) burns you.

*a noble Elf* (k) begins some strange incantations...

The earth trembles beneath your feet!
Some debris falls on you from above.
You receive your share of experience.
Yes! You're beginning to get the idea.
A cockroach is dead! R.I.P.
A pack horse stops following you.
You receive your share of experience.
Yes! You're beginning to get the idea.
A cockroach is dead! R.I.P.

*[ cW HP:Wounded Mana:Warm *a noble Elf* (k):Wounded>-cast n 'earthquake'
You quickly recall your stored spell...

*a noble Elf* (k) begins some strange incantations...
A pony panics, and attempts to flee.

A pack horse barely hits your left arm and tickles it.

oo/A pony tries to hit you, but your parry is successful.

cast 'lightning bolt' k\A pony panics, and attempts to flee.

The earth trembles beneath your feet!
You receive your share of experience.
This is really a genocide...
You hear a pack horse's death cry as he collapses.
A pack horse is dead! R.I.P.
You receive your share of experience.
It's really not interesting anymore! 
You hear a pony's death cry as he collapses.
A pony is dead! R.I.P.
You flee head over heels.
PANIC! You couldn't escape!

*[ cW HP:Wounded Mana:Warm *a noble Elf* (k):Bad>close exit
It's already closed!
*a noble Elf* (k) opens the door.
You try to slash *a noble Elf* (k), but he parries successfully.

*[ cW HP:Wounded Mana:Warm *a noble Elf* (k):Bad>
You start to concentrate...

*a noble Elf* (k) panics, but can't stop fighting to flee.

You flee head over heels.
PANIC! You couldn't escape!

oo\*a noble Elf* (k) panics, but can't stop fighting to flee.

You flee head over heels.
PANIC! You couldn't escape!

oo-Ok.
The lightning bolt hits *a noble Elf* (k) with full impact.
*a noble Elf* (k) panics, and attempts to flee.

*[ cW HP:Wounded Mana:Cold *a noble Elf* (k):Bad>close exit
Ok.
You flee head over heels.
PANIC! You couldn't escape!
*a noble Elf* (k) tries to pierce you, but your parry is successful.

*[ cW HP:Wounded Mana:Cold *a noble Elf* (k):Bad>cast 'burning hands' kclose exit
It's already closed!

*[ cW HP:Wounded Mana:Cold *a noble Elf* (k):Bad>
You start to concentrate...
*a noble Elf* (k) panics, and attempts to flee.

You flee head over heels.
PANIC! You couldn't escape!

oo/-*a noble Elf* (k) panics, but can't stop fighting to flee.

*a noble Elf* (k) begins some strange incantations...
You flee head over heels.
PANIC! You couldn't escape!

cast 'burning hands' k|Ok.
You burn *a noble Elf* (k).

*[ cW HP:Wounded Mana:Cold *a noble Elf* (k):Awful>
*a noble Elf* (k) begins some strange incantations...
close exit
It's already closed!
*a noble Elf* (k) panics, and attempts to flee.

*[ cW HP:Wounded Mana:Cold *a noble Elf* (k):Awful>oo\You start to concentrate...
You flee head over heels.
PANIC! You couldn't escape!

*a noble Elf* (k) panics, and attempts to flee.

oo*a noble Elf* (k) utters the words 'burning hands'
*a noble Elf* (k) burns you.
Aye! You cannot concentrate any more...
You flee head over heels.
PANIC! You couldn't escape!

*[ cW HP:Wounded Mana:Cold *a noble Elf* (k):Awful>
*a noble Elf* (k) begins some strange incantations...
close exit
It's already closed!

*[ cW HP:Wounded Mana:Cold *a noble Elf* (k):Awful>close exit
It's already closed!

*[ cW HP:Wounded Mana:Cold *a noble Elf* (k):Awful>ooclose exit
It's already closed!
You flee head over heels.
PANIC! You couldn't escape!
Your attempt to slash *a noble Elf* (k) fails.
*a noble Elf* (k) panics, and attempts to flee.

*[ cW HP:Wounded Mana:Cold *a noble Elf* (k):Awful>cast 'burning hands' k\You start to concentrate...

o/*a noble Elf* (k) utters the words 'burning hands'
You feel less protected.
*a noble Elf* (k) burns you.
Aye! You cannot concentrate any more...
*a noble Elf* (k) strongly pierces your left leg and shatters it.
You are wracked with overwhelming PAIN!

*[ cW HP:Bad Mana:Cold *a noble Elf* (k):Awful>
*a noble Elf* (k) begins some strange incantations...
open exit
Ok.
You flee head over heels.
You flee west.
Trail by an Old Cabin
Exits: (east), south, west.

*f cW HP:Bad Mana:Cold Move:Tired>ooCrushboner narrates 'nexus now' in Morbeth.
close exit
Ok.

*f cW HP:Bad Mana:Cold Move:Tired>eThe door seems to be closed.

*f cW HP:Bad Mana:Cold Move:Tired>cast 'lightning bolt' kNobody here by that name.

wtf. wrong key and all ruined. as people says only humans can ruin plans nothin else, but hej its awful time to finish anyway, 

*f cW HP:Bad Mana:Cold Move:Tired>bnchange wimpy 0
Wimpy set to: 0

*f cW HP:Bad Mana:Cold Move:Tired>oeopen exit
Ok.
*a noble Elf* (k) has arrived from the east.

*f cW HP:Bad Mana:Cold Move:Tired>
Inside an Old Cabin
The corpse of a pony is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The corpse of a cockroach is lying here.
A wooden chest stands in the corner.
A heavy desk, made of solid oak, stands here.
Exits: (west).

*[ cW HP:Bad Mana:Cold Move:Tired>ooclose exit
Ok.

*[ cW HP:Bad Mana:Cold Move:Tired>wThe door seems to be closed.

*[ cW HP:Bad Mana:Cold Move:Tired>owopen exit
Ok.

nooo, he run away spamm spamm kill kill


*[ cW HP:Bad Mana:Cold Move:Tired>kill kTrail by an Old Cabin
Exits: (east), south, west.

*f cW HP:Bad Mana:Cold Move:Tired>cast 'burning hands' kThey aren't here.
Crushboner narrates 'elf sneaker' in Morbeth.

*f cW HP:Bad Mana:Cold Move:Tired>Nobody here by that name.

*f cW HP:Bad Mana:Cold Move:Tired>wTurn in the Trail
Exits: north, east, south.

*f cW HP:Bad Mana:Cold Move:Tired>qcast n 'earthquake'
Alas, not enough mana flows through you...

*f cW HP:Bad Mana:Cold Move:Tired>nAn Overgrown Trail
Exits: north, east, south.

*f cW HP:Bad Mana:Cold Move:Tired>nA Shallow Ford
Clusters of slender stems and tall leaves thrive in the mud and shallows.
Exits: north, east, south.
Thick ice covers the water.

*% cW HP:Bad Mana:Cold Move:Tired>nWell Worn Path
A sharp-eyed hawk is here stalking some prey.
Exits: north, east, south.
The ground is very frosty.

*. cW HP:Bad Mana:Cold Move:Tired>nSloping Grassland
Exits: north, east, south.

*. cW HP:Bad Mana:Cold Move:Tired>eYou carefully try to walk on the frozen water.
Slipping on the loose earth, you slide down the bank.
Brook by the Ridge
Exits: east, south, up.
Thick ice covers the water.

*~ cW HP:Bad Mana:Cold Move:Tired>
*a noble Elf* (k) has arrived from the south.

*~ cW HP:Bad Mana:Cold Move:Tired>kill kYou try to slash *a noble Elf* (k), but he parries successfully.
You swiftly dodge *a noble Elf* (k)'s attempt to pierce you.

god bless you,

*~ cW HP:Bad Mana:Cold Move:Tired *a noble Elf* (k):Awful>cast 'burning hands' k|You start to concentrate...

*a noble Elf* (k) panics, and attempts to flee.
*a noble Elf* (k) leaves up.
Your victim has disappeared!

*~ cW HP:Bad Mana:Cold Move:Tired>
*a noble Elf* (k) has suddenly arrived.

*~ cW HP:Bad Mana:Cold Move:Tired>u*a noble Elf* (k) leaves east.
You carefully try to walk on the frozen water.
Sloping Grassland
Exits: north, east, south.
The ground is very frosty.

*. cW HP:Bad Mana:Cold Move:Tired>eYou carefully try to walk on the frozen water.
Slipping on the loose earth, you slide down the bank.
Brook by the Ridge
A swallow flies high above the ground.
Exits: east, south, up.
Thick ice covers the water.
A swallow panics, and attempts to flee.
A swallow leaves south.

*~ cW HP:Bad Mana:Cold Move:Tired>eYou carefully try to walk on the frozen water.
Brook through the Grasslands
A brook trout is here, swimming in the current.
A green frog is here, hopping around.
A rabbit is here eyeing your presence warily.
A brook trout is here, swimming in the current.
Exits: north, east, south, west.

*~ cW HP:Bad Mana:Cold Move:Slow>eYou carefully try to walk on the frozen water.
Vast Grasslands
Exits: north, east, south, west.
The ground is very frosty.

*. cW HP:Bad Mana:Cold Move:Slow>
Bunk narrates 'tatanka and gimmli' in Morbeth.

*. cW HP:Bad Mana:Cold Move:Slow>nVast Grasslands
*a noble Elf* (k), wielding a black runed dagger, is standing here.
Exits: north, east, south, west.

*. cW HP:Bad Mana:Cold Move:Slow>e
*a noble Elf* (k) leaves east.

*. cW HP:Bad Mana:Cold Move:Slow>
Base of a Valley
A sharp-eyed hawk is here stalking some prey.
*a noble Elf* (k), wielding a black runed dagger, is standing here.
Exits: north, east, west, up.

*. cW HP:Bad Mana:Cold Move:Slow>
*a noble Elf* (k) leaves east.

*. cW HP:Bad Mana:Cold Move:Slow>kill kThey aren't here.

*. cW HP:Bad Mana:Cold Move:Slow>eBottom of a Fissure
Exits: east, west.

*. cW HP:Bad Mana:Cold Move:Slow>kill kThey aren't here.

*. cW HP:Bad Mana:Cold Move:Slow>ekill kDark Depths of the Fissure
Exits: east, west.

!. cW HP:Bad Mana:Cold Move:Slow>They aren't here.

!. cW HP:Bad Mana:Cold Move:Slow>eCrevice in the Plains
Exits: east, west.

*. cW HP:Bad Mana:Cold Move:Slow>kill kThey aren't here.

*. cW HP:Bad Mana:Cold Move:Weak>eThe Depression
A mottled snake is here, fighting *a noble Elf* (k).
*a noble Elf* (k), wielding a black runed dagger, is here, fighting a mottled snake.
Exits: north, west.

*. cW HP:Bad Mana:Cold Move:Weak>kill kcast 'burning hands' kYou lightly slash *a noble Elf* (k)'s right hand and shatter it.

*. cW HP:Bad Mana:Cold Move:Weak *a noble Elf* (k):Awful a mottled snake:Healthy>
You start to concentrate...

*a noble Elf* (k) panics, and attempts to flee.

Ok.
You burn *a noble Elf* (k).
*a noble Elf* (k) is incapacitated and will slowly die, if not aided.

*. cW HP:Bad Mana:Icy Move:Weak *a noble Elf* (k):Dying a mottled snake:Healthy>
A mottled snake hits *a noble Elf* (k)'s left foot extremely hard and shatters it.
*a noble Elf* (k) is mortally wounded and will die soon if not aided.

haha my plan complete another soul up to mandons and of course victory is mine and my exp,

*. cW HP:Bad Mana:Icy Move:Weak *a noble Elf* (k):Dying a mottled snake:Healthy>
*a noble Elf* (k) is mortally wounded and will die soon if not aided.
A mottled snake bites *a noble Elf* (k)!
You gained great renown in this battle!
You hear *Silimaure the Noldorin Elf* (k)'s death cry as he collapses.
*Silimaure the Noldorin Elf* (k) has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Silimaure the Noldorin Elf* (k).


fu**** of course exp missed but at least plan worked in the half
now dont die and loot shadow, requip we must

*. cW HP:Bad Mana:Icy Move:Weak>e
A mottled snake quickly approaches, trying to hit you.

*. cW HP:Bad Mana:Icy Move:Weak a mottled snake:Healthy>No way! You are fighting for your life!

*. cW HP:Bad Mana:Icy Move:Weak a mottled snake:Healthy>fPANIC! You can't quit the fight!
A mottled snake swiftly dodges your attempt to slash it.

*. cW HP:Bad Mana:Icy Move:Weak a mottled snake:Healthy>
You swiftly dodge a mottled snake's attempt to hit you.

*. cW HP:Bad Mana:Icy Move:Weak a mottled snake:Healthy>mcchange mood wimpy
Ok.

*. cW HP:Bad Mana:Icy Move:Weak a mottled snake:Healthy>
You flee head over heels.
You flee west.
Crevice in the Plains
Exits: east, west.

*. cW HP:Bad Mana:Icy Move:Weak>nar siilimaure ripOk.

*. cW HP:Bad Mana:Icy Move:Weak>
Ashmash narrates 'oi clap!' in Morbeth.

*. cW HP:Bad Mana:Icy Move:Weak>sc26/148 hits, 12/140 mana, and 8/84 moves.

managed to regen a bit and fb shadow dead, of course with close possibility to mobie after all

Ok.
Your fireball completely envelops a shadow in flames.
A shadow is mortally wounded and will die soon if not aided.
You slash a shadow's body extremely hard and shatter it.
You receive your share of experience.
One more death... It seems to be a litany... 
You hear a shadow's death cry as it collapses.
A shadow disappears into nothing.

!. cW HP:Bad Mana:Cold Move:Fainting>get all corpseYou get a wooden pipe from the corpse of *an Elf*.
You get a soft pair of padded boots from the corpse of *an Elf*.
You get a ticket for a trained horse from the corpse of *an Elf*.
You get a water skin from the corpse of *an Elf*.
You get an icy ring from the corpse of *an Elf*.
You get a copper ring from the corpse of *an Elf*.
You get a silver-leaf brooch from the corpse of *an Elf*.
You get a shining chain mail shirt from the corpse of *an Elf*.
You get a mithril circlet from the corpse of *an Elf*.
You get a shining pair of chain mail leggings from the corpse of *an Elf*.
You get a pair of smooth, black boots from the corpse of *an Elf*.
You can't get a pair of chain mail gloves, you are carrying too many items already.

!. cW HP:Bad Mana:Cold Move:Weak>erexam corpse
corpse (here) : 
a fortune in gold
a stone
a small pouch
a sable pouch
a butcher knife (flawless)
a gleaming belt
a black runed dagger (flawless)
a keyring with a set of lock picks
a leather backpack
a forest green cloak (flawless)
a bejewelled oak staff
a shining pair of chain mail sleeves (flawless)
a pair of chain mail gloves (flawless)

!. cW HP:Bad Mana:Cold Move:Weak>get all corpseYou get a pair of chain mail gloves from the corpse of *an Elf*.
You get a shining pair of chain mail sleeves from the corpse of *an Elf*.
You get a bejewelled oak staff from the corpse of *an Elf*.
You get a forest green cloak from the corpse of *an Elf*.
You get a keyring with a set of lock picks from the corpse of *an Elf*.
You get a black runed dagger from the corpse of *an Elf*.
You get a gleaming belt from the corpse of *an Elf*.
You get a butcher knife from the corpse of *an Elf*.
You get a sable pouch from the corpse of *an Elf*.
You get a small pouch from the corpse of *an Elf*.
You get a stone from the corpse of *an Elf*.
You get a fortune in gold from the corpse of *an Elf*.
There was 391 gold coins, 17 silver pennies, and 32 copper pennies.

!. cW HP:Bad Mana:Cold Move:Weak>
Zentharim tells you 'anything to track?'

!. cW HP:Bad Mana:Cold Move:Weak>rem beltYou stop using a broad silver belt.

!. cW HP:Bad Mana:Cold Move:Weak>wear 2.beltYou wear a gleaming belt about your waist.

!. cW HP:Bad Mana:Cold Move:Weak>
Zentharim tells you 'elf?'

!. cW HP:Bad Mana:Cold Move:Weak>drop staff
You drop the staff.

*Silimaure the Noldorin Elf* (k) has arrived from the north.

ouch nice timing, if he come 20 sec before he would loot self and kill me

!. cW HP:Bad Mana:Cold Move:Weak>nSloping Plains
A finch flies low above the ground.
A sturdy pack horse is standing here.
A boar cub is playing here, and exploring the wide world.
Exits: north, east, south, west.
A finch panics, and attempts to flee.
A finch leaves north.

!. cW HP:Bad Mana:Cold Move:Weak>eVast Grasslands
Exits: north, east, south, west.

!. cW HP:Bad Mana:Cold Move:Weak>nOpen Grasslands
Exits: north, east, south, west.

!. cW HP:Bad Mana:Cold Move:Fainting>mcnchange mood wimpy
Ok.

!. cW HP:Bad Mana:Cold Move:Fainting>
Worn Path
Exits: north, east, south, west.

!. cW HP:Bad Mana:Cold Move:Fainting>get draught allYou get a flask of orkish draught from a leather backpack.
You get a flask of orkish draught from a leather pouch.

!. cW HP:Bad Mana:Cold Move:Fainting>eYou are too exhausted.

!. cW HP:Bad Mana:Cold Move:Fainting>sc24/148 hits, 26/140 mana, and 1/84 moves.

!. cW HP:Bad Mana:Cold Move:Fainting>quaff draughtOk.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel bad.
You are wracked with overwhelming PAIN!
You feel sick.

!. cW HP:Bad Mana:Cold Move:Weak>nOvergrown Trail
Prickly, white-stemmed plants, with blue flower heads grow in abundance.
Exits: north, east, south, west.

!. cW HP:Bad Mana:Cold Move:Weak>mcchange mood wimpy
Ok.

!. cW HP:Bad Mana:Cold Move:Weak>eDry Plains
A field vole has frozen to the spot, sensitive to your presence.
A black and white skunk is scuttling about here, searching for food.
Exits: north, east, south, west.
You begin to see some clouds.

!.~ cW HP:Bad Mana:Cold Move:Weak>
A field vole leaves east.

!.~ cW HP:Bad Mana:Cold Move:Weak>sc17/148 hits, 28/140 mana, and 8/84 moves.

after that, i used elfie nice boots and bob self safe,
sorry for long read, i hope you liked it. sorry siilimaure for 99% gac but as you see was no time to sort stuff out.


2008/08/17 00:45, Mhoghedin:Rated: Superb 
Bwa haw haw! Loved it, BN power!

2008/08/17 04:00, Materia:Rated: Superb 
4 stars for doing this with less than 90 moves, one more for winning.

2008/08/17 09:17, Britney:Rated: Average 
Sucess :D

2008/08/17 09:42, Ortansia:Rated: Superb 
Nice :) !!

2008/08/17 09:55, Silimaure:  Rated: Superb 
Nice!

2008/08/17 09:59, Britney:Rated: Average 
Btw! I find it hilarious that you loot his eq. In the past you did whine after EVERY death on RR about looting.

2008/08/17 10:33, Macabre:  edited 1x   
If you dropped the staff, who picked it up because I understand silimaure didn't get it back?

2008/08/17 11:42, Silimaure:  Rated: Superb 
p(Zanja)'s BN looted staff, rekilled and yelled his usual childish comments. Was a great fight totally enjoyed it, thanks mister Morl!

2008/08/18 21:15, Misery:Rated: Superb 
Great work!

2008/09/25 15:38, Andróg:   
Nice one! *thumbs up*


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 Rating-Summary 
 Superb Macbeth, Materia, Mhoghedin, Misery, Ortansia, Riabo, Saville, Silimaure, Singleton 
 Good Babanovac, Fisben, Poppis, Rab, Rik, Sardotjen, Zmej 
 Average Britney, Deremyr, Downie 
 Poor Telessar 
 Awful  
Rating period for this log has expired!


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