(652 hits. Posted 2010/08/24)###############################################################
Intro. 6 trolls in goblin caves. Gaar comes.
Spammy, some earthquakes, some of them are low. Action.
###############################################################
Under the Mountains
Gaar the Dwarf is standing here nodding (glowing).
![ cW HP:Fine Mana:Burning>
Gaar LEAVES W E S T.
Inner Caves
The corpse of a goblin scout is lying here.
The corpse of a goblin warrior is lying here.
The corpse of a goblin warrior is lying here.
![ cW HP:Fine Mana:Burning>
Gaar LEAVES W E S T.
Inner Caves
The corpse of a goblin is lying here.
The corpse of a goblin warrior is lying here.
![ cW HP:Fine Mana:Burning>
Gaar LEAVES S O U T H.
Well Chamber
*Hawai the Mountain Troll* is sleeping here.
*Hammerhand the Mountain Troll* is resting here.
*Vat the Mountain Troll* is standing here.
*Karthus the Mountain Troll* is standing here giggling.
*a Troll* is standing here nodding.
*a Troll* is standing here.
################################################################
Cut. Spammy, lots of quick earthquakes.
Hammerhand and Vat died. Hawai took a sunbath to extinction.
Time for round 3. Action.
################################################################
Gaar says '20 moves atm'
!< cW HP:Fine Mana:Warm>sc
165/209 hits, 39/145 mana, and 54/98 moves.
!< cW HP:Fine Mana:Warm>
*a Troll* has arrived from below.
!< cW HP:Fine Mana:Warm>
*a Troll* LEAVES D O W N.
!< cW HP:Fine Mana:Warm>nod
You nod solemnly.
!< cW HP:Fine Mana:Warm>st
You stop resting, and stand up.
Gaar stops resting, and clambers on his feet.
!< cW HP:Fine Mana:Warm>Down
High Chamber
Exits: (up), down.
![ cW HP:Fine Mana:Warm>Down
Confluence of Tunnels
The corpse of a goblin is lying here.
The corpse of a goblin is lying here.
The corpse of a goblin scout is lying here.
Exits: west, up, down.
![ cW HP:Fine Mana:Warm>Down
Under the Mountains
*a Troll* is standing here.
Exits: south, up.
*a Troll* LEAVES S O U T H.
![ cW HP:Fine Mana:Warm># $targ is now set to {*troll*} [local]
South
South
Under the Mountains
The corpse of a goblin is lying here.
The corpse of a goblin warrior is lying here.
The corpse of a goblin is lying here.
Exits: north, south.
![ cW HP:Fine Mana:Warm>South
kill *troll*
Backdoor
The corpse of a goblin is lying here.
The corpse of a goblin warrior is lying here.
The corpse of a goblin warrior is lying here.
*a Troll* is standing here.
Exits: north, (south).
![ cW HP:Fine Mana:Warm Move:Tired>
Deep Valley
Traces of rich white tones form the aura of this place.
Exits: (north), east, south, west.
!f cW HP:Fine Mana:Warm Move:Tired>They aren't here.
!f cW HP:Fine Mana:Warm Move:Tired>North
kill *troll*
Backdoor
The corpse of a goblin is lying here.
The corpse of a goblin warrior is lying here.
The corpse of a goblin warrior is lying here.
*a Troll* is standing here.
Exits: north, (south).
![ cW HP:Fine Mana:Warm Move:Tired>
You slash *a Troll*'s left arm extremely hard and tickle it.
*a Troll* strongly smites your right hand.
![ cW HP:Fine Mana:Warm Move:Tired *a Troll*:Hurt>close exit
Ok.
![ cW HP:Fine Mana:Warm Move:Tired *a Troll*:Hurt>
*a Troll* opens the boulder.
![ cW HP:Fine Mana:Warm Move:Tired *a Troll*:Hurt>
*a Troll* panics, and attempts to flee.
*a Troll* LEAVES S O U T H.
![ cW HP:Fine Mana:Warm Move:Tired>close exit
close exit
Ok.
![ cW HP:Fine Mana:Warm Move:Tired>It's already closed!
![ cW HP:Fine Mana:Warm Move:Tired>open exit
South
Ok.
![ cW HP:Fine Mana:Warm Move:Tired>kill *troll*
Deep Valley
Traces of rich white tones form the aura of this place.
Exits: (north), east, south, west.
*a Troll* has arrived from the east.
!f cW HP:Fine Mana:Warm Move:Tired>
You slash *a Troll*'s right leg hard and tickle it.
!f cW HP:Fine Mana:Warm Move:Tired *a Troll*:Fine>
*a Troll* panics, and attempts to flee.
*a Troll* LEAVES W E S T.
!f cW HP:Fine Mana:Warm Move:Tired>kill *troll*
They aren't here.
!f cW HP:Fine Mana:Warm Move:Tired>
Gaar has arrived from the north.
A mountain mule has arrived from the north.
!f cW HP:Fine Mana:Warm Move:Tired>
Gaar carefully examines the ground around him, looking for tracks...
!f cW HP:Fine Mana:Warm Move:Tired>
Gaar LEAVES W E S T.
A mountain mule LEAVES W E S T.
!f cW HP:Fine Mana:Warm Move:Tired>
*a Troll* has arrived from the west.
!f cW HP:Fine Mana:Warm Move:Tired>kill *troll*
*a Troll* LEAVES E A S T.
!f cW HP:Fine Mana:Warm Move:Tired>Gaar has arrived from the west.
A mountain mule has arrived from the west.
They aren't here.
!f cW HP:Fine Mana:Warm Move:Tired>East
Deep Valley
Exits: east, south, west.
!f cW HP:Fine Mana:Warm Move:Tired>kill *troll*
They aren't here.
!f cW HP:Fine Mana:Warm Move:Tired>East
kill *troll*
Deep Valley
The corpse of *a Troll* is lying here.
The corpse of a large elk is lying here.
*a Troll* is standing here.
Exits: east, west.
!f cW HP:Fine Mana:Warm Move:Tired>East
You try to slash *a Troll*, but he parries successfully.
!f cW HP:Fine Mana:Warm Move:Tired *a Troll*:Fine>kill *troll*
No way! You are fighting for your life!
!f cW HP:Fine Mana:Warm Move:Tired *a Troll*:Fine>c 'dispel evil' *troll*
You're already fighting!
!f cW HP:Fine Mana:Warm Move:Tired *a Troll*:Fine>
You start to concentrate...
*a Troll* panics, and attempts to flee.
*a Troll* barely smites your left leg and tickles it.
Aye! You cannot concentrate any more...
!f cW HP:Fine Mana:Warm Move:Tired *a Troll*:Fine>
*a Troll* panics, and attempts to flee.
*a Troll* LEAVES W E S T.
!f cW HP:Fine Mana:Warm Move:Tired>
*a Troll* has arrived from the west.
!f cW HP:Fine Mana:Warm Move:Tired>kill *troll*
You approach *a Troll*, trying to slash him.
!f cW HP:Fine Mana:Warm Move:Tired *a Troll*:Fine>
You slash *a Troll*'s body hard and tickle it.
!f cW HP:Fine Mana:Warm Move:Tired *a Troll*:Fine>
Gaar has arrived from the west riding a mountain mule.
*a Troll* panics, and attempts to flee.
*a Troll* LEAVES E A S T.
!f cW HP:Fine Mana:Warm Move:Tired>t gaar e
Ok.
!f cW HP:Fine Mana:Warm Move:Tired>East
South
kill *troll*
A Dangerous Road
Exits: -north-, south, west.
!< cW HP:Fine Mana:Warm Move:Tired>East
kill *troll*
Gaar has arrived from the west riding a mountain mule.
Rocky Hills
Exits: north, south.
!( cW HP:Fine Mana:Warm Move:Slow>They aren't here.
!( cW HP:Fine Mana:Warm Move:Slow>Alas, you cannot go that way...
!( cW HP:Fine Mana:Warm Move:Slow>They aren't here.
!( cW HP:Fine Mana:Warm Move:Slow>North
A Dangerous Road
Gaar the Dwarf is here, riding a mountain mule (glowing).
Exits: -north-, south, west.
!< cW HP:Fine Mana:Warm Move:Slow>North
A Dangerous Road
*Tan the Hill Troll* is standing here.
*a Troll* is standing here.
*Svarten the Mountain Troll* is standing here.
*a Troll* is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
*a Troll* is standing here.
Exits: -north-, -south-, west.
*a Troll* snap : hit
!< cW HP:Fine Mana:Warm Move:Weak>North
*Tan the Hill Troll* says 'we go?'
A Dangerous Road
Exits: -north-, -south-.
!< cW HP:Fine Mana:Warm Move:Weak>North
*Svarten the Mountain Troll* has arrived from the south.
*a Troll* has arrived from the south.
*Tan the Hill Troll* has arrived from the south.
*a Troll* has arrived from the south.
*a Troll* has arrived from the south.
!< cW HP:Fine Mana:Warm Move:Weak>
*a Troll* tries to cleave you, but your parry is successful.
No way! You are fighting for your life!
!< cW HP:Fine Mana:Warm Move:Weak *a Troll*:Fine>North
*a Troll* LEAVES N O R T H.
*Svarten the Mountain Troll* LEAVES N O R T H.
!< cW HP:Fine Mana:Warm Move:Weak *a Troll*:Fine>flee
No way! You are fighting for your life!
*Tan the Hill Troll* LEAVES N O R T H.
*a Troll* LEAVES N O R T H.
You slash *a Troll*'s left hand hard and tickle it.
!< cW HP:Fine Mana:Warm Move:Weak *a Troll*:Hurt>PANIC! You can't quit the fight!
!< cW HP:Fine Mana:Warm Move:Weak *a Troll*:Hurt>g draught backpack
quaff flask
You get a flask of orkish draught from a leather backpack.
!< cW HP:Fine Mana:Warm Move:Weak *a Troll*:Hurt>South
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel bad.
You feel sick.
You flee head over heels.
You flee south.
A Dangerous Road
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: -north-, -south-, west.
!< cW HP:Hurt Mana:Warm Move:Weak>South
South
A Dangerous Road
Gaar the Dwarf is here, riding a mountain mule (glowing).
Exits: -north-, south, west.
!< cW HP:Hurt Mana:Warm Move:Weak>ZBLAM! A mountain mule sends Gaar flying!
Gaar dismounts from a mountain mule, and stops riding him.
Rocky Hills
Exits: north, south.
!( cW HP:Hurt Mana:Warm Move:Fainting>North
You are too exhausted.
!( cW HP:Hurt Mana:Warm Move:Weak>
You are too exhausted.
!( cW HP:Hurt Mana:Warm Move:Weak>West
Alas, you cannot go that way...
!( cW HP:Hurt Mana:Warm Move:Weak>g zaugurz-draught backpack
quaff flask
You get a small metal flask from a leather backpack.
!( cW HP:Hurt Mana:Warm Move:Weak>North
Ok.
The strong mixture leaves your blood burning and your limbs aching, yet you feel strangely revitalized.
You suddenly feel a terrible headache!
You suddenly feel a terrible headache!
!( cW HP:Hurt Mana:Cold Move:Tired>West
A Dangerous Road
Gaar the Dwarf is here, riding a mountain mule (glowing).
*a Troll* is standing here.
Exits: -north-, south, west.
Gaar cleaves *a Troll*'s right foot extremely hard.
*a Troll* has arrived from the north.
!< cW HP:Hurt Mana:Cold Move:Slow>West
*a Troll* lightly hits your right arm and tickles it.
*Svarten the Mountain Troll* has arrived from the north.
*a Troll* has arrived from the north.
No way! You are fighting for your life!
!< cW HP:Hurt Mana:Cold Move:Slow *a Troll*:Healthy>No way! You are fighting for your life!
!< cW HP:Hurt Mana:Cold Move:Slow *a Troll*:Healthy>flee
You flee head over heels.
You flee south.
Rocky Hills
Exits: north, south.
!( cW HP:Hurt Mana:Cold Move:Slow>
Gaar has arrived from the north riding a mountain mule.
!( cW HP:Hurt Mana:Cold Move:Slow>North
West
A Dangerous Road
*a Troll* is standing here.
*a Troll* is standing here.
Exits: -north-, south, west.
!< cW HP:Hurt Mana:Cold Move:Slow>West
*a Troll* cleaves your head and tickles it.
No way! You are fighting for your life!
!< cW HP:Hurt Mana:Cold Move:Slow *a Troll*:Hurt>No way! You are fighting for your life!
You lightly slash *a Troll*'s right arm and tickle it.
!< cW HP:Hurt Mana:Cold Move:Slow *a Troll*:Hurt>flee
You flee head over heels.
You flee south.
Rocky Hills
Exits: north, south.
!( cW HP:Hurt Mana:Cold Move:Weak>South
Rocky Hills
A huge warg is here, moving in for the kill.
A huge warg is here, moving in for the kill.
Exits: north, east, west.
A huge warg tries to hit you, but your parry is successful.
!( cW HP:Hurt Mana:Cold Move:Weak a huge warg:Healthy>cp
A huge warg says 'I will hunt you unwil you're dead, Zalg-Elf!'
!( cW HP:Hurt Mana:Cold Move:Weak a huge warg:Healthy>cha spell quick
Ok.
!( cW HP:Hurt Mana:Cold Move:Weak a huge warg:Healthy>tk
c 'word of recall'
You muster all of your concentration...
*a Troll* has arrived from the north.
*a Troll* strongly smites your right leg.
You feel a sharp pain there!
Aye! You cannot concentrate any more...
!( cW HP:Hurt Mana:Cold Move:Weak a huge warg:Healthy>
A huge warg joins a huge warg's fight.
You flee head over heels.
You flee north.
Rocky Hills
*a Troll* is standing here.
Exits: north, south.
!( cW HP:Hurt Mana:Cold Move:Exhausted>flee
You flee head over heels.
You are too exhausted.
You are too exhausted.
P A N I C !
!( cW HP:Hurt Mana:Cold Move:Exhausted>
*a Troll* cleaves your head.
!( cW HP:Wounded Mana:Cold Move:Fainting *a Troll*:Hurt>
*a Troll* has arrived from the south.
!( cW HP:Wounded Mana:Cold Move:Fainting *a Troll*:Hurt>
You flee head over heels.
You are too exhausted.
You are too exhausted.
P A N I C !
!( cW HP:Wounded Mana:Cold Move:Fainting *a Troll*:Hurt>g zaugurz-draught backpack
quaff flask
You get a small metal flask from a leather backpack.
You slash *a Troll*'s head and tickle it.
!( cW HP:Wounded Mana:Cold Move:Fainting *a Troll*:Hurt>Up
Ok.
The strong mixture leaves your blood burning and your limbs aching, yet you feel strangely revitalized.
You suddenly feel a terrible headache!
!( cW HP:Wounded Mana:Cold Move:Slow *a Troll*:Hurt>North
No way! You are fighting for your life!
!( cW HP:Wounded Mana:Cold Move:Slow *a Troll*:Hurt>North
No way! You are fighting for your life!
You flee head over heels.
You flee north.
A Dangerous Road
*Svarten the Mountain Troll* is standing here.
Exits: -north-, south, west.
!< cW HP:Wounded Mana:Cold Move:Slow>North
North
North
*Svarten the Mountain Troll* strongly hits your body.
You feel a sharp pain there!
No way! You are fighting for your life!
!< cW HP:Wounded Mana:Cold Move:Slow *Svarten the Mountain Troll*:Fine>No way! You are fighting for your life!
!< cW HP:Wounded Mana:Cold Move:Slow *Svarten the Mountain Troll*:Fine>
*a Troll* has arrived from the south.
*a Troll* has arrived from the south.
No way! You are fighting for your life!
!< cW HP:Wounded Mana:Cold Move:Slow *Svarten the Mountain Troll*:Fine>No way! You are fighting for your life!
*a Troll* quickly approaches, trying to cleave you.
You flee head over heels.
You flee west.
Deep Valley
The corpse of *a Troll* is lying here.
The corpse of a large elk is lying here.
Exits: east, west.
!f cW HP:Wounded Mana:Cold Move:Weak>flee
You flee head over heels.
You flee west.
Deep Valley
Exits: east, south, west.
!f cW HP:Wounded Mana:Cold Move:Weak>get bluescroll sable
recite bluescroll
You get a blue scroll from a sable pouch.
!f cW HP:Wounded Mana:Cold Move:Weak>
You start reciting a blue scroll.
You recite a blue scroll which dissolves.
You heal yourself.
A warm feeling fills your body.
!f cW HP:Fine Mana:Cold Move:Weak>
*Svarten the Mountain Troll* has arrived from the east.
!f cW HP:Fine Mana:Cold Move:Weak>
*Svarten the Mountain Troll* quickly approaches, trying to hit you.
!f cW HP:Fine Mana:Cold Move:Weak *Svarten the Mountain Troll*:Fine>West
No way! You are fighting for your life!
!f cW HP:Fine Mana:Cold Move:Weak *Svarten the Mountain Troll*:Fine>North
No way! You are fighting for your life!
You slash *Svarten the Mountain Troll*'s right hand and tickle it.
!f cW HP:Fine Mana:Cold Move:Weak *Svarten the Mountain Troll*:Fine>flee
*a Troll* has arrived from the east.
You flee head over heels.
You flee south.
Deep Valley
Exits: north, west.
!f cW HP:Fine Mana:Cold Move:Fainting>West
West
Deep Valley
A large elk is standing here, chewing grass and leaves.
Exits: north, east, west.
!f cW HP:Fine Mana:Cold Move:Fainting>
You are too exhausted.
!f cW HP:Fine Mana:Cold Move:Fainting>vellum,
Gaar tells the group '30 moves'
!f cW HP:Fine Mana:Cold Move:Fainting>Arglebargle, glop-glyf!?!
!f cW HP:Fine Mana:Cold Move:Fainting>
*a Troll* has arrived from the east.
!f cW HP:Fine Mana:Cold Move:Fainting>g vellum sable
rec vellum
>>> ARMOUR IS DOWN <<<
*a Troll* strongly smites your right hand.
!f cW HP:Hurt Mana:Cold Move:Fainting *a Troll*:Fine>
You get a vellum scroll from a sable pouch.
!f cW HP:Hurt Mana:Cold Move:Fainting *a Troll*:Fine>
You start reciting a vellum scroll.
flee
*Svarten the Mountain Troll* has arrived from the north.
*Svarten the Mountain Troll* hits your left leg hard.
You feel a sharp pain there!
Aye! You cannot concentrate any more...
!f cW HP:Hurt Mana:Cold Move:Weak *a Troll*:Fine>
You flee head over heels.
You flee west.
Deep Valley
A statue of a troll is posed in a moment of flight yet forever frozen in stone.
Exits: north, east, south.
!f cW HP:Hurt Mana:Cold Move:Exhausted>West
*Svarten the Mountain Troll* has arrived from the east.
!f cW HP:Hurt Mana:Cold Move:Fainting>Alas, you cannot go that way...
*Svarten the Mountain Troll* quickly approaches, trying to hit you.
!f cW HP:Hurt Mana:Cold Move:Fainting *Svarten the Mountain Troll*:Fine>g draught backpack
quaff flask
You get a flask of orkish draught from a leather backpack.
!f cW HP:Hurt Mana:Cold Move:Fainting *Svarten the Mountain Troll*:Fine>North
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.
!f cW HP:Hurt Mana:Cold Move:Weak *Svarten the Mountain Troll*:Fine>flee
No way! You are fighting for your life!
You strongly slash *Svarten the Mountain Troll*'s left leg and tickle it.
!f cW HP:Hurt Mana:Cold Move:Weak *Svarten the Mountain Troll*:Fine>North
You flee head over heels.
You flee east.
Deep Valley
*a Troll* is standing here.
Exits: north, east, west.
!f cW HP:Hurt Mana:Cold Move:Weak>North
*Svarten the Mountain Troll* has arrived from the west.
*a Troll* LEAVES W E S T.
Deep Valley
Traces of pale white tones form the aura of this place.
Exits: [north], east, south, west.
!f cW HP:Hurt Mana:Cold Move:Fainting>North
The boulder seems to be closed.
!f cW HP:Hurt Mana:Cold Move:Fainting>The boulder seems to be closed.
!f cW HP:Hurt Mana:Cold Move:Fainting>open exit
North
Ok.
*Tan the Hill Troll* has arrived from the west.
!f cW HP:Hurt Mana:Cold Move:Fainting>North
You are too exhausted.
!f cW HP:Hurt Mana:Cold Move:Fainting>North
You are too exhausted.
!f cW HP:Hurt Mana:Cold Move:Fainting>
You are too exhausted.
!f cW HP:Hurt Mana:Cold Move:Fainting>North
Backdoor
The corpse of a goblin is lying here.
The corpse of a goblin warrior is lying here.
The corpse of a goblin warrior is lying here.
Exits: north, (south).
![ cW HP:Hurt Mana:Cold Move:Exhausted>North
North
You are too exhausted.
![ cW HP:Hurt Mana:Cold Move:Exhausted>North
*a Troll* has arrived from the north.
You are too exhausted.
![ cW HP:Hurt Mana:Cold Move:Fainting>North
You are too exhausted.
![ cW HP:Hurt Mana:Cold Move:Fainting>
*Tan the Hill Troll* has arrived from the south.
*a Troll* has arrived from the south.
*a Troll* smites your left foot hard.
No way! You are fighting for your life!
![ cW HP:Hurt Mana:Cold Move:Fainting *a Troll*:Fine>mnf
*Tan the Hill Troll* quickly approaches, trying to hit you.
![ cW HP:Hurt Mana:Cold Move:Fainting *a Troll*:Fine>Arglebargle, glop-glyf!?!
![ cW HP:Hurt Mana:Cold Move:Fainting *a Troll*:Fine>
*a Troll* smites your left foot hard.
You feel a sharp pain there!
You slash *a Troll*'s left leg hard and tickle it.
![ cW HP:Hurt Mana:Cold Move:Fainting *a Troll*:Fine>
*a Troll* closes the boulder.
You flee head over heels.
P A N I C !
![ cW HP:Hurt Mana:Cold Move:Fainting *a Troll*:Fine>g zaugurz-draught backpack
quaff flask
You get a small metal flask from a leather backpack.
*Tan the Hill Troll* hits your body hard.
![ cW HP:Wounded Mana:Cold Move:Fainting *a Troll*:Fine>flee
Ok.
The strong mixture leaves your blood burning and your limbs aching, yet you feel strangely revitalized.
You suddenly feel a terrible headache!
The boulder is opened from the other side.
You flee head over heels.
You flee north.
Under the Mountains
The corpse of a goblin is lying here.
The corpse of a goblin warrior is lying here.
The corpse of a goblin is lying here.
Exits: north, south.
![ cW HP:Wounded Mana:Cold Move:Slow>North
You flee head over heels.
You flee north.
Under the Mountains
Exits: south, up.
![ cW HP:Wounded Mana:Cold Move:Slow>North
Alas, you cannot go that way...
![ cW HP:Wounded Mana:Cold Move:Slow>Up
Alas, you cannot go that way...
![ cW HP:Wounded Mana:Cold Move:Slow>Up
Up
Confluence of Tunnels
The corpse of a goblin is lying here.
The corpse of a goblin is lying here.
The corpse of a goblin scout is lying here.
Exits: west, up, down.
![ cW HP:Wounded Mana:Cold Move:Slow>
High Chamber
Exits: [up], down.
![ cW HP:Wounded Mana:Cold Move:Slow>The boulder seems to be closed.
![ cW HP:Wounded Mana:Cold Move:Slow>open exit
Ok.
![ cW HP:Wounded Mana:Cold Move:Slow>Up
open exit
Back of Cleft
A small campfire burns here, its low flames giving off only a little light.
The corpse of a warhorse is lying here.
Exits: south, (down).
!< cW HP:Wounded Mana:Cold Move:Slow>Up
It's already open!
!< cW HP:Wounded Mana:Cold Move:Slow>South
Alas, you cannot go that way...
!< cW HP:Wounded Mana:Cold Move:Slow>
Narrow Cleft
Exits: north, east.
!< cW HP:Wounded Mana:Cold Move:Weak>East
Dry Streambed
Exits: south, west.
!< cW HP:Wounded Mana:Cold Move:Weak>South
Dry Streambed
Exits: north, east.
!< cW HP:Wounded Mana:Cold Move:Fainting>East
You are too exhausted.
!< cW HP:Wounded Mana:Cold Move:Weak>g zaugurz-draught backpack
quaff flask
# $reply is now set to {Gaar} [local]
Gaar tells you '50 now'
!< cW HP:Wounded Mana:Cold Move:Weak>
You get a small metal flask from a leather backpack.
!< cW HP:Wounded Mana:Cold Move:Weak>East
Ok.
The strong mixture leaves your blood burning and your limbs aching, yet you feel strangely revitalized.
You suddenly feel a terrible headache!
!< cW HP:Bad Mana:Cold Move:Tired>North
A Gentle Slope
Exits: north, south, west, up.
!< cW HP:Bad Mana:Cold Move:Tired>
You bleed from open wounds.
You are wracked with overwhelming PAIN!
A Mountain Path
Exits: north, south.
!< cW HP:Bad Mana:Cold Move:Slow>North
A hot flush overwhelms your brain and makes you dizzy.
!< cW HP:Bad Mana:Icy Move:Slow>h
Narrow Ledge
Exits: south, west.
!< cW HP:Bad Mana:Icy Move:Slow>c 'cure seri'
Alas, not enough mana flows through you...
!< cW HP:Bad Mana:Icy Move:Slow>West
North
A Mountain Path
Exits: north, east.
!< cW HP:Bad Mana:Icy Move:Slow>North
A Mountain Path
Exits: south, west.
!< cW HP:Bad Mana:Icy Move:Weak>Alas, you cannot go that way...
!< cW HP:Bad Mana:Icy Move:Weak>g azure sable
rec azure
You get an azure scroll from a sable pouch.
!< cW HP:Bad Mana:Icy Move:Weak>
You start reciting an azure scroll.
You recite an azure scroll which dissolves.
You heal yourself.
A warm feeling fills your body.
!< cW HP:Wounded Mana:Icy Move:Slow>West
A Mountain Path
Exits: north, east.
!< cW HP:Wounded Mana:Icy Move:Weak>North
Ledge above Canyon
Exits: east, south.
!< cW HP:Wounded Mana:Icy Move:Weak>East
Narrow Canyon
Exits: east, south, west.
!( cW HP:Wounded Mana:Icy Move:Fainting>--[ Moved to another region: new region fork
# $reply is now set to {Gaar} [local]
Gaar tells you 'you ok?'
!( cW HP:Wounded Mana:Icy Move:Fainting>tell Gaar HELP
Ok.
!( cW HP:Wounded Mana:Icy Move:Weak>South
A Gentle Slope
Exits: north, east.
!< cW HP:Wounded Mana:Icy Move:Fainting>North
You are too exhausted.
!< cW HP:Wounded Mana:Icy Move:Weak>sc
83/200 hits, 11/127 mana, and 6/96 moves.
!< cW HP:Wounded Mana:Icy Move:Weak>cn
cha spell norm
Ok.
!< cW HP:Wounded Mana:Icy Move:Weak>sc
83/200 hits, 11/127 mana, and 7/96 moves.
!< cW HP:Wounded Mana:Icy Move:Weak>cn
cha spell norm
Ok.
!< cW HP:Wounded Mana:Icy Move:Weak>get purplescroll sable
rec purplescroll
You get a purple scroll from a sable pouch.
!< cW HP:Wounded Mana:Cold Move:Weak>
You start reciting a purple scroll.
Gaar tells the group 'back ?'
i
You recite a purple scroll which dissolves.
Your eyes tingle.
Your aura glows more intensely.
!< cW HP:Wounded Mana:Cold Move:Weak>l in pack
You are carrying:
a vellum scroll; it glows blue
a gem-inlaid knife (flawless)
a fragrant-smelling bag
a stone
a water skin
!< cW HP:Wounded Mana:Cold Move:Slow>backpack (used) :
thirteen bloody scalps
two clusters of hard, round, black berries
a die
an engraved broadsword (flawless); it glows blue
a flask of miruvor
a forest green cloak (flawless); it glows blue
a gleaming belt; it glows blue
a great warsword (flawless); it glows blue
a grotesque necklace with a pair of ears
two handfuls of clover
two handfuls of narrow leaves
a fragrant-smelling bag
a huge silvery bracer
an icy ring; it glows blue
a keyring with a couple of keys and some sets of lock picks
a leather backpack
seventeen man-like roots
a metal buckler (well-maintained)
a metal wall shield (well-maintained)
some grey-green leaves
two piles of scented crushed leaves
some sweet-smelling dried mauve petals
a plain hood (well-maintained)
a plain pair of pants (satisfactory)
a plain shirt (worn)
a pungent brew; it glows blue
a purple scroll; it glows blue
a sable pouch; it glows blue
two small metal flasks
two twisted rock fragments
a stone
!< cW HP:Wounded Mana:Cold Move:Slow>tell Gaar w
Ok.
Some very close noise can be heard from the north.
!< cW HP:Wounded Mana:Cold Move:Slow>search quick
You begin to search...
East
You didn't find anyone.
!< cW HP:Wounded Mana:Cold Move:Slow>
A Gentle Slope
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, east, west.
Some apparently very close noise can be heard from the west.
!< cW HP:Wounded Mana:Cold Move:Weak>East
Wide Canyon
Exits: north, west, up.
!( cW HP:Wounded Mana:Cold Move:Weak>North
Wide Canyon
Exits: north, south, west.
!( cW HP:Wounded Mana:Cold Move:Weak>sc
84/200 hits, 18/127 mana, and 7/96 moves.
!( cW HP:Wounded Mana:Cold Move:Weak>cn
cast 'breath of briskness'
cha spell norm
Ok.
!( cW HP:Wounded Mana:Cold Move:Weak>Alas, not enough mana flows through you...
A hot flush overwhelms your brain and makes you dizzy.
!( cW HP:Wounded Mana:Icy Move:Weak>
Some very close noise can be heard from the south.
*Tan the Hill Troll* has arrived from the south.
*Svarten the Mountain Troll* has arrived from the south.
*a Troll* has arrived from the south.
!( cW HP:Wounded Mana:Icy Move:Weak>
*Svarten the Mountain Troll* hits your left hand hard.
*Tan the Hill Troll* hits your right leg hard.
!( cW HP:Wounded Mana:Icy Move:Weak *Svarten the Mountain Troll*:Healthy>North
No way! You are fighting for your life!
You flee head over heels.
You flee west.
Narrow Canyon
Exits: east, south, west.
!( cW HP:Wounded Mana:Icy Move:Fainting>Up
North
Alas, you cannot go that way...
!( cW HP:Wounded Mana:Icy Move:Fainting>flee
Alas, you cannot go that way...
!( cW HP:Wounded Mana:Icy Move:Fainting>
*Tan the Hill Troll* has arrived from the east.
*Svarten the Mountain Troll* has arrived from the east.
*a Troll* has arrived from the east.
*a Troll* strongly cleaves your head.
You flee head over heels.
You are too exhausted.
You are too exhausted.
P A N I C !
!( cW HP:Bad Mana:Icy Move:Fainting *a Troll*:Fine>
*Tan the Hill Troll* quickly approaches, trying to hit you.
You slash *a Troll*'s head and tickle it.
!( cW HP:Bad Mana:Icy Move:Weak *a Troll*:Fine>
*Svarten the Mountain Troll* quickly approaches, trying to hit you.
!( cW HP:Bad Mana:Icy Move:Weak *a Troll*:Fine>g zaugurz-draught backpack
quaff flask
You get a small metal flask from a leather backpack.
You flee head over heels.
You are too exhausted.
You flee west.
Narrow Canyon
Exits: east, south, west.
!( cW HP:Bad Mana:Icy Move:Exhausted>flee
Ok.
The strong mixture leaves your blood burning and your limbs aching, yet you feel strangely revitalized.
You suddenly feel a terrible headache!
!( cW HP:Bad Mana:Icy Move:Tired>West
You flee head over heels.
You flee east.
Narrow Canyon
*Tan the Hill Troll* is standing here.
*Svarten the Mountain Troll* is standing here.
*a Troll* is standing here.
Exits: east, south, west.
!( cW HP:Bad Mana:Icy Move:Slow>West
*a Troll* quickly approaches, trying to cleave you.
*Tan the Hill Troll* LEAVES W E S T.
*Svarten the Mountain Troll* LEAVES W E S T.
West
No way! You are fighting for your life!
!( cW HP:Bad Mana:Icy Move:Slow *a Troll*:Fine>No way! You are fighting for your life!
PANIC! You can't quit the fight!
!( cW HP:Bad Mana:Icy Move:Slow *a Troll*:Fine>flee
No way! You are fighting for your life!
!( cW HP:Bad Mana:Icy Move:Slow *a Troll*:Fine>West
West
You are already attempting to flee!
*Tan the Hill Troll* has arrived from the west.
*Svarten the Mountain Troll* has arrived from the west.
!( cW HP:Bad Mana:Icy Move:Slow *a Troll*:Fine>West
No way! You are fighting for your life!
!( cW HP:Bad Mana:Icy Move:Slow *a Troll*:Fine>
*Tan the Hill Troll* strongly hits your right foot and shatters it.
You are wracked with overwhelming PAIN!
No way! You are fighting for your life!
*Svarten the Mountain Troll* LEAVES W E S T.
You flee head over heels.
You flee west.
Narrow Canyon
Gaar the Dwarf is standing here (glowing).
*Svarten the Mountain Troll* is standing here.
Exits: east, south, west.
!( cW HP:Awful Mana:Icy Move:Slow>Gaar intercepts *Svarten the Mountain Troll*'s blow.
*Svarten the Mountain Troll* hits Gaar's head hard and tickles it.
West
A Trail along a River
Exits: -north-, east, -west-.
!. cW HP:Awful Mana:Icy Move:Slow>West
A Trail along a River
Exits: -east-, -south-.
!. cW HP:Awful Mana:Icy Move:Weak>Alas, you cannot go that way...
!. cW HP:Awful Mana:Icy Move:Weak>South
A Trail along a River
Exits: -north-, -west-.
!. cW HP:Awful Mana:Icy Move:Weak>West
A Trail along a River
Exits: -east-, -west-.
!. cW HP:Awful Mana:Icy Move:Weak>West
A Trail along a River
Exits: -east-, -south-.
!. cW HP:Awful Mana:Icy Move:Fainting>South
Trail to the Misty Mountains
*a Troll* is resting here.
Exits: -north-, south, -west-.
!. cW HP:Awful Mana:Icy Move:Fainting>--[ Moved to another region: new region filthy
get bluescroll sable
recite bluescroll
You get a blue scroll from a sable pouch.
!. cW HP:Awful Mana:Icy Move:Fainting>
You start reciting a blue scroll.
South
You recite a blue scroll which dissolves.
You heal yourself.
A warm feeling fills your body.
!. cW HP:Hurt Mana:Icy Move:Fainting>
You are too exhausted.
!. cW HP:Hurt Mana:Icy Move:Fainting>South
Misty Mountains
A domesticated pony, beast of burden to many, stands here.
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: north, east.
!< cW HP:Hurt Mana:Icy Move:Exhausted>South
Alas, you cannot go that way...
!< cW HP:Hurt Mana:Icy Move:Exhausted>g zaugurz-draught backpack
quaff flask
You get a small metal flask from a leather backpack.
!< cW HP:Hurt Mana:Icy Move:Fainting>Ok.
The strong mixture leaves your blood burning and your limbs aching, yet you feel strangely revitalized.
You suddenly feel a terrible headache!
!< cW HP:Wounded Mana:Icy Move:Tired>ride pony
You pick up a pony's reins, and start riding him.
!< cRW HP:Wounded Mana:Icy Move:Tired>East
South
Misty Mountains
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, south, west.
!< cRW HP:Wounded Mana:Icy Move:Tired>Up
A Gap between the Mountains
Exits: north, west, up.
!( cRW HP:Wounded Mana:Icy Move:Tired>
Misty Mountains
Exits: south, west, down.
###########################################################
And off I rode into the sunrise...
###########################################################
| 2010/08/24 21:34, Stifler: |  | | So! Thats how you use scrolls! Ill need to get a hang of it myself. Good going |
|
| 2010/08/25 00:22, Rik: |  | | Just curious, what's those region things? some exit thingie???? |
|
| 2010/08/25 04:28, Ortansia: |  | | Nice escape going through 3 strong trolls :p |
|
| 2010/08/25 07:29, Snjegurotska: |  | | As I remember, Gaar had some close escape also. |
|
| 2010/08/25 11:05, Zongan: |  | | You sure carry a lot of shit with you... |
|
| 2010/08/25 12:02, Gaar: |  | Yeah Tindomiel rode into the sunrise but my escape started at that point where i intercepted first hit :) i spammed Svarten some to keep him busy. but then all tholls changed target to dwarf and i was in trouble also. mule dropped me again there so i was 2w from dt door on awful and like 6 moves. somehow i managed to regen enough to hide myself near GM little w. i was lucky that noone came after me.
Tindomiel had Hawai´s eq in backpack if im correct. and i had Thyrinś all eq in 2.backpack - i was fighting those 6 trolls at first and quaffing like mad thinking what is wrong with my moves.
but all ended well this time. |
|
| 2010/08/29 06:09, Antti: |  | those region things could be useful at least when wording himself or spamming to closest word-spot to continue chasing. I don't know how it has been set up though, I assume that it needs to be somekind of mapper thing, it does not sound useful, comprehensive enough and way too effort generating if you need to manually mark it room by room.
wow that was a close escape :) |
|
| 2010/08/29 09:20, Dréam: |  | | I might be a little fucked up but I really liked this a lot, great job. |
|
 |
| |
| | Commenting Rules:we do not tolerate fake or anonymous character names!use a valid MUME character nameoffensive (sexual, racist, personal, ...) remarks will be punisheddo not post information, which you got from MUME immortal-boardscomment in English only! |