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Some spam fight! (Ortansia)comments   back
(3649 hits. Posted 2010/09/08)
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A bear was luring me in foreman . 

*a Bear* has arrived from the "S O U T H"

o[ W>
[hit 1.*BEAR*]
*a Bear* hits your right arm extremely hard.
You feel a sharp pain there!
No way! You are fighting for your life!

o[ W HP:Fine*a Bear*:Healthy>
You're already fighting!

o[ W HP:Fine*a Bear*:Healthy>
[bash 1.*BEAR*]


You hit *a Bear*'s left hindfoot extremely hard.

o[ W HP:Fine*a Bear*:Fine>
You flee head over heels. You flee ^ ^ ^   N O R T H   ^ ^ ^
Mineshaft
Exits: (north), south, west.

o[ W HP:Fine>
*a Bear* has arrived from the "S O U T H"

o[ W HP:Fine>
south
*a Bear* quickly approaches, trying to hit you.
No way! You are fighting for your life!

o[ W HP:Fine*a Bear*:Fine>
south
No way! You are fighting for your life!

o[ W HP:Fine*a Bear*:Fine>
You flee head over heels. You flee V V V   S O U T H   V V V
Mineshaft
Exits: north, south, west.

o[ W HP:Fine>
south
Sharp Bend
The butchered corpse of an albino salamander is lying here.
Exits: north, west.

o[ W HP:Fine>
*a Bear* has arrived from the "N O R T H"

o[ W HP:Fine>
*a Bear* leaves <<<   W E S T   <<<

o[ W HP:Fine>
[hit 1.*BEAR*]
They aren't here.

o[ W HP:Fine>
west

[hit 1.*BEAR*]
Underground Stream
The butchered corpse of an albino salamander is lying here.
*a Bear* is standing here.
Exits: east, south.
*a Bear* hits your right leg extremely hard.

o[ W HP:Fine*a Bear*:Fine>
You're already fighting!

o[ W HP:Fine*a Bear*:Fine>
You hit *a Bear*'s left foreleg extremely hard.

o[ W HP:Fine*a Bear*:Fine>
You flee head over heels. You flee V V V   S O U T H   V V V
Quarry Overlook
Exits: north, east.

o[ W HP:Fine>
[bash 1.*BEAR*]
You don't see any 1.*bear* here.

o[ W HP:Fine>
[bash 1.*BEAR*]
You don't see any 1.*bear* here.

o[ W HP:Fine>
[bash 1.*BEAR*]
You don't see any 1.*bear* here.

o[ W HP:Fine>

[bash 1.*BEAR*]
*a Bear* has arrived from the "N O R T H"

o[ W HP:Fine>
*a Bear* hits your head extremely hard.
You feel a sharp pain there!


[bash 1.*BEAR*]
Your bash at *a Bear* sends him sprawling.
You hit *a Bear*'s left hindfoot extremely hard.

o[ W HP:Fine*a Bear*:Hurt>Bash someone already bashed? Aren't we funny?

o[ W HP:Fine*a Bear*:Hurt>tar
[label tar]
tar=  -->1.tar
c Ok.
c 

o[ W HP:Fine*a Bear*(tar):Hurt>cma
[cha mood agg]
e Ok.
e 

o[ W HP:Finee *a Bear*(tar):Hurt>exa
Quarry Overlook
In the pits below are many slaves breaking rock and digging ore from the rock 
walls. The ledge is narrow, and nothing is between you and a treacherous fall 
to the quarry "B E L O W "
through the corridors, is anybody's guess. The ledge slopes downward into the 
quarry to the "E A S T"
*a Bear* (tar) is here, fighting YOU.
You hit *a Bear* (tar)'s left foreleg extremely hard.Exits/emulated: north, east.


o[ W HP:Fine*a Bear*(tar):Hurt>
*a Bear* (tar) seems to have recovered his senses.
You hit *a Bear* (tar)'s left hindleg extremely hard.

o[ W HP:Fine*a Bear*(tar):Hurt>
You flee head over heels. You flee ^ ^ ^   N O R T H   ^ ^ ^
Underground Stream
The butchered corpse of an albino salamander is lying here.
Exits: east, south.

o[ W HP:Fine>
south
Quarry Overlook
*a Bear* (tar) is standing here.
Exits: north, east.

o[ W HP:Fine>
[bash 1.tar]
*a Bear* (tar) hits your right leg extremely hard.
You feel a sharp pain there!

*a Bear*#print: #error: value expected.
 (tar) panics, and attempts to flee.

*a Bear*#print: #error: value expected.
 (tar) panics, and attempts to flee.
*a Bear*#print: #error: value expected.
 (tar) leaves north.
Your victim has disappeared!

o[ W HP:Hurt>
north

[hit 1.tar]
Underground Stream
The butchered corpse of an albino salamander is lying here.
*a Bear* (tar) is standing here.
Exits: east, south.

o[ W HP:Hurt>
You approach *a Bear* (tar), trying to hit him.

o[ W HP:Hurt*a Bear*(tar):Hurt>

You hit *a Bear* (tar)'s left hindleg extremely hard and " --SHATTER--  " it.

o[ W HP:Hurt*a Bear*(tar):Wounded>
You will attempt to flee!

o[ W HP:Hurt*a Bear*(tar):Wounded>
*a Bear*#print: #error: value expected.
 (tar) panics, and attempts to flee.

o[ W HP:Hurt*a Bear*(tar):Wounded>
PANIC! You couldn't escape!

o[ W HP:Hurt*a Bear*(tar):Wounded>
*a Bear* (tar) IS TRYING TO ESCAPE!

*a Bear* (tar) leaves >>>   E A S T   >>>

o[ W HP:Hurt>
[hit 1.tar]
They aren't here.

o[ W HP:Hurt>
east
Sharp Bend
The butchered corpse of an albino salamander is lying here.
Exits: north, west.

o[ W HP:Hurt>
[hit 1.tar]
They aren't here.

o[ W HP:Hurt>
north
Mineshaft
Exits: north, south, west.

o[ W HP:Hurt>
south
Sharp Bend
The butchered corpse of an albino salamander is lying here.
Exits: north, west.

o[ W HP:Hurt>
west
Underground Stream
The butchered corpse of an albino salamander is lying here.
Exits: east, south.

o[ W HP:Hurt>sc
c 421c /608c  hits and 115/139c  moves.

o[ W HP:Hurt>c cma  ma
[cha mood agg]
Ok.

o[ W HP:Hurt>time
According to the Dúnadan calendar, it is:
9pm on Sterday, the 17th of Winterfilth, Year 2943 of the Third Age.

It is currently NIGHT, 9pm    [Winterfilth, Dawn: 6am, Night: 8pm]
Time left until DAWN is 9 tick(s)

Real time is Mon Aug 30 18:16:49 2010 GMT.
Last reboot due to a manual reboot at Fri Aug 27 13:06:21 2010 GMT.

o[ W HP:Hurt>sc
425/608 hits and 118/139 moves.

o[ W HP:Fine>
east
Sharp Bend
The butchered corpse of an albino salamander is lying here.
Exits: north, west.

o[ W HP:Fine>
north
Mineshaft
Exits: north, south, west.

o[ W HP:Fine>
west
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ W HP:Fine>
north
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ W HP:Fine>
You hear a death cry from the "N O R T H"

o[ W HP:Fine>scou e      
north
At a Checkpoint
scou e      A water barrel has been left here.
The corpse of an orkish scout is lying here.
The corpse of an orc slavemaster is lying here.
*Gris the Half-Elf* is standing here.
A sturdy pack horse is standing here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
Exits: north, south, west.

scou e      ![ W HP:Fine>scou e      scou e      
[hit 1.tar]
They aren't here.

![ W HP:Fine>scou e      
south
Ore Pit
scou e      The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ W HP:Fine>scou e      
east
Mineshaft
scou e      Exits: [north], south, west.

o[ W HP:Fine>scou e      scou e      
south
Mineshaft
scou e      Exits: north, south, west.

o[ W HP:Fine>scou e      
north
Mineshaft
*Gris the Half-Elf* is standing here.
A sturdy pack horse is standing here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
Exits: [north], south, west.

![ W HP:Fine>
*Gris the Half-Elf* OPENS the door.

![ W HP:Fine>ye  
ye  *Gris the Half-Elf* leaves ^ ^ ^   N O R T H   ^ ^ ^
ye  A pack horse leaves ^ ^ ^   N O R T H   ^ ^ ^
A dark-skinned orc leaves ^ ^ ^   N O R T H   ^ ^ ^

o[ W HP:Fine>ye  
south
Mineshaft
Exits: north, south, west.

o[ W HP:Fine>te
tar=   -->1.*ELF*

o[ W HP:Fine>exa
Mineshaft
The floor shows marks of heavy carts being brought through from the "S O U T H"
That must be where the most heavy mining operations are now.  From the
west you can hear a miserable moaning.
Exits/emulated: north, south, west.

o[ W HP:Fine>
north
Mineshaft
Exits: [north], south, west.

o[ W HP:Fine>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ W HP:Fine>time
According to the Dúnadan calendar, it is:
9pm on Sterday, the 17th of Winterfilth, Year 2943 of the Third Age.

It is currently NIGHT, 9pm    [Winterfilth, Dawn: 6am, Night: 8pm]
Time left until DAWN is 9 tick(s)

Real time is Mon Aug 30 18:17:14 2010 GMT.
Last reboot due to a manual reboot at Fri Aug 27 13:06:21 2010 GMT.

o[ W HP:Fine>sc
w 441/w 608w  hits and 122/w 139w  moves.

w o[ W HP:Fine>where
Players in your zone
--------------------
Ortansia             - Ore Pit

o[ W HP:Fine>tb
tar=   -->1.*BEAR*

o[ W HP:Fine>cma
[cha mood agg]
Ok.

o[ W HP:Fine>
east
Mineshaft
Exits: [north], south, west.

o[ W HP:Fine>
the door is OPENED from the other side!

o[ W HP:Fine>
*Gris the Half-Elf* has arrived from the "N O R T H"
A pack horse has arrived from the "N O R T H"
A dark-skinned orc has arrived from the "N O R T H"

![ W HP:Fine>
south
Mineshaft
Exits: north, south, west.

o[ W HP:Fine>
south
Sharp Bend
The butchered corpse of an albino salamander is lying here.
Exits: north, west.

o[ W HP:Fine>te
tar=   -->1.*ELF*

o[ W HP:Fine>
north
Mineshaft
Exits: north, south, west.

o[ W HP:Fine>
west
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ W HP:Fine>
north

west
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ W HP:Fine>
Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: east, ^up^.

)[ W HP:Fine>
east
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ W HP:Fine>
east
Mineshaft
*Gris the Half-Elf* is resting here.
A sturdy pack horse is standing here.
A dark-skinned orc is standing here searching for something.
Exits: [north], south, west.

![ W HP:Fine>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ W HP:Fine>
[hit 1.*ELF*]
They aren't here.

o[ W HP:Fine>
You feel bolder.

o[ W HP:Fine>
[hit 1.*ELF*]
They aren't here.

o[ W HP:Fine>scou e
You quietly scout eastwards...

Mineshaft
*Gris the Half-Elf* is resting here.
A sturdy pack horse is standing here.
A dark-skinned orc is standing here searching for something.
Exits/emulated: north, east, south, west.

You stop scouting.

o[ W HP:Fine>
[hit 1.*ELF*]
They aren't here.

o[ W HP:Fine>scou e
You quietly scout eastwards...

Mineshaft
*Gris the Half-Elf* is resting here.
A sturdy pack horse is standing here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
Exits/emulated: north, east, south, west.

You stop scouting.

o[ W HP:Fine>te
tar=   -->1.*ELF*

o[ W HP:Fine>
east

[bash 1.*ELF*]
Mineshaft
*Gris the Half-Elf* is resting here.
A sturdy pack horse is standing here.
A dark-skinned orc is standing here searching for something.
Exits: [north], south, west.

![ W HP:Fine>
*Gris the Half-Elf* issues the order 'hit ortansia'.

*Gris the Half-Elf* issues the order 'bash'.

*Gris the Half-Elf* thinks till it hurts.

A dark-skinned orc intercepts your blow.
Your bash at a dark-skinned orc sends him sprawling.
You hit a dark-skinned orc's right leg extremely hard and " --SHATTER--  " it.

![ W HP:Fine a dark-skinned orc:Hurt>
*Gris the Half-Elf* stops resting, and clambers on his feet.

![ W HP:Fine a dark-skinned orc:Hurt>
[close exit]
It's already closed!

![ W HP:Fine a dark-skinned orc:Hurt>
[close exit]

It's already closed!
*Gris the Half-Elf* issues the order 'bash'.

![ W HP:Fine a dark-skinned orc:Hurt>
[close exit]
*Gris the Half-Elf* OPENS the door.
You flee head over heels. You flee ^ ^ ^   N O R T H   ^ ^ ^
Abandoned Foreman's Office
*a Bear* (tar) is standing here.
Exits: (south).

o[ W HP:Fine>
[close exit]

[close exit]
Ok.

o[ W HP:Fine>
*a Bear* (tar) hits your right arm extremely hard.
You feel a sharp pain there!
the door is OPENED from the other side!
Ok.

o[ W HP:Hurt*a Bear*(tar):Hurt>It's already closed!

o[ W HP:Hurt*a Bear*(tar):Hurt>
[open exit]

[open exit]
Ok.

o[ W HP:Hurt*a Bear*(tar):Hurt>
[open exit]
It's already open!
The door was CLOSED from the other side!

o[ W HP:Hurt*a Bear*(tar):Hurt>
Ok.
The door was CLOSED from the other side!

o[ W HP:Hurt*a Bear*(tar):Hurt>
[open exit]
PANIC! You couldn't escape!

o[ W HP:Hurt*a Bear*(tar):Hurt>
[open exit]

[open exit]
Ok.

o[ W HP:Hurt*a Bear*(tar):Hurt>
[open exit]

[open exit]
It's already open!
The door was CLOSED from the other side!

o[ W HP:Hurt*a Bear*(tar):Hurt>
[open exit]
Ok.
The door was CLOSED from the other side!
PANIC! You couldn't escape!

o[ W HP:Hurt*a Bear*(tar):Hurt>
[open exit]
Ok.
The door was CLOSED from the other side!
You hit *a Bear* (tar)'s right hindleg extremely hard and " --SHATTER--  " it.

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]

[open exit]
Ok.

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]
The door was CLOSED from the other side!
Ok.

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]

[open exit]
It's already open!
The door was CLOSED from the other side!
PANIC! You couldn't escape!

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]
Ok.

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]

[open exit]
It's already open!
The door was CLOSED from the other side!

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]
Ok.
You flee head over heels. You flee V V V   S O U T H   V V V
Mineshaft
*Gris the Half-Elf* is standing here.
A sturdy pack horse is standing here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
Exits: (north), south, west.

![ W HP:Hurt>
[open exit]

[open exit]
It's already open!
*Gris the Half-Elf* CLOSES the door.

![ W HP:Hurt>Ok.
*Gris the Half-Elf* CLOSES the door.
A dark-skinned orc seems to have recovered his senses.

![ W HP:Hurt>Ok.

![ W HP:Hurt>
west
*Gris the Half-Elf* CLOSES the door.
Ok.

![ W HP:Hurt>
*Gris the Half-Elf* CLOSES the door.
Ok.

![ W HP:Hurt>It's already open!
*Gris the Half-Elf* CLOSES the door.

![ W HP:Hurt>Ok.
*Gris the Half-Elf* CLOSES the door.

![ W HP:Hurt>Ok.
*Gris the Half-Elf* CLOSES the door.

![ W HP:Hurt>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ W HP:Hurt>
Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: east, ^up^.

)[ W HP:Hurt>
east
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ W HP:Hurt>sc
414/608 hits and 124/139 moves.

o[ W HP:Hurt>cma
[cha mood agg]
Ok.

o[ W HP:Hurt>tb
tar=   -->1.*BEAR*

o[ W HP:Hurt>scou e
You quietly scout eastwards...

Mineshaft
*Gris the Half-Elf* is resting here.
A sturdy pack horse is standing here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
Exits/emulated: north, east, south, west.

You stop scouting.

o[ W HP:Hurt>
WARNING: inactivity timeout in 5 seconds.
[score]

o[ W HP:Hurt>423/608 hits and 131/139 moves.

o[ W HP:Hurt>sc
424/608 hits and 132/139 moves.

o[ W HP:Hurt>scou e      
scou e      An orc slavemaster has arrived.
scou e      An orc slavemaster awkwardly draws a whip.

o[ W HP:Hurt>scou e
You quietly scout eastwards...
An orc slavemaster says 'I'w am Boplin Datu ka dlogecd you.'

Mineshaft
*Gris the Half-Elf* is resting here.
A sturdy pack horse is standing here.
A dark-skinned orc is standing here searching for something.
Exits/emulated: north, east, south, west.

You stop scouting.

o[ W HP:Hurt>
south
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ W HP:Hurt>
north
Ore Pit
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ W HP:Fine>k 
k An orc slavemaster whips your left foot hard and tickles it.

o[ W HP:Hurt an orc slavemaster:Healthy>k   
You hit an orc slavemaster's right arm extremely hard and " --SHATTER--  " it.

o[ W HP:Hurt an orc slavemaster:Fine>cma
[cha mood agg]
Ok.

o[ W HP:Hurt an orc slavemaster:Fine>
An orc slavemaster lightly whips your body and tickles it.

o[ W HP:Hurt an orc slavemaster:Fine>b
[bash ]
An orc slavemaster whips your right hand and tickles it.

An orc slavemaster says 'Tzi Elaap Poglaf fell rufald me hor yeor vcolp!'
Your bash at an orc slavemaster sends him sprawling.

o[ W HP:Hurt an orc slavemaster:Fine>
You hit an orc slavemaster's body extremely hard and " --SHATTER--  " it.
Your victim is shocked by your hit!

o[ W HP:Hurt an orc slavemaster:Hurt>
WARNING: inactivity timeout in 5 seconds.
[score]

o[ W HP:Hurt an orc slavemaster:Hurt>
You can't do that while fighting.

o[ W HP:Hurt an orc slavemaster:Hurt>
You hit an orc slavemaster's left arm extremely hard and " --SHATTER--  " it.
Your victim is shocked by your hit!

o[ W HP:Hurt an orc slavemaster:Wounded>
An orc slavemaster seems to have recovered his senses.

o[ W HP:Hurt an orc slavemaster:Wounded>
You hit an orc slavemaster's body extremely hard and " --SHATTER--  " it.

o[ W HP:Hurt an orc slavemaster:Bad>
An orc slavemaster barely whips your body and tickles it.

o[ W HP:Hurt an orc slavemaster:Bad>
You hit an orc slavemaster's body extremely hard and " --SHATTER--  " it.
Your victim is shocked by your hit!
You receive your share of experience.
[info XPCOUNTER: %x %t %X %T.]
This is really a genocide...
You hear an orc slavemaster's death cry as he collapses.
An orc slavemaster is dead! R.I.P.

o[ W HP:Hurt>
-->  Gained   xp: 1657tp: 0
-->  Trip     xp: 3976963tp: 17930
-->  Needed   xp: 564114tp: 0

o[ W HP:Hurt>scou    
scou    *Gris the Half-Elf* has arrived from the "E A S T"
A pack horse has arrived from the "E A S T"
scou    A dark-skinned orc has arrived from the "E A S T"

![ W HP:Hurt>scou    scou e      

*Gris the Half-Elf*scou e       leaves >>>   E A S T   >>>
A pack horse leaves >>>   E A S T   >>>
A dark-skinned orc leaves >>>   E A S T   >>>
scou e      

o[ W HP:Hurt>scou e      
[hit 1.*BEAR*]
They aren't here.
scou e      

o[ W HP:Hurt>scou e      te
tar=   -->1.*ELF*

o[ W HP:Hurt>scou e
You quietly scout eastwards...

Mineshaft
*Gris the Half-Elf* is resting here.
A sturdy pack horse is standing here.
A dark-skinned orc is standing here searching for something.
Exits/emulated: north, east, south, west.

You stop scouting.

o[ W HP:Hurt>scou e
You quietly scout eastwards...

Mineshaft
*Gris the Half-Elf* is resting here.
A sturdy pack horse is standing here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
Exits/emulated: north, east, south, west.

You stop scouting.

o[ W HP:Hurt>te
tar=   -->1.*ELF*

o[ W HP:Hurt>
You feel bolder.

o[ W HP:Hurt>
east
Mineshaft
*Gris the Half-Elf* is standing here.
A sturdy pack horse is standing here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
Exits: (north), south, west.
*Gris the Half-Elf* leaves ^ ^ ^   N O R T H   ^ ^ ^
A pack horse leaves ^ ^ ^   N O R T H   ^ ^ ^
A dark-skinned orc leaves ^ ^ ^   N O R T H   ^ ^ ^

o[ W HP:Hurt>
[hit 1.*ELF*]

[bash 1.*ELF*]
They aren't here.

o[ W HP:Hurt>
You don't see any 1.*elf* here.

o[ W HP:Hurt>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ W HP:Hurt>scou e
You quietly scout eastwards...

Mineshaft
*a Bear* (tar) is standing here.
Exits/emulated: north, east, south, west.

You stop scouting.

o[ W HP:Hurt>tb
tar=   -->1.*BEAR*

o[ W HP:Hurt>
*a Bear* (tar) has arrived from the "E A S T"

o[ W HP:Hurt>
*a Bear* (tar) hits your right foot extremely hard.

o[ W HP:Hurt*a Bear*(tar):Wounded>
[hit 1.*BEAR*]

You hit *a Bear* (tar)'s right foreleg extremely hard and " --SHATTER--  " it.

o[ W HP:Hurt*a Bear*(tar):Wounded>
You're already fighting!

o[ W HP:Hurt*a Bear*(tar):Wounded>
You flee head over heels. You flee ^ ^ ^   N O R T H   ^ ^ ^
At a Checkpoint
A water barrel has been left here.
The corpse of an orkish scout is lying here.
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, south, west.

o[ W HP:Hurt>
An orc slavemaster fails to whip you.

o[ W HP:Hurt an orc slavemaster:Healthy>

*a Bear* (tar) has arrived from the "S O U T H"

o[ W HP:Hurt an orc slavemaster:Healthy>
You flee head over heels. You flee  <<<  W E S T  <<<
Mineshaft
Exits: east, west.

o[ W HP:Hurt>
[bash 1.*BEAR*]

[bash 1.*BEAR*]
You don't see any 1.*bear* here.

o[ W HP:Hurt>
east
You don't see any 1.*bear* here.

o[ W HP:Hurt>
[hit 1.*BEAR*]
At a Checkpoint
A water barrel has been left here.
The corpse of an orkish scout is lying here.
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, south, west.

o[ W HP:Hurt>
[hit 1.*BEAR*]

[hit 1.*BEAR*]
They aren't here.

o[ W HP:Hurt>
south
They aren't here.

o[ W HP:Hurt>
[hit 1.*BEAR*]
They aren't here.

o[ W HP:Hurt>
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ W HP:Hurt>
[hit 1.*BEAR*]
They aren't here.

o[ W HP:Hurt>They aren't here.

o[ W HP:Hurt>
north
At a Checkpoint
A water barrel has been left here.
The corpse of an orkish scout is lying here.
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, south, west.

o[ W HP:Hurt>
north
Mineshaft

[hit 1.*BEAR*]
Exits: south, west.

o[ W HP:Hurt>They aren't here.

o[ W HP:Hurt>
west

[hit 1.*BEAR*]
Entrance to Mines
The butchered corpse of a large bat is lying here.
The butchered corpse of a large bat is lying here.
Exits: [north], east.

o[ W HP:Hurt>They aren't here.

o[ W HP:Hurt>
east
Mineshaft
Exits: south, west.

o[ W HP:Hurt>
south
At a Checkpoint
A water barrel has been left here.
The corpse of an orkish scout is lying here.
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, south, west.

o[ W HP:Hurt>
south
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
*a Bear* (tar) is standing here.
Exits: north, east, south, west.

o[ W HP:Hurt>

*a Bear* (tar) leaves >>>   E A S T   >>>

o[ W HP:Hurt>
[hit 1.*BEAR*]
They aren't here.

o[ W HP:Hurt>
east
Mineshaft
*a Bear* (tar) is standing here.
*Gris the Half-Elf* is standing here.
A sturdy pack horse is standing here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
Exits: (north), south, west.
*a Bear* (tar) leaves <<<   W E S T   <<<

![ W HP:Hurt>
[hit 1.*BEAR*]
They aren't here.
*Gris the Half-Elf* leaves ^ ^ ^   N O R T H   ^ ^ ^
A pack horse leaves ^ ^ ^   N O R T H   ^ ^ ^
A dark-skinned orc leaves ^ ^ ^   N O R T H   ^ ^ ^

o[ W HP:Hurt>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
*a Bear* (tar) is standing here.
Exits: north, east, south, west.

o[ W HP:Hurt>
[hit 1.*BEAR*]
*a Bear*#print: #error: value expected.
 (tar) leaves east.
They aren't here.

o[ W HP:Hurt>
[bash 1.*BEAR*]
You don't see any 1.*bear* here.

o[ W HP:Hurt>
[bash 1.*BEAR*]
You don't see any 1.*bear* here.

o[ W HP:Hurt>
[bash 1.*BEAR*]
You don't see any 1.*bear* here.

o[ W HP:Hurt>
[hit 1.*BEAR*]
They aren't here.

o[ W HP:Hurt>exa
Ore Pit
The orcs have created an ingenious machine for crushing rock.  A pulley and
gear system hooked up to some huge metal teeth crushes rock as it is fed
into the machine by slaves.  More weary slaves work at turning a turnstile
to grind the rock into dust.  Judging from some bloody pulp you see mixed
in with the dust, the overseers enjoyed testing out their machine.
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits/emulated: north, east, south, west.

o[ W HP:Hurt>scou e
You quietly scout eastwards...

Mineshaft
*Gris the Half-Elf* is standing here.
A sturdy pack horse is standing here.
A dark-skinned orc is sleeping here.
Exits/emulated: north, east, south, west.

You stop scouting.

o[ W HP:Hurt>scou e
You quietly scout eastwards...

Mineshaft
A dark-skinned orc is sleeping here.
Exits/emulated: north, east, south, west.

You stop scouting.

o[ W HP:Hurt>time
s According to the Dúnadan calendar, it is:
s 11pm on Sterday, the 17th of Winterfilth, Year 2943 of the Third Age.

It is currently NIGHT, 11pm    [Winterfilth, Dawn: 6am, Night: 8pm]
Time left until DAWN is 7 tick(s)

Real time is Mon Aug 30 18:19:20 2010 GMT.
Last reboot due to a manual reboot at Fri Aug 27 13:06:21 2010 GMT.
s 

o[ W HP:Hurt>scou e
You quietly scout eastwards...

Mineshaft
A dark-skinned orc is standing here searching for something.
*Gris the Half-Elf* is resting here.
A sturdy pack horse is standing here.
Exits/emulated: north, east, south, west.

You stop scouting.

o[ W HP:Hurt>scou e
You quietly scout eastwards...

Mineshaft
A dark-skinned orc is standing here searching for something.
*Gris the Half-Elf* is resting here.
A sturdy pack horse is standing here.
Exits/emulated: north, east, south, west.

You stop scouting.

o[ W HP:Hurt>te
tar=   -->1.*ELF*

o[ W HP:Hurt>
east

[hit 1.*ELF*]
Mineshaft
A shadowy and lithe orc stands here, half-hidden in the darkness.
*Gris the Half-Elf* is resting here.
A sturdy pack horse is standing here.
Exits: [north], south, west.

![ W HP:Hurt>
[bash 1.*ELF*]
A dark-skinned orc intercepts your blow.
You hit a dark-skinned orc's body extremely hard and " --SHATTER--  " it.
A dark-skinned orc says 'Bamgard! Vas dure yau? I wirl renestal yaur mace Brell!'
A dark-skinned orc strongly hits your left arm and tickles it.

![ W HP:Hurt a dark-skinned orc:Hurt>
You cannot bash someone you aren't fighting!

![ W HP:Hurt a dark-skinned orc:Hurt>
[close exit]
It's already closed!

![ W HP:Hurt a dark-skinned orc:Hurt>
[close exit]

*Gris the Half-Elf* issues the order 'bash'.

![ W HP:Hurt a dark-skinned orc:Hurt>
[close exit]
*Gris the Half-Elf* stops resting, and clambers on his feet.
It's already closed!

![ W HP:Hurt a dark-skinned orc:Hurt>
[close exit]
It's already closed!
*Gris the Half-Elf* OPENS the door.

![ W HP:Hurt a dark-skinned orc:Hurt>
[close exit]
Ok.
*Gris the Half-Elf* OPENS the door.

![ W HP:Hurt a dark-skinned orc:Hurt>
Ok.
*Gris the Half-Elf* OPENS the door.

![ W HP:Hurt a dark-skinned orc:Hurt>
[close exit]
You flee head over heels. You flee  <<<  W E S T  <<<
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ W HP:Hurt>
[close exit]

[close exit]
You don't see any exit here.

o[ W HP:Hurt>
You don't see any exit here.

o[ W HP:Hurt>
You don't see any exit here.

o[ W HP:Hurt>ta orc
tar=  -->1.orc

o[ W HP:Hurt>scou e
You quietly scout eastwards...

Mineshaft
A shadowy and lithe orc stands here, half-hidden in the darkness.
*Gris the Half-Elf* is resting here.
A sturdy pack horse is standing here.
Exits/emulated: north, east, south, west.

You stop scouting.

o[ W HP:Hurt>
east

[hit 1.orc]

[close exit]
Mineshaft
A shadowy and lithe orc stands here, half-hidden in the darkness.
*Gris the Half-Elf* is resting here.
A sturdy pack horse is standing here.
Exits: [north], south, west.

![ W HP:Hurt>
[close exit]
You hit a dark-skinned orc's right arm extremely hard and " --SHATTER--  " it.

![ W HP:Hurt a dark-skinned orc:Wounded>
[close exit]

[close exit]
It's already closed!

![ W HP:Hurt a dark-skinned orc:Wounded>
[close exit]
*Gris the Half-Elf* stops resting, and clambers on his feet.
It's already closed!

![ W HP:Hurt a dark-skinned orc:Wounded>
[close exit]
It's already closed!

![ W HP:Hurt a dark-skinned orc:Wounded>
[close exit]
*Gris the Half-Elf* issues the order 'bash'.
It's already closed!

![ W HP:Hurt a dark-skinned orc:Wounded>
[close exit]
*Gris the Half-Elf* OPENS the door.
Ok.

![ W HP:Hurt a dark-skinned orc:Wounded>
[close exit]
It's already closed!
*Gris the Half-Elf* OPENS the door.

![ W HP:Hurt a dark-skinned orc:Wounded>
[close exit]
Ok.

![ W HP:Hurt a dark-skinned orc:Wounded>
[close exit]
*Gris the Half-Elf* OPENS the door.
Ok.

![ W HP:Hurt a dark-skinned orc:Wounded>
[close exit]
It's already closed!
*Gris the Half-Elf* OPENS the door.

![ W HP:Hurt a dark-skinned orc:Wounded>
[close exit]
Ok.

![ W HP:Hurt a dark-skinned orc:Wounded>
[close exit]
*Gris the Half-Elf* OPENS the door.
Ok.

![ W HP:Hurt a dark-skinned orc:Wounded>
[close exit]
It's already closed!
*Gris the Half-Elf* OPENS the door.

![ W HP:Hurt a dark-skinned orc:Wounded>
Ok.

![ W HP:Hurt a dark-skinned orc:Wounded>
[close exit]
*Gris the Half-Elf* OPENS the door.
Ok.

![ W HP:Hurt a dark-skinned orc:Wounded>
[close exit]
*Gris the Half-Elf* OPENS the door.
Ok.
You hit a dark-skinned orc's left arm extremely hard and " --SHATTER--  " it.
Your victim is shocked by your hit!

![ W HP:Hurt a dark-skinned orc:Bad>
[close exit]
*Gris the Half-Elf* OPENS the door.
You flee head over heels. You flee ^ ^ ^   N O R T H   ^ ^ ^
Abandoned Foreman's Office
*a Bear* (tar) is standing here.
Exits: (south).

o[ W HP:Hurt>
[close exit]
*a Bear* (tar) hits your left arm extremely hard.
Ok.

o[ W HP:Hurt*a Bear*(tar):Wounded>the door is OPENED from the other side!
Ok.

o[ W HP:Hurt*a Bear*(tar):Wounded>the door is OPENED from the other side!
Ok.

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]
the door is OPENED from the other side!
Ok.

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]

Ok.

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]
It's already open!
The door was CLOSED from the other side!

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]
PANIC! You couldn't escape!

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]
Ok.

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]

[open exit]
The door was CLOSED from the other side!
Ok.

o[ W HP:Hurt*a Bear*(tar):Wounded>It's already open!
The door was CLOSED from the other side!

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]
Ok.
The door was CLOSED from the other side!
PANIC! You couldn't escape!

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]
Ok.

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]
It's already open!
The door was CLOSED from the other side!

o[ W HP:Hurt*a Bear*(tar):Wounded>
[open exit]

[open exit]
Ok.
The door was CLOSED from the other side!

o[ W HP:Hurt*a Bear*(tar):Wounded>Ok.
The door was CLOSED from the other side!
PANIC! You couldn't escape!

o[ W HP:Hurt*a Bear*(tar):Wounded>Ok.
The door was CLOSED from the other side!
You hit *a Bear* (tar)'s right hindleg extremely hard and shatter it.
Your victim is shocked by your hit!

o[ W HP:Hurt*a Bear*(tar):Wounded>o[ W HP:Hurt*a Bear*(tar):Wounded>
Ok.
*a Bear* (tar) sends you sprawling with a powerful bash.
*a Bear*#print: #error: value expected.
 (tar) panics, and attempts to flee.
*a Bear* (tar) leaves V V V   S O U T H   V V V

t o[ W HP:Hurt>t 
t The door was CLOSED from the other side!
t 
tb  o[ W HP:Hurt>tb  tb
tar=   -->1.*BEAR*

o[ W HP:Hurt>
[bash 1.*BEAR*]

[bash 1.*BEAR*]

the door is OPENED from the other side!

![ W HP:Hurt>
*a Bear*#print: #error: value expected.
 (tar) has arrived from the south.
*Gris the Half-Elf* has arrived from the "S O U T H"
A pack horse has arrived from the "S O U T H"
A dark-skinned orc has arrived from the "S O U T H"

![ W HP:Hurt>
*Gris the Half-Elf* CLOSES the door.

![ W HP:Hurt>

*Gris the Half-Elf* starts to --> C A S T E <--

![ W HP:Hurt>
[close exit]

A dark-skinned orc hits *a Bear* (tar)'s left foreleg very hard.


[open exit]

![ W HP:Hurt>
[open exit]

*a Bear* (tar) IS TRYING TO ESCAPE!


![ W HP:Hurt>
*a Bear* (tar) hits a dark-skinned orc's left hand extremely hard and " --SHATTERS--  " it.
A dark-skinned orc is mortally wounded and will die soon if not aided.


[open exit]

![ W HP:Hurt>
[open exit]

*Gris the Half-Elf* utters the words 'block door'
The exit -- south -- was  BLOCKED! 
*a Bear*#print: #error: value expected.
 (tar) panics, and attempts to flee.


[open exit]

![ W HP:Hurt>
[open exit]

You have recovered from being bashed!
*a Bear* (tar) panics, but can't stop fighting to flee.

![ W HP:Hurt>
[hit 1.*BEAR*]

[hit 1.*BEAR*]

[hit 1.*BEAR*]
*a Bear*#print: #error: value expected.
 (tar) panics, and attempts to flee.
*a Bear* (tar) hits a dark-skinned orc's right leg extremely hard and " --SHATTERS--  " it.
You hear a dark-skinned orc's death cry as he collapses.
A dark-skinned orc is dead! R.I.P.


[hit 1.*BEAR*]

*Gris the Half-Elf* starts to --> C A S T E <--
*a Bear* (tar) quickly approaches, trying to hit you.


[hit 1.*BEAR*]
cmb   Your bash at *a Bear*cmb    (tar) sends him sprawling.

![ W HP:Hurt*a Bear*(tar):Wounded>cmb
[cha mood ber]
Bash someone already bashed? Aren't we funny?
You hit *a Bear* (tar)'s left foreleg extremely hard and " --SHATTER--  " it.

![ W HP:Hurt*a Bear*(tar):Bad>It's already closed!

![ W HP:Hurt*a Bear*(tar):Bad>
[bash 1.*BEAR*]
That's impossible, I'm afraid.

![ W HP:Hurt*a Bear*(tar):Bad>That's impossible, I'm afraid.

![ W HP:Hurt*a Bear*(tar):Bad>PANIC! You couldn't escape!

![ W HP:Hurt*a Bear*(tar):Bad>That's impossible, I'm afraid.

![ W HP:Hurt*a Bear*(tar):Bad>That's impossible, I'm afraid.
*Gris the Half-Elf* utters the word 'blindness'

![ W HP:Hurt*a Bear*(tar):Bad>That's impossible, I'm afraid.

![ W HP:Hurt*a Bear*(tar):Bad>That's impossible, I'm afraid.
PANIC! You couldn't escape!

![ W HP:Hurt*a Bear*(tar):Bad>
You're already fighting!

![ W HP:Hurt*a Bear*(tar):Bad>
You're already fighting!

![ W HP:Hurt*a Bear*(tar):Bad>
You're already fighting!
PANIC! You couldn't escape!

You hit *a Bear* (tar)'s body extremely hard and " --SHATTER--  " it.

![ W HP:Hurt*a Bear*(tar):Awful>
You're already fighting!

![ W HP:Hurt*a Bear*(tar):Awful>
You're already fighting!

![ W HP:Hurt*a Bear*(tar):Awful>Ok.
You cannot flee while berserk.

![ W HP:Hurt*a Bear*(tar):Awful>Bash someone already bashed? Aren't we funny?
*Gris the Half-Elf* utters the word 'blindness'

![ W HP:Hurt*a Bear*(tar):Awful>te  
te  *Gris the Half-Elf* starts to --> C A S T E <--

![ W HP:Hurt*a Bear*(tar):Awful>te  
te  *a Bear* (tar) seems to have recovered his senses.
*Gris the Half-Elf* utters the word 'blindness'
   You have been B L I N D E D N00B!
You hit Something's right foreleg extremely hard and " --SHATTER--  " it.

o[ W HP:Hurt Something:Dying>te
tar=   -->1.*ELF*

o[ W HP:Hurt Something:Dying>
Someone utters the word 'blindness'

o[ W HP:Hurt Something:Dying>
You hit Something's body extremely hard and " --SHATTER--  " it.
Your victim is shocked by your hit!
You feel more experienced.
[info XPCOUNTER: %x %t %X %T.]
Congratulations! This is the first time you've killed it!
You hear Something's death cry as he collapses.
A shadow slowly rises above the corpse of Something.

o[ W HP:Hurt>
-->  Gained   xp: 102008tp: 0
-->  Trip     xp: 4078971tp: 17930
-->  Needed   xp: 462106tp: 0

o[ W HP:Hurt>exa
You are inside.

o[ W HP:Hurt>sc
329/608 hits and 136/139 moves.

o[ W HP:Hurt>exa
You are inside.

o[ W HP:Hurt>time
According to the Dúnadan calendar, it is:
12am on Sunday, the 18th of Winterfilth, Year 2943 of the Third Age.

It is currently NIGHT, 12am    [Winterfilth, Dawn: 6am, Night: 8pm]
Time left until DAWN is 6 tick(s)

Real time is Mon Aug 30 18:20:11 2010 GMT.
Last reboot due to a manual reboot at Fri Aug 27 13:06:21 2010 GMT.

o[ W HP:Hurt>info
You are a female Mountain Troll.
You are 34 years, 7 months and 2 days old.
You have played 2 months, 1 day and 7 hours (real time). Session: 2 hrs.
This ranks you as Ortansia The Dying Rose (level 32).
You are six feet ten and weigh thirty-seven stone and five pounds.
Perception: vision 0, hearing 25, smell 26. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
Your equipment weighs forty-four pounds. A tad uncomfortable, but no problem.
Your base abilities are: Str:25 Int:7 Wis:5 Dex:15 Con:21 Wil:13 Per:8.
Offensive Bonus: 145%, Dodging Bonus: 5%, Parrying Bonus: -5%.
You are not wearing any armour.
You have 330/608 hit and 137/139 movement points.
Your mood is berserk. You will fight to the death.
You have scored 12,587,894 experience points and you have 25,628 travel points.
You have exchanged deadly blows with the enemies of the Dark Lord (14 wp).
You need 462,106 exp. points and 0 travel points to reach the next level.
You have 1 gold coin and 6 silver pennies.
You are speaking Morbeth.
You will swim if necessary.

You are subjected to the following temporary effects:
- a light wound at the right arm (dirty)
- blindness
- novoid
- noquit
- panic
- a light wound at the right leg (clean)
- a light wound at the head (clean)



o[ W HP:Hurt>say u will be dead when I reco                              
say u will be dead when I reco                            

o[ W HP:Hurt>say u will be dead when I recoe ver sight
emote say u will be dead when I recover sight
Ok.

o[ W HP:Hurt>tr e


o[ W HP:Hurt>
[bash 1.*ELF*]
You don't see any 1.*elf* here.

o[ W HP:Hurt>
[bash 1.*ELF*]
You don't see any 1.*elf* here.

o[ W HP:Hurt>
[bash 1.*ELF*]
You don't see any 1.*elf* here.

o[ W HP:Hurt>
[bash 1.*ELF*]
You don't see any 1.*elf* here.

o[ W HP:Hurt>
[bash 1.*ELF*]
You don't see any 1.*elf* here.

o[ W HP:Hurt>
[bash 1.*ELF*]
You don't see any 1.*elf* here.

o[ W HP:Hurt>
[bash 1.*ELF*]
You don't see any 1.*elf* here.


o[ W HP:Hurt>exa
You are inside.

[ W HP:Hurt>
Someone utters the words 'DISPEL EVIL'
Someone makes your evil soul suffer with his goodness.
Someone fails to hit you.

[ W HP:Hurt Someone:Healthy>exa   
[bash 1.*ELF*]

exa   You hit Someone's body extremely hard.

o[ W HP:Hurt Someone:Fine>exa   Bash what or whom?

o[ W HP:Hurt Someone:Fine>exa   
Someone utters the word 'EARTHQUAKE'
Someone makes the earth tremble and shiver.
You fall, and hit yourself!
Some debris falls on you from "A B O V E"
Someone says 'Don't expect me to furgive yoo, Hilf-Elf!'
Someone lightly hits Someone's left leg and tickles it.

o[ W HP:Hurt Someone:Fine>e 
Something lightly hits Someone's left leg and tickles it.

o[ W HP:Hurt Someone:Fine>cmb
[cha mood ber]
Ok.

o[ W HP:Hurt Someone:Fine>
[bash 1.*ELF*]
Bash what or whom?

o[ W HP:Hurt Someone:Fine>
Someone utters the word 'EARTHQUAKE'
Someone makes the earth tremble and shiver.
You fall, and hit yourself!
Some debris falls on you from "A B O V E"
You hear Something's death cry as he collapses.

o[ W HP:Wounded Someone:Fine>b
[bash ]
c Someone hits Someone's left foot and tickles it.
c 
cmb
[cha mood ber]
Your bash at Someone sends him sprawling.

o[ W HP:Wounded Someone:Fine>Ok.
Someone hits Someone's body and tickles it.
You hit Someone's body extremely hard and " --SHATTER--  " it.
Your victim is shocked by your hit!

o[ W HP:Wounded Someone:Hurt>cmb
[cha mood ber]
Ok.

o[ W HP:Wounded Someone:Hurt>
You hit Someone's body extremely hard and " --SHATTER--  " it.
Your victim is shocked by your hit!

o[ W HP:Wounded Someone:Wounded>
Someone strongly hits Someone's left foot and " --SHATTERS--  " it.

o[ W HP:Wounded Someone:Bad>
You hit Someone's right arm extremely hard and " --SHATTER--  " it.

o[ W HP:Wounded Someone:Dying>
Someone hits Someone's right hand extremely hard and " --SHATTERS--  " it.
You gained some renown in this battle!
You hear Someone's death cry as he collapses.



***********Who stole the xp!!!  Maybe an orc?*************************

o[ W HP:Wounded>
WARNING: inactivity timeout in 5 seconds.
[score]

You feel a cloak of blindness dissolve.

o[ W HP:Wounded>240/608 hits and 139/139 moves.

o[ W HP:Wounded>exa
Abandoned Foreman's Office
A desk, propped up at one end by a couple of elf skulls, marks the centre of
the room. A beaten old chair made of genuine warghide is the room's only other
furniture. A handful of rocks, a severed humanoid hand, and a heavy club serve
as paperweights. The foreman is obviously an orc who spends most of his time
out of the office. A huge box labeled 'IN' contains a handful of elf ears. The
office looks to have been abandoned for a while.
The corpse of *a Half-Elf* is lying here.
The corpse of a pack horse is lying here.
The corpse of *a Bear* is lying here.
The corpse of a dark-skinned orc is lying here.
The shadow of *a Bear* is floating here.  *******  Ah it was a shadow!******
Click here to show another random log

 Very nice, I would like to see this log in the 'notables' section! 


2010/09/08 09:53, Pimestaja:   
I think the helf would have stood a better chance nuking you while the bear was still alive instead of blinding. Never know tho :)

2010/09/08 10:08, Ortansia:   
I think the plan of pukes was that elf block exit/ blind me , then bear bash disengage me ,so they can both regen hp/mana. After that I would have no chance I think.

2010/09/08 11:05, Djinn: 
Guess they know now that the bear leading wasn't the smartest idea :p.

2010/09/08 17:27, Eolo: 
I laughed a lot. First at this part:

o[ W HP:Hurt>say u will be dead when I recoe ver sight
emote say u will be dead when I recover sight
Ok.

and then when shadow started shattering. Hahahahaha...


2010/09/08 20:36, Ortansia:   
Yes it was funny moment, because I was blinded/ blocked with an elf.
I couldn't do anything since I we were not engaged. So I guess we could have had a good rpg talk, but the elf preferred to dispel and quake :/.

At first I thought there was an orc in room shattering the elf :p ,but it appeared to be a shadow

2010/09/08 21:49, Herumor:   
Why didn't Gris just break?

2010/09/09 02:21, Eolo: 
I was wondering if he could use the time of your blind (not engaged) to regen more mana. He could even sleep, because once engaged, blind or not, you'd damage him a lot. Maybe with more mana he would manage to kill you (and maybe shadow?) or he didn't stand a chance at all?

2010/09/09 03:18, Grimace: 
no way :D Pukes had no chance whatsoever of winning that. At wounded Ortansia still has like 250 hps? She could probably live through 3 more quakes hehe. I don't think Gris would have had enough mana left to make it happen.

2010/09/10 00:25, Grak: 
Ok that was awesome, especially the 'when i recover sight you are dead' part, had me ROFLing. Loved it!

2010/09/10 15:14, Marillion: 
The bear wasnt doing his job very well. Ortansia should've been bashed the first time in door but with luck got out before it landed. The 2nd time bear flees out after the bash(big nono) , doesn't hit troll before engaged to gris' charmie, doesn't bash dis the charmie instantly(eventho it could've happened really fast so i guess that's justified:) ). At that point I would suspect Gris was frustrated and doing the ONLY thing he could, blind the troll and hope the bear wins the bash( or bash dis and win the fight easily).

2010/09/10 19:46, Rael: 
ROFL i love this game!


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