

(19 ratings and 727 hits. Posted 2012/01/31)// There was mystery werewolf murders on ABR, and I investigate with little hope of solving anything.
// Someone with a keener nose would surely find a clue, but I can barely find my thumbs.
// I beat some of the usual suspects up, and boredom ensues, until...
)<~ HP:Fine>s
Misty Mountains
A burly giant is here, covered with thick fur and snow.
Exits: ^north^, ^east^.
A burly snow giant fails to hit you.
)<~ HP:Fine a burly snow giant:Healthy>
You hit a burly snow giant's body extremely hard.
)<~ HP:Fine a burly snow giant:Fine>bash
A burly snow giant strongly hits your left foot and tickles it.
o crevice
A burly snow giant says 'I wall cut you paece bi piece, Troll!'
Your bash at a burly snow giant sends it sprawling.
)<~ HP:Fine a burly snow giant:Fine>Ok.
)<~ HP:Fine a burly snow giant:Fine>stat
OB: 137%, DB: 27%, PB: 32%, Armour: 4%. Wimpy: 0. Mood: brave.
Needed: 618,592 xp, 0 tp. Gold: 59. Alert: normal.
Affected by:
- noquit
)<~ HP:Fine a burly snow giant:Fine>
You hit a burly snow giant's head extremely hard and shatter it.
)<~ HP:Fine a burly snow giant:Hurt>l
Misty Mountains
A burly snow giant is here, fighting YOU.
)<~ HP:Fine a burly snow giant:Hurt>
You hit a burly snow giant's left hand extremely hard and shatter it.
)<~ HP:Fine a burly snow giant:Wounded>d2 rockface
)<~ HP:Fine a burly snow giant:Wounded>d2u
#changed alias: oo2=open $0
#changed alias: cc2=close $0
)<~ HP:Fine a burly snow giant:Wounded>
A burly snow giant seems to have recovered its senses.
)<~ HP:Fine a burly snow giant:Wounded>bash
A burly snow giant barely hits your body and tickles it.
d1 secret
A burly snow giant hits your head and tickles it.
A burly snow giant says 'Others have alreidy tried to kill me. They are deid now.'
Your bash at a burly snow giant sends it sprawling.
)<~ HP:Fine a burly snow giant:Wounded>oo ${doorname}
[open secret]
You don't see any secret here.
)<~ HP:Fine a burly snow giant:Wounded>
You hit a burly snow giant's left hand extremely hard and shatter it.
)<~ HP:Fine a burly snow giant:Wounded>cc2 ${doornametwo}
[close rockface]
You don't see any rockface here.
)<~ HP:Fine a burly snow giant:Wounded>
You hit a burly snow giant's head extremely hard and shatter it.
)<~ HP:Fine a burly snow giant:Bad>
A burly snow giant seems to have recovered its senses.
)<~ HP:Fine a burly snow giant:Bad>
You hit a burly snow giant's left hand extremely hard and shatter it.
A burly snow giant is mortally wounded and will die soon if not aided.
)<~ HP:Fine a burly snow giant:Dying>
*Loko the Dúnadan Man* has arrived from the north.
A horse of the Rohirrim has arrived from the north.
!<~ HP:Fine a burly snow giant:Dying>kick
[g all.coins all.corpse]
*Loko the Dúnadan Man* pounds your right foot very hard.
You feel a sharp pain there!
You kick a burly snow giant to death.
You receive your share of experience.
**Yawn** Boring kill, wasn't it?
You hear a burly snow giant's death cry as it collapses.
A burly snow giant is dead! R.I.P.
!<~ HP:Fine *Loko the Dúnadan Man*:Healthy>
You can't find any coins in any corpse.
!<~ HP:Fine *Loko the Dúnadan Man*:Healthy>man
!<~ HP:Fine *Loko the Dúnadan Man*:Healthy>flee
PANIC! You can't quit the fight!
!<~ HP:Fine *Loko the Dúnadan Man*:Healthy>
You flee head over heels.
You flee down.
Hidden Tunnel
Exits: east, ^(up)^.
o= HP:Fine>exa ${target}
You don't see a *man*.
o= HP:Fine>u
bash ${target}
Misty Mountains
The corpse of a burly snow giant is lying here.
*Loko the Dúnadan Man* is standing here.
A great dark-grey horse stamps restively.
Exits: ^north^, ^east^, (down).
!<~ HP:Fine>
*Loko the Dúnadan Man* pounds your left foot extremely hard and tickles it.
gt was loko
[tell group was loko]
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves north.
Your victim has disappeared!
)<~ HP:Fine>Ok.
)<~ HP:Fine>k ${target}
*Loko the Dúnadan Man* has arrived from the north.
!<~ HP:Fine>
You hit *Loko the Dúnadan Man*'s right arm and tickle it.
!<~ HP:Fine *Loko the Dúnadan Man*:Fine>
*Loko the Dúnadan Man* pounds your left hand hard and tickles it.
!<~ HP:Hurt *Loko the Dúnadan Man*:Fine>
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves east.
)<~ HP:Hurt>agg
[cha m agg]
Ok.
)<~ HP:Hurt>
*Loko the Dúnadan Man* has arrived from the east.
!<~ HP:Hurt>k ${target}
You hit *Loko the Dúnadan Man*'s left arm and tickle it.
!<~ HP:Hurt *Loko the Dúnadan Man*:Fine>
*Loko the Dúnadan Man* strongly pounds your left leg and tickles it.
!<~ HP:Hurt *Loko the Dúnadan Man*:Fine>
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves east.
)<~ HP:Hurt>
*Loko the Dúnadan Man* has arrived from the east.
!<~ HP:Hurt>k ${target}
You approach *Loko the Dúnadan Man*, trying to hit him.
!<~ HP:Hurt *Loko the Dúnadan Man*:Fine>
You hit *Loko the Dúnadan Man*'s left leg and tickle it.
!<~ HP:Hurt *Loko the Dúnadan Man*:Fine>exa ${target}
You see nothing special about him.
*Loko the Dúnadan Man* has a few scratches.
*Loko the Dúnadan Man* is using:
<wielded> an ornate, steel-shafted warhammer
<used as shield> a bejewelled oak staff; it has a soft glowing aura
<worn on head> a white chain mail coif (flawless)
<worn on body> a shining chain mail shirt (flawless)
<worn about body> a russet cloak (flawless)
<worn on arms> a shining pair of chain mail sleeves (flawless)
<worn on hands> a pair of white chain mail gloves (flawless)
<worn on legs> a shining pair of chain mail leggings (flawless)
<worn on feet> a fine pair of metal boots (flawless)
<worn around neck> a pale blue stone
<worn around neck> a necklace
<worn on wrist> a keyring with a few keys and a set of lock picks
<worn on finger> a jewelled ring
<worn on finger> an icy ring
<worn on back> a leather backpack
<worn as belt> a gleaming belt
<worn on belt> a gem-inlaid knife (flawless)
<worn on belt> a sable pouch
<worn on belt> a red ruby; it has a soft glowing aura
!<~ HP:Hurt *Loko the Dúnadan Man*:Fine>
*Loko the Dúnadan Man* strongly pounds your left hand and tickles it.
!<~ HP:Hurt *Loko the Dúnadan Man*:Fine>
*Loko the Dúnadan Man* panics, but can't stop fighting to flee.
!<~ HP:Hurt *Loko the Dúnadan Man*:Fine>
You lightly hit *Loko the Dúnadan Man*'s left hand and tickle it.
!<~ HP:Hurt *Loko the Dúnadan Man*:Fine>
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves north.
)<~ HP:Hurt>d
Hidden Tunnel
Exits: east, ^(up)^.
o= HP:Hurt>oo ${doorname}
[open secret]
It's already open!
o= HP:Hurt>u
Misty Mountains
The corpse of a burly snow giant is lying here.
A great dark-grey horse stamps restively.
*Loko the Dúnadan Man* is standing here.
Exits: ^north^, ^east^, (down).
*Loko the Dúnadan Man* leaves down.
A horse of the Rohirrim leaves down.
)<~ HP:Hurt>k ${target}
They aren't here.
)<~ HP:Hurt>n
Moving up the slope is really hard.
Misty Mountains
Exits: ^north^, ^south^, ^west^.
)<~ HP:Hurt>s
Misty Mountains
The corpse of a burly snow giant is lying here.
Exits: ^north^, ^east^.
)<~ HP:Hurt>cc ${doorname}
[close secret]
You don't see any secret here.
)<~ HP:Hurt>d
Alas, you cannot go that way...
)<~ HP:Hurt>o crevice
Ok.
)<~ HP:Hurt>s
Alas, you cannot go that way...
)<~ HP:Hurt>cc ${doorname}
[close secret]
You don't see any secret here.
)<~ HP:Hurt>e
Misty Mountains
A large marmot is here, scurrying in between the rocks.
A large marmot is here, scurrying in between the rocks.
Exits: ^north^, ^east^, ^west^.
)<~ HP:Hurt>w
Misty Mountains
The corpse of a burly snow giant is lying here.
Exits: ^north^, ^east^, (down).
)<~ HP:Hurt>o crevice
It's already open!
)<~ HP:Hurt>d
Hidden Tunnel
Exits: east, ^(up)^.
o= HP:Hurt>cc ${doorname}
[close secret]
Ok.
o= HP:Hurt>e
Hidden Tunnel
Exits: south, west.
o= HP:Hurt>s
Hidden Tunnel
*Loko the Dúnadan Man* is standing here trying to concentrate.
A great dark-grey horse stamps restively.
Exits: north.
!= HP:Hurt>k ${target}
bash ${target}
You strongly hit *Loko the Dúnadan Man*'s right arm and tickle it.
!= HP:Hurt *Loko the Dúnadan Man*:Fine>
*Loko the Dúnadan Man* pounds your body very hard and tickles it.
n
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves north.
Your victim has disappeared!
o= HP:Hurt>
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
Exits: south, west.
!= HP:Hurt>k ${target}
*Loko the Dúnadan Man* leaves west.
o= HP:Hurt>They aren't here.
o= HP:Hurt>w
k ${target}
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
Exits: east.
!= HP:Hurt>cc ${doorname}
[close secret]
You approach *Loko the Dúnadan Man*, trying to hit him.
!= HP:Hurt *Loko the Dúnadan Man*:Fine>k ${target}
bash ${target}
It's already closed!
*Loko the Dúnadan Man* pounds your right arm very hard and tickles it.
!= HP:Hurt *Loko the Dúnadan Man*:Fine>
You're already fighting!
!= HP:Hurt *Loko the Dúnadan Man*:Fine>
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves east.
Your victim has disappeared!
o= HP:Hurt>gt i'm rockface atm
[tell group i'm rockface atm]
*Loko the Dúnadan Man* has arrived from the east.
e
Ok.
!= HP:Hurt>
Hidden Tunnel
Exits: south, west.
o= HP:Hurt>w
k ${target}
bash ${target}
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
Exits: east.
!= HP:Hurt>
You barely hit *Loko the Dúnadan Man*'s right foot and tickle it.
!= HP:Hurt *Loko the Dúnadan Man*:Fine>
*Loko the Dúnadan Man* pounds your left arm hard and tickles it.
Your bash at *Loko the Dúnadan Man* sends him sprawling.
!= HP:Hurt *Loko the Dúnadan Man*:Fine>
You lightly hit *Loko the Dúnadan Man*'s body and tickle it.
!= HP:Hurt *Loko the Dúnadan Man*:Fine>
*Loko the Dúnadan Man* seems to have recovered his senses.
!= HP:Hurt *Loko the Dúnadan Man*:Fine>bash
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* pounds your right arm extremely hard.
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves east.
Your victim has disappeared!
o= HP:Hurt>
Grlush tells the group 'i headed back to warrens, need to finish one job quickly :p'
o= HP:Hurt>e
k ${target}
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
Exits: south, west.
*Loko the Dúnadan Man* leaves west.
o= HP:Hurt>s
k ${target}
They aren't here.
o= HP:Hurt>
Hidden Tunnel
A great dark-grey horse stamps restively.
Exits: north.
o= HP:Hurt>They aren't here.
o= HP:Hurt>n
Hidden Tunnel
Exits: south, west.
o= HP:Hurt>
*Loko the Dúnadan Man* has arrived from the west.
!= HP:Hurt>
*Loko the Dúnadan Man* begins some strange incantations...
!= HP:Hurt>s
Hidden Tunnel
A great dark-grey horse stamps restively.
Exits: north.
o= HP:Hurt>oo2 ${doornametwo}
[open rockface]
Ok.
*Loko the Dúnadan Man* has arrived from the north.
!= HP:Hurt>n
*Loko the Dúnadan Man* strongly pounds your body and tickles it.
You hit *Loko the Dúnadan Man*'s right leg very hard.
!= HP:Hurt *Loko the Dúnadan Man*:Fine>No way! You are fighting for your life!
*Loko the Dúnadan Man* begins some strange incantations...
!= HP:Hurt *Loko the Dúnadan Man*:Fine>cc2 ${doornametwo}
[close rockface]
Ok.
!= HP:Hurt *Loko the Dúnadan Man*:Fine>flee
You flee head over heels.
You flee north.
Hidden Tunnel
Exits: south, west.
o= HP:Hurt>s
Hidden Tunnel
A great dark-grey horse stamps restively.
*Loko the Dúnadan Man* is standing here.
Exits: north.
!= HP:Hurt>bash ${target}
*Loko the Dúnadan Man* quickly approaches, trying to pound you.
*Loko the Dúnadan Man* begins some strange incantations...
*Loko the Dúnadan Man* utters the words 'diesilla barh'
*Loko the Dúnadan Man* sends a powerful lightning bolt at you, you stagger from the impact.
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves north.
Your victim has disappeared!
o= HP:Wounded>n
k ${target}
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
Exits: south, west.
!= HP:Wounded Move:Tired>
You hit *Loko the Dúnadan Man*'s right leg and tickle it.
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Fine>0
[cha wim 0]
Wimpy set to: 0
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Fine>
*Loko the Dúnadan Man* strongly pounds your left leg and tickles it.
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Fine>
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves south.
o= HP:Wounded Move:Tired>w
Hidden Tunnel
Exits: east.
o= HP:Wounded Move:Tired>e
Hidden Tunnel
Exits: south, west.
o= HP:Wounded Move:Tired>s
Hidden Tunnel
A great dark-grey horse stamps restively.
*Loko the Dúnadan Man* is standing here.
Exits: north.
!= HP:Wounded Move:Tired>k ${target}
You hit *Loko the Dúnadan Man*'s body and tickle it.
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>
*Loko the Dúnadan Man* pounds your right foot very hard.
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves north.
o= HP:Wounded Move:Tired>n
k ${target}
Hidden Tunnel
Exits: south, west.
o= HP:Wounded Move:Tired>bash ${target}
They aren't here.
o= HP:Wounded Move:Tired>w
You don't see any *man* here.
o= HP:Wounded Move:Tired>k ${target}
Hidden Tunnel
*Loko the Dúnadan Man* is standing here trying to concentrate.
Exits: east.
!= HP:Wounded Move:Tired>bash ${target}
You hit *Loko the Dúnadan Man*'s left arm and tickle it.
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* panics, but can't stop fighting to flee.
*Loko the Dúnadan Man* pounds your left arm hard.
*Loko the Dúnadan Man* stops using an ornate, steel-shafted warhammer.
*Loko the Dúnadan Man* decisively draws an engraved broadsword.
*Loko the Dúnadan Man* panics, and attempts to flee.
Your bash at *Loko the Dúnadan Man* sends him sprawling.
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>e
No way! You are fighting for your life!
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>exa ${target}
You see nothing special about him.
*Loko the Dúnadan Man* has several bruises.
*Loko the Dúnadan Man* is using:
<wielded> an engraved broadsword (flawless)
<used as shield> a bejewelled oak staff; it has a soft glowing aura
<worn on head> a white chain mail coif (flawless)
<worn on body> a shining chain mail shirt (flawless)
<worn about body> a russet cloak (flawless)
<worn on arms> a shining pair of chain mail sleeves (flawless)
<worn on hands> a pair of white chain mail gloves (flawless)
<worn on legs> a shining pair of chain mail leggings (flawless)
<worn on feet> a fine pair of metal boots (flawless)
<worn around neck> a pale blue stone
<worn around neck> a necklace
<worn on wrist> a keyring with a few keys and a set of lock picks
<worn on finger> a jewelled ring
<worn on finger> an icy ring
<worn on back> a leather backpack
<worn as belt> a gleaming belt
<worn on belt> a gem-inlaid knife (flawless)
<worn on belt> a sable pouch
<worn on belt> a red ruby; it has a soft glowing aura
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>
You hit *Loko the Dúnadan Man*'s right arm.
Your victim is shocked by your hit!
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>flee
You flee head over heels.
You flee east.
Hidden Tunnel
Exits: south, west.
o= HP:Wounded Move:Tired>fur
[rem cloak]
[g warg-fur pack]
[wear warg-fur]
[put cloak pack]
You stop using a forest green cloak.
o= HP:Wounded Move:Tired>w
You get a black warg fur from a leather backpack.
o= HP:Wounded Move:Tired>k ${target}
You wear a black warg fur about your body.
o= HP:Wounded Move:Tired>
You put a forest green cloak in a leather backpack.
o= HP:Wounded Move:Tired>
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
Exits: east.
!= HP:Wounded Move:Tired>cc ${doorname}
[close secret]
You hit *Loko the Dúnadan Man*'s left leg and tickle it.
*Loko the Dúnadan Man* seems to have recovered his senses.
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>k ${target}
It's already closed!
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>bash ${target}
You're already fighting!
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>
*Loko the Dúnadan Man* slashes your right leg very hard.
You feel a sharp pain there!
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves east.
Your victim has disappeared!
o= HP:Wounded Move:Tired>e
Hidden Tunnel
Exits: south, west.
o= HP:Wounded Move:Tired>s
k ${target}
Hidden Tunnel
A great dark-grey horse stamps restively.
*Loko the Dúnadan Man* is standing here.
Exits: north.
!= HP:Wounded Move:Tired>
You approach *Loko the Dúnadan Man*, trying to hit him.
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>cc2 ${doornametwo}
[close rockface]
It's already closed!
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>cc2 ${doornametwo}
[close rockface]
It's already closed!
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves north.
o= HP:Wounded Move:Tired>cc2 ${doornametwo}
[close rockface]
It's already closed!
o= HP:Wounded Move:Tired>cc2 ${doornametwo}
[close rockface]
It's already closed!
o= HP:Wounded Move:Tired>cc2 ${doornametwo}
[close rockface]
It's already closed!
o= HP:Wounded Move:Tired>n
Hidden Tunnel
Exits: south, west.
o= HP:Wounded Move:Tired>w
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
Exits: east.
!= HP:Wounded Move:Tired>k ${target}
*Loko the Dúnadan Man* begins some strange incantations...
!= HP:Wounded Move:Tired>
You barely hit *Loko the Dúnadan Man*'s right hand and tickle it.
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>bash ${target}
*Loko the Dúnadan Man* strongly slashes your right arm and tickles it.
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves east.
Your victim has disappeared!
o= HP:Wounded Move:Tired>e
s
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
Exits: south, west.
*Loko the Dúnadan Man* leaves west.
o= HP:Wounded Move:Tired>
Hidden Tunnel
A great dark-grey horse stamps restively.
Exits: north.
o= HP:Wounded Move:Tired>cc2 ${doornametwo}
[close rockface]
It's already closed!
o= HP:Wounded Move:Tired>k ${target}
They aren't here.
o= HP:Wounded Move:Tired>cc2 ${doornametwo}
[close rockface]
It's already closed!
o= HP:Wounded Move:Tired>k ${target}
They aren't here.
o= HP:Wounded Move:Tired>cc2 ${doornametwo}
[close rockface]
k ${target}
It's already closed!
o= HP:Wounded Move:Tired>They aren't here.
o= HP:Wounded Move:Tired>n
w
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
Exits: south, west.
!= HP:Wounded Move:Tired>k ${target}
Hidden Tunnel
Exits: east.
o= HP:Wounded Move:Tired>They aren't here.
o= HP:Wounded Move:Tired>e
k ${target}
Hidden Tunnel
Exits: south, west.
o= HP:Wounded Move:Tired>They aren't here.
o= HP:Wounded Move:Tired>s
k ${target}
Hidden Tunnel
A great dark-grey horse stamps restively.
*Loko the Dúnadan Man* is standing here.
Exits: north.
!= HP:Wounded Move:Slow>cc2 ${doornametwo}
[close rockface]
*Loko the Dúnadan Man* stops using an engraved broadsword.
*Loko the Dúnadan Man* confidently draws an ornate, steel-shafted warhammer.
You hit *Loko the Dúnadan Man*'s head and tickle it.
!= HP:Wounded Move:Slow *Loko the Dúnadan Man*:Hurt>It's already closed!
!= HP:Wounded Move:Slow *Loko the Dúnadan Man*:Hurt>cc2 ${doornametwo}
[close rockface]
It's already closed!
!= HP:Wounded Move:Slow *Loko the Dúnadan Man*:Hurt>cc2 ${doornametwo}
[close rockface]
It's already closed!
!= HP:Wounded Move:Slow *Loko the Dúnadan Man*:Hurt>cc2 ${doornametwo}
[close rockface]
It's already closed!
*Loko the Dúnadan Man* pounds your head very hard.
!= HP:Wounded Move:Slow *Loko the Dúnadan Man*:Hurt>cc2 ${doornametwo}
[close rockface]
It's already closed!
!= HP:Wounded Move:Slow *Loko the Dúnadan Man*:Hurt>
*Loko the Dúnadan Man* begins some strange incantations...
!= HP:Wounded Move:Slow *Loko the Dúnadan Man*:Hurt>flee
You flee head over heels.
You flee north.
Hidden Tunnel
Exits: south, west.
o= HP:Wounded Move:Slow>xd
[g draught pack]
[quaff draught]
You get a flask of orkish draught from a leather backpack.
o= HP:Wounded Move:Slow>kick
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.
o= HP:Wounded Move:Tired>Kick whom?
o= HP:Wounded Move:Tired>s
k ${target}
*Loko the Dúnadan Man* has arrived from the south.
A horse of the Rohirrim has arrived from the south.
Hidden Tunnel
Exits: north.
o= HP:Wounded Move:Tired>They aren't here.
o= HP:Wounded Move:Tired>cc2 ${doornametwo}
[close rockface]
oo2 ${doornametwo}
[open rockface]
It's already closed!
o= HP:Wounded Move:Tired>Ok.
*Loko the Dúnadan Man* has arrived from the north.
A horse of the Rohirrim has arrived from the north.
!= HP:Wounded Move:Tired>
*Loko the Dúnadan Man* quickly approaches, trying to pound you.
You hit *Loko the Dúnadan Man*'s left hand and tickle it.
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>k ${target}
*Loko the Dúnadan Man* begins some strange incantations...
You're already fighting!
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>oo2 ${doornametwo}
[open rockface]
It's already open!
!= HP:Wounded Move:Tired *Loko the Dúnadan Man*:Hurt>flee
*Loko the Dúnadan Man* utters the words 'diesilla barh'
*Loko the Dúnadan Man* sends a powerful lightning bolt at you, you stagger from the impact.
You flee head over heels.
You flee south.
A Little Trail through the Hills
Exits: (north), ^east^, ^south^, ^west^.
)(~ HP:Bad Move:Tired>
The rockface closes quietly.
)(~ HP:Bad Move:Tired>n
Alas, you cannot go that way...
)(~ HP:Bad Move:Tired>oo2 ${doornametwo}
[open rockface]
Ok.
)(~ HP:Bad Move:Tired>n
k ${target}
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
A great dark-grey horse stamps restively.
Exits: north, ^(south)^.
!= HP:Bad Move:Tired>
You try to hit *Loko the Dúnadan Man*, but he parries successfully.
!= HP:Bad Move:Tired *Loko the Dúnadan Man*:Hurt>cc2 ${doornametwo}
[close rockface]
Ok.
!= HP:Bad Move:Tired *Loko the Dúnadan Man*:Hurt>
*Loko the Dúnadan Man* pounds your left arm very hard.
You are wracked with overwhelming PAIN!
!= HP:Bad Move:Tired *Loko the Dúnadan Man*:Hurt>
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves north.
o= HP:Bad Move:Tired>
*Loko the Dúnadan Man* has arrived from the north.
!= HP:Bad Move:Tired>n
*Loko the Dúnadan Man* begins some strange incantations...
!= HP:Bad Move:Tired>
Hidden Tunnel
Exits: south, west.
o= HP:Bad Move:Tired>s
bash ${target}
Hidden Tunnel
A great dark-grey horse stamps restively.
*Loko the Dúnadan Man* is standing here trying to concentrate.
Exits: north.
!= HP:Bad Move:Tired>
!= HP:Bad Move:Tired>n
st
Hidden Tunnel
Exits: south, west.
o= HP:Bad Move:Tired>
You are already standing.
o= HP:Bad Move:Tired>
*Loko the Dúnadan Man* has arrived from the south.
A horse of the Rohirrim has arrived from the south.
!= HP:Bad Move:Tired>
*Loko the Dúnadan Man* leaves south.
A horse of the Rohirrim leaves south.
o= HP:Bad Move:Tired>s
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
A great dark-grey horse stamps restively.
Exits: north.
!= HP:Bad Move:Tired>
*Loko the Dúnadan Man* begins some strange incantations...
!= HP:Bad Move:Tired>n
Hidden Tunnel
Exits: south, west.
o= HP:Bad Move:Tired>s
Hidden Tunnel
*Loko the Dúnadan Man* is standing here trying to concentrate.
A great dark-grey horse stamps restively.
Exits: north.
!= HP:Bad Move:Tired>n
Hidden Tunnel
Exits: south, west.
o= HP:Bad Move:Tired>s
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
A great dark-grey horse stamps restively.
Exits: north.
!= HP:Bad Move:Tired>k ${target}
*Loko the Dúnadan Man* strongly pounds your right leg.
You are wracked with overwhelming PAIN!
You're already fighting!
!= HP:Bad Move:Tired *Loko the Dúnadan Man*:Hurt>
*Loko the Dúnadan Man* begins some strange incantations...
!= HP:Bad Move:Tired *Loko the Dúnadan Man*:Hurt>
You hit *Loko the Dúnadan Man*'s right leg very hard.
!= HP:Bad Move:Tired *Loko the Dúnadan Man*:Hurt>flee
You flee head over heels.
You flee north.
Hidden Tunnel
Exits: south, west.
o= HP:Bad Move:Slow>w
Hidden Tunnel
Exits: east.
o= HP:Bad Move:Slow>e
*Loko the Dúnadan Man* has arrived from the east.
A horse of the Rohirrim has arrived from the east.
!= HP:Bad Move:Tired>s
Hidden Tunnel
Exits: south, west.
o= HP:Bad Move:Slow>
Hidden Tunnel
Exits: north.
o= HP:Bad Move:Slow>oo2 ${doornametwo}
[open rockface]
That's impossible, I'm afraid.
o= HP:Bad Move:Slow>n
w
oo ${doorname}
[open secret]
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
A great dark-grey horse stamps restively.
Exits: south, west.
!= HP:Bad Move:Slow>
Hidden Tunnel
Exits: east.
o= HP:Bad Move:Slow>u
That's impossible, I'm afraid.
o= HP:Bad Move:Slow>Alas, you cannot go that way...
o= HP:Bad Move:Slow>k ${target}
*Loko the Dúnadan Man* has arrived from the east.
A horse of the Rohirrim has arrived from the east.
!= HP:Bad Move:Slow>
*Loko the Dúnadan Man* pounds your left leg hard.
You are wracked with overwhelming PAIN!
You're already fighting!
!= HP:Bad Move:Slow *Loko the Dúnadan Man*:Hurt>
*Loko the Dúnadan Man* swiftly dodges your attempt to hit him.
!= HP:Bad Move:Slow *Loko the Dúnadan Man*:Hurt>flee
You flee head over heels.
You flee east.
Hidden Tunnel
Exits: south, west.
o= HP:Bad Move:Slow>spe
[wie spear]
s
*Loko the Dúnadan Man* has arrived from the west.
A horse of the Rohirrim has arrived from the west.
You stop using some white, egg-shaped berries.
You confidently wield a giant spear, ready to kill.
!= HP:Bad Move:Slow>
*Loko the Dúnadan Man* quickly approaches, trying to pound you.
No way! You are fighting for your life!
!= HP:Bad Move:Slow *Loko the Dúnadan Man*:Hurt>flee
You flee head over heels.
You flee south.
Hidden Tunnel
Exits: north.
o= HP:Bad Move:Slow>n
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
A great dark-grey horse stamps restively.
Exits: south, west.
!= HP:Bad Move:Slow>
*Loko the Dúnadan Man* pounds your right leg hard and shatters it.
You are wracked with overwhelming PAIN!
!= HP:Awful Move:Slow *Loko the Dúnadan Man*:Hurt>
You strongly stab *Loko the Dúnadan Man*'s left leg.
!= HP:Awful Move:Slow *Loko the Dúnadan Man*:Wounded>flee
You flee head over heels.
You flee south.
Hidden Tunnel
Exits: north.
o= HP:Awful Move:Slow>n
w
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
A great dark-grey horse stamps restively.
Exits: south, west.
!= HP:Awful Move:Slow>
Hidden Tunnel
Exits: east.
o= HP:Awful Move:Slow>e
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
A great dark-grey horse stamps restively.
Exits: south, west.
!= HP:Awful Move:Slow>
*Loko the Dúnadan Man* leaves west.
A horse of the Rohirrim leaves west.
o= HP:Awful Move:Slow>w
*Loko the Dúnadan Man* has arrived from the west.
A horse of the Rohirrim has arrived from the west.
!= HP:Awful Move:Slow>
Hidden Tunnel
Exits: east.
o= HP:Awful Move:Slow>e
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
A great dark-grey horse stamps restively.
Exits: south, west.
!= HP:Bad Move:Slow>w
Hidden Tunnel
Exits: east.
o= HP:Bad Move:Slow>e
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
A great dark-grey horse stamps restively.
Exits: south, west.
!= HP:Bad Move:Slow>
*Loko the Dúnadan Man* gets a softly glowing green cup from a leather backpack.
!= HP:Bad Move:Slow>
*Loko the Dúnadan Man* drinks a softly glowing green cup.
The cup crumbles in his hands.
!= HP:Bad Move:Slow>
*Loko the Dúnadan Man* tries to slash you, but you keep him at bay.
You stab *Loko the Dúnadan Man*'s right leg very hard.
!= HP:Bad Move:Slow *Loko the Dúnadan Man*:Wounded>
*Loko the Dúnadan Man* begins some strange incantations...
!= HP:Bad Move:Slow *Loko the Dúnadan Man*:Wounded>flee
You flee head over heels.
You flee west.
Hidden Tunnel
Exits: east.
o= HP:Bad Move:Slow>un
[rem spear]
You stop using a giant spear.
o= HP:Bad Move:Slow>e
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
A great dark-grey horse stamps restively.
Exits: south, west.
!= HP:Bad Move:Slow>k ${target}
You approach *Loko the Dúnadan Man*, trying to hit him.
!= HP:Bad Move:Slow *Loko the Dúnadan Man*:Wounded>flee
You will attempt to flee!
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves west.
o= HP:Bad Move:Slow>k ${target}
They aren't here.
o= HP:Bad Move:Slow>w
k ${target}
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
Exits: east.
!= HP:Bad Move:Slow>
You hit *Loko the Dúnadan Man*'s right leg hard.
!= HP:Bad Move:Slow *Loko the Dúnadan Man*:Wounded>flee
*Loko the Dúnadan Man* begins some strange incantations...
You will attempt to flee!
!= HP:Bad Move:Slow *Loko the Dúnadan Man*:Wounded>s
You flee head over heels.
You flee east.
Hidden Tunnel
A great dark-grey horse stamps restively.
Exits: south, west.
o= HP:Bad Move:Slow>
Hidden Tunnel
Exits: north.
o= HP:Bad Move:Slow>
*Loko the Dúnadan Man* has arrived from the north.
A horse of the Rohirrim has arrived from the north.
!= HP:Bad Move:Slow>n
Hidden Tunnel
Exits: south, west.
o= HP:Bad Move:Slow>s
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
A great dark-grey horse stamps restively.
Exits: north.
!= HP:Bad Move:Slow>k ${target}
You approach *Loko the Dúnadan Man*, trying to hit him.
!= HP:Bad Move:Slow *Loko the Dúnadan Man*:Wounded>
*Loko the Dúnadan Man* begins some strange incantations...
!= HP:Bad Move:Slow *Loko the Dúnadan Man*:Wounded>
You strongly hit *Loko the Dúnadan Man*'s head.
!= HP:Bad Move:Slow *Loko the Dúnadan Man*:Wounded>flee
*Loko the Dúnadan Man* slashes your left leg.
You are wracked with overwhelming PAIN!
You flee head over heels.
PANIC! You couldn't escape!
!= HP:Awful Move:Slow *Loko the Dúnadan Man*:Wounded>
You flee head over heels.
PANIC! You couldn't escape!
!= HP:Awful Move:Slow *Loko the Dúnadan Man*:Wounded>
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves north.
o= HP:Awful Move:Slow>n
Hidden Tunnel
*Loko the Dúnadan Man* is standing here trying to concentrate.
Exits: south, west.
!= HP:Awful Move:Slow>w
Hidden Tunnel
Exits: east.
o= HP:Awful Move:Slow>
The earth trembles and shivers.
o= HP:Awful Move:Slow>spe
[wie spear]
You confidently wield a giant spear, ready to kill.
o= HP:Awful Move:Slow>e
Hidden Tunnel
Exits: south, west.
o= HP:Awful Move:Slow>s
Hidden Tunnel
A great dark-grey horse stamps restively.
*Loko the Dúnadan Man* is standing here.
Exits: north.
// It doesn't show, but here we had an intermission and tried staring each other to death for 2-3 seconds.
// I was the first to go nuts.
!= HP:Awful Move:Slow>k ${target}
You stab *Loko the Dúnadan Man*'s right arm hard and shatter it.
!= HP:Awful Move:Slow *Loko the Dúnadan Man*:Bad>flee
You will attempt to flee!
!= HP:Awful Move:Slow *Loko the Dúnadan Man*:Bad>
*Loko the Dúnadan Man* strongly slashes your left arm and shatters it.
You are wracked with overwhelming PAIN!
// And here i see a wimpyslash. My favourite! I forget the spear and decide to try some more aggressive hits,
// hoping he won't come to his senses and kill me.
!= HP:Awful Move:Slow *Loko the Dúnadan Man*:Bad>
You flee head over heels.
You flee north.
Hidden Tunnel
Exits: south, west.
o= HP:Awful Move:Slow>un
[rem spear]
You stop using a giant spear.
o= HP:Awful Move:Slow>w
Hidden Tunnel
Exits: east.
o= HP:Awful Move:Slow>
*Loko the Dúnadan Man* has arrived from the east.
A horse of the Rohirrim has arrived from the east.
!= HP:Awful Move:Slow>e
Hidden Tunnel
Exits: south, west.
o= HP:Awful Move:Slow>s
*Loko the Dúnadan Man* has arrived from the west.
A horse of the Rohirrim has arrived from the west.
Hidden Tunnel
Exits: north.
o= HP:Awful Move:Slow>k ${target}
They aren't here.
o= HP:Awful Move:Slow>k ${target}
k ${target}
They aren't here.
o= HP:Awful Move:Slow>k ${target}
They aren't here.
o= HP:Awful Move:Slow>k ${target}
*Loko the Dúnadan Man* has arrived from the north.
A horse of the Rohirrim has arrived from the north.
You hit *Loko the Dúnadan Man*'s right leg hard and shatter it.
!= HP:Awful Move:Weak *Loko the Dúnadan Man*:Awful>k ${target}
You're already fighting!
!= HP:Awful Move:Weak *Loko the Dúnadan Man*:Awful>
You're already fighting!
*Loko the Dúnadan Man* slashes your body and shatters it.
You are wracked with overwhelming PAIN!
!= HP:Awful Move:Weak *Loko the Dúnadan Man*:Awful>flee
You flee head over heels.
You flee north.
Hidden Tunnel
Exits: south, west.
o= HP:Awful Move:Weak>w
e
Hidden Tunnel
Exits: east.
o= HP:Awful Move:Weak>k ${target}
Hidden Tunnel
Exits: south, west.
o= HP:Awful Move:Weak>They aren't here.
o= HP:Awful Move:Weak>k ${target}
They aren't here.
o= HP:Awful Move:Weak>s
k ${target}
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
A great dark-grey horse stamps restively.
Exits: north.
!= HP:Awful Move:Weak>
*Loko the Dúnadan Man* leaves north.
A horse of the Rohirrim leaves north.
They aren't here.
o= HP:Awful Move:Weak>k ${target}
n
k ${target}
They aren't here.
o= HP:Awful Move:Weak>w
k ${target}
Hidden Tunnel
Exits: south, west.
o= HP:Awful Move:Weak>They aren't here.
o= HP:Awful Move:Weak>
Hidden Tunnel
*Loko the Dúnadan Man* is standing here.
A great dark-grey horse stamps restively.
Exits: east.
!= HP:Awful Move:Weak>
You hit *Loko the Dúnadan Man*'s left arm very hard and shatter it.
!= HP:Awful Move:Fainting *Loko the Dúnadan Man*:Awful>
*Loko the Dúnadan Man* slashes your body and shatters it.
You are wracked with overwhelming PAIN!
!= HP:Awful Move:Weak *Loko the Dúnadan Man*:Awful>flee
You flee head over heels.
You flee east.
Hidden Tunnel
Exits: south, west.
o= HP:Awful Move:Fainting>s
*Loko the Dúnadan Man* has arrived from the west.
!= HP:Awful Move:Fainting>
Hidden Tunnel
Exits: north.
o= HP:Awful Move:Fainting>
*Loko the Dúnadan Man* has arrived from the north.
!= HP:Awful Move:Fainting>k ${target}
*Loko the Dúnadan Man* gets a twisted rock fragment from a leather backpack.
!= HP:Awful Move:Fainting>As *Loko the Dúnadan Man* throws a twisted rock fragment at the rockface, there is an
explosion.
The rockface seems to blur for a while.
You approach *Loko the Dúnadan Man*, trying to hit him.
!= HP:Awful Move:Fainting *Loko the Dúnadan Man*:Awful>
*Loko the Dúnadan Man* lightly slashes your right leg.
You are wracked with overwhelming PAIN!
!= HP:Awful Move:Fainting *Loko the Dúnadan Man*:Awful>cc2 ${doornametwo}
[close rockface]
*Loko the Dúnadan Man* opens the rockface.
!= HP:Awful Move:Fainting *Loko the Dúnadan Man*:Awful>Ok.
!= HP:Awful Move:Fainting *Loko the Dúnadan Man*:Awful>cc2 ${doornametwo}
[close rockface]
It's already closed!
*Loko the Dúnadan Man* panics, and attempts to flee.
*Loko the Dúnadan Man* leaves north.
o= HP:Awful Move:Fainting>cc2 ${doornametwo}
[close rockface]
It's already closed!
o= HP:Awful Move:Fainting>cc2 ${doornametwo}
[close rockface]
*Loko the Dúnadan Man* has arrived from the north.
It's already closed!
!= HP:Awful Move:Fainting>cc2 ${doornametwo}
[close rockface]
k ${target}
It's already closed!
!= HP:Awful Move:Fainting>k ${target}
*Loko the Dúnadan Man* opens the rockface.
You hit *Loko the Dúnadan Man*'s right leg extremely hard and shatter it.
*Loko the Dúnadan Man* is mortally wounded and will die soon if not aided.
!= HP:Awful Move:Fainting *Loko the Dúnadan Man*:Dying>cc2 ${doornametwo}
[close rockface]
You're already fighting!
!= HP:Awful Move:Fainting *Loko the Dúnadan Man*:Dying>Ok.
!= HP:Awful Move:Fainting *Loko the Dúnadan Man*:Dying>gt id dead
[tell group id dead]
Ok.
!= HP:Awful Move:Fainting *Loko the Dúnadan Man*:Dying>
You hit *Loko the Dúnadan Man*'s left hand extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained great renown in this battle!
You hear *Loko the Dúnadan Man*'s death cry as he collapses.
*Loko the Dúnadan Man* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Loko the Dúnadan Man*.
o= HP:Awful Move:Fainting>lin 1
[l in 1.corpse]
corpse (here) :
a bejewelled oak staff
an engraved broadsword (flawless)
a fine pair of metal boots (flawless)
a fortune in gold
a gem-inlaid knife (flawless)
a gleaming belt
an icy ring
a jewelled ring
a keyring with a few keys and a set of lock picks
a leather backpack
a necklace
an ornate, steel-shafted warhammer
a pair of white chain mail gloves (flawless)
a pale blue stone
a red ruby
a russet cloak (flawless)
a sable pouch
a shining chain mail shirt (flawless)
a shining pair of chain mail leggings (flawless)
a shining pair of chain mail sleeves (flawless)
a silver goblet
a white chain mail coif (flawless)
a wooden pipe
// Pulling out the spear was a little lame, I know, but I had to try something when the pounds were harder than my hits,
// and me around awful versus him hurt.
// Was +21 wps but sadly no shinies for this dumb snow-turd.
// I was around 10-20 hps right after this.
// I had a rock too, but it didn't explode. It never occurred to me that I could use it.
| 2012/01/31 06:30, Spears: | Rated: Good  | | I was only second viewer so i need to rate this: |
|
| 2012/01/31 07:17, Ortansia: | Rated: Superb  | | Troll log!! I rate it SUPERB!!! |
|
| 2012/01/31 11:57, Azazello: | Rated: Good  | 'I had a rock too, but it didn't explode. It never occurred to me that I could use it.'
I'm still awfully curious if one can die/go incap after rock explosion. Too bad! ;-)
|
|
| 2012/01/31 13:25, Razoor: |  | | Wow, he owned a troll while blocking 2 doors at the same time, nice! Too bad he wasted mana on a quake instead of a quickbolt. |
|
| 2012/01/31 13:29, Telessar: |  | | You forget Svarten started low - took two hits to get it to hurt. |
|
| 2012/01/31 14:46, Razoor: |  | | Fair enough, but it's still vs a combo with staff, not shield, and -50 mana. I think it was well done. Loko might have won if he had stayed aggressive. |
|
| 2012/01/31 15:05, Devastator: | Rated: Superb  | Loko would have won if he didn't switch to slashing, that was a stupid move. Wimpy concussion versus an unarmed troll does very nice damage, although he might have had a little more damage returned to him as well.
I think Loko did a perfectly fine job. The intermission was funny, since you had spear he was probably waiting for you to hit for return damage. At the same time, if you would have been bashing he could have been toast as well.
And last remark, I think a spear is not lame, it's a weapon with certain features and weaknesses (the damage is pretty shit for example). Very smart play. I like the log! |
|
| 2012/01/31 18:54, Bungo: | Rated: Average  | 'At the same time, if you would have been bashing he could have been toast as well.'
And vice versa. |
|
| 2012/01/31 19:11, Drogtash: | Rated: Good  | | Bashing with staff? :) |
|
| 2012/01/31 20:33, Narugil: |  | | Its amazing that Svarten walks alone so far from Warrens. but still i can rate this log only... |
|
| 2012/01/31 22:14, Kakaroto: |  | | nor to mention that spears can interrupt bashes... |
|
| 2012/01/31 22:28, Rumble: | Rated: Superb  | | *agree* Narugil, pretty ballsy for a barehanded solo troll to try and PK these days. Then again, he is level 50, so he does stand a chance against these ridiculous combos. |
|
| 2012/02/01 08:32, Loko: |  | | I don't think I've played good there. I really should have quaffed mana cup much earlier there as well as I should have tried to use my pbs in the middle of the fight. I wielded sword because of the spear - I thought I would get less keep-at-bays with it as well as I wanted to land one more spell. Unfortunately it didn't work, since my defense was not enough to get bolt in, so I proceeded with quake, which only resulted in me eating nasty debris and having no more mana. |
|
| 2012/02/01 10:02, Breaux: | Rated: Superb  | Enjoyable hardcore fighting and witty commenting as always from you.
On a sidenote, yeah Loko's char, and especially his armourspell looks really strong in this log. I counted 24 hits to incap, and that's from a L55 troll, most of the hits were unarmed too. Even if you had a chance to rearmour once, your armour seemed to hold up for a long time, which is pretty sick.
Ohwell, I guess being L70+ helps.
|
|
| 2012/02/01 15:01, Bungo: | Rated: Average  | 2012/01/31 22:14, Kakaroto:
nor to mention that spears can interrupt bashes...
Can they? I have been away too long, as it seems :) |
|
| 2012/02/01 17:43, Björn: | Rated: Superb  | | That's how a slipsten should be drawn! |
|
| 2012/02/01 17:45, Belómir: |  | 2012/02/01 15:01, Bungo:
2012/01/31 22:14, Kakaroto:
nor to mention that spears can interrupt bashes...
Can they? I have been away too long, as it seems :)
Yes, spear wielders can succeed with keep-at-bay vs. bashes too and then it just plays out like a normal hit would have. |
|
| 2012/02/02 03:40, Alkhazad: |  | | Wtf spear does that? |
|
| 2012/02/02 04:00, Kurnan: |  | | All spears. If they lead with bash and you keep at bay, bash fails. It's been many years since I used a spear, but that's how I remember it. |
|
| 2012/02/02 05:16, Britney: | Rated: Good  | | Noone ever tried to start a fight with a bash agains a burly orc? |
|
| 2012/02/02 10:06, Breaux: | Rated: Superb  | | Oh come on Gaar, i know it sucked for you but you can be a bit more objective than that.. |
|
| 2012/02/02 12:16, Gaar: | Rated: Awful  | For some strange reason it got vote from Gaar ( while i rated as Narugil) . but the rate would be same :)
i was really really amazed to see how this all happened but its a log from Svarten so i cant give more stars. |
|
| 2012/02/02 12:34, Breaux: | Rated: Superb  | Are you saying you think Svarten is a wimpy troll? hmm I think he's one of the few trolls, along with Loundja who actually play as trolls (ie nothing to lose). All cred to them.
Most other trolls look in the mirror and see full shining metal when they're actually wearing only a fgc and boots.
|
|
| 2012/02/02 13:01, Gaar: | Rated: Awful  | Its probably wrong to say that he is wimpy. Its always about point of view. he playes in a way he likes and if this doesnt fit to me/others then its just my/our problem. at that moment when voted i felt like that - according to log and his playstyle as overal.
|
|
| 2012/02/02 16:32, Devastator: | Rated: Superb  | | ROFL@Gaar, talking about wimpy. Your opinion counts a lot! Read the log again you fucking doofus. |
|
| 2012/02/02 16:36, Gaar: | Rated: Awful  | | Too boring to reread it. maybe point out some intresting part and i check it. |
|
| 2012/02/02 17:23, Razoor: |  | 'Most other trolls look in the mirror and see full shining metal when they're actually wearing only a fgc and boots.'
Haha! |
|
 |
| |
| Rating-Summary |
|---|
| Superb | Björn, Breaux, Devastator, Kalm, Marillion, Ortansia, Rumble, Vanapaha | | Good | Azazello, Berny, Drogtash, Faine, Fieldy, Rashnak, Rik, Spears, Zaram | | Average | Bungo | | Poor | | | Awful | Gaar | Rating period for this log has expired! |
|
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