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(4122 hits. Posted 2013/01/28)
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##
## story is I left for stonedoor to get key and stay for the day when literally (!) Craudis and his eagle
## leave it. I slay his eagle and as just retribution I get slept, but Craudis wakes me up at sunrise 
## so I scurry into hole to wait out the 18 ticks of day...
##

![ W>west*Craudis the Noldorin Elf* leaves west.
*Robb the Beorning Man* leaves west.
*Namáriënôn the Silvan Elf* leaves west.
A trained horse leaves west.
You hear some very close noise from the west.
Orchabal's Fissure
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here (glowing).
west*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
A sturdy trained horse is standing here.
Exits: east, west.

##
## ow, the warrior glows, better split the group a bit and do Craudis ..
##

![ W>
Orchabal's Fissure
Exits: east, west.

o[ W>westOrchabal's Fissure
The corpse of a bandit is lying here.
Exits: east, west.

o[ W>westnorthBridge across the Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: north, east.

o[ W>westOrchabal's Fissure
Exits: south, west.

o[ W>
Orchabal's Fissure
Exits: east, west.

o[ W>
*Craudis the Noldorin Elf* has arrived from the east.
*Robb the Beorning Man* has arrived from the east.
*Namáriënôn the Silvan Elf* has arrived from the east.
A trained horse has arrived from the east.
*Robb the Beorning Man* tries to smite you, but your parry is successful.

![ W *Robb the Beorning Man*:Healthy>westNo way! You are fighting for your life!

![ W *Robb the Beorning Man*:Healthy>westNo way! You are fighting for your life!
*Craudis the Noldorin Elf* leaves west.
You strongly pound *Robb the Beorning Man*'s left leg and tickle it.

![ W *Robb the Beorning Man*:Fine>flee
*Namáriënôn the Silvan Elf* lightly slashes your right arm and tickles it.

![ W HP:Fine *Robb the Beorning Man*:Fine>eastYou flee head over heels.
You flee east.
Orchabal's Fissure
Exits: south, west.

o[ W HP:Fine>Alas, you cannot go that way...

o[ W HP:Fine>southeastBridge across the Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: north, east.

o[ W HP:Fine>
Orchabal's Fissure
The corpse of a bandit is lying here.
Exits: east, west.

o[ W HP:Fine>eastOrchabal's Fissure
Exits: east, west.

o[ W HP:Fine>easteastOrchabal's Fissure
Exits: east, west.

o[ W HP:Fine>
End of Orchabal's Fissure
Exits: south, west.

o[ W HP:Fine>southBend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

o[ W HP:Fine>eastBend in the Long Tunnel
Exits: east, south, west.

o[ W HP:Fine>eastA Narrow Crawlway
Exits: north, west.

o[ W HP:Fine>westsouthBend in the Long Tunnel
Exits: east, south, west.

o[ W HP:Fine>southLong Tunnel
Exits: north, south.

o[ W HP:Fine>southEnd of the Long Tunnel
A soft pouch, made from leather, has been left here.
Exits: north, (south).

o[ W HP:Fine>
A Secret Chamber
Exits: (north), (up).

o[ W HP:Fine>close pictureOk.

o[ W HP:Fine>bash pictureNothing seems to happen.

cha mood aggo[ W>Ok.

o[ W>bash pictureThe picture gave away under the pressure.

*Craudis the Noldorin Elf* has arrived from the north.
*Robb the Beorning Man* has arrived from the north.
*Namáriënôn the Silvan Elf* has arrived from the north.
A trained horse has arrived from the north.
*Robb the Beorning Man* gets a lembas wafer from a leather backpack.

up*Craudis the Noldorin Elf* barely pierces your left leg and tickles it.

![ W HP:Fine *Craudis the Noldorin Elf*:Healthy>fleeNo way! You are fighting for your life!

![ W HP:Fine *Craudis the Noldorin Elf*:Healthy>
*Robb the Beorning Man* eats a lembas wafer.
You flee head over heels.
You flee up.
The Throne-Hall
A sturdy bandit bodyguard stands here, eager to hack you to pieces.
A sturdy bandit bodyguard stands here, eager to hack you to pieces.
The mean bandit leader Barbaras grins at you and draws his sword.
Exits: (north), (down).

![ W HP:Fine>northBanqueting Hall
Exits: east, (south), west.

o[ W>
*Robb the Beorning Man* has arrived from the south.
*Namáriënôn the Silvan Elf* has arrived from the south.
A trained horse has arrived from the south.

![ W>south
*Robb the Beorning Man* smites your body extremely hard and tickles it.
*Craudis the Noldorin Elf* has arrived from the south.

![ W HP:Fine *Robb the Beorning Man*:Fine>No way! You are fighting for your life!

![ W HP:Fine *Robb the Beorning Man*:Fine>fleeYou flee head over heels.
You flee east.
The Kitchen and Stores
A pie has been left here.
A musty loaf of bread has been left here.
A loaf of bread has been left here.
A small barrel made of aged oak and strong iron hoops stands here.
A wooden box, made from rich wood, rests on the ground.
A dirty ruffian draped in rags advances towards you.
A ruffian is sneaking around here, looking for some mischief to do.
Exits: (north), west.
You have found a ruffian!

o[ W HP:Fine>westsouthBanqueting Hall
*Robb the Beorning Man*, wielding a great warsword, is standing here (glowing).
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
A sturdy trained horse is standing here.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
Exits: east, (south), west.
*Robb the Beorning Man* quickly approaches, trying to smite you.

![ W HP:Fine *Robb the Beorning Man*:Fine>close exit northNo way! You are fighting for your life!
You strongly pound *Robb the Beorning Man*'s right leg and tickle it.

![ W HP:Fine *Robb the Beorning Man*:Fine>fleeYou don't see any exit there.

![ W HP:Fine *Robb the Beorning Man*:Fine>
You flee head over heels.
You flee east.
The Kitchen and Stores
A pie has been left here.
A musty loaf of bread has been left here.
A loaf of bread has been left here.
A small barrel made of aged oak and strong iron hoops stands here.
A wooden box, made from rich wood, rests on the ground.
A ruffian is sneaking around here, looking for some mischief to do (hidden).
A dirty ruffian draped in rags advances towards you.
A ruffian is sneaking around here, looking for some mischief to do.
Exits: (north), west.

o[ W HP:Fine>westsouthBanqueting Hall
*Robb the Beorning Man*, wielding a great warsword, is standing here (glowing).
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
A sturdy trained horse is standing here.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
Exits: east, [south], west.

![ W HP:Fine>close exit northThe stonedoor seems to be closed.

![ W HP:Fine>
*Craudis the Noldorin Elf* leaves west.
*Robb the Beorning Man* leaves west.
*Namáriënôn the Silvan Elf* leaves west.
A trained horse leaves west.
You don't see any exit there.

o[ W HP:Fine>open exit southsouth*Craudis the Noldorin Elf* has arrived from the west.
*Robb the Beorning Man* has arrived from the west.
*Namáriënôn the Silvan Elf* has arrived from the west.
A trained horse has arrived from the west.
Ok.
*Robb the Beorning Man* closes the stonedoor.
*Namáriënôn the Silvan Elf* begins some strange incantations...

![ W HP:Fine>The stonedoor seems to be closed.

![ W HP:Fine>open exit southfleeOk.
*Namáriënôn the Silvan Elf* utters the words 'qahijf gsfal'
*Namáriënôn the Silvan Elf* sprays you with piercing rays of many-coloured light.
*Namáriënôn the Silvan Elf* tries to slash you, but your parry is successful.

![ W HP:Fine *Namáriënôn the Silvan Elf*:Healthy>
*Craudis the Noldorin Elf* begins some strange incantations...
You flee head over heels.
You flee south.
The Throne-Hall
A sturdy bandit bodyguard stands here, eager to hack you to pieces.
A sturdy bandit bodyguard stands here, eager to hack you to pieces.
The mean bandit leader Barbaras grins at you and draws his sword.
Exits: (north), (down).

![ W HP:Fine>
The stonedoor closes quietly.

![ W HP:Fine>downA Secret Chamber
Exits: #north#, (up).

o[ W HP:Fine>close exit upclose exit upOk.

o[ W HP:Fine>close exit upIt's already closed!

o[ W HP:Fine>close exit upIt's already closed!

o[ W HP:Fine>close exit upIt's already closed!

o[ W HP:Fine>close exit upIt's already closed!

o[ W HP:Fine>close exit upIt's already closed!

o[ W HP:Fine>close exit upIt's already closed!

o[ W HP:Fine>close exit upclose exit upIt's already closed!

o[ W HP:Fine>close exit upclose exit upIt's already closed!

o[ W HP:Fine>It's already closed!

o[ W HP:Fine>It's already closed!

o[ W HP:Fine>It's already closed!

o[ W HP:Fine>
The panel is opened from the other side.

o[ W HP:Fine>close exit upclose exit upOk.

o[ W HP:Fine>close exit upIt's already closed!

o[ W HP:Fine>close exit upIt's already closed!

o[ W HP:Fine>open exit upThe panel is opened from the other side.
Ok.

o[ W HP:Fine>upOk.

o[ W HP:Fine>close exit northThe Throne-Hall
A bandit bodyguard, wielding a rapier, is here, fighting *Craudis the Noldorin Elf*.
A sturdy bandit bodyguard stands here, eager to hack you to pieces.
The mean bandit leader Barbaras grins at you and draws his sword.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is here, fighting a bandit bodyguard.
Exits: (north), (down).
*Craudis the Noldorin Elf* swiftly dodges Barbaras' attempt to slash him.
*Craudis the Noldorin Elf* swiftly dodges a bandit bodyguard's attempt to pierce him.
A bandit bodyguard swiftly dodges *Craudis the Noldorin Elf*'s attempt to pierce him.

![ W HP:Fine>close exit down*Robb the Beorning Man* has arrived from the north.
*Namáriënôn the Silvan Elf* has arrived from the north.
A trained horse has arrived from the north.
Ok.

![ W HP:Fine>
*Robb the Beorning Man* leaves down.
*Namáriënôn the Silvan Elf* leaves down.
A trained horse leaves down.
You don't see any exit there.

![ W HP:Fine>close throneOk.

![ W HP:Fine>kill craudis![ W HP:Fine>
Alas! You failed to reach him through the melee.

close exit up![ W HP:Fine>
A bandit bodyguard tries to pierce *Craudis the Noldorin Elf*, but he parries successfully.

![ W HP:Fine>
*Craudis the Noldorin Elf* opens the stonedoor.

close exit north![ W HP:Fine>
*Craudis the Noldorin Elf* panics, and attempts to flee.

close exit north![ W HP:Fine>
*Craudis the Noldorin Elf* swiftly dodges a bandit bodyguard's attempt to pierce him.

![ W HP:Fine>close exit north
The throne is opened from the other side.
*Craudis the Noldorin Elf* lightly pierces a bandit bodyguard's left arm and tickles it.

![ W HP:Fine>close exit northYou don't see any exit there.
*Craudis the Noldorin Elf* panics, and attempts to flee.
*Craudis the Noldorin Elf* leaves north.

![ W HP:Fine>close exit northOk.

![ W HP:Fine>close exit northIt's already closed!

![ W HP:Fine>It's already closed!
*Robb the Beorning Man* has arrived from below.
*Namáriënôn the Silvan Elf* has arrived from below.
A trained horse has arrived from below.

![ W HP:Fine>open exit north*Robb the Beorning Man* smites your left leg extremely hard.
It's already closed!

![ W HP:Fine *Robb the Beorning Man*:Fine>northIt's already closed!
The stonedoor is opened from the other side.
You strongly pound *Robb the Beorning Man*'s head and tickle it.

![ W HP:Fine *Robb the Beorning Man*:Fine>fleeOk.

![ W HP:Fine *Robb the Beorning Man*:Fine>The stonedoor is opened from the other side.
It's already open!
*Namáriënôn the Silvan Elf* begins some strange incantations...

![ W HP:Fine *Robb the Beorning Man*:Fine>No way! You are fighting for your life!

![ W HP:Fine *Robb the Beorning Man*:Fine>open throneBarbaras barely slashes your left arm and tickles it.
You flee head over heels.
You flee down.
A Secret Chamber
Exits: #north#, (up).

o[ W HP:Fine>open throneYou don't see any throne here.

o[ W HP:Fine>
You don't see any throne here.

o[ W HP:Fine>close exit up
*Robb the Beorning Man* has arrived from above.
*Namáriënôn the Silvan Elf* has arrived from above.
A trained horse has arrived from above.

![ W HP:Fine>close exit up
*Robb the Beorning Man* quickly approaches, trying to smite you.

![ W HP:Fine *Robb the Beorning Man*:Fine>close exit upOk.

![ W HP:Fine *Robb the Beorning Man*:Fine>It's already closed!

![ W HP:Fine *Robb the Beorning Man*:Fine>open exit upIt's already closed!
*Namáriënôn the Silvan Elf* begins some strange incantations...

![ W HP:Fine *Robb the Beorning Man*:Fine>fleeOk.

![ W HP:Fine *Robb the Beorning Man*:Fine>
You flee head over heels.
You flee up.
The Throne-Hall
A sturdy bandit bodyguard stands here, eager to hack you to pieces.
A sturdy bandit bodyguard stands here, eager to hack you to pieces.
The mean bandit leader Barbaras grins at you and draws his sword.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
Exits: (north), (down).

![ W HP:Fine>northclose exit northBanqueting Hall
Exits: east, (south), west.

o[ W HP:Fine>
You don't see any exit there.

o[ W HP:Fine>close exit southOk.

o[ W HP:Fine>southThe stonedoor seems to be closed.

o[ W HP:Fine>close exit southIt's already closed!

o[ W HP:Fine>close exit southclose exit southIt's already closed!

o[ W HP:Fine>close exit southIt's already closed!

o[ W HP:Fine>close exit southIt's already closed!

o[ W HP:Fine>close exit southIt's already closed!

o[ W HP:Fine>close exit southIt's already closed!

o[ W HP:Fine>close exit southIt's already closed!

o[ W HP:Fine>close exit southIt's already closed!

o[ W HP:Fine>close exit southIt's already closed!

o[ W HP:Fine>close exit southIt's already closed!

o[ W HP:Fine>close exit southIt's already closed!

o[ W HP:Fine>close exit southIt's already closed!

##
## ok I"m afraid they might just block throne now and kill me easy peasy...
##

o[ W HP:Fine>open exit southIt's already closed!

o[ W HP:Fine>southOk.

o[ W HP:Fine>
The Throne-Hall
A sturdy bandit bodyguard stands here, eager to hack you to pieces.
A sturdy bandit bodyguard stands here, eager to hack you to pieces.
The mean bandit leader Barbaras grins at you and draws his sword.
*Robb the Beorning Man*, wielding a great warsword, is standing here (glowing).
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
A sturdy trained horse is standing here.
Exits: (north), (down).
A bandit bodyguard tries to pierce *Robb the Beorning Man*, but he parries successfully.

![ W HP:Fine>down
*Robb the Beorning Man* smites a bandit bodyguard's right arm extremely hard and shatters it.

![ W HP:Fine>
A Secret Chamber
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here smiling.
Exits: #north#, (up).

![ W HP:Fine>close exit up
*Robb the Beorning Man* has arrived from above.

![ W HP:Fine>kill craudisOk.

![ W HP:Fine>
*Craudis the Noldorin Elf* tries to pierce you, but your parry is successful.
You're already fighting!
You barely pound *Craudis the Noldorin Elf*'s right hand and tickle it.

![ W HP:Fine *Craudis the Noldorin Elf*:Fine>
*Robb the Beorning Man* quickly approaches, trying to smite you.

![ W HP:Fine *Craudis the Noldorin Elf*:Fine>fleeYou flee head over heels.
You flee north.
End of the Long Tunnel
A soft pouch, made from leather, has been left here.
Exits: north, #south#.

o[ W HP:Fine>cha mood aggOk.

o[ W HP:Fine>northnorthLong Tunnel
Exits: north, south.

o[ W HP:Fine>scoreBend in the Long Tunnel
Exits: east, south, west.

o[ W HP:Fine>514/649 hits and 105/141 moves.

o[ W HP:Fine>eastA Narrow Crawlway
Exits: north, west.

o[ W HP:Fine>g draught allquaff draughtYou get a flask of orkish draught from a sable pouch.
You get a flask of orkish draught from a sable pouch.

o[ W HP:Fine>Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.
*Robb the Beorning Man* has arrived from the west.
*Namáriënôn the Silvan Elf* has arrived from the west.

![ W HP:Fine>
*Robb the Beorning Man* leaves north.
*Namáriënôn the Silvan Elf* leaves north.

o[ W HP:Fine>westsouthBend in the Long Tunnel
Exits: east, south, west.

o[ W HP:Fine>southLong Tunnel
Exits: north, south.

o[ W HP:Fine>
End of the Long Tunnel
A soft pouch, made from leather, has been left here.
Exits: north, #south#.

o[ W HP:Fine>up
*Craudis the Noldorin Elf* has arrived from the south.

![ W HP:Fine>Alas, you cannot go that way...

![ W HP:Fine>north
*Craudis the Noldorin Elf* leaves north.

o[ W HP:Fine>kill craudis*Craudis the Noldorin Elf* has arrived from the north.
Long Tunnel
Exits: north, south.

o[ W HP:Fine>They aren't here.

o[ W HP:Fine>northkill craudisBend in the Long Tunnel
Exits: east, south, west.

o[ W HP:Fine>They aren't here.

o[ W HP:Fine>kill craudis
*Robb the Beorning Man* has arrived from the east.

![ W HP:Fine>
*Robb the Beorning Man* quickly approaches, trying to smite you.
They aren't here.

![ W HP:Fine *Robb the Beorning Man*:Fine>flee
You strongly pound *Robb the Beorning Man*'s right arm and tickle it.

![ W HP:Fine *Robb the Beorning Man*:Fine>
You flee head over heels.
You flee west.
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

o[ W HP:Fine>westcha mood wimpyAlas, you cannot go that way...

o[ W HP:Fine>northOk.

o[ W HP:Fine>
End of Orchabal's Fissure
Exits: south, west.

o[ W HP:Fine>southeastBend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

o[ W HP:Fine>southBend in the Long Tunnel
Exits: east, south, west.

o[ W HP:Fine>southLong Tunnel
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
Exits: north, south.
*Craudis the Noldorin Elf* leaves north.

o[ W HP:Fine>cha mood aggEnd of the Long Tunnel
A soft pouch, made from leather, has been left here.
*Robb the Beorning Man*, wielding a great warsword, is standing here (glowing).
Exits: north, #south#.

![ W HP:Fine>Ok.

![ W HP:Fine>southA Secret Chamber
Exits: #north#, [up].

o[ W HP:Fine>upThe panel seems to be closed.

o[ W HP:Fine>open exit upupThat's impossible, I'm afraid.


##
## well I run around waiting for sanc to drop for several ticks when finally...
##

o[ W HP:Hurt>westEnd of Orchabal's Fissure
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: south, west.

![ W HP:Hurt>west*Namáriënôn the Silvan Elf* tries to slash you, but your parry is successful.
No way! You are fighting for your life!

![ W HP:Hurt *Namáriënôn the Silvan Elf*:Healthy>No way! You are fighting for your life!

![ W HP:Hurt *Namáriënôn the Silvan Elf*:Healthy>flee
*Robb the Beorning Man* smites your right leg very hard and tickles it.
You pound *Namáriënôn the Silvan Elf*'s right foot.

![ W HP:Hurt *Namáriënôn the Silvan Elf*:Fine>PANIC! You can't quit the fight!

![ W HP:Hurt *Namáriënôn the Silvan Elf*:Fine>
You flee head over heels.
You flee west.
Orchabal's Fissure
Exits: east, west.

o[ W HP:Hurt>east
*Craudis the Noldorin Elf* has arrived from the east.
*Robb the Beorning Man* has arrived from the east.
*Namáriënôn the Silvan Elf* has arrived from the east.

![ W HP:Hurt>southEnd of Orchabal's Fissure
Exits: south, west.

o[ W HP:Hurt>
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

o[ W HP:Hurt>eastBend in the Long Tunnel
Exits: east, south, west.

o[ W HP:Hurt>southLong Tunnel
Exits: north, south.

o[ W HP:Hurt>restYou sit down and rest your tired bones.

o[ W HP:Hurt>
*Craudis the Noldorin Elf* has arrived from the north.
*Robb the Beorning Man* has arrived from the north.
*Namáriënôn the Silvan Elf* has arrived from the north.

![ W HP:Hurt>
*Namáriënôn the Silvan Elf* begins some strange incantations...
*Craudis the Noldorin Elf* leaves south.
*Robb the Beorning Man* leaves south.
*Namáriënôn the Silvan Elf* leaves south.

o[ W HP:Hurt>stnorthYou stop resting, and stand up.

o[ W HP:Hurt>westBend in the Long Tunnel
Exits: east, south, west.

o[ W HP:Hurt>northBend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

o[ W HP:Hurt>westEnd of Orchabal's Fissure
Exits: south, west.

o[ W HP:Hurt>westOrchabal's Fissure
Exits: east, west.

o[ W HP:Hurt>southOrchabal's Fissure
Exits: east, west.

o[ W HP:Hurt>westAlas, you cannot go that way...

o[ W HP:Hurt>westOrchabal's Fissure
The corpse of a bandit is lying here.
Exits: east, west.

o[ W HP:Hurt>northBridge across the Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: north, east.

o[ W HP:Hurt>westOrchabal's Fissure
Exits: south, west.

o[ W HP:Hurt>westOrchabal's Fissure
Exits: east, west.

o[ W HP:Hurt>southOrchabal's Fissure
Exits: east, south, west.

o[ W HP:Hurt>restLimestone Cave
A sturdy crate made of nailed wooden planks sits on the floor.
A domesticated pony, beast of burden to many, stands here.
Exits: north.

o[ W HP:Hurt>
You sit down and rest your tired bones.

o[ W HP:Hurt>change wimpy 200Wimpy set to: 200

o[ W HP:Hurt>stYou stop resting, and stand up.

o[ W HP:Hurt>northOrchabal's Fissure
Exits: east, south, west.

o[ W HP:Hurt>kill robbThey aren't here.

o[ W HP:Hurt>
*Craudis the Noldorin Elf* has arrived from the east.
*Robb the Beorning Man* has arrived from the east.
*Namáriënôn the Silvan Elf* has arrived from the east.

![ W HP:Hurt>
*Craudis the Noldorin Elf* leaves south.
*Robb the Beorning Man* leaves south.
*Namáriënôn the Silvan Elf* leaves south.

o[ W HP:Hurt>kill robbThey aren't here.

o[ W HP:Hurt>kill robbThey aren't here.

o[ W HP:Hurt>kill robb
*Craudis the Noldorin Elf* has arrived from the south.
*Robb the Beorning Man* has arrived from the south.
*Namáriënôn the Silvan Elf* has arrived from the south.

![ W HP:Hurt>kill robbYou pound *Robb the Beorning Man*'s left arm hard.

![ W HP:Hurt *Robb the Beorning Man*:Hurt>
You're already fighting!

![ W HP:Hurt *Robb the Beorning Man*:Hurt>fleeYou will attempt to flee!
*Namáriënôn the Silvan Elf* slashes your left arm and tickles it.

![ W HP:Hurt *Robb the Beorning Man*:Hurt>
You flee head over heels.
You flee west.
Orchabal's Fissure
Exits: east, west.

o[ W HP:Hurt>eastkill robbOrchabal's Fissure
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: east, south, west.
*Craudis the Noldorin Elf* leaves west.
*Robb the Beorning Man* leaves west.
*Namáriënôn the Silvan Elf* leaves west.

o[ W HP:Hurt>kill robbThey aren't here.

o[ W HP:Hurt>They aren't here.

o[ W HP:Hurt>kill robbkill robb*Craudis the Noldorin Elf* has arrived from the west.
*Robb the Beorning Man* has arrived from the west.
*Namáriënôn the Silvan Elf* has arrived from the west.
You approach *Robb the Beorning Man*, trying to pound him.

![ W HP:Hurt *Robb the Beorning Man*:Hurt>
You're already fighting!
*Robb the Beorning Man* smites your left leg very hard and tickles it.

![ W HP:Hurt *Robb the Beorning Man*:Hurt>kill robbYou're already fighting!

![ W HP:Hurt *Robb the Beorning Man*:Hurt>flee*Namáriënôn the Silvan Elf* begins some strange incantations...
PANIC! You can't quit the fight!

![ W HP:Hurt *Robb the Beorning Man*:Hurt>
*Craudis the Noldorin Elf* begins some strange incantations...

![ W HP:Hurt *Robb the Beorning Man*:Hurt>
You flee head over heels.
You flee west.
Orchabal's Fissure
Exits: east, west.

o[ W HP:Hurt>kill robbThey aren't here.

o[ W HP:Hurt>kill robb
*Craudis the Noldorin Elf* has arrived from the east.
*Robb the Beorning Man* has arrived from the east.
*Namáriënôn the Silvan Elf* has arrived from the east.

![ W HP:Hurt>
You pound *Robb the Beorning Man*'s body hard.

![ W HP:Hurt *Robb the Beorning Man*:Hurt>flee
*Craudis the Noldorin Elf* begins some strange incantations...

![ W HP:Hurt *Robb the Beorning Man*:Hurt>
You will attempt to flee!

![ W HP:Hurt *Robb the Beorning Man*:Hurt>
*Namáriënôn the Silvan Elf* begins some strange incantations...
*Craudis the Noldorin Elf* utters the words 'diesilla barh'
*Craudis the Noldorin Elf* sends a powerful lightning bolt at you, you stagger from the impact.
You flee head over heels.
You flee west.
End of Orchabal's Fissure
The corpse of Gahruuk the half-orc is lying here.
Exits: north, east.

o[ W HP:Hurt>northThe Long Passageway
Exits: south, up.

![ W HP:Hurt>upnorthLanding on the Long Stair
Exits: north, down.

o[ W HP:Hurt>scoreA Junction
Exits: north, east, south.

o[ W HP:Hurt>317/634 hits and 105/138 moves.

o[ W HP:Hurt>northHewn Passageway
A cockroach is scuttling across the floor carrying some debris.
Exits: north, south.

o[ W HP:Hurt>southA Junction
Exits: north, east, south.

o[ W HP:Hurt>kill robbkill robbThey aren't here.

o[ W HP:Hurt>They aren't here.

o[ W HP:Hurt>eastkill robbAn Ancient Tunnel
Exits: east, west.

o[ W HP:Hurt>east*Craudis the Noldorin Elf* has arrived from the east.
*Robb the Beorning Man* has arrived from the east.
*Namáriënôn the Silvan Elf* has arrived from the east.
You try to pound *Robb the Beorning Man*, but he parries successfully.

![ W HP:Hurt *Robb the Beorning Man*:Hurt>kill robb*Craudis the Noldorin Elf* leaves west.
No way! You are fighting for your life!

![ W HP:Hurt *Robb the Beorning Man*:Hurt>
You're already fighting!

![ W HP:Hurt *Robb the Beorning Man*:Hurt>fleeYou flee head over heels.
You flee east.
End of the Ancient Tunnel
A tiny spider is here, eating a tiny bug.
Exits: (north), west.

o[ W HP:Hurt>westAn Ancient Tunnel
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: east, west.

![ W HP:Hurt>west*Robb the Beorning Man* tries to smite you, but your parry is successful.
No way! You are fighting for your life!

![ W HP:Hurt *Robb the Beorning Man*:Hurt>northNo way! You are fighting for your life!

![ W HP:Hurt *Robb the Beorning Man*:Hurt>flee
*Craudis the Noldorin Elf* has arrived from the west.

![ W HP:Hurt *Robb the Beorning Man*:Hurt>
You flee head over heels.
You flee west.
A Junction
Exits: north, east, south.

o[ W HP:Hurt>northHewn Passageway
A cockroach is scuttling across the floor carrying some debris.
Exits: north, south.

o[ W HP:Hurt>cha mood aggOk.

o[ W HP:Hurt>southA Junction
Exits: north, east, south.

o[ W HP:Hurt>kill robbkill robbThey aren't here.

o[ W HP:Hurt>They aren't here.
*Craudis the Noldorin Elf* has arrived from the east.
*Robb the Beorning Man* has arrived from the east.
*Namáriënôn the Silvan Elf* has arrived from the east.

![ W HP:Hurt>kill robb
*Craudis the Noldorin Elf* leaves south.
*Robb the Beorning Man* leaves south.
*Namáriënôn the Silvan Elf* leaves south.

o[ W HP:Hurt>fleeThey aren't here.

o[ W HP:Hurt>
You flee head over heels.
You flee south.
Landing on the Long Stair
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: north, down.

![ W HP:Hurt>kill robb
*Craudis the Noldorin Elf* lightly pierces your left arm and tickles it.

![ W HP:Hurt *Craudis the Noldorin Elf*:Fine>
*Robb the Beorning Man* quickly approaches, trying to smite you.

![ W HP:Hurt *Robb the Beorning Man*:Hurt>fleeYou flee head over heels.
You flee down.
The Long Passageway
Exits: south, up.

![ W HP:Hurt>kill robbThey aren't here.
*Craudis the Noldorin Elf* has arrived from above.
*Robb the Beorning Man* has arrived from above.
*Namáriënôn the Silvan Elf* has arrived from above.

![ W HP:Hurt>kill robbYou pound *Robb the Beorning Man*'s body hard.
*Robb the Beorning Man* smites your body extremely hard.

![ W HP:Wounded *Robb the Beorning Man*:Hurt>kill robb*Craudis the Noldorin Elf* barely pierces your head and tickles it.
You're already fighting!

![ W HP:Wounded *Robb the Beorning Man*:Hurt>fleeYou will attempt to flee!

![ W HP:Wounded *Robb the Beorning Man*:Hurt>
You flee head over heels.
You flee up.
Landing on the Long Stair
Exits: north, down.

o[ W HP:Wounded>cha mood wimpynorthOk.

o[ W HP:Wounded>northA Junction
Exits: north, east, south.

o[ W HP:Wounded>scoreHewn Passageway
A cockroach is scuttling across the floor carrying some debris.
Exits: north, south.

o[ W HP:Wounded>275/634 hits and 92/138 moves.

o[ W HP:Wounded>g azurescroll allrecite azurescrollYou get an azure scroll from a sable pouch.

o[ W HP:Wounded>
You start reciting an azure scroll.

cha mood agg|*Craudis the Noldorin Elf* has arrived from the south.
*Robb the Beorning Man* has arrived from the south.
*Namáriënôn the Silvan Elf* has arrived from the south.
You recite an azure scroll which dissolves.
You heal yourself.
A warm feeling fills your body.
A cockroach panics, and attempts to flee.
A cockroach leaves south.

![ W HP:Hurt>Ok.
*Robb the Beorning Man* : 233/395 Hits, 58/58 Mana, 49/152 Moves

![ W HP:Hurt>southkill robb*Namáriënôn the Silvan Elf* begins some strange incantations...
*Robb the Beorning Man* smites your left hand extremely hard.
No way! You are fighting for your life!

![ W HP:Wounded *Robb the Beorning Man*:Hurt>
You're already fighting!

![ W HP:Wounded *Robb the Beorning Man*:Hurt>
You pound *Robb the Beorning Man*'s body extremely hard.
Your victim is shocked by your hit!

![ W HP:Wounded *Robb the Beorning Man*:Hurt>fleeYou flee head over heels.
You flee north.
The Hewn Passageway Bends
Exits: south, west.

o[ W HP:Wounded>southHewn Passageway
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: north, south.
*Craudis the Noldorin Elf* leaves south.
*Robb the Beorning Man* leaves south.
*Namáriënôn the Silvan Elf* leaves south.

o[ W HP:Wounded>kill robbThey aren't here.

o[ W HP:Wounded>south
*Craudis the Noldorin Elf* has arrived from the south.
*Robb the Beorning Man* has arrived from the south.
*Namáriënôn the Silvan Elf* has arrived from the south.

![ W HP:Wounded>kill robbYou swiftly dodge *Craudis the Noldorin Elf*'s attempt to pierce you.
No way! You are fighting for your life!

![ W HP:Wounded *Craudis the Noldorin Elf*:Fine>
You're already fighting!

![ W HP:Wounded *Craudis the Noldorin Elf*:Fine>flee
*Namáriënôn the Silvan Elf* begins some strange incantations...
*Robb the Beorning Man* quickly approaches, trying to smite you.

![ W HP:Wounded *Craudis the Noldorin Elf*:Fine>
You flee head over heels.
You flee south.
A Junction
Exits: north, east, south.

o[ W HP:Wounded>kill robbkill robbThey aren't here.

o[ W HP:Wounded>
*Craudis the Noldorin Elf* has arrived from the north.
*Robb the Beorning Man* has arrived from the north.
*Namáriënôn the Silvan Elf* has arrived from the north.
You approach *Robb the Beorning Man*, trying to pound him.

![ W HP:Wounded *Robb the Beorning Man*:Hurt>kill robbYou're already fighting!
You pound *Robb the Beorning Man*'s body hard.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>flee
*Craudis the Noldorin Elf* quickly approaches, trying to pierce you.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
You flee head over heels.
You flee south.
Landing on the Long Stair
A cockroach is scuttling across the floor carrying some debris.
Exits: north, down.

o[ W HP:Wounded>downkill robbThe Long Passageway
Exits: south, up.

![ W HP:Wounded>They aren't here.

![ W HP:Wounded>kill robb
*Craudis the Noldorin Elf* has arrived from above.
*Robb the Beorning Man* has arrived from above.
*Namáriënôn the Silvan Elf* has arrived from above.

![ W HP:Wounded>
You approach *Robb the Beorning Man*, trying to pound him.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
*Namáriënôn the Silvan Elf* begins some strange incantations...

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
*Craudis the Noldorin Elf* tries to pierce you, but your parry is successful.
*Robb the Beorning Man* smites your body extremely hard.
You feel a sharp pain there!

![ W HP:Wounded *Robb the Beorning Man*:Wounded>fleeYou flee head over heels.
You flee up.
Landing on the Long Stair
Exits: north, down.

o[ W HP:Wounded>kill robbThey aren't here.

o[ W HP:Wounded>downkill robb*Craudis the Noldorin Elf* has arrived from below.
*Robb the Beorning Man* has arrived from below.
*Namáriënôn the Silvan Elf* has arrived from below.
The Long Passageway
Exits: south, up.

![ W HP:Wounded>They aren't here.

![ W HP:Wounded>southEnd of Orchabal's Fissure
The corpse of Gahruuk the half-orc is lying here.
Exits: north, east.

o[ W HP:Wounded>northkill robbThe Long Passageway
Exits: south, up.

![ W HP:Wounded>
*Craudis the Noldorin Elf* has arrived from above.
*Robb the Beorning Man* has arrived from above.
*Namáriënôn the Silvan Elf* has arrived from above.
You try to pound *Robb the Beorning Man*, but he parries successfully.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>kill robbfleeYou're already fighting!

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
*Namáriënôn the Silvan Elf* begins some strange incantations...
You flee head over heels.
You flee south.
End of Orchabal's Fissure
The corpse of Gahruuk the half-orc is lying here.
Exits: north, east.

o[ W HP:Wounded>eastscoreOrchabal's Fissure
Exits: east, west.

o[ W HP:Wounded>east243/649 hits and 80/141 moves.

o[ W HP:Wounded>southOrchabal's Fissure
Exits: east, south, west.

o[ W HP:Wounded>
Limestone Cave
A sturdy crate made of nailed wooden planks sits on the floor.
A domesticated pony, beast of burden to many, stands here.
Exits: north.

o[ W HP:Wounded>i*Craudis the Noldorin Elf* has arrived from the north.
*Robb the Beorning Man* has arrived from the north.
*Namáriënôn the Silvan Elf* has arrived from the north.
You are carrying:
an iron ring
a fine elven rope

![ W HP:Wounded>
You swiftly dodge *Craudis the Noldorin Elf*'s attempt to pierce you.

![ W HP:Wounded *Craudis the Noldorin Elf*:Fine>northfleeNo way! You are fighting for your life!

![ W HP:Wounded *Craudis the Noldorin Elf*:Fine>kill robbeastYou flee head over heels.
You flee north.
Orchabal's Fissure
Exits: east, south, west.

o[ W HP:Wounded>easteast
*Craudis the Noldorin Elf* has arrived from the south.
*Robb the Beorning Man* has arrived from the south.
*Namáriënôn the Silvan Elf* has arrived from the south.

![ W HP:Wounded>
*Robb the Beorning Man* smites your left leg very hard.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
You're already fighting!

![ W HP:Wounded *Robb the Beorning Man*:Wounded>southNo way! You are fighting for your life!

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
You pound *Robb the Beorning Man*'s right leg extremely hard and shatter it.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>No way! You are fighting for your life!

![ W HP:Wounded *Robb the Beorning Man*:Wounded>No way! You are fighting for your life!

![ W HP:Wounded *Robb the Beorning Man*:Wounded>No way! You are fighting for your life!

![ W HP:Wounded *Robb the Beorning Man*:Wounded>flee
*Namáriënôn the Silvan Elf* utters the words 'judicandus gzfuajg'

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
You flee head over heels.
You flee west.
Orchabal's Fissure
Exits: east, west.

o[ W HP:Wounded>eastkill robbOrchabal's Fissure
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: east, south, west.

![ W HP:Wounded>
You approach *Robb the Beorning Man*, trying to pound him.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>kill robb
*Craudis the Noldorin Elf* leaves west.
You try to pound *Robb the Beorning Man*, but he parries successfully.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
You're already fighting!

![ W HP:Wounded *Robb the Beorning Man*:Wounded>flee
*Craudis the Noldorin Elf* has arrived from the west.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
You flee head over heels.
You flee west.
Orchabal's Fissure
Exits: east, west.

o[ W HP:Wounded>easteastOrchabal's Fissure
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
Exits: east, south, west.

![ W HP:Wounded>eastOrchabal's Fissure
Exits: east, west.

o[ W HP:Wounded>
Orchabal's Fissure
Exits: south, west.

o[ W HP:Wounded>cha mood aggOk.

o[ W HP:Wounded>kill robbThey aren't here.

o[ W HP:Wounded>west
*Craudis the Noldorin Elf* has arrived from the west.
*Robb the Beorning Man* has arrived from the west.
*Namáriënôn the Silvan Elf* has arrived from the west.

![ W HP:Wounded>kill robbOrchabal's Fissure
Exits: east, west.

o[ W HP:Wounded>eastThey aren't here.

o[ W HP:Wounded>kill robbkill robbOrchabal's Fissure
Exits: south, west.

o[ W HP:Wounded>They aren't here.

o[ W HP:Wounded>They aren't here.

o[ W HP:Wounded>kill robbThey aren't here.

o[ W HP:Wounded>southkill robbBridge across the Fissure
A domesticated pony, beast of burden to many, stands here.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: north, east.
*Craudis the Noldorin Elf* leaves north.
*Robb the Beorning Man* leaves north.
*Namáriënôn the Silvan Elf* leaves north.

o[ W HP:Wounded>They aren't here.

o[ W HP:Wounded>northkill robbOrchabal's Fissure
Exits: south, west.

o[ W HP:Wounded>westThey aren't here.

o[ W HP:Wounded>kill robbOrchabal's Fissure
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: east, west.
*Craudis the Noldorin Elf* leaves east.
*Robb the Beorning Man* leaves east.
*Namáriënôn the Silvan Elf* leaves east.

o[ W HP:Wounded>They aren't here.

o[ W HP:Wounded>eastkill robbOrchabal's Fissure
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: south, west.
*Robb the Beorning Man* smites your left arm hard.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
You're already fighting!
You swiftly dodge *Craudis the Noldorin Elf*'s attempt to pierce you.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
You pound *Robb the Beorning Man*'s left leg extremely hard and shatter it.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>fleeYou flee head over heels.
You flee west.
Orchabal's Fissure
Exits: east, west.

o[ W HP:Wounded>westOrchabal's Fissure
Exits: east, south, west.

o[ W HP:Wounded>score204/649 hits and 64/141 moves.

o[ W HP:Wounded>eastkill robbOrchabal's Fissure
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: east, west.

![ W HP:Wounded>
*Craudis the Noldorin Elf* leaves west.
*Robb the Beorning Man* leaves west.
*Namáriënôn the Silvan Elf* leaves west.
They aren't here.

o[ W HP:Wounded>kill robbThey aren't here.

o[ W HP:Wounded>westkill robbOrchabal's Fissure
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: east, south, west.

![ W HP:Wounded>
You approach *Robb the Beorning Man*, trying to pound him.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
*Craudis the Noldorin Elf* leaves east.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
*Robb the Beorning Man* howls: wait sec
*Robb the Beorning Man* strongly smites your right arm.

##
## listen to the man.
##

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
You pound *Robb the Beorning Man*'s left foot extremely hard and shatter it.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
*Craudis the Noldorin Elf* has arrived from the east.

![ W HP:Wounded *Robb the Beorning Man*:Wounded>
*Craudis the Noldorin Elf* tries to pierce you, but your parry is successful.
You flee head over heels.
You flee east.
Orchabal's Fissure
Exits: east, west.

o[ W HP:Wounded>fleeYou flee head over heels.
You flee east.
Orchabal's Fissure
Exits: south, west.

o[ W HP:Wounded>eastAlas, you cannot go that way...

o[ W HP:Wounded>change wimpykill robbWimpy removed.

o[ W HP:Wounded>westkill robbThey aren't here.

o[ W HP:Wounded>
*Craudis the Noldorin Elf* has arrived from the west.
*Robb the Beorning Man* has arrived from the west.
*Namáriënôn the Silvan Elf* has arrived from the west.
Orchabal's Fissure
Exits: east, west.

o[ W HP:Wounded>They aren't here.

o[ W HP:Wounded>eastkill robbOrchabal's Fissure
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here trying to concentrate.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: south, west.
*Craudis the Noldorin Elf* tries to pierce you, but your parry is successful.
You lightly pound *Craudis the Noldorin Elf*'s right foot and tickle it.

![ W HP:Wounded *Craudis the Noldorin Elf*:Fine>southYou're already fighting!

![ W HP:Wounded *Craudis the Noldorin Elf*:Fine>fleeNo way! You are fighting for your life!

![ W HP:Wounded *Craudis the Noldorin Elf*:Fine>
*Robb the Beorning Man* utters the words 'judicandus dies'

![ W HP:Wounded *Craudis the Noldorin Elf*:Fine>
You flee head over heels.
You flee south.
Bridge across the Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: north, east.

o[ W HP:Wounded>east*Craudis the Noldorin Elf* has arrived from the north.
*Robb the Beorning Man* has arrived from the north.
*Namáriënôn the Silvan Elf* has arrived from the north.
Orchabal's Fissure
The corpse of a bandit is lying here.
Exits: east, west.

o[ W HP:Wounded>kill robbThey aren't here.

o[ W HP:Wounded>kill robbkill robb*Craudis the Noldorin Elf* has arrived from the west.
*Robb the Beorning Man* has arrived from the west.
*Namáriënôn the Silvan Elf* has arrived from the west.
You pound *Robb the Beorning Man*'s body extremely hard and shatter it.

![ W HP:Wounded *Robb the Beorning Man*:Bad>
You're already fighting!

![ W HP:Wounded *Robb the Beorning Man*:Bad>flee
*Craudis the Noldorin Elf* leaves east.

![ W HP:Wounded *Robb the Beorning Man*:Bad>eastYou will attempt to flee!

![ W HP:Wounded *Robb the Beorning Man*:Bad>
You flee head over heels.
You flee west.
Bridge across the Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: north, east.

o[ W HP:Wounded>
Orchabal's Fissure
The corpse of a bandit is lying here.
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: east, west.

![ W HP:Wounded>kill robbeastkill robb*Craudis the Noldorin Elf* has arrived from the east.
You approach *Robb the Beorning Man*, trying to pound him.

![ W HP:Wounded *Robb the Beorning Man*:Bad>
You swiftly dodge *Craudis the Noldorin Elf*'s attempt to pierce you.
No way! You are fighting for your life!

![ W HP:Wounded *Robb the Beorning Man*:Bad>kill robbYou're already fighting!

![ W HP:Wounded *Robb the Beorning Man*:Bad>bash robbYou're already fighting!
*Robb the Beorning Man* smites your body hard.

![ W HP:Wounded *Robb the Beorning Man*:Bad>
*Namáriënôn the Silvan Elf* sits down and rests.

southkill robb*Craudis the Noldorin Elf* begins some strange incantations...

*Namáriënôn the Silvan Elf* stops resting, and clambers on his feet.

![ W HP:Wounded *Robb the Beorning Man*:Bad>
*Robb the Beorning Man* sends you sprawling with a powerful bash.

##
## oh shit...
##

flee![ W HP:Wounded *Robb the Beorning Man*:Bad>
*Craudis the Noldorin Elf* utters the words 'diesilla barh'
*Craudis the Noldorin Elf* sends a powerful lightning bolt at you, you stagger from the impact.

![ W HP:Bad *Robb the Beorning Man*:Bad>
*Craudis the Noldorin Elf* lightly pierces your right foot and tickles it.

![ W HP:Bad *Robb the Beorning Man*:Bad>
*Namáriënôn the Silvan Elf* utters the words 'qahijf gsfal'
*Namáriënôn the Silvan Elf* sprays you with piercing rays of many-coloured light.
You are wracked with overwhelming PAIN!

![ W HP:Bad *Robb the Beorning Man*:Bad>cha wimpy 1000
*Robb the Beorning Man* howls: nuke

![ W HP:Bad *Robb the Beorning Man*:Bad>
*Namáriënôn the Silvan Elf* utters the words 'qahijf gsfal'
*Namáriënôn the Silvan Elf* sprays you with piercing rays of many-coloured light.
You are wracked with overwhelming PAIN!

![ W HP:Awful *Robb the Beorning Man*:Bad>
*Craudis the Noldorin Elf* fails to pierce you.
*Robb the Beorning Man* smites your body very hard and shatters it.
You are wracked with overwhelming PAIN!

![ W HP:Awful *Robb the Beorning Man*:Bad>
*Craudis the Noldorin Elf* gets a ring from the corpse of a bandit.
*Craudis the Noldorin Elf* gets a plain shirt from the corpse of a bandit.
*Craudis the Noldorin Elf* gets a sturdy pair of soft leather trousers from the corpse of a bandit.
*Craudis the Noldorin Elf* gets a pair of soft leather boots from the corpse of a bandit.
*Craudis the Noldorin Elf* gets a wooden shield from the corpse of a bandit.
*Craudis the Noldorin Elf* gets a stiletto from the corpse of a bandit.
*Craudis the Noldorin Elf* gets a brown leather belt from the corpse of a bandit.
*Craudis the Noldorin Elf* gets a lantern from the corpse of a bandit.

##
## :P
##

![ W HP:Awful *Robb the Beorning Man*:Bad>
Your head stops stinging.
*Craudis the Noldorin Elf* fails to pierce you.
You pound *Robb the Beorning Man*'s body extremely hard and shatter it.

![ W HP:Awful *Robb the Beorning Man*:Awful>No way! You are fighting for your life!

![ W HP:Awful *Robb the Beorning Man*:Awful>
You're already fighting!

![ W HP:Awful *Robb the Beorning Man*:Awful>eastYou flee head over heels.
You flee west.
Bridge across the Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: north, east.

o[ W HP:Awful>Wimpy set to: 648

o[ W HP:Awful>
Orchabal's Fissure
The corpse of a bandit is lying here.
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
Exits: east, west.

![ W HP:Awful>north
*Craudis the Noldorin Elf* quickly approaches, trying to pierce you.

![ W HP:Awful *Craudis the Noldorin Elf*:Fine>eastNo way! You are fighting for your life!

![ W HP:Awful *Craudis the Noldorin Elf*:Fine>
You flee head over heels.
You flee east.
Orchabal's Fissure
Exits: east, west.

o[ W HP:Awful Move:Tired>eastOrchabal's Fissure
Exits: east, west.

o[ W HP:Awful Move:Tired>easteasto[ W HP:Awful Move:Tired>End of Orchabal's Fissure
Exits: south, west.

o[ W HP:Awful Move:Tired>southAlas, you cannot go that way...

o[ W HP:Awful Move:Tired>eastAlas, you cannot go that way...

o[ W HP:Awful Move:Tired>eastBend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

o[ W HP:Awful Move:Tired>northBend in the Long Tunnel
Exits: east, south, west.

o[ W HP:Awful Move:Tired>
A Narrow Crawlway
Exits: north, west.

o[ W HP:Awful Move:Tired>
A Great, Dirty Cave
The corpse of a young troll is lying here.
The corpse of a hawk is lying here.
Exits: south, ^(up)^, down.

##
## night time, but we have some meat on the menu boys...
##

o[ W HP:Awful Move:Tired>downThe Troll-Home
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
Bathmhûrz the ancient troll lunges at you with iron-nails.
A powerful young troll stares at you.
Exits: up.

o[ W HP:Awful Move:Tired>get blackscroll allrecite blackscroll
Bathmhûrz the Ancient leaves up.

o[ W HP:Awful Move:Tired>
You get a black scroll from a sable pouch.

o[ W HP:Awful Move:Tired>
You start reciting a black scroll.

cha mood agg/change wimpy-\|/You recite a black scroll which dissolves.
You heal yourself.
A warm feeling fills your body.
The duration of the strength spell has been improved.

o[ W HP:Bad Move:Tired>upOk.

o[ W HP:Bad Move:Tired>close exit upWimpy removed.

o[ W HP:Bad Move:Tired>southA Great, Dirty Cave
The corpse of a young troll is lying here.
The corpse of a hawk is lying here.
Bathmhûrz the ancient troll lunges at you with iron-nails.
Exits: south, ^(up)^, down.

o[ W HP:Bad Move:Tired>kill robbOk.

o[ W HP:Bad Move:Tired>westkill robbA Narrow Crawlway
Exits: north, west.

o[ W HP:Bad Move:Tired>They aren't here.

o[ W HP:Bad Move:Tired>westBend in the Long Tunnel
A brass lantern has been set on the ground.
A brown leather belt is lying here.
A stiletto is lying here.
A wooden shield is on the ground.
A pair of soft leather boots are on the ground.
A sturdy pair of soft leather pants are lying here.
A plain shirt is on the ground.
An old-looking ring, covered with runes, lies here.
A hollow length of stout reed lies here.
Exits: east, south, west.

o[ W HP:Bad Move:Tired>They aren't here.

o[ W HP:Bad Move:Tired>northBend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

o[ W HP:Bad Move:Tired>
End of Orchabal's Fissure
Exits: south, west.

o[ W HP:Bad Move:Tired>eastAlas, you cannot go that way...

o[ W HP:Bad Move:Tired>southeastBend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

o[ W HP:Bad Move:Tired>southsouthBend in the Long Tunnel
A brass lantern has been set on the ground.
A brown leather belt is lying here.
A stiletto is lying here.
A wooden shield is on the ground.
A pair of soft leather boots are on the ground.
A sturdy pair of soft leather pants are lying here.
A plain shirt is on the ground.
An old-looking ring, covered with runes, lies here.
A hollow length of stout reed lies here.
Exits: east, south, west.

o[ W HP:Bad Move:Tired>kill robbLong Tunnel
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here trying to concentrate.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is resting here.
Exits: north, south.

![ W HP:Bad Move:Tired>
End of the Long Tunnel
A soft pouch, made from leather, has been left here.
Exits: north, (south).

o[ W HP:Bad Move:Tired>northThey aren't here.

o[ W HP:Bad Move:Tired>kill robbkill robbLong Tunnel
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is resting here.
Exits: north, south.
*Craudis the Noldorin Elf* begins some strange incantations...

![ W HP:Bad Move:Tired>kill robbYou pound *Robb the Beorning Man*'s left leg extremely hard and shatter it.

##
## incap?
##

![ W HP:Bad Move:Tired *Robb the Beorning Man*:Awful>
You're already fighting!
*Robb the Beorning Man* smites your left arm extremely hard and shatters it.
You are wracked with overwhelming PAIN!

![ W HP:Bad Move:Tired *Robb the Beorning Man*:Awful>
You're already fighting!

![ W HP:Bad Move:Tired *Robb the Beorning Man*:Awful>
*Namáriënôn the Silvan Elf* stops resting, and clambers on his feet.

![ W HP:Bad Move:Tired *Robb the Beorning Man*:Awful>fleeYou flee head over heels.
You flee north.
Bend in the Long Tunnel
A brass lantern has been set on the ground.
A brown leather belt is lying here.
A stiletto is lying here.
A wooden shield is on the ground.
A pair of soft leather boots are on the ground.
A sturdy pair of soft leather pants are lying here.
A plain shirt is on the ground.
An old-looking ring, covered with runes, lies here.
A hollow length of stout reed lies here.
Exits: east, south, west.

o[ W HP:Bad Move:Tired>kill robbkill robbThey aren't here.
*Craudis the Noldorin Elf* has arrived from the south.
*Robb the Beorning Man* has arrived from the south.
*Namáriënôn the Silvan Elf* has arrived from the south.
*Namáriënôn the Silvan Elf* barely slashes your left leg and tickles it.
You are wracked with overwhelming PAIN!

![ W HP:Bad Move:Tired *Namáriënôn the Silvan Elf*:Fine>kill robb*Craudis the Noldorin Elf* barely pierces your left hand and tickles it.
You are wracked with overwhelming PAIN!
You're already fighting!

![ W HP:Bad Move:Tired *Namáriënôn the Silvan Elf*:Fine>kill robbYou're already fighting!
As the warmth of the draught recedes from your limbs, you feel less energetic.

![ W HP:Bad Move:Tired *Namáriënôn the Silvan Elf*:Fine>
You're already fighting!

![ W HP:Bad Move:Tired *Namáriënôn the Silvan Elf*:Fine>fleekill robbYou flee head over heels.
You flee west.
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

o[ W HP:Bad Move:Tired>kill robbThey aren't here.

o[ W HP:Bad Move:Tired>eastThey aren't here.

o[ W HP:Bad Move:Tired>kill robbBend in the Long Tunnel
A brass lantern has been set on the ground.
A brown leather belt is lying here.
A stiletto is lying here.
A wooden shield is on the ground.
A pair of soft leather boots are on the ground.
A sturdy pair of soft leather pants are lying here.
A plain shirt is on the ground.
An old-looking ring, covered with runes, lies here.
A hollow length of stout reed lies here.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
kill robb*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: east, south, west.

![ W HP:Bad Move:Tired>
You approach *Robb the Beorning Man*, trying to pound him.

![ W HP:Bad Move:Tired *Robb the Beorning Man*:Bad>
You're already fighting!

![ W HP:Bad Move:Tired *Robb the Beorning Man*:Bad>
*Namáriënôn the Silvan Elf* quickly approaches, trying to slash you.

![ W HP:Bad Move:Tired *Robb the Beorning Man*:Bad>
*Namáriënôn the Silvan Elf* lightly slashes your body.
You are wracked with overwhelming PAIN!
You pound *Robb the Beorning Man*'s right hand extremely hard and shatter it.

##
## you were supposed to be dead!
##

![ W HP:Bad Move:Tired *Robb the Beorning Man*:Awful>fleeYou flee head over heels.
You flee east.
A Narrow Crawlway
Exits: north, west.

o[ W HP:Bad Move:Slow>kill robbkill robbThey aren't here.

o[ W HP:Bad Move:Slow>eastkill robbThey aren't here.

o[ W HP:Bad Move:Slow>kill robbAlas, you cannot go that way...

o[ W HP:Bad Move:Slow>They aren't here.

o[ W HP:Bad Move:Slow>They aren't here.

o[ W HP:Bad Move:Slow>g draught allquaff draughtYou get a flask of orkish draught from a sable pouch.

o[ W HP:Bad Move:Slow>westkill robb*Craudis the Noldorin Elf* has arrived from the west.
*Robb the Beorning Man* has arrived from the west.
*Namáriënôn the Silvan Elf* has arrived from the west.
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.

![ W HP:Awful Move:Tired>kill robbBend in the Long Tunnel
A brass lantern has been set on the ground.
A brown leather belt is lying here.
A stiletto is lying here.
A wooden shield is on the ground.
A pair of soft leather boots are on the ground.
A sturdy pair of soft leather pants are lying here.
A plain shirt is on the ground.
An old-looking ring, covered with runes, lies here.
A hollow length of stout reed lies here.
Exits: east, south, west.

o[ W HP:Awful Move:Tired>eastThey aren't here.

o[ W HP:Awful Move:Tired>kill robbThey aren't here.

o[ W HP:Awful Move:Tired>kill robbA Narrow Crawlway
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: north, west.
*Craudis the Noldorin Elf* tries to pierce you, but your parry is successful.

![ W HP:Awful Move:Tired *Craudis the Noldorin Elf*:Fine>kill robbYou're already fighting!

![ W HP:Awful Move:Tired *Craudis the Noldorin Elf*:Fine>fleeYou're already fighting!

![ W HP:Awful Move:Tired *Craudis the Noldorin Elf*:Fine>
You're already fighting!
*Namáriënôn the Silvan Elf* begins some strange incantations...

![ W HP:Awful Move:Tired *Craudis the Noldorin Elf*:Fine>
*Robb the Beorning Man* joins *Craudis the Noldorin Elf*'s fight.
*Robb the Beorning Man* smites your body very hard and shatters it.
You are wracked with overwhelming PAIN!
You flee head over heels.
You flee north.
A Great, Dirty Cave
The corpse of a young troll is lying here.
The corpse of a hawk is lying here.
Bathmhûrz the ancient troll lunges at you with iron-nails.
A powerful young troll stares at you.
Exits: south, [up], down.

o[ W HP:Awful Move:Slow>southdownA Narrow Crawlway
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a great warsword, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: north, west.
*Craudis the Noldorin Elf* leaves north.
*Robb the Beorning Man* leaves north.
*Namáriënôn the Silvan Elf* leaves north.

o[ W HP:Awful Move:Slow>westAlas, you cannot go that way...

o[ W HP:Awful Move:Slow>southBend in the Long Tunnel
A brass lantern has been set on the ground.
A brown leather belt is lying here.
A stiletto is lying here.
A wooden shield is on the ground.
A pair of soft leather boots are on the ground.
A sturdy pair of soft leather pants are lying here.
A plain shirt is on the ground.
An old-looking ring, covered with runes, lies here.
A hollow length of stout reed lies here.
Exits: east, south, west.

o[ W HP:Awful Move:Slow>southLong Tunnel
Exits: north, south.

o[ W HP:Awful Move:Slow>southEnd of the Long Tunnel
A soft pouch, made from leather, has been left here.
Exits: north, (south).

o[ W HP:Awful Move:Slow>
A Secret Chamber
Exits: (north), [up].

o[ W HP:Awful Move:Slow>g azurescroll allrecite azurescrollYou get an azure scroll from a sable pouch.

o[ W HP:Awful Move:Slow>
You start reciting an azure scroll.

north-kill robb\|/-\|*Craudis the Noldorin Elf* has arrived from the north.
*Robb the Beorning Man* has arrived from the north.

*Craudis the Noldorin Elf* fails to pierce you.
You recite an azure scroll which dissolves.
You heal yourself.
A warm feeling fills your body.

##
## out of scrolls..
##

![ W HP:Bad Move:Tired *Craudis the Noldorin Elf*:Fine>No way! You are fighting for your life!
You pound *Craudis the Noldorin Elf*'s head and tickle it.

![ W HP:Bad Move:Tired *Craudis the Noldorin Elf*:Fine>kill robbYou're already fighting!

![ W HP:Bad Move:Tired *Craudis the Noldorin Elf*:Fine>
You're already fighting!

![ W HP:Bad Move:Tired *Craudis the Noldorin Elf*:Fine>fleeYou flee head over heels.
You flee north.
End of the Long Tunnel
A soft pouch, made from leather, has been left here.
Exits: north, (south).

o[ W HP:Bad Move:Slow>kill robbThey aren't here.

o[ W HP:Bad Move:Slow>kill robbThey aren't here.

o[ W HP:Bad Move:Slow>
*Craudis the Noldorin Elf* has arrived from the south.
*Robb the Beorning Man* has arrived from the south.

![ W HP:Bad Move:Slow>southkill robb
*Craudis the Noldorin Elf* leaves north.
*Robb the Beorning Man* leaves north.

o[ W HP:Bad Move:Slow>
A Secret Chamber
Exits: (north), [up].

o[ W HP:Bad Move:Slow>They aren't here.

o[ W HP:Bad Move:Slow>northkill robbEnd of the Long Tunnel
A soft pouch, made from leather, has been left here.
Exits: north, (south).

o[ W HP:Bad Move:Slow>They aren't here.
*Robb the Beorning Man* has arrived from the north.

![ W HP:Bad Move:Slow>northkill robbLong Tunnel
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is resting here.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
Exits: north, south.

![ W HP:Bad Move:Slow>They aren't here.

![ W HP:Bad Move:Slow>southkill robb
*Craudis the Noldorin Elf* tries to pierce you, but your parry is successful.

![ W HP:Bad Move:Slow *Craudis the Noldorin Elf*:Fine>kill robbNo way! You are fighting for your life!

![ W HP:Bad Move:Slow *Craudis the Noldorin Elf*:Fine>fleeThey aren't here.

![ W HP:Bad Move:Slow *Craudis the Noldorin Elf*:Fine>They aren't here.

![ W HP:Bad Move:Slow *Craudis the Noldorin Elf*:Fine>
*Namáriënôn the Silvan Elf* stops resting, and clambers on his feet.
You flee head over heels.
You flee south.
End of the Long Tunnel
A soft pouch, made from leather, has been left here.
Exits: north, (south).

o[ W HP:Bad Move:Slow>kill robbThey aren't here.

o[ W HP:Bad Move:Slow>kill robbThey aren't here.

o[ W HP:Bad Move:Slow>kill robbsouthkill robbThey aren't here.
*Craudis the Noldorin Elf* has arrived from the north.

![ W HP:Bad Move:Slow>kill robbA Secret Chamber
*Robb the Beorning Man*, wielding a black metal staff, is standing here.
Exits: (north), [up].

![ W HP:Bad Move:Slow>
You pound *Robb the Beorning Man*'s left arm very hard and shatter it.

![ W HP:Bad Move:Slow *Robb the Beorning Man*:Awful>
You're already fighting!

![ W HP:Bad Move:Slow *Robb the Beorning Man*:Awful>
*Robb the Beorning Man* panics, and attempts to flee.
*Robb the Beorning Man* leaves north.

o[ W HP:Bad Move:Slow>northnorthEnd of the Long Tunnel
A soft pouch, made from leather, has been left here.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
*Robb the Beorning Man*, wielding a black metal staff, is standing here.
Exits: north, (south).
*Robb the Beorning Man* leaves north.

![ W HP:Bad Move:Slow>kill robbLong Tunnel
Exits: north, south.

o[ W HP:Bad Move:Slow>northThey aren't here.

o[ W HP:Bad Move:Slow>eastkill robbBend in the Long Tunnel
A brass lantern has been set on the ground.
A brown leather belt is lying here.
A stiletto is lying here.
A wooden shield is on the ground.
A pair of soft leather boots are on the ground.
A sturdy pair of soft leather pants are lying here.
A plain shirt is on the ground.
An old-looking ring, covered with runes, lies here.
A hollow length of stout reed lies here.
Exits: east, south, west.

o[ W HP:Bad Move:Weak>kill robbA Narrow Crawlway
Exits: north, west.

o[ W HP:Bad Move:Weak>northThey aren't here.

o[ W HP:Bad Move:Weak>kill robbThey aren't here.

o[ W HP:Bad Move:Weak>
A Great, Dirty Cave
The corpse of a young troll is lying here.
The corpse of a hawk is lying here.
A powerful young troll stares at you.
*Robb the Beorning Man*, wielding a black metal staff, is standing here.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is standing here.
Exits: south, [up], down.

![ W HP:Bad Move:Weak>
You approach *Robb the Beorning Man*, trying to pound him.

![ W HP:Bad Move:Weak *Robb the Beorning Man*:Awful>close exit up
*Robb the Beorning Man* opens the slab.

![ W HP:Bad Move:Weak *Robb the Beorning Man*:Awful>close exit upOk.

![ W HP:Bad Move:Weak *Robb the Beorning Man*:Awful>close exit upIt's already closed!
*Robb the Beorning Man* panics, but can't stop fighting to flee.

![ W HP:Bad Move:Weak *Robb the Beorning Man*:Awful>close exit upIt's already closed!

![ W HP:Bad Move:Weak *Robb the Beorning Man*:Awful>close exit upclose exit upIt's already closed!
*Robb the Beorning Man* fails to smite you.

![ W HP:Bad Move:Weak *Robb the Beorning Man*:Awful>close exit upIt's already closed!
*Robb the Beorning Man* panics, and attempts to flee.
*Robb the Beorning Man* leaves down.

![ W HP:Bad Move:Weak>close exit upclose exit upIt's already closed!

![ W HP:Bad Move:Weak>It's already closed!
A young troll barely hits *Namáriënôn the Silvan Elf*'s left foot and tickles it.

![ W HP:Bad Move:Weak>kill robbIt's already closed!
*Namáriënôn the Silvan Elf* begins some strange incantations...

![ W HP:Bad Move:Weak>kill robb*Robb the Beorning Man* has arrived from below.
It's already closed!

![ W HP:Bad Move:Weak>kill robbYou pound *Robb the Beorning Man*'s right arm very hard and shatter it.
*Robb the Beorning Man* is mortally wounded and will die soon if not aided.

![ W HP:Bad Move:Weak *Robb the Beorning Man*:Dying>kill robbYou're already fighting!

![ W HP:Bad Move:Weak *Robb the Beorning Man*:Dying>
You're already fighting!

![ W HP:Bad Move:Weak *Robb the Beorning Man*:Dying>close exit upYou're already fighting!

![ W HP:Bad Move:Weak *Robb the Beorning Man*:Dying>close exit upIt's already closed!

![ W HP:Bad Move:Weak *Robb the Beorning Man*:Dying>close exit upIt's already closed!
*Namáriënôn the Silvan Elf* utters the words 'qahijf gsfal'
*Namáriënôn the Silvan Elf* sprays you with piercing rays of many-coloured light.
You are wracked with overwhelming PAIN!

![ W HP:Awful Move:Weak *Robb the Beorning Man*:Dying>close exit upIt's already closed!

![ W HP:Awful Move:Weak *Robb the Beorning Man*:Dying>close exit upclose exit upIt's already closed!
*Namáriënôn the Silvan Elf* slashes a young troll's left arm extremely hard and shatters it.

![ W HP:Awful Move:Weak *Robb the Beorning Man*:Dying>close exit upIt's already closed!

![ W HP:Awful Move:Weak *Robb the Beorning Man*:Dying>It's already closed!

![ W HP:Awful Move:Weak *Robb the Beorning Man*:Dying>It's already closed!

![ W HP:Awful Move:Weak *Robb the Beorning Man*:Dying>fleeYou flee head over heels.
You flee down.
The Troll-Home
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
Bathmhûrz the ancient troll lunges at you with iron-nails.
Exits: up.

o[ W HP:Awful Move:Weak>up
Bathmhûrz the Ancient leaves up.

o[ W HP:Awful Move:Weak>kill robbA Great, Dirty Cave
The corpse of a young troll is lying here.
The corpse of a hawk is lying here.
A young troll is here, fighting *Namáriënôn the Silvan Elf*.
*Namáriënôn the Silvan Elf*, wielding an engraved broadsword, is here, fighting a young troll.
*Robb the Beorning Man*, wielding a black metal staff, is lying here, mortally wounded.
Bathmhûrz the ancient troll lunges at you with iron-nails.
Exits: south, [up], down.

![ W HP:Awful Move:Weak>kill robbYou pound *Robb the Beorning Man*'s body extremely hard and shatter it.
You feel more experienced.
info to level %XCongratulations! This is the first time you've killed it!
You gained great renown in this battle!
You hear *Robb the Beorning Man*'s death cry as he collapses.
*Robb the Beorning Man* has drawn his last breath! R.I.P.

![ W HP:Awful Move:Weak>They aren't here.

![ W HP:Awful Move:Weak>southBathmhûrz the Ancient barely hits *Namáriënôn the Silvan Elf*'s right foot and tickles it.
to level 151378

![ W HP:Awful Move:Weak>northkill *elf*A Narrow Crawlway
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
Exits: north, west.

![ W HP:Awful Move:Weak>
*Craudis the Noldorin Elf* tries to pierce you, but your parry is successful.

![ W HP:Awful Move:Weak *Craudis the Noldorin Elf*:Fine>fleeNo way! You are fighting for your life!
*Craudis the Noldorin Elf* panics, and attempts to flee.
*Craudis the Noldorin Elf* leaves north.

o[ W HP:Awful Move:Weak>They aren't here.

o[ W HP:Awful Move:Weak>
You flee head over heels.
You flee north.
A Great, Dirty Cave
The corpse of *a Man* is lying here.
The corpse of a young troll is lying here.
The corpse of a hawk is lying here.
A powerful young troll stares at you.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
Exits: south, [up], down.
*Craudis the Noldorin Elf* gets a great warsword from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a war mattock from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a black warg fur from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a ruby ring from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a ring from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a red ruby from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a hunting horn from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a fine metal breastplate from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a great helm from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a fine pair of metal greaves from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a fine pair of metal boots from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a fine pair of metal gauntlets from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a shining pair of chain mail sleeves from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a metal buckler from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a ragged, blackened cloak from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a leather backpack from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a keyring with a set of lock picks from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a black metal staff from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a gleaming belt from the corpse of *a Man*.
*Craudis the Noldorin Elf* gets a butcher knife from the corpse of *a Man*.

![ W HP:Awful Move:Weak>kill *elf*You pound *Craudis the Noldorin Elf*'s head and tickle it.

![ W HP:Awful Move:Weak *Craudis the Noldorin Elf*:Fine>
*Craudis the Noldorin Elf* fails to pierce you.

![ W HP:Awful Move:Weak *Craudis the Noldorin Elf*:Fine>close exit up
*Craudis the Noldorin Elf* opens the slab.

![ W HP:Awful Move:Weak *Craudis the Noldorin Elf*:Fine>close exit upOk.

![ W HP:Awful Move:Weak *Craudis the Noldorin Elf*:Fine>close exit upIt's already closed!

![ W HP:Awful Move:Weak *Craudis the Noldorin Elf*:Fine>close exit upIt's already closed!

![ W HP:Awful Move:Weak *Craudis the Noldorin Elf*:Fine>close exit upIt's already closed!
*Craudis the Noldorin Elf* panics, and attempts to flee.
*Craudis the Noldorin Elf* leaves south.
*Namáriënôn the Silvan Elf* has arrived from below.

![ W HP:Awful Move:Weak>close exit upIt's already closed!

![ W HP:Awful Move:Weak>close exit upIt's already closed!

![ W HP:Awful Move:Weak>It's already closed!

![ W HP:Awful Move:Weak>southA Narrow Crawlway
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
Exits: north, west.
*Craudis the Noldorin Elf* quickly approaches, trying to pierce you.

![ W HP:Awful Move:Weak *Craudis the Noldorin Elf*:Fine>
*Craudis the Noldorin Elf* fails to pierce you.

![ W HP:Awful Move:Weak *Craudis the Noldorin Elf*:Fine>
You barely pound *Craudis the Noldorin Elf*'s left hand and tickle it.

![ W HP:Awful Move:Weak *Craudis the Noldorin Elf*:Fine>bash *elf**Craudis the Noldorin Elf* panics, and attempts to flee.
*Craudis the Noldorin Elf* leaves north.
Your victim has disappeared!

o[ W HP:Awful Move:Weak>o[ W HP:Awful Move:Weak>northkill *elf*A Great, Dirty Cave
The corpse of *a Man* is lying here.
The corpse of a young troll is lying here.
The corpse of a hawk is lying here.
A powerful young troll stares at you.
Exits: south, ^(up)^, down.

o[ W HP:Awful Move:Weak>close exit upThey aren't here.

o[ W HP:Awful Move:Weak>close exit upOk.

o[ W HP:Awful Move:Weak>It's already closed!

o[ W HP:Awful Move:Weak>southA Narrow Crawlway
Exits: north, west.

o[ W HP:Awful Move:Weak>downAlas, you cannot go that way...

o[ W HP:Awful Move:Weak>exa corpseYou don't see a corpse.

o[ W HP:Awful Move:Weak>score52/649 hits and 10/141 moves.

o[ W HP:Awful Move:Weak>westBend in the Long Tunnel
A brass lantern has been set on the ground.
A brown leather belt is lying here.
A stiletto is lying here.
A wooden shield is on the ground.
A pair of soft leather boots are on the ground.
A sturdy pair of soft leather pants are lying here.
A plain shirt is on the ground.
An old-looking ring, covered with runes, lies here.
A hollow length of stout reed lies here.
Exits: east, south, west.

o[ W HP:Awful Move:Weak>restYou sit down and rest your tired bones.

o[ W HP:Awful Move:Slow>stYou stop resting, and stand up.

o[ W HP:Awful Move:Slow>eastA Narrow Crawlway
Exits: north, west.

o[ W HP:Awful Move:Slow>cha mood wimpynorthOk.

o[ W HP:Awful Move:Slow>open exit upA Great, Dirty Cave
The corpse of *a Man* is lying here.
The corpse of a young troll is lying here.
The corpse of a hawk is lying here.
A powerful young troll stares at you.
Bathmhûrz the ancient troll lunges at you with iron-nails.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is standing here.
Exits: south, ^(up)^, down.

![ W HP:Awful Move:Slow>upIt's already open!

![ W HP:Awful Move:Slow>eastA Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
A great dark-grey horse stamps restively.
A sturdy pack horse is standing here.
Exits: ^north^, ^east^, ^south^, (down).

o. W HP:Awful Move:Slow>
*Craudis the Noldorin Elf* has arrived from below.

Plains
Exits: ^north^, ^east^, ^west^.

o. W HP:Awful Move:Slow>eastPlains
Exits: ^north^, ^east^, ^west^.

o. W HP:Awful Move:Slow>northA Patch of Brush
Exits: ^north^, ^east^, ^south^, ^west^.

o. W HP:Awful Move:Slow>score60/649 hits and 15/141 moves.

o. W HP:Awful Move:Slow>o. W HP:Awful Move:Slow>northrestOld East Road
A grey hare stands alert, looking and listening for predators.
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Awful Move:Slow>
You sit down and rest your tired bones.

o+ W HP:Awful Move:Slow>score60/649 hits and 16/141 moves.

o+ W HP:Awful Move:Slow>score61/649 hits and 16/141 moves.

o+ W HP:Awful Move:Slow>steastYou stop resting, and stand up.

o+ W HP:Awful Move:Slow>eastOld East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Awful Move:Slow>restOld East Road
A grey hare stands alert, looking and listening for predators.
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Awful Move:Slow>scoreYou sit down and rest your tired bones.

o+ W HP:Awful Move:Slow>stYou stop resting, and stand up.

o+ W HP:Awful Move:Slow>eastOld East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Awful Move:Slow>southeastOld East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Awful Move:Slow>restOld East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Bad Move:Slow>scoreYou sit down and rest your tired bones.

o+ W HP:Bad Move:Slow>steastYou stop resting, and stand up.

o+ W HP:Bad Move:Slow>eastrestOld East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Bad Move:Slow>
Old East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Bad Move:Slow>
You sit down and rest your tired bones.

o+ W HP:Bad Move:Slow>steastYou stop resting, and stand up.

o+ W HP:Bad Move:Slow>eastOld East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Bad Move:Slow>restOld East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Bad Move:Slow>scoreYou sit down and rest your tired bones.

o+ W HP:Bad Move:Slow>score
You feel bolder.

o+ W HP:Bad Move:Slow>74/649 hits and 28/141 moves.

o+ W HP:Bad Move:Tired>wakestandYou are already awake...

o+ W HP:Bad Move:Tired>northYou stop resting, and stand up.

o+ W HP:Bad Move:Tired>eastOld East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Bad Move:Tired>restOld East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Bad Move:Tired>scoreYou sit down and rest your tired bones.

o+ W HP:Bad Move:Tired>st
*Craudis the Noldorin Elf* has arrived from the west riding a horse of the Rohirrim.

!+ W HP:Bad Move:Tired>easteastYou stop resting, and stand up.

!+ W HP:Bad Move:Tired>
Old East Road
Exits: north, ^east^, ^south^, ^west^.
*Craudis the Noldorin Elf* has arrived from the west riding a horse of the Rohirrim.

!+ W HP:Bad Move:Tired>north*Craudis the Noldorin Elf* tries to pierce you, but your parry is successful.
No way! You are fighting for your life!

!+ W HP:Bad Move:Tired *Craudis the Noldorin Elf*:Fine>No way! You are fighting for your life!
You try to pound *Craudis the Noldorin Elf*, but he parries successfully.

!+ W HP:Bad Move:Tired *Craudis the Noldorin Elf*:Fine>fleeYou flee head over heels.
You flee west.
Old East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Bad Move:Tired>cha mood aggOk.

o+ W HP:Bad Move:Tired>
*Craudis the Noldorin Elf* has arrived from the east riding a horse of the Rohirrim.

!+ W HP:Bad Move:Tired>kill *elf*
*Craudis the Noldorin Elf* begins some strange incantations...

!+ W HP:Bad Move:Tired>
You approach *Craudis the Noldorin Elf*, trying to pound him.

!+ W HP:Bad Move:Tired *Craudis the Noldorin Elf*:Fine>flee*Craudis the Noldorin Elf* utters the words 'diesilla barh'
*Craudis the Noldorin Elf* sends a powerful lightning bolt at you, you stagger from the impact.
You are wracked with overwhelming PAIN!
You flee head over heels.
Boldly you plunge into the bushes, leaving the road behind you.

You flee north.
Thorny Brush

o: W HP:Awful Move:Tired>northscoreThorny Brush
Exits: ^north^, ^east^, ^south^, ^west^.

o: W HP:Awful Move:Tired>cha mood wimpy49/649 hits and 31/141 moves.

o: W HP:Awful Move:Tired>Ok.

o: W HP:Awful Move:Tired>eastnorthThorny Brush

o: W HP:Awful Move:Tired>
Thorny Brush
Exits: ^east^, ^south^, ^west^.

o: W HP:Awful Move:Tired>easteastThorny Brush

o: W HP:Awful Move:Tired>The bushes seem to be closed.

o: W HP:Awful Move:Tired>eastThe bushes seem to be closed.

o: W HP:Awful Move:Tired>eastThe bushes seem to be closed.

o: W HP:Awful Move:Tired>southThorny Brush
A tall plant with a perfectly smooth stem gracefully marks the landscape.
A tall plant with a perfectly smooth stem gracefully marks the landscape.
A tall plant with a perfectly smooth stem gracefully marks the landscape.

o: W HP:Awful Move:Tired>scoreeast51/649 hits and 31/141 moves.

o: W HP:Awful Move:Tired>eastThorny Brush
A large bush grows here, its great spiny branches waving in the wind.

o: W HP:Awful Move:Tired>eastsouthThe bushes seem to shift behind you.

Thorny Brush

o: W HP:Awful Move:Slow>The bushes seem to shift behind you.

Thorny Brush
Exits: ^north^, ^east^, [south], [west].

o: W HP:Awful Move:Slow>eastThe branches seem to be closed.

o: W HP:Awful Move:Slow>
The Flats
Exits: ^north^, ^east^, ^south^, ^west^.

o. W HP:Awful Move:Slow>cha mood wimpyOk.

o. W HP:Awful Move:Slow>restscoreYou sit down and rest your tired bones.

o. W HP:Awful Move:Tired>steastYou stop resting, and stand up.

o. W HP:Awful Move:Tired>restRolling Plains
Exits: ^east^, ^south^, ^west^.

o. W HP:Awful Move:Tired>
You sit down and rest your tired bones.

o. W HP:Bad Move:Tired>score*Craudis the Noldorin Elf* has arrived from the west riding a horse of the Rohirrim.
67/649 hits and 41/141 moves.

##
## ok he's horny on me, I figure I'll kill him near dry/glimmer where he has to dismount 
##

!. W HP:Bad Move:Tired>score67/649 hits and 41/141 moves.

!. W HP:Bad Move:Tired>stYou stop resting, and stand up.

!. W HP:Bad Move:Tired>eastA Dense Thicket
A man's-waist high evergreen shrub grows here, with bright green branches.
Exits: ^east^, ^south^, ^west^.

of W HP:Bad Move:Tired>southRolling Plains
Exits: ^north^, ^east^, ^south^, ^west^.

o. W HP:Bad Move:Tired>cha mood aggOk.

o. W HP:Bad Move:Tired>restYou sit down and rest your tired bones.

o. W HP:Bad Move:Tired>stYou stop resting, and stand up.

o. W HP:Bad Move:Tired>eastA Stand of Stunted Trees
A small plant grows here, with long, pointed leaves and flowers at its top.
A tree-snake lies wrapped around one of the tree branches.
Exits: ^north^, ^east^, ^south^, ^west^.

of W HP:Bad Move:Tired>restYou sit down and rest your tired bones.

of W HP:Bad Move:Tired>stsouthYou stop resting, and stand up.

of W HP:Bad Move:Tired>eastOld East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Bad Move:Tired>scorecha mood wimpyOld East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Bad Move:Tired>easteast74/649 hits and 47/141 moves.

o+ W HP:Bad Move:Tired>Ok.

o+ W HP:Bad Move:Tired>
Old East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Bad Move:Tired>
Old East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Bad Move:Tired>easteastOld East Road
Exits: ^north^, ^east^, ^west^.

o+ W HP:Bad Move:Tired>
Old East Road
Exits: ^north^, ^east^, ^west^.

o+ W HP:Bad Move:Tired>tiAccording to the Dúnadan calendar, it is:
1am on Highday, the 13th of Wedmath, Year 2915 of the Third Age.
You don't feel well outside.
It must be the middle of the night.
Real time is Mon Jan 28 16:48:59 2013 GMT.
Last reboot due to a manual reboot at Mon Jan 28 11:14:27 2013 GMT.

##
## ack, it's Wedmath! new change of plan...snip
##

o+ W HP:Bad>tiAccording to the Dúnadan calendar, it is:
2am on Highday, the 13th of Wedmath, Year 2915 of the Third Age.
You don't feel well outside.
It must be the middle of the night.
Real time is Mon Jan 28 16:50:04 2013 GMT.
Last reboot due to a manual reboot at Mon Jan 28 11:14:27 2013 GMT.

o+ W HP:Bad>score127/649 hits and 97/141 moves.

o+ W HP:Bad>score
*Craudis the Noldorin Elf* has arrived from the west riding a horse of the Rohirrim.

!+ W HP:Bad>score127/649 hits and 97/141 moves.

!+ W HP:Bad>st127/649 hits and 97/141 moves.

!+ W HP:Bad>eastYou stop resting, and stand up.

!+ W HP:Bad>cha mood aggOld East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Bad>Ok.

o+ W HP:Bad>
*Craudis the Noldorin Elf* has arrived from the west riding a horse of the Rohirrim.

!+ W HP:Bad>kill *elf*
*Craudis the Noldorin Elf* barely pierces your right arm and tickles it.
You are wracked with overwhelming PAIN!

!+ W HP:Bad *Craudis the Noldorin Elf*:Fine>kill *elf*You're already fighting!

!+ W HP:Bad *Craudis the Noldorin Elf*:Fine>
You're already fighting!

!+ W HP:Bad *Craudis the Noldorin Elf*:Fine>
You pound *Craudis the Noldorin Elf*'s left hand and tickle it.

!+ W HP:Bad *Craudis the Noldorin Elf*:Fine>
*Craudis the Noldorin Elf* panics, and attempts to flee.
*Craudis the Noldorin Elf* leaves east riding a horse of the Rohirrim.

o+ W HP:Bad>eastCracked Ground
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is here, riding a horse of the Rohirrim.
A horse of the Rohirrim is standing here, ridden by *Craudis the Noldorin Elf*.
Exits: ^north^, ^east^.
A cold hard wind lashes at your clothes, making it difficult to move.

!. W HP:Bad>kill *elf*You approach *Craudis the Noldorin Elf*, trying to pound him.

!. W HP:Bad *Craudis the Noldorin Elf*:Fine>kill *elf*
*Craudis the Noldorin Elf* tries to pierce you, but your parry is successful.

!. W HP:Bad *Craudis the Noldorin Elf*:Fine>
You're already fighting!

!. W HP:Bad *Craudis the Noldorin Elf*:Fine>kill *elf*bash *elf*
*Craudis the Noldorin Elf* panics, and attempts to flee.
*Craudis the Noldorin Elf* leaves east riding a horse of the Rohirrim.

o. W HP:Bad>They aren't here.

o. W HP:Bad>eastkill *elf*You don't see any *elf* here.

o. W HP:Bad>bash *elf*Windswept Ground
A rabbit is here eyeing your presence warily.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is here, riding a horse of the Rohirrim.
A horse of the Rohirrim is standing here, ridden by *Craudis the Noldorin Elf*.
Exits: ^north^, ^south^, ^west^.

!. W HP:Bad>
You approach *Craudis the Noldorin Elf*, trying to pound him.

!. W HP:Bad *Craudis the Noldorin Elf*:Fine>
*Craudis the Noldorin Elf* panics, and attempts to flee.
Your victim has disappeared!
*Craudis the Noldorin Elf* leaves west riding a horse of the Rohirrim.

o. W HP:Bad>westkill *elf*Cracked Ground
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is here, riding a horse of the Rohirrim.
A horse of the Rohirrim is standing here, ridden by *Craudis the Noldorin Elf*.
Exits: ^north^, ^east^.
A cold hard wind lashes at your clothes, making it difficult to move.

!. W HP:Bad>bash *elf**Craudis the Noldorin Elf* leaves north riding a horse of the Rohirrim.
They aren't here.

o. W HP:Bad>
You don't see any *elf* here.

o. W HP:Bad>northkill *elf*Windswept Ground
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is here, riding a horse of the Rohirrim.
A horse of the Rohirrim is standing here, ridden by *Craudis the Noldorin Elf*.
Exits: ^east^, ^south^.
The raging wind almost sweeps you off your feet, but you manage to stand your ground.

!. W HP:Bad>
You try to pound *Craudis the Noldorin Elf*, but he parries successfully.
*Craudis the Noldorin Elf* barely pierces your body and tickles it.
You are wracked with overwhelming PAIN!

##
## parry...
##

!. W HP:Bad *Craudis the Noldorin Elf*:Fine>east
A cold hard wind lashes at your clothes, making it difficult to move.

!. W HP:Bad *Craudis the Noldorin Elf*:Fine>kill *elf*No way! You are fighting for your life!

!. W HP:Bad *Craudis the Noldorin Elf*:Fine>bash *elf*You're already fighting!

!. W HP:Bad *Craudis the Noldorin Elf*:Fine>
*Craudis the Noldorin Elf* panics, and attempts to flee.
Your victim has disappeared!
*Craudis the Noldorin Elf* leaves east riding a horse of the Rohirrim.

o. W HP:Bad>eastkill *elf*Windswept Ground
Exits: ^north^, ^east^, ^south^, ^west^.

o. W HP:Bad>bash *elf*They aren't here.

o. W HP:Bad>
You don't see any *elf* here.

o. W HP:Bad>southWindswept Ground
A rabbit is here eyeing your presence warily.
Exits: ^north^, ^south^, ^west^.
A cold hard wind lashes at your clothes, making it difficult to move.

o. W HP:Bad Move:Tired>kill *elf*They aren't here.

o. W HP:Bad Move:Tired>southkill *elf*Old East Road
Exits: ^north^, ^east^, ^west^.

o+ W HP:Bad Move:Tired>They aren't here.

o+ W HP:Bad Move:Tired>eastOld East Road
A black snake, with red markings, is lying here.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is here, riding a horse of the Rohirrim.
A horse of the Rohirrim is standing here, ridden by *Craudis the Noldorin Elf*.
Exits: ^east^, ^west^.
You have found *Eolo the Silvan Elf*!

!+ W HP:Bad Move:Tired>
*Eolo the Silvan Elf* leaves west sneaking.

!+ W HP:Bad Move:Tired>kill *elf*bash *elf*You pound *Craudis the Noldorin Elf*'s left hand extremely hard and shatter it.
Your victim is shocked by your hit!

##
## *thumbs up*
##

!+ W HP:Bad Move:Tired *Craudis the Noldorin Elf*:Fine>
*Craudis the Noldorin Elf* fails to pierce you.

eastkill *elf*bash *elf**Craudis the Noldorin Elf* panics, and attempts to flee.
Your victim has disappeared!
*Craudis the Noldorin Elf* leaves east riding a horse of the Rohirrim.

o+ W HP:Bad Move:Tired>
Old East Road
A sturdy pack horse is standing here.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is here, riding a horse of the Rohirrim.
A horse of the Rohirrim is standing here, ridden by *Craudis the Noldorin Elf*.
Exits: ^east^, ^south^, ^west^.

!+ W HP:Bad Move:Tired>
You approach *Craudis the Noldorin Elf*, trying to pound him.

!+ W HP:Bad Move:Slow *Craudis the Noldorin Elf*:Fine>eastkill *elf*bash *elf**Craudis the Noldorin Elf* fails to pierce you.

g draught allquaff draught*Craudis the Noldorin Elf* panics, and attempts to flee.
Your victim has disappeared!
*Craudis the Noldorin Elf* leaves east riding a horse of the Rohirrim.

o+ W HP:Bad Move:Slow>
Bend in the Old East Road
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is here, riding a horse of the Rohirrim.
A horse of the Rohirrim is standing here, ridden by *Craudis the Noldorin Elf*.
Exits: ^north^, ^east^, ^south^, ^west^.

!+ W HP:Bad Move:Slow>
You approach *Craudis the Noldorin Elf*, trying to pound him.

!+ W HP:Bad Move:Slow *Craudis the Noldorin Elf*:Fine>eastkill *elf*bash *elf**Craudis the Noldorin Elf* panics, and attempts to flee.
Your victim has disappeared!
*Craudis the Noldorin Elf* leaves west riding a horse of the Rohirrim.

o+ W HP:Bad Move:Slow>
You get a flask of orkish draught from a sable pouch.

o+ W HP:Bad Move:Slow>Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.

o+ W HP:Bad Move:Tired>With great difficulty you enter the broken plains.

Broken Plains
Exits: ^north^, ^east^, ^south^, ^west^.

o. W HP:Bad Move:Tired>They aren't here.

o. W HP:Bad Move:Tired>
You don't see any *elf* here.

o. W HP:Bad Move:Tired>westkill *elf*You carefully move among the scattered boulders.

Bend in the Old East Road
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is here, riding a horse of the Rohirrim.
A horse of the Rohirrim is standing here, ridden by *Craudis the Noldorin Elf*.
Exits: ^north^, ^east^, ^south^, ^west^.

!+ W HP:Bad Move:Slow>
You pound *Craudis the Noldorin Elf*'s right foot extremely hard and shatter it.

!+ W HP:Bad Move:Slow *Craudis the Noldorin Elf*:Hurt>bash *elf**Craudis the Noldorin Elf* panics, and attempts to flee.
Your victim has disappeared!
*Craudis the Noldorin Elf* leaves north riding a horse of the Rohirrim.

o+ W HP:Bad Move:Slow>eastkill *elf**Craudis the Noldorin Elf* has arrived from the north riding a horse of the Rohirrim.
With great difficulty you enter the broken plains.

Broken Plains
Exits: ^north^, ^east^, ^south^, ^west^.

o. W HP:Bad Move:Slow>northkill *elf*They aren't here.

o. W HP:Bad Move:Slow>
You carefully move among the scattered boulders.

Plains Beside the Road
Exits: ^north^, ^east^, ^south^, ^west^.

o. W HP:Bad Move:Slow>southThey aren't here.

o. W HP:Bad Move:Slow>kill *elf*Broken Plains
Exits: ^north^, ^east^, ^south^, ^west^.

o. W HP:Bad Move:Slow>They aren't here.

o. W HP:Bad Move:Slow>southkill *elf*You carefully move among the scattered boulders.

Old East Road
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Bad Move:Weak>They aren't here.

o+ W HP:Bad Move:Weak>eastBend in the Old East Road
The corpse of a slithering snake is lying here.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is here, riding a horse of the Rohirrim.
A horse of the Rohirrim is standing here, ridden by *Craudis the Noldorin Elf*.
Exits: ^north^, ^east^, ^south^, ^west^.

!+ W HP:Bad Move:Weak>kill *elf**Craudis the Noldorin Elf* leaves south riding a horse of the Rohirrim.
They aren't here.

o+ W HP:Bad Move:Weak>bash *elf*You don't see any *elf* here.

o+ W HP:Bad Move:Weak>southkill *elf*Hills
Exits: ^north^, ^west^.

o( W HP:Bad Move:Weak>bash *elf*They aren't here.

o( W HP:Bad Move:Weak>eastYou don't see any *elf* here.

o( W HP:Bad Move:Weak>westkill *elf*Alas, you cannot go that way...

o( W HP:Bad Move:Weak>
Plains Beside the Road
A sparrow is flapping around on the ground.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is here trying to concentrate, riding a horse of the Rohirrim.
A horse of the Rohirrim is standing here, ridden by *Craudis the Noldorin Elf*.
Exits: ^north^, ^east^, ^west^.

!. W HP:Bad Move:Weak>
You pound *Craudis the Noldorin Elf*'s right hand hard and shatter it.

!. W HP:Bad Move:Weak *Craudis the Noldorin Elf*:Wounded>bash *elf**Craudis the Noldorin Elf* panics, and attempts to flee.
Your victim has disappeared!
*Craudis the Noldorin Elf* leaves east riding a horse of the Rohirrim.

o. W HP:Bad Move:Weak>eastkill *elf*Hills
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is here, riding a horse of the Rohirrim.
A horse of the Rohirrim is standing here, ridden by *Craudis the Noldorin Elf*.
Exits: ^north^, ^west^.

!( W HP:Bad Move:Fainting>
You approach *Craudis the Noldorin Elf*, trying to pound him.

!( W HP:Bad Move:Fainting *Craudis the Noldorin Elf*:Wounded>bash *elf*north*Craudis the Noldorin Elf* panics, and attempts to flee.
Your victim has disappeared!
*Craudis the Noldorin Elf* leaves west riding a horse of the Rohirrim.

o( W HP:Bad Move:Fainting>
Bend in the Old East Road
The corpse of a slithering snake is lying here.
Exits: ^north^, ^east^, ^south^, ^west^.

o+ W HP:Bad Move:Fainting>g zaugurz-draught allquaff flaskYou get a small metal flask from a sable pouch.
You get a small metal flask from a sable pouch.

o+ W HP:Bad Move:Fainting>westOk.
The strong mixture leaves your blood burning and your limbs aching, yet you feel strangely revitalized.
You suddenly feel a terrible headache!

o+ W HP:Bad Move:Tired>kill *elf*Old East Road
A sparrow is flapping around on the ground.
Exits: ^north^, ^east^, ^south^, ^west^.
You have found *Eolo the Silvan Elf*!

!+ W HP:Bad Move:Tired>
You approach *Eolo the Silvan Elf*, trying to pound him.

!+ W HP:Bad Move:Tired *Eolo the Silvan Elf*:Healthy>southkill *elf*No way! You are fighting for your life!
*Eolo the Silvan Elf* leaves his hiding place.
*Eolo the Silvan Elf* pierces your right foot hard.
You are wracked with overwhelming PAIN!

##
## and Eolo saves Craudis...
##

!+ W HP:Bad Move:Tired *Eolo the Silvan Elf*:Healthy>
You're already fighting!
You strongly pound *Eolo the Silvan Elf*'s right leg and tickle it.

!+ W HP:Bad Move:Tired *Eolo the Silvan Elf*:Fine>flee
*Craudis the Noldorin Elf* has arrived from the south riding a horse of the Rohirrim.
You flee head over heels.
You flee south.
Plains Beside the Road
Exits: ^north^, ^east^, ^west^.

o. W HP:Bad Move:Slow>
You flee head over heels.
You flee east.
Hills
Exits: ^north^, ^west^.

o( W HP:Bad Move:Slow>eastnorthAlas, you cannot go that way...

o( W HP:Bad Move:Slow>kill *elf*Bend in the Old East Road
The corpse of a slithering snake is lying here.
*Craudis the Noldorin Elf*, wielding a ceremonial dagger, is here, riding a horse of the Rohirrim.
A horse of the Rohirrim is standing here, ridden by *Craudis the Noldorin Elf*.
Exits: ^north^, ^east^, ^south^, ^west^.
*Craudis the Noldorin Elf* leaves east riding a horse of the Rohirrim.

o+ W HP:Bad Move:Slow>They aren't here.

##
## ...he gets away.
##
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 Very nice, I would like to see this log in the 'notables' section! 


2013/01/28 19:38, Blomma:   
Nice fighting, that pirate drank his last bottle of rum :)

2013/01/28 19:41, Millie:   
Keep em coming! :D

2013/01/28 19:51, Zaugs:   
![ W HP:Awful *Robb the Beorning Man*:Bad>
*Craudis the Noldorin Elf* gets a ring from the corpse of a bandit.
*Craudis the Noldorin Elf* gets a plain shirt from the corpse of a bandit.
*Craudis the Noldorin Elf* gets a sturdy pair of soft leather trousers from the corpse of a bandit.
*Craudis the Noldorin Elf* gets a pair of soft leather boots from the corpse of a bandit.
*Craudis the Noldorin Elf* gets a wooden shield from the corpse of a bandit.
*Craudis the Noldorin Elf* gets a stiletto from the corpse of a bandit.
*Craudis the Noldorin Elf* gets a brown leather belt from the corpse of a bandit.
*Craudis the Noldorin Elf* gets a lantern from the corpse of a bandit.

says a lot lol

2013/01/28 19:54, Drogtash: 
You not targetting label/name saved Craudis? :)

2013/01/28 20:31, Kazlak:   
shit log title btw! but good log :)

2013/01/28 20:34, Craudis:   
Ohhh.... I'll admit - when I saw that awful-awful shatter smite, I was convinced it was over and had been drooling over Whities' eq while he was sleeping... here's what I saw:


![ CW HP:Fine Mana:Icy Move:Tired *Whities the Cave Troll* (x):Wounded Robb:Bad>lx
cast 'lightning' x
You start to concentrate...

Namáriënôn (N) stops resting, and clambers on his feet.

Robb sends *Whities the Cave Troll* (x) sprawling with a powerful bash.

lx
Ok.
The lightning bolt hits *Whities the Cave Troll* (x) with full impact.

![ CW HP:Fine Mana:Frozen Move:Tired *Whities the Cave Troll* (x):Bad Robb:Bad>lx
cast 'lightning' x
Alas, not enough mana flows through you...
You lightly pierce *Whities the Cave Troll* (x)'s right foot and tickle it.

Namáriënôn (N) utters the words 'colour spray'

Namáriënôn (N) begins some strange incantations...

![ CW HP:Fine Mana:Frozen Move:Tired *Whities the Cave Troll* (x):Bad Robb:Bad>
Robb howls: nuke

![ CW HP:Fine Mana:Frozen Move:Tired *Whities the Cave Troll* (x):Bad Robb:Bad>
Namáriënôn (N) utters the words 'colour spray'

![ CW HP:Fine Mana:Frozen Move:Tired *Whities the Cave Troll* (x):Awful Robb:Bad>
Your attempt to pierce *Whities the Cave Troll* (x) fails.
Robb smites *Whities the Cave Troll* (x)'s body very hard and shatters it.

![ CW HP:Fine Mana:Frozen Move:Tired *Whities the Cave Troll* (x):Awful Robb:Bad>kx
kill x
You're already fighting!

![ CW HP:Fine Mana:Frozen Move:Tired *Whities the Cave Troll* (x):Awful Robb:Bad>ga
get all.corpse....

Soooo frustrating, but excellent playing on your part. Notables imo (at least in comparison to what has been posted as of late).

2013/01/28 20:40, Ortansia:   
You became a powerful and nasty troll :p. Well played !

2013/01/28 22:02, Robb: 
I had a bad feeling about this when sanc dropped :)

2013/01/30 21:25, Arcanum:   
I would never go to upper area with exits there vs 2 blockers and a warrior as a troll.
right as troll went up - close exit, block exit - and he is so fucked.


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