Argle links Logs MUME Players Profiles
ElvenRunes Logo
slippery son of a bitch (Taramikir)comments   back
(623 hits. Posted 2017/10/12)
				<<<  PART 1  >>>   LB area


!f~ CRW HP:Fine>put sable pack
cs
You put a sable pouch in a silvan satchel.

!f~ CRW HP:Fine>\cast n 'cure serious'
You start to concentrate...

*Ful the Orc* has arrived from      ++++  N O R T H  ++++    riding a hungry warg.
*Isham the Orc* has arrived from      ++++  N O R T H  ++++    riding a hungry warg.

You swiftly  D O D G E  *Ful the Orc*'s attempt to slash you.

*Isham the Orc* lightly pounds your left leg and tickles it.
Argh! You cannot concentrate any more...

!f~ CRW HP:Fine*Ful the Orc*:Healthy>flee
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Black Forest
Exits: north, east, south, west.

!f~ CRW HP:Fine>s
s
Edge of the Forest
*Ful the Orc* is here, riding a hungry warg.
*Isham the Orc* is here, riding a hungry warg.
Exits: north, east, south, west.

!f~ CRW HP:Fine>s

*Ful the Orc*  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>>  riding a hungry warg.

*Isham the Orc*  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>>  riding a hungry warg.
Rocky Grounds
Exits: north, east, south, west.

!.~ CRW HP:Fine>Moving up the slope is really hard.

On the Ridge of Hills
Exits: north, east, south, west.

!(~ CRW HP:Fine>cs
cast n 'cure serious'
You start to concentrate...

s
*Ful the Orc* has arrived from      ++++  N O R T H  ++++    riding a hungry warg.
*Isham the Orc* has arrived from      ++++  N O R T H  ++++    riding a hungry warg.

cha spell quick
      C U R E  S E R I O U S      

!(~ CRW HP:Fine Mana:Burning>
You try to keep *Ful the Orc* at bay, but fail.
You swiftly  D O D G E  *Ful the Orc*'s attempt to slash you.
No way! You are fighting for your life!


!(~ CRW HP:Fine Mana:Burning*Ful the Orc*:Healthy>Ok.

!(~ CRW HP:Fine Mana:Burning*Ful the Orc*:Healthy>flee
e
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
On the Crest of the Ridge
Exits: north, east.

!(~ CRW HP:Fine Mana:Burning>
On the Ridge of Hills
*Ful the Orc* is here, riding a hungry warg.
*Isham the Orc* is here, riding a hungry warg.
Exits: north, east, south, west.

!(~ CRW HP:Fine Mana:Burning>sp 1.isham

*Isham the Orc* tries to pound you, but your  P A R R Y  is successful.
*Ful the Orc* quickly approaches, trying to slash you.

!(~ CRW HP:Fine Mana:Burning*Isham the Orc*:Fine>/cast 'colour spray' 1.isham
You start to concentrate...

flee
Ok.
       >>  You  - S P R A Y -   *Isham the Orc*  <<       

!(~ CRW HP:Fine Mana:Burning*Isham the Orc*:Hurt>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
The Crown of the Hill
Exits: north, east, south, west.

!(~ CRW HP:Fine Mana:Burning>n
Rocky Depression
A woody evergreen plant grows here, with many stems reaching upward.
Exits: north, east, south, west.

!.~ CRW HP:Fine Mana:Burning>s
sp 1.isham
Moving up the slope is really hard.

The Crown of the Hill
Exits: north, east, south, west.

!(~ CRW HP:Fine Mana:Burning>
*Ful the Orc* has arrived from      ++++  W E S T  ++++    riding a hungry warg.
*Isham the Orc* has arrived from      ++++  W E S T  ++++    riding a hungry warg.
cast 'colour spray' 1.isham
You start to concentrate...

*Ful the Orc* slashes your head.
Argh! You cannot concentrate any more...
*Ful the Orc* swiftly  D O D G E s your attempt to stab him.

!(~ CRW HP:Fine Mana:Burning*Ful the Orc*:Healthy>flee
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
Old East Road
Exits: north, =east=, south, =west=.

!+~ CRW HP:Fine Mana:Burning>
*Ful the Orc* has arrived from      ++++  N O R T H  ++++    riding a hungry warg.
*Isham the Orc* has arrived from      ++++  N O R T H  ++++    riding a hungry warg.

!+~ CRW HP:Fine Mana:Burning>n
sp 1.isham

*Ful the Orc* quickly approaches, trying to slash you.

!+~ CRW HP:Fine Mana:Burning*Ful the Orc*:Healthy>No way! You are fighting for your life!

!+~ CRW HP:Fine Mana:Burning*Ful the Orc*:Healthy>-cast 'colour spray' 1.isham
You start to concentrate...

flee
Your victim has disappeared!

*Isham the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>>  riding a hungry warg.

!+~ CRW HP:Fine Mana:Burning*Ful the Orc*:Healthy>
*Ful the Orc* swiftly  D O D G E s your attempt to stab him.

!+~ CRW HP:Fine Mana:Burning*Ful the Orc*:Healthy>
*Isham the Orc* has arrived from      ++++  E A S T  ++++    ri
ding a hungry warg.
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
Old East Road
Exits: north, =east=, south, =west=.

!+~ CRW HP:Fine Mana:Burning>w
sp 1.isham
Old East Road
*Ful the Orc* is here, riding a hungry warg.
*Isham the Orc* is here, riding a hungry warg.
Exits: north, =east=, south, =west=.

!+~ CRW HP:Fine Mana:Burning>
*Ful the Orc* quickly approaches, trying to slash you.
cast 'colour spray' 1.isham
You start to concentrate...

You swiftly  D O D G E  *Ful the Orc*'s attempt to slash you.

Your victim has disappeared!

*Isham the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>>  riding a hungry warg.

!+~ CRW HP:Fine Mana:Burning*Ful the Orc*:Healthy>
*Isham the Orc* has arrived from      ++++  E A S T  ++++    riding a hungry warg.

!+~ CRW HP:Fine Mana:Burning*Ful the Orc*:Healthy>flee

*Isham the Orc* tries to pound you, but your  P A R R Y  is successful.

!+~ CRW HP:Fine Mana:Burning*Ful the Orc*:Healthy>
You flee head over heels. === Y O U   F L E E ===
Moving up the slope is really hard.

You flee    < < <   N O R T H   > > > 
The Crown of the Hill
Exits: north, east, south, west.

!(~ CRW HP:Fine Mana:Burning>s
sp 1.isham
Old East Road
*Ful the Orc* is here, riding a hungry warg.
*Isham the Orc* is here, riding a hungry warg.
Exits: north, =east=, south, =west=.

!+~ CRW HP:Fine Mana:Burning>|cast 'colour spray' 1.isham
You start to concentrate...

*Ful the Orc* quickly approaches, trying to slash you.

Your victim has disappeared!

*Isham the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>>  riding a hungry warg.

!+~ CRW HP:Fine Mana:Burning*Ful the Orc*:Healthy>
*Ful the Orc* swiftly  D O D G E s your attempt to stab him.

!+~ CRW HP:Fine Mana:Burning*Ful the Orc*:Healthy>
*Isham the Orc* has arrived from      ++++  E A S T  ++++    riding a hungry warg.

!+~ CRW HP:Fine Mana:Burning*Ful the Orc*:Healthy>flee

*Isham the Orc* quickly approaches, trying to pound you.

!+~ CRW HP:Fine Mana:Burning*Ful the Orc*:Healthy>
You flee head over heels. === Y O U   F L E E ===
Moving up the slope is really hard.

You flee    < < <   N O R T H   > > > 
The Crown of the Hill
Exits: north, east, south, west.

!(~ CRW HP:Fine Mana:Burning>#   $target is now set to {ful} [local]
s
sp 1.ful
Old East Road
*Ful the Orc* is here, riding a hungry warg.
*Isham the Orc* is here, riding a hungry warg.
Exits: north, =east=, south, =west=.

!+~ CRW HP:Fine Mana:Burning>|cast 'colour spray' 1.ful
You start to concentrate...

*Isham the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>>  riding a hungry warg.

You swiftly  D O D G E  *Ful the Orc*'s attempt to slash you.

*Isham the Orc* has arrived from      ++++  E A S T  ++++    riding a hungry warg.
Ok.
       >>  You  - S P R A Y -   *Ful the Orc*  <<       
You try to stab *Ful the Orc*, but he  P A R R I E S  successfully.

!+~ CRW HP:Fine Mana:Hot*Ful the Orc*:Fine>
*Isham the Orc* barely pounds your right leg and tickles it.

!+~ CRW HP:Fine Mana:Hot*Ful the Orc*:Fine>flee
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Old East Road
Exits: north, =east=, south, =west=.

!+~ CRW HP:Fine Mana:Hot>e
sp 1.ful
Old East Road
Traces of pale white tones form the aura of this place.
*Ful the Orc* is here, riding a hungry warg.
*Isham the Orc* is here, riding a hungry warg.
Exits: north, =east=, south, =west=.

!+~ CRW HP:Fine Mana:Hot>|cast 'colour spray' 1.ful
You start to concentrate...

*Ful the Orc* quickly approaches, trying to slash you.
*Isham the Orc* quickly approaches, trying to pound you.

flee
Ok.
       >>  You  - S P R A Y -   *Ful the Orc*  <<       

!+~ CRW HP:Fine Mana:Hot*Ful the Orc*:Hurt>
You flee head over heels. === Y O U   F L E E ===
Moving up the slope is really hard.

You flee    < < <   N O R T H   > > > 
The Crown of the Hill
Exits: north, east, south, west.

!(~ CRW HP:Fine Mana:Hot>w

*Ful the Orc* has arrived from      ++++  S O U T H  ++++    riding a hungry warg.
*Isham the Orc* has arrived from      ++++  S O U T H  ++++    riding a hungry warg.

!(~ CRW HP:Fine Mana:Hot>
*Isham the Orc* pounds your head.
*Ful the Orc* lightly slashes your right foot and tickles it.
No way! You are fighting for your life!

!(~ CRW HP:Fine Mana:Hot*Isham the Orc*:Hurt>
Your attempt to stab *Isham the Orc* fails.

!(~ CRW HP:Fine Mana:Hot*Isham the Orc*:Hurt>flee
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Rocky Depression
A woody evergreen plant grows here, with many stems reaching upward.
Exits: north, east, south, west.

!.~ CRW HP:Fine Mana:Hot>sp 1.ful

*Ful the Orc* has arrived from      ++++  S O U T H  ++++    riding a hungry warg.
*Isham the Orc* has arrived from      ++++  S O U T H  ++++    riding a hungry warg.

!.~ CRW HP:Fine Mana:Hot>
*Ful the Orc* quickly approaches, trying to slash you.
cast 'colour spray' 1.ful
You start to concentrate...

flee
Ok.
       >>  You  - S P R A Y -   *Ful the Orc*  <<       

!.~ CRW HP:Fine Mana:Warm*Ful the Orc*:Hurt>
You flee head over heels. === Y O U   F L E E ===
Moving up the slope is really hard.

You flee    < < <   S O U T H   > > > 
The Crown of the Hill
Exits: north, east, south, west.

!(~ CRW HP:Fine Mana:Warm>w
On the Ridge of Hills
Traces of rich white tones form the aura of this place.
Exits: north, east, south, west.

!(~ CRW HP:Fine Mana:Warm>s

*Ful the Orc* has arrived from      ++++  E A S T  ++++    riding a hungry warg.
*Isham the Orc* has arrived from      ++++  E A S T  ++++    riding a hungry warg.

!(~ CRW HP:Fine Mana:Warm>
Old East Road
Exits: north, =east=, south, =west=.

!+~ CRW HP:Fine Mana:Warm>s
Overgrown Grassland
Exits: north, east, south, west.

!.~ CRW HP:Fine Mana:Warm>w
Before the Stone Arch
Exits: north, east, south, west.

!.~ CRW HP:Fine Mana:Warm>w
Overgrown Grassland
Exits: north, east, south, west.

!.~ CRW HP:Fine Mana:Warm>n
Old East Road
Exits: =north=, =east=, south, west.

!+~ CRW HP:Fine Mana:Warm>n
Old East Road
Exits: north, =south=, =west=.

!+~ CRW HP:Fine Mana:Warm>w
n
Old East Road
Exits: =north=, =east=, south, west.

!+~ CRW HP:Fine Mana:Warm>
Old East Road
Exits: north, east, =south=, =west=.

!+~ CRW HP:Fine Mana:Hot>w
Old East Road
Exits: north, =east=, south, =west=.

!+~ CRW HP:Fine Mana:Hot>w
Old East Road
Exits: north, =east=, south, =west=.

!+~ CRW HP:Fine Mana:Hot>w
w
Old East Road
A large beaver is here, gnawing on a piece of wood.
Exits: north, =east=, south, =west=.
The clouds begin to disappear.

!+ CRW HP:Fine Mana:Hot>n
Bend in the Old East Road
Exits: =north=, =east=, south.

!+ CRW HP:Fine Mana:Hot>w
Bend in the Old East Road
Exits: north, =south=, =west=.

!+ CRW HP:Fine Mana:Hot>w
w
Junction to an Inn
Exits: north, =east=, south, =west=.

!+ CRW HP:Fine Mana:Hot>n
The Last Bridge
Exits: =east=, =west=.

<<< SKIP >>>


Old East Road
*Ful the Orc* is here searching for tracks, riding a hungry warg (glowing).
*Isham the Orc* is here, riding a hungry warg.
Exits: north, =east=, south, =west=.

!+ CRW HP:Hurt Mana:Warm>n

*Ful the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>>  riding a hungry warg.

*Isham the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>>  riding a hungry warg.


Bend in the Old East Road
Exits: north, ~\east/~, =south=, =west=.

!+ CRW HP:Hurt Mana:Warm>
Plains beside the Road
Exits: north, ~\east/~, south, west.

!. CRW HP:Hurt Mana:Warm>#   $target is now set to {ful} [local]
s
Bend in the Old East Road
*Ful the Orc* is here, riding a hungry warg (glowing).
*Isham the Orc* is here, riding a hungry warg.
Exits: north, ~\east/~, =south=, =west=.
*Ful the Orc* carefully examines the ground around him, looking for tracks...

!+ CRW HP:Hurt Mana:Warm>s

*Isham the Orc* tries to pound you, but you keep him at bay.
You stab *Isham the Orc*'s body extremely hard.

!+ CRW HP:Hurt Mana:Warm*Isham the Orc*:Hurt>No way! You are fighting for your life!

!+ CRW HP:Hurt Mana:Warm*Isham the Orc*:Hurt>
*Ful the Orc* slashes your head.

!+ CRW HP:Hurt Mana:Warm*Isham the Orc*:Hurt>flee
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
Bend in the Old East Road
Exits: =north=, =east=, ~\south/~.

!+ CRW HP:Hurt Mana:Warm Move:Tired>sp 1.ful
cast 'colour spray' 1.ful
Nobody here by that name.

!+ CRW HP:Hurt Mana:Warm>e
The Last Bridge
Exits: =east=, =west=.

!+ CRW HP:Hurt Mana:Warm>sc

*Ful the Orc* has arrived from      ++++  W E S T  ++++    riding a hungry warg.
*Isham the Orc* has arrived from      ++++  W E S T  ++++    riding a hungry warg.

!+ CRW HP:Hurt Mana:Warm>
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* barely slashes your body and tickles it.
You can't do that while fighting.

!+ CRW HP:Hurt Mana:Warm*Ful the Orc*:Wounded>e

!+ CRW HP:Hurt Mana:Warm*Ful the Orc*:Wounded>flee
No way! You are fighting for your life!

!+ CRW HP:Hurt Mana:Warm*Ful the Orc*:Wounded>e
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
Junction to an Inn
The corpse of a slithering snake is lying here.
Exits: north, =east=, south, =west=.

!+ CRW HP:Hurt Mana:Warm Move:Tired>
*Ful the Orc* has arrived from      ++++  W E S T  ++++    riding a hungry wa
rg.
*Isham the Orc* has arrived from      ++++  W E S T  ++++    riding a hungry warg.

*Ful the Orc* quickly approaches, trying to slash you.
No way! You are fighting for your life!

!+ CRW HP:Hurt Mana:Warm Move:Tired*Ful the Orc*:Wounded>e
*Isham the Orc* tries to pound you, but your  P A R R Y  is successful.
No way! You are fighting for your life!

!+ CRW HP:Hurt Mana:Warm Move:Tired*Ful the Orc*:Wounded>flee
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
Bend in the Old East Road
Exits: north, =south=, =west=.

!+ CRW HP:Hurt Mana:Warm Move:Tired>qu
cast 'earthquake'
You quickly recall your stored spell...

*Ful the Orc* has arrived from      ++++  W E S T  ++++    riding a hungry warg.
*Isham the Orc* has arrived from      ++++  W E S T  ++++    riding a hungry warg.

*Ful the Orc* quickly approaches, trying to slash you.

The earth trembles beneath your feet! -- E A R T H Q U A K E  !! --
You stop riding a pack horse.
A hungry warg says 'Come on! Show me your throat!'
A hungry warg says 'Gresw meag gor zze pack!'
You swiftly  D O D G E  a pack horse's attempt to hit you.

!+ CW HP:Hurt Mana:Cold Move:Tired*Ful the Orc*:Wounded>qu

A hungry warg barely hits your left leg and tickles it.

!+ CW HP:Hurt Mana:Cold Move:Tired*Ful the Orc*:Wounded>/cast 'earthquake'
You quickly recall your stored spell...
A hungry warg barely hits your right arm and tickles it.

*Isham the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>>  riding a hungry warg.

The earth trembles beneath your feet! -- E A R T H Q U A K E  !! --
A pack horse is mortally wounded and will die soon if not aided.
You try to stab *Ful the Orc*, but he  P A R R I E S  successfully.

!+ CW HP:Hurt Mana:Icy Move:Tired*Ful the Orc*:Bad>
*Ful the Orc* panics, but can't stop fighting to flee.

!+ CW HP:Hurt Mana:Icy Move:Tired*Ful the Orc*:Bad>
*Isham the Orc* has arrived from      ++++  S O U T H  ++++    riding a hungry warg.

!+ CW HP:Hurt Mana:Icy Move:Tired*Ful the Orc*:Bad>
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>>  riding a hungry warg.

!+ CW HP:Hurt Mana:Icy Move:Tired a pack horse:Dying>l
Bend in the Old East Road
Traces of fierce white tones form the aura of this place.
A pack horse is lying here, mortally wounded.
*Isham the Orc* is here, riding a hungry warg.
Exits/emulated: north, south, west.

!+ CW HP:Hurt Mana:Icy Move:Tired a pack horse:Dying>flee

You stab a pack horse's right hindleg extremely hard and shatter it.
===== SHOCKED !! =====
info You have %x experience points.
You receive your share of experience.
**Yawn** Boring kill, wasn't it?
You hear a pack horse's death cry as he collapses.
inf %X %T
A pack horse is dead! R.I.P.

!+ CW HP:Hurt Mana:Icy Move:Tired>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Junction to an Inn
The corpse of a slithering snake is lying here.
Exits: north, =east=, south, =west=.

!+ CW HP:Hurt Mana:Icy Move:Tired>#   $xpfromkill is now set to {35028694} [local]
#   $fornextkill is now set to {35028694} [local]
info TNL : %X xp   %T tp
You have 35028694 experience points.

!+ CW HP:Hurt Mana:Icy Move:Tired>1121306 0

!+ CW HP:Hurt Mana:Icy Move:Tired>
*Ful the Orc* has arrived from      ++++  N O R T H  ++++    riding a hungry wa
rg.
GAINED XP   :  837 xp
TOTALGAINED :  837 xp 
TNL : 1121306 xp   0 tp

!+ CW HP:Hurt Mana:Icy Move:Tired>
*Ful the Orc* barely slashes your right leg and tickles it.

!+ CW HP:Hurt Mana:Icy Move:Tired*Ful the Orc*:Bad>e
No way! You are fighting for your life!

!+ CW HP:Hurt Mana:Icy Move:Tired*Ful the Orc*:Bad>
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>>  riding a hungry warg.

!+ CW HP:Hurt Mana:Icy Move:Tired>n
Fields
Exits: north, east, south, ~west~.

!. CW HP:Hurt Mana:Icy Move:Tired>n
e
e
Light Forest
Exits: ~north~, east, south, ~west~.

!f CW HP:Hurt Mana:Cold Move:Tired>
Edge of the Forest
A snake slithers towards you.
Exits: ~north~, east, south, west.

!f CW HP:Hurt Mana:Cold Move:Tired>
Edge of the Forest
Exits: north, east, \south/, west.

!f CW HP:Hurt Mana:Cold Move:Tired>get vellum sable
You get a vellum scroll from a sable pouch.

!f CW HP:Hurt Mana:Cold Move:Tired>e
s
Light Pine Forest
Exits: north, east, south, west.

!f CW HP:Hurt Mana:Cold Move:Tired>
Flowery Mound
Exits: north, east, south, \west/.

!. CW HP:Hurt Mana:Cold Move:Tired>e
e
Pine Forest
Exits: north, east, south, west.

!f CW HP:Hurt Mana:Cold Move:Tired>recite scroll
Light Pine Forest
Exits: north, east, south, west.

!f CW HP:Hurt Mana:Cold Move:Tired>
You start reciting a vellum scroll.

You recite a vellum scroll which dissolves.
You have a righteous feeling!
 == B L E S S  maning son !! == 
An energy begins to flow within your legs as your body becomes lighter.

!f CW HP:Hurt Mana:Cold>sc
84/158 hits, 19/134 mana, and 64/106 moves.

!f CW HP:Hurt Mana:Cold>stat
OB: 53%, DB: 58%, PB: 46%, Armour: 78%. Wimpy: 50. Mood: wimpy.
Needed: 1,121,306 xp, 0 tp. Lauren: 1,508. Alert: normal.
Affected by:
- breath of briskness
- protection from evil
- novoid
- noquit
- armour
- a light wound at the left arm (clean)
- panic
- bless
- potion
- strength
- shield
- stored spell charm
- stored spell earthquake
- sense life
- detect magic

!f CW HP:Hurt Mana:Cold>e
Mossy Clearing
A swarm of mosquitoes is here, humming around you.
Exits: north, east, south, west.

!. CW HP:Hurt Mana:Cold>s
Rocky Plains
Exits: north, east, south, west.

!. CW HP:Hurt Mana:Cold>e
Mossy Slope
Exits: north, east, south, west.

!. CW HP:Hurt Mana:Cold>s
Rocky Grounds
Exits: north, east, south, west.

!. CW HP:Hurt Mana:Cold>e
Rocky Grounds
Exits: north, east, south, west.

!. CW HP:Hurt Mana:Cold>e
Rocky Depression
A woody evergreen plant grows here, with many stems reaching upward.
Exits: north, east, south, west.

!. CW HP:Hurt Mana:Cold>sc
85/158 hits, 22/134 mana, and 57/106 moves.

!. CW HP:Hurt Mana:Cold>e

!. CW HP:Hurt Mana:Cold>
Narrow Valley
Exits: north, east, south, west.

!f CW HP:Hurt Mana:Cold>e
Deep Valley
Exits: north, east, south, west.

!f CW HP:Hurt Mana:Cold>e
s
Dense Forest
Exits: north, east, south, west.

!f CW HP:Hurt Mana:Cold>e
Heathery Mound
A colourful butterfly is fluttering around here.
Exits: north, east, south.

!. CW HP:Hurt Mana:Cold>e
Bushy Plains
Exits: north, east, south, west.
Large clouds assemble in the sky above, covering the flat terrain with odd shadows.

!.~ CW HP:Hurt Mana:Cold Move:Tired>e
Bushy Plains
Exits: north, east, south, west.

!.~ CW HP:Hurt Mana:Cold Move:Tired>n
Light Forest
Exits: north, south, west.

!f~ CW HP:Hurt Mana:Cold Move:Tired>
Dense Pine Forest
A stocky mountain mule is here, waiting to serve.
Exits: north, south, west.

!f~ CW HP:Hurt Mana:Cold Move:Tired>lead mule
A mountain mule starts following you.

!f~ CW HP:Hurt Mana:Cold Move:Tired>s
w
Light Forest
Exits: north, south, west.
A mountain mule has arrived from      ++++  N O R T H  ++++   .

!f~ CW HP:Hurt Mana:Cold Move:Tired>
Bushy Plains
Exits: north, east, south, west.
A mountain mule has arrived from      ++++  E A S T  ++++   .

!.~ CW HP:Hurt Mana:Cold Move:Tired>ride
sc
A mountain mule  stops     F  O  L  L  O  W  I  N  G      you. !!!
You pick up a mountain mule's reins and start riding him.

!.~ CRW HP:Hurt Mana:Cold Move:Tired>86/158 hits, 27/134 mana, and 41/106 moves.

!.~ CRW HP:Hurt Mana:Cold Move:Tired>grou mule
A mountain mule is now a group member.

!.~ CRW HP:Hurt Mana:Cold Move:Tired>w
w
Bushy Plains
Exits: north, east, south, west.

!.~ CRW HP:Hurt Mana:Cold Move:Tired>
Heathery Mound
A colourful butterfly is fluttering around here.
Exits: north, east, south.
The clouds begin to disappear.

!. CRW HP:Hurt Mana:Cold Move:Tired>n
w
Dense Forest
Exits: north, east, south, west.

!f CRW HP:Hurt Mana:Cold Move:Tired>
Deep Valley
A fierce boar is here, making grunting noises.
Exits: north, east, south, west.

!f CRW HP:Hurt Mana:Cold Move:Tired>sc
87/158 hits, 30/134 mana, and 44/106 moves.

!f CRW HP:Hurt Mana:Cold Move:Tired>stat
w

A boar tries to hit you, but you keep him at bay.
You strongly stab a boar's right foreleg.

!f CRW HP:Hurt Mana:Cold Move:Tired a boar:Fine>No way! You are fighting for your life!

!f CRW HP:Hurt Mana:Cold Move:Tired a boar:Fine>flee
w
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Narrow Valley
Exits: north, east, south, west.

!f CRW HP:Hurt Mana:Cold Move:Tired>
Rocky Depression
A woody evergreen plant grows here, with many stems reaching upward.
Exits: north, east, south, west.

!. CRW HP:Hurt Mana:Cold Move:Tired>w
Rocky Grounds
Exits: north, east, south, west.

!. CRW HP:Hurt Mana:Cold Move:Tired>w
w
Rocky Grounds
Exits: north, east, south, west.

!. CRW HP:Hurt Mana:Cold Move:Tired>
Rocky Hill
Exits: north, east, south, west.

!( CRW HP:Hurt Mana:Cold Move:Tired>w
Old East Road
Exits: north, east, =south=, =west=.

!+ CRW HP:Hurt Mana:Cold Move:Tired>w
Old East Road
Exits: north, =east=, south, =west=.

!+ CRW HP:Hurt Mana:Cold Move:Tired>w
Old East Road
Exits: north, =east=, south, =west=.

!+ CRW HP:Hurt Mana:Cold Move:Tired>w
w
Old East Road
Exits: north, =east=, south, =west=.

!+ CRW HP:Hurt Mana:Cold Move:Tired>n
Bend in the Old East Road
A large beaver is here, gnawing on a piece of wood.
Exits: =north=, =east=, south.

!+ CRW HP:Hurt Mana:Cold Move:Tired>
Bend in the Old East Road
Traces of rich white tones form the aura of this place.
The corpse of a pack horse is lying here.
*Ful the Orc* is here searching for tracks, riding a hungry warg (glowing).
*Isham the Orc* is here, riding a hungry warg.
Exits: north, =south=, =west=.

!+ CRW HP:Hurt Mana:Cold Move:Tired>n

*Isham the Orc* tries to pound you, but you keep him at bay.
You stab *Isham the Orc*'s right arm extremely hard.
===== SHOCKED !! =====

!+ CRW HP:Hurt Mana:Cold Move:Tired*Isham the Orc*:Wounded>No way! You are fighting for your life!

!+ CRW HP:Hurt Mana:Cold Move:Tired*Isham the Orc*:Wounded>n
flee
No way! You are fighting for your life!

!+ CRW HP:Hurt Mana:Cold Move:Tired*Isham the Orc*:Wounded>n
n

*Ful the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>>  riding a hungry warg.
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Forested Hills
Exits: north, \east/, south, west.

!f CRW HP:Hurt Mana:Cold Move:Tired>
Edge of the Forest
Exits: ~north~, east, south, west.

!f CRW HP:Hurt Mana:Cold Move:Tired>
The Mitheithel
Exits: ~north~, east, south, ~west~.
The water is frozen solid.

!~ CRW HP:Hurt Mana:Cold Move:Tired>e
Light Forest
Exits: north, east, south, ~west~.
The ground is frozen solid.

!. CRW HP:Hurt Mana:Cold Move:Tired>s
Edge of the Forest
A large elk is standing here, chewing grass and leaves.
Exits: north, east, \south/, west.

!f CRW HP:Hurt Mana:Warm Move:Tired>tracklead
Arglebargle, glop-glyf!?!

!f CRW HP:Hurt Mana:Warm Move:Tired>
A large elk  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .

!f CRW HP:Hurt Mana:Warm Move:Tired>e
s
Light Pine Forest
Exits: north, east, south, west.

!f CRW HP:Hurt Mana:Warm Move:Tired>
Flowery Mound
Exits: north, east, south, \west/.

!. CRW HP:Hurt Mana:Warm Move:Tired>s
Pine Forest
A wolf cub happily plays here.
 wolf cub happily plays here.
Exits: north, east, south, west.

!f CRW HP:Hurt Mana:Warm Move:Tired>dism
You stop riding a mountain mule.

!f CW HP:Hurt Mana:Warm Move:Tired>get flask sable
You get a flask of miruvor from a sable pouch.

!f CW HP:Hurt Mana:Warm>quaff flask
Ok.
You feel a pleasant warmth filling your limbs.

!f CW HP:Hurt Mana:Warm>sc
88/175 hits, 39/134 mana, and 74/109 moves.

!f CW HP:Hurt Mana:Warm>s
Old East Road
Exits: north, =east=, south, =west=.

!+ CW HP:Hurt Mana:Warm>w
Old East Road
A large beaver is here, gnawing on a piece of wood.
Exits: north, =east=, south, =west=.

!+ CW HP:Hurt Mana:Warm>w
Bend in the Old East Road
Exits: =north=, =east=, south.

!+ CW HP:Hurt Mana:Warm>n
Bend in the Old East Road
Traces of pale white tones form the aura of this place.
The corpse of a pack horse is lying here.
Exits: north, =south=, =west=.

!+ CW HP:Hurt Mana:Warm>w
Junction to an Inn
The corpse of a slithering snake is lying here.
Exits: north, =east=, south, =west=.

!+ CW HP:Hurt Mana:Warm>e
s
Bend in the Old East Road
Traces of pale white tones form the aura of this place.
The corpse of a pack horse is lying here.
Exits: north, =south=, =west=.

!+ CW HP:Hurt Mana:Warm>e
Bend in the Old East Road
Exits: =north=, =east=, south.

!+ CW HP:Hurt Mana:Warm>e
n
Old East Road
A large beaver is here, gnawing on a piece of wood.
Exits: north, =east=, south, =west=.

!+ CW HP:Hurt Mana:Warm>
Old East Road
Exits: north, =east=, south, =west=.

!+ CW HP:Hurt Mana:Warm>
Pine Forest
A wolf cub happily plays here.
A mountain mule is here, fighting *Ful the Orc*.
*Ful the Orc* is here, riding a hungry warg, fighting a mountain mule (glowing).
*Isham the Orc* is here, riding a hungry warg.
Exits: north, east, south, west.

!f CW HP:Hurt Mana:Warm>
*Isham the Orc* joins *Ful the Orc*'s fight.
*Isham the Orc* pounds a mountain mule's body very hard and shatters it.

!f CW HP:Hurt Mana:Warm>
A mountain mule panics, but can't stop fighting to flee.
*Ful the Orc* swiftly  D O D G E s a mountain mule's attempt to hit him.
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>>  riding a hungry warg.

!f CW HP:Hurt Mana:Warm>sp 1.ful
cast 'colour spray' 1.ful
Nobody here by that name.

!f CW HP:Hurt Mana:Warm>
A mountain mule panics, and attempts to flee.
A mountain mule  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .

!f CW HP:Hurt Mana:Warm>sp 1.ful
cast 'colour spray' 1.ful
Nobody here by that name.

!f CW HP:Hurt Mana:Warm>
*Ful the Orc* has arrived from      ++++  W E S T  ++++    riding a hungry warg.

!f CW HP:Hurt Mana:Warm>
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* slashes your head.
The venom enters your body!    =+=+ V E N O M +=+=   

!f CW HP:Wounded Mana:Warm*Ful the Orc*:Wounded>

*Isham the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>>  riding a hungry warg.

!f CW HP:Wounded Mana:Warm*Ful the Orc*:Wounded>flee

*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>>  riding a hungry warg.

!f CW HP:Wounded Mana:Warm>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
Old East Road
*Ful the Orc* is here, riding a hungry warg.
Exits: north, =east=, south, =west=.
A wolf cub has arrived from      ++++  N O R T H  ++++   .

!+ CW HP:Wounded Mana:Warm>
*Ful the Orc* quickly approaches, trying to slash you.

!+ CW HP:Wounded Mana:Warm*Ful the Orc*:Wounded>w
No way! You are fighting for your life!

!+ CW HP:Wounded Mana:Warm*Ful the Orc*:Wounded>n
No way! You are fighting for your life!
*Ful the Orc* swiftly  D O D G E s your attempt to stab him.

!+ CW HP:Wounded Mana:Warm*Ful the Orc*:Wounded>
You  D O D G E  a bash from *Ful the Orc* who loses his balance.
*Isham the Orc* has arrived from      ++++  N O R T H  ++++    riding a hungry warg.

!+ CW HP:Wounded Mana:Warm*Ful the Orc*:Wounded>
You swiftly  D O D G E  *Isham the Orc*'s attempt to pound you.

!+ CW HP:Wounded Mana:Warm*Ful the Orc*:Wounded>flee
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Old East Road
A large beaver is here, gnawing on a piece of wood.
A stocky mountain mule is here, waiting to serve.
Exits: north, =east=, south, =west=.

!+ CW HP:Wounded Mana:Warm>s
Edge of the Road
Exits: north, east, south, west.

!. CW HP:Wounded Mana:Warm>
A beaver has arrived from      ++++  N O R T H  ++++   .

!. CW HP:Wounded Mana:Warm>n
Old East Road
A stocky mountain mule is here, waiting to serve.
*Isham the Orc* is here, riding a hungry warg.
Exits: north, =east=, south, =west=.
*Ful the Orc* has arrived from      ++++  E A S T  ++++    riding a hungry warg.

!+ CW HP:Wounded Mana:Warm>n

*Isham the Orc* carefully examines the ground around him, looking for tracks...

!+ CW HP:Wounded Mana:Warm>
Shallow Ravine
Exits: north, east, south.

!( CW HP:Wounded Mana:Warm>e

*Ful the Orc* has arrived from      ++++  S O U T H  ++++    riding a hungry warg.
*Isham the Orc* has arrived from      ++++  S O U T H  ++++    riding a hungry warg.

!( CW HP:Wounded Mana:Warm>
Pine Forest
Exits: north, east, south, west.

!f CW HP:Wounded Mana:Warm>
*Ful the Orc* has arrived from      ++++  W E S T  ++++    riding a hungry warg.
*Isham the Orc* has arrived from      ++++  W E S T  ++++    riding a hungry warg.

!f CW HP:Wounded Mana:Warm>
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* strongly slashes your right foot.

!f CW HP:Wounded Mana:Warm*Ful the Orc*:Wounded>qu

*Isham the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>>  riding a hungry warg.

!f CW HP:Wounded Mana:Warm*Ful the Orc*:Wounded>|cast 'earthquake'
You quickly recall your stored spell...

*Isham the Orc* has arrived from      ++++  W E S T  ++++    riding a hungry warg.
The earth trembles beneath your feet! -- E A R T H Q U A K E  !! --
A hungry warg says 'I'll gnaw on your bones!'
A hungry warg says 'Hhen you are down, I vill fazch you bleedinj wo deatw.'
*Isham the Orc* lightly pounds your left arm.
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>>  riding a hungry warg.

!f CW HP:Wounded Mana:Cold*Isham the Orc*:Bad>flee

You swiftly  D O D G E  a hungry warg's attempt to hit you.

!f CW HP:Wounded Mana:Cold*Isham the Orc*:Bad>s
*Ful the Orc* has arrived from      ++++  W E S T  ++++    riding a hungry warg.
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Shallow Ravine
Exits: north, east, south.

!( CW HP:Wounded Mana:Cold>
Old East Road
A stocky mountain mule is here, waiting to serve.
Exits: north, =east=, south, =west=.

!+ CW HP:Wounded Mana:Cold>s
Edge of the Road
A large beaver is here, gnawing on a piece of wood.
Exits: north, east, south, west.

!. CW HP:Wounded Mana:Cold>n
ride mule
Old East Road
A stocky mountain mule is here, waiting to serve.
Exits: north, =east=, south, =west=.

!+ CW HP:Wounded Mana:Cold>
You pick up a mountain mule's reins and start riding him.

!+ CRW HP:Wounded Mana:Cold>e
Old East Road
A wolf cub happily plays here.
Exits: north, =east=, south, =west=.

!+ CRW HP:Wounded Mana:Cold>
You begin to feel thirsty.

!+ CRW HP:Wounded Mana:Cold>e
s
Old East Road
Exits: north, =east=, south, =west=.

!+ CRW HP:Wounded Mana:Cold>
Edge of the Forest
Exits: north, east, south, west.

!f CRW HP:Wounded Mana:Cold>e
Old East Road
Exits: =north=, =east=, south, west.

!+ CRW HP:Wounded Mana:Cold>s
A Small Forest Stream
A huge, black wolf is here, ready to devour.
Exits: north, east, south, west.

!f CRW HP:Wounded Mana:Cold>po water skin
drink water
You can't find a skin.

!f CRW HP:Wounded Mana:Cold>
You drink the water.
You are not thirsty anymore.

!f CRW HP:Wounded Mana:Cold>sc
51/167 hits, 28/131 mana, and 60/106 moves.

!f CRW HP:Wounded Mana:Cold>
You try to keep a huge, black wolf at bay, but fail.
You swiftly  D O D G E  a huge, black wolf's attempt to hit you.

!f CRW HP:Wounded Mana:Cold a huge, black wolf:Healthy>e


!f CRW HP:Wounded Mana:Cold a huge, black wolf:Healthy>No way! You are fighting for your life!

!f CRW HP:Wounded Mana:Cold a huge, black wolf:Healthy>flee
e
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
Old East Road
Exits: =north=, =east=, south, west.

!+ CRW HP:Wounded Mana:Cold>
Old East Road
Exits: =east=, south, =west=.

!+ CRW HP:Wounded Mana:Cold>e
n
Old East Road
Exits: north, =east=, south, =west=.

!+ CRW HP:Wounded Mana:Cold>Moving up the slope is really hard.

On the Ridge of Hills
Exits: north, east, south, west.

!( CRW HP:Wounded Mana:Cold>cs
cast n 'cure serious'
You start to concentrate...

Your spell backfired! You feel exhausted.

!( CRW HP:Wounded Mana:Icy>n
Rocky Grounds
Exits: north, east, south, west.

!. CRW HP:Wounded Mana:Icy>n
Edge of the Forest
Exits: north, east, south, west.

!f CRW HP:Wounded Mana:Icy>cs
cast n 'cure serious'
Alas, not enough mana flows through you...

!f CRW HP:Wounded Mana:Icy>get pipe all
rem spear
wear pipe
rest
smoke
You get a wooden pipe from a sable pouch.

!f CRW HP:Wounded Mana:Icy>
You stop using a steel-tipped spear.

!f CRW HP:Wounded Mana:Icy>
You hold a wooden pipe.

!f CRW HP:Wounded Mana:Icy>stand
draw spear
put pipe sable
You sit down and rest your tired bones.

!f CRW HP:Wounded Mana:Icy>Aahhh. Good Old Toby's!
A peculiar tingling runs up your nose. It itches.

!f CRW HP:Wounded Mana:Cold>
You stop resting, and STAND UP.

!f CRW HP:Wounded Mana:Cold>
You remove a wooden pipe.
You awkwardly wield a steel-tipped spear, ready to protect the weak.

!f CRW HP:Wounded Mana:Cold>sc
You put a wooden pipe in a sable pouch.

!f CRW HP:Wounded Mana:Cold>51/167 hits, 18/131 mana, and 61/106 moves.

!f CRW HP:Wounded Mana:Cold>
Mossy Slope
Exits: north, east, south, west.

!. CRW HP:Wounded Mana:Cold>cs
cast n 'cure serious'
You start to concentrate...

sc
The venom runs into a mountain mule's veins!
A mountain mule is incapacitated and will slowly die, if not aided.

n
The venom runs into your veins!
Argh! You cannot concentrate any more...

!. CRW HP:Bad Mana:Cold>35/167 hits, 19/131 mana, and 64/106 moves.

!. CRW HP:Bad Mana:Cold>A mountain mule cannot move in this position.
You stop riding a mountain mule.
Edge of the Forest
Exits: north, east, south, west.

!f CW HP:Bad Mana:Cold>sue stone
Arglebargle, glop-glyf!?!

!f CW HP:Bad Mana:Cold>n
Forest under the Ridge
A brown fox is here, looking for some rabbits to chew up.
Exits: east, south, west.

!f CW HP:Bad Mana:Cold>use stone
You attempt to use the power of a pale blue stone.

Hagar narrates 'telperien near brolg'

e
sc
stat
You feel a surge of healing power flow through you.

!f CW HP:Wounded Mana:Warm>
Black Forest
Exits: east, south, west.

!f CW HP:Wounded Mana:Warm>65/167 hits, 43/131 mana, and 103/106 moves.

!f CW HP:Wounded Mana:Warm>s
OB: 53%, DB: 58%, PB: 46%, Armour: 78%. Wimpy: 50. Mood: wimpy.
Needed: 1,120,942 xp, 0 tp. Lauren: 1,508. Alert: normal.
Affected by:
- novoid
- noquit
- poison (type: venom)
- a light wound at the left arm (clean)
- breath of briskness
- protection from evil
- armour
- panic
- bless
- potion
- strength
- shield
- stored spell charm
- sense life
- detect magic
- miruvor

!f CW HP:Wounded Mana:Warm>
Black Forest
A squirrel scampers around here, looking for nuts from the trees.
Exits: north, east, south, west.

!f CW HP:Wounded Mana:Warm>cast n 'remove poison'
You start to concentrate...

     ----- R E M  P O I S O N -----  

!f CW HP:Wounded Mana:Warm>
Edge of the Forest
Exits: north, east, south, west.

!f CW HP:Wounded Mana:Warm>w
Mossy Slope
The corpse of a mountain mule is lying here.
*Ful the Orc* is here searching for tracks, riding a hungry warg.
Exits: north, east, south, west.

!. CW HP:Wounded Mana:Warm>s
Rocky Grounds
Exits: north, east, south, west.

!. CW HP:Wounded Mana:Warm>
*Ful the Orc* has arrived from      ++++  N O R T H  ++++    riding a hungry warg.

!. CW HP:Wounded Mana:Warm>
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* barely slashes your body and tickles it.

!. CW HP:Wounded Mana:Warm*Ful the Orc*:Bad>#   $target is now set to {ful} [local]

*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>>  riding a hungry warg.

!. CW HP:Wounded Mana:Warm>flee
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Mossy Slope
The corpse of a mountain mule is lying here.
Exits: north, east, south, west.

!. CW HP:Wounded Mana:Warm>s
sp 1.ful
Rocky Grounds
Exits: north, east, south, west.

!. CW HP:Wounded Mana:Warm>
*Ful the Orc* has arrived from      ++++  S O U T H  ++++    riding a hungry warg.

!. CW HP:Wounded Mana:Warm>\cast 'colour spray' 1.ful
You start to concentrate...
*Ful the Orc* quickly approaches, trying to slash you.

sp 1.ful
*Ful the Orc* panics, and attempts to flee.
Your victim has disappeared!

*Ful the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>>  riding a hungry warg.

!. CW HP:Wounded Mana:Warm>cast 'colour spray' 1.ful
Nobody here by that name.

!. CW HP:Wounded Mana:Warm>cha spell quick
Ok.

!. CW HP:Wounded Mana:Warm>w
Rocky Hill
Exits: north, east, south, west.

!( CW HP:Wounded Mana:Warm>w
Old East Road
*Isham the Orc* is here, riding a hungry warg.
Exits: north, east, =south=, =west=.

!+ CW HP:Wounded Mana:Warm>sc
61/175 hits, 44/134 mana, and 104/109 moves.

!+ CW HP:Wounded Mana:Warm>sp 1.ful

*Isham the Orc* tries to pound you, but you keep him at bay.
You stab *Isham the Orc*'s left hand very hard and shatter it.

!+ CW HP:Wounded Mana:Warm*Isham the Orc*:Bad>cast 'colour spray' 1.ful
Nobody here by that name.

!+ CW HP:Wounded Mana:Warm*Isham the Orc*:Bad>cha spell quick
flee
Ok.

!+ CW HP:Wounded Mana:Warm*Isham the Orc*:Bad>
*Ful the Orc* has arrived from      ++++  S O U T H  ++++    riding
 a hungry warg.
You flee head over heels. === Y O U   F L E E ===
Rocks tumble down the slope as you ascend the rocky hill.

You flee    < < <   E A S T   > > > 
Rocky Hill
Exits: north, east, south, west.

!( CW HP:Wounded Mana:Warm>e
Rocky Grounds
Exits: north, east, south, west.

!. CW HP:Wounded Mana:Warm>sp 1.ful
cast 'colour spray' 1.ful
Nobody here by that name.

!. CW HP:Wounded Mana:Warm>w
Rocky Hill
*Isham the Orc* is here searching for tracks, riding a hungry warg.
Exits: north, east, south, west.

!( CW HP:Wounded Mana:Warm>sp 1.ful
cast 'colour spray' 1.ful
Nobody here by that name.

!( CW HP:Wounded Mana:Warm>
You try to keep *Isham the Orc* at bay, but fail.
*Isham the Orc* tries to pound you, but your  P A R R Y  is successful.

!( CW HP:Wounded Mana:Warm*Isham the Orc*:Bad>flee
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
Rocky Grounds
Exits: north, east, south, west.

!. CW HP:Wounded Mana:Warm>#   $target is now set to {*orc*} [local]

*Isham the Orc* has arrived from      ++++  W E S T  ++++    riding a hungry warg.

!. CW HP:Wounded Mana:Warm>
*Isham the Orc* quickly approaches, trying to pound you.

!. CW HP:Wounded Mana:Warm*Isham the Orc*:Bad>sp 1.*orc*
cast 'colour spray' 1.*orc*
You start to concentrate...

sp 1.*orc*

!. CW HP:Wounded Mana:Warm*Isham the Orc*:Bad>
YOU HAVE BEEN = B-A-S-H-E-D = BY  *Isham the Orc*          +++ Anjrit siah LIEUR +++  
Argh! You cannot concentrate any more...

!. CW HP:Wounded Mana:Warm*Isham the Orc*:Bad>
*Isham the Orc* panics, and attempts to flee.

*Isham the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>>  riding a hungry warg.

!. CW HP:Wounded Mana:Warm>
*Isham the Orc* has arrived from      ++++  S O U T H  ++++    riding a hungry warg.

!. CW HP:Wounded Mana:Warm>
*Isham the Orc* begins some strange incantations... 

!. CW HP:Wounded Mana:Warm>
w
flee
w
w
flee
w
w
flee

Your head stops stinging --- YOU RECOVERED !.

!. CW HP:Wounded Mana:Warm>w
cast 'colour spray' 1.*orc*
You start to concentrate...
*Isham the Orc* utters the word 'pabraw'
*Isham the Orc* raises his voice and calls great pain upon you.
Argh! You cannot concentrate any more...
*Isham the Orc* tries to pound you, but your  P A R R Y  is successful.

!. CW HP:Bad Mana:Warm*Isham the Orc*:Bad>
!. CW HP:Bad Mana:Warm*Isham the Orc*:Bad>No way! You are fightin
g for your life!
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Mossy Slope
The corpse of a mountain mule is lying here.
Exits: north, east, south, west.

!. CW HP:Bad Mana:Warm>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
Rocky Grounds
Traces of pale red tones form the aura of this place.
*Isham the Orc* is here, riding a hungry warg.
Exits: north, east, south, west.

!. CW HP:Bad Mana:Warm>w
*Isham the Orc* quickly approaches, trying to pound you.

No way! You are fighting for your life!
You strongly stab *Isham the Orc*'s left hand.

!. CW HP:Bad Mana:Warm*Isham the Orc*:Bad>No way! You are fighting for your life!
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Rocky Hill
Exits: north, east, south, west.

!( CW HP:Bad Mana:Warm>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Rocky Plains
Exits: north, east, south, west.

!. CW HP:Bad Mana:Warm>
On the Old Tracks
Exits: north, east, south, west.

!. CW HP:Bad Mana:Warm>
Light Pine Forest
Exits: north, east, south, west.

!f CW HP:Bad Mana:Warm>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
On the Old Tracks
Exits: north, east, south, west.

!. CW HP:Bad Mana:Warm>
Light Pine Forest
Exits: north, east, south, west.

!f CW HP:Bad Mana:Warm>
Pine Forest
Exits: north, east, south, west.

!f CW HP:Bad Mana:Warm>sc
37/175 hits, 44/134 mana, and 83/107 moves.

!f CW HP:Bad Mana:Warm>e
Light Pine Forest
Exits: north, east, south, west.

!f CW HP:Bad Mana:Warm>cs
cast n 'cure serious'
You start to concentrate...

cha spell quick
-      C U R E  S E R I O U S      

!f CW HP:Wounded Mana:Cold>Ok.

!f CW HP:Wounded Mana:Cold>e
On the Old Tracks
Exits: north, east, south, west.

!. CW HP:Wounded Mana:Cold>s
Old East Road
Exits: north, east, =south=, =west=.

!+ CW HP:Wounded Mana:Warm>e
Rocks tumble down the slope as you ascend the rocky hill.

Rocky Hill
Exits: north, east, south, west.

!( CW HP:Wounded Mana:Warm>track warg
You carefully examine the ground around you, looking for tracks...

You see some clear, bloody tracks of a hungry warg leading  E A S T euy, done less than 1 hour ago.

!( CW HP:Wounded Mana:Warm>e
Rocky Grounds
Traces of red tones form the aura of this place.
Exits: north, east, south, west.

You see some clear tracks of a hungry warg leading  W E S T euy, done less than 1 hour ago.

!. CW HP:Wounded Mana:Warm>w
Rocky Hill
Exits: north, east, south, west.

You see some plain tracks of a hungry warg leading  W E S T euy, done less than 1 hour ago.

!( CW HP:Wounded Mana:Warm>w
Old East Road
Exits: north, east, =south=, =west=.

sc
You see some vague tracks of a hungry warg leading  W E S T euy, done less than 1 hour ago.

!+ CW HP:Wounded Mana:Warm>68/175 hits, 41/134 mana, and 86/107 moves.

Your legs feel heavier.


!+ CW HP:Wounded Mana:Warm>w
Old East Road
Exits: north, =east=, south, =west=.

You see some vague tracks of a hungry warg leading  S O U T H euy, done less than 1 hour ago.

!+ CW HP:Wounded Mana:Warm>s
Edge of the Forest
A colourful butterfly is fluttering around here.
Exits: north, east, south, west.

You see some clear tracks of a hungry warg leading  E A S T euy, done less than 1 hour ago.

!f CW HP:Wounded Mana:Warm>e
sc
Old East Road
Exits: =north=, =east=, south, west.

stat
You see some vague tracks of a hungry warg leading  S O U T H euy, done less than 1 hour ago.

!+ CW HP:Wounded Mana:Warm>68/175 hits, 44/134 mana, and 80/107 moves.

!+ CW HP:Wounded Mana:Warm>OB: 52%, DB: 58%, PB: 45%, Armour: 78%. Wimpy: 50. Mood: wimpy.
Needed: 1,120,942 xp, 0 tp. Lauren: 1,508. Alert: normal.
Affected by:
- novoid
- a deep wound at the right hand (clean)
- a light wound at the left arm (dirty)
- noquit
- protection from evil
- armour
- panic
- bless
- potion
- strength
- shield
- stored spell charm
- sense life
- detect magic
- miruvor

!+ CW HP:Wounded Mana:Warm>s
A Small Forest Stream
Exits: north, east, south, west.

You see some clear tracks of a hungry warg leading  E A S T euy, done less than 1 hour ago.

!f CW HP:Wounded Mana:Warm>e
Old East Road
Exits: =north=, =east=, south, west.

get purple all
recite scroll
You see some vague tracks of a hungry warg leading  E A S T euy, done less than 1 hour ago.

!+ CW HP:Wounded Mana:Warm>
You get a purple scroll from a sable pouch.

!+ CW HP:Wounded Mana:Warm>
You start reciting a purple scroll.
The warmth of the cordial slowly leaves your body.
The landscape around you changes colour as the sun rises.
---- YOU ARE BLEEDING !! ----
Argh! You cannot concentrate any more...

*+ CW HP:Wounded Mana:Warm>e
Old East Road
Exits: =east=, south, =west=.

sc
You see some vague tracks of a hungry warg leading  E A S T euy, done less than 1 hour ago.

*+ CW HP:Wounded Mana:Warm>e
n
Old East Road
Exits: north, =east=, south, =west=.

You see some vague tracks of a hungry warg leading  N O R T H euy, done less than 1 hour ago.

*+ CW HP:Wounded Mana:Warm>Moving up the slope is really hard.

On the Ridge of Hills
Exits: north, east, south, west.

You see some plain tracks of a hungry warg leading  N O R T H euy, done less than 1 hour ago.

*( CW HP:Wounded Mana:Warm>recite scroll
You start reciting a purple scroll.

n
You feel bolder.

You recite a purple scroll which dissolves.
Your eyes tingle.
You start glowing.

*( CW HP:Wounded Mana:Warm>
Rocky Grounds
Exits: north, east, south, west.

You see some plain tracks of a hungry warg leading  N O R T H euy, done less than 1 hour ago.

*. CW HP:Wounded Mana:Warm>n
Edge of the Forest
*Ful the Orc* is here, riding a hungry warg.
*Isham the Orc* is here, riding a hungry warg.
Exits: north, east, south, west.
Aha, you have found your victim! --- FOUND TARGET !!! ---

*f CW HP:Wounded Mana:Warm>sp 1.*orc*

You try to keep *Isham the Orc* at bay, but fail.
     ---< A R M O U R  D O W N >---     
*Isham the Orc* barely pounds your body and tickles it.

*f CW HP:Wounded Mana:Warm*Isham the Orc*:Bad>
*Ful the Orc* slashes your left foot.
The venom enters your body!    =+=+ V E N O M +=+=   
cast 'colour spray' 1.*orc*
You start to concentrate...

You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
Edge of the Forest
Exits: north, east, south, west.

*f CW HP:Wounded Mana:Warm>s
s
Rocky Depression
A woody evergreen plant grows here, with many stems reaching upward.
Exits: north, east, south, west.

*. CW HP:Wounded Mana:Warm>Moving up the slope is really hard.

The Crown of the Hill
Exits: north, east, south, west.

*( CW HP:Wounded Mana:Warm>cast n 'remove poison'
You start to concentrate...

sc
stat
     ----- R E M  P O I S O N -----  

*( CW HP:Wounded Mana:Warm>45/158 hits, 54/134 mana, and 63/104 moves.

*( CW HP:Wounded Mana:Warm>
OB: 56%, DB: 58%, PB: 47%, Armour: 48%. Wimpy: 50. Mood: wimpy.
Needed: 1,120,942 xp, 0 tp. Lauren: 1,508. Alert: normal.
Affected by:
- novoid
- sanctuary
- a deep wound at the right hand (clean)
- a light wound at the left arm (dirty)
- noquit
- protection from evil
- bless
- potion
- strength
- shield
- stored spell charm
- sense life
- detect magic


*( CW HP:Wounded Mana:Warm>stoq
cast n 'store' earthquake
You start to concentrate...

n
n
  = STORED =  

*( CW HP:Wounded Mana:Warm>
Rocky Depression
A woody evergreen plant grows here, with many stems reaching upward.
Exits: north, east, south, west.

*. CW HP:Wounded Mana:Warm>
Edge of the Forest
*Ful the Orc* is here searching for tracks, riding a hungry warg.
*Isham the Orc* is here, riding a hungry warg.
Exits: north, east, south, west.

*f CW HP:Wounded Mana:Warm>qu

*Isham the Orc* gets a wooden pipe from a leather backpack.

*f CW HP:Wounded Mana:Warm>cast 'earthquake'
You are too afraid      #######   S i a p a   T A K U T    #######     
*Isham the Orc* stops using an ornate, steel-shafted warhammer.
*Isham the Orc* holds a wooden pipe.

*f CW HP:Wounded Mana:Warm>
*Isham the Orc* sits down and rests.

*f CW HP:Wounded Mana:Warm>
*Isham the Orc* enjoys some of Old Toby's best.

*f CW HP:Wounded Mana:Warm>
*Isham the Orc* stops resting, and clambers on his feet.

*f CW HP:Wounded Mana:Warm>s

*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>>  riding a hungry warg.

*f CW HP:Wounded Mana:Warm>
*Isham the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>>  riding a hungry warg.

Rocky Depression
A woody evergreen plant grows here, with many stems reaching upward.
Exits: north, east, south, west.

*. CW HP:Wounded Mana:Warm>cha wimp 0
Wimpy set to: 0

*. CW HP:Wounded Mana:Warm>n
Edge of the Forest
*Ful the Orc* is here, riding a hungry warg.
*Isham the Orc* is here, riding a hungry warg.
Exits: north, east, south, west.

*f CW HP:Wounded Mana:Warm>

*f CW HP:Wounded Mana:Warm>
*Isham the Orc* removes a wooden pipe.
*Isham the Orc* skilfully draws an ornate, steel-shafted warhammer.

*f CW HP:Wounded Mana:Warm>qu
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* slashes your left hand and shatters it.
cast 'earthquake'
You quickly recall your stored spell...


*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>>  riding a hungry warg.

*Isham the Orc* puts a wooden pipe in a leather backpack.
The earth trembles beneath your feet! -- E A R T H Q U A K E  !! --
A hungry warg says 'Your meax smells... delicious.'
*Isham the Orc* pounds your body and shatters it.
You are wracked with overwhelming PAIN!

*f CW HP:Bad Mana:Cold*Isham the Orc*:Bad>A hungry warg barely hits your left leg.
You are wracked with overwhelming PAIN!

*f CW HP:Bad Mana:Cold*Isham the Orc*:Bad>
*Isham the Orc* panics, and attempts to flee.

*Isham the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>>  riding a hungry warg.

*f CW HP:Bad Mana:Cold>
*Isham the Orc* has arrived from      ++++  S O U T H  ++++    riding a hungry warg.

*f CW HP:Bad Mana:Cold>
*Isham the Orc* quickly approaches, trying to pound you.
*Ful the Orc* has arrived from      ++++  E A S T  ++++    riding a hungry warg.

*f CW HP:Bad Mana:Cold*Isham the Orc*:Bad>
*Ful the Orc* quickly approaches, trying to slash you.

*f CW HP:Bad Mana:Cold*Isham the Orc*:Bad>s
No way! You are fighting for your life!

*f CW HP:Bad Mana:Cold*Isham the Orc*:Bad>flee
e
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Burned Clearing
Exits: north, east, south, west.

*f CW HP:Bad Mana:Cold>s
Black Forest
Exits: north, east, south, west.

*f CW HP:Bad Mana:Cold>
Mixed Forest
Some pine nuts lie scattered upon the ground.
Exits: north, east, south, west.

*f CW HP:Bad Mana:Cold>sc
22/158 hits, 19/134 mana, and 51/104 moves.




				<<< PART 2 >>>		Hole area


![ CRW Mana:Burning>
Old Castle Gate
Exits: north, south.

![ CRW>tra
You carefully examine the ground around you, looking for tracks...

You see:
   - two clear tracks of a pack horse leading  S O U T H euy done less than 1 hour ago
   - a clear track of a pack horse leading  N O R T H euy done less than 1 hour ago

   - two vague tracks of a hungry warg leading  S O U T H euy done less than 1 hour ago
   - a plain track of *an Orc* leading  S O U T H euy done less than 1 hour ago
   - a vague track of *an Orc* leading  S O U T H euy done less than 1 hour ago
   - four plain tracks of *an Orc* coming from the north done less than 1 hour ago
   - four vague tracks of *an Orc* coming from the north done less than 1 hour ago
   - eight vague tracks of a hungry warg leading  N O R T H euy done less than 1 hour ago
   - four plain tracks of *an Orc* leading  N O R T H euy done less than 1 hour ago
   - four vague tracks of *an Orc* leading  N O R T H euy done less than 1 hour ago
   - a plain track of *an Orc* coming from the south done less than 1 hour ago
   - a vague track of *an Orc* coming from the south done less than 1 hour ago

n
You stop searching, you don't seem to find anything else.

![ CRW>
Before the Castle Gate
Exits: north, east, south, west.


![ CRW>where
Players in your zone
--------------------
Taramikir            - Before the Castle Gate

![ CRW>
Before the Castle Gate
Exits/emulated: north, east, south, west.

![ CRW>
You feel bolder.

![ CRW>s
Old Castle Gate
Exits: north, south.

![ CRW>n
Before the Castle Gate
A bedraggled man stumbles as best he can across the terrain.
Exits: north, east, south, west.

![ CRW>w
Plains
Exits: north, east.

!. CRW>w
n
Alas, you cannot go that way...

!. CRW>w
The Hedge-Trail
Exits: -north-, -east-, south, west.

!. CRW>w
s
Plains
Exits: north, east, west.

!. CRW>
Sparse Plains
Exits: north, east, south.

!. CRW>
Fallow Fields
A mother eagle (aa) =+=+=+= SLEEPING =+=+=+=
Exits: north, south.

!. CRW>order followers wake
order followers stan
A mother eagle (aa) wakes up.
Ok.

!. CRW>A mother eagle (aa) clambers on her feet.
Ok.

!. CRW>n
e
Sparse Plains
Exits: north, east, south.
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

!. CRW>
Plains
Exits: north, east, west.
A mother eagle (aa) has arrived from      ++++  W E S T  ++++   .

!. CRW>#   $target is now set to {ful} [local]
e
e
The Hedge-Trail
Exits: -north-, -east-, south, west.
A mother eagle (aa) has arrived from      ++++  W E S T  ++++   .

!. CRW>
An Old Trail by a Fortress
A bedraggled man stumbles as best he can across the terrain.
Exits: north, -east-, south, -west-.
A mother eagle (aa) has arrived from      ++++  W E S T  ++++   .

!. CRW>s
Before the Castle Gate
Exits: north, east, south, west.
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

![ CRW>s
Old Castle Gate
Exits: north, south.
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .


![ CRW>s
s
Castle Yard
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, up.
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

![ CRW>
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* tries to slash you, but your  P A R R Y  is successful.
No way! You are fighting for your life!

![ CRW*Ful the Orc*:Healthy>
*Isham the Orc* tries to pound you, but your  P A R R Y  is successful.

![ CRW*Ful the Orc*:Healthy>n

A mother eagle (aa) barely hits *Ful the Orc*'s left foot and tickles it.

![ CRW*Ful the Orc*:Fine>No way! You are fighting for your life!

![ CRW*Ful the Orc*:Fine>order followers assist
flee
Ok.

![ CRW*Ful the Orc*:Fine>
You flee head over heels. === Y O U   F L E E ===
You cannot ride there.
You flee    < < <   N O R T H   > > > 
Old Castle Gate
Exits: north, south.

![ CRW>s
sp 1.ful
Castle Yard
*Ful the Orc* is here, fighting a mother eagle (aa).
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is here, fighting a mother eagle (aa).
A hungry warg stands here, sniffing around for flesh.
A mother eagle (aa) is here, fighting *Ful the Orc*.
Exits: north, east, south, up.

![ CRW>\cast 'colour spray' 1.ful
You start to concentrate...

*Isham the Orc* tries to pound a mother eagle (aa), but she  P A R R I E S  successfully.
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .
Your victim has disappeared!

![ CRW>
*Isham the Orc* panics, and attempts to flee.

*Isham the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .

![ CRW>n
Old Castle Gate
*Ful the Orc* is standing here.
Exits: north, south.
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

![ CRW>
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* quickly approaches, trying to slash you.

![ CRW*Ful the Orc*:Fine>s
No way! You are fighting for your life!
*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .
A hungry warg has arrived from      ++++  S O U T H  ++++   .

![ CRW*Ful the Orc*:Fine>
*Isham the Orc* approaches a mother eagle (aa), trying to pound her.

![ CRW*Ful the Orc*:Fine>
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

![ CRW>
*Ful the Orc* has arrived from      ++++  S O U T H  ++++   .
A hungry warg has arrived from      ++++  S O U T H  ++++   .

![ CRW>s

*Ful the Orc* quickly approaches, trying to slash you.

![ CRW*Ful the Orc*:Fine>No way! You are fighting for your life!

*Isham the Orc*  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .

![ CRW*Ful the Orc*:Fine>flee

You hear some apparently very far noise from the north.

![ CRW*Ful the Orc*:Fine>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Before the Castle Gate
*Isham the Orc* is standing here.
Exits: north, east, south, west.

![ CRW>s

*Isham the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

![ CRW>s
Old Castle Gate
A mother eagle (aa) is standing here.
A hungry warg stands here, sniffing around for flesh.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is standing here.
Exits: north, south.

![ CRW>
*Ful the Orc* slashes your left foot hard.
You feel a sharp pain there!
No way! You are fighting for your life!

![ CRW HP:Fine*Ful the Orc*:Fine>
You swiftly  D O D G E  *Isham the Orc*'s attempt to pound you.
A mother eagle (aa) lightly hits *Ful the Orc*'s head and tickles it.

![ CRW HP:Fine*Ful the Orc*:Fine>flee
You flee head over heels. === Y O U   F L E E ===
PANIC! You couldn't escape!
*Ful the Orc* swiftly  D O D G E s your attempt to stab him.

![ CRW HP:Fine*Ful the Orc*:Fine>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
Castle Yard
Exits: north, east, south, up.

![ CRW HP:Fine>n
Old Castle Gate
A mother eagle (aa) is here, fighting *Ful the Orc*.
A hungry warg stands here, sniffing around for flesh.
*Ful the Orc* is here, fighting a mother eagle (aa).
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is here, fighting a mother eagle (aa).
Exits: north, south.

![ CRW HP:Fine>n

*Ful the Orc* panics, and attempts to flee.

![ CRW HP:Fine>
Before the Castle Gate
Exits: north, east, south, west.

![ CRW HP:Fine>s

*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .
A hungry warg has arrived from      ++++  S O U T H  ++++   .

![ CRW HP:Fine>sp 1.ful
Old Castle Gate
A mother eagle (aa) is standing here.
A hungry warg stands here, sniffing around for flesh.
*Ful the Orc* is standing here.
Exits: north, south.
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* quickly approaches, trying to slash you.

![ CRW HP:Fine*Ful the Orc*:Fine>\cast 'colour spray' 1.ful
You start to concentrate...

*Isham the Orc* has arrived from      ++++  N O R T H  ++++   .
A hungry warg has arrived from      ++++  N O R T H  ++++   .

*Isham the Orc* approaches a mother eagle (aa), trying to pound her.

Ok.
       >>  You  - S P R A Y -   *Ful the Orc*  <<       

![ CRW HP:Fine Mana:Burning*Ful the Orc*:Fine>
A mother eagle (aa) strongly hits *Isham the Orc*'s left foot and tickles it.

![ CRW HP:Fine Mana:Burning*Ful the Orc*:Fine>
*Isham the Orc* pounds a mother eagle (aa)'s right foot hard and tickles it.

![ CRW HP:Fine Mana:Burning*Ful the Orc*:Fine>order followers assist
flee
Ok.

![ CRW HP:Fine Mana:Burning*Ful the Orc*:Fine>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
Castle Yard
Exits: north, east, south, up.

![ CRW HP:Fine Mana:Burning>n

*Isham the Orc* has arrived from      ++++  N O R T H  ++++   .

![ CRW HP:Fine Mana:Burning>sp 1.ful
Old Castle Gate
Traces of pale white tones form the aura of this place.
A mother eagle (aa) is standing here.
A hungry warg stands here, sniffing around for flesh.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, south.

![ CRW HP:Fine Mana:Burning>/cast 'colour spray' 1.ful
You start to concentrate...

*Ful the Orc* strongly slashes your left foot.
Argh! You cannot concentrate any more...
*Ful the Orc* swiftly  D O D G E s your attempt to stab him.

![ CRW HP:Fine Mana:Burning*Ful the Orc*:Fine>
*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .

![ CRW HP:Fine Mana:Burning*Ful the Orc*:Fine>
*Isham the Orc* approaches a mother eagle (aa), trying to pound her.

![ CRW HP:Fine Mana:Burning*Ful the Orc*:Fine>order followers assist
flee
Ok.

![ CRW HP:Fine Mana:Burning*Ful the Orc*:Fine>
You flee head over heels. === Y O U   F L E E ===
PANIC! You couldn't escape!

![ CRW HP:Fine Mana:Burning*Ful the Orc*:Fine>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Before the Castle Gate
Exits: north, east, south, west.

![ CRW HP:Fine Mana:Burning>
*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .

![ CRW HP:Fine Mana:Burning>n
n

*Isham the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .
An Old Trail by a Fortress
A bedraggled man stumbles as best he can across the terrain.
A bedraggled man stumbles as best he can across the terrain.
Exits: north, -east-, south, -west-.
A bedraggled prisoner  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

!. CRW HP:Fine Mana:Burning>
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
Exits: north, east, south. - d:hole.

!. CRW HP:Fine Mana:Burning>s
An Old Trail by a Fortress
A bedraggled man stumbles as best he can across the terrain.
Exits: north, -east-, south, -west-.

!. CRW HP:Fine Mana:Burning>s
Before the Castle Gate
A bedraggled man stumbles as best he can across the terrain.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.

![ CRW HP:Fine Mana:Burning>s

You try to keep *Ful the Orc* at bay, but fail.
You swiftly  D O D G E  *Ful the Orc*'s attempt to slash you.

![ CRW HP:Fine Mana:Burning*Ful the Orc*:Fine>sp 1.ful
No way! You are fighting for your life!

![ CRW HP:Fine Mana:Burning*Ful the Orc*:Fine>-cast 'colour spray' 1.ful
You start to concentrate...

flee
Ok.
       >>  You  - S P R A Y -   *Ful the Orc*  <<       

![ CRW HP:Fine Mana:Burning*Ful the Orc*:Hurt>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Plains
Exits: north, east.

!. CRW HP:Fine Mana:Burning>e
sp 1.ful
Before the Castle Gate
Traces of pale white tones form the aura of this place.
A bedraggled man stumbles as best he can across the terrain.
Exits: north, east, south, west.


![ CRW HP:Fine Mana:Burning>cast 'colour spray' 1.ful
Nobody here by that name.

![ CRW HP:Fine Mana:Burning>s
Old Castle Gate
Traces of pale white tones form the aura of this place.
A mother eagle (aa) is sitting here, trying to fight *Isham the Orc*.
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is here, fighting a mother eagle (aa).
Exits: north, south.

![ CRW HP:Fine Mana:Burning>sp 1.ful
cast 'colour spray' 1.ful
Nobody here by that name.

![ CRW HP:Fine Mana:Hot>
*Isham the Orc* panics, and attempts to flee.

*Isham the Orc*  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .

![ CRW HP:Fine Mana:Hot>sp 2.ful

*Ful the Orc* has arrived from      ++++  S O U T H  ++++   .
A hungry warg has arrived from      ++++  S O U T H  ++++   .

![ CRW HP:Fine Mana:Hot>cast 'colour spray' 2.ful
Nobody here by that name.

![ CRW HP:Fine Mana:Hot>
*Isham the Orc* has arrived from      ++++  N O R T H  ++++   .

![ CRW HP:Fine Mana:Hot>sp 1.ful

*Isham the Orc* pounds a mother eagle (aa)'s tail extremely hard.

![ CRW HP:Fine Mana:Hot>cast 'colour spray' 1.ful
You start to concentrate...

*Ful the Orc*  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .
Your victim has disappeared!
A hungry warg  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .

![ CRW HP:Fine Mana:Hot>order followers assist

*Isham the Orc* panics, and attempts to flee.

*Isham the Orc*  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .

![ CRW HP:Fine Mana:Hot>Ok.

![ CRW HP:Fine Mana:Hot>n
Before the Castle Gate
Traces of pale white tones form the aura of this place.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is standing here.
Exits: north, east, south, west.
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) ==<>== RECOVERED ==<>==.

![ CRW HP:Fine Mana:Hot>k *orc*

*Isham the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

*Ful the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .
A hungry warg  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .

![ CRW HP:Fine Mana:Hot>They aren't here.

![ CRW HP:Fine Mana:Hot>
*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .
A hungry warg has arrived from      ++++  S O U T H  ++++   .

![ CRW HP:Fine Mana:Hot>order followers assist

*Isham the Orc* approaches a mother eagle (aa), trying to pound her.
A mother eagle (aa) hits *Isham the Orc*'s body and tickles it.

![ CRW HP:Fine Mana:Hot>Ok.

![ CRW HP:Fine Mana:Hot>sp 1.ful

*Isham the Orc* pounds a mother eagle (aa)'s right foot very hard.

![ CRW HP:Fine Mana:Hot>cast 'colour spray' 1.ful
Nobody here by that name.

![ CRW HP:Fine Mana:Hot>
*Ful the Orc* has arrived from      ++++  E A S T  ++++   .
A hungry warg has arrived from      ++++  E A S T  ++++   .

![ CRW HP:Fine Mana:Hot>
*Ful the Orc* slashes a mother eagle (aa)'s left foot hard.
A mother eagle (aa) is shaken with spasms as the venom enters her body!
*Isham the Orc* panics, and attempts to flee.

*Isham the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .

![ CRW HP:Fine Mana:Hot>
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .

![ CRW HP:Fine Mana:Hot>sp 1.ful
cast 'colour spray' 1.ful
Nobody here by that name.
*Isham the Orc* has arrived from      ++++  W E S T  ++++   .

![ CRW HP:Fine Mana:Hot>

*Isham the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .
A hungry warg  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

![ CRW HP:Fine Mana:Hot>
*Ful the Orc* has arrived from      ++++  W E S T  ++++   .

![ CRW HP:Fine Mana:Hot>
*Ful the Orc* tries to slash you, but you keep him at bay.
You stab *Ful the Orc*'s body and tickle it.

![ CRW HP:Fine Mana:Hot*Ful the Orc*:Hurt>
*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .
A hungry warg has arrived from      ++++  S O U T H  ++++   .

![ CRW HP:Fine Mana:Hot*Ful the Orc*:Hurt>flee

*Isham the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Plains
Exits: north, east.

!. CRW HP:Fine Mana:Hot>e
e
Before the Castle Gate
Traces of pale white tones form the aura of this place.
A mother eagle (aa) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.

![ CRW HP:Fine Mana:Hot>e
Plains
A bedraggled man stumbles as best he can across the terrain.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, west.
A mother eagle (aa) has arrived from      ++++  W E S T  ++++   .

!. CRW HP:Fine Mana:Hot>
*Ful the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .
A hungry warg  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .

The Hedge-Trail
Exits: -north-, -east-, south, west.
A mother eagle (aa) has arrived from      ++++  W E S T  ++++   .

!. CRW HP:Fine Mana:Hot>cast n 'remove poison' aa
You start to concentrate...

Ok.
A mother eagle (aa) looks better.

!. CRW HP:Fine Mana:Hot>w
Plains
A bedraggled man stumbles as best he can across the terrain.
A giant rat patters against you, squeaking maliciously.
Exits: north, east, west.
A mother eagle (aa) has arrived from      ++++  E A S T  ++++   .

!. CRW HP:Fine Mana:Hot>order followers kill ful
Ok.

!. CRW HP:Fine Mana:Hot>w
Before the Castle Gate
Traces of pale white tones form the aura of this place.
Exits: north, east, south, west.
A mother eagle (aa) has arrived from      ++++  E A S T  ++++   .

![ CRW HP:Fine Mana:Hot>s
Old Castle Gate
Traces of pale white tones form the aura of this place.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is here, riding a hungry warg.
Exits: north, south.
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

![ CRW HP:Fine Mana:Hot>

*Ful the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .
A hungry warg  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

*Isham the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>>  riding a hungry warg.

![ CRW HP:Fine Mana:Hot>order followers kill ful
Ok.

![ CRW HP:Fine Mana:Hot>s
order followers kill ful
s
Castle Yard
Exits: north, east, south, up.
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

![ CRW HP:Fine Mana:Hot>Ok.

![ CRW HP:Fine Mana:Hot>
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: north, south.
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

!# CRW HP:Fine Mana:Hot>order followers kill ful
Ok.

!# CRW HP:Fine Mana:Hot>sc
128/158 hits, 98/134 mana, and 98/106 moves.

!# CRW HP:Fine Mana:Hot>cs
cast n 'cure serious'
You start to concentrate...

sc
   ----- B L E S S  D O W N -----   


      C U R E  S E R I O U S      

!# CRW HP:Fine Mana:Hot>140/158 hits, 87/134 mana, and 101/106 moves.

!# CRW HP:Fine Mana:Hot>n
Castle Yard
Exits: north, east, south, up.
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

![ CRW HP:Fine Mana:Hot>cha spell normal
Ok.

![ CRW HP:Fine Mana:Hot>l
Castle Yard
A mother eagle (aa) is standing here.
Exits/emulated: north, east, south, up.

![ CRW HP:Fine Mana:Hot>s
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: north, south.
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

!# CRW HP:Fine Mana:Hot>sc
141/158 hits, 93/134 mana, and 105/106 moves.

!# CRW HP:Fine Mana:Hot>lead
You stop riding a pack horse (kud).
A pack horse (kud) starts following you.

!# CW HP:Fine Mana:Hot>scou s
You quietly scout southwards...

Entrance to the Castle Keep
Exits/emulated: north, south.

You stop scouting.

!# CW HP:Fine Mana:Hot>s
Entrance to the Castle Keep
Exits: north, east, (south), west.
A pack horse (kud) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

![ CW HP:Fine Mana:Hot>scou s
You quietly scout southwards...

Cloak Room
Exits/emulated: north, east, {south}, west.

You stop scouting.

![ CW HP:Fine Mana:Hot>scou e
You quietly scout eastwards...

You have found a ruffian!
Hallway
A ruffian is  S N E A K ing around here, looking for some mischief to do (hidden).
Exits/emulated: north, east, {south}, west.

You stop scouting.

![ CW HP:Fine Mana:Hot>
You feel bolder.

![ CW HP:Fine Mana:Hot>csh
cast c 'shroud'
You start to concentrate...

     === S H R O U D ===     
A ruffian has arrived from      ++++  E A S T  ++++   .

![ CW HP:Fine Mana:Hot>e
Hallway
Exits: (east), south, west. - e:stonedoor.
A pack horse (kud) has arrived from      ++++  W E S T  ++++   .
A mother eagle (aa) has arrived from      ++++  W E S T  ++++   .

![ CW HP:Fine Mana:Hot>tra

A prison guard yells loudly from the east 'HELP! *a Tarkhnarb Orc* is trying to kill me in the Dungeon!'

![ CW HP:Fine Mana:Hot>
You carefully examine the ground around you, looking for tracks...

You stop searching.

![ CW HP:Fine Mana:Hot>
*Ful the Orc* has arrived from      ++++  E A S T  ++++   .
A hungry warg has arrived from      ++++  E A S T  ++++   .
*Isham the Orc* has arrived from      ++++  E A S T  ++++   .

![ CW HP:Fine Mana:Hot>
You feel more exposed.
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* barely slashes your body and tickles it.

![ CW HP:Fine Mana:Hot*Ful the Orc*:Fine>w
No way! You are fighting for your life!

![ CW HP:Fine Mana:Hot*Ful the Orc*:Fine>scass

*Isham the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .

![ CW HP:Fine Mana:Hot*Ful the Orc*:Fine>Arglebargle, glop-glyf!?!

![ CW HP:Fine Mana:Hot*Ful the Orc*:Fine>flee
w
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
Stairs Leading Down
*Isham the Orc* is standing here.
Exits: (west), down.

![ CW HP:Fine Mana:Hot>w
Hallway
A pack horse (kud) is standing here.
A mother eagle (aa) is standing here.
Exits: (east), south, west. - e:stonedoor.

![ CW HP:Fine Mana:Hot>
Entrance to the Castle Keep
A ruffian is  S N E A K ing around here, looking for some mischief to do.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, (south), west. - e:stonedoor.
A pack horse (kud) has arrived from      ++++  E A S T  ++++   .
A mother eagle (aa) has arrived from      ++++  E A S T  ++++   .

![ CW HP:Fine Mana:Hot>w

*Ful the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .
A hungry warg  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .

![ CW HP:Fine Mana:Hot>
Corridor
Exits: east, south.
A pack horse (kud) has arrived from      ++++  E A S T  ++++   .
A mother eagle (aa) has arrived from      ++++  E A S T  ++++   .

![ CW HP:Fine Mana:Hot>e
Entrance to the Castle Keep
A ruffian is  S N E A K ing around here, looking for some mischief to do.
Exits: north, east, (south), west.
A pack horse (kud) has arrived from      ++++  W E S T  ++++   .
A mother eagle (aa) has arrived from      ++++  W E S T  ++++   .

![ CW HP:Fine Mana:Burning>
*Ful the Orc* has arrived from      ++++  E A S T  ++++   .
A hungry warg has arrived from      ++++  E A S T  ++++   .
*Isham the Orc* has arrived from      ++++  E A S T  ++++   .

![ CW HP:Fine Mana:Burning>
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* slashes your head and tickles it.

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>
A ruffian barely pierces your head and tickles it.

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>order followers assist
A mother eagle (aa) joins your fight.
Ok.
*Ful the Orc* swiftly  D O D G E s a mother eagle (aa)'s attempt to hit him.

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>flee
n
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Corridor
Exits: east, south.

![ CW HP:Fine Mana:Burning>Alas, you cannot go that way...

![ CW HP:Fine Mana:Burning>n
Alas, you cannot go that way...

![ CW HP:Fine Mana:Burning>e
n
Entrance to the Castle Keep
A ruffian is  S N E A K ing around here, looking for some mischief to do.
A pack horse (kud) is standing here.
A mother eagle (aa) is here, fighting *Ful the Orc*.
*Ful the Orc* is here, fighting a mother eagle (aa).
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, (south), west.

![ CW HP:Fine Mana:Burning>n
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: north, south.
A pack horse (kud) has arrived from      ++++  S O U T H  ++++   .

!# CW HP:Fine Mana:Burning>
Castle Yard
Exits: north, east, south, up.
A pack horse (kud) has arrived from      ++++  S O U T H  ++++   .

![ CW HP:Fine Mana:Burning>s
The Castle Square
A crumbling fountain is in the middle of the place.
*Ful the Orc* is standing here.
Exits: north, south.
A pack horse (kud) has arrived from      ++++  N O R T H  ++++   .

!# CW HP:Fine Mana:Burning>
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* quickly approaches, trying to slash you.

!# CW HP:Fine Mana:Burning*Ful the Orc*:Fine>s
No way! You are fighting for your life!

!# CW HP:Fine Mana:Burning*Ful the Orc*:Fine>flee
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
Entrance to the Castle Keep
A ruffian is  S N E A K ing around here, looking for some mischief to do.
A mother eagle (aa) is here, fighting *Isham the Orc*.
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is here, fighting a mother eagle (aa).
Exits: north, east, (south), west.

![ CW HP:Fine Mana:Burning>
A ruffian  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .

![ CW HP:Fine Mana:Burning>sp 1.ful
cast 'colour spray' 1.ful
Nobody here by that name.

![ CW HP:Fine Mana:Hot>sp 2.ful
cast 'colour spray' 2.ful
Nobody here by that name.
*Isham the Orc* panics, and attempts to flee.

*Isham the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .

![ CW HP:Fine Mana:Hot>n
*Isham the Orc* has arrived from      ++++  W E S T  ++++   .
The Castle Square
A crumbling fountain is in the middle of the place.
A pack horse (kud) is standing here.
Exits: north, south.
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

!# CW HP:Fine Mana:Hot>
*Ful the Orc* has arrived from      ++++  N O R T H  ++++   .

!# CW HP:Fine Mana:Hot>
You try to keep *Ful the Orc* at bay, but fail.
You swiftly  D O D G E  *Ful the Orc*'s attempt to slash you.

!# CW HP:Fine Mana:Hot*Ful the Orc*:Fine>
*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .

!# CW HP:Fine Mana:Hot*Ful the Orc*:Fine>
     ---< A R M O U R  D O W N >---     
*Isham the Orc* pounds your right foot.

!# CW HP:Fine Mana:Hot*Ful the Orc*:Fine>order followers assist

You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
Entrance to the Castle Keep
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, (south), west.

![ CW HP:Fine Mana:Hot>flee
But you have no loyal subjects here?

![ CW HP:Fine Mana:Hot>n
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
Hallway
Exits: (east), south, west.
You have found a ruffian!

![ CW HP:Fine Mana:Hot>n

![ CW HP:Fine Mana:Hot>n
Alas, you cannot go that way...

![ CW HP:Fine Mana:Hot>n
Alas, you cannot go that way...

![ CW HP:Fine Mana:Hot>Alas, you cannot go that way...

![ CW HP:Fine Mana:Hot>w
n
Entrance to the Castle Keep
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, (south), west.

![ CW HP:Fine Mana:Hot>n
The Castle Square
A crumbling fountain is in the middle of the place.
A pack horse (kud) is standing here.
A mother eagle (aa) is standing here.
*Ful the Orc* is standing here.
Exits: north, south.
*Ful the Orc* quickly approaches, trying to slash you.
You try to stab *Ful the Orc*, but he  P A R R I E S  successfully.

!# CW HP:Fine Mana:Hot*Ful the Orc*:Fine>No way! You are fighting for your life!
You swiftly  D O D G E  *Ful the Orc*'s attempt to slash you.

!# CW HP:Fine Mana:Hot*Ful the Orc*:Fine>n
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Castle Yard
Exits: north, east, south, up.

![ CW HP:Fine Mana:Hot>flee
Old Castle Gate
Exits: north, south.

![ CW HP:Fine Mana:Hot>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Before the Castle Gate
Exits: north, east, south, west.

![ CW HP:Fine Mana:Hot>n
An Old Trail by a Fortress
Exits: north, -east-, south, -west-.

!. CW HP:Fine Mana:Hot>cha wimpy 50
Wimpy set to: 50

!. CW HP:Fine Mana:Burning>sc
120/158 hits, 101/134 mana, and 79/106 moves.

!. CW HP:Fine Mana:Burning>s
Before the Castle Gate
Exits: north, east, south, west.

![ CW HP:Fine Mana:Burning>cs
cast n 'cure serious'
You start to concentrate...

s
      C U R E  S E R I O U S      

![ CW HP:Fine Mana:Hot>
Old Castle Gate
Exits: north, south.

![ CW HP:Fine Mana:Hot>s

![ CW HP:Fine Mana:Hot>s
Castle Yard
Exits: north, east, south, up.

![ CW HP:Fine Mana:Hot>s
The Castle Square
A crumbling fountain is in the middle of the place.
A pack horse (kud) is standing here.
A mother eagle (aa) is standing here.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, south.

!# CW HP:Fine Mana:Hot>
*Ful the Orc* slashes a mother eagle (aa)'s body very hard.

!# CW HP:Fine Mana:Hot>ride
*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .
A pack horse (kud)  stops     F  O  L  L  O  W  I  N  G      you. !!!
You pick up a pack horse (kud)'s reins and start riding him.
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

!# CRW HP:Fine Mana:Hot>order followers assist

*Isham the Orc* tries to pound you, but you keep him at bay.
You stab *Isham the Orc*'s body and tickle it.

!# CRW HP:Fine Mana:Hot*Isham the Orc*:Fine>
*Ful the Orc* has arrived from      ++++  S O U T H   ++++   .
A mother eagle (aa) joins your fight.
Ok.
A mother eagle (aa) lightly hits *Isham the Orc*'s right arm and tickles it.

!# CRW HP:Fine Mana:Hot*Isham the Orc*:Fine>
*Ful the Orc* quickly approaches, trying to slash you.

!# CRW HP:Fine Mana:Hot*Isham the Orc*:Fine>flee
You flee head over heels. === Y O U   F L E E ===
You cannot ride there.
PANIC! You couldn't escape!

!# CRW HP:Fine Mana:Hot*Isham the Orc*:Fine>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Castle Yard
Exits: north, east, south, up.

![ CRW HP:Fine Mana:Hot>
*Ful the Orc* has arrived from      ++++  S O U T H  ++++   .
A hungry warg has arrived from      ++++  S O U T H  ++++   .

![ CRW HP:Fine Mana:Hot>
*Ful the Orc* quickly approaches, trying to slash you.
*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .

![ CRW HP:Fine Mana:Hot*Ful the Orc*:Fine>s
No way! You are fighting for your life! 

![ CRW HP:Fine Mana:Hot*Ful the Orc*:Fine>flee

*Isham the Orc* quickly approaches, trying to pound you.

![ CRW HP:Fine Mana:Hot*Ful the Orc*:Fine>
You flee head over heels. === Y O U   F L E E ===
You cannot ride there.
You cannot ride there.
PANIC! You couldn't escape!

![ CRW HP:Fine Mana:Hot*Ful the Orc*:Fine>n
No way! You are fighting for your life!

![ CRW HP:Fine Mana:Hot*Ful the Orc*:Fine>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Old Castle Gate
Exits: north, south.

![ CRW HP:Fine Mana:Hot>n
Before the Castle Gate
Traces of pale white tones form the aura of this place.
Exits: north, east, south, west.

![ CRW HP:Fine Mana:Hot>s
Old Castle Gate
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, south.

![ CRW HP:Fine Mana:Hot>sp 2.ful

*Ful the Orc*  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .
A hungry warg  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .

![ CRW HP:Fine Mana:Hot>cast 'colour spray' 2.ful
Nobody here by that name.

![ CRW HP:Fine Mana:Hot>sp 1.ful

*Ful the Orc* has arrived from      ++++  N O R T H  ++++   .
A hungry warg has arrived from      ++++  N O R T H  ++++   .

![ CRW HP:Fine Mana:Hot>-cast 'colour spray' 1.ful
You start to concentrate...
*Ful the Orc* tries to slash you, but your  P A R R Y  is successful.

flee
Ok.
       >>  You  - S P R A Y -   *Ful the Orc*  <<       

![ CRW HP:Fine Mana:Hot*Ful the Orc*:Hurt>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
Castle Yard
Exits: north, east, south, up.

![ CRW HP:Fine Mana:Hot>
*Ful the Orc* has arrived from      ++++  N O R T H  ++++   .
A hungry warg has arrived from      ++++  N O R T H  ++++   .

![ CRW HP:Fine Mana:Hot>s

You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* quickly approaches, trying to slash you.

![ CRW HP:Fine Mana:Hot*Ful the Orc*:Hurt>No way! You are fighting for your life!

![ CRW HP:Fine Mana:Hot*Ful the Orc*:Hurt>flee
You flee head over heels. === Y O U   F L E E ===
You cannot ride there.
You flee    < < <   S O U T H   > > > 
The Castle Square
A crumbling fountain is in the middle of the place.
A mother eagle (aa) is here, fighting *Isham the Orc*.
*Isham the Orc* is here, fighting a mother eagle (aa).
Exits: north, south.

!# CRW HP:Fine Mana:Hot>
A mother eagle (aa) strongly hits *Isham the Orc*'s left arm.

!# CRW HP:Fine Mana:Hot>
*Ful the Orc* has arrived from      ++++  N O R T H  ++++   .
A hungry warg has arrived from      ++++  N O R T H  ++++   .

!# CRW HP:Fine Mana:Hot>n

*Ful the Orc* slashes your right foot very hard.

!# CRW HP:Fine Mana:Hot*Ful the Orc*:Hurt>No way! You are fighting for your life!

!# CRW HP:Fine Mana:Hot*Ful the Orc*:Hurt>flee

*Isham the Orc*  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .

!# CRW HP:Fine Mana:Hot*Ful the Orc*:Hurt>
You flee head over heels. === Y O U   F L E E ===
You cannot ride there.
You flee    < < <   N O R T H   > > > 
Castle Yard
*Isham the Orc* is standing here.
Exits: north, east, south, up.

![ CRW HP:Fine Mana:Hot>

*Isham the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

![ CRW HP:Fine Mana:Hot>s
The Castle Square
A crumbling fountain is in the middle of the place.
A mother eagle (aa) is here, fighting *Isham the Orc*.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is here, fighting a mother eagle (aa).
Exits: north, south.

!# CRW HP:Fine Mana:Hot>order followers kill ful
Ok.

*Ful the Orc*  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .
A hungry warg  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .
*Isham the Orc* pounds a mother eagle (aa)'s body extremely hard and shatters it.

!# CRW HP:Fine Mana:Hot>sp 1.ful
cast 'colour spray' 1.ful
Nobody here by that name.

!# CRW HP:Fine Mana:Hot>
*Ful the Orc* has arrived from      ++++  N O R T H  ++++   .
A hungry warg has arrived from      ++++  N O R T H  ++++   .

!# CRW HP:Fine Mana:Hot>
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* slashes your left hand very hard and shatters it.

!# CRW HP:Hurt Mana:Hot*Ful the Orc*:Hurt>flee
You flee head over heels. === Y O U   F L E E ===
You cannot ride there.
You flee    < < <   N O R T H   > > > 
Castle Yard
Exits: north, east, south, up.

![ CRW HP:Hurt Mana:Hot>s

*Ful the Orc* has arrived from      ++++  S O U T H  ++++   .
A hungry warg has arrived from      ++++  S O U T H  ++++   .

![ CRW HP:Hurt Mana:Hot>
The Castle Square
A crumbling fountain is in the middle of the place.
A mother eagle (aa) is here, fighting *Isham the Orc*.
*Isham the Orc* is here, fighting a mother eagle (aa).
Exits: north, south.
A mother eagle (aa) lightly hits *Isham the Orc*'s head and tickles it.

!# CRW HP:Hurt Mana:Hot>
*Isham the Orc* panics, and attempts to flee.

*Isham the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

!# CRW HP:Hurt Mana:Hot>sp 2.ful
cast 'colour spray' 2.ful
Nobody here by that name.
*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .

!# CRW HP:Hurt Mana:Hot>
*Isham the Orc* tries to pound you, but you keep him at bay.
You stab *Isham the Orc*'s left hand hard.

!# CRW HP:Hurt Mana:Hot*Isham the Orc*:Hurt>sp 1.ful
cast 'colour spray' 1.ful
Nobody here by that name.

!# CRW HP:Hurt Mana:Hot*Isham the Orc*:Hurt>order followers assist
A mother eagle (aa) joins your fight.
Ok.
*Ful the Orc* has arrived from      ++++  N O R T H  ++++   .
A hungry warg has arrived from      ++++  N O R T H  ++++   .
A mother eagle (aa) strongly hits *Isham the Orc*'s head.

!# CRW HP:Hurt Mana:Hot*Isham the Orc*:Hurt>flee

*Ful the Orc* slashes your head very hard and shatters it.

!# CRW HP:Wounded Mana:Hot*Isham the Orc*:Hurt>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Castle Yard
Exits: north, east, south, up.

![ CRW HP:Wounded Mana:Hot>s

*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .

![ CRW HP:Wounded Mana:Hot>
*Isham the Orc* quickly approaches, trying to pound you.
*Ful the Orc* has arrived from      ++++  S O U T H  ++++   .
A hungry warg has arrived from      ++++  S O U T H  ++++   .

![ CRW HP:Wounded Mana:Hot*Isham the Orc*:Hurt>No way! You are fighting for your life!
*Ful the Orc* quickly approaches, trying to slash you.

![ CRW HP:Wounded Mana:Hot*Isham the Orc*:Hurt>flee
You flee head over heels. === Y O U   F L E E ===
You cannot ride there.
You flee    < < <   N O R T H   > > > 
Old Castle Gate
Traces of intense white tones form the aura of this place.
Exits: north, south.

![ CRW HP:Wounded Mana:Hot>s

*Ful the Orc* has arrived from      ++++  S O U T H  ++++   .
A hungry warg has arrived from      ++++  S O U T H  ++++   .
*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .

![ CRW HP:Wounded Mana:Hot>
Castle Yard
Exits: north, east, south, up.

![ CRW HP:Wounded Mana:Hot>
*Isham the Orc* has arrived from      ++++  N O R T H  ++++   .

![ CRW HP:Wounded Mana:Hot>n

You try to keep *Isham the Orc* at bay, but fail.
*Isham the Orc* pounds your body.

![ CRW HP:Wounded Mana:Hot*Isham the Orc*:Hurt>n
No way! You are fighting for your life!

![ CRW HP:Wounded Mana:Hot*Isham the Orc*:Hurt>n
flee
No way! You are fighting for your life!

![ CRW HP:Wounded Mana:Hot*Isham the Orc*:Hurt>n
No way! You are fighting for your life!

![ CRW HP:Wounded Mana:Hot*Isham the Orc*:Hurt>
You flee head over heels. === Y O U   F L E E ===
You cannot ride there.
You cannot ride there.
PANIC! You couldn't escape!

![ CRW HP:Wounded Mana:Hot*Isham the Orc*:Hurt>flee
No way! You are fighting for your life!

![ CRW HP:Wounded Mana:Hot*Isham the Orc*:Hurt>n
You are already attempting to flee!

![ CRW HP:Wounded Mana:Hot*Isham the Orc*:Hurt>flee
No way! You are fighting for your life!
You flee head over heels. === Y O U   F L E E ===
You cannot ride there.
You cannot ride there.
PANIC! You couldn't escape!

![ CRW HP:Wounded Mana:Hot*Isham the Orc*:Hurt>n
You are already attempting to flee!

![ CRW HP:Wounded Mana:Hot*Isham the Orc*:Hurt>flee
No way! You are fighting for your life!

![ CRW HP:Wounded Mana:Hot*Isham the Orc*:Hurt>n
flee
*Ful the Orc* has arrived from      ++++  N O R T H  ++++   .
A hungry warg has arrived from      ++++  N O R T H  ++++   .
You are already attempting to flee!
You flee head over heels. === Y O U   F L E E ===
You cannot ride there.
You cannot ride there.
PANIC! You couldn't escape!

![ CRW HP:Wounded Mana:Hot*Isham the Orc*:Hurt>w
No way! You are fighting for your life!
*Ful the Orc* slashes your head extremely hard and shatters it.
You are wracked with overwhelming PAIN!

![ CRW HP:Bad Mana:Hot*Isham the Orc*:Hurt>n
You are already attempting to flee!
You barely stab *Isham the Orc*'s body and tickle it.

![ CRW HP:Bad Mana:Hot*Isham the Orc*:Hurt>flee
No way! You are fighting for your life!

![ CRW HP:Bad Mana:Hot*Isham the Orc*:Hurt>n
No way! You are fighting for your life!
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
The Castle Square
A crumbling fountain is in the middle of the place.
A mother eagle (aa) is standing here.
Exits: north, south.

!# CRW HP:Bad Mana:Hot>flee
n
You flee head over heels. === Y O U   F L E E ===
You cannot ride there.
PANIC! You couldn't escape!

!# CRW HP:Bad Mana:Hot>
Castle Yard
Exits: north, east, south, up.
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

![ CRW HP:Bad Mana:Hot>n
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: north, south.

!# CRW HP:Bad Mana:Hot>n
Castle Yard
A mother eagle (aa) is standing here.
Exits: north, east, south, up.

![ CRW HP:Bad Mana:Hot>n
Old Castle Gate
Traces of intense white tones form the aura of this place.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is standing here.
Exits: north, south.
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

![ CRW HP:Bad Mana:Hot>n
*Isham the Orc* pounds your left foot hard and shatters it.
You are wracked with overwhelming PAIN!

n
*Ful the Orc* quickly approaches, trying to slash you.
No way! You are fighting for your life!

![ CRW HP:Awful Mana:Hot*Isham the Orc*:Hurt>n
No way! You are fighting for your life!
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
Castle Yard
Exits: north, east, south, up.

![ CRW HP:Awful Mana:Hot>n
flee
n
Old Castle Gate
Traces of intense white tones form the aura of this place.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is standing here.
A mother eagle (aa) is standing here.
Exits: north, south.

![ CRW HP:Awful Mana:Hot>n
*Isham the Orc* quickly approaches, trying to pound you.

n

*Ful the Orc*  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .
A hungry warg  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .
No way! You are fighting for your life!
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Before the Castle Gate
Traces of white tones form the aura of this place.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.

![ CRW HP:Awful Mana:Hot Move:Tired>flee				PANIC HERE !!!!!!
*Ful the Orc* slashes your body and shatters it.
You are wracked with overwhelming PAIN!

n
n
No way! You are fighting for your life!

![ CRW HP:Awful Mana:Hot Move:Tired*Ful the Orc*:Hurt>n
No way! You are fighting for your life!
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
Old Castle Gate
Traces of intense white tones form the aura of this place.
*Isham the Orc* is here, fighting a mother eagle (aa).
A mother eagle (aa) is here, fighting *Isham the Orc*.
Exits: north, south.

![ CRW HP:Awful Mana:Hot Move:Tired>n
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Before the Castle Gate
Traces of white tones form the aura of this place.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.

![ CRW HP:Awful Mana:Hot Move:Tired>n
*Ful the Orc* quickly approaches, trying to slash you.

n
n
No way! You are fighting for your life!

![ CRW HP:Awful Mana:Hot Move:Tired*Ful the Orc*:Hurt>n
No way! You are fighting for your life!
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
Plains
Exits: north, east, west.

!. CRW HP:Awful Mana:Hot Move:Tired>flee
n
n
flee
The Hedge-Trail
Exits: -east-, south, -west-.

!. CRW HP:Awful Mana:Hot Move:Tired>n
w
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
The Hedge-Trail
Exits: -south-, -west-.
The first rays of the sun light up Weathertop to the west.

*. CRW HP:Awful Mana:Hot Move:Tired>n
Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Tired>Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Tired>Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Tired>Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Tired>Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Tired>s
Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Tired>Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Tired>s
Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Tired>e
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
The Hedge-Trail
*Isham the Orc* is standing here.
Exits: -east-, south, -west-.
*Isham the Orc* quickly approaches, trying to pound you.

*. CRW HP:Awful Mana:Hot Move:Tired*Isham the Orc*:Hurt>s
No way! You are fighting for your life!
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
Plains
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, west.

*. CRW HP:Awful Mana:Hot Move:Tired>
*Ful the Orc*  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .
A hungry warg  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .

s
The Hedge-Trail
*Isham the Orc* is standing here.
*Ful the Orc* is standing here searching for tracks.
A hungry warg stands here, sniffing around for flesh.
Exits: -east-, south, -west-.

*. CRW HP:Awful Mana:Hot Move:Tired>e
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
An Old Trail by a Fortress
A bedraggled man stumbles as best he can across the terrain.
Exits: north, -east-, south, -west-.

*. CRW HP:Awful Mana:Hot Move:Tired>flee
s
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
Exits: north, east, south.

*. CRW HP:Awful Mana:Hot Move:Tired>e
Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Tired>
Plains
Exits: north, east, south, west. - d:hole.

*. CRW HP:Awful Mana:Hot Move:Tired>
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
Exits: north, east, south.

*. CRW HP:Awful Mana:Hot Move:Tired>
An Old Trail by a Fortress
A bedraggled man stumbles as best he can across the terrain.
Exits: north, -east-, south, -west-. - d:hole.

*. CRW HP:Awful Mana:Hot Move:Tired>n
The Hedge-Trail
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is standing here.
Exits: -east-, south, -west-. - d:hole.

*. CRW HP:Awful Mana:Hot Move:Tired>n

*Ful the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .
A hungry warg  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .

*Isham the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .

n
Plains
Exits: north, east, west.

*. CRW HP:Awful Mana:Hot Move:Tired>Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Tired>w
The Hedge-Trail
Exits: -north-, -east-, south, west.

*. CRW HP:Awful Mana:Hot Move:Tired>s
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Plains
Exits: north, east, west.

*. CRW HP:Awful Mana:Hot Move:Tired>Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Tired>e
The Hedge-Trail
Exits: -north-, -east-, south, west.

*. CRW HP:Awful Mana:Hot Move:Tired>s
The Hedge-Trail
*Isham the Orc* is standing here.
Exits: -south-, -west-.

*. CRW HP:Awful Mana:Hot Move:Tired>Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Tired>e
Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Tired>w
The Hedge-Trail
A bedraggled man stumbles as best he can across the terrain.
Exits: -east-, south, -west-.

*. CRW HP:Awful Mana:Hot Move:Tired>w
w
Plains
Exits: north, east, west.

*. CRW HP:Awful Mana:Hot Move:Slow>
The Hedge-Trail
*Ful the Orc* is standing here searching for tracks.
A hungry warg stands here, sniffing around for flesh.
Exits: -north-, -east-, south, west.

*. CRW HP:Awful Mana:Hot Move:Slow>w
Plains
A bedraggled man stumbles as best he can across the terrain.
A giant rat patters against you, squeaking maliciously.
Exits: north, east.

*. CRW HP:Awful Mana:Hot Move:Slow>
The Hedge-Trail
Exits: -north-, -east-, west.

*. CRW HP:Awful Mana:Hot Move:Slow>s
s
Plains
A bedraggled man stumbles as best he can across the terrain.
A giant rat patters against you, squeaking maliciously.
Exits: north, east.

*. CRW HP:Awful Mana:Hot Move:Slow>Alas, you cannot go that way...
You swiftly  D O D G E  a giant rat's attempt to hit you.

*. CRW HP:Awful Mana:Hot Move:Slow a giant rat:Healthy>
*Ful the Orc* has arrived from      ++++  N O R T H  ++++ 
  .
A hungry warg has arrived from      ++++  N O R T H  ++++   .
No way! You are fighting for your life!

*. CRW HP:Awful Mana:Hot Move:Slow a giant rat:Healthy>No way! You are fighting for your life!
You swiftly  D O D G E  *Ful the Orc*'s attempt to slash you.
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
The Hedge-Trail
Exits: -north-, -east-, west.

*. CRW HP:Awful Mana:Hot Move:Slow>e
Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Slow>e
Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Slow>
The Hedge-Trail
Exits: -south-, -west-.

*. CRW HP:Awful Mana:Hot Move:Slow>e
Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Slow>e
Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Slow>s
Alas, you cannot go that way...

*. CRW HP:Awful Mana:Hot Move:Slow>e
The Hedge-Trail
Exits: -north-, -east-.

*. CRW HP:Awful Mana:Hot Move:Slow>
The Hedge-Trail
Exits: -east-, -west-.

*. CRW HP:Awful Mana:Hot Move:Slow>e
e
n
End of the Hedge-Trail
Exits: north, east, -west-.

*. CRW HP:Awful Mana:Hot Move:Slow>n
n
Thorny Scrubland
Exits: north, east, west.

*. CRW HP:Awful Mana:Hot Move:Slow>n
Chalk Plains
A lone hawk soars high above you.
A grey hare stands alert, looking and listening for predators.
Exits: north, east, south, west.

*. CRW HP:Awful Mana:Hot Move:Slow>cs
Chalk Plains
Exits: north, east, south, west.

*. CRW HP:Awful Mana:Hot Move:Slow>
Chalk Plains
Exits: north, east, south, west.

*. CRW HP:Awful Mana:Hot Move:Slow>sc
Plains
Exits: north, east, south, west.

5/158 hits, 28/134 mana, and 43/106 moves.

*. CRW HP:Awful Mana:Hot Move:Slow>-cast n 'cure serious'
You start to concentrate...

n
      C U R E  S E R I O U S      

*. CRW HP:Awful Mana:Hot Move:Slow>n
Old East Road
Exits: north, =east=, south, =west=.

*+ CRW HP:Awful Mana:Hot Move:Slow>
In the Brush
Exits: north, east, south, west.

*. CRW HP:Awful Mana:Hot Move:Slow>cast n 'breath of briskness'
You start to concentrate...

n
w
w
cs
An energy begins to flow within your legs as your body becomes lighter.

*. CRW HP:Awful Mana:Warm Move:Tired>
Plains
A grey hare stands alert, looking and listening for predators.
Exits: north, east, south, west.

*. CRW HP:Awful Mana:Warm Move:Tired>A lones-hare  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

Plains
Exits: north, east, south, west.

*. CRW HP:Awful Mana:Warm Move:Tired>
Plains
On the ground, there are two handfuls of clover.
A bedraggled man stumbles as best he can across the terrain.
Exits: north, east, south, west.

*. CRW HP:Awful Mana:Warm Move:Tired>\cast n 'cure serious'
You start to concentrate...

sc
Your spell backfired! You feel exhausted.

*. CRW HP:Awful Mana:Cold Move:Tired>
13/158 hits, 28/134 mana, and 43/106 moves.

*. CRW HP:Awful Mana:Cold Move:Tired>
Plains
Exits: north, east, south, west.

*. CRW HP:Awful Mana:Cold Move:Tired>cs
cast n 'cure serious'
You start to concentrate...

      C U R E  S E R I O U S      

*. CRW HP:Bad Mana:Cold Move:Tired>w

*Ful the Orc* has arrived from      ++++  E A S T  ++++    riding a hungry warg.

*. CRW HP:Bad Mana:Cold Move:Tired>w
Plains
Exits: north, east, south, west.

*. CRW HP:Bad Mana:Cold Move:Tired>w
Plains
A fallow deer is grazing peacefully here.
Exits: north, east, south, west.

*. CRW HP:Bad Mana:Cold Move:Tired>s
Plains
A giant rat patters against you, squeaking maliciously.
Exits: north, east, south, west.

*. CRW HP:Bad Mana:Cold Move:Tired>
Old East Road
Exits: north, =east=, south, =west=.

*+ CRW HP:Bad Mana:Cold Move:Tired>w
w
Old East Road
Exits: north, =east=, south, =west=.

*+ CRW HP:Bad Mana:Cold Move:Tired>



				<<<  PART 3  >>>     Necro area


!# CW Mana:Burning>n
Castle Yard
Exits: north, east, south, up.
A trained horse (kud) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

![ CW Mana:Burning>tra
You carefully examine the ground around you, looking for tracks...

You see:
   - a plain track of a trained horse leading  S O U T H euy done less than 1 hour ago

   - two plain tracks of a hungry warg leading  N O R T H euy done less than 1 hour ago

ride
   - a vague track of *an Orc* coming from above done less than 1 hour ago
   - a vague track of *an Orc* coming from above done less than 1 hour ago

n
 +=+=+= Sense life  D O W N =+=+=+ 

   - a vague track of *an Orc* leading  U P euy done less than 3 hours ago
   - a faint track of *an Orc* leading  U P euy done less than 3 hours ago
   - a vague track of a hungry warg leading  S O U T H euy done less than 5 hours ago
You stop searching, you don't seem to find anything else.

![ CW>A trained horse (kud)  stops     F  O  L  L  O  W  I  N  G      you. !!!
You pick up a trained horse (kud)'s reins and start riding him.

![ CRW>
Old Castle Gate
Exits: north, south.
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

![ CRW>cast n 'sense life'
You start to concentrate...

    ==  S E N S E   L I F E  ==      

![ CRW Mana:Burning>track warg
You carefully examine the ground around you, looking for tracks...

You see some plain tracks of a hungry warg leading  N O R T H euy, done less than 2 hours ago.

![ CRW Mana:Burning>n
Before the Castle Gate
A bedraggled man stumbles as best he can across the terrain.
Exits: north, east, south, west.
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

You see some plain tracks of a hungry warg leading  N O R T H euy, done less than 2 hours ago.

![ CRW Mana:Burning>n
An Old Trail by a Fortress
Exits: north, -east-, south, -west-.
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

You see some plain tracks of a hungry warg leading  N O R T H euy, done less than 2 hours ago.

!. CRW>n
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
Exits: north, east, south. - d:hole.
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

You see some vague tracks of a hungry warg leading  D O W N euy, done less than 2 hours ago.

!. CRW>lead
You stop riding a trained horse (kud).
A trained horse (kud) starts following you.

!. CW>
Some apparently very far noise can be heard from the north.

!. CW>op hole
The hole is opened from the other side. -- The hole is OPENED ! --
It's already open!

!. CW>scou d
You quietly scout downwards...

You hear a death cry from below.

A Great, Dirty Cave
The corpse of Bathmhurz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
The remains of a swarm of blow-flies lie here.
*Ful the Orc* is standing here scouting.
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits/emulated: north, east, south, {down}. - d:hole.

You stop scouting.

!. CW>ride
A trained horse (kud)  stops     F  O  L  L  O  W  I  N  G      you. !!!
You pick up a trained horse (kud)'s reins and start riding him.

!. CRW>s
An Old Trail by a Fortress
Exits: north, -east-, south, -west-.
A mother eagle (bb) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

sc
stat
You see some plain tracks of a hungry warg leading  N O R T H euy, done less than 2 hours ago.

!. CRW>158/158 hits, 134/134 mana, and 104/106 moves.

!. CRW>OB: 53%, DB: 58%, PB: 45%, Armour: 78%. Wimpy: 50. Mood: wimpy.
Needed: 1,120,381 xp, 0 tp. Lauren: 1,508. Alert: normalAffected by:
- novoid
- sense life
- noquit
- stored spell armour
- stored spell armour
- stored spell earthquake
- strength
- protection from evil
- armour
- detect magic
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- potion
- shield

!. CRW>tra

Some very far noise can be heard from the north.

!. CRW>
You stop tracking your victim.

!. CRW>s

!. CRW>s
Before the Castle Gate
A bedraggled man stumbles as best he can across the terrain.
Exits: north, east, south, west.
A mother eagle (bb) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

![ CRW>n
n
An Old Trail by a Fortress
Exits: north, -east-, south, -west-.
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

!. CRW>
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
Exits: north, east, south, (down). - d:hole.
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

!. CRW>n
Plains
Exits: north, east, south, west.
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

!. CRW>n
Old East Road
Exits: north, =east=, south, =west=.
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

!+ CRW>s
s
Plains
Exits: north, east, south, west.
A mother eagle (bb) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

!. CRW>
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
Exits: north, east, south, (down). - d:hole.
A mother eagle (bb) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

!. CRW>
Some very far noise can be heard from the north.

!. CRW>s
An Old Trail by a Fortress
Exits: north, -east-, south, -west-.
A mother eagle (bb) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

!. CRW>s
Before the Castle Gate
A bedraggled man stumbles as best he can across the terrain.
Exits: north, east, south, west.
A mother eagle (bb) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

![ CRW>s
Old Castle Gate
Exits: north, south.
A mother eagle (bb) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

![ CRW>s
s
Castle Yard
Exits: north, east, south, up.
A mother eagle (bb) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

![ CRW>
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: north, south.
A mother eagle (bb) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

!# CRW>po water skin
drink water
You can't find a skin.

!# CRW>
Your stomach can't contain anymore!

!# CRW>n
Castle Yard
Exits: north, east, south, up.
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

![ CRW>n
n
Old Castle Gate
Exits: north, south.
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

![ CRW>
Before the Castle Gate
A bedraggled man stumbles as best he can across the terrain.
Exits: north, east, south, west.
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

![ CRW>n
n
An Old Trail by a Fortress
Exits: north, -east-, south, -west-.
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

!. CRW>
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
*Ful the Orc* is here searching for tracks, riding a hungry warg.
*Isham the Orc* is here, riding a hungry warg.
Exits: north, east, south, (down). - d:hole.
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

!. CRW>
*Ful the Orc* swiftly  D O D G E s a mother eagle (bb)'s attempt to hit him.

!. CRW>
A mother eagle (aa) strongly hits *Ful the Orc*'s body and tickles it.

!. CRW>
*Ful the Orc* tries to slash a mother eagle (bb), but she  P A R R I E S  successfully.

!. CRW>

*Isham the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>>  riding a hungry warg.

!. CRW>
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>>  riding a hungry warg.

!. CRW>
*Isham the Orc* has arrived from      ++++  S O U T H  ++++    riding a hungry warg.

!. CRW>
*Isham the Orc* tries to pound you, but you keep him at bay.
You barely stab *Isham the Orc*'s body and tickle it.

!. CRW*Isham the Orc*:Fine>order followers assist

*Ful the Orc* has arrived from      ++++  E A S T  ++++    riding a hungry warg.

!. CRW*Isham the Orc*:Fine>A mother eagle (bb) joins your fight.
A mother eagle (aa) joins your fight.
Ok.

!. CRW*Isham the Orc*:Fine>

*Ful the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>>  riding a hungry warg.

!. CRW*Isham the Orc*:Fine>
A mother eagle (bb) hits *Isham the Orc*'s left hand very hard.

!. CRW*Isham the Orc*:Fine>order followers assist
Ok.
A mother eagle (aa) hits *Isham the Orc*'s left hand very hard.

!. CRW*Isham the Orc*:Fine>flee
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
Plains
Exits: north, east, west. - d:hole.

!. CRW>w
cast 'fireball' 1.isham
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
A mother eagle (bb) is standing here.
A mother eagle (aa) is standing here.
*Isham the Orc* is here, riding a hungry warg.
Exits: north, east, south, (down). - d:hole.

!. CRW>
You start to concentrate...
*Isham the Orc* quickly approaches, trying to pound you.

*Ful the Orc* has arrived from      ++++  S O U T H  ++++    riding a hungry warg.

*Ful the Orc* strongly slashes your head.
Argh! You cannot concentrate any more...

!. CRW HP:Fine*Isham the Orc*:Fine>
The first rays of the sun light up Weathertop to the west.
*Isham the Orc* bleeds from open wounds.
You strongly stab *Isham the Orc*'s body and tickle it.

*. CRW HP:Fine*Isham the Orc*:Fine>
You hear some close noise from the north.
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>>  riding a hungry warg.

*. CRW HP:Fine*Isham the Orc*:Fine>cha spell quick
Ok.
A mother eagle (bb) strongly hits *Isham the Orc*'s left hand and tickles it.

*. CRW HP:Fine*Isham the Orc*:Fine>order followers assist

*Ful the Orc* has arrived from      ++++  N O R T H  ++++    riding a hungry warg.
A mother eagle (aa) hits *Isham the Orc*'s right hand very hard.

*. CRW HP:Fine*Isham the Orc*:Hurt>flee
Ok.
*Ful the Orc* dismounts from a hungry warg, and stops riding it.
A hungry warg now follows *Ful the Orc*.
You  D O D G E  a bash from *Isham the Orc* who loses his balance.

*. CRW HP:Fine*Isham the Orc*:Hurt>
*Ful the Orc*  <<< DOWN >>>  <<< DOWN >>>  <<< DOWN >>> .
A hungry warg  <<< DOWN >>>  <<< DOWN >>>  <<< DOWN >>> .
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
An Old Trail by a Fortress
Exits: north, -east-, south, -west-. - d:hole.

*. CRW HP:Fine>n
sp 1.isham
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
A mother eagle (bb) is standing here.
A mother eagle (aa) is standing here.
Exits: north, east, south, (down). - d:hole.

*. CRW HP:Fine>cast 'colour spray' 1.isham
Nobody here by that name.

*. CRW HP:Fine Mana:Burning>lead
You stop riding a trained horse (kud).
A trained horse (kud) starts following you.

*. CW HP:Fine>d
s
A Great, Dirty Cave
The corpse of Bathmhurz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
The remains of a swarm of blow-flies lie here.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: south, (up), down. - u:slab.
A trained horse (kud) has arrived from      ++++  A B O V E  ++++   .
A mother eagle (bb) has arrived from      ++++  A B O V E  ++++   .
A mother eagle (aa) has arrived from      ++++  A B O V E  ++++   .

![ CW HP:Fine>
A Narrow Crawlway
Exits: north, west.
A trained horse (kud) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (bb) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

![ CW HP:Fine>n
order followers kill isham
A Great, Dirty Cave
The corpse of Bathmhurz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
The remains of a swarm of blow-flies lie here.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: south, (up), down. - u:slab.
A trained horse (kud) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .
*Ful the Orc* swiftly  D O D G E s a mother eagle (aa)'s attempt to hit him.

![ CW HP:Fine>A mother eagle (bb) hits *Isham the Orc*'s left hand hard.
Ok.
*Isham the Orc* pounds a mother eagle (bb)'s body very hard and tickles it.

![ CW HP:Fine>
*Ful the Orc* slashes a mother eagle (aa)'s body extremely hard.

![ CW HP:Fine>
#   $door is now set to {slab} [local]
*Ful the Orc* -- C L O S E S -- the slab.

![ CW HP:Fine>order followers assist

*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

![ CW HP:Fine>
*Ful the Orc* has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) joins a mother eagle (bb)'s fight.
Ok.

![ CW HP:Fine>flee

You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* quickly approaches, trying to slash you.

![ CW HP:Fine*Ful the Orc*:Fine>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
A Narrow Crawlway
Exits: north, west. - u:slab.

![ CW HP:Fine>
*Isham the Orc* has arrived from      ++++  N O R T H  ++++   .

![ CW HP:Fine>n
A Great, Dirty Cave
The corpse of Bathmhurz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
The remains of a swarm of blow-flies lie here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A trained horse (kud) is standing here.
A mother eagle (bb) is standing here.
A mother eagle (aa) is standing here.
*Ful the Orc* is standing here.
Exits: south, [up], down. - u:slab.

*Ful the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .
A hungry warg  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

![ CW HP:Fine>order followers assist
Ok.
*Ful the Orc* has arrived from      ++++  S O U T H  ++++   .
A hungry warg has arrived from      ++++  S O U T H  ++++   .
*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .
*Isham the Orc* tries to pound you, but you keep him at bay.
You barely stab *Isham the Orc*'s left leg and tickle it.

![ CW HP:Fine*Isham the Orc*:Hurt>s

*Ful the Orc* quickly approaches, trying to slash you.

![ CW HP:Fine*Isham the Orc*:Hurt>No way! You are fighting for your life!

![ CW HP:Fine*Isham the Orc*:Hurt>
*Isham the Orc* panics, and attempts to flee.

*Isham the Orc*  <<< DOWN >>>  <<< DOWN >>>  <<< DOWN >>> .

![ CW HP:Fine*Ful the Orc*:Fine>order followers assist
A mother eagle (bb) joins your fight.
A mother eagle (aa) joins a mother eagle (bb)'s fight.
Ok.
A mother eagle (aa) barely hits *Ful the Orc*'s right foot and tickles it.
A mother eagle (bb) barely hits *Ful the Orc*'s head and tickles it.

![ CW HP:Fine*Ful the Orc*:Fine>flee
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
A Narrow Crawlway
Exits: north, west. - u:slab.

![ CW HP:Fine>n
A Great, Dirty Cave
The corpse of Bathmhurz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
The remains of a swarm of blow-flies lie here.
A hungry warg stands here, sniffing around for flesh.
A trained horse (kud) is standing here.
A mother eagle (bb) is here, fighting *Ful the Orc*.
A mother eagle (aa) is here, fighting *Ful the Orc*.
*Ful the Orc* is here, fighting a mother eagle (bb).
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is standing here.
Exits: south, [up], down. - u:slab.

![ CW HP:Fine>
*Ful the Orc* panics, and attempts to flee.

![ CW HP:Fine>order followers assist

*Isham the Orc* quickly approaches, trying to pound you.

![ CW HP:Fine*Isham the Orc*:Hurt>Ok.
You stab *Isham the Orc*'s left foot and tickle it.
*Ful the Orc* panics, and attempts to flee.

![ CW HP:Fine*Isham the Orc*:Hurt>sp 1.isham

*Ful the Orc* slashes a mother eagle (bb)'s right foot extremely hard.

![ CW HP:Fine*Isham the Orc*:Hurt>/cast 'colour spray' 1.isham
You start to concentrate...
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

order followers assist
*Ful the Orc* has arrived from      ++++  S O U T H  ++++   .

*Ful the Orc* quickly approaches, trying to slash you.

Ok.
       >>  You  - S P R A Y -   *Isham the Orc*  <<       
A mother eagle (bb) hits *Isham the Orc*'s right hand very hard and shatters it.

![ CW HP:Fine Mana:Burning*Isham the Orc*:Wounded>
![ CW HP:Fine Mana:Burning*Isham the Orc*:Wounded>
A mother eagle (aa) joins a mother eagle (bb)'s fight.
Ok.
YOU HAVE BEEN = B-A-S-H-E-D = BY  *Isham the Orc*          +++ Anjrit siah LIEUR +++  
A mother eagle (aa) strongly hits *Isham the Orc*'s body.

![ CW HP:Fine Mana:Burning*Isham the Orc*:Bad>
*Isham the Orc* panics, but can't stop fighting to flee.

flee

![ CW HP:Fine Mana:Burning*Isham the Orc*:Bad>
*Isham the Orc* pounds your head hard.

![ CW HP:Fine Mana:Burning*Isham the Orc*:Bad>
*Isham the Orc* panics, and attempts to flee.

*Isham the Orc*  <<< DOWN >>>  <<< DOWN >>>  <<< DOWN >>> .

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>
*Isham the Orc* has arrived from      ++++  B E L O W  ++++   .

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

![ CW HP:Fine Mana:Burning>
*Isham the Orc* begins some strange incantations... 

![ CW HP:Fine Mana:Burning>
*Ful the Orc* has arrived from      ++++  S O U T H  ++++   .

![ CW HP:Fine Mana:Burning>
A mother eagle (bb) strongly hits *Isham the Orc*'s left foot.

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>
*Isham the Orc* begins some strange incantations... 
*Ful the Orc* lightly slashes your head and tickles it.

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>

*Isham the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>
*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>order followers assist

*Isham the Orc* begins some strange incantations... 

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>
Your head stops stinging --- YOU RECOVERED !.

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   D O W N   > > > 
The Troll-Home
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
Exits: up. - u:slab.

![ CW HP:Fine Mana:Burning>But you have no loyal subjects here?

![ CW HP:Fine Mana:Burning>u
A Great, Dirty Cave
Traces of pale white tones form the aura of this place.
The corpse of Bathmhurz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
The remains of a swarm of blow-flies lie here.
A hungry warg stands here, sniffing around for flesh.
A trained horse (kud) is standing here.
A mother eagle (bb) is here, fighting *Ful the Orc*.
A mother eagle (aa) is here, fighting *Ful the Orc*.
A hungry warg stands here, sniffing around for flesh.
*Ful the Orc* is here, fighting a mother eagle (bb).
Exits: south, [up], down. - u:slab.

![ CW HP:Fine Mana:Burning>order followers kill isham

*Ful the Orc* panics, and attempts to flee.

![ CW HP:Fine Mana:Burning>Ok.

![ CW HP:Fine Mana:Burning>
*Ful the Orc* swiftly  D O D G E s a mother eagle (bb)'s attempt to hit him.

![ CW HP:Fine Mana:Burning>order followers assist

A mother eagle (aa) barely hits *Ful the Orc*'s right arm and tickles it.
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< DOWN >>>  <<< DOWN >>>  <<< DOWN >>> .

![ CW HP:Fine Mana:Burning>sp 1.isham
Ok.

![ CW HP:Fine Mana:Burning>cast 'colour spray' 1.isham
Nobody here by that name.

![ CW HP:Fine Mana:Burning>
*Ful the Orc* has arrived from      ++++  B E L O W  ++++   .

![ CW HP:Fine Mana:Burning>
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* quickly approaches, trying to slash you.

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>k *orc*
You're already fighting!

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>flee
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   D O W N   > > > 
The Troll-Home
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
Exits: up. - u:slab.

![ CW HP:Fine Mana:Burning>u
A Great, Dirty Cave
Traces of pale white tones form the aura of this place.
The corpse of Bathmhurz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
The remains of a swarm of blow-flies lie here.
A hungry warg stands here, sniffing around for flesh.
A trained horse (kud) is standing here.
A mother eagle (bb) is standing here.
A mother eagle (aa) is standing here.
A hungry warg stands here, sniffing around for flesh.
*Ful the Orc* is standing here.
Exits: south, [up], down. - u:slab.
*Ful the Orc* swiftly  D O D G E s a mother eagle (bb)'s attempt to hit him.

![ CW HP:Fine Mana:Burning>
A mother eagle (aa) tries to hit *Ful the Orc*, but he  P A R R I E S  successfully.

![ CW HP:Fine Mana:Burning>
A mother eagle (bb) swiftly  D O D G E s *Ful the Orc*'s attempt to slash her.

![ CW HP:Fine Mana:Burning>
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< DOWN >>>  <<< DOWN >>>  <<< DOWN >>> .

![ CW HP:Fine Mana:Burning>s
*Ful the Orc* has arrived from      ++++  B E L O W  ++++   .
A Narrow Crawlway
Exits: north, west.

A trained horse (kud) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (bb) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

![ CW HP:Fine Mana:Burning>w

*Ful the Orc* has arrived from      ++++  N O R T H  ++++   .
A hungry warg has arrived from      ++++  N O R T H  ++++   .

![ CW HP:Fine Mana:Burning>
Bend in the Long Tunnel
Exits: east, south, west.
A trained horse (kud) has arrived from      ++++  E A S T  ++++   .
A mother eagle (bb) has arrived from      ++++  E A S T  ++++   .
A mother eagle (aa) has arrived from      ++++  E A S T  ++++   .

![ CW HP:Fine Mana:Burning>
*Ful the Orc* has arrived from      ++++  E A S T  ++++   .
A hungry warg has arrived from      ++++  E A S T  ++++   .

![ CW HP:Fine Mana:Burning>
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* quickly approaches, trying to slash you.

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>order followers assist
A mother eagle (bb) joins your fight.
A mother eagle (aa) joins your fight.
Ok.
A mother eagle (aa) barely hits *Ful the Orc*'s body and tickles it.
A mother eagle (bb) hits *Ful the Orc*'s left hand hard and tickles it.

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>flee
 PANIC! You can't quit the fight!     ++ P A N I C++ 

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>
 PANIC! You can't quit the fight!     ++ P A N I C++ 

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>
YOU HAVE BEEN = B-A-S-H-E-D = BY  *Ful the Orc*          +++ Anjrit siah LIEUR +++  

![ CW HP:Fine Mana:Burning*Ful the Orc*:Fine>
*Ful the Orc* slashes your head.

![ CW HP:Hurt Mana:Burning*Ful the Orc*:Fine>
A mother eagle (aa) barely hits *Ful the Orc*'s body and tickles it.

![ CW HP:Hurt Mana:Burning*Ful the Orc*:Fine>
You flee head over heels. === Y O U   F L E E ===
Your head stops stinging --- YOU RECOVERED !.
You flee    < < <   S O U T H   > > > 
Long Tunnel
Exits: north, south.

![ CW HP:Hurt Mana:Burning>n
Bend in the Long Tunnel
A trained horse (kud) is standing here.
A mother eagle (bb) is here, fighting
*Ful the Orc*.A mother eagle (aa) is here, fighting *Ful the Orc*.
*Ful the Orc* is here, fighting a mother eagle (bb).
A hungry warg stands here, sniffing around for flesh.
Exits: east, south, west.
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

![ CW HP:Hurt Mana:Burning>sp 1.isham
cast 'colour spray' 1.isham
Nobody here by that name.

![ CW HP:Hurt Mana:Burning>cs

*Ful the Orc* has arrived from      ++++  S O U T H  ++++   .

![ CW HP:Hurt Mana:Burning>
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* quickly approaches, trying to slash you.

![ CW HP:Hurt Mana:Burning*Ful the Orc*:Fine>-cast n 'cure serious'
You start to concentrate...
*Ful the Orc* strongly slashes your left foot.
Argh! You cannot concentrate any more...

![ CW HP:Hurt Mana:Burning*Ful the Orc*:Fine>
*Isham the Orc* has arrived from      ++++  W E S T  ++++   .

![ CW HP:Hurt Mana:Burning*Ful the Orc*:Fine>order followers assist


*Isham the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .

![ CW HP:Hurt Mana:Burning*Ful the Orc*:Fine>A mother eagle (bb) joins your fight.
A mother eagle (aa) joins a mother eagle (bb)'s fight.
Ok.
A mother eagle (aa) lightly hits *Ful the Orc*'s right arm and tickles it.
A mother eagle (bb) lightly hits *Ful the Orc*'s left arm and tickles it.
*Ful the Orc* panics, and attempts to flee.

*Ful the Orc*  <<< SOUTH >>>  <<< SOUTH >>>  <<< SOUTH >>> .

![ CW HP:Hurt Mana:Burning>order followers assist
flee

*Isham the Orc* has arrived from      ++++  E A S T  ++++   .

![ CW HP:Hurt Mana:Burning>
*Isham the Orc* tries to pound you, but your  P A R R Y  is successful.
A mother eagle (bb) joins your fight.
A mother eagle (aa) joins a mother eagle (bb)'s fight.
Ok.

![ CW HP:Hurt Mana:Burning*Isham the Orc*:Wounded>
*Ful the Orc* has arrived from      ++++  S O U T H  ++++   .
You flee head over heels. === Y O U   F L E E ===
PANIC! You couldn't escape!

![ CW HP:Hurt Mana:Burning*Isham the Orc*:Wounded>
*Ful the Orc* quickly approaches, trying to slash you.

![ CW HP:Hurt Mana:Burning*Isham the Orc*:Wounded>e

You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

![ CW HP:Hurt Mana:Burning>
Bend in the Long Tunnel
A trained horse (kud) is standing here.
A mother eagle (bb) is here, fighting *Isham the Orc*.
A mother eagle (aa) is here, fighting *Isham the Orc*.
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is here, fighting a mother eagle (bb).
*Ful the Orc* is standing here.
Exits: east, south, west.
*Isham the Orc* panics, and attempts to flee.

*Isham the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .

![ CW HP:Hurt Mana:Burning>w

*Ful the Orc* quickly approaches, trying to slash you.

![ CW HP:Hurt Mana:Burning*Ful the Orc*:Fine>No way! You are fighting for your life!
*Ful the Orc* swiftly  D O D G E s your attempt to stab him.
*Ful the Orc* barely slashes your right leg and tickles it.

![ CW HP:Hurt Mana:Burning*Ful the Orc*:Fine>w
n
No way! You are fighting for your life!

![ CW HP:Hurt Mana:Burning*Ful the Orc*:Fine>flee
No way! You are fighting for your life!
A mother eagle (bb) barely hits *Ful the Orc*'s right leg and tickles it.

![ CW HP:Hurt Mana:Burning*Ful the Orc*:Fine>
*Isham the Orc* has arrived from      ++++  E A S T  ++++   .
A mother eagle (aa) barely hits *Ful the Orc*'s right foot and tickles it.

![ CW HP:Hurt Mana:Burning*Ful the Orc*:Fine>
*Isham the Orc* quickly approaches, trying to pound you.
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
A Narrow Crawlway
Exits: north, west.

![ CW HP:Hurt Mana:Burning>e

*Isham the Orc* has arrived from      ++++  W E S T  ++++   .

![ CW HP:Hurt Mana:Burning>n
Alas, you cannot go that way...

![ CW HP:Hurt Mana:Burning>
*Ful the Orc* has arrived from      ++++  W E S T  ++++   .
A hungry warg has arrived from      ++++  W E S T  ++++   .
A Great, Dirty Cave
Traces of pale white tones form the aura of this place.
The corpse of Bathmhurz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
The remains of a swarm of blow-flies lie here.
A hungry warg stands here, sniffing around for flesh.
Exits: south, [up], down.

![ CW HP:Hurt Mana:Burning>
*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .

![ CW HP:Hurt Mana:Burning>
*Ful the Orc* has arrived from      ++++  S O U T H  ++++   .
A hungry warg has arrived from      ++++  S O U T H  ++++   .

![ CW HP:Hurt Mana:Burning>
*Ful the Orc* strongly slashes your head.

![ CW HP:Hurt Mana:Burning*Ful the Orc*:Fine>
*Ful the Orc* swiftly  D O D G E s your attempt to stab him.

![ CW HP:Hurt Mana:Burning*Ful the Orc*:Fine>flee
You flee head over heels. === Y O U   F L E E ===
PANIC! You couldn't escape!

![ CW HP:Hurt Mana:Burning*Ful the Orc*:Fine>cqu
Arglebargle, glop-glyf!?!
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
A Narrow Crawlway
Exits: north, west. - u:slab.

![ CW HP:Hurt Mana:Burning>w
Bend in the Long Tunnel
A trained horse (kud) is standing here.
A mother eagle (bb) is standing here.
A mother eagle (aa) is standing here.
Exits: east, south, west.

![ CW HP:Hurt Mana:Burning>
*Ful the Orc* has arrived from      ++++  E A S T  ++++   .
A hungry warg has arrived from      ++++  E A S T  ++++   .
*Isham the Orc* has arrived from      ++++  E A S T  ++++   .
A hungry warg has arrived from      ++++  E A S T  ++++   .

![ CW HP:Hurt Mana:Burning>
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* quickly approaches, trying to slash you.

![ CW HP:Hurt Mana:Burning*Ful the Orc*:Fine>w
No way! You are fighting for your life!
*Ful the Orc* lightly slashes your right arm.

![ CW HP:Wounded Mana:Burning*Ful the Orc*:Fine>order followers assist

*Ful the Orc* panics, but can't stop fighting to flee.

![ CW HP:Wounded Mana:Burning*Ful the Orc*:Fine>flee
A mother eagle (bb) joins your fight.
A mother eagle (aa) joins a mother eagle (bb)'s fight.
Ok.
A mother eagle (aa) strongly hits *Ful the Orc*'s right arm and tickles it.
A mother eagle (bb) lightly hits *Ful the Orc*'s body and tickles it.

![ CW HP:Wounded Mana:Burning*Ful the Orc*:Fine>w
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
Long Tunnel
Exits: north, south.

![ CW HP:Wounded Mana:Burning>Alas, you cannot go that way...

![ CW HP:Wounded Mana:Burning>n
Bend in the Long Tunnel
A trained horse (kud) is standing here.
A mother eagle (bb) is standing here.
A mother eagle (aa) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south, west.

![ CW HP:Wounded Mana:Burning>w
w

*Isham the Orc* has arrived from      ++++  E A S T  ++++   .
A hungry warg has arrived from      ++++  E A S T  ++++   .

![ CW HP:Wounded Mana:Burning>n
*Isham the Orc* strongly pounds your head.
No way! You are fighting for your life!

![ CW HP:Wounded Mana:Burning*Isham the Orc*:Wounded>No way! You are fighting for your life!

![ CW HP:Wounded Mana:Burning*Isham the Orc*:Wounded>w
No way! You are fighting for your life!

![ CW HP:Wounded Mana:Burning*Isham the Orc*:Wounded>flee
No way! You are fighting for your life!
You stab *Isham the Orc*'s left hand very hard.

![ CW HP:Wounded Mana:Burning*Isham the Orc*:Wounded>w

*Isham the Orc* panics, but can't stop fighting to flee.

![ CW HP:Wounded Mana:Burning*Isham the Orc*:Wounded>w
*Ful the Orc* has arrived from      ++++  E A S T  ++++   .
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

![ CW HP:Wounded Mana:Burning>Alas, you cannot go that way...

![ CW HP:Wounded Mana:Burning>n
Alas, you cannot go that way...

![ CW HP:Wounded Mana:Burning>w
End of Orchabal's Fissure
Exits: south, west.

![ CW HP:Wounded Mana:Burning>w
Orchabal's Fissure
Exits: east, west.

![ CW HP:Wounded Mana:Burning>w
w
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.

![ CW HP:Wounded Mana:Burning>w
Orchabal's Fissure
An untrustworthy man is here, eyeing your equipment.
A vicious little bandit advances towards you.
Exits: east, west.

![ CW HP:Wounded Mana:Burning>n
Bridge across the Fissure
Exits: north, east.

![ CW HP:Wounded Mana:Burning>w
Alas, you cannot go that way...

![ CW HP:Wounded Mana:Burning>s
Orchabal's Fissure
Exits: south, west.

![ CW HP:Wounded Mana:Burning>
Orchabal's Fissure
Exits: east, west.

![ CW HP:Wounded Mana:Burning>Alas, you cannot go that way...

![ CW HP:Wounded Mana:Burning>w
s
Orchabal's Fissure
Exits: east, south, west.

![ CW HP:Wounded Mana:Burning>cs
Limestone Cave
A sturdy crate made of nailed wooden planks sits on the floor.
A domesticated pony, beast of burden to many, stands here.
Exits: north.

![ CW HP:Wounded Mana:Burning>-cast n 'cure serious'
You start to concentrate...

cast n 'armour'
sc
stat
      C U R E  S E R I O U S      

![ CW HP:Hurt Mana:Burning>sc
You quickly recall your stored spell...

stat
cs
Your magic armour is revitalised.

![ CW HP:Hurt Mana:Hot>97/158 hits, 80/134 mana, and 68/106 moves.

![ CW HP:Hurt Mana:Hot>OB: 49%, DB: 58%, PB: 43%, Armour: 78%. Wimpy: 50. Mood: wimpy.
Needed: 1,120,381 xp, 0 tp. Lauren: 1,508. Alert: normal.
Affected by:
- noquit
- novoid
- panic
- sense life
- stored spell armour
- stored spell earthquake
- strength
- protection from evil
- armour
- detect magic
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- potion
- potion
- shield


![ CW HP:Hurt Mana:Hot>/cast n 'cure serious'
You start to concentrate...

*Isham the Orc* has arrived from      ++++  N O R T H  ++++   .
A hungry warg has arrived from      ++++  N O R T H  ++++   .

*Isham the Orc* tries to pound you, but your  P A R R Y  is successful.

flee
      C U R E  S E R I O U S      

![ CW HP:Fine Mana:Hot*Isham the Orc*:Wounded>
You flee head over heels. === Y O U   F L E E ===
PANIC! You couldn't escape!

![ CW HP:Fine Mana:Hot*Isham the Orc*:Wounded>
*Ful the Orc* has arrived from      ++++  N O R T H  ++++   .
A hungry warg has arrived from      ++++  N O R T H  ++++   .
You try to stab *Isham the Orc*, but he  P A R R I E S  successfully.

![ CW HP:Fine Mana:Hot*Isham the Orc*:Wounded>

*Ful the Orc*  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .
A hungry warg  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .

![ CW HP:Fine Mana:Hot*Isham the Orc*:Wounded>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Orchabal's Fissure
Exits: east, south, west.

![ CW HP:Fine Mana:Hot>
*Ful the Orc* has arrived from      ++++  W E S T  ++++   .
A hungry warg has arrived from      ++++  W E S T  ++++   .
*Isham the Orc* has arrived from      ++++  S O U T H  ++++   .

![ CW HP:Fine Mana:Hot>qu

*Ful the Orc* slashes your head hard.
You feel a sharp pain there!

![ CW HP:Hurt Mana:Hot*Ful the Orc*:Fine>\cast 'earthquake'
You quickly recall your stored spell...
*Isham the Orc* quickly approaches, trying to pound you.

flee
The earth trembles beneath your feet! -- E A R T H Q U A K E  !! --
A hungry warg says 'I jill sink my teetx in your soft tzroax, Faramikir.'

![ CW HP:Hurt Mana:Warm*Ful the Orc*:Hurt>
*Isham the Orc* panics, but can't stop fighting to flee.
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
Orchabal's Fissure
Exits: east, west.

![ CW HP:Hurt Mana:Warm>
*Ful the Orc* has arrived from      ++++  W E S T  ++++   .
A hungry warg has arrived from      ++++  W E S T  ++++   .
*Isham the Orc* has arrived from      ++++  W E S T  ++++   .

![ CW HP:Hurt Mana:Warm>
*Ful the Orc* quickly approaches, trying to slash you.

![ CW HP:Hurt Mana:Warm*Ful the Orc*:Hurt>e
e
No way! You are fighting for your life!

![ CW HP:Hurt Mana:Warm*Ful the Orc*:Hurt>No way! You are fighting for your life!
*Isham the Orc* barely pounds your right hand and tickles it.

![ CW HP:Hurt Mana:Warm*Ful the Orc*:Hurt>flee
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Orchabal's Fissure
Traces of pale white tones form the aura of this place.
Exits: east, south, west.

![ CW HP:Hurt Mana:Warm>e

*Ful the Orc* has arrived from      ++++  E A S T  ++++   .
A hungry warg has arrived from      ++++  E A S T  ++++   .
*Isham the Orc* has arrived from      ++++  E A S T  ++++   .

![ CW HP:Hurt Mana:Warm>
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* quickly approaches, trying to slash you.

![ CW HP:Hurt Mana:Warm*Ful the Orc*:Hurt>No way! You are fighting for your life!

![ CW HP:Hurt Mana:Warm*Ful the Orc*:Hurt>e

*Isham the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .

![ CW HP:Hurt Mana:Warm*Ful the Orc*:Hurt>flee
No way! You are fighting for your life!

![ CW HP:Hurt Mana:Warm*Ful the Orc*:Hurt>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Orchabal's Fissure
Exits: east, west.

![ CW HP:Hurt Mana:Warm>e
e
Orchabal's Fissure
Traces of pale white tones form the aura of this place.
Exits: east, south, west.

![ CW HP:Hurt Mana:Warm>e
Orchabal's Fissure
Exits: east, west.

![ CW HP:Hurt Mana:Warm>s

![ CW HP:Hurt Mana:Warm>s
Orchabal's Fissure
Exits: south, west.

![ CW HP:Hurt Mana:Warm>
Bridge across the Fissure
Exits: north, east.

![ CW HP:Hurt Mana:Warm>e
e
Orchabal's Fissure
A vicious little bandit advances towards you.
Exits: east, west.

![ CW HP:Hurt Mana:Warm>e
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
An untrustworthy man is here, eyeing your equipment.
Exits: east, west.

![ CW HP:Hurt Mana:Warm>e
Orchabal's Fissure
Exits: east, west.

![ CW HP:Hurt Mana:Warm>e
End of Orchabal's Fissure
Exits: south, west.

![ CW HP:Hurt Mana:Warm>Alas, you cannot go that way...

![ CW HP:Hurt Mana:Warm>s
e
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

![ CW HP:Hurt Mana:Warm>
Bend in the Long Tunnel
A trained horse (kud) is standing here.
A mother eagle (bb) is standing here.
A mother eagle (aa) is standing here.
Exits: east, south, west.

![ CW HP:Hurt Mana:Warm>sc
98/158 hits, 52/130 mana, and 51/106 moves.

![ CW HP:Hurt Mana:Warm>l
Bend in the Long Tunnel
A trained horse (kud) is standing here.
A mother eagle (bb) is standing here searching for something.
A mother eagle (aa) is standing here searching for something.
Exits/emulated: east, south, west.

![ CW HP:Hurt Mana:Warm>
*Ful the Orc* has arrived from      ++++  W E S T  ++++   .
A hungry warg has arrived from      ++++  W E S T  ++++   .

![ CW HP:Hurt Mana:Warm>w
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.
A trained horse (kud) has arrived from      ++++  E A S T  ++++   .
A mother eagle (bb) has arrived from      ++++  E A S T  ++++   .
A mother eagle (aa) has arrived from      ++++  E A S T  ++++   .
*Ful the Orc* has arrived from      ++++  E A S T  ++++   .
A hungry warg has arrived from      ++++  E A S T  ++++   .

*Ful the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .
A hungry warg  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .

You see some clear, bloody tracks of *an Orc* leading  N O R T H euy, done less than 1 hour ago.

![ CW HP:Hurt Mana:Warm>order followers assist
Ok.

![ CW HP:Hurt Mana:Warm>n
End of Orchabal's Fissure
Exits: south, west.
A trained horse (kud) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

You see some clear, bloody tracks of *an Orc* leading  W E S T euy, done less than 1 hour ago.

![ CW HP:Hurt Mana:Warm>w
Orchabal's Fissure
Exits: east, west.
A trained horse (kud) has arrived from      ++++  E A S T  ++++   .
A mother eagle (bb) has arrived from      ++++  E A S T  ++++   .
A mother eagle (aa) has arrived from      ++++  E A S T  ++++   .

You see some clear, bloody tracks of *an Orc* leading  W E S T euy, done less than 1 hour ago.

![ CW HP:Hurt Mana:Hot>w
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
An untrustworthy man is here, eyeing your equipment.
Exits: east, west.
A trained horse (kud) has arrived from      ++++  E A S T  ++++   .
A mother eagle (bb) has arrived from      ++++  E A S T  ++++   .
A mother eagle (aa) has arrived from      ++++  E A S T  ++++   .

Argh! You cannot concentrate any more...
Gahruuk the half-orc tries to pierce you, but your  P A R R Y  is successful.
A mother eagle (bb) bleeds from open wounds.
---- YOU ARE BLEEDING !! ----

![ CW HP:Hurt Mana:Hot Gahruuk the half-orc:Healthy>
You stop tracking your victim.

![ CW HP:Hurt Mana:Hot Gahruuk the half-orc:Healthy>
You stab Gahruuk the half-orc's body hard.

![ CW HP:Hurt Mana:Hot Gahruuk the half-orc:Fine>order followers assist
A mother eagle (bb) joins your fight.
A mother eagle (aa) joins your fight.
Ok.
Gahruuk the half-orc says 'You'll never return to the hole you came from, Taramikir!'
A mother eagle (aa) hits Gahruuk the half-orc's left leg hard.
A mother eagle (bb) hits Gahruuk the half-orc's left leg very hard and shatters it.

![ CW HP:Hurt Mana:Hot Gahruuk the half-orc:Hurt>flee
You flee head over heels. === Y O U   F L E E ===
PANIC! You couldn't escape!

![ CW HP:Hurt Mana:Hot Gahruuk the half-orc:Hurt>
*Ful the Orc* has arrived from      ++++  E A S T  ++++   .
A hungry warg has arrived from      ++++  E A S T  ++++   .
Gahruuk the half-orc tries to pierce you, but your  P A R R Y  is successful.

![ CW HP:Hurt Mana:Hot Gahruuk the half-orc:Hurt>

*Ful the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .
A hungry warg  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Orchabal's Fissure
A vicious little bandit advances towards you.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.

![ CW HP:Hurt Mana:Hot Move:Tired>

*Ful the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .
A hungry warg  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .

![ CW HP:Hurt Mana:Hot>e

*Ful the Orc* has arrived from      ++++  W E S T  ++++   .
A hungry warg has arrived from      ++++  W E S T  ++++   .

![ CW HP:Hurt Mana:Hot>e
*Isham the Orc* has arrived from      ++++  W E S T  ++++   .
A hungry warg has arrived from      ++++  W E S T  ++++   .
*Ful the Orc* barely slashes your body and tickles it.
No way! You are fighting for your life!

![ CW HP:Hurt Mana:Hot*Ful the Orc*:Hurt>

*Isham the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .
A hungry warg  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .

![ CW HP:Hurt Mana:Hot*Ful the Orc*:Hurt>No way! You are fighting for your life!

![ CW HP:Hurt Mana:Hot*Ful the Orc*:Hurt>flee

You try to stab *Ful the Orc*, but he  P A R R I E S  successfully.

![ CW HP:Hurt Mana:Hot*Ful the Orc*:Hurt>e
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Bridge across the Fissure
Exits: north, east.

![ CW HP:Hurt Mana:Hot Move:Tired>
Orchabal's Fissure
A vicious little bandit advances towards you.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.

*Ful the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .
A hungry warg  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .

![ CW HP:Hurt Mana:Hot Move:Tired>e
e
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Gahruuk the half-orc is here, fighting a mother eagle (bb).
A trained horse (kud) is standing here.
A mother eagle (bb) is here, fighting Gahruuk the half-orc.
A mother eagle (aa) is here, fighting Gahruuk the half-orc.
*Ful the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Isham the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.

![ CW HP:Hurt Mana:Hot Move:Tired>e

*Isham the Orc*  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .
A hungry warg  <<< WEST >>>  <<< WEST >>>  <<< WEST >>> .
Orchabal's Fissure
Exits: east, west.
A trained horse (kud) has arrived from      ++++  W E S T  ++++   .

![ CW HP:Hurt Mana:Hot Move:Tired>e
End of Orchabal's Fissure
Exits: south, west.
A trained horse (kud) has arrived from      ++++  W E S T  ++++   .

![ CW HP:Hurt Mana:Hot Move:Tired>Alas, you cannot go that way...

![ CW HP:Hurt Mana:Hot Move:Tired>
*Isham the Orc* has arrived from      ++++  W E S T  ++++   .
A hungry warg has arrived from      ++++  W E S T  ++++   .

![ CW HP:Hurt Mana:Hot Move:Tired>s

*Isham the Orc* pounds your head.

![ CW HP:Hurt Mana:Hot Move:Tired*Isham the Orc*:Wounded>e
No way! You are fighting for your life!

![ CW HP:Hurt Mana:Hot Move:Tired*Isham the Orc*:Wounded>No way! You are fighting for your life!

![ CW HP:Hurt Mana:Hot Move:Tired*Isham the Orc*:Wounded>flee
*Ful the Orc* has arrived from      ++++  W E S T  ++++   .
A hungry warg has arrived from      ++++  W E S T  ++++   .
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   S O U T H   > > > 
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.

![ CW HP:Hurt Mana:Hot Move:Tired>w

*Ful the Orc* has arrived from      ++++  N O R T H  ++++   .
A hungry warg has arrived from      ++++  N O R T H  ++++   .
*Isham the Orc* has arrived from      ++++  N O R T H  ++++   .
A hungry warg has arrived from      ++++  N O R T H  ++++   .

![ CW HP:Hurt Mana:Hot Move:Tired>Alas, you cannot go that way...
You hear a death cry from the north.

![ CW HP:Hurt Mana:Hot Move:Tired>
You try to keep *Ful the Orc* at bay, but fail.
*Ful the Orc* slashes your head.

![ CW HP:Hurt Mana:Hot Move:Tired*Ful the Orc*:Hurt>qu
cast 'earthquake'
You quickly recall your stored spell...

flee
The earth trembles beneath your feet! -- E A R T H Q U A K E  !! --
Some debris falls on you from above.
A hungry warg says 'Grroar!'
A hungry warg says 'Come on! Sjow me your wgroax!'
*Isham the Orc* strongly pounds your right foot.

![ CW HP:Wounded Mana:Warm Move:Tired*Ful the Orc*:Wounded>
*Isham the Orc* panics, and attempts to flee.

*Isham the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   E A S T   > > > 
Bend in the Long Tunnel
*Isham the Orc* is standing here.
Exits: east, south, west.

![ CW HP:Wounded Mana:Warm Move:Tired>
*Ful the Orc* has arrived from      ++++  W E S T  ++++   .
A hungry warg has arrived from      ++++  W E S T  ++++   .

*Isham the Orc*  <<< EAST >>>  <<< EAST >>>  <<< EAST >>> .

![ CW HP:Wounded Mana:Warm Move:Tired>
*Ful the Orc* quickly approaches, trying to slash you.

![ CW HP:Wounded Mana:Warm Move:Tired*Ful the Orc*:Wounded>qu
cast 'earthquake'
You quickly recall your stored spell...

cha wimpy 50
The earth trembles beneath your feet! -- E A R T H Q U A K E  !! --
info You have %x experience points.
You receive your share of experience.
It's really not interesting anymore! 
You hear a hungry warg's death cry as it collapses.
inf %X %T
A hungry warg is dead! R.I.P.
Some debris falls on you from above.

![ CW HP:Wounded Mana:Cold Move:Tired*Ful the Orc*:Bad>Wimpy set to: 50
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Bend in the Long Tunnel
Traces of pale white tones form the aura of this place.
A black pond of water is here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east.

![ CW HP:Wounded Mana:Cold Move:Tired>#   $xpfromkill is now set to {35030406} [local]
#   $fornextkill is now set to {35030406} [local]
info TNL : %X xp   %T tp
You have 35030406 experience points.

![ CW HP:Wounded Mana:Cold Move:Tired>1119594 0

![ CW HP:Wounded Mana:Cold Move:Tired>GAINED XP   :  840 xp
TOTALGAINED :  2549 xp 
TNL : 1119594 xp   0 tp

![ CW HP:Wounded Mana:Cold Move:Tired>n
End of Orchabal's Fissure
A trained horse (kud) is standing here.
Exits: south, west.

![ CW HP:Wounded Mana:Cold Move:Tired>w
w
Orchabal's Fissure
Exits: east, west.
A trained horse (kud) has arrived from      ++++  E A S T  ++++   .

![ CW HP:Wounded Mana:Cold Move:Tired>
Orchabal's Fissure
The corpse of Gahruuk the half-orc is lying here.
A domesticated pony, beast of burden to many, stands here.
A mother eagle (bb) is standing here.
A mother eagle (aa) is standing here.
Exits: east, west.
A trained horse (kud) has arrived from      ++++  E A S T  ++++   .

![ CW HP:Wounded Mana:Cold Move:Tired>w
Orchabal's Fissure
A vicious little bandit advances towards you.
Exits: east, west.
A trained horse (kud) has arrived from      ++++  E A S T  ++++   .
A mother eagle (bb) has arrived from      ++++  E A S T  ++++   .
A mother eagle (aa) has arrived from      ++++  E A S T  ++++   .

![ CW HP:Wounded Mana:Cold Move:Tired>w
Bridge across the Fissure
Exits: north, east.
A trained horse (kud) has arrived from      ++++  E A S T  ++++   .
A mother eagle (bb) has arrived from      ++++  E A S T  ++++   .
A mother eagle (aa) has arrived from      ++++  E A S T  ++++   .

![ CW HP:Wounded Mana:Cold Move:Tired>n
w
Orchabal's Fissure
Exits: south, west.
A trained horse (kud) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

![ CW HP:Wounded Mana:Cold Move:Slow>w
s
Orchabal's Fissure
Exits: east, west.
A trained horse (kud) has arrived from      ++++  E A S T  ++++   .
A mother eagle (bb) has arrived from      ++++  E A S T  ++++   .
A mother eagle (aa) has arrived from      ++++  E A S T  ++++   .

![ CW HP:Wounded Mana:Cold Move:Slow>
Orchabal's Fissure
Traces of white tones form the aura of this place.
Exits: east, south, west.
A trained horse (kud) has arrived from      ++++  E A S T  ++++   .
A mother eagle (bb) has arrived from      ++++  E A S T  ++++   .
A mother eagle (aa) has arrived from      ++++  E A S T  ++++   .

![ CW HP:Wounded Mana:Cold Move:Slow>
Limestone Cave
Traces of pale white tones form the aura of this place.
A sturdy crate made of nailed wooden planks sits on the floor.
A domesticated pony, beast of burden to many, stands here.
Exits: north.
A trained horse (kud) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (bb) has arrived from      ++++  N O R T H  ++++   .
A mother eagle (aa) has arrived from      ++++  N O R T H  ++++   .

![ CW HP:Wounded Mana:Cold Move:Slow>cs
cast n 'cure serious'
You start to concentrate...

cast n 'breath of briskness'
      C U R E  S E R I O U S      

![ CW HP:Wounded Mana:Icy Move:Slow>Alas, not enough mana flows through you...

![ CW HP:Wounded Mana:Icy Move:Slow>get flask sable
You get a flask of miruvor from a sable pouch.

![ CW HP:Wounded Mana:Cold Move:Slow>
*Isham the Orc* has arrived from      ++++  N O R T H  ++++   .
A hungry warg has arrived from      ++++  N O R T H  ++++   .

![ CW HP:Wounded Mana:Cold Move:Slow>
You try to keep *Isham the Orc* at bay, but fail.
*Isham the Orc* tries to pound you, but your  P A R R Y  is successful.

![ CW HP:Wounded Mana:Cold Move:Slow*Isham the Orc*:Bad>quaff flask
flee

*Isham the Orc* panics, and attempts to flee.

*Isham the Orc*  <<< NORTH >>>  <<< NORTH >>>  <<< NORTH >>> .

![ CW HP:Wounded Mana:Cold Move:Slow>Ok.
You feel a pleasant warmth filling your limbs.

![ CW HP:Wounded Mana:Cold Move:Tired>
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   N O R T H   > > > 
Orchabal's Fissure
Traces of white tones form the aura of this place.
Exits: east, south, west.

![ CW HP:Wounded Mana:Cold Move:Tired>s
Limestone Cave
Traces of rich white tones form the aura of this place.
A sturdy crate made of nailed wooden planks sits on the floor.
A domesticated pony, beast of burden to many, stands here.
A trained horse (kud) is standing here.
A mother eagle (bb) is standing here.
A mother eagle (aa) is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north.

![ CW HP:Wounded Mana:Cold Move:Tired>order followers kill isham
Ok.

![ CW HP:Wounded Mana:Cold Move:Tired>n
Orchabal's Fissure
Traces of white tones form the aura of this place.
*Isham the Orc* is standing here.
Exits: east, south, west.
A trained horse (kud) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (bb) has arrived from      ++++  S O U T H  ++++   .
A mother eagle (aa) has arrived from      ++++  S O U T H  ++++   .

![ CW HP:Wounded Mana:Cold Move:Tired>order followers kill isham

*Isham the Orc* tries to pound you, but you keep him at bay.
You stab *Isham the Orc*'s body.

![ CW HP:Wounded Mana:Cold Move:Tired*Isham the Orc*:Bad>A mother eagle (bb) hits *Isham the Orc*'s right h
and very hard and shatters it.
A mother eagle (aa) hits *Isham the Orc*'s right hand hard and shatters it.
*Isham the Orc* is incapacitated and will slowly die, if not aided.
Ok.

![ CW HP:Wounded Mana:Cold Move:Tired*Isham the Orc*:Awful>
A mother eagle (bb) strongly hits *Isham the Orc*'s left arm and shatters it.
*Isham the Orc* is incapacitated and will slowly die, if not aided.

![ CW HP:Wounded Mana:Cold Move:Tired*Isham the Orc*:Dying>
A mother eagle (aa) strongly hits *Isham the Orc*'s right leg and shatters it.
*Isham the Orc* is mortally wounded and will die soon if not aided.

![ CW HP:Wounded Mana:Cold Move:Tired*Isham the Orc*:Dying>
You stab *Isham the Orc*'s left hand extremely hard and shatter it.
info You have %x experience points.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Isham the Orc*'s death cry as he collapses.
inf %X %T
*Isham the Orc* has drawn his last breath! R.I.P.

![ CW HP:Wounded Mana:Cold Move:Tired>#   $xpfromkill is now set to {35109880} [local]
#   $fornextkill is now set to {35109880} [local]
info TNL : %X xp   %T tp
You have 35109880 experience points.

![ CW HP:Wounded Mana:Cold Move:Tired>1040120 0

![ CW HP:Wounded Mana:Cold Move:Tired>GAINED XP   :  79474 xp
TOTALGAINED :  82023 xp 
TNL : 1040120 xp   0 tp

![ CW HP:Wounded Mana:Cold Move:Tired>
*Ful the Orc* has arrived from      ++++  E A S T  ++++   .

![ CW HP:Wounded Mana:Cold>
You swiftly  D O D G E  *Ful the Orc*'s attempt to slash you.

![ CW HP:Wounded Mana:Cold*Ful the Orc*:Bad>
You try to stab *Ful the Orc*, but he  P A R R I E S  successfully.

![ CW HP:Wounded Mana:Cold*Ful the Orc*:Bad>order followers assist

YOU HAVE BEEN = B-A-S-H-E-D = BY  *Ful the Orc*          +++ Anjrit siah LIEUR +++  

![ CW HP:Wounded Mana:Cold*Ful the Orc*:Bad>order followers assist
order followers assist

*Ful the Orc* slashes your right foot hard and shatters it.
You feel a sharp pain there!

![ CW HP:Wounded Mana:Cold*Ful the Orc*:Bad>
You try to flee, but cannot!

![ CW HP:Wounded Mana:Cold*Ful the Orc*:Bad>
You flee head over heels. === Y O U   F L E E ===
Your head stops stinging --- YOU RECOVERED !.
You flee    < < <   S O U T H   > > > 
Limestone Cave
Traces of rich white tones form the aura of this place.
A sturdy crate made of nailed wooden planks sits on the floor.
A domesticated pony, beast of burden to many, stands here.
A hungry warg stands here, sniffing around for flesh.
Exits: north.

![ CW HP:Wounded Mana:Cold>But you have no loyal subjects here?

![ CW HP:Wounded Mana:Cold>But you have no loyal subjects here?

![ CW HP:Wounded Mana:Cold>order followers assist
But you have no loyal subjects here?

![ CW HP:Wounded Mana:Cold>n
But you have no loyal subjects here?

![ CW HP:Wounded Mana:Cold>
Orchabal's Fissure
The corpse of *an Orc* is lying here.
A trained horse (kud) is standing here.
A mother eagle (bb) is standing here.
A mother eagle (aa) is standing here.
Exits: east, south, west.

![ CW HP:Wounded Mana:Cold>order followers assist

*Ful the Orc* has arrived from      ++++  W E S T  ++++   .

![ CW HP:Wounded Mana:Cold>
*Ful the Orc* quickly approaches, trying to slash you.

![ CW HP:Wounded Mana:Cold*Ful the Orc*:Bad>A mother eagle (bb) joins your fight.
A mother eagle (aa) joins a mother eagle (bb)'s fight.
Ok.
A mother eagle (bb) hits *Ful the Orc*'s body.
You flee head over heels. === Y O U   F L E E ===
You flee    < < <   W E S T   > > > 
Orchabal's Fissure
Exits: east, west.

![ CW HP:Wounded Mana:Cold Move:Tired>k *orc*
They aren't here.

![ CW HP:Wounded Mana:Cold Move:Tired>order followers assist
But you have no loyal subjects here?

![ CW HP:Wounded Mana:Cold Move:Tired>-
Yes, but WHAT do you want to comment?

![ CW HP:Wounded Mana:Cold Move:Tired>cha wimp 0
Wimpy set to: 0

![ CW HP:Wounded Mana:Cold Move:Tired>n
d
Alas, you cannot go that way...

![ CW HP:Wounded Mana:Cold Move:Tired>Alas, you cannot go that way...

![ CW HP:Wounded Mana:Cold Move:Tired>e
Orchabal's Fissure
The corpse of *an Orc* is lying here.
A trained horse (kud) is standing here.
A mother eagle (bb) is standing here.
A mother eagle (aa) is standing here.
Exits: east, south, west.


Ful survive, and Telperien showing up. i run to bree


![ CW>
#   $repname is now set to {Patriot} [local]
Patriot tells you 'thanks for fun, you slippery son of a bitch :)'

 Very nice, I would like to see this log in the 'notables' section! 


2017/10/13 00:37, Isham:   
I'll break the ice since no comments, great job surviving. I got impatient at the end and died with some cure mana. Dumb dumb. Notrax really fucked with us too

2017/10/13 03:44, Zabhlay:   
eq eq eq

show me the eq :)

2017/10/13 13:03, Ful:   
Had alot of fun, thanks.


top
 


 Commenting Rules:
  • we do not tolerate fake or anonymous character names!
  • use a valid MUME character name
  • offensive (sexual, racist, personal, ...) remarks will be punished
  • do not post information, which you got from MUME immortal-boards
  • comment in English only!


  • Character-Name:   anonymous-flag (don't link profile)  


    Advice:  Let the above textbox do the line-wrapping and do only use Return/Newline to end or start a new paragraph. That way your comments will look nice! If you use long text-strings without spaces ( >50 characters), they will be cut to a decent size and info will get lost.
    show without filters    back