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Nothing too great, Dos and Daz vs Zubr (Zubr)comments   back
(5 ratings and 3934 hits. Posted 2001/11/09)
Dos and Daz vs Zubr

* W C HP:Fine Mana:Cold>
Vast Plains
Exits: East South.

* W C HP:Fine Mana:Cold>

*Dos the Orc* has ARRIVED from the >>EAST>> riding a hungry warg.

* W C HP:Fine Mana:Cold>
*Dos the Orc* begins some strange incantations...

* W C HP:Fine Mana:Cold>e
Vast Plains
Exits: North East South West.

* W C HP:Fine Mana:Cold>
*Dos the Orc* yells 'stap'

* W C HP:Fine Mana:Cold>
*Dos the Orc* has ARRIVED from the <<WEST<< riding a hungry warg.

* W C HP:Fine Mana:Cold>
*Dos the Orc* begins some strange incantations...

* W C HP:Fine Mana:Cold>e
Narrow Tunnel
*Daz the Orc* is STANDING here.
Exits: East.

* W C HP:Fine Mana:Cold>1
kill orc*
You try to smite *Daz the Orc*, but he parries successfully.
*Daz the Orc* lightly pierces your head and tickles it.

* W C HP:Fine Mana:Cold *Daz the Orc*:Hurt>b

*Daz the Orc* --<TRIES TO ESCAPE>--
Your victim has disappeared!

*Daz the Orc* LEAVES >>EAST>>.

* W C HP:Fine Mana:Cold>e
A Lonely Hill
A chain mail hauberk is on the ground.
A moaning ghost advances towards you, shimmering with a pale light.
Exits: West.
It is snowing.

* W C HP:Fine Mana:Cold>1
kill orc*
They aren't here.

* W C HP:Fine Mana:Cold>west
Narrow Tunnel
*Daz the Orc* is STANDING here.
Exits: East.

* W C HP:Fine Mana:Cold>fq

*Dos the Orc* has suddenly arrived.
A hungry warg has suddenly arrived.

* W C HP:Fine Mana:Cold>
You begin to search ...
*Dos the Orc* begins some strange incantations...

*Daz the Orc* LEAVES >>EAST>>.

You didn't find anyone.

* W C HP:Fine Mana:Cold>east
A Lonely Hill
A chain mail hauberk is on the ground.
A moaning ghost advances towards you, shimmering with a pale light.
Exits: West.
You suddenly notice *Daz the Orc*.
It is snowing.

* W C HP:Fine Mana:Cold>
*Daz the Orc* LEAVES <<WEST<<.

* W C HP:Fine Mana:Cold>tt daz
#   $target is now set to {daz} [local]

*Dos the Orc* has ARRIVED from the <<WEST<<
A hungry warg has ARRIVED from the <<WEST<<

* W C HP:Fine Mana:Cold>
*Dos the Orc* begins some strange incantations...

* W C HP:Fine Mana:Cold>
A ghost barely hits your right arm and tickles it.
You smite a ghost's right leg extremely hard.

* W C HP:Fine Mana:Cold a ghost:Fine>west
No way! You are fighting for your life!
You suddenly notice *Daz the Orc*.

* W C HP:Fine Mana:Cold a ghost:Fine>flee
You flee head over heels.
Narrow Tunnel
Exits: East.

* W C HP:Fine Mana:Cold>

*Dos the Orc* has ARRIVED from the >>EAST>>
A hungry warg has ARRIVED from the >>EAST>>

* W C HP:Fine Mana:Cold>tt dos
#   $target is now set to {dos} [local]

*Dos the Orc* begins some strange incantations...

* W C HP:Fine Mana:Cold>east
A Lonely Hill
A chain mail hauberk is on the ground.
A moaning ghost advances towards you, shimmering with a pale light.
*Daz the Orc* is STANDING here.
Exits: West.
It is snowing.

* W C HP:Fine Mana:Cold>west

*Daz the Orc* stops using a black runed dagger.
*Daz the Orc* skillfully draws an embellished longbow.

* W C HP:Fine Mana:Cold>kill $target
Narrow Tunnel
*Dos the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: East.

* W C HP:Fine Mana:Cold>
You smite *Dos the Orc*'s right hand extremely hard.
Your victim is shocked by your hit!
*Dos the Orc* barely slashes your left leg and tickles it.

* W C HP:Fine Mana:Cold *Dos the Orc*:Fine>flee
*Dos the Orc* begins some strange incantations...
You flee head over heels.
A Lonely Hill
A chain mail hauberk is on the ground.
A moaning ghost advances towards you, shimmering with a pale light.
Exits: West.
It is snowing.

* W C HP:Fine Mana:Cold>west
Narrow Tunnel
*Dos the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: East.

* W C HP:Fine Mana:Cold>kill $target
You approach *Dos the Orc*, trying to smite her.

* W C HP:Fine Mana:Cold *Dos the Orc*:Fine>
*Dos the Orc* barely slashes your left leg and tickles it.

* W C HP:Fine Mana:Cold *Dos the Orc*:Fine>
*Dos the Orc* panics, but can't stop fighting to flee.

* W C HP:Fine Mana:Cold *Dos the Orc*:Fine>flee
You flee head over heels.
*P*A*N*I*C*

* W C HP:Fine Mana:Cold *Dos the Orc*:Fine>

*Dos the Orc* --<TRIES TO ESCAPE>--

*Dos the Orc* LEAVES >>EAST>>.

* W C HP:Fine Mana:Cold>
You suddenly notice *Daz the Orc*.
*Daz the Orc* shoots your right hand extremely hard.

* W C HP:Fine Mana:Cold *Daz the Orc*:Hurt>
*Daz the Orc* nocks a missile in an embellished longbow.
You smite *Daz the Orc*'s left leg extremely hard.

* W C HP:Fine Mana:Cold *Daz the Orc*:Hurt>
*Daz the Orc* nocks a missile in an embellished longbow.

* W C HP:Fine Mana:Cold *Daz the Orc*:Hurt>flee
You flee head over heels.
*P*A*N*I*C*

* W C HP:Fine Mana:Cold *Daz the Orc*:Hurt>
*Daz the Orc* strongly shoots your head and tickles it.

* W C HP:Fine Mana:Cold *Daz the Orc*:Hurt>
You flee head over heels.
A Lonely Hill
A chain mail hauberk is on the ground.
A ghost is here, fighting *Dos the Orc*.
*Dos the Orc* is here, fighting a ghost.
Exits: West.
It is snowing.

* W C HP:Fine Mana:Cold>kill $target
You approach *Dos the Orc*, trying to smite her.
*Dos the Orc* begins some strange incantations...
A ghost hits *Dos the Orc*'s body and tickles it.

* W C HP:Fine Mana:Cold *Dos the Orc*:Fine a ghost:Fine>flee

*Dos the Orc* --<TRIES TO ESCAPE>--
*Dos the Orc* LEAVES <<WEST<<.

* W C HP:Fine Mana:Cold>
You flee head over heels.
Narrow Tunnel
A hungry warg stands here, sniffing around for flesh.
*Dos the Orc* is STANDING here.
Exits: East.

* W C HP:Fine Mana:Cold>kill $target

*Dos the Orc* LEAVES >>EAST>>.
A hungry warg LEAVES >>EAST>>.
They aren't here.

* W C HP:Fine Mana:Cold>east
kill $target
A Lonely Hill
A chain mail hauberk is on the ground.
A ghost is here, fighting *Dos the Orc*.
*Dos the Orc* is here, fighting a ghost.
A hungry warg stands here, sniffing around for flesh.
Exits: West.
It is snowing.

* W C HP:Fine Mana:Cold>
* W C HP:Fine Mana:Cold>
Alas! You failed to reach her through the melee.
*Dos the Orc* begins some strange incantations...

* W C HP:Fine Mana:Cold>west
Narrow Tunnel
Exits: East.

* W C HP:Fine Mana:Cold>east
kill $target
A Lonely Hill
A chain mail hauberk is on the ground.
A ghost is here, fighting *Dos the Orc*.
*Dos the Orc* is here, fighting a ghost.
A hungry warg stands here, sniffing around for flesh.
Exits: West.
You suddenly notice *Daz the Orc*.

* W C HP:Fine Mana:Cold>
You smite *Dos the Orc*'s left leg extremely hard.
*Daz the Orc* LEAVES <<WEST<<.

* W C HP:Fine Mana:Cold *Dos the Orc*:Hurt a ghost:Fine>flee
You flee head over heels.
*P*A*N*I*C*

* W C HP:Fine Mana:Cold *Dos the Orc*:Hurt a ghost:Fine>
You flee head over heels.
*P*A*N*I*C*

* W C HP:Fine Mana:Cold *Dos the Orc*:Hurt a ghost:Fine>

*Dos the Orc* --<TRIES TO ESCAPE>--
*Dos the Orc* LEAVES <<WEST<<.

* W C HP:Fine Mana:Cold>west
Narrow Tunnel
*Dos the Orc* is STANDING here.
Exits: East.

* W C HP:Fine Mana:Cold>kill $target
You smite *Dos the Orc*'s left leg extremely hard.

* W C HP:Fine Mana:Cold *Dos the Orc*:Hurt>
*Dos the Orc* begins some strange incantations...

* W C HP:Fine Mana:Cold *Dos the Orc*:Hurt>flee
You suddenly notice *Daz the Orc*.
*Daz the Orc* lightly pierces your body and tickles it.
You flee head over heels.
A Lonely Hill
A chain mail hauberk is on the ground.
A moaning ghost advances towards you, shimmering with a pale light.
A hungry warg stands here, sniffing around for flesh.
Exits: West.

* W C HP:Fine Mana:Cold>west
Narrow Tunnel
*Dos the Orc* is STANDING here.
*Daz the Orc* is STANDING here.
Exits: East.

* W C HP:Fine Mana:Cold>kill $target
You approach *Dos the Orc*, trying to smite her.

* W C HP:Fine Mana:Cold *Dos the Orc*:Hurt>
You smite *Dos the Orc*'s right leg extremely hard and shatter it.

* W C HP:Fine Mana:Cold *Dos the Orc*:Wounded>
*Dos the Orc* begins some strange incantations...

*Dos the Orc* --<TRIES TO ESCAPE>--

*Dos the Orc* LEAVES >>EAST>>.

* W C HP:Fine Mana:Cold>flee

*Daz the Orc* LEAVES >>EAST>>.
You flee head over heels.
*P*A*N*I*C*

* W C HP:Fine Mana:Cold>east

*Dos the Orc* has ARRIVED from the >>EAST>>
A hungry warg has ARRIVED from the >>EAST>>
A Lonely Hill
A chain mail hauberk is on the ground.
A moaning ghost advances towards you, shimmering with a pale light.
Exits: West.

* W C HP:Fine Mana:Cold>kill $target
*Dos the Orc* has ARRIVED from the <<WEST<<
A hungry warg has ARRIVED from the <<WEST<<
You approach *Dos the Orc*, trying to smite her.

* W C HP:Fine Mana:Cold *Dos the Orc*:Wounded>

*Dos the Orc* --<TRIES TO ESCAPE>--
*Dos the Orc* LEAVES <<WEST<<.

* W C HP:Fine Mana:Cold>flee
You flee head over heels.
Narrow Tunnel
*Daz the Orc* is STANDING here.
*Dos the Orc* is STANDING here.
Exits: East.

* W C HP:Fine Mana:Cold>

*Daz the Orc* LEAVES >>EAST>>.

* W C HP:Fine Mana:Cold>kill $target
You smite *Dos the Orc*'s right leg extremely hard and shatter it.

* W C HP:Fine Mana:Cold *Dos the Orc*:Bad>

*Dos the Orc* --<TRIES TO ESCAPE>--

*Dos the Orc* LEAVES >>EAST>>.

* W C HP:Fine Mana:Cold>east
A Lonely Hill
A chain mail hauberk is on the ground.
A ghost is here, fighting *Daz the Orc*.
A hungry warg stands here, sniffing around for flesh.
*Daz the Orc* is here, fighting a ghost.
*Dos the Orc* is STANDING here.
Exits: West.

* W C HP:Fine Mana:Cold>kill $target
You approach *Dos the Orc*, trying to smite her.

* W C HP:Fine Mana:Cold *Dos the Orc*:Bad>

*Dos the Orc* --<TRIES TO ESCAPE>--

* W C HP:Fine Mana:Cold *Dos the Orc*:Bad>
*Dos the Orc* barely slashes your right hand and tickles it.

* W C HP:Fine Mana:Cold *Dos the Orc*:Bad>

*Dos the Orc* --<TRIES TO ESCAPE>--

* W C HP:Fine Mana:Cold *Dos the Orc*:Bad>
*Daz the Orc* LEAVES <<WEST<<.

* W C HP:Fine Mana:Cold *Dos the Orc*:Bad>
You smite *Dos the Orc*'s left leg extremely hard and shatter it.

* W C HP:Fine Mana:Cold *Dos the Orc*:Bad>flee

*Dos the Orc* --<TRIES TO ESCAPE>--

* W C HP:Fine Mana:Cold *Dos the Orc*:Bad>
*P*A*N*I*C*

* W C HP:Fine Mana:Cold *Dos the Orc*:Bad>
*Dos the Orc* barely slashes your right foot and tickles it.

* W C HP:Fine Mana:Cold *Dos the Orc*:Bad>

*Dos the Orc* --<TRIES TO ESCAPE>--
*Dos the Orc* LEAVES <<WEST<<.

* W C HP:Fine Mana:Cold>
You suddenly notice *Daz the Orc*.
*Daz the Orc* lightly pierces your body and tickles it.

* W C HP:Hurt Mana:Cold *Daz the Orc*:Hurt>west

A ghost quickly approaches, trying to hit you.

* W C HP:Hurt Mana:Cold *Daz the Orc*:Hurt>No way! You are fighting for your life!

* W C HP:Hurt Mana:Cold *Daz the Orc*:Hurt>flee

A ghost hits your right leg hard and tickles it.

* W C HP:Hurt Mana:Cold *Daz the Orc*:Hurt>
You flee head over heels.
Narrow Tunnel
*Dos the Orc* is STANDING here.
Exits: East.

* W C HP:Hurt Mana:Cold>

*Dos the Orc* LEAVES >>EAST>>.

* W C HP:Hurt Mana:Cold>kill $target
They aren't here.

*Dos the Orc* has ARRIVED from the >>EAST>>
A hungry warg has ARRIVED from the >>EAST>>

* W C HP:Hurt Mana:Cold>east
*Dos the Orc* begins some strange incantations...
A Lonely Hill
A chain mail hauberk is on the ground.
A moaning ghost advances towards you, shimmering with a pale light.
Exits: West.

* W C HP:Hurt Mana:Cold>kill $target
They aren't here.

* W C HP:Hurt Mana:Cold>west
kill $target
Narrow Tunnel
*Dos the Orc* is standing here trying to concentrate.
A hungry warg stands here, sniffing around for flesh.
Exits: East.
You feel a hidden presence.
You suddenly notice *Daz the Orc*.
*Daz the Orc* pierces your body and tickles it.

* W C HP:Hurt Mana:Cold *Daz the Orc*:Hurt>
You're already fighting!

* W C HP:Hurt Mana:Cold *Daz the Orc*:Hurt>flee

You smite *Daz the Orc*'s right leg extremely hard and shatter it.
Your victim is shocked by your hit!

* W C HP:Hurt Mana:Cold *Daz the Orc*:Wounded>
You flee head over heels.
A Lonely Hill
A chain mail hauberk is on the ground.
A moaning ghost advances towards you, shimmering with a pale light.
Exits: West.

* W C HP:Hurt Mana:Cold>west
Narrow Tunnel
*Dos the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
*Daz the Orc* is STANDING here.
Exits: East.
*Dos the Orc* begins some strange incantations...

* W C HP:Hurt Mana:Cold>kill $target
You approach *Dos the Orc*, trying to smite her.

* W C HP:Hurt Mana:Cold *Dos the Orc*:Wounded>

*Dos the Orc* --<TRIES TO ESCAPE>--

* W C HP:Hurt Mana:Cold *Dos the Orc*:Wounded>

*Dos the Orc* --<TRIES TO ESCAPE>--

*Dos the Orc* LEAVES >>EAST>>.

* W C HP:Hurt Mana:Cold>east
kill $target
A Lonely Hill
A chain mail hauberk is on the ground.
A moaning ghost advances towards you, shimmering with a pale light.
*Dos the Orc* is standing here trying to concentrate.
Exits: West.

* W C HP:Hurt Mana:Cold>
You approach *Dos the Orc*, trying to smite her.

* W C HP:Hurt Mana:Cold *Dos the Orc*:Wounded>

*Dos the Orc* --<TRIES TO ESCAPE>--
You smite *Dos the Orc*'s head extremely hard and shatter it.

* W C HP:Hurt Mana:Cold *Dos the Orc*:Bad>
*Dos the Orc* begins some strange incantations...

* W C HP:Hurt Mana:Cold *Dos the Orc*:Bad>flee

*Dos the Orc* --<TRIES TO ESCAPE>--

* W C HP:Hurt Mana:Cold *Dos the Orc*:Bad>
You flee head over heels.
*P*A*N*I*C*

* W C HP:Hurt Mana:Cold *Dos the Orc*:Bad>

*Dos the Orc* --<TRIES TO ESCAPE>--
*Dos the Orc* LEAVES <<WEST<<.

* W C HP:Hurt Mana:Cold>kill $target
They aren't here.

* W C HP:Hurt Mana:Cold>west
Narrow Tunnel
A hungry warg stands here, sniffing around for flesh.
*Dos the Orc* is standing here trying to concentrate.
Exits: East.
You feel a hidden presence.

* W C HP:Hurt Mana:Cold>kill $target
You approach *Dos the Orc*, trying to smite her.
You suddenly notice *Daz the Orc*.

* W C HP:Hurt Mana:Cold *Dos the Orc*:Bad>

*Dos the Orc* --<TRIES TO ESCAPE>--

*Dos the Orc* LEAVES >>EAST>>.

* W C HP:Hurt Mana:Cold>
*Daz the Orc* stops using a black runed dagger.
*Daz the Orc* skillfully draws an embellished longbow.

* W C HP:Hurt Mana:Cold>east
A Lonely Hill
A chain mail hauberk is on the ground.
A moaning ghost advances towards you, shimmering with a pale light.
*Dos the Orc* is standing here trying to concentrate.
Exits: West.

* W C HP:Hurt Mana:Cold>kill $target
You smite *Dos the Orc*'s right arm extremely hard and shatter it.
*Dos the Orc* begins some strange incantations...

* W C HP:Hurt Mana:Cold *Dos the Orc*:Awful>

*Dos the Orc* --<TRIES TO ESCAPE>--
*Dos the Orc* LEAVES <<WEST<<.

* W C HP:Hurt Mana:Cold>west
kill $target
Narrow Tunnel
A hungry warg stands here, sniffing around for flesh.
*Dos the Orc* is standing here trying to concentrate.
Exits: East.

* W C HP:Hurt Mana:Cold>
You approach *Dos the Orc*, trying to smite her.

* W C HP:Hurt Mana:Cold *Dos the Orc*:Awful>

*Dos the Orc* --<TRIES TO ESCAPE>--

*Dos the Orc* LEAVES >>EAST>>.

* W C HP:Hurt Mana:Cold>east
kill $target
A Lonely Hill
A chain mail hauberk is on the ground.
A moaning ghost advances towards you, shimmering with a pale light.
*Dos the Orc* is STANDING here.
Exits: West.
You suddenly notice *Daz the Orc*.
A ghost strongly hits *Daz the Orc*'s left leg.
*Daz the Orc* lightly hits a ghost's right arm and tickles it.

* W C HP:Hurt Mana:Cold>
You approach *Dos the Orc*, trying to smite her.

* W C HP:Hurt Mana:Cold *Dos the Orc*:Awful>
*Daz the Orc* nocks a missile in an embellished longbow.

*Dos the Orc* --<TRIES TO ESCAPE>--
*Dos the Orc* LEAVES <<WEST<<.

* W C HP:Hurt Mana:Cold>

*Daz the Orc* --<TRIES TO ESCAPE>--

* W C HP:Hurt Mana:Cold>west
kill $target
Narrow Tunnel
A hungry warg stands here, sniffing around for flesh.
*Dos the Orc* is STANDING here.
Exits: East.

* W C HP:Hurt Mana:Cold>
*Dos the Orc* swiftly dodges your attempt to smite her.

*Daz the Orc* has ARRIVED from the >>EAST>>

* W C HP:Hurt Mana:Cold *Dos the Orc*:Awful>

*Daz the Orc* LEAVES >>EAST>>.

*Dos the Orc* --<TRIES TO ESCAPE>--

*Dos the Orc* LEAVES >>EAST>>.

* W C HP:Hurt Mana:Cold>east
A Lonely Hill
A chain mail hauberk is on the ground.
A moaning ghost advances towards you, shimmering with a pale light.
*Dos the Orc* is STANDING here.
Exits: West.

* W C HP:Hurt Mana:Cold>west
Narrow Tunnel
A hungry warg stands here, sniffing around for flesh.
Exits: East.
You feel a hidden presence.

* W C HP:Hurt Mana:Cold>east
A Lonely Hill
A chain mail hauberk is on the ground.
A moaning ghost advances towards you, shimmering with a pale light.
*Dos the Orc* is STANDING here.
Exits: West.
You suddenly notice *Daz the Orc*.

* W C HP:Hurt Mana:Cold>
A ghost tries to hit *Dos the Orc*, but she parries successfully.

* W C HP:Hurt Mana:Cold>

*Dos the Orc* --<TRIES TO ESCAPE>--

* W C HP:Hurt Mana:Cold>west

*Daz the Orc* LEAVES <<WEST<<.

*Dos the Orc* --<TRIES TO ESCAPE>--

* W C HP:Hurt Mana:Cold>
Narrow Tunnel
A hungry warg stands here, sniffing around for flesh.
Exits: East.
You suddenly notice *Daz the Orc*.

* W C HP:Hurt Mana:Cold>kill $target
They aren't here.

* W C HP:Hurt Mana:Cold>kill $target
They aren't here.

* W C HP:Hurt Mana:Cold>east

*Daz the Orc* nocks a missile in an embellished longbow.

* W C HP:Hurt Mana:Cold>
A Lonely Hill
A chain mail hauberk is on the ground.
A ghost is here, fighting *Dos the Orc*.
*Dos the Orc* is here, fighting a ghost.
Exits: West.

*Dos the Orc* --<TRIES TO ESCAPE>--

* W C HP:Hurt Mana:Cold>west
Narrow Tunnel
A hungry warg stands here, sniffing around for flesh.
*Daz the Orc* is STANDING here.
Exits: East.

* W C HP:Hurt Mana:Cold>
*Daz the Orc* nocks a missile in an embellished longbow.

* W C HP:Hurt Mana:Cold>east
A Lonely Hill
A chain mail hauberk is on the ground.
A ghost is here, fighting *Dos the Orc*.
*Dos the Orc* is here, fighting a ghost.
Exits: West.

* W C HP:Hurt Mana:Cold Move:Tired>kill $target

*Dos the Orc* --<TRIES TO ESCAPE>--

* W C HP:Hurt Mana:Cold Move:Tired>
You smite *Dos the Orc*'s body extremely hard and shatter it.
*Dos the Orc* is mortally wounded and will die soon if not aided.

* W C HP:Hurt Mana:Cold Move:Tired *Dos the Orc*:Dying a ghost:Fine>
A ghost hits *Dos the Orc*'s body extremely hard and shatters it.    #Fuck u exp stealer.
You gained some renown in this battle!				#Ohho nice!
Your blood freezes as you hear *Dos the Orc*'s death cry.
*Dos the Orc* has drawn her last breath! R.I.P.
A shadow slowly rises above the corpse of *Dos the Orc*.

* W C HP:Hurt Mana:Cold Move:Tired>west
Narrow Tunnel
A hungry warg stands here, sniffing around for flesh.
Exits: East.

* W C HP:Hurt Mana:Cold Move:Tired>kill $target
They aren't here.

* W C HP:Hurt Mana:Cold Move:Tired>fq
You begin to search ...
You have revealed *Daz the Orc*!
You approach *Daz the Orc*, trying to smite him.

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Wounded>
*Daz the Orc* strongly shoots your body and tickles it.
*Daz the Orc* barely hits your head and tickles it.

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Wounded>
*Daz the Orc* stops using an embellished longbow.
*Daz the Orc* masterfully draws a black runed dagger.

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Wounded>
You smite *Daz the Orc*'s body extremely hard and shatter it.

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Bad>

*Daz the Orc* --<TRIES TO ESCAPE>--

*Daz the Orc* LEAVES >>EAST>>.

* W C HP:Hurt Mana:Cold Move:Tired>east
A Lonely Hill
A chain mail hauberk is on the ground.
The corpse of *an Orc* is lying here.
A moaning ghost advances towards you, shimmering with a pale light.
The shadow of *an Orc* is floating here.
*Daz the Orc* is STANDING here.
Exits: West.

* W C HP:Hurt Mana:Cold Move:Tired>kill $target

*Daz the Orc* LEAVES <<WEST<<.

* W C HP:Hurt Mana:Cold Move:Tired>They aren't here.

* W C HP:Hurt Mana:Cold Move:Tired>1
kill orc*
They aren't here.

* W C HP:Hurt Mana:Cold Move:Tired>west
1
Narrow Tunnel
A hungry warg stands here, sniffing around for flesh.
Exits: East.

* W C HP:Hurt Mana:Cold Move:Tired>kill orc*
They aren't here.

* W C HP:Hurt Mana:Cold Move:Tired>fq
You begin to search ...

You have revealed *Daz the Orc*!
You approach *Daz the Orc*, trying to smite him.

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Bad>

*Daz the Orc* --<TRIES TO ESCAPE>--

*Daz the Orc* LEAVES >>EAST>>.

* W C HP:Hurt Mana:Cold Move:Tired>east
A Lonely Hill
A chain mail hauberk is on the ground.
The corpse of *an Orc* is lying here.
A moaning ghost advances towards you, shimmering with a pale light.
The shadow of *an Orc* is floating here.
*Daz the Orc* is STANDING here.
Exits: West.

* W C HP:Hurt Mana:Cold Move:Tired>1
kill orc*
You approach *Daz the Orc*, trying to smite him.

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Bad>
*Daz the Orc* swiftly dodges a ghost's attempt to hit him.

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Bad>

*Daz the Orc* --<TRIES TO ESCAPE>--
*Daz the Orc* LEAVES <<WEST<<.

* W C HP:Hurt Mana:Cold Move:Tired>west
1
Narrow Tunnel
A hungry warg stands here, sniffing around for flesh.
*Daz the Orc* is STANDING here.
Exits: East.

* W C HP:Hurt Mana:Cold Move:Tired>kill orc*
You approach *Daz the Orc*, trying to smite him.

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Bad>
*Daz the Orc* gets a flask of orkish draught from a leather backpack.

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Bad>agg

*Daz the Orc* drinks a flask of orkish draught.
*Daz the Orc* gulps down the draught, staggers but regains his balance.
You smite *Daz the Orc*'s left leg extremely hard and shatter it.

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Awful>cha mood agg
Ok.

*Daz the Orc* --<TRIES TO ESCAPE>--

*Daz the Orc* LEAVES >>EAST>>.

* W C HP:Hurt Mana:Cold Move:Tired>east
1
A Lonely Hill
A chain mail hauberk is on the ground.
The corpse of *an Orc* is lying here.
A ghost is here, fighting *Daz the Orc*.
The shadow of *an Orc* is floating here.
*Daz the Orc* is here, fighting a ghost.
Exits: West.
*Daz the Orc* strongly pierces a ghost's right hand and tickles it.

* W C HP:Hurt Mana:Cold Move:Tired>kill orc*
You approach *Daz the Orc*, trying to smite him.

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Awful a ghost:Fine>

*Daz the Orc* --<TRIES TO ESCAPE>--
*Daz the Orc* LEAVES <<WEST<<.

* W C HP:Hurt Mana:Cold Move:Tired>west
1
Narrow Tunnel
A hungry warg stands here, sniffing around for flesh.
*Daz the Orc* is STANDING here.
Exits: East.

* W C HP:Hurt Mana:Cold Move:Tired>kill orc*
You approach *Daz the Orc*, trying to smite him.
*Daz the Orc* lightly pierces your left leg and tickles it.

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Awful>

*Daz the Orc* --<TRIES TO ESCAPE>--

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Awful>

*Daz the Orc* --<TRIES TO ESCAPE>--

*Daz the Orc* LEAVES >>EAST>>.

* W C HP:Hurt Mana:Cold Move:Tired>east
1
A Lonely Hill
A chain mail hauberk is on the ground.
The corpse of *an Orc* is lying here.
A moaning ghost advances towards you, shimmering with a pale light.
The shadow of *an Orc* is floating here.
*Daz the Orc* is STANDING here.
Exits: West.

* W C HP:Hurt Mana:Cold Move:Tired>kill orc*
You approach *Daz the Orc*, trying to smite him.

* W C HP:Hurt Mana:Cold Move:Slow *Daz the Orc*:Awful>

*Daz the Orc* --<TRIES TO ESCAPE>--

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Awful>
You smite *Daz the Orc*'s right leg extremely hard and shatter it.
*Daz the Orc* is incapacitated and will slowly die, if not aided.

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Dying>
A ghost hits *Daz the Orc*'s head extremely hard and shatters it.
*Daz the Orc* is mortally wounded and will die soon if not aided.

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Dying>res ghost
rescue ghost
But nobody is fighting it?

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Dying>res ghost
rescue ghost
But nobody is fighting it?

* W C HP:Hurt Mana:Cold Move:Tired *Daz the Orc*:Dying>
A ghost hits *Daz the Orc*'s left foot extremely hard and shatters it. 
					#And again this dude steals exps
You gained great renown in this battle!  #Ehhe nice wps!
Your blood freezes as you hear *Daz the Orc*'s death cry.
*Daz the Orc* has drawn his last breath! R.I.P.

* W C HP:Hurt Mana:Cold Move:Tired>res ghost
rescue ghost
But nobody is fighting it?

* W C HP:Hurt Mana:Cold Move:Tired>
A ghost quickly approaches, trying to hit you.  #Now u die!
You smite a ghost's left foot extremely hard.

* W C HP:Hurt Mana:Cold Move:Tired a ghost:Fine>exa corpse
corpse (here) : 
a pile of coins
a quiver
a foetid green vial
a sable pouch
a fragrant-smelling bag
a broad silver belt
a black runed dagger (brand new)
a keyring with a set of lock picks
a leather backpack
a russet cloak (brand new)
a bejewelled shield (brand new)
a pair of soft leather sleeves (tattered)
a thin pair of leather gloves (worn out)
a black pair of padded boots (used)
a grey pair of pants (brand new)
a black hood (brand new)
a stained dark shirt (used)
an embellished longbow


2001/11/09 11:04, Daz:   
lag hit me mid-fight, i guess dos too. should have listen to warning on login, just spamming w e w e flee hoping for the best

2001/11/09 11:18, Gamli: 
Hard luck on the xp zubr, at least wps

2001/11/09 11:34, Devastator: 
Embellished bow is useless in pk.

2001/11/09 11:59, Cmelak: 
Ghost gained 2 levels there, and some nice wps :-)
clapa for Zubr :P

2001/11/09 12:10, Porien: 
Yeah. both thief and caster need delay to make damage and you dont. *splat* two corpses.

2001/11/09 12:30, FŽagil:   
NICE going.

2001/11/09 12:47, Enforcer: 
hehe, woulda been impossible to lose this one

2001/11/09 12:52, Zubr: 
Nod Enfo! Just sent the log to show that pureshamans suck!

2001/11/09 13:05, Dos: 
pukes got the better of me again.

i just wish they'd quit posting logs of it.

hah

2001/11/09 13:34, Jon:   
I can see the darkies winning! Just some luck needed.

Thief should've turned sneak off and used piercing weapon on wimpy mood, then just engaged Zubr before he could engage the shaman and let the shaman blast.. single exit rooms so sooner or later he'l fail a flee or 2 and eat nasty spells.


2001/11/09 14:17, Pestilence: 
*nod* Jon. And why not open rock and get out? Was it blocked? I didn't see Zubr spamclosing or anything, so it would have been easy.

2001/11/09 14:22, Gonfor:   
*clap Zubr* Nice work.

2001/11/09 15:10, Gurgel: 
they didn't know exitname :P

2001/11/09 16:39, Kill: 
So don't tell them :>

2001/11/09 21:23, Antar: 
I still remember when they changed 'that area' (for those who dunno it)... And one day after the change I logged Shriek and Madcat had something to show me... We got at least 4 kills there that night. Don't think Shriek ever had so many xps/wps from a single night as that one. (Except when he got 1m xp in one day before he started pking)

2001/11/10 03:10, Durcano: 
whee, nice! *clap* :)

2001/11/12 10:44, Roadkill: 
I wish that changes to MUME in general would -reduce- the number of trapspots instead of making more of 'em. The last thing this mud needs is more traps.

2001/11/12 20:52, Durcano: 
make more, MORE trap-spots! ;)
there are tons trap-spots irl! ;)

2003/08/19 02:32, Otto:   
traps....are....good....

2004/11/25 09:21, Marillion: 
With new failed flee system i don't think enforcer is upto date, with a scout with a clue, not spamshooting with his bow, that could've easily ended else.


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