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Torc Thief in action... (Borodjavka)comments   back
  
(22 ratings and 5025 hits. Posted 2002/10/09)
*************long and spammy moors slothar************
Warning: long thief log , read if bored (i know you all are)
***************************************************


been slaying pewkzeses all the night long, since the whore i am, i went 
moors again to see what clueless n00b can fall in to my webs.....



High Moors
A large rabbit looks peacefully at you, ready to dart away.
Exits: north, east, south, west.

o CSW>hhh
hide thoroughly
You attempt to hide yourself.

*a Half-Elf* has >>ARRIVED<< from the west.     <--- this bastardito been spotted cpl hours before. 

* CSW>#   $target is now set to {*elf*} [local]

*a Half-Elf* ### START CASTING ##

* CSW>kill *elf*
You pierce *a Half-Elf*'s head hard.
Your victim is shocked by your hit!  <--- feel the 61% OB fang!
*a Half-Elf* tries to smite you, but your parry is successful.  <---- smite me bebe, smite me now!

* CSW *a Half-Elf*:Fine>cha mood AGGRESSIVE
Ok.
*a Half-Elf* ### START CASTING ##

* CSW *a Half-Elf*:Fine>
You strongly pierce *a Half-Elf*'s body and tickle it.

* CSW *a Half-Elf*:Fine>
*a Half-Elf* ### START CASTING ##

* CSW *a Half-Elf*:Fine>exa *elf*
You see nothing special about him.
*a Half-Elf* has several bruises.
*a Half-Elf* seems to have:
       A deep wound at the head.
*a Half-Elf* is using: 
<wielded two-handed> a bejewelled oak staff; it has a soft glowing aura
<worn on head>       a black hood (brand new)
<worn on body>       a black shirt (used)
<worn about body>    a forest green cloak (used)
<worn on legs>       a black pair of pants (used)
<worn on feet>       a pair of smooth, black boots
<worn on wrist>      a keyring with a key
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn across back>   a laced quiver
<worn as belt>       a plain leather belt
<worn on belt>       the scalp of Kalkano
<worn on belt>       a set of lock picks
<worn on belt>       a belt pouch
<worn on belt>       a water skin

You attempt to peek at the inventory:
a spiked metal helmet (used)
a metal wall shield (brand new)
a short flower, with a purple bloom
a prickly plant with blue flower heads
a prickly plant with blue flower heads
a leather backpack

* CSW *a Half-Elf*:Fine>
You pierce *a Half-Elf*'s body very hard.

* CSW *a Half-Elf*:Fine>z
label LOH
#   $target is now set to {LOH} [local]
poison                                         <---- i am not a poisonwhore anymore! :) *sulk*
You are too busy right now!
*a Half-Elf* utters the word 'zabrahpdjatz'
*a Half-Elf* makes the earth tremble and shiver.
Your blood freezes as you hear a large rabbit's death cry.
A large rabbit is dead! R.I.P.
You fall, and hit yourself!

* CSW HP:Fine *a Half-Elf*:Fine>
*a Half-Elf* ### START CASTING ##

* CSW HP:Fine *a Half-Elf*:Fine>Ok.

* CSW HP:Fine *a Half-Elf* (LOH):Fine>flee on

*a Half-Elf* (LOH) utters the word 'zabrahpdjatz'
*a Half-Elf* (LOH) makes the earth tremble and shiver.
You fall, and hit yourself!

* CSW HP:Hurt *a Half-Elf* (LOH):Fine>
You are already attempting to flee!
You flee head over heels.
High Moors
A large rabbit looks peacefully at you, ready to dart away.
Exits: east, south, west.

o CSW HP:Hurt>

*a Half-Elf* (LOH) has >>ARRIVED<< from the east.

* CSW HP:Hurt>west
High Moors
Exits: east, south.

o CSW HP:Hurt>east
High Moors
A large rabbit looks peacefully at you, ready to dart away.
*a Half-Elf* (LOH) is standing here.
Exits: east, south, west.
*a Half-Elf* leaves <<<<   W E S T   <<<<

o CSW HP:Hurt>kill LOH
 >>>> WRONG TARGET! <<<< 

o CSW HP:Hurt>west
High Moors
*a Half-Elf* (LOH) is standing here.
Exits: east, south.

* CSW HP:Hurt>kill LOH
*a Half-Elf* leaves vvvv   S O U T H   vvvv
 >>>> WRONG TARGET! <<<< 

o CSW HP:Hurt>south
kill LOH
Path to the Misty Mountains
Exits: north, east, west.

o CSW HP:Hurt> >>>> WRONG TARGET! <<<< 

o CSW HP:Hurt>east
Path to the Misty Mountains
Exits: north, east, south, west.

o CSW HP:Hurt>west
Path to the Misty Mountains
Exits: north, east, west.

o CSW HP:Hurt>track *elf*
*a Half-Elf* yells from the north 'haha'    <---- hes getting fun, lets throw some mean play-style in!

You carefully examine the ground around you, looking for tracks...

Shrouds of dark clouds roll in above you, blotting out the skies.

*a Half-Elf* (LOH) has >>ARRIVED<< from the north.

You see some tracks of *a Half-Elf* coming from the north
 (done less than 1 hour ago).

* CSW HP:Hurt>cu
cast n 'cure light'
You start to concentrate...

*a Half-Elf* leaves AAAA   N O R T H   AAAA

*a Half-Elf* (LOH) has >>ARRIVED<< from the north.
Your scratches and bruises disappear.

* CSW HP:Fine Mana:Burning>kill LOH

*a Half-Elf* (LOH) ### START CASTING ##

* CSW HP:Fine Mana:Burning>
You pierce *a Half-Elf* (LOH)'s left arm hard.

* CSW HP:Fine Mana:Burning *a Half-Elf* (LOH):Fine>
*a Half-Elf* (LOH) utters the word 'zabrahpdjatz'
*a Half-Elf* (LOH) makes the earth tremble and shiver.
You fall, and hit yourself!                            <------- the main rule is to eat some damage, so that n00bz get horny and forget about everything...
*a Half-Elf* (LOH) tries to smite you, but your parry is successful.

* CSW HP:Hurt Mana:Burning *a Half-Elf* (LOH):Fine>
You stop tracking your victim.
You flee head over heels.
Path to the Misty Mountains
Exits: north, east, south, west.

o CSW HP:Hurt Mana:Burning>north
High Moors
A large rabbit looks peacefully at you, ready to dart away.
Exits: east, south, west.

o CSW HP:Hurt Mana:Burning>north

A large rabbit leaves vvvv   S O U T H   vvvv

o CSW HP:Hurt Mana:Burning>Alas, you cannot go that way...

o CSW HP:Hurt Mana:Burning>east
High Moors
The corpse of a large rabbit is lying here.
Exits: north, east, south, west.

o CSW HP:Hurt Mana:Burning>cu
cast n 'cure light'

You start to concentrate...
cu
Your scratches and bruises disappear.

o CSW HP:Hurt Mana:Hot>/cast n 'cure light'
You start to concentrate...

cu
Your scratches and bruises disappear.

o CSW HP:Hurt Mana:Hot>\cast n 'cure light'
You start to concentrate...

west
Your scratches and bruises disappear.

o CSW HP:Hurt Mana:Warm>
High Moors
Exits: east, south, west.

*a Half-Elf* (LOH) has >>ARRIVED<< from the south.

* CSW HP:Hurt Mana:Warm>cu
cast n 'cure light'
You start to concentrate...

*a Half-Elf* (LOH) ### START CASTING ##

Your scratches and bruises disappear.

* CSW HP:Fine Mana:Cold>east
High Moors
The corpse of a large rabbit is lying here.

o CSW HP:Fine Mana:Cold>score

*a Half-Elf* (LOH) has >>ARRIVED<< from the west.
226/315 hits, 8/62 mana, and 98/143 moves.

* CSW HP:Fine Mana:Cold>
*a Half-Elf* (LOH) ### START CASTING ##

* CSW HP:Fine Mana:Cold>kill LOH
You pierce *a Half-Elf* (LOH)'s left foot and tickle it.
You swiftly dodge *a Half-Elf* (LOH)'s attempt to smite you.

* CSW HP:Fine Mana:Cold *a Half-Elf* (LOH):Hurt>
*a Half-Elf* (LOH) ### START CASTING ##

* CSW HP:Fine Mana:Cold *a Half-Elf* (LOH):Hurt>flee on

You strongly pierce *a Half-Elf* (LOH)'s body.

* CSW HP:Fine Mana:Cold *a Half-Elf* (LOH):Hurt>
You flee head over heels.
High Moors
Exits: east, south, west.

o CSW HP:Fine Mana:Cold>east
east
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here.
Exits: north, east, south, west.

* CSW HP:Fine Mana:Cold>
*a Half-Elf* leaves <<<<   W E S T   <<<<

High Moors
Exits: north, east, south, west.

o CSW HP:Fine Mana:Cold>west
High Moors
The corpse of a large rabbit is lying here.
Exits: north, east, south, west.

o CSW HP:Fine Mana:Cold>kill LOH
west
 >>>> WRONG TARGET! <<<< 

o CSW HP:Fine Mana:Cold>kill LOH
High Moors
Exits: east, south, west.

o CSW HP:Fine Mana:Cold> >>>> WRONG TARGET! <<<< 

o CSW HP:Fine Mana:Cold>east
High Moors
The corpse of a large rabbit is lying here.
Exits: north, east, south, west.

o CSW HP:Fine Mana:Cold>east
High Moors
Exits: north, east, south, west.

o CSW HP:Fine Mana:Cold>north
ride
High Moors
Exits: south, west.

o CSW HP:Fine Mana:Cold>What do you want to ride?

o CSW HP:Fine Mana:Cold>west
ride
High Moors
Exits: east, south.

o CSW HP:Fine Mana:Cold>What do you want to ride?

o CSW HP:Fine Mana:Cold>south
High Moors
The corpse of a large rabbit is lying here.
Exits: north, east, south, west.

o CSW HP:Fine Mana:Cold>east
High Moors
*a Half-Elf* (LOH) is standing here.
Exits: north, east, south, west.

*a Half-Elf* leaves >>>>   E A S T  >>>>

o CSW HP:Fine Mana:Cold>east
High Moor
Exits: north, east, south, west.
A cockroach has >>ARRIVED<< from the south.

o CSW HP:Fine Mana:Cold>kill LOH

A cockroach leaves vvvv   S O U T H   vvvv

o CSW HP:Fine Mana:Cold> >>>> WRONG TARGET! <<<< 

o CSW HP:Fine Mana:Cold>north
ride
A Thicket of Silvery Firs
A hungry warg (my) is standing here.
Exits: east, south.

o CSW HP:Fine Mana:Cold>kill LOH
A hungry warg (my) stops following you.
You pick up a hungry warg (my)'s reins, and start riding it.

o CRSW HP:Fine Mana:Cold>south
 >>>> WRONG TARGET! <<<< 

o CRSW HP:Fine Mana:Cold>
High Moor
Exits: north, east, south, west.

o CRSW HP:Fine Mana:Cold>east
Bend in the Path
Exits: north, east, south, west.

o CRSW HP:Fine Mana:Cold>track *elf*
You carefully examine the ground around you, looking for tracks...

west
You stop searching.

o CRSW HP:Fine Mana:Cold>
High Moor
Exits: north, east, south, west.

o CRSW HP:Fine Mana:Cold>track *elf*
You carefully examine the ground around you, looking for tracks...

A cockroach has >>ARRIVED<< from the south.

You see some tracks of *a Half-Elf* leading south
 (done less than 1 hour ago).

o CRSW HP:Fine Mana:Cold>north
A Thicket of Silvery Firs
Exits: east, south.

south
south
Hmm... you have lost the track.

o CRSW HP:Fine Mana:Cold>
High Moor
A cockroach is scuttling across the floor carrying some debris.
Exits: north, east, south, west.

o CRSW HP:Fine Mana:Cold>south
Path to the Misty Mountains
Exits: north, east, south, west.

o CRSW HP:Fine Mana:Cold>
High Moors
Exits: north, south, west.

o CRSW HP:Fine Mana:Cold>west
High Moor
A white centipede is here.
A large rabbit looks peacefully at you, ready to dart away.
Exits: east, south, west.

o CRSW HP:Fine Mana:Cold>north
Alas, you cannot go that way...

o CRSW HP:Fine Mana:Cold>west
north
High Moor
Exits: north, east, west.

o CRSW HP:Fine Mana:Cold>
Path to the Misty Mountains
Exits: north, east, south, west.

o CRSW HP:Fine Mana:Cold>north
High Moors
The corpse of a large rabbit is lying here.
Exits: north, east, south, west.

o CRSW HP:Fine Mana:Cold>north
High Moors
Exits: east, south.

o CRSW HP:Fine Mana:Cold>east
High Moors
Exits: south, west.

o CRSW HP:Fine Mana:Cold>
High Moors
A cockroach is scuttling across the floor carrying some debris.
Exits: north, east, south, west.

o CRSW HP:Fine Mana:Cold>south
Path to the Misty Mountains
A fallow deer is grazing peacefully here.
Exits: north, east, west.

o CRSW HP:Fine Mana:Cold>track *elf*
You carefully examine the ground around you, looking for tracks...

A fallow deer leaves <<<<   W E S T   <<<<

Saving Borodjavka.

You see some tracks of *a Half-Elf* leading north
 (done less than 1 hour ago).

o CRSW HP:Fine Mana:Cold>north
High Moors
A cockroach is scuttling across the floor carrying some debris.
Exits: north, east, south, west.

You see some tracks of *a Half-Elf* leading west
 (done less than 1 hour ago).

o CRSW HP:Fine Mana:Cold>west
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here searching for something.
*Khazlag the Dwarf* is standing here.                  <---- Achtung-Alarm, backup arrived!  WAKA!
Exits: north, east, south, west.
Aha, you have found your victim!

* CRSW HP:Fine Mana:Cold>
*Khazlag the Dwarf* ### START CASTING ##

* CRSW HP:Fine Mana:Cold>kill LOH
You pierce *a Half-Elf* (LOH)'s right arm and tickle it.
You swiftly dodge *a Half-Elf* (LOH)'s attempt to smite you.

* CRSW HP:Fine Mana:Cold *a Half-Elf* (LOH):Fine>
*Khazlag the Dwarf* utters the words 'DISPELL EVIL'
*Khazlag the Dwarf* makes your evil soul suffer with his goodness.

* CRSW HP:Hurt Mana:Cold *a Half-Elf* (LOH):Fine>flee on
*a Half-Elf* (LOH) ### START CASTING ##
You are already attempting to flee!
You flee head over heels.
High Moors
Exits: east, south.

o CRSW HP:Hurt Mana:Cold>score
193/315 hits, 14/62 mana, and 68/143 moves.
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold>south
Path to the Misty Mountains
A fallow deer is grazing peacefully here.
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold>east
Path to the Misty Mountains
Exits: north, east, west.

o CRSW HP:Hurt Mana:Cold>north
High Moors
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold>west
kill LOH
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.
Shrouds of dark clouds roll in above you, blotting out the skies.
*a Half-Elf* (LOH) bleeds from open wounds.

* CRSW HP:Hurt Mana:Cold>
You are too afraid.

* CRSW HP:Hurt Mana:Cold>east
north
*a Half-Elf* (LOH) ### START CASTING ##
High Moors
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold>
High Moors
A cockroach is scuttling across the floor carrying some debris.
Exits: south, west.

o CRSW HP:Hurt Mana:Cold>cha wimpy 100
Wimpy set to: 100

o CRSW HP:Hurt Mana:Cold>west
High Moors
Exits: east, south.

o CRSW HP:Hurt Mana:Cold>south
kill LOH
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold>
You pierce *a Half-Elf* (LOH)'s right hand hard.
You swiftly dodge *a Half-Elf* (LOH)'s attempt to smite you.

* CRSW HP:Hurt Mana:Cold *a Half-Elf* (LOH):Fine>flee on
You flee head over heels.
High Moors
Exits: east, south, west.

o CRSW HP:Hurt Mana:Cold>north
Alas, you cannot go that way...

o CRSW HP:Hurt Mana:Cold>west
High Moors
Exits: east, south.

o CRSW HP:Hurt Mana:Cold>east
High Moors
Exits: east, south, west.

o CRSW HP:Hurt Mana:Cold>east
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.
*Khazlag the Dwarf* ### START CASTING ##

* CRSW HP:Hurt Mana:Cold>open door
 >>>> WRONG DOOR! <<<< 

* CRSW HP:Hurt Mana:Cold>east
High Moors
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold>flee on
You flee head over heels.
High Moors
Exits: south, west.

o CRSW HP:Hurt Mana:Cold>west
High Moors
A cockroach is scuttling across the floor carrying some debris.
Exits: east, south.

o CRSW HP:Hurt Mana:Cold>south
kill LOH
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold>
You pierce *a Half-Elf* (LOH)'s head hard.
You swiftly dodge *a Half-Elf* (LOH)'s attempt to smite you.

* CRSW HP:Hurt Mana:Cold *a Half-Elf* (LOH):Hurt>

*Khazlag the Dwarf* leaves >>>>   E A S T  >>>>

* CRSW HP:Hurt Mana:Cold *a Half-Elf* (LOH):Hurt>flee on
You flee head over heels.
High Moors
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.


* CRSW HP:Hurt Mana:Cold>east
High Moor
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold>south
Path to the Misty Mountains
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold>west
Path to the Misty Mountains
Exits: north, east, west.

o CRSW HP:Hurt Mana:Cold>north
High Moors
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold>north
High Moors
Exits: south, west.

o CRSW HP:Hurt Mana:Cold>west
High Moors
A cockroach is scuttling across the floor carrying some debris.
Exits: east, south.

o CRSW HP:Hurt Mana:Cold>south
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here searching for something.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold>kill LOH
You pierce *a Half-Elf* (LOH)'s right foot extremely hard and shatter it.
Your victim is shocked by your hit!

* CRSW HP:Hurt Mana:Cold *a Half-Elf* (LOH):Hurt>flee on

*a Half-Elf* (LOH) <TRIES TO ESCAPE>.
*a Half-Elf* leaves <<<<   W E S T   <<<<

* CRSW HP:Hurt Mana:Cold>
You flee head over heels.
Path to the Misty Mountains
A fallow deer is grazing peacefully here.
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold>west
Path to the Misty Mountains
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Tired>west
Path to the Misty Mountains
Exits: north, east, west.

o CRSW HP:Hurt Mana:Cold Move:Tired>kill LOH
 >>>> WRONG TARGET! <<<< 

o CRSW HP:Hurt Mana:Cold Move:Tired>north
kill LOH
High Moors
Exits: east, south.

o CRSW HP:Hurt Mana:Cold Move:Tired> >>>> WRONG TARGET! <<<< 

o CRSW HP:Hurt Mana:Cold Move:Tired>south
Path to the Misty Mountains
Exits: north, east, west.

o CRSW HP:Hurt Mana:Cold Move:Tired>west
kill LOH
Path to the Misty Mountains
A large rabbit looks peacefully at you, ready to dart away.
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Tired> >>>> WRONG TARGET! <<<< 

o CRSW HP:Hurt Mana:Cold Move:Tired>track *elf*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Half-Elf* leading east
 (done less than 1 hour ago).

o CRSW HP:Hurt Mana:Warm Move:Tired>east
Path to the Misty Mountains
Exits: north, east, west.

You see some tracks of *a Half-Elf* leading north
 (done less than 1 hour ago).

o CRSW HP:Hurt Mana:Warm Move:Tired>north
High Moors
Exits: east, south.

east
You see some tracks of *a Half-Elf* leading east
 (done less than 1 hour ago).

o CRSW HP:Hurt Mana:Warm Move:Tired>
High Moors
Exits: east, south, west.

You see some tracks of *a Half-Elf* leading east
 (done less than 1 hour ago).

o CRSW HP:Hurt Mana:Warm Move:Tired>east
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here searching for something.
*Khazlag the Dwarf* is standing here searching for something.
Exits: north, east, south, west.
Aha, you have found your victim!

* CRSW HP:Hurt Mana:Warm Move:Tired>kill LOH
You strongly pierce *a Half-Elf* (LOH)'s right leg.                <------ ahha, he rearmoured
*a Half-Elf* (LOH) tries to smite you, but your parry is successful.

* CRSW HP:Hurt Mana:Warm Move:Tired *a Half-Elf* (LOH):Hurt>
*Khazlag the Dwarf* cleaves your right arm extremely hard.

* CRSW HP:Hurt Mana:Warm Move:Tired *a Half-Elf* (LOH):Hurt>flee on
You flee head over heels.
High Moors
Exits: east, south.

o CRSW HP:Hurt Mana:Warm Move:Tired>score
179/315 hits, 17/62 mana, and 37/143 moves.

o CRSW HP:Hurt Mana:Warm Move:Tired>east
High Moors
A cockroach is scuttling across the floor carrying some debris.
Exits: south, west.

o CRSW HP:Hurt Mana:Warm Move:Tired>south
High Moors
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Warm Move:Tired>cu
cast n 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

o CRSW HP:Hurt Mana:Icy Move:Tired>west
kill LOH
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Icy Move:Tired>
You pierce *a Half-Elf* (LOH)'s left leg hard.
You swiftly dodge *a Half-Elf* (LOH)'s attempt to smite you.

* CRSW HP:Hurt Mana:Icy Move:Tired *a Half-Elf* (LOH):Fine>flee on
You will attempt to flee!

* CRSW HP:Hurt Mana:Icy Move:Tired *a Half-Elf* (LOH):Fine>
You flee head over heels.
High Moors
Exits: east, south, west.

o CRSW HP:Hurt Mana:Icy Move:Tired>west
High Moors
Exits: east, south.

o CRSW HP:Hurt Mana:Icy Move:Tired>east
High Moors
Exits: east, south, west.

o CRSW HP:Hurt Mana:Icy Move:Tired>east
kill LOH
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Icy Move:Tired>
You pierce *a Half-Elf* (LOH)'s left hand and tickle it.

* CRSW HP:Hurt Mana:Icy Move:Tired *a Half-Elf* (LOH):Hurt>
*a Half-Elf* (LOH) fails to smite you.

* CRSW HP:Hurt Mana:Icy Move:Tired *a Half-Elf* (LOH):Hurt>assist everhate
No way! You are fighting for your life!
You swiftly dodge *Khazlag the Dwarf*'s attempt to cleave you.

* CRSW HP:Hurt Mana:Icy Move:Tired *a Half-Elf* (LOH):Hurt>flee on
You flee head over heels.
High Moors
Exits: east, south, west.

o CRSW HP:Hurt Mana:Icy Move:Slow>score
190/315 hits, 6/62 mana, and 27/143 moves.

o CRSW HP:Hurt Mana:Icy Move:Slow>score
190/315 hits, 6/62 mana, and 27/143 moves.

o CRSW HP:Hurt Mana:Icy Move:Slow>south
Path to the Misty Mountains
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Icy Move:Slow>west
Path to the Misty Mountains
Exits: north, east, west.

o CRSW HP:Hurt Mana:Icy Move:Slow>score
190/315 hits, 6/62 mana, and 27/143 moves.

o CRSW HP:Hurt Mana:Icy Move:Slow>north
kill LOH
High Moors
Exits: east, south.

o CRSW HP:Hurt Mana:Cold Move:Slow>flee on
 >>>> WRONG TARGET! <<<< 

o CRSW HP:Hurt Mana:Cold Move:Slow>
You flee head over heels.
Path to the Misty Mountains
Exits: north, east, west.

o CRSW HP:Hurt Mana:Cold Move:Slow>north
High Moors
Exits: east, south.

o CRSW HP:Hurt Mana:Cold Move:Slow>east
High Moors
Exits: east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Slow>east
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold Move:Slow>north
High Moors
Exits: east, south.

o CRSW HP:Hurt Mana:Cold Move:Slow>south
kill LOH
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold Move:Slow>flee on
You pierce *a Half-Elf* (LOH)'s body hard.
You swiftly dodge *a Half-Elf* (LOH)'s attempt to smite you.

* CRSW HP:Hurt Mana:Cold Move:Slow *a Half-Elf* (LOH):Hurt>
You will attempt to flee!

* CRSW HP:Hurt Mana:Cold Move:Slow *a Half-Elf* (LOH):Hurt>
You swiftly dodge *Khazlag the Dwarf*'s attempt to cleave you.

* CRSW HP:Hurt Mana:Cold Move:Slow *a Half-Elf* (LOH):Hurt>
You flee head over heels.
Path to the Misty Mountains
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Slow>north
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold Move:Slow>kill LOH
You strongly pierce *a Half-Elf* (LOH)'s right arm.

* CRSW HP:Hurt Mana:Cold Move:Slow *a Half-Elf* (LOH):Hurt>flee on
You flee head over heels.
High Moors
Exits: east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Slow>score
192/315 hits, 7/62 mana, and 15/143 moves.

o CRSW HP:Hurt Mana:Cold Move:Slow>get draught pack
quaff draught
You get a flask of orkish draught from a leather backpack.

o CRSW HP:Hurt Mana:Cold Move:Slow>Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

o CRSW HP:Hurt Mana:Cold>west

Shrouds of dark clouds roll in above you, blotting out the skies.

o CRSW HP:Hurt Mana:Cold>
High Moors
Exits: east, south.

o CRSW HP:Hurt Mana:Cold>east
High Moors
Exits: east, south, west.

o CRSW HP:Hurt Mana:Cold>east
kill LOH
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold>flee on
You pierce *a Half-Elf* (LOH)'s head very hard.
Your victim is shocked by your hit!
You swiftly dodge *a Half-Elf* (LOH)'s attempt to smite you.

* CRSW HP:Hurt Mana:Cold Move:Tired *a Half-Elf* (LOH):Hurt>
You will attempt to flee!

* CRSW HP:Hurt Mana:Cold Move:Tired *a Half-Elf* (LOH):Hurt>

*a Half-Elf* (LOH) <TRIES TO ESCAPE>.
*a Half-Elf* leaves vvvv   S O U T H   vvvv

* CRSW HP:Hurt Mana:Cold Move:Tired>south
kill LOH
Path to the Misty Mountains
A fallow deer is grazing peacefully here.
*a Half-Elf* (LOH) is standing here.
Exits: north, east, south, west.
*a Half-Elf* leaves AAAA   N O R T H   AAAA

o CRSW HP:Hurt Mana:Cold Move:Tired> >>>> WRONG TARGET! <<<< 

o CRSW HP:Hurt Mana:Cold Move:Tired>north
kill LOH

*Khazlag the Dwarf* has >>ARRIVED<< from the north.

* CRSW HP:Hurt Mana:Cold Move:Tired>
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold Move:Tired>
You pierce *a Half-Elf* (LOH)'s body.

* CRSW HP:Hurt Mana:Cold Move:Tired *a Half-Elf* (LOH):Wounded>

*a Half-Elf* (LOH) <TRIES TO ESCAPE>.
*a Half-Elf* leaves vvvv   S O U T H   vvvv

o CRSW HP:Hurt Mana:Cold Move:Tired>flee on

*Khazlag the Dwarf* has >>ARRIVED<< from the south.

* CRSW HP:Hurt Mana:Cold Move:Tired>south
You flee head over heels.
High Moors
Exits: east, south.

o CRSW HP:Hurt Mana:Cold Move:Tired>
High Moors
The corpse of a large rabbit is lying here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold Move:Tired>
*Khazlag the Dwarf* tries to cleave you, but your parry is successful.

* CRSW HP:Hurt Mana:Cold Move:Tired *Khazlag the Dwarf*:Healthy>west
No way! You are fighting for your life!

* CRSW HP:Hurt Mana:Cold Move:Tired *Khazlag the Dwarf*:Healthy>

*a Half-Elf* (LOH) has >>ARRIVED<< from the south.

* CRSW HP:Hurt Mana:Cold Move:Tired *Khazlag the Dwarf*:Healthy>flee on

You pierce *Khazlag the Dwarf*'s head hard and tickle it.

* CRSW HP:Hurt Mana:Cold Move:Tired *Khazlag the Dwarf*:Fine>
You flee head over heels.
High Moors
Exits: east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Tired>east
High Moors
The corpse of a large rabbit is lying here.
*Khazlag the Dwarf* is standing here.
*a Half-Elf* (LOH) is standing here trying to concentrate.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold Move:Tired>kill LOH
You approach *a Half-Elf* (LOH), trying to pierce him.
*a Half-Elf* (LOH) utters the words 'judicandus gzfuajg'
You swiftly dodge *a Half-Elf* (LOH)'s attempt to smite you.

* CRSW HP:Hurt Mana:Cold Move:Tired *a Half-Elf* (LOH):Hurt>

*a Half-Elf* (LOH) <TRIES TO ESCAPE>.
*a Half-Elf* leaves <<<<   W E S T   <<<<

* CRSW HP:Hurt Mana:Cold Move:Tired>flee on
You flee head over heels.
High Moors
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Tired>
High Moors
The corpse of a large rabbit is lying here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold Move:Tired>kill LOH
west
 >>>> WRONG TARGET! <<<< 

* CRSW HP:Hurt Mana:Cold Move:Tired>kill LOH
High Moors
*a Half-Elf* (LOH) is standing here.
Exits: east, south, west.

* CRSW HP:Hurt Mana:Cold Move:Tired>
You pierce *a Half-Elf* (LOH)'s head.

* CRSW HP:Hurt Mana:Cold Move:Tired *a Half-Elf* (LOH):Hurt>

*a Half-Elf* (LOH) <TRIES TO ESCAPE>.
*a Half-Elf* leaves <<<<   W E S T   <<<<

o CRSW HP:Hurt Mana:Cold Move:Tired>west
kill LOH
High Moors
*a Half-Elf* (LOH) is standing here.
Exits: east, south.

* CRSW HP:Hurt Mana:Cold Move:Tired>
You approach *a Half-Elf* (LOH), trying to pierce him.

* CRSW HP:Hurt Mana:Cold Move:Tired *a Half-Elf* (LOH):Hurt>

*a Half-Elf* (LOH) <TRIES TO ESCAPE>.

*a Half-Elf* leaves >>>>   E A S T  >>>>

o CRSW HP:Hurt Mana:Cold Move:Tired>east
kill LOH
High Moors
*a Half-Elf* (LOH) is standing here.
Exits: east, south, west.

* CRSW HP:Hurt Mana:Cold Move:Tired>
You pierce *a Half-Elf* (LOH)'s body very hard.
You swiftly dodge *a Half-Elf* (LOH)'s attempt to smite you.

* CRSW HP:Hurt Mana:Cold Move:Tired *a Half-Elf* (LOH):Wounded>

*a Half-Elf* (LOH) <TRIES TO ESCAPE>.

*a Half-Elf* leaves >>>>   E A S T  >>>>

o CRSW HP:Hurt Mana:Cold Move:Tired>east
kill LOH
High Moors
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold Move:Tired>
You approach *a Half-Elf* (LOH), trying to pierce him.

* CRSW HP:Hurt Mana:Cold Move:Tired *a Half-Elf* (LOH):Wounded>
You try to pierce *a Half-Elf* (LOH), but he parries successfully.

* CRSW HP:Hurt Mana:Cold Move:Tired *a Half-Elf* (LOH):Wounded>

*a Half-Elf* (LOH) <TRIES TO ESCAPE>.
*a Half-Elf* leaves AAAA   N O R T H   AAAA

o CRSW HP:Hurt Mana:Cold Move:Tired>east
High Moors
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Tired>west
north
kill LOH
High Moors
The corpse of a large rabbit is lying here.
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Tired>
High Moors
Exits: east, south.

o CRSW HP:Hurt Mana:Cold Move:Tired> >>>> WRONG TARGET! <<<< 

o CRSW HP:Hurt Mana:Cold Move:Tired>east
kill LOH
High Moors
*a Half-Elf* (LOH) is standing here.
Exits: south, west.
*a Half-Elf* leaves <<<<   W E S T   <<<<

o CRSW HP:Hurt Mana:Cold Move:Tired> >>>> WRONG TARGET! <<<<

o CRSW HP:Hurt Mana:Cold Move:Tired>west
kill LOH
south
High Moors
*a Half-Elf* (LOH) is standing here.
Exits: east, south.

* CRSW HP:Hurt Mana:Cold Move:Tired>kill LOH
*a Half-Elf* leaves vvvv   S O U T H   vvvv
 >>>> WRONG TARGET! <<<< 

o CRSW HP:Hurt Mana:Cold Move:Slow>
High Moors
The corpse of a large rabbit is lying here.
*Khazlag the Dwarf* is standing here.
*a Half-Elf* (LOH) is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold Move:Slow>
You pierce *a Half-Elf* (LOH)'s left foot hard.
*a Half-Elf* (LOH) smites your left arm extremely hard.
You feel a strong ache there!

* CRSW HP:Hurt Mana:Cold Move:Slow *a Half-Elf* (LOH):Wounded>flee on
You flee head over heels.
High Moors
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Slow>west
High Moors
The corpse of a large rabbit is lying here.
*Khazlag the Dwarf* is standing here.
*a Half-Elf* (LOH) is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold Move:Slow>
*a Half-Elf* (LOH) examines the terrain intently.

* CRSW HP:Hurt Mana:Cold Move:Slow>kill LOH
*Khazlag the Dwarf* ### START CASTING ##
You pierce *a Half-Elf* (LOH)'s right leg extremely hard and shatter it.

* CRSW HP:Hurt Mana:Cold Move:Slow *a Half-Elf* (LOH):Bad>
You pierce *a Half-Elf* (LOH)'s right foot very hard and shatter it.

* CRSW HP:Hurt Mana:Cold Move:Slow *a Half-Elf* (LOH):Bad>
*Khazlag the Dwarf* utters the word 'gaiqhjabral'
*a Half-Elf* (LOH) is surrounded by a white aura.           <------ as someone said: To blow or not to blow?

* CRSW HP:Hurt Mana:Cold Move:Slow *a Half-Elf* (LOH):Bad>flee on
You flee head over heels.
High Moors
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Slow>north
High Moors
Exits: south, west.

o CRSW HP:Hurt Mana:Cold Move:Slow>kill LOH
 >>>> WRONG TARGET! <<<< 

o CRSW HP:Hurt Mana:Cold Move:Slow>west
south
kill LOH
High Moors
Exits: east, south.

o CRSW HP:Hurt Mana:Cold Move:Slow>
High Moors
The corpse of a large rabbit is lying here.
*Khazlag the Dwarf* is standing here.
*a Half-Elf* (LOH) is standing here (glowing).
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold Move:Slow>
You strongly pierce *a Half-Elf* (LOH)'s left foot and shatter it
.
*a Half-Elf* (LOH) fails to smite you.

* CRSW HP:Hurt Mana:Cold Move:Slow *a Half-Elf* (LOH):Awful>
You swiftly dodge *Khazlag the Dwarf*'s attempt to cleave you.

* CRSW HP:Hurt Mana:Cold Move:Slow *a Half-Elf* (LOH):Awful>
You pierce *a Half-Elf* (LOH)'s body very hard and shatter it.

* CRSW HP:Hurt Mana:Cold Move:Slow *a Half-Elf* (LOH):Awful>
You pierce *a Half-Elf* (LOH)'s left hand very hard and shatter it.
*a Half-Elf* (LOH) is incapacitated and will slowly die, if not aided.

* CRSW HP:Hurt Mana:Cold Move:Slow *a Half-Elf* (LOH):Dying>
You swiftly dodge *Khazlag the Dwarf*'s attempt to cleave you.

* CRSW HP:Hurt Mana:Cold Move:Slow *a Half-Elf* (LOH):Dying>
You pierce *a Half-Elf* (LOH)'s right arm extremely hard and shatter it.
You feel more experienced.
Yes! You're beginning to get the idea.                       <--------- yes, bebez yes!
Your blood freezes as you hear *a Half-Elf* (LOH)'s death cry.
*a Half-Elf* (LOH) has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Half-Elf* (LOH).

* CRSW HP:Hurt Mana:Cold Move:Slow *Khazlag the Dwarf*:Fine>get all all.corpse
The icy grasp of a shadow blocks your attempt!
You can't find anything in any corpse.

* CRSW HP:Hurt Mana:Cold Move:Slow *Khazlag the Dwarf*:Fine>assist everhate

As *Khazlag the Dwarf* greedily kneels down towards the corpse, the icy grasp
of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

* CRSW HP:Hurt Mana:Cold Move:Slow *Khazlag the Dwarf*:Fine>No way! You are fighting for your life!

* CRSW HP:Hurt Mana:Cold Move:Slow *Khazlag the Dwarf*:Fine>flee on

As *Khazlag the Dwarf* greedily kneels down towards the corpse, the icy grasp
of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

* CRSW HP:Hurt Mana:Cold Move:Slow *Khazlag the Dwarf*:Fine>As *Khazlag the Dwarf* greedily kneels d
own towards the corpse, the icy grasp
of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
You flee head over heels.
High Moors
Exits: east, south.

o CRSW HP:Hurt Mana:Cold Move:Slow>north
Alas, you cannot go that way...

o CRSW HP:Hurt Mana:Cold Move:Slow>east
High Moors
Exits: south, west.

o CRSW HP:Hurt Mana:Cold Move:Slow>south
High Moors
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Slow>west
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
*Khazlag the Dwarf* is standing here.
The shadow of *a Half-Elf* is floating here.
Exits: north, east, south, west.

*Khazlag the Dwarf* leaves >>>>   E A S T  >>>>

o CRSW HP:Hurt Mana:Cold Move:Slow>exam corpse
corpse (here) : 
a pile of coins
a laced quiver
a water skin
a belt pouch
a set of lock picks
the scalp of Kalkano
a plain leather belt
a bejewelled oak staff
a keyring with a key
a leather backpack
a forest green cloak (used)
a pair of smooth, black boots
a black pair of pants (used)
a black hood (brand new)
a black shirt (used)
a ring
a leather backpack
a prickly plant with blue flower heads
a prickly plant with blue flower heads
a short flower, with a purple bloom
a metal wall shield (brand new)
a spiked metal helmet (used)

o CRSW HP:Hurt Mana:Cold Move:Slow>south

*Khazlag the Dwarf* has >>ARRIVED<< from the east.
Path to the Misty Mountains
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Slow>east
Path to the Misty Mountains
A fallow deer is grazing peacefully here.
Exits: north, east, west.

o CRSW HP:Hurt Mana:Cold Move:Slow>score
155/315 hits, 8/62 mana, and 15/143 moves.

o CRSW HP:Hurt Mana:Cold Move:Slow>north
High Moors
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Slow>score
155/315 hits, 8/62 mana, and 15/143 moves.

o CRSW HP:Hurt Mana:Cold Move:Slow>east
High Moor
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Weak>north
A Thicket of Silvery Firs
Exits: east, south.

o CRSW HP:Hurt Mana:Cold Move:Weak>q
stat
OB: 109%, DB: 57%, PB: 36%, Armour: 0%. Wimpy: 100. Mood: aggressive.
Needed: 455,629 xp, 0 tp. Gold: 97. Alert: normal.
Affected by:
- novoid
- noquit
- a deep wound at the left arm.
- panic

o CRSW HP:Hurt Mana:Cold Move:Weak>score
156/315 hits, 9/62 mana, and 14/143 moves.

o CRSW HP:Hurt Mana:Cold Move:Weak>score
156/315 hits, 9/62 mana, and 15/143 moves.

o CRSW HP:Hurt Mana:Cold Move:Slow>search qui
You begin to search ...

cha mood WIMPY
You didn't find anyone.

o CRSW HP:Hurt Mana:Cold Move:Weak>Ok.

o CRSW HP:Hurt Mana:Cold Move:Weak>score
157/315 hits, 9/62 mana, and 14/143 moves.

o CRSW HP:Hurt Mana:Cold Move:Weak>score
157/315 hits, 10/62 mana, and 14/143 moves.

o CRSW HP:Hurt Mana:Cold Move:Weak>score
157/315 hits, 10/62 mana, and 15/143 moves.

o CRSW HP:Hurt Mana:Cold Move:Slow>score
157/315 hits, 10/62 mana, and 15/143 moves.

o CRSW HP:Hurt Mana:Cold Move:Slow>search qui
You begin to search ...

cha wimpy 100
You didn't find anyone.

o CRSW HP:Hurt Mana:Cold Move:Weak>score
Wimpy set to: 100

o CRSW HP:Hurt Mana:Cold Move:Weak>158/315 hits, 10/62 mana, and 14/143 moves.

o CRSW HP:Hurt Mana:Cold Move:Weak>score
158/315 hits, 10/62 mana, and 14/143 moves.

o CRSW HP:Hurt Mana:Cold Move:Weak>west
Alas, you cannot go that way...

o CRSW HP:Hurt Mana:Cold Move:Slow>south
High Moor
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Weak>west
High Moors
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Weak>north
High Moors
Exits: south, west.

o CRSW HP:Hurt Mana:Cold Move:Weak>west
High Moors
Exits: east, south.

o CRSW HP:Hurt Mana:Cold Move:Weak>south
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
The shadow of *a Half-Elf* is floating here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CRSW HP:Hurt Mana:Cold Move:Weak>east
High Moors
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Weak>score

Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.

o CRSW HP:Hurt Mana:Cold Move:Weak>157/315 hits, 11/62 mana, and 11/143 moves.

o CRSW HP:Hurt Mana:Cold Move:Weak>lead
You stop riding a hungry warg (my).
A hungry warg (my) starts following you.

o CSW HP:Hurt Mana:Cold Move:Weak>scout w
You quietly scout westwards...

High Moors
A shadow and *a Dwarf* are here.     <---- ok, smelly hairy dwarf is guarding the fallen friend, lets shoot it dead!

You stop scouting.

o CSW HP:Hurt Mana:Cold Move:Weak>scout w
You quietly scout westwards...

High Moors
A shadow and *a Dwarf* are here.


scout w
You stop scouting.

o CSW HP:Hurt Mana:Cold Move:Weak>
You quietly scout westwards...

High Moors
A shadow and *a Dwarf* are here.

You stop scouting.

o CSW HP:Hurt Mana:Cold Move:Weak>ride
A hungry warg (my) stops following you.
You pick up a hungry warg (my)'s reins, and start riding it.

o CRSW HP:Hurt Mana:Cold Move:Weak>east
High Moor
Exits: north, east, south, west.

o CRSW HP:Hurt Mana:Cold Move:Weak>north
A Thicket of Silvery Firs
Exits: east, south.

o CRSW HP:Hurt Mana:Cold Move:Weak>lead
You stop riding a hungry warg (my).
A hungry warg (my) starts following you.

o CSW HP:Hurt Mana:Cold Move:Weak>flee on
You flee head over heels.
Small Glade Among the Silvery Firs
Exits: north, east, south, west.

o CSW HP:Hurt Mana:Cold Move:Weak>south
Bend in the Path
Exits: north, east, south, west.

o CSW HP:Hurt Mana:Cold Move:Weak>west
High Moor
Exits: north, east, south, west.

o CSW HP:Hurt Mana:Cold Move:Weak>get draught pack
quaff draught
You get a flask of orkish draught from a leather backpack.

o CSW HP:Hurt Mana:Cold Move:Weak>Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

o CSW HP:Hurt Mana:Cold Move:Tired>#   $target is now set to {*dwarf*} [local]
#   $SLED is now set to {*dwarf*} [local]
west
High Moors
Exits: north, east, south, west.

o CSW HP:Hurt Mana:Cold Move:Tired>north
High Moors
Exits: south, west.

o CSW HP:Hurt Mana:Cold Move:Tired>west
High Moors
Exits: east, south.

o CSW HP:Hurt Mana:Cold Move:Tired>south
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
The shadow of *a Half-Elf* is floating here.
*Khazlag the Dwarf* is standing here searching for something.
Exits: north, east, south, west.
*Khazlag the Dwarf* passes dangerously close to your hiding place.

* CSW HP:Hurt Mana:Cold Move:Tired>backstab *dwarf*
You begin to move silently to the back of your victim...

* CSW HP:Hurt Mana:Cold Move:Tired>north
High Moors
Exits: east, south.

o CSW HP:Hurt Mana:Cold Move:Tired>draw bow
You sheathe a nasty orkish fang into a pair of smooth, black boots.
You swiftly draw an embellished longbow from across your back.

o CSW HP:Hurt Mana:Cold Move:Tired>south
shoot *dwarf*
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
The shadow of *a Half-Elf* is floating here.
*Khazlag the Dwarf* is standing here searching for something.
Exits: north, east, south, west.

* CSW HP:Hurt Mana:Cold Move:Tired>-\flee on
*Khazlag the Dwarf* passes dangerously close to your hiding place.

You shoot *Khazlag the Dwarf*'s left arm extremely hard.
You swiftly dodge *Khazlag the Dwarf*'s attempt to cleave you.
You try to hit *Khazlag the Dwarf*, but he parries successfully.

* CSW HP:Hurt Mana:Cold Move:Tired *Khazlag the Dwarf*:Fine>
You flee head over heels.
High Moors
Exits: east, south.

o CSW HP:Hurt Mana:Cold Move:Tired>south
shoot *dwarf*
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
The shadow of *a Half-Elf* is floating here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CSW HP:Hurt Mana:Cold Move:Tired>-\flee on
*Khazlag the Dwarf* passes dangerously close to your hiding place.

You shoot *Khazlag the Dwarf*'s right arm extremely hard.
You swiftly dodge *Khazlag the Dwarf*'s attempt to cleave you.

* CSW HP:Hurt Mana:Cold Move:Tired *Khazlag the Dwarf*:Fine>
You flee head over heels.
High Moors
Exits: east, south.

o CSW HP:Hurt Mana:Cold Move:Slow>south
shoot *dwarf*
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
The shadow of *a Half-Elf* is floating here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CSW HP:Hurt Mana:Cold Move:Slow>\|flee on
*Khazlag the Dwarf* passes dangerously close to your hiding place.

You shoot *Khazlag the Dwarf*'s right leg extremely hard and shatter it.
Your attempt to hit *Khazlag the Dwarf* fails.

* CSW HP:Hurt Mana:Cold Move:Slow *Khazlag the Dwarf*:Hurt>
You flee head over heels.
High Moors
Exits: north, east, south, west.

o CSW HP:Hurt Mana:Cold Move:Slow>east
High Moor
Exits: north, east, south, west.

o CSW HP:Hurt Mana:Cold Move:Slow>west
north
High Moors
Exits: north, east, south, west.

o CSW HP:Hurt Mana:Cold Move:Slow>shoot *dwarf*
High Moors
Exits: south, west.

o CSW HP:Hurt Mana:Cold Move:Slow>Shoot whom?

o CSW HP:Hurt Mana:Cold Move:Slow>east
west
Alas, you cannot go that way...

o CSW HP:Hurt Mana:Cold Move:Slow>
High Moors
Exits: east, south.

o CSW HP:Hurt Mana:Cold Move:Slow>south
shoot *dwarf*
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
The shadow of *a Half-Elf* is floating here.
*Khazlag the Dwarf* is standing here searching for something.
Exits: north, east, south, west.

* CSW HP:Hurt Mana:Cold Move:Slow>
*Khazlag the Dwarf* passes dangerously close to your hiding pl
ace.

flee on
You shoot *Khazlag the Dwarf*'s body extremely hard and shatter it.
*Khazlag the Dwarf* cleaves your body very hard.
You try to hit *Khazlag the Dwarf*, but he parries successfully.

* CSW HP:Wounded Mana:Cold Move:Slow *Khazlag the Dwarf*:Wounded>
You flee head over heels.
ath to the Misty Mountains
Exits: north, east, south, west.

o CSW HP:Wounded Mana:Cold Move:Slow>north
shoot *dwarf*
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
The shadow of *a Half-Elf* is floating here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CSW HP:Wounded Mana:Cold Move:Weak>
*Khazlag the Dwarf* passes dangerously close to your hiding p
lace.

flee on
You shoot *Khazlag the Dwarf*'s body extremely hard and shatter it.
*Khazlag the Dwarf* tries to cleave you, but your parry is successful.
You try to hit *Khazlag the Dwarf*, but he parries successfully.

* CSW HP:Wounded Mana:Cold Move:Slow *Khazlag the Dwarf*:Bad>
You flee head over heels.
High Moors
Exits: east, south, west.

o CSW HP:Wounded Mana:Cold Move:Weak>get draught pack
quaff draught
You get a flask of orkish draught from a leather backpack.

o CSW HP:Wounded Mana:Cold Move:Weak>Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

o CSW HP:Wounded Mana:Cold Move:Tired>west
High Moors
Exits: east, south.

o CSW HP:Wounded Mana:Cold Move:Tired>east
east
High Moors
Exits: east, south, west.

o CSW HP:Wounded Mana:Cold Move:Tired>shoot *dwarf*
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
The shadow of *a Half-Elf* is floating here.
*Khazlag the Dwarf* is standing here searching for something.
Exits: north, east, south, west.

* CSW HP:Wounded Mana:Cold Move:Tired>
*Khazlag the Dwarf* passes dangerously close to your hiding
 place.

Your victim has disappeared!
*Khazlag the Dwarf* leaves <<<<   W E S T   <<<<

o CSW HP:Wounded Mana:Cold Move:Tired>west
High Moors
Exits: east, south, west.

o CSW HP:Wounded Mana:Cold Move:Tired>backstab *dwarf*

o CSW HP:Wounded Mana:Cold Move:Tired>track *dwarf*
You carefully examine the ground around you, looking for tracks...

s
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o CSW HP:Wounded Mana:Cold Move:Tired>sneak
You stop sneaking.

o CW HP:Wounded Mana:Cold Move:Tired>east

o CW HP:Wounded Mana:Cold Move:Tired>
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: north, east, south, west.

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o CW HP:Wounded Mana:Cold Move:Tired>#   $target is now set to {shadow} [local]
east
High Moors
Exits: north, east, south, west.

west
You see some tracks of *a Dwarf* leading west
 (done less than 2 hours ago).

o CW HP:Wounded Mana:Warm Move:Tired>
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: north, east, south, west.

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).                  <---- ok, i scared him away, lets rape the shadow of pesky pelf.

o CW HP:Wounded Mana:Warm Move:Slow>backstab shadow
For a successful backstab you need to be wielding a suitable weapon.

o CW HP:Wounded Mana:Warm Move:Slow>draw
s
You hang an embellished longbow across your back.
You masterfully draw a nasty orkish fang, looking very evil-minded.
Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.

o CW HP:Wounded Mana:Warm Move:Slow>sneak
Ok, you'll try to move silently for a while.

o CSW HP:Wounded Mana:Warm Move:Slow>s
sneak
You stop sneaking.

o CW HP:Wounded Mana:Warm Move:Slow>search qui
You begin to search ...
s
You didn't find anyone.

o CW HP:Wounded Mana:Warm Move:Slow>tr
sneak
Ok, you'll try to move silently for a while.

o CSW HP:Wounded Mana:Warm Move:Slow>
You stop tracking your victim.

o CSW HP:Wounded Mana:Warm Move:Slow>east
High Moors
Exits: north, east, south, west.

o CSW HP:Wounded Mana:Warm Move:Slow>west
backstab shadow
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: north, east, south, west.

o CSW HP:Wounded Mana:Warm Move:Slow>
You begin to move silently to the back of your victim...

A shadow makes a strange sound but is suddenly very silent, as you place a
nasty orkish fang in its back.
You receive your share of experience.
One more death... It seems to be a litany... 
Your blood freezes as you hear a shadow's death cry.
A shadow disappears into nothing.

o CSW HP:Wounded Mana:Warm Move:Slow>flee on
You flee head over heels.
High Moors
Exits: north, east, south, west.

o CSW HP:Wounded Mana:Warm Move:Slow>west
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
Exits: north, east, south, west.

o CSW HP:Wounded Mana:Warm Move:Slow>get all all.corpse
You get a spiked metal helmet from the corpse of *a Half-Elf*.
You get a metal wall shield from the corpse of *a Half-Elf*.
You get a short flower, with a purple bloom from the corpse of *a Half-Elf*.
You get a prickly plant with blue flower heads from the corpse of *a Half-Elf*.
You get a prickly plant with blue flower heads from the corpse of *a Half-Elf*.
You get a leather backpack from the corpse of *a Half-Elf*.
You get a ring from the corpse of *a Half-Elf*.
You get a black shirt from the corpse of *a Half-Elf*.
You get a black hood from the corpse of *a Half-Elf*.
You get a black pair of pants from the corpse of *a Half-Elf*.
You get a pair of smooth, black boots from the corpse of *a Half-Elf*.
You get a forest green cloak from the corpse of *a Half-Elf*.
You get a leather backpack from the corpse of *a Half-Elf*.
You get a keyring with a key from the corpse of *a Half-Elf*.
You get a bejewelled oak staff from the corpse of *a Half-Elf*.
You get a plain leather belt from the corpse of *a Half-Elf*.
You get the scalp of Kalkano from the corpse of *a Half-Elf*.
You get a set of lock picks from the corpse of *a Half-Elf*.
You get a belt pouch from the corpse of *a Half-Elf*.
You get a water skin from the corpse of *a Half-Elf*.
You can't get a laced quiver, you are carrying too many items already.

o CSW HP:Wounded Mana:Warm Move:Slow>east
High Moors
Exits: north, east, south, west.

o CSW HP:Wounded Mana:Warm Move:Slow>put all pack
west
You put a spiked metal helmet in a leather backpack.
You put a metal wall shield in a leather backpack.
You put a short flower, with a purple bloom in a leather backpack.
You put a prickly plant with blue flower heads in a leather backpack.
You put a prickly plant with blue flower heads in a leather backpack.
You put a leather backpack in a leather backpack.
You put a ring in a leather backpack.
You put a black shirt in a leather backpack.
You put a black hood in a leather backpack.
You put a black pair of pants in a leather backpack.
You put a pair of smooth, black boots in a leather backpack.
You put a forest green cloak in a leather backpack.
You put a leather backpack in a leather backpack.
You put a keyring with a key in a leather backpack.
You put a bejewelled oak staff in a leather backpack.
You put a plain leather belt in a leather backpack.
You put the scalp of Kalkano in a leather backpack.
You put a set of lock picks in a leather backpack.
You put a belt pouch in a leather backpack.
You put a water skin in a leather backpack.

o CSW HP:Wounded Mana:Warm Move:Slow>
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
Exits: north, east, south, west.

o CSW HP:Wounded Mana:Warm Move:Slow>get all all.corpse
You get a laced quiver from the corpse of *a Half-Elf*.
You get a pile of coins from the corpse of *a Half-Elf*.
There was 9 gold coins, 4 silver pennies, and 46 copper pennies.

o CSW HP:Wounded Mana:Warm Move:Slow>east
High Moors
Exits: north, east, south, west.

o CSW HP:Wounded Mana:Warm Move:Slow>east
north
High Moor
Exits: north, east, south, west.

o CSW HP:Wounded Mana:Warm Move:Slow>ride
A Thicket of Silvery Firs
A hungry warg (my) is standing here.
A roe deer is standing here, watching the terrain while chewing the vegetation.
Exits: east, south.

o CSW HP:Wounded Mana:Warm Move:Slow>A hungry warg (my) stops following you.
You pick up a hungry warg (my)'s reins, and start riding it.

o CRSW HP:Wounded Mana:Warm Move:Slow>south
High Moor
Exits: north, east, south, west.

o CRSW HP:Wounded Mana:Warm Move:Slow>score
129/315 hits, 20/62 mana, and 18/143 moves.

o CRSW HP:Wounded Mana:Warm Move:Slow>q
stat
OB: 62%, DB: 41%, PB: 81%, Armour: 0%. Wimpy: 100. Mood: wimpy.
Needed: 453,684 xp, 0 tp. Gold: 106. Alert: normal.
Affected by:
- novoid
- noquit
- a deep wound at the left arm.
- panic

o CRSW HP:Wounded Mana:Warm Move:Slow>west
High Moors
Exits: north, east, south, west.

o CRSW HP:Wounded Mana:Warm Move:Slow>cu
cast n 'cure light'
You start to concentrate...

#   $target is now set to {*dwarf*} [local]
#   $SLED is now set to {*dwarf*} [local]
Your scratches and bruises disappear.

o CRSW HP:Wounded Mana:Cold Move:Slow>score
135/315 hits, 11/62 mana, and 19/143 moves.

o CRSW HP:Wounded Mana:Cold Move:Slow>west
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
*a Half-Elf* (LOH) is standing here.         <------- as some *Trull* said: Awwwww! That SMARTS!
Exits: north, east, south, west.

o CRSW HP:Wounded Mana:Cold Move:Slow>cu
cast n 'cure light'
You muster all of your concentration...

#   $target is now set to {*elf*} [local]
kill *elf*
You have a sudden lapse of memory... Your spell backfired! You feel drained.

o CRSW HP:Wounded Mana:Cold Move:Slow>kill *elf*
You pierce *a Half-Elf* (LOH)'s left leg extremely hard and shatter it.
*a Half-Elf* (LOH) tries to hit you, but your parry is successful.

o CRSW HP:Wounded Mana:Cold Move:Slow *a Half-Elf* (LOH):Bad>
You're already fighting!

o CRSW HP:Wounded Mana:Cold Move:Slow *a Half-Elf* (LOH):Bad>o CRSW HP:Wounded Mana:Cold Move:Slow *
a Half-Elf* (LOH):Bad>cha mood AGGRESSIVE
Ok.

o CRSW HP:Wounded Mana:Cold Move:Slow *a Half-Elf* (LOH):Bad>
*a Half-Elf* (LOH) stares at the sky.                    

o CRSW HP:Wounded Mana:Cold Move:Slow *a Half-Elf* (LOH):Bad>
*a Half-Elf* (LOH) tries to hit you, but your parry is successful.
You pierce *a Half-Elf* (LOH)'s body extremely hard and shatter it.

o CRSW HP:Wounded Mana:Cold Move:Slow *a Half-Elf* (LOH):Bad>label LOH
#   $target is now set to {LOH} [local]
Ok. Changed label LOH.

o CRSW HP:Wounded Mana:Cold Move:Slow *a Half-Elf* (LOH):Bad>

*a Half-Elf* (LOH) <TRIES TO ESCAPE>.
*a Half-Elf* leaves <<<<   W E S T   <<<<

o CRSW HP:Wounded Mana:Cold Move:Slow>west
kill LOH
High Moors
*a Half-Elf* (LOH) is standing here.
*Khazlag the Dwarf* is standing here.
Exits: east, south, west.

* CRSW HP:Wounded Mana:Cold Move:Slow>
You pierce *a Half-Elf* (LOH)'s right foot extremely hard and 
shatter it.

*Khazlag the Dwarf* leaves >>>>   E A S T  >>>>

o CRSW HP:Wounded Mana:Cold Move:Slow *a Half-Elf* (LOH):Awful>
A large rabbit has >>ARRIVED<< from the south.
*a Half-Elf* (LOH) tries to hit you, but your parry is successful.

o CRSW HP:Wounded Mana:Cold Move:Slow *a Half-Elf* (LOH):Awful>

*a Half-Elf* (LOH) <TRIES TO ESCAPE>.
*a Half-Elf* leaves vvvv   S O U T H   vvvv

o CRSW HP:Wounded Mana:Cold Move:Slow>south
kill LOH
Path to the Misty Mountains
A fallow deer is grazing peacefully here.
*a Half-Elf* (LOH) is standing here.
Exits: north, east, south, west.

o CRSW HP:Wounded Mana:Cold Move:Slow>
*a Half-Elf* (LOH) ### START CASTING ##
You pierce *a Half-Elf* (LOH)'s right arm extremely hard and shatter it.
*a Half-Elf* (LOH) is mortally wounded and will die soon if not aided.

o CRSW HP:Wounded Mana:Cold Move:Slow *a Half-Elf* (LOH):Dying>
You pierce *a Half-Elf* (LOH)'s body extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Yes! You're beginning to get the idea.
Your blood freezes as you hear *a Half-Elf* (LOH)'s death cry.
*a Half-Elf* (LOH) has drawn his last breath! R.I.P.              <-- ok, lets finish the porky dwarf...

o CRSW HP:Wounded Mana:Cold Move:Slow>exam corpse
corpse (here) : 
Nothing.

o CRSW HP:Wounded Mana:Cold Move:Slow>cha mood WIMPY
Ok.

o CRSW HP:Wounded Mana:Cold Move:Slow>north
High Moors
A large rabbit looks peacefully at you, ready to dart away.
Exits: east, south, west.

o CRSW HP:Wounded Mana:Cold Move:Slow>east
High Moors
The corpse of *a Half-Elf* is lying here.
The corpse of a large rabbit is lying here.
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CRSW HP:Wounded Mana:Cold Move:Slow>cha mood AGGRESSIVE
Ok.

* CRSW HP:Wounded Mana:Cold Move:Slow>kill LOH
 >>>> WRONG TARGET! <<<< 

* CRSW HP:Wounded Mana:Cold Move:Slow>

*Khazlag the Dwarf* leaves >>>>   E A S T  >>>>

o CRSW HP:Wounded Mana:Cold Move:Slow>east
High Moors
*Khazlag the Dwarf* is standing here.
Exits: north, east, south, west.

* CRSW HP:Wounded Mana:Cold Move:Slow>#   $target is now set to {*dwarf*} [local]
kill *dwarf*
You strongly pierce *Khazlag the Dwarf*'s body and shatter it.
*Khazlag the Dwarf* tries to cleave you, but your parry is successful.

* CRSW HP:Wounded Mana:Cold Move:Slow *Khazlag the Dwarf*:Bad>
You pierce *Khazlag the Dwarf*'s body hard and shatter it.

* CRSW HP:Wounded Mana:Cold Move:Slow *Khazlag the Dwarf*:Bad>draw bow
shoot
You sheathe a nasty orkish fang into a pair of smooth, black boots.
You swiftly draw an embellished longbow from across your back.

* CRSW HP:Wounded Mana:Cold Move:Slow *Khazlag the Dwarf*:Bad>shoot

*Khazlag the Dwarf* <TRIES TO ESCAPE>.
Your victim has disappeared!

*Khazlag the Dwarf* leaves >>>>   E A S T  >>>>

o CRSW HP:Wounded Mana:Cold Move:Slow>Shoot whom?

o CRSW HP:Wounded Mana:Cold Move:Slow>shoot
east
Shoot whom?

o CRSW HP:Wounded Mana:Cold Move:Slow>
High Moor
Exits: north, east, south, west.

o CRSW HP:Wounded Mana:Cold Move:Slow>kill *dwarf*
shoot
 >>>> WRONG TARGET! <<<< 

o CRSW HP:Wounded Mana:Cold Move:Slow>Shoot whom?

o CRSW HP:Wounded Mana:Cold Move:Slow>track *dwarf*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o CRSW HP:Wounded Mana:Cold Move:Slow>south
Path to the Misty Mountains
Exits: north, east, south, west.

You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o CRSW HP:Wounded Mana:Cold Move:Slow>south
High Moors
Exits: north, south, west.

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o CRSW HP:Wounded Mana:Cold Move:Slow>west
High Moor
A white centipede is here.
Exits: east, south, west.

You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o CRSW HP:Wounded Mana:Cold Move:Weak>south
Deep-cut Valley
Exits: north, east, west.

You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).

o CRSW HP:Wounded Mana:Cold Move:Weak>get draught pack
quaff draught
You get a flask of orkish draught from a leather backpack.

o CRSW HP:Wounded Mana:Cold Move:Weak>Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

o CRSW HP:Wounded Mana:Cold Move:Tired>east
Ancient Battlefield
A cluster of white star-shaped forget-me-nots flourish here in reminiscence.
Exits: north, east, south, west.

You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o CRSW HP:Wounded Mana:Cold Move:Tired>south
s

Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.

o CRSW HP:Wounded Mana:Cold Move:Tired>
An Overgrown Ruined Wall
A rock lizard is here, motionless as it observes you.
Exits: north, east, west.

You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).

o CRSW HP:Wounded Mana:Cold Move:Tired>sneak
You stop sneaking.

o CRW HP:Wounded Mana:Cold Move:Tired>east
Lane Behind the Walls
Exits: north, east, west.

You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).

o CRW HP:Wounded Mana:Cold Move:Tired>east
A Copse of Pine Trees
Exits: north, east, west.

You feel bolder.

You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).

o CRW HP:Wounded Mana:Cold Move:Tired>east
Waste Mounds
Exits: north, east, west.

You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).

o CRW HP:Wounded Mana:Cold Move:Tired>east
A Debris-Strewn Field
Exits: north, west.

You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).

o CRW HP:Wounded Mana:Cold Move:Tired>north
Abandoned Stone Quarry
A large pile of boulders is sitting here, probably debris from a rockslide.
Exits: south, west.

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o CRW HP:Wounded Mana:Cold Move:Tired>west
A Wide Cleft
A rock lizard is here, motionless as it observes you.
Exits: east, south, west.

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o CRW HP:Wounded Mana:Cold Move:Tired>west
Lane Behind the Walls
Exits: north, east, south, west.

You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).

o CRW HP:Wounded Mana:Cold Move:Tired>north
Overgrown Ruined Wall
Exits: east, south, west.

You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).

o CRW HP:Wounded Mana:Cold Move:Tired>east
Old Ruins among the Hills
Exits: north, east, west.

You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).

o CRW HP:Wounded Mana:Cold Move:Tired>
Saving Borodjavka.

o CRW HP:Wounded Mana:Cold Move:Tired>north
At the Foot of the Hills
Exits: north, east, south, west.

You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).

o CRW HP:Wounded Mana:Cold Move:Tired>east
Foot of the Hills
Exits: north, east, west.

You see some tracks of *a Dwarf* leading east
 (done less than 1 hour ago).

o CRW HP:Wounded Mana:Cold Move:Tired>east
Path to the Misty Mountains
A black snake hurries towards you with sly intentions.
Exits: =north=, =east=, west.
You begin to see some clouds.

You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).

o CRW HP:Wounded Mana:Cold Move:Tired>north
Path to the Misty Mountains
A wolf cub happily plays here.
Exits: north, east, =south=, west.

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).
A wolf cub leaves vvvv   S O U T H   vvvv

o CRW HP:Wounded Mana:Cold Move:Slow>west

A black snake has >>ARRIVED<< from the south.

o CRW HP:Wounded Mana:Cold Move:Tired>
Path to the Misty Mountains
*Khazlag the Dwarf* is standing here trying to concentrate.
Exits: north, east, south, west.
The clouds begin to disappear.
Aha, you have found your victim!

* CRW HP:Wounded Mana:Cold Move:Slow>kill *dwarf*
shoot
You barely hit *Khazlag the Dwarf*'s left foot and tickle it.
*Khazlag the Dwarf* tries to cleave you, but your parry is successful.

* CRW HP:Wounded Mana:Cold Move:Slow *Khazlag the Dwarf*:Bad>shoot
shoot
shoot
You shoot *Khazlag the Dwarf*'s body extremely hard and shatter it.

* CRW HP:Wounded Mana:Cold Move:Slow *Khazlag the Dwarf*:Awful>shoot

*Khazlag the Dwarf* <TRIES TO ESCAPE>.
Your victim has disappeared!

*Khazlag the Dwarf* leaves >>>>   E A S T  >>>>

o CRW HP:Wounded Mana:Cold Move:Slow>Shoot whom?

o CRW HP:Wounded Mana:Cold Move:Slow>Shoot whom?

o CRW HP:Wounded Mana:Cold Move:Slow>east
kill *dwarf*
Shoot whom?

o CRW HP:Wounded Mana:Cold Move:Slow>shoot
Path to the Misty Mountains
A black snake hurries towards you with sly intentions.      <-- arggh, exp stealer!
*Khazlag the Dwarf* is standing here trying to concentrate.       <---- Asta' la Vista, Bebe!
Exits: north, east, =south=, west.
You begin to see some clouds.

* CRW HP:Wounded Mana:Cold Move:Slow>
You approach *Khazlag the Dwarf*, trying to hit him.

* CRW HP:Wounded Mana:Cold Move:Slow *Khazlag the Dwarf*:Awful>\shoot
shoot
You shoot *Khazlag the Dwarf*'s left foot extremely hard and shatter it.
*Khazlag the Dwarf* is mortally wounded and will die soon if not aided.   

* CRW HP:Wounded Mana:Cold Move:Slow *Khazlag the Dwarf*:Dying>
You shoot *Khazlag the Dwarf
*'s body extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Khazlag the Dwarf*'s death cry.
*Khazlag the Dwarf* has drawn his last breath! R.I.P.
A black snake tries to hit you, but your parry is successful.  <-- as i read in bn's manual 'snakrs are slow and easy to kill'

o CRW HP:Wounded Mana:Cold Move:Slow a black snake:Healthy>|recover
You shoot a black snake's body extremely hard and shatter it.
You barely hit a black snake's tail and tickle it.

o CRW HP:Wounded Mana:Cold Move:Slow a black snake:Hurt>No way! You are fighting for your life!

o CRW HP:Wounded Mana:Cold Move:Slow a black snake:Hurt>draw
You hang an embellished longbow across your back.
You masterfully draw a nasty orkish fang, looking very evil-minded.
A black snake tries to hit you, but your parry is successful.

o CRW HP:Wounded Mana:Cold Move:Tired a black snake:Hurt>exam corpse
corpse (here) : 
a pile of coins
a fragrant-smelling bag
the scalp of Khazlag
a gem-inlaid knife (brand new)
a sable pouch
a gleaming belt
a mighty dwarven axe (dented)
a keyring with a key and a set of lock picks
a leather backpack
a forest green cloak (brand new)
a bejewelled oak staff
a pair of soft leather sleeves (brand new)
a pair of smooth, black boots
a pair of soft leather trousers (brand new)
a soft leather cap (worn out)
a soft leather jerkin (used)
a jewelled ring
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow


   1,  1%,  #Khazlag    , |   3,  3%,  #Kalkano 

thats it.

<<   <   01  02  

2002/10/10 04:11, Wryak: 
Yes it's indeed impossible to kill a scout in the open! You could ask Ostu how impossible it is for example! :)

2002/10/10 06:25, Gamli:Rated: Awful 
Hehe drakard, snarp actually said that sneak doesn't work when riding...

2002/10/10 16:25, Borodjavka: 
Khazlag, you were flushing me out when i tried to sneak+shoot you, tho you couldnt hit me for shit, and leather set doesnt really help vs shooting :)

2005/03/16 18:32, Marillion: 
Amazing that any1 found this utter garbage of newbie faults a good log...

<<   <   01  02  

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 Rating-Summary 
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