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Mage vs Battleshaman :P (Sharmak)comments   back
(4023 hits. Posted 2002/12/12)
* CRW HP:Fine Mana:Warm>n
Trail in the Hills
Exits: north, =south=.

* CRW HP:Fine Mana:Warm>re
You sit down and rest your tired bones.

* CRW HP:Fine Mana:Warm>
*an Elf* has arrived from the south riding a trained horse.

* CRW HP:Fine Mana:Warm>
*an Elf* begins some strange incantations...

* CRW HP:Fine Mana:Warm>sa i die  #Les make him killhorny!
Ok.

* CRW HP:Fine Mana:Warm>
*an Elf* utters the words 'qahijf gsfal'
*an Elf* sprays you with piercing rays of many-coloured light.

* CRW HP:Fine Mana:Warm *an Elf*:Fine>f
*an Elf* begins some strange incantations...
You flee head over heels.
A Small Hill
Exits: =north=, *south*.

* CRW HP:Fine Mana:Warm>n

Ok i let it nuke me some and retreat to floorboards!

o CW HP:Hurt Mana:Hot>up
up
Inside an Old Tower
A moaning ghost advances towards you, shimmering with a pale light.
A hungry warg stands here, sniffing around for flesh.
A sparrow is flapping around on the ground.
Exits: (up), (down).
*an Elf* has arrived from above.

* CW HP:Hurt Mana:Hot>
An Old Tower
A cowled sorcerer, in dark robes, gestures when he sees you (glowing).
A moaning ghost advances towards you, shimmering with a pale light.
A fierce boar is here, grunting at you.
A sturdy trained horse is standing here.
Exits: west, (down).

o CW HP:Hurt Mana:Hot>down
*an Elf* has arrived from below.
Inside an Old Tower
A moaning ghost advances towards you, shimmering with a pale light.
A sparrow is flapping around on the ground.
Exits: (up), (down).

o CW HP:Hurt Mana:Hot>d
Beneath the Old Tower
An intact skeleton of a man is walking around here.
A giant rat patters against you, squeaking maliciously.
A giant rat patters against you, squeaking maliciously.
Exits: [north], east, west, (up).

o CW HP:Hurt Mana:Hot>re
You sit down and rest your tired bones.

o CW HP:Hurt Mana:Hot>sc

An animated skeleton fails to hit you.

o CW HP:Hurt Mana:Hot an animated skeleton:Healthy>
You can't do that while fighting.

o CW HP:Hurt Mana:Hot an animated skeleton:Healthy>
A giant rat LEAVES <<WEST<<.

o CW HP:Hurt Mana:Hot an animated skeleton:Healthy>
A giant rat LEAVES >>EAST>>.

o CW HP:Hurt Mana:Hot an animated skeleton:Healthy>elf
#   $target is now set to {elf*} [local]

You slash an animated skeleton's right arm extremely hard.

o CW HP:Hurt Mana:Hot an animated skeleton:Fine>f
You flee head over heels.
Inside an Old Tower
A sparrow is flapping around on the ground.
A boar is here, fighting *an Elf*.
*an Elf* is here, fighting a boar.
Exits: (up), (down).

* CW HP:Hurt Mana:Hot>
*an Elf* pierces a boar's left hindleg hard.

* CW HP:Hurt Mana:Hot>l u
The dust on the steeps of the staircase have been recently stirred.
Near the top there is a slight draft from the tower masonry.
The tower is open.

* CW HP:Hurt Mana:Hot>

*an Elf* --<TRIES TO ESCAPE>--

* CW HP:Hurt Mana:Hot>cl tower
Ok.

* CW HP:Hurt Mana:Hot>
*an Elf* panics, but can't stop fighting to flee.

* CW HP:Hurt Mana:Hot>

*an Elf* --<TRIES TO ESCAPE>--
*an Elf* LEAVES \\DOWN\%2

o CW HP:Hurt Mana:Hot>down
ke u
Beneath the Old Tower
An intact skeleton of a man is walking around here.
A hungry warg stands here, sniffing around for flesh.
*an Elf* is standing here.
Exits: [north], east, west, (up).
You have found a ghost!
*an Elf* LEAVES //UP//.

o CW HP:Hurt Mana:Hot>close exit u
Ok.
A ghost leaves its hiding place.
You swiftly dodge a ghost's attempt to hit you.

o CW HP:Hurt Mana:Hot a ghost:Healthy>flee
*P*A*N*I*C*

o CW HP:Hurt Mana:Hot a ghost:Healthy>oe u
open exit u
Ok.
You flee head over heels.
The Dungeon
An intact skeleton of a man is walking around here.
A giant rat patters against you, squeaking maliciously.
Exits: [north], west.

o CW HP:Hurt Mana:Hot>west
oe u
Beneath the Old Tower
An intact skeleton of a man is walking around here.
A hungry warg stands here, sniffing around for flesh.
A moaning ghost advances towards you, shimmering with a pale light.
Exits: [north], east, west, (up).

o CW HP:Hurt Mana:Hot>up
open exit u
It's already open!

o CW HP:Hurt Mana:Hot>
Inside an Old Tower
A sparrow is flapping around on the ground.
A boar is here, fighting *an Elf*.
*an Elf* is here, fighting a boar.
Exits: (down).

* CW HP:Hurt Mana:Hot>
*an Elf* opens the tower.

* CW HP:Hurt Mana:Hot>

*an Elf* --<TRIES TO ESCAPE>--
*an Elf* LEAVES \\DOWN\%2

o CW HP:Hurt Mana:Hot>cl tower
Ok.

o CW HP:Hurt Mana:Hot>cl tower
It's already closed!

o CW HP:Hurt Mana:Hot>cl tower
It's already closed!

o CW HP:Hurt Mana:Hot>cl tower
A sparrow LEAVES \\DOWN\%2

o CW HP:Hurt Mana:Hot>It's already closed!

o CW HP:Hurt Mana:Hot>cl tower
It's already closed!

o CW HP:Hurt Mana:Hot>d
Beneath the Old Tower
An intact skeleton of a man is walking around here.
A moaning ghost advances towards you, shimmering with a pale light.
An intact skeleton of a man is walking around here.
A sparrow is flapping around on the ground.
*an Elf* is standing here.
Exits: [north], east, west, (up).

* CW HP:Hurt Mana:Hot>ke u
close exit u
Ok.
*an Elf* swiftly dodges a ghost's attempt to hit him.

* CW HP:Hurt Mana:Hot>lc u
lock exit u
*click*

*an Elf* --<TRIES TO ESCAPE>--

*an Elf* LEAVES >>EAST>>.

o CW HP:Hurt Mana:Hot>
A ghost LEAVES <<WEST<<.

o CW HP:Hurt Mana:Hot>lc u
lock exit u
It's already locked!

o CW HP:Hurt Mana:Hot>elf
#   $target is now set to {elf*} [local]

An animated skeleton tries to hit you, but your parry is successful.
You slash an animated skeleton's right leg extremely hard and shatter it.

o CW HP:Hurt Mana:Hot an animated skeleton:Hurt>
An animated skeleton LEAVES >>EAST>>.

o CW HP:Hurt Mana:Hot an animated skeleton:Hurt>agg

*an Elf* has ARRIVED from the >>EAST>>

* CW HP:Hurt Mana:Hot an animated skeleton:Hurt>flee
cha m agg
Ok.

* CW HP:Hurt Mana:Hot an animated skeleton:Hurt>
*P*A*N*I*C*

* CW HP:Hurt Mana:Hot an animated skeleton:Hurt>
You flee head over heels.
The Dungeon
A giant rat patters against you, squeaking maliciously.
An intact skeleton of a man is walking around here.
Exits: [north], west.

o CW HP:Hurt Mana:Hot>west
cast q 'lightn' $target
Beneath the Old Tower
An intact skeleton of a man is walking around here.
A sparrow is flapping around on the ground.
A hungry warg stands here, sniffing around for flesh.
*an Elf* is standing here.
Exits: [north], east, west, [up].

* CW HP:Hurt Mana:Hot>
You start to concentrate...

*an Elf* --<TRIES TO ESCAPE>--

*an Elf* LEAVES >>EAST>>.
Your victim has disappeared!

o CW HP:Hurt Mana:Hot>east
kill $target
The Dungeon
A giant rat patters against you, squeaking maliciously.
An intact skeleton of a man is walking around here.
*an Elf* is standing here.
Exits: [north], west.

* CW HP:Hurt Mana:Hot>exa elf
*an Elf* LEAVES <<WEST<<.
They aren't here.

o CW HP:Hurt Mana:Hot>
You don't see an elf.

o CW HP:Hurt Mana:Hot>west
exa elf
Beneath the Old Tower
An intact skeleton of a man is walking around here.
A sparrow is flapping around on the ground.
*an Elf* is standing here.
Exits: [north], east, west, [up].

* CW HP:Hurt Mana:Hot>
You see nothing special about him.
*an Elf* has several bruises.
*an Elf* seems to have:
       A light wound at the body.
*an Elf* is using: 
<wielded>            a black runed dagger (brand new)
<used as shield>     a reinforced oak staff; it has a soft glowing aura
<worn on head>       a plain hood (brand new)
<worn on body>       a plain shirt (brand new)
<worn about body>    a forest green cloak (used)
<worn on arms>       a pair of cotton sleeves (brand new)
<worn on hands>      a pair of rigid leather gloves (brand new)
<worn on legs>       a pair of cotton pants (brand new)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a white scarf (brand new)
<worn on back>       a leather backpack
<worn as belt>       a broad silver belt
<worn on belt>       a water skin
<worn on belt>       a set of lock picks
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a sable pouch
<worn on belt>       a stone

You attempt to peek at the inventory:
You don't see anything.

* CW HP:Hurt Mana:Hot>

*an Elf* LEAVES >>EAST>>.

o CW HP:Hurt Mana:Hot>
You swiftly dodge an animated skeleton's attempt to hit you.
You slash an animated skeleton's left hand extremely hard and shatter it.

o CW HP:Hurt Mana:Hot an animated skeleton:Hurt>cast q 'lightn' $target
Nobody here by that name.

o CW HP:Hurt Mana:Hot an animated skeleton:Hurt>flee

*an Elf* has ARRIVED from the >>EAST>>

* CW HP:Hurt Mana:Hot an animated skeleton:Hurt>
You flee head over heels.
The Torture Chamber
A coil of rope is lying here.
A giant rat patters against you, squeaking maliciously.
An intact skeleton of a man is walking around here.
A giant rat patters against you, squeaking maliciously.
Exits: east.
You have found a ghost!

o CW HP:Hurt Mana:Hot>west
east
Alas, you cannot go that way...

o CW HP:Hurt Mana:Hot>
Beneath the Old Tower
An intact skeleton of a man is walking around here.
A sparrow is flapping around on the ground.
A hungry warg stands here, sniffing around for flesh.
Exits: [north], east, west, [up].

o CW HP:Hurt Mana:Hot>cast q 'lightn' $target
east
Nobody here by that name.

o CW HP:Hurt Mana:Hot>
The Dungeon
A giant rat is here, fighting *an Elf*.
An animated skeleton is here, fighting *an Elf*.
*an Elf* is here, fighting an animated skeleton.
Exits: [north], west.

* CW HP:Hurt Mana:Hot>cast q 'lightn' $target
You start to concentrate...

*an Elf* --<TRIES TO ESCAPE>--
*an Elf* LEAVES <<WEST<<.
Your victim has disappeared!

o CW HP:Hurt Mana:Hot>west
kill $target
Beneath the Old Tower
An intact skeleton of a man is walking around here.
A sparrow is flapping around on the ground.
*an Elf* is standing here.
Exits: [north], east, west, [up].

* CW HP:Hurt Mana:Hot>
You lightly slash *an Elf*'s left arm and tickle it.

* CW HP:Hurt Mana:Hot *an Elf*:Hurt>

*an Elf* --<TRIES TO ESCAPE>--

*an Elf* LEAVES >>EAST>>.

o CW HP:Hurt Mana:Hot>east
kill $target

An animated skeleton fails to hit you.

o CW HP:Hurt Mana:Hot an animated skeleton:Hurt>No way! You are fighting for your life!

*an Elf* has ARRIVED from the >>EAST>>

* CW HP:Hurt Mana:Hot an animated skeleton:Hurt>flee
You're already fighting!

* CW HP:Hurt Mana:Hot an animated skeleton:Hurt>
*an Elf* begins some strange incantations...
You flee head over heels.
The Dungeon
A giant rat patters against you, squeaking maliciously.
An intact skeleton of a man is walking around here.
Exits: [north], west.

o CW HP:Hurt Mana:Hot>west
kill $target
Beneath the Old Tower
An intact skeleton of a man is walking around here.
A sparrow is flapping around on the ground.
A hungry warg stands here, sniffing around for flesh.
*an Elf* is standing here.
Exits: [north], east, west, [up].

* CW HP:Hurt Mana:Hot>
*an Elf* LEAVES >>EAST>>.
They aren't here.

o CW HP:Hurt Mana:Hot Move:Tired>east
kill $target
The Dungeon
A giant rat patters against you, squeaking maliciously.
An animated skeleton is here, fighting *an Elf*.
*an Elf* is here, fighting an animated skeleton.
Exits: [north], west.

* CW HP:Hurt Mana:Hot Move:Tired>
You lightly slash *an Elf*'s left foot and tickle it.

* CW HP:Hurt Mana:Hot Move:Tired *an Elf*:Hurt an animated skeleton:Fine>
*an Elf* swiftly dodges a giant rat's attempt to hit him.

* CW HP:Hurt Mana:Hot Move:Tired *an Elf*:Hurt an animated skeleton:Fine>
*an Elf* begins some strange incantations...

* CW HP:Hurt Mana:Hot Move:Tired *an Elf*:Hurt an animated skeleton:Fine>flee
You flee head over heels.
Beneath the Old Tower
An intact skeleton of a man is walking around here.
A sparrow is flapping around on the ground.
Exits: [north], east, west, [up].

o CW HP:Hurt Mana:Hot Move:Tired>east
cast q 'lightn' $target
The Dungeon
A giant rat is here, fighting *an Elf*.
An animated skeleton is here, fighting *an Elf*.
*an Elf* is here, fighting an animated skeleton.
A hungry warg stands here, sniffing around for flesh.
Exits: [north], west.

* CW HP:Hurt Mana:Hot Move:Tired>
You start to concentrate...

*an Elf* strongly pierces an animated skeleton's left foot.

Ok.
The lightning bolt hits *an Elf* with full impact.

* CW HP:Hurt Mana:Warm Move:Tired>kill $target

* CW HP:Hurt Mana:Warm Move:Tired>
Alas! You failed to reach him through the melee.

* CW HP:Hurt Mana:Warm Move:Tired>kill $target

* CW HP:Hurt Mana:Warm Move:Tired>
Alas! You failed to reach him through the melee.
*an Elf* strongly pierces an animated skeleton's head.

* CW HP:Hurt Mana:Warm Move:Tired>kill $target
You strongly slash *an Elf*'s body.

* CW HP:Hurt Mana:Warm Move:Tired *an Elf*:Hurt an animated skeleton:Fine>cast q 'lightn' $target

*an Elf* --<TRIES TO ESCAPE>--

* CW HP:Hurt Mana:Warm Move:Tired *an Elf*:Hurt an animated skeleton:Fine>
You start to concentrate..
.

*an Elf* --<TRIES TO ESCAPE>--
*an Elf* LEAVES <<WEST<<.
Your victim has disappeared!

o CW HP:Hurt Mana:Warm Move:Tired>west
kill $target
*an Elf* has ARRIVED from the <<WEST<<
Beneath the Old Tower
A sparrow is flapping around on the ground.
A giant rat patters against you, squeaking maliciously.
A giant rat patters against you, squeaking maliciously.
Exits: [north], east, west, [up].

o CW HP:Hurt Mana:Warm Move:Tired>cast q 'lightn' $target
They aren't here.

o CW HP:Hurt Mana:Warm Move:Tired>Nobody here by that name.

o CW HP:Hurt Mana:Warm Move:Tired>east
kill $target
cast q 'lightn' $target
The Dungeon
A giant rat patters against you, squeaking maliciously.
An intact skeleton of a man is walking around here.
*an Elf* is standing here.
Exits: [north], west.

* CW HP:Hurt Mana:Warm Move:Tired>
*an Elf* LEAVES <<WEST<<.
They aren't here.

o CW HP:Hurt Mana:Warm Move:Tired>Nobody here by that name.

o CW HP:Hurt Mana:Warm Move:Tired>west
kill $target
Beneath the Old Tower
A sparrow is flapping around on the ground.
A giant rat is here, fighting *an Elf*.
A giant rat patters against you, squeaking maliciously.
*an Elf* is here, fighting a giant rat.
Exits: [north], east, west, [up].
*an Elf* pierces a giant rat's right hindfoot.

* CW HP:Hurt Mana:Warm Move:Tired>
*an Elf* swiftly dodges your attempt to slash him.

* CW HP:Hurt Mana:Warm Move:Tired *an Elf*:Hurt a giant rat:Fine>cast q 'lightn' $target

*an Elf* --<TRIES TO ESCAPE>--
*an Elf* LEAVES <<WEST<<.

o CW HP:Hurt Mana:Warm Move:Tired>Nobody here by that name.

o CW HP:Hurt Mana:Warm Move:Tired>east
The Dungeon
A giant rat patters against you, squeaking maliciously.
An intact skeleton of a man is walking around here.
Exits: [north], west.
A giant rat has ARRIVED from the <<WEST<<

o CW HP:Hurt Mana:Warm Move:Tired>west
west
Beneath the Old Tower
A sparrow is flapping around on the ground.
A giant rat patters against you, squeaking maliciously.
Exits: [north], east, west, [up].

o CW HP:Hurt Mana:Warm Move:Tired>
The Torture Chamber
A coil of rope is lying here.
An intact skeleton of a man is walking around here.
A moaning ghost advances towards you, shimmering with a pale light (hidden).
An intact skeleton of a man is walking around here.
*an Elf* is standing here.
Exits: east.

* CW HP:Hurt Mana:Warm Move:Tired>kill $target

*an Elf* LEAVES >>EAST>>.

o CW HP:Hurt Mana:Warm Move:Tired>cast q 'lightn' $target
They aren't here.

o CW HP:Hurt Mana:Warm Move:Tired>east
kill $target
Nobody here by that name.

o CW HP:Hurt Mana:Warm Move:Tired>
Beneath the Old Tower
A sparrow is flapping around on the ground.
A giant rat patters against you, squeaking maliciously.
*an Elf* is standing here.
Exits: [north], east, west, [up].

* CW HP:Hurt Mana:Warm Move:Tired>east
You approach *an Elf*, trying to slash him.

* CW HP:Hurt Mana:Warm Move:Tired *an Elf*:Hurt>No way! You are fighting for your life!
You lightly slash *an Elf*'s left foot and tickle it.

* CW HP:Hurt Mana:Warm Move:Tired *an Elf*:Hurt>
*an Elf* swiftly dodges a giant rat's attempt to hit him.

* CW HP:Hurt Mana:Warm Move:Tired *an Elf*:Hurt>cast q 'lightn' $target

*an Elf* --<TRIES TO ESCAPE>--

* CW HP:Hurt Mana:Warm Move:Tired *an Elf*:Hurt>cast q 'lightn' $target
You start to concentrate...

*an Elf* --<TRIES TO ESCAPE>--

*an Elf* LEAVES >>EAST>>.
Your victim has disappeared!

o CW HP:Hurt Mana:Warm Move:Tired>Nobody here by that name.

o CW HP:Hurt Mana:Warm Move:Tired>east
kill $target
The Dungeon
A giant rat patters against you, squeaking maliciously.
An intact skeleton of a man is walking around here.
A giant rat patters against you, squeaking maliciously.
*an Elf* is standing here.
Exits: [north], west.

* CW HP:Hurt Mana:Warm Move:Tired>cast q 'lightn' $target
You approach *an Elf*, trying to slash him.

* CW HP:Hurt Mana:Warm Move:Tired *an Elf*:Hurt>
You start to concentrate...

A giant rat tries to hit *an Elf*, but he parries successfully.

*an Elf* --<TRIES TO ESCAPE>--
*an Elf* LEAVES <<WEST<<.
Your victim has disappeared!

o CW HP:Hurt Mana:Warm Move:Tired>west
kill $target
Beneath the Old Tower
A sparrow is flapping around on the ground.
A giant rat patters against you, squeaking maliciously.
*an Elf* is standing here.
Exits: [north], east, west, [up].

* CW HP:Hurt Mana:Warm Move:Tired>
You slash *an Elf*'s right foot very hard and shatter it.

* CW HP:Hurt Mana:Warm Move:Tired *an Elf*:Wounded>cast q 'lightn' $target
You start to concentrate...

*an Elf* barely pierces your right arm and tickles it.
Aye! You cannot concentrate any more...

* CW HP:Hurt Mana:Warm Move:Tired *an Elf*:Wounded>

*an Elf* --<TRIES TO ESCAPE>--

* CW HP:Hurt Mana:Warm Move:Tired *an Elf*:Wounded>cast q 'lightn' $target

*an Elf* --<TRIES TO ESCAPE>--

*an Elf* LEAVES >>EAST>>.

o CW HP:Hurt Mana:Warm Move:Tired>Nobody here by that name.

o CW HP:Hurt Mana:Warm Move:Tired>east
kill $target
cast q 'lightn' $target
The Dungeon
A giant rat patters against you, squeaking maliciously.
An intact skeleton of a man is walking around here.
A giant rat patters against you, squeaking maliciously.
*an Elf* is standing here.
Exits: [north], west.
*an Elf* swiftly dodges a giant rat's attempt to hit him.

* CW HP:Hurt Mana:Warm Move:Tired>
You approach *an Elf*, trying to slash him.

* CW HP:Hurt Mana:Warm Move:Tired *an Elf*:Wounded a giant rat:Healthy>
You start to concentrate...

*an Elf* begins some strange incantations...

Ok.
The lightning bolt hits *an Elf* with full impact.

* CW HP:Hurt Mana:Cold Move:Tired *an Elf*:Bad a giant rat:Healthy>

*an Elf* --<TRIES TO ESCAPE>--
*an Elf* LEAVES <<WEST<<.

o CW HP:Hurt Mana:Cold Move:Tired>flee

Rakosnicek narrates 'dt is rip ?'

o CW HP:Hurt Mana:Cold Move:Tired>west
kill $target
You flee head over heels.
*P*A*N*I*C*

o CW HP:Hurt Mana:Cold Move:Tired>
Beneath the Old Tower
A sparrow is flapping around on the ground.
A giant rat patters against you, squeaking maliciously.
*an Elf* is standing here.
Exits: [north], east, west, [up].

* CW HP:Hurt Mana:Cold Move:Slow>west
*an Elf* swiftly dodges your attempt to slash him.

* CW HP:Hurt Mana:Cold Move:Slow *an Elf*:Bad>No way! You are fighting for your life!

*an Elf* --<TRIES TO ESCAPE>--
*an Elf* LEAVES <<WEST<<.

o CW HP:Hurt Mana:Cold Move:Slow>cast q 'lightn' $target

*an Elf* has ARRIVED from the <<WEST<<

* CW HP:Hurt Mana:Cold Move:Slow>
You start to concentrate...

An animated skeleton has ARRIVED from the >>EAST>>

Ok.
The lightning bolt hits *an Elf* with full impact.

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Awful>
*an Elf* begins some strange incantations...

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Awful>

*an Elf* --<TRIES TO ESCAPE>--

*an Elf* LEAVES >>EAST>>.

o CW HP:Hurt Mana:Icy Move:Slow>cast q 'lightn' $target
east
Alas, not enough mana flows through you...

o CW HP:Hurt Mana:Icy Move:Slow>kill $target
The Dungeon
A giant rat patters against you, squeaking maliciously.
A giant rat patters against you, squeaking maliciously.
*an Elf* is standing here.
Exits: [north], west.

* CW HP:Hurt Mana:Icy Move:Slow>cast q 'lightn' $target
You approach *an Elf*, trying to slash him.
*an Elf* begins some strange incantations...

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Awful>Alas, not enough mana flows through you...

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Awful>

*an Elf* --<TRIES TO ESCAPE>--
*an Elf* LEAVES <<WEST<<.

o CW HP:Hurt Mana:Icy Move:Slow>west
cast q 'lightn' $target
Beneath the Old Tower
A sparrow is flapping around on the ground.
A giant rat patters against you, squeaking maliciously.
An intact skeleton of a man is walking around here.
*an Elf* is standing here.
Exits: [north], east, west, [up].

* CW HP:Hurt Mana:Icy Move:Slow>Alas, not enough mana flows through you...

* CW HP:Hurt Mana:Icy Move:Slow>kill $target
You try to slash *an Elf*, but he parries successfully.

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Awful>

*an Elf* --<TRIES TO ESCAPE>--
*an Elf* LEAVES <<WEST<<.

o CW HP:Hurt Mana:Icy Move:Slow>west
kill $target
The Torture Chamber
A coil of rope is lying here.
An intact skeleton of a man is walking around here.
A moaning ghost advances towards you, shimmering with a pale light (hidden).
An intact skeleton of a man is walking around here.
*an Elf* is standing here.
Exits: east.

* CW HP:Hurt Mana:Icy Move:Slow>
You approach *an Elf*, trying to slash him.

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Awful>

*an Elf* --<TRIES TO ESCAPE>--

*an Elf* LEAVES >>EAST>>.

o CW HP:Hurt Mana:Icy Move:Slow>
A ghost leaves its hiding place.
You swiftly dodge a ghost's attempt to hit you.
An animated skeleton LEAVES >>EAST>>.

o CW HP:Hurt Mana:Icy Move:Slow a ghost:Healthy>east
kill $target
No way! You are fighting for your life!
You slash a ghost's right leg very hard and tickle it.

o CW HP:Hurt Mana:Icy Move:Slow a ghost:Fine>flee
They aren't here.

o CW HP:Hurt Mana:Icy Move:Slow a ghost:Fine>
You flee head over heels.
*P*A*N*I*C*

o CW HP:Hurt Mana:Icy Move:Slow a ghost:Fine>
You flee head over heels.
Beneath the Old Tower
A sparrow is flapping around on the ground.
A giant rat patters against you, squeaking maliciously.
An intact skeleton of a man is walking around here.
An intact skeleton of a man is walking around here.
Exits: [north], east, west, [up].

o CW HP:Hurt Mana:Icy Move:Slow>kill $target
They aren't here.

o CW HP:Hurt Mana:Icy Move:Slow>east
kill $target
The Dungeon
A giant rat patters against you, squeaking maliciously.
A giant rat patters against you, squeaking maliciously.
*an Elf* is standing here.
Exits: [north], west.

* CW HP:Hurt Mana:Icy Move:Slow>
You approach *an Elf*, trying to slash him.
*an Elf* says 'damn you :P'

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Awful>

*an Elf* --<TRIES TO ESCAPE>--
*an Elf* LEAVES <<WEST<<.

o CW HP:Hurt Mana:Icy Move:Slow>west
kill $target
Beneath the Old Tower
A sparrow is flapping around on the ground.
A giant rat patters against you, squeaking maliciously.
An intact skeleton of a man is walking around here.
An intact skeleton of a man is walking around here.
*an Elf* is standing here.
Exits: [north], east, west, [up].

* CW HP:Hurt Mana:Icy Move:Slow>
*an Elf* swiftly dodges your attempt to slash him.

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Awful>
A giant rat fails to hit *an Elf*.

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Awful>

*an Elf* --<TRIES TO ESCAPE>--

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Awful>
*an Elf* swiftly dodges an animated skeleton's attempt to hit him.

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Awful>

*an Elf* --<TRIES TO ESCAPE>--

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Awful>

*an Elf* --<TRIES TO ESCAPE>--

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Awful>agg
cha m agg
Ok.

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Awful>
An animated skeleton hits *an Elf*'s right foot and shatters it.
*an Elf* is incapacitated and will slowly die, if not aided.

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Awful>
An animated skeleton hits *an Elf*'s left foot hard and shatters it.
*an Elf* is incapacitated and will slowly die, if not aided.
A giant rat hits *an Elf*'s right hand and shatters it.
*an Elf* is mortally wounded and will die soon if not aided.

* CW HP:Hurt Mana:Icy Move:Slow *an Elf*:Dying>
You slash *an Elf*'s left leg extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* has drawn his last breath! R.I.P.

o CW HP:Hurt Mana:Icy Move:Slow>scalp corpse
You start taking the scalp from the corpse.

You swiftly dodge an animated skeleton's attempt to hit you.

An animated skeleton fails to hit you.

exa corpse
You tear Elong's scalp off the dead corpse.
You slash an animated skeleton's body extremely hard.

o CW HP:Hurt Mana:Icy Move:Slow an animated skeleton:Fine>corpse (here) : 
a pile of coins
a stone
a sable pouch
a fragrant-smelling bag
a set of lock picks
a water skin
a broad silver belt
a black runed dagger (brand new)
a leather backpack
a forest green cloak (used)
a reinforced oak staff
a pair of cotton sleeves (brand new)
a pair of rigid leather gloves (brand new)
a pair of smooth, black boots
a pair of cotton pants (brand new)
a plain hood (brand new)
a plain shirt (brand new)
a white scarf (brand new)
a metal breastplate (used)
a small fluid-sack
an Isengard shield (used)
an Isengard shield (used)
an Isengard shield (used)
an Isengard shield (worn out)
a short flower, with a purple bloom

The End :)
 Very nice, I would like to see this log in the 'notables' section! 


2002/12/12 19:04, Moortek: 
Wohoo! I think Sharmak has become a solokiller! :) Nice nice!

2002/12/12 19:10, Tukanek: 
nod he became solokiller his pkills 3 vs sharmak sucked :+)

PS: Keep some stuff you owe me sharmie :+)
Bijec will be back in 9 days :+)

2002/12/12 19:15, Sharmak: 
What do u need? :P

2002/12/12 20:43, Bregodun:   
Sharmak is keeping face after that
'Eat's Death' log !!
WHo's holding the spoon now !
*tickle*

2002/12/12 23:10, Gray: 
Uberplayer kills newbie... better than nothing tho.

2002/12/13 08:17, Britney: 
Gray i love you!

2002/12/14 11:36, Elong: 
damn you're clever. was coming from dunland and had no storeds no nothing. and was laggying too a little but that's my own fault to enter, right? i wouldnt have entered but you acted too well :P. thanks for leaving staff.
and I AM a newbie and i'm proud of it :P

2002/12/15 02:29, Edvard: 
Uberplayer... giggle... if that doesnt boost sharmaks selfconfidence to the max, i dont know what =p


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