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A pretty nice escape (Milzok)comments   back
(4138 hits. Posted 2003/01/17)
## Had just died to 8 darkies or maybe it was 7
## Me and Ethne stil wanted to fight, we met russians again, this happends
## And excuse my bad SUBS :)

* C>eq
equip Fn WS bhlaHfc -B w
You are using:
<wielded>            a mighty dwarven axe (brand new)
<worn as shield>     a metal wall shield (used)

<worn on body>       a metal breastplate (brand new)
<worn on hands>      a thick pair of metal gauntlets (used)
<worn on legs>       a pair of plate greaves (brand new)
<worn on arms>       a pair of vambraces (brand new)
<worn on head>       a spiked metal helmet (used)
<worn on feet>       a black pair of padded boots (brand new)
<worn about body>    a forest green cloak (brand new)

<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a sable pouch
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a water skin
<worn on belt>       a hooded brass lantern
<worn on belt>       a butcher knife (brand new)

<worn on wrist>      a keyring

* C>
Ethne leaves west riding a warhorse.
Trail Meets a Tributary of the Bruinen
*Azazello the Orc* is !!!HÄR!!! , riding a hungry warg.
*Zomb the Orc* is !!!HÄR!!! , riding a hungry warg.
*Vip the Black Númenórean* is !!!HÄR!!! , riding a pack horse (shrouded).

* C>
Ethne carefully examines the ground around her, looking for tracks...

* C>k *orc*
k *orc*
You cleave *Azazello the Orc*'s left foot hard and tickle it.
*Azazello the Orc* pounds your right foot extremely hard.

* C HP:Fine *Azazello the Orc*:Fine>
You're already fighting!

* C HP:Fine *Azazello the Orc*:Fine>bash <--- I start bash!!! Silly!

Ethne leaves west riding a warhorse.
*Vip the Black Númenórean* begins some strange incantations...  (Vip the Black Númenórean BÖRJAR KASTA)

* C HP:Fine *Azazello the Orc*:Fine>Ethne has arrived from the west riding a warhorse.

*Zomb the Orc* pounds your right hand extremely hard.
You feel a strong ache there! <--- Ouch


flee
*Vip the Black Númenórean* utters the word 'pabraw'
*Vip the Black Númenórean* raises his voice and calls great pain upon you.
That really HURT! <--- Ouch again

* C HP:Hurt *Azazello the Orc*:Fine>w
You flee head over heels.
Entering the Foothills
Exits: north, east, south.
---------------------------------------------------

## Lets leave

* C HP:Hurt>Alas, you cannot go that way...

* C HP:Hurt>s

*Zomb the Orc*  has arrived from the ^^^ NORTH ^^^ riding a hungry warg.

* C HP:Hurt>
Wild Plains
Exits: north, east.
---------------------------------------------------

* C HP:Hurt>n

*Zomb the Orc*  has arrived from the ^^^ NORTH ^^^ riding a hungry warg.

* C HP:Hurt>n
*Zomb the Orc* pounds your head extremely hard.
No way! You are fighting for your life!

* C HP:Hurt *Zomb the Orc*:Fine>w
No way! You are fighting for your life!

* C HP:Hurt *Zomb the Orc*:Fine>No way! You are fighting for your life!

* C HP:Hurt *Zomb the Orc*:Fine>flee
w
n
You flee head over heels.
Wild Plains
A hungry warg stands here, sniffing around for flesh.
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: east, west.
---------------------------------------------------

* C HP:Hurt>A will-of-the-wisp leaves east.

Wild Plains
*Zomb the Orc* is !!!HÄR!!! , riding a hungry warg.
Exits: north, east.
---------------------------------------------------

* C HP:Hurt>
*Zomb the Orc*  leaves >>> EAST >>> riding a hungry warg.

Entering the Foothills
Ethne the Elf is here, riding a warhorse.
*Azazello the Orc* is !!!HÄR!!! , riding a hungry warg.
*Vip the Black Númenórean* is !!!HÄR!!! , riding a pack horse.
Exits: north, east, south.
---------------------------------------------------

* C HP:Hurt>n

Ethne leaves north riding a warhorse.
Trail Meets a Tributary of the Bruinen

* C HP:Hurt>w
A Shallow Section of the River
Exits: north, east, south, west.
---------------------------------------------------

* C HP:Hurt>
You need to swim to go there.

* C HP:Hurt>
*Zomb the Orc*  has arrived from the vvv SOUTH vvv riding a hungry warg.

* C HP:Hurt>
*Azazello the Orc*  has arrived from the vvv SOUTH vvv riding a hungry warg.
*Vip the Black Númenórean*  has arrived from the vvv SOUTH vvv riding a pack horse.
*Zomb the Orc* pounds your left leg extremely hard.
You cleave *Zomb the Orc*'s right foot extremely hard.

* C HP:Wounded *Zomb the Orc*:Fine>s

*Azazello the Orc* pounds your right leg extremely hard and shatters it.
You feel a strong ache there!

* C HP:Wounded *Zomb the Orc*:Fine>w
No way! You are fighting for your life!

* C HP:Wounded *Zomb the Orc*:Fine>flee
No way! You are fighting for your life!

* C HP:Wounded *Zomb the Orc*:Fine>s
You flee head over heels.
Foothills of the Grey Mountains
Exits: south, west.
---------------------------------------------------

* C HP:Wounded>
A Shallow Section of the River
*Zomb the Orc* is !!!HÄR!!! , riding a hungry warg.
*Azazello the Orc* is !!!HÄR!!! , riding a hungry warg.
*Vip the Black Númenórean* is !!!HÄR!!! , riding a pack horse.
Exits: north, east, south, west.
---------------------------------------------------

* C HP:Wounded>
*Zomb the Orc* quickly approaches, trying to pound you.
*a Man*  has arrived from the vvv SOUTH vvv riding a pack horse.

* C HP:Wounded *Zomb the Orc*:Fine>wium
*Azazello the Orc* quickly approaches, trying to pound you.
Arglebargle, glop-glyf!?!

* C HP:Wounded *Zomb the Orc*:Fine>w

*a Man*  leaves ^^^ NORTH ^^^ riding a pack horse.

* C HP:Wounded *Zomb the Orc*:Fine>flee
No way! You are fighting for your life!

* C HP:Wounded *Zomb the Orc*:Fine>w
You flee head over heels.
Foothills of the Grey Mountains
Exits: south, west.
---------------------------------------------------

* C HP:Wounded>w
w
w
Climbing into the Grey Mountains
*a Man* is !!!HÄR!!! , riding a pack horse (shrouded).
Exits: east, up.
---------------------------------------------------

* C HP:Wounded>
*a Man*  leaves /// UP /// riding a pack horse.
Alas, you cannot go that way...

* C HP:Wounded>Alas, you cannot go that way...

* C HP:Wounded>u
Alas, you cannot go that way...

* C HP:Wounded>
*Azazello the Orc*  has arrived from the >>> EAST >>> riding a hungry warg.

*Zomb the Orc*  has arrived from the >>> EAST >>> riding a hungry warg.

*Vip the Black Númenórean*  has arrived from the >>> EAST >>> riding a pack horse.
Climbing into the Grey Mountains
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: up, down.
---------------------------------------------------

* C HP:Wounded>w
w
Alas, you cannot go that way...
*Azazello the Orc*  has arrived from \\\ NERIFRÅN \\\ riding a hungry warg.
*Zomb the Orc*  has arrived from \\\ NERIFRÅN \\\ riding a hungry warg.
*Vip the Black Númenórean*  has arrived from \\\ NERIFRÅN \\\ riding a pack horse.

* C HP:Wounded>
*Zomb the Orc* pounds your left leg extremely hard and shatters it.
You feel a strong ache there!
No way! You are fighting for your life!
*Azazello the Orc* pounds your left leg extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
You cleave *Zomb the Orc*'s head very hard and tickle it.

* C HP:Bad *Zomb the Orc*:Fine>u

A demon wolf hits your body.
You wish that your wounds would stop BLEEDING so much!

* C HP:Bad *Zomb the Orc*:Fine>flee
Ethne tells you 'ut =/'
No way! You are fighting for your life!
A demon wolf says 'I zill hunt you until you're dead, Milzok!'

* C HP:Bad *Zomb the Orc*:Fine>
You are already attempting to flee!
PANIC! You can't quit the fight!

* C HP:Bad *Zomb the Orc*:Fine>d
No way! You are fighting for your life!

* C HP:Bad *Zomb the Orc*:Fine>wim

You flee head over heels.
Grey Mountains
Exits: west, down.
---------------------------------------------------

## Ehm some failed flees, and some wrong dirs and so on :)
## But maybe I can make it still...

* C HP:Bad>cha mo wimpy
Ok.

* C HP:Bad>flee
w
You flee head over heels.
Grey Mountains
Exits: east, west.
---------------------------------------------------
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!

* C HP:Bad>d
w
A Road through the Grey Mountains
The corpse of an orc sentry is lying here.
The corpse of an orkish patrol-leader is lying here.
An experienced orkish scout is looking for tracks on the ground.
An experienced orkish scout is looking for tracks on the ground.
An experienced orkish scout is looking for tracks on the ground.
A very strong orkish leader is here on patrol.
An orc sentry is here on patrol.
An experienced orkish scout is looking for tracks on the ground.
An orc soldier is standing here.
An orc soldier is standing here.
An orc soldier is standing here.
An orc soldier is standing here.
An orc soldier is standing here.
*a Man* is standing here (shrouded).
A sturdy pack horse is standing here.
Exits: [north], east, south, west.
---------------------------------------------------
The clouds suddenly disappear.
An orkish scout yells 'A Kwulf os were ep K Laad bwleudw tfe Eriy Feuhtiisf!'
An orkish scout yells 'A Gmalf uh zile at O Look dwlaegm tna Prey Maumtuanz!'
An orkish scout yells 'P Gzelf os fare ab A Reog throubh gza Blay Hoonkaimf!'
An orkish scout yells 'G Bwurz os fele eb A Ruat dhrougn bva Bley Heosgoiws!'

* C HP:Bad>w
Alas, you cannot go that way...
A pack horse stops following *a Man*.
*a Man* picks up a pack horse's reins, and starts riding him.
An orc-soldier tries to stab you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

* C HP:Bad an orc-soldier:Healthy>No way! You are fighting for your life!
You flee head over heels.
A Broken Road
The corpse of an orc-soldier is lying here.
Exits: east, south, west.
---------------------------------------------------

* C HP:Bad>w
A Crumbling Road
Exits: north, east, south, west.
---------------------------------------------------

* C HP:Bad>w
A Bend in the Road
Exits: east, south.
---------------------------------------------------

* C HP:Bad>w
Alas, you cannot go that way...

* C HP:Bad>Alas, you cannot go that way...

* C HP:Bad>s
w
A Road up a Mountain
Exits: north, east, down.
---------------------------------------------------

* C HP:Bad>w
Alas, you cannot go that way...

* C HP:Bad>Alas, you cannot go that way...
*Vip the Black Númenórean*  has arrived from the ^^^ NORTH ^^^ riding a pack horse.

* C HP:Bad>w
s
Alas, you cannot go that way...

* C HP:Bad>
*Vip the Black Númenórean* barely slashes your body and tickles it.
You wish that your wounds would stop BLEEDING so much!
No way! You are fighting for your life!

* C HP:Bad *Vip the Black Númenórean*:Healthy>d

*Azazello the Orc*  has arrived from the ^^^ NORTH ^^^ riding a hungry warg.
*Zomb the Orc*  has arrived from the ^^^ NORTH ^^^ riding a hungry warg.

* C HP:Bad *Vip the Black Númenórean*:Healthy>w
No way! You are fighting for your life!
You flee head over heels.
Grey Mountains
An orc soldier is standing here.
Exits: north, east, west.
---------------------------------------------------

* C HP:Bad>flee
A Road up a Mountain
*Vip the Black Númenórean* is !!!HÄR!!! , riding a pack horse.
*Azazello the Orc* is !!!HÄR!!! , riding a hungry warg.
*Zomb the Orc* is !!!HÄR!!! , riding a hungry warg.
Exits: north, east, down.
---------------------------------------------------

* C HP:Bad>d
*Zomb the Orc* pounds your right leg hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
You will attempt to flee! <--- OUCH I will never make it
You strongly cleave *Zomb the Orc*'s left leg and tickle it.

* C HP:Awful *Zomb the Orc*:Fine>w
No way! You are fighting for your life!
You flee head over heels.
Grey Mountains
An orc soldier is standing here.
Exits: north, east, west.
---------------------------------------------------

* C HP:Awful>flee
A Road up a Mountain
*Vip the Black Númenórean* is !!!HÄR!!! , riding a pack horse.
*Azazello the Orc* is !!!HÄR!!! , riding a hungry warg.
*Zomb the Orc* is !!!HÄR!!! , riding a hungry warg.
Exits: north, east, down.
---------------------------------------------------

* C HP:Awful>w
w
*Azazello the Orc*  leaves \\\ DOWN \\\ riding a hungry warg.
*Zomb the Orc*  leaves \\\ DOWN \\\ riding a hungry warg.
*Vip the Black Númenórean*  leaves \\\ DOWN \\\ riding a pack horse.
You flee head over heels.
Grey Mountains
An orc soldier is standing here.
Exits: north, east, west.
---------------------------------------------------

* C HP:Awful>w
A Road up a Mountain
Exits: north, east, down.
---------------------------------------------------
You hear some apparently rather far noise coming from the east.

* C HP:Awful>w
w
Alas, you cannot go that way...

* C HP:Awful>w
Alas, you cannot go that way...

* C HP:Awful>s <--- SPAM
w
d
w
w
Alas, you cannot go that way...

* C HP:Awful>w
Ethne tells you 'simma över'
Alas, you cannot go that way...

* C HP:Awful>Alas, you cannot go that way...

* C HP:Awful>w
Alas, you cannot go that way...

* C HP:Awful>Alas, you cannot go that way...

* C HP:Awful>
End of the Cliff
Exits: west, up.
---------------------------------------------------

* C HP:Awful>
*Zomb the Orc*  has arrived from the <<< WEST <<< riding a hungry warg.

u
*Zomb the Orc* strongly pounds your head and shatters it. <--- Shatter ho!
You wish that your wounds would stop BLEEDING so much!
No way! You are fighting for your life!

* C HP:Awful *Zomb the Orc*:Fine>
*Azazello the Orc*  has arrived from the <<< WEST <<< riding a hungry warg.
*Vip the Black Númenórean*  has arrived from the <<< WEST <<< riding a pack horse.
No way! You are fighting for your life!

* C HP:Awful *Zomb the Orc*:Fine>w
*Vip the Black Númenórean* tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
No way! You are fighting for your life!
You flee head over heels.
A Path up an Incline
Exits: east, west.
---------------------------------------------------

* C HP:Awful>w
flee
A Road by the River
Exits: east, west.
---------------------------------------------------

* C HP:Awful>w
Alas, you cannot go that way...

* C HP:Awful>w
Path at the Base of a Cliff
Exits: east, west.
---------------------------------------------------

* C HP:Awful>w
w
A Path by the River
Exits: east, south, west.
---------------------------------------------------

* C HP:Awful>w
You flee head over heels.
Path at the Base of a Cliff
Exits: east, west.
---------------------------------------------------

* C HP:Awful>w
A Path by the River
Exits: east, south, west.
---------------------------------------------------

* C HP:Awful>w
A Path by the River
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Tired>
Base of a Cliff
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Tired>w
Base of a Cliff
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Tired>
Base of a Cliff
Exits: east, south.
---------------------------------------------------

* C HP:Awful Move:Tired>Alas, you cannot go that way...

* C HP:Awful Move:Tired>s
Alas, you cannot go that way...

* C HP:Awful Move:Tired>Alas, you cannot go that way...

* C HP:Awful Move:Tired>w
Base of a Cliff
Exits: north, west.
---------------------------------------------------

* C HP:Awful Move:Tired>w
Base of a Cliff
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Tired>w
Base of a Cliff
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Tired>w
Base of a Cliff
Exits: east, south, west.
---------------------------------------------------

* C HP:Awful Move:Tired>w
Base of a Cliff
Exits: north, east, west.
---------------------------------------------------

* C HP:Awful Move:Tired>
Before a Cliff
A lone hawk soars high above you.
A lone hawk soars high above you.
Exits: east, south.
---------------------------------------------------

* C HP:Awful Move:Tired>w
Alas, you cannot go that way...

* C HP:Awful Move:Tired>s
Steppes
Exits: north, east, south, west.
---------------------------------------------------

* C HP:Awful Move:Tired>w
Steppes
A sturdy pack horse is standing here.
Exits: north, east, south, west.
---------------------------------------------------

* C HP:Awful Move:Tired>s
You need to swim to go there.

* C HP:Awful Move:Tired>

*Zomb the Orc*  has arrived from the >>> EAST >>> riding a hungry warg.

* C HP:Awful Move:Tired>w

*Zomb the Orc*  leaves <<< WEST <<< west riding a hungry warg.

* C HP:Awful Move:Tired>w
w
Hastily Built Bridge Over a River
The corpse of *a Man* is lying here.
*Zomb the Orc* is !!!HÄR!!! , riding a hungry warg.
Exits: north, east, south, west.
---------------------------------------------------
*Zomb the Orc* pounds your right leg hard and shatters it. <--- Shatter on awful again!
You wish that your wounds would stop BLEEDING so much!
You strongly cleave *Zomb the Orc*'s left foot and tickle it.

* C HP:Awful Move:Tired *Zomb the Orc*:Fine>w
w
No way! You are fighting for your life!
You flee head over heels.
Steppes
A sturdy pack horse is standing here.
*Azazello the Orc* is !!!HÄR!!! , riding a hungry warg.
*Vip the Black Númenórean* is !!!HÄR!!! , riding a pack horse.
Exits: north, east, south, west.
---------------------------------------------------

* C HP:Awful Move:Tired>flee
w
Ethne tells you 'går w?' 'Go west?'

w
Hastily Built Bridge Over a River
The corpse of *a Man* is lying here.
*Zomb the Orc* is !!!HÄR!!! , riding a hungry warg.
Exits: north, east, south, west.
---------------------------------------------------

*Azazello the Orc*  has arrived from the >>> EAST >>> riding a hungry warg.

*Vip the Black Númenórean*  has arrived from the >>> EAST >>> riding a pack horse.

* C HP:Awful Move:Tired>w
*Vip the Black Númenórean* tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
*Zomb the Orc* quickly approaches, trying to pound you. <-- Parry

*Vip the Black Númenórean* begins some strange incantations...  (Vip the Black Númenórean BÖRJAR KASTA)
No way! You are fighting for your life!
*Azazello the Orc*  leaves <<< WEST <<< west riding a hungry warg.
You flee head over heels.
Bend in the Trail
*Azazello the Orc* is !!!HÄR!!! , riding a hungry warg.
Exits: east, south, west.
---------------------------------------------------

* C HP:Awful Move:Slow>flee
*Azazello the Orc* carefully examines the ground around him, looking for tracks...

w
Trail under the Cliffs
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Slow>
You flee head over heels.
Trail under the Cliffs
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Slow>w
w
Trail under the Cliffs
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Slow>w
w
Trail under the Cliffs
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Slow>w
Trail under the Cliffs
Exits: [north], east, west.
---------------------------------------------------

* C HP:Awful Move:Slow>
You flee head over heels.
Trail under the Cliffs
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Slow>w
Junction in the Trail
Exits: north, east, west.
---------------------------------------------------

* C HP:Awful Move:Slow>
Trail
A large pile of boulders is sitting here, probably debris from a rockslide.
A white wolf is here.
A white wolf is here.
Exits: east.
---------------------------------------------------

* C HP:Awful Move:Slow>Alas, you cannot go that way...

* C HP:Awful Move:Slow>s
Alas, you cannot go that way...

* C HP:Awful Move:Slow>Alas, you cannot go that way...

* C HP:Awful Move:Slow>Alas, you cannot go that way...

* C HP:Awful Move:Slow>e
Alas, you cannot go that way...

* C HP:Awful Move:Slow>s
Alas, you cannot go that way...

* C HP:Awful Move:Slow>
*Azazello the Orc*  has arrived from the >>> EAST >>> riding a hungry warg.
Junction in the Trail
Exits: north, east, west.
---------------------------------------------------

* C HP:Awful Move:Slow>Alas, you cannot go that way...

* C HP:Awful Move:Slow>s

*Zomb the Orc*  has arrived from the >>> EAST >>> riding a hungry warg.
Alas, you cannot go that way...

* C HP:Awful Move:Slow>e
Trail under the Cliffs
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Slow>s
Alas, you cannot go that way...

* C HP:Awful Move:Slow>e

*Zomb the Orc*  has arrived from the <<< WEST <<< riding a hungry warg.

* C HP:Awful Move:Slow>e
e
*Zomb the Orc* tries to pound you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
No way! You are fighting for your life!
You cleave *Zomb the Orc*'s left leg very hard and tickle it.

* C HP:Awful Move:Slow *Zomb the Orc*:Fine>No way! You are fighting for your life!
You flee head over heels.
Trail under the Cliffs
Exits: [north], east, west.
---------------------------------------------------

* C HP:Awful Move:Slow>
*Zomb the Orc*  has arrived from the <<< WEST <<< riding a hungry warg.
Trail under the Cliffs
*Vip the Black Númenórean* is !!!HÄR!!! , riding a pack horse.
Exits: east, west.
---------------------------------------------------
*Vip the Black Númenórean*  leaves <<< WEST <<< west riding a pack horse.

* C HP:Awful Move:Slow>e
*Zomb the Orc*  has arrived from the <<< WEST <<< riding a hungry warg.
Trail under the Cliffs
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Slow>e
*Zomb the Orc*  has arrived from the <<< WEST <<< riding a hungry warg.
Trail under the Cliffs
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Slow>s
e
Alas, you cannot go that way...
*Zomb the Orc*  has arrived from the <<< WEST <<< riding a hungry warg.

* C HP:Awful Move:Slow>
*Zomb the Orc* quickly approaches, trying to pound you.
*Azazello the Orc*  has arrived from the <<< WEST <<< riding a hungry warg.
*Vip the Black Númenórean*  has arrived from the <<< WEST <<< riding a pack horse.
No way! You are fighting for your life!

* C HP:Awful Move:Slow *Zomb the Orc*:Fine>s

*Vip the Black Númenórean* tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
*Azazello the Orc* quickly approaches, trying to pound you.

* C HP:Awful Move:Slow *Zomb the Orc*:Fine>No way! You are fighting for your life!
You flee head over heels.
Trail under the Cliffs
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Weak>flee
e
*Azazello the Orc*  has arrived from the <<< WEST <<< riding a hungry warg.
*Zomb the Orc*  has arrived from the <<< WEST <<< riding a hungry warg.
*Vip the Black Númenórean*  has arrived from the <<< WEST <<< riding a pack horse.
You flee head over heels.
Trail under the Cliffs
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Weak>e
Trail under the Cliffs
Exits: east, west.
---------------------------------------------------

* C HP:Awful Move:Weak>s
Bend in the Trail
Exits: east, south, west.
---------------------------------------------------

* C HP:Awful Move:Weak>e
s
Ford in the River Bruinen
Exits: north, east, south, west.
---------------------------------------------------

* C HP:Awful Move:Weak>w
You need to swim to go there.

* C HP:Awful Move:Weak>
Crossing in the Trail
Exits: north, east, south, west.
---------------------------------------------------

* C HP:Awful Move:Weak>s
You need to swim to go there.

* C HP:Awful Move:Weak>
Trail
Exits: north, south, west.
---------------------------------------------------

* C HP:Awful Move:Weak>swim <--- Swim on yes
Ok, from now you'll try to swim.

* CW HP:Awful Move:Weak>s
s
Path to the Mountains
A brown fox is here, looking for some rabbits to chew up.
A small grasshopper clings to a blade of grass, ready to spring.
Exits: north, east, south, west.
---------------------------------------------------

* CW HP:Awful Move:Weak>s
Loudwater Plains
Exits: north, east, south, west.
---------------------------------------------------

* CW HP:Awful Move:Weak>
Rolling Hills
Exits: north, east, west.
---------------------------------------------------

* CW HP:Awful Move:Weak>s
Alas, you cannot go that way...

* CW HP:Awful Move:Weak>s
Alas, you cannot go that way...

* CW HP:Awful Move:Weak>cure
cast 'cure light'
You start to concentrate...

Ethne tells you 'var äru' 'Where are you'

Your scratches and bruises disappear.

* CW HP:Awful Mana:Burning Move:Weak>tell Ethne WEAK
Ok.

* CW HP:Awful Mana:Burning Move:Weak>s
Alas, you cannot go that way...

* CW HP:Awful Mana:Burning Move:Weak>w

Ethne tells you 'var' 'Where'

* CW HP:Awful Mana:Burning Move:Weak>
Loudwater Plains
Exits: north, east, south, west.
---------------------------------------------------
Ethne tells you 'var'

* CW HP:Awful Mana:Burning Move:Weak>s
Rolling Hills
Exits: north, south, west.
---------------------------------------------------

* CW HP:Awful Mana:Burning Move:Weak>s
Rolling Hills
Exits: north, west.
---------------------------------------------------

* CW HP:Awful Mana:Burning Move:Fainting>s
Ethne tells you 'w dt?'
Alas, you cannot go that way...

* CW HP:Awful Mana:Burning Move:Fainting>e
Alas, you cannot go that way...

* CW HP:Awful Mana:Burning Move:Weak>w
s
Loudwater Plains
A brown fox is here, looking for some rabbits to chew up.
Exits: north, east, south, west.
---------------------------------------------------

* CW HP:Awful Mana:Burning Move:Fainting>s
Loudwater Plains
On the ground, there are two handfuls of clover.
Exits: north, west.
---------------------------------------------------

* CW HP:Awful Mana:Burning Move:Fainting>Alas, you cannot go that way...

* CW HP:Awful Mana:Burning Move:Fainting>s
w
Alas, you cannot go that way...

* CW HP:Awful Mana:Burning Move:Fainting>
Loudwater Plains
Exits: north, east, west.
---------------------------------------------------

* CW HP:Awful Mana:Burning Move:Fainting>tell Ethne LOUDWATER
Ok.

* CW HP:Awful Mana:Burning Move:Fainting>tell Ethne AWFUL
Ok.

* CW HP:Awful Mana:Burning Move:Fainting>sc
30/387 hits, 54/62 mana, and 5/150 moves.
Githrandil narrates 'is there any way to tell where a receipt is from? like what town?'

* CW HP:Awful Mana:Burning Move:Weak>s
Alas, you cannot go that way...

* CW HP:Awful Mana:Burning Move:Weak>w
Loudwater Plains
Exits: east, south.
---------------------------------------------------

* CW HP:Awful Mana:Burning Move:Fainting>cure
cast 'cure light'
You start to concentrate...

cure
Your scratches and bruises disappear.
The sun slowly disappears in the west.
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!

* CW HP:Awful Mana:Hot Move:Weak>cast 'cure light'
You start to concentrate...

cure
Eldreth narrates 'exa receipt'

Your scratches and bruises disappear.

* CW HP:Bad Mana:Hot Move:Weak>cast 'cure light'
You start to concentrate...

cure
Your scratches and bruises disappear.

* CW HP:Bad Mana:Warm Move:Weak>cast 'cure light'
You start to concentrate...

cure
Your scratches and bruises disappear.

* CW HP:Bad Mana:Cold Move:Weak>cast 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

* CW HP:Bad Mana:Icy Move:Weak>w
Alas, you cannot go that way...

* CW HP:Bad Mana:Icy Move:Weak>s
Entrance to the Wild Forest
A sturdy pack horse is standing here.
Exits: north, east, south, west.
---------------------------------------------------
Jakeb narrates 'examine receipt'

* CW HP:Bad Mana:Icy Move:Weak>
Githrandil narrates 'thanks'

* CW HP:Bad Mana:Icy Move:Weak>
*Zomb the Orc*  has arrived from the ^^^ NORTH ^^^ riding a hungry warg. <--- Shit.. Looks good?
*Azazello the Orc*  has arrived from the ^^^ NORTH ^^^ riding a hungry warg.
*Vip the Black Númenórean*  has arrived from the ^^^ NORTH ^^^ riding a pack horse.

* CW HP:Bad Mana:Icy Move:Weak>tell Ethne Entrance to wild forest
Ok.
*Azazello the Orc*  leaves vvv SOUTH vvv riding a hungry warg.
*Zomb the Orc*  leaves vvv SOUTH vvv riding a hungry warg.
*Vip the Black Númenórean*  leaves vvv SOUTH vvv riding a pack horse.

* CW HP:Bad Mana:Icy Move:Weak>n
Loudwater Plains
Exits: east, south.
---------------------------------------------------

* CW HP:Bad Mana:Icy Move:Weak>flee
n
You flee head over heels.
Loudwater Plains
Exits: north, east, west.
---------------------------------------------------

* CW HP:Bad Mana:Icy Move:Weak>
Loudwater Plains
Exits: north, east, south, west.
---------------------------------------------------

* CW HP:Bad Mana:Icy Move:Weak>w

Deity narrates 'or'

* CW HP:Bad Mana:Icy Move:Weak>
Rolling Hills
A cute rabbit is here.
Exits: north, east, west.
---------------------------------------------------

* CW HP:Bad Mana:Icy Move:Weak>w
Rolling Hills
A small and tough weed grows here.
A small grasshopper clings to a blade of grass, ready to spring.
Exits: east, south.
---------------------------------------------------

* CW HP:Bad Mana:Icy Move:Weak>s
Rolling Hills
Exits: north, west.
---------------------------------------------------

* CW HP:Bad Mana:Icy Move:Fainting>w
Rolling Hills
A rabbit is here eyeing your presence warily.
Exits: north, east, south, west.
---------------------------------------------------

* CW HP:Bad Mana:Icy Move:Fainting>s
Bend in the path
Exits: north, south, west.
---------------------------------------------------

* CW HP:Bad Mana:Icy Move:Fainting>s
Path to the Mountains
Exits: north, south, west.
---------------------------------------------------

* CW HP:Bad Mana:Icy Move:Fainting>s
Path to the Mountains
Exits: north, south.
---------------------------------------------------

* CW HP:Bad Mana:Icy Move:Exhausted>tell Ethne Kom till wooden 'Come wooden'
Ok.

* CW HP:Bad Mana:Icy Move:Fainting>s
Path to the Mountains
A grey wolf is here, salivating profusely.
Exits: north, south.
---------------------------------------------------

* CW HP:Bad Mana:Icy Move:Fainting>s
Path to the High Pass
Exits: north, east, =south=, west.
---------------------------------------------------
You begin to see some clouds.

* CW HP:Bad Mana:Icy Move:Fainting>s
Bend in the Path
Exits: =north=, =east=, west.
---------------------------------------------------

* CW HP:Bad Mana:Icy Move:Exhausted>e
North of the Bridge
Exits: north, =south=, =west=.
---------------------------------------------------

* CW HP:Bad Mana:Icy Move:Exhausted>s
You are too exhausted.

* CW HP:Bad Mana:Icy Move:Exhausted>s
Bridge over the Bruinen
Exits: =north=, =south=.
---------------------------------------------------

* CW HP:Bad Mana:Icy Move:Exhausted>
Deity narrates 'run to every single town and find out'

* CW HP:Bad Mana:Icy Move:Exhausted>s
South of the Bridge
Exits: =north=, =east=, west.
---------------------------------------------------

* CW HP:Bad Mana:Icy Move:Exhausted>e
You are too exhausted.

* CW HP:Bad Mana:Icy Move:Exhausted>
Ethne has arrived from the north riding a warhorse.

* CW HP:Bad Mana:Icy Move:Exhausted>e

Ethne leaves east riding a warhorse.
Path to the High Pass

* CW HP:Bad Mana:Icy Move:Exhausted>Ethne leaves west riding a warhorse.
You are too exhausted.
You are too exhausted.

* CW HP:Bad Mana:Icy Move:Exhausted>'BOB
Ok.

* CW HP:Bad Mana:Cold Move:Fainting>l

Ethne has arrived from the west riding a warhorse.

* CW HP:Bad Mana:Cold Move:Fainting>
Path to the High Pass
Ethne the Elf is here, riding a warhorse.

* CW HP:Bad Mana:Cold Move:Fainting>
Ethne begins some strange incantations...

* CW HP:Bad Mana:Cold Move:Fainting>5
search q
You begin to search ...

An elven hunter has arrived from the west.

You didn't find anyone.
An elven hunter leaves east.

* CW HP:Bad Mana:Cold Move:Fainting>
Ethne utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter. <--- Ethne to the rescue!

* CW HP:Bad Mana:Cold>
Ethne leaves west riding a warhorse.
South of the Bridge
An elven hunter, fair and mighty, roams here warding against evil.
An elven hunter leaves east.

* CW HP:Bad Mana:Cold>'PHEW
*Azazello the Orc*  has arrived from the ^^^ NORTH ^^^ riding a hungry warg. <--- Hehehe
*Vip the Black Númenórean*  has arrived from the ^^^ NORTH ^^^ riding a pack horse.
Ethne leaves west riding a warhorse.
Westward Slope
Ok.

* CW HP:Bad Mana:Cold>
Ethne leaves west riding a warhorse.
Rocky Grounds

* CW HP:Bad Mana:Cold>
Ethne's broadsword now glows with a pale blue light.

* CW HP:Bad Mana:Cold>
Githrandil narrates 'hmm. that sounds like a pretty good plan too'
Ethne leaves west riding a warhorse.
Valley of the Bruinen
A large elk is standing here, chewing grass and leaves.
A large rabbit looks peacefully at you, ready to dart away.
A large elk is standing here, chewing grass and leaves.
The clouds begin to disappear.

* CW HP:Bad Mana:Cold>
Ethne leaves west riding a warhorse.
Valley of the Bruinen

* CW HP:Bad Mana:Cold>
Ethne leaves west riding a warhorse.
A Rough Trail

* CW HP:Bad Mana:Cold>
Ethne leaves south riding a warhorse.
A Wooded Dell of Silvery Firs

* CW HP:Bad Mana:Cold>
Ethne leaves west riding a warhorse.
Small Glade Among the Silvery Firs
A roe deer is standing here, watching the terrain while chewing the vegetation.

* CW HP:Bad Mana:Cold>
Ethne leaves west riding a warhorse.
A Thicket of Silvery Firs

* CW HP:Bad Mana:Cold>'FLY!!!! 'FLEE!!!'

## And fled we did :)
 Very nice, I would like to see this log in the 'notables' section! 


2003/01/17 04:24, Milzok: 
I thought it was funny with that awesome eq, and that low moves and so on. And no new logs too!!!

2003/01/17 04:25, Milzok: 
And of course thanks Ethne, otherwise I would be dead :)

2003/01/17 04:27, Edvard: 
And i feel SOOOO GOOD stealing a kill from them overkilling russians! =))))))

2003/01/17 04:28, David: 
hhahaha.. nice panic man =)
Zomb! what were you wielding, a teaspoon?!

2003/01/17 04:51, Edvard: 
he didnt have enough pracs for concussion after maxing out 'followness'

2003/01/17 05:17, Milzok: 
*giggle* Edvard. Well 2 shatteres on awful, pretty strange :)

2003/01/17 06:08, Gamli: 
* C HP:Awful *Zomb the Orc*:Fine>w
*Vip the Black Númenórean* tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
No way! You are fighting for your life!

-----------------------------------------------------------------

* C HP:Awful Move:Slow>e
e
*Zomb the Orc* tries to pound you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
No way! You are fighting for your life!

* C HP:Awful Move:Slow>
*Zomb the Orc* quickly approaches, trying to pound you.

-----------------------------------------------------------------
* C HP:Awful Move:Slow *Zomb the Orc*:Fine>s

*Vip the Black Númenórean* tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
*Azazello the Orc* quickly approaches, trying to pound you.
-----------------------------------------------------------------


DUDE! By yaself a lottery ticket!

3 Parries, 2 approaches on low awful, OMFG!

2003/01/17 06:45, Zomb: 
dewd get a grip, will ya? it was sunny you dummy. 128OB ho!

2003/01/17 06:56, Gamli: 
Pfft... 128 ob in sun and you complain... Its all luck I tells ya! Bit of an overreation maybe, but how was i supposed to know tis sun?

2003/01/17 06:57, Vip: 
I start to think that my harms do some damage now. Was manaless unless woulda q burned ya, but... in his crazy long tunnel on awful... i thought u gonna bleed any second or eat 1 hit and some of us will mix exp. hehe. Thank *the yellow eye*

2003/01/17 07:33, Durandir:   
Humm, a warrior can´t do a sneaky escape. They can not even SNEAK!

Ohh well. It was a nice escape =D

2003/01/17 11:38, Dragóth:   
128 ob in sun, snaga!

2003/01/17 11:51, Björn: 
Azazello's redshirts didn't spamhit fast enough!

2003/01/17 12:10, Ytinas: 
You can eat a lot of shatters on awful you know.

2003/01/17 12:52, Gimilzor: 
This is a Gray-like comment but it feels like Zomb had a wound to the arm or something, his hitting was typically not strength-for-weapon-like.

2003/01/17 12:56, Milzok: 
Well, because Milzok is so sucky char with stats and so on, I was pretty surprised anyway. And 128 OB is not much under Milzoks, in that eq :)

2003/01/17 13:22, Bigger: 
zomb and vip were ok, azazello rusty?

2003/01/17 13:50, Alantir: 
Lucky sun. :)

2003/01/17 13:51, Alantir: 
I like those

---------------------------------------------------

Might consider getting me some.

The *Azazello the Orc* is !!!HÄR!!! was kinda overkill though. :)

2003/01/17 14:47, Azazello: 
This was yet another get-away-because zome spams too fast sometimes and i get 4 melees in row and thus spam wrong/out-dated dirs. And of course it was sun also.
And Ethne, you was >< close also, than god i forgot on of my aliases before, when we charged you with '7 or 8 orcs' (hihi 2 orcs bn and 3 lowbies who occasionaly came when we were waiting for block to wear off)

2003/01/17 18:06, Milzok: 
Ehm Azazello:

An Abandoned Hut
An arrow made from a grey wood lies here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A large warhorse is standing here, clad in mail.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Zomb the Orc* is standing here.
*Vip the Black Númenórean* is standing here trying to concentrate.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*an Orc* (tt) is standing here.
*an Orc* is standing here.
*Azazello the Orc* is standing here.
Exits: [west], (down).
---------------------------------------------------

I count it to 7 or so.

2003/01/18 04:17, Naksur: 
hehe...wau

2003/01/18 12:19, Lkuzk: 
Nice escape.

BTW, on awful all hits will (probably) be shatters: a shatter happens AFAICT when you are hit for more than some fixed proportion of your current hit points - about 1/6 I think. So when you only have 40 hps left, any hit for more than 7 points of damage will be a shatter...

2003/01/21 00:06, Gray: 
Unfuckable :P I guess one with suck luck doesn't need any advices, but others might use it: it's not overpowered enemies that kills ya - it's your predictability =) Who ever runs moors at awful, using shortest way?


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