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Long, but still a PK log (Osilin)comments   back
   (10 ratings and 4782 hits. Posted 2003/01/19)
I logged in to get some decent eq around my body and limbs and maybe get some staff
components or even some new trophy entries.

First I found an exping elf.
***********************************************************************************

* R Mana:Hot>
Abandoned Camp
An arrow lies on the ground.
The corpse of a vulture is lying here.
A rotten corpse is hanging here.
A rotten corpse is hanging here.
A vicious rat is lying here, mortally wounded.
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.A big, nasty vulture is sitting here, protecting its nest.
Exits: east, west.

* R Mana:Hot>
#   $uks is now set to {cliff} [local]
w

You swiftly dodge a vulture's attempt to hit you.
You feel yourself exposed.

* R Mana:Burning a vulture:Healthy>
No way! You are fighting for your life!

* R Mana:Burning a vulture:Healthy>
f
You flee head over heels.
East of an Old Camp
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.

* R Mana:Burning>
tr
You carefully examine the ground around you, looking for tracks...


Grend narrates 'snicker'

You see:
   - a track of a horse leading west (done less than 1 hour ago).
   - a track of *an Elf* leading west (done less than 1 hour ago).
   - a track of *an Elf* coming from the west (done less than 1 hour ago).
   - a track of a pony leading west (done less than 3 hours ago).


c 'store' fireball

search q
You stop searching.

* R Mana:Burning>
You start to concentrate...


You stored it.

* R Mana:Hot>
You begin to search ...


You didn't find anyone.

* R Mana:Hot>

Benelar narrates 'ethne is no more ?'

* R Mana:Hot>
c 'shroud'
You start to concentrate...


You are surrounded by a misty shroud.

* R Mana:Hot>
#   $target is now set to {*elf*} [local]
#   $hit is now set to {lb} [local]
e
Hollin Moor
Exits: east, south, west.

* R Mana:Hot>
s
Hollin Road
Exits: north, =east=, =south=.

* R Mana:Hot>
s
Hollin Road
Exits: =north=, east, south, =west=.

* R Mana:Hot>
w
Hollin Road
Exits: =east=, =south=.

* R Mana:Hot>
s
Hollin Road
Exits: =north=, east, south, =west=.

* R Mana:Hot>
w
Hollin Road
Exits: =east=, =south=.

* R Mana:Hot>
w
s
Alas, you cannot go that way...

* R Mana:Hot>
North of the Stepping Stones
Exits: =north=, east, south, =west=.

* R Mana:Hot>
w
Hollin Road
Exits: =east=, south, =west=.

* R Mana:Hot>
w
Hollin RoadExits: north, =east=, south, =west=.

n

* R Mana:Hot>
Hollin Fields
A swallow flies high above the ground.
Exits: north, south, west.

n

* R Mana:Hot>
Hollin Wetland
A tall, stately, dome-topped tree grows here.
A beautiful and docile horse is standing here.
Exits: north, south, west.

* R Mana:Hot>
n
Fields of Hollin
A fallow deer is grazing peacefully here.
A beautiful and docile horse is standing here.
Exits: east, south, west.

* R Mana:Hot>
n
e
Alas, you cannot go that way...

* R Mana:Hot>
Fields of Hollin
A bright green holly bush is growing here.
A grey wolf is here, snarling aggressively.
A large brown wolf stands here, its teeth partly bared.
A grey wolf is here, snarling aggressively.
A grey wolf is here, snarling aggressively.
Exits: north, west.

* R Mana:Hot>
n
West of an Abandoned Camp
Exits: east, south.

* R Mana:Hot>
tra elf
You carefully examine the ground around you, looking for tracks...


You see some tracks of *an Elf* leading east
 (done less than 1 hour ago).

* R Mana:Hot>
e
Abandoned Camp
An arrow lies on the ground.
The corpse of a vicious rat is lying here.
The corpse of a vulture is lying here.
A rotten corpse is hanging here.A rotten corpse is hanging here.
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
A vulture is here, fighting *an Elf*.
*an Elf* is here, fighting a vulture.
Exits: east, west.
Aha, you have found your victim!

* R Mana:Hot>

*an Elf* strongly pierces a vulture's right claw and shatters it.

* R Mana:Hot>
c 'lightning b' *elf*
You start to concentrate...
*an Elf* panics, and attempts to flee.
*an Elf* leaves east.
Your victim has disappeared!

* R Mana:Hot>

Snarp narrates 'open irondoor some'

* R Mana:Hot>
e
c 'lightning b' *elf*

A vulture quickly approaches, trying to hit you.You feel yourself exposed.

* R Mana:Hot a vulture:Awful>
No way! You are fighting for your life!

* R Mana:Hot a vulture:Awful>Nobody here by that name.

* R Mana:Hot a vulture:Awful>
A vulture hits your left leg and tickles it.

* R HP:Fine Mana:Hot a vulture:Awful>
f
You flee head over heels.
West of an Abandoned Camp
Exits: east, south.

* R HP:Fine Mana:Hot>
e
Abandoned Camp
An arrow lies on the ground.
The corpse of a vicious rat is lying here.
The corpse of a vulture is lying here.
A rotten corpse is hanging here.
A rotten corpse is hanging here.
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
A big, nasty vulture is sitting here, protecting its nest.
*an Elf* is standing here.Exits: east, west.

* R HP:Fine Mana:Hot>

*an Elf* leaves west.

* R HP:Fine Mana:Hot>
c 'lightning b' *elf*

A vulture quickly approaches, trying to hit you.

* R HP:Fine Mana:Hot a vulture:Awful>
w
Nobody here by that name.

c 'lightning b' *elf*

* R HP:Fine Mana:Hot a vulture:Awful>
No way! You are fighting for your life!

f

* R HP:Fine Mana:Hot a vulture:Awful>
Nobody here by that name.

* R HP:Fine Mana:Hot a vulture:Awful>
You flee head over heels.
West of an Abandoned Camp
Exits: east, south.
You feel a hidden presence.

* R HP:Fine Mana:Hot>
e

*an Elf* leaves his hiding place.
*an Elf* tries to pierce you, but your parry is successful.

* R HP:Fine Mana:Hot *an Elf*:Fine>
w
No way! You are fighting for your life!

* R HP:Fine Mana:Hot *an Elf*:Fine>
c 'lightning b' *elf*
No way! You are fighting for your life!

* R HP:Fine Mana:Hot *an Elf*:Fine>
You start to concentrate...


*an Elf* panics, and attempts to flee.
*an Elf* leaves south.
Your victim has disappeared!

* R HP:Fine Mana:Hot>
s
Terash narrates 'ok well like 3 4 westnoc'
Fields of Hollin
A bright green holly bush is growing here.A grey wolf is here, snarling aggressively.
A large brown wolf stands here, its teeth partly bared.
A grey wolf is here, snarling aggressively.
A grey wolf is here, snarling aggressively.
Exits: north, west.

* R HP:Fine Mana:Hot>
n
c 'lightning b' *elf*
West of an Abandoned Camp
Exits: east, south.
You feel a hidden presence.

* R HP:Fine Mana:Hot>
Nobody here by that name.

* R HP:Fine Mana:Hot>
s
Fields of Hollin
A bright green holly bush is growing here.
A grey wolf is here, snarling aggressively.
A large brown wolf stands here, its teeth partly bared.
A grey wolf is here, snarling aggressively.
A grey wolf is here, snarling aggressively.
Exits: north, west.

* R HP:Fine Mana:Hot>
nc 'lightning b' *elf*
West of an Abandoned Camp
Exits: east, south.

* R HP:Fine Mana:Hot>
Nobody here by that name.

* R HP:Fine Mana:Hot>
s
Fields of Hollin
A bright green holly bush is growing here.
A grey wolf is here, snarling aggressively.
A large brown wolf stands here, its teeth partly bared.
A grey wolf is here, snarling aggressively.
A grey wolf is here, snarling aggressively.
Exits: north, west.

* R HP:Fine Mana:Hot>
n
West of an Abandoned Camp
Exits: east, south.

* R HP:Fine Mana:Hot>
s
Fields of Hollin
A bright green holly bush is growing here.
A grey wolf is here, snarling aggressively.
A large brown wolf stands here, its teeth partly bared.A grey wolf is here, snarling aggressively.
A grey wolf is here, snarling aggressively.
Exits: north, west.
You feel a hidden presence.

* R HP:Fine Mana:Hot>
n
West of an Abandoned Camp
Exits: east, south.

* R HP:Fine Mana:Hot>
e
Abandoned Camp
An arrow lies on the ground.
The corpse of a vicious rat is lying here.
The corpse of a vulture is lying here.
A rotten corpse is hanging here.
A rotten corpse is hanging here.
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
A big, nasty vulture is sitting here, protecting its nest.
Exits: east, west.

e

* R HP:Fine Mana:Hot>
East of an Old Camp
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.

* R HP:Fine Mana:Hot>

Terash narrates 'need some legends here'

* R HP:Fine Mana:Hot>
w
w
Abandoned Camp
An arrow lies on the ground.
The corpse of a vicious rat is lying here.
The corpse of a vulture is lying here.
A rotten corpse is hanging here.
A rotten corpse is hanging here.
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
A big, nasty vulture is sitting here, protecting its nest.
Exits: east, west.

* R HP:Fine Mana:Hot>
West of an Abandoned Camp
Exits: east, south.

* R HP:Fine Mana:Hot>

Snarp narrates 'any bn round noc?'

* R HP:Fine Mana:Hot>e
Abandoned Camp
An arrow lies on the ground.
The corpse of a vicious rat is lying here.
The corpse of a vulture is lying here.
A rotten corpse is hanging here.
A rotten corpse is hanging here.
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
A big, nasty vulture is sitting here, protecting its nest.
Exits: east, west.

w

* R HP:Fine Mana:Hot>
West of an Abandoned Camp
Exits: east, south.

* R HP:Fine Mana:Hot>
e
Abandoned Camp
An arrow lies on the ground.
The corpse of a vicious rat is lying here.
The corpse of a vulture is lying here.
A rotten corpse is hanging here.
A rotten corpse is hanging here.
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
A big, nasty vulture is sitting here, protecting its nest.Exits: east, west.

w

* R HP:Fine Mana:Hot>
West of an Abandoned Camp
Exits: east, south.

* R HP:Fine Mana:Hot>
search q
You begin to search ...


You didn't find anyone.

s

* R HP:Fine Mana:Hot>
Fields of Hollin
A bright green holly bush is growing here.
Exits: north, west.

* R HP:Fine Mana:Hot>
n

A horse has arrived from the west.

* R HP:Fine Mana:Hot>
West of an Abandoned Camp
Exits: east, south.

* R HP:Fine Mana:Hot>
search q
You begin to search ...


You have found *an Elf*!

* R HP:Fine Mana:Hot>
s
Fields of Hollin
A bright green holly bush is growing here.
A beautiful and docile horse is standing here.
Exits: north, west.

* R HP:Fine Mana:Hot>
n
West of an Abandoned Camp
*an Elf* is standing here (hidden).
Exits: east, south.

* R HP:Fine Mana:Hot>
c 'lightning b' *elf*

*an Elf* leaves south sneaking.

* R HP:Fine Mana:Hot>
Shakak narrates 'Need Maal and Everhate and Sharmak and Glum and etc etc etc!'

* R HP:Fine Mana:Hot>Nobody here by that name.

* R HP:Fine Mana:Hot>
Shakak narrates ':P'

********************************
A tiny bit of lag, and...
********************************

* R HP:Fine Mana:Hot>
*an Elf* leaves his hiding place.
Suddenly *an Elf* stabs you in the back.
That really HURT!

* R HP:Hurt Mana:Hot *an Elf*:Fine>
You flee head over heels.
Abandoned Camp
An arrow lies on the ground.
The corpse of a vicious rat is lying here.
The corpse of a vulture is lying here.
A rotten corpse is hanging here.
A rotten corpse is hanging here.
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
A big, nasty vulture is sitting here, protecting its nest.
Exits: east, west.

* R HP:Hurt Mana:Hot>
e
East of an Old CampA domesticated pony, beast of burden to many, stands here.
Exits: east, west.

********************************************************************
So I ran, I thought about hiding behind Khuzur's wide back to get
rid of noquit and camp, since my link was below average and I wanted
to keep the eq I already had...
But renting wasn't my destiny!
********************************************************************

A Secret Mountain Path
There is some snow on the ground.
Exits: =north=, east, =south=, west.

* R HP:Hurt Mana:Warm>
e
Camp on the Hills
There is some snow on the ground.Exits: north, east, (south), west.
The fog disappears.
You begin to see some clouds.

*~ R HP:Hurt Mana:Warm>
e
Camp on the Hills
There is some snow on the ground.
Exits: east, west.
Miler narrates 'COME ON'

*~ R HP:Hurt Mana:Warm>
e
Hills Outside the Camp
There is some snow on the ground.
Exits: south, west.

*~ R HP:Hurt Mana:Warm>
w

Terash narrates 'all come in west noc'

*~ R HP:Hurt Mana:Warm>
w
Camp on the Hills
There is some snow on the ground.
Exits: east, west.

*~ R HP:Hurt Mana:Warm>
Camp on the Hills
There is some snow on the ground.
Exits: north, east, [south], west.

*~ R HP:Hurt Mana:Warm>
lead obe
You stop riding a horse (obe).
A horse (obe) starts following you.

*~ HP:Hurt Mana:Warm>

Miler narrates 'you are TONS'

*~ HP:Hurt Mana:Warm>
s
#   $uks is now set to {door} [local]
The door seems to be closed.

*~ HP:Hurt Mana:Warm>
c 'lightning b' *elf* <- wrong key.
s
Nobody here by that name.

*~ HP:Hurt Mana:Warm>
open door
#   $uks is now set to {door} [local]
The door seems to be closed.

*~ HP:Hurt Mana:Warm>
Ok.
The door closes quietly.

s

*~ HP:Hurt Mana:Warm>

You hear some apparently very close noise coming from the south.

*~ HP:Hurt Mana:Warm>
#   $uks is now set to {door} [local]
The door seems to be closed.

*~ HP:Hurt Mana:Warm>
s
#   $uks is now set to {door} [local]
The door seems to be closed.

*~ HP:Hurt Mana:Warm>               <- at this point I started to suspect something, and,
without thinking entered, that would have ended pretty bad...
whe
Players in your zone
--------------------
Osilin               - Camp on the Hills

*~ HP:Hurt Mana:Warm>
open door
sOk.

*~ HP:Hurt Mana:Warm>
The Huge Wooden Building
A small campfire burns here, its low flames giving off only a little light.
A renegade uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
*a Dwarf* is here, fighting a dirty uruk.
*a Dwarf* is here, fighting a dirty uruk.
Exits: (north), east.
You have found Jur!
You don't see any more snow here.
*a Dwarf* closes the door.

* HP:Hurt Mana:Warm>

Jur leaves east.

* HP:Hurt Mana:Warm>

A dirty uruk barely slashes *a Dwarf*'s body and tickles it.
*a Dwarf* strongly crushes a dirty uruk's right foot.

* HP:Hurt Mana:Warm>

*a Dwarf* opens the door.

* HP:Hurt Mana:Warm>

A dirty uruk lightly slashes *a Dwarf*'s right foot and tickles it.

* HP:Hurt Mana:Warm>
e

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* HP:Hurt Mana:Warm>
*a Dwarf* has arrived from the east.
*a Dwarf* has arrived from the east.

* HP:Hurt Mana:Warm>
A dirty uruk says 'YOU! Sephiriz! You will die before your time.'
A dirty uruk approaches *a Dwarf*, trying to slash him.

* HP:Hurt Mana:Warm>
The Huge Wooden Building
A dagger lies on the ground.
A hard leather cap is on the ground.
A mailbox stands here stuffed full of messages.
A small bow, made of a dark wood, lies here.
A pair of high boots are on the ground.A pair of ring mail sleeves are lying here.
A strip of leather with a buckle is lying here.
You see two scimitars on the ground.
A coil of rope is lying here.
A thin, soft leather jerkin is on the ground.
A large torch lies here among the dust.
A battered warg fur has been left here.
There is a water skin lying on the ground.
A quiver lies on the ground.
A small pouch, made from leather, lies on the dust.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.
Exits: west.

* HP:Hurt Mana:Warm>

*a Dwarf* has arrived from the west.

* HP:Hurt Mana:Warm>

A renegade uruk says 'YOU! Khazo! You will die before your time.'
*a Dwarf* swiftly dodges a renegade uruk's attempt to slash him.
A dirty uruk says 'YOU! Khazo! You will die before your time.'*a Dwarf* swiftly dodges a dirty uruk's attempt to slash him.

* HP:Hurt Mana:Warm>
Khuzur the Olog-hai smites *a Dwarf*'s right leg extremely hard.
*a Dwarf* has arrived from the west.

* HP:Hurt Mana:Warm>
*a Dwarf* leaves west.

* HP:Hurt Mana:Warm>

*a Dwarf* swiftly dodges a dirty uruk's attempt to slash him.

* HP:Hurt Mana:Warm>

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.

* HP:Hurt Mana:Warm>
#   $uks is now set to {door} [local]

Miler narrates 'ppl at monitor, fucking come wnoc'

* HP:Hurt Mana:Warm>
w
The Huge Wooden Building
A small campfire burns here, its low flames giving off only a little light.
A renegade uruk is here, fighting *a Dwarf*.A dirty uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
Jur the Tarkhnarb Orc is standing here.
*a Dwarf* is here, fighting a renegade uruk.
*a Dwarf* is standing here.
Exits: [north], east.
*a Dwarf* panics, but can't stop fighting to flee.

* HP:Hurt Mana:Warm>
c 'block door' door

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* HP:Hurt Mana:Warm>
You start to concentrate...
*a Dwarf* opens the door.
Jur closes the door.
Miler narrates 'and stop being wimps'

A renegade uruk approaches *a Dwarf*, trying to slash him.


*a Dwarf* opens the door.
Jur closes the door.

A dirty uruk bleeds from open wounds.
A dirty uruk bleeds from open wounds.


Groft narrates 'god damn it go w noc'


*a Dwarf* opens the door.
Jur closes the door.
The exit north seems to blur for a while.

* HP:Hurt Mana:Cold>

A dirty uruk barely slashes *a Dwarf*'s body and tickles it.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* HP:Hurt Mana:Cold>

*a Dwarf* has arrived from the east.

* HP:Hurt Mana:Cold>
e

*a Dwarf* has arrived from the east.

* HP:Hurt Mana:Cold>
*a Dwarf* quickly approaches, trying to crush you.
*a Dwarf* swiftly dodges a dirty uruk's attempt to slash him.
A renegade uruk says 'YOU! Sephiriz! You will die before your time.'
A renegade uruk slashes *a Dwarf*'s left foot hard.
You feel yourself exposed.

* HP:Hurt Mana:Cold *a Dwarf*:Wounded>No way! You are fighting for your life!

* HP:Hurt Mana:Cold *a Dwarf*:Wounded>
A dirty uruk says 'YOU! Sephiriz! You will die before your time.'
A dirty uruk approaches *a Dwarf*, trying to slash him.

* HP:Hurt Mana:Cold *a Dwarf*:Wounded>
*a Dwarf* leaves east.

* HP:Hurt Mana:Cold *a Dwarf*:Wounded>
A dirty uruk lightly slashes *a Dwarf*'s left foot and tickles it.

* HP:Hurt Mana:Cold *a Dwarf*:Wounded>

*a Dwarf* has arrived from the east.
A dirty uruk joins a renegade uruk's fight.
A dirty uruk barely slashes *a Dwarf*'s right hand and tickles it.

* HP:Hurt Mana:Cold *a Dwarf*:Wounded>

A dirty uruk barely slashes *a Dwarf*'s head and tickles it.

* HP:Hurt Mana:Cold *a Dwarf*:Wounded>
*a Dwarf* pounds your right arm.

* HP:Hurt Mana:Cold *a Dwarf*:Wounded>

A renegade uruk strongly slashes *a Dwarf*'s right foot.

* HP:Hurt Mana:Cold *a Dwarf*:Wounded>
*a Dwarf* sends you sprawling with a powerful bash.
A dirty uruk barely slashes *a Dwarf*'s right hand and tickles it.
*a Dwarf* panics, and attempts to flee.


* HP:Hurt Mana:Cold *a Dwarf*:Wounded>

A dirty uruk barely slashes *a Dwarf*'s body and tickles it.


* HP:Hurt Mana:Cold *a Dwarf*:Wounded>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* HP:Hurt Mana:Cold *a Dwarf*:Fine>

Jur barely pierces *a Dwarf*'s left arm and tickles it.


#   $target is now set to {*dwarf*} [local]* HP:Hurt Mana:Cold *a Dwarf*:Fine>
A dirty uruk barely slashes *a Dwarf*'s right hand and tickles it.

* HP:Hurt Mana:Cold *a Dwarf*:Fine>

A renegade uruk joins a dirty uruk's fight.


* HP:Hurt Mana:Cold *a Dwarf*:Fine>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* HP:Hurt Mana:Cold>
*a Dwarf* has arrived from the east.

#   $hit is now set to {lb} [local]

* HP:Hurt Mana:Cold>
*a Dwarf* panics, and attempts to flee.

* HP:Hurt Mana:Cold>
*a Dwarf* has arrived from the east.
A dirty uruk says 'YOU! Sephiriz! You will die before your time.'
A dirty uruk approaches *a Dwarf*, trying to slash him.


* HP:Hurt Mana:Cold>
*a Dwarf* quickly approaches, trying to pound you.


* HP:Hurt Mana:Cold *a Dwarf*:Fine>

*a Dwarf* panics, and attempts to flee.


f

* HP:Hurt Mana:Cold *a Dwarf*:Fine>
A renegade uruk joins a dirty uruk's fight.
A renegade uruk slashes *a Dwarf*'s left foot.


Your head stops stinging.
*a Dwarf* pounds a dirty uruk's left arm very hard and shatters it.

* HP:Hurt Mana:Cold *a Dwarf*:Fine>
You flee head over heels.
The Huge Wooden Building
A dagger lies on the ground.
A hard leather cap is on the ground.
A mailbox stands here stuffed full of messages.
A small bow, made of a dark wood, lies here.
A pair of high boots are on the ground.
A pair of ring mail sleeves are lying here.
A strip of leather with a buckle is lying here.
You see two scimitars on the ground.
A coil of rope is lying here.A thin, soft leather jerkin is on the ground.
A large torch lies here among the dust.
A battered warg fur has been left here.
There is a water skin lying on the ground.
A quiver lies on the ground.
A small pouch, made from leather, lies on the dust.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.
Exits: west.

* HP:Hurt Mana:Cold>
e
Alas, you cannot go that way...

* HP:Hurt Mana:Cold>
e
Alas, you cannot go that way...

* HP:Hurt Mana:Cold>

You hear some apparently very close noise coming from the west.

* HP:Hurt Mana:Cold>w
e
The Huge Wooden Building
A small campfire burns here, its low flames giving off only a little light.
A renegade uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
Jur the Tarkhnarb Orc is here, fighting *a Dwarf*.
A horse (obe) is standing here.
*a Dwarf* is here, fighting a dirty uruk.
*a Dwarf* is here, fighting Jur.
Exits: [north], east.
A renegade uruk barely slashes *a Dwarf*'s body and tickles it.

* HP:Hurt Mana:Cold>

A dirty uruk barely slashes *a Dwarf*'s body and tickles it.

* HP:Hurt Mana:Cold>
The Huge Wooden Building
A dagger lies on the ground.
A hard leather cap is on the ground.
A mailbox stands here stuffed full of messages.
A small bow, made of a dark wood, lies here.
A pair of high boots are on the ground.
A pair of ring mail sleeves are lying here.
A strip of leather with a buckle is lying here.
On the ground, there are two scimitars.A coil of rope is lying here.
A thin, soft leather jerkin is on the ground.
A large torch lies here among the dust.
A battered warg fur has been left here.
There is a water skin lying on the ground.
A quiver lies on the ground.
A small pouch, made from leather, lies on the dust.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.
Exits: west.

* HP:Hurt Mana:Cold>

You hear some apparently very close noise coming from the west.

* HP:Hurt Mana:Cold>

*a Dwarf* has arrived from the west.

* HP:Hurt Mana:Cold>
aband

*a Dwarf* leaves west.

* HP:Hurt Mana:Cold>
A horse (obe) stops following you.

* HP:Hurt Mana:Cold>

You hear some apparently very close noise coming from the west.

* HP:Hurt Mana:Cold>
sc
101/168 hits, 23/125 mana, and 97/109 moves.

* HP:Hurt Mana:Cold>
w
c 'lightning b' *dwarf*
The Huge Wooden Building
A small campfire burns here, its low flames giving off only a little light.
A renegade uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
Jur the Tarkhnarb Orc is here, fighting *a Dwarf*.
*a Dwarf* is here, fighting Jur.
*a Dwarf* is here, fighting Jur.
Exits: [north], east.
A renegade uruk strongly slashes *a Dwarf*'s right foot and tickles it.

* HP:Hurt Mana:Cold>Alas! The melee is too dense to target him safely!
*a Dwarf* pounds Jur's right leg extremely hard.
A dirty uruk barely slashes *a Dwarf*'s left arm and tickles it.

* HP:Hurt Mana:Cold>

Jur panics, and attempts to flee.
Jur leaves east.

* HP:Hurt Mana:Cold>

*a Dwarf* quickly approaches, trying to pound you.

* HP:Hurt Mana:Cold *a Dwarf*:Awful>

Jur has arrived from the east.

* HP:Hurt Mana:Cold *a Dwarf*:Awful>
f
PANIC! You can't quit the fight!
A renegade uruk barely slashes *a Dwarf*'s body and tickles it.

* HP:Hurt Mana:Cold *a Dwarf*:Awful>

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* HP:Hurt Mana:Cold *a Dwarf*:Awful>
A renegade uruk approaches *a Dwarf*, trying to slash him.
A dirty uruk approaches *a Dwarf*, trying to slash him.
You flee head over heels.
PANIC! You couldn't escape!

* HP:Hurt Mana:Cold *a Dwarf*:Awful>

Shakak narrates 'enter'
You dodge a bash from *a Dwarf* who loses his balance and falls.

* HP:Hurt Mana:Cold *a Dwarf*:Awful>

A dirty uruk barely slashes *a Dwarf*'s left leg and tickles it.

* HP:Hurt Mana:Cold *a Dwarf*:Awful>
Miler narrates 'enter hole'
A dirty uruk approaches *a Dwarf*, trying to slash him.
PANIC! You can't quit the fight!

* HP:Hurt Mana:Cold *a Dwarf*:Awful>

Jur leaves east.
Shakak narrates 'Break it'

* HP:Hurt Mana:Cold *a Dwarf*:Awful>

You flee head over heels.PANIC! You couldn't escape!

* HP:Hurt Mana:Cold *a Dwarf*:Awful>

A dirty uruk barely slashes *a Dwarf*'s right arm and tickles it.
*a Dwarf* has arrived from the east.
A renegade uruk slashes *a Dwarf*'s body and shatters it.
*a Dwarf* panics, but can't stop fighting to flee.

* HP:Hurt Mana:Cold *a Dwarf*:Awful>

A dirty uruk joins a renegade uruk's fight.
A dirty uruk barely slashes *a Dwarf*'s body and tickles it.

* HP:Hurt Mana:Cold *a Dwarf*:Awful>

You flee head over heels.
The Huge Wooden Building
A dagger lies on the ground.
A hard leather cap is on the ground.
A mailbox stands here stuffed full of messages.
A small bow, made of a dark wood, lies here.
A pair of high boots are on the ground.
A pair of ring mail sleeves are lying here.
A strip of leather with a buckle is lying here.
On the ground, there are two scimitars.
A coil of rope is lying here.
A thin, soft leather jerkin is on the ground.A large torch lies here among the dust.
A battered warg fur has been left here.
There is a water skin lying on the ground.
A quiver lies on the ground.
A small pouch, made from leather, lies on the dust.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.
A horse (obe) is standing here.
Jur the Tarkhnarb Orc is standing here.
Exits: west.

* HP:Hurt Mana:Cold>
Shakak narrates 'GREY'

* HP:Hurt Mana:Cold>

Jur leaves west.

* HP:Hurt Mana:Cold>
w
Miler narrates 'BASH HOLE'
The Huge Wooden Building
A small campfire burns here, its low flames giving off only a little light.A renegade uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
*a Dwarf* is here, fighting a renegade uruk.
*a Dwarf* is standing here.
Jur the Tarkhnarb Orc is standing here.
Exits: [north], east.

* HP:Hurt Mana:Cold>

*a Dwarf* panics, and attempts to flee.

* HP:Hurt Mana:Cold>

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* HP:Hurt Mana:Cold>

Jur tries to pierce *a Dwarf*, but he parries successfully.
*a Dwarf* swiftly dodges a dirty uruk's attempt to slash him.

* HP:Hurt Mana:Cold>

A renegade uruk fails to slash *a Dwarf*.

* HP:Hurt Mana:Cold>k dwarf

*a Dwarf* has arrived from the east.

* HP:Hurt Mana:Cold>

A dirty uruk approaches *a Dwarf*, trying to slash him.

* HP:Hurt Mana:Cold>Alas! There is no fighting space left to reach him!

* HP:Hurt Mana:Cold>

*a Dwarf* panics, and attempts to flee.

* HP:Hurt Mana:Cold>
*a Dwarf* swiftly dodges a dirty uruk's attempt to slash him.

* HP:Hurt Mana:Cold>

You swiftly dodge *a Dwarf*'s attempt to crush you.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* HP:Hurt Mana:Cold *a Dwarf*:Awful>

Jur panics, and attempts to flee.
Jur leaves east.

* HP:Hurt Mana:Cold *a Dwarf*:Awful>

Miler narrates 'fuck sake, ppl, get organised'

* HP:Hurt Mana:Cold *a Dwarf*:Awful>

Jur leaves his hiding place.
Jur tries to pierce *a Dwarf*, but he parries successfully.

c 'lightning b'

* HP:Hurt Mana:Cold *a Dwarf*:Awful>
You start to concentrate...


*a Dwarf* has arrived from the east.


*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.
Your victim has disappeared!

* HP:Hurt Mana:Cold>

*a Dwarf* has arrived from the east.

* HP:Hurt Mana:Cold>

*a Dwarf* quickly approaches, trying to pound you.*a Dwarf* swiftly dodges a renegade uruk's attempt to slash him.

* HP:Hurt Mana:Cold *a Dwarf*:Hurt>

Jur leaves east.
A dirty uruk tries to slash *a Dwarf*, but he parries successfully.

* HP:Hurt Mana:Cold *a Dwarf*:Hurt>

A dirty uruk says 'YOU! Khazo! You will die before your time.'
*a Dwarf* swiftly dodges a dirty uruk's attempt to slash him.

* HP:Hurt Mana:Cold *a Dwarf*:Hurt>

A dirty uruk barely slashes *a Dwarf*'s body and tickles it.

* HP:Hurt Mana:Cold *a Dwarf*:Hurt>
c 'fireball'

Jur has arrived from the east.

* HP:Hurt Mana:Cold *a Dwarf*:Hurt>
You quickly recall your stored spell...


*a Dwarf* quickly approaches, trying to crush you.

A dirty uruk lightly slashes *a Dwarf*'s left foot and tickles it.


Shakak narrates 'BREAK HOLE'
*a Dwarf* crushes your right foot.


* HP:Hurt Mana:Cold *a Dwarf*:Hurt>
*a Dwarf* sends you sprawling with a powerful bash.
A dirty uruk barely slashes *a Dwarf*'s body and tickles it.
A renegade uruk barely slashes *a Dwarf*'s body and tickles it.

* HP:Hurt Mana:Cold *a Dwarf*:Hurt>

A dirty uruk lightly slashes *a Dwarf*'s left foot and tickles it.


* HP:Hurt Mana:Cold *a Dwarf*:Hurt>
A dirty uruk barely slashes *a Dwarf*'s right arm and tickles it.

* HP:Hurt Mana:Cold *a Dwarf*:Hurt>
*a Dwarf* strongly crushes your right leg.
A renegade uruk lightly slashes *a Dwarf*'s right foot and tickles it.
Your head stops stinging.
You flee head over heels.
PANIC! You couldn't escape!

* HP:Hurt Mana:Cold *a Dwarf*:Hurt>
You flee head over heels.
The Huge Wooden Building
A dagger lies on the ground.
A hard leather cap is on the ground.
A mailbox stands here stuffed full of messages.
A small bow, made of a dark wood, lies here.
A pair of high boots are on the ground.
A pair of ring mail sleeves are lying here.
A strip of leather with a buckle is lying here.
On the ground, there are two scimitars.
A coil of rope is lying here.
A thin, soft leather jerkin is on the ground.
A large torch lies here among the dust.
A battered warg fur has been left here.
There is a water skin lying on the ground.
A quiver lies on the ground.
A small pouch, made from leather, lies on the dust.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.
A horse (obe) is standing here.
Exits: west.

* HP:Hurt Mana:Cold>
cha wim
w
Wimpy removed.

* HP:Hurt Mana:Cold>
The Huge Wooden Building
A small campfire burns here, its low flames giving off only a little light.
A renegade uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
*a Dwarf* is here, fighting a renegade uruk.
*a Dwarf* is standing here.
Exits: [north], east.

* HP:Hurt Mana:Cold>

*a Dwarf* pounds a renegade uruk's right hand hard and tickles it.
A renegade uruk lightly slashes *a Dwarf*'s head and tickles it.

* HP:Hurt Mana:Cold>
A horse (obe) has arrived from the east.
A horse (obe) stares at the light...
A horse (obe) panics, and attempts to flee.
A horse (obe) leaves east.

* HP:Hurt Mana:Cold>
*a Dwarf* leaves east.
A dirty uruk lightly slashes *a Dwarf*'s right leg and tickles it.

* HP:Hurt Mana:Cold>

*a Dwarf* has arrived from the east.
Jur leaves his hiding place.

* HP:Hurt Mana:Cold>

*a Dwarf* lightly crushes your right leg and tickles it.

* HP:Hurt Mana:Cold *a Dwarf*:Awful>

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* HP:Hurt Mana:Cold *a Dwarf*:Awful>
c 'fireball'

*a Dwarf* has arrived from the east.

* HP:Hurt Mana:Cold *a Dwarf*:Awful>

A dirty uruk approaches *a Dwarf*, trying to slash him.

* HP:Hurt Mana:Cold *a Dwarf*:Awful>
You quickly recall your stored spell...

*a Dwarf* quickly approaches, trying to pound you.
A dirty uruk approaches *a Dwarf*, trying to slash him.


Ok.
Your fireball hits *a Dwarf* with full force, causing an immediate death.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Dwarf*.
A dirty uruk approaches *a Dwarf*, trying to slash him.

* HP:Hurt Mana:Icy *a Dwarf*:Hurt>

A dirty uruk says 'YOU! Khazo! You will die before your time.'
A dirty uruk approaches *a Dwarf*, trying to slash him.

* HP:Hurt Mana:Icy *a Dwarf*:Hurt>

A dirty uruk lightly slashes *a Dwarf*'s left foot and tickles it.

* HP:Hurt Mana:Icy *a Dwarf*:Hurt>
Terash narrates 'spam it closed'

* HP:Hurt Mana:Icy *a Dwarf*:Hurt>
Groft narrates 'how dwarf?'

* HP:Hurt Mana:Icy *a Dwarf*:Hurt>

A renegade uruk joins a dirty uruk's fight.
A renegade uruk lightly slashes *a Dwarf*'s left foot and tickles it.

* HP:Hurt Mana:Icy *a Dwarf*:Hurt>

*a Dwarf* sends you sprawling with a powerful bash.


* HP:Hurt Mana:Icy *a Dwarf*:Hurt>
As *a Dwarf* greedily kneels down towards the corpse, the icy grasp of a
shadow stops him!


get coins all.corpse

* HP:Hurt Mana:Icy *a Dwarf*:Hurt>

A shadow whispers 'I won't allow the looting of my fallen body!'


* HP:Hurt Mana:Icy *a Dwarf*:Hurt>

A dirty uruk barely slashes *a Dwarf*'s body and tickles it.

* HP:Hurt Mana:Icy *a Dwarf*:Hurt>
A dirty uruk barely slashes *a Dwarf*'s left foot and tickles it.


* HP:Hurt Mana:Icy *a Dwarf*:Hurt>

Saving Osilin.


* HP:Hurt Mana:Icy *a Dwarf*:Hurt>
f

A dirty uruk barely slashes *a Dwarf*'s right hand and tickles it.


* HP:Hurt Mana:Icy *a Dwarf*:Hurt>
Jur sheathes a black runed dagger into a pair of smooth, black boots.
Jur swiftly draws an embellished longbow from across his back.
A renegade uruk barely slashes *a Dwarf*'s head and tickles it.


* HP:Hurt Mana:Icy *a Dwarf*:Hurt>

Your head stops stinging.

* HP:Hurt Mana:Icy *a Dwarf*:Hurt>
The icy grasp of a shadow blocks your attempt!
*a Dwarf* panics, but can't stop fighting to flee.

* HP:Hurt Mana:Icy *a Dwarf*:Hurt>
You flee head over heels.
The Huge Wooden Building
A dagger lies on the ground.
A hard leather cap is on the ground.
A mailbox stands here stuffed full of messages.
A small bow, made of a dark wood, lies here.
A pair of high boots are on the ground.
A pair of ring mail sleeves are lying here.
A strip of leather with a buckle is lying here.
On the ground, there are two scimitars.
A coil of rope is lying here.
A thin, soft leather jerkin is on the ground.
A large torch lies here among the dust.
A battered warg fur has been left here.
There is a water skin lying on the ground.
A quiver lies on the ground.
A small pouch, made from leather, lies on the dust.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.
A horse (obe) is standing here.
Exits: west.

* HP:Hurt Mana:Icy>

You hear some apparently very close noise coming from the west.

* HP:Hurt Mana:Icy>
w
The Huge Wooden Building
A small campfire burns here, its low flames giving off only a little light.
The corpse of *a Dwarf* is lying here.
A renegade uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
A dirty uruk is here, fighting *a Dwarf*.
Jur the Tarkhnarb Orc is standing here.
*a Dwarf* is here, fighting a renegade uruk.
The shadow of *a Dwarf* is floating here.
Exits: [north], east.
*a Dwarf* panics, and attempts to flee.

* HP:Hurt Mana:Icy>

A dirty uruk barely slashes *a Dwarf*'s left leg and tickles it.

* HP:Hurt Mana:Icy>

*a Dwarf* begins some strange incantations...
*a Dwarf* panics, and attempts to flee.

* HP:Hurt Mana:Icy>

A dirty uruk lightly slashes *a Dwarf*'s right foot and tickles it.

* HP:Hurt Mana:Icy>
Jur leaves east.

* HP:Hurt Mana:Icy>

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* HP:Hurt Mana:Icy>
Shakak narrates 'fakin hell'
*a Dwarf* has arrived from the east.

* HP:Hurt Mana:Icy>

*a Dwarf* swiftly dodges a renegade uruk's attempt to slash him.

* HP:Hurt Mana:Icy>

Jur has arrived from the east.
*a Dwarf* begins some strange incantations...
Jango narrates 'khuzur blocked'

* HP:Hurt Mana:Icy>Jur tries to hit *a Dwarf*, but he parries successfully.

* HP:Hurt Mana:Icy>

A dirty uruk says 'YOU! Khazo! You will die before your time.'
A dirty uruk barely slashes *a Dwarf*'s right foot and tickles it.
A renegade uruk barely slashes *a Dwarf*'s right arm and tickles it.

* HP:Hurt Mana:Icy>

A dirty uruk barely slashes *a Dwarf*'s right leg and tickles it.

* HP:Hurt Mana:Icy>
e

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* HP:Hurt Mana:Icy>

*a Dwarf* has arrived from the east.
*a Dwarf* swiftly dodges a dirty uruk's attempt to slash him.

* HP:Hurt Mana:Icy>
The Huge Wooden Building
A dagger lies on the ground.
A hard leather cap is on the ground.
A mailbox stands here stuffed full of messages.A small bow, made of a dark wood, lies here.
A pair of high boots are on the ground.
A pair of ring mail sleeves are lying here.
A strip of leather with a buckle is lying here.
You see two scimitars on the ground.
A coil of rope is lying here.
A thin, soft leather jerkin is on the ground.
A large torch lies here among the dust.
A battered warg fur has been left here.
There is a water skin lying on the ground.
A quiver lies on the ground.
A small pouch, made from leather, lies on the dust.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.
A horse (obe) is standing here.
Exits: west.

* HP:Hurt Mana:Icy>

Jur leaves his hiding place.

* HP:Hurt Mana:Icy>
w
Jur leaves west.
*a Dwarf* has arrived from the west.

* HP:Hurt Mana:Icy>
The Huge Wooden Building
A small campfire burns here, its low flames giving off only a little light.
The corpse of *a Dwarf* is lying here.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
The shadow of *a Dwarf* is floating here.
Jur the Tarkhnarb Orc is standing here.
Exits: [north], east.

* HP:Hurt Mana:Icy>

*a Dwarf* has arrived from the east.

exa corpse

* HP:Hurt Mana:Icy>

*a Dwarf* begins some strange incantations...
A dirty uruk tries to slash *a Dwarf*, but he parries successfully.

* HP:Hurt Mana:Icy>
corpse (here) : a pile of coins
a water skin
a sable pouch
a plain leather belt
a mace
a keyring with a couple of keys and a set of lock picks
a leather backpack
a forest green cloak (used)
a metal wall shield (worn out)
a pair of thin vambraces (used)
a pair of metal gauntlets (used)
a pair of iron-shod boots (used)
a pair of plate greaves (brand new)
a blood-encrusted helm (brand new)
a thick metal breastplate (brand new)
a necklace
a red ruby
a ring
a sapphire ring
a thin pair of soft leather boots (tattered)
a black warg fur (brand new)
a steel-shafted mattock

* HP:Hurt Mana:Icy>
*a Dwarf* swiftly dodges a dirty uruk's attempt to slash him.

* HP:Hurt Mana:Icy>
A dirty uruk tries to slash *a Dwarf*, but he parries successfully.

* HP:Hurt Mana:Icy>

A renegade uruk barely slashes *a Dwarf*'s right leg and tickles it.

* HP:Hurt Mana:Icy>

Khuzur the Olog-hai has arrived from the east.
A dirty uruk has arrived from the east.
A dirty uruk has arrived from the east.
A dirty uruk has arrived from the east.
A renegade uruk has arrived from the east.

* HP:Hurt Mana:Icy>
Khuzur the Olog-hai smites *a Dwarf*'s body extremely hard and shatters it.

* HP:Hurt Mana:Icy>

A renegade uruk fails to slash *a Dwarf*.

* HP:Hurt Mana:Icy>
*a Dwarf* panics, and attempts to flee.

* HP:Hurt Mana:Icy>

A dirty uruk says 'YOU! Khazo! You will die before your time.'
A dirty uruk fails to slash *a Dwarf*.

* HP:Hurt Mana:Icy>
#   $target is now set to {*dwarf*} [local]
#   $hit is now set to {kill} [local]

Shakak narrates 'mhur ripped'

* HP:Hurt Mana:Icy>
*a Dwarf* panics, but can't stop fighting to flee.

* HP:Hurt Mana:Icy>
kill *dwarf*
kill *dwarf*

A dirty uruk barely slashes *a Dwarf*'s body and tickles it.
A dirty uruk barely slashes *a Dwarf*'s body and tickles it.

* HP:Hurt Mana:Icy>
Miler narrates 'keldorn here still'

* HP:Hurt Mana:Icy>
Khuzur the Olog-hai smites *a Dwarf*'s left arm extremely hard and shatters
it.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* HP:Hurt Mana:Icy>
They aren't here.

* HP:Hurt Mana:Icy>They aren't here.

* HP:Hurt Mana:Icy>
kill *dwarf*
They aren't here.

* HP:Hurt Mana:Icy>
kill *dwarf*
They aren't here.

* HP:Hurt Mana:Icy>

Jur quietly scouts eastwards...

* HP:Hurt Mana:Icy>

Jur stops scouting eastwards.

* HP:Hurt Mana:Icy>
e
The Huge Wooden Building
A dagger lies on the ground.
A hard leather cap is on the ground.
A mailbox stands here stuffed full of messages.
A small bow, made of a dark wood, lies here.
A pair of high boots are on the ground.
A pair of ring mail sleeves are lying here.
A strip of leather with a buckle is lying here.You see two scimitars on the ground.
A coil of rope is lying here.
A thin, soft leather jerkin is on the ground.
A large torch lies here among the dust.
A battered warg fur has been left here.
There is a water skin lying on the ground.
A quiver lies on the ground.
A small pouch, made from leather, lies on the dust.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
A horse (obe) is standing here.
*a Dwarf* is standing here.
Exits: west.

kill *dwarf*

* HP:Hurt Mana:Icy>
*a Dwarf* swiftly dodges your attempt to pierce him.

* HP:Hurt Mana:Icy *a Dwarf*:Bad>

*a Dwarf* begins some strange incantations...

* HP:Hurt Mana:Icy *a Dwarf*:Bad>
c 'lightning b'
Alas, not enough mana flows through you...

* HP:Hurt Mana:Icy *a Dwarf*:Bad>
Shakak narrates 'where did mhur rip?'

* HP:Hurt Mana:Icy *a Dwarf*:Bad>

*a Dwarf* utters the word 'earthquake'
*a Dwarf* makes the earth tremble and shiver.
You fall, and hit yourself!

* HP:Wounded Mana:Icy *a Dwarf*:Bad>

*a Dwarf* begins some strange incantations...

* HP:Wounded Mana:Icy *a Dwarf*:Bad>
f
You flee head over heels.
The Huge Wooden Building
A small campfire burns here, its low flames giving off only a little light.
The corpse of *a Dwarf* is lying here.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
The shadow of *a Dwarf* is floating here.
Jur the Tarkhnarb Orc is standing here.
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.A dirty uruk stands here, the leader of a small pack of renegades.
Exits: [north], east.

* HP:Wounded Mana:Icy>

Your blood freezes as you hear a death cry from the east.
The earth trembles and shivers.

* HP:Wounded Mana:Icy>

As Jur greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!

* HP:Wounded Mana:Icy>
sc

A shadow whispers 'I won't allow the looting of my fallen body!'

* HP:Wounded Mana:Icy>
59/168 hits, 12/125 mana, and 101/109 moves.
Slorash narrates 'juntion'

* HP:Wounded Mana:Icy>
gr jur

Jur leaves east.

* HP:Wounded Mana:Icy>No one here by that name.

* HP:Wounded Mana:Icy>

Shakak narrates 'heh, i ate two dispels:/'

* HP:Wounded Mana:Cold>
search q
You begin to search ...


You didn't find anyone.

* HP:Wounded Mana:Cold>
sc

A dirty uruk bleeds from open wounds.
A dirty uruk bleeds from open wounds.

* HP:Wounded Mana:Cold>
60/168 hits, 14/125 mana, and 102/109 moves.

* HP:Wounded Mana:Cold>
#   $hit is now set to {lb} [local]
e
c 'lightning b' *dwarf*
The Huge Wooden Building
A dagger lies on the ground.A hard leather cap is on the ground.
A mailbox stands here stuffed full of messages.
A small bow, made of a dark wood, lies here.
A pair of high boots are on the ground.
A pair of ring mail sleeves are lying here.
A strip of leather with a buckle is lying here.
There are two scimitars here.
A coil of rope is lying here.
A thin, soft leather jerkin is on the ground.
A large torch lies here among the dust.
A battered warg fur has been left here.
There is a water skin lying on the ground.
The corpse of a horse is lying here.
A quiver lies on the ground.
A small pouch, made from leather, lies on the dust.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
*a Dwarf* is here, fighting Jur.
Jur the Tarkhnarb Orc is here, fighting *a Dwarf*.
Exits: west.
Shakak narrates 'they still in?'

* HP:Wounded Mana:Cold>
You start to concentrate...
Jur barely pierces *a Dwarf*'s body and tickles it.


Ok.The lightning bolt hits *a Dwarf* with full impact.

* HP:Wounded Mana:Icy>

Jur panics, and attempts to flee.
Jur leaves west.

* HP:Wounded Mana:Icy>

*a Dwarf* panics, and attempts to flee.

* HP:Wounded Mana:Icy>

*a Dwarf* quickly approaches, trying to pound you.

* HP:Wounded Mana:Icy *a Dwarf*:Awful>
c 'magic m'
You start to concentrate...


Ok.
Your magic missile hits *a Dwarf*.

* HP:Wounded Mana:Frozen *a Dwarf*:Awful>
c 'magic m'
Alas, not enough mana flows through you...

* HP:Wounded Mana:Frozen *a Dwarf*:Awful>
Groft narrates 'they didnt leaves threw waterhole'

* HP:Wounded Mana:Frozen *a Dwarf*:Awful>

*a Dwarf* sends you sprawling with a powerful bash.


* HP:Wounded Mana:Frozen *a Dwarf*:Awful>
Khuzur the Olog-hai has arrived from the west.
A dirty uruk has arrived from the west.
A dirty uruk has arrived from the west.
A dirty uruk has arrived from the west.
A renegade uruk has arrived from the west.
*a Dwarf* pounds your right foot hard and shatters it.

* HP:Wounded Mana:Frozen *a Dwarf*:Awful>

Jur leaves his hiding place.
*a Dwarf* is mortally wounded and will die soon if not aided.


* HP:Wounded Mana:Frozen *a Dwarf*:Dying>
Jur nocks a missile in an embellished longbow.
A renegade uruk slashes *a Dwarf*'s body and shatters it.
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* has drawn his last breath! R.I.P.

* HP:Wounded Mana:Frozen>

Jur throws back his head and cackles with insane glee!


* HP:Wounded Mana:Frozen>

Shakak narrates 'what mhur load?'


* HP:Wounded Mana:Icy>
Terash narrates 'well i bolted him to bad'


get coins all.corpse
Your head stops stinging.

* HP:Wounded Mana:Icy>
You get a fortune in gold from the corpse of *a Dwarf*.
There was 82 gold coins and 94 copper pennies.

* HP:Wounded Mana:Icy>
exa corpse

Jur hangs an embellished longbow across his back.
Jur masterfully draws a black runed dagger.

* HP:Wounded Mana:Icy>
corpse (here) : 
a fragrant-smelling bag
a sable pouch
a broad silver belt
an engraved warhammer
a keyring with a key and a set of lock picks
a russet cloak (brand new)
a large metal wall shield (brand new)
a pair of plate vambraces (brand new)
a thick pair of metal gauntlets (used)
a pair of iron-shod boots (brand new)
a pair of plate greaves (used)
a great helm (brand new)
a thick metal breastplate (brand new)
a red ruby
a banded ring
a small tin ring
a cave-bear fur (worn out)
an amethyst
an engraved broadsword (brand new)
a pair of smooth, black boots
a war arrow

* HP:Wounded Mana:Icy>

Epstein narrates 'no, they went via irondoor/crack'

* HP:Wounded Mana:Icy>

Jango narrates '2x sturdy noble outside khuzur'

* HP:Wounded Mana:Icy>

Snarp narrates 'they got mhurs loot'

* HP:Wounded Mana:Icy>
get belt corpse

Jur throws back his head and cackles with insane glee!

* HP:Wounded Mana:Icy>
Jur shows his approval by clapping his hands together.
You get a broad silver belt from the corpse of *a Dwarf*.

* HP:Wounded Mana:Icy>

Jur Blurs: no group

* HP:Wounded Mana:Icy>

Shakak narrates 'nod'

* HP:Wounded Mana:Icy>
get ruby corpse
You get a red ruby from the corpse of *a Dwarf*.

* HP:Wounded Mana:Icy>
sm
You smile viciously.

* HP:Wounded Mana:Icy>
wear ruby

Jur Blurs: but we both got one solo

* HP:Wounded Mana:Icy>
You wear a red ruby around your neck.

* HP:Wounded Mana:Icy>
nod

Jur leaves west.

* HP:Wounded Mana:Icy>
sc
You nod solemnly.

* HP:Wounded Mana:Icy>
48/168 hits, 9/125 mana, and 109/109 moves.

* HP:Wounded Mana:Icy>
exa corpse
Slorash narrates 'the man got mhurs loot'corpse (here) : 
a fragrant-smelling bag
a sable pouch
an engraved warhammer
a keyring with a key and a set of lock picks
a russet cloak (brand new)
a large metal wall shield (brand new)
a pair of plate vambraces (brand new)
a thick pair of metal gauntlets (used)
a pair of iron-shod boots (brand new)
a pair of plate greaves (used)
a great helm (brand new)
a thick metal breastplate (brand new)
a banded ring
a small tin ring
a cave-bear fur (worn out)
an amethyst
an engraved broadsword (brand new)
a pair of smooth, black boots
a war arrow

* HP:Wounded Mana:Icy>

Khuzur the Olog-hai leaves west.
A dirty uruk leaves west.
A dirty uruk leaves west.
A dirty uruk leaves west.
A renegade uruk leaves west.You hear some apparently very close noise coming from the west.

* HP:Wounded Mana:Icy>
get sable corpse
You get a sable pouch from the corpse of *a Dwarf*.
Jur has arrived from the west.

* HP:Wounded Mana:Icy>

Jur leaves west.

* HP:Wounded Mana:Icy>
get keyrig corpse
You can't find a keyrig in the corpse.

* HP:Wounded Mana:Icy>

Jur has arrived from the west.

* HP:Wounded Mana:Cold>
get keyring corpse

Jur leaves west.

* HP:Wounded Mana:Cold>
You get a keyring with a key and a set of lock picks from the corpse of *a
Dwarf*.

* HP:Wounded Mana:Cold>
exa sable
pouch (carried) : 
an amethyst
a stone
a steel-shafted spear (brand new)
a pair of snowshoes (used)

* HP:Wounded Mana:Cold>

Your blood freezes as you hear a death cry from the west.

* HP:Wounded Mana:Cold>
exa corpse
corpse (here) : 
a fragrant-smelling bag
an engraved warhammer
a russet cloak (brand new)
a large metal wall shield (brand new)
a pair of plate vambraces (brand new)
a thick pair of metal gauntlets (used)
a pair of iron-shod boots (brand new)
a pair of plate greaves (used)
a great helm (brand new)
a thick metal breastplate (brand new)
a banded ring
a small tin ring
a cave-bear fur (worn out)an amethyst
an engraved broadsword (brand new)
a pair of smooth, black boots
a war arrow

* HP:Wounded Mana:Cold>
w
The Huge Wooden Building
A small campfire burns here, its low flames giving off only a little light.
The corpse of *a Dwarf* is lying here.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.
Jur the Tarkhnarb Orc is standing here.
Exits: [north], east.
Jur gets a pile of coins from the corpse of *a Dwarf*.

* HP:Wounded Mana:Cold>
exa corpse

#   $korv is now set to {Jango} [local]
Jango tells you '2x sturdy noble outside'

* HP:Wounded Mana:Cold>
corpse (here) : 
a water skin
a sable pouch
a plain leather belt
a mace
a keyring with a couple of keys and a set of lock picks
a leather backpack
a forest green cloak (used)
a metal wall shield (worn out)
a pair of thin vambraces (used)
a pair of metal gauntlets (used)
a pair of iron-shod boots (used)
a pair of plate greaves (brand new)
a blood-encrusted helm (brand new)
a thick metal breastplate (brand new)
a necklace
a red ruby
a ring
a sapphire ring
a thin pair of soft leather boots (tattered)
a black warg fur (brand new)
a steel-shafted mattock

* HP:Wounded Mana:Cold>

*****Now a little posing :)*****

Your power blocking the door resisted a breaking attempt! #1

* HP:Wounded Mana:Cold>

A renegade uruk leaves east.
A dirty uruk leaves east.
A dirty uruk leaves east.
A dirty uruk leaves east.
You hear some apparently very close noise coming from the east.

* HP:Wounded Mana:Cold>

Miler narrates 'next time, dont all sit monitor.'

* HP:Wounded Mana:Cold>

Your power blocking the door resisted a breaking attempt! #2

* HP:Wounded Mana:Cold>

Jur gets a ring from the corpse of *a Dwarf*.

* HP:Wounded Mana:Cold>
get sable corpse
You get a sable pouch from the corpse of *a Dwarf*.

* HP:Wounded Mana:Cold>
exa savble
You don't see a savble.

* HP:Wounded Mana:Cold>

Jur Blurs: i want!:0

* HP:Wounded Mana:Cold>
exa sable
pouch (carried) : 
an amethyst
a fragrant-smelling bag
a topaz

* HP:Wounded Mana:Cold>

Jur gets a red ruby from the corpse of *a Dwarf*.
Jur gets a vial of preserved blood from a leather backpack.

* HP:Wounded Mana:Cold>

Miler narrates 'could've killed them all if ppl hadnt sat still for hours.'

* HP:Wounded Mana:Cold>

You feel bolder.

* HP:Wounded Mana:Cold>
giv sable jur
Ok.

* HP:Wounded Mana:Cold>

Jur Blurs: savle plz

* HP:Wounded Mana:Cold>
exa corpse
corpse (here) : 
a water skin
a plain leather belt
a mace
a keyring with a couple of keys and a set of lock picks
a leather backpack
a forest green cloak (used)
a metal wall shield (worn out)
a pair of thin vambraces (used)
a pair of metal gauntlets (used)
a pair of iron-shod boots (used)
a pair of plate greaves (brand new)
a blood-encrusted helm (brand new)
a thick metal breastplate (brand new)
a necklace
a sapphire ring
a thin pair of soft leather boots (tattered)
a black warg fur (brand new)
a steel-shafted mattock
Jur throws back his head and cackles with insane glee!

* HP:Wounded Mana:Cold>
get keyring corpse
You get a keyring with a couple of keys and a set of lock picks from the
corpse of *a Dwarf*.

* HP:Wounded Mana:Cold>
get necklace corpse
You get a necklace from the corpse of *a Dwarf*.

* HP:Wounded Mana:Cold>
sc
55/168 hits, 26/125 mana, and 109/109 moves.

* HP:Wounded Mana:Cold>
'they blocking
Ok.
Jur gets a sapphire ring from the corpse of *a Dwarf*.

* HP:Wounded Mana:Cold>

Shakak narrates 'Whois me'

* HP:Wounded Mana:Cold>

Jur gets a leather backpack from the corpse of *a Dwarf*.

* HP:Wounded Mana:Cold>
get pack corpseYou can't find a pack in the corpse.

* HP:Wounded Mana:Cold>
n
#   $uks is now set to {door} [local]
The door seems to be closed.

* HP:Wounded Mana:Cold>
c 'shroud'
You start to concentrate...


Jur gets a stone from a leather backpack.
Jur gets a huge silvery bracer from a leather backpack.
Jur gets an embellished longbow from a leather backpack.
Jur gets a pair of snowshoes from a leather backpack.
Jur gets a fishing rod from a leather backpack.
You are surrounded by a misty shroud.

* HP:Wounded Mana:Cold>
info Mul on %x expi (%X levelini), %t tpd (%T levelini).

A renegade uruk has arrived from the east.
A dirty uruk has arrived from the east.
A dirty uruk has arrived from the east.
A dirty uruk has arrived from the east.

* HP:Wounded Mana:Cold>Mul on 8102819 expi (547181 levelini), 70907 tpd (0 levelini).

* HP:Wounded Mana:Cold>

Jur drops a leather backpack.

* HP:Wounded Mana:Cold>
stat
OB: 38%, DB: 64%, PB: 49%, Armour: 49%. Wimpy: 0. Mood: wimpy.
Needed: 547,181 xp, 0 tp. Gold: 82. Alert: normal.
Affected by:
- shroud
- novoid
- noquit
- a light wound at the body.
- shield
- armour

* HP:Wounded Mana:Cold>
l i pack
backpack (here) : 
Nothing.

* HP:Wounded Mana:Cold>

Saving Osilin.
A dirty uruk bleeds from open wounds.
A dirty uruk bleeds from open wounds.
sc

* HP:Wounded Mana:Cold>
57/168 hits, 30/125 mana, and 109/109 moves.

* HP:Wounded Mana:Cold>

Vij narrates 'any troll looted orc in cave?'

* HP:Wounded Mana:Cold>

A renegade uruk leaves east.
A dirty uruk leaves east.
A dirty uruk leaves east.
A dirty uruk leaves east.
You hear some apparently very close noise coming from the east.

* HP:Wounded Mana:Cold>

Jur narrates 'khuzor blocked'

* HP:Wounded Mana:Warm>

Fearsome narrates 'nope'

* HP:Wounded Mana:Warm>

Shakak narrates 'i need cure critic monitor.'

* HP:Wounded Mana:Warm>
tro #
        *** TROPHY *** (Number Killed, Knowledge, Mobile)

   1,  0%,  #Khazo                    |   1,  1%,  #Sephiriz                 |
   1,  1%,  #Brmarluok                |   1,  0%,  #Balduran                 |
   1,  0%,  #Quaver                   |   1,  0%,  #Alnon                    |
   1,  1%,  #Surat                    |   1,  0%,  #Smop                     |
   1,  1%,  #Beorel                   |   1,  1%,  #Fon                      |
   1,  0%,  #Eldoro                   |   1,  0%,  #Garduk                   |
   1,  0%,  #Anachron                 |   1,  1%,  #Hede                     |
   2,  2%,  #Oddvar                   |   1,  1%,  #Atastor                  |
   1,  0%,  #Hrafnin                  |   2,  2%,  #Juice                    |
   2,  1%,  #Jeffbob                  |   1,  1%,  #Obbobah                  |
   1,  1%,  #Saeron                   |   1,  0%,  #Eledhwen                 |
   1,  1%,  #Aeliah                   |   1,  1%,  #Feck                     |
   1,  1%,  #Awzwald                  |   1,  1%,  #Roluck                   |
   1,  0%,  #Owe                      |   1,  1%,  #Farok                    |
   1,  1%,  #Kazuo                    |   1,  1%,  #Aidan                    |
   1,  1%,  #Morgil                   |   1,  0%,  #Foilir                   |
   1,  0%,  #Clara                    |   1,  1%,  #Creagan                  |
   1,  0%,  #Yull                     |   1,  0%,  #Manaja                   |
   2,  0%,  #Zlota                    |   1,  1%,  #Khird                    |
   1,  1%,  #Dracice                  |   2,  0%,  #Daren                    |

*** Return: continue, b: back one page, r: redisplay, q:quit (63%) *** 
   1,  0%,  #Patin                    |   1,  1%,  #Vegeta                   |
   1,  1%,  #Smithy                   |   1,  0%,  #Heck                     |
   1,  0%,  #Ingo                     |   1,  0%,  #Vahn                     |
   1,  0%,  #Bergo                    |   1,  0%,  #Legless                  |
   1,  0%,  #Goldor                   |   1,  0%,  #Imp                      |
   2,  0%,  #Teyon                    |   1,  0%,  #Dann                     |
   1,  1%,  #Bigger                   |   5,  2%,  #Nibble                   |
   1,  1%,  #Gabriel                  |   1,  0%,  #Helzor                   |
   1,  0%,  #Tembu                    |   1,  1%,  #Elfwen                   |
   1,  0%,  #Dur                      |   1,  0%,  #Keldorn                  |
   1,  0%,  #Edith                    |   1,  0%,  #Rys                      |
   1,  0%,  #Mistle                   |   1,  0%,  #Haldjas                  |

* HP:Wounded Mana:Warm>
info Mul on %x expi (%X levelini), %t tpd (%T levelini).
Jur Blurs: burn the corpse.
Mul on 8102819 expi (547181 levelini), 70907 tpd (0 levelini).

* HP:Wounded Mana:Warm>
stat
OB: 38%, DB: 64%, PB: 49%, Armour: 49%. Wimpy: 0. Mood: wimpy.
Needed: 547,181 xp, 0 tp. Gold: 82. Alert: normal.
Affected by:
- shroud
- novoid
- noquit
- a light wound at the body.
- shield- armour

* HP:Wounded Mana:Warm>

Ganga narrates 'better if we rest d,s from crack'

* HP:Wounded Mana:Warm>
info %K

Jur leaves east.

* HP:Wounded Mana:Warm>
involved in skirmishes

* HP:Wounded Mana:Warm>
exa corpse

Groft narrates 'i need bob'

* HP:Wounded Mana:Warm>
corpse (here) : 
a water skin
a plain leather belt
a mace
a forest green cloak (used)
a metal wall shield (worn out)
a pair of thin vambraces (used)
a pair of metal gauntlets (used)a pair of iron-shod boots (used)
a pair of plate greaves (brand new)
a blood-encrusted helm (brand new)
a thick metal breastplate (brand new)
a thin pair of soft leather boots (tattered)
a black warg fur (brand new)
a steel-shafted mattock

* HP:Wounded Mana:Warm>

Your power blocking the door resisted a breaking attempt! #3

* HP:Wounded Mana:Warm>

Khuzur the Olog-hai leaves east.
A dirty uruk leaves east.
A dirty uruk leaves east.
A dirty uruk leaves east.
A renegade uruk leaves east.
You hear some apparently very close noise coming from the east.

* HP:Wounded Mana:Warm>
e
The Huge Wooden Building
A dagger lies on the ground.
A hard leather cap is on the ground.
A mailbox stands here stuffed full of messages.
A small bow, made of a dark wood, lies here.A pair of high boots are on the ground.
A pair of ring mail sleeves are lying here.
A strip of leather with a buckle is lying here.
There are two scimitars here.
A coil of rope is lying here.
A thin, soft leather jerkin is on the ground.
A large torch lies here among the dust.
A battered warg fur has been left here.
There is a water skin lying on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of a horse is lying here.
A quiver lies on the ground.
A small pouch, made from leather, lies on the dust.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
Jur the Tarkhnarb Orc is standing here.
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.
Exits: west.

* HP:Wounded Mana:Warm>
Jur gets an engraved warhammer from the corpse of *a Dwarf*.

* HP:Wounded Mana:Warm>

Jur gets a banded ring from the corpse of *a Dwarf*.

exa corpse

* HP:Wounded Mana:Warm>
corpse (here) : 
a fragrant-smelling bag
a russet cloak (brand new)
a large metal wall shield (brand new)
a pair of plate vambraces (brand new)
a thick pair of metal gauntlets (used)
a pair of iron-shod boots (brand new)
a pair of plate greaves (used)
a great helm (brand new)
a thick metal breastplate (brand new)
a small tin ring
a cave-bear fur (worn out)
an amethyst
an engraved broadsword (brand new)
a pair of smooth, black boots
a war arrow

* HP:Wounded Mana:Warm>
Groft narrates 'i need bob if anyone can '

* HP:Wounded Mana:Warm>

Jur puts a banded ring on his finger with delicacy.
Jur screams out in pain as a dark aura spreads around his hand.

* HP:Wounded Mana:Warm>

Groft narrates 'monitor'

* HP:Wounded Mana:Warm>
get shield corpse
You get a large metal wall shield from the corpse of *a Dwarf*.

* HP:Wounded Mana:Warm>

Ganga narrates 'with some standing behind crack'

* HP:Wounded Mana:Warm>
w
The Huge Wooden Building
A small campfire burns here, its low flames giving off only a little light.
A sturdy leather backpack has been left here.
The corpse of *a Dwarf* is lying here.
Exits: [north], east.

* HP:Wounded Mana:Warm>
Your power blocking the door resisted a breaking attempt! #4

* HP:Wounded Mana:Warm>
exa corpse
corpse (here) : 
a water skin
a plain leather belt
a mace
a forest green cloak (used)
a metal wall shield (worn out)
a pair of thin vambraces (used)
a pair of metal gauntlets (used)
a pair of iron-shod boots (used)
a pair of plate greaves (brand new)
a blood-encrusted helm (brand new)
a thick metal breastplate (brand new)
a thin pair of soft leather boots (tattered)
a black warg fur (brand new)
a steel-shafted mattock

* HP:Wounded Mana:Warm>

Your power blocking the door resisted a breaking attempt! #5

* HP:Wounded Mana:Warm>
n
c norm 'armour'Your power blocking the door resisted a breaking attempt! #6
#   $uks is now set to {door} [local]
The door seems to be closed.

* HP:Wounded Mana:Warm>
You start to concentrate...


Your magic armour is revitalized.

* HP:Wounded Mana:Cold>

Khuzur the Olog-hai has arrived from the east.
A dirty uruk has arrived from the east.
A dirty uruk has arrived from the east.
A dirty uruk has arrived from the east.
A renegade uruk has arrived from the east.

* HP:Wounded Mana:Cold>

A renegade uruk has arrived from the east.
A dirty uruk has arrived from the east.
A dirty uruk has arrived from the east.
A dirty uruk has arrived from the east.

* HP:Wounded Mana:Cold>

Terash narrates 'crack open snarp'

* HP:Wounded Mana:Cold>
n

Your power blocking the door resisted a breaking attempt! #7

* HP:Wounded Mana:Cold>
#   $uks is now set to {door} [local]
The door seems to be closed.

* HP:Wounded Mana:Cold>
Jur has arrived from the east.

* HP:Wounded Mana:Cold>

Your power blocking the door resisted a breaking attempt! #8

* HP:Wounded Mana:Cold>

A dirty uruk bleeds from open wounds.
A dirty uruk bleeds from open wounds.

* HP:Wounded Mana:Cold>

You are now a member of Jur's group.

* HP:Wounded Mana:Cold>
t jur be ready to spam outsc
Ok.

* HP:Wounded Mana:Cold>
66/168 hits, 21/125 mana, and 109/109 moves.

* HP:Wounded Mana:Cold>

Jur gets a steel-shafted mattock from the corpse of *a Dwarf*.

* HP:Wounded Mana:Cold>

Jur nods solemnly.

* HP:Wounded Mana:Cold>
t jut at least i will
No-one by that name here...

* HP:Wounded Mana:Cold>

Jur drinks water from a water skin.

* HP:Wounded Mana:Cold>

Ulhaz narrates 'any lowbie warrior?'

* HP:Wounded Mana:Cold>
t jur at least i willOk.

* HP:Wounded Mana:Cold>

Jur stops using a stone.

* HP:Wounded Mana:Cold>

Jur puts a sable pouch on his belt.

* HP:Wounded Mana:Cold>
t jur wounded/cold
Ok.

* HP:Wounded Mana:Cold>

Jur begins some strange incantations...

* HP:Wounded Mana:Cold>

Jur utters the words 'judicandus dies'
Your scratches and bruises disappear.

* HP:Hurt Mana:Cold>

Jur begins some strange incantations...

* HP:Hurt Mana:Cold>
Jur utters the words 'judicandus dies'
Your scratches and bruises disappear.

* HP:Hurt Mana:Warm>

Jur begins some strange incantations...

* HP:Hurt Mana:Warm>
sc
94/168 hits, 33/125 mana, and 109/109 moves.

* HP:Hurt Mana:Warm>

Jur utters the words 'judicandus dies'
Your scratches and bruises disappear.

* HP:Hurt Mana:Warm>
sm

Jur begins some strange incantations...

* HP:Hurt Mana:Warm>
You smile viciously.

sc

* HP:Hurt Mana:Warm>
100/168 hits, 33/125 mana, and 109/109 moves.

* HP:Hurt Mana:Warm>

Jur utters the words 'judicandus dies'
Jur's spell backfires, and he squeals in surprise!

* HP:Hurt Mana:Warm>

Jur begins some strange incantations...

* HP:Hurt Mana:Warm>

Jur utters the words 'judicandus dies'
Your scratches and bruises disappear.

* HP:Hurt Mana:Warm>
whois jur
Jur the Uruk-Gothai of the Depths is a level twenty-seven Tarkhnarb Murderer.
Is playing from *.com.
Member Of SCML
Your power blocking the door resisted a breaking attempt!

* HP:Hurt Mana:Warm>

Jur Blurs: Do what u gotta

* HP:Hurt Mana:Warm>
Jur Blurs: just make it out alove :)

* HP:Hurt Mana:Warm>

Jur Blurs: alive.

* HP:Hurt Mana:Warm>
nod
You nod solemnly.

* HP:Hurt Mana:Warm>

A dirty uruk bleeds from open wounds.
A dirty uruk bleeds from open wounds.

* HP:Hurt Mana:Warm>
'i am going to
Ok.

* HP:Hurt Mana:Warm>
sc
110/168 hits, 42/125 mana, and 109/109 moves.

* HP:Hurt Mana:Warm>
c normal 'cure ser'
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* HP:Fine Mana:Cold>

Jur nods solemnly.

* HP:Fine Mana:Cold>

Jur gets a metal wall shield from the corpse of *a Dwarf*.

* HP:Fine Mana:Cold>

Jur leaves east.

* HP:Fine Mana:Cold>
nar who were outside khuzur again=
Ok.

* HP:Fine Mana:Cold>

A renegade uruk leaves east.
A dirty uruk leaves east.
A dirty uruk leaves east.
A dirty uruk leaves east.
You hear some apparently very close noise coming from the east.

* HP:Fine Mana:Warm>
nar = =?Ok.

* HP:Fine Mana:Warm>

Jur has arrived from the east.

* HP:Fine Mana:Warm>

Luke narrates 'hello!'

* HP:Fine Mana:Warm>

A renegade uruk has arrived from the east.
A dirty uruk has arrived from the east.
A dirty uruk has arrived from the east.
A dirty uruk has arrived from the east.

* HP:Fine Mana:Warm>

Jur stops using a pair of smooth, black boots.

* HP:Fine Mana:Warm>
scalp corpse
You start taking the scalp from the corpse.


Saving Osilin.

You tear Sephiriz' scalp off the dead corpse.

* HP:Fine Mana:Warm>

Groft narrates 'where those pukes'

* HP:Fine Mana:Warm>

Jur drops a pair of iron-shod boots.

* HP:Fine Mana:Warm>

A dirty uruk bleeds from open wounds.
A dirty uruk bleeds from open wounds.

* HP:Fine Mana:Warm>
nar at least some are outside khuzur
Ok.

* HP:Fine Mana:Warm>
e
The Huge Wooden Building
A dagger lies on the ground.
A hard leather cap is on the ground.
A mailbox stands here stuffed full of messages.
A small bow, made of a dark wood, lies here.
A pair of high boots are on the ground.A pair of ring mail sleeves are lying here.
A strip of leather with a buckle is lying here.
There are two scimitars here.
A coil of rope is lying here.
A thin, soft leather jerkin is on the ground.
A large torch lies here among the dust.
A battered warg fur has been left here.
There is a water skin lying on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of a horse is lying here.
A quiver lies on the ground.
A small pouch, made from leather, lies on the dust.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
Exits: west.

* HP:Fine Mana:Warm>
scalp corpse
You start taking the scalp from the corpse.


w
You tear Khazo's scalp off the dead corpse.

* HP:Fine Mana:Warm>
The Huge Wooden Building
A small campfire burns here, its low flames giving off only a little light.
A pair of heavy, reinforced boots lie here.A sturdy leather backpack has been left here.
The scalped corpse of *a Dwarf* is lying here.
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
Exits: [north], east.

* HP:Fine Mana:Warm>

Shakak narrates 'zorc:P'

* HP:Fine Mana:Warm>

Your power blocking the door resisted a breaking attempt! #9

* HP:Fine Mana:Warm>
sc

Vij narrates 'portall trolls in as backup!'

* HP:Fine Mana:Warm>
133/168 hits, 52/125 mana, and 109/109 moves.

* HP:Fine Mana:Warm>

Jur has arrived from the east.

* HP:Fine Mana:Warm>

Your power blocking the door resisted a breaking attempt! #10

* HP:Fine Mana:Warm>
'my will resists
Ok.

* HP:Fine Mana:Warm>
sc
135/168 hits, 57/125 mana, and 109/109 moves.

* HP:Fine Mana:Hot>
strut
Strut your stuff.

* HP:Fine Mana:Hot>

Your power blocking the door resisted a breaking attempt! #11

* HP:Fine Mana:Hot>

Jur throws back his head and cackles with insane glee!

* HP:Fine Mana:Hot>

Your power blocking the door resisted a breaking attempt! #12

* HP:Fine Mana:Hot>
n
#   $uks is now set to {door} [local]
The door seems to be closed.

* HP:Fine Mana:Hot>

Your power blocking the door resisted a breaking attempt! #13

* HP:Fine Mana:Hot>

Jur begins some strange incantations...

* HP:Fine Mana:Hot>

Jur utters the words 'judicandus dies'

* HP:Fine Mana:Hot>

Jur begins some strange incantations...

* HP:Fine Mana:Hot>
Jur utters the words 'judicandus dies'

* HP:Fine Mana:Hot>
n
#   $uks is now set to {door} [local]
The door seems to be closed.

* HP:Fine Mana:Hot>

A dirty uruk bleeds from open wounds.
A dirty uruk bleeds from open wounds.

* HP:Fine Mana:Hot>
ma d
   Influence of Sauron on Nearby Zones
      -----------------------------
     |...-------------*--          |
     |              --             |
     |              --             |
     |              --             |
     |              -            = |
     |              -          ====|
     |              -         =====|
     |             -X--    *  =====|
     |..          .----* ****======|
     | .....    ...   .****** =====|
     |  -.........    .       =====|
     |         ..     .        ====|     |         .-     .          = |
     |         .    ...            |
     |         .-  ..              |
      -----------------------------

* HP:Fine Mana:Hot>

Jur Blurs: next tick perhaps

* HP:Fine Mana:Hot>
sc
140/168 hits, 69/125 mana, and 109/109 moves.

* HP:Fine Mana:Hot>
sc
140/168 hits, 69/125 mana, and 109/109 moves.

* HP:Fine Mana:Hot>
sc
140/168 hits, 70/125 mana, and 109/109 moves.

* HP:Fine Mana:Hot>

Your power blocking the door resisted a breaking attempt! #14

* HP:Fine Mana:Hot>
sc
141/168 hits, 70/125 mana, and 109/109 moves.

* HP:Fine Mana:Hot>
l
The Huge Wooden Building
A small campfire burns here, its low flames giving off only a little light.
A pair of heavy, reinforced boots lie here.
A sturdy leather backpack has been left here.
The scalped corpse of *a Dwarf* is lying here.
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
Jur the Tarkhnarb Orc is standing here.

* HP:Fine Mana:Hot>
sc
Jur Blurs: ppl out side?
142/168 hits, 74/125 mana, and 109/109 moves.

* HP:Fine Mana:Hot>
where
Players in your zone
--------------------Osilin               - The Huge Wooden Building
Jur                  - The Huge Wooden Building

* HP:Fine Mana:Hot>
nod
You nod solemnly.

* HP:Fine Mana:Hot>

Jur Blurs: They trying to break?

* HP:Fine Mana:Hot>
nod
You nod solemnly.

* HP:Fine Mana:Hot>

Jur Blurs: they alot? or it the solo elf?

* HP:Fine Mana:Hot>

Khuzur the Olog-hai leaves east.
A dirty uruk leaves east.
A dirty uruk leaves east.
A dirty uruk leaves east.
A renegade uruk leaves east.
You hear some apparently very close noise coming from the east.

* HP:Fine Mana:Hot>

Your power blocking the door resisted a breaking attempt! #15

* HP:Fine Mana:Hot>
'there have been like 10 saves
Ok.

* HP:Fine Mana:Hot>
'no idea
Ok.

* HP:Fine Mana:Hot>

Groft narrates 'anyone got spare mda?'

* HP:Fine Mana:Hot>

A renegade uruk leaves east.
A dirty uruk leaves east.
A dirty uruk leaves east.
A dirty uruk leaves east.
You hear some apparently very close noise coming from the east.

* HP:Fine Mana:Hot>
eq

Ganga narrates 'be ready'

* HP:Fine Mana:Hot>
You are using:
<wielded>            a dagger (dented)
<worn as shield>     a metal wall shield (used)
<worn on head>       a green hood (used)
<worn on body>       a plain shirt (worn out)
<worn about body>    a buttoned cassock (used)
<worn on arms>       a thin pair of soft leather sleeves (used)
<worn on hands>      a thin pair of leather gloves (used)
<worn on legs>       a brown pair of pants (brand new)
<worn on feet>       a pair of soft leather boots (used)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn as belt>       a black leather belt
<worn on belt>       a lantern; it is lit

* HP:Fine Mana:Hot>
stat
OB: 38%, DB: 63%, PB: 49%, Armour: 49%. Wimpy: 0. Mood: wimpy.
Needed: 547,181 xp, 0 tp. Gold: 82. Alert: normal.
Affected by:
- shroud
- novoid
- a light wound at the body.
- shield
- armour

* HP:Fine Mana:Hot>
The exit north blurs for a while.

* HP:Fine Mana:Hot>
rem lantern
You stop using a lantern.

* HP:Fine Mana:Hot>

Jur Blurs: how many out there?

* HP:Fine Mana:Hot>
dro lantern

Jur opens the door.

* HP:Fine Mana:Hot>
n
Jur leaves north.
You drop the lantern.

* HP:Fine Mana:Hot>
n
*a Dwarf* has arrived from the north.
*Milzok the Dwarf* has arrived from the north.
*an Elf* has arrived from the north.
Camp on the Hills
There is some snow on the ground.*an Elf* is here, riding a mountain mule.
*Ailoreth the Noldorin Elf* is here, riding a pack horse (shrouded).
Exits: north, east, (south), west.

* HP:Fine Mana:Hot>
n

The door closes quietly.
The door is opened from the other side.

* HP:Fine Mana:Hot>
n
The door closes quietly.
Secret Path
There is some snow on the ground.
Exits: north, =east=, south, =west=.

*****************
And so i ran...
*****************


2003/01/20 01:17, Milzok:Rated: Good 
Hehe nice kills. And damn block is overpowered :) Well I mean I bashed like crazy, needed 5 bobs or so, still I couldn't get it up! Nice little log.

2003/01/20 01:39, Drakmar:   
Nice log, I enjoyed the narrates about fighting at wnoc tho.. heh.

2003/01/20 06:06, Ridley:   
Milzok... did you actually mean to say that you couldn't get it up...?

2003/01/20 06:57, Durcano: 
nod, block IS too overpowered!

2003/01/20 10:34, Deeceez:Rated: Good 
Yep it was GERAT. In there was nothing unusual i think. But ur block, Osilin, is awesome. I never was in such situation when u r closed and some1 tried to enter and I had no way to escape and I don't even know their number. So Jur and Osilin RESPECT to u both

2003/01/20 12:24, Uldrak:  Rated: Awful 
Other log section perhaps? this log was very crappy me thinks. 2 vs 2 inside khuzur with mobs :P After this milzok + 2 enters and you still have mobs but you leave.

2003/01/20 14:13, Osilin: 
If I had more mana and stored spells I would have stood there, because yes, there were still mobs.

2003/01/20 14:56, Ridnarud:  Rated: Good 
Yhay! Nice!

2003/01/20 15:50, Bornack: 
why loot their poor sapphire and stuff you dont need :/

2003/01/20 16:07, Devastator:Rated: Good 
Block is cute :)

2003/01/20 16:31, Zmej: 
New whine about poor guys, staffs and sapphires stars and arglebargle, gogogo!
STOP FUKIG COMMENT ABOUT IT!!!
When i die with my puke i dont count on my sapphire being dropped! Killer is free to loot what he wants/spam loot/burn/eat corpse,

YOU ARE DEAD, SORRY, TAKE IT LIKE A MAN!
And stop whining like a little gurl...
Mommy! they took my sapphire...

2003/01/20 17:21, Milzok:Rated: Good 
*LOL* Ridley hmm maybe I expressed myself wrong :) Well just as we entered me and Shaolin got big freeze, u exoerienced that too Osilin? Anyway... But is hard to beat u in there with all those mobs... And if we have done that, I guess backup would have arrived pretty soon :)

2003/01/20 18:29, Alantir: 
Whoever said block is overpowered? Silly people.

Suggestion perhaps. Make every 'resisted' cost mana for the blocker... and when he doesn't have mana to keep the block up, it's overcome.

2003/01/20 18:29, Alantir: 
I think I start a discussion about that... I liked the idea. :)

2003/01/20 20:13, Osilin: 
Well, I would have been hit-fled to death in notime and without stores you would have hit-fled me without any threat to your own health...

2003/01/20 23:37, Pedrag:Rated: Good 
*a Dwarf* utters the word 'earthquake'
kewl

2003/01/21 00:04, Gray:Rated: Poor 
Log could been alot shorter... Or that's me only who thinks that even numbers in Khuzur with Khuzur inside = puke(s) dead, unless darkie(s) is some lev10? Well yea, once I've killed lev18 in there - but ended bad and was finished by Khuzur+failed flees anyways.

Zmej: how about you stop jumping on others' throats? It's free forum, you know.

2003/01/21 11:13, Gena:  Rated: Average 
Last time when i was blocked in and Vip tried break and Azazello bash door i resisted like 15+ attempt. Was laugh irl like hell :)

2003/01/21 13:08, Vip: 
Aza wasnt trying to bash even 1 attempt, was Zomb.

2003/01/23 05:53, Glambi: 
all i noticed that made me laugh was --->5, 2%, #Nibble

poooooooor nibble


top
 


 Rating-Summary 
 Superb  
 Good Deeceez, Devastator, Marlina, Milzok, Pedrag, Ridnarud 
 Average Gena 
 Poor Gray, Johannes 
 Awful Uldrak 
Rating period for this log has expired!


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