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When fate comes a-knocking, death calls (Ugnez)comments   back
  
(18 ratings and 4490 hits. Posted 2003/01/25)
####################
### INTRODUCTION ###
####################

This happened cpl hours after I failed to hit-flee dead 4 pukes in DT HUt. I met
Draaz in noc, and asked him for lessons in hit-fleeing.

bow draaz
You bow before him.
emo says: master draaz
Draaz giggles.
emo says: teach me the secrets of soloing tons pukes in closable
Draaz says 'i will teach you all i can of hitfleeing'
Draaz says 'first of all..'
Draaz says 'you must be the master of all exits'
Draaz says 'you must bash the exits that prevent you from hitfleeing'
Draaz says 'bash them good!'
emo says: or rock em
emo says: if no time for bashing
Draaz says 'and then.. then begins the fight of the hit.. and the flee'
Draaz says 'bash the exit, and enter!'
Draaz says 'with your guns BLAZING!'

#####################################

Ok, I practice this stuff for a while, until an opportunity comes up.
Fella reported of four Zaugurz being dunlands, so I walk down there.
After I while I figure out that both bns are quite useless, can't climb
nor swim.

I find the foul creatures hiding in the lift shaft, in liche area...

####################################

emo says: rest
emo says: i go kill em
Linara sits down and rests.
Fella sits down and rests.

* C>cha mood wimpeqOk.

* C>
You are using:
<wielded>            an ornate, steel-shafted warhammer
<worn as shield>     a defiled dwarven shield (brand new)
<worn on head>       a white chain mail coif (brand new)
<worn on body>       a shining breastplate (brand new)
<worn about body>    a russet cloak (brand new)
<worn on arms>       a fine pair of chain mail sleeves (brand new)
<worn on hands>      a thin pair of metal gauntlets (brand new)
<worn on legs>       a shining pair of greaves (brand new)
<worn on feet>       a pair of iron-shod boots (brand new)
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a banded ring
<worn on finger>     a diamond ring
<worn on back>       a leather backpack
<worn across back>   a weapon sheath
<worn as belt>       a gleaming belt
<worn on belt>       a water skin
<worn on belt>       a weapon harness
<worn on belt>       a sable pouch
<worn on belt>       a gem-inlaid knife (brand new)

* C>wave
You wave.

Checked downstairs to be sure lift is on second level, also that liche door is locked.

o C>uBefore a Dark Tunnel
The corpse of a large bat is lying here.
A large bat is here, hanging in the darkness.
Linara the Black Numenorean is standing here.
A sturdy pack horse is standing here.
Exits: east, down.

* C>fYou flee head over heels.
Dusty Intersection
Exits: east, south, west.

o C>eLinara has arrived from the west.  ## Totally missed this line.
Dirty Tunnel
The corpse of a large bat is lying here.
The corpse of a large bat is lying here.
Exits: north, west.

* C>nA Narrow Lift Shaft
Exits: none.
Your fall down the shaft is suddenly brought to a stop by a wooden floor.
Inside a Wooden Lift
The corpse of a pack horse is lying here.
*a Zaugurz Orc* is resting here.
*a Zaugurz Orc* is resting here.
*Zebra the Zaugurz Orc* is resting here.
*a Zaugurz Orc* is sleeping here.
Linara the Black Numenorean is sitting here. ## ACK!

* C HP:Fine>stYou stand up.

* C HP:Fine>emo hops around the room, rolls over and under the furniture, draws two HUGE handcannons, 
and starts BLAZING !!!Ok.

* C HP:Fine>hit *orc*You pound *a Zaugurz Orc*'s right arm extremely hard.
Your victim is shocked by your hit!
*a Zaugurz Orc* strongly smites your left foot and tickles it.

* C HP:Fine *a Zaugurz Orc*:Hurt>
*a Zaugurz Orc* stops resting, and clambers on his feet.

* C HP:Fine *a Zaugurz Orc*:Hurt>
*Zebra the Zaugurz Orc* says 'st'

* C HP:Fine *a Zaugurz Orc*:Hurt>hit *orc*
*Zebra the Zaugurz Orc* stops resting, and clambers on her feet.

* C HP:Fine *a Zaugurz Orc*:Hurt>
You're already fighting!

* C HP:Fine *a Zaugurz Orc*:Hurt>
Linara clambers on her feet.

* C HP:Fine *a Zaugurz Orc*:Hurt>cha mood aggr
You fail to intercept *Zebra the Zaugurz Orc*'s blow.
*Zebra the Zaugurz Orc* crushes Linara's head hard and shatters it.

* C HP:Fine *a Zaugurz Orc*:Hurt>Ok.
You intercept *a Zaugurz Orc*'s blow.
*a Zaugurz Orc* crushes your left foot very hard and tickles it.

* C HP:Fine *a Zaugurz Orc*:Hurt>cha mood wimpOk.
You pound *a Zaugurz Orc*'s head extremely hard.
Your victim is shocked by your hit!

* C HP:Fine *a Zaugurz Orc*:Hurt>lInside a Wooden Lift
The corpse of a pack horse is lying here.
*a Zaugurz Orc* is here, fighting YOU.
*a Zaugurz Orc* is here, fighting YOU.
*Zebra the Zaugurz Orc* is here, fighting Linara.
*a Zaugurz Orc* is sleeping here.
Linara the Black Numenorean is here, fighting *Zebra the Zaugurz Orc*.

* C HP:Fine *a Zaugurz Orc*:Hurt>
You dodge a bash from *a Zaugurz Orc* who loses his balance.

* C HP:Fine *a Zaugurz Orc*:Hurt>
Linara leaves west.

o C HP:Fine *a Zaugurz Orc*:Hurt>emo says: nuke
*Zebra the Zaugurz Orc* leaves west.

o C HP:Fine *a Zaugurz Orc*:Hurt>Ok.
You dodge a bash from *a Zaugurz Orc* who loses his balance.

o C HP:Fine *a Zaugurz Orc*:Hurt>
*a Zaugurz Orc* panics, and attempts to flee.
*a Zaugurz Orc* leaves west.

o C HP:Fine *a Zaugurz Orc*:Healthy>hit *orc*You're already fighting!

o C HP:Fine *a Zaugurz Orc*:Healthy>fleeYou flee head over heels.
Dusty Corner
*a Zaugurz Orc* is standing here.
Exits: east, south.

o C HP:Fine>hit *orc*
Linara has arrived from the south.
*a Zaugurz Orc* leaves east.

* C HP:Fine>They aren't here.

* C HP:Fine>e
*Zebra the Zaugurz Orc* has arrived from the south.

* C HP:Fine>hit *orc**a Zaugurz Orc* has arrived from the east.
Inside a Wooden Lift
The corpse of a pack horse is lying here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is sleeping here.
Exits: west.
The floor bounces slightly as you step onto the lift.

* C HP:Fine>
You approach *a Zaugurz Orc*, trying to pound him.

* C HP:Fine *a Zaugurz Orc*:Healthy>
*a Zaugurz Orc* has arrived from the west.
*Zebra the Zaugurz Orc* has arrived from the west.

* C HP:Fine *a Zaugurz Orc*:Healthy>
You fail to intercept *a Zaugurz Orc*'s blow.
*a Zaugurz Orc* barely smites Linara's body.

* C HP:Fine *a Zaugurz Orc*:Healthy>
Linara panics, and attempts to flee.
Linara leaves west.
You pound *a Zaugurz Orc*'s left arm extremely hard.

o C HP:Fine *a Zaugurz Orc*:Fine>fleeYou flee head over heels.
PANIC! You couldn't escape!

o C HP:Fine *a Zaugurz Orc*:Fine>
*Zebra the Zaugurz Orc* leaves west.

o C HP:Fine *a Zaugurz Orc*:Fine>hit *orc*
*a Zaugurz Orc* leaves west.
PANIC! You can't quit the fight!

o C HP:Fine *a Zaugurz Orc*:Fine>
You're already fighting!

o C HP:Fine *a Zaugurz Orc*:Fine>
You flee head over heels.
Dusty Corner
Linara the Black Numenorean is here, fighting *Zebra the Zaugurz Orc*.
*Zebra the Zaugurz Orc* is here, fighting Linara.
*a Zaugurz Orc* is here, fighting Linara.
Exits: east, south.

* C HP:Fine>hit *orc*
Linara panics, and attempts to flee.

* C HP:Fine>
You approach *Zebra the Zaugurz Orc*, trying to pound her.

* C HP:Fine *Zebra the Zaugurz Orc*:Healthy Linara:Awful> ### ACK :((
Linara panics, and attempts to flee.

* C HP:Fine *Zebra the Zaugurz Orc*:Healthy Linara:Awful>
Linara panics, and attempts to flee.
Linara leaves south.

o C HP:Fine *Zebra the Zaugurz Orc*:Healthy>rescWhat about fleeing instead?
*Zebra the Zaugurz Orc* strongly crushes your left arm and tickles it.
You pound *Zebra the Zaugurz Orc*'s right foot extremely hard.

o C HP:Fine *Zebra the Zaugurz Orc*:Fine>hit *orc*You're already fighting!
*a Zaugurz Orc* leaves south.
*Zebra the Zaugurz Orc* panics, and attempts to flee.

o C HP:Fine *Zebra the Zaugurz Orc*:Fine>
*a Zaugurz Orc* has arrived from the south.

o C HP:Fine *Zebra the Zaugurz Orc*:Fine>flee
*a Zaugurz Orc* leaves south.
*Zebra the Zaugurz Orc* panics, and attempts to flee.

o C HP:Fine *Zebra the Zaugurz Orc*:Fine>
You flee head over heels.
Cracked Dome
*a Zaugurz Orc* is standing here.
Exits: north, south.

o C HP:Fine>
*a Zaugurz Orc* leaves south.

o C HP:Fine>hit *orc*They aren't here.

o C HP:Fine>
*Zebra the Zaugurz Orc* has arrived from the north.
*a Zaugurz Orc* has arrived from the north.

o C HP:Fine>nhit *orc**Zebra the Zaugurz Orc* leaves south.
*a Zaugurz Orc* leaves south.
Dusty Corner
Exits: east, south.

o C HP:Fine>ehit *orc*They aren't here.

o C HP:Fine>
Inside a Wooden Lift
The corpse of a pack horse is lying here.
*a Zaugurz Orc* is standing here.
Exits: west.
The floor bounces slightly as you step onto the lift.

o C HP:Fine>
You approach *a Zaugurz Orc*, trying to pound him.

o C HP:Fine *a Zaugurz Orc*:Hurt>
*a Zaugurz Orc* panics, and attempts to flee.
*a Zaugurz Orc* leaves west.

o C HP:Fine>
Booka narrates 'beremon is crack btw=P'

o C HP:Fine>whit *orc*Dusty Corner
*a Zaugurz Orc* is standing here.
Exits: east, south.
Linara has arrived from the south.

* C HP:Fine>
*a Zaugurz Orc* leaves south.
They aren't here.

* C HP:Fine>cha mood aggr
*Zebra the Zaugurz Orc* has arrived from the south.
*a Zaugurz Orc* has arrived from the south.
*a Zaugurz Orc* has arrived from the south.

* C HP:Fine>sYou fail to intercept *Zebra the Zaugurz Orc*'s blow.
*Zebra the Zaugurz Orc* approaches Linara, trying to crush her.
*a Zaugurz Orc* has arrived from the south.
Ok.
*a Zaugurz Orc* leaves south.

* C HP:Fine>hit *orc*
You fail to intercept *a Zaugurz Orc*'s blow.
*a Zaugurz Orc* approaches Linara, trying to crush her.
You intercept *a Zaugurz Orc*'s blow.
*a Zaugurz Orc* quickly approaches, trying to smite you.
You pound *a Zaugurz Orc*'s body extremely hard.
Your victim is shocked by your hit!

* C HP:Fine *a Zaugurz Orc*:Hurt>No way! You are fighting for your life!
Linara leaves south.

o C HP:Fine *a Zaugurz Orc*:Hurt>nYou're already fighting!

o C HP:Fine *a Zaugurz Orc*:Hurt>hit *orc*No way! You are fighting for your life!

o C HP:Fine *a Zaugurz Orc*:Hurt>
You're already fighting!

o C HP:Fine *a Zaugurz Orc*:Hurt>fleeYou flee head over heels.
PANIC! You couldn't escape!

o C HP:Fine *a Zaugurz Orc*:Hurt>n
*a Zaugurz Orc* leaves south.
*Zebra the Zaugurz Orc* leaves south.
*a Zaugurz Orc* panics, and attempts to flee.

o C HP:Fine *a Zaugurz Orc*:Hurt>No way! You are fighting for your life!

o C HP:Fine *a Zaugurz Orc*:Hurt>nnNo way! You are fighting for your life!
You flee head over heels.
Cracked Dome
Exits: north, south.

o C HP:Fine>
Dusty Corner
*a Zaugurz Orc* is standing here.
Exits: east, south.

o C HP:Fine>hit *orc*
*a Zaugurz Orc* panics, and attempts to flee.
*a Zaugurz Orc* leaves south.

o C HP:Fine>They aren't here.

o C HP:Fine>ehit *orc*Inside a Wooden Lift
The corpse of a pack horse is lying here.
Exits: west.
The floor bounces slightly as you step onto the lift.

o C HP:Fine>They aren't here.

o C HP:Fine>whit *orc*Dusty Corner
Exits: east, south.

o C HP:Fine>shit *orc*They aren't here.

o C HP:Fine>
Cracked Dome
Exits: north, south.

o C HP:Fine>neThey aren't here.

o C HP:Fine>
Dusty Corner
Exits: east, south.

o C HP:Fine>
Inside a Wooden Lift
The corpse of a pack horse is lying here.
Exits: west.
The floor bounces slightly as you step onto the lift.
Your blood freezes as you hear a death cry from the west.

o C HP:Fine>ge tcrankYou can't find a tcrank.

o C HP:Fine>whit *orc*eDusty Corner
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, south.
Fella tells you 'how goes it?' ## Sry hehe, no time for chatting.

o C HP:Fine>get allYou pound *Zebra the Zaugurz Orc*'s left leg extremely hard.
Your victim is shocked by your hit!

o C HP:Fine *Zebra the Zaugurz Orc*:Fine>No way! You are fighting for your life!

o C HP:Fine *Zebra the Zaugurz Orc*:Fine>
*a Zaugurz Orc* has arrived from the south.
You can't find anything.

o C HP:Fine *Zebra the Zaugurz Orc*:Fine>fleen*a Zaugurz Orc* smites your right hand very hard and tickles it.
You flee head over heels.
Cracked Dome
Exits: north, south.

o C HP:Fine>
Dusty Corner
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, south.

o C HP:Fine>eInside a Wooden Lift
The corpse of a pack horse is lying here.
Exits: west.
The floor bounces slightly as you step onto the lift.

o C HP:Fine>get allYou can't get the corpse of a pack horse, it's too heavy.

o C HP:Fine>wDusty Corner
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, south.

o C HP:Fine>hit *orc*You approach *Zebra the Zaugurz Orc*, trying to pound her.
*Zebra the Zaugurz Orc* crushes your left foot and tickles it.

o C HP:Fine *Zebra the Zaugurz Orc*:Fine>
*a Zaugurz Orc* leaves east.
You hear some apparently very close noise coming from the east.

o C HP:Fine *Zebra the Zaugurz Orc*:Fine>
*a Zaugurz Orc* joins *Zebra the Zaugurz Orc*'s fight.
*a Zaugurz Orc* strongly smites your right foot and tickles it.

o C HP:Fine *Zebra the Zaugurz Orc*:Fine>
*a Zaugurz Orc* strongly crushes your right hand and tickles it.
*a Zaugurz Orc* has arrived from the east.
You pound *Zebra the Zaugurz Orc*'s body extremely hard.

o C HP:Hurt *Zebra the Zaugurz Orc*:Fine>flee
*a Zaugurz Orc* quickly approaches, trying to smite you.

o C HP:Hurt *Zebra the Zaugurz Orc*:Fine>n*Zebra the Zaugurz Orc* bleeds from open wounds.
You flee head over heels.
Cracked Dome
Exits: north, south.

o C HP:Hurt>hit *orc*Dusty Corner
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, south.

o C HP:Hurt>
*a Zaugurz Orc* quickly approaches, trying to smite you.

o C HP:Hurt *a Zaugurz Orc*:Hurt>cha mood wimpYou're already fighting!

o C HP:Hurt *a Zaugurz Orc*:Hurt>
*a Zaugurz Orc* leaves south.
Ok.

o C HP:Hurt *a Zaugurz Orc*:Hurt>
*Zebra the Zaugurz Orc* leaves east.
*a Zaugurz Orc* leaves east.

o C HP:Hurt *a Zaugurz Orc*:Hurt>flee
*a Zaugurz Orc* smites your right hand extremely hard.

o C HP:Hurt *a Zaugurz Orc*:Hurt>
You flee head over heels.
Cracked Dome
*a Zaugurz Orc* is standing here.
Exits: north, south.

o C HP:Hurt>n
*a Zaugurz Orc* quickly approaches, trying to crush you.

o C HP:Hurt *a Zaugurz Orc*:Fine>hit *orc*No way! You are fighting for your life!

o C HP:Hurt *a Zaugurz Orc*:Fine>
You're already fighting!

o C HP:Hurt *a Zaugurz Orc*:Fine>fleenYou flee head over heels.
Dust-filled Chamber
The corpse of *a Woman* is lying here.
The shadow of *a Woman* is floating here.
Exits: north, east.

o C HP:Hurt>
Cracked Dome
*a Zaugurz Orc* is standing here.
Exits: north, south.

o C HP:Hurt>nhit *orc*Dusty Corner
*a Zaugurz Orc* is standing here.
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, south.

o C HP:Hurt>
You approach *a Zaugurz Orc*, trying to pound him.
*Zebra the Zaugurz Orc* leaves south.
*a Zaugurz Orc* leaves south.

o C HP:Hurt *a Zaugurz Orc*:Hurt>
You pound *a Zaugurz Orc*'s head extremely hard.

o C HP:Hurt *a Zaugurz Orc*:Wounded>
*Zebra the Zaugurz Orc* has arrived from the south.
*a Zaugurz Orc* has arrived from the south.
*a Zaugurz Orc* has arrived from the south.

o C HP:Hurt *a Zaugurz Orc*:Wounded>flee*Zebra the Zaugurz Orc* crushes your body hard and tickles it.
You flee head over heels.
Cracked Dome
Exits: north, south.

o C HP:Hurt>nDusty Corner
*a Zaugurz Orc* is standing here.
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, south.

o C HP:Hurt>e
*a Zaugurz Orc* quickly approaches, trying to smite you.

o C HP:Hurt *a Zaugurz Orc*:Wounded>hit *orc*No way! You are fighting for your life!

o C HP:Hurt *a Zaugurz Orc*:Wounded>
You're already fighting!
*a Zaugurz Orc* leaves south.

o C HP:Hurt *a Zaugurz Orc*:Wounded>
*a Zaugurz Orc* joins *a Zaugurz Orc*'s fight.

o C HP:Hurt *a Zaugurz Orc*:Wounded>nfleeNo way! You are fighting for your life!

o C HP:Hurt *a Zaugurz Orc*:Wounded>nYou flee head over heels.
Cracked Dome
*a Zaugurz Orc* is standing here.
Exits: north, south.

o C HP:Hurt>
*a Zaugurz Orc* leaves north.

o C HP:Hurt>
Dusty Corner
*a Zaugurz Orc* is standing here.
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, south.

o C HP:Hurt>hit *orc*You approach *a Zaugurz Orc*, trying to pound him.
*Zebra the Zaugurz Orc* quickly approaches, trying to crush you.

o C HP:Hurt *a Zaugurz Orc*:Wounded>flee
*a Zaugurz Orc* leaves south.

o C HP:Hurt *a Zaugurz Orc*:Wounded>
You flee head over heels.
Cracked Dome
*a Zaugurz Orc* is standing here.
Exits: north, south.

o C HP:Hurt>neDusty Corner
*a Zaugurz Orc* is standing here.
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, south.
*a Zaugurz Orc* has arrived from the south.

o C HP:Hurt>
*a Zaugurz Orc* crushes your right arm and tickles it.

o C HP:Hurt *a Zaugurz Orc*:Fine>
You swiftly dodge *Zebra the Zaugurz Orc*'s attempt to crush you.
No way! You are fighting for your life!

o C HP:Hurt *a Zaugurz Orc*:Fine>
You pound *a Zaugurz Orc*'s left leg extremely hard.

o C HP:Hurt *a Zaugurz Orc*:Fine>fleenYou flee head over heels.
Cracked Dome
Exits: north, south.

o C HP:Hurt>eDusty Corner
*a Zaugurz Orc* is standing here.
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, south.

o C HP:Hurt>
Inside a Wooden Lift
The corpse of a pack horse is lying here.
Exits: west.
The floor bounces slightly as you step onto the lift.

o C HP:Hurt>
Ravenclaw narrates 'sorcerer still nw oj thorns/hedge bjww'

o C HP:Hurt>
*Zebra the Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.

o C HP:Hurt>sc
*Zebra the Zaugurz Orc* tries to crush you, but your parry is successful.
You pound *Zebra the Zaugurz Orc*'s right leg extremely hard.

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>
You can't do that while fighting.

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>
*a Zaugurz Orc* tries to smite you, but your parry is successful.

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>fleeYou flee head over heels.
Dusty Corner
*a Zaugurz Orc* is standing here.
Exits: east, south.

o C HP:Hurt>
You swiftly dodge *a Zaugurz Orc*'s attempt to smite you.

o C HP:Hurt *a Zaugurz Orc*:Wounded>
Fella tells you 'linara died :P'

o C HP:Hurt *a Zaugurz Orc*:Wounded>flee*Zebra the Zaugurz Orc* has arrived from the east.
*a Zaugurz Orc* has arrived from the east.
*a Zaugurz Orc* has arrived from the east.
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Hurt *a Zaugurz Orc*:Wounded>
*a Zaugurz Orc* tries to crush you, but your parry is successful.
*Zebra the Zaugurz Orc* quickly approaches, trying to crush you.
*a Zaugurz Orc* panics, and attempts to flee.
*a Zaugurz Orc* leaves south.

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>
*a Zaugurz Orc* has arrived from the south.

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>
*Zebra the Zaugurz Orc* crushes your right leg and tickles it.

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>
You flee head over heels.
Cracked Dome
Exits: north, south.

o C HP:Hurt>neDusty Corner
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, south.
*Zebra the Zaugurz Orc* leaves south.
*a Zaugurz Orc* leaves south.
*a Zaugurz Orc* leaves south.

o C HP:Hurt>
Inside a Wooden Lift
The corpse of a pack horse is lying here.
Exits: west.
The floor bounces slightly as you step onto the lift.

o C HP:Hurt>hit *orc*They aren't here.

o C HP:Hurt>
*Zebra the Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.

o C HP:Hurt>
*Zebra the Zaugurz Orc* tries to crush you, but your parry is successful.
You pound *Zebra the Zaugurz Orc*'s right arm extremely hard.

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>hit *orc*You're already fighting!

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>flee
*a Zaugurz Orc* joins *Zebra the Zaugurz Orc*'s fight.
*a Zaugurz Orc* strongly smites your left arm and tickles it.

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>
You flee head over heels.
Dusty Corner
Exits: east, south.

o C HP:Hurt>
*a Zaugurz Orc* has arrived from the south.
*Zebra the Zaugurz Orc* has arrived from the east.
*a Zaugurz Orc* has arrived from the east.
*a Zaugurz Orc* has arrived from the east.

o C HP:Hurt>e*a Zaugurz Orc* lightly crushes your body and tickles it.
No way! You are fighting for your life!
*a Zaugurz Orc* leaves east.
*Zebra the Zaugurz Orc* leaves east.
*a Zaugurz Orc* leaves east.
You hear some apparently very close noise coming from the east.

o C HP:Hurt *a Zaugurz Orc*:Fine>
You pound *a Zaugurz Orc*'s left foot very hard.

o C HP:Hurt *a Zaugurz Orc*:Fine>flee*a Zaugurz Orc* has arrived from the east.
*Zebra the Zaugurz Orc* has arrived from the east.
*a Zaugurz Orc* has arrived from the east.
You flee head over heels.
Cracked Dome
Exits: north, south.

o C HP:Hurt>nDusty Corner
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, south.

o C HP:Hurt>e*Zebra the Zaugurz Orc* quickly approaches, trying to crush you.
No way! You are fighting for your life!

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>
*a Zaugurz Orc* tries to smite you, but your parry is successful.
*a Zaugurz Orc* quickly approaches, trying to crush you.

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>
*Zebra the Zaugurz Orc* lightly crushes your body and tickles it.

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>fleenYou flee head over heels.
PANIC! You couldn't escape!

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>No way! You are fighting for your life!

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>nNo way! You are fighting for your life!

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>n
*a Zaugurz Orc* joins *a Zaugurz Orc*'s fight.
*a Zaugurz Orc* smites your right foot hard and tickles it.
*a Zaugurz Orc* strongly crushes your body and tickles it.

o C HP:Hurt *Zebra the Zaugurz Orc*:Hurt>
You dodge a bash from *a Zaugurz Orc* who loses his balance.
You flee head over heels.
Cracked Dome
Exits: north, south.

o C HP:Hurt>
Dusty Corner
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, south.

o C HP:Hurt>eInside a Wooden Lift
The corpse of a pack horse is lying here.
Exits: west.
The floor bounces slightly as you step onto the lift.

o C HP:Hurt>
*Zebra the Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.

o C HP:Hurt>
*Zebra the Zaugurz Orc* quickly approaches, trying to crush you.
You pound *Zebra the Zaugurz Orc*'s right arm extremely hard and shatter it.

o C HP:Hurt *Zebra the Zaugurz Orc*:Wounded>flee
*a Zaugurz Orc* joins *Zebra the Zaugurz Orc*'s fight.

o C HP:Hurt *Zebra the Zaugurz Orc*:Wounded>PANIC! You can't quit the fight!

o C HP:Hurt *Zebra the Zaugurz Orc*:Wounded>
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Hurt *Zebra the Zaugurz Orc*:Wounded>
*a Zaugurz Orc* quickly approaches, trying to smite you.

o C HP:Hurt *Zebra the Zaugurz Orc*:Wounded>
You flee head over heels.
Dusty Corner
Exits: east, south.

o C HP:Hurt>
*a Zaugurz Orc* has arrived from the east.
*Zebra the Zaugurz Orc* has arrived from the east.
*a Zaugurz Orc* has arrived from the east.
*a Zaugurz Orc* has arrived from the east.

o C HP:Hurt>
*a Zaugurz Orc* tries to smite you, but your parry is successful.
You pound *a Zaugurz Orc*'s left leg extremely hard.

o C HP:Hurt *a Zaugurz Orc*:Wounded>
*Zebra the Zaugurz Orc* barely crushes your body and tickles it.

o C HP:Hurt *a Zaugurz Orc*:Wounded>fleeYou flee head over heels.
Cracked Dome
Exits: north, south.

o C HP:Hurt>en*a Zaugurz Orc* has arrived from the north.
*Zebra the Zaugurz Orc* has arrived from the north.
*a Zaugurz Orc* has arrived from the north.
*a Zaugurz Orc* has arrived from the north.
Alas, you cannot go that way...

o C HP:Hurt>hit zebraDusty Corner
Exits: east, south.

o C HP:Hurt>They aren't here.

o C HP:Hurt>
You hear some apparently very close noise coming from the south.

o C HP:Hurt>hit zebraThey aren't here.
*a Zaugurz Orc* has arrived from the south.
*Zebra the Zaugurz Orc* has arrived from the south.
*a Zaugurz Orc* has arrived from the south.
*a Zaugurz Orc* has arrived from the south.

o C HP:Hurt>
*a Zaugurz Orc* barely smites your body and tickles it.
Fella tells you 'fell off lift place'
*Zebra the Zaugurz Orc* tries to crush you, but your parry is successful.

o C HP:Hurt *a Zaugurz Orc*:Wounded>hit zebrafleeo C HP:Hurt *Zebra the Zaugurz Orc*:Wounded>*a Zaugurz Orc* crushes your left leg extremely hard.
You flee head over heels.
Cracked Dome
Exits: north, south.

o C HP:Wounded>nDusty Corner
*a Zaugurz Orc* is standing here.
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, south.
*a Zaugurz Orc* leaves east.
*Zebra the Zaugurz Orc* leaves east.
*a Zaugurz Orc* leaves east.
*a Zaugurz Orc* leaves east.
You hear some apparently very close noise coming from the east.

o C HP:Wounded Move:Tired>eInside a Wooden Lift
The corpse of a pack horse is lying here.
*a Zaugurz Orc* is standing here.
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: west.
*a Zaugurz Orc* leaves west.
*Zebra the Zaugurz Orc* leaves west.
*a Zaugurz Orc* leaves west.
*a Zaugurz Orc* leaves west.
You hear some apparently very close noise coming from the west.
The floor bounces slightly as you step onto the lift.

o C HP:Wounded Move:Tired>hit zebraThey aren't here.

o C HP:Wounded Move:Tired>hit zebraThey aren't here.

o C HP:Wounded Move:Tired>
You hear some apparently very close noise coming from the west.

o C HP:Wounded Move:Tired>hit zebra*a Zaugurz Orc* has arrived from the west.
*Zebra the Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.
You are too afraid.

o C HP:Wounded Move:Tired>
You swiftly dodge *a Zaugurz Orc*'s attempt to smite you.
You pound *a Zaugurz Orc*'s left arm extremely hard.

o C HP:Wounded Move:Tired *a Zaugurz Orc*:Wounded>
*a Zaugurz Orc* joins *a Zaugurz Orc*'s fight.

o C HP:Wounded Move:Tired *a Zaugurz Orc*:Wounded>flee
*a Zaugurz Orc* tries to crush you, but your parry is successful.
You flee head over heels.
Dusty Corner
Exits: east, south.

o C HP:Wounded Move:Tired>
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Wounded Move:Tired>n
*a Zaugurz Orc* has arrived from the east.
*Zebra the Zaugurz Orc* has arrived from the east.
*a Zaugurz Orc* has arrived from the east.
*a Zaugurz Orc* has arrived from the east.

o C HP:Wounded Move:Tired>
*a Zaugurz Orc* quickly approaches, trying to smite you.
No way! You are fighting for your life!

o C HP:Wounded Move:Tired *a Zaugurz Orc*:Wounded>hit zebraYou're already fighting!
You flee head over heels.
Cracked Dome
Exits: north, south.

o C HP:Wounded Move:Tired>nDusty Corner
*a Zaugurz Orc* is standing here.
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, south.

o C HP:Wounded Move:Tired>s100
*a Zaugurz Orc* leaves south.
*Zebra the Zaugurz Orc* leaves south.
*a Zaugurz Orc* leaves south.
*a Zaugurz Orc* leaves south.
You hear some apparently very close noise coming from the south.

o C HP:Wounded Move:Tired>Arglebargle, glop-glyf!?!
*a Zaugurz Orc* has arrived from the south.
*Zebra the Zaugurz Orc* has arrived from the south.
*a Zaugurz Orc* has arrived from the south.
*a Zaugurz Orc* has arrived from the south.

o C HP:Wounded Move:Tired>
*a Zaugurz Orc* quickly approaches, trying to smite you.

o C HP:Wounded Move:Tired *a Zaugurz Orc*:Wounded>eNo way! You are fighting for your life!

o C HP:Wounded Move:Tired *a Zaugurz Orc*:Wounded>flee
*a Zaugurz Orc* joins *a Zaugurz Orc*'s fight.
*a Zaugurz Orc* quickly approaches, trying to crush you.
You flee head over heels.
Cracked Dome
Exits: north, south.

o C HP:Wounded Move:Tired>
You flee head over heels.
Dust-filled Chamber
The corpse of *a Woman* is lying here.
The shadow of *a Woman* is floating here.
Exits: north, east.

o C HP:Wounded Move:Tired>
You hear some apparently very close noise coming from the north.

o C HP:Wounded Move:Tired>cha wimp 100Wimpy set to: 100

o C HP:Wounded Move:Tired>n
*a Zaugurz Orc* has arrived from the north.
*Zebra the Zaugurz Orc* has arrived from the north.
*a Zaugurz Orc* has arrived from the north.
*a Zaugurz Orc* has arrived from the north.

o C HP:Wounded Move:Tired>nCracked Dome
Exits: north, south.

o C HP:Wounded Move:Tired>eDusty Corner
Exits: east, south.

o C HP:Wounded Move:Tired>
Inside a Wooden Lift
The corpse of a pack horse is lying here.
Exits: west.
The floor bounces slightly as you step onto the lift.

o C HP:Wounded Move:Tired>scYou hear some apparently very close noise coming from the west.
191/445 hits, 55/55 mana, and 37/159 moves.

o C HP:Wounded Move:Tired>
*a Zaugurz Orc* has arrived from the west.
*Zebra the Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.

o C HP:Wounded Move:Tired>hit zebra
*Zebra the Zaugurz Orc* lightly crushes your right foot and tickles it.
You pound *Zebra the Zaugurz Orc*'s body hard.

o C HP:Wounded Move:Tired *Zebra the Zaugurz Orc*:Wounded>
You're already fighting!

o C HP:Wounded Move:Tired *Zebra the Zaugurz Orc*:Wounded>fleeYou swiftly dodge *a Zaugurz Orc*'s attempt to smite you.
You flee head over heels.
Dusty Corner
Exits: east, south.

o C HP:Wounded Move:Tired>nAlas, you cannot go that way...

o C HP:Wounded Move:Tired>e
*a Zaugurz Orc* has arrived from the east.
*Zebra the Zaugurz Orc* has arrived from the east.
*a Zaugurz Orc* has arrived from the east.
*a Zaugurz Orc* has arrived from the east.

o C HP:Wounded Move:Tired>
Inside a Wooden Lift
The corpse of a pack horse is lying here.
Exits: west.
The floor bounces slightly as you step onto the lift.

o C HP:Wounded Move:Tired>
*a Zaugurz Orc* has arrived from the west.
*Zebra the Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.

o C HP:Wounded Move:Tired>
*Zebra the Zaugurz Orc* quickly approaches, trying to crush you.

o C HP:Wounded Move:Tired *Zebra the Zaugurz Orc*:Wounded>
*a Zaugurz Orc* quickly approaches, trying to smite you.
*a Zaugurz Orc* tries to crush you, but your parry is successful.

o C HP:Wounded Move:Tired *Zebra the Zaugurz Orc*:Wounded>
*Zebra the Zaugurz Orc* strongly crushes your left leg and tickles it.

o C HP:Wounded Move:Tired *Zebra the Zaugurz Orc*:Wounded>fleeYou flee head over heels.
Dusty Corner
Exits: east, south.

o C HP:Wounded Move:Tired>n*a Zaugurz Orc* has arrived from the east.
*Zebra the Zaugurz Orc* has arrived from the east.
*a Zaugurz Orc* has arrived from the east.
*a Zaugurz Orc* has arrived from the east.
Alas, you cannot go that way...

o C HP:Wounded Move:Tired>ehit zebra*a Zaugurz Orc* quickly approaches, trying to crush you.
No way! You are fighting for your life!
You pound *a Zaugurz Orc*'s right arm extremely hard.

o C HP:Wounded Move:Tired *a Zaugurz Orc*:Fine>
You're already fighting!

o C HP:Wounded Move:Tired *a Zaugurz Orc*:Fine>
*a Zaugurz Orc* joins *a Zaugurz Orc*'s fight.
*a Zaugurz Orc* smites your left foot and tickles it.

o C HP:Wounded Move:Tired *a Zaugurz Orc*:Fine>flee
*a Zaugurz Orc* smites your left hand extremely hard and shatters it.

o C HP:Wounded Move:Tired *a Zaugurz Orc*:Fine>nYou flee head over heels.
Cracked Dome
Exits: north, south.

o C HP:Wounded Move:Slow>
Dusty Corner
*a Zaugurz Orc* is standing here.
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, south.

o C HP:Wounded Move:Slow>e
*Zebra the Zaugurz Orc* bleeds from open wounds.

o C HP:Wounded Move:Slow>hit zebraInside a Wooden Lift
The corpse of a pack horse is lying here.
Exits: west.
The floor bounces slightly as you step onto the lift.

o C HP:Wounded Move:Slow>They aren't here.

o C HP:Wounded Move:Slow>
*a Zaugurz Orc* has arrived from the west.
*Zebra the Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.

o C HP:Wounded Move:Slow>hit zebraYou approach *Zebra the Zaugurz Orc*, trying to pound her.

o C HP:Wounded Move:Slow *Zebra the Zaugurz Orc*:Wounded>
*a Zaugurz Orc* joins *Zebra the Zaugurz Orc*'s fight.

o C HP:Wounded Move:Slow *Zebra the Zaugurz Orc*:Wounded>fleeYou flee head over heels.
Dusty Corner
Exits: east, south.

o C HP:Wounded Move:Slow>ehit zebraInside a Wooden Lift
The corpse of a pack horse is lying here.
*a Zaugurz Orc* is standing here.
*Zebra the Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: west.
The floor bounces slightly as you step onto the lift.

o C HP:Wounded Move:Slow>
You approach *Zebra the Zaugurz Orc*, trying to pound her.
*a Zaugurz Orc* leaves west.
You hear some apparently very close noise coming from the west.

o C HP:Wounded Move:Slow *Zebra the Zaugurz Orc*:Wounded>
You pound *Zebra the Zaugurz Orc*'s right leg extremely hard and shatter it.

o C HP:Wounded Move:Slow *Zebra the Zaugurz Orc*:Bad>flee*a Zaugurz Orc* has arrived from the west.
You flee head over heels.
Dusty Corner
Exits: east, south.

o C HP:Wounded Move:Slow>
*Zebra the Zaugurz Orc* has arrived from the east.

o C HP:Wounded Move:Slow>ehit zebraInside a Wooden Lift
The corpse of a pack horse is lying here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: west.
The floor bounces slightly as you step onto the lift.

o C HP:Wounded Move:Slow>
*a Zaugurz Orc* leaves west.
They aren't here.

o C HP:Wounded Move:Slow>
*Zebra the Zaugurz Orc* has arrived from the west.

o C HP:Wounded Move:Slow>hit zebra
*a Zaugurz Orc* has arrived from the west.

o C HP:Wounded Move:Slow>
*a Zaugurz Orc* tries to smite you, but your parry is successful.
You're already fighting!

o C HP:Wounded Move:Slow *a Zaugurz Orc*:Wounded>
*Zebra the Zaugurz Orc* leaves west.
*a Zaugurz Orc* leaves west.
*a Zaugurz Orc* leaves west.

o C HP:Wounded Move:Slow *a Zaugurz Orc*:Wounded>flee*Zebra the Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.
*a Zaugurz Orc* has arrived from the west.
You flee head over heels.
PANIC! You couldn't escape!
You pound *a Zaugurz Orc*'s left foot extremely hard and shatter it.

o C HP:Wounded Move:Slow *a Zaugurz Orc*:Bad>e
*a Zaugurz Orc* joins *a Zaugurz Orc*'s fight.
*a Zaugurz Orc* strongly smites your body.

o C HP:Wounded Move:Slow *a Zaugurz Orc*:Bad>No way! You are fighting for your life!

o C HP:Wounded Move:Slow *a Zaugurz Orc*:Bad>
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Wounded Move:Slow *a Zaugurz Orc*:Bad>
You flee head over heels.
Dusty Corner
Exits: east, south.

o C HP:Wounded Move:Slow>s
*a Zaugurz Orc* has arrived from the east.
*Zebra the Zaugurz Orc* has arrived from the east.
*a Zaugurz Orc* has arrived from the east.
*a Zaugurz Orc* has arrived from the east.
You swiftly dodge *Zebra the Zaugurz Orc*'s attempt to crush you.

o C HP:Wounded Move:Slow *Zebra the Zaugurz Orc*:Bad>hit zebraNo way! You are fighting for your life!

o C HP:Wounded Move:Slow *Zebra the Zaugurz Orc*:Bad>
You're already fighting!

o C HP:Wounded Move:Slow *Zebra the Zaugurz Orc*:Bad>
*a Zaugurz Orc* joins *Zebra the Zaugurz Orc*'s fight.

o C HP:Wounded Move:Slow *Zebra the Zaugurz Orc*:Bad>
*Zebra the Zaugurz Orc* panics, and attempts to flee.
*Zebra the Zaugurz Orc* leaves south.

o C HP:Wounded Move:Slow *a Zaugurz Orc*:Hurt>flee
*a Zaugurz Orc* quickly approaches, trying to smite you.

o C HP:Wounded Move:Slow *a Zaugurz Orc*:Hurt>
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Wounded Move:Slow *a Zaugurz Orc*:Hurt>n
*Zebra the Zaugurz Orc* has arrived from the south.
*a Zaugurz Orc* strongly smites your left arm.
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Wounded Move:Slow *a Zaugurz Orc*:Hurt>o C HP:Wounded Move:Slow *a Zaugurz Orc*:Hurt>
No way! You are fighting for your life!
*a Zaugurz Orc* sends you sprawling with a powerful bash.
*a Zaugurz Orc* crushes your right leg extremely hard.

o C HP:Bad Move:Slow *a Zaugurz Orc*:Hurt>n
You try to flee, but cannot!

o C HP:Bad Move:Slow *a Zaugurz Orc*:Hurt>
Your head stops stinging.
You flee head over heels.
Cracked Dome
Exits: north, south.

o C HP:Bad Move:Weak>
Dusty Corner
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
*Zebra the Zaugurz Orc* is standing here.
Exits: east, south.

########
At this point, I realize I'm losing this fight, they still have some hps left
and I'm running out. So I figure I jump down to liche, and even the odds. I
gonna lose 30 hps, they gonna lose 120 hps total...
#######

o C HP:Bad Move:Weak>s
*a Zaugurz Orc* quickly approaches, trying to smite you.
You pound *a Zaugurz Orc*'s right foot extremely hard and shatter it.

o C HP:Bad Move:Weak *a Zaugurz Orc*:Bad>sNo way! You are fighting for your life!

o C HP:Bad Move:Weak *a Zaugurz Orc*:Bad>No way! You are fighting for your life!
You flee head over heels.
Cracked Dome
Exits: north, south.

o C HP:Bad Move:Weak>fleeYou flee head over heels.
Dust-filled Chamber
The corpse of *a Woman* is lying here.
The shadow of *a Woman* is floating here.
Exits: north, east.

o C HP:Bad Move:Weak>
You hear some apparently very close noise coming from the north.

o C HP:Bad Move:Weak>e*a Zaugurz Orc* has arrived from the north.
*Zebra the Zaugurz Orc* has arrived from the north.
*a Zaugurz Orc* has arrived from the north.
*a Zaugurz Orc* has arrived from the north.
Badly Propped Mining Tunnel
Exits: west.
Without anything to support you, you fall down.
Smooth Black Tunnel

o C HP:Awful Move:Weak>eMaybe you should get on your feet first?

o C HP:Awful Move:Weak>stYou stand up.
*a Zaugurz Orc* falls down from above and lands with a crash.
*a Zaugurz Orc* falls down from above and lands with a crash.
*Zebra the Zaugurz Orc* falls down from above and lands with a crash.
Your blood freezes as you hear *Zebra the Zaugurz Orc*'s death cry.
*Zebra the Zaugurz Orc* has drawn her last breath! R.I.P.
*a Zaugurz Orc* falls down from above and lands with a crash.
Your blood freezes as you hear *a Zaugurz Orc*'s death cry.
*a Zaugurz Orc* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Zaugurz Orc*.

#############
Whoops, that was NOT planned. 200k exp down the drain :(((
Was hopinh they fall incap. Ok, whatever
#############

o C HP:Awful Move:Weak>wwThe minedoor seems to be closed.

o C HP:Awful Move:Weak>The minedoor seems to be closed.

o C HP:Awful Move:Weak>fleeYou flee head over heels.
PANIC! You couldn't escape!

o C HP:Awful Move:Weak>stYou are already standing.

o C HP:Awful Move:Weak>eBlack Cavern
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Awful Move:Weak>wSmooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
*a Zaugurz Orc* is sitting here.
*a Zaugurz Orc* is sitting here.
The shadow of *an Orc* is floating here.
Exits: east, [west].

o C HP:Awful Move:Weak>hit zebraThey aren't here.

o C HP:Awful Move:Weak>
*a Zaugurz Orc* says 'jou maan!'

o C HP:Awful Move:Weak>eBlack Cavern
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Awful Move:Weak>sc
Linara narrates 'stare'

* C HP:Awful Move:Weak>31/445 hits, 55/55 mana, and 10/159 moves.

* C HP:Awful Move:Weak>cclcast 'cure light'
You start to concentrate...

cclThe liche barely pierces your left leg.
Aye! You cannot concentrate any more...
You wish that your wounds would stop BLEEDING so much!

* C HP:Awful Move:Weak the liche:Healthy>cast 'cure light'
You start to concentrate...

You flee head over heels.
You were not able to keep your concentration while moving.
Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
*a Zaugurz Orc* is sitting here.
*a Zaugurz Orc* is standing here.
The shadow of *an Orc* is floating here.
Exits: east, [west].

o C HP:Awful Move:Weak>
Saving Ugnez.

o C HP:Awful Move:Weak>hit *orc*You are too afraid.
You swiftly dodge *a Zaugurz Orc*'s attempt to smite you.
You wish that your wounds would stop BLEEDING so much!

o C HP:Awful Move:Weak *a Zaugurz Orc*:Bad>flee
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Awful Move:Weak *a Zaugurz Orc*:Bad>
You are already attempting to flee!
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Awful Move:Weak *a Zaugurz Orc*:Bad>
*a Zaugurz Orc* clambers on his feet.

o C HP:Awful Move:Weak *a Zaugurz Orc*:Bad>
You flee head over heels.
Black Cavern
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Awful Move:Weak>drawYou sheathe an ornate, steel-shafted warhammer into a weapon harness.
You confidently draw an engraved broadsword, looking very evil-minded.
The liche tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

* C HP:Awful Move:Weak the liche:Healthy>w
You flee head over heels.
PANIC! You couldn't escape!

* C HP:Awful Move:Weak the liche:Healthy>fleeNo way! You are fighting for your life!

* C HP:Awful Move:Weak the liche:Healthy>
You are already attempting to flee!

* C HP:Awful Move:Weak the liche:Healthy>hit *orc*They aren't here.
*a Zaugurz Orc* has arrived from the west.
You flee head over heels.
PANIC! You couldn't escape!

* C HP:Awful Move:Weak the liche:Healthy>
You flee head over heels.
Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
*a Zaugurz Orc* is standing here.
The shadow of *an Orc* is floating here.
Exits: east, [west].

o C HP:Awful Move:Fainting>fleeYou flee head over heels.
PANIC! You couldn't escape!

o C HP:Awful Move:Fainting>wwThe minedoor seems to be closed.
*a Zaugurz Orc* lightly smites your left leg.
You wish that your wounds would stop BLEEDING so much!

o C HP:Awful Move:Fainting *a Zaugurz Orc*:Bad>No way! You are fighting for your life!
You flee head over heels.
Black Cavern
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
*a Zaugurz Orc* is standing here.
Exits: west.

* C HP:Awful Move:Exhausted>wget vellumscroll all.rec vellumscroll
*a Zaugurz Orc* tries to crush you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

* C HP:Awful Move:Exhausted *a Zaugurz Orc*:Hurt>wNo way! You are fighting for your life!
The liche pierces *a Zaugurz Orc*'s right foot extremely hard.
You flee head over heels.
You are too exhausted.
PANIC! You couldn't escape!

* C HP:Awful Move:Exhausted *a Zaugurz Orc*:Wounded>
You get a vellum scroll from a sable pouch.
The liche begins some strange incantations...

* C HP:Awful Move:Exhausted *a Zaugurz Orc*:Wounded>flee*a Zaugurz Orc* has arrived from the west.
You recite a vellum scroll which dissolves.
You want to be protected from WHAT? Look at yourself...
The light of Aman refuses to shine upon you.
An energy begins to flow within your legs as your body becomes lighter.

* C HP:Awful *a Zaugurz Orc*:Wounded>No way! You are fighting for your life!
You flee head over heels.
Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
Exits: east, [west].

o C HP:Awful>wYou flee head over heels.
PANIC! You couldn't escape!

o C HP:Awful>The minedoor seems to be closed.

o C HP:Awful>whit *orc**a Zaugurz Orc* has arrived from the east.
The minedoor seems to be closed.

o C HP:Awful>
You are too afraid.
*a Zaugurz Orc* quickly approaches, trying to smite you.

o C HP:Awful *a Zaugurz Orc*:Bad>
You flee head over heels.
Black Cavern
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
The liche is here, fighting *a Zaugurz Orc*.
*a Zaugurz Orc* is here, fighting the liche.
Exits: west.
*a Zaugurz Orc* panics, and attempts to flee.
*a Zaugurz Orc* leaves west.

* C HP:Awful>wSmooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Awful>e
*a Zaugurz Orc* barely smites your body and tickles it.
You wish that your wounds would stop BLEEDING so much!

o C HP:Awful *a Zaugurz Orc*:Bad>wNo way! You are fighting for your life!

o C HP:Awful *a Zaugurz Orc*:Bad>No way! You are fighting for your life!
You flee head over heels.
Black Cavern
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Awful>fleeYou flee head over heels.
Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Awful>wThe minedoor seems to be closed.

o C HP:Awful>
*a Zaugurz Orc* quickly approaches, trying to smite you.

o C HP:Awful *a Zaugurz Orc*:Bad>
You flee head over heels.
Black Cavern
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Awful>fleeYou flee head over heels.
Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Awful>wThe minedoor seems to be closed.

o C HP:Awful>
*a Zaugurz Orc* quickly approaches, trying to smite you.
You slash *a Zaugurz Orc*'s body extremely hard and shatter it.

o C HP:Awful *a Zaugurz Orc*:Bad>
*a Zaugurz Orc* joins *a Zaugurz Orc*'s fight.
*a Zaugurz Orc* barely crushes your right leg and tickles it.
You wish that your wounds would stop BLEEDING so much!

o C HP:Awful *a Zaugurz Orc*:Bad>
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Awful *a Zaugurz Orc*:Bad>
Fella tells you 'update please?'

o C HP:Awful *a Zaugurz Orc*:Bad>
*a Zaugurz Orc* panics, and attempts to flee.
*a Zaugurz Orc* leaves east.

o C HP:Awful *a Zaugurz Orc*:Wounded>
Linara narrates 'fucking healthy-->bad fall, and i parried tons =p'
You flee head over heels.
Black Cavern
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
*a Zaugurz Orc* is standing here.
Exits: west.

* C HP:Awful>cclcast 'cure light'
You start to concentrate...

weYour scratches and bruises disappear.

* C HP:Awful Mana:Burning>
Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Awful Mana:Burning>cclBlack Cavern
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
The liche is here, fighting *a Zaugurz Orc*.
*a Zaugurz Orc* is here, fighting the liche.
Exits: west.

* C HP:Awful Mana:Burning>cast 'cure light'
You start to concentrate...
*a Zaugurz Orc* panics, and attempts to flee.

*a Zaugurz Orc* panics, but can't stop fighting to flee.

cclYour scratches and bruises disappear.

* C HP:Bad Mana:Hot>cast 'cure light'
You start to concentrate...

*a Zaugurz Orc* panics, but can't stop fighting to flee.

ccl*a Zaugurz Orc* has arrived from the west.
The liche pierces *a Zaugurz Orc*'s head extremely hard and shatters it.
*a Zaugurz Orc* is incapacitated and will slowly die, if not aided.

*a Zaugurz Orc* leaves west.
Your scratches and bruises disappear.

* C HP:Bad Mana:Warm>cast 'cure light'
You start to concentrate...

hit *orc*Your scratches and bruises disappear.
The liche pierces *a Zaugurz Orc*'s left hand extremely hard and shatters it.
Your blood freezes as you hear *a Zaugurz Orc*'s death cry.
*a Zaugurz Orc* has drawn his last breath! R.I.P.

#########
Duh, now liche stealing exp from me too. But I'm gonna get the LAST one's exp, right?
#########

* C HP:Bad Mana:Cold>They aren't here.

* C HP:Bad Mana:Cold>drawwYou sheathe an engraved broadsword into a weapon sheath.
You masterfully draw an ornate, steel-shafted warhammer, looking very evil-minded.

* C HP:Bad Mana:Cold>hit *orc*Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Bad Mana:Cold>
You are too afraid.

o C HP:Bad Mana:Cold>cha wimp 0Wimpy set to: 0

o C HP:Bad Mana:Cold>hit *orc*You pound *a Zaugurz Orc*'s right arm extremely hard.
You wish that your wounds would stop BLEEDING so much!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Wounded>fleewYou flee head over heels.
Black Cavern
The corpse of *an Orc* is lying here.
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Bad Mana:Cold>
Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Bad Mana:Cold>hit *orc*You approach *a Zaugurz Orc*, trying to pound him.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Wounded>fleeYou will attempt to flee!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Wounded>
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Wounded>w
You wish that your wounds would stop BLEEDING so much!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Wounded>No way! You are fighting for your life!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Wounded>wNo way! You are fighting for your life!
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Wounded>wNo way! You are fighting for your life!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Wounded>ww
*a Zaugurz Orc* bleeds from open wounds.
You flee head over heels.
Black Cavern
The corpse of *an Orc* is lying here.
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Bad Mana:Cold>
Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Bad Mana:Cold>whit *orc*The minedoor seems to be closed.

o C HP:Bad Mana:Cold>The minedoor seems to be closed.

o C HP:Bad Mana:Cold>
You approach *a Zaugurz Orc*, trying to pound him.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Wounded>
You pound *a Zaugurz Orc*'s left foot extremely hard.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Wounded>fleewYou flee head over heels.
Black Cavern
The corpse of *an Orc* is lying here.
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Bad Mana:Cold>
Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Bad Mana:Cold>hit *orc*You approach *a Zaugurz Orc*, trying to pound him.
You wish that your wounds would stop BLEEDING so much!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Wounded>
You pound *a Zaugurz Orc*'s head extremely hard and shatter it.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>fleeYou flee head over heels.
Black Cavern
The corpse of *an Orc* is lying here.
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Bad Mana:Cold>wSmooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Bad Mana:Cold>hit *orc*You approach *a Zaugurz Orc*, trying to pound him.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>flee
You wish that your wounds would stop BLEEDING so much!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>wYou flee head over heels.
Black Cavern
The corpse of *an Orc* is lying here.
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Bad Mana:Cold>
Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Bad Mana:Cold>hit *orc*You approach *a Zaugurz Orc*, trying to pound him.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>
You pound *a Zaugurz Orc*'s left foot extremely hard and shatter it.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>fleewYou wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Black Cavern
The corpse of *an Orc* is lying here.
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Bad Mana:Cold>
Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Bad Mana:Cold>hit *orc*You approach *a Zaugurz Orc*, trying to pound him.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>
You wish that your wounds would stop BLEEDING so much!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>fleewYou flee head over heels.
Black Cavern
The corpse of *an Orc* is lying here.
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Bad Mana:Cold>
Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Bad Mana:Cold>hit *orc*You try to pound *a Zaugurz Orc*, but he parries successfully.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>
Linara tells you 'i hope they all rip'

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>fleeYou flee head over heels.
Black Cavern
The corpse of *an Orc* is lying here.
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Bad Mana:Cold>w
The liche lightly pierces your right foot and tickles it.
You wish that your wounds would stop BLEEDING so much!

* C HP:Bad Mana:Cold the liche:Healthy>hit *orc*No way! You are fighting for your life!

* C HP:Bad Mana:Cold the liche:Healthy>They aren't here.

* C HP:Bad Mana:Cold the liche:Healthy>fleeYou flee head over heels.
Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Bad Mana:Cold>hit *orc*You approach *a Zaugurz Orc*, trying to pound him.
You wish that your wounds would stop BLEEDING so much!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>fleewYou flee head over heels.
Black Cavern
The corpse of *an Orc* is lying here.
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Bad Mana:Cold>
Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Bad Mana:Cold>hit *orc*You try to pound *a Zaugurz Orc*, but he parries successfully.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>fleewYou wish that your wounds would stop BLEEDING so much!
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>No way! You are fighting for your life!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>
You flee head over heels.
Black Cavern
The corpse of *an Orc* is lying here.
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Bad Mana:Cold>wSmooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Bad Mana:Cold>cha mood aggrOk.

o C HP:Bad Mana:Cold>hit *orc*You approach *a Zaugurz Orc*, trying to pound him.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>fleewYou will attempt to flee!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>No way! You are fighting for your life!
You flee head over heels.
PANIC! You couldn't escape!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>wwNo way! You are fighting for your life!
You wish that your wounds would stop BLEEDING so much!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>wNo way! You are fighting for your life!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Bad>wNo way! You are fighting for your life!
You flee head over heels.
Black Cavern
The corpse of *an Orc* is lying here.
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
Exits: west.

* C HP:Bad Mana:Cold>
Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Bad Mana:Cold>hit *orc*You pound *a Zaugurz Orc*'s left arm extremely hard and shatter it.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Awful>
*a Zaugurz Orc* panics, and attempts to flee.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Awful>fleewPANIC! You can't quit the fight!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Awful>No way! You are fighting for your life!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Awful>
*a Zaugurz Orc* panics, and attempts to flee.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Awful>
PANIC! You can't quit the fight!

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Awful>
*a Zaugurz Orc* panics, and attempts to flee.
*a Zaugurz Orc* leaves east.

o C HP:Bad Mana:Cold>wThe minedoor seems to be closed.

o C HP:Bad Mana:Cold>ehit *orc*Black Cavern
The corpse of *an Orc* is lying here.
A large stone chest is here.
A small oaken table has been set here.
A large bookshelf sits against the wall.
An aged man with a cadaverous appearance is here.
*a Zaugurz Orc* is standing here.
Exits: west.

* C HP:Bad Mana:Cold>
You approach *a Zaugurz Orc*, trying to pound him.
You wish that your wounds would stop BLEEDING so much!

* C HP:Bad Mana:Cold *a Zaugurz Orc*:Awful>
*a Zaugurz Orc* panics, and attempts to flee.
*a Zaugurz Orc* leaves west.

* C HP:Bad Mana:Cold>whit *orc*Smooth Black Tunnel
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
*a Zaugurz Orc* is standing here.
Exits: east, [west].

o C HP:Bad Mana:Cold>
You pound *a Zaugurz Orc*'s left foot extremely hard and shatter it.
*a Zaugurz Orc* is incapacitated and will slowly die, if not aided.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Dying>tell Linara nodOk.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Dying>tell Linara all deadOk.

o C HP:Bad Mana:Cold *a Zaugurz Orc*:Dying>
You pound *a Zaugurz Orc*'s head extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Yes! You're beginning to get the idea.
Your blood freezes as you hear *a Zaugurz Orc*'s death cry.
*a Zaugurz Orc* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Zaugurz Orc*.

o C HP:Bad Mana:Cold>rev qYou begin to search...

Linara tells you 'fucking moronic'

info You have %x XP%.Your fortune is %r.%.WP: %KYou didn't find anyone.

o C HP:Bad Mana:Cold>
You have 36730807 XP
Your fortune is 370 gold coins, 19 silver pennies, and 4 copper pennies.
WP: war leader

o C HP:Bad Mana:Cold>rev qYou begin to search...

scYou didn't find anyone.

o C HP:Bad Mana:Cold>
58/445 hits, 11/55 mana, and 68/159 moves.

#####################################

Master Draaz tought me well. *Bow*.
The brave zaugurz were: Zlatan (14), Magal (22), Zebra (hero), Polar (22).

#####################################


2003/01/25 22:35, Beleghir:Rated: Superb 
That was one asskickin' emote!

2003/01/25 22:47, Zadi:Rated: Awful 
Zaugurz are bad, but this time we were really bad!!! :)
*a Zaugurz Orc* says 'jou maan!'

2003/01/25 22:51, Ugnez: 
A small correction, 4th Zaugurz was not Polar, but Zadi (19). *apol Polar & Zadi*

Also, cpl lines from earlier:

Fella narrates 'zorcs in rohaor tower'
Linara narrates '5 of em'
Gnasty narrates 'Ugnez +5zorcs = free xp for Ugnez!'
o CRW>nar nod gnasty.
Kunuk tells you 'are u tryin to brag'
o CRW>tell kunuk no
tell kunuk just stating the fact.

2003/01/25 23:30, Fella:   
Well, when Ugnez first arrived Linara and I had been trying them some. They all ate from 1-4 quakes from me alone, and Linara got a couple in too I think. They were wounded/bad/moveless, but I was bad slow icy so had to leave, and Linara wasn't any better.

Ugnez got pissed at us for not working together, so we followed but couldn't find tracks. I suggested we check liche, and that's where we found them. I thought the climb exit would be fatal for me, so I didn't dare follow.

And for the record I HAD NO PROBLEMS SWIMMING! I had a boat! But true, I didn't trust my climb.

2003/01/25 23:31, Fella:   
Well, when Ugnez first arrived Linara and I had been trying them some. They all ate from 1-4 quakes from me alone, and Linara got a couple in too I think. They were wounded/bad/moveless, but I was bad slow icy so had to leave, and Linara wasn't any better.

Ugnez got pissed at us for not working together, so we followed but couldn't find tracks. I suggested we check liche, and that's where we found them. I thought the climb exit would be fatal for me, so I didn't dare follow.

And for the record I HAD NO PROBLEMS SWIMMING! I had a boat! But true, I didn't trust my climb.

2003/01/25 23:34, Zebra:   
Yeah god fucking damn, magal didn't know the area and jumped right after you into liche, and us stupids were following him too. And btw zebra is not hero :P We had liche key, we had crank, we had plenty of hps (before the jump, ehhh) but no... something just had to go wrong. *curses* Imagine what would've happened if instead of suiciding we would've gone down with the lift and entered+locked the door like we SHOULD have? :)
- Still cursing at magal, next time I'll put a leash on him :)

2003/01/25 23:52, Dróp:   
Ibrahimovic!!!

2003/01/26 00:13, Linara: 
Shit-luck today eh! First time I meet zorcs, I try to flee but i get 'Alas, you cannot go there riding' or whatever, eat bash, finally dismount and flee goes through, i'm armourless through river, very low, regen a tad, try to quake the bunch, insta eat bash again before quakes go through, get hit to wounded, back in tower, go E the exact same time ugnez goes E, fall healthy->bad in lift, live through TONS of hits by zorcs, couldn't get cure through, finally eat smite to incap, blabla, you lose a level, depressed...

cure up, get lantern, pray, dt, okay, go s RD, hear tons of noise, huge pukegroup just went abr, lovely! Luckily i got my corpse alright!


2003/01/26 00:14, Naga: 
Did i mention gobakapp was around too? main reason none of us was sitting there still =/

2003/01/26 00:21, Coli:   
one of you zorc stole my loot!! :( and missed kill on 20 hps me =P

2003/01/26 00:51, Johannes:Rated: Good 
Lucky that Magal is still a tad rusty, the old-school bastard. He's gonna own ALL your arses soon though! Evil SharkFinns even sent him hate-mail :-(

*hug*

2003/01/26 05:57, Zebra:   
:) Johannes

2003/01/26 06:29, Adianc:  Rated: Good 
roar !

2003/01/26 09:59, Stolb:Rated: Average 
a little lesson for you about hit fleeing Ugnez:
1.try to target/labeling people and hitfleeing only 1 of them at the time. after he dies switch to the one who has less hps (usually its the one who spams kill Ugnez like mad)
2. try to target 1st person in room or a named person.
killing the leader of the group will bring your enemies in panic and they will have to find eachother and follow 1 person to stay together.

2003/01/26 21:11, Tramd:  Rated: Good 
that last zorc ...what was it doing? Starting with bash or something? I didnt see it take a swing at you even once. On that last guy I think if you had started with the bash he would of ripped a lot faster but you still won so it dont matter bwahahaha

2003/01/26 21:53, Gray: 
Rofl, nice! Zebra was on triggers on what, following you down? :P Btw, at first I thought - ehe, one is going to use anti-mage strategy against warriors, and die horribly - but ooops! he won 8) Keep up good work!

2003/01/26 22:26, Durandir:   
Zlatan would never hade died that way! I tell you that! You are not even good enough to be his fake :D

2003/01/26 23:34, Draaz: 
snaga! hmfphfp.. why do you go around spreading all i know about Hit-fleeing to everyone? now EVERYONE will be able to hit, and flee.. FACken!!

2003/01/26 23:46, Azazello: 
Sissy azazello wannabe ! =)

2003/01/26 23:52, Alantir: 
Draaz rocks, I guess now his secret is out though. :)

2003/01/27 00:42, Ugnez: 
Gray: In pkrush, when you'r 4 and *Fullset the Orc* is bad, you don't really care, you just step after. If I was the zaug group leader, I woulda done the same thing. Btw, what you mean by anti-mage strategy? Hit fleeing?

Draaz/Azazello: Guess I just stopped being Azazellowannabe(tm), and started being Draazwannabe(tm) :)

Too bad hit-fleeing is often considered just as lame as poisoning, (portal)trapping and linklesskilling. Makes playing warrior lame alldayround :) When you think about it, what is NOT lame nowadays? Standing still and eating bashes/140 hp dispels? What fun is that?

2003/01/27 03:18, Azazello: 
Then you have to decay dodge fix stats and prac smite !

2003/01/27 05:03, Zebra:   
Err, gray mr. knowitall, I was not leading, and for whole fight I was expecting the tark to jump down to liche (and praying that magal don't follow) so that we could go around and hit it again. But well, he didn't know the place so shit happens, I'm sure next time he'll think twice!

2003/01/27 07:16, Adaric:  Rated: Poor 
If this wasn't pure, unbridled luck, then nothing is :p

2003/01/27 07:22, Macabre:   
ROFL....

Zebra, you let him lead?!?!?!?!

*wink* Magal.

2003/01/27 08:58, Upaco:   
Another lost battle for our tribe...
How many more can we take, how many more battles til we vanish into the northern dust or find ourselves some allies ?
We are not roaming the lands as Bulgotha promised...we are lurking around hiding ourselves in deep mines and caves fearing one poor orc far away from his home....
Emissaries must be sent to find us some allies !

2003/01/27 11:56, Gray: 
Ugnez: pkrush or not, zorcs *definitely* had crank, so they were just able to go via lift and enter safely, without killing groupmembers.

As about hitflee as anti-caster strategy - well, isn't it clear enough? Caster has pre-delay before his spells go thru, warrior has post-delay after hit. If warrior hits caster, flees, runs around until his delay is over, etc - he does as much damage as he wants to caster without receiving any damage back (unless he has shitty stats and fails a lot of flees). Draaz showed it perfectly in his fight in DT against 3 casters. Though, it doesn't work very well against warriors - as they insta hit you back after your hit ;)

2003/01/27 12:11, Ajax: 
Please, will some admin remove Gray's ability to post on pkill strategy! It's as ridiculous as Nagoroth giving advice on Moria dangers, or Lochdale giving advice on how to drink like a man. Preposterous!

2003/01/27 12:24, Dragóth:  Rated: Superb 
nice one

2003/01/27 12:26, Alantir: 
You saying he should've stood and tried bashing against 4 warriors Gray... or what are you saying? Probably nothing.

Darn it's silly listening to your 'advice'.

2003/01/27 12:27, Alantir: 
What tactice would've been more effective than hit/fleeing here Gray? Tell me oh great master of pk.

2003/01/27 12:36, Ajax: 
I know, I know! He should have used locate.. it's the right way, the Gray way, the WARLORD way!

2003/01/27 12:49, Devastator: 
*nod Zomb* I was going to name lesson 2, LABEL targets :) and lesson 3, hit the leader :) hehe

2003/01/27 13:12, Zhuk:Rated: Superb 
Oh cummmon ! Gray is a 'Lead programmer at rather big factory.'
We should all listen to his advices ! After all he was once warlord for whole 2 hours RL !
And keep up the good work Ugnez !

2003/01/27 13:31, Gray: 
Words words... too many words, and too many of them burning with a bright flame, w/o any sense. Want some action? I fullset my legend dwarf warrior, you fullset your legend orc (not SUPERlegend I mean), we go to some closeable of 2 rooms, and you try to hitflee shit outta me? While I just stay and press two buttons: hit @target, bash @target.

To be short: this works in most cases against caster; I'll be VERY surprised to see it working against a warrior.

2003/01/27 13:52, Devastator: 
Lol Gray pkills in a closable, he hits 2 buttons
haha
but it's not bash and hit but flee and narrate help :P

2003/01/27 13:54, Alantir: 
Are you retarded? They were 4 warriors. Who the fuck cares what happens if it's 1v1?

Let's do your experiment with that orc fighting 4 warriors, and then tell us how he should be able to kill one or all of them, without hit-fleeing.

2003/01/27 13:59, Devastator: 
or no, locate and storeport :P

wheheheeh and plz Gray, dont teach others how to pk with a warrior, u play nearly only mage and even dont know how to pk with that :P

2003/01/27 14:10, Gray: 
Alantir, I'm NOT speaking about this exact fight. Yeah, I have no clue how to win 1 vs 4 warriors, and I'm not giving any advice on that. Nor I'm too shy to admit it. You asked me for explanation of 'anti-caster tactic', you got it, wtf do you want?

2003/01/27 14:20, Alantir: 
I'm talking about your 'ehe, one is going to use anti-mage strategy against warriors'-quote.. Like there was something wrong with hit-fleeing a group of warriors.

2003/01/27 17:02, Gray: 
Alantir: yeps, while one has real chance to win vs casters hitfleeing them (like Draaz did) - chance to kill 4 warriors hitfleeing is pretty slim =) Because of reason I've mentioned above: they have no pre-delay. I bet if zorcs leader didn't lead into fall, but used lift - Ugnez would been as good as dead.

2003/01/27 17:39, Alantir: 
Hehe... What tactic would you have used here? Oh.. the locate and run away tactic, good for you.

Ugnez entered and won. You'd said 'unwinable' and run away.

2003/01/27 21:03, Zmej: 
He wouldn't even bother to track 4 zorks s and try to quake em like bns did, w/o his 3+ attack, full fine chain, stored teleport and calls.

2003/01/28 02:33, Vegas: 
wow, nice work


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 Rating-Summary 
 Superb Beleghir, Dragóth, Flegrik, Gamli, Kaool, Merlin, Shakh, Sookoll, Zhuk 
 Good Adianc, Johannes, Khazdul, Plancy, Tramd 
 Average Uldrak, Zomb 
 Poor Adaric 
 Awful Zadi 
Rating period for this log has expired!


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