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watcher (Nazgum)comments   back
(8504 hits. Posted 2003/07/27)

! CW HP:Fine>t elizalde k we gate u ready?
Ok.
A white rat tries to hit you, but your parry is successful.
You cleave a white rat's head extremely hard and shatter it.
You receive your share of experience.
This is really a genocide...
Your blood freezes as you hear a white rat's death cry.
A white rat is dead! R.I.P.

! CW HP:Fine>
A white rat fails to hit you.

! CW HP:Fine a white rat:Healthy>
Elizalde tells you 'yeah'
Ukunat joins your fight.
Ukunat pounds a white rat's left hindfoot extremely hard and shatters it.
A white rat is incapacitated and will slowly die, if not aided.

! CW HP:Fine a white rat:Dying>
Machupicchu joins your fight.
Machupicchu crushes a white rat's body extremely hard and shatters it.
You receive your share of experience.
This is really a genocide...
Your blood freezes as you hear a white rat's death cry.
A white rat is dead! R.I.P.

! CW HP:Fine>oe
open exit
You push on the heavy stone gates, but nothing happens.

! CW HP:Fine>t elizalde opening..
Ok.
A soft rumble can be heard as the large gates to the west start moving.

! CW HP:Fine>
Ukunat pushes on the large gates.

! CW HP:Fine>
You feel your muscles regain some of their former energy.
Carnov scratches himself impatiently.

! CW HP:Fine>
The two gate-halves slowly start swinging outwards.

! CW HP:Fine>t elizalde k its open
Ok.

Ok.

! CW HP:Fine>
The gate opens up, showing the dark lake outside.

! CW HP:Fine>
Gza has arrived from the west.
Zildjian has arrived from the west.

! CW HP:Fine>l
Inside Durin's Gate
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Machupicchu is standing here.
Ukunat is standing here.
Carnov the Black Numenorean is standing here.
Sogard (sog) is standing here.
Gza is standing here.
Zildjian the Black Numenorean is standing here.

! CW HP:Fine>
Orchnag has arrived from the west.

! CW HP:Fine>
Ukunat ponders life, the universe, and everything.

! CW HP:Fine>
Machupicchu smiles viciously.
Suddenly, you see tentacles wriggle their way towards the gate from the
lake beneath. Grabbing the gates, they throw them shut. Through
the thick rock you hear loud thumps as something crashes into the closed gates.

! CW HP:Fine>gr orchnag
Orchnag is in another group already.

! CW HP:Fine>
Zildjian whispers, 'fuck'

! CW HP:Fine>
Machupicchu avalanches 'welcome !'

! CW HP:Fine>
Zildjian whispers, 'elizalde brazsh'

! CW HP:Fine>sa lol
comm snorts 'lol'
Ok.


! CW HP:Fine>whe
Players in your zone
--------------------
Gza                  - Inside Durin's Gate
Machupicchu          - Inside Durin's Gate
Carnov               - Inside Durin's Gate
Orchnag              - Inside Durin's Gate
Nazgum               - Inside Durin's Gate
Ukunat               - Inside Durin's Gate
Sogard               - Inside Durin's Gate
Zildjian             - Inside Durin's Gate

! CW HP:Fine>t elizalde lol
Ok.

! CW HP:Fine>
Gza says 'fak'

! CW HP:Fine>
Zildjian whispers, 'they got caught by tentacles'

! CW HP:Fine>
Orchnag says 'fol nazgum ?'

! CW HP:Fine>
Sogard (sog) says 'heh, i hope bogger does roggie ! :p]'

! CW HP:Fine>sa they did?
comm snorts 'they did?'
Ok.

! CW HP:Fine>
Zildjian nods solemnly.

! CW HP:Fine>
Sogard (sog) says 'oh shit'

! CW HP:Fine>sa they ok? :p
comm snorts 'they ok? :p'
Ok.

! CW HP:Fine>
Zildjian whispers, 'duno'

! CW HP:Fine>l

Gza says 'elizadle sa elizalde got out'

! CW HP:Fine>
Zildjian whispers, 'brazsh died'

### ... ###

! CW HP:Fine>s
Elizalde tells you 'is there any way i could get his stuff maybe?'


! CW HP:Fine>t elizalde did he have good gear?
Ok.

! CW HP:Fine>t elizalde u can dive down into kraken room, but its rather dangerous
Ok.

! CW HP:Fine>e

Elizalde tells you 'he says yes'

t elizalde k i'll go dive

! CW>
Elizalde tells you 'ok thanks'

* CSW>eq

Elizalde sits down and rests.

* CSW>
You are using:
<wielded>            the Axe of Durin (brand new)
<worn as shield>     a bejewelled shield (brand new)
<worn on head>       a horned helmet (brand new)
<worn on body>       a fine chain mail shirt (brand new)
<worn about body>    a forest green cloak (used)
<worn on arms>       a fine pair of chain mail sleeves (brand new)
<worn on hands>      a thin pair of leather gloves (tattered)
<worn on legs>       a fine pair of chain mail leggings (brand new)
<worn on feet>       a black pair of padded boots (used)
<worn around neck>   a black amulet
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     an iron ring
<worn on finger>     a ring
<worn on back>       an embellished longbow
<worn across back>   a laced quiver
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a weapon harness
<worn on belt>       a weapon sheath
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch


* CSW>dra
l
You sheathe the Axe of Durin into a weapon harness.
You masterfully draw a black runed dagger, looking very evil-minded.

* CSW>
Sharp Bend in the Hollin Road
Elizalde the Black Numenorean is resting here.

* CSW>sa here we go
comm snorts 'here we go'
Ok.

* CSW>s
e
Hollin Road
Exits: =north=, =east=, south, west.

* CSW>Moving up the slope is really hard.
Hollin Road
Exits: =south=, =west=, up.

* CSW>s
e
Moving up the slope is really hard.
End of the Hollin Road
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
Exits: =north=, east, south.

* CSW>
Stagnant Creek
Exits: south, west.

* CSW>
s

* CSW>e
A Narrow Stretch of Dry Land
Exits: north, east, south, west.

* CSW>
A Narrow Stretch of Dry Land
Exits: south, west.

* CSW>n
Alas, you cannot go that way...

* CSW>s
Under a Grey Stone Cliff
Two large trees, torn from their roots, have been thrown in front of the cliff.
Exits: north, west.

* CSW>w
The Festering Lake
Exits: north, east, west, down.

* CSW>d
Underwater in the Festering Lake
The corpse of *an Orc* is lying here.
The large kraken lies in the water, lashing at you with its tentacles.
A green, weaving tentacle rises out of the water, crawling towards you.
A green, weaving tentacle rises out of the water, crawling towards you.
A green, weaving tentacle rises out of the water, crawling towards you.
A green, weaving tentacle rises out of the water, crawling towards you.
A green, weaving tentacle rises out of the water, crawling towards you.
A green, weaving tentacle rises out of the water, crawling towards you.
A green, weaving tentacle rises out of the water, crawling towards you.
A green, weaving tentacle rises out of the water, crawling towards you.
Exits: up.
You are now under water, slowly using up your oxygen.

o CSW>ga
u
get all all.corpse
You get a purple scroll from the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a ruby ring from the corpse of *an Orc*.
You get a shining breastplate from the corpse of *an Orc*.
You get a white chain mail coif from the corpse of *an Orc*.
You get a pair of plate greaves from the corpse of *an Orc*.
You get a thick pair of metal boots from the corpse of *an Orc*.
You get a thick pair of metal gauntlets from the corpse of *an Orc*.
You get a pair of plate vambraces from the corpse of *an Orc*.
You get a bejewelled shield from the corpse of *an Orc*.
You get a forest green cloak from the corpse of *an Orc*.
You get a leather backpack from the corpse of *an Orc*.
You can't get an ornate, steel-shafted warhammer, you are carrying too many items already.
A tentacle tries to hit you, but your parry is successful.
You pierce a tentacle's body hard.

o CSW a tentacle:Fine>No way! You are fighting for your life!

o CSW a tentacle:Fine>f

A tentacle entangles you!

o CSW a tentacle:Fine>
You flee head over heels.
You manage to break free of a tentacle's hold.
The Festering Lake
Exits: north, east, west, down.

* CSW>u

You happily inhale the lovely oxygen in the air.

* CSW>s
The Festering Lake
Exits: *north*, *east*, *south*, *west*, down.
You swim and successfully stay on the water.

* CSW>d
You feel so much better hiding in the shadows!
Underwater in the Festering Lake
The corpse of *an Orc* is lying here.
The large kraken lies in the water, lashing at you with its tentacles.
A green, weaving tentacle rises out of the water, crawling towards you.
A green, weaving tentacle rises out of the water, crawling towards you.
A green, weaving tentacle rises out of the water, crawling towards you.
A green, weaving tentacle rises out of the water, crawling towards you.
A green, weaving tentacle rises out of the water, crawling towards you.
A green, weaving tentacle rises out of the water, crawling towards you.
A green, weaving tentacle rises out of the water, crawling towards you.
A green, weaving tentacle rises out of the water, crawling towards you.
Exits: *up*.
You are now under water, slowly using up your oxygen.

o CSW>ga
u
get all all.corpse
You get an ornate, steel-shafted warhammer from the corpse of *an Orc*.
You get a broad silver belt from the corpse of *an Orc*.
You get a strange set of lock picks from the corpse of *an Orc*.
You get a fragrant-smelling bag from the corpse of *an Orc*.
You get a gem-inlaid knife from the corpse of *an Orc*.
You get a large skin from the corpse of *an Orc*.
You get a sable pouch from the corpse of *an Orc*.
You get a fortune in gold from the corpse of *an Orc*.
There was 313 gold coins, 3 silver pennies, and 23 copper pennies.
A tentacle tries to hit you, but your parry is successful.
You pierce a tentacle's body very hard.

o CSW a tentacle:Fine>No way! You are fighting for your life!

o CSW a tentacle:Fine>f

A tentacle entangles you!
You swiftly dodge a tentacle's attempt to hit you.

o CSW a tentacle:Fine>u

The kraken hits your right foot extremely hard.
You feel a strong ache there!


o CSW HP:Fine a tentacle:Fine>
You flee head over heels.
You are pulled back by a tentacle.
PANIC! You couldn't escape!

o CSW HP:Fine a tentacle:Fine>u
No way! You are fighting for your life!

o CSW HP:Fine a tentacle:Fine>No way! You are fighting for your life!

o CSW HP:Fine a tentacle:Fine>
You flee head over heels.
PANIC! You couldn't escape!

o CSW HP:Fine a tentacle:Fine>
A tentacle lightly hits your body and tickles it.
You try to pierce a tentacle, but it parries successfully.

o CSW HP:Fine a tentacle:Fine>f

You swiftly dodge a tentacle's attempt to hit you.

o CSW HP:Fine a tentacle:Fine>u

Your limbs begin to feel the effect of the swimming.
Fresh air still fills your lungs, so being submerged is no problem.
A tentacle lightly hits your body and tickles it.
The kraken hits your left leg extremely hard.
You feel a strong ache there!
You flee head over heels.
PANIC! You couldn't escape!

o CSW HP:Fine a tentacle:Fine>
You are already attempting to flee!
A tentacle strongly hits your right foot and tickles it.

o CSW HP:Fine a tentacle:Fine>u
No way! You are fighting for your life!
A tentacle hits your left hand and tickles it.
You flee head over heels.
You are pulled back by a tentacle.
PANIC! You couldn't escape!

o CSW HP:Fine a tentacle:Fine>u
No way! You are fighting for your life!
A tentacle lightly hits your head and tickles it.

o CSW HP:Fine a tentacle:Fine>u
No way! You are fighting for your life!
 CSW HP:Hurt a tentacle:Fine>u

A tentacle swiftly dodges your attempt to pierce it.

o CSW HP:Hurt a tentacle:Fine>No way! You are fighting for your life!

o CSW HP:Hurt a tentacle:Fine>No way! You are fighting for your life!
You flee head over heels.
PANIC! You couldn't escape!
You swiftly dodge a tentacle's attempt to hit you.

o CSW HP:Hurt a tentacle:Fine>
A tentacle lightly hits your body and tickles it.

o CSW HP:Hurt a tentacle:Fine>
Stiffness slowly works its way through your muscles.
You'd like to draw a fresh breath, but you feel able to stay here a bit longer.

o CSW HP:Hurt a tentacle:Fine>
A tentacle lightly hits your head and tickles it.

o CSW HP:Hurt a tentacle:Fine>
You flee head over heels.
You are pulled back by a tentacle.
PANIC! You couldn't escape!

o CSW HP:Hurt a tentacle:Fine>gp

You swiftly dodge a tentacle's attempt to hit you.

o CSW HP:Hurt a tentacle:Fine>rp

A tentacle tries to hit you, but your parry is successful.

o CSW HP:Hurt a tentacle:Fine>get purplescroll 2.sable
You can't find a purplescroll in the 2.sable.
The kraken hits your left hand extremely hard and shatters it.
You feel a strong ache there!

o CSW HP:Wounded a tentacle:Fine>
A tentacle strongly hits your right foot.
You flee head over heels.
PANIC! You couldn't escape!

o CSW HP:Wounded a tentacle:Fine>recite purplescroll
You can't do that under water!

o CSW HP:Wounded a tentacle:Fine>gz

You flee head over heels.
You are pulled back by a tentacle.
You are pulled back by a tentacle.
PANIC! You couldn't escape!
You pierce a tentacle's body hard.

o CSW HP:Wounded a tentacle:Fine>get azurescroll sable
You get an azure scroll from a sable pouch.
You swiftly dodge a tentacle's attempt to hit you.
You swim and successfully stay on the water.

o CSW HP:Wounded a tentacle:Fine>rz

You fail swimming, and feel weaker.
You feel VERY tired.
Your lungs burn with the urge to breathe.
The kraken hits your right arm extremely hard and shatters it.
You flee head over heels.
You are pulled back by a tentacle.
PANIC! You couldn't escape!

o CSW HP:Wounded Move:Slow a tentacle:Fine>l
recite azurescroll
You can't do that under water!
You swiftly dodge a tentacle's attempt to hit you.
You swiftly dodge a tentacle's attempt to hit you.
A tentacle tries to hit you, but your parry is successful.
A tentacle strongly hits your left foot.

o CSW HP:Wounded Move:Slow a tentacle:Fine>
Underwater in the Festering Lake
The corpse of *an Orc* is lying here.
The kraken is here, fighting YOU.
A green, weaving tentacle rises out of the water, crawling towards you.
A tentacle is here, fighting YOU.
A green, weaving tentacle rises out of the water, crawling towards you.
A tentacle is here, fighting YOU.
A tentacle is here, fighting YOU.
A tentacle is here, fighting YOU.
A tentacle is here, fighting YOU.
A tentacle is here, fighting YOU.
You flee head over heels.
You are pulled back by a tentacle.
PANIC! You couldn't escape!

o CSW HP:Wounded Move:Slow a tentacle:Fine>u
No way! You are fighting for your life!
You flee head over heels.
You are pulled back by a tentacle.
PANIC! You couldn't escape!

o CSW HP:Wounded Move:Slow a tentacle:Fine>u
u
No way! You are fighting for your life!

o CSW HP:Wounded Move:Slow a tentacle:Fine>u
No way! You are fighting for your life!
You swiftly dodge a tentacle's attempt to hit you.
The kraken hits your body extremely hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
You are pulled back by a tentacle.
PANIC! You couldn't escape!
A tentacle swiftly dodges your attempt to pierce it.

o CSW HP:Bad Move:Slow a tentacle:Fine>u
No way! You are fighting for your life!

o CSW HP:Bad Move:Slow a tentacle:Fine>No way! You are fighting for your life!
You fail swimming, and feel weaker.
Tiredness ripping through your muscles, you cramp. Not being
able to move your limbs, you drown.

You are dead! Sorry...


o CSW HP:Awful Move:Slow>l

You happily inhale the lovely oxygen in the air.

! CSW HP:Awful Move:Slow>
Hall of Orcs
The remainders of a disgusting elf-stew cover the ground.
A large fountain, made from grey stone, pours water from its centre.
A musty loaf of bread has been left here.
A pot full of the half-decayed remains of an elf is here.

! CSW HP:Awful Move:Slow>sle
You go to sleep.

o CSW HP:Awful Move:Slow>info
You are a male Tarkhnarb Orc.
You are 58 years, 5 months and 12 days old.
You have played 6 months, 18 days and 22 hours (real time). Session: 1 hr.
This ranks you as Nazgum the Blackguard of Narchost (level 66).
You are five feet one and weigh seven stone and six pounds.
Perception: vision 25, hearing -50, smell -60. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are welcome in Goblin Town.
Your equipment weighs nothing. Peanuts.
Your base abilities are: Str:18 Int:7 Wis:6 Dex:18 Con:19 Wil:7 Per:18.
Offensive Bonus: 105%, Dodging Bonus: -29%, Parrying Bonus: 0%.
You are not wearing any armour.
You have 3/388 hit, 44/44 mana, and 27/153 movement points.
Your mood is wimpy. You will flee if your hit points go below 150.
You have scored 65,441,809 experience points and you have 650,450 travel points.
You are recognized as a leader of the forces of the Dark Lord.
You need 1,058,191 exp. points and 0 travel points to reach the next level.
You have 0 copper.
You are speaking Orkish.
You are trying to sneak.
You will swim if necessary.
You will climb if necessary.

You are subjected to the following temporary effects:
- Mandos sleep for 82 days.


o CW>view warl

*** Warlords hall of fame ***

    Armies of the West

 1  Marras the Fallohid Scout.
 2  Vauerk the Dwarven Battlemaster.
 3  Bogger the Dwarven Fighter.
 4  Nibble the Silvan Heroine.
 5  Pogo the Stoor Champion.
 6  Alfo the Silvan Scholar.
 7  Loa the Silvan Scholar.
 8  Pampa the Dwarven Bodyguard.
 9  Ëárand the Half-Elven Warlock.     <---- He passed us before i drown
10  Snowy the Noldorin Wizard.

    Forces of the Dark Lord

 1  Dûnir the Tarkhnarb Murderer.
 2  Tragikomix the Black Númenórean Mercenary.
 3  Drengist the Tarkhnarb Soldier.
 4  Verminaard the Tarkhnarb Warrior.
 5  Ghandi the Black Númenórean Pickpocket.
 6  Sobaën the Black Númenórean Wizard.
 7  Grulg the Mountain Troll Warrior.
 8  Mordim the Tarkhnarb Murderer.
 9  Mazza the Black Númenórean Scout.
10  Vridush the Tarkhnarb Veteran.

### Amazingly, all the equipment was recovered.  But I just have to say that this mandos sleep feature has to
be the stupidest thing implemented ever.  You died you cannot play for 2 days.  hehehe what crack pot added that!
###


2003/07/27 04:41, Sogard:   
Wasn't too fun trying to get out, but we managed. :D
Regardless..
Mandos sleep sucks! Remove mandos sleep and shadows!

2003/07/27 07:00, Dûnir:   
Yeah I also got like 80+ mandos for drowning once :p

2003/07/27 09:42, Marre: 
That's what happends when you leave noc Nazgum.

2003/07/27 10:28, Vecna:   
I got 86 days mandos for fleeing into a dt.
feaaaaaaaaar meeeeeeeeeh!

2003/07/27 10:28, Liliah: 
Mandos sleep sucks as it is :-P

2003/07/27 10:30, Earand:   
I love you too Nazgum... I didn't see you at all actually. Since you would have been named to me. Ironic that somehow my narrates are heard by your ears?

2003/07/27 10:32, Earand:   
And the warlording was from killing Dreg actually, since I have a habit of spam checking it for the pasted week...

But that's cool. You didn't get pk-rip or anything, so I guess I didn't get wps from it...

2003/07/27 11:02, Earand:   
And to prove I didn't see you, thought I'd post this (logged back in to double check before I went to bed)

! W>trophy #
*** TROPHY *** (Number Killed, Knowledge, Mobile)

| 1, 1%, #Hebbe | 2, 2%, #Dreg |
| 1, 1%, #Prist | 1, 1%, #Morruth |
| 1, 0%, #Valdja | 1, 0%, #Trisek |
| 1, 0%, #Wuw | 1, 0%, #Beat |
| 1, 0%, #Schnork | 1, 0%, #Chekov |
| 2, 0%, #Dork | 1, 0%, #Julie |
| 1, 0%, #Gza | 1, 1%, #Slograt |

2003/07/27 11:38, Fankil: 
Mandos sleep is one of the few good features concerning deaths of players, in fact, it should be upped too 100% load, but you already knew that was my opinon?

Anyhow, that was a damn nice act of you, trying to get his gear at a place like that - comparing that with the killing of snagas over a corpse (that's the story I heard) is like comparing a hobbit with a troll. You puzzle me Canadian.

2003/07/27 12:59, Gray: 
Haha, didn't you know, Canadian? MUME is not a place where you can fight fair, take risks, spamdie for fun and expect to lose nothing! Suffer suffer!

2003/07/27 13:56, Nazgum: 
just to set the story straight, those 'snagas' were advanced players (marre, marillion) who first looted an orc who mobdied doing gg in front of his friends, then proceeded to make fun of that orc on narrates and deny looting his equip (after taking it in front of their friends)

Then the NEXT day they attack durcano who was afk in noc and try to kill him for his equipment.

I have no doubt they would attempt to kill Verminaard afk in noc as well Fankil, but they whine and scream on here about how I attack them over 'nothing'.. uh huh.

And Gray, sacrificing your equipment in the rare attempt to save someone else's is something I'm sure is beyond your understanding, but thanks for commenting anyways.

2003/07/27 14:37, Marillion: 
To put this straight nazgum i never looted shit u fucking moron. i tried stopping the samesiding...and marre? he wasn't there either. get your records straight before u start samesiding mr i leave noc once a year.

2003/07/27 14:38, Marillion: 
The only thing i can admit is that i believe the one said he didn't loot. for that i apologize. still i see no point in killing 9 others which had really little to do with it.

2003/07/27 14:40, Marillion: 
One advice for you, cut down on the xtc dude....obviously it does little progress for you

2003/07/27 14:44, Nazgum: 
k well if one wasn't marre sorry, was pretty sure it was him.

anyways, doesn't matter, you guys were the ones samesiding not me. I just put a stop to it.

2003/07/27 14:44, Marillion: 
And i never attacked durcano either. as i said i had no part of looting,nor attacking any1. i tried defending my group cpl times because u refused to answer my tells.

2003/07/27 14:46, Cagim: 
Nazgum you fucking idiot, Marre plays zorc only. Get your fact straight before spewing bullshit.

2003/07/27 15:14, Gray: 
I've never made problem of sacrificing not just my eq but also exp and wps, in case you didn't notice. Nor I like current situations in MUME concerning bravery and risks. Still, I doubt you don't understand reason why previous comment was posted.

2003/07/27 15:29, Grunge: 
seems like Nazgum is very altruistic...5 stars for trying to get loot when you didn't hafta risk neck to do it. I am very impressed. :P

2003/07/27 17:40, Björn: 
I was also very happy when I drowned instead of mobdied there!

2003/07/27 18:41, Moortek: 
Ok Fankil, I understand, but in 2 RL days? There is no reason for mandos sleep more then 1 RL hour... That woul dmake corpse decay but you can still play same night if you want...

2003/07/27 19:29, Sogard:   
MUME is the only MUD I know where They have features to keep you from being able to play, while at the same time haing features to keep your corpse safe(sorta).

Mandos sleep should be like 7 mume days at most. Not letting someone play for 2 days because they died is dumb(unless you drop the xp/ageloss on mobdeaths, then I'm all for it :P)

2003/07/27 21:40, Durcano: 
doh man, comf :(

2003/07/27 21:46, Durcano: 
ah, and for the record - to make clear, who tried to
sameside kill me - were: Mogrol and Smrtici

no idea, who is behind em - but yeah, 'nice way'
to use some throw-away chars to make some afk-idling
high-lvl orcs suffer. clap, Grang followers.


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