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Watch as Powwow Movie Please - Moria Chase (Nazgum)comments   back
(8678 hits. Posted 2004/02/16)
*** THIS LOG WILL BE BORING TO READ, WATCH IT AT 100% SPEED
*** AS A POWWOW MOVIE!!!!!!!!!!
*** It's pretty dull unless you just watch it as the movie
*** Story starts with me finding 5 pukes in moria ***
*** I called for someone to come and woland agreed to come with koroviev and ulkaar ***
stat
OB: 84%, DB: 57%, PB: 94%, Armour: 0%. Wimpy: 300. Mood: wimpy.
Needed: 42,299 xp, 0 tp. Gold: 69. Alert: normal.
Affected by:
- noquit
- strength

o CSW>
look
Precarious Stair

o CSW>
inv
You are carrying:
a strip of dried meat
a strip of dried meat
a pair of snowshoes (used)
a strip of dried meat
a strip of dried meat
a stone
a little green leaf
a small bottle
a leather backpack

o CSW>
eq
You are using:
<wielded>            a black runed dagger (brand new)
<worn as shield>     a bejewelled shield (brand new)
<worn on head>       a black hood (used)
<worn on body>       a grey shirt (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a pair of black arm wrappings (brand new)
<worn on hands>      a thin pair of leather gloves (used)
<worn on legs>       a black pair of pants (brand new)
<worn on feet>       a black pair of padded boots (brand new)
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on wrist>      a keyring with a set of lock picks
<worn on wrist>      a violet orchid
<worn on finger>     a jewelled ring
<worn on back>       an embellished longbow
<worn across back>   a laced quiver
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a weapon sheath
<worn on belt>       a laced quiver
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch

o CSW>
stat

Woland tells you 'damned day and rangers at bree'

o CSW>
OB: 84%, DB: 57%, PB: 94%, Armour: 0%. Wimpy: 300. Mood: wimpy.
Needed: 42,299 xp, 0 tp. Gold: 69. Alert: normal.
Affected by:
- noquit
- strength

o CSW>
info
You are a male Tarkhnarb Orc.
You are 50 years, 7 months and 10 days old.
You have played 7 months, 19 days and 16 hours (real time). Session: 4 mins.
This ranks you as Nazgum is higher then your mama's panties (level 69).
You are five feet one and weigh seven stone and six pounds.
Perception: vision 25, hearing 10, smell 20. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are welcome in Goblin Town.
Your equipment weighs seventy-five pounds. A tad uncomfortable, but no problem.
Your base abilities are: Str:19 Int:7 Wis:6 Dex:19 Con:18 Wil:8 Per:19.
Offensive Bonus: 84%, Dodging Bonus: 57%, Parrying Bonus: 94%.
You are not wearing any armour.
You have 351/351 hit, 43/43 mana, and 146/146 movement points.
Your mood is wimpy. You will flee if your hit points go below 300.
You have scored 72,957,701 experience points and you have 727,084 travel points.
You are one of the greatest chieftains of the forces of the Dark Lord.
You need 42,299 exp. points and 0 travel points to reach the next level.
You have 69 gold coins, 8 silver pennies, and 14 copper pennies.
You are speaking Orkish.
You are trying to sneak.
You will swim if necessary.
You will climb if necessary.

You are subjected to the following temporary effects:
- noquit
- strength

The gate opens up, showing the dark lake outside.

o CSW>

Woland has arrived from the west riding a trained horse.
Ulkaar has arrived from the west riding a hungry warg.
Koroviev has arrived from the west riding a trained horse.

! CSW>
gr me
rai
You can't group with yourself.

! CSW>
Woland says : ok
You raise your hand.

! CSW>

You are now a member of Woland's group.

! CSW>

Koroviev moans:  gr , my Messir!

! CSW>

You are no longer a member of the group!

! CSW>

You are now a member of Woland's group.

! CSW>

Suddenly, you see tentacles wriggle their way towards the gate from the
lake beneath. Grabbing the gates, they throw them shut. Through
the thick rock you hear loud thumps as something crashes into the closed gates.

! CSW>
sa block icewall e gate

Woland says : koroviev block e gate

! CSW>
comm snorts 'block icewall e gate'
Ok.

! CSW>

Woland dismounts from a trained horse, and stops riding him.

! CSW>
l
Inside Durin's Gate
The corpse of a white rat is lying here.
Woland the Black Numenorean is standing here.
A sturdy trained horse is standing here.
Ulkaar is here, riding a hungry warg.
Koroviev the Black Numenorean is here, riding a trained horse.

! CSW>

Koroviev dismounts from a trained horse, and stops riding him.

! CSW>

Koroviev leaves east.

! CSW>

Woland says : i block icewall and stairway

! CSW>

Woland says : staircase even

! CSW>

Woland leaves east.

o CSW>
sa i go find them fast
comm snorts 'i go find them fast'
Ok.

o CSW>
e
e
Moving up the slope is really hard.
On the Great Stairway
Exits: east, west.

o CSW>
Moving up the slope is really hard.
The Ruined Plaza
Exits: south, west.

o CSW>

A lurg leader has arrived from the south.

o CSW>
s
e
e
A Bend in the Underground Road
Exits: north, east.

o CSW>
e
East-West Tunnel
Exits: east, south, west.

o CSW>
e
East-West Tunnel
Exits: east, west.

o CSW>
e
e
East-West Tunnel
Exits: east, west.

o CSW>
e
Intersection of Four Ways
Exits: north, east, south, west.

o CSW>
e
Level Tunnel
Exits: east, west.

o CSW>
e
Level Tunnel
Exits: east, west, down.

o CSW>
e
Intersection of Roads
Woland the Black Numenorean is standing here.
Koroviev the Black Numenorean is standing here.
Exits: north, east, west, up, down.

! CSW>
Narrow Way
Exits: east, west.

o CSW>
Narrow Way
Exits: east, west.

o CSW>
Underground Square
Exits: south, west.

o CSW>
e
s
Alas, you cannot go that way...

o CSW>
e
e
Bend in an Underground Road
Exits: north, east.

o CSW>
Underground Intersection
Exits: north, east, south, west.

o CSW>
n
Bend in Durin's Way
Exits: north, east, west.

o CSW>
e
Curving Underground Avenue
Exits: east, south.

o CSW>
Durin's Way
Exits: north, west.

o CSW>
n
Durin's Way
Exits: north, south.

o CSW>
e
n
Alas, you cannot go that way...

o CSW>
e
Durin's Way
Exits: east, south.

o CSW>
Durin's Way
Exits: north, west.

o CSW>
n
e
e
Durin's Way
Exits: east, south.

o CSW>
Durin's Way
Exits: east, west.

o CSW>
Durin's Way
Exits: north, west.

o CSW>
n
e
Durin's Way
A pair of tiny eyes gleam at you from the shadows.
Exits: east, south.

o CSW>
e
Durin's Way
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: north, east, west.

o CSW>
s
Durin's Way
Exits: south, west.

o CSW>
s
e
Durin's Way
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: north, south.

o CSW>
Durin's Way
Exits: north, east.

o CSW>
s
Durin's Way
Exits: south, west.

o CSW>
e
Durin's Way
Exits: north, east, west.

o CSW>
e
Durin's Way
Exits: north, east, south, west.

o CSW>
e
Durin's Way
Exits: east, west.

o CSW>
Durin's Way
Exits: east, west.

o CSW>
e
The Cavern Crossroads
Exits: east, west, up, down.

o CSW>
u
A Ceremonial Hall
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, west, up, down.
Some rather far noise can be heard from below.

o CSW>
where *elf*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading down
 (done less than 1 hour ago).

o CSW>
t woland i find where they are
Ok.

o CSW>
d
The Cavern Crossroads
Exits: east, west, up, down.

o CSW>
where *elf*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading east
 (done less than 1 hour ago).

o CSW>
e
e
Durin's Way
Exits: [north], east, west.

o CSW>
e
Durin's Way
Exits: east, west.

o CSW>
Durin's Way
Exits: north, east, south, west.

o CSW>
where *elf*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading north
 (done less than 1 hour ago).

o CSW>
n
Ruined Avenue
A large cave troll sniffs the air, sensing an intruder is near.
Exits: north, south.
Some rather far noise can be heard from the south.

o CSW>
n
Ruined Avenue
Exits: north, south.

o CSW>
n
Ruined Avenue
Exits: north, east, south.

o CSW>
where *elf*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading north
 (done less than 1 hour ago).

o CSW>
s
Ruined Avenue
A large cave troll sniffs the air, sensing an intruder is near.
Exits: north, south.

o CSW>

You hear some rather far noise from the south.

o CSW>
s
Ruined Avenue
Exits: north, south.

o CSW>

Some very far noise can be heard from the south.

o CSW>
t woland they going n of umak 1 tick
n
Ok.

o CSW>
Ruined Avenue
A large cave troll sniffs the air, sensing an intruder is near.
Exits: north, south.

o CSW>
n
Ruined Avenue
Exits: north, east, south.

o CSW>
n
Bronze Hall
Exits: east, south, west.

o CSW>
where *elf*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading east
 (done less than 1 hour ago).

o CSW>

Woland tells you 'grrr umuk sucks'

o CSW>
e
Bronze Avenue
Exits: east, west.

o CSW>
w
Bronze Hall
Exits: east, south, west.

o CSW>
e
Bronze Avenue
Exits: east, west.

o CSW>
e
Breakdown
Exits: east, west.

o CSW>

A misshapen troll has arrived from the east.

o CSW>
e
Bronze Hall
Exits: east, west.

o CSW>
e
Bronze Hall
Exits: east, south, west.

o CSW>
where *elf*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading east
 (done less than 2 hours ago).

o CSW>
e
Bronze Avenue
Exits: east, west.

o CSW>
e
Bronze Avenue
Exits: east, west.

o CSW>
e
Bronze Avenue
Exits: west.

o CSW>
w
w
Bronze Avenue
Exits: east, west.

o CSW>
Bronze Avenue
Exits: east, west.

o CSW>
where *elf*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading north
 (done less than 2 hours ago).

o CSW>
w
Bronze Hall
Exits: east, south, west.

o CSW>
t woland they in rock
Ok.

o CSW>
t woland n e of umuk
w
Ok.

o CSW>
Bronze Hall
Exits: east, west.

o CSW>
w
w
Breakdown
A misshapen troll stands here, stooped over on his twisted legs.
Exits: east, west.

o CSW>
Bronze Avenue
Exits: east, west.

o CSW>
w
Bronze Hall
Exits: east, south, west.

o CSW>
s
s
s
Ruined Avenue
Exits: north, east, south.

o CSW>
s
Ruined Avenue
A large cave troll sniffs the air, sensing an intruder is near.
Exits: north, south.

o CSW>
Ruined Avenue
Exits: north, south.

o CSW>
Durin's Way
A large cave troll sniffs the air, sensing an intruder is near.
Exits: north, east, south, west.

o CSW>
w
w
Durin's Way
Exits: east, west.

o CSW>
w
Durin's Way
Exits: [north], east, west.

o CSW>
The Cavern Crossroads
Exits: east, west, up, down.

o CSW>
d
A Long Stair
A sturdy pack horse is standing here.
Exits: west, up, down.

o CSW>
t woland i wait 1d cc
Ok.
Some very close noise can be heard from below.

o CSW>

Woland tells you 'oh'

o CSW>

Woland has arrived from below.
Koroviev has arrived from below.

! CSW>

Some rather far noise can be heard from the west.

! CSW>

Woland leaves up.
Koroviev leaves up.

o CSW>
t woland where's ulkaar
u
Ok.

o CSW>
The Cavern Crossroads
Woland the Black Numenorean is standing here.
Exits: east, west, up, down.

! CSW>

Woland leaves down.

o CSW>
d
A Long Stair
A sturdy pack horse is standing here.
Exits: west, up, down.

o CSW>

You hear some close noise from below.

o CSW>
whe
Players in your zone
--------------------
Nazgum               - A Long Stair
Woland               - Hwain's Way

o CSW>
inv
You hear some rather far noise from below.
You are carrying:
a strip of dried meat
a strip of dried meat
a pair of snowshoes (used)
a strip of dried meat
a strip of dried meat
a stone
a little green leaf
a small bottle
a leather backpack

o CSW>

Woland tells you 'he'll come'
Some close noise can be heard from below.

o CSW>
eq
Some apparently rather far noise can be heard from below.

You are using:
<wielded>            a black runed dagger (brand new)
<worn as shield>     a bejewelled shield (brand new)
<worn on head>       a black hood (used)
<worn on body>       a grey shirt (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a pair of black arm wrappings (brand new)
<worn on hands>      a thin pair of leather gloves (used)
<worn on legs>       a black pair of pants (brand new)
<worn on feet>       a black pair of padded boots (brand new)
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on wrist>      a keyring with a set of lock picks
<worn on wrist>      a violet orchid
<worn on finger>     a jewelled ring
<worn on back>       an embellished longbow
<worn across back>   a laced quiver
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a weapon sheath
<worn on belt>       a laced quiver
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch

o CSW>

You hear some close noise from the west.

o CSW>
inv
You are carrying:
a strip of dried meat
a strip of dried meat
a pair of snowshoes (used)
a strip of dried meat
a strip of dried meat
a stone
a little green leaf
a small bottle
a leather backpack

o CSW>

You hear some close noise from below.

o CSW>

Some rather far noise can be heard from below.

o CSW>

Woland has arrived from below.

! CSW>

Woland leaves up.

o CSW>

Some close noise can be heard from above.

o CSW>

Woland has arrived from above.

! CSW>

Woland sits down and rests.

! CSW>

You hear some close noise from below.

! CSW>

Woland says : in rock n e near boulder `

! CSW>

Woland says : ?

! CSW>

Some rather far noise can be heard from below.

! CSW>

Woland says : all 5 ?

! CSW>

Woland stops resting, and clambers on his feet.

! CSW>

Woland leaves up.

o CSW>

Some apparently close noise can be heard from below.

o CSW>

Some rather far noise can be heard from the west.

o CSW>
st
u
You are already standing.

o CSW>
The Cavern Crossroads
Woland the Black Numenorean is standing here.
Exits: east, west, up, down.

! CSW>
e
e
e
Durin's Way
Exits: [north], east, west.

o CSW>
Durin's Way
Exits: east, west.

o CSW>
Durin's Way
Exits: north, east, south, west.

o CSW>
e
e
Durin's Way
Exits: east, west.

o CSW>
e
Durin's Way
Exits: east, west.

o CSW>
Before Durin's Chimney
Exits: north, east, south, west.

o CSW>
n
n
Yavanna's Avenue
Exits: north, south.

o CSW>
n
Yavanna's Avenue
A misshapen troll stands here, stooped over on his twisted legs.
Exits: north, south.

o CSW>
n
Yavanna's Avenue
Exits: north, south.

o CSW>
Bronze Hall
Exits: east, south, west.

o CSW>
e
Bronze Avenue
Exits: east, west.

o CSW>
tr
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a filthy troll leading east (done less than 1 hour ago).
   - a track of a misshapen troll leading west (done less than 3 hours ago).
   - a track of a misshapen troll leading east (done less than 4 hours ago).

   - a track of an Orc coming from the west (done less than 1 hour ago).
   - a track of *a Dwarf* leading west (done less than 1 hour ago).
   - a track of *a Dwarf* coming from the east (done less than 1 hour ago).
   - a track of *a Dwarf* leading east (done less than 1 hour ago).
   - a track of *a Dwarf* coming from the west (done less than 1 hour ago).
   - a track of an Orc leading west (done less than 2 hours ago).
   - a track of an Orc coming from the east (done less than 2 hours ago).
   - a track of an Orc leading east (done less than 2 hours ago).
   - a track of *an Elf* leading north (done less than 3 hours ago).
   - a track of *an Elf* coming from the east (done less than 3 hours ago).
   - a track of *an Elf* leading east (done less than 3 hours ago).
   - a track of *an Elf* coming from the west (done less than 3 hours ago).


w
You stop searching.

o CSW>
Bronze Hall
Exits: east, south, west.

o CSW>
t woland they out - or one is
Ok.

o CSW>
where *dwarf*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o CSW>
w
w
Bronze Hall
Exits: east, west.

o CSW>
w
Breakdown
Exits: east, west.

o CSW>
Bronze Avenue
A large cave troll sniffs the air, sensing an intruder is near.
Exits: east, west.

o CSW>
w
Bronze Hall
Exits: east, south, west.

o CSW>
where *dwarf*
You carefully examine the ground around you, looking for tracks...

Woland tells you 'hmmm'
You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

o CSW>
w
End of the Sloping Passage
Exits: east, west.

o CSW>
w
Sloping Passage
Exits: east, west.

o CSW>
w
Bend in the Sloping Passage
Exits: east, south.

o CSW>

Woland tells you 'what we do ?'

o CSW>
s
Steep Bend in the Sloping Passage
Exits: north, east.

o CSW>
n
Bend in the Sloping Passage
Exits: east, south.

o CSW>
where *dwarf*
You carefully examine the ground around you, looking for tracks...

t woland let's charge
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

o CSW>
Ok.

o CSW>
e
e
Sloping Passage
Exits: east, west.

o CSW>
End of the Sloping Passage
Exits: east, west.

o CSW>
t woland one dwarf heading w to shaghosh area
Ok.

o CSW>
e
Bronze Hall
Woland the Black Numenorean is standing here.
Ulkaar is standing here.
Koroviev the Black Numenorean is standing here.
Exits: east, south, west.

! CSW>
s

Woland leaves east.
Ulkaar leaves east.
Koroviev leaves east.

o CSW>
Ruined Avenue
Exits: north, east, south.

o CSW>
n
e
Bronze Hall
Exits: east, south, west.

o CSW>
e
Bronze Avenue
A large cave troll sniffs the air, sensing an intruder is near.
Woland the Black Numenorean is standing here.
Ulkaar is standing here.
Koroviev the Black Numenorean is standing here.
Exits: east, west.

! CSW>
e
e
Breakdown
Exits: east, west.

o CSW>
Bronze Hall
Exits: east, west.

o CSW>
Bronze Hall
A squat and filthy troll lurks in the darkness.
Exits: east, south, west.

o CSW>
e
Bronze Avenue
Exits: east, west.

o CSW>
t woland come to rock
Ok.

o CSW>
l n
A large and irregular slab of rock seems out-of-place in this smooth wall.

o CSW>
whe
Players in your zone
--------------------
Nazgum               - Bronze Avenue

o CSW>
whe
Players in your zone
--------------------
Nazgum               - Bronze Avenue
Koroviev             - Bronze Hall
Woland               - Bronze Hall
Ulkaar               - Bronze Hall

o CSW>

Woland has arrived from the west.
Ulkaar has arrived from the west.
Koroviev has arrived from the west.

! CSW>
fol woland
You now follow Woland.

! CSW>
sneak
You stop sneaking.

! CW>

Woland says : blocked

! CW>

Woland carefully examines the ground around him, looking for tracks...

! CW>
tr
You carefully examine the ground around you, looking for tracks...

Woland says : only elf inside

You see:
   - a track of a filthy troll leading west (done less than 1 hour ago).
   - a track of a filthy troll leading east (done less than 2 hours ago).
   - a track of a misshapen troll leading west (done less than 4 hours ago).
   - a track of a misshapen troll leading east (done less than 5 hours ago).

   - a track of a Man coming from the west (done less than 1 hour ago).
   - a track of an Orc coming from the west (done less than 1 hour ago).
   - a track of a Man coming from the west (done less than 1 hour ago).
   - a track of an Orc coming from the west (done less than 1 hour ago).
   - a track of an Orc leading west (done less than 2 hours ago).
   - a track of *a Dwarf* leading west (done less than 2 hours ago).
   - a track of *a Dwarf* coming from the east (done less than 2 hours ago).
   - a track of *a Dwarf* leading east (done less than 2 hours ago).
   - a track of *a Dwarf* coming from the west (done less than 2 hours ago).
   - a track of an Orc coming from the east (done less than 3 hours ago).
   - a track of an Orc leading east (done less than 3 hours ago).
   - a track of *an Elf* leading north (done less than 4 hours ago).
   - a track of *an Elf* coming from the east (done less than 4 hours ago).
   - a track of *an Elf* leading east (done less than 4 hours ago).
   - a track of *an Elf* coming from the west (done less than 4 hours ago).

Woland begins some strange incantations...

You stop searching, you don't seem to find anything else.

! CW>

Woland utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.

! CW>

Woland says : 2 elves saw koroviev
A filthy troll has arrived from the west.

! CW>

Woland leaves west.
You follow Woland.
Bronze Hall
Ulkaar has arrived from the east.
Koroviev has arrived from the east.

! CW>

Woland leaves west.
You follow Woland.
Bronze Hall
Ulkaar has arrived from the east.
Koroviev has arrived from the east.

! CW>

Woland leaves west.
You follow Woland.
Breakdown
Ulkaar has arrived from the east.
Koroviev has arrived from the east.

! CW>

Woland leaves west.
You follow Woland.
Bronze Avenue
Ulkaar has arrived from the east.
Koroviev has arrived from the east.

! CW>

Woland leaves west.
You follow Woland.
Bronze Hall
A large cave troll sniffs the air, sensing an intruder is near.
Ulkaar has arrived from the east.
Koroviev has arrived from the east.
Woland swiftly dodges a cave troll's attempt to hit him.

! CW>

A cave troll swiftly dodges Woland's attempt to pierce him.

! CW>

Woland says : w

! CW>

Woland panics, and attempts to flee.
Woland leaves west.

! CW>
w
End of the Sloping Passage
Woland the Black Numenorean is standing here.
Exits: east, west.

! CW>

Koroviev has arrived from the east.

! CW>

Woland leaves west.
You follow Woland.
Sloping Passage
Koroviev has arrived from the east.

! CW>

Woland leaves west.
You follow Woland.
Bend in the Sloping Passage
Koroviev has arrived from the east.

! CW>

Woland leaves east.
You follow Woland.
Sloping Passage
Koroviev has arrived from the west.

! CW>

Woland leaves east.
You follow Woland.
End of the Sloping Passage
Ulkaar is standing here.
Koroviev has arrived from the west.

! CW>

Woland leaves west.
You follow Woland.
Sloping Passage
Ulkaar has arrived from the east.
Koroviev has arrived from the east.

! CW>

Woland leaves west.
You follow Woland.
Bend in the Sloping Passage
Ulkaar has arrived from the east.
Koroviev has arrived from the east.

! CW>

Woland carefully examines the ground around him, looking for tracks...

! CW>
eq
You are using:
<wielded>            a black runed dagger (brand new)
<worn as shield>     a bejewelled shield (brand new)
<worn on head>       a black hood (used)
<worn on body>       a grey shirt (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a pair of black arm wrappings (brand new)
<worn on hands>      a thin pair of leather gloves (used)
<worn on legs>       a black pair of pants (brand new)
<worn on feet>       a black pair of padded boots (brand new)
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on wrist>      a keyring with a set of lock picks
<worn on wrist>      a violet orchid
<worn on finger>     a jewelled ring
<worn on back>       an embellished longbow
<worn across back>   a laced quiver
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a weapon sheath
<worn on belt>       a laced quiver
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch

! CW>

Woland leaves south.
You follow Woland.
Steep Bend in the Sloping Passage
Ulkaar has arrived from the north.
Koroviev has arrived from the north.

! CW>

Woland leaves east.
You follow Woland.
Sloping Passage
Ulkaar has arrived from the west.
Koroviev has arrived from the west.

! CW>

Woland leaves east.
You follow Woland.
Bend in the Sloping Passage
Ulkaar has arrived from the west.
Koroviev has arrived from the west.

! CW>

Woland leaves south.
You follow Woland.
Sharp Bend in the Sloping Passage
*Glail the Dwarf* is resting here.
Ulkaar has arrived from the north.
Koroviev has arrived from the north.

! CW>

Ulkaar smites *Glail the Dwarf*'s body extremely hard.
Koroviev strongly slashes *Glail the Dwarf*'s left foot and tickles it.
Woland begins some strange incantations...

! CW>

Koroviev begins some strange incantations...
*Glail the Dwarf* panics, and attempts to flee.
*Glail the Dwarf* leaves north.

! CW>
kill *dwarf*
They aren't here.

! CW>
kill *dwarf*

Woland leaves north.
You follow Woland.
Bend in the Sloping Passage
*Glail the Dwarf* is standing here.
Ulkaar has arrived from the south.
Koroviev has arrived from the south.
Ulkaar approaches *Glail the Dwarf*, trying to smite him.
Koroviev approaches *Glail the Dwarf*, trying to slash him.

! CW>
You pierce *Glail the Dwarf*'s left hand very hard.
Your victim is shocked by your hit!
*Glail the Dwarf* tries to cleave Ulkaar, but he parries successfully.

! CW *Glail the Dwarf*:Hurt Ulkaar:Healthy>
kill *dwarf*
You're already fighting!
Koroviev begins some strange incantations...
Woland leaves west.

! CW *Glail the Dwarf*:Hurt Ulkaar:Healthy>
kill *dwarf*

*Glail the Dwarf* panics, and attempts to flee.
*Glail the Dwarf* leaves west.

! CW>
They aren't here.

! CW>
agg
kill *dwarf*
cha mood agg
Ok.
Woland has arrived from the west.

! CW>
They aren't here.

! CW>
kill *dwarf*

Woland leaves west.
You follow Woland.
Sloping Passage
*Glail the Dwarf* is standing here.
Ulkaar has arrived from the east.
Koroviev has arrived from the east.

! CW>
You pierce *Glail the Dwarf*'s left arm and tickle it.
Ulkaar approaches *Glail the Dwarf*, trying to smite him.
Woland begins some strange incantations...

! CW *Glail the Dwarf*:Hurt>
kill *dwarf*
kill *dwarf*
Koroviev begins some strange incantations...
You're already fighting!

! CW *Glail the Dwarf*:Hurt>
You're already fighting!
Ulkaar smites *Glail the Dwarf*'s body extremely hard.

! CW *Glail the Dwarf*:Hurt>
kill *dwarf*

*Glail the Dwarf* panics, and attempts to flee.
*Glail the Dwarf* leaves west.

! CW>
kill *dwarf*
They aren't here.

! CW>
They aren't here.
*Glail the Dwarf* has arrived from the west.
Koroviev begins some strange incantations...

! CW>
kill *dwarf*

Woland begins some strange incantations...
Ulkaar approaches *Glail the Dwarf*, trying to smite him.

! CW>
kill *dwarf*
You pierce *Glail the Dwarf*'s body and tickle it.

! CW *Glail the Dwarf*:Wounded Ulkaar:Healthy>
You're already fighting!

! CW *Glail the Dwarf*:Wounded Ulkaar:Healthy>
kill *dwarf*

*Glail the Dwarf* panics, and attempts to flee.
*Glail the Dwarf* leaves east.

! CW>
kill *dwarf*
They aren't here.

! CW>
kill *dwarf*
Woland leaves west.
You follow Woland.
Steep Bend in the Sloping Passage
Ulkaar has arrived from the east.
Koroviev has arrived from the east.
They aren't here.

! CW>
They aren't here.

! CW>
kill *dwarf*
kill *dwarf*
They aren't here.
Woland leaves east.
You follow Woland.
Sloping Passage
Ulkaar has arrived from the west.
Koroviev has arrived from the west.

! CW>
They aren't here.

! CW>
kill *dwarf*
They aren't here.

! CW>

Woland leaves east.
You follow Woland.
Bend in the Sloping Passage
Ulkaar has arrived from the west.
Koroviev has arrived from the west.

! CW>

Woland leaves south.
You follow Woland.
Sharp Bend in the Sloping Passage
Ulkaar has arrived from the north.
Koroviev has arrived from the north.

! CW>

Woland leaves west.
You follow Woland.
Turn in the Sloping Passage
Ulkaar has arrived from the east.
Koroviev has arrived from the east.

! CW>

Woland leaves south.
You follow Woland.
Sloping Passage
Ulkaar has arrived from the north.
Koroviev has arrived from the north.

! CW>

Woland quietly scouts southwards...

! CW>

Woland stops scouting southwards.

! CW>

Woland carefully examines the ground around him, looking for tracks...

! CW>
eq
You are using:
<wielded>            a black runed dagger (brand new)
<worn as shield>     a bejewelled shield (brand new)
<worn on head>       a black hood (used)
<worn on body>       a grey shirt (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a pair of black arm wrappings (brand new)
<worn on hands>      a thin pair of leather gloves (used)
<worn on legs>       a black pair of pants (brand new)
<worn on feet>       a black pair of padded boots (brand new)
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on wrist>      a keyring with a set of lock picks
<worn on wrist>      a violet orchid
<worn on finger>     a jewelled ring
<worn on back>       an embellished longbow
<worn across back>   a laced quiver
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a weapon sheath
<worn on belt>       a laced quiver
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch

! CW>

Woland chuckles politely.

! CW>

Koroviev begins some strange incantations...

! CW>

Woland says : nazgum check him

! CW>

Koroviev utters the word 'abrawajf'

! CW>
track *dwarf*
Woland says : he s
*Glail the Dwarf* has arrived from the south.
You carefully examine the ground around you, looking for tracks...

Woland tries to pierce *Glail the Dwarf*, but he parries successfully.

fol
Koroviev begins some strange incantations...


You stop searching.

! CW>
kill *dwarf*
You stop following Woland.
You will not follow anyone else now.

! CW>
You pierce *Glail the Dwarf*'s left hand hard.

! CW *Glail the Dwarf*:Bad Woland:Healthy>

Ulkaar smites *Glail the Dwarf*'s body extremely hard and shatters it.
*Glail the Dwarf* barely cleaves Woland's left arm and tickles it.

! CW *Glail the Dwarf*:Bad Woland:Fine>
kill *dwarf*
You're already fighting!
*Glail the Dwarf* panics, and attempts to flee.

! CW *Glail the Dwarf*:Bad Woland:Fine>

Koroviev begins some strange incantations...

! CW *Glail the Dwarf*:Bad Woland:Fine>
kill *dwarf*
You're already fighting!

! CW *Glail the Dwarf*:Bad Woland:Fine>
kill *dwarf*

*Glail the Dwarf* panics, and attempts to flee.
*Glail the Dwarf* leaves south.

! CW>
They aren't here.

! CW>
kill *dwarf*
They aren't here.
Woland leaves north.
Ulkaar leaves north.
Koroviev leaves north.

o CW>
kill *dwarf*
kill *dwarf*
Woland has arrived from the north.
Ulkaar has arrived from the north.
Koroviev has arrived from the north.
They aren't here.

! CW>
They aren't here.

! CW>
kill *dwarf*
They aren't here.

! CW>
kill *dwarf*
They aren't here.

! CW>
kill *dwarf*

Woland leaves south.
Ulkaar leaves south.
Koroviev leaves south.

o CW>
They aren't here.

o CW>
s
kill *dwarf*
The Trolls' Door
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A bulky cave troll is here, looking like a massive pile of stone.
A bulky cave troll is here, fighting *Glail the Dwarf*.
*Glail the Dwarf* is here, fighting a bulky cave troll.
Exits: north, east, [south], west.

! CW>

! CW>
Alas! You failed to reach him through the melee.

! CW>
A bulky cave troll swiftly dodges *Glail the Dwarf*'s attempt to cleave him.

kill *dwarf*

! CW>
kill *dwarf*
kill *dwarf*

An orkish warrior lightly pierces *Glail the Dwarf*'s right hand.
*Glail the Dwarf* panics, and attempts to flee.
*Glail the Dwarf* leaves west.

! CW>
kill *dwarf*
They aren't here.

! CW>
They aren't here.

! CW>
w
They aren't here.

! CW>
kill *dwarf*
They aren't here.
Almarian tells you ':)'

! CW>
kill *dwarf*
Durghash Warrior Barracks
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
Exits: north, east, [south].

o CW>
They aren't here.

o CW>
They aren't here.

o CW>
n

*Glail the Dwarf* has arrived from the north.
You swiftly dodge an orkish warrior's attempt to slash you.
A Durghash orc tries to hit you, but your parry is successful.
You pierce an orkish warrior's body very hard.

! CW an orkish warrior:Fine>
No way! You are fighting for your life!

! CW an orkish warrior:Fine>

*Glail the Dwarf* leaves north.

o CW an orkish warrior:Fine>
f
You flee head over heels.
The Trolls' Door
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A bulky cave troll is here, looking like a massive pile of stone.
A bulky cave troll is here, looking like a massive pile of stone.
Exits: north, east, [south], west.

! CW>
n

You swiftly dodge an orkish warrior's attempt to slash you.

! CW an orkish warrior:Healthy>
No way! You are fighting for your life!

! CW an orkish warrior:Healthy>
f
You flee head over heels.
Durghash Warrior Barracks
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior is here, fighting *Glail the Dwarf*.
An orkish warrior is here, fighting *Glail the Dwarf*.
An orc, of the Durghash tribe, crouches here.
*Glail the Dwarf* is here, fighting an orkish warrior.
Exits: north, east, [south].

! CW>
n
Wolves' Den
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orc, of the Durghash tribe, crouches here.
Exits: south.

o CW>
s

You swiftly dodge a dire wolf's attempt to hit you.
*Glail the Dwarf* has arrived from the south.

! CW a dire wolf:Healthy>
kill *dwarf*
No way! You are fighting for your life!
You pierce a dire wolf's right hindleg extremely hard.

! CW a dire wolf:Fine>
You're already fighting!

! CW a dire wolf:Fine>
kill *dwarf*

A dire wolf joins a dire wolf's fight.

! CW a dire wolf:Fine>
f
You're already fighting!

! CW a dire wolf:Fine>
You flee head over heels.
Durghash Warrior Barracks
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
Koroviev the Black Numenorean is standing here.
Exits: north, east, [south].

! CW>
kill *dwarf*
They aren't here.

! CW>
s
The warghide seems to be closed.

! CW>
n
Wolves' Den
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orc, of the Durghash tribe, crouches here.
*Glail the Dwarf* is standing here.
Exits: south.

! CW>

A dire wolf tries to hit *Glail the Dwarf*, but he parries successfully.

! CW>
kill *dwarf*

! CW>
Woland has arrived from the south.
Ulkaar has arrived from the south.
Koroviev has arrived from the south.
Alas! You failed to reach him through the melee.
A dire wolf joins a dire wolf's fight.
A dire wolf lightly hits *Glail the Dwarf*'s left arm and shatters it.
*Glail the Dwarf* cleaves a dire wolf's head hard and tickles it.

kill *dwarf*

! CW>

Ulkaar approaches *Glail the Dwarf*, trying to smite him.

! CW>
kill *dwarf*

A Durghash orc barely hits *Glail the Dwarf*'s body and shatters it.
*Glail the Dwarf* panics, and attempts to flee.
*Glail the Dwarf* leaves south.

! CW>
They aren't here.

! CW>
s
kill *dwarf*
They aren't here.
Woland leaves south.
Ulkaar leaves south.
Koroviev leaves south.
You swiftly dodge a dire wolf's attempt to hit you.

o CW a dire wolf:Fine>
No way! You are fighting for your life!

o CW a dire wolf:Fine>
They aren't here.
You pierce a dire wolf's body extremely hard.

o CW a dire wolf:Fine>
f
A dire wolf joins a dire wolf's fight.
Your blood freezes as you hear a death cry from the south.
You flee head over heels.
PANIC! You couldn't escape!

o CW a dire wolf:Fine>
kill *dwarf*

A dire wolf tries to hit you, but your parry is successful.

o CW a dire wolf:Fine>
They aren't here.

o CW a dire wolf:Fine>

Woland has arrived from the south.
You flee head over heels.
Durghash Warrior Barracks
The corpse of *a Dwarf* is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
Ulkaar is standing here.
Koroviev the Black Numenorean is standing here.
Exits: north, east, [south].

! CW>
e

Woland has arrived from the north.

! CW>
kill *dwarf*
The Trolls' Door
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A bulky cave troll is here, looking like a massive pile of stone.
A bulky cave troll is here, looking like a massive pile of stone.
Exits: north, east, [south], west.
A bulky cave troll crushes your left foot extremely hard.

! CW HP:Fine a bulky cave troll:Healthy>
They aren't here.

! CW HP:Fine a bulky cave troll:Healthy>
n
f
No way! You are fighting for your life!

! CW HP:Fine a bulky cave troll:Healthy>
You flee head over heels.
Durghash Warrior Barracks
The corpse of *a Dwarf* is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
Ulkaar is standing here.
Exits: north, east, [south].

o CW HP:Fine>

An orkish warrior slashes Ulkaar's head and tickles it.

o CW HP:Fine>
n
Wolves' Den
A dire wolf is here, fighting Woland.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orc, of the Durghash tribe, crouches here.
Woland the Black Numenorean is here, fighting a dire wolf.
Koroviev the Black Numenorean is standing here.
Exits: south.
A dire wolf lightly hits Woland's body and tickles it.
Woland panics, and attempts to flee.
Woland leaves south.

! CW HP:Fine>

Ulkaar has arrived from the south.

! CW HP:Fine>
s
Durghash Warrior Barracks
The corpse of *a Dwarf* is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
Exits: north, east, [south].

o CW HP:Fine>

Koroviev has arrived from the north.

! CW HP:Fine>

Ulkaar has arrived from the north.

! CW HP:Fine>

Ulkaar leaves east.

! CW HP:Fine>

Koroviev leaves east.
A Durghash orc tries to hit you, but your parry is successful.
You pierce a Durghash orc's left arm extremely hard and shatter it.
Your victim is shocked by your hit!

o CW HP:Fine a Durghash orc:Fine>
get corpse
You get the corpse of *a Dwarf*.
Ulkaar has arrived from the east.

o CW HP:Fine a Durghash orc:Fine>
e
No way! You are fighting for your life!
An orkish warrior tries to slash you, but your parry is successful.

o CW HP:Fine a Durghash orc:Fine>
f
Ulkaar leaves east.
An orkish warrior slashes your left foot hard and tickles it.
You flee head over heels.
The Trolls' Door
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A bulky cave troll is here, looking like a massive pile of stone.
A bulky cave troll is here, looking like a massive pile of stone.
Ulkaar is standing here.
Exits: north, east, [south], west.

! CW HP:Fine>

Ulkaar leaves north.

! CW HP:Fine>
n
Sloping Passage
Exits: north, south.

o CW HP:Fine>
t woland out
Ok.

o CW HP:Fine>
inv
You are carrying:
the corpse of *a Dwarf*
a strip of dried meat
a strip of dried meat
a pair of snowshoes (used)
a strip of dried meat
a strip of dried meat
a stone
a little green leaf
a small bottle
a leather backpack

o CW HP:Fine>
l in corpse
corpse (carried) : 
Nothing.

o CW HP:Fine>

Woland tells you 'Group: done'

o CW HP:Fine>
drop corpse
You drop the corpse.

o CW HP:Fine>
whe
Players in your zone
--------------------
Nazgum               - Sloping Passage
Koroviev             - Turn in the Sloping Passage
Woland               - Turn in the Sloping Passage
Ulkaar               - Turn in the Sloping Passage

o CW HP:Fine>
n
n
Turn in the Sloping Passage
Woland the Black Numenorean is standing here.
Koroviev the Black Numenorean is standing here.
Ulkaar is standing here.
Exits: east, south.

! CW HP:Fine>
Alas, you cannot go that way...

! CW HP:Fine>
nod
You nod solemnly.

! CW HP:Fine>

Ulkaar utters 'that hurts'
Woland tells you 'Group: died to mobs'

! CW HP:Fine>

Woland leaves east.
Ulkaar leaves east.
Koroviev leaves east.

o CW HP:Fine>
sa go get elf
comm snorts 'go get elf'
Ok.

o CW HP:Fine>
e
n
Sharp Bend in the Sloping Passage
Exits: north, west.

o CW HP:Fine>
Bend in the Sloping Passage
A battle axe is lying on the ground.
A chopping-cleaver, as favoured by butchers, is lying unused.
A forest-green cloak lies here, concealing the ground beneath.
A full metal helmet is on the ground.
A hooded brass lantern has been left here.
A metal breastplate is on the ground.
A metal wall shield rests on the ground.
A string of bones, loosely tied together, is on the ground.
A pair of metal gauntlets are lying here.
A pair of thin vambraces are lying here.
A strip of leather with a buckle is lying here.
A pair of thin metal greaves are lying here.
A thin pair of soft leather boots are on the ground.
A large arrow lies on the ground.
There are two water skins here.
A sturdy leather backpack has been left here.
Exits: south, west.

o CW HP:Fine>

Koroviev tells you 'drop crap'

o CW HP:Fine>
w

Koroviev tells you 'nods'

o CW HP:Fine>
Sloping Passage
Exits: east, west.

o CW HP:Fine>
w
n
Steep Bend in the Sloping Passage
Exits: north, east.

o CW HP:Fine>
n
Bend in the Sloping Passage
Exits: east, south.

o CW HP:Fine>
Alas, you cannot go that way...

o CW HP:Fine>
e
n
Sloping Passage
Exits: east, west.

o CW HP:Fine>
Alas, you cannot go that way...

o CW HP:Fine>
w
Bend in the Sloping Passage
Exits: east, south.

o CW HP:Fine>
s
Steep Bend in the Sloping Passage
Exits: north, east.

o CW HP:Fine>
w
Alas, you cannot go that way...

o CW HP:Fine>
e
Sloping Passage
Exits: east, west.

o CW HP:Fine>
w
n
Steep Bend in the Sloping Passage
Exits: north, east.

o CW HP:Fine>
e
Bend in the Sloping Passage
Exits: east, south.

o CW HP:Fine>
e
Sloping Passage
Exits: east, west.

o CW HP:Fine>
e
End of the Sloping Passage
Exits: east, west.

o CW HP:Fine>
Bronze Hall
Exits: east, south, west.

o CW HP:Fine>
e
Bronze Avenue
Exits: east, west.

o CW HP:Fine>
e
e
Breakdown
A squat and filthy troll lurks in the darkness.
Exits: east, west.

o CW HP:Fine>
Bronze Hall
Exits: east, west.

o CW HP:Fine>
e
Bronze Hall
Exits: east, south, west.

o CW HP:Fine>
e
Bronze Avenue
Exits: east, west.

o CW HP:Fine>
l n
A large and irregular slab of rock seems out-of-place in this smooth wall.

o CW HP:Fine>
open rock
That's impossible, I'm afraid.

o CW HP:Fine>
whe
Players in your zone
--------------------
Nazgum               - Bronze Avenue

o CW HP:Fine>
inv
You are carrying:
a strip of dried meat
a strip of dried meat
a pair of snowshoes (used)
a strip of dried meat
a strip of dried meat
a stone
a little green leaf
a small bottle
a leather backpack

o CW HP:Fine>
eq
You are using:
<wielded>            a black runed dagger (brand new)
<worn as shield>     a bejewelled shield (brand new)
<worn on head>       a black hood (used)
<worn on body>       a grey shirt (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a pair of black arm wrappings (brand new)
<worn on hands>      a thin pair of leather gloves (used)
<worn on legs>       a black pair of pants (brand new)
<worn on feet>       a black pair of padded boots (brand new)
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on wrist>      a keyring with a set of lock picks
<worn on wrist>      a violet orchid
<worn on finger>     a jewelled ring
<worn on back>       an embellished longbow
<worn across back>   a laced quiver
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a weapon sheath
<worn on belt>       a laced quiver
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch

o CW HP:Fine>
whe
Players in your zone
--------------------
Nazgum               - Bronze Avenue

o CW HP:Fine>
l
Bronze Avenue

o CW HP:Fine>
sneak
Ok, you'll try to move silently for a while.

o CSW HP:Fine>
h t
You attempt to hide yourself.

Ok.

o CSW HP:Fine>
t woland more may be in rock - but trax not showing
Ok.

o CSW HP:Fine>
whe
Players in your zone
--------------------
Nazgum               - Bronze Avenue

o CSW HP:Fine>
h t
You attempt to hide yourself.

You feel bolder.

Your legs feel heavier.

Ok.

o CSW HP:Fine>

Woland tells you '2 die'

o CSW>
t woland hehe sweet
Ok.

o CSW>
inv
You are carrying:
a strip of dried meat
a strip of dried meat
a pair of snowshoes (used)
a strip of dried meat
a strip of dried meat
a stone
a little green leaf
a small bottle
a leather backpack

o CSW>
eq
You are using:
<wielded>            a black runed dagger (brand new)
<worn as shield>     a bejewelled shield (brand new)
<worn on head>       a black hood (used)
<worn on body>       a grey shirt (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a pair of black arm wrappings (brand new)
<worn on hands>      a thin pair of leather gloves (used)
<worn on legs>       a black pair of pants (brand new)
<worn on feet>       a black pair of padded boots (brand new)
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on wrist>      a keyring with a set of lock picks
<worn on wrist>      a violet orchid
<worn on finger>     a jewelled ring
<worn on back>       an embellished longbow
<worn across back>   a laced quiver
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a weapon sheath
<worn on belt>       a laced quiver
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch

o CSW>

Woland tells you 'in icedoor'

o CSW>
t woland lol
Ok.

o CSW>

Woland tells you 'icewall even'

o CSW>
stat
OB: 136%, DB: 57%, PB: 45%, Armour: 0%. Wimpy: 300. Mood: aggressive.
Needed: 42,155 xp, 0 tp. Gold: 69. Alert: normal.
Affected by:
- novoid
- noquit
- strength

o CSW>

The exit north blurs for a while.

o CSW>

Woland tells you 'one fled out'

o CSW>
t woland come rock and we do last ones?
Ok.

o CSW>

Ulkaar tells you ':<'

o CSW>

Woland tells you 'track him'

o CSW>
t woland rock blurred
Ok.

o CSW>

Woland tells you 'we blocked in'

o CSW>
t woland shit :p
Ok.

o CSW>
open rock
n
s
Woland tells you 'well, enter'
Ok.

o CSW>
Small Tunnel
A sturdy pack horse is standing here.
*an Elf* is standing here.
Exits: north, (south).

! CSW>
Bronze Avenue
Exits: (north), east, west.

o CSW>
n
back *dwarf*
Small Tunnel
A sturdy pack horse is standing here.
*an Elf* is standing here.
Exits: north, (south).

! CSW>
Backstab whom?

! CSW>

Woland tells you 'he solo inside'

! CSW>
back *elf*
You begin to move silently to the back of your victim...

l s
close rock
Woland tells you 'i sleep mana'
*an Elf* makes a strange sound, as you place a black runed dagger in his back.
*an Elf* is incapacitated and will slowly die, if not aided.

! CSW *an Elf*:Dying>
A large rock can be used to block up a passage back to the Avenue.
The rock is open.

! CSW *an Elf*:Dying>
Ok.

! CSW *an Elf*:Dying>
close rock
It's already closed!
You pierce *an Elf*'s body extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gain a level!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* has drawn his last breath! R.I.P.

o CSW HP:Fine>
exa corpse
corpse (here) : 
a pile of coins
a hunting knife (dented)
a hooded brass lantern
a plain leather belt
a double edged eket (brand new)
a forest green cloak (brand new)
a bejewelled oak staff
a pair of white chain mail sleeves (used)
a thick pair of chain mail gloves (brand new)
a pair of iron-shod boots (used)
a pair of plate greaves (brand new)
a thick chain mail coif (brand new)
a thin metal breastplate (brand new)
a small tin ring
a grey fluid-sack
a stone
a silvery-green leaf
a metal file
a long rope with a hook tied to the end
a torch
a pair of smooth, black boots
a war arrow

o CSW HP:Fine>
t woland k it dead
Ok.

o CSW>
get grey pack
You can't find a grey in the pack.

o CSW>
get grey corpse
You get a grey fluid-sack from the corpse of *an Elf*.

o CSW>

Woland tells you 'one more was outside icewall - track it'

o CSW>
get leaf corpse
You get a silvery-green leaf from the corpse of *an Elf*.

o CSW>
gc
get all.coins all.corpse
You get a pile of coins from the corpse of *an Elf*.
There was 3 gold coins, 15 silver pennies, and 64 copper pennies.

o CSW>
open rock
Ok.

o CSW>
s
Bronze Avenue
Exits: (north), east, west.

o CSW>
w
Bronze Hall
Exits: east, south, west.

o CSW>
w
Bronze Hall
Exits: east, west.

o CSW>
w
w
Breakdown
Exits: east, west.

o CSW>
Bronze Avenue
Exits: east, west.

o CSW>
w
w
Bronze Hall
Exits: east, south, west.

o CSW>
End of the Sloping Passage
Exits: east, west.

o CSW>
e
s
Bronze Hall
Exits: east, south, west.

o CSW>
s
s
Ruined Avenue
Exits: north, east, south.

o CSW>
Ruined Avenue
A large cave troll sniffs the air, sensing an intruder is near.
Exits: north, south.

o CSW>
Ruined Avenue
Exits: north, south.

o CSW>
s
Durin's Way
Exits: north, east, south, west.

o CSW>
w

Woland tells you 'undriel it is'

o CSW>
w
Durin's Way
Exits: east, west.

o CSW>
Durin's Way
Exits: [north], east, west.

o CSW>
w
w
The Cavern Crossroads
Exits: east, west, up, down.

o CSW>
Durin's Way
Exits: east, west.

o CSW>

You hear some rather far noise from the east.

o CSW>
e
u
The Cavern Crossroads
Exits: east, west, up, down.

o CSW>
A Ceremonial Hall
Exits: east, west, up, down.

o CSW>
u
Stair Chamber
Exits: north, south, down.

o CSW>
n
n
Narvi's Smelting Hall
Exits: north, east, south.

o CSW>
Azaghal's Way
Exits: south, west.

o CSW>
s
s
Narvi's Smelting Hall
Exits: north, east, south.

o CSW>
s
s
Stair Chamber
Exits: north, south, down.

o CSW>
s
Dark Passage
Exits: north, south.

o CSW>
Dark Passage
Exits: north, west.

o CSW>
w
w
Alas, you cannot go that way...

o CSW>
w
Dark Passage
Exits: east, west.

o CSW>
w
Dark Sloping Passage
Exits: east, west.
You hear some very far noise from the east.

o CSW>
w
w
Dark Sloping Passage
Exits: east, west.

o CSW>
w
Dark Sloping Passage
Exits: east, west.

o CSW>
Dark Sloping Passage
Exits: east, west.

o CSW>
Dark Tunnel
Exits: north, east, south.

o CSW>
w
Alas, you cannot go that way...

o CSW>
w
Alas, you cannot go that way...

o CSW>
s
Alas, you cannot go that way...

o CSW>
w
Dark Tunnel
Exits: north, east, south.

o CSW>
w
Alas, you cannot go that way...

o CSW>
w
s
Alas, you cannot go that way...

o CSW>
w
Alas, you cannot go that way...

o CSW>
w
Dark Tunnel
Exits: north, west.

o CSW>
w
The Great Hall of the Trolls
Exits: north, east, south, west.

o CSW>
w
Damp Passage
Exits: east, west.

o CSW>
Damp Passage
Exits: east, west.

o CSW>
w
w
Damp Passage
Exits: north, east, south, west.

o CSW>
w
By the Shore of a Dark Lake
Exits: north, east.

o CSW>
Alas, you cannot go that way...

o CSW>
Alas, you cannot go that way...

o CSW>
e
Damp Passage
Exits: north, east, south, west.

o CSW>
where undriel
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading north
 (done less than 2 hours ago).

o CSW>
n
n
n
Dark Sloping Tunnel
Exits: north, south.

o CSW>
Dark Sloping Tunnel
Exits: north, south.

o CSW>
Dark Sloping Tunnel
Exits: east, south.

o CSW>
e

You hear some close noise from the east.

o CSW>
e
Dark Sloping Tunnel
Exits: east, west.

o CSW>
Dark Sloping Tunnel
Exits: north, west.

o CSW>
n
n
Dark Sloping Tunnel
Exits: north, south.

o CSW>
The Chamber of Rainbows
A lurg leader of the Uruk-moragog looks at you from a bloody helm.
A great, black warg pads around, looking to rip something apart.
A great, black warg pads around, looking to rip something apart.
An Uruk-moragog warrior glares around him, ready for enemies.
An Uruk-moragog warrior glares around him, ready for enemies.
An Uruk-moragog warrior glares around him, ready for enemies.
An Uruk-moragog warrior glares around him, ready for enemies.
Exits: north, east, south, west.

o CSW>
where undriel
You carefully examine the ground around you, looking for tracks...
Aye! You cannot concentrate any more...
You stop searching.
A lurg leader pierces your right hand hard and tickles it.
A great warg hits your head extremely hard and tickles it.

o CSW HP:Fine a lurg leader:Fine>

A great warg says 'I hill hunt you until you're dead, Naztum!'

o CSW HP:Fine a lurg leader:Fine>
w

You pierce a lurg leader's body and tickle it.

o CSW HP:Fine a lurg leader:Fine>
No way! You are fighting for your life!

o CSW HP:Fine a lurg leader:Fine>
f
w
You flee head over heels.
Azaghal's Way
Exits: east, west.

o CSW HP:Fine>
w
Azaghal's Way
Exits: east, west.

o CSW HP:Fine>
Azaghal's Way
Exits: east, west.

o CSW HP:Fine>
w
A Huge Glittering Cavern
Exits: east, south, west.

o CSW HP:Fine>
where undriel
You carefully examine the ground around you, looking for tracks...
You hear some close noise from the east.

You see some tracks of *an Elf* leading east
 (done less than 2 hours ago).

o CSW HP:Fine>

Some very close noise can be heard from the east.

o CSW HP:Fine>
w
w
Azaghal's Way
Exits: east, west.

o CSW HP:Fine>
w
e
Azaghal's Way
Exits: east, west.

o CSW HP:Fine>
e
Azaghal's Way
Exits: east, west.

o CSW HP:Fine>
e
Azaghal's Way
Exits: east, west.

o CSW HP:Fine>
e
Azaghal's Way
Exits: east, west.

o CSW HP:Fine>
e
A Huge Glittering Cavern
Exits: east, south, west.

o CSW HP:Fine>
e
Azaghal's Way
Exits: east, west.

o CSW HP:Fine>
e
Azaghal's Way
A lurg leader of the Uruk-moragog looks at you from a bloody helm.
A great, black warg pads around, looking to rip something apart.
A great, black warg pads around, looking to rip something apart.
An Uruk-moragog warrior glares around him, ready for enemies.
An Uruk-moragog warrior glares around him, ready for enemies.
An Uruk-moragog warrior glares around him, ready for enemies.
An Uruk-moragog warrior glares around him, ready for enemies.
Exits: east, west.

o CSW HP:Fine>
e
Azaghal's Way
Exits: east, west.

o CSW HP:Fine>
The Chamber of Rainbows
Exits: north, east, south, west.
You hear some apparently very close noise from the west.

o CSW HP:Fine>
Azaghal's Way
Exits: east, west.
You hear some close noise from the west.

o CSW HP:Fine>
e
e
Azaghal's Way
Exits: east, west.

o CSW HP:Fine>
e
Azaghal's Way
Exits: east, west.

o CSW HP:Fine>
e
Azaghal's Way
Exits: east, west.

o CSW HP:Fine>
Cavern of Silence
Exits: north, south, west.

o CSW HP:Fine>
where undriel
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading north
 (done less than 2 hours ago).

o CSW HP:Fine>
n
Azaghal's Way
Exits: east, south.

o CSW HP:Fine>
e
Azaghal's Way
Exits: east, west.

o CSW HP:Fine>
e
Azaghal's Way
Exits: east, west.

o CSW HP:Fine>
e
Azaghal's Way
Exits: south, west.

o CSW HP:Fine>
e
Alas, you cannot go that way...

o CSW HP:Fine>
s
Narvi's Smelting Hall
Exits: north, east, south.

o CSW HP:Fine>
e
e
Azaghal's Way
Exits: south, west.

o CSW HP:Fine>
e
Alas, you cannot go that way...

o CSW HP:Fine>
e
Alas, you cannot go that way...

o CSW HP:Fine>
e
Alas, you cannot go that way...

o CSW HP:Fine>
Alas, you cannot go that way...

o CSW HP:Fine>
w
s
Narvi's Smelting Hall
Exits: north, east, south.

o CSW HP:Fine>
Stair Chamber
Exits: north, south, down.

o CSW HP:Fine>
where undriel
You carefully examine the ground around you, looking for tracks...

Some very close noise can be heard from below.

You see some tracks of *an Elf* leading down
 (done less than 2 hours ago).

o CSW HP:Fine>
d
A Ceremonial Hall
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
Exits: east, west, up, down.

o CSW HP:Fine>
e
Mahal's Way
Exits: east, west.

o CSW HP:Fine>
e
where undriel
Mahal's Way
Exits: east, west.

o CSW HP:Fine>
You carefully examine the ground around you, looking for tracks...

Woland tells you 'we out'

You hear some very far noise from the west.

You see some tracks of *an Elf* leading east
 (done less than 2 hours ago).

o CSW HP:Fine>
e
e
e
Mahal's Way
Exits: east, west.

o CSW HP:Fine>
e
Vault of Glory
Exits: east, west.

o CSW HP:Fine>
e
Durin's Chimney
Exits: east, west, down.

o CSW HP:Fine>
Durin's Chimney
Exits: east, west.

o CSW HP:Fine>
e
Mahal's Way
Exits: east, west.

o CSW HP:Fine>
e
Mahal's Way
Exits: east, west.

o CSW HP:Fine>
The Western Hall
Exits: north, east, south, west.

o CSW HP:Fine>
n
e
The Western Hall
Exits: north, [east], south.

o CSW HP:Fine>
The sturdydoor seems to be closed.

o CSW HP:Fine>
open sturdydoor
e
Ok.

o CSW HP:Fine>
d
d
Mustering Stairs
Exits: (west), down.

o CSW HP:Fine>
e
Mustering Stair
The corpse of a black-skinned troll is lying here.
A huge troll, with skin as black as pitch, glowers at you.
Exits: [west], up, down.

o CSW HP:Fine>
e
Mustering Stairs
Exits: (north), east, (south), west, up, down.

o CSW HP:Fine>
Durin's Way
A large arrow lies on the ground.
Exits: east, south, west.

o CSW HP:Fine>
Durin's Way
Exits: (north), east, (south), west.

o CSW HP:Fine>
t woland he going e gate
Ok.

o CSW HP:Fine>
e
e
The Central Gathering Hall
There are five war arrows here.
A huge water-drake is coiled here.
Exits: north, east, south, west, down.

o CSW HP:Fine>
e
Durin's Way
Exits: east, west.

o CSW HP:Fine>
e
Durin's Way
You see eighteen war arrows on the ground.
Exits: east, west.

o CSW HP:Fine>
e
e
A Great Hall
Exits: north, east, west.

o CSW HP:Fine>
e
A Great Hall
Exits: east, west.

o CSW HP:Fine>
e
Durin's Bridge
A great black orc stands here, eager for combat.
A dark orkish archer is aiming a vicious bow at you.
A dark orkish archer is aiming a vicious bow at you.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
Exits: north, east, south, west.

o CSW HP:Fine>
A Great Hall
Exits: [east], west.

o CSW HP:Fine>
The greatdoor seems to be closed.

o CSW HP:Fine>
e
The greatdoor seems to be closed.

o CSW HP:Fine>
open greatdoor
e
e
That's impossible, I'm afraid.

o CSW HP:Fine>
The greatdoor seems to be closed.

o CSW HP:Fine>
The greatdoor seems to be closed.

o CSW HP:Fine>
where undriel
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).

o CSW HP:Fine>
w

Some rather far noise can be heard from the west.

o CSW HP:Fine>
w
Durin's Bridge
A great black orc stands here, eager for combat.
A dark orkish archer is aiming a vicious bow at you.
A dark orkish archer is aiming a vicious bow at you.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
Exits: north, east, south, west.
A darkened orc tries to slash you, but your parry is successful.

o CSW HP:Fine a darkened orc:Healthy>
No way! You are fighting for your life!
You pierce a darkened orc's right leg extremely hard.
Your victim is shocked by your hit!

o CSW HP:Fine a darkened orc:Fine>

A great black orc stabs your right hand very hard and tickles it.

o CSW HP:Fine a darkened orc:Fine>
f

A great black orc yells 'Argh!  Intruders!'

o CSW HP:Fine a darkened orc:Fine>
w
A dark orkish archer nocks a missile in an orkish shortbow.
A darkened orc stabs your left foot extremely hard.
You feel a strong ache there!
You flee head over heels.
A Great Hall
Exits: east, west.

o CSW HP:Fine>
A Great Hall
Exits: north, east, west.

o CSW HP:Fine>
w
Durin's Way
On the ground, there are eighteen war arrows.
Exits: east, west.

o CSW HP:Fine>
w

Some close noise can be heard from the east.

o CSW HP:Fine>
Durin's Way
Exits: east, west.

o CSW HP:Fine>
w
w
The Central Gathering Hall
You see five war arrows on the ground.
A huge water-drake is coiled here.
A great black orc stands here, eager for combat.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark orkish archer is aiming a vicious bow at you.
A dark orkish archer is aiming a vicious bow at you.
A dark orkish archer is aiming a vicious bow at you.
Exits: north, east, south, west, down.
You hear some close noise from the east.

o CSW HP:Fine>
Durin's Way
Exits: (north), east, (south), west.
The walls seem to tremble as loud drumbeats echo through the corridors.

o CSW HP:Fine>
w
Durin's Way
A large arrow lies on the ground.
Exits: east, south, west.
Boom-Doom!  Boom-Doom!  Boom-Doom!

o CSW HP:Fine>
w
w
Mustering Stairs
Exits: (north), east, (south), west, up, down.

o CSW HP:Fine>
Western Gathering Hall
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
Exits: north, east, south, west.

o CSW HP:Fine>
e
Mustering Stairs
Exits: (north), east, (south), west, up, down.

o CSW HP:Fine>
where undriel
You carefully examine the ground around you, looking for tracks...

You hear some very close noise from below.

t woland he still in
You see some tracks of *an Elf* leading up
 (done less than 1 hour ago).

o CSW HP:Fine>
Ok.

o CSW HP:Fine>
u
Mustering Stair
The corpse of a black-skinned troll is lying here.
A huge troll, with skin as black as pitch, glowers at you.
Exits: [west], up, down.
Some close noise can be heard from below.

o CSW HP:Fine>
u
Mustering Stairs
Exits: (west), down.

o CSW HP:Fine>
w
The Western Hall
Exits: north, (east), south.

o CSW HP:Fine>
s
The Western Hall
Exits: north, east, south, west.

o CSW HP:Fine>
where undriel
You carefully examine the ground around you, looking for tracks...

Woland tells you 'we both manaless'

You see some tracks of *an Elf* leading south
 (done less than 1 hour ago).

o CSW HP:Fine>
s
The Western Hall
Exits: north, south.

o CSW HP:Fine>
s
s
Avenue of the Guard
Exits: north, south.

o CSW HP:Fine>
Avenue of the Guard
Exits: north, south.

o CSW HP:Fine>
s
Avenue of the Guard
Exits: north, south.

o CSW HP:Fine>
s
Southern Guardroom
Exits: north, east.

o CSW HP:Fine>
e
s
Southern Cross
Exits: [east], south, west.

o CSW HP:Fine>
Southern Road
Exits: north, south.

o CSW HP:Fine>
s
s
Southern Road
A bloodthirsty bat is sleeping here.
A fierce bat is here, lusting for your blood.
A fierce bat is here, lusting for your blood.
A fierce bat is here, lusting for your blood.
Exits: north, south.
You have found a bloodthirsty bat!

o CSW HP:Fine>
s
Southern End
A small bat is standing here.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A small bat is standing here.
A small bat is standing here.
Exits: north, east.
You have found a cavern-wing!

o CSW HP:Fine>
e
Alas, you cannot go that way...

o CSW HP:Fine>
back undriel
Watchroom
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
*Undriel the Silvan Elf* is here, fighting a bloodthirsty bat.
A bloodthirsty bat is lying here, incapacitated.
A bloodthirsty bat is here, fighting *Undriel the Silvan Elf*.
A small bat is standing here.
Exits: west.

! CSW HP:Fine>
You can't backstab a fighting person!

! CSW HP:Fine>

*Undriel the Silvan Elf* slashes a bloodthirsty bat's tail extremely hard and shatters it.
Your blood freezes as you hear a bloodthirsty bat's death cry.
A bloodthirsty bat is dead! R.I.P.

! CSW HP:Fine>
w
e
Southern End
A small bat is standing here.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around (hidden).
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A small bat is standing here.
A small bat is standing here.
Exits: north, east.

o CSW HP:Fine>
back undriel
Watchroom
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
*Undriel the Silvan Elf* is here, fighting a bloodthirsty bat.
A bloodthirsty bat is here, fighting *Undriel the Silvan Elf*.
A small bat is here, fighting *Undriel the Silvan Elf*.
Exits: west.

! CSW HP:Fine>
You can't backstab a fighting person!

! CSW HP:Fine>

*Undriel the Silvan Elf* swiftly dodges a bloodthirsty bat's attempt to hit him.

! CSW HP:Fine>

*Undriel the Silvan Elf* slashes a bloodthirsty bat's body extremely hard and shatters it.

! CSW HP:Fine>

A small bat fails to hit *Undriel the Silvan Elf*.

! CSW HP:Fine>

*Undriel the Silvan Elf* swiftly dodges a bloodthirsty bat's attempt to hit him.

! CSW HP:Fine>

A small bat tries to hit *Undriel the Silvan Elf*, but he parries successfully.

! CSW HP:Fine>

*Undriel the Silvan Elf* slashes a bloodthirsty bat's right claw very hard and shatters it.

! CSW HP:Fine>
w
Southern End
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around (hidden).
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A small bat is standing here.
A small bat is standing here.
Exits: north, east.

o CSW HP:Fine>
e
Watchroom
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
*Undriel the Silvan Elf* is here, fighting a bloodthirsty bat.
A bloodthirsty bat is here, fighting *Undriel the Silvan Elf*.
A small bat is here, fighting *Undriel the Silvan Elf*.
Exits: west.

! CSW HP:Fine>

A bloodthirsty bat fails to hit *Undriel the Silvan Elf*.

! CSW HP:Fine>

*Undriel the Silvan Elf* swiftly dodges a small bat's attempt to hit him.

! CSW HP:Fine>

Woland tells you 'tracking'
A small bat has arrived from the west.

! CSW HP:Fine>

*Undriel the Silvan Elf* slashes a bloodthirsty bat's body hard and shatters it.

! CSW HP:Fine>

*Undriel the Silvan Elf* swiftly dodges a bloodthirsty bat's attempt to hit him.

! CSW HP:Fine>
w
Southern End
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around (hidden).
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
Exits: north, east.

o CSW HP:Fine>
e

Your blood freezes as you hear a death cry from the east.

o CSW HP:Fine>
back undriel
Watchroom
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
*Undriel the Silvan Elf* is here, fighting a small bat.
A small bat is here, fighting *Undriel the Silvan Elf*.
A small bat is standing here.
Exits: west.

! CSW HP:Fine>
You can't backstab a fighting person!

! CSW HP:Fine>

A small bat tries to hit *Undriel the Silvan Elf*, but he parries successfully.

! CSW HP:Fine>

*Undriel the Silvan Elf* slashes a small bat's body hard and shatters it.

! CSW HP:Fine>

A small bat fails to hit *Undriel the Silvan Elf*.

! CSW HP:Fine>
w

A small bat fails to hit *Undriel the Silvan Elf*.

! CSW HP:Fine>
Southern End
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around (hidden).
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
Exits: north, east.

o CSW HP:Fine>
e

A bloodthirsty bat has arrived from the north.

o CSW HP:Fine>
Watchroom
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a small bat is lying here.
*Undriel the Silvan Elf* is here, fighting a small bat.
A small bat is here, fighting *Undriel the Silvan Elf*.
A small bat is here, fighting *Undriel the Silvan Elf*.
Exits: west.

! CSW HP:Fine>

*Undriel the Silvan Elf* slashes a small bat's body extremely hard and shatters it.
Your blood freezes as you hear a small bat's death cry.
A small bat is dead! R.I.P.

! CSW HP:Fine>

Woland has arrived from the west.
Ulkaar has arrived from the west.
Koroviev has arrived from the west.
A small bat tries to hit *Undriel the Silvan Elf*, but he parries successfully.

! CSW HP:Fine>
back undriel
You can't backstab a fighting person!

! CSW HP:Fine>

Ulkaar smites *Undriel the Silvan Elf*'s left arm extremely hard.

! CSW HP:Fine>
kill undriel
*Undriel the Silvan Elf* panics, and attempts to flee.
*Undriel the Silvan Elf* leaves west.

They aren't here.

! CSW HP:Fine>
kill undriel
w
kill undriel
Woland leaves west.
Ulkaar leaves west.
Koroviev leaves west.
They aren't here.

o CSW HP:Fine>
n
Southern End
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around (hidden).
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A fierce bat is here, lusting for your blood.
A fierce bat is here, lusting for your blood.
A fierce bat is here, lusting for your blood.
Woland the Black Numenorean is standing here.
Ulkaar is standing here.
Koroviev the Black Numenorean is standing here.
Exits: north, east.
Woland swiftly dodges a bloodthirsty bat's attempt to hit him.

! CSW HP:Fine>
n
They aren't here.

! CSW HP:Fine>
Southern Road
A bloodthirsty bat is sleeping here.
A fierce bat is here, lusting for your blood.
A small bat is standing here.
A small bat is standing here.
Exits: north, south.

o CSW HP:Fine>
n
Southern Road
Exits: north, south.

o CSW HP:Fine>
kill undriel
Southern Cross
*Undriel the Silvan Elf* is standing here.
Exits: [east], south, west.

! CSW HP:Fine>
n
kill undriel
*Undriel the Silvan Elf* leaves west.
They aren't here.

o CSW HP:Fine>
Woland has arrived from the south.
Alas, you cannot go that way...

! CSW HP:Fine>
kill undriel
They aren't here.

! CSW HP:Fine>
w
They aren't here.

! CSW HP:Fine>
n
n
Woland leaves west.
Southern Guardroom
Woland the Black Numenorean is standing here.
Exits: north, east.

! CSW HP:Fine>
n
Avenue of the Guard
Exits: north, south.
Woland has arrived from the south.

! CSW HP:Fine>
n
Avenue of the Guard
Exits: north, south.
Woland has arrived from the south.

! CSW HP:Fine>
kill undriel
Avenue of the Guard
*Undriel the Silvan Elf* is standing here.
Exits: north, south.
Woland has arrived from the south.
*Undriel the Silvan Elf* leaves north.

! CSW HP:Fine>
The Western Hall
*Undriel the Silvan Elf* is standing here.
Exits: north, south.

! CSW HP:Fine>
*Undriel the Silvan Elf* leaves north.

kill undriel
Woland has arrived from the south.
They aren't here.

! CSW HP:Fine>
n
kill undriel
They aren't here.

! CSW HP:Fine>
The Western Hall
Exits: north, east, south, west.
Woland has arrived from the south.

! CSW HP:Fine>
where undriel
You hear some rather far noise from the north.

Woland leaves north.
They aren't here.

o CSW HP:Fine>
You carefully examine the ground around you, looking for tracks...

*Undriel the Silvan Elf* has arrived from the north.

*Undriel the Silvan Elf* leaves west.


w
You stop searching.

o CSW HP:Fine>
w
Mahal's Way
Exits: east, west.

o CSW HP:Fine>
w
Mahal's Way
Exits: east, west.

o CSW HP:Fine>
Durin's Chimney
*Undriel the Silvan Elf* is standing here.
Exits: east, west.
*Undriel the Silvan Elf* leaves west.

o CSW HP:Fine>
w
Durin's Chimney
Exits: east, west, down.

o CSW HP:Fine>
kill undriel
They aren't here.

o CSW HP:Fine>
d
u
Precarious Stair
Exits: up.

o CSW HP:Fine>
w
Durin's Chimney
Exits: east, west, down.

o CSW HP:Fine>
w
Vault of Glory
Exits: east, west.

o CSW HP:Fine>
w
Mahal's Way
Exits: east, west.

o CSW HP:Fine>
Mahal's Way
Exits: east, west.

o CSW HP:Fine>
w
Mahal's Way
Exits: east, west.

o CSW HP:Fine>
d
Alas, you cannot go that way...

o CSW HP:Fine>
w
d
A Ceremonial Hall
Exits: east, west, up, down.

o CSW HP:Fine>
The Cavern Crossroads
Exits: east, west, up, down.

o CSW HP:Fine>

Woland tells you 'Group: all n'

o CSW HP:Fine>
where undriel
You carefully examine the ground around you, looking for tracks...

You hear some close noise from below.

You see some tracks of *an Elf* leading down
 (done less than 1 hour ago).

o CSW HP:Fine>
t woland d cc
Ok.

o CSW HP:Fine>
d
d
d
A Long Stair
A sturdy pack horse is standing here.
Exits: west, up, down.
You have found a bloodthirsty bat!

o CSW HP:Fine>
A Long Stair
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A dark troll, black as night, rushes forth from the shadows.
A dark troll, black as night, rushes forth from the shadows.
Exits: up, down.

o CSW HP:Fine>
Bottom of a Long Stair
Exits: north, south, up.

o CSW HP:Fine>
s

Some very close noise can be heard from above.

o CSW HP:Fine>
Hwain's Way
Exits: north, =east=, =west=.

o CSW HP:Fine>
where undriel
You carefully examine the ground around you, looking for tracks...

You hear some very close noise from the north.

Some close noise can be heard from the north.

n
Hmm... It seems there is no sign of Undriel here.
Some apparently very close noise can be heard from the north.

o CSW HP:Fine>
Bottom of a Long Stair
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A dark troll, black as night, rushes forth from the shadows.
A dark troll, black as night, rushes forth from the shadows.
Exits: north, south, up.

o CSW HP:Fine>

A dark troll hits your right leg extremely hard.
A black uruk slashes your left arm extremely hard.
You pierce a dark troll's body very hard and tickle it.

o CSW HP:Fine a dark troll:Fine>
u
u
No way! You are fighting for your life!
You flee head over heels.
Sloping Passage
Some tough lichen grows on the rocks.
Exits: east, south, west.

o CSW HP:Fine>
f
Alas, you cannot go that way...

o CSW HP:Fine>
You flee head over heels.
Sloping Passage
Exits: north, south, west.

o CSW HP:Fine>
s
Hwain's Way
Exits: north, =east=, =west=.

o CSW HP:Fine>
u
Alas, you cannot go that way...

o CSW HP:Fine>

Some very close noise can be heard from the west.

o CSW HP:Fine>
w
Hwain's Way
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A black uruk, armoured heavily, stands confidently here.
A dark troll, black as night, rushes forth from the shadows.
A dark troll, black as night, rushes forth from the shadows.
Exits: north, =east=, =west=.

o CSW HP:Fine>
e
Hwain's Way
Exits: north, =east=, =west=.

o CSW HP:Fine>
n
w
Sloping Passage
Exits: north, south, west.

o CSW HP:Fine>
Sloping Passage
Some tough lichen grows on the rocks.
Exits: east, south, west.

o CSW HP:Fine>
u
Alas, you cannot go that way...
You hear some very close noise from the south.

o CSW HP:Fine>
w
u
Sloping Passage
Exits: east, west.

o CSW HP:Fine>
Alas, you cannot go that way...

o CSW HP:Fine>
e
e
Sloping Passage
Some tough lichen grows on the rocks.
Exits: east, south, west.
You hear some very close noise from the west.

o CSW HP:Fine>
Sloping Passage
Exits: north, south, west.

o CSW HP:Fine>
s
Hwain's Way
Exits: north, =east=, =west=.

o CSW HP:Fine>
e
Hwain's Way
Exits: =east=, =west=.

o CSW HP:Fine>
n
Alas, you cannot go that way...
You hear some close noise from the west.

o CSW HP:Fine>
w
w
Hwain's Way
Exits: north, =east=, =west=.

o CSW HP:Fine>
Hwain's Way
Exits: north, =east=, =west=.

o CSW HP:Fine>
n
u
Bottom of a Long Stair
Exits: north, south, up.

o CSW HP:Fine>
u
Woland tells you 'Group: he went copper'
A Long Stair
Exits: up, down.

o CSW HP:Fine>
u
A Long Stair
A sturdy pack horse is standing here.
A fierce bat is here, lusting for your blood (hidden).
Exits: west, up, down.

o CSW HP:Fine>
The Cavern Crossroads
Koroviev the Black Numenorean is resting here.
Exits: east, west, up, down.

! CSW HP:Fine>

Some close noise can be heard from above.

! CSW HP:Fine>

You hear some close noise from below.

! CSW HP:Fine>
d
A Long Stair
A sturdy pack horse is standing here.
A fierce bat is here, lusting for your blood (hidden).
Exits: west, up, down.
You hear some apparently very close noise from below.

o CSW HP:Fine>
track undriel
You carefully examine the ground around you, looking for tracks...

w

You stop searching.

o CSW HP:Fine>
The Copper Road
Exits: north, east, =west=.

o CSW HP:Fine>
track undriel
You carefully examine the ground around you, looking for tracks...
You hear some very close noise from the east.

Some very close noise can be heard from the east.

You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).

o CSW HP:Fine>
w
The Copper Road
Exits: north, =east=, =west=.
You hear some close noise from the east.

Some apparently very close noise can be heard from the east.

w
You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).

o CSW HP:Fine>
The Copper Road
An iron pick has been dropped here.
Exits: =north=, =east=.

n
You see some tracks of *an Elf* leading north
 (done less than 1 hour ago).

o CSW HP:Fine>
The Copper Road
Exits: north, east, =south=, =west=.

w
You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).

o CSW HP:Fine>
The Copper Road
Exits: north, =east=, =west=.
Some rather far noise can be heard from the east.

w
You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).

o CSW HP:Fine>
The Copper Road
Exits: =north=, =east=.

You see some tracks of *an Elf* leading north
 (done less than 1 hour ago).

o CSW HP:Fine>
n
The Copper Road
Exits: =south=, =west=.
You smell blood.

w
You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).

o CSW HP:Fine>
The Copper Road
Exits: north, =east=.
You hear some very far noise from the north.


You stop tracking your victim.
You feel weaker.

o CSW HP:Fine>
w
n
Alas, you cannot go that way...

o CSW HP:Fine>
w
The Copper Caverns
Exits: north, south, west.
You have found a large bat!

o CSW HP:Fine>
w
The Copper Caverns
An iron pick has been dropped here.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
Exits: east, up.
You have found a cavern-wing!
You have found a cavern-wing!

o CSW HP:Fine>
Alas, you cannot go that way...

o CSW HP:Fine>
u
A Narrow Mine Tunnel
Exits: west, down.

o CSW HP:Fine>
ur
use jewelled

You attempt to use the power of the jewelled ring.

w
You feel stronger.

o CSW HP:Fine>
A Narrow Mine Tunnel
A dirty shovel is lying on the ground here.
Exits: north, east.

o CSW HP:Fine>
n
w
Rampway into a Mine
Exits: south, west.

o CSW HP:Fine>
s
Moving up the slope is really hard.
Miners' Barracks
Exits: north, east, south.

o CSW HP:Fine>
A Tunnel Through Walls
Exits: north, [down].

o CSW HP:Fine>
d
The slab seems to be closed.

o CSW HP:Fine>
open slab
d
Ok.

o CSW HP:Fine>
close slab
Underground Square
Exits: south, west, (up).

o CSW HP:Fine>
You don't see any slab here.

o CSW HP:Fine>
where undriel
You carefully examine the ground around you, looking for tracks...

Hmm... It seems there is no sign of Undriel here.

o CSW HP:Fine>
u
n
A Tunnel Through Walls
Exits: north, (down).

o CSW HP:Fine>
Miners' Barracks
Exits: north, east, south.

o CSW HP:Fine>
where undriel
You carefully examine the ground around you, looking for tracks...

e
Hmm... It seems there is no sign of Undriel here.

o CSW HP:Fine>
Rampway into a Mine
Exits: south, west.

o CSW HP:Fine>
s
A Narrow Mine Tunnel
A dirty shovel is lying on the ground here.
Exits: north, east.

o CSW HP:Fine>
e
d
A Narrow Mine Tunnel
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
Exits: west, down.
You have found a cavern-wing!
You have found a cavern-wing!
You have found a cavern-wing!

o CSW HP:Fine>
The Copper Caverns
An iron pick has been dropped here.
Exits: east, up.

o CSW HP:Fine>
e
The Copper Caverns
A large bat is here, hanging in the darkness (hidden).
Exits: north, south, west.

o CSW HP:Fine>
n
The Copper Caverns
The corpse of a packrat is lying here.
Exits: east, south.

o CSW HP:Fine>
e
A Dark Sloping Road
Exits: north, west, down.

o CSW HP:Fine>

You hear some very far noise from below.

o CSW HP:Fine>
t
Who do you wish to tell what?
Some very far noise can be heard from the north.

o CSW HP:Fine>
track undriel
You carefully examine the ground around you, looking for tracks...

A large bat has arrived from below.

You see some tracks of *an Elf* leading north
 (done less than 1 hour ago).

o CSW HP:Fine>
n
A Dark Sloping Road
The corpse of a large bat is lying here.
Exits: north, east, south.

You see some tracks of *an Elf* leading east
 (done less than 1 hour ago).

o CSW HP:Fine>
e
A Dark Sloping Road
Exits: east, west.

e
You see some tracks of *an Elf* leading east
 (done less than 1 hour ago).

o CSW HP:Fine>
A Dark Sloping Road
Exits: south, west.

You see some tracks of *an Elf* leading south
 (done less than 1 hour ago).

o CSW HP:Fine>
s
A Dark Sloping Road
The corpse of a large bat is lying here.
The corpse of a large bat is lying here.
Exits: north, east.

e
You see some tracks of *an Elf* leading east
 (done less than 1 hour ago).

o CSW HP:Fine>
A Dark Sloping Road
Exits: north, west.

e
n
You see some tracks of *an Elf* leading north
 (done less than 1 hour ago).

o CSW HP:Fine>
Alas, you cannot go that way...

o CSW HP:Fine>
A Roaring Waterfall
Exits: east, south.

e
You see some tracks of *an Elf* leading east
 (done less than 1 hour ago).

o CSW HP:Fine>
An Underground Stream
Exits: east, south, west, up.

You see some tracks of *an Elf* leading up
 (done less than 1 hour ago).

o CSW HP:Fine>

Some apparently very close noise can be heard from the south.

o CSW HP:Fine>
u
A Narrow, Winding Stair
Exits: west, up, down.

You see some tracks of *an Elf* leading up
 (done less than 1 hour ago).

o CSW HP:Fine>
u
The Top of a Treacherous Stair
Exits: south, down.

You see some tracks of *an Elf* leading south
 (done less than 1 hour ago).

o CSW HP:Fine>
s

Dark Tunnel
Exits: north, south.

w
You stop tracking your victim.

o CSW HP:Fine>
s
Alas, you cannot go that way...

o CSW HP:Fine>
w
Smelly Tunnel
Exits: north, west.

o CSW HP:Fine>
s
Large Ominous Cavern
Exits: east, west.

o CSW HP:Fine>
s
Alas, you cannot go that way...

o CSW HP:Fine>
Alas, you cannot go that way...

o CSW HP:Fine>
w
s
Rough-hewn Tunnel
Exits: east, south.

o CSW HP:Fine>
s
Rough-hewn Tunnel
Exits: north, west.

o CSW HP:Fine>
e
Alas, you cannot go that way...

o CSW HP:Fine>
Alas, you cannot go that way...

o CSW HP:Fine>
w
w
Rough-hewn Tunnel
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
Exits: east, west.
You have found a cavern-wing!
You have found a cavern-wing!

o CSW HP:Fine>
s
Chamber
A huge stone troll looms overhead, ready to crush your body.
A huge stone troll looms overhead, ready to crush your body.
Exits: east, south.

o CSW HP:Fine>
s
Dark Snaking Passage
Exits: north, west.

o CSW HP:Fine>
Alas, you cannot go that way...

o CSW HP:Fine>
e
Alas, you cannot go that way...

o CSW HP:Fine>
w
w
Dark Snaking Passage
Exits: east, south.

o CSW HP:Fine>
s
Alas, you cannot go that way...

o CSW HP:Fine>
s
Dark Snaking Passage
Woland the Black Numenorean is standing here searching for tracks.
Ulkaar is standing here.
Exits: north, south.

! CSW HP:Fine>
s
Dark Snaking Passage
Exits: north, west.

o CSW HP:Fine>
w
w
Alas, you cannot go that way...

o CSW HP:Fine>
s
Dark Snaking Passage
*Undriel the Silvan Elf* is sleeping here.
Exits: east, south.

! CSW HP:Fine>
Alas, you cannot go that way...

! CSW HP:Fine>
Dark Snaking Passage
Exits: north, east.

o CSW HP:Fine>
n
Dark Snaking Passage
*Undriel the Silvan Elf* is sleeping here.
Exits: east, south.

! CSW HP:Fine>
back undriel
You are too afraid.

! CSW HP:Fine>

Woland has arrived from the east.
Ulkaar has arrived from the east.

! CSW HP:Fine>
kill undriel
kill undriel
You are too afraid.

! CSW HP:Fine>
Woland pierces *Undriel the Silvan Elf*'s right foot and tickles it.
You are too afraid.
Woland swiftly dodges *Undriel the Silvan Elf*'s attempt to slash him.

! CSW HP:Fine>

Ulkaar smites *Undriel the Silvan Elf*'s right leg extremely hard and shatters it.

! CSW HP:Fine>
2
cha wim 200
Wimpy set to: 200

! CSW HP:Fine>
kill undriel
kill undriel

! CSW HP:Fine>
Alas! You failed to reach him through the melee.

! CSW HP:Fine>
kill undriel

Woland tries to pierce *Undriel the Silvan Elf*, but he parries successfully.

! CSW HP:Fine>
kill undriel

Ulkaar sends *Undriel the Silvan Elf* sprawling with a powerful bash.

! CSW HP:Fine>
You pierce *Undriel the Silvan Elf*'s left arm hard.

! CSW HP:Fine *Undriel the Silvan Elf*:Wounded Woland:Fine>
You're already fighting!

! CSW HP:Fine *Undriel the Silvan Elf*:Wounded Woland:Fine>
You're already fighting!

! CSW HP:Fine *Undriel the Silvan Elf*:Wounded Woland:Fine>

You feel bolder.

! CSW HP:Fine *Undriel the Silvan Elf*:Wounded Woland:Fine>

Woland begins some strange incantations...

! CSW HP:Fine *Undriel the Silvan Elf*:Wounded Woland:Fine>

You pierce *Undriel the Silvan Elf*'s right leg very hard.
Your victim is shocked by your hit!

! CSW HP:Fine *Undriel the Silvan Elf*:Bad Woland:Fine>

Ulkaar utters 'suirrender!'

! CSW HP:Fine *Undriel the Silvan Elf*:Bad Woland:Fine>
kill undriel
You're already fighting!

! CSW HP:Fine *Undriel the Silvan Elf*:Bad Woland:Fine>

Ulkaar smites *Undriel the Silvan Elf*'s head extremely hard and shatters it.

! CSW HP:Fine *Undriel the Silvan Elf*:Bad Woland:Fine>
kill undriel

Woland utters the words 'diesilla barh'
*Undriel the Silvan Elf* staggers back as the lightning bolt sent by Woland hits him.

! CSW HP:Fine *Undriel the Silvan Elf*:Awful Woland:Fine>
You're already fighting!
Woland lightly pierces *Undriel the Silvan Elf*'s left foot.

! CSW HP:Fine *Undriel the Silvan Elf*:Awful Woland:Fine>

You strongly pierce *Undriel the Silvan Elf*'s body and shatter it.

! CSW HP:Fine *Undriel the Silvan Elf*:Awful Woland:Fine>
kill undriel
You're already fighting!

! CSW HP:Fine *Undriel the Silvan Elf*:Awful Woland:Fine>
kill undriel

Ulkaar bleeds from open wounds.

! CSW HP:Fine *Undriel the Silvan Elf*:Awful Woland:Fine>
You're already fighting!

! CSW HP:Fine *Undriel the Silvan Elf*:Awful Woland:Fine>

Woland begins some strange incantations...

! CSW HP:Fine *Undriel the Silvan Elf*:Awful Woland:Fine>

You pierce *Undriel the Silvan Elf*'s right leg and shatter it.

! CSW HP:Fine *Undriel the Silvan Elf*:Awful Woland:Fine>

*Undriel the Silvan Elf* seems to have recovered his senses.
Woland swiftly dodges *Undriel the Silvan Elf*'s attempt to slash him.

! CSW HP:Fine *Undriel the Silvan Elf*:Awful Woland:Fine>
kill undriel

Woland utters the words 'waouq wuggurz'
Woland throws a glowing magical missile at *Undriel the Silvan Elf*.
*Undriel the Silvan Elf* panics, and attempts to flee.
*Undriel the Silvan Elf* leaves south.

! CSW HP:Fine>
They aren't here.

! CSW HP:Fine>
kill undriel
s
They aren't here.
Woland leaves south.
Ulkaar leaves south.

o CSW HP:Fine>
kill undriel
Dark Snaking Passage
*Undriel the Silvan Elf* is here, fighting Ulkaar.
Woland the Black Numenorean is standing here.
Ulkaar is here, fighting *Undriel the Silvan Elf*.
Exits: north, east.

! CSW HP:Fine>
*Undriel the Silvan Elf* panics, and attempts to flee.
*Undriel the Silvan Elf* leaves east.

They aren't here.

! CSW HP:Fine>
kill undriel
They aren't here.

! CSW HP:Fine>
e
kill undriel
Dark Snaking Passage
Exits: south, west.

o CSW HP:Fine>
They aren't here.

o CSW HP:Fine>

Woland has arrived from the west.
Ulkaar has arrived from the west.

! CSW HP:Fine>
s
kill undriel
The Long Stair
Exits: north, south.

o CSW HP:Fine>
e
kill undriel
e
Woland has arrived from the north.
Ulkaar has arrived from the north.
They aren't here.

! CSW HP:Fine>
kill undriel
Alas, you cannot go that way...

! CSW HP:Fine>
s
e
They aren't here.
Woland leaves south.
Ulkaar leaves south.

o CSW HP:Fine>
Alas, you cannot go that way...

o CSW HP:Fine>
e
They aren't here.

o CSW HP:Fine>
The Long Stair
Exits: north, south.

o CSW HP:Fine>
s
Alas, you cannot go that way...

o CSW HP:Fine>
e
Alas, you cannot go that way...

o CSW HP:Fine>
The Long Stair
Woland the Black Numenorean is standing here.
Ulkaar is standing here.
Exits: north, east.

! CSW HP:Fine>
e
Woland leaves east.
Ulkaar leaves east.
The Long Stair
Woland the Black Numenorean is standing here.
Ulkaar is standing here.
Exits: east, west.

! CSW HP:Fine>

Woland leaves east.
Ulkaar leaves east.

o CSW HP:Fine>
Damp Winding Stair
Woland the Black Numenorean is standing here.
Ulkaar is standing here.
Exits: north, west.

! CSW HP:Fine>
n
Woland leaves north.
Ulkaar leaves north.
Damp Passage
Woland the Black Numenorean is standing here.
Ulkaar is standing here.
Exits: north, east, south, west.

! CSW HP:Fine>
where undriel
Woland carefully examines the ground around him, looking for tracks...


w
You carefully examine the ground around you, looking for tracks...

w
You stop searching.

! CSW HP:Fine>
n
By the Shore of a Dark Lake
Exits: north, east.

o CSW HP:Fine>
w
Alas, you cannot go that way...

o CSW HP:Fine>
w
Shallow Lake
A huge stone troll looms overhead, ready to crush your body.
Exits: north, south, west.

o CSW HP:Fine>
w
w
Shallow Lake
Exits: north, east, west.

o CSW HP:Fine>
Subterranean Lakeshore
Exits: east, west.

o CSW HP:Fine>
n
Steep Passage
A huge stone troll looms overhead, ready to crush your body.
Exits: north, east.

o CSW HP:Fine Move:Tired>
w
Alas, you cannot go that way...

o CSW HP:Fine Move:Tired>
w
kill undriel
Moving up the slope is really hard.
Steep Passage
Exits: south, west.

o CSW HP:Fine Move:Tired>
Moving up the slope is really hard.
Steep Passage
Exits: east, west.

o CSW HP:Fine Move:Tired>
Moving up the slope is really hard.
Ice Cave
Exits: east.

o CSW HP:Fine Move:Tired>
They aren't here.

o CSW HP:Fine Move:Tired>
open icewall
That's impossible, I'm afraid.

o CSW HP:Fine Move:Tired>
e
e
Steep Passage
Exits: east, west.

o CSW HP:Fine Move:Tired>
s
Steep Passage
Exits: south, west.

o CSW HP:Fine Move:Tired>
e
Steep Passage
A huge stone troll looms overhead, ready to crush your body.
Exits: north, east.

o CSW HP:Fine Move:Tired>
e
Subterranean Lakeshore
Exits: east, west.

o CSW HP:Fine Move:Tired>
e
Shallow Lake
Exits: north, east, west.

o CSW HP:Fine Move:Slow>
s
Shallow Lake
A huge stone troll looms overhead, ready to crush your body.
Exits: north, south, west.

o CSW HP:Fine Move:Slow>
e
By the Shore of a Dark Lake
Exits: north, east.

o CSW HP:Fine Move:Slow>
Damp Passage
Exits: north, east, south, west.

o CSW HP:Fine Move:Slow>
where undriel
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading east
 (done less than 1 hour ago).

o CSW HP:Fine Move:Slow>
e
e
Damp Passage
Exits: east, west.

o CSW HP:Fine Move:Slow>
Damp Passage
Exits: east, west.

o CSW HP:Fine Move:Slow>
e
The Great Hall of the Trolls
Exits: north, east, south, west.

o CSW HP:Fine Move:Slow>
where undriel
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading east
 (done less than 1 hour ago).

o CSW HP:Fine Move:Slow>
e
e
Dark Tunnel
Exits: north, west.
Some very far noise can be heard from the north.

o CSW HP:Fine Move:Slow>
Alas, you cannot go that way...

o CSW HP:Fine Move:Slow>
n
Dark Tunnel
Exits: north, east, south.

o CSW HP:Fine Move:Slow>
n
Dark Tunnel
Exits: north, east, south.

o CSW HP:Fine Move:Slow>
where undriel
You carefully examine the ground around you, looking for tracks...
Your blood freezes as you hear a death cry from the north.


n
You stop searching.

o CSW HP:Fine Move:Slow>
Dark Tunnel
Exits: north, south.

o CSW HP:Fine Move:Slow>
kill undriel
n
They aren't here.

o CSW HP:Fine Move:Slow>
kill undriel
Chamber of Silver
Exits: east, south, west.

o CSW HP:Fine Move:Slow>
n
They aren't here.

o CSW HP:Fine Move:Slow>
Alas, you cannot go that way...

o CSW HP:Fine Move:Slow>
s
s
Dark Tunnel
Exits: north, south.

o CSW HP:Fine Move:Slow>
Dark Tunnel
Exits: north, east, south.

o CSW HP:Fine Move:Slow>
track undriel
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading north
 (done less than 1 hour ago).

o CSW HP:Fine Move:Slow>
n
n
Dark Tunnel
Exits: north, south.

You see some tracks of *an Elf* leading north
 (done less than 1 hour ago).

o CSW HP:Fine Move:Slow>
Chamber of Silver
Exits: east, south, west.

You see some tracks of *an Elf* leading east
 (done less than 1 hour ago).

o CSW HP:Fine Move:Slow>
e
Guard Cave
The corpse of *an Elf* is lying here.
A stone-grey troll advances toward you, with fury in its eyes.
A stone-grey troll advances toward you, with fury in its eyes.
A bulky cave troll is here, looking like a massive pile of stone.
The shadow of *an Elf* is floating here.
Exits: [south], west.

*** So not the most exciting log but I like moria chases, especially with people who know ***
*** it so you just spread out and kill everyone :p ***



2004/02/16 23:39, Undriel: 
You executed us nice...story is that we 4 were grouped and smobing, you jumped us at point where glail was separated (he has like 0 knowledge of moria), we saw bn, and ran icewall, planning to break and block, and fly...you entered when we had finished the breaking part:P anyway i got out ran w gate ran e and then realised i had no way out...then i thought a little, and tried to find a secretexit you maybe wont know (low chance though:), in the end i just spammed around cus had nothing better to do, ran to narrate asked for someone to mess with e gate, no response, and then just ran out of moves at some trolls who finished my days:P

2004/02/17 00:06, Materia: 
nazzy, how do you log movies in powwow?

2004/02/17 00:13, Nazgum: 
instead of typing:

#capture mylog.txt

and then: #capture to end it

do:

#movie mylog.txt

and then: #movie to end it

can have extension whatever you please when uploading here as azazello pointed out to me :) hehe

2004/02/17 00:14, Nazgum: 
you can capture as a movie and a log at the same time,

so like:

#movie moria.mov
#capture moria.txt

then when done do:

#movie
#capture

and you have a movie and text version.

2004/02/17 00:23, Azazello: 
Just note that 2.6th kernel (and previous for me also ...) rarely flushes files unless you manualy do a fflush(file). I had to hack my powwow a bit and add a #flush command which flushed all log buffers so that i could scroll over the log in other window or make it sure that i have the desired log on my hdd already and if powwow suddenly crashes (happens to me sometimes) i wont loose any valuable data.

2004/02/17 00:39, Materia: 
ah cool :)
is their a way to view it yourself?

2004/02/17 00:52, Jocke:   
I think 100% is to fast and not the speed in wich the game runs. Maybe 70-80% is more accurate. Take a look at when you are tracking for example.

2004/02/17 00:54, Azazello: 
This player is still broken for some reason :( the one on knaldgas.dk/mume properly though. and they shall be the same, but something is wrong :-/

2004/02/17 01:32, Alantir: 
A log this size gets kinda tedious as a movie... But since you got the option of not watching it and just scroll to end as usual no harm's done. Keep'em coming. :) (watched it all the way through and enjoyed it..)

2004/02/17 01:42, Wiseman: 
I need to reroll more str :)

Anyway, great job by nazgum...showed superior Moria knowledge.

Also, dont you hate when groupmates steal your kills? I counted 3 easy stabs they robbed from you :)

Good job though...excellent hunting.

2004/02/17 02:09, Materia: 
btw i loved the movie and im having trouble with the movie thing i cant find where its saving too :D

2004/02/17 02:10, Materia: 
btw i loved the movie and im having trouble with the movie thing i cant find where its saving too :D
nvm found it
but its saving to a totally differnt file than logs, how can i change that :p

2004/02/17 02:15, Materia: 
hey aza where can i like view the movie without posting it on a logpage?

2004/02/17 02:31, Azazello: 
Got Linux ? :-/ if so then use ./movie_play from powwow's package.

2004/02/17 03:16, Uther: 
Great entertainment (for the readers and the killers, obviously).

Pretty awesome moria knowledge there, something you could easily see the pukes didn't have.

That poor *elf* in rock...he just stood there, frozen to death, waiting for his quick, painless (well, maybe not) demise.

2004/02/17 04:05, Serek:   
Terrible performance by pukes.
I dont see any special show of moria knowledge in this log. But we all know Nazgum knows it.
Woland prob has a bad memory of the place where the 1.dwarf died *grin* :)
It can be pretty hard to spam outta there with 4 darkies spamming.
Elf in rock was prob afk.
And undriel spammed himself moveless.
Problem for anyone is its hard to find a safe spot to regen when sneakers/bstabbers among the hunters.

2004/02/17 06:21, Enforcer: 
hehe, this was really boring. you miss all kills and only kil you get is the guy who is linkrenting at rock :P

2004/02/17 08:07, Githu:   
crap log. afk kill.

2004/02/17 10:23, Pallnit:   
Yeah the movie player here on Elvenrunes is NOT speed accurate ;P

2004/02/17 10:43, Pallnit:   
I viewed it in the 'real' movie play for Linux and must say... Is this the link you're whining about? God. Yeah you might have tried other muds where you have good link. But on other muds everything isn't delayed so good link will feel MUCH better there!

2004/02/17 11:25, Lookhu: 
can anyone help me? I click on the icon and a black, blank window pops up and does nothing. what am I doing wrong? (I use windows)

2004/02/17 11:29, Pallnit:   
You have Java virtual machine installed?

2004/02/17 12:05, Devastator: 
It's printing some text of 2+ lines on one line.

2004/02/17 13:30, Woland: 
Serek, if you have a ringmail smiter with you has doesnt know the area you think twice before entering a place like this one.

2004/02/17 15:02, Hana: 
serek u drunk or what?
woland has excellent moria knowledge as nazgum and undriel also. 1 part of log sucked but undriel chase was cool.
heh and yeah poor nazgum missed like most kills..:P

2004/02/18 02:30, Serek:   
Hana, i once ran into Woland solo there. Hit him once and then he died. Rest he let mobs do. Was nice reeq for me that day.
Seems Woland dies to often to remember that encounter :)

2004/02/18 02:49, Woland: 
Seems you pk once a year since you remember every encounter.

2004/02/18 03:46, Serek:   
Well its not everyday i run into legend who dies in one hit :) When noone else is in zone. Offcourse that might happen more often if i played scout/thief.

2004/02/19 13:19, Xefar:   
crap


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