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Dwarfblood! (Ulkaar)comments   back
(4611 hits. Posted 2004/02/22)


Story is I chase elf called Laydee from Tharbad
to Khuzur, I hit her some, she gets bad, enters
rockface e of khuzur. I decide not to enter
without bashing since I know Zubr, Herold and Koom
aren't many rooms away, having seen their tracks
at oakendoor 1 tick before I left Tharbad.



bash rockface
The rockface gave away under the pressure.

lead
) C HP:Fine Mana:Cold>A hungry warg stops following you.
A hungry warg starts following you.

) C HP:Fine Mana:Cold>north
Hidden Tunnel
Exits: north, south.
A hungry warg has arrived from the south.

north
-- NORTH--
 (done less than 1 hour ago).

o C HP:Fine Mana:Cold>
Hidden Tunnel
*Laydee the Noldorin Elf* is resting here.
Exits: south, west.
A hungry warg has arrived from the south.
Aha, you have found your victim!

! C HP:Fine Mana:Cold>
! C HP:Fine Mana:Cold>kill *elf*
You smite *Laydee the Noldorin Elf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!

! C HP:Fine Mana:Cold *Laydee the Noldorin Elf*:Bad>
*Laydee the Noldorin Elf* panics, and attempts to flee.

! C HP:Fine Mana:Cold *Laydee the Noldorin Elf*:Bad>
*Herold the Dwarf* has arrived from the west.
*Zubr the Dwarf* has arrived from the west.
*Koom the Dwarf* has arrived from the west.

! C HP:Fine Mana:Cold *Laydee the Noldorin Elf*:Bad>
*Herold the Dwarf* leaves south.
*Zubr the Dwarf* leaves south.
*Koom the Dwarf* leaves south.

###


Hehe, not too bad guessed of me.

####



! C HP:Fine Mana:Cold *Laydee the Noldorin Elf*:Bad>hit *elf*
You're already fighting!
*Laydee the Noldorin Elf* panics, and attempts to flee.
*Laydee the Noldorin Elf* leaves west.

o C HP:Fine Mana:Cold>west
hit *elf*
Hidden Tunnel
The corpse of a slithering snake is lying here.
A stocky mountain mule is here, waiting to serve.
A large eagle soars above you.
*Laydee the Noldorin Elf* is standing here.
Exits: east.
A hungry warg has arrived from the east.

! C HP:Fine Mana:Cold>
*Laydee the Noldorin Elf* leaves east.
They aren't here.

o C HP:Fine Mana:Cold>east
hit *elf*
Hidden Tunnel
*Herold the Dwarf* is standing here.
*Zubr the Dwarf* is standing here.
*Koom the Dwarf* is standing here.
Exits: south, west.
A hungry warg has arrived from the west.

! C HP:Fine Mana:Cold>They aren't here.

! C HP:Fine Mana:Cold>south

*Koom the Dwarf* begins some strange incantations...
*Herold the Dwarf* cleaves your body extremely hard.
You feel a strong ache there!

! C HP:Fine Mana:Cold *Herold the Dwarf*:Healthy>south
No way! You are fighting for your life!
*Zubr the Dwarf* crushes your body extremely hard.




####


So I hang around at Khuuzur, though they manage to fleehit
me rather well. I turn a bit low hps, and call Donk
and Khree for backup, who are there within the minute.


####





* CR HP:Wounded Mana:Cold Mount:Tired>west
Camp on the Hills
Exits: *east*, *west*.

* CR HP:Wounded Mana:Cold Mount:Tired>west
Camp on the Hills
Donk is standing here.
A hungry warg stands here, sniffing around for flesh.
A sturdy trained horse is standing here.
Khree the Black Numenorean is here, fighting *Herold the Dwarf*.
*Herold the Dwarf* is here, fighting Khree.
*Koom the Dwarf* is here trying to concentrate, riding a mountain mule.
Exits: *north*, *east*, [south], *west*.

* CR HP:Wounded Mana:Cold Mount:Tired>east

Khree panics, and attempts to flee.
Khree leaves west.

* CR HP:Wounded Mana:Cold Mount:Tired>
Camp on the Hills
Exits: *east*, *west*.

* CR HP:Wounded Mana:Cold Mount:Tired>east
Hills Outside the Camp
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.
Exits: *south*, *west*.

* CR HP:Wounded Mana:Cold Mount:Tired>t donk 2e
Ok.

* CR HP:Wounded Mana:Cold Mount:Tired>l
Hills Outside the Camp
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.

* CR HP:Wounded Mana:Cold Mount:Tired>l
Hills Outside the Camp
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.

* CR HP:Wounded Mana:Cold Mount:Tired>
Donk has arrived from the west riding a hungry warg.

* CR HP:Wounded Mana:Cold Mount:Tired>
*Zubr the Dwarf* has arrived from the south.
*Zubr the Dwarf* swiftly dodges a renegade uruk's attempt to slash him.
Khuzur the Olog-hai says 'YOU! Dwarf! You will die before your time.'
Khuzur the Olog-hai smites *Zubr the Dwarf*'s left leg very hard and tickles
it.

* CR HP:Wounded Mana:Cold Mount:Tired>
*Zubr the Dwarf* crushes a renegade uruk's head extremely hard.

* CR HP:Wounded Mana:Cold Mount:Tired>
A dirty uruk barely slashes *Zubr the Dwarf*'s body and tickles it.

* CR HP:Wounded Mana:Cold Mount:Tired>west
Camp on the Hills
Exits: *east*, *west*.

* CR HP:Wounded Mana:Cold Mount:Tired>east
Hills Outside the Camp
Khuzur the Olog-hai is here, fighting *Zubr the Dwarf*.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk is here, fighting *Zubr the Dwarf*.
A renegade uruk is here, fighting *Zubr the Dwarf*.
Donk is here, riding a hungry warg.
*Zubr the Dwarf* is here, fighting a renegade uruk.
Exits: *south*, *west*.
*Zubr the Dwarf* panics, and attempts to flee.
*Zubr the Dwarf* leaves south.

* CR HP:Wounded Mana:Cold Mount:Tired>bash *dwarf*
You don't see any *dwarf* here.

* CR HP:Wounded Mana:Cold Mount:Tired>bash *dwarf*
*Zubr the Dwarf* has arrived from the south.
You are too afraid.

* CR HP:Wounded Mana:Cold Mount:Tired>bash *dwarf*
Donk smites *Zubr the Dwarf*'s right arm extremely hard.
You are too afraid.

* CR HP:Wounded Mana:Cold Mount:Tired>bash *dwarf*

Gryl tells you 'var ar du!'
*Zubr the Dwarf* crushes Donk's head extremely hard.

* CR HP:Wounded Mana:Cold Mount:Tired>
You are too afraid.
*Zubr the Dwarf* panics, and attempts to flee.
*Zubr the Dwarf* leaves west.

* CR HP:Wounded Mana:Cold Mount:Tired>east
Alas, you cannot go that way...

* CR HP:Wounded Mana:Cold Mount:Tired>
Donk leaves west riding a hungry warg.

* CR HP:Wounded Mana:Cold Mount:Tired>0
cha wim 0
Wimpy set to: 0

* CR HP:Wounded Mana:Cold Mount:Tired>
Donk has arrived from the west riding a hungry warg.
A dirty uruk bleeds from open wounds.

* CR HP:Wounded Mana:Cold Mount:Tired>
*Zubr the Dwarf* has arrived from the west.
Khuzur the Olog-hai smites *Zubr the Dwarf*'s body hard and tickles it.
*Zubr the Dwarf* crushes Khuzur the Olog-hai's right arm extremely hard and
tickles it.

* CR HP:Wounded Mana:Cold Mount:Tired>t gryl khuzur
Ok.

* CR HP:Wounded Mana:Cold Mount:Tired>kill *dwarf*
You smite *Zubr the Dwarf*'s body extremely hard and tickle it.

* CR HP:Wounded Mana:Cold Mount:Tired *Zubr the Dwarf*:Fine Khuzur the Olog-hai:Fine>
*Zubr the Dwarf* panics, and attempts to flee.

* CR HP:Wounded Mana:Cold Mount:Tired *Zubr the Dwarf*:Fine Khuzur the Olog-hai:Fine>
*Zubr the Dwarf* panics, and attempts to flee.
*Zubr the Dwarf* leaves west.

* CR HP:Wounded Mana:Cold Mount:Tired>
*Zubr the Dwarf* has arrived from the west.
Donk smites *Zubr the Dwarf*'s left foot extremely hard.

* CR HP:Wounded Mana:Cold Mount:Tired>
Khuzur the Olog-hai smites *Zubr the Dwarf*'s right leg extremely hard.

* CR HP:Wounded Mana:Cold Mount:Tired>kill *dwarf*
You approach *Zubr the Dwarf*, trying to smite him.
A dirty uruk joins Khuzur the Olog-hai's fight.

* CR HP:Wounded Mana:Cold Mount:Tired *Zubr the Dwarf*:Hurt Donk:Hurt>
*Zubr the Dwarf* panics, and attempts to flee.
*Zubr the Dwarf* leaves west.

* CR HP:Wounded Mana:Cold Mount:Tired>kill *dwarf*
They aren't here.

* CR HP:Wounded Mana:Cold Mount:Tired>kill *dwarf*
Donk leaves west riding a hungry warg.

* CR HP:Wounded Mana:Cold Mount:Tired>They aren't here.

* CR HP:Wounded Mana:Cold Mount:Tired>l
Hills Outside the Camp
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.

* CR HP:Wounded Mana:Cold Mount:Tired>v
where
Players in your zone
--------------------
Donk                 - Camp on the Hills
Ulkaar               - Hills Outside the Camp

* CR HP:Wounded Mana:Cold Mount:Tired>rev q
You begin to search...

120
You didn't find anyone.

* CR HP:Wounded Mana:Cold Mount:Tired>sc
cha wimp 120
Wimpy set to: 120

* CR HP:Wounded Mana:Cold Mount:Tired>140/443 hits, 10/67 mana, and 139/158 moves.

* CR HP:Wounded Mana:Cold Mount:Tired>west
Camp on the Hills
Exits: east, west.

* CR HP:Wounded Mana:Cold Mount:Tired>west
Camp on the Hills
A sturdy trained horse is standing here.
Donk is here, riding a hungry warg.
Exits: north, east, (south), *west*.

* CR HP:Wounded Mana:Cold Mount:Tired>t khree cura lite?
Ok.

* CR HP:Wounded Mana:Cold Mount:Tired>exa donk
Huge, sinister and baleful, this orc must be one of the largest uruk-hais ever.
As you examine him, he looks back at you with a gaze filled with hatred and
contempt.  He serves Sauron.
Donk is a youthful male Orc.
Donk the Disfigured has several bruises.
Donk the Disfigured seems to have:
       A light wound at the right foot.
Donk the Disfigured is using: 
<wielded two-handed> a great warsword (brand new)
<worn on head>       a strange black helmet (brand new)
<worn on body>       a blood-encrusted breastplate (brand new)
<worn about body>    a russet cloak (brand new)
<worn on arms>       a pair of plate vambraces (brand new)
<worn on hands>      a thick pair of metal gauntlets (brand new)
<worn on legs>       a pair of plate greaves (brand new)
<worn on feet>       a soft pair of padded boots (brand new)
<worn around neck>   a black amulet
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a sable pouch
<worn on belt>       a butcher knife (brand new)
<worn on belt>       the scalp of Warmaster
<worn on belt>       a stone

* CR HP:Wounded Mana:Cold Mount:Tired>rev q
You begin to search...

You didn't find anyone.

* CR HP:Wounded Mana:Cold Mount:Tired>cs

*Herold the Dwarf* has arrived from the west.
*Koom the Dwarf* has arrived from the west riding a mountain mule.

* CR HP:Wounded Mana:Cold Mount:Tired>cast 'cure light'
You muster all of your concentration...

east

east
Donk smites *Herold the Dwarf*'s left foot extremely hard and shatters it.
*Herold the Dwarf* cleaves Donk's right arm extremely hard.

east

* CR HP:Wounded Mana:Cold Mount:Tired>
Camp on the Hills
Exits: east, west.

* CR HP:Wounded Mana:Cold Mount:Tired>
Hills Outside the Camp
Khuzur the Olog-hai is standing here.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.
Exits: south, west.

* CR HP:Wounded Mana:Cold Mount:Tired>Alas, you cannot go that way...

* CR HP:Wounded Mana:Cold Mount:Tired>west
hit herold
Camp on the Hills
Exits: east, west.

* CR HP:Wounded Mana:Cold Mount:Tired>They aren't here.

* CR HP:Wounded Mana:Cold Mount:Tired>hit herold
They aren't here.

* CR HP:Wounded Mana:Cold Mount:Tired>west
hit herold
Camp on the Hills
Donk is here, riding a hungry warg.
Exits: north, east, [south], *west*.

* CR HP:Wounded Mana:Cold Mount:Tired>They aren't here.
*Herold the Dwarf* has arrived from the west.
*Koom the Dwarf* has arrived from the west riding a mountain mule.

* CR HP:Wounded Mana:Cold Mount:Tired>hit herold
You try to smite *Herold the Dwarf*, but he parries successfully.

* CR HP:Wounded Mana:Cold Mount:Tired *Herold the Dwarf*:Wounded>
Donk OPENS the door.

* CR HP:Wounded Mana:Cold Mount:Tired *Herold the Dwarf*:Wounded>
Donk smites *Herold the Dwarf*'s head extremely hard and shatters it.

* CR HP:Wounded Mana:Cold Mount:Tired *Herold the Dwarf*:Bad>
*Herold the Dwarf* panics, and attempts to flee.
*Herold the Dwarf* leaves north.

* CR HP:Wounded Mana:Cold Mount:Tired>hit herold
They aren't here.

* CR HP:Wounded Mana:Cold Mount:Tired>hit herold
Donk leaves north riding a hungry warg.
They aren't here.

* CR HP:Wounded Mana:Cold Mount:Tired>
*Koom the Dwarf* leaves west riding a mountain mule.
Khree has arrived from the north.
A trained horse has arrived from the north.

* CR HP:Wounded Mana:Cold Mount:Tired>hit herold
They aren't here.

* CR HP:Wounded Mana:Cold Mount:Tired>kill *dwarf*

* CR HP:Wounded Mana:Cold Mount:Tired>
Khree begins some strange incantations...

* CR HP:Wounded Mana:Cold Mount:Tired>north
Secret Path
Donk is here searching for tracks, riding a hungry warg.
Exits: north, =east=, south, *west*.

* CR HP:Wounded Mana:Cold Mount:Tired>nar herold bad
Khree has arrived from the south.
A trained horse has arrived from the south.
Donk leaves west riding a hungry warg.
Khree leaves west.
A trained horse leaves west.
Ok.

* CR HP:Wounded Mana:Cold Mount:Tired>fol donk
I see no person by that name here!

* CR HP:Wounded Mana:Cold Mount:Tired>west
fol donk
You blink and feel weaker under the cruel light of the sun.
A Secret Mountain Path
Donk is here, riding a hungry warg.
Khree the Black Numenorean is standing here.
A sturdy trained horse is standing here.
Exits: *north*, =east=, *south*, *west*.

* CR HP:Wounded Mana:Cold Mount:Tired>Donk leaves west riding a hungry warg.
Khree leaves west.
A trained horse leaves west.
I see no person by that name here!

* CR HP:Wounded Mana:Cold Mount:Tired>west
fol donk
Among the Hills
A black raven flies in the sky searching for flesh to prey upon.
Donk is here, riding a hungry warg.
Khree the Black Numenorean is standing here.
A sturdy trained horse is standing here.
Exits: *north*, *east*, *south*, *west*.

* CR HP:Wounded Mana:Cold Mount:Tired>
You now follow Donk.

* CR HP:Wounded Mana:Cold Mount:Tired>
Khree begins some strange incantations...
Donk leaves west riding a hungry warg.
Among the Mountains
A small flower grows here, with a purple bloom and wide leaves.
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
Donk is here, riding a hungry warg.
Khree has arrived from the east.
A trained horse has arrived from the east.

* CR HP:Wounded Mana:Cold Mount:Tired>
A mountain goat leaves west.
A mountain goat leaves west.
A mountain goat leaves west.

* CR HP:Wounded Mana:Cold Mount:Tired>disb
gro self
You leave the group.
A brown wolf is now a group member.
You are now a member of Donk's group.

* CR HP:Wounded Mana:Cold Mount:Tired>
Donk leaves south riding a hungry warg.
Among the Hills
*Herold the Dwarf* is standing here trying to concentrate.
*Koom the Dwarf* is here, riding a mountain mule.

* CR HP:Wounded Mana:Cold Mount:Tired>score
kill *dwarf*
Donk smites *Herold the Dwarf*'s right arm extremely hard and shatters it.
148/443 hits, 13/67 mana, and 141/158 moves.

* CR HP:Wounded Mana:Cold Mount:Tired>kill *dwarf*
You smite *Herold the Dwarf*'s right foot extremely hard and shatter it.

* CR HP:Wounded Mana:Cold Mount:Tired *Herold the Dwarf*:Awful Donk:Hurt>
You're already fighting!
*Herold the Dwarf* panics, and attempts to flee.
*Herold the Dwarf* leaves north.

* CR HP:Wounded Mana:Cold Mount:Tired>kill *dwarf*

*Herold the Dwarf* has arrived from the north.

* CR HP:Wounded Mana:Cold Mount:Tired>kill *dwarf*
You approach *Koom the Dwarf*, trying to smite him.

* CR HP:Wounded Mana:Cold Mount:Tired *Koom the Dwarf*:Healthy>kill *dwarf*
You're already fighting!

* CR HP:Wounded Mana:Cold Mount:Tired *Koom the Dwarf*:Healthy>kill *dwarf*
You're already fighting!
*Herold the Dwarf* leaves east.

* CR HP:Wounded Mana:Cold Mount:Tired *Koom the Dwarf*:Healthy>
You're already fighting!
*Koom the Dwarf* slashes your body and tickles it.

* CR HP:Wounded Mana:Cold Mount:Tired *Koom the Dwarf*:Healthy>kill *dwarf*
You're already fighting!

* CR HP:Wounded Mana:Cold Mount:Tired *Koom the Dwarf*:Healthy>
*Koom the Dwarf* panics, and attempts to flee.
*Koom the Dwarf* leaves south riding a mountain mule.

* CR HP:Wounded Mana:Cold Mount:Tired>
Donk leaves east riding a hungry warg.
Among the Hills
A large rabbit looks peacefully at you, ready to dart away.
Donk leaves south riding a hungry warg.
The Dark Stream
A grey snake slides along the water.
A grey snake slides along the water.

* CR HP:Wounded Mana:Cold Mount:Tired>
A watersnake barely hits Donk's left leg and tickles it.

* CR HP:Wounded Mana:Cold Mount:Tired>
Donk smites a watersnake's tail extremely hard and shatters it.

* CR HP:Wounded Mana:Cold Mount:Tired>assist
You assist Donk.
You smite a watersnake's body extremely hard and shatter it.
You receive your share of experience.
Good job!

* CR HP:Wounded Mana:Cold Mount:Tired>Khree leaves south.
get coins all.corpse
You can't find a coins in any corpse.

* CR HP:Wounded Mana:Cold Mount:Tired>
Donk leaves south riding a hungry warg.
Above the Stream
A sturdy pack horse is standing here.
Khree the Black Numenorean is standing here.
A sturdy trained horse is standing here.

* CR HP:Wounded Mana:Cold Mount:Tired>
Khree leaves north.

* CR HP:Wounded Mana:Cold Mount:Tired>
It starts to rain.

* CR HP:Wounded Mana:Cold Mount:Tired>
Donk carefully examines the ground around him, looking for tracks...

* CR HP:Wounded Mana:Cold Mount:Tired>
Khree has arrived from the north.

* CR HP:Wounded Mana:Cold Mount:Tired>{target}={herold}

Donk says 'rid ffs'

* CR HP:Wounded Mana:Cold Mount:Tired>
A trained horse stops following Khree.
Khree picks up a trained horse's reins, and starts riding him.

* CR HP:Wounded Mana:Cold Mount:Tired>
Donk punches Khree on his arm.
*Herold the Dwarf* has arrived from the west.
*Koom the Dwarf* has arrived from the west riding a mountain mule.

* CR HP:Wounded Mana:Cold Mount:Tired>kill herold
You try to smite *Herold the Dwarf*, but he parries successfully.
Donk leaves south riding a hungry warg.

* CR HP:Wounded Mana:Cold Mount:Tired *Herold the Dwarf*:Bad>
*Herold the Dwarf* panics, but can't stop fighting to flee.
*Herold the Dwarf* strongly cleaves your left arm and tickles it.

* CR HP:Wounded Mana:Cold Mount:Tired *Herold the Dwarf*:Bad>
You feel bolder.

* CR HP:Wounded Mana:Cold Mount:Tired *Herold the Dwarf*:Bad>kill herold
You're already fighting!

* CR HP:Wounded Mana:Cold Mount:Tired *Herold the Dwarf*:Bad>
Donk has arrived from the south riding a hungry warg.
*Herold the Dwarf* panics, and attempts to flee.
*Herold the Dwarf* leaves west.

* CR HP:Wounded Mana:Cold Mount:Tired>kill herold
They aren't here.

* CR HP:Wounded Mana:Cold Mount:Tired>kill herold
Donk leaves west riding a hungry warg.
A Small, Grassy Plain
A fallow deer is grazing peacefully here.
A fallow deer is grazing peacefully here.
*Herold the Dwarf* is standing here.
You approach *Herold the Dwarf*, trying to smite him.

* CR HP:Wounded Mana:Cold Mount:Tired *Herold the Dwarf*:Bad>
Donk smites *Herold the Dwarf*'s right leg extremely hard and shatters it.
*Herold the Dwarf* panics, and attempts to flee.
*Herold the Dwarf* leaves east.

* CR HP:Wounded Mana:Cold Mount:Tired>kill herold
Donk leaves east riding a hungry warg.
Donk leaves east riding a hungry warg.
You blink and feel weaker under the cruel light of the sun.
Hollin Plains
The rain has stopped.

* CR HP:Wounded Mana:Cold Mount:Tired>{target}={herold}

Donk leaves north riding a hungry warg.


####


Some tracking left out...


####


* CR HP:Wounded Mana:Warm Mount:Slow>
Donk leaves east riding a hungry warg.
A Little Trail through the Hills
The corpse of a pack horse is lying here.

* CR HP:Wounded Mana:Warm Mount:Slow>
Donk leaves east riding a hungry warg.
A Little Trail through the Hills
A hungry warg stands here, sniffing around for flesh.

* CR HP:Wounded Mana:Warm Mount:Slow>' bobba om mana?
emote utters 'bobba om mana?'
Ok.

* CR HP:Wounded Mana:Warm Mount:Slow>dism

Donk dismounts from a hungry warg, and stops riding it.
A hungry warg now follows Donk.
*Zubr the Dwarf* has arrived from the west.

* CR HP:Wounded Mana:Warm Mount:Slow>
You stop riding a brown wolf.
Donk leaves north.
You feel so much better hiding in the shadows!
Hidden Tunnel
A large eagle soars above you.
*Herold the Dwarf* is standing here.
*Koom the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
A hungry warg has arrived from the south.

! C HP:Wounded Mana:Warm>
*Zubr the Dwarf* has arrived from the south.

! C HP:Wounded Mana:Warm>lh

*Zubr the Dwarf* sits down and rests.
Donk smites *Herold the Dwarf*'s right foot extremely hard and shatters it.
*Herold the Dwarf* is mortally wounded and will die soon if not aided.

! C HP:Wounded Mana:Warm>lead hungry
A hungry warg doesn't want to follow you!

! C HP:Wounded Mana:Warm>
*Zubr the Dwarf* stops resting, and clambers on his feet.

! C HP:Wounded Mana:Warm>
*Zubr the Dwarf* crushes your right foot extremely hard.
You smite *Zubr the Dwarf*'s body extremely hard.

! C HP:Wounded Mana:Warm *Zubr the Dwarf*:Fine>kill herold
You're already fighting!
P - A - N - I - C   P - A - N - I - C You can't quit the fight!

! C HP:Wounded Mana:Warm *Zubr the Dwarf*:Fine>
You flee head over heels.
Hidden Tunnel
Exits: south, west.

o C HP:Wounded Mana:Warm>
Your blood freezes as you hear a death cry from the south.



####


Hrmph, well Herold dead.


####

o C HP:Wounded Mana:Warm>south
Hidden Tunnel
The corpse of *a Dwarf* is lying here.
A large eagle soars above you.
*Koom the Dwarf* is here, fighting Donk.
A stocky mountain mule is here, waiting to serve.
Donk is here, fighting *Koom the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
*Zubr the Dwarf* is standing here.
Exits: north, *(south)*.

! C HP:Wounded Mana:Warm>gac
get all corpse
You get a mighty dwarven axe from the corpse of *a Dwarf*.
You get a dark coloured flask from the corpse of *a Dwarf*.
You get a thick pair of metal boots from the corpse of *a Dwarf*.
You get a water skin from the corpse of *a Dwarf*.
You get an amethyst from the corpse of *a Dwarf*.
You get a ring from the corpse of *a Dwarf*.
You get a metal breastplate from the corpse of *a Dwarf*.
You get a full metal helmet from the corpse of *a Dwarf*.
You get a thin pair of greaves from the corpse of *a Dwarf*.
You get a thin pair of soft leather boots from the corpse of *a Dwarf*.
You get a thin pair of metal gauntlets from the corpse of *a Dwarf*.
You get a thin pair of vambraces from the corpse of *a Dwarf*.
You get a large metal wall shield from the corpse of *a Dwarf*.
You get a large metal wall shield from the corpse of *a Dwarf*.
You get a cave-bear fur from the corpse of *a Dwarf*.
You get a leather backpack from the corpse of *a Dwarf*.
You get a keyring with several keys from the corpse of *a Dwarf*.
You get a battle axe from the corpse of *a Dwarf*.
You get a snakeskin belt from the corpse of *a Dwarf*.
You can't get a stone, you are carrying too many items already.

! C HP:Wounded Mana:Warm>
*Zubr the Dwarf* gets a stone from the corpse of *a Dwarf*.
*Zubr the Dwarf* gets a lantern from the corpse of *a Dwarf*.
*Zubr the Dwarf* gets a pile of coins from the corpse of *a Dwarf*.

! C HP:Wounded Mana:Warm>north
Hidden Tunnel
Exits: south, west.
A hungry warg has arrived from the south.

o C HP:Wounded Mana:Warm>kill *dwarf*
They aren't here.

o C HP:Wounded Mana:Warm>kill *dwarf*
They aren't here.

o C HP:Wounded Mana:Warm>south
kill *dwarf*
Hidden Tunnel
The corpse of *a Dwarf* is lying here.
A large eagle soars above you.
*Koom the Dwarf* is here, fighting Donk.
A stocky mountain mule is here, waiting to serve.
Donk is here, fighting *Koom the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
*Zubr the Dwarf* is standing here.
Khree the Black Numenorean is standing here.
A sturdy trained horse is standing here.
Exits: north.
A hungry warg has arrived from the north.

! C HP:Wounded Mana:Warm>
You are too afraid.

! C HP:Wounded Mana:Warm>
Donk sends *Koom the Dwarf* sprawling with a powerful bash.

! C HP:Wounded Mana:Warm>0
cha wim 0
Wimpy set to: 0

! C HP:Wounded Mana:Warm>kill *dwarf*
*Zubr the Dwarf* crushes your body extremely hard and shatters it.
You are wracked with overwhelming PAIN!
You're already fighting!

! C HP:Bad Mana:Warm *Zubr the Dwarf*:Fine>flee
You flee head over heels.
P - A - N - I - C   P - A - N - I - C You couldn't escape!
You smite *Zubr the Dwarf*'s left arm extremely hard.
Your victim is shocked by your hit!

! C HP:Bad Mana:Warm *Zubr the Dwarf*:Hurt>
Donk narrates 'koom bashed'

! C HP:Bad Mana:Warm *Zubr the Dwarf*:Hurt>
*Zubr the Dwarf* heroically rescues *Koom the Dwarf*.
*Koom the Dwarf* seems to have recovered his senses.
Khree begins some strange incantations...
You flee head over heels.
P - A - N - I - C   P - A - N - I - C You couldn't escape!

! C HP:Bad Mana:Warm *Zubr the Dwarf*:Hurt Donk:Hurt>
You flee head over heels.
Hidden Tunnel
Exits: south, west.

o C HP:Bad Mana:Warm>south
bash *dwarf*
Hidden Tunnel
The corpse of *a Dwarf* is lying here.
A large eagle soars above you.
*Koom the Dwarf* is here, fighting Khree.
A stocky mountain mule is here, waiting to serve.
Donk is here, fighting *Zubr the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
*Zubr the Dwarf* is here, fighting Donk.
Khree the Black Numenorean is here, fighting *Koom the Dwarf*.
A sturdy trained horse is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north.

! C HP:Bad Mana:Warm>
*Koom the Dwarf* OPENS the rockface.

*Zubr the Dwarf* panics, and attempts to flee.
*Zubr the Dwarf* leaves north.

*Koom the Dwarf* panics, and attempts to flee.

*Zubr the Dwarf* has arrived from the north.

*Zubr the Dwarf* quickly approaches, trying to crush you.
*Zubr the Dwarf* intercepts Donk's blow.
Donk approaches *Zubr the Dwarf*, trying to smite him.

An eagle leaves south.

You cannot bash someone you aren't fighting!
*Koom the Dwarf* leaves south.

! C HP:Bad Mana:Warm *Zubr the Dwarf*:Hurt>flee
*Zubr the Dwarf* CLOSES the rockface.
You flee head over heels.
Hidden Tunnel
Exits: south, west.

o C HP:Bad Mana:Warm>south
Hidden Tunnel
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
Donk is here, fighting *Zubr the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
Khree the Black Numenorean is standing here.
A sturdy trained horse is standing here.
A hungry warg stands here, sniffing around for flesh.
*Zubr the Dwarf* is here, fighting Donk.
Exits: north, *(south)*.
*Zubr the Dwarf* crushes Donk's right arm extremely hard and shatters it.

! C HP:Bad Mana:Warm>bash *dwarf*
*Zubr the Dwarf* panics, and attempts to flee.
*Zubr the Dwarf* leaves north.
Your victim has disappeared!

! C HP:Bad Mana:Warm>
*Zubr the Dwarf* has arrived from the north.

! C HP:Bad Mana:Warm>b

*Zubr the Dwarf* quickly approaches, trying to crush you.

! C HP:Bad Mana:Warm *Zubr the Dwarf*:Hurt>bash

*Zubr the Dwarf* CLOSES the rockface.
The rockface is opened from the other side.

*Zubr the Dwarf* CLOSES the rockface.

The rockface is opened from the other side.
*Zubr the Dwarf* CLOSES the rockface.

The rockface is opened from the other side.

Donk strongly smites *Zubr the Dwarf*'s body and tickles it.
*Zubr the Dwarf* CLOSES the rockface.

Khree barely pierces *Zubr the Dwarf*'s left arm and tickles it.
The rockface is opened from the other side.
*Zubr the Dwarf* crushes your left foot extremely hard and shatters it.
You are wracked with overwhelming PAIN!

Your bash at *Zubr the Dwarf* sends him sprawling.

! C HP:Bad Mana:Warm *Zubr the Dwarf*:Hurt>
You smite *Zubr the Dwarf*'s head extremely hard and shatter it.

! C HP:Bad Mana:Warm *Zubr the Dwarf*:Hurt>flee

The rockface CLOSES quietly.

! C HP:Bad Mana:Warm *Zubr the Dwarf*:Hurt>Khree barely pierces *Zubr the Dwarf*'s body and tickles it.
P - A - N - I - C   P - A - N - I - C You can't quit the fight!

! C HP:Bad Mana:Warm *Zubr the Dwarf*:Hurt>
You flee head over heels.
P - A - N - I - C   P - A - N - I - C You couldn't escape!

! C HP:Bad Mana:Warm *Zubr the Dwarf*:Hurt>
Khree begins some strange incantations...

! C HP:Bad Mana:Warm *Zubr the Dwarf*:Hurt>
You flee head over heels.
Hidden Tunnel
Exits: south, west.

o C HP:Bad Mana:Warm>south
Hidden Tunnel
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
Donk is here, fighting *Zubr the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
Khree the Black Numenorean is here, fighting *Zubr the Dwarf*.
A sturdy trained horse is standing here.
A hungry warg stands here, sniffing around for flesh.
*Zubr the Dwarf* is here, fighting Donk.
Exits: north.

! C HP:Bad Mana:Warm>east
Alas, you cannot go that way...

! C HP:Bad Mana:Warm>
Donk smites *Zubr the Dwarf*'s right foot extremely hard and shatters it.

! C HP:Bad Mana:Warm>
Donk panics, and attempts to flee.
Donk leaves north.

! C HP:Bad Mana:Warm>
Khree utters the words 'diesilla barh'
*Zubr the Dwarf* staggers back as the lightning bolt sent by Khree hits him.

! C HP:Bad Mana:Warm>
*Zubr the Dwarf* seems to have recovered his senses.

! C HP:Bad Mana:Warm>ope rockface

Donk has arrived from the north.

! C HP:Bad Mana:Warm>Ok.



####

Don't ask me

####


! C HP:Bad Mana:Warm>
Donk approaches *Zubr the Dwarf*, trying to smite him.

! C HP:Bad Mana:Warm>kill *dwarf*

! C HP:Bad Mana:Warm>
Alas! You failed to reach him through the melee.
*Zubr the Dwarf* panics, and attempts to flee.
*Zubr the Dwarf* leaves south.

! C HP:Bad Mana:Warm>
The rockface CLOSES quietly.

! C HP:Bad Mana:Warm>north
Hidden Tunnel
Exits: south, west.
A hungry warg has arrived from the south.

o C HP:Bad Mana:Warm>west
Hidden Tunnel
The corpse of a slithering snake is lying here.
Exits: east.
A hungry warg has arrived from the east.

o C HP:Bad Mana:Warm>west
Alas, you cannot go that way...

o C HP:Bad Mana:Warm>east
Hidden Tunnel
Exits: south, west.
A hungry warg has arrived from the west.

o C HP:Bad Mana:Warm>south
Hidden Tunnel
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
Exits: north, (south).
A hungry warg has arrived from the north.

o C HP:Bad Mana:Warm>cs
cast 'cure light'
You start to concentrate...

The rockface CLOSES quietly.

Your scratches and bruises disappear.

o C HP:Bad Mana:Cold>open rockface
Ok.

o C HP:Bad Mana:Cold>cs
cast 'cure light'
Alas, not enough mana flows through you...

o C HP:Bad Mana:Cold>lic
look in corpse
corpse (here) : 

o C HP:Bad Mana:Cold>s
A Little Trail through the Hills
A large brown wolf stands here, its teeth partly bared.
Donk is here trying to concentrate, riding a hungry warg.
Khree the Black Numenorean is here, riding a trained horse.
Exits: (north), east, south, west.
A hungry warg has arrived from the north.

* C HP:Bad Mana:Cold>
Donk utters the words 'cure light'

* C HP:Bad Mana:Cold>ri
A hungry warg stops following you.
You pick up a hungry warg's reins, and start riding it.

* CR HP:Bad Mana:Cold>
Donk leaves west riding a hungry warg.
A Little Trail through the Hills
The corpse of a pack horse is lying here.

* CR HP:Bad Mana:Cold>
Donk begins some strange incantations...

* CR HP:Bad Mana:Cold>' jag e bad

Donk utters the words 'cure light'

* CR HP:Bad Mana:Cold>emote utters 'jag e bad'
Ok.
Donk begins some strange incantations...

* CR HP:Bad Mana:Cold>set
rev t
You begin to search...

Donk utters the words 'cure light'
i
Khree begins some strange incantations...

Donk leaves west riding a hungry warg.
You were not able to keep your concentration while moving.
Small Hills

* CR HP:Bad Mana:Cold>
You are carrying:
a snakeskin belt
a battle axe (brand new)
a keyring with several keys
a leather backpack
a cave-bear fur (used)
a large metal wall shield (used)
a thin pair of vambraces (brand new)
a thin pair of metal gauntlets (brand new)
a thin pair of soft leather boots (tattered)
a thin pair of greaves (brand new)
a full metal helmet (brand new)
a metal breastplate (brand new)
a ring
an amethyst
a water skin
a thick pair of metal boots (brand new)
a dark coloured flask
a mighty dwarven axe (brand new)
a pair of snowshoes (brand new)
a large sack

* CR HP:Bad Mana:Cold>nod
Donk carefully examines the ground around him, looking for tracks...
You nod solemnly.

* CR HP:Bad Mana:Cold>hide meatl
hide meatl
You don't have a meatl.

* CR HP:Bad Mana:Cold>
Donk says 'nu e jag wounded igen'

* CR HP:Bad Mana:Cold>
Donk leaves south riding a hungry warg.
Small Hills

* CR HP:Bad Mana:Cold>t gryl skaru ha metals?
Ok.

* CR HP:Bad Mana:Cold>
Donk leaves west riding a hungry warg.
Peaceful Trail

* CR HP:Bad Mana:Cold>
Donk leaves east riding a hungry warg.
Small Hills

* CR HP:Bad Mana:Cold>
Donk leaves east riding a hungry warg.
Small Hills

* CR HP:Bad Mana:Cold>
Gryl tells you 'jag ar khuzur!'
Donk leaves east riding a hungry warg.
Sandy Hills

* CR HP:Bad Mana:Cold>
Donk leaves north riding a hungry warg.
A Little Trail through the Hills
A large brown wolf stands here, its teeth partly bared.
*Koom the Dwarf* is standing here.
*Zubr the Dwarf* is resting here.
*Zubr the Dwarf* says 'nad out ka'

* CR HP:Bad Mana:Cold>' jag missa killen, sopigt av mig
Donk smites *Koom the Dwarf*'s right arm hard.

* CR HP:Bad Mana:Cold>
*Zubr the Dwarf* says 'wtf'
*Koom the Dwarf* begins some strange incantations...

* CR HP:Bad Mana:Cold>kill *dwarf*

*Koom the Dwarf* swiftly dodges Khree's attempt to pierce him.

* CR HP:Bad Mana:Cold>
You smite *Koom the Dwarf*'s right arm extremely hard and shatter it.
*Zubr the Dwarf* stops resting, and clambers on his feet.

* CR HP:Bad Mana:Cold *Koom the Dwarf*:Wounded Donk:Wounded>
*Zubr the Dwarf* crushes your left hand extremely hard and shatters it.
You are wracked with overwhelming PAIN!
*Koom the Dwarf* panics, and attempts to flee.
*Koom the Dwarf* leaves west.

* CR HP:Awful Mana:Cold *Zubr the Dwarf*:Wounded>bash *dwarf*
Khree approaches *Zubr the Dwarf*, trying to pierce him.

nar zubr
Your bash at *Zubr the Dwarf* sends him sprawling.

* CR HP:Awful Mana:Cold *Zubr the Dwarf*:Wounded>Ok.

* CR HP:Awful Mana:Cold *Zubr the Dwarf*:Wounded>
Gryl tells you 'ett par e om tbushes'

* CR HP:Awful Mana:Cold *Zubr the Dwarf*:Wounded>l
A Little Trail through the Hills
A large brown wolf stands here, its teeth partly bared.
*Zubr the Dwarf* is here, fighting YOU.
Donk is here, riding a hungry warg, fighting *Zubr the Dwarf*.
Khree the Black Numenorean is here, riding a trained horse, fighting *Zubr the
Dwarf*.

* CR HP:Awful Mana:Cold *Zubr the Dwarf*:Wounded>
Khree begins some strange incantations...

* CR HP:Awful Mana:Cold *Zubr the Dwarf*:Wounded>
Donk smites *Zubr the Dwarf*'s right foot extremely hard and shatters it.

* CR HP:Awful Mana:Cold *Zubr the Dwarf*:Bad>
You are rescued by Donk, you are confused!
Khree utters the words 'diesilla barh'
*Zubr the Dwarf* staggers back as the lightning bolt sent by Khree hits him.

*Zubr the Dwarf* panics, and attempts to flee.
*Zubr the Dwarf* seems to have recovered his senses.
*Zubr the Dwarf* leaves west.

* CR HP:Awful Mana:Cold>
*Zubr the Dwarf* has arrived from the west.

* CR HP:Awful Mana:Cold>
Khree barely pierces *Zubr the Dwarf*'s right hand and tickles it.

* CR HP:Awful Mana:Cold>kill zubr
You smite *Zubr the Dwarf*'s head extremely hard and shatter it.
Your victim is shocked by your hit!

* CR HP:Awful Mana:Cold *Zubr the Dwarf*:Awful Khree:Fine>
*Zubr the Dwarf* panics, and attempts to flee.
*Zubr the Dwarf* leaves south.

* CR HP:Awful Mana:Cold>kill zubr
They aren't here.

* CR HP:Awful Mana:Cold>kill zubr
They aren't here.

* CR HP:Awful Mana:Cold>west

Khree leaves south riding a trained horse.

* CR HP:Awful Mana:Cold>
A Little Trail through the Hills
The corpse of a pack horse is lying here.
Exits: north, east, west.

* CR HP:Awful Mana:Cold>east
A Little Trail through the Hills
A large brown wolf stands here, its teeth partly bared.
Exits: (north), east, south, west.

* CR HP:Awful Mana:Cold>west
A Little Trail through the Hills
The corpse of a pack horse is lying here.
Exits: north, east, west.

* CR HP:Awful Mana:Cold>score
42/443 hits, 13/67 mana, and 137/158 moves.

* CR HP:Awful Mana:Cold>cs
cast 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

* CR HP:Bad Mana:Icy>east
A Little Trail through the Hills
A large brown wolf stands here, its teeth partly bared.
Exits: (north), east, south, west.

* CR HP:Bad Mana:Icy>south
Sandy Hills
Exits: north, west.

* CR HP:Bad Mana:Icy>west
Small Hills
Exits: east, west.

* CR HP:Bad Mana:Icy>west
Small Hills
Exits: north, east, west.

* CR HP:Bad Mana:Icy>west
Peaceful Trail
Exits: east, south.

* CR HP:Bad Mana:Icy>west
Alas, you cannot go that way...

* CR HP:Bad Mana:Icy>south
A Lonely Hill
The corpse of a slithering snake is lying here.
Exits: north, west.

* CR HP:Bad Mana:Icy>west
Peaceful Trail
*Zubr the Dwarf* is standing here trying to concentrate.
Exits: *north*, *east*.

* CR HP:Bad Mana:Icy>hit zubr

*Zubr the Dwarf* utters the words 'cure light'

* CR HP:Bad Mana:Icy>
You smite *Zubr the Dwarf*'s right arm extremely hard and shatter it.
*Zubr the Dwarf* is incapacitated and will slowly die, if not aided.

* CR HP:Bad Mana:Icy *Zubr the Dwarf*:Dying>
Donk has arrived from the north riding a hungry warg.

* CR HP:Bad Mana:Icy *Zubr the Dwarf*:Dying>
Donk smites *Zubr the Dwarf*'s body extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Zubr the Dwarf*'s death cry.
*Zubr the Dwarf* has drawn his last breath! R.I.P.

* CR HP:Bad Mana:Icy>lic
look in corpse
corpse (here) : 
a forest green cloak (used)
a heavy morningstar
a heavy pair of greaves (brand new)
a heavy pair of vambraces (brand new)
a hooded brass lantern
a horned helmet (brand new)
a lantern
a metal wall shield (brand new)
a pair of high boots (brand new)
a pair of iron-shod boots (brand new)
a pale blue stone
a piece of smoked, cured meat
a stone
a studded leather belt
a thick metal breastplate (brand new)
a thin pair of metal gauntlets (brand new)
a pile of coins
a water skin
a leather backpack

* CR HP:Bad Mana:Icy>g stone all
You can't get a pale blue stone, you are carrying too many items already.

* CR HP:Bad Mana:Icy>rev q
You begin to search...

Donk gets a pale blue stone from the corpse of *a Dwarf*.



####

Koom words, we go wordspot, Donk hits him, I hit he dodge
on bad hps, and then leaves. *Curse*.

####
 Very nice, I would like to see this log in the 'notables' section! 


2004/02/22 15:51, Amras:   
Onk Onk!

2004/02/22 16:05, Alfear: 
yey, first comment!

2004/02/22 16:05, Alfear: 
upps! lol

2004/02/22 16:26, Grulk: 
Nice work!

2004/02/22 17:16, Devastator: 
Cool teamwork :) smiters ho :p

2004/02/22 19:10, Uther: 
Time passes and Donk is still a monster. Great work!

2004/02/22 20:43, Zubr: 
I was frigin 0 moves all the fucking time :S

2004/02/22 21:00, Shadrach: 
I dont get it


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