Argle links Logs MUME Players Profiles
ElvenRunes Logo
Just another unqa ambush (Litovel)comments   back
(4385 hits. Posted 2004/04/07)
Elemmire was watching unqa and saw Polydeukes, Mammoth, Hambaork and Naksur entering,
as we were in ooc we insta spammed there , waited backway some and luckily key from granite 
popped fast so we entered
we were really power group so not much of log, but in unqa situation often change ...


! W>s
Your arms strain as you carefully move hand over hand across the chasm.

Fero tells you 'safe'

You managed to make it safely to the other side.

Start of the Chasm Trail
Clinging to some rocks, a web spans the chasm.
Fero is standing here (glowing).

! W>
From the other side of the chasm Aribeth carefully starts to make her way
across.

! W>
Aribeth safely crosses the chasm and climbs up onto the path.

! W>
From the other side of the chasm Schmidt carefully starts to make his way
across.

! W>scout south
You quietly scout southwards...

Chasm Trail

You stop scouting.

! W>
Schmidt safely crosses the chasm and climbs up onto the path.

! W>
From the other side of the chasm Tindra carefully starts to make her way
across.

! W>where
Players in your zone
--------------------
Jebü                 - Pathway
Tindra               - Hanging from the Web
Litovel              - Start of the Chasm Trail
Fero                 - Start of the Chasm Trail
Schmidt              - Start of the Chasm Trail
Aribeth              - Start of the Chasm Trail

! W>
Fero says 'we need 2nd key'

! W>
Tindra safely crosses the chasm and climbs up onto the path.

! W>
From the other side of the chasm Jebü carefully starts to make his way across.

! W>/if pops
emote says: if pops
Ok.

! W>l
Start of the Chasm Trail
Clinging to some rocks, a web spans the chasm.
Fero is standing here (glowing).
Aribeth the Half-Elf is standing here (glowing).
Schmidt the Half-Elf is standing here (glowing).
Tindra the Half-Elf is standing here.

! W>
Jebü safely crosses the chasm and climbs up onto the path.

! W>
Jebü says 'first!'

! W>s
Chasm Trail
Exits: north, east, west.

! W>scout west
You quietly scout westwards...

Under an Overhang

You stop scouting.

! W>w
Under an Overhang
Exits: east, south.

! W>s
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: north, east,Exits: north, east, south, west.

! W>w
An enslaved elven spirit tries to hit you, but your parry is successful.
An enslaved elven spirit tries to hit you, but your parry is successful.

No way! You are fighting for your life!
You swiftly dodge an enslaved elven spirit's attempt to hit you.

! W an enslaved elven spirit:Healthy>/w
emote says: w
Ok.
Fero leaves west.
An enslaved elven spirit barely hits your body and tickles it.
An enslaved elven spirit barely hits your body and tickles it.
An enslaved elven spirit says 'YOU! Litovel! Yau will dii kefore your dime.'
in Sindarin.
An enslaved elven spirit barely hits your left leg and tickles it.

! W HP:Fine an enslaved elven spirit:Healthy>/w
emote says: w
Ok.
An enslaved elven spirit barely hits your body and tickles it.

! W HP:Fine an enslaved elven spirit:Healthy>
Jebü leaves west.

! W HP:Fine an enslaved elven spirit:Healthy>
Schmidt leaves west.
Aribeth leaves west.
Tindra cuddles 'daamn'

! W HP:Fine an enslaved elven spirit:Healthy>
You fail to intercept an enslaved elven spirit's blow.
An enslaved elven spirit hits Tindra's body and tickles it.

! W HP:Fine an enslaved elven spirit:Healthy>
Tindra panics, and attempts to flee.
Tindra leaves east.

! W HP:Fine an enslaved elven spirit:Healthy>l
Chasm Trail
An enslaved elven spirit is here, fighting YOU.
An enslaved elven spirit is here, fighting YOU.
An enslaved elven spirit is here, fighting YOU.
A tormented spirit engulfed in grief and despair advances.
An enslaved elven spirit is here, fighting YOU.
An enslaved elven spirit is here, fighting YOU.
An enslaved elven spirit is here, fighting YOU.
An enslaved elven spirit is here, fighting YOU.
An enslaved elven spirit barely hits your right leg and tickles it.
An enslaved elven spirit baAn enslaved elven spirit barely hits your body and tickles it.

! W HP:Fine an enslaved elven spirit:Healthy>
An enslaved elven spirit says 'YAU! Litovel! You will die bewore your time.'
in Sindarin.

! W HP:Fine an enslaved elven spirit:Healthy>flee

An enslaved elven spirit hits your left foot hard and tickles it.
An enslaved elven spirit lightly hits your body and tickles it.

! W HP:Fine an enslaved elven spirit:Healthy>
You flee head over heels.
Falling into the Chasm
Exits: none.

! W HP:Fine>
Without anything to support you, you fall down.
Silhouettes on the Trail
The corpse of *a Half-Elf* is lying here.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
The shadow of *a Half-Elf* is floating here.

! W HP:Wounded>
You swiftly dodge an enslaved elven spirit's attempt to hit you.
You cleave an enslaved elven spirit's right hand very hard and tickle it.

! W HP:Wounded an enslaved elven spirit:Fine>
An enslaved elven spirit barely hits your right leg and tickles it.
You flee head over heels.
Ice Mound
Exits: west, [down].

! W HP:Wounded>st
l
You are already standing.

! W HP:Wounded>
Ice Mound

! W HP:Wounded>w
Silhouettes on the Trail
The corpse of *a Half-Elf* is lying here.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
The shadow of *a Half-Elf* is floating here.
Exits: east, up.
An enslaved elven spirit tries to hit you, but your parry is successful.

! W HP:Wounded an enslaved elven spirit:Healthy>
You flee head over heels.
Chasm Trail
Exits: east, down.

! W HP:Wounded>st
You are already standing.

! W HP:Wounded>e
Chasm Trail
Exits: east, south, west, down.
You have found a shade!
You have found a shade!

! W HP:Wounded>where
e
Players in your zone
--------------------
Jebü                 - Mossy Chamber
Litovel              - Chasm Trail
Fero                 - Mossy Chamber
Schmidt              - Cavern Opening
Aribeth              - Cavern Opening

! W HP:Wounded>
Frozen Waterfall
Exits: south, west, down.
Due to the slippery ground you fail the ascent and tumble down.
Chasm Trail
A shade is here, shrouded in an inky blackness (hidden).
A shade is here, shrouded in an inky blackness (hidden).
A shade leaves its hiding place.
A shade tries to hit you, but your parry is successful.

! W HP:Wounded a shade:Healthy>
You flee head over heels.
Falling into the Chasm
Exits: none.

! W HP:Wounded>
Without anything to support you, you fall down.
Silhouettes on the Trail
The corpse of *a Half-Elf* is lying here.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
The shadow of *a Half-Elf* is floating here.
An enslaved elven spirit says 'YOU! Litavel! You will die bevore your time.'
in Sindarin.
An enslaved elAn enslaved elven spirit hits your left foot and tickles it.

! W HP:Wounded an enslaved elven spirit:Fine>
An enslaved elven spirit leaves east.
An enslaved elven spirit leaves east.
An enslaved elven spirit leaves east.

! W HP:Wounded an enslaved elven spirit:Fine>
You flee head over heels.
PANIC! You couldn't escape!

! W HP:Wounded an enslaved elven spirit:Fine>
You flee head over heels.
Chasm Trail
Exits: east, down.

! W HP:Wounded>flee
You flee head over heels.
Chasm Trail
A shade is here, shrouded in an inky blackness.
A shade is here, shrouded in an inky blackness (hidden).
Exits: east, south, west, down.

! W HP:Wounded>e
Frozen Waterfall
Exits: south, west, down.
Due to the slippery ground you fail the ascent and tumble down.
Chasm Trail
A shade is here, shrouded in an inky blackness.
A shade is here, shrouded in an inky blackness (hidden).
A shade barely hits your right hand and tickles it.

! W HP:Wounded a shade:Healthy>s
No way! You are fighting for your life!

! W HP:Wounded a shade:Healthy>u
No way! You are fighting for your life!
You flee head over heels.
A Dislocated Cavern
The corpse of a newborn spider is lying here.
The corpse of a newborn spider is lying here.
The corpse of a great rat is lying here.
Exits: north, west, up.

! W HP:Wounded>sc
127/438 hits, 67/67 mana, and 146/158 moves.

! W HP:Wounded>ligh
cast 'cure light' 
You start to concentrate...

ligh
ligh
Your scratches and bruises disappear.

! W HP:Wounded Mana:Burning>cast 'cure light' 
You start to concentrate...

ligh
change wimp 100
Your scratches and bruises disappear.

! W HP:Wounded Mana:Hot>cast 'cure light' 
You start to concentrate...

Your spell backfired! You feel drained.

! W HP:Wounded Mana:Hot>cast 'cure light' 
You start to concentrate...

Your scratches and bruises disappear.

! W HP:Wounded Mana:Hot>Wimpy set to: 100

! W HP:Wounded Mana:Hot>lig
There is nothing like this here.

! W HP:Wounded Mana:Hot>ligh

Schmidt tells you 'Tindra mobrip'

! W HP:Wounded Mana:Hot>cast 'cure light' 
You start to concentrate...

Your spell backfired! You feel drained.

! W HP:Wounded Mana:Warm>ex
North - You can't distinguish a lot of details.
West  - You can't distinguish a lot of details.
Up    - You can't distinguish a lot of details.

! W HP:Wounded Mana:Warm>change wimp 100
Wimpy set to: 100

! W HP:Wounded Mana:Warm>
Schmidt tells you 'Or fell'

! W HP:Wounded Mana:Warm>st
You are already standing.

! W HP:Wounded Mana:Warm>ex
North - You can't distinguish a lot of details.
West  - You can't distinguish a lot of details.
Up    - You can't distinguish a lot of details.
Your legs feel heavier.

! W HP:Wounded Mana:Warm>l
A Dislocated Cavern
The corpse of a newborn spider is lying here.
The corpse of a newborn spider is lying here.
The corpse of a great rat is lying here.

! W HP:Wounded Mana:Warm>tf leadni to a dej klic
tell fero leadni to a dej klic
Ok.

! W HP:Wounded Mana:Warm>e
Alas, you cannot go that way...

! W HP:Wounded Mana:Warm>n
A Dislocated Cavern
The corpse of a great rat is lying here.
The corpse of a great rat is lying here.
Exits: east, south.

! W HP:Wounded Mana:Warm>e
A Huge Dislocated Cavern
Exits: east, west.

! W HP:Wounded Mana:Warm>e
A Dislocated Cavern
The corpse of a great rat is lying here.
Exits: south, west.

! W HP:Wounded Mana:Hot>s
In the Crack
The corpse of a great rat is lying here.
Exits: north, up.

! W HP:Wounded Mana:Hot>n

Fero tells you 'neni'

! W HP:Wounded Mana:Hot>
A Dislocated Cavern
The corpse of a great rat is lying here.
Exits: south, west.

! W HP:Wounded Mana:Hot>w
A Huge Dislocated Cavern
Exits: east, west.

! W HP:Wounded Mana:Hot>w
A Dislocated Cavern
The corpse of a great rat is lying here.
The corpse of a great rat is lying here.
Exits: east, south.

! W HP:Wounded Mana:Hot>tf nebyl?
tell fero nebyl?
Ok.

! W HP:Wounded Mana:Hot>sc
163/438 hits, 32/67 mana, and 156/158 moves.

! W HP:Wounded Mana:Hot>s
A Dislocated Cavern
The corpse of a newborn spider is lying here.
The corpse of a newborn spider is lying here.
The corpse of a great rat is lying here.
Exits: north, west, up.

! W HP:Wounded Mana:Hot>ligh
cast 'cure light' 
You start to concentrate...

ligh
Fero tells you 'ne'

Your scratches and bruises disappear.

! W HP:Wounded Mana:Warm>cast 'cure light' 
You start to concentrate...

stat
Your scratches and bruises disappear.

! W HP:Wounded Mana:Cold>OB: 87%, DB: 52%, PB: 92%, Armour: 89%. Wimpy: 100. Mood: wimpy.
Needed: 541,928 xp, 0 tp. Gold: 469. Alert: normal.
Affected by:
- noquit
- panic
- strength
- tiredness

! W HP:Wounded Mana:Cold>u

Aribeth tells you 'some1 doed:p'

! W HP:Wounded Mana:Cold>The ascent is too steep, you need to climb to go there.

! W HP:Wounded Mana:Cold>cli
Ok, from now you'll climb if necessary.

! CW HP:Wounded Mana:Cold>u
Chasm Trail
A shade is here, shrouded in an inky blackness (hidden).
Exits: east, south, west, down.

! CW HP:Wounded Mana:Cold>e
Frozen Waterfall
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: south, west, down.
You have found a shade!
An enslaved elven spirit tries to hit you, but your parry is successful.

! CW HP:Wounded Mana:Cold an enslaved elven spirit:Healthy>
An enslaved elven spirit says 'YOU! Litovel! Yoe will die before your time.'
in Sindarin.
You swiftly dodge an enslaved elven spirit's attempt to hit you.

! CW HP:Wounded Mana:Cold an enslaved elven spirit:Healthy>
You cleave an enslaved elven spirit's body extremely hard.
Your victim is shocked by your hit!

! CW HP:Wounded Mana:Cold an enslaved elven spirit:Fine>flee
You flee head over heels.
Falling into the Chasm
Exits: none.

! CW HP:Wounded Mana:Cold>
Without anything to support you, you fall down.
Silhouettes on the Trail
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.

! CW HP:Wounded Mana:Cold>sc
133/438 hits, 12/67 mana, and 153/158 moves.

! CW HP:Wounded Mana:Cold>st
You stand up.

! CW HP:Wounded Mana:Cold>u
Chasm Trail
Exits: east, down.

! CW HP:Wounded Mana:Cold>e
Chasm Trail
A shade is here, shrouded in an inky blackness (hidden).
Exits: east, south, west, down.

! CW HP:Wounded Mana:Cold>
A shade leaves its hiding place.
A shade tries to hit you, but your parry is successful.

! CW HP:Wounded Mana:Cold a shade:Healthy>flee
You flee head over heels.
Falling into the Chasm
Exits: none.

! CW HP:Wounded Mana:Cold>
Without anything to support you, you fall down.
Silhouettes on the Trail
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.

! CW HP:Bad Mana:Cold>sc
78/438 hits, 12/67 mana, and 151/158 moves.

! CW HP:Bad Mana:Cold>u
Maybe you should get on your feet first?

! CW HP:Bad Mana:Cold>st
You stand up.

! CW HP:Bad Mana:Cold>u
Chasm Trail
Exits: east, down.

! CW HP:Bad Mana:Cold>e
Chasm Trail
A shade is here, shrouded in an inky blackness.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: east, south, west, down.

! CW HP:Bad Mana:Cold>
An enslaved elven spirit tries to hit you, but your parry is successful.
You are wracked with overwhelming PAIN!
An enslaved elven spirit lightly hits your left foot and tickles it.
You are wracked with overwhelming PAIN!

! CW HP:Bad Mana:Cold an enslaved elven spirit:Healthy>
An enslaved elven spirit lightly hits your right hand and tickles it.
You are wracked with overwhelming PAIN!
You flee head over heels.
Frozen Waterfall
A shade is here, shrouded in an inky blackness (hidden).
Exits: south, west, down.

! CW HP:Bad Mana:Cold>d
Falling into the Chasm
Exits: none.
Without anything to support you, you fall down.
Silhouettes on the Trail
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.

! CW HP:Awful Mana:Cold>sc
16/438 hits, 13/67 mana, and 146/158 moves.


//ok Tindra fell died , and im on 16 hps with them 5 rooms away and group somwhere up there 
//this is wrong!



! CW HP:Awful Mana:Cold>st
You stand up.

! CW HP:Awful Mana:Cold>get azurescroll pouch
recite azurescroll
You get an azure scroll from a sable pouch.

! CW HP:Awful Mana:Cold>
You start reciting an azure scroll.

You recite an azure scroll which dissolves.
You heal yourself.
A warm feeling fills your body.

! CW HP:Bad Mana:Cold>tf podte d and fast
tell fero podte d and fast
Ok.

! CW HP:Bad Mana:Cold>tf su awful
tell fero su awful
Ok.

! CW HP:Bad Mana:Cold>sc
68/438 hits, 15/67 mana, and 152/158 moves.

! CW HP:Bad Mana:Cold>stat
OB: 87%, DB: 52%, PB: 92%, Armour: 89%. Wimpy: 100. Mood: wimpy.
Needed: 541,836 xp, 0 tp. Gold: 469. Alert: normal.
Affected by:
- noquit
- panic
- strength
- tiredness

! CW HP:Bad Mana:Cold>
Niebon tells you 'porad ooc ?'

! CW HP:Bad Mana:Cold>ligh
cast 'cure light' 
You muster all of your concentration...

use stone
Your scratches and bruises disappear.

! CW HP:Bad Mana:Icy>
You attempt to use the power of a pale blue stone.

where
You feel a surge of healing power flow through you.

! CW HP:Bad Mana:Warm>Players in your zone
--------------------
Jebü                 - Chasm Trail
Litovel              - Silhouettes on the Trail
Fero                 - Chasm Trail
Schmidt              - Chasm Trail
Aribeth              - Chasm Trail

! CW HP:Bad Mana:Warm>u
Chasm Trail
Exits: east, down.

! CW HP:Bad Mana:Warm>e
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: east, south, west, down.

! CW HP:Bad Mana:Warm>d
A Dislocated Cavern
The corpse of a newborn spider is lying here.
The corpse of a newborn spider is lying here.
The corpse of a great rat is lying here.
Exits: north, west, up.

! CW HP:Bad Mana:Warm>sc
107/438 hits, 19/67 mana, and 156/158 moves.

! CW HP:Bad Mana:Warm>ligh
cast 'cure light' 
You start to concentrate...

Your scratches and bruises disappear.

! CW HP:Wounded Mana:Cold>
Schmidt tells you 'Wnat us backdoor or what?'

! CW HP:Wounded Mana:Cold>
WARNING: inactivity timeout in 5 seconds.

! CW HP:Wounded Mana:Cold>sc
123/438 hits, 10/67 mana, and 158/158 moves.

! CW HP:Wounded Mana:Cold>
Fero tells you 'nod vedu to'

! CW HP:Wounded Mana:Cold>tell schmidt NO d i want u
Ok.

! CW HP:Wounded Mana:Cold>where
Players in your zone
--------------------
Jebü                 - A Pit
Litovel              - A Dislocated Cavern
Fero                 - A Pit
Schmidt              - A Pit
Aribeth              - A Pit

! CW HP:Wounded Mana:Cold>sc
126/438 hits, 12/67 mana, and 158/158 moves.

! CW HP:Wounded Mana:Cold>
Schmidt tells you 'Unqa area?'

! CW HP:Wounded Mana:Cold>re
You sit down and rest your tired bones.

! CW HP:Wounded Mana:Cold>eq
You are using:
<wielded>            a mighty dwarven axe (well-maintained)
<worn as shield>     a bejewelled shield (flawless)
<worn on head>       a great helm (flawless)
<worn on body>       a shining breastplate (well-maintained)
<worn about body>    a fine grey cloak (flawless)
<worn on arms>       a shining pair of vambraces (well-maintained)
<worn on hands>      a thin pair of metal gauntlets (flawless)
<worn on legs>       a shining pair of greaves (well-maintained)
<worn on feet>            a pair of iron-shod boots (flawless)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn around neck>   a pale blue stone
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a sapphire ring
<worn on finger>     an icy ring
<worn on back>       a leather backpack
<worn across back>   an ornamented sheath
<worn as belt>       a gleaming belt
<worn on belt>       a sable pouch
<worn on belt>       a water skin
<worn on belt>       a butcher knife (worn)
<worn on b<worn on belt>       a stone

! CW HP:Wounded Mana:Cold>tell schmidt NOD 
Ok.

! CW HP:Wounded Mana:Cold>tell schmidt w of his room
Ok.

! CW HP:Wounded Mana:Warm>st
You stop resting, and stand up.

! CW HP:Wounded Mana:Warm>tj su u rat
tell jebu su u rat
Ok.

! CW HP:Wounded Mana:Warm>tf vem je ke krysam
tell fero vem je ke krysam
Ok.

! CW HP:Wounded Mana:Warm>tf fast
tell fero fast
Ok.

! CW HP:Wounded Mana:Warm>sc
138/438 hits, 21/67 mana, and 158/158 moves.

! CW HP:Wounded Mana:Warm>
Jebü has arrived from above.

! CW HP:Wounded Mana:Warm>/cure
emote says: cure
Ok.

! CW HP:Wounded Mana:Warm>
Jebü starts following you.

! CW HP:Wounded Mana:Warm>
Jebü begins some strange incantations...

! CW HP:Wounded Mana:Warm>/sem musel recite :P
emote says: sem musel recite :P
Ok.

! CW HP:Wounded Mana:Warm>
Jebü utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

! CW HP:Wounded Mana:Warm>
Jebü begins some strange incantations...

! CW HP:Wounded Mana:Warm>/16 hps
emote says: 16 hps
Ok.

! CW HP:Wounded Mana:Warm>where
Jebü utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
Players in your zone
--------------------
Jebü                 - A Dislocated Cavern
Litovel              - A Dislocated Cavern
Fero                 - Sewage
Schmidt              - Sewage
Aribeth              - Sewage

! CW HP:Wounded Mana:Warm>
Jebü begins some strange incantations...

! CW HP:Wounded Mana:Warm>
You feel bolder.

! CW HP:Wounded Mana:Warm>
Jebü utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

! CW HP:Hurt Mana:Warm>tf di prez crack
tell fero di prez crack
Ok.

! CW HP:Hurt Mana:Warm>
Jebü begins some strange incantations...

! CW HP:Hurt Mana:Warm>
Jebü utters the words 'judicandus gzfuajg'

! CW HP:Hurt Mana:Warm>
Jebü begins some strange incantations...

! CW HP:Hurt Mana:Warm>tf mobs skip
tell fero mobs skip
Ok.

! CW HP:Hurt Mana:Warm>sc
227/438 hits, 24/67 mana, and 158/158 moves.

! CW HP:Hurt Mana:Warm>
Jebü utters the words 'judicandus gzfuajg'

! CW HP:Hurt Mana:Warm>ligh
cast 'cure light' 
You start to concentrate...

ligh
change wimp 200
Your scratches and bruises disappear.

! CW HP:Hurt Mana:Cold>cast 'cure light' 
You muster all of your concentration...

where
Jebü begins some strange incantations...

Your scratches and bruises disappear.

! CW HP:Hurt Mana:Icy>Wimpy set to: 200

! CW HP:Hurt Mana:Icy>e
Alas, you cannot go that way...
Jebü utters the words 'judicandus gzfuajg'

! CW HP:Hurt Mana:Icy>ex
North - You can't distinguish a lot of details.
West  - You can't distinguish a lot of details.
Up    - You can't distinguish a lot of details.

! CW HP:Hurt Mana:Icy>
Jebü sits down and rests.

! CW HP:Hurt Mana:Icy>
Jebü stops using an engraved broadsword.
Jebü holds a wooden pipe.

! CW HP:Hurt Mana:Icy>
Jebü makes some impressive smoke rings.

! CW HP:Hurt Mana:Icy>sc
Jebü stops resting, and clambers on his feet.
243/438 hits, 4/67 mana, and 158/158 moves.

! CW HP:Hurt Mana:Icy>
Jebü stops using a wooden pipe.
Jebü decisively draws an engraved broadsword.

! CW HP:Hurt Mana:Icy>change wimp 200
Wimpy set to: 200

! CW HP:Hurt Mana:Icy>
A Dislocated Cavern
The corpse of a newborn spider is lying here.
The corpse of a newborn spider is lying here.
The corpse of a great rat is lying here.
Jebü is standing here.

! CW HP:Hurt Mana:Icy>/they got 2 keys
emote says: they got 2 keys
Ok.

! CW HP:Hurt Mana:Icy>/fak fak
emote says: fak fak
Ok.

! CW HP:Hurt Mana:Icy>n
A Dislocated Cavern
The corpse of a great rat is lying here.
The corpse of a great rat is lying here.
Exits: east, south.

! CW HP:Hurt Mana:Icy>l
A Dislocated Cavern
The corpse of a great rat is lying here.
The corpse of a great rat is lying here.
Jebü is standing here.
Praios tells you 'uz si testoval ten block?'

! CW HP:Hurt Mana:Icy>e
A Huge Dislocated Cavern
Exits: east, west.

! CW HP:Hurt Mana:Cold>e
A Dislocated Cavern
The corpse of a great rat is lying here.
Exits: south, west.

! CW HP:Hurt Mana:Cold>s
In the Crack
The corpse of a great rat is lying here.
Exits: north, up.

! CW HP:Hurt Mana:Cold>
Your blood freezes as you hear a death cry from above.

! CW HP:Hurt Mana:Cold>tp busy
tell praios busy
Ok.

! CW HP:Hurt Mana:Cold>l
In the Crack
The corpse of a great rat is lying here.
Jebü is standing here.

! CW HP:Hurt Mana:Cold>tf pod pod
tell fero pod pod
Ok.

! CW HP:Hurt Mana:Cold>tf fast
tell fero fast
Ok.

! CW HP:Hurt Mana:Cold>where
Players in your zone
--------------------
Jebü                 - In the Crack
Litovel              - In the Crack
Fero                 - In the Crack
Schmidt              - In the Crack
Aribeth              - In the Crack

! CW HP:Hurt Mana:Cold>
Fero tells you 'jdu'

! CW HP:Hurt Mana:Cold>
Fero has arrived from above.

! CW HP:Hurt Mana:Cold>
Jebü says 'tindra ripla to je napicu'

! CW HP:Hurt Mana:Cold>
Schmidt smiles happily.

! CW HP:Hurt Mana:Cold>/heal
Fero starts following you.
emote says: heal
Ok.

! CW HP:Hurt Mana:Cold>sc
253/438 hits, 11/67 mana, and 158/158 moves.

! CW HP:Hurt Mana:Cold>
Aribeth has arrived from above.

! CW HP:Hurt Mana:Cold>/fast
emote says: fast
Ok.

! CW HP:Hurt Mana:Cold>change wimp 200
Wimpy set to: 200

! CW HP:Hurt Mana:Cold>l
Schmidt begins some strange incantations...
In the Crack
The corpse of a great rat is lying here.
Jebü is standing here.
Fero is standing here (glowing).
Schmidt the Half-Elf is standing here trying to concentrate.
Aribeth the Half-Elf is standing here (glowing).

! CW HP:Hurt Mana:Cold>
Fero begins some strange incantations...

! CW HP:Hurt Mana:Cold>be
You beckon for everyone to follow you.

! CW HP:Hurt Mana:Cold>
Aribeth stops following Schmidt.
Aribeth starts following you.

! CW HP:Hurt Mana:Cold>
Fero utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

! CW HP:Hurt Mana:Cold>
Schmidt utters the word 'pzar'
A warm feeling fills your body.

! CW Mana:Cold>
Schmidt stops following Fero.
Schmidt starts following you.

! CW Mana:Cold>n
A Dislocated Cavern
The corpse of a great rat is lying here.
Exits: south, west.

! CW Mana:Cold>w
A Huge Dislocated Cavern
Exits: east, west.

! CW Mana:Cold>w
A Dislocated Cavern
The corpse of a great rat is lying here.
The corpse of a great rat is lying here.
Exits: east, south.

! CW Mana:Cold>s
A Dislocated Cavern
The corpse of a newborn spider is lying here.
The corpse of a newborn spider is lying here.
The corpse of a great rat is lying here.
Exits: north, west, up.

! CW Mana:Cold>u
Chasm Trail
Exits: east, south, west, down.

! CW Mana:Cold>w
Chasm Trail
Exits: east, down.

! CW Mana:Cold>d
Silhouettes on the Trail
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: east, up.

! CW Mana:Cold>e
Jebü says 'well spirits'
Ice Mound
Exits: west, [down].

! CW Mana:Cold>l d
Wedged into the mound of ice, there is an ageless stone door marking the 
entrance of an ancient crypt.
The stonedoor is closed.

! CW Mana:Cold>open stonedoor  
Ok.

! CW Mana:Cold>d
Crypt Entrance
Exits: east, (up).

! CW Mana:Cold>ce
close exit
Ok.

! CW Mana:Cold>change wimp 200
Wimpy set to: 200

! CW Mana:Cold>
Fero says 'block'

! CW Mana:Cold>
Jebü begins some strange incantations...
The tip of Aribeth's blade starts to glow faintly.

! CW Mana:Cold>change mood aggressive
Ok.

! CW Mana:Cold>
Jebü utters the words 'braqt eaaf'

! CW Mana:Cold>/noblock
emote says: noblock
Ok.

! CW Mana:Cold>change wimp 200
Wimpy set to: 200

! CW Mana:Cold>e
Archway
Exits: east, south, west, down.

! CW Mana:Cold>track orc
Aribeth giggles.
You carefully examine the ground around you, looking for tracks...

Aribeth's blade now glows with a pale blue light.

Jebü stares at the sky.

Fero says 'aha'

change wimp 200
Jebü says 'no mana'

sanct me?
You see some tracks of *an Orc* leading down
 (done less than 1 hour ago).

! CW Mana:Cold>Wimpy set to: 200

! CW Mana:Cold>emote says: sanct me?
Ok.

! CW Mana:Cold>l
Archway
Schmidt the Half-Elf is standing here.
Aribeth the Half-Elf is standing here (glowing).
Fero is standing here (glowing).
Jebü is standing here.
Schmidt says 'I got mana'

! CW Mana:Cold>
Schmidt begins some strange incantations...

! CW Mana:Warm>/sanct me
emote says: sanct me
Ok.

! CW Mana:Warm>
Schmidt utters the word 'gaiqhjabral'
You start glowing.

! CW Mana:Warm>
Schmidt says 'Sec.'

! CW Mana:Warm>d
Sacrificial Chambers
Exits: north, east, up.

Aribeth's blade starts to glow very brightly!

You stop tracking your victim.
Fero says 'hit em '

! CW Mana:Warm>e
Heart of Sacrificial Chamber
Exits: south, west.

! CW Mana:Warm>s
Sacrificial Room
*Polydeukes the Black Númenórean* is standing here.
*Mammoth the Orc* is standing here.
Exits: north, (south).

! CW Mana:Warm>
Jebü begins some strange incantations...
Fero strongly pounds *Mammoth the Orc*'s right foot and tickles it.

! CW Mana:Warm>
Aribeth begins some strange incantations...

! CW Mana:Warm>s
Holding Room
*Hambaork the Orc* is sitting here.
*Naksur the Orc* is here, fighting an animated uruk.
An animated uruk is here, fighting *Naksur the Orc*.
An animated uruk is here, fighting *Hambaork the Orc*.
An animated uruk is here, fighting *Naksur the Orc*.
Exits: (north).
Shiny shackles rise from the wall and start flailing the air!
A pair of shackles wrap around Jebü's wrists!

! CW Mana:Warm>
You feel your muscles regain some of their former energy.
An animated uruk bleeds from open wounds.
*Hambaork the Orc* bleeds from open wounds.

! CW Mana:Warm>close door  
Ok.

! CW Mana:Warm>
An animated uruk hits *Hambaork the Orc*'s body hard.

! CW Mana:Warm>close door  
It's already closed!

! CW Mana:Warm>close door  
It's already closed!

! CW Mana:Warm>close door  
It's already closed!

! CW Mana:Warm>close door  
It's already closed!

! CW Mana:Warm>close door  
close door  
It's already closed!
The door is opened from the other side.
*Naksur the Orc* seems to have recovered her senses.

! CW Mana:Warm>close door  
Ok.
The door is opened from the other side.
An animated uruk hits *Naksur the Orc*'s right foot hard and tickles it.
*Naksur the Orc* panics, and attempts to flee.
*Naksur the Orc* leaves north.

! CW Mana:Warm>close door  
Ok.

! CW Mana:Warm>close door  
The door is opened from the other side.
Ok.
The door is opened from the other side.
Aribeth begins some strange incantations...

! CW Mana:Warm>close door  
Schmidt begins some strange incantations...
Ok.

! CW Mana:Warm>The door is opened from the other side.
Ok.

! CW Mana:Warm>open door  
The door is opened from the other side.
It's already open!

! CW Mana:Warm>n
Sacrificial Room
*Mammoth the Orc* is standing here.
Exits: north, (south).

! CW Mana:Warm>
! CW Mana:Warm>
*Mammoth the Orc* leaves north.

! CW Mana:Warm>kill orc
They aren't here.

! CW Mana:Warm>n
Heart of Sacrificial Chamber
*Mammoth the Orc* is standing here.
Exits: south, west.
*Mammoth the Orc* leaves west.

! CW Mana:Warm>w
Sacrificial Chambers
*Naksur the Orc* is standing here.
*Mammoth the Orc* is standing here.
Exits: north, east, up.
Schmidt tries to pierce *Naksur the Orc*, but she parries successfully.

! CW Mana:Warm>
*Mammoth the Orc* leaves up.

! CW Mana:Warm>u
Archway
*Mammoth the Orc* is standing here.
Exits: east, south, west, down.
Aribeth begins some strange incantations...

! CW Mana:Warm>w
Crypt Entrance
Fero is standing here (glowing).
Exits: east, (up).
Fero closes the stonedoor.

! CW Mana:Warm>kill orc
The stonedoor is opened from the other side.
They aren't here.

! CW Mana:Warm>ce
Fero closes the stonedoor.
close exit
It's already closed!

! CW Mana:Warm>ce
close exit
It's already closed!
The stonedoor is opened from the other side.

! CW Mana:Warm>ce
ce
close exit
Ok.
The stonedoor is opened from the other side.

! CW Mana:Warm>ce
close exit
Ok.
The stonedoor is opened from the other side.

! CW Mana:Warm>ce
close exit
Ok.

! CW Mana:Warm>The stonedoor is opened from the other side.
close exit
Ok.

! CW Mana:Warm>ce
The stonedoor is opened from the other side.
close exit
Ok.

! CW Mana:Warm>u

The stonedoor is opened from the other side.

! CW Mana:Warm>
Ice Mound
*Polydeukes the Black Númenórean* is standing here.
Exits: west, (down).

! CW Mana:Warm>kill orc
They aren't here.

! CW Mana:Warm>kill *Man*
*Polydeukes the Black Númenórean* tries to keep Jebü at bay, but fails.
You strongly cleave *Polydeukes the Black Númenórean*'s body and tickle it.

! CW Mana:Warm *Polydeukes the Black Númenórean*:Fine Jebü:Healthy>kill *Man*
Fero pounds *Polydeukes the Black Númenórean*'s right hand hard.
You're already fighting!

! CW Mana:Warm *Polydeukes the Black Númenórean*:Fine Jebü:Healthy>kill *Man*

Jebü begins some strange incantations...

! CW Mana:Warm *Polydeukes the Black Númenórean*:Fine Jebü:Healthy>
You're already fighting!

! CW Mana:Warm *Polydeukes the Black Númenórean*:Fine Jebü:Healthy>
*Polydeukes the Black Númenórean* panics, but can't stop fighting to flee.

! CW Mana:Warm *Polydeukes the Black Númenórean*:Fine Jebü:Healthy>
*Polydeukes the Black Númenórean* panics, and attempts to flee.
*Polydeukes the Black Númenórean* leaves down.

! CW Mana:Warm>
Fero leaves down.

! CW Mana:Warm>d

*Polydeukes the Black Númenórean* has arrived from below.

! CW Mana:Warm>
Crypt Entrance
*Naksur the Orc* is standing here.
Fero is standing here (glowing).
Exits: east, (up).

! CW Mana:Warm>ce
close exit
Ok.

! CW Mana:Warm>
Schmidt has arrived from the east.

! CW Mana:Warm>
*Naksur the Orc* swiftly dodges Aribeth's attempt to slash her.

! CW Mana:Warm>
Fero pounds *Naksur the Orc*'s body extremely hard.

! CW Mana:Warm>kill orc

! CW Mana:Warm>
*Naksur the Orc* opens the stonedoor.
Schmidt begins some strange incantations...
*Hambaork the Orc* has arrived from the east.
Alas! You failed to reach her through the melee.
Aribeth begins some strange incantations...

kill orc

! CW Mana:Warm>
Fero closes the stonedoor.

kill orc

! CW Mana:Warm>
*Naksur the Orc* panics, and attempts to flee.
*Naksur the Orc* leaves east.

kill orc

! CW Mana:Warm>
Schmidt begins some strange incantations...

kill orc

! CW Mana:Warm>kill orc

*Naksur the Orc* has arrived from the east.

kill orc
Jebü tries to slash *Hambaork the Orc*, but he parries successfully.

! CW Mana:Warm>kill orc
You cleave *Hambaork the Orc*'s right leg extremely hard and shatter it.
Your victim is shocked by your hit!
*Hambaork the Orc* is mortally wounded and will die soon if not aided.
Schmidt utters the words 'eugszr zzur'
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Hambaork the Orc*'s death cry.
*Hambaork the Orc* has drawn his last breath! R.I.P.

! CW Mana:Warm>kill orc
Fero approaches *Naksur the Orc*, trying to pound her.
Schmidt begins some strange incantations...
You approach *Naksur the Orc*, trying to cleave her.

! CW Mana:Warm *Naksur the Orc*:Hurt Fero:Fine>kill orc
Aribeth gets a pile of coins from the corpse of *an Orc*.
You're already fighting!

! CW Mana:Warm *Naksur the Orc*:Hurt Fero:Fine>kill orc
You're already fighting!
Aribeth begins some strange incantations...

! CW Mana:Warm *Naksur the Orc*:Hurt Fero:Fine>
*Naksur the Orc* opens the stonedoor.
You're already fighting!

! CW Mana:Warm *Naksur the Orc*:Hurt Fero:Fine>kill orc
You're already fighting!
Schmidt utters the words 'eugszr zzur'

! CW Mana:Warm *Naksur the Orc*:Wounded Fero:Fine>kill orc
You're already fighting!
Jebü leaves up.
*Naksur the Orc* panics, and attempts to flee.
*Naksur the Orc* leaves up.

! CW Mana:Warm>kill orc
Aribeth leaves east.
They aren't here.

! CW Mana:Warm>kill orc
They aren't here.

! CW Mana:Warm>kill orc
They aren't here.

! CW Mana:Warm>They aren't here.

! CW Mana:Warm>u
They aren't here.

! CW Mana:Warm>They aren't here.

! CW Mana:Warm>open stonedoor  
They aren't here.

! CW Mana:Warm>u
They aren't here.

! CW Mana:Warm>
Ice Mound
Exits: west, (down).

! CW Mana:Warm>It's already open!
*Naksur the Orc* has arrived from the west.

! CW Mana:Warm>Alas, you cannot go that way...

! CW Mana:Warm>
*Naksur the Orc* leaves west.
Jebü has arrived from the west.

! CW Mana:Warm>kill orc
They aren't here.
Jebü leaves west.

! CW Mana:Warm>w
Silhouettes on the Trail
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Polydeukes the Black Númenórean* is sitting here.
*Naksur the Orc* is standing here.
Jebü is standing here.
Exits: east, up.
Jebü approaches *Naksur the Orc*, trying to slash her.
Schmidt tries to pierce *Naksur the Orc*, but she parries successfully.
Due to the slippery ground, Schmidt doesn't manage the ascent and falls.

! CW Mana:Warm>kill orc

*Naksur the Orc* lightly slashes Jebü's right foot and tickles it.

! CW Mana:Warm>
! CW Mana:Warm>
Alas! You failed to reach her through the melee.
Fero pounds *Naksur the Orc*'s right leg extremely hard and shatters it.

! CW Mana:Warm>
*Polydeukes the Black Númenórean* clambers on his feet.

! CW Mana:Warm>
*Naksur the Orc* panics, and attempts to flee.
*Naksur the Orc* leaves up.

! CW Mana:Warm>
*Polydeukes the Black Númenórean* leaves up.

! CW Mana:Warm>
Fero leaves up.

! CW Mana:Warm>
Jebü leaves up.

! CW Mana:Warm>u
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Fero is here, fighting *Naksur the Orc* (glowing).
*Naksur the Orc* is here, fighting Fero.
Jebü is standing here.
Exits: east, down.
*Naksur the Orc* swiftly dodges Jebü's attempt to slash her.
An enslaved elven spirit hits Fero's right arm and tickles An enslaved elven spirit hits Fero's right arm and tickles it.
An enslaved elven spirit strongly hits Fero's left leg and tickles it.

! CW Mana:Warm>kill *Man*
They aren't here.
An enslaved elven spirit hits Fero's body and tickles it.
*Naksur the Orc* panics, and attempts to flee.
*Naksur the Orc* leaves down.

! CW Mana:Warm>kill *Man*

An enslaved elven spirit barely hits Fero's right arm and tickles it.
Fero panics, and attempts to flee.
Fero leaves down.

! CW Mana:Warm>They aren't here.

! CW Mana:Warm>e
Chasm Trail
Exits: east, south, west, down.

! CW Mana:Warm>
Jebü leaves down.

! CW Mana:Warm>e
Frozen Waterfall
*Polydeukes the Black Númenórean* is standing here.
Exits: south, west, down.

! CW Mana:Warm>kill *Man*
You strongly cleave *Polydeukes the Black Númenórean*'s left leg and shatter
it.

! CW Mana:Warm *Polydeukes the Black Númenórean*:Bad>
*Polydeukes the Black Númenórean* panics, and attempts to flee.
*Polydeukes the Black Númenórean* leaves down.

! CW Mana:Warm>w
Chasm Trail
Exits: east, south, west, down.

! CW Mana:Warm>w
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: east, down.
An enslaved elven spirit barely hits your head and tickles it.
*Naksur the Orc* has arrived from below.

! CW HP:Fine Mana:Warm an enslaved elven spirit:Healthy>d
No way! You are fighting for your life!

! CW HP:Fine Mana:Warm an enslaved elven spirit:Healthy>flee
*Naksur the Orc* leaves east.
You flee head over heels.
Silhouettes on the Trail
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
*Polydeukes the Black Númenórean* is lying here, mortally wounded.
Jebü is standing here.
Fero is standing here (glowing).
Exits: east, up.

! CW HP:Fine Mana:Warm>
Fero leaves up.

! CW HP:Fine Mana:Warm>kill man
You cleave *Polydeukes the Black Númenórean*'s body extremely hard and shatter
it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
Your blood freezes as you hear *Polydeukes the Black Númenórean*'s death cry.
*Polydeukes the Black Númenórean* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Polydeukes the Black Númenórean*.
You hear the sounds of battle very close from above.

! CW HP:Fine Mana:! CW HP:Fine Mana:Warm>
Schmidt has arrived from the east.
Schmidt slips on the treacherous ground and falls east.

! CW HP:Fine Mana:Warm>u
Jebü leaves up.
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Jebü is standing here.
Exits: east, down.
An enslaved elven spirit approaches Jebü, trying to hit him.

! CW HP:Fine Mana:Warm>e
Chasm Trail
Fero is standing here (glowing).
Exits: east, south, west, down.
You slip on the treacherous ground and fall west, landing on your back.
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
An enslaved elven spirit is here, fighting Jebü.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Jebü is here, fighting an enslaved elven spirit.

! CW HP:Fine Mana:Warm>e
Maybe you should get on your feet first?

! CW HP:Fine Mana:Warm>
An enslaved elven spirit joins an enslaved elven spirit's fight.
Jebü panics, and attempts to flee.
Jebü leaves down.

! CW Mana:Warm>st
You stand up.

! CW Mana:Warm>e
Chasm Trail
Exits: east, south, west, down.

! CW Mana:Warm>s
Falling into the Chasm
Exits: none.
Without anything to support you, you fall down.
Silhouettes on the Trail
The corpse of *a Man* is lying here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
The shadow of *a Man* is floating here.

! CW HP:Fine Mana:Warm>
You see Aribeth scouting from the east!
You slip on the treacherous ground and fall east, landing on your back.
Ice Mound
Schmidt the Half-Elf is standing here.
Aribeth the Half-Elf is standing here scouting (glowing).
Jebü is sitting here.

! CW HP:Fine Mana:Warm>
Aribeth stops scouting westwards.

! CW HP:Fine Mana:Warm>
Jebü clambers on his feet.

! CW HP:Fine Mana:Warm>sc
383/438 hits, 18/67 mana, and 143/158 moves.
Aribeth's blade glows less brightly.

! CW HP:Fine Mana:Warm>
Aribeth leaves west.
Due to the slippery ground, Aribeth doesn't manage the ascent and falls.

! CW HP:Fine Mana:Warm>
Jebü leaves west.
Jebü arrives tumbling down from uphill.

! CW HP:Fine Mana:Warm>/rest who low
Jebü clambers on his feet.
emote says: rest who low
Ok.

! CW HP:Fine Mana:Warm>
Schmidt leaves west.

! CW HP:Fine Mana:Warm>st
w
You stand up.

! CW HP:Fine Mana:Warm>
Silhouettes on the Trail
The corpse of *a Man* is lying here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
The shadow of *a Man* is floating here.
Schmidt the Half-Elf is standing here.
Exits: east, up.

! CW HP:Fine Mana:Warm>
Jebü leaves east.

! CW HP:Fine Mana:Warm>
Schmidt sits down and rests.

! CW HP:Fine Mana:Warm>
Jebü has arrived from the east.

! CW HP:Fine Mana:Warm>/who low rest
Jebü leaves up.
emote says: who low rest
Ok.

! CW HP:Fine Mana:Warm>u
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: east, down.
An enslaved elven spirit says 'YOU! Litavel! You will die before youl time.'
in Sindarin.
An enslaved elven spirit tries to hit you, but your parry is successful.

! CW HP:Fine Mana:Warm an enslaved elven spirit:Healthy>e
flee
No way! You are fighting for your life!

! CW HP:Fine Mana:Warm an enslaved elven spirit:Healthy>
You flee head over heels.
Silhouettes on the Trail
The corpse of *a Man* is lying here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
The shadow of *a Man* is floating here.
Schmidt the Half-Elf is resting here.
Exits: east, up.

! CW HP:Fine Mana:Warm>u
e
Aribeth has arrived from the east.
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: east, down.
You slip on the treacherous ground and fall down, landing on your back.
Silhouettes on the Trail
The corpse of *a Man* is lying here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-EThe shadow of *a Half-Elf* is floating here.
The shadow of *a Man* is floating here.
Schmidt the Half-Elf is resting here.

! CW HP:Fine Mana:Warm>Maybe you should get on your feet first?

! CW HP:Fine Mana:Warm>e
Maybe you should get on your feet first?

! CW HP:Fine Mana:Warm>
Aribeth has arrived from above.

! CW HP:Fine Mana:Warm>st
You stand up.

! CW HP:Fine Mana:Warm>u
e
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: east, down.
Due to the slippery ground, Aribeth doesn't manage the ascent and falls.

! CW HP:Fine Mana:Warm>e
Chasm Trail
Jebü is standing here searching for tracks.
Exits: east, south, west, down.

! CW HP:Fine Mana:Warm>
Frozen Waterfall
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: south, west, down.

! CW HP:Fine Mana:Warm>s
Dry Stream
Exits: north, up.
You have found a shade!
You have found a shade!

! CW HP:Fine Mana:Warm>u
Chasm Trail
Exits: west, down.

! CW HP:Fine Mana:Warm>w
Junction in the Chasm Trail
Exits: north, east, south, west, down.

! CW HP:Fine Mana:Warm>track orc
You carefully examine the ground around you, looking for tracks...

Jebü carefully examines the ground around him, looking for tracks...

Jebü leaves south.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

! CW HP:Fine Mana:Warm>
*Naksur the Orc* has arrived from the south.

! CW HP:Fine Mana:Warm>
*Naksur the Orc* leaves north.

! CW HP:Fine Mana:Warm>kill naksur
They aren't here.

! CW HP:Fine Mana:Warm>e
Chasm Trail
Exits: west, down.

You stop tracking your victim.

! CW HP:Fine Mana:Warm>d
Dry Stream
A shade is here, shrouded in an inky blackness (hidden).
Exits: north, up.

! CW HP:Fine Mana:Warm>w
Alas, you cannot go that way...

! CW HP:Fine Mana:Warm>w
Alas, you cannot go that way...

! CW HP:Fine Mana:Warm>n
Frozen Waterfall
Exits: south, west, down.
You have found a shade!

! CW HP:Fine Mana:Warm>w
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: east, south, west, down.

! CW HP:Fine Mana:Warm>w
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: east, down.
An enslaved elven spirit barely hits your body and tickles it.

! CW HP:Fine Mana:Warm an enslaved elven spirit:Fine>d

An enslaved elven spirit strongly hits your left foot and tickles it.

! CW HP:Fine Mana:Warm an enslaved elven spirit:Fine>No way! You are fighting for your life!

! CW HP:Fine Mana:Warm an enslaved elven spirit:Fine>flee
You flee head over heels.
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: east, south, west, down.

! CW HP:Fine Mana:Warm>w
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
*Naksur the Orc* is standing here.
Exits: east, down.

! CW HP:Fine Mana:Warm>d
Silhouettes on the Trail
The corpse of *a Man* is lying here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
The shadow of *a Man* is floating here.
Schmidt the Half-Elf is standing here.
Aribeth the Half-Elf is standing here (glowing).
Exits: east, up.

! CW HP:Fine Mana:Warm>u
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: east, down.

! CW HP:Fine Mana:Warm>kill naksur
They aren't here.
An enslaved elven spirit barely hits your right leg and tickles it.
An enslaved elven spirit quickly approaches, trying to hit you.

! CW HP:Fine Mana:Warm an enslaved elven spirit:Healthy>e
No way! You are fighting for your life!
An enslaved elven spirit joins an enslaved elven spirit's fight.
An enslaved elven spirit joins an enslaved elven spirit's fight.
An enslaved elven spirit hits your right foot and tickles it.
An enslaved elven spirit barely hits your left arm and tickles it.

! CW HP:Fine Mana:Warm an enslaved elven spirit:Healthy>flee
An enslaved elven spirit hits your right hand and tickles it.
You flee head over heels.
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: east, south, west, down.

! CW HP:Fine Mana:Warm>
An enslaved elven spirit tries to hit you, but your parry is successful.
An enslaved elven spirit lightly hits your body and tickles it.

! CW HP:Fine Mana:Warm an enslaved elven spirit:Healthy>
An enslaved elven spirit lightly hits your right arm and tickles it.

! CW HP:Fine Mana:Warm an enslaved elven spirit:Healthy>flee
Aribeth has arrived from the west.
You flee head over heels.
Frozen Waterfall
A shade is here, shrouded in an inky blackness.
Exits: south, west, down.

! CW HP:Fine Mana:Warm>
An enslaved elven spirit has arrived from the west.
An enslaved elven spirit has arrived from the west.
An enslaved elven spirit has arrived from the west.
An enslaved elven spirit has arrived from the west.

! CW HP:Fine Mana:Warm>s
Dry Stream
Exits: north, up.

! CW HP:Fine Mana:Warm>u

*Naksur the Orc* has arrived from above.

! CW HP:Fine Mana:Warm>
Chasm Trail
A shade is here, shrouded in an inky blackness.
Exits: west, down.
Due to the slippery ground you fail the ascent and tumble down.
Dry Stream
*Naksur the Orc* is standing here.

! CW HP:Fine Mana:Warm>
Aribeth has arrived from the north.

! CW HP:Fine Mana:Warm>kill naksur

*Naksur the Orc* leaves up.

! CW HP:Fine Mana:Warm>Maybe you should get on your feet first?

! CW HP:Fine Mana:Warm>
Aribeth leaves up.

! CW HP:Fine Mana:Warm>st
You stand up.

! CW HP:Fine Mana:Warm>u
Chasm Trail
A shade is here, fighting Aribeth.
Aribeth the Half-Elf is here, fighting a shade (glowing).
Exits: west, down.
Aribeth panics, and attempts to flee.
Aribeth leaves west.

! CW HP:Fine Mana:Warm>w
Junction in the Chasm Trail
Aribeth the Half-Elf is standing here (glowing).
*Naksur the Orc* is standing here.
Exits: north, east, south, west, down.

! CW HP:Fine Mana:Warm>
*Naksur the Orc* leaves north.

! CW HP:Fine Mana:Warm>hg
Arglebargle, glop-glyf!?!

! CW HP:Fine Mana:Warm>kill naksur
They aren't here.

! CW HP:Fine Mana:Warm>
The bluish glow on Aribeth's blade fades entirely.

! CW HP:Fine Mana:Warm>e
Chasm Trail
A shade is here, shrouded in an inky blackness.
Exits: west, down.

! CW HP:Fine Mana:Warm>d
Dry Stream
Exits: north, up.
You have found a shade!

! CW HP:Fine Mana:Warm>n
Frozen Waterfall
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: south, west, down.

! CW HP:Fine Mana:Warm>w
w
Chasm Trail
Schmidt the Half-Elf is standing here searching for tracks.
Exits: east, south, west, down.

! CW HP:Fine Mana:Warm>
Chasm Trail
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
A tormented spirit engulfed in grief and despair advances.
Exits: east, down.

! CW HP:Fine Mana:Warm>d
Silhouettes on the Trail
The corpse of *a Man* is lying here.
The corpse of *a Half-Elf* is lying here.
The shadow of *a Half-Elf* is floating here.
The shadow of *a Man* is floating here.
*Naksur the Orc* is lying here, mortally wounded.
Exits: east, up.

! CW HP:Fine Mana:Warm>kill naksur
You cleave *Naksur the Orc*'s right foot extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Naksur the Orc*'s death cry.
*Naksur the Orc* has drawn her last breath! R.I.P.
 

Mammoth died to mobs
 Very nice, I would like to see this log in the 'notables' section! 


2004/04/07 22:27, Wiseman: 
sweet...nice work.

2004/04/07 22:36, Tindra: 
I was a pretty corpse the whole fight :P

2004/04/07 22:38, Bornack: 
ohh the greed for rocks!

2004/04/07 22:43, Polydeukes: 
Greed for rocks :P? Plz shut up if u dont know anything :P

2004/04/07 22:48, Bornack: 
true true i know nothing :P but greed for ROCKS!

2004/04/07 23:10, Tulmor: 
NowNow if any of those 4 died darkies had narrated about this incident I might have not stormed gloom alone thinking that they are only 4 while actually they managed to multiply somehow :P

2004/04/07 23:43, Kamil: 
nice to see linkless killers die! ...wtg on kills

2004/04/07 23:52, Sogard:   
All pkers are linkless killers at one point or another.

2004/04/08 00:19, Dwarnn: 
litovel how u get shining again :P

2004/04/08 05:17, Litovel: 
i have always shining

2004/04/08 05:27, Amras:   
FOSHO!?

2004/04/08 06:40, Aribeth:    -Tempus- 
I was ld and just reconnected in unqa Tulmor:P

2004/04/08 07:31, Kenzu:   
That was the SECOND time he died Aribeth.

2004/04/08 08:29, Manaja:   
Kamil i thought you quit Mume!

2004/04/08 09:05, Tulmor: 
Yeah that was the second time, had retrieved some eq and probably should have won vs a cleric but what can you do when you keep eating spells due your freezes. At some point in fight was ld for 20 sec but luckily you were away curing or smth :P

2004/04/08 10:05, Aribeth:    -Tempus- 
I was totally panik!ing since i have 0 knowledge of unqa and i fell awful some place:P

2004/04/08 14:08, Björn: 
How clumsy of you!

2004/04/08 16:06, Armodo:   
Dammit, can't rate it superb. Though it was one group of overkilling spammers versus another. Still I don't want to see Mammoth on warlords anytime soon. :)

2004/04/10 14:55, Manaja:   
don't be so bitter armodo :P Go play some grow-the-potato mud if you can't handle dying.


top
 


 Commenting Rules:
  • we do not tolerate fake or anonymous character names!
  • use a valid MUME character name
  • offensive (sexual, racist, personal, ...) remarks will be punished
  • do not post information, which you got from MUME immortal-boards
  • comment in English only!


  • Character-Name:   anonymous-flag (don't link profile)  


    Advice:  Let the above textbox do the line-wrapping and do only use Return/Newline to end or start a new paragraph. That way your comments will look nice! If you use long text-strings without spaces ( >50 characters), they will be cut to a decent size and info will get lost.
    show without filters    back