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some fights (Hasta)comments   back
(2349 hits. Posted 2004/04/19)
## some 3-4 sneakers and hathol tries to get me round moss/scarred, i was looking for 1 or 2 at the most, so i bring 
fight a lil bit north ##

o W a brown bear:Healthy>fYou flee head over heels.
Damp Cave
The corpse of a huge, black wolf is lying here.
Exits: north, (east).

o W>close rocksOk.

o W>sc362/362 hits, 52/52 mana, and 151/152 moves.

o W>statOB: 73%, DB: 53%, PB: 80%, Armour: 0%. Wimpy: 250. Mood: wimpy.
Needed: 216,249 xp, 85 tp. Gold: 39. Alert: normal.
Affected by:
- panic
- noquit
- novoid

o W>q|rev q
You begin to search...

A pack horse has arrived from the north.

You have revealed *Corbin the Dúnadan Man*!

## ok he here, and bears awake, but not pickable from inside, so shrug ##

o W>
*Corbin the Dúnadan Man* leaves his hiding place.
*Corbin the Dúnadan Man* tries to pierce you, but your parry is successful.

o W *Corbin the Dúnadan Man*:Healthy>
You try to pierce *Corbin the Dúnadan Man*, but he parries successfully.

o W *Corbin the Dúnadan Man*:Healthy>lab xOk.

o W *Corbin the Dúnadan Man* (x):Healthy>
*Corbin the Dúnadan Man* (x) says 'sup'

o W *Corbin the Dúnadan Man* (x):Healthy>
You swiftly dodge *Corbin the Dúnadan Man* (x)'s attempt to pierce you.

o W *Corbin the Dúnadan Man* (x):Healthy>fleeYou flee head over heels.
PANIC! You couldn't escape!
*Corbin the Dúnadan Man* (x) swiftly dodges your attempt to pierce him.

o W *Corbin the Dúnadan Man* (x):Healthy>ope rocksOk.
You flee head over heels.
Wild Weeds
A huge, black wolf is here, ready to devour.
Exits: north, east, south.

) W>
A huge, black wolf leaves east.

) W>south
A pack horse has arrived from the south.

) W>Damp Cave
The corpse of a huge, black wolf is lying here.
Exits: north, (east).

o W>eastCrystal Cave
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A big, brown, angry-looking bear is here.
A big, brown, angry-looking bear is here.
A bear cub is here, looking around for something to play with.
Exits: (west), (down).

o W>sc362/362 hits, 52/52 mana, and 147/152 moves.

o W>
A brown bear tries to hit you, but your parry is successful.

o W a brown bear:Healthy>qrev q
No way! You are fighting for your life!

o W a brown bear:Healthy>
You strongly pierce a brown bear's right hindleg and tickle it.

o W a brown bear:Fine>
Your attempt to pierce a brown bear fails.

o W a brown bear:Fine>
A brown bear tries to hit you, but your parry is successful.

o W a brown bear:Fine>
You strongly pierce a brown bear's left foreleg and tickle it.

o W a brown bear:Fine>
A brown bear tries to hit you, but your parry is successful.

o W a brown bear:Fine>
Your attempt to pierce a brown bear fails.

o W a brown bear:Fine>
A brown bear tries to hit you, but your parry is successful.

o W a brown bear:Fine>
A bear cub leaves west.
You swiftly dodge a brown bear's attempt to hit you.

o W a brown bear:Fine>
You strongly pierce a brown bear's right hindfoot and tickle it.

o W a brown bear:Fine>fleePANIC! You can't quit the fight!

o W a brown bear:Fine>
You flee head over heels.
Damp Cave
The corpse of a huge, black wolf is lying here.
A bear cub is here, looking around for something to play with.
A sturdy pack horse is standing here.
Exits: north, (east).
You smell blood.

o W>eastCrystal Cave
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A big, brown, angry-looking bear is here.
A big, brown, angry-looking bear is here.
Exits: (west), (down).

o W>downThe Grizzly's Cave
A bear cub is here, looking around for something to play with.
Exits: (up).

o W>q
A brown bear has arrived from above.

o W>|rev q
You begin to search...

Aye! You cannot concentrate any more...
A brown bear quickly approaches, trying to hit you.
You pierce a brown bear's body hard and tickle it.

o W a brown bear:Fine>
A brown bear tries to hit you, but your parry is successful.

o W a brown bear:Fine>fleeYou flee head over heels.
Crystal Cave
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A big, brown, angry-looking bear is here.
Exits: (west), (down).

o W>sc362/362 hits, 52/52 mana, and 146/152 moves.

o W>q\rev q
You begin to search...

You didn't find anyone.

o W>sneakOk, you'll try to move silently for a while.

o SW>sc362/362 hits, 52/52 mana, and 148/152 moves.

o SW>q-rev q
You begin to search...

Aye! You cannot concentrate any more...
A brown bear tries to hit you, but your parry is successful.

o SW a brown bear:Fine>
You try to pierce a brown bear, but it parries successfully.

o SW a brown bear:Fine>esc
You strongly pierce a brown bear's body and tickle it.

o SW a brown bear:Fine>
You seek to escape...
A brown bear tries to hit you, but your parry is successful.

You see *Corbin the Dúnadan Man* (x) scouting from the west!

You failed to escape the fight!
A brown bear tries to hit you, but your parry is successful.

o SW a brown bear:Fine>esc
You pierce a brown bear's head very hard.

o SW a brown bear:Fine>
You seek to escape...
A bear cub has arrived from below.

A brown bear tries to hit you, but your parry is successful.

downupYou successfully escaped the fight!

o SW>
The Grizzly's Cave
A big, brown, angry-looking bear is here.
Exits: (up).

o SW>
Crystal Cave
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A big, brown, angry-looking bear is here.
A bear cub is here, looking around for something to play with.
Exits: (west), (down).

o SW>hq-hide q
You attempt to hide yourself.

Ok.

o SW>sc362/362 hits, 52/52 mana, and 152/152 moves.

o SW>westDamp Cave
The corpse of a huge, black wolf is lying here.
A bear cub is here, looking around for something to play with.
A sturdy pack horse is standing here.
Exits: north, (east).
You have found *an Elf*!

! SW>eastCrystal Cave
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A big, brown, angry-looking bear is here.
A bear cub is here, looking around for something to play with.
Exits: (west), (down).

o SW>
A pack horse has arrived from the west.

o SW>downThe Grizzly's Cave
A big, brown, angry-looking bear is here.
Exits: (up).

o SW>upCrystal Cave
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A big, brown, angry-looking bear is here.
A bear cub is here, looking around for something to play with.
A sturdy pack horse is standing here.
Exits: (west), (down).
You have found *Corbin the Dúnadan Man* (x)!

o SW>
*Corbin the Dúnadan Man* (x) leaves his hiding place.

o SW>c wclose exit w

Ok.

! SW>
A brown bear strongly hits *Corbin the Dúnadan Man* (x)'s left arm and tickles
it.
A bear cub strongly hits *Corbin the Dúnadan Man* (x)'s head and tickles it.

! SW>
*Corbin the Dúnadan Man* (x) tries to pierce a brown bear, but it parries
successfully.

! SW>cha mood aggOk.

! SW>
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves down.

! SW>kill xThey aren't here.

! SW>downThe Grizzly's Cave
A big, brown, angry-looking bear is here.
*Corbin the Dúnadan Man* (x) is standing here.
Exits: (up).

o SW>cclose exit

Ok.

o SW>kill x
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.

o SW>
You try to pierce *Corbin the Dúnadan Man* (x), but he parries successfully.

o SW *Corbin the Dúnadan Man* (x):Fine>close exitIt's already closed!

o SW *Corbin the Dúnadan Man* (x):Fine>close exitIt's already closed!
*Corbin the Dúnadan Man* (x) tries to pierce you, but your parry is
successful.

o SW *Corbin the Dúnadan Man* (x):Fine>close exitIt's already closed!
*Corbin the Dúnadan Man* (x) swiftly dodges a brown bear's attempt to hit him.

o SW *Corbin the Dúnadan Man* (x):Fine>close exit*Corbin the Dúnadan Man* (x) opens the tunnel.
Ok.
You pierce *Corbin the Dúnadan Man* (x)'s head hard and tickle it.

o SW *Corbin the Dúnadan Man* (x):Fine>close exitIt's already closed!
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.

o SW *Corbin the Dúnadan Man* (x):Fine>close exitIt's already closed!

o SW *Corbin the Dúnadan Man* (x):Fine>close exitIt's already closed!
*Corbin the Dúnadan Man* (x) tries to pierce you, but your parry is
successful.

o SW *Corbin the Dúnadan Man* (x):Fine>close exitIt's already closed!
*Corbin the Dúnadan Man* (x) panics, but can't stop fighting to flee.

o SW *Corbin the Dúnadan Man* (x):Fine>close exitIt's already closed!

o SW *Corbin the Dúnadan Man* (x):Fine>close exitclose exitIt's already closed!
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) swiftly dodges your attempt to pierce him.

o SW *Corbin the Dúnadan Man* (x):Fine>It's already closed!

o SW *Corbin the Dúnadan Man* (x):Fine>close exitIt's already closed!

o SW *Corbin the Dúnadan Man* (x):Fine>close exitIt's already closed!
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.

o SW *Corbin the Dúnadan Man* (x):Fine>close exit*Corbin the Dúnadan Man* (x) opens the tunnel.
Ok.
*Corbin the Dúnadan Man* (x) fails to pierce you.

o SW *Corbin the Dúnadan Man* (x):Fine>close exit*Corbin the Dúnadan Man* (x) opens the tunnel.
Ok.

o SW *Corbin the Dúnadan Man* (x):Fine>close exit
*Corbin the Dúnadan Man* (x) opens the tunnel.
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves up.

o SW>close exitOk.
The tunnel is opened from the other side.

o SW>Ok.

o SW>upThe tunnel is opened from the other side.
Crystal Cave
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A big, brown, angry-looking bear is here.
A bear cub is here, looking around for something to play with.
A sturdy pack horse is standing here.
*Corbin the Dúnadan Man* (x) is standing here.
Exits: [west], (down).
You have found *an Elf*!

! SW>
*an Elf* leaves down.

o SW>
*Corbin the Dúnadan Man* (x) tries to pierce you, but your parry is
successful.
You try to pierce *Corbin the Dúnadan Man* (x), but he parries successfully.

o SW *Corbin the Dúnadan Man* (x):Fine>fleeYou flee head over heels.
PANIC! You couldn't escape!

o SW *Corbin the Dúnadan Man* (x):Fine>
A brown bear strongly hits *Corbin the Dúnadan Man* (x)'s body and tickles it.

! SW *Corbin the Dúnadan Man* (x):Fine>upNo way! You are fighting for your life!
You swiftly dodge *Corbin the Dúnadan Man* (x)'s attempt to pierce you.

! SW *Corbin the Dúnadan Man* (x):Fine>
You flee head over heels.
PANIC! You couldn't escape!

! SW *Corbin the Dúnadan Man* (x):Fine>
You pierce *Corbin the Dúnadan Man* (x)'s body hard and tickle it.

! SW *Corbin the Dúnadan Man* (x):Fine>
You flee head over heels.
The Grizzly's Cave
A big, brown, angry-looking bear is here.
Exits: (up).

o SW>upCrystal Cave
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A brown bear is here, fighting *Corbin the Dúnadan Man* (x).
A bear cub is here, looking around for something to play with.
A sturdy pack horse is standing here.
*Corbin the Dúnadan Man* (x) is here, fighting a brown bear.
Exits: [west], (down).
You have found *an Elf*!
*Corbin the Dúnadan Man* (x) closes the tunnel.

! SW>kill xYou approach *Corbin the Dúnadan Man* (x), trying to pierce him.
*an Elf* nocks a missile in an orkish shortbow.

! SW *Corbin the Dúnadan Man* (x):Fine a brown bear:Fine>close exit wIt's already closed!
You pierce *Corbin the Dúnadan Man* (x)'s left arm hard and tickle it.

! SW *Corbin the Dúnadan Man* (x):Fine a brown bear:Fine>close exit wIt's already closed!
*Corbin the Dúnadan Man* (x) strongly pierces a brown bear's left foreleg.

! SW *Corbin the Dúnadan Man* (x):Fine a brown bear:Hurt>close exit wIt's already closed!

! SW *Corbin the Dúnadan Man* (x):Fine>
*an Elf* leaves his hiding place.

! SW *Corbin the Dúnadan Man* (x):Fine>close exit w*an Elf* nocks a missile in an orkish shortbow.
It's already closed!
A brown bear strongly hits *Corbin the Dúnadan Man* (x)'s body and tickles it.

! SW *Corbin the Dúnadan Man* (x):Fine>
### REBOOT in 20 minutes (Misc bugfixes) ###

! SW *Corbin the Dúnadan Man* (x):Fine>
You pierce *Corbin the Dúnadan Man* (x)'s right foot very hard.

! SW *Corbin the Dúnadan Man* (x):Hurt>
A bear cub tries to hit *Corbin the Dúnadan Man* (x), but he parries
successfully.
*Corbin the Dúnadan Man* (x) tries to pierce you, but your parry is
successful.

! SW HP:Fine *Corbin the Dúnadan Man* (x):Hurt>
*an Elf* nocks a missile in an orkish shortbow.

! SW HP:Fine *Corbin the Dúnadan Man* (x):Hurt>ope tunnelOk.

! SW HP:Fine *Corbin the Dúnadan Man* (x):Hurt>fYou flee head over heels.
The Grizzly's Cave
A big, brown, angry-looking bear is here.
Exits: (up).

o SW HP:Fine>upCrystal Cave
A large arrow lies on the ground.
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A brown bear is here, fighting *Corbin the Dúnadan Man* (x).
A bear cub is here, fighting *Corbin the Dúnadan Man* (x).
A sturdy pack horse is standing here.
*Corbin the Dúnadan Man* (x) is here, fighting a brown bear.
*an Elf* is standing here.
Exits: [west], (down).
*an Elf* nocks a missile in an orkish shortbow.

! SW HP:Fine>kill xYou pierce *Corbin the Dúnadan Man* (x)'s right foot hard.

! SW HP:Fine *Corbin the Dúnadan Man* (x):Hurt a brown bear:Hurt>fleeYou flee head over heels.
The Grizzly's Cave
A big, brown, angry-looking bear is here.
Exits: (up).

o SW HP:Fine>upkill xCrystal Cave
A large arrow lies on the ground.
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A brown bear is here, fighting *Corbin the Dúnadan Man* (x).
A bear cub is here, fighting *Corbin the Dúnadan Man* (x).
A sturdy pack horse is standing here.
*Corbin the Dúnadan Man* (x) is here, fighting a brown bear.
*an Elf* is standing here.
Exits: [west], (down).
A bear cub tries to hit *Corbin the Dúnadan Man* (x), but he parries
successfully.

! SW HP:Fine>
You pierce *Corbin the Dúnadan Man* (x)'s left foot hard.

! SW HP:Fine *Corbin the Dúnadan Man* (x):Hurt a brown bear:Hurt>
*Corbin the Dúnadan Man* (x) pierces a brown bear's left hindleg hard.

! SW HP:Fine *Corbin the Dúnadan Man* (x):Hurt a brown bear:Hurt>
*an Elf* shoots your right foot very hard and tickles it.

! SW HP:Fine *Corbin the Dúnadan Man* (x):Hurt a brown bear:Hurt>
You pierce *Corbin the Dúnadan Man* (x)'s left leg very hard.
*Corbin the Dúnadan Man* (x) swiftly dodges a brown bear's attempt to hit him.

! SW HP:Fine *Corbin the Dúnadan Man* (x):Hurt a brown bear:Hurt>
*Corbin the Dúnadan Man* (x) tries to pierce a brown bear, but it parries
successfully.

! SW HP:Fine *Corbin the Dúnadan Man* (x):Hurt a brown bear:Hurt>fleeYou flee head over heels.
The Grizzly's Cave
A big, brown, angry-looking bear is here.
Exits: (up).

o SW HP:Fine>upCrystal Cave
A large arrow lies on the ground.
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A brown bear is here, fighting *Corbin the Dúnadan Man* (x).
A bear cub is here, fighting *Corbin the Dúnadan Man* (x).
A sturdy pack horse is standing here.
*Corbin the Dúnadan Man* (x) is here, fighting a brown bear.
*an Elf* is standing here.
Exits: [west], (down).

! SW HP:Fine>kill xYou approach *Corbin the Dúnadan Man* (x), trying to pierce him.

! SW HP:Fine *Corbin the Dúnadan Man* (x):Hurt a brown bear:Hurt>
You strongly pierce *Corbin the Dúnadan Man* (x)'s body.
*Corbin the Dúnadan Man* (x) tries to pierce a brown bear, but it parries
successfully.
A bear cub tries to hit *Corbin the Dúnadan Man* (x), but he parries
successfully.

! SW HP:Fine *Corbin the Dúnadan Man* (x):Hurt a brown bear:Hurt>
A brown bear hits *Corbin the Dúnadan Man* (x)'s right arm and tickles it.

! SW HP:Fine *Corbin the Dúnadan Man* (x):Hurt a brown bear:Hurt>
*Corbin the Dúnadan Man* (x) swiftly dodges a bear cub's attempt to hit him.

! SW HP:Fine *Corbin the Dúnadan Man* (x):Hurt a brown bear:Hurt>fleeYou flee head over heels.
The Grizzly's Cave
A big, brown, angry-looking bear is here.
Exits: (up).

o SW HP:Fine>rem shielddraw tweaponYou stop using a bejewelled shield.

o SW HP:Fine>
You remove a barbed fang.
You decisively wield a great warsword, looking very evil-minded.
You are too weak to use this warsword effectively.

o SW HP:Fine>upCrystal Cave
A large arrow lies on the ground.
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A brown bear is here, fighting *Corbin the Dúnadan Man* (x).
A bear cub is here, fighting *Corbin the Dúnadan Man* (x).
A sturdy pack horse is standing here.
*Corbin the Dúnadan Man* (x) is here, fighting a brown bear.
*an Elf* is standing here.
Exits: [west], (down).

! SW HP:Fine>kill x
*an Elf* nocks a missile in an orkish shortbow.

! SW HP:Fine>
You smite *Corbin the Dúnadan Man* (x)'s right arm extremely hard and shatter
it.
Your victim is shocked by your hit!

! SW HP:Fine *Corbin the Dúnadan Man* (x):Wounded a brown bear:Hurt>
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves down.

! SW HP:Fine>
*an Elf* shoots your right foot hard and tickles it.
You swiftly dodge *an Elf*'s attempt to hit you.

! SW HP:Fine *an Elf*:Fine>downeastNo way! You are fighting for your life!
*an Elf* nocks a missile in an orkish shortbow.

! SW HP:Fine *an Elf*:Fine>kill xNo way! You are fighting for your life!

! SW HP:Fine *an Elf*:Fine>fleeThey aren't here.

! SW HP:Fine *an Elf*:Fine>A brown bear strongly hits *an Elf*'s left foot and tickles it.
You flee head over heels.
PANIC! You couldn't escape!

! SW HP:Fine *an Elf*:Fine>
*an Elf* nocks a missile in an orkish shortbow.

! SW HP:Fine *an Elf*:Fine>
*Corbin the Dúnadan Man* (x) has arrived from below.

! SW HP:Fine *an Elf*:Fine>
You flee head over heels.
The Grizzly's Cave
A big, brown, angry-looking bear is here.
Exits: (up).

o SW HP:Fine>close exit wYou don't see any exit there.

o SW HP:Fine>upCrystal Cave
A large arrow lies on the ground.
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A brown bear is here, fighting *an Elf*.
A bear cub is here, looking around for something to play with.
A sturdy pack horse is standing here.
*an Elf* is here, fighting a brown bear.
*Corbin the Dúnadan Man* (x) is standing here.
Exits: [west], (down).

! SW HP:Fine>kill xclose exit wYou approach *Corbin the Dúnadan Man* (x), trying to smite him.

! SW HP:Fine *Corbin the Dúnadan Man* (x):Wounded>close exit wIt's already closed!

! SW HP:Fine *Corbin the Dúnadan Man* (x):Wounded>close exit w*Corbin the Dúnadan Man* (x) opens the rocks.
Ok.
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves down.
*an Elf* lightly hits a brown bear's left foreleg and tickles it.

! SW HP:Fine>close exit wIt's already closed!

! SW HP:Fine>It's already closed!
*an Elf* swiftly dodges a brown bear's attempt to hit him.

! SW HP:Fine>downThe Grizzly's Cave
A big, brown, angry-looking bear is here.
*Corbin the Dúnadan Man* (x) is standing here.
Exits: (up).

o SW HP:Fine>kill xkill x*Corbin the Dúnadan Man* (x) leaves up.
They aren't here.

o SW HP:Fine>They aren't here.

o SW HP:Fine>upkill xCrystal Cave
A large arrow lies on the ground.
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A brown bear is here, fighting *an Elf*.
A bear cub is here, fighting *an Elf*.
A sturdy pack horse is standing here.
*an Elf* is here, fighting a brown bear.
*Corbin the Dúnadan Man* (x) is standing here.
Exits: (west), (down).

! SW HP:Fine>close exit w*Corbin the Dúnadan Man* (x) leaves west.
A pack horse leaves west.
They aren't here.

! SW HP:Fine>close exit wOk.

! SW HP:Fine>It's already closed!

! SW HP:Fine>kill *elf*! SW HP:Fine>
Alas! You failed to reach him through the melee.
A brown bear strongly hits *an Elf*'s left foot and tickles it.

! SW HP:Fine>
*an Elf* barely hits a brown bear's right foreleg and tickles it.

! SW HP:Fine>
A brown bear has arrived from below.
A bear cub lightly hits *an Elf*'s right foot and tickles it.

! SW HP:Fine>kill *elf*! SW HP:Fine>
Alas! You failed to reach him through the melee.

! SW HP:Fine>
*an Elf* panics, and attempts to flee.

kill *elf*! SW HP:Fine>
*an Elf* lightly hits a brown bear's head and tickles it.

! SW HP:Fine>
! SW HP:Fine>
Alas! You failed to reach him through the melee.
*an Elf* swiftly dodges a brown bear's attempt to hit him.
A brown bear fails to hit *an Elf*.

! SW HP:Fine>
*an Elf* panics, and attempts to flee.

kill *elf*! SW HP:Fine>
*an Elf* panics, and attempts to flee.
*an Elf* leaves down.

o SW HP:Fine>
A brown bear quickly approaches, trying to hit you.

o SW HP:Fine a brown bear:Hurt>They aren't here.

o SW HP:Fine a brown bear:Hurt>
You smite a brown bear's right forefoot extremely hard and shatter it.

o SW HP:Fine a brown bear:Wounded>fYou flee head over heels.
The Grizzly's Cave
*an Elf* is standing here.
Exits: (up).

! SW HP:Fine>close tunnelkill *elf*Ok.

! SW HP:Fine>close tunnelYou approach *an Elf*, trying to smite him.

! SW HP:Fine *an Elf*:Fine>It's already closed!
You swiftly dodge *an Elf*'s attempt to hit you.

! SW HP:Fine *an Elf*:Fine>close tunnelIt's already closed!

! SW HP:Fine *an Elf*:Fine>lab x*an Elf* opens the tunnel.
Ok.

! SW HP:Fine *an Elf* (x):Fine>close tunnelOk.

! SW HP:Fine *an Elf* (x):Fine>close tunnelIt's already closed!

! SW HP:Fine *an Elf* (x):Fine>close tunnelIt's already closed!

! SW HP:Fine *an Elf* (x):Fine>close tunnelIt's already closed!
*an Elf* (x) panics, and attempts to flee.

! SW HP:Fine *an Elf* (x):Fine>close tunnelIt's already closed!

! SW HP:Fine *an Elf* (x):Fine>close tunnelIt's already closed!

! SW HP:Fine *an Elf* (x):Fine>close tunnel*an Elf* (x) opens the tunnel.
Ok.
*an Elf* (x) panics, and attempts to flee.
You swiftly dodge *an Elf* (x)'s attempt to hit you.

! SW HP:Fine *an Elf* (x):Fine>close tunnelIt's already closed!
*an Elf* (x) swiftly dodges your attempt to smite him.

! SW HP:Fine *an Elf* (x):Fine>close tunnelIt's already closed!

! SW HP:Fine *an Elf* (x):Fine>close tunnelIt's already closed!

! SW HP:Fine *an Elf* (x):Fine>close tunnelIt's already closed!
*an Elf* (x) panics, and attempts to flee.

! SW HP:Fine *an Elf* (x):Fine>ope tunnelOk.

! SW HP:Fine *an Elf* (x):Fine>upNo way! You are fighting for your life!
*an Elf* (x) panics, and attempts to flee.
*an Elf* (x) leaves up.

o SW HP:Fine>upCrystal Cave
A large arrow lies on the ground.
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A big, brown, angry-looking bear is here.
A bear cub is here, looking around for something to play with.
A big, brown, angry-looking bear is here.
*an Elf* (x) is standing here.
Exits: [west], (down).

! SW HP:Fine>kill xYou approach *an Elf* (x), trying to smite him.
A bear cub tries to hit *an Elf* (x), but he parries successfully.

! SW HP:Fine *an Elf* (x):Fine>
*an Elf* (x) opens the rocks.
You swiftly dodge *an Elf* (x)'s attempt to hit you.

! SW HP:Fine *an Elf* (x):Fine>close exit wOk.

! SW HP:Fine *an Elf* (x):Fine>close exit wIt's already closed!
*an Elf* (x) swiftly dodges a brown bear's attempt to hit him.

! SW HP:Fine *an Elf* (x):Fine>close exit wIt's already closed!

! SW HP:Fine *an Elf* (x):Fine>close exit w
You smite *an Elf* (x)'s right leg extremely hard.

! SW HP:Fine *an Elf* (x):Fine>It's already closed!

! SW HP:Fine *an Elf* (x):Fine>close exit wIt's already closed!
*an Elf* (x) panics, and attempts to flee.

! SW HP:Fine *an Elf* (x):Fine>close exit wIt's already closed!
A brown bear hits *an Elf* (x)'s left leg and tickles it.

! SW HP:Fine *an Elf* (x):Hurt>close exit wIt's already closed!
*an Elf* (x) panics, and attempts to flee.
*an Elf* (x) leaves down.

o SW HP:Fine>close exit wIt's already closed!

o SW HP:Fine>
The rocks is opened from the other side.

o SW HP:Fine>kill xThey aren't here.

o SW HP:Fine>close exit wOk.

! SW HP:Fine>close exit wIt's already closed!
The rocks is opened from the other side.

! SW HP:Fine>kill xclose exit wGrulk tells you 'ow wolfs and oxen attack me 3v1 no fair! :P'
They aren't here.

! SW HP:Fine>close exit wOk.
The rocks is opened from the other side.

! SW HP:Fine>Ok.

! SW HP:Fine>kill xclose exit w
The rocks is opened from the other side.
*an Elf* (x) leaves his hiding place.
*an Elf* (x) closes the rocks.

! SW HP:Fine>
You approach *an Elf* (x), trying to smite him.
The rocks is opened from the other side.

! SW HP:Fine *an Elf* (x):Hurt>close exit wOk.
The rocks is opened from the other side.
*an Elf* (x) lightly hits your body and tickles it.

! SW HP:Fine *an Elf* (x):Hurt>close exit wOk.
The rocks is opened from the other side.
*an Elf* (x) swiftly dodges your attempt to smite him.

! SW HP:Fine *an Elf* (x):Hurt>close exit wclose exit wOk.

! SW HP:Fine *an Elf* (x):Hurt>close exit wThe rocks is opened from the other side.
Ok.
A brown bear hits your body very hard and tickles it.

! SW HP:Hurt *an Elf* (x):Hurt>close exit wIt's already closed!
The rocks is opened from the other side.

! SW HP:Hurt *an Elf* (x):Hurt>close exit wclose exit wOk.
The rocks is opened from the other side.

! SW HP:Hurt *an Elf* (x):Hurt>close exit wOk.
The rocks is opened from the other side.

! SW HP:Hurt *an Elf* (x):Hurt>Ok.
The rocks is opened from the other side.
A bear cub fails to hit you.

! SW HP:Hurt *an Elf* (x):Hurt>Ok.

! SW HP:Hurt *an Elf* (x):Hurt>The rocks is opened from the other side.
Ok.
A brown bear hits your right foot and tickles it.

! SW HP:Hurt *an Elf* (x):Hurt>
The rocks is opened from the other side.
You swiftly dodge *an Elf* (x)'s attempt to hit you.
You flee head over heels.
PANIC! You couldn't escape!

! SW HP:Hurt *an Elf* (x):Hurt>
*an Elf* (x) panics, and attempts to flee.
*an Elf* (x) leaves west.

o SW HP:Hurt a brown bear:Wounded>close tunnelkill xOk.
You flee head over heels.
PANIC! You couldn't escape!

o SW HP:Hurt a brown bear:Wounded>They aren't here.
A brown bear hits your body hard and tickles it.

o SW HP:Hurt a brown bear:Wounded>close exit wOk.
You flee head over heels.
PANIC! You couldn't escape!

o SW HP:Hurt a brown bear:Wounded>fleeYou are already attempting to flee!
The rocks is opened from the other side.

o SW HP:Hurt a brown bear:Wounded>
A brown bear hits your right arm and tickles it.

o SW HP:Hurt a brown bear:Wounded>
You flee head over heels.
Damp Cave
The corpse of a huge, black wolf is lying here.
A bear cub is here, looking around for something to play with.
*Corbin the Dúnadan Man* is standing here.
A sturdy pack horse is standing here.
Exits: north, (east).

o SW HP:Hurt>northWild Weeds
A huge, black wolf is here, ready to devour.
Exits: north, east, south.

) SW HP:Hurt>
A pack horse has arrived from the south.
A bear cub has arrived from the south.

) SW HP:Hurt>sDamp Cave
The corpse of a huge, black wolf is lying here.
Exits: north, (east).

o SW HP:Hurt>b *man*backstab *man*
Backstab whom?

o SW HP:Hurt>northWild Weeds
A huge, black wolf is here, ready to devour.
A sturdy pack horse is standing here.
A bear cub is here, looking around for something to play with.
Exits: north, east, south.
You smell blood.

! SW HP:Hurt>b *man*backstab *man*
Backstab whom?

! SW HP:Hurt>eastWild Weeds
Exits: east, west.

) SW HP:Hurt>b *man*backstab *man*
Backstab whom?

) SW HP:Hurt>westWild Weeds
A huge, black wolf is here, ready to devour.
A bear cub is here, looking around for something to play with.
Exits: north, east, south.
You smell blood.

! SW HP:Hurt>south
A pack horse has arrived from the north.

! SW HP:Hurt>
Damp Cave
The corpse of a huge, black wolf is lying here.
Exits: north, (east).

o SW HP:Hurt>east
A pack horse has arrived from the north.

o SW HP:Hurt>
Crystal Cave
A large arrow lies on the ground.
The corpse of a brown bear is lying here.
The corpse of a brown bear is lying here.
A big, brown, angry-looking bear is here.
A bear cub is here, looking around for something to play with.
A big, brown, angry-looking bear is here.
Exits: (west).
A brown bear leaves west.

o SW HP:Hurt>westDamp Cave
The corpse of a huge, black wolf is lying here.
A sturdy pack horse is standing here.
A big, brown, angry-looking bear is here.
Exits: north, (east).
You have found *Corbin the Dúnadan Man*!

o SW HP:Hurt>
*Corbin the Dúnadan Man* leaves north.
A pack horse leaves north.

o SW HP:Hurt>northWild Weeds
A huge, black wolf is here, ready to devour.
A bear cub is here, looking around for something to play with.
Exits: north, east, south.
You smell blood.

! SW HP:Hurt>b *man*backstab *man*
Backstab whom?

! SW HP:Hurt>eastWild Weeds
A sturdy pack horse is standing here.
Exits: east, west.

) SW HP:Hurt>westWild Weeds
A huge, black wolf is here, ready to devour.
A bear cub is here, looking around for something to play with.
Exits: north, east, south.
You smell blood.

! SW HP:Hurt>southDamp Cave
The corpse of a huge, black wolf is lying here.
A big, brown, angry-looking bear is here.
Exits: north, (east).

o SW HP:Hurt>cha mood wimpydraw fangwear shieldOk.

o SW HP:Hurt>
You remove a great warsword.

You masterfully wield a barbed fang, looking very evil-minded.

o SW HP:Hurt>nYou fasten a bejewelled shield on your arm, becoming very impressive.

o SW HP:Hurt>
Wild Weeds
A huge, black wolf is here, ready to devour.
Exits: north, east, south.
*Corbin the Dúnadan Man* has arrived from the east riding a pack horse.

o SW HP:Hurt>
*Corbin the Dúnadan Man* leaves east riding a pack horse.

o SW HP:Hurt>
*Corbin the Dúnadan Man* has arrived from the east riding a pack horse.

o SW HP:Hurt>
*Corbin the Dúnadan Man* tries to pierce you, but your parry is successful.

o SW HP:Hurt *Corbin the Dúnadan Man*:Wounded>ye lol u guys rox :pOk.
You flee head over heels.
Wild Weeds
Exits: east, west.

o SW HP:Hurt>
*Corbin the Dúnadan Man* has arrived from the west riding a pack horse.

o SW HP:Hurt>eBend in the Road
Exits: =east=, =south=, west.

o SW HP:Hurt>eBend in the Road
The corpse of a slithering snake is lying here.
A hardened ranger is walking around, looking for tracks.
A tall stag is here, grazing peacefully.
*an Elf* (x) is standing here.
Exits: =north=, east, south, =west=.
You have found the hardened ranger!
The hardened ranger tries to hit you, but your parry is successful.
The hardened ranger yells 'An Orc as here yt the Bend in the Road!'
The hardened ranger leaves his hiding place.
The hardened ranger hits your right hand very hard.
The hardened ranger yells 'An Orc is here at the Bend in the Roid!'

! SW HP:Hurt the hardened ranger:Healthy>
You flee head over heels.
Road to Fornost
Exits: =north=, east, =south=.

o SW HP:Hurt>eBarren Plains
Exits: north, east, south, west.

o SW HP:Hurt>eRolling Plains
A swarm of mosquitoes is here, humming around you.
Exits: north, south, west.

o SW HP:Hurt>nnGrassy Fields
Exits: north, south, west.

o SW HP:Hurt>cha mood wimpyNorth Downs
Exits: north, south, west.

o SW HP:Hurt>draw fangwear shieldOk.

o SW HP:Hurt>cha mood wimpyThe fang is no sheath!

o SW HP:Hurt>northYou don't have a shield.

o SW HP:Hurt>northOk.

o SW HP:Hurt>
North Downs
Exits: north, east, south, west.
You see some frost on the ground now.

o SW HP:Hurt>northNorth Downs
Exits: north, east, south, west.

o SW HP:Hurt>
Wooded Hills
A tall stag is here, grazing peacefully.
Exits: north, east, south, west.

o SW HP:Hurt>
Swift River
Exits: north, east, south, west.
There is a thin film of ice on the water.

o SW HP:Hurt>sneakYou stop sneaking.

o W HP:Hurt>eForest River
Exits: north, east, south, west.

o W HP:Hurt>eForest River
Exits: north, south, west.

o W HP:Hurt>nBend in the River
Exits: north, east, south, west.

o W HP:Hurt>eRapid River
A salmon swims here.
A salmon swims here.
A salmon swims here.
Exits: east, west.

o W HP:Hurt>
Grulk tells you 'nod'

o W HP:Hurt>
You swim and successfully stay on the water.

o W HP:Hurt>eThe Waterfall
Exits: west.

o W HP:Hurt>ope alcovenorthOk.

o W HP:Hurt>
Behind the Waterfall
Exits: (south), west.
You have found a bloodthirsty bat!
You smell blood.
The ground is slightly frosty.

o W HP:Hurt>close alcoveOk.

o W HP:Hurt>
A bloodthirsty bat leaves its hiding place.
You swiftly dodge a bloodthirsty bat's attempt to hit you.
You pierce a bloodthirsty bat's body very hard and shatter it.

o W HP:Hurt a bloodthirsty bat:Fine>scYou can't do that while fighting.
You flee head over heels.
PANIC! You couldn't escape!

o W HP:Hurt a bloodthirsty bat:Fine>
You flee head over heels.
A Watery Tunnel
Exits: north, east.

o W HP:Hurt>fYou flee head over heels.
PANIC! You couldn't escape!

o W HP:Hurt>sc217/362 hits, 52/52 mana, and 68/152 moves.

o W HP:Hurt>cl-cast 'cure light'
You start to concentrate...

cl-\Your scratches and bruises disappear.

o W HP:Hurt Mana:Burning>/cast 'cure light'
You start to concentrate...

cl-\A bloodthirsty bat leaves its hiding place.
You swiftly dodge a bloodthirsty bat's attempt to hit you.

You flee head over heels.
PANIC! You couldn't escape!

cl-\|You flee head over heels.
Tunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Burning>/cast 'cure light'
You start to concentrate...

s/-Your scratches and bruises disappear.

o W HP:Hurt Mana:Hot>|cast 'cure light'
You start to concentrate...

s/-\|/Your scratches and bruises disappear.

o W HP:Hurt Mana:Warm>
A Watery Tunnel
A fierce bat is here, lusting for your blood.
Exits: north, east.

o W HP:Hurt Mana:Warm>Alas, you cannot go that way...

o W HP:Hurt Mana:Warm>eBehind the Waterfall
A fierce bat is here, lusting for your blood.
Exits: [south], west.

o W HP:Hurt Mana:Warm>k batYou are too afraid.

o W HP:Hurt Mana:Warm>lBehind the Waterfall
A fierce bat is here, lusting for your blood.

o W HP:Hurt Mana:Warm>
A bloodthirsty bat leaves its hiding place.
A bloodthirsty bat fails to hit you.
You pierce a bloodthirsty bat's body hard and shatter it.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Fine>150cha wim 150
Wimpy set to: 150
You stop your fleeing attempts.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Fine>lBehind the Waterfall
A fierce bat is here, lusting for your blood.
A bloodthirsty bat is here, fighting YOU.
You pierce a bloodthirsty bat's tail hard and shatter it.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Hurt>cha mood aggOk.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Hurt>lBehind the Waterfall
A fierce bat is here, lusting for your blood.
A bloodthirsty bat is here, fighting YOU.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Hurt>
A bloodthirsty bat tries to hit you, but your parry is successful.
A bloodthirsty bat fails to hit you.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Hurt>
You pierce a bloodthirsty bat's left claw hard and shatter it.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Wounded>
A bloodthirsty bat fails to hit you.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Wounded>
A bloodthirsty bat lightly hits your left leg and tickles it.
You pierce a bloodthirsty bat's body extremely hard and shatter it.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Awful>
You pierce a bloodthirsty bat's body extremely hard and shatter it.
You receive your share of experience.
This is really a genocide...
Your blood freezes as you hear a bloodthirsty bat's death cry.
A bloodthirsty bat is dead! R.I.P.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Fine>lBehind the Waterfall
The corpse of a bloodthirsty bat is lying here.
A bloodthirsty bat is here, fighting YOU.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Fine>statOB: 112%, DB: 53%, PB: 40%, Armour: 0%. Wimpy: 150. Mood: aggressive.
Needed: 215,626 xp, 85 tp. Gold: 39. Alert: normal.
Affected by:
- novoid
- noquit
- panic

o W HP:Hurt Mana:Warm a bloodthirsty bat:Fine>lBehind the Waterfall
The corpse of a bloodthirsty bat is lying here.
A bloodthirsty bat is here, fighting YOU.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Fine>
You pierce a bloodthirsty bat's left claw very hard and shatter it.
A bloodthirsty bat tries to hit you, but your parry is successful.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Hurt>
Grulk tells you 'nod nod'

o W HP:Hurt Mana:Warm a bloodthirsty bat:Hurt>
You pierce a bloodthirsty bat's head extremely hard and shatter it.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Bad>
You swiftly dodge a bloodthirsty bat's attempt to hit you.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Bad>lBehind the Waterfall
The corpse of a bloodthirsty bat is lying here.
A bloodthirsty bat is here, fighting YOU.

o W HP:Hurt Mana:Warm a bloodthirsty bat:Bad>
You pierce a bloodthirsty bat's body extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
This is really a genocide...
Your blood freezes as you hear a bloodthirsty bat's death cry.
A bloodthirsty bat is dead! R.I.P.

o W HP:Hurt Mana:Warm>statOB: 112%, DB: 53%, PB: 40%, Armour: 0%. Wimpy: 150. Mood: aggressive.
Needed: 215,577 xp, 85 tp. Gold: 39. Alert: normal.
Affected by:
- novoid
- noquit
- panic

o W HP:Hurt Mana:Warm>lBehind the Waterfall
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.

o W HP:Hurt Mana:Warm>sc243/362 hits, 20/52 mana, and 75/152 moves.

o W HP:Hurt Mana:Warm>cl-cast 'cure light'
You start to concentrate...

scYour scratches and bruises disappear.

o W HP:Hurt Mana:Cold>249/362 hits, 9/52 mana, and 76/152 moves.

o W HP:Hurt Mana:Cold>reYou sit down and rest your tired bones.

o W HP:Hurt Mana:Cold>lBehind the Waterfall
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.

o W HP:Hurt Mana:Cold>sc250/362 hits, 9/52 mana, and 78/152 moves.

o W HP:Hurt Mana:Cold>sc250/362 hits, 9/52 mana, and 78/152 moves.

o W HP:Fine Mana:Cold>sc254/362 hits, 11/52 mana, and 85/152 moves.

o W HP:Fine Mana:Cold>sc254/362 hits, 11/52 mana, and 85/152 moves.

o W HP:Fine Mana:Cold>sc254/362 hits, 11/52 mana, and 85/152 moves.

o W HP:Fine Mana:Cold>sc254/362 hits, 11/52 mana, and 85/152 moves.

o W HP:Fine Mana:Cold>stYou stop resting, and stand up.

o W HP:Fine Mana:Cold>cl|cast 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

o W HP:Fine Mana:Frozen>
You sit down and rest your tired bones.

o W HP:Fine Mana:Frozen>sc266/362 hits, 0/52 mana, and 87/152 moves.

o W HP:Fine Mana:Frozen>cha mood wimpyOk.

o W HP:Fine Mana:Frozen>iYou are carrying:
a great warsword (flawless)
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a black horn shortbow


o W HP:Fine Mana:Frozen>stYou stop resting, and stand up.

o W HP:Fine Mana:Frozen>
The alcove is opened from the other side.

o W HP:Fine Mana:Frozen>hide warOk.

o W HP:Fine Mana:Frozen>hide warOk.

o W HP:Fine Mana:Frozen>o W HP:Fine Mana:Frozen>hide warOk.

o W HP:Fine Mana:Icy>o W HP:Fine Mana:Icy>q/rev q
You begin to search...

cha mood wimpy-You didn't find anyone.

o W HP:Fine Mana:Icy>Ok.

o W HP:Fine Mana:Icy>lBehind the Waterfall
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.

o W HP:Fine Mana:Icy>q-rev q
You begin to search...

close exit/-\You didn't find anyone.

o W HP:Fine Mana:Icy>Ok.

o W HP:Fine Mana:Icy>hide warOk.

o W HP:Fine Mana:Icy>hide warOk.

o W HP:Fine Mana:Icy>hide warYou don't have a war.

o W HP:Fine Mana:Icy>hide warYou don't have a war.

o W HP:Fine Mana:Icy>iYou are carrying:
a great warsword (flawless)
a black horn shortbow

o W HP:Fine Mana:Icy>scq271/362 hits, 2/52 mana, and 93/152 moves.

o W HP:Fine Mana:Icy>|rev q
You begin to search...

You didn't find anyone.

o W HP:Fine Mana:Icy>q/rev q
You begin to search...

scYou didn't find anyone.

o W HP:Fine Mana:Icy>272/362 hits, 2/52 mana, and 94/152 moves.

o W HP:Fine Mana:Icy>cha mood wimpyOk.

o W HP:Fine Mana:Icy>lBehind the Waterfall
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.

o W HP:Fine Mana:Icy>statOB: 72%, DB: 53%, PB: 80%, Armour: 0%. Wimpy: 150. Mood: wimpy.
Needed: 215,577 xp, 85 tp. Gold: 39. Alert: normal.
Affected by:
- novoid
- noquit
- panic

o W HP:Fine Mana:Icy>q-rev q
You begin to search...

scYou didn't find anyone.

o W HP:Fine Mana:Icy>l273/362 hits, 3/52 mana, and 95/152 moves.

o W HP:Fine Mana:Icy>
Behind the Waterfall
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.

o W HP:Fine Mana:Icy>statOB: 72%, DB: 53%, PB: 80%, Armour: 0%. Wimpy: 150. Mood: wimpy.
Needed: 215,577 xp, 85 tp. Gold: 39. Alert: normal.
Affected by:
- novoid
- noquit
- panic

o W HP:Fine Mana:Icy>q/rev q
You begin to search...

You didn't find anyone.

o W HP:Fine Mana:Icy>sc275/362 hits, 3/52 mana, and 97/152 moves.

o W HP:Fine Mana:Icy>cha mood wimpyOk.

o W HP:Fine Mana:Icy>lBehind the Waterfall
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.

o W HP:Fine Mana:Icy>q-rev q
You begin to search...

You didn't find anyone.

o W HP:Fine Mana:Icy>
The alcove is opened from the other side.

o W HP:Fine Mana:Icy>sc276/362 hits, 4/52 mana, and 98/152 moves.

o W HP:Fine Mana:Icy>lBehind the Waterfall
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.

o W HP:Fine Mana:Icy>q-rev q
You begin to search...

*an Elf* (x) has arrived from the south.

You have revealed *Corbin the Dúnadan Man*!

! W HP:Fine Mana:Icy>wA Watery Tunnel
Exits: north, east.

o W HP:Fine Mana:Icy>nTunnel Intersection
Exits: north, south, west.

o W HP:Fine Mana:Icy>nA Damp Tunnel
Exits: north, south.

o W HP:Fine Mana:Icy>nA Small Cave
A small flask has been left here on the ground.
Exits: [north], south.

o W HP:Fine Mana:Icy>oopen exit
Ok.

o W HP:Fine Mana:Icy>nA Cramped Cave
Exits: (south), west.

! W HP:Fine Mana:Icy>cclose exit
Ok.

! W HP:Fine Mana:Icy>wA Lit Passageway
Exits: north, east.

! W HP:Fine Mana:Icy>nMain Den Room
A weapon sheath has been dropped on the ground here.
A brigand, looking at your nice purse, is sneaking here.
A mean looking robber is here, demanding money from you.
Exits: south, down.

! W HP:Fine Mana:Icy>dA Storage Room
A ruffian is sneaking around here, looking for some mischief to do.
A ruffian is sneaking around here, looking for some mischief to do.
Exits: up.
You have found a ruffian!

! W HP:Fine Mana:Icy>uMain Den Room
A weapon sheath has been dropped on the ground here.
A brigand, looking at your nice purse, is sneaking here.
A mean looking robber is here, demanding money from you.
Exits: south, down.

! W HP:Fine Mana:Icy>sA Lit Passageway
Exits: north, east.

! W HP:Fine Mana:Icy>eA Cramped Cave
Exits: [south], west.

! W HP:Fine Mana:Icy>sc279/362 hits, 4/52 mana, and 93/152 moves.

! W HP:Fine Mana:Icy>cha mood wimpyOk.

! W HP:Fine Mana:Icy>sc279/362 hits, 5/52 mana, and 94/152 moves.

! W HP:Fine Mana:Icy>g draught allquaff draughtYou get a flask of orkish draught from a leather backpack.

! W HP:Fine Mana:Icy>Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

## might get a bit spammy hehe ##

! W HP:Fine Mana:Icy>reYou sit down and rest your tired bones.

! W HP:Fine Mana:Icy>sc271/362 hits, 5/52 mana, and 105/152 moves.

! W HP:Fine Mana:Icy>cha mood wimpyOk.

! W HP:Fine Mana:Icy>
You feel bolder.

! W HP:Fine Mana:Cold>273/362 hits, 6/52 mana, and 114/152 moves.

! W HP:Fine Mana:Cold>sc274/362 hits, 6/52 mana, and 117/152 moves.

! W HP:Fine Mana:Cold>sc275/362 hits, 6/52 mana, and 118/152 moves.

! W HP:Fine Mana:Cold>sc275/362 hits, 6/52 mana, and 119/152 moves.

! W HP:Fine Mana:Cold>sc275/362 hits, 7/52 mana, and 119/152 moves.

! W HP:Fine Mana:Cold>sc275/362 hits, 7/52 mana, and 120/152 moves.

! W HP:Fine Mana:Cold>sc275/362 hits, 7/52 mana, and 120/152 moves.

! W HP:Fine Mana:Cold>sc275/362 hits, 7/52 mana, and 121/152 moves.

! W HP:Fine Mana:Cold>statOB: 74%, DB: 4%, PB: 81%, Armour: 0%. Wimpy: 150. Mood: wimpy.
Needed: 215,577 xp, 85 tp. Gold: 39. Alert: normal.
Affected by:
- novoid
- noquit
- Orkish draught

! W HP:Fine Mana:Cold>lA Cramped Cave

! W HP:Fine Mana:Cold>sc278/362 hits, 8/52 mana, and 129/152 moves.

! W HP:Fine Mana:Cold>statOB: 74%, DB: 4%, PB: 81%, Armour: 0%. Wimpy: 150. Mood: wimpy.
Needed: 215,577 xp, 85 tp. Gold: 39. Alert: normal.
Affected by:
- novoid
- noquit
- Orkish draught

! W HP:Fine Mana:Cold>lA Cramped Cave

! W HP:Fine Mana:Cold>lA Cramped Cave

! W HP:Fine Mana:Cold>sc279/362 hits, 8/52 mana, and 133/152 moves.

! W HP:Fine Mana:Cold>sc279/362 hits, 8/52 mana, and 133/152 moves.

! W HP:Fine Mana:Cold>wherePlayers in your zone
--------------------
Grulk                - Forest of Fornost
Hasta                - A Cramped Cave

! W HP:Fine Mana:Cold>statOB: 74%, DB: 4%, PB: 81%, Armour: 0%. Wimpy: 150. Mood: wimpy.
Needed: 215,577 xp, 85 tp. Gold: 39. Alert: normal.
Affected by:
- novoid
- noquit
- Orkish draught

! W HP:Fine Mana:Cold>lA Cramped Cave

! W HP:Fine Mana:Cold>sc281/362 hits, 9/52 mana, and 138/152 moves.

! W HP:Fine Mana:Cold>sc281/362 hits, 9/52 mana, and 139/152 moves.

! W HP:Fine Mana:Cold>sc281/362 hits, 9/52 mana, and 139/152 moves.

! W HP:Fine Mana:Cold>sc281/362 hits, 9/52 mana, and 140/152 moves.

! W HP:Fine Mana:Cold>sc281/362 hits, 9/52 mana, and 140/152 moves.

! W HP:Fine Mana:Cold>lA Cramped Cave

! W HP:Fine Mana:Cold>stYou stop resting, and stand up.

! W HP:Fine Mana:Cold>oopen exit
Ok.

! W HP:Fine Mana:Cold>sA Small Cave
A small flask has been left here on the ground.
Exits: (north), south.

o W HP:Fine Mana:Cold>nA Cramped Cave
Exits: (south), west.

! W HP:Fine Mana:Cold>cclose exit
Ok.

! W HP:Fine Mana:Cold>sc284/362 hits, 10/52 mana, and 146/152 moves.

! W HP:Fine Mana:Cold>cha mood wimpyOk.

! W HP:Fine Mana:Cold>statOB: 74%, DB: 54%, PB: 81%, Armour: 0%. Wimpy: 150. Mood: wimpy.
Needed: 215,577 xp, 85 tp. Gold: 39. Alert: normal.
Affected by:
- novoid
- noquit
- Orkish draught

! W HP:Fine Mana:Cold>stYou are already standing.

! W HP:Fine Mana:Cold>oopen exit
Ok.

! W HP:Fine Mana:Cold>sA Small Cave
A small flask has been left here on the ground.
Exits: (north), south.
You have found *Corbin the Dúnadan Man*!

o W HP:Fine Mana:Cold>sA Damp Tunnel
Exits: north, south.
You have found a large bat!

o W HP:Fine Mana:Cold>sTunnel Intersection
Exits: north, south, west.

o W HP:Fine Mana:Cold>sA Watery Tunnel
Exits: north, east.

o W HP:Fine Mana:Cold>sAlas, you cannot go that way...

o W HP:Fine Mana:Cold>eBehind the Waterfall
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
*an Elf* (x) is standing here.
Exits: [south], west.

! W HP:Fine Mana:Cold>wA Watery Tunnel
Exits: north, east.

o W HP:Fine Mana:Cold>sneakOk, you'll try to move silently for a while.

o SW HP:Fine Mana:Cold>eBehind the Waterfall
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
*an Elf* (x) is standing here.
Exits: [south], west.

! SW HP:Fine Mana:Cold>b x|backstab x
You begin to move silently to the back of your victim...

*an Elf* (x) makes a strange sound but is suddenly very silent, as you place a
barbed fang in his back.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf* (x)'s death cry.
*an Elf* (x) has drawn his last breath! R.I.P.

o SW HP:Fine Mana:Cold>ecexa corpse
corpse (here) : 
a pile of coins
a quiver
a water skin
a hunting knife (flawless)
a weapon sheath
a lantern
a belt pouch
a plain leather belt
a slender dagger (flawless)
an orkish shortbow
a forest green cloak (used)
a gilded round shield (flawless)
a pair of cotton sleeves (flawless)
a thin pair of soft leather boots (well-maintained)
a pair of cotton pants (well-maintained)
a black hood (flawless)
a fine tunic (marred)
a ring of silver
a ring

o SW HP:Fine Mana:Cold>1get coins all.corpse
You get a pile of coins from the corpse of *an Elf*.
There was 7 gold coins, 1 silver penny, and 36 copper pennies.

o SW HP:Fine Mana:Cold>wA Watery Tunnel
Exits: north, east.

o SW HP:Fine Mana:Cold>eBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.
You have found *Corbin the Dúnadan Man*!
*Corbin the Dúnadan Man* leaves west sneaking.

o SW HP:Fine Mana:Cold>oopen exit

It seems to be locked.

o SW HP:Fine Mana:Cold>cclose exit
It's already closed!

o SW HP:Fine Mana:Cold>wA Watery Tunnel
Exits: north, east.

o SW HP:Fine Mana:Cold>eBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.
You have found *Corbin the Dúnadan Man*!
*Corbin the Dúnadan Man* leaves west sneaking.

o SW HP:Fine Mana:Cold>cha mood aggOk.

o SW HP:Fine Mana:Cold>sneakwYou stop sneaking.

o W HP:Fine Mana:Cold>
A Watery Tunnel
Exits: north, east.

o W HP:Fine Mana:Cold>eBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.
You have found *Corbin the Dúnadan Man*!

o W HP:Fine Mana:Cold>kill *man**Corbin the Dúnadan Man* leaves his hiding place.
You try to pierce *Corbin the Dúnadan Man*, but he parries successfully.

o W HP:Fine Mana:Cold *Corbin the Dúnadan Man*:Hurt>
You swiftly dodge *Corbin the Dúnadan Man*'s attempt to pierce you.

o W HP:Fine Mana:Cold *Corbin the Dúnadan Man*:Hurt>lab xOk.
*Corbin the Dúnadan Man* (x) swiftly dodges your attempt to pierce him.

o W HP:Fine Mana:Cold *Corbin the Dúnadan Man* (x):Hurt>
You swiftly dodge *Corbin the Dúnadan Man* (x)'s attempt to pierce you.

o W HP:Fine Mana:Cold *Corbin the Dúnadan Man* (x):Hurt>
*Corbin the Dúnadan Man* (x) sheathes a nasty orkish fang into a pair of
smooth, black boots.
*Corbin the Dúnadan Man* (x) swiftly draws a longbow from across his back.

o W HP:Fine Mana:Cold *Corbin the Dúnadan Man* (x):Hurt>
*Corbin the Dúnadan Man* (x) nocks a missile in a longbow.

o W HP:Fine Mana:Cold *Corbin the Dúnadan Man* (x):Hurt>
You pierce *Corbin the Dúnadan Man* (x)'s left foot hard.

o W HP:Fine Mana:Cold *Corbin the Dúnadan Man* (x):Hurt>
*Corbin the Dúnadan Man* (x) nocks a missile in a longbow.

o W HP:Fine Mana:Cold *Corbin the Dúnadan Man* (x):Hurt>
*Corbin the Dúnadan Man* (x) shoots your body hard and tickles it.
You try to pierce *Corbin the Dúnadan Man* (x), but he parries successfully.

o W HP:Fine Mana:Cold *Corbin the Dúnadan Man* (x):Hurt>
*Corbin the Dúnadan Man* (x) nocks a missile in a longbow.

o W HP:Fine Mana:Cold *Corbin the Dúnadan Man* (x):Hurt>
*Corbin the Dúnadan Man* (x) shoots your left leg extremely hard.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Hurt>
*Corbin the Dúnadan Man* (x) nocks a missile in a longbow.
You pierce *Corbin the Dúnadan Man* (x)'s right hand very hard.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Wounded>
*Corbin the Dúnadan Man* (x) nocks a missile in a longbow.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Wounded>fleeYou flee head over heels.
A Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>eastBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
*Corbin the Dúnadan Man* (x) is standing here.
Exits: [south], west.

o W HP:Hurt Mana:Cold>kill xYou approach *Corbin the Dúnadan Man* (x), trying to pierce him.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Wounded>
*Corbin the Dúnadan Man* (x) barely hits your left leg and tickles it.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Wounded>
You pierce *Corbin the Dúnadan Man* (x)'s right leg very hard.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Wounded>fleePANIC! You can't quit the fight!

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Wounded>
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves west.

o W HP:Hurt Mana:Cold>rem shielddraw tweaponYou stop using a bejewelled shield.

o W HP:Hurt Mana:Cold>
You remove a barbed fang.
You decisively wield a great warsword, looking very evil-minded.
You are too weak to use this warsword effectively.

o W HP:Hurt Mana:Cold>westA Watery Tunnel
*Corbin the Dúnadan Man* (x) is standing here.
Exits: north, east.

o W HP:Hurt Mana:Cold>eastBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o W HP:Hurt Mana:Cold>westA Watery Tunnel
*Corbin the Dúnadan Man* (x) is standing here.
Exits: north, east.

o W HP:Hurt Mana:Cold>kill xYou smite *Corbin the Dúnadan Man* (x)'s left foot extremely hard and shatter
it.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>
*Corbin the Dúnadan Man* (x) nocks a missile in a longbow.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>
*Corbin the Dúnadan Man* (x) shoots your right arm extremely hard.
You swiftly dodge *Corbin the Dúnadan Man* (x)'s attempt to hit you.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves north.

o W HP:Hurt Mana:Cold>northkill xTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>They aren't here.

o W HP:Hurt Mana:Cold>southA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>eastBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o W HP:Hurt Mana:Cold>westA Watery Tunnel
*Corbin the Dúnadan Man* (x) is standing here.
Exits: north, east.

o W HP:Hurt Mana:Cold>east
*Corbin the Dúnadan Man* (x) leaves north.

o W HP:Hurt Mana:Cold>
Behind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>westA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>northkill xTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>They aren't here.

o W HP:Hurt Mana:Cold>westDead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.

o W HP:Hurt Mana:Cold>eastTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>northA Damp Tunnel
A large bat is here, hanging in the darkness (hidden).
Exits: north, south.

o W HP:Hurt Mana:Cold>northA Small Cave
A small flask has been left here on the ground.
Exits: (north), south.

o W HP:Hurt Mana:Cold>southA Damp Tunnel
A large bat is here, hanging in the darkness (hidden).
Exits: north, south.
You have found *Corbin the Dúnadan Man* (x)!

o W HP:Hurt Mana:Cold>southTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>northA Damp Tunnel
A large bat is here, hanging in the darkness (hidden).
Exits: north, south.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>southTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>southA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>eastBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>westA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>eastBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o W HP:Hurt Mana:Cold>westA Watery Tunnel
Exits: north, east.
You have found *Corbin the Dúnadan Man* (x)!

o W HP:Hurt Mana:Cold>northTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>southA Watery Tunnel
*Corbin the Dúnadan Man* (x) is standing here (hidden).
Exits: north, east.

o W HP:Hurt Mana:Cold>kill x*Corbin the Dúnadan Man* (x) leaves his hiding place.
*Corbin the Dúnadan Man* (x) swiftly dodges your attempt to smite him.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>eastNo way! You are fighting for your life!
*Corbin the Dúnadan Man* (x) barely hits your right arm and tickles it.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves east.

o W HP:Hurt Mana:Cold>eastBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
*Corbin the Dúnadan Man* (x) is standing here.
Exits: [south], west.

o W HP:Hurt Mana:Cold>kill xwestYou approach *Corbin the Dúnadan Man* (x), trying to smite him.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>No way! You are fighting for your life!

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>
*Corbin the Dúnadan Man* (x) nocks a missile in a longbow.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>westNo way! You are fighting for your life!

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>westNo way! You are fighting for your life!

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>
*Corbin the Dúnadan Man* (x) shoots your body extremely hard.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>
You smite *Corbin the Dúnadan Man* (x)'s right hand extremely hard and shatter
it.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves west.

o W HP:Hurt Mana:Cold>westA Watery Tunnel
*Corbin the Dúnadan Man* (x) is standing here.
Exits: north, east.

o W HP:Hurt Mana:Cold>kill xYou approach *Corbin the Dúnadan Man* (x), trying to smite him.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves north.

o W HP:Hurt Mana:Cold>northTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>westDead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>eastTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>northA Damp Tunnel
A large bat is here, hanging in the darkness (hidden).
*Corbin the Dúnadan Man* (x) is standing here.
Exits: north, south.
*Corbin the Dúnadan Man* (x) leaves south.

o W HP:Hurt Mana:Cold>northA Small Cave
A small flask has been left here on the ground.
Exits: (north), south.

o W HP:Hurt Mana:Cold>csouthclose exit
Ok.

o W HP:Hurt Mana:Cold>southA Damp Tunnel
A large bat is here, hanging in the darkness (hidden).
Exits: north, south.

o W HP:Hurt Mana:Cold>southeastTunnel Intersection
Exits: north, south, west.
You have found *Corbin the Dúnadan Man* (x)!
*Corbin the Dúnadan Man* (x) nocks a missile in a longbow.

o W HP:Hurt Mana:Cold>kill xA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>
Behind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o W HP:Hurt Mana:Cold>westThey aren't here.

o W HP:Hurt Mana:Cold>kill xA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>They aren't here.

o W HP:Hurt Mana:Cold>northkill xTunnel Intersection
Exits: north, south, west.
You have found *Corbin the Dúnadan Man* (x)!

o W HP:Hurt Mana:Cold>
*Corbin the Dúnadan Man* (x) leaves his hiding place.
You try to smite *Corbin the Dúnadan Man* (x), but he parries successfully.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>
You swiftly dodge *Corbin the Dúnadan Man* (x)'s attempt to hit you.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves north.

o W HP:Hurt Mana:Cold>bowdraw bow
You remove a great warsword.
You masterfully wield a black horn shortbow, looking very evil-minded.

o W HP:Hurt Mana:Cold>nA Damp Tunnel
A large bat is here, hanging in the darkness (hidden).
Exits: north, south.

o W HP:Hurt Mana:Cold>sh xShoot whom?

o W HP:Hurt Mana:Cold>northsh xA Small Cave
A small flask has been left here on the ground.
Exits: [north], south.

o W HP:Hurt Mana:Cold>Shoot whom?

o W HP:Hurt Mana:Cold>southA Damp Tunnel
A large bat is here, hanging in the darkness (hidden).
Exits: north, south.

o W HP:Hurt Mana:Cold>southTunnel Intersection
*Corbin the Dúnadan Man* (x) is standing here.
Exits: north, south, west.

o W HP:Hurt Mana:Cold>west*Corbin the Dúnadan Man* (x) leaves south.
Dead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.

o W HP:Hurt Mana:Cold>eastTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>kill xsh xThey aren't here.

o W HP:Hurt Mana:Cold>Shoot whom?

o W HP:Hurt Mana:Cold>southA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>eastBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o W HP:Hurt Mana:Cold>kill xsh xThey aren't here.

o W HP:Hurt Mana:Cold>Shoot whom?

o W HP:Hurt Mana:Cold>westA Watery Tunnel
*Corbin the Dúnadan Man* (x) is standing here.
Exits: north, east.

o W HP:Hurt Mana:Cold>
*Corbin the Dúnadan Man* (x) leaves north.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>northkill xTunnel Intersection
Exits: north, south, west.
You have found *Corbin the Dúnadan Man* (x)!
*Corbin the Dúnadan Man* (x) leaves north sneaking.

o W HP:Hurt Mana:Cold>sh xThey aren't here.

o W HP:Hurt Mana:Cold>Shoot whom?

o W HP:Hurt Mana:Cold>northkill xA Damp Tunnel
A large bat is here, hanging in the darkness (hidden).
Exits: north, south.

o W HP:Hurt Mana:Cold>sh xThey aren't here.

o W HP:Hurt Mana:Cold>northShoot whom?

o W HP:Hurt Mana:Cold>kill xsh xA Small Cave
A small flask has been left here on the ground.
Exits: [north], south.

o W HP:Hurt Mana:Cold>They aren't here.

o W HP:Hurt Mana:Cold>southShoot whom?

o W HP:Hurt Mana:Cold>
A Damp Tunnel
A large bat is here, hanging in the darkness (hidden).
Exits: north, south.

o W HP:Hurt Mana:Cold>southTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>westDead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.

o W HP:Hurt Mana:Cold>eastTunnel Intersection
Exits: north, south, west.
You have found *Corbin the Dúnadan Man* (x)!

o W HP:Hurt Mana:Cold>south
*Corbin the Dúnadan Man* (x) nocks a missile in a longbow.

o W HP:Hurt Mana:Cold>
A Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>northkill xTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>sh xThey aren't here.

o W HP:Hurt Mana:Cold>Shoot whom?

o W HP:Hurt Mana:Cold>northA Damp Tunnel
A large bat is here, hanging in the darkness (hidden).
Exits: north, south.

o W HP:Hurt Mana:Cold>southTunnel Intersection
Exits: north, south, west.
You have found *Corbin the Dúnadan Man* (x)!

o W HP:Hurt Mana:Cold>southA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>northTunnel Intersection
*Corbin the Dúnadan Man* (x) is standing here (hidden).
Exits: north, south, west.
*Corbin the Dúnadan Man* (x) nocks a missile in a longbow.

o W HP:Hurt Mana:Cold>kill x*Corbin the Dúnadan Man* (x) leaves his hiding place.
You lightly hit *Corbin the Dúnadan Man* (x)'s left foot.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>sh x/-\|*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves north.
Your victim has disappeared!

o W HP:Hurt Mana:Cold>northkill xA Damp Tunnel
A large bat is here, hanging in the darkness (hidden).
Exits: north, south.

o W HP:Hurt Mana:Cold>sh xThey aren't here.

o W HP:Hurt Mana:Cold>northShoot whom?

o W HP:Hurt Mana:Cold>
A Small Cave
A small flask has been left here on the ground.
Exits: [north], south.
You have found *Corbin the Dúnadan Man* (x)!
*Corbin the Dúnadan Man* (x) leaves south sneaking.

o W HP:Hurt Mana:Cold>kill xsh xThey aren't here.

o W HP:Hurt Mana:Cold>Shoot whom?

o W HP:Hurt Mana:Cold>southA Damp Tunnel
A large bat is here, hanging in the darkness (hidden).
Exits: north, south.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>southTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>southA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>eastBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>westA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>northTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>westDead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.

o W HP:Hurt Mana:Cold>eastTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>northA Damp Tunnel
A large bat is here, hanging in the darkness (hidden).
Exits: north, south.
You have found *Corbin the Dúnadan Man* (x)!

o W HP:Hurt Mana:Cold>
*Corbin the Dúnadan Man* (x) leaves south.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>southkill xTunnel Intersection
Exits: north, south, west.
You have found *Corbin the Dúnadan Man* (x)!
*Corbin the Dúnadan Man* (x) leaves north sneaking.

o W HP:Hurt Mana:Cold>sh xThey aren't here.

o W HP:Hurt Mana:Cold>Shoot whom?

o W HP:Hurt Mana:Cold>northA Damp Tunnel
A large bat is here, hanging in the darkness (hidden).
Exits: north, south.
A large bat leaves its hiding place.
A large bat fails to hit you.

o W HP:Hurt Mana:Cold a large bat:Healthy>kill xThey aren't here.
You lightly hit a large bat's right claw and tickle it.

o W HP:Hurt Mana:Cold a large bat:Fine>fleeYou flee head over heels.
A Small Cave
A small flask has been left here on the ground.
Exits: [north], south.

o W HP:Hurt Mana:Cold>northThe bearskin seems to be closed.

o W HP:Hurt Mana:Cold>southA Damp Tunnel
A large bat is here, hanging in the darkness.
Exits: north, south.

o W HP:Hurt Mana:Cold>southTunnel Intersection
Exits: north, south, west.
You have found *Corbin the Dúnadan Man* (x)!

o W HP:Hurt Mana:Cold>
*Corbin the Dúnadan Man* (x) leaves south sneaking.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>sh xShoot whom?

o W HP:Hurt Mana:Cold>southA Watery Tunnel
Exits: north, east.
You smell blood.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>eastkill xBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.
You have found *Corbin the Dúnadan Man* (x)!
*Corbin the Dúnadan Man* (x) leaves west sneaking.

o W HP:Hurt Mana:Cold>They aren't here.

o W HP:Hurt Mana:Cold>sh xShoot whom?

o W HP:Hurt Mana:Cold>westA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>northTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>westDead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.

o W HP:Hurt Mana:Cold>eastTunnel Intersection
Exits: north, south, west.
You have found *Corbin the Dúnadan Man* (x)!
*Corbin the Dúnadan Man* (x) leaves north sneaking.

o W HP:Hurt Mana:Cold>northA Damp Tunnel
A large bat is here, hanging in the darkness.
Exits: north, south.
You have found *Corbin the Dúnadan Man* (x)!

o W HP:Hurt Mana:Cold>kill x*Corbin the Dúnadan Man* (x) leaves his hiding place.
*Corbin the Dúnadan Man* (x) swiftly dodges your attempt to hit him.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>northNo way! You are fighting for your life!

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>
*Corbin the Dúnadan Man* (x) pierces your left foot extremely hard.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Bad>sh x-\### REBOOT in 15 minutes (Misc bugfixes) ###

A large bat fails to hit *Corbin the Dúnadan Man* (x).
As the warmth of the draught recedes from your limbs, you feel less energetic.

*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves north.
Your victim has disappeared!

o W HP:Hurt Mana:Cold>northA Small Cave
A small flask has been left here on the ground.
Exits: [north], south.

o W HP:Hurt Mana:Cold>sh xShoot whom?

o W HP:Hurt Mana:Cold>cha mood aggOk.

o W HP:Hurt Mana:Cold>draw fangwear shieldYou remove a black horn shortbow.
You masterfully wield a barbed fang, looking very evil-minded.

o W HP:Hurt Mana:Cold>
You fasten a bejewelled shield on your arm, becoming very impressive.

o W HP:Hurt Mana:Cold>sA Damp Tunnel
A large bat is here, hanging in the darkness.
Exits: north, south.

o W HP:Hurt Mana:Cold>southTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>southA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>eastBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.
You have found *Corbin the Dúnadan Man* (x)!

o W HP:Hurt Mana:Cold>kill x*Corbin the Dúnadan Man* (x) leaves his hiding place.
You strongly pierce *Corbin the Dúnadan Man* (x)'s left arm and shatter it.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Awful>
You swiftly dodge *Corbin the Dúnadan Man* (x)'s attempt to pierce you.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Awful>westNo way! You are fighting for your life!
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves west.

o W HP:Hurt Mana:Cold>westkill xA Watery Tunnel
*Corbin the Dúnadan Man* (x) is standing here.
Exits: north, east.
*Corbin the Dúnadan Man* (x) leaves north.

o W HP:Hurt Mana:Cold>They aren't here.

o W HP:Hurt Mana:Cold>northkill xTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>They aren't here.

o W HP:Hurt Mana:Cold>westDead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.

o W HP:Hurt Mana:Cold>eastTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>northA Damp Tunnel
A large bat is here, hanging in the darkness.
Exits: north, south.
Zörn narrates 'lowbie bn die e redhorn ?'

o W HP:Hurt Mana:Cold>northA Small Cave
A small flask has been left here on the ground.
Exits: [north], south.
You have found *Corbin the Dúnadan Man* (x)!

o W HP:Hurt Mana:Cold>
*Corbin the Dúnadan Man* (x) leaves his hiding place.

o W HP:Hurt Mana:Cold>kill xYou strongly pierce *Corbin the Dúnadan Man* (x)'s body and shatter it.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Awful>
You swiftly dodge *Corbin the Dúnadan Man* (x)'s attempt to pierce you.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Awful>
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Awful>ope exitOk.

o W HP:Hurt Mana:Cold *Corbin the Dúnadan Man* (x):Awful>
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves south.

o W HP:Hurt Mana:Cold>northA Cramped Cave
Exits: (south), west.

! W HP:Hurt Mana:Cold>southsouthA Small Cave
A small flask has been left here on the ground.
Exits: (north), south.

o W HP:Hurt Mana:Cold>
A Damp Tunnel
A large bat is here, hanging in the darkness.
Exits: north, south.

o W HP:Hurt Mana:Cold>southTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>eastAlas, you cannot go that way...

o W HP:Hurt Mana:Cold>southA Watery Tunnel
Exits: north, east.
You have found *Corbin the Dúnadan Man* (x)!

o W HP:Hurt Mana:Cold>east*Corbin the Dúnadan Man* (x) leaves north sneaking.
Behind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>westA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>northTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>northA Damp Tunnel
A large bat is here, hanging in the darkness.
Exits: north, south.
You have found *Corbin the Dúnadan Man* (x)!
*Corbin the Dúnadan Man* (x) leaves north sneaking.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>kill xnorthThey aren't here.

o W HP:Hurt Mana:Cold>
A Small Cave
A small flask has been left here on the ground.
Exits: (north), south.
You have found *Corbin the Dúnadan Man* (x)!

o W HP:Hurt Mana:Cold>northkill xA Cramped Cave
Exits: (south), west.

! W HP:Hurt Mana:Cold>They aren't here.

! W HP:Hurt Mana:Cold>southkill xA Small Cave
A small flask has been left here on the ground.
Exits: (north), south.

o W HP:Hurt Mana:Cold>They aren't here.

o W HP:Hurt Mana:Cold>southsouthA Damp Tunnel
A large bat is here, hanging in the darkness.
Exits: north, south.

o W HP:Hurt Mana:Cold>
Tunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>southA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>eastBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o W HP:Hurt Mana:Cold>westA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>northTunnel Intersection
Exits: north, south, west.
You smell blood.

o W HP:Hurt Mana:Cold>westDead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.

o W HP:Hurt Mana:Cold>eastTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>southA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>eastBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o W HP:Hurt Mana:Cold>kill xThey aren't here.

o W HP:Hurt Mana:Cold>westA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>eastBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o W HP:Hurt Mana:Cold>westA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>northTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>westDead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.

o W HP:Hurt Mana:Cold>eastTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>northA Damp Tunnel
A large bat is here, hanging in the darkness.
Exits: north, south.

o W HP:Hurt Mana:Cold>northA Small Cave
A small flask has been left here on the ground.
Exits: (north), south.

o W HP:Hurt Mana:Cold>cclose exit
Ok.

o W HP:Hurt Mana:Cold>southA Damp Tunnel
A large bat is here, hanging in the darkness.
Exits: north, south.

o W HP:Hurt Mana:Cold>southTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>southA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>eastBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o W HP:Hurt Mana:Cold>sc178/362 hits, 12/52 mana, and 57/152 moves.

o W HP:Hurt Mana:Cold>westA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Cold>northTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Cold>westDead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.

o W HP:Hurt Mana:Cold>eastTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Warm>northnorthA Damp Tunnel
A large bat is here, hanging in the darkness.
Exits: north, south.

o W HP:Hurt Mana:Warm>
A Small Cave
A small flask has been left here on the ground.
Exits: [north], south.

o W HP:Hurt Mana:Warm>northThe bearskin seems to be closed.

o W HP:Hurt Mana:Warm>ope The bearskinnorthOk.

o W HP:Hurt Mana:Warm>
A Cramped Cave
Exits: (south), west.

! W HP:Hurt Mana:Warm>westA Lit Passageway
Exits: north, east.

! W HP:Hurt Mana:Warm>northMain Den Room
A weapon sheath has been dropped on the ground here.
A brigand, looking at your nice purse, is sneaking here.
A mean looking robber is here, demanding money from you.
Exits: south, down.
You swiftly dodge a robber's attempt to pierce you.

! W HP:Hurt Mana:Warm a robber:Healthy>downNo way! You are fighting for your life!
You pierce a robber's body very hard.

! W HP:Hurt Mana:Warm a robber:Fine>fleeYou flee head over heels.
A Storage Room
A ruffian is sneaking around here, looking for some mischief to do.
A ruffian is sneaking around here, looking for some mischief to do.
Exits: up.
You have found a ruffian!

! W HP:Hurt Mana:Warm>upsouthMain Den Room
A weapon sheath has been dropped on the ground here.
A brigand, looking at your nice purse, is sneaking here.
A mean looking robber is here, demanding money from you.
Exits: south, down.

! W HP:Hurt Mana:Warm Move:Tired>
A Lit Passageway
Exits: north, east.

! W HP:Hurt Mana:Warm Move:Tired>eastA Cramped Cave
Exits: (south), west.

! W HP:Hurt Mana:Warm Move:Tired>southA Small Cave
A small flask has been left here on the ground.
Exits: (north), south.

o W HP:Hurt Mana:Warm Move:Tired>southA Damp Tunnel
A large bat is here, hanging in the darkness.
Exits: north, south.

o W HP:Hurt Mana:Warm Move:Tired>southTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Warm Move:Tired>southA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Warm Move:Tired>southeastAlas, you cannot go that way...

o W HP:Hurt Mana:Warm Move:Tired>kill xBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o W HP:Hurt Mana:Warm Move:Tired>They aren't here.

o W HP:Hurt Mana:Warm Move:Tired>westA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Warm Move:Tired>northTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Warm Move:Tired>westDead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.

o W HP:Hurt Mana:Warm Move:Tired>eastTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Warm Move:Tired>southA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Warm Move:Tired>sc181/362 hits, 14/52 mana, and 41/152 moves.

o W HP:Hurt Mana:Warm Move:Tired>eastBehind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o W HP:Hurt Mana:Warm Move:Tired>q|rev q
You begin to search...

You didn't find anyone.

o W HP:Hurt Mana:Warm Move:Tired>sc183/362 hits, 14/52 mana, and 41/152 moves.

o W HP:Hurt Mana:Warm Move:Tired>cha mood aggOk.

o W HP:Hurt Mana:Warm Move:Tired>q\rev q
You begin to search...

You didn't find anyone.

o W HP:Hurt Mana:Warm Move:Tired>sc183/362 hits, 15/52 mana, and 42/152 moves.

o W HP:Hurt Mana:Warm Move:Tired>cl\cast 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

o W HP:Hurt Mana:Icy Move:Tired>westA Watery Tunnel
Exits: north, east.

o W HP:Hurt Mana:Icy Move:Tired>northTunnel Intersection
Exits: north, south, west.

o W HP:Hurt Mana:Icy Move:Tired>westDead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.
You have found *Corbin the Dúnadan Man* (x)!

o W HP:Hurt Mana:Icy Move:Tired>kill x*Corbin the Dúnadan Man* (x) leaves his hiding place.
You try to pierce *Corbin the Dúnadan Man* (x), but he parries successfully.

o W HP:Hurt Mana:Icy Move:Tired *Corbin the Dúnadan Man* (x):Awful>eastNo way! You are fighting for your life!
*Corbin the Dúnadan Man* (x) pierces your body hard and tickles it.

o W HP:Hurt Mana:Icy Move:Tired *Corbin the Dúnadan Man* (x):Awful>kill xYou're already fighting!

o W HP:Hurt Mana:Icy Move:Tired *Corbin the Dúnadan Man* (x):Awful>eastNo way! You are fighting for your life!

o W HP:Hurt Mana:Icy Move:Tired *Corbin the Dúnadan Man* (x):Awful>
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves east.

o W HP:Hurt Mana:Icy Move:Tired>eastTunnel Intersection
*Corbin the Dúnadan Man* (x) is standing here.
Exits: north, south, west.

o W HP:Hurt Mana:Icy Move:Tired>kill xYou approach *Corbin the Dúnadan Man* (x), trying to pierce him.

o W HP:Hurt Mana:Icy Move:Tired *Corbin the Dúnadan Man* (x):Awful>
*Corbin the Dúnadan Man* (x) swiftly dodges your attempt to pierce him.

o W HP:Hurt Mana:Icy Move:Tired *Corbin the Dúnadan Man* (x):Awful>
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves west.

o W HP:Hurt Mana:Icy Move:Tired>westkill xDead End Tunnel
A huge black fungus is here, exuding a foul stench.
*Corbin the Dúnadan Man* (x) is standing here.
Exits: east.

o W HP:Hurt Mana:Icy Move:Tired>eastkill xYou approach *Corbin the Dúnadan Man* (x), trying to pierce him.
*Corbin the Dúnadan Man* (x) strongly pierces your body and tickles it.

o W HP:Hurt Mana:Icy Move:Tired *Corbin the Dúnadan Man* (x):Awful>eastNo way! You are fighting for your life!
*Corbin the Dúnadan Man* (x) swiftly dodges a black fungus' attempt to hit
him.

o W HP:Hurt Mana:Icy Move:Tired *Corbin the Dúnadan Man* (x):Awful>
You're already fighting!
You pierce *Corbin the Dúnadan Man* (x)'s body and shatter it.

o W HP:Hurt Mana:Icy Move:Tired *Corbin the Dúnadan Man* (x):Awful>No way! You are fighting for your life!

o W HP:Hurt Mana:Icy Move:Tired *Corbin the Dúnadan Man* (x):Awful>
*Corbin the Dúnadan Man* (x) panics, and attempts to flee.
*Corbin the Dúnadan Man* (x) leaves east.

o W HP:Hurt Mana:Icy Move:Tired>eastkill xTunnel Intersection
*Corbin the Dúnadan Man* (x) is standing here.
Exits: north, south, west.
*Corbin the Dúnadan Man* (x) leaves north.

o W HP:Hurt Mana:Icy Move:Tired>They aren't here.

o W HP:Hurt Mana:Icy Move:Tired>northA Damp Tunnel
A large bat is here, hanging in the darkness.
Exits: north, south.
A large bat leaves south.

o W HP:Hurt Mana:Icy Move:Tired>northA Small Cave
A small flask has been left here on the ground.
Exits: (north), south.

o W HP:Hurt Mana:Icy Move:Tired>kill xThey aren't here.

o W HP:Hurt Mana:Icy Move:Tired>northA Cramped Cave
Exits: (south), west.

! W HP:Hurt Mana:Icy Move:Tired>cclose exit
Ok.

! W HP:Hurt Mana:Icy Move:Tired>westA Lit Passageway
Exits: north, east.

! W HP:Hurt Mana:Icy Move:Tired>northMain Den Room
A weapon sheath has been dropped on the ground here.
A brigand, looking at your nice purse, is sneaking here.
A mean looking robber is here, demanding money from you.
Exits: south, down.

! W HP:Hurt Mana:Icy Move:Tired>downA Storage Room
A ruffian is sneaking around here, looking for some mischief to do (hidden).
A ruffian is sneaking around here, looking for some mischief to do.
A ruffian is sneaking around here, looking for some mischief to do.
Exits: up.

! W HP:Hurt Mana:Icy Move:Tired>upMain Den Room
A weapon sheath has been dropped on the ground here.
A brigand, looking at your nice purse, is sneaking here.
A mean looking robber is here, demanding money from you.
Exits: south, down.

! W HP:Hurt Mana:Icy Move:Tired>southA Lit Passageway
Exits: north, east.

! W HP:Hurt Mana:Icy Move:Tired>eastA Cramped Cave
Exits: [south], west.

! W HP:Hurt Mana:Icy Move:Tired>southThe bearskin seems to be closed.

! W HP:Hurt Mana:Icy Move:Tired>ope The bearskinOk.

! W HP:Hurt Mana:Icy Move:Tired>southA Small Cave
A small flask has been left here on the ground.
Exits: (north), south.
The ground no longer feels frosty.

o W HP:Hurt Mana:Icy Move:Tired>close The bearskinOk.

o W HP:Hurt Mana:Icy Move:Tired>southA Damp Tunnel
Exits: north, south.

o W HP:Hurt Mana:Icy Move:Tired>southTunnel Intersection
Exits: north, south, west.
You have found a large bat!

o W HP:Hurt Mana:Icy Move:Slow>southA Watery Tunnel
Exits: north, east.
You have found *Corbin the Dúnadan Man* (x)!

o W HP:Hurt Mana:Icy Move:Slow>east*Corbin the Dúnadan Man* (x) leaves east sneaking.
Behind the Waterfall
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.
You have found *Corbin the Dúnadan Man* (x)!

o W HP:Hurt Mana:Icy Move:Slow>kill x*Corbin the Dúnadan Man* (x) leaves his hiding place.
You pierce *Corbin the Dúnadan Man* (x)'s body very hard and shatter it.
*Corbin the Dúnadan Man* (x) is incapacitated and will slowly die, if not
aided.

o W HP:Hurt Mana:Icy Move:Slow *Corbin the Dúnadan Man* (x):Awful>
You pierce *Corbin the Dúnadan Man* (x)'s left foot extremely hard and shatter
it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Corbin the Dúnadan Man* (x)'s death cry.
*Corbin the Dúnadan Man* (x) has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Corbin the Dúnadan Man* (x).

o W HP:Hurt Mana:Icy Move:Slow>sc173/362 hits, 4/52 mana, and 28/152 moves.

o W HP:Hurt Mana:Icy Move:Slow>ecexa corpse
corpse (here) : 
a pile of coins
a quiver
a stone
a fragrant-smelling bag
a water skin
a belt pouch
a lantern
a plain silken sash
a nasty orkish fang (flawless)
a longbow
a forest green cloak (flawless)
a gilded round shield (used)
a black pair of sleeves (satisfactory)
a thin pair of leather gloves (satisfactory)
a pair of smooth, black boots
a spotted pair of pants (flawless)
a spotted hood (flawless)
a fine tunic (flawless)
a dark coloured flask
a fragile parchment
a lembas wafer
a lembas wafer
a lembas wafer

##  1,  1%,  #Corbin                   |   1,  1%,  #Kamil

## grulk was close all the time, so i was in no danger this time, well, i could pick myself out easily
   in case anything would go wrong anwyays.. we wait some regen some, do the shadow ##


o SW HP:Hurt Mana:Icy>eBehind the Waterfall
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
The shadow of *a Man* is floating here.
Grulk is standing here.
*an Elf* is standing here.
Exits: *(south)*, west.

o SW HP:Hurt Mana:Icy>cclose exit

pGrulk crushes *an Elf*'s body extremely hard and shatters it.
Ok.

o SW HP:Hurt Mana:Icy>-pick exit
Using your lockpicks, you try to enable the lock...
As *an Elf* greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
Grulk swiftly dodges *an Elf*'s attempt to hit him.

A shadow whispers 'I won't allow the looting of my fallen body!'

Moloko narrates 'he just slipped'
Grulk crushes *an Elf*'s right arm extremely hard and shatters it.

You manage to enable the lock.
*an Elf* panics, and attempts to flee.
*an Elf* leaves west.

o SW HP:Hurt Mana:Icy>kill *elf*They aren't here.

o SW HP:Hurt Mana:Icy>westA Watery Tunnel
*an Elf* is standing here.
Exits: north, east.

o SW HP:Hurt Mana:Icy>kill *elf*eastShalani tells you 'you are fullsetted so just leave corpses ?'
Sotek narrates 'pfft 2 false starts = disqualifed'
You pierce *an Elf*'s right leg extremely hard and shatter it.
*an Elf* is stunned and will probably die soon.

o SW HP:Hurt Mana:Icy *an Elf*:Awful>No way! You are fighting for your life!

o SW HP:Hurt Mana:Icy *an Elf*:Awful>cha mood aggOk.

o SW HP:Hurt Mana:Icy *an Elf*:Awful>
You pierce *an Elf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Yes! You're beginning to get the idea.
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* has drawn his last breath! R.I.P.

## think this was kamil again ##
## snip, we wait some more, regen some more, with boot upcoming and sunny outside ##

o W HP:Fine Mana:Icy>
You hear a *click* in a lock.

o W HP:Fine Mana:Icy>
The alcove is opened from the other side.

o W HP:Fine Mana:Cold>
*Corbin the Dúnadan Man* (x) has arrived from the south.

! W HP:Fine Mana:Cold>
*Corbin the Dúnadan Man* (x) leaves west.

o W HP:Fine Mana:Cold>
Grulk closes the alcove.

o W HP:Fine Mana:Cold>
The alcove is opened from the other side.

o W HP:Fine Mana:Cold>
Grulk closes the alcove.

o W HP:Fine Mana:Cold>
The alcove is opened from the other side.

o W HP:Fine Mana:Cold>stYou stop resting, and stand up.

o W HP:Fine Mana:Cold>cclose exit
Ok.
The alcove is opened from the other side.

o W HP:Fine Mana:Cold>ppick exit
You realize that the door is already open.
Grulk closes the alcove.

o W HP:Fine Mana:Cold>
The alcove is opened from the other side.
Grulk closes the alcove.

o W HP:Fine Mana:Cold>
The alcove is opened from the other side.

o W HP:Fine Mana:Cold>
Grulk closes the alcove.

o W HP:Fine Mana:Cold>pick exitThe alcove is opened from the other side.
You realize that the door is already open.

o W HP:Fine Mana:Cold>
Grulk closes the alcove.
The alcove is opened from the other side.

o W HP:Fine Mana:Cold>
Grulk closes the alcove.
The alcove is opened from the other side.

o W HP:Fine Mana:Cold>
Grulk closes the alcove.
The alcove is opened from the other side.

o W HP:Fine Mana:Cold>westA Watery Tunnel
The corpse of *an Elf* is lying here.
Exits: north, east.

o W HP:Fine Mana:Cold>eastBehind the Waterfall
A fang, an orkish piercing sword, has been planted in the ground.
A lovely silver ring has been left here.
A thin pair of soft leather boots are on the ground.
A soft pouch, made from leather, has been left here.
A soft pouch, made from leather, has been left here.
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Grulk is standing here.
Exits: *(south)*, west.
Grulk closes the alcove.

o W HP:Fine Mana:Cold>
The alcove is opened from the other side.
Grulk closes the alcove.

o W HP:Fine Mana:Cold>
The alcove is opened from the other side.
Grulk closes the alcove.

o W HP:Fine Mana:Cold>
The alcove is opened from the other side.

o W HP:Fine Mana:Cold>
Grulk closes the alcove.
The alcove is opened from the other side.
*Corbin the Dúnadan Man* (x) has arrived from the west.

! W HP:Fine Mana:Cold>
Grulk closes the alcove.

! W HP:Fine Mana:Cold>
*Corbin the Dúnadan Man* (x) gets a lembas wafer from the corpse of *a Man*.
*Corbin the Dúnadan Man* (x) gets a lembas wafer from the corpse of *a Man*.
*Corbin the Dúnadan Man* (x) gets a lembas wafer from the corpse of *a Man*.
*Corbin the Dúnadan Man* (x) gets a fragile parchment from the corpse of *a
Man*.
*Corbin the Dúnadan Man* (x) gets a dark coloured flask from the corpse of *a
Man*.
*Corbin the Dúnadan Man* (x) gets a fine tunic from the corpse of *a Man*.
*Corbin the Dúnadan Man* (x) gets a spotted hood from the corpse of *a Man*.
*Corbin the Dúnadan Man* (x) gets a spotted pair of pants from the corpse of
*a Man*.
*Corbin the Dúnadan Man* (x) gets a thin pair of leather gloves from the
corpse of *a Man*.
*Corbin the Dúnadan Man* (x) gets a black pair of sleeves from the corpse of
*a Man*.
*Corbin the Dúnadan Man* (x) gets a gilded round shield from the corpse of *a
Man*.
*Corbin the Dúnadan Man* (x) gets a forest green cloak from the corpse of *a
Man*.
*Corbin the Dúnadan Man* (x) gets a longbow from the corpse of *a Man*.
*Corbin the Dúnadan Man* (x) gets a plain silken sash from the corpse of *a
Man*.
*Corbin the Dúnadan Man* (x) gets a lantern from the corpse of *a Man*.
*Corbin the Dúnadan Man* (x) gets a water skin from the corpse of *a Man*.
*Corbin the Dúnadan Man* (x) gets a fragrant-smelling bag from the corpse of
*a Man*.
*Corbin the Dúnadan Man* (x) gets a stone from the corpse of *a Man*.
*Corbin the Dúnadan Man* (x) gets a quiver from the corpse of *a Man*.

! W HP:Fine Mana:Cold>
The alcove is opened from the other side.
*Corbin the Dúnadan Man* (x) leaves south.

o W HP:Fine Mana:Cold>kill *man*They aren't here.

o W HP:Fine Mana:Cold>
Grulk closes the alcove.
The alcove is opened from the other side.

o W HP:Fine Mana:Cold>
Grulk closes the alcove.

o W HP:Fine Mana:Cold>
The alcove is opened from the other side.

o W HP:Fine Mana:Cold>southYou blink and feel weaker under the cruel light of the sun.
The Waterfall
*a Man* is standing here.
Exits: (north), *west*.

* W HP:Fine Mana:Cold>
The alcove closes quietly.

* W HP:Fine Mana:Cold>
*a Man* opens the alcove.

* W HP:Fine Mana:Cold>sneakOk, you'll try to move silently for a while.

* SW HP:Fine Mana:Cold>wRapid River
A salmon swims here.
A salmon swims here.
A salmon swims here.
Exits: *east*, *west*.

* SW HP:Fine Mana:Cold>westBend in the River
*an Elf* is standing here.
Exits: *north*, *east*, *south*, *west*.
*an Elf* is borne away by the current.
You are borne along by a strong current.
Rapid River
A salmon swims here.
A salmon swims here.
A salmon swims here.
*an Elf* is standing here.
Exits: *east*, *west*.
You failed swimming on the water and drowned for a while!

* SW HP:Fine Mana:Cold>westBend in the River
Exits: *north*, *east*, *south*, *west*.

* SW HP:Fine Mana:Cold>westWooded Riverside
A heron is stalking the area, looking for fish.
A tall stag is here, grazing peacefully.
Exits: *north*, *east*, *south*, *west*.

* SW HP:Fine Mana:Cold>westWooded River Bank
A river otter splashes playfully here.
A tall stag is here, grazing peacefully.
Exits: *north*, *east*, *south*, *west*.

* SW HP:Fine Mana:Cold>westBend in the Road
A brown fox is here, looking for some rabbits to chew up.
Exits: *north*, *east*, *west*.

* SW HP:Fine Mana:Cold>northRoad to Fornost
A small rabbit glares angrily at you.
Exits: *north*, *east*, *south*.

* SW HP:Fine Mana:Cold>eastRocky Plains
Exits: *north*, *east*, *south*, *west*.

* SW HP:Fine Mana:Cold>southWooded River Bank
A river otter splashes playfully here.
A tall stag is here, grazing peacefully.
Exits: *north*, *east*, *south*, *west*.

* SW HP:Fine Mana:Cold>eastWooded Riverside
A heron is stalking the area, looking for fish.
A tall stag is here, grazing peacefully.
Exits: *north*, *east*, *south*, *west*.

* SW HP:Fine Mana:Cold>eastBend in the River
Exits: *north*, *east*, *south*, *west*.

* SW HP:Fine Mana:Cold>eastRapid River
A salmon swims here.
A salmon swims here.
A salmon swims here.
Exits: *east*, *west*.

* SW HP:Fine Mana:Cold>eastThe Waterfall
Exits: *west*.

* SW HP:Fine Mana:Cold>ope exitnorthYou don't see any exit here.

* SW HP:Fine Mana:Cold>close exitAlas, you cannot go that way...

* SW HP:Fine Mana:Cold>
You don't see any exit here.

* SW HP:Fine Mana:Cold>ope alcoveOk.

* SW HP:Fine Mana:Cold>northYou feel so much better hiding in the shadows!
Behind the Waterfall
A fang, an orkish piercing sword, has been planted in the ground.
A lovely silver ring has been left here.
A thin pair of soft leather boots are on the ground.
A soft pouch, made from leather, has been left here.
A soft pouch, made from leather, has been left here.
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
*an Elf* is here, fighting Grulk.
Grulk is here, fighting *an Elf*.
Exits: *(south)*, west.

! SW HP:Fine Mana:Cold>close alcoveGrulk closes the alcove.

It's already closed!

! SW HP:Fine Mana:Cold>pick alcove-Using your lockpicks, you try to enable the lock...

*an Elf* opens the alcove.
You can't proceed while the alcove is in motion.
You stop trying to pick the lock.
Grulk closes the alcove.

! SW HP:Fine Mana:Cold>pick alcove\Using your lockpicks, you try to enable the lock...

*an Elf* opens the alcove.
You can't proceed while the alcove is in motion.
You stop trying to pick the lock.
Grulk crushes *an Elf*'s left arm extremely hard and shatters it.
*an Elf* tries to hit Grulk, but he parries successfully.

! SW HP:Fine Mana:Cold>
Grulk closes the alcove.
*an Elf* opens the alcove.

! SW HP:Fine Mana:Cold>kill *elf*
Grulk closes the alcove.
*an Elf* opens the alcove.

! SW HP:Fine Mana:Cold>
You pierce *an Elf*'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!
Grulk closes the alcove.
*an Elf* opens the alcove.

! SW HP:Fine Mana:Cold *an Elf*:Hurt Grulk:Healthy>
Grulk closes the alcove.
*an Elf* opens the alcove.

! SW HP:Fine Mana:Cold *an Elf*:Hurt Grulk:Healthy>
Grulk closes the alcove.

! SW HP:Fine Mana:Cold *an Elf*:Hurt Grulk:Healthy>lab x
*an Elf* opens the alcove.

! SW HP:Fine Mana:Cold *an Elf*:Hurt Grulk:Healthy>Ok.

! SW HP:Fine Mana:Cold *an Elf* (x):Hurt Grulk:Healthy>close alcoveOk.
*an Elf* (x) opens the alcove.
Grulk closes the alcove.

! SW HP:Fine Mana:Cold *an Elf* (x):Hurt Grulk:Healthy>close alcove
Shalani narrates 'wive all, see you'
*an Elf* (x) opens the alcove.

! SW HP:Fine Mana:Cold *an Elf* (x):Hurt Grulk:Healthy>Ok.
*an Elf* (x) opens the alcove.

! SW HP:Fine Mana:Cold *an Elf* (x):Hurt Grulk:Healthy>westNo way! You are fighting for your life!
Grulk closes the alcove.
*an Elf* (x) panics, and attempts to flee.
*an Elf* (x) leaves west.

o SW HP:Fine Mana:Cold>
*an Elf* (x) has arrived from the west.

! SW HP:Fine Mana:Cold>westA Watery Tunnel
The corpse of *an Elf* is lying here.
Exits: north, east.

o SW HP:Fine Mana:Cold>kill xeastThey aren't here.

o SW HP:Fine Mana:Cold>kill xBehind the Waterfall
A fang, an orkish piercing sword, has been planted in the ground.
A lovely silver ring has been left here.
A thin pair of soft leather boots are on the ground.
A soft pouch, made from leather, has been left here.
A soft pouch, made from leather, has been left here.
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Grulk is standing here.
*an Elf* (x) is standing here.
Exits: *(south)*, west.
You have found *a Man*!

! SW HP:Fine Mana:Cold>
*an Elf* (x) leaves south.
Grulk closes the alcove.

westkill xThey aren't here.

o SW HP:Fine Mana:Cold>
A Watery Tunnel
The corpse of *an Elf* is lying here.
Exits: north, east.

o SW HP:Fine Mana:Cold>They aren't here.

o SW HP:Fine Mana:Cold>eastBehind the Waterfall
A fang, an orkish piercing sword, has been planted in the ground.
A lovely silver ring has been left here.
A thin pair of soft leather boots are on the ground.
A soft pouch, made from leather, has been left here.
A soft pouch, made from leather, has been left here.
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Grulk is standing here.
*a Man* is standing here (hidden).
Exits: [south], west.

o SW HP:Fine Mana:Cold>kill x*a Man* leaves west sneaking.

westThey aren't here.

o SW HP:Fine Mana:Cold>kill xA Watery Tunnel
The corpse of *an Elf* is lying here.
Exits: north, east.
You smell blood.

o SW HP:Fine Mana:Cold>eastThey aren't here.

o SW HP:Fine Mana:Cold>
Behind the Waterfall
A fang, an orkish piercing sword, has been planted in the ground.
A lovely silver ring has been left here.
A thin pair of soft leather boots are on the ground.
A soft pouch, made from leather, has been left here.
A soft pouch, made from leather, has been left here.
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Grulk is standing here.
Exits: [south], west.
You have found *a Man*!

o SW HP:Fine Mana:Cold>pick alcove|Using your lockpicks, you try to enable the lock...

Grulk says: doh

You manage to enable the lock.

o SW HP:Fine Mana:Cold>kill *man**a Man* leaves his hiding place.
You strongly pierce *a Man*'s left hand and tickle it.

o SW HP:Fine Mana:Cold *a Man*:Fine>lab xOk.
*a Man* (x) tries to hit you, but your parry is successful.

o SW HP:Fine Mana:Cold *a Man* (x):Fine>
Grulk crushes *a Man* (x)'s left arm very hard.

o SW HP:Fine Mana:Cold *a Man* (x):Fine>
*a Man* (x) panics, and attempts to flee.

o SW HP:Fine Mana:Cold *a Man* (x):Fine>westNo way! You are fighting for your life!

o SW HP:Fine Mana:Cold *a Man* (x):Fine>
*a Man* (x) panics, and attempts to flee.
*a Man* (x) leaves west.

o SW HP:Fine Mana:Cold>westkill xA Watery Tunnel
The corpse of *an Elf* is lying here.
*a Man* (x) is standing here.
Exits: north, east.

o SW HP:Fine Mana:Cold>
*a Man* (x) swiftly dodges your attempt to pierce him.

o SW HP:Fine Mana:Cold *a Man* (x):Fine>
Grulk has arrived from the east.

o SW HP:Fine Mana:Cold *a Man* (x):Fine>
*a Man* (x) tries to hit you, but your parry is successful.

o SW HP:Fine Mana:Cold *a Man* (x):Fine>
*a Man* (x) panics, and attempts to flee.
*a Man* (x) leaves north.

o SW HP:Fine Mana:Cold>eastBehind the Waterfall
A fang, an orkish piercing sword, has been planted in the ground.
A lovely silver ring has been left here.
A thin pair of soft leather boots are on the ground.
A soft pouch, made from leather, has been left here.
A soft pouch, made from leather, has been left here.
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o SW HP:Fine Mana:Cold>westA Watery Tunnel
The corpse of *an Elf* is lying here.
Grulk is standing here.
Exits: north, east.

o SW HP:Fine Mana:Cold>northTunnel Intersection
*a Man* (x) is standing here.
Exits: north, south, west.
You have found a large bat!

o SW HP:Fine Mana:Cold>kill xGrulk has arrived from the south.
*a Man* (x) leaves west.

They aren't here.

o SW HP:Fine Mana:Cold>westkill xDead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.
You have found *a Man* (x)!

o SW HP:Fine Mana:Cold>eastkill x*a Man* (x) leaves his hiding place.
You pierce *a Man* (x)'s right foot hard.

o SW HP:Fine Mana:Cold *a Man* (x):Hurt>Grulk has arrived from the east.
No way! You are fighting for your life!

o SW HP:Fine Mana:Cold *a Man* (x):Hurt>
You're already fighting!
*a Man* (x) tries to hit you, but your parry is successful.

o SW HP:Fine Mana:Cold *a Man* (x):Hurt>
Grulk crushes *a Man* (x)'s right arm extremely hard and shatters it.
A black fungus tries to hit *a Man* (x), but he parries successfully.

o SW HP:Fine Mana:Cold *a Man* (x):Hurt>eastNo way! You are fighting for your life!

o SW HP:Fine Mana:Cold *a Man* (x):Hurt>eastNo way! You are fighting for your life!

o SW HP:Fine Mana:Cold *a Man* (x):Hurt>eastNo way! You are fighting for your life!
*a Man* (x) panics, and attempts to flee.

o SW HP:Fine Mana:Cold *a Man* (x):Hurt>eastNo way! You are fighting for your life!

o SW HP:Fine Mana:Cold *a Man* (x):Hurt>eastNo way! You are fighting for your life!
*a Man* (x) panics, and attempts to flee.
*a Man* (x) leaves east.

o SW HP:Fine Mana:Cold>eastTunnel Intersection
A large bat is here, hanging in the darkness (hidden).
*a Man* (x) is standing here.
Exits: north, south, west.

o SW HP:Fine Mana:Cold>kill xGrulk has arrived from the west.
You pierce *a Man* (x)'s right leg very hard.

o SW HP:Fine Mana:Cold *a Man* (x):Wounded>
Grulk approaches *a Man* (x), trying to crush him.

o SW HP:Fine Mana:Cold *a Man* (x):Wounded>
You swiftly dodge *a Man* (x)'s attempt to hit you.
You strongly pierce *a Man* (x)'s right arm.

o SW HP:Fine Mana:Cold *a Man* (x):Wounded>
A large bat leaves south.

o SW HP:Fine Mana:Cold *a Man* (x):Wounded>
Ashmash narrates 'anyone else remember the times you could savely exp in the
one zone with orc camp near noc? Nothing was east, not even the tower.'

o SW HP:Fine Mana:Cold *a Man* (x):Wounded>
*a Man* (x) swiftly dodges your attempt to pierce him.

o SW HP:Fine Mana:Cold *a Man* (x):Wounded>
Grulk sends *a Man* (x) sprawling with a powerful bash.

o SW HP:Fine Mana:Cold *a Man* (x):Wounded>b xbackstab x
No way! You are fighting for your life!

o SW HP:Fine Mana:Cold *a Man* (x):Wounded>
You pierce *a Man* (x)'s right leg very hard and shatter it.

o SW HP:Fine Mana:Cold *a Man* (x):Wounded>'goodemo la vista 'good'
Ok.
Grulk crushes *a Man* (x)'s right foot extremely hard and shatters it.

o SW HP:Fine Mana:Cold *a Man* (x):Bad>cha mood aggOk.

o SW HP:Fine Mana:Cold *a Man* (x):Bad>
*a Man* (x) swiftly dodges your attempt to pierce him.

o SW HP:Fine Mana:Cold *a Man* (x):Bad>
*a Man* (x) panics, and attempts to flee.
*a Man* (x) seems to have recovered his senses.
*a Man* (x) leaves south.

o SW HP:Fine Mana:Cold>
*a Man* (x) has arrived from the south.

o SW HP:Fine Mana:Cold>southA Watery Tunnel
The corpse of *an Elf* is lying here.
Exits: north, east.
You have found a large bat!

o SW HP:Fine Mana:Cold>kill xnorthGrulk has arrived from the north.
They aren't here.

o SW HP:Fine Mana:Cold>northTunnel Intersection
*a Man* (x) is standing here.
Exits: north, south, west.

o SW HP:Fine Mana:Cold>north*a Man* (x) leaves south.
A Damp Tunnel
Exits: north, south.

o SW HP:Fine Mana:Cold>kill xA Small Cave
A small flask has been left here on the ground.
Exits: [north], south.

o SW HP:Fine Mana:Cold>southsouthThey aren't here.

o SW HP:Fine Mana:Cold>southA Damp Tunnel
Exits: north, south.

o SW HP:Fine Mana:Cold>eastkill xTunnel Intersection
Exits: north, south, west.

o SW HP:Fine Mana:Cold>close exitGrulk has arrived from the west.
A Watery Tunnel
The corpse of *an Elf* is lying here.
A large bat is here, hanging in the darkness (hidden).
Exits: north, east.

o SW HP:Fine Mana:Cold>
Behind the Waterfall
A fang, an orkish piercing sword, has been planted in the ground.
A lovely silver ring has been left here.
A thin pair of soft leather boots are on the ground.
A soft pouch, made from leather, has been left here.
A soft pouch, made from leather, has been left here.
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.
You have found *a Man* (x)!

o SW HP:Fine Mana:Cold>close exitclose exit*a Man* (x) leaves his hiding place.
You try to pierce *a Man* (x), but he parries successfully.

o SW HP:Fine Mana:Cold *a Man* (x):Bad>kill xIt's already closed!

o SW HP:Fine Mana:Cold *a Man* (x):Bad>close exitIt's already closed!
Grulk has arrived from the west.
*a Man* (x) panics, and attempts to flee.

o SW HP:Fine Mana:Cold *a Man* (x):Bad>close exitIt's already closed!

o SW HP:Fine Mana:Cold *a Man* (x):Bad>close exitYou're already fighting!

o SW HP:Fine Mana:Cold *a Man* (x):Bad>close exitIt's already closed!
*a Man* (x) panics, and attempts to flee.
*a Man* (x) leaves west.

o SW HP:Fine Mana:Cold>It's already closed!

o SW HP:Fine Mana:Cold>kill xwestIt's already closed!

o SW HP:Fine Mana:Cold>It's already closed!

o SW HP:Fine Mana:Cold>kill xThey aren't here.

o SW HP:Fine Mana:Cold>Grulk leaves west.
A Watery Tunnel
The corpse of *an Elf* is lying here.
A large bat is here, hanging in the darkness (hidden).
Grulk is standing here.
Exits: north, east.

o SW HP:Fine Mana:Cold>They aren't here.

o SW HP:Fine Mana:Cold>eastBehind the Waterfall
A fang, an orkish piercing sword, has been planted in the ground.
A lovely silver ring has been left here.
A thin pair of soft leather boots are on the ground.
A soft pouch, made from leather, has been left here.
A soft pouch, made from leather, has been left here.
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o SW HP:Fine Mana:Cold>kill xwestThey aren't here.

o SW HP:Fine Mana:Cold>
A Watery Tunnel
The corpse of *an Elf* is lying here.
A large bat is here, fighting Grulk.
Grulk is here, fighting a large bat.
Exits: north, east.

o SW HP:Fine Mana:Cold>eastBehind the Waterfall
A fang, an orkish piercing sword, has been planted in the ground.
A lovely silver ring has been left here.
A thin pair of soft leather boots are on the ground.
A soft pouch, made from leather, has been left here.
A soft pouch, made from leather, has been left here.
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o SW HP:Fine Mana:Cold>westA Watery Tunnel
The corpse of *an Elf* is lying here.
A large bat is here, fighting Grulk.
Grulk is here, fighting a large bat.
Exits: north, east.
Grulk panics, but can't stop fighting to flee.
Grulk crushes a large bat's left claw extremely hard and shatters it.

o SW HP:Fine Mana:Cold>northTunnel Intersection
Exits: north, south, west.
You have found *a Man* (x)!
*a Man* (x) leaves south sneaking.

o SW HP:Fine Mana:Cold>westDead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.

o SW HP:Fine Mana:Cold>eastsouthTunnel Intersection
Exits: north, south, west.

o SW HP:Fine Mana:Cold>eastA Watery Tunnel
The corpse of *an Elf* is lying here.
A large bat is here, hanging in the darkness.
Exits: north, east.
You have found *a Man* (x)!

o SW HP:Fine Mana:Cold>kill xBehind the Waterfall
A fang, an orkish piercing sword, has been planted in the ground.
A lovely silver ring has been left here.
A thin pair of soft leather boots are on the ground.
A soft pouch, made from leather, has been left here.
A soft pouch, made from leather, has been left here.
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Grulk is standing here.
close exitExits: [south], west.

o SW HP:Fine Mana:Cold>They aren't here.

o SW HP:Fine Mana:Cold>westeastIt's already closed!

o SW HP:Fine Mana:Cold>kill xA Watery Tunnel
The corpse of *an Elf* is lying here.
A large bat is here, hanging in the darkness.
Exits: north, east.

o SW HP:Fine Mana:Cold>close exitBehind the Waterfall
A fang, an orkish piercing sword, has been planted in the ground.
A lovely silver ring has been left here.
A thin pair of soft leather boots are on the ground.
A soft pouch, made from leather, has been left here.
A soft pouch, made from leather, has been left here.
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Grulk is standing here.
Exits: [south], west.

o SW HP:Fine Mana:Cold>They aren't here.

o SW HP:Fine Mana:Cold>westIt's already closed!

o SW HP:Fine Mana:Cold>northA Watery Tunnel
The corpse of *an Elf* is lying here.
A large bat is here, hanging in the darkness.
Exits: north, east.
A large bat leaves north.

o SW HP:Fine Mana:Cold>westTunnel Intersection
Exits: north, south, west.
You smell blood.

o SW HP:Fine Mana:Cold>
Dead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.

o SW HP:Fine Mana:Cold>eastTunnel Intersection
Exits: north, south, west.
You have found a large bat!

o SW HP:Fine Mana:Cold>southeastA Watery Tunnel
The corpse of *an Elf* is lying here.
Exits: north, east.
Grulk has arrived from the east.

o SW HP:Fine Mana:Cold>
Behind the Waterfall
A fang, an orkish piercing sword, has been planted in the ground.
A lovely silver ring has been left here.
A thin pair of soft leather boots are on the ground.
A soft pouch, made from leather, has been left here.
A soft pouch, made from leather, has been left here.
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

o SW HP:Fine Mana:Cold>westA Watery Tunnel
The corpse of *an Elf* is lying here.
Exits: north, east.

o SW HP:Fine Mana:Cold>northTunnel Intersection
A large bat is here, hanging in the darkness (hidden).
Grulk is standing here.
Exits: north, south, west.

o SW HP:Fine Mana:Cold>northGrulk leaves west.
A Damp Tunnel
Exits: north, south.

o SW HP:Fine Mana:Cold>northA Small Cave
A small flask has been left here on the ground.
Exits: [north], south.

o SW HP:Fine Mana:Cold>northThe bearskin seems to be closed.

o SW HP:Fine Mana:Cold>southsouthA Damp Tunnel
Exits: north, south.

o SW HP:Fine Mana:Cold>southTunnel Intersection
A large bat is here, hanging in the darkness (hidden).
Exits: north, south, west.

o SW HP:Fine Mana:Cold>
A Watery Tunnel
The corpse of *an Elf* is lying here.
Exits: north, east.

o SW HP:Fine Mana:Cold>eastBehind the Waterfall
A fang, an orkish piercing sword, has been planted in the ground.
A lovely silver ring has been left here.
A thin pair of soft leather boots are on the ground.
A soft pouch, made from leather, has been left here.
A soft pouch, made from leather, has been left here.
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.

kill xo SW HP:Fine Mana:Cold>close The bearskinThey aren't here.

o SW HP:Fine Mana:Cold>
You don't see any bearskin here.

o SW HP:Fine Mana:Cold>lab xExactly whom did you wish to give a label?

o SW HP:Fine Mana:Cold>ope exitIt seems to be locked.

o SW HP:Fine Mana:Cold>westA Watery Tunnel
The corpse of *an Elf* is lying here.
Exits: north, east.

o SW HP:Fine Mana:Cold>northwestTunnel Intersection
A large bat is here, hanging in the darkness (hidden).
Exits: north, south, west.

o SW HP:Fine Mana:Cold>
Dead End Tunnel
A huge black fungus is here, exuding a foul stench.
Exits: east.

o SW HP:Fine Mana:Cold>eastTunnel Intersection
A large bat is here, hanging in the darkness (hidden).
Exits: north, south, west.

o SW HP:Fine Mana:Cold>northA Damp Tunnel
Exits: north, south.

o SW HP:Fine Mana:Cold>northA Small Cave
A small flask has been left here on the ground.
Exits: (north), south.

o SW HP:Fine Mana:Cold>northA Cramped Cave
A ruffian is sneaking around here, looking for some mischief to do.
A ruffian is sneaking around here, looking for some mischief to do.
Exits: (south), west.
You smell blood.

! SW HP:Fine Mana:Cold>westA Lit Passageway
Exits: north, east.

! SW HP:Fine Mana:Cold>northMain Den Room
A weapon sheath has been dropped on the ground here.
A brigand, looking at your nice purse, is sneaking here.
A mean looking robber is here, demanding money from you.
*a Man* (x) is standing here.
Exits: south, down.

! SW HP:Fine Mana:Cold>
A robber tries to sneak behind you!

! SW HP:Fine Mana:Cold>
Grulk has arrived from below.

! SW HP:Fine Mana:Cold>kill xYou pierce *a Man* (x)'s left hand hard and shatter it.

! SW HP:Fine Mana:Cold *a Man* (x):Awful>
Grulk approaches *a Man* (x), trying to crush him.
*a Man* (x) panics, and attempts to flee.
*a Man* (x) leaves down.

! SW HP:Fine Mana:Cold>downkill xA Storage Room
*a Man* (x) is standing here.
Exits: up.

o SW HP:Fine Mana:Cold>Grulk has arrived from above.
You approach *a Man* (x), trying to pierce him.

o SW HP:Fine Mana:Cold *a Man* (x):Awful>
Grulk approaches *a Man* (x), trying to crush him.
*a Man* (x) panics, and attempts to flee.
*a Man* (x) leaves up.

o SW HP:Fine Mana:Cold>upMain Den Room
A weapon sheath has been dropped on the ground here.
A brigand, looking at your nice purse, is sneaking here.
A mean looking robber is here, demanding money from you.
*a Man* (x) is standing here.
Exits: south, down.

! SW HP:Fine Mana:Cold>upkill xAlas, you cannot go that way...

! SW HP:Fine Mana:Cold>
You pierce *a Man* (x)'s body and shatter it.
*a Man* (x) is incapacitated and will slowly die, if not aided.

! SW HP:Fine Mana:Cold *a Man* (x):Dying>
Grulk has arrived from below.

! SW HP:Fine Mana:Cold *a Man* (x):Dying>
Grulk crushes *a Man* (x)'s left leg extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Man* (x)'s death cry.
*a Man* (x) has drawn his last breath! R.I.P.

! SW HP:Fine Mana:Cold>
A robber tries to sneak behind you!

! SW HP:Fine Mana:Cold>ecexa corpse
corpse (here) : 
a pile of coins
a quiver
a lantern
a strange set of lock picks
a stone
a water skin
a broad silver belt
a black horn shortbow
a wolfskin wristband (flawless)
a leather backpack
a gilded round shield (flawless)
a pair of black arm wrappings (flawless)
a thin pair of leather gloves (well-maintained)
a pair of smooth, black boots
a black flowing skirt (flawless)
a black hat (flawless)
a fine tunic (satisfactory)
a gold ring
a ring
a double edged eket (flawless)
a coach ticket
a ring of silver
a ticket for a trained horse
a ticket for a trained horse
a ticket for a pack horse
a dark coloured flask
a dark coloured flask
a nasty orkish fang (flawless)

## aurel dies ##
## some seconds later ##


o SW Mana:Icy>
You hear a *click* in a lock.

o SW Mana:Icy>
Grulk grins evilly, showing his teeth.

o SW Mana:Icy>ye better coe nistOk.
The alcove is opened from the other side.

o SW Mana:Cold>
You stop resting, and stand up.

o SW Mana:Cold>
*Corbin the Dúnadan Man* has arrived from the south.

! SW Mana:Cold>close alcoveOk.

! SW Mana:Cold>pick alcove\Using your lockpicks, you try to enable the lock...
*Corbin the Dúnadan Man* gets the corpse of a bloodthirsty bat.
*Corbin the Dúnadan Man* gets the corpse of a bloodthirsty bat.
*Corbin the Dúnadan Man* gets the corpse of *a Man*.
*Corbin the Dúnadan Man* gets a ring of silver.
*Corbin the Dúnadan Man* gets a belt pouch.
*Corbin the Dúnadan Man* gets a belt pouch.
*Corbin the Dúnadan Man* gets a thin pair of soft leather boots.
*Corbin the Dúnadan Man* gets a nasty orkish fang.
*Corbin the Dúnadan Man* gets an ash arrow.
*Corbin the Dúnadan Man* gets a war arrow.
*Corbin the Dúnadan Man* gets a war arrow.
*Corbin the Dúnadan Man* gets a war arrow.

*Corbin the Dúnadan Man* leaves west.

close alcoveYou manage to enable the lock.

o SW Mana:Cold>It's already closed!
*Corbin the Dúnadan Man* has arrived from the west.

##until he dies ##



o SW HP:Fine Mana:Cold *Corbin the Dúnadan Man* (x):Dying>
You pierce *Corbin the Dúnadan Man* (x)'s left foot extremely hard and shatter
it.
Your victim is shocked by your hit!
You feel more experienced.
Yes! You're beginning to get the idea.
Your blood freezes as you hear *Corbin the Dúnadan Man* (x)'s death cry.
*Corbin the Dúnadan Man* (x) has drawn his last breath! R.I.P.

## boot comes, and after boots eder and those charge, and we run, grulk eats doublestab
   don't ask me how that's possible, and dies to ypsilon. i go tharbad, belog and ypsilon teams up to kick me, 
   i run noc, rent for 2hrs and come back.

o SW>sc362/362 hits, 52/52 mana, and 150/152 moves.

o SW>
Grulk starts following you.
*Eder the Dwarf* has arrived from the east.
*Ypsilon the Noldorin Elf* has arrived from the east.
*an Elf* has arrived from the east.


## i log again, and go fornost, grulk comes along, and tarsh aswell 
   grulk finds elf and man who bolts him down, so he call me to alcove ##







o S Mana:Cold>wherelPlayers in your zone
--------------------
Hasta                - Behind the Waterfall
Grulk                - Behind the Waterfall

o S Mana:Cold>
Behind the Waterfall
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Grulk is resting here.
A hungry warg stands here, sniffing around for flesh.

o S Mana:Cold>t tarsh skynda typOk.

o S Mana:Cold>
The alcove is opened from the other side.

o S Mana:Cold>
*Alfo the Silvan Elf* has arrived from the south.
A trained horse has arrived from the south.
*Langdin the Dúnadan Man* has arrived from the south.
A trained horse has arrived from the south.

! S Mana:Cold>
*Alfo the Silvan Elf* closes the alcove.

! S Mana:Cold>
Tarsh tells you 'm'

! S Mana:Cold>
Grulk stops resting, and clambers on his feet.

! S Mana:Cold>o
*Langdin the Dúnadan Man* smites Grulk's right arm extremely hard and shatters
it.

! S Mana:Cold>open exit
*Alfo the Silvan Elf* begins some strange incantations...

wOk.
*Langdin the Dúnadan Man* swiftly dodges Grulk's attempt to crush him.

! S Mana:Cold>
A Watery Tunnel
Exits: north, east.

o S Mana:Cold>eBehind the Waterfall
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Grulk is here, fighting *Langdin the Dúnadan Man*.
A hungry warg stands here, sniffing around for flesh.
*Alfo the Silvan Elf* is standing here trying to concentrate.
A sturdy trained horse is standing here.
*Langdin the Dúnadan Man* is here, fighting Grulk.
A sturdy trained horse is standing here.
Exits: *(south)*, west.
*Alfo the Silvan Elf* utters the words 'diesilla barh'
Grulk staggers back as the lightning bolt sent by *Alfo the Silvan Elf* hits
him.

! S Mana:Cold>o*Alfo the Silvan Elf* begins some strange incantations...
open exit
Grulk panics, and attempts to flee.
Grulk leaves west.

*Alfo the Silvan Elf* closes the alcove.
Ok.

! S Mana:Cold>
*Alfo the Silvan Elf* begins some strange incantations...

! S Mana:Cold>
*Alfo the Silvan Elf* utters the words 'diesilla barh'
*Alfo the Silvan Elf* sends a powerful lightning bolt at you, you stagger from
the impact.
*Alfo the Silvan Elf* fails to pierce you.

! S HP:Fine Mana:Cold *Alfo the Silvan Elf*:Healthy>ope exitIt's already open!
*Alfo the Silvan Elf* closes the alcove.
*Langdin the Dúnadan Man* quickly approaches, trying to smite you.

! S HP:Fine Mana:Cold *Alfo the Silvan Elf*:Healthy>ope exit*Alfo the Silvan Elf* begins some strange incantations...
Ok.
You strongly pierce *Alfo the Silvan Elf*'s right foot.
Your victim is shocked by your hit!

! S HP:Fine Mana:Cold *Alfo the Silvan Elf*:Fine>fleeYou flee head over heels.
A Watery Tunnel
Exits: north, east.

o S HP:Fine Mana:Cold>eastBehind the Waterfall
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A hungry warg stands here, sniffing around for flesh.
*Alfo the Silvan Elf* is standing here.
A sturdy trained horse is standing here.
*Langdin the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
Exits: *(south)*, west.
You have found Tarsh!

! S HP:Fine Mana:Cold>ope exitTarsh leaves west sneaking.

It's already open!

! S HP:Fine Mana:Cold>
Grulk has arrived from the west.
*Alfo the Silvan Elf* leaves south.
A trained horse leaves south.
*Langdin the Dúnadan Man* leaves south.
A trained horse leaves south.

## they block from outside, and we wait for blur.. ##
## meanwhile i find some arachnia stuff in my sack, so we poison some weapons ##

o>
The exit south blurs for a while.

o>
The alcove is opened from the other side.

o>
*Alfo the Silvan Elf* has arrived from the south.
A trained horse has arrived from the south.
*Rignak the Dwarf* has arrived from the south.
*Langdin the Dúnadan Man* has arrived from the south.
A trained horse has arrived from the south.

!>
*Alfo the Silvan Elf* closes the alcove.
*Langdin the Dúnadan Man* shrugs indifferently.

!>
Grulk stops resting, and clambers on his feet.

!>ope exitOk.
*Alfo the Silvan Elf* closes the alcove.

!>southGrulk leaves west.
*Langdin the Dúnadan Man* smites your right hand extremely hard.
No way! You are fighting for your life!

! HP:Fine *Langdin the Dúnadan Man*:Healthy>
You lightly pierce *Langdin the Dúnadan Man*'s right hand and tickle it.

! HP:Fine *Langdin the Dúnadan Man*:Fine>ope exitGrulk has arrived from the west.
Ok.

! HP:Fine *Langdin the Dúnadan Man*:Fine>
*Rignak the Dwarf* closes the alcove.

! HP:Fine *Langdin the Dúnadan Man*:Fine>ope exitOk.

! HP:Fine *Langdin the Dúnadan Man*:Fine>ope exitIt's already open!
*Rignak the Dwarf* closes the alcove.

! HP:Fine *Langdin the Dúnadan Man*:Fine>fleeYou flee head over heels.
PANIC! You couldn't escape!
You barely pierce *Langdin the Dúnadan Man*'s left leg and tickle it.

! HP:Fine *Langdin the Dúnadan Man*:Fine>tell Grulk grejen e att dom pickar den closed o reblockar utifrånOk.

! HP:Fine *Langdin the Dúnadan Man*:Fine>
You flee head over heels.
PANIC! You couldn't escape!

! HP:Fine *Langdin the Dúnadan Man*:Fine>
Grulk opens the alcove.
*Alfo the Silvan Elf* closes the alcove.

! HP:Fine *Langdin the Dúnadan Man*:Fine>
You flee head over heels.
PANIC! You couldn't escape!

! HP:Fine *Langdin the Dúnadan Man*:Fine>
Grulk opens the alcove.
*Rignak the Dwarf* closes the alcove.
You barely pierce *Langdin the Dúnadan Man*'s left leg and tickle it.

! HP:Fine *Langdin the Dúnadan Man*:Fine>na fight?Ok.
You flee head over heels.
A Watery Tunnel
Exits: north, east.

o HP:Fine>eBehind the Waterfall
A dark violet vial has been left here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
*Alfo the Silvan Elf* is standing here (shrouded).
A sturdy trained horse is standing here.
*Rignak the Dwarf* is standing here.
*Langdin the Dúnadan Man* is here, fighting Grulk.
A sturdy trained horse is standing here.
Grulk is here, fighting *Langdin the Dúnadan Man*.
Exits: [south], west.

! HP:Fine>oopen exit
Ok.

! HP:Fine>
*Alfo the Silvan Elf* begins some strange incantations...
*Rignak the Dwarf* closes the alcove.
Grulk crushes *Langdin the Dúnadan Man*'s right leg and tickles it.

! HP:Fine>wA Watery Tunnel
Exits: north, east.
You have found Tarsh!

o HP:Fine>
Tarsh leaves east sneaking.

o HP:Fine>eoBehind the Waterfall
A dark violet vial has been left here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
*Alfo the Silvan Elf* is standing here (shrouded).
A sturdy trained horse is standing here.
*Rignak the Dwarf* is standing here.
*Langdin the Dúnadan Man* is here, fighting Grulk.
A sturdy trained horse is standing here.
Grulk is here, fighting *Langdin the Dúnadan Man*.
Exits: [south], west.
You have found Tarsh!

! HP:Fine>open exit
Ok.
*Rignak the Dwarf* closes the alcove.
Grulk panics, and attempts to flee.
Grulk leaves west.

! HP:Fine>
*Langdin the Dúnadan Man* quickly approaches, trying to smite you.

! HP:Fine *Langdin the Dúnadan Man*:Fine>wTarsh leaves west sneaking.
No way! You are fighting for your life!

! HP:Fine *Langdin the Dúnadan Man*:Fine>eGrulk has arrived from the west.
No way! You are fighting for your life!
You lightly pierce *Langdin the Dúnadan Man*'s left arm and tickle it.

! HP:Fine *Langdin the Dúnadan Man*:Fine>
Grulk opens the alcove.
*Rignak the Dwarf* closes the alcove.

! HP:Fine *Langdin the Dúnadan Man*:Fine>fYou flee head over heels.
A Watery Tunnel
Exits: north, east.
You have found Tarsh!

o HP:Fine>
Tarsh leaves his hiding place.
Tarsh narrates 'nod'

## ok let us fight! ##

o HP:Fine>eBehind the Waterfall
A dark violet vial has been left here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
*Alfo the Silvan Elf* is standing here (shrouded).
A sturdy trained horse is standing here.
*Rignak the Dwarf* is here, fighting Grulk.
*Langdin the Dúnadan Man* is here, fighting Grulk.
oA sturdy trained horse is standing here.
Grulk is here, fighting *Langdin the Dúnadan Man*.
Exits: [south], west.

! HP:Fine>open exit
Ok.
*Alfo the Silvan Elf* closes the alcove.

! HP:Fine>
Grulk strongly crushes *Langdin the Dúnadan Man*'s body and tickles it.

! HP:Fine>
*Alfo the Silvan Elf* begins some strange incantations...
Grulk panics, and attempts to flee.
Grulk leaves west.

! HP:Fine>
*Rignak the Dwarf* quickly approaches, trying to cleave you.

! HP:Fine *Rignak the Dwarf*:Healthy>
You try to pierce *Rignak the Dwarf*, but he parries successfully.

! HP:Fine *Rignak the Dwarf*:Healthy>
*Alfo the Silvan Elf* utters the words 'braqt eaaf'
The exit south seems to blur for a while.

! HP:Fine *Rignak the Dwarf*:Healthy>fYou flee head over heels.
PANIC! You couldn't escape!

! HP:Fine *Rignak the Dwarf*:Healthy>cha mood aggOk.

! HP:Fine *Rignak the Dwarf*:Healthy>
Tarsh leaves his hiding place.

! HP:Fine *Rignak the Dwarf*:Healthy>
You flee head over heels.
PANIC! You couldn't escape!

! HP:Fine *Rignak the Dwarf*:Healthy>
You lightly pierce *Rignak the Dwarf*'s left foot and tickle it.
*Rignak the Dwarf* cleaves your left arm hard and tickles it.

! HP:Fine *Rignak the Dwarf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!

! HP:Fine *Rignak the Dwarf*:Fine>na blockedOk.

! HP:Fine *Rignak the Dwarf*:Fine>
Grulk has arrived from the west.
You flee head over heels.
A Watery Tunnel
Exits: north, east.

o HP:Fine>eBehind the Waterfall
A dark violet vial has been left here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
*Alfo the Silvan Elf* is here, fighting Tarsh.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is here, fighting Tarsh.
*Langdin the Dúnadan Man* is here, fighting Grulk.
A sturdy trained horse is standing here.
Tarsh is here, fighting *Alfo the Silvan Elf*.
Grulk is here, fighting *Langdin the Dúnadan Man*.
Exits: [south], west.

! HP:Fine>
Grulk crushes *Langdin the Dúnadan Man*'s right arm and tickles it.
Tarsh panics, and attempts to flee.
Tarsh leaves west.

! HP:Fine>w
*Rignak the Dwarf* approaches Grulk, trying to cleave him.

! HP:Fine>
A Watery Tunnel
Tarsh is standing here.
Exits: north, east.

o HP:Fine>sneakOk, you'll try to move silently for a while.

o S HP:Fine>
Grulk has arrived from the east.

o S HP:Fine>bowdraw bow
You remove a barbed fang.
You masterfully wield a black horn shortbow, looking very evil-minded.

o S HP:Fine>
Tarsh leaves east.

o S HP:Fine>
Grulk leaves north.

o S HP:Fine>eBehind the Waterfall
A dark violet vial has been left here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
*Alfo the Silvan Elf* is standing here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is standing here.
*Langdin the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
Exits: [south], west.
You have found Tarsh!
Tarsh leaves his hiding place.
*Alfo the Silvan Elf* swiftly dodges Tarsh's attempt to pierce her.

! S HP:Fine>sh alfo|/Tarsh swiftly dodges *Alfo the Silvan Elf*'s attempt to pierce him.

Tarsh panics, and attempts to flee.
Tarsh leaves west.

You lightly shoot *Alfo the Silvan Elf*'s left arm and tickle it.
You try to hit *Alfo the Silvan Elf*, but she parries successfully.

! S HP:Fine *Alfo the Silvan Elf*:Fine>westNo way! You are fighting for your life!

! S HP:Fine *Alfo the Silvan Elf*:Fine>flee*Langdin the Dúnadan Man* smites your body extremely hard.
You feel a strong ache there!
You flee head over heels.
PANIC! You couldn't escape!

! S HP:Fine *Alfo the Silvan Elf*:Fine>eastNo way! You are fighting for your life!

! S HP:Fine *Alfo the Silvan Elf*:Fine>
Grulk narrates 'elf protrected'
*Alfo the Silvan Elf* tries to pierce you, but your parry is successful.
You flee head over heels.
PANIC! You couldn't escape!

! S HP:Fine *Alfo the Silvan Elf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!

! S HP:Fine *Alfo the Silvan Elf*:Fine>
*Alfo the Silvan Elf* panics, but can't stop fighting to flee.

! S HP:Fine *Alfo the Silvan Elf*:Fine>
You flee head over heels.
A Watery Tunnel
Exits: north, east.

o S HP:Fine>draw fangwear shieldGrulk narrates 'do man?'
You remove a black horn shortbow.
You masterfully wield a barbed fang, looking very evil-minded.

o S HP:Fine>
You don't have a shield.

o S HP:Fine>
*Alfo the Silvan Elf* has arrived from the east.
A trained horse has arrived from the east.
*Rignak the Dwarf* has arrived from the east.
*Langdin the Dúnadan Man* has arrived from the east.
A trained horse has arrived from the east.
You swiftly dodge *Rignak the Dwarf*'s attempt to cleave you.

! S HP:Fine *Rignak the Dwarf*:Fine>northNo way! You are fighting for your life!

! S HP:Fine *Rignak the Dwarf*:Fine>westNo way! You are fighting for your life!
*Rignak the Dwarf* swiftly dodges your attempt to pierce him.

! S HP:Fine *Rignak the Dwarf*:Fine>fleeYou flee head over heels.
PANIC! You couldn't escape!

! S HP:Fine *Rignak the Dwarf*:Fine>east*Alfo the Silvan Elf* leaves east.
A trained horse leaves east.
*Langdin the Dúnadan Man* leaves east.
A trained horse leaves east.
No way! You are fighting for your life!

! S HP:Fine *Rignak the Dwarf*:Fine>
You flee head over heels.
Behind the Waterfall
A dark violet vial has been left here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
*Alfo the Silvan Elf* is standing here.
A sturdy trained horse is standing here.
*Langdin the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
Exits: [south], west.

! S HP:Fine>eastAlas, you cannot go that way...

! S HP:Fine>west
*Langdin the Dúnadan Man* quickly approaches, trying to smite you.

! S HP:Fine *Langdin the Dúnadan Man*:Fine>No way! You are fighting for your life!
*Alfo the Silvan Elf* leaves west.
A trained horse leaves west.

! S HP:Fine *Langdin the Dúnadan Man*:Fine>northNo way! You are fighting for your life!
You strongly pierce *Langdin the Dúnadan Man*'s head and tickle it.
*Langdin the Dúnadan Man*'s body turns numb as the poison speeds to his brain!

## boo lucky me, that was meant for alfo ##

! S HP:Fine *Langdin the Dúnadan Man*:Fine>fleeYou flee head over heels.
PANIC! You couldn't escape!

! S HP:Fine *Langdin the Dúnadan Man*:Fine>
*Alfo the Silvan Elf* has arrived from the west.
A trained horse has arrived from the west.
*Rignak the Dwarf* has arrived from the west.

! S HP:Fine *Langdin the Dúnadan Man*:Fine>northNo way! You are fighting for your life!
You flee head over heels.
A Watery Tunnel
Grulk is standing here.
Exits: north, east.
You have found Tarsh!

o S HP:Fine>northGrulk leaves east.
Tarsh leaves east sneaking.
Tunnel Intersection
The corpse of a large bat is lying here.
Exits: north, south, west.

o S HP:Fine>westDead End Tunnel
The corpse of a bloodthirsty bat is lying here.
The corpse of a black fungus is lying here.
Exits: east.

o S HP:Fine>
You hear some apparently very close noise from the east.

o S HP:Fine>na langdin arachniadOk.

o S HP:Fine>bowdraw bow
You remove a barbed fang.
You masterfully wield a black horn shortbow, looking very evil-minded.

o S HP:Fine>cha mood aggOk.

o S HP:Fine>draw fangwear shieldYou remove a black horn shortbow.
You masterfully wield a barbed fang, looking very evil-minded.

o S HP:Fine>
You don't have a shield.

o S HP:Fine>eastTunnel Intersection
The corpse of a large bat is lying here.
Exits: north, south, west.

o S HP:Fine>
Mistress narrates 'who where? (just logged)'

o S HP:Fine>southA Watery Tunnel
Exits: north, east.

o S HP:Fine>eastBehind the Waterfall
A dark violet vial has been left here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Grulk is here, fighting *Rignak the Dwarf*.
*Alfo the Silvan Elf* is standing here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is here, fighting Grulk.
*Langdin the Dúnadan Man* is here, fighting Grulk.
A sturdy trained horse is standing here.
Exits: [south], west.
You have found Tarsh!

! S HP:Fine>kill *elf*
Grulk panics, and attempts to flee.
Grulk leaves west.

! S HP:Fine>Tarsh leaves his hiding place.
Tarsh shoots *Alfo the Silvan Elf*'s head extremely hard.
*Alfo the Silvan Elf*'s body turns numb as the poison speeds to her brain!
Tarsh fails to hit *Alfo the Silvan Elf*.

## there we go, let's guard the poison now ##

You barely pierce *Alfo the Silvan Elf*'s right hand and tickle it.
*Langdin the Dúnadan Man* yawns and stretches his limbs.
*Langdin the Dúnadan Man* sits down and rests.
Tarsh swiftly dodges *Alfo the Silvan Elf*'s attempt to pierce him.

! S HP:Fine *Alfo the Silvan Elf*:Fine Tarsh:Healthy>
Tarsh nocks a missile in an embellished longbow.

! S HP:Fine *Alfo the Silvan Elf*:Fine Tarsh:Healthy>
Grulk has arrived from the west.

! S HP:Fine *Alfo the Silvan Elf*:Fine Tarsh:Healthy>
Grulk crushes *Langdin the Dúnadan Man*'s left leg extremely hard.

! S HP:Fine *Alfo the Silvan Elf*:Fine Tarsh:Healthy>lab xOk.
*Alfo the Silvan Elf* (x) swiftly dodges Tarsh's attempt to shoot her.
You lightly pierce *Alfo the Silvan Elf* (x)'s left foot and tickle it.

! S HP:Fine *Alfo the Silvan Elf* (x):Fine Tarsh:Healthy>
Tarsh panics, and attempts to flee.
Tarsh leaves west.

! S HP:Fine *Alfo the Silvan Elf* (x):Fine>
*Alfo the Silvan Elf* (x) panics, and attempts to flee.
*Alfo the Silvan Elf* (x) leaves west.

! S HP:Fine>
Grulk panics, and attempts to flee.
Grulk leaves west.

! S HP:Fine>westkill xA Watery Tunnel
*Alfo the Silvan Elf* (x) is standing here.
Grulk is standing here.
Exits: north, east.

! S HP:Fine>
*Alfo the Silvan Elf* (x) leaves east.

They aren't here.

o S HP:Fine>
Grulk leaves east.

o S HP:Fine>eastBehind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is standing here.
*Langdin the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
*Alfo the Silvan Elf* (x) is standing here.
Grulk is standing here.
Exits: [south], west.
You have found Tarsh!
*Langdin the Dúnadan Man* smites Grulk's right hand extremely hard.

! S HP:Fine>kill x*Rignak the Dwarf* barely cleaves Grulk's right arm and tickles it.
Tarsh nocks a missile in an embellished longbow.

You barely pierce *Alfo the Silvan Elf* (x)'s left arm and tickle it.

! S HP:Fine *Alfo the Silvan Elf* (x):Fine>
*Alfo the Silvan Elf* (x) tries to pierce you, but your parry is successful.

! S HP:Fine *Alfo the Silvan Elf* (x):Fine>
Grulk leaves west.

! S HP:Fine *Alfo the Silvan Elf* (x):Fine>
*Rignak the Dwarf* quickly approaches, trying to cleave you.
*Alfo the Silvan Elf* (x) panics, and attempts to flee.

! S HP:Fine *Alfo the Silvan Elf* (x):Fine>
Tarsh leaves west sneaking.
You try to pierce *Alfo the Silvan Elf* (x), but she parries successfully.

! S HP:Fine *Alfo the Silvan Elf* (x):Fine>westNo way! You are fighting for your life!

! S HP:Fine *Alfo the Silvan Elf* (x):Fine>
Grulk has arrived from the west.
*Alfo the Silvan Elf* (x) panics, but can't stop fighting to flee.

! S HP:Fine *Alfo the Silvan Elf* (x):Fine>fleeYou flee head over heels.
A Watery Tunnel
Exits: north, east.

o S HP:Fine>eastkill xBehind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is here, fighting Grulk.
*Langdin the Dúnadan Man* is here, fighting Grulk.
A sturdy trained horse is standing here.
*Alfo the Silvan Elf* (x) is standing here.
Grulk is here, fighting *Langdin the Dúnadan Man*.
Exits: [south], west.
You have found Tarsh!
*Rignak the Dwarf* tries to cleave Grulk, but he parries successfully.

! S HP:Fine>
*Alfo the Silvan Elf* (x) leaves west.
A trained horse leaves west.
*Langdin the Dúnadan Man* smites Grulk's left leg extremely hard.

Tarsh leaves west sneaking.
They aren't here.

! S HP:Fine>westA Watery Tunnel
*Alfo the Silvan Elf* (x) is standing here.
A sturdy trained horse is standing here.
Exits: north, east.
You have found Tarsh!
Grulk has arrived from the east.

! S HP:Fine>kill x*Alfo the Silvan Elf* (x) leaves east.
A trained horse leaves east.
They aren't here.

o S HP:Fine>
Tarsh leaves east sneaking.

o S HP:Fine>eastkill xBehind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
*Rignak the Dwarf* is standing here.
*Langdin the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
*Alfo the Silvan Elf* (x) is resting here.
A sturdy trained horse is standing here.
Exits: [south], west.
You have found Tarsh!
Grulk has arrived from the west.

! S HP:Fine>Grulk crushes *Langdin the Dúnadan Man*'s left foot very hard and tickles it.
Tarsh nocks a missile in an embellished longbow.
Grulk swiftly dodges *Rignak the Dwarf*'s attempt to cleave him.
*Langdin the Dúnadan Man* yawns and stretches his limbs.

You pierce *Alfo the Silvan Elf* (x)'s left leg and tickle it.

! S HP:Fine *Alfo the Silvan Elf* (x):Fine>
*Alfo the Silvan Elf* (x) tries to pierce you, but your parry is successful.

! S HP:Fine *Alfo the Silvan Elf* (x):Fine>
Tarsh leaves his hiding place.
You try to pierce *Alfo the Silvan Elf* (x), but she parries successfully.
Grulk leaves west.

! S HP:Fine *Alfo the Silvan Elf* (x):Hurt>
Tarsh leaves west.
*Alfo the Silvan Elf* (x) panics, and attempts to flee.
*Alfo the Silvan Elf* (x) leaves west.

! S HP:Fine>westA Watery Tunnel
Grulk is standing here.
*Alfo the Silvan Elf* (x) is standing here.
Exits: north, east.
You have found Tarsh!

! S HP:Fine>kill xGrulk approaches *Alfo the Silvan Elf* (x), trying to crush her.
*Alfo the Silvan Elf* (x) begins some strange incantations...

! S HP:Fine>
Alas! You failed to reach her through the melee.

! S HP:Fine>
Tarsh leaves his hiding place.
Tarsh shoots *Alfo the Silvan Elf* (x)'s body hard.
*Alfo the Silvan Elf* (x) utters the word 'hzrzsafh'

Tarsh leaves east.
*Alfo the Silvan Elf* (x) panics, and attempts to flee.
*Alfo the Silvan Elf* (x) leaves east.

o S HP:Fine>na elfOk.

o S HP:Fine>eastkill x*Alfo the Silvan Elf* (x) has arrived from the east.
A trained horse has arrived from the east.
*Rignak the Dwarf* has arrived from the east.
*Langdin the Dúnadan Man* has arrived from the east.
A trained horse has arrived from the east.
Behind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
Exits: [south], west.
You have found Tarsh!

o S HP:Fine>Grulk has arrived from the west.
Tarsh leaves west sneaking.
They aren't here.

o S HP:Fine>westA Watery Tunnel
*Alfo the Silvan Elf* (x) is standing here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is standing here.
*Langdin the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
Exits: north, east.
You have found Tarsh!
Tarsh nocks a missile in an embellished longbow.

! S HP:Fine>kill x*Alfo the Silvan Elf* (x) leaves east.
A trained horse leaves east.
*Rignak the Dwarf* leaves east.
*Langdin the Dúnadan Man* leaves east.
A trained horse leaves east.
You hear some very close noise from the east.

Tarsh leaves east sneaking.
They aren't here.

o S HP:Fine>
Grulk has arrived from the east.

o S HP:Fine>eastBehind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
*Alfo the Silvan Elf* (x) is standing here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is standing here.
*Langdin the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
Exits: [south], west.
You smell blood.

! S HP:Fine>kill xwestkill xYou pierce *Alfo the Silvan Elf* (x)'s right leg.

! S HP:Fine *Alfo the Silvan Elf* (x):Hurt>No way! You are fighting for your life!
*Langdin the Dúnadan Man* smites your left arm extremely hard.

! S HP:Hurt *Alfo the Silvan Elf* (x):Hurt>westYou're already fighting!
*Alfo the Silvan Elf* (x) panics, but can't stop fighting to flee.

! S HP:Hurt *Alfo the Silvan Elf* (x):Hurt>No way! You are fighting for your life!

! S HP:Hurt *Alfo the Silvan Elf* (x):Hurt>flee
Tarsh leaves his hiding place.
You swiftly dodge *Alfo the Silvan Elf* (x)'s attempt to pierce you.
You flee head over heels.
A Watery Tunnel
Grulk is standing here.
Exits: north, east.

o S HP:Hurt>
You flee head over heels.
Behind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
*Alfo the Silvan Elf* (x) is standing here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is standing here.
*Langdin the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
Exits: [south], west.
Grulk has arrived from the west.

! S HP:Hurt>
*Rignak the Dwarf* cleaves your right hand very hard.
*Langdin the Dúnadan Man* intercepts Grulk's blow.
Grulk crushes *Langdin the Dúnadan Man*'s left foot very hard and tickles it.

! S HP:Hurt *Rignak the Dwarf*:Fine>eastkill xNo way! You are fighting for your life!

! S HP:Hurt *Rignak the Dwarf*:Fine>
You're already fighting!
You flee head over heels.
PANIC! You couldn't escape!

! S HP:Hurt *Rignak the Dwarf*:Fine>
*Langdin the Dúnadan Man* yawns and stretches his limbs.
Grulk leaves west.
You lightly pierce *Rignak the Dwarf*'s left leg and tickle it.

! S HP:Hurt *Rignak the Dwarf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!

! S HP:Hurt *Rignak the Dwarf*:Fine>150fcha wim 150
Wimpy set to: 150
You stop your fleeing attempts.

! S HP:Hurt *Rignak the Dwarf*:Fine>
You will attempt to flee!

! S HP:Hurt *Rignak the Dwarf*:Fine>
*Alfo the Silvan Elf* (x) yawns and stretches her limbs.
*Alfo the Silvan Elf* (x) sits down and rests.
PANIC! You can't quit the fight!

! S HP:Hurt *Rignak the Dwarf*:Fine>
Grulk has arrived from the west.

! S HP:Hurt *Rignak the Dwarf*:Fine>
Grulk approaches *Langdin the Dúnadan Man*, trying to crush him.
Tarsh leaves his hiding place.
Tarsh shoots *Alfo the Silvan Elf* (x)'s right leg extremely hard and shatters
it.
Tarsh barely hits *Alfo the Silvan Elf* (x)'s head and shatters it.
You flee head over heels.
A Watery Tunnel
Exits: north, east.

o S HP:Hurt>
*Alfo the Silvan Elf* (x) has arrived from the east.

! S HP:Hurt>
Grulk has arrived from the east.

! S HP:Hurt>eastkill xBehind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is standing here.
*Langdin the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
Tarsh is standing here.
Exits: [south], west.
*Alfo the Silvan Elf* (x) has arrived from the west.
*Langdin the Dúnadan Man* approaches Tarsh, trying to smite him.

! S HP:Hurt>westTarsh nocks a missile in an embellished longbow.

kill xYou strongly pierce *Alfo the Silvan Elf* (x)'s right hand and shatter it.
*Alfo the Silvan Elf* (x) is incapacitated and will slowly die, if not aided.

! S HP:Hurt *Alfo the Silvan Elf* (x):Dying>No way! You are fighting for your life!
Angeldark narrates '5 pukes crack erm rubble:p'

! S HP:Hurt *Alfo the Silvan Elf* (x):Dying>
You're already fighting!

! S HP:Hurt *Alfo the Silvan Elf* (x):Dying>
Tarsh panics, and attempts to flee.
Tarsh leaves west.

! S HP:Hurt *Alfo the Silvan Elf* (x):Dying>
Grulk has arrived from the west.
You pierce *Alfo the Silvan Elf* (x)'s body extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Alfo the Silvan Elf* (x)'s death cry.
*Alfo the Silvan Elf* (x) has drawn her last breath! R.I.P.

! S HP:Hurt>westA Watery Tunnel
Tarsh is standing here.
Exits: north, east.
Tarsh leaves east.

o S HP:Hurt>eastBehind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of *an Elf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is here, fighting Grulk.
*Langdin the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
Grulk is here, fighting *Rignak the Dwarf*.
Exits: [south], west.
You have found Tarsh!

! S HP:Hurt>1get coins all.corpse

You get a fortune in gold from the corpse of *an Elf*.
There was 113 gold coins, 3 silver pennies, and 52 copper pennies.
Grulk panics, and attempts to flee.
Grulk leaves west.

! S HP:Hurt>
*Langdin the Dúnadan Man* throws back his head and cackles with insane glee!

! S HP:Hurt>ecexa corpse

wGrulk has arrived from the west.
corpse (here) : 
a butcher knife (well-maintained)
a fragrant-smelling bag
a sable pouch
a water skin
a gleaming belt
a rapier (flawless)
a keyring with a set of lock picks
a leather backpack
a forest green cloak (flawless)
a bejewelled oak staff
a pair of rigid leather sleeves (well-maintained)
a pair of rigid leather gloves (used)
a black pair of padded boots (well-maintained)
a blue pair of pants (used)
a black hood (flawless)
a green shirt (flawless)
a jewelled ring
an icy ring
a wooden pipe
an ash arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow

! S HP:Hurt>
A Watery Tunnel
Exits: north, east.
Ashmash narrates 'names?'

o S HP:Hurt>
Grulk has arrived from the east.

o S HP:Hurt>eBehind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of *an Elf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is standing here.
*Langdin the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
Exits: [south], west.

! S HP:Hurt>
*Langdin the Dúnadan Man* yawns and stretches his limbs.
*Langdin the Dúnadan Man* sits down and rests.

! S HP:Hurt>w*Langdin the Dúnadan Man* stops resting, and clambers on his feet.
A Watery Tunnel
Grulk is standing here.
Exits: north, east.

o S HP:Hurt>
Ashmash narrates 'bears? elves?'

o S HP:Hurt>
Grulk leaves east.

o S HP:Hurt>eb *man*Behind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of *an Elf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is here, fighting Tarsh.
*Langdin the Dúnadan Man* is here, fighting Grulk.
A sturdy trained horse is standing here.
Tarsh is here, fighting *Rignak the Dwarf*.
Grulk is here, fighting *Langdin the Dúnadan Man*.
Exits: [south], west.

! S HP:Hurt>backstab *man*
You can't backstab a fighting person!
Tarsh nocks a missile in an embellished longbow.
*Langdin the Dúnadan Man* smites Grulk's body extremely hard.

! S HP:Hurt>
You hear a *click* in a lock.
Grulk panics, and attempts to flee.
Grulk leaves west.

! S HP:Hurt>westA Watery Tunnel
Grulk is standing here.
Exits: north, east.

o S HP:Hurt>eastBehind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of *an Elf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is here, fighting Tarsh.
*Langdin the Dúnadan Man* is standing here.
A sturdy trained horse is standing here.
Tarsh is here, fighting *Rignak the Dwarf*.
Exits: [south], west.

! S HP:Hurt>
Grulk has arrived from the west.
Tarsh shoots *Rignak the Dwarf*'s left foot extremely hard.

! S HP:Hurt>b *man*\Grulk smites *Rignak the Dwarf*'s body extremely hard.
*Rignak the Dwarf*'s body turns numb as the poison speeds to his brain!
backstab *man*
You begin to move silently to the back of your victim...
Tarsh panics, and attempts to flee.

You can't proceed while *Langdin the Dúnadan Man* is fighting.
*Langdin the Dúnadan Man* approaches Tarsh, trying to smite him.

! S HP:Hurt>
Angeldark narrates 'walts theam nonames'

! S HP:Hurt>
*Rignak the Dwarf* sends Tarsh sprawling with a powerful bash.

! S HP:Hurt>
Grulk panics, and attempts to flee.
Grulk leaves west.

! S HP:Hurt>westA Watery Tunnel
Grulk is standing here.
Exits: north, east.

o S HP:Hurt>eastBehind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of *an Elf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is here, fighting Tarsh.
*Langdin the Dúnadan Man* is here, fighting Tarsh.
A sturdy trained horse is standing here.
Tarsh is sitting here.
Exits: [south], west.

! S HP:Hurt>
*Rignak the Dwarf* cleaves Tarsh's right hand extremely hard.

! S HP:Hurt>bowGrulk has arrived from the west.
draw bow

wYou remove a barbed fang.

eYou masterfully wield a black horn shortbow, looking very evil-minded.

! S HP:Hurt>sh *man*A Watery Tunnel
Exits: north, east.

o S HP:Hurt>
Behind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of *an Elf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is here, fighting Tarsh.
*Langdin the Dúnadan Man* is here, fighting Tarsh.
A sturdy trained horse is standing here.
Tarsh is here, fighting *Rignak the Dwarf*.
Grulk is standing here.
Exits: [south], west.

! S HP:Hurt>/-\|Grulk approaches *Rignak the Dwarf*, trying to smite him.

west/*Langdin the Dúnadan Man* yawns and stretches his limbs.

Grulk smites *Rignak the Dwarf*'s body extremely hard.

east\sh *man*You shoot *Langdin the Dúnadan Man*'s left foot extremely hard.

! S HP:Hurt>
A Watery Tunnel
Exits: north, east.

o S HP:Hurt>
Behind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of *an Elf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is here, fighting Tarsh.
*Langdin the Dúnadan Man* is here, fighting Tarsh.
A sturdy trained horse is standing here.
Tarsh is here, fighting *Rignak the Dwarf*.
Grulk is here, fighting *Rignak the Dwarf*.
Exits: [south], west.
*Rignak the Dwarf* cleaves Tarsh's body very hard.

! S HP:Hurt>\|/west-*Langdin the Dúnadan Man* panics, and attempts to flee.
*Langdin the Dúnadan Man* leaves west.
Your victim has disappeared!

! S HP:Hurt>eastA Watery Tunnel
*Langdin the Dúnadan Man* is standing here.
Exits: north, east.

! S HP:Hurt>sh *man*Behind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of *an Elf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is here, fighting Tarsh.
A sturdy trained horse is standing here.
Tarsh is here, fighting *Rignak the Dwarf*.
Grulk is here, fighting *Rignak the Dwarf*.
Exits: [south], west.

! S HP:Hurt>Shoot whom?
Tarsh seems to have recovered his senses.
Tarsh panics, and attempts to flee.
Tarsh leaves west.

! S HP:Hurt>
*Rignak the Dwarf* gets a jewelled ring from the corpse of *an Elf*.

! S HP:Hurt>westBeshaba narrates 'gonna hix them?'
A Watery Tunnel
Exits: north, east.

o S HP:Hurt>sh *man*Shoot whom?

o S HP:Hurt>
*Langdin the Dúnadan Man* has arrived from the north.

! S HP:Hurt>north*Langdin the Dúnadan Man* leaves east.
Tunnel Intersection
The corpse of a large bat is lying here.
Exits: north, south, west.

o S HP:Hurt>southA Watery Tunnel
Exits: north, east.

o S HP:Hurt>sh *man*Shoot whom?

o S HP:Hurt>eastsh *man*Behind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of *an Elf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is here, fighting Grulk.
A sturdy trained horse is standing here.
Grulk is here, fighting *Rignak the Dwarf*.
*Langdin the Dúnadan Man* is here, fighting Grulk.
Exits: [south], west.
You have found Tarsh!
Tarsh leaves his hiding place.
Tarsh shoots *Rignak the Dwarf*'s left arm extremely hard.
*Rignak the Dwarf* yawns and stretches his limbs.

! S HP:Hurt>-Tarsh leaves west.

*Rignak the Dwarf* gets a war arrow from the corpse of *an Elf*.
*Rignak the Dwarf* gets a war arrow from the corpse of *an Elf*.
*Rignak the Dwarf* gets a war arrow from the corpse of *an Elf*.
*Rignak the Dwarf* gets a war arrow from the corpse of *an Elf*.
*Rignak the Dwarf* gets a war arrow from the corpse of *an Elf*.
*Rignak the Dwarf* gets an ash arrow from the corpse of *an Elf*.
*Rignak the Dwarf* gets a wooden pipe from the corpse of *an Elf*.
*Rignak the Dwarf* gets an icy ring from the corpse of *an Elf*.
*Rignak the Dwarf* gets a green shirt from the corpse of *an Elf*.
*Rignak the Dwarf* gets a black hood from the corpse of *an Elf*.
*Rignak the Dwarf* gets a blue pair of pants from the corpse of *an Elf*.

sh *man*/*Rignak the Dwarf* avoids being bashed by Grulk who loses his balance.

Alas! There was no clear line of sight to him!

! S HP:Hurt>\Ashmash narrates 'bears ain't no pukes, it's BEARS!!!'

Grulk panics, and attempts to flee.

west\Tarsh leaves his hiding place.
Tarsh shoots *Rignak the Dwarf*'s right foot extremely hard.

eastTarsh leaves west.
Alas! There was no clear line of sight to him!
Grulk panics, and attempts to flee.
Grulk leaves west.

! S HP:Hurt>sh *man*A Watery Tunnel
Grulk is standing here.
Exits: north, east.

o S HP:Hurt>
Behind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of *an Elf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is standing here.
A sturdy trained horse is standing here.
*Langdin the Dúnadan Man* is standing here.
Exits: [south], west.
You have found Tarsh!

! S HP:Hurt>\|/Grulk has arrived from the west.
*Langdin the Dúnadan Man* approaches Grulk, trying to smite him.

westeast\Tarsh leaves his hiding place.
Tarsh shoots *Rignak the Dwarf*'s right foot extremely hard.
Tarsh fails to hit *Rignak the Dwarf*.

sh *man*|You shoot *Langdin the Dúnadan Man*'s left leg very hard.
*Rignak the Dwarf* cleaves Tarsh's head extremely hard.

! S HP:Hurt>Tarsh nocks a missile in an embellished longbow.
A Watery Tunnel
Exits: north, east.

o S HP:Hurt>
Behind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of *an Elf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is here, fighting Tarsh.
A sturdy trained horse is standing here.
*Langdin the Dúnadan Man* is here, fighting Grulk.
Tarsh is here, fighting *Rignak the Dwarf*.
Grulk is here, fighting *Langdin the Dúnadan Man*.
Exits: [south], west.
Grulk panics, but can't stop fighting to flee.

! S HP:Hurt>|/-Tarsh shoots *Rignak the Dwarf*'s right foot extremely hard and shatters it.
Grulk smites *Langdin the Dúnadan Man*'s body extremely hard and shatters it.

Grulk panics, and attempts to flee.

westeast|Tarsh panics, and attempts to flee.

You shoot *Langdin the Dúnadan Man*'s body very hard.

! S HP:Hurt>sh *man*A Watery Tunnel
Exits: north, east.

o S HP:Hurt>
Behind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of *an Elf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is here, fighting Tarsh.
A sturdy trained horse is standing here.
*Langdin the Dúnadan Man* is here, fighting Grulk.
Tarsh is here, fighting *Rignak the Dwarf*.
Grulk is here, fighting *Langdin the Dúnadan Man*.
Exits: [south], west.
Tarsh panics, and attempts to flee.
Tarsh leaves west.
Grulk panics, and attempts to flee.

! S HP:Hurt>|/-\Grulk panics, and attempts to flee.
Grulk leaves west.

west|east/*Langdin the Dúnadan Man* gets a rapier from the corpse of *an Elf*.
*Langdin the Dúnadan Man* gets a broadsword from a leather backpack.

sh *man*You shoot *Langdin the Dúnadan Man*'s body very hard.
You barely hit *Langdin the Dúnadan Man*'s left foot and tickle it.

! S HP:Hurt *Langdin the Dúnadan Man*:Wounded>No way! You are fighting for your life!

! S HP:Hurt *Langdin the Dúnadan Man*:Wounded>No way! You are fighting for your life!
Tarsh leaves his hiding place.
Tarsh shoots *Rignak the Dwarf*'s right foot extremely hard and shatters it.

! S HP:Hurt *Langdin the Dúnadan Man*:Wounded>/Grulk has arrived from the west.
*Langdin the Dúnadan Man* smites your body extremely hard.
Aye! You cannot concentrate any more...

! S HP:Hurt *Langdin the Dúnadan Man*:Wounded>flee
Tarsh nocks a missile in an embellished longbow.
Angeldark narrates 'do elf'

! S HP:Hurt *Langdin the Dúnadan Man*:Wounded>
You flee head over heels.
A Watery Tunnel
Exits: north, east.

o S HP:Hurt>eastBehind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of *an Elf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
*Rignak the Dwarf* is here, fighting Tarsh.
A sturdy trained horse is standing here.
sh *man**Langdin the Dúnadan Man* is standing here.
Tarsh is here, fighting *Rignak the Dwarf*.
Grulk is standing here.
Exits: [south], west.
Hashoil narrates 'DO elf'

! S HP:Hurt>
*Langdin the Dúnadan Man* panics, and attempts to flee.
*Langdin the Dúnadan Man* leaves west.
Your victim has disappeared!
*Rignak the Dwarf* panics, and attempts to flee.

! S HP:Hurt>
Grulk smites *Rignak the Dwarf*'s left foot extremely hard and shatters it.
*Rignak the Dwarf* yawns and stretches his limbs.

! S HP:Hurt>westsh *man*A Watery Tunnel
*Langdin the Dúnadan Man* is standing here.
Exits: north, east.

! S HP:Hurt>
*Langdin the Dúnadan Man* binds a large metal wall shield on his arm.
Tarsh has arrived from the east.

Tarsh leaves east.

Grulk has arrived from the east.

*Langdin the Dúnadan Man* puts an ash arrow in a leather backpack.
*Langdin the Dúnadan Man* puts an ash arrow in a leather backpack.
*Langdin the Dúnadan Man* puts an ash arrow in a leather backpack.
*Langdin the Dúnadan Man* puts a rapier in a leather backpack.
*Langdin the Dúnadan Man* puts an ash arrow in a leather backpack.
*Langdin the Dúnadan Man* puts a great warsword in a leather backpack.
*Langdin the Dúnadan Man* yawns his head off.
*Langdin the Dúnadan Man* lies down and falls asleep.

sh *man*|You shoot *Langdin the Dúnadan Man*'s left leg extremely hard and shatter it.
You try to hit *Langdin the Dúnadan Man*, but he parries successfully.

! S HP:Hurt *Langdin the Dúnadan Man*:Bad>-Grulk leaves east.

*Langdin the Dúnadan Man* panics, and attempts to flee.

flee/Your blood freezes as you hear a death cry from the east.
You barely shoot *Langdin the Dúnadan Man*'s left arm and tickle it.

! S HP:Hurt *Langdin the Dúnadan Man*:Bad>
*Langdin the Dúnadan Man* panics, and attempts to flee.
*Langdin the Dúnadan Man* leaves east.

o S HP:Hurt>eastBehind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
A sturdy trained horse is standing here.
Tarsh is standing here.
Grulk is standing here.
*Langdin the Dúnadan Man* is standing here.
Exits: [south], west.

! S HP:Hurt>sh *man*\Grulk leaves west.

Tarsh nocks a missile in an embellished longbow.

flee\Grulk has arrived from the west.

You shoot *Langdin the Dúnadan Man*'s right foot extremely hard and shatter
it.
You swiftly dodge *Langdin the Dúnadan Man*'s attempt to slash you.

! S HP:Hurt *Langdin the Dúnadan Man*:Bad>eastYou flee head over heels.
A Watery Tunnel
Exits: north, east.

o S HP:Hurt>sh *man*Behind the Waterfall
A dark violet vial has been left here.
A large arrow lies on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a hungry warg is lying here.
The corpse of a bloodthirsty bat is lying here.
The corpse of a large bat is lying here.
The corpse of a bloodthirsty bat is lying here.
A sturdy trained horse is standing here.
A sturdy trained horse is standing here.
Tarsh is standing here.
*Langdin the Dúnadan Man* is here, fighting Grulk.
Grulk is here, fighting *Langdin the Dúnadan Man*.
Exits: [south], west.

! S HP:Hurt>
*Langdin the Dúnadan Man* panics, and attempts to flee.
*Langdin the Dúnadan Man* leaves west.
Your victim has disappeared!

o S HP:Hurt>
Tarsh leaves west.

o S HP:Hurt>westsh *man*A Watery Tunnel
*Langdin the Dúnadan Man* is standing here.
Exits: north, east.
You have found Tarsh!
The evil power begins to regress...

! S HP:Hurt>|/Grulk has arrived from the east.

Grulk approaches *Langdin the Dúnadan Man*, trying to smite him.

sh *man*|*Langdin the Dúnadan Man* panics, but can't stop fighting to flee.

Tarsh leaves his hiding place.
Tarsh shoots *Langdin the Dúnadan Man*'s head extremely hard and shatters it.
*Langdin the Dúnadan Man* is incapacitated and will slowly die, if not aided.
You shoot *Langdin the Dúnadan Man*'s body extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Langdin the Dúnadan Man*'s death cry.
*Langdin the Dúnadan Man* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Langdin the Dúnadan Man*.


## they recharge with 5 or so, we go out, Langdin redies twice, and we move spirit castle to sort some shit out
  and notice that all of us went in via bunk, not via crack.. ##
## this is like 5min later atleast, if not more, and i dont think soril knew we were in here ##


o C>
The crack is opened from the other side.

o C>
*Soril the Noldorin Elf* has arrived from the west.

! C>
*Soril the Noldorin Elf* closes the crack.

! C>'bsb spareemo la vista 'bsb spare'
Ok.

! C>
Grulk stops resting, and clambers on his feet.

! C>
Tarsh stops resting, and clambers on his feet.
Grulk tries to crush *Soril the Noldorin Elf*, but he parries successfully.
*Soril the Noldorin Elf* tries to slash Grulk, but he parries successfully.

! C>st
*Soril the Noldorin Elf* opens the crack.

! C>
You stop resting, and stand up.

! C>close crackOk.
*Soril the Noldorin Elf* panics, and attempts to flee.

! C>close crackclose crackIt's already closed!

! C>close crack*Soril the Noldorin Elf* opens the crack.
Ok.

! C>close crackIt's already closed!

! C>close crack*Soril the Noldorin Elf* opens the crack.
Ok.
*Soril the Noldorin Elf* panics, and attempts to flee.

! C>close crackclose crackIt's already closed!
*Soril the Noldorin Elf* opens the crack.
Tarsh closes the crack.
*Soril the Noldorin Elf* tries to slash Grulk, but he parries successfully.

! C>close crackIt's already closed!

! C>close crackIt's already closed!
*Soril the Noldorin Elf* opens the crack.
Tarsh closes the crack.

! C>close crackclose crackIt's already closed!
*Soril the Noldorin Elf* panics, and attempts to flee.

! C>close crackIt's already closed!

! C>close crackIt's already closed!

! C>close crackclose crackIt's already closed!
*Soril the Noldorin Elf* giggles.
*Soril the Noldorin Elf* panics, and attempts to flee.

! C>close crackIt's already closed!
*Soril the Noldorin Elf* opens the crack.

! C>close crackTarsh closes the crack.
It's already closed!

! C>close crackIt's already closed!
*Soril the Noldorin Elf* opens the crack.

! C>close crackTarsh closes the crack.
It's already closed!
*Soril the Noldorin Elf* panics, and attempts to flee.

! C>close crackIt's already closed!
*Soril the Noldorin Elf* barely slashes Grulk's left arm and tickles it.

! C>close crackclose crackIt's already closed!
*Soril the Noldorin Elf* opens the crack.
Tarsh closes the crack.

! C>close crack*Soril the Noldorin Elf* opens the crack.
Ok.
*Soril the Noldorin Elf* panics, but can't stop fighting to flee.

! C>close crack*Soril the Noldorin Elf* opens the crack.
Ok.

! C>close crackIt's already closed!
Grulk sends *Soril the Noldorin Elf* sprawling with a powerful bash.

! C>close crackclose crackIt's already closed!

! C>close crackIt's already closed!

! C>pick crackIt's already closed!

! C>It's already closed!

! C>It's already closed!

! C>It's already closed!

! C>It's already closed!

! C>It's already closed!

## meant to close while grulk bashes, seems i overspammed slightly tho ##

! C>-Using your lockpicks, you try to enable the lock...

Heretic narrates 'DAMN IT'

Tarsh tries to pierce *Soril the Noldorin Elf*, but he parries successfully.
Grulk lightly crushes *Soril the Noldorin Elf*'s body and tickles it.

cha mood aggYou manage to enable the lock.

! C>Ok.

! C>kill *elf*You lightly pierce *Soril the Noldorin Elf*'s right arm and tickle it.

! C *Soril the Noldorin Elf*:Fine Grulk:Fine>'lolemo la vista 'lol'
Ok.

! C *Soril the Noldorin Elf*:Fine Grulk:Fine>lab xOk.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>cha mood agglOk.
Heretic narrates 'I didn't get xp?'
Tarsh barely pierces *Soril the Noldorin Elf* (x)'s left leg and tickles it.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>
A Flooded Basement
Grulk is here, fighting *Soril the Noldorin Elf* (x).
Tarsh is here, fighting *Soril the Noldorin Elf* (x).
*Soril the Noldorin Elf* (x) is here, fighting Grulk.
*Soril the Noldorin Elf* (x) seems to have recovered his senses.
Grulk barely crushes *Soril the Noldorin Elf* (x)'s left hand and tickles it.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>b xTarsh sheathes a nasty orkish fang into a pair of smooth, black boots.
Tarsh swiftly draws an embellished longbow from across his back.
backstab x
No way! You are fighting for your life!
*Soril the Noldorin Elf* (x) panics, and attempts to flee.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>
You pierce *Soril the Noldorin Elf* (x)'s left foot and tickle it.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>
*Soril the Noldorin Elf* (x) begins some strange incantations...

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>
*Soril the Noldorin Elf* (x) panics, but can't stop fighting to flee.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>
You barely pierce *Soril the Noldorin Elf* (x)'s body and tickle it.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>exa xYou see nothing special about him.
*Soril the Noldorin Elf* (x) has some small bruises.
*Soril the Noldorin Elf* (x) is using: 
<wielded>            the silvery broadsword (flawless); it has a soft glowing aura
<used as shield>     a bejewelled oak staff; it has a soft glowing aura
<worn on head>       a ring mail coif (flawless)
<worn on body>       a white chain mail jerkin (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a pair of ring mail sleeves (flawless)
<worn on hands>      a pair of ring mail gloves (flawless)
<worn on legs>       a fine pair of chain mail leggings (flawless)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a silver-leaf brooch
<worn on finger>     a ring
<worn as belt>       a plain leather belt
<worn on belt>       a water skin
<worn on belt>       a sable pouch
<worn on belt>       a stone
<worn on belt>       a keyring with a set of lock picks
Tarsh fails to hit *Soril the Noldorin Elf* (x).

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>
*Soril the Noldorin Elf* (x) panics, and attempts to flee.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>cha mood aggOk.
*Soril the Noldorin Elf* (x) tries to slash Grulk, but he parries
successfully.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>
*Soril the Noldorin Elf* (x) begins some strange incantations...

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>
Ashmash narrates 'i did :)'
You lightly pierce *Soril the Noldorin Elf* (x)'s right leg and tickle it.
*Soril the Noldorin Elf* (x) panics, and attempts to flee.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>
*Soril the Noldorin Elf* (x) begins some strange incantations...
Grulk sends *Soril the Noldorin Elf* (x) sprawling with a powerful bash.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>'lolemo la vista 'lol'
Ok.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>cha mood aggOk.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>
Grulk lightly crushes *Soril the Noldorin Elf* (x)'s body and tickles it.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>
You barely pierce *Soril the Noldorin Elf* (x)'s right leg and tickle it.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>'LOLemo la vista 'LOL'
Ok.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>
Tarsh barely hits *Soril the Noldorin Elf* (x)'s left leg and tickles it.

! C *Soril the Noldorin Elf* (x):Fine Grulk:Fine>
You pierce *Soril the Noldorin Elf* (x)'s right foot extremely hard.
Your victim is shocked by your hit!

! C *Soril the Noldorin Elf* (x):Hurt Grulk:Fine>
Tarsh puts a quiver over his shoulder.
Angeldark narrates 'who fucking snaga stonle kill!'

! C *Soril the Noldorin Elf* (x):Hurt Grulk:Fine>
Tarsh nocks a missile in an embellished longbow.

! C *Soril the Noldorin Elf* (x):Hurt Grulk:Fine>
Grulk crushes *Soril the Noldorin Elf* (x)'s head very hard.

! C *Soril the Noldorin Elf* (x):Hurt Grulk:Fine>'some nice eq
Heretic narrates 'god damn it people!'
Tarsh shoots *Soril the Noldorin Elf* (x)'s head extremely hard and shatters
it.
*Soril the Noldorin Elf* (x)'s body turns numb as the poison speeds to his
brain!

! C *Soril the Noldorin Elf* (x):Wounded Grulk:Fine>emo la vista 'some nice eq'
Ok.
Tarsh nocks a missile in an embellished longbow.
You pierce *Soril the Noldorin Elf* (x)'s right hand hard.
Your victim is shocked by your hit!

! C *Soril the Noldorin Elf* (x):Wounded Grulk:Fine>cha mood aggOk.

! C *Soril the Noldorin Elf* (x):Wounded Grulk:Fine>
*Soril the Noldorin Elf* (x) seems to have recovered his senses.

! C *Soril the Noldorin Elf* (x):Wounded Grulk:Fine>
*Soril the Noldorin Elf* (x) begins some strange incantations...

! C *Soril the Noldorin Elf* (x):Wounded Grulk:Fine>
Tarsh shoots *Soril the Noldorin Elf* (x)'s left foot extremely hard and
shatters it.

! C *Soril the Noldorin Elf* (x):Bad Grulk:Fine>close crackTarsh nocks a missile in an embellished longbow.
*Soril the Noldorin Elf* (x) shrugs indifferently.
It's already closed!
*Soril the Noldorin Elf* (x) panics, and attempts to flee.

! C *Soril the Noldorin Elf* (x):Bad Grulk:Fine>close crack*Soril the Noldorin Elf* (x) says 'sucks'
It's already closed!
You strongly pierce *Soril the Noldorin Elf* (x)'s left foot and shatter it.

! C *Soril the Noldorin Elf* (x):Awful Grulk:Fine>close crackIt's already closed!

! C *Soril the Noldorin Elf* (x):Awful Grulk:Fine>close crackIt's already closed!
*Soril the Noldorin Elf* (x) panics, and attempts to flee.

! C *Soril the Noldorin Elf* (x):Awful Grulk:Fine>close crackIt's already closed!

! C *Soril the Noldorin Elf* (x):Awful Grulk:Fine>close crackIt's already closed!
You pierce *Soril the Noldorin Elf* (x)'s right foot extremely hard and
shatter it.
*Soril the Noldorin Elf* (x) is incapacitated and will slowly die, if not
aided.

! C *Soril the Noldorin Elf* (x):Dying Grulk:Fine>close crackIt's already closed!
Tarsh shoots *Soril the Noldorin Elf* (x)'s body extremely hard and shatters
it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Soril the Noldorin Elf* (x)'s death cry.
*Soril the Noldorin Elf* (x) has drawn his last breath! R.I.P.

o C>ecexa corpse
corpse (here) : 
a fortune in gold
a keyring with a set of lock picks
a stone
a sable pouch
a water skin
a plain leather belt
the silvery broadsword (flawless)
a forest green cloak (flawless)
a bejewelled oak staff
a pair of ring mail sleeves (flawless)
a pair of ring mail gloves (flawless)
a pair of smooth, black boots
a fine pair of chain mail leggings (flawless)
a ring mail coif (flawless)
a white chain mail jerkin (flawless)
a silver-leaf brooch
a ring
a sable pouch
a sable pouch
a war arrow
a war arrow
a war arrow

## i laughed my ass off, anyways, we wait for night, at 7pm this happens.. ##

o C>
Tarsh stops resting, and clambers on his feet.

o C>ope crackOk.

o C>westYou carefully try to walk on the frozen water.
A Calm Pool
A forest-green cloak lies here, concealing the ground beneath.
An elven waybread wrapped in a leaf has been left here.
A black catfish is here, lurking in the mud.
*Soril the Noldorin Elf* (x) is standing here.
Exits: (east), south.
Thick ice covers the water.
Grulk has arrived from the east.

## had no idea he was outside ##

* C>kill x
Grulk puts a butcher's cleaver on his belt.

* C>
You lightly pierce *Soril the Noldorin Elf* (x)'s left foot and tickle it.

* C *Soril the Noldorin Elf* (x):Hurt>
Tarsh has arrived from the east.

* C *Soril the Noldorin Elf* (x):Hurt>
Grulk strongly crushes *Soril the Noldorin Elf* (x)'s left leg.

* C *Soril the Noldorin Elf* (x):Hurt>
*Soril the Noldorin Elf* (x) tries to hit you, but your parry is successful.

* C *Soril the Noldorin Elf* (x):Hurt>eastNo way! You are fighting for your life!

* C *Soril the Noldorin Elf* (x):Hurt>
*Soril the Noldorin Elf* (x) panics, and attempts to flee.
*Soril the Noldorin Elf* (x) leaves east.

* C>eastYou carefully try to walk on the frozen water.
A Flooded Basement
A set of tools, wrapped in black leather, lies here.
A large steel keyring is lying here.
A sable pouch lies on the ground.
A sable pouch lies on the ground.
The corpse of *an Elf* is lying here.
*Soril the Noldorin Elf* (x) is standing here.
Exits: [north], (west).
The ground is very frosty.
Grulk has arrived from the west.

o C>close crackOk.

o C>close crackMarador narrates 'right'
It's already closed!

o C>close crackIt's already closed!
Grulk approaches *Soril the Noldorin Elf* (x), trying to crush him.

o C>kill xclose crackYou lightly pierce *Soril the Noldorin Elf* (x)'s right foot and tickle it.

o C *Soril the Noldorin Elf* (x):Hurt Grulk:Healthy>It's already closed!

o C *Soril the Noldorin Elf* (x):Hurt Grulk:Healthy>
*Soril the Noldorin Elf* (x) begins some strange incantations...

o C *Soril the Noldorin Elf* (x):Hurt Grulk:Healthy>
You pierce *Soril the Noldorin Elf* (x)'s left foot and tickle it.

o C *Soril the Noldorin Elf* (x):Hurt Grulk:Healthy>diso C *Soril the Noldorin Elf* (x):Hurt Grulk:Healthy>close crack
*Soril the Noldorin Elf* (x) utters the word 'zabrahpdjatz'
*Soril the Noldorin Elf* (x) makes the earth tremble and shiver.
You fall, and hit yourself!
Some debris falls on you from above.

o C HP:Fine *Soril the Noldorin Elf* (x):Hurt Grulk:Fine>
*Soril the Noldorin Elf* (x) begins some strange incantations...
Grulk panics, but can't stop fighting to flee.

o C HP:Fine *Soril the Noldorin Elf* (x):Hurt Grulk:Fine>It's already closed!
Grulk sends *Soril the Noldorin Elf* (x) sprawling with a powerful bash.

o C HP:Fine>
Grulk panics, and attempts to flee.

o C HP:Fine>pick crack-Using your lockpicks, you try to enable the lock...

Grulk panics, and attempts to flee.
Grulk crushes *Soril the Noldorin Elf* (x)'s right leg hard.

kill x/-*Soril the Noldorin Elf* (x) panics, and attempts to flee.

Grulk panics, and attempts to flee.

You manage to enable the lock.

o C HP:Fine>cha mood aggYou lightly pierce *Soril the Noldorin Elf* (x)'s right arm and tickle it.

o C HP:Fine *Soril the Noldorin Elf* (x):Hurt Grulk:Fine>Ok.

o C HP:Fine *Soril the Noldorin Elf* (x):Hurt Grulk:Fine>
Grulk panics, and attempts to flee.

o C HP:Fine *Soril the Noldorin Elf* (x):Hurt Grulk:Fine>
Grulk panics, and attempts to flee.

o C HP:Fine *Soril the Noldorin Elf* (x):Hurt Grulk:Fine>
You pierce *Soril the Noldorin Elf* (x)'s right arm.
*Soril the Noldorin Elf* (x) panics, and attempts to flee.

o C HP:Fine *Soril the Noldorin Elf* (x):Wounded Grulk:Fine>
Grulk panics, and attempts to flee.

o C HP:Fine *Soril the Noldorin Elf* (x):Wounded Grulk:Fine>'doemo la vista 'do'
Ok.

o C HP:Fine *Soril the Noldorin Elf* (x):Wounded Grulk:Fine>cha mood aggOk.

o C HP:Fine *Soril the Noldorin Elf* (x):Wounded Grulk:Fine>
You pierce *Soril the Noldorin Elf* (x)'s left foot.
Grulk panics, and attempts to flee.

o C HP:Fine *Soril the Noldorin Elf* (x):Wounded Grulk:Fine>
Grulk crushes *Soril the Noldorin Elf* (x)'s right leg hard and shatters it.

o C HP:Fine *Soril the Noldorin Elf* (x):Wounded Grulk:Fine>cha mood aggOk.
*Soril the Noldorin Elf* (x) seems to have recovered his senses.

o C HP:Fine *Soril the Noldorin Elf* (x):Wounded Grulk:Fine>
*Soril the Noldorin Elf* (x) begins some strange incantations...
Grulk panics, and attempts to flee.

o C HP:Fine *Soril the Noldorin Elf* (x):Wounded Grulk:Fine>
You strongly pierce *Soril the Noldorin Elf* (x)'s head.
Grulk panics, and attempts to flee.

o C HP:Fine *Soril the Noldorin Elf* (x):Bad Grulk:Fine>
You hear a *click* in a lock.

o C HP:Fine *Soril the Noldorin Elf* (x):Bad Grulk:Fine>
The crack is opened from the other side.
*Soril the Noldorin Elf* (x) utters the word 'zabrahpdjatz'
*Soril the Noldorin Elf* (x) makes the earth tremble and shiver.
You fall, and hit yourself!
Some debris falls on you from above.
*Soril the Noldorin Elf* (x) panics, and attempts to flee.
*Soril the Noldorin Elf* (x) leaves west.

o C HP:Hurt>
Tarsh has arrived from the west.

## Tarsh let him out hehe ##

* C HP:Hurt Mana:Icy>t tarsh jävla idiotOk.

* C HP:Hurt Mana:Icy>t tarsh jävla idiotOk.


 Very nice, I would like to see this log in the 'notables' section! 


2004/04/19 15:18, Infinity: 
Hehehe! Some xp's for you :) *clap*

*slap Tarsh* :P

2004/04/19 15:34, Grisnat: 
Alfo + Rignak + Langdin is EASY win for you all. I have never seen Alfo pk, so I don't know about his skills, and I have only seen a little of Rignak (seems to still be learning, Rignak would be his first legend I think). Langdin is a cool guy, fun to talk to and play with, but he does seem to be quite newbish (But he DOES try fun/fair fights, so is quite a bit over your average breelegend imho). I would gladly take Rignak + Langdin or either + Alfo on 2v1 with Grisnat in alcove any day actually... was some nice kills, but it seemed to me that you all never got into a fight that you potentially could have lost (Other than Ypsilon and co which ya ran from... understandably).

2004/04/19 15:40, Miler:   
Hilarious... nicely done :P DId Langdin whine about you looting him? Did he?!

2004/04/19 15:42, Hasta: 
that's why i logged it on other logs Grisnat? and Alfo is pretty skilled, that's why he killed him as quick as possible..
no miler, he whined some about rekilling hehe

2004/04/19 16:10, Miler:   
Heh. Got to love the double standards of some people... reverse the roles, orcs inside during sun, pukes make mistake of going back to check loot (as if they still own it) and then whine about dying again. Pukes!

2004/04/19 16:29, Cagim: 
Alfo is not skilled for a shit, though he's a cheater and linklesskiller! Nice kill.

2004/04/19 17:01, Tharaphita:    -Tempus- 
Isn't Alfo THE Daddy?

2004/04/19 17:32, Grimble:   
He at least got that storeport off even if it didn't work in there heh.

2004/04/19 17:47, Monster: 
ägda!

2004/04/19 18:07, Spears: 
Gotta love those casters who block own group into some place and then tries to leave with stored port :D Im glad it failed.

2004/04/19 18:11, Tarsh: 
Mhm, I think he figured we were in there as he has silvery bs.. but why he entered I have no clue :P

2004/04/19 18:21, Faint: 
i cant stand people rekilling others, no logic behind my feelings

i just vant stand em

2004/04/19 18:24, Drop:   
lololLOL

2004/04/19 19:09, Razoor: 
Nice storeporting in wrong room :)

2004/04/19 19:18, Deimus: 
<wielded> the silvery broadsword (flawless); it has a soft glowing aura



Wasn't there a recent log in reference to this particular item being looted sameside by pukes? ;) Would be funny if this leads to some sort of newbie breelegend war.

2004/04/19 19:50, Filk:   
*think*, yup was Nukahs P(ME).

eh, Alfo you'd better have a good explanation for this *GROWL*


btw why isnt samesiding at puke side allowed :( *wink*

2004/04/19 20:03, Corbin: 
Yeah if I had waited 1 millisecond longer to start my stab while you were stabbing Kamil I might have landed it and then had a chance, but then again I also didn't know that Grulk was right there =/

2004/04/19, 8:44 Corbin:
Lol, I finally got you the way I wanted you, but I got trigger happy. Next time Hasta, next time... I will prolly die horribly.

Can I call them or what? Byebye 500k, thanks for not looting my scaly kit though.

2004/04/19 20:05, Corbin: 
Forgot to mention that Eder was supposed to be spam opening on that rekill, but he let me die like a pig instead.

2004/04/19 20:16, Britney: 
Hmm did Alfo have silvery??? Or Soril? hmm...

Read log before you accuse anyone :D

2004/04/19 22:19, Sogard:   
Pukes are allowed to sameside, but the valar have their lame sauron's list for people who would want to be evil, because you know, there weren't any evil men in the western lands.

just another pussification on MUME. :P

2004/04/19 23:47, Langdin: 
i didnt whine!...yeah!!!!!....hey i am learning damn it!

2004/04/19 23:48, Githu:   
o W HP:Hurt Mana:Warm>northThe bearskin seems to be closed.

o W HP:Hurt Mana:Warm>ope The bearskinnorthOk.

Demote the cheater.

2004/04/20 01:01, Gamli: 
Lol Githu, possible he actually typed it or an alias?

2004/04/20 05:21, Kamil: 
like a true puke i was telling someone where we were...and ate stab....gig...WTG hasta

2004/04/20 06:46, Grulk: 
@Faint: Yeah I'm no fan of rekilling either. As far as I know there was no planned rekilling here. It wasn't our fault if low hps naked pukes returned to the scene while we were still regenning... it was sunny outside and we certainly weren't going to move until full moves etc.

What was really weird to me was that when Alfo and Langdin entered briefly the first time I eat a smite-shatter and a bolt to very low (about 90 hps or so).. I was convinced I was going to die but then they block from outside and let me regen to full...

2004/04/20 08:56, Soril:   
The sword poped at its loadplace at friday...

2004/04/20 21:56, Rignak:   
Yeah I stink, and he's not quite legend yet...was like 96k away going into that fight, I wanted 1 person to rip so I could legend...*sniff* oh well, only 60k xp loss ;) he'll be my first legend, but he already has a legend+ solokill! :D Thanks Moridin! Anyway...I was told to spam close the alcove so alfo could block,I did and was spamming it for like 30 seconds after it was blocked cause I missed the spell...then I was basically spamming my button for kill target (which was *orc*) and bash target (laugh) ah well, was fun anyway. I woulda come back at ya with another group if ya hadn't looted metals, you woulda probably got re-kill off me ;)

2004/04/20 23:32, Eolo: 
Corbin 1 x 1 Hasta.

2004/04/21 10:27, Grulk: 
I dunno what happened to the metals, mate. All I looted was plate greaves + vambs + ws + bsb, and I think that was from Langdin, not you.

Good luck with your first legend :)

2004/04/21 21:20, Rignak:   
Maybe somebody else looted, or hasta or tarsh looted and hid *shrug* oh well, got legend last night ;) my group was down dunlandish and we killed joponen and then khree came and quaked us *growl* oh well, time to re-eq again!


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