Argle links Logs MUME Players Profiles
ElvenRunes Logo
Bree-market (Malus)comments   back
(4814 hits. Posted 2004/05/16)
Market

****************************************************************************************
So i ran bree after fighting ghandi, Magiska and Athorn(Died). came there right at
sunrice so i figggured id scout the Bree-market.
WARNING! Nothing special at all! im posting for Blancho to see...
And god i know its nothing logworthy really so skip the whine!
****************************************************************************************

* CSW HP:Fine>w
Greenway
Exits: =north=, =east=, =west=.
The ground no longer feels frosty.

* CSW HP:Fine>n
Junction
Exits: =north=, =east=, =south=, =west=.
You see some frost on the ground now.

* CSW HP:Fine>n
South of Bree
Exits: (north), =south=.

* CSW HP:Fine>{door}={exit }
ti
According to the Dúnadan calendar, it is:
7am on Trewsday, the 30th of Thrimidge (D 7am, N 8pm), Year 2893 of the Third Age.
You don't feel well outside.
According to the sun, it is early in the morning.
The present Tan Istar, Lord of the Istari Council is Ankamon.
Real time is Sun May 16 11:43:25 2004 GMT.
Last reboot due to manual reboot at Fri May  7 09:33:05 2004 GMT.

* CSW HP:Fine>scout n
You quietly scout northwards...

cha m wim
The day has begun. You feel so weak under the cruel light!
You bleed from open wounds.

Bree's South Gate
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
The gatekeeper stands here.
A lamp-lighter is here, holding a big lantern in his hand.

You stop scouting.

* CSW HP:Fine>Ok.

* CSW HP:Fine>n
n
Bree's South Gate
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
The gatekeeper stands here.
Exits: *north*, *(south)*.

* CSW HP:Fine>n
Main Street
There is an old street-lamp on the border of the street.
Exits: (east), *south*, *west*.

* CSW HP:Fine>n
Alas, you cannot go that way...

* CSW HP:Fine>w
Alas, you cannot go that way...

* CSW HP:Fine>n
Main Street
There is an old street-lamp on the border of the street.
A lamp-lighter is here, holding a big lantern in his hand.
Exits: *north*, *east*, [west].

* CSW HP:Fine>n
n
Main Street
There is an old street-lamp on the border of the street.
A man passes by, intent on his business.
A robin is here, carrying small pieces of wood to its nest.
Exits: *north*, (east), *south*.
The lamp-lighter has arrived from the south.

* CSW HP:Fine>
Main Street
There is an old street-lamp on the border of the street.
Exits: *north*, *east*, *south*, west.

* CSW HP:Fine>
At the Sign of The Prancing Pony
A large fountain, made from grey stone, pours water from its centre.
There is an old street-lamp on the border of the street.
A domesticated pony, beast of burden to many, stands here.
*Farenor the Eriadorian Man* is standing here.
A beautiful and docile horse is standing here.
*a Hobbit* is here, riding a pony.
Exits: north, east, *south*, *west*.


## I love hobbitzes!


* CSW HP:Fine>
*a Hobbit* drinks water from a large grey fountain.

* CSW HP:Fine>#   $target is now set to {*hobbit*} [local]
backstab *hobbit*
You are too afraid.

* CSW HP:Fine>cha wim 0
backstab *hobbit*
Wimpy set to: 0

* CSW HP:Fine>
You begin to move silently to the back of your victim...

The lamp-lighter has arrived from the south.

The lamp-lighter says 'Hello everybody!'			<-- hello chap!

The lamp-lighter leaves << W E S T <<.

*a Hobbit* makes a strange sound but is suddenly very silent, as you place a
black runed dagger in his back.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Hobbit*'s death cry.
*a Hobbit* has drawn his last breath! R.I.P.

* CSW HP:Fine>exa corpse
corpse (here) : 
a fortune in gold
a laced quiver
a butcher knife (flawless)
a sable pouch
a fragrant-smelling bag
a pan
a broad silver belt
a Dúnadan blade (flawless)
a wolfskin wristband (flawless)
an embellished longbow
a fine grey cloak (flawless)
a bejewelled oak staff
a pair of white chain mail sleeves (flawless)
a thin pair of leather gloves (neglected)
a black pair of padded boots (flawless)
a thick pair of soft leather trousers (used)
a white chain mail jerkin (flawless)
a chequered scarf (flawless)
a large sack
a silver goblet
a set of lock picks
a wooden pipe
a russet cloak (flawless)
an engraved broadsword (flawless)
a copper key
a delicious bannock

* CSW HP:Fine>g all.coins all.corpse
You get a fortune in gold from the corpse of *a Hobbit*.
There was 146 gold coins, 4 silver pennies, and 86 copper pennies.
A Bree guard has arrived from the south.

* CSW HP:Fine>
A Bree guard has arrived from the south.

* CSW HP:Fine>
#   {rep} now aliases {t Znakr} in [default] group 
Znakr tells you 'where u'

* CSW HP:Fine>w
Main Street
There is an old street-lamp on the border of the street.
Exits: [north], *east*, *south*, *west*.

* CSW HP:Fine>w
Main Street
There is an old street-lamp on the border of the street.
Jack stands on guard here, collecting money.
A lamp-lighter is here, holding a big lantern in his hand.
Exits: *east*, *south*.

* CSW HP:Fine>w
Alas, you cannot go that way...

* CSW HP:Fine>s

The Chief has arrived from the south.

* CSW HP:Fine>w
Main Street
There is an old street-lamp on the border of the street.
Exits: *north*, [south], *west*.
The lamp-lighter has arrived from the north.

* CSW HP:Fine>w
w
Main Street
There is an old street-lamp on the border of the street.
A sparrow is flapping around on the ground.
Exits: *north*, *east*, *south*, *west*.

* CSW HP:Fine>
West Gate of Bree
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
Harry the Bree Gatekeeper stands here.
A Guard of Bree stands here.
A citizen-mercenary is here, waiting for a job.
Exits: *east*, *(west)*.

* CSW HP:Fine>
West of Bree
Exits: *(east)*, *south*, *west*.

* CSW HP:Fine>w
Large Road
Exits: *east*, *west*.
The ground no longer feels frosty.

* CSW HP:Fine>e
e
West of Bree
Exits: *(east)*, *south*, *west*.
You see some frost on the ground now.

* CSW HP:Fine>e
e
West Gate of Bree
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
Harry the Bree Gatekeeper stands here.
A Guard of Bree stands here.
A citizen-mercenary is here, waiting for a job.
Exits: *east*, *(west)*.
A Bree guard stabs your left foot and tickles it.

* CSW HP:Fine a Bree guard:Healthy>No way! You are fighting for your life!

* CSW HP:Fine a Bree guard:Healthy>No way! You are fighting for your life!
A citizen mercenary slashes your right foot and tickles it.

* CSW HP:Fine a Bree guard:Healthy>FLEE
Harry the Gatekeeper pierces your left foot extremely hard.
You flee head over heels.
West of Bree
Exits: *(east)*, *south*, *west*.

* CSW HP:Fine>e
e
West Gate of Bree
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
Harry the Bree Gatekeeper stands here.
A Guard of Bree stands here.
A citizen-mercenary is here, waiting for a job.
Exits: *east*, *(west)*.
You swiftly dodge a Bree gateguard's attempt to stab you.

* CSW HP:Fine a Bree gateguard:Healthy>e
No way! You are fighting for your life!
A Bree gateguard stabs your right arm and tickles it.

* CSW HP:Hurt a Bree gateguard:Healthy>No way! You are fighting for your life!
Harry the Gatekeeper quickly approaches, trying to pierce you.

* CSW HP:Hurt a Bree gateguard:Healthy>FLEE
A Bree guard quickly approaches, trying to stab you.
The Chief has arrived from the east.
You flee head over heels.
Main Street
There is an old street-lamp on the border of the street.
A sparrow is flapping around on the ground.
Jack stands on guard here, collecting money.
Exits: *north*, *east*, *south*, *west*.


## OMG! Captain Jack Sparrow!! or did i read that wrong?=)


* CSW HP:Hurt Move:Tired>e
Main Street
There is an old street-lamp on the border of the street.
Exits: *north*, [south], *west*.
Jack Olby has arrived from the west.

* CSW HP:Hurt Move:Tired>e
Alas, you cannot go that way...
A Bree guard has arrived from the north.

* CSW HP:Hurt Move:Tired>n
Main Street
There is an old street-lamp on the border of the street.
Exits: *east*, *south*.

* CSW HP:Hurt Move:Tired>e

Jack Olby has arrived from the south.

* CSW HP:Hurt Move:Tired>e
Main Street
There is an old street-lamp on the border of the street.
A Guard of Bree stands here.
Exits: [north], *east*, *south*, *west*.
A Bree guard has arrived from the east.

* CSW HP:Hurt Move:Tired>g all corpse
At the Sign of The Prancing Pony
A large fountain, made from grey stone, pours water from its centre.
There is an old street-lamp on the border of the street.
The corpse of *a Hobbit* is lying here.
A domesticated pony, beast of burden to many, stands here.
*Farenor the Eriadorian Man* is standing here.
A beautiful and docile horse is standing here.
A domesticated pony, beast of burden to many, stands here.
A hobbit is here walking around.
Exits: north, east, *south*, *west*.

* CSW HP:Hurt Move:Tired>s
s
You get a delicious bannock from the corpse of *a Hobbit*.
You get a copper key from the corpse of *a Hobbit*.
You get an engraved broadsword from the corpse of *a Hobbit*.
You get a russet cloak from the corpse of *a Hobbit*.
You get a wooden pipe from the corpse of *a Hobbit*.
You get a set of lock picks from the corpse of *a Hobbit*.
You get a silver goblet from the corpse of *a Hobbit*.
You get a large sack from the corpse of *a Hobbit*.
You get a chequered scarf from the corpse of *a Hobbit*.
You get a white chain mail jerkin from the corpse of *a Hobbit*.
You get a thick pair of soft leather trousers from the corpse of *a Hobbit*.
You get a black pair of padded boots from the corpse of *a Hobbit*.
You get a thin pair of leather gloves from the corpse of *a Hobbit*.
You get a pair of white chain mail sleeves from the corpse of *a Hobbit*.
You get a bejewelled oak staff from the corpse of *a Hobbit*.
You get a fine grey cloak from the corpse of *a Hobbit*.
You get an embellished longbow from the corpse of *a Hobbit*.
You get a wolfskin wristband from the corpse of *a Hobbit*.
You get a Dúnadan blade from the corpse of *a Hobbit*.
You can't get a broad silver belt, you are carrying too many items already.

* CSW HP:Hurt Move:Tired>s
Main Street
There is an old street-lamp on the border of the street.
A man passes by, intent on his business.
Exits: *north*, *east*, *south*, west.

* CSW HP:Hurt Move:Tired>s
Main Street
There is an old street-lamp on the border of the street.
A Guard of Bree stands here.
Exits: *north*, (east), *south*.

* CSW HP:Hurt Move:Tired>e
Main Street
There is an old street-lamp on the border of the street.
Exits: *north*, *east*, [west].

* CSW HP:Hurt Move:Tired>s
Alas, you cannot go that way...

* CSW HP:Hurt Move:Tired>s
Main Street
There is an old street-lamp on the border of the street.
Exits: (east), *south*, *west*.

* CSW HP:Hurt Move:Tired>
Bree's South Gate
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
The gatekeeper stands here.
A Guard of Bree stands here.
Exits: *north*, *(south)*.
A Bree guard tries to stab you, but your parry is successful.

* CSW HP:Hurt Move:Tired a Bree guard:Healthy>No way! You are fighting for your life!
The Gatekeeper hits your right leg extremely hard.
A Bree gateguard stabs your right leg hard.

* CSW HP:Hurt Move:Tired a Bree guard:Healthy>
A Bree gateguard tries to stab you, but your parry is successful.

* CSW HP:Hurt Move:Tired a Bree guard:Healthy>FLEE
You flee head over heels.
South of Bree
Exits: *(north)*, *south*.

* CSW HP:Hurt Move:Tired>s
------------------------- Z I P ---------------------------------

! CW HP:Wounded>
Stats
You are a level 39 Warscout (Minutes online: 154)
You are carrying 153 pounds of eq, Heavy, but we will manage....
Your war status is: warlord.
Needed to level: XP: 1053030 TP: 0.
Affected by:
- a light wound at the left leg (clean)
- novoid
- noquit
- panic

! CW HP:Wounded>narr err, warlord!
Ok.

! CW HP:Wounded Move:Slow>l i sack
sack (carried) : 
a black warg fur (flawless)
a blackened dwarven axe (flawless)
a blackened spear (flawless)
three mighty dwarven axes
two pairs of black arm wrappings
a yew longbow
a sable pouch
a laced quiver

! CW HP:Wounded>view warlord

*** Warlords hall of fame ***

    Armies of the West

 1  Lerian the Eriadorian Priest.
 2  Bublifuk the Noldorin Hunter.
 3  Ypsilon the Noldorin Quickblade.
 4  Ainaril the Noldorin Wizard.
 5  Teyon the Half-Elven Weaponsmaster.
 6  Ethne the Sindarin Rider.
 7  Seldáran the Sindarin Witch.
 8  Bahr the Dwarven Patriarch.
 9  Sarcyn the Rohir Hunter.
10  Tiamat the Noldorin Warlock.

    Forces of the Dark Lord

 1  Nazgúm the Tarkhnarb Assassin.
 2  Doomer the Tarkhnarb Veteran.
 3  Leikzum the Zaugurz Scout.
 4  Diamonium the Tarkhnarb Shaman.
 5  Snarp the Tarkhnarb Murderer.
 6  Otyg the Zaugurz Footpad.
 7  Pluttis the Tarkhnarb Rider.
 8  Dragóth the Tarkhnarb Soldier.
 9  Draaz the Tarkhnarb Wargrider.
10  Malus the Zaugurz Murderer.			<-- Buggy 10th place=P, but still!
**********************************************************************************************
And of i ran. I feel kinda sad for the poor merchant who died(Blancho) but he'll get back
on hes feet in notime! Maybe some1 enjoyed it(BUT READ TOP!).
**********************************************************************************************
 Very nice, I would like to see this log in the 'notables' section! 


2004/05/16 12:43, Faint: 
Blancho wanted to see how it looked from my point of view and wanted, black on white, a little reminder how his buissness got ended...

2004/05/16 12:59, Blancho: 
Yes, some nostalgia befalls me.
But interesting you missed my belt, my worn sable (that loaded 3 purples, an opal and some black candles) and the quiver with 30 stips. Someone sameside-looted and kept that.

Bold played, good stab, and I hope you found something useful in my stores.

2004/05/16 13:17, Carola: 
ack, comf!

2004/05/16 13:21, Devastator: 
Bleh make alias to loot cool stuff :)

2004/05/16 13:59, Marre: 
Standing SPPI or wherever it was is usually not a good place to play your loot alias:get shit corpse;get somethingelse corpse;etc etc :P

2004/05/16 14:04, Nero: 
This log has to be a forgery! No way you were able to walk outside and come back in and still no pukes had stripped the corpse clean!

2004/05/16 14:34, Pluttis:   
I am in this log!

2004/05/16 14:36, Zahrina: 
And Malus happily stayed on his bugged 10 spot for 5 mins :)...

2004/05/16 14:44, Andróg:   
I bet METE hired Malus for the job! :P

2004/05/16 15:09, Vrool: 
They wanted to make an example of Blancho, perhaps he was lazy?! I guess now we know the METE means business!

2004/05/16 15:12, Blancho: 
The rumours i heard about Malus (I never encountered him before) are tha he is a proud and - for an orc - noble being. I have somehow doubts he would do shabby hitman jobs for METE.
But I bet the things he did not took will show um in a METE shop soon, as sameside-looters and their foul buisness schemes fit well together.

2004/05/16 16:18, Seldaran: 
11 out of 20 are swedes on warlords on that list! =P

2004/05/16 16:41, Carola: 
Oh yes! Malus was hired by us :) He's well worth the money!

2004/05/16 17:03, Tankist:    -Tempus- 
Thats something to be proud of Seldaran:P?

2004/05/16 17:46, Azazello: 
I recall when 6-7 of warlords were latvians. and thats with 5 or 6 latvians playing. So i guess 11 out of 20 is not something to be proud of. Btw. 6-7 of 20 included both first spots.

2004/05/16 18:06, Winzy: 
backstab *hobbit*
You are too afraid.

Big bad orc! :)

2004/05/16 19:02, Stolb: 
ha! you'r messing up the fact, that 3-4 out of latvian 6-7 warlords were my chars :P

2004/05/17 01:29, Khulzik:   
malus is a freakin bree legend.

2004/05/17 07:14, Tukanek: 
nope Malus is as other zorcs small, smelly sneaky bastard :)

2004/05/17 07:17, Sogard:   
Very nice. Merchants are good for building credits eh? :)

Stuff like this makes me wonder if people are going to start idling at overpowered barliman or something. :)

2004/05/17 07:18, Snakr:   
Sogard, sorry but you are clueless...

2004/05/17 08:27, Andróg:   
Not to disappoint you or anything, but in fact you are clueless, Snakr. :)

2004/05/17 08:47, Snakr:   
Yes, Mr. Swede-Action-Following-Insta-Hitter! Im clueless because you say so! But as we all see, Sogard talks much and acts never:P

2004/05/17 11:24, Andróg:   
Mwuhahahahahaahaaaa!!! What else? Month ago a guy thought I am a czech and started talking to me in czech by tell, now I am a swede with following and instahitting actions! Yey, go me! :P

2004/05/17 11:50, Blancho: 
Sorry Androg, the estonian, european and Arda champion in cheating and lying aimed at Sogard.

2004/05/17 16:21, Sogard:   
Like it matters what a serial cheater like you says, Snakr. You're probably just bitter that you never got a chance to kill me afk in noc after putting you in your place awhile back. Why don't you go back to Lost Realms where nobody cares about the rules?


top
 


 Commenting Rules:
  • we do not tolerate fake or anonymous character names!
  • use a valid MUME character name
  • offensive (sexual, racist, personal, ...) remarks will be punished
  • do not post information, which you got from MUME immortal-boards
  • comment in English only!


  • Character-Name:   anonymous-flag (don't link profile)  


    Advice:  Let the above textbox do the line-wrapping and do only use Return/Newline to end or start a new paragraph. That way your comments will look nice! If you use long text-strings without spaces ( >50 characters), they will be cut to a decent size and info will get lost.
    show without filters    back