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Killing people that are not here (Woland)comments   back
(4944 hits. Posted 2004/07/22)


Hunted langdin (he was on foot) from ford to last bridge, 
he made a little stop at caravan but ran futher.
(suspitiosly - he ran out of caravan nearly right after i 
narrated about him being inside)


The Last Bridge
Exits: =east=, =west=.

west
You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

!* CRW Mana:Burning>
Bend in the Old East Road
Exits: =north=, =east=, south.

north
You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

!* CRW Mana:Burning>
Bend in the Old East Road
Exits: north, east, =south=, =west=.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

!* CRW Mana:Burning>
west
Old East Road
Exits: north, =east=, south, =west=.
Shrouds of dark clouds roll in above you, blotting out the skies.

Hmm... you have lost the track.

!* CRW Mana:Burning>
east
Bend in the Old East Road
Exits: north, east, =south=, =west=.

!* CRW Mana:Burning>
north
Plains Beside the Road
Exits: north, east, south, west.

!. CRW Mana:Burning>
north
north
Rocky Plains
Exits: north, east, south, west.

!. CRW Mana:Burning>
Jahet tells you 'why not?'

Rocky Plains
Exits: east, south, west.

!. CRW Mana:Burning>
east
Tributary of the Mitheithel
Exits: east, south, west.

!% CRW Mana:Burning>
east
Before the Gate
Exits: [east], west.

!. CRW Mana:Burning>
tr langdin
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

!. CRW Mana:Burning>
pick exit 
Using your lockpicks, you try to pick the lock...

open exit e
east
The lock finally yields to your skill.

!. CRW Mana:Burning>
close exit w
Ok.

!. CRW Mana:Burning>
Ruined Gatehouse
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
*Langdin the Dunadan Man* is standing here.
Exits: east, south, (west).
Aha, you have found your victim!

![ CRW Mana:Burning>
kill *man*
Ok.
An elite Dunadan soldier lightly slashes your left hand and tickles it.

![ CRW HP:Fine Mana:Burning an elite Dunadan soldier:Healthy>
cast normal 'fireball' *man*
You're already fighting!
An elite Dunadan soldier says 'I will hunt you until you're dead, Woland!'

![ CRW HP:Fine Mana:Burning an elite Dunadan soldier:Healthy>
You quickly recall your stored spell...
An elite Dunadan soldier fails to slash you.

An elite Dunadan soldier says 'I will hunt you until you're dead, Woland!'
An elite Dunadan soldier says 'Prepare to die, fool!'

Using his lockpicks, *Langdin the Dunadan Man* tries to enable the portcullis' lock...

flee
Ok.
Your fireball completely envelops *Langdin the Dunadan Man* in flames.

![ CRW HP:Fine Mana:Burning an elite Dunadan soldier:Healthy>
An elite Dunadan soldier says 'Prepare to die, fool!'
You flee head over heels.
Oops! You cannot go there riding!
PANIC! You couldn't escape!
An elite Dunadan soldier swiftly dodges your attempt to pierce him.

![ CRW HP:Fine Mana:Burning an elite Dunadan soldier:Healthy>

*Langdin the Dunadan Man* barely slashes your head and tickles it.
An elite Dunadan soldier strongly slashes your left foot and tickles it.

![ CRW HP:Fine Mana:Burning an elite Dunadan soldier:Healthy>
open exit w
Ok.

![ CRW HP:Fine Mana:Burning an elite Dunadan soldier:Healthy>
cast normal 'fireball' *man*
You quickly recall your stored spell...
An elite Dunadan soldier lightly slashes your body and tickles it.

Ok.
Your fireball completely envelops *Langdin the Dunadan Man* in flames.
You flee head over heels.
Before the Gate
Exits: (east), west.

!. CRW HP:Fine Mana:Hot>
flee
You flee head over heels.
PANIC! You couldn't escape!

!. CRW HP:Fine Mana:Hot>
east
cast quick 'lightning bolt' *man*
Ruined Gatehouse
Traces of fierce red tones form the aura of this place.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
*Langdin the Dunadan Man* is standing here.
Exits: east, south, (west).

![ CRW HP:Fine Mana:Hot>
You start to concentrate...

Ok.
The lightning bolt hits *Langdin the Dunadan Man* with full impact.
You try to pierce *Langdin the Dunadan Man*, but he parries successfully.

![ CRW HP:Fine Mana:Hot *Langdin the Dunadan Man*:Wounded>

*Langdin the Dunadan Man* panics, and attempts to flee.
*Langdin the Dunadan Man* leaves south.

![ CRW HP:Fine Mana:Hot>
cast quick 'lightning bolt' *man*
Nobody here by that name.

![ CRW HP:Fine Mana:Hot>
south
Oops! You cannot go there riding!
An elite Dunadan soldier says 'Prepare to die, fool!'
You swiftly dodge an elite Dunadan soldier's attempt to slash you.

![ CRW HP:Fine Mana:Hot an elite Dunadan soldier:Healthy>

An elite Dunadan soldier says 'Prepare to die, fool!'
You swiftly dodge an elite Dunadan soldier's attempt to slash you.

![ CRW HP:Fine Mana:Hot an elite Dunadan soldier:Healthy>
lead
dism
*Langdin the Dunadan Man* has arrived from the south.
No way! You are fighting for your life!
An elite Dunadan soldier says 'I will hunt you until you're dead, Woland!'
An elite Dunadan soldier says 'Who left the portcullis open?'

![ CRW HP:Fine Mana:Hot an elite Dunadan soldier:Healthy>
flee
You stop riding a trained horse (my).

![ CW HP:Fine Mana:Hot an elite Dunadan soldier:Healthy>
Threch narrates 'east picked'
You flee head over heels.
Before the Gate
Exits: (east), west.

!. CW HP:Fine Mana:Hot>
cast quick 'lightning bolt' *man*
Nobody here by that name.

!. CW HP:Fine Mana:Hot>
west
Tributary of the Mitheithel
Exits: east, south, west.

!% CW HP:Fine Mana:Hot>
east
Before the Gate
Exits: (east), west.

!. CW HP:Fine Mana:Hot>
east
cast quick 'lightning bolt' *man*
Ruined Gatehouse
Traces of fierce red tones form the aura of this place.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A trained horse (my) is standing here.
*Langdin the Dunadan Man* is standing here.
Exits: east, south, (west).

![ CW HP:Fine Mana:Hot>
You start to concentrate...
*Langdin the Dunadan Man* closes the portcullis.

cast quick 'lightning bolt' *man*
Ok.
The lightning bolt hits *Langdin the Dunadan Man* with full impact.
An elite Dunadan soldier says 'Prepare to die, fool!'
An elite Dunadan soldier barely slashes your right arm and tickles it.
*Langdin the Dunadan Man* swiftly dodges your attempt to pierce him.

![ CW HP:Fine Mana:Hot *Langdin the Dunadan Man*:Bad>
You start to concentrate...
An elite Dunadan soldier slashes your right foot and tickles it.
Aye! You cannot concentrate any more...

![ CW HP:Fine Mana:Hot *Langdin the Dunadan Man*:Bad>

Elizalde narrates 'thanks'

![ CW HP:Fine Mana:Hot *Langdin the Dunadan Man*:Bad>
flee
An elite Dunadan soldier says 'Prepare to die, fool!'
You flee head over heels.
Inside the Gate
Exits: =east=, =south=, west.

!* CW HP:Fine Mana:Hot>
west
cast normal 'lightning bolt' *man*
Ruined Gatehouse
Traces of fierce red tones form the aura of this place.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A trained horse (my) is standing here.
*Langdin the Dunadan Man* is standing here.
Exits: east, south, [west].

![ CW HP:Fine Mana:Hot>
You start to concentrate...

An elite Dunadan soldier says 'Prepare to die, fool!'
An elite Dunadan soldier tries to slash you, but your parry is successful.
An elite Dunadan soldier joins an elite Dunadan soldier's fight.
An elite Dunadan soldier says 'Die, scum!'

*Langdin the Dunadan Man* leaves east.
Your victim has disappeared!
An elite Dunadan soldier says 'I will hunt you until you're dead, Woland!'

![ CW HP:Fine Mana:Hot an elite Dunadan soldier:Healthy>

An elite Dunadan soldier fails to slash you.

![ CW HP:Fine Mana:Hot an elite Dunadan soldier:Healthy>

You try to pierce an elite Dunadan soldier, but he parries successfully.

![ CW HP:Fine Mana:Hot an elite Dunadan soldier:Healthy>
flee
You flee head over heels.
Guard Room
Exits: north.

![ CW HP:Fine Mana:Hot>
north
Ruined Gatehouse
Traces of fierce red tones form the aura of this place.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A trained horse (my) is standing here.
Exits: east, south, [west].

![ CW HP:Fine Mana:Hot>
east
Inside the Gate
Exits: =east=, =south=, west.

!* CW HP:Fine Mana:Hot>
cast normal 'burning hands' *man*
Nobody here by that name.
*Langdin the Dunadan Man* has arrived from the east.

!* CW HP:Fine Mana:Hot>
south
Old Courtyard
Exits: =north=, =east=, [south].
*Langdin the Dunadan Man* has arrived from the north.

!* CW HP:Fine Mana:Hot>
cast normal 'burning hands' *man*
You start to concentrate...

north
cast normal 'burning hands' *man*
*Langdin the Dunadan Man* opens the bronzedoor.

*Langdin the Dunadan Man* leaves south.
Your victim has disappeared!

!* CW HP:Fine Mana:Hot>
Inside the Gate
Exits: =east=, =south=, west.

!* CW HP:Fine Mana:Hot>
south
Nobody here by that name.

!* CW HP:Fine Mana:Warm>
cast normal 'burning hands' *man*
Old Courtyard
Exits: =north=, =east=, [south].

!* CW HP:Fine Mana:Warm>
Nobody here by that name.

!* CW HP:Fine Mana:Warm>
south
The bronzedoor seems to be closed.

!* CW HP:Fine Mana:Warm>
cast normal 'burning hands' *man*
Nobody here by that name.

!* CW HP:Fine Mana:Warm>
open exit s
Ok.

!* CW HP:Fine Mana:Warm>
south
Ruined Tower
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A Dunadan soldier is on duty here, guarding the tower.
A Dunadan soldier is on duty here, guarding the tower.
*Langdin the Dunadan Man* is standing here.
Exits: (north), east.
*Langdin the Dunadan Man* leaves east.
You swiftly dodge a Dunadan soldier's attempt to stab you.

![ CW HP:Fine Mana:Warm a Dunadan soldier:Healthy>
close exit n
kill *man*
Ok.
A Dunadan soldier says 'I will hunt you until you're dead, Woland!'
You try to pierce a Dunadan soldier, but he parries successfully.

![ CW HP:Fine Mana:Warm a Dunadan soldier:Healthy>
cast normal 'burning hands' *man*
They aren't here.

![ CW HP:Fine Mana:Warm a Dunadan soldier:Healthy>
Nobody here by that name.
*Langdin the Dunadan Man* has arrived from the east.

![ CW HP:Fine Mana:Warm a Dunadan soldier:Healthy>
flee
You flee head over heels.
Tower Stairwell
Exits: north, west.

![ CW HP:Fine Mana:Warm>

*Langdin the Dunadan Man* has arrived from the west.

![ CW HP:Fine Mana:Warm>
west
cast normal 'burning hands' *man*
Ruined Tower
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A Dunadan soldier is on duty here, guarding the tower.
A Dunadan soldier is on duty here, guarding the tower.
Exits: [north], east.
An elite Dunadan soldier says 'Prepare to die, fool!'
You swiftly dodge an elite Dunadan soldier's attempt to smite you.
A Dunadan soldier says 'Alert! Enemies!'
A Dunadan soldier quickly approaches, trying to stab you.

![ CW HP:Fine Mana:Warm an elite Dunadan soldier:Healthy>
Nobody here by that name.
An elite Dunadan soldier says 'I will hunt you until you're dead, Woland!'

![ CW HP:Fine Mana:Warm an elite Dunadan soldier:Healthy>

An elite Dunadan soldier says 'Prepare to die, fool!'

![ CW HP:Fine Mana:Warm an elite Dunadan soldier:Healthy>
flee
*Langdin the Dunadan Man* has arrived from the east.
A Dunadan soldier says 'Alert! Enemies!'
A Dunadan soldier fails to stab you.
A Dunadan soldier says 'Alert! Enemies!'
You flee head over heels.
Tower Stairwell
Exits: north, west.

![ CW HP:Fine Mana:Warm>
cast normal 'burning hands' *man*
Nobody here by that name.

![ CW HP:Fine Mana:Warm>
west
cast normal 'burning hands' *man*
Ruined Tower
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A Dunadan soldier is on duty here, guarding the tower.
A Dunadan soldier is on duty here, guarding the tower.
*Langdin the Dunadan Man* is standing here.
Exits: [north], east.
*Langdin the Dunadan Man* opens the bronzedoor.

![ CW HP:Fine Mana:Warm>
cast normal 'burning hands' *man*
You start to concentrate...

*Langdin the Dunadan Man* leaves north.
Your victim has disappeared!
Nobody here by that name.

![ CW HP:Fine Mana:Warm>
cast normal 'burning hands' *man*

A Dunadan soldier says 'Alert! Enemies!'
You swiftly dodge a Dunadan soldier's attempt to stab you.

![ CW HP:Fine Mana:Warm a Dunadan soldier:Healthy>
north
Nobody here by that name.
*Langdin the Dunadan Man* has arrived from the north.

![ CW HP:Fine Mana:Warm a Dunadan soldier:Healthy>
flee
No way! You are fighting for your life!

![ CW HP:Fine Mana:Warm a Dunadan soldier:Healthy>
You flee head over heels.
Old Courtyard
Exits: =north=, =east=, (south).

!* CW HP:Fine Mana:Warm>
cast normal 'burning hands' *man*
Nobody here by that name.

!* CW HP:Fine Mana:Warm>
south
The bronzedoor closes quietly.
The bronzedoor seems to be closed.

!* CW HP:Fine Mana:Warm>
south
The bronzedoor seems to be closed.

!* CW HP:Fine Mana:Warm>
open exit s
south
Ok.

!* CW HP:Fine Mana:Warm>
Ruined Tower
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A Dunadan soldier is on duty here, guarding the tower.
A Dunadan soldier is on duty here, guarding the tower.
Exits: (north), east.

![ CW HP:Fine Mana:Warm>
east
Tower Stairwell
*Langdin the Dunadan Man* is standing here.
Exits: north, west.

![ CW HP:Fine Mana:Warm>
kill *man*

*Langdin the Dunadan Man* gets a purple scroll from a sable pouch.

![ CW HP:Fine Mana:Warm>
cast normal 'burning hands' *man*
*Langdin the Dunadan Man* swiftly dodges your attempt to pierce him.

![ CW HP:Fine Mana:Warm *Langdin the Dunadan Man*:Bad>
You start to concentrate...

*Langdin the Dunadan Man* strongly slashes your right hand.
Aye! You cannot concentrate any more...

![ CW HP:Fine Mana:Warm *Langdin the Dunadan Man*:Bad>
cast normal 'burning hands' *man*
You start to concentrate...

*Langdin the Dunadan Man* panics, and attempts to flee.
*Langdin the Dunadan Man* leaves west.
Your victim has disappeared!

![ CW HP:Fine Mana:Warm>
west
Ruined Tower
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A Dunadan soldier is on duty here, guarding the tower.
A Dunadan soldier is on duty here, guarding the tower.
*Langdin the Dunadan Man* is standing here.
Exits: (north), east.

![ CW HP:Fine Mana:Warm>
cast fast 'burning hands' *man*
You start to concentrate...
A Dunadan soldier says 'YOU! Woland! You will die before your time.'
A Dunadan soldier tries to stab you, but your parry is successful.

cast fast 'burning hands' *man*
*Langdin the Dunadan Man* closes the bronzedoor.

A Dunadan soldier says 'Alert! Enemies!'

A Dunadan soldier says 'Alert! Enemies!'
A Dunadan soldier barely stabs your left leg and tickles it.
Aye! You cannot concentrate any more...

![ CW HP:Fine Mana:Warm a Dunadan soldier:Healthy>
You start to concentrate...

close exit n
*Langdin the Dunadan Man* begins to recite a purple scroll.

Alas! There was no clear line of sight to him!

![ CW HP:Fine Mana:Warm a Dunadan soldier:Healthy>
It's already closed!
An elite Dunadan soldier says 'Prepare to die, fool!'
You swiftly dodge an elite Dunadan soldier's attempt to smite you.

![ CW HP:Fine Mana:Warm a Dunadan soldier:Healthy>
cast normal 'earthquake'
You quickly recall your stored spell...
An elite Dunadan soldier says 'I will hunt you until you're dead, Woland!'
A Dunadan soldier barely stabs your body and tickles it.

The earth trembles beneath your feet!
Some debris falls on you from above.
You try to pierce a Dunadan soldier, but he parries successfully.

![ CW HP:Fine Mana:Warm a Dunadan soldier:Fine>
flee
A Dunadan soldier barely stabs your body and tickles it.
You flee head over heels.
Tower Stairwell
Exits: north, west.

![ CW HP:Hurt Mana:Warm>
west
cast quick 'lightning bolt' *man*
Ruined Tower
Traces of intense red tones form the aura of this place.
An elite Dunadan soldier stands here, guarding the stronghold against evil.
A Dunadan soldier is on duty here, guarding the tower.
A Dunadan soldier is on duty here, guarding the tower.
*Langdin the Dunadan Man* is standing here.
Exits: [north], east.

![ CW HP:Hurt Mana:Warm>
You start to concentrate...

*Langdin the Dunadan Man* opens the bronzedoor.

Ok.
The lightning bolt hits *Langdin the Dunadan Man* with full impact.
*Langdin the Dunadan Man* is mortally wounded and will die soon if not aided.

![ CW HP:Hurt Mana:Cold *Langdin the Dunadan Man*:Dying>

An elite Dunadan soldier says 'Prepare to die, fool!'
You feel less protected.
An elite Dunadan soldier lightly smites your body and tickles it.

![ CW HP:Hurt Mana:Cold *Langdin the Dunadan Man*:Dying>

You pierce *Langdin the Dunadan Man*'s right foot extremely hard and shatter it.
You feel more experienced.
Yes! You're beginning to get the idea.
Your blood freezes as you hear *Langdin the Dunadan Man*'s death cry.
*Langdin the Dunadan Man* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Langdin the Dunadan Man*.

![ CW HP:Hurt Mana:Cold an elite Dunadan soldier:Fine>
info Gained exp: %x
A Dunadan soldier says 'Alert! Enemies!'
You swiftly dodge a Dunadan soldier's attempt to stab you.
Gained exp: 78009424

![ CW HP:Hurt Mana:Cold an elite Dunadan soldier:Fine>
cast quick 'magic missile' *man*
Nobody here by that name.

![ CW HP:Hurt Mana:Cold an elite Dunadan soldier:Fine>
flee
A Dunadan soldier says 'Alert! Enemies!'
A Dunadan soldier lightly stabs your left leg and tickles it.
You flee head over heels.
Old Courtyard
Exits: =north=, =east=, (south).

!* CW HP:Hurt Mana:Cold>
score
117/178 hits, 20/137 mana, and 59/99 moves.

![ CW HP:Hurt Mana:Cold>
corpse (here) : 
a pile of coins
a laced quiver; it glows blue
a sable pouch; it glows blue
a hunting knife (flawless)
a water skin
a broad silver belt; it glows blue
a Dunadan blade (flawless); it glows blue
a wolfskin wristband (flawless)
a keyring with a few keys and a set of lock picks
a leather backpack
a russet cloak (flawless); it glows blue
a bejewelled shield (flawless); it glows blue
a thin pair of vambraces (flawless)
a thin pair of metal gauntlets (flawless)
a pair of smooth, black boots
a pair of plate greaves (flawless)
a blood-encrusted helm (flawless)
a blood-encrusted breastplate (flawless)
a bright red amulet; it glows blue
a red ruby; it glows blue
a small tin ring
a sapphire ring; it glows blue
a purple scroll; it glows blue

** CRW>

 Very nice, I would like to see this log in the 'notables' section! 


2004/07/22 04:43, Woland: 
And the reason to post this (from random runes):

004/07/22, 4:15 Langdin:
came back was wounded in gate...i was spammin close cause i knew u would come...i didnt say i wasnt there...said i was lagged bad...comands where like 10 secs delayed i got link back at bad spammed to iron door for harder hitting mobs..and tried to recite sanc scroll..fuck it..u win i lose...kinda shitty i think..but shrug...people like u need the adulation that comes from killing things that arent there to or arent able to defend self...shrug...

2004/07/22, 2:59 Woland:
jesus what a whiner.
First. It was 2 fireballs in row - stored ones, while i was buffing 2 mobs and you.
Second. You tried to pick the exit right as i entered.
Third. You spammed around quite well after that and tried to recite scrolls and seek protection at mobs.
Invent some better excuse.

2004/07/22, 2:26 Langdin:
nice fight woland..*spit* when someone eats 3 fballs and doesnt move...link lagg maybe?
fuckin idiot


---



2004/07/22 04:59, Langdin: 
...looks like i was there from this view.....sorry seemed like an ass...an apology is due...accept or not your choice...was hit with lagg like insta when i typed close pick...again sorry...kinda pissed at death and loot...shrug

2004/07/22 05:06, Githu:   
He stood eating spells like a nut. No bash attempt. No running a few rooms to sanct up (no track rooms there make it easy). Looks badly lagging to me.

2004/07/22 05:36, Crikey:   
Eats two quick fireballs and quick bolt too wounded, and im sure it all happened very quickly. Maybe hes afk, maybes hes linkdead, maybe hes spamming bash, who knows. Then he flees, and insta comes back, and closes portcullis no less. Eats another bolt too bad and runs too sanc, gets quaked and bolted dead. Unless i missed something looks too me like he overestimated his ability too eat spells and is ashamed too admit it. Sure his link might not have been at an all time high, but he did some very coherent things in this fight, this wasnt random spam in the middle of big lag.

2004/07/22 07:33, Belog: 
Just close this thread! The two of them now have made their points clear resulting in an apology. What do we want more?

PLEEEEEAAASSEEEE dont make this another bitching festival...



2004/07/22 13:31, Alantir: 
Let me ask you, what would you have done differently if you had better link (from this log your link looked perfectly fine).

You started picking, you closed etc. Those things would've made you eat spells even with 10ms stable link.

Just another pissed of whiner who can't find a better excuse that whine on link. Please stop it? The times when link really is the problem (and the enemy notices) drowns in this useless flood of crap.

2004/07/22 13:35, Alantir: 
(I was talking about Langdin's comments of course, not the posting of this log... it shouldn't have to take a log for someone to realize that 'bad link' is extremely hard to notice, especially under these conditions)

2004/07/22 14:14, Rootsikunn:    -Tempus- 
What level you have to be to store 2 fballs and a quake:)?

2004/07/22 16:07, Rayden:   
hmm.. imho 'say close' would have done the lock trick.. not 100% sure but 99 still :p

2004/07/22 16:35, Woland: 
45-50+ for fballs and quake as bn. around 35-40+ for puke then.

2004/07/22 17:00, Edvard: 
I wonder what alantir means a little. You mean he did no mistakes, or that he did no mistakes considering that he suck? One shouldn't loose a fight like this vs a bn, ever.

2004/07/22 17:02, Belog: 
'say close' wont work iff guards are engaged.

2004/07/22 18:55, Khree:   
This is the very reason why none should even bother
leaving lagged or linkless people alive.. some fools will
use it as excuses and plain out lie about their links to
gain sympathy and/or throw dirt at others.


Nice kill Woland, good balls to enter there and
neatly executed.

2004/07/22 19:56, Fandamir:   
FYI - from my point of view. I was in bree when Langdin narred he needed help. Jumped on my rohirrim and sped east as fast as I could, with him telling me he was mostly moveless and lagging bad - arrived at lb right as Woland was leaving (found orc there too). IMHO Langdin had been complaining about lag for a while - probably started pick command as soon as he saw you pick go through... which means u opened entered and closed before his command executed.
Just my two cents.

2004/07/22 20:23, Langdin: 
thanks alantir for being......you.....i dont lie...i wont lie...but most idiot teens on this game will so i can understand the thoughts behind what you said...shrug.. and as i said ....from his view seemed like a normal link...except eating the fballs without fleeing...like belog said close this out eh? no need to fight...i told woland i was sorry for being an ass so no need for you to add your slander *wink*

2004/07/22 20:26, Woland: 
Well, i guess it was this way, though his reaction on coming back from the southern room was rather quick. And all other reactions were timed badly (for his surviving, ie for me noticing something is wrong)

2004/07/22 21:44, Aldweth: 
(suspitiosly -

lol i never saw it spelt that way !

2004/07/22 22:20, Nero: 
Did you loot Woland or did the pukes same-side loot because it was my understanding that Langdin was looted clean.

2004/07/23 02:10, Woland: 
I looted since certain orc warrior needed full reequ. sapphire for draughts, dunadan bade for tests rest to the orc.

2004/07/23 09:34, Elestir:   
There were only 3 possibilities. He was either lagging, clueless, or lagging & clueless.

2004/07/23 20:48, Nero: 
Fair enough. You can spam loot a cross-race kill just for the hell of it, I'm sure someone can use everything. It is just same-side looters I'm on the lookout for.

2004/07/23 20:49, Nero: 
I mean, you can spam loot cuz you feel like and I don't see that as too bad. I understand you did it to help someone in this particular case.

2004/07/24 04:10, Langdin: 
not too clueless...unknowledgable in some areas....this wasnt one..but not clueless....drunk most the time tho..*wink* paunch

2004/07/24 17:16, Morgue: 
langdin..your a pretty cool guy..but really, pk is pk, if you lag that is only your own fault, so dont bitch, was fair kill

2004/07/26 20:06, Aschit: 
GAAAAHHHHHHH!

He didn't spamloot, why would he if he's the only one there?

He GACCED!


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