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I took 5minutes to ome up with this title (Breaux)comments   back
(2350 hits. Posted 2005/02/05)
tab       Grisnat having trouble to get a solofight out west, so me, myself, and my buzz
tab       go to settle the score a bit...


tell Grisnat leaving noc now
tell Grisnat i spam tho:p
tell Grisnat tips in my body
tell Grisnat and ye llow aeye watching me -  nothing stops me
tell Grisnat i got that weedsmell on my hoodie - I'm invincible


tab ### snipz


*. CRW>
Grisnat (G) shrugs indifferently.


*. CRW>sa solo..
n
Ok.


*. CRW>
Plains
Exits: *north*, *east*, *south*, *west*.


*. CRW>w
Plains
Exits: *north*, *east*, *west*.


*. CRW>w
Grasslands
Exits: *north*, *east*, *west*.


*. CRW>w
The Three-fools' Stone
Some small rocks have been piled into a mound here.
The corpse of a grey wolf is lying here.
Exits: *north*, *east*, *west*.


*. CRW>w
Bend in the Old East Road
Exits: *north*, *east*, *west*.


*+ CRW>w
Bridge over the Nen-i-Sul
*Olrin the Dwarf* is here, riding a mountain mule.
Exits: *east*, *west*, down.


*+ CRW>tr
You carefully examine the ground around you, looking for tracks...


You stop searching.

*+ CRW>#   $target is now set to \{*dwarf*\} [local]

*Olrin the Dwarf* cleaves your left leg extremely hard.


*+ CRW HP:Fine *Olrin the Dwarf*:Healthy>
You try to pound *Olrin the Dwarf*, but he parries successfully.


*+ CRW HP:Fine *Olrin the Dwarf*:Healthy>exa olrin

*Olrin the Dwarf* swiftly dodges Grisnat (G)'s attempt to pierce him.


*+ CRW HP:Fine *Olrin the Dwarf*:Healthy>l
*Olrin the Dwarf* is in an excellent condition.
*Olrin the Dwarf* is using: 
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on head>       a blood-encrusted helm (flawless)
<worn on body>       a blood-encrusted breastplate (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a fine pair of chain mail sleeves (used)
<worn on hands>      a thin pair of metal gauntlets (flawless)
<worn on legs>       a pair of plate greaves (flawless)
<worn on feet>       a pair of iron-shod boots (flawless)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn around neck>   a pale blue stone
<worn on wrist>      a keyring with several keys and a set of lock picks
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a sable pouch
<worn on belt>       a water skin
*Olrin the Dwarf* panics, and attempts to flee.

*Olrin the Dwarf* LEAVES >>EAST>> riding a mountain mule.


*+ CRW HP:Fine>
Bridge over the Nen-i-Sul
Grisnat (G) is here, riding a hungry warg (MIN) driven by you.


*+ CRW HP:Fine>cha mood wimpy


*Olrin the Dwarf* ARRIVED FROM >>EAST>> riding a mountain mule.

tab ### snip




You suddenly notice Grisnat (G).
#   $reply is now set to \{Grisnat\} [local]
Grisnat tells you 'shrug'


![ CW HP:Fine>
You stop using a black pair of padded boots.


![ CW HP:Fine>
You wear a pair of iron-shod boots on your feet.


![ CW HP:Fine>-rev q
You begin to search...

*Neyr the Half-Elf* ARRIVED FROM ^^NORTH^^.
A pack horse ARRIVED FROM ^^NORTH^^.
*Olrin the Dwarf* ARRIVED FROM ^^NORTH^^.
A mountain mule ARRIVED FROM ^^NORTH^^.

*Neyr the Half-Elf* LEAVES >>EAST>>.
A pack horse LEAVES >>EAST>>.

*Olrin the Dwarf* LEAVES >>EAST>>.
A mountain mule LEAVES >>EAST>>.

You didn't find anyone.


![ CW HP:Fine>
#   $reply is now set to \{Grisnat\} [local]
Grisnat tells you 'decent'


![ CW HP:Fine>#   $target is now set to \{olrin\} [local]
w
s
Corridor
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: east, south.


o[ CW HP:Fine>s
Corridor
Exits: north, south.


o[ CW HP:Fine>
End of Corridor
Exits: north, east.


o[ CW HP:Fine>e
e
Banqueting Hall
Exits: east, (south), west.


o[ CW HP:Fine>
The Kitchen and Stores
A small barrel made of aged oak and strong iron hoops stands here.
A loaf of bread has been left here.
A musty loaf of bread has been left here.
A pie has been left here.
A wooden box, made from rich wood, rests on the ground.
Exits: (north), west.


o[ CW HP:Fine>sa who we do
Ok.


o[ CW HP:Fine>
You suddenly notice Grisnat (G).
#   $reply is now set to \{Grisnat\} [local]
Grisnat tells you 'ooooh'


o[ CW HP:Fine>sa elf?
Ok.


o[ CW HP:Fine>n
n
End of Hallway
Exits: north, (south).


o[ CW HP:Fine>
Hallway
Exits: [east], south, west.


o[ CW HP:Fine>
You suddenly notice Grisnat (G).
Grisnat (G) curses softly: beyr


o[ CW HP:Fine>
Grisnat (G) nods solemnly.


o[ CW HP:Fine>sa shoot elf?
Ok.


o[ CW HP:Fine>#   $target is now set to \{*elf*\} [local]
cha mood wimpy
Ok.


o[ CW HP:Fine>draw cweapon
w
The warhammer is no sheath!


o[ CW HP:Fine>
Entrance to the Castle Keep
The corpse of a ruffian is lying here.
Exits: *north*, east, (south), west.


![ CW HP:Fine>#   $target is now set to \{*elf*\} [local]
sc
393/405 hits, 44/44 mana, and 139/148 moves.


![ CW HP:Fine>south
Cloak Room
A soft pouch, made from leather, has been left here.
The corpse of a mean brigand is lying here.
Exits: (north).


o[ CW HP:Fine>north
#   $door is now set to \{exit\} [local]
Entrance to the Castle Keep
The corpse of a ruffian is lying here.
Exits: *north*, east, (south), west.


![ CW HP:Fine>q
rev q
You begin to search...

*Havish the Eriadorian Man* ARRIVED FROM ^^NORTH^^.
A warhorse ARRIVED FROM ^^NORTH^^.

k *elf*
*Havish the Eriadorian Man* LEAVES ^^NORTH^^.
A warhorse LEAVES ^^NORTH^^.

You have revealed Grisnat (G)!


![ CW HP:Fine>#   $target is now set to \{*man*\} [local]
They aren't here.


![ CW HP:Fine>

*Neyr the Half-Elf* ARRIVED FROM >>EAST>>.
A pack horse ARRIVED FROM >>EAST>>.

*Olrin the Dwarf* ARRIVED FROM >>EAST>>.
A mountain mule ARRIVED FROM >>EAST>>.


![ CW HP:Fine>k *man*
They aren't here.


![ CW HP:Fine>
*Olrin the Dwarf* tries to cleave you, but your parry is successful.


![ CW HP:Fine *Olrin the Dwarf*:Healthy>#   $target is now set to \{*elf*\} [local]
k *elf*
You're already fighting!
*Neyr the Half-Elf* LEAVES //SOUTH//.
A pack horse LEAVES //SOUTH//.


![ CW HP:Fine *Olrin the Dwarf*:Healthy>
You try to pound *Olrin the Dwarf*, but he parries successfully.


![ CW HP:Fine *Olrin the Dwarf*:Healthy>c

*Neyr the Half-Elf* ARRIVED FROM //SOUTH//.
A pack horse ARRIVED FROM //SOUTH//.


![ CW HP:Fine *Olrin the Dwarf*:Healthy>flee
close exit
Ok.


![ CW HP:Fine *Olrin the Dwarf*:Healthy>
You flee head over heels.
Corridor
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: east, south.


o[ CW HP:Fine>south
Corridor
Exits: north, south.


o[ CW HP:Fine>k *elf*
*Havish the Eriadorian Man* yells from the north 'er'
They aren't here.


o[ CW HP:Fine>north
east
Corridor
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: east, south.


o[ CW HP:Fine>k *elf*
Entrance to the Castle Keep
The corpse of a ruffian is lying here.
Grisnat (G) is here, fighting *Olrin the Dwarf*.
*Olrin the Dwarf* is here, fighting Grisnat (G).
A stocky mountain mule is here, waiting to serve.
*Neyr the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: *north*, east, [south], west.


![ CW HP:Fine>#   $target is now set to \{*elf*\} [local]
You approach *Neyr the Half-Elf*, trying to pound him.


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>o

*Neyr the Half-Elf* opens the cloakroom.
*Neyr the Half-Elf* strongly slashes your head and tickles it.

![ CW HP:Fine *Neyr the Half-Elf*:Healthy>k *elf*

Grisnat (G) panics, and attempts to flee.
Grisnat (G) LEAVES //SOUTH//.


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>ope exit
It's already open!


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>
You're already fighting!
*Neyr the Half-Elf* panics, and attempts to flee.
*Neyr the Half-Elf* LEAVES ^^NORTH^^.


![ CW HP:Fine>#   $door is now set to \{exit\} [local]

You swiftly dodge *Olrin the Dwarf*'s attempt to cleave you.


![ CW HP:Fine *Olrin the Dwarf*:Healthy>k *elf*
*Neyr the Half-Elf* ARRIVED FROM ^^NORTH^^.
You're already fighting!
You pound *Olrin the Dwarf*'s left foot hard and tickle it.


![ CW HP:Fine *Olrin the Dwarf*:Fine>k *elf*

*Neyr the Half-Elf* starts C A S T I N G...


![ CW HP:Fine *Olrin the Dwarf*:Fine>
You're already fighting!


![ CW HP:Fine *Olrin the Dwarf*:Fine>k *elf*
flee
You're already fighting!


![ CW HP:Fine *Olrin the Dwarf*:Fine>
You flee head over heels.
Cloak Room
A soft pouch, made from leather, has been left here.
The corpse of a mean brigand is lying here.
Exits: (north).


o[ CW HP:Fine>north
Entrance to the Castle Keep
The corpse of a ruffian is lying here.
*Olrin the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
*Neyr the Half-Elf* is standing here.
Exits: *north*, east, (south), west.


![ CW HP:Fine>
*Neyr the Half-Elf* LEAVES //SOUTH//.
A pack horse LEAVES //SOUTH//.
*Olrin the Dwarf* LEAVES //SOUTH//.
A mountain mule LEAVES //SOUTH//.


![ CW HP:Fine>#   $target is now set to \{*elf*\} [local]
k *elf*

The cloakroom closes quietly.


![ CW HP:Fine>They aren't here.


![ CW HP:Fine>#   $target is now set to \{*elf*\} [local]
k *elf*

The cloakroom is opened from the other side.


![ CW HP:Fine>
*
Neyr the Half-Elf* ARRIVED FROM //SOUTH//.
A pack horse ARRIVED FROM //SOUTH//.
*Olrin the Dwarf* ARRIVED FROM //SOUTH//.
A mountain mule ARRIVED FROM //SOUTH//.
You approach *Neyr the Half-Elf*, trying to pound him.


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>west

*Neyr the Half-Elf* starts C A S T I N G...


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>No way! You are fighting for your life!


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>k *elf*

*Olrin the Dwarf* cleaves your right hand and tickles it.

![ CW HP:Fine *Neyr the Half-Elf*:Healthy>flee
You're already fighting!


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>
You flee head over heels.
Corridor
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: east, south.


o[ CW HP:Fine>east
k *elf*
Entrance to the Castle Keep
The corpse of a ruffian is lying here.
Exits: *north*, east, (south), west.


![ CW HP:Fine>They aren't here.


![ CW HP:Fine>k *elf*

*Neyr the Half-Elf* ARRIVED FROM //SOUTH//.
A pack horse ARRIVED FROM //SOUTH//.
*Olrin the Dwarf* ARRIVED FROM //SOUTH//.
A mountain mule ARRIVED FROM //SOUTH//.


![ CW HP:Fine>south
You try to pound *Neyr the Half-Elf*, but he parries successfully.
*Neyr the Half-Elf* starts C A S T I N G...


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>north
No way! You are fighting for your life!


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>
*Olrin the Dwarf* quickly approaches, trying to cleave you.


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>No way! You are fighting for your life!


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>close exit
flee
Ok.

![ CW HP:Fine *Neyr the Half-Elf*:Healthy>west
You flee head over heels.
You blink and feel weaker under the cruel light of the sun.
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: *north*, south.


*# CW HP:Fine>Alas, you cannot go that way...


*# CW HP:Fine>south
k *elf*
You feel so much better hiding in the shadows!
Entrance to the Castle Keep
The corpse of a ruffian is lying here.
*Neyr the Half-Elf* is standing here.
A sturdy pack horse is standing here.
*Olrin the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: *north*, east, [south], west.


![ CW HP:Fine>
You approach *
Neyr the Half-Elf*, trying to pound him.


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>
*Neyr the Half-Elf* opens the cloakroom.
You swiftly dodge *Neyr the Half-Elf*'s attempt to slash you.


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>
*Olrin the Dwarf* quickly approaches, trying to cleave you.


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>
*Neyr the Half-Elf* panics, and attempts to flee.
*Neyr the Half-Elf* LEAVES //SOUTH//.


![ CW HP:Fine *Olrin the Dwarf*:Fine>close exit

You pound *Olrin the Dwarf*'s right foot very hard and tickle it.


![ CW HP:Fine *Olrin the Dwarf*:Fine>flee
Ok.

![ CW HP:Fine *Olrin the Dwarf*:Fine>west
You flee head over heels.
Corridor
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: east, south.


o[ CW HP:Fine>Alas, you cannot go that way...


o[ CW HP:Fine>east
Entrance to the Castle Keep
The corpse of a ruffian is lying here.
A sturdy pack horse is standing here.
*Olrin the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Neyr the Half-Elf* is standing here.
Exits: *north*, east, (south), west.


![ CW HP:Fine>
*Olrin the Dwarf* LEAVES //SOUTH//.
A mountain mule LEAVES //SOUTH//.
*Neyr the Half-Elf* LEAVES //SOUTH//.
A pack horse LEAVES //SOUTH//.


![ CW HP:Fine>na DWARF
*Neyr the Half-Elf* ARRIVED FROM //SOUTH//.
A pack horse ARRIVED FROM //SOUTH//.
*Olrin the Dwarf* ARRIVED FROM //SOUTH//.
A mountain mule ARRIVED FROM //SOUTH//.
Ok.


![ CW HP:Fine>#   $target is now set to \{*dwarf*\} [local]

#   $reply is now set to \{Grisnat\} [local]
Grisnat tells you 'hmm'


![ CW HP:Fine>west

*Neyr the Half-Elf* LEAVES //SOUTH//.
A pack horse LEAVES //SOUTH//.
*Olrin the Dwarf* LEAVES //SOUTH//.
A mountain mule LEAVES //SOUTH//.


![ CW HP:Fine>east
Corridor
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: east, south.


o[ CW HP:Fine>
Entrance to the Castle Keep
The corpse of a ruffian is lying here.
Exits: *north*, east, (south), west.
You have found Grisnat (G)!


![ CW HP:Fine>c

*Havish the Eriadorian Man* yells loudly from the north 'faght fight?'


![ CW HP:Fine>close exit
Ok.


![ CW HP:Fine>k *dwarf*
They aren't here.
Grisnat (G) leaves his hiding place.


![ CW HP:Fine>
The cloakroom is opened from the other side.


![ CW HP:Fine>
*Neyr the Half-Elf* ARRIVED FROM //SOUTH//.
A pack horse ARRIVED FROM //SOUTH//.
*Olrin the Dwarf* ARRIVED FROM //SOUTH//.
A mountain mule ARRIVED FROM //SOUTH//.


![ CW HP:Fine>k *dwarf*

*Neyr the Half-Elf* starts C A S T I N G...


![ CW HP:Fine>
You try to pound *
Olrin the Dwarf*, but he parries successfully.

![ CW HP:Fine *Olrin the Dwarf*:Fine>
*Olrin the Dwarf* cleaves your body hard and tickles it.


![ CW HP:Fine *Olrin the Dwarf*:Fine>flee

Grisnat (G) LEAVES //SOUTH//.


![ CW HP:Fine *Olrin the Dwarf*:Fine>
You will attempt to flee!
*Neyr the Half-Elf* starts C A S T I N G...


![ CW HP:Fine *Olrin the Dwarf*:Fine>
You flee head over heels.
Corridor
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: east, south.


o[ CW HP:Fine>west
Alas, you cannot go that way...


o[ CW HP:Fine>east
k *dwarf*
Entrance to the Castle Keep
The corpse of a ruffian is lying here.
Exits: *north*, east, (south), west.


![ CW HP:Fine>They aren't here.


![ CW HP:Fine>
Craniun narrates 'where''


![ CW HP:Fine>south

The cloakroom closes quietly.


![ CW HP:Fine>The cloakroom seems to be closed.


![ CW HP:Fine>west
The cloakroom is opened from the other side.
Corridor
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: east, south.


o[ CW HP:Fine>east
k *dwarf*
Entrance to the Castle Keep
The corpse of a ruffian is lying here.
Exits: *north*, east, (south), west.


![ CW HP:Fine>ope exit
They aren't here.


![ CW HP:Fine>ope exit
It's already open!
The cloakroom closes quietly.
The cloakroom is opened from the other side.


![ CW HP:Fine>
The cloakroom closes quietly.


![ CW HP:Fine>ope exit
The cloakroom is opened from the other side.
The cloakroom closes quietly.
Ok.
Grisnat (G) ARRIVED FROM //SOUTH//.


![ CW HP:Fine>ope exit
ope exit
The cloakroom closes quietly.
Ok.


![ CW HP:Fine>It's already open!


![ CW HP:Fine>It's already open!


![ CW HP:Fine>ope exit
Grisnat (G) LEAVES >>EAST>>.
It's already open!

![ CW HP:Fine>ope exit
ope exit
The cloakroom closes quietly.
Ok.


![ CW HP:Fine>ope exit
The cloakroom closes quietly.
Ok.


![ CW HP:Fine>It's already open!
The cloakroom closes quietly.


![ CW HP:Fine>west
Corridor
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: east, south.


o[ CW HP:Fine>south
south
Corridor
Exits: north, south.


o[ CW HP:Fine>
End of Corridor
Exits: north, east.


o[ CW HP:Fine>t grisnat hm
Ok.


o[ CW HP:Fine>e
Banqueting Hall
Exits: east, (south), west.


o[ CW HP:Fine>sc
368/405 hits, 44/44 mana, and 107/148 moves.


o[ CW HP:Fine>i
You are carrying:
a black pair of padded boots (flawless)
an engraved broadsword (flawless)
a fine grey cloak (flawless)


o[ CW HP:Fine>q
rev q
You begin to search...

t grisnat targ 

e
You didn't find anyone.


o[ CW HP:Fine>Ok.


o[ CW HP:Fine>o

[ CW HP:Fine>The Kitchen and Stores
A small barrel made of aged oak and strong iron hoops stands here.
A loaf of bread has been left here.
A musty loaf of bread has been left here.
A pie has been left here.
A wooden box, made from rich wood, rests on the ground.
Exits: (north), west.


o[ CW HP:Fine>l
The Kitchen and Stores
A small barrel made of aged oak and strong iron hoops stands here.
A loaf of bread has been left here.
A musty loaf of bread has been left here.
A pie has been left here.
A wooden box, made from rich wood, rests on the ground.


o[ CW HP:Fine>
#   $reply is now set to \{Grisnat\} [local]
Grisnat tells you 'in stonedoor for now'


o[ CW HP:Fine>t grisnat u shoot elf in claook, i buff dwarf
e
Ok.


o[ CW HP:Fine>Alas, you cannot go that way...


o[ CW HP:Fine>n
n
End of Hallway
Exits: north, (south).


o[ CW HP:Fine>
Hallway
*Neyr the Half-Elf* is standing here.
A sturdy pack horse is standing here.
*Olrin the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: (east), south, west.


![ CW HP:Fine>#   $door is now set to \{exit\} [local]
unlock exit
open exit
e
It isn't even closed!


![ CW HP:Fine>c
It's already open!


![ CW HP:Fine>
Stairs Leading Down
Exits: (west), down.
You have found Grisnat (G)!


o[ CW HP:Fine>close exit
Ok.


o[ CW HP:Fine>l
Stairs Leading Down
Grisnat (G) is standing here (hidden).
*Havish the Eriadorian Man* yells from the west 'fine I leave, wyve!'


o[ CW HP:Fine>
The stonedoor is opened from the other side.


o[ CW HP:Fine>
*Neyr the Half-Elf* ARRIVED FROM <<WEST<<.
A pack horse ARRIVED FROM <<WEST<<.
*Olrin the Dwarf* ARRIVED FROM <<WEST<<.
A mountain mule ARRIVED FROM <<WEST<<.


![ CW HP:Fine>
*Neyr the Half-Elf* closes the stonedoor.


![ CW HP:Fine>
*Neyr the Half-Elf* locks the stonedoor.


![ CW HP:Fine>
*Neyr the Half-Elf* starts C A S T I N G...


![ CW HP:Fine>sa in cl

Grisnat (G) stops following you.
Grisnat (G) starts following you.


![ CW HP:Fine>#   $target is now set to \{*elf*\} [local]
Grisnat (G) leaves his hiding place.
Grisnat (G) swiftly dodges *Olrin the Dwarf*'s attempt to cleave him.
Ok.


![ CW HP:Fine>k *elf*
*Havish the Eriadorian Man* yells from the west 'tell me huw it went'
*Neyr the Half-Elf* swiftly dodges your attempt to pound him.
Grisnat (G) pierces *Olrin the Dwarf*'s left arm very hard and tickles it.


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>flee
You will attempt to flee!
Grisnat (G) panics, and attempts to flee.
Grisnat (G) leaves down.


![ CW HP:Fine *Neyr the Half-Elf*:Healthy>#   $target is now set to \{*dwarf*\} [local]

You flee head over heels.
The Dungeon
The corpse of a prison guard is lying here.
Grisnat (G) is standing here.
Exits: [east], up.


![ CW HP:Fine>up
k *dwarf*
Stairs Leading Down
*Neyr the Half-Elf* is standing here.
A sturdy pack horse is standing here.
*Olrin the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: [west], down.


![ CW HP:Fine>
You approach *
Olrin the Dwarf*, trying to pound him.


![ CW HP:Fine *Olrin the Dwarf*:Fine>na SHOT ELF
k *dwarf*
Ok.
*Neyr the Half-Elf* utters the words 'eugszr zzur'
*Neyr the Half-Elf* makes your evil soul suffer with his goodness.

tab ### 17 wil, i'm aight..



![ CW HP:Fine *Olrin the Dwarf*:Fine>
You're already fighting!


![ CW HP:Fine *Olrin the Dwarf*:Fine>k *dwarf*
flee

*Neyr the Half-Elf* starts C A S T I N G...


![ CW HP:Fine *Olrin the Dwarf*:Fine>
You're already fighting!


![ CW HP:Fine *Olrin the Dwarf*:Fine>up
You flee head over heels.
PANIC! You couldn't escape!


![ CW HP:Fine *Olrin the Dwarf*:Fine>#   $target is now set to \{*dwarf*\} [local]
No way! You are fighting for your life!


![ CW HP:Fine *Olrin the Dwarf*:Fine>up

*Neyr the Half-Elf* utters the words 'eugszr zzur'
*Neyr the Half-Elf* makes your evil soul suffer with his goodness.
You pound *Olrin the Dwarf*'s right foot very hard and tickle it.

tab ### Not that my memory is on top right now, but i kind of remember something about 'shooting elf'..



![ CW HP:Hurt *Olrin the Dwarf*:Fine>up

*Neyr the Half-Elf* starts C A S T I N G...


![ CW HP:Hurt *Olrin the Dwarf*:Fine>No way! You are fighting for your life!
You flee head over heels.
PANIC! You couldn't escape!


![ CW HP:Hurt *Olrin the Dwarf*:Fine>
![ CW HP:Hurt *
Olrin the Dwarf*:Fine>
No way! You are fighting for your life!
*Olrin the Dwarf* BASHES YOU!!!.

up

![ CW HP:Hurt *Olrin the Dwarf*:Fine>
*Neyr the Half-Elf* utters the words 'eugszr zzur'
*Neyr the Half-Elf* makes your evil soul suffer with his goodness.

tab ### Leeeeeet's get retarded...



![ CW HP:Hurt *Olrin the Dwarf*:Fine>
*Neyr the Half-Elf* starts C A S T I N G...
You try to flee, but cannot!


![ CW HP:Hurt *Olrin the Dwarf*:Fine>100

Grisnat (G) leaves his hiding place.
Grisnat (G) shoots *Neyr the Half-Elf*'s right arm and tickles it.
*Olrin the Dwarf* cleaves your right hand hard and tickles it.


![ CW HP:Hurt *Olrin the Dwarf*:Fine>
*Neyr the Half-Elf* starts C A S T I N G...
Grisnat (G) nocks a missile in an orkish shortbow.
You try to flee, but cannot!


![ CW HP:Hurt *Olrin the Dwarf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!


![ CW HP:Hurt *Olrin the Dwarf*:Fine>
*Neyr the Half-Elf* starts C A S T I N G...
Grisnat (G) shoots *Neyr the Half-Elf*'s right foot hard.


![ CW HP:Hurt *Olrin the Dwarf*:Fine>
*Neyr the Half-Elf* starts C A S T I N G...

![ CW HP:Hurt *Olrin the Dwarf*:Fine>
*Neyr the Half-Elf* panics, but can't stop fighting to flee.
You try to flee, but cannot!

na SHOOT IT DAMNIt

![ CW HP:Hurt *Olrin the Dwarf*:Fine>
Sranak narrates 'where'
Craniun narrates 'where pukes!!!'
You flee head over heels.
Your head stops stinging.
The Dungeon
The corpse of a prison guard is lying here.
Exits: [east], up.


![ CW HP:Hurt>
Stairs Leading Down
*Neyr the Half-Elf* is here, fighting Grisnat (G).
A sturdy pack horse is standing here.
*Olrin the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Grisnat (G) is here, fighting *Neyr the Half-Elf*.
Exits: [west], down.
Grisnat (G) nocks a missile in an orkish shortbow.
*Neyr the Half-Elf* panics, and attempts to flee.


![ CW HP:Hurt>#   $target is now set to \{*dwarf*\} [local]
cha wim 100
Wimpy set to: 100


![ CW HP:Hurt>Ok.


![ CW HP:Hurt>up
k *dwarf*

*Olrin the Dwarf* quickly approaches, trying to cleave you.


![ CW HP:Hurt *Olrin the Dwarf*:Fine>No way! You are fighting for your life!
*Olrin the Dwarf* cleaves your right leg extremely hard.


![ CW HP:Hurt *Olrin the Dwarf*:Fine>k *dwarf*
You're already fighting!


![ CW HP:Hurt *Olrin the Dwarf*:Fine>
You're already fighting!


![ CW HP:Hurt *Olrin the Dwarf*:Fine>100

*Neyr the Half-Elf* starts C A S T I N G...
*Neyr the Half-Elf* leaves down.


![ CW HP:Hurt *Olrin the Dwarf*:Fine>cha mood wimpy
cha wim 100
Wimpy set to: 100


![ CW HP:Hurt *Olrin the Dwarf*:Fine>draw cweapon
Ok.


![ CW HP:Hurt *Olrin the Dwarf*:Fine>The warhammer is no sheath!


![ CW HP:Hurt *Olrin the Dwarf*:Fine>
You pound *Olrin the Dwarf*'s left foot very hard and tickle it.


![ CW HP:Hurt *Olrin the Dwarf*:Fine>
*Neyr the Half-Elf* has arrived from below.


![ CW HP:Hurt *Olrin the Dwarf*:Fine>
*Neyr the Half-Elf* starts C A S T I N G...

f
Ok.


![ CW HP:Hurt *Olrin the Dwarf*:Fine>
![ CW HP:Hurt *
Olrin the Dwarf*:Fine>
*Olrin the Dwarf* BASHES YOU!!!.

up

![ CW HP:Hurt *Olrin the Dwarf*:Fine>k *dwarf*

Grisnat (G) shoots *Neyr the Half-Elf*'s left foot and tickles it.


![ CW HP:Hurt *Olrin the Dwarf*:Fine>
*Neyr the Half-Elf* panics, but can't stop fighting to flee.


![ CW HP:Hurt *Olrin the Dwarf*:Fine>
Grisnat (G) nocks a missile in an orkish shortbow.


![ CW HP:Hurt *Olrin the Dwarf*:Fine>
*Neyr the Half-Elf* panics, but can't stop fighting to flee.

#   $door is now set to \{exit\} [local]

![ CW HP:Hurt *Olrin the Dwarf*:Fine>close exit
lock exit

Craniun narrates 'where pukes!!!'
*Neyr the Half-Elf* leaves down.


![ CW HP:Hurt *Olrin the Dwarf*:Fine>
*Neyr the Half-Elf* has arrived from below.
Grisnat (G) nocks a missile in an orkish shortbow.
*Olrin the Dwarf* cleaves your right arm very hard.


![ CW HP:Wounded *Olrin the Dwarf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!


![ CW HP:Wounded *Olrin the Dwarf*:Fine>
Grisnat (G) swiftly dodges *Neyr the Half-Elf*'s attempt to slash him.


![ CW HP:Wounded *Olrin the Dwarf*:Fine>
You try to flee, but cannot!


![ CW HP:Wounded *Olrin the Dwarf*:Fine>
Hysteric narrates '...'

up

![ CW HP:Wounded *Olrin the Dwarf*:Fine>
*Neyr the Half-Elf* starts C A S T I N G...


![ CW HP:Wounded *Olrin the Dwarf*:Fine>
You try to flee, but cannot!

Your head stops stinging.


![ CW HP:Wounded *Olrin the Dwarf*:Fine>cha mood wimpy
No way! You are fighting for your life!


![ CW HP:Wounded *Olrin the Dwarf*:Fine>
You're already fighting!
You flee head over heels.
The Dungeon
The corpse of a prison guard is lying here.
Exits: [east], up.


![ CW HP:Wounded>draw sweapon
It's already closed!
*Neyr the Half-Elf* has arrived from above.


![ CW HP:Wounded>100
It's already locked!
*Neyr the Half-Elf* leaves up.


![ CW HP:Wounded>
Stairs Leading Down
A sturdy pack horse is standing here.
*Olrin the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Grisnat (G) is standing here.
*Neyr the Half-Elf* is standing here.
Exits: [west], down.


![ CW HP:Wounded>u
*Olrin the Dwarf* cleaves your body and tickles it.
Ok.


![ CW HP:Wounded *Olrin the Dwarf*:Fine>
You remove an ornate, steel-shafted warhammer.
You confidently wield an engraved broadsword, looking very evil-minded.


![ CW HP:Wounded *Olrin the Dwarf*:Fine>cha wim 100
Wimpy set to: 100


![ CW HP:Wounded *Olrin the Dwarf*:Fine>No way! You are fighting for your life!


![ CW HP:Wounded *Olrin the Dwarf*:Fine>
Grisnat (G) lightly hits *Neyr the Half-Elf*'s right leg and tickles it.


![ CW HP:Wounded *Olrin the Dwarf*:Fine>l

Grisnat (G) nocks a missile in an orkish shortbow.


![ CW HP:Wounded *Olrin the Dwarf*:Fine>lab x
#   $target is now set to \{x\} [local]
Stairs Leading Down
A sturdy pack horse is standing here.
*Olrin the Dwarf* is here, fighting YOU.
A stocky mountain mule is here, waiting to serve.
Grisnat (G) is here, fighting *Neyr the Half-Elf*.
*Neyr the Half-Elf* is here, fighting Grisnat (G).


![ CW HP:Wounded *Olrin the Dwarf*:Fine>Ok.


![ CW HP:Wounded *Olrin the Dwarf* (x):Fine>exa

You slash *Olrin the Dwarf* (x)'s right leg extremely hard and tickle it.


![ CW HP:Wounded *Olrin the Dwarf* (x):Fine>f
Stairs Leading Down
This is the top of a small set of stairs that wind downward into the darkness
below, with its walls made of a cold rough stone. There are sconces for torches
to hang on the wall made out of a brass mould with carved statues on them, but
no torches remain.
A sturdy pack horse is standing here.
*Olrin the Dwarf* (x), wielding a mighty dwarven axe, is here, fighting YOU.
A stocky mountain mule is here, waiting to serve.
Grisnat (G), wielding an orkish shortbow, is here, fighting *Neyr the
Half-Elf*.
*Neyr the Half-Elf*, wielding an engraved broadsword, is here, fighting
Grisnat (G).


![ CW HP:Wounded *Olrin the Dwarf* (x):Fine>
You flee head over heels.
The Dungeon
The corpse of a prison guard is lying here.
Exits: [east], up.


![ CW HP:Wounded>cha mood wimpy

*Neyr the Half-Elf* has arrived from above.


![ CW HP:Wounded>
*
Neyr the Half-Elf* leaves up.
Ok.


![ CW HP:Wounded>up
k x
Stairs Leading Down
A sturdy pack horse is standing here.
*Olrin the Dwarf* (x) is standing here.
A stocky mountain mule is here, waiting to serve.
Grisnat (G) is standing here.
*Neyr the Half-Elf* is standing here.
Exits: [west], down.


![ CW HP:Wounded>
You approach *
Olrin the Dwarf* (x), trying to slash him.


![ CW HP:Wounded *Olrin the Dwarf* (x):Fine>
*Neyr the Half-Elf* unlocks the stonedoor.


![ CW HP:Wounded *Olrin the Dwarf* (x):Fine>flee

*Neyr the Half-Elf* opens the stonedoor.


![ CW HP:Wounded *Olrin the Dwarf* (x):Fine>
*
Neyr the Half-Elf* LEAVES <<WEST<<.
A pack horse LEAVES <<WEST<<.
You flee head over heels.
Hallway
*Neyr the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: (east), south, west.

tab ### If you insist..
tab

![ CW HP:Wounded>east

*Neyr the Half-Elf* LEAVES <<WEST<<.
A pack horse LEAVES <<WEST<<.


o[ CW HP:Wounded>k x
Stairs Leading Down
*Olrin the Dwarf* (x) is standing here.
A stocky mountain mule is here, waiting to serve.
Grisnat (G) is standing here.
Exits: (west), down.


![ CW HP:Wounded>
*
Olrin the Dwarf* (x) LEAVES <<WEST<<.
A mountain mule LEAVES <<WEST<<.
They aren't here.


o[ CW HP:Wounded>close exit
lock exit
Ok.


o[ CW HP:Wounded>
*click*


o[ CW HP:Wounded>unlock exit
open exit
*click*
The stonedoor is opened from the other side.


o[ CW HP:Wounded>w
It's already open!


o[ CW HP:Wounded>w
w
Hallway
*Olrin the Dwarf* (x) is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: (east), south, west.


![ CW HP:Wounded>
Entrance to the Castle Keep
The corpse of a ruffian is lying here.
Exits: *north*, east, (south), west.


![ CW HP:Wounded>w
w
Corridor
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: east, south.


o[ CW HP:Wounded>s
Alas, you cannot go that way...


o[ CW HP:Wounded>s
Alas, you cannot go that way...


o[ CW HP:Wounded>
Corridor
Exits: north, south.


o[ CW HP:Wounded>
End of Corridor
Exits: north, east.


o[ CW HP:Wounded>e
Banqueting Hall
Exits: east, (south), west.


o[ CW HP:Wounded>o
s
ope exit
It's already open!


o[ CW HP:Wounded>c
The Throne-Hall
The corpse of a bandit bodyguard is lying here.
The corpse of a bandit bodyguard is lying here.
The corpse of Barbaras is lying here.
The corpse of Barbaras is lying here.
Exits: (north), (down).


![ CW HP:Wounded>d
close exit
Ok.


![ CW HP:Wounded>
A Secret Chamber
Exits: (up).


o[ CW HP:Wounded>sa im wounded
Ok.

o[ CW HP:Wounded>opi
n
ope picture
Ok.


o[ CW HP:Wounded>
End of the Long Tunnel
Exits: north, (south).


o[ CW HP:Wounded>cww
close wall
Ok.


o[ CW HP:Wounded>sa cues
Ok.


o[ CW HP:Wounded>l
End of the Long Tunnel


o[ CW HP:Wounded>sa cure
Ok.
You suddenly notice Grisnat (G).
#   $reply is now set to \{Grisnat\} [local]
Grisnat tells you 'it wounded too'


o[ CW HP:Wounded>sc
178/405 hits, 44/44 mana, and 90/148 moves.


o[ CW HP:Wounded>i
You are carrying:
an ornate, steel-shafted warhammer
a black pair of padded boots (flawless)
a fine grey cloak (flawless)


o[ CW HP:Wounded>
Grisnat (G) curses softly: no spoells


o[ CW HP:Wounded>sa WTF u didnt shoot him for
Ok.


o[ CW HP:Wounded>
Grisnat (G) hangs an orkish shortbow across his back.


o[ CW HP:Wounded>
Grisnat (G) skillfully draws a nasty orkish fang.


o[ CW HP:Wounded>sa i eat 3 dispels
Ok.


o[ CW HP:Wounded>g purplescroll all
recite purplescroll
You get a purple scroll from a sable pouch.


o[ CW HP:Wounded>
You start reciting a purple scroll.

You recite a purple scroll which dissolves.
Your eyes tingle.
You start glowing.
You ignore the effects.
Nothing happens.

tab ### ehm, better later than never coooooooough



o[ CW HP:Wounded>182/405 hits, 44/44 mana, and 97/148 moves.


o[ CW HP:Wounded>sc
182/405 hits, 44/44 mana, and 97/148 moves.


o[ CW HP:Wounded>i
You are carrying:
an ornate, steel-shafted warhammer
a black pair of padded boots (flawless)
a fine grey cloak (flawless)


o[ CW HP:Wounded>
Grisnat (G) curses softly: i was slow


o[ CW HP:Hurt>sa 180hps
Ok.


o[ CW HP:Hurt>
Grisnat (G) apologizes to everyone. What a weakling!


o[ CW HP:Hurt>sa heallsyeah u were
q
Ok.


o[ CW HP:Hurt>\\rev q
You begin to search...

You didn't find anyone.


o[ CW HP:Hurt>sa reveal
re
Ok.


o[ CW HP:Hurt>l
You sit down and rest your tired bones.


o[ CW HP:Hurt>
End of the Long Tunnel
Grisnat (G) is standing here (hidden).


o[ CW HP:Hurt>
Grisnat (G) leaves his hiding place.


o[ CW HP:Hurt>l
End of the Long Tunnel
Grisnat (G) is standing here.


o[ CW HP:Hurt>sa where the fuck is my warg
st
Ok.
The wall is opened from the other side.


o[ CW HP:Hurt>n
*Neyr the Half-Elf* ARRIVED FROM //SOUTH//.
A pack horse ARRIVED FROM //SOUTH//.
*Olrin the Dwarf* (x) ARRIVED FROM //SOUTH//.
A mountain mule ARRIVED FROM //SOUTH//.
You stop resting, and stand up.

tab ### About here my ass is turning blue, and I retreat some.. While retreating, homephone rings (2am) - cousin too wasted to drive 
tab       home, so a bit chaotic in house right here. They also ask why I'm smelling weed around this time.. (en liten anekdot bara)\tab


o[ CW HP:Fine>cha mood agg
Ok.


o[ CW HP:Fine>blow horn
You take a deep breath and blow in a crude orkish horn.                           ### Oh, that's not the first deep breath I'm taking tonight Harhar
A long, screaming high-pitched noise suddenly reverberates around you!\tab ### shooooooooooooooooooootgun! :p
Hearing the horn blow, you feel your urge to battle increase!


o[ CW HP:Fine>stat
OB: 141%, DB: 25%, PB: 43%, Armour: 86%. Wimpy: 404. Mood: aggressive.
Needed: 607,160 xp, 2,707 tp. Gold: 435. Alert: normal.
Affected by:
- noquit
- novoid
- panic
- Battle Glory


o[ CW HP:Fine>l
Cloak Room
A soft pouch, made from leather, has been left here.
Grisnat (G) is standing here (hidden).

You hear some clicking noises.


o[ CW HP:Fine>tell Grisnat he'll resc neyr, just spamhot elf
st
Ok.


o[ CW HP:Fine>b d olrin
You stop resting, and stand up.


o[ CW HP:Fine>b d olrin
bash d olrin
You don't see any olrin here.


o[ CW HP:Fine>b d olrin
bash d olrin
You don't see any olrin here.


o[ CW HP:Fine>bash d olrin
You don't see any olrin here.


o[ CW HP:Fine>b d olrin
bash d olrin
You don't see any olrin here.


o[ CW HP:Fine>b d olrin
bash d olrin
You don't see any olrin here.


o[ CW HP:Fine>b d olrin
bash d olrin
You don't see any olrin here.


o[ CW HP:Fine>b d olrin
bash d olrin
You don't see any olrin here.


o[ CW HP:Fine>b d olrin
You hear a *click* in a lock.


o[ CW HP:Fine>bash d olrin
You don't see any olrin here.
The cloakroom is opened from the other side.


o[ CW>b d olrin

*Neyr the Half-Elf* ARRIVED FROM ^^NORTH^^.
*Olrin the Dwarf* (x) ARRIVED FROM ^^NORTH^^.
A mountain mule ARRIVED FROM ^^NORTH^^.


![ CW>b d olrin
*Olrin the Dwarf* (x) lightly cleaves your right leg and tickles it.
*Neyr the Half-Elf* closes the cloakroom.
bash d olrin

Grisnat (G) nocks a missile in an orkish shortbow.

*Neyr the Half-Elf* utters the words 'eugszr zzur'
*Neyr the Half-Elf* makes your evil soul suffer with his goodness.

*Neyr the Half-Elf* starts C A S T I N G...

YOUR BASH at *Olrin the Dwarf* (x) sends him sprawling.
Grisnat (G) leaves his hiding place.
Grisnat (G) fails to shoot *Neyr the Half-Elf*.
Grisnat (G) barely hits *Neyr the Half-Elf*'s right leg and tickles it.


![ CW HP:Fine>#   $door is now set to \{exit\} [local]
bash d olrin
Bash someone already bashed? Aren't we funny?
Grisnat (G) nocks a missile in an orkish shortbow.


![ CW HP:Fine>close exit

*Neyr the Half-Elf* starts C A S T I N G...


![ CW HP:Fine>pick exit
It's already closed!


![ CW HP:Fine>-Using your lockpicks, you try to enable the lock...

Grisnat (G) strongly shoots *Neyr the Half-Elf*'s head and tickles it.
*Neyr the Half-Elf* tries to slash Grisnat (G), but he parries successfully.

Grisnat (G) nocks a missile in an orkish shortbow.

*Neyr the Half-Elf* starts C A S T I N G...
You manage to enable the lock.


![ CW HP:Fine>Sorry, you can't do that, you don't have any idea about it!


![ CW HP:Fine>
*Olrin the Dwarf* (x) seems to have recovered his senses.


![ CW HP:Fine>#   $target is now set to \{*dwarf*\} [local]
k *dwarf*

Grisnat (G) shoots *Neyr the Half-Elf*'s right foot hard.


![ CW HP:Fine>
Grisnat (G) nocks a missile in an orkish shortbow.
*Neyr the Half-Elf* starts C A S T I N G...


![ CW HP:Fine>bash *dwarf*
*Olrin the Dwarf* (x) swiftly dodges your attempt to pound him.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine>bash *dwarf*
*Olrin the Dwarf* (x) cleaves your right arm extremely hard.

Grisnat (G) nocks a missile in an orkish shortbow.

Nazgrash narrates 'me bad'

YOUR BASH at *Olrin the Dwarf* (x) sends him sprawling.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine>Bash someone already bashed? Aren't we funny?
Grisnat (G) shoots *Neyr the Half-Elf*'s left leg hard.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine>cha mood agg
Ok.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine>
Grisnat (G) nocks a missile in an orkish shortbow.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine>
You pound *Olrin the Dwarf* (x)'s body extremely hard and tickle it.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine>
Grisnat (G) lightly shoots *Neyr the Half-Elf*'s right arm and tickles it.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine>t grisnat we winning    \tab
tab\tab ### hellzyeah, Confidence is paramount
Ok.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine>bash *dwarf*
bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Fine>Bash someone already bashed? Aren't we funny?
Grisnat (G) strongly shoots *Neyr the Half-Elf*'s left foot.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine>bash *dwarf*

Grisnat (G) nocks a missile in an orkish shortbow.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?
*Olrin the Dwarf* (x) seems to have recovered his senses.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine>bash *dwarf*
bash *dwarf*
*Olrin the Dwarf* (x) heroically rescues *Neyr the Half-Elf*.\tab\tab\tab ### freebash, thankyouverymuch!

Grisnat (G) nocks a missile in an orkish shortbow.
YOUR BASH at *Olrin the Dwarf* (x) sends him sprawling.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Healthy>Bash someone already bashed? Aren't we funny?
Grisnat (G) shoots *Neyr the Half-Elf*'s left arm and tickles it.
You pound *Olrin the Dwarf* (x)'s left foot extremely hard.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Healthy>Grisnat (G) nocks a missile in an orkish shortbow.
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Healthy>cha mood agg
Ok.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Healthy>
Grisnat (G) strongly shoots *Neyr the Half-Elf*'s left leg.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Healthy>
*Neyr the Half-Elf* panics, but can't stop fighting to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Healthy>
You pound *Olrin the Dwarf* (x)'s left arm extremely hard.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Healthy>
Grisnat (G) barely hits *Olrin the Dwarf* (x)'s head and tickles it.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Healthy>
*Neyr the Half-Elf* utters the words 'eugszr zzur'


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Fine>
Grisnat (G) hangs an orkish shortbow across his back.
Grisnat (G) skillfully draws a nasty orkish fang.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Fine>t grisnat we wining
bash *dwarf*
Ok.


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?
*Neyr the Half-Elf* utters the words 'eugszr zzur'


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Fine Grisnat (G):Hurt>bash *dwarf*
Bash someone already bashed? Aren't we funny?
*Olrin the Dwarf* (x) seems to have recovered his senses.
You pound *Olrin the Dwarf* (x)'s body extremely hard.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Hurt>bash *dwarf*
bash *dwarf*
Grisnat (G) tries to pierce *Olrin the Dwarf* (x), but he parries
successfully.

Sranak narrates 'no se metan'

*Neyr the Half-Elf* utters the words 'eugszr zzur'
*Neyr the Half-Elf* cries 'Elbereth Gilthoniel' and makes Grisnat (G) shiver
in pain.

*Neyr the Half-Elf* panics, and attempts to flee.

YOUR BASH at *Olrin the Dwarf* (x) sends him sprawling.
Grisnat (G) strongly pierces *Olrin the Dwarf* (x)'s left leg and tickles it.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Hurt>Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Hurt>t grisnat shoot?
Bash someone already bashed? Aren't we funny?

tab ### Why are you eating spelllz, you're supposed to rape him...


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Hurt>Ok.
*Neyr the Half-Elf* utters the words 'eugszr zzur'
*Neyr the Half-Elf* cries 'Elbereth Gilthoniel' and makes Grisnat (G) shiver
in pain.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>
Grisnat (G) panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>t grisnat shoot?
Ok.
*Neyr the Half-Elf* panics, but can't stop fighting to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>
Grisnat (G) panics, and attempts to flee.
Grisnat (G) pierces *Olrin the Dwarf* (x)'s left foot and tickles it.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>t grisnat shoot?
You seem to be repeating yourself today.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>bash *dwarf*

#   $reply is now set to \{Grisnat\} [local]
Grisnat tells you 'resc'


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?
Grisnat (G) panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?
Grisnat (G) swiftly dodges *Neyr the Half-Elf*'s attempt to slash him.
You pound *Olrin the Dwarf* (x)'s right leg extremely hard.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>Bash someone already bashed? Aren't we funny?
Grisnat (G) panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>
*Neyr the Half-Elf* panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>bash *dwarf*

Grisnat (G) panics, and attempts to flee.
Grisnat (G) tries to pierce *Neyr the Half-Elf*, but he parries successfully.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?
*Neyr the Half-Elf* panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?
Grisnat (G) panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?
*Neyr the Half-Elf* panics, but can't stop fighting to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?
Grisnat (G) panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Hurt Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?
*Olrin the Dwarf* (x) seems to have recovered his senses.
*Neyr the Half-Elf* panics, and attempts to flee.
You pound *Olrin the Dwarf* (x)'s left leg extremely hard.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>bash *dwarf*
#   $reply is now set to \{Grisnat\} [local]
Grisnat tells you 'resc'

bash *dwarf*
Grisnat (G) panics, and attempts to flee.
*Neyr the Half-Elf* panics, and attempts to flee.

YOUR BASH at *Olrin the Dwarf* (x) sends him sprawling.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>t grisnat soon
Bash someone already bashed? Aren't we funny?
Grisnat (G) panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>Ok.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>
*Neyr the Half-Elf* panics, but can't stop fighting to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>
#   $reply is now set to \{Grisnat\} [local]
Grisnat tells you 'NM'
*Neyr the Half-Elf* panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>t grisnat we win

Grisnat (G) panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>t grisnat we win
Ok.

tab ### About here, my confidence is higher than R.Kelly's in a daycare center..




![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>Ok.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>t grisnat we win
You seem to be repeating yourself today.
Grisnat (G) pierces *Neyr the Half-Elf*'s head very hard and shatters it.

![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>
Grisnat (G) panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>bash *dwarf*

*Neyr the Half-Elf* panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?
You pound *Olrin the Dwarf* (x)'s left foot extremely hard.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?
Grisnat (G) panics, and attempts to flee.
*Neyr the Half-Elf* panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?
*Neyr the Half-Elf* tries to slash Grisnat (G), but he parries successfully.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>bash *dwarf*
Bash someone already bashed? Aren't we funny?
*Olrin the Dwarf* (x) seems to have recovered his senses.
Grisnat (G) panics, and attempts to flee.

![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>bash *dwarf*
*Neyr the Half-Elf* panics, and attempts to flee.

bash *dwarf*
*Neyr the Half-Elf* panics, but can't stop fighting to flee.

Nazgrash narrates 'dwarf 2 elves brolg'
Grisnat (G) panics, and attempts to flee.

Grisnat (G) swiftly dodges *Neyr the Half-Elf*'s attempt to slash him.

*Neyr the Half-Elf* panics, and attempts to flee.

*Neyr the Half-Elf* panics, and attempts to flee.

Grisnat (G) tries to pierce *Neyr the Half-Elf*, but he parries successfully.

YOUR BASH at *Olrin the Dwarf* (x) sends him sprawling.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>Bash someone already bashed? Aren't we funny?
*Neyr the Half-Elf* panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>l

You pound *Olrin the Dwarf* (x)'s left arm hard.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>
Cloak Room
A soft pouch, made from leather, has been left here.
A large arrow lies on the ground.
Grisnat (G) is here, fighting *Neyr the Half-Elf*.
*Neyr the Half-Elf* is here, fighting Grisnat (G).
*Olrin the Dwarf* (x) is here, fighting Grisnat (G).
A stocky mountain mule is here, waiting to serve.
Grisnat (G) swiftly dodges *Neyr the Half-Elf*'s attempt to slash him.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>
Grisnat (G) grins wickedly at *Neyr the Half-Elf*.

![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>sa hm

*Neyr the Half-Elf* panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>cha mood agg
Ok.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>draw cweapon
Ok.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>The warhammer is no sheath!
You try to pound *Olrin the Dwarf* (x), but he parries successfully.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Wounded>
Grisnat (G) pierces *Neyr the Half-Elf*'s body hard and shatters it.
*Neyr the Half-Elf* panics, but can't stop fighting to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Bad>
*Neyr the Half-Elf* panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Bad>r

Grisnat (G) pierces *Neyr the Half-Elf*'s body extremely hard and shatters it.
*Neyr the Half-Elf* is incapacitated and will slowly die, if not aided.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded Grisnat (G):Bad>r
rescue
Heroically you come to Grisnat (G)'s rescue!

You pound *Neyr the Half-Elf*'s right arm extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Neyr the Half-Elf*'s death cry.
*Neyr the Half-Elf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Neyr the Half-Elf*.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded>bash *dwarf*
rescue
What about fleeing instead?
*Olrin the Dwarf* (x) seems to have recovered his senses.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded>bash *dwarf*
bash *dwarf*
You dodge a bash from *Olrin the Dwarf* (x) who loses his balance.

YOUR BASH at *Olrin the Dwarf* (x) sends him sprawling.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded>Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded>Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded>l
Cloak Room
A soft pouch, made from leather, has been left here.
A large arrow lies on the ground.
The corpse of *a Half-Elf* is lying here.
Grisnat (G) is standing here.
*Olrin the Dwarf* (x) is sitting here.
A stocky mountain mule is here, waiting to serve.
The shadow of *a Half-Elf* is floating here.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded>
Grisnat (G) joins your fight.
Grisnat (G) strongly pierces *Olrin the Dwarf* (x)'s body.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded>snicker
You snicker softly.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded>
Grisnat (G) strongly pierces *Olrin the Dwarf* (x)'s body.


![ CW HP:Fine *Olrin the Dwarf* (x):Wounded>
You pound *Olrin the Dwarf* (x)'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!


![ CW HP:Fine *Olrin the Dwarf* (x):Bad>l
Cloak Room
A soft pouch, made from leather, has been left here.
A large arrow lies on the ground.
The corpse of *a Half-Elf* is lying here.
Grisnat (G) is here, fighting *Olrin the Dwarf* (x).
*Olrin the Dwarf* (x) is here, fighting YOU.
A stocky mountain mule is here, waiting to serve.
The shadow of *a Half-Elf* is floating here.


![ CW HP:Fine *Olrin the Dwarf* (x):Bad>bash *dwarf*

Grisnat (G) pierces *Olrin the Dwarf* (x)'s right foot.


![ CW HP:Fine *Olrin the Dwarf* (x):Bad>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Bad>bash *dwarf*
Grisnat (G) curses softly: im bad
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Bad>bash *dwarf*
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Bad>bash *dwarf*
Bash someone already bashed? Aren't we funny?
*Olrin the Dwarf* (x) seems to have recovered his senses.
*Olrin the Dwarf* (x) strongly cleaves your right foot and tickles it.


![ CW HP:Fine *Olrin the Dwarf* (x):Bad>bash *dwarf*
Grisnat (G) throws back his head and cackles with insane glee!

bash *dwarf*
Grisnat (G) lightly pierces *Olrin the Dwarf* (x)'s left foot and tickles it.

Grisnat (G) pierces *Olrin the Dwarf* (x)'s body hard.

sa its alright
l
YOUR BASH at *Olrin the Dwarf* (x) sends him sprawling.


![ CW HP:Fine *Olrin the Dwarf* (x):Bad>l
Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Bad>Bash someone already bashed? Aren't we funny?


![ CW HP:Fine *Olrin the Dwarf* (x):Bad>Ok.
Grisnat (G) shows his approval by clapping his hands together.


![ CW HP:Fine *Olrin the Dwarf* (x):Bad>
Cloak Room
A soft pouch, made from leather, has been left here.
A large arrow lies on the ground.
The corpse of *a Half-Elf* is lying here.
Grisnat (G) is here, fighting *Olrin the Dwarf* (x).
*Olrin the Dwarf* (x) is sitting here.
A stocky mountain mule is here, waiting to serve.
The shadow of *a Half-Elf* is floating here.
Grisnat (G) strongly pierces *Olrin the Dwarf* (x)'s body and shatters it.


![ CW HP:Fine *Olrin the Dwarf* (x):Bad>exa x
Cloak Room
A soft pouch, made from leather, has been left here.
A large arrow lies on the ground.
The corpse of *a Half-Elf* is lying here.
Grisnat (G) is here, fighting *Olrin the Dwarf* (x).
*Olrin the Dwarf* (x) is here, fighting YOU.
A stocky mountain mule is here, waiting to serve.
The shadow of *a Half-Elf* is floating here.


![ CW HP:Fine *Olrin the Dwarf* (x):Bad>
*
Olrin the Dwarf* (x) is in very bad shape.
*Olrin the Dwarf* (x) seems to have:
       A clean deep wound at the left leg.
*Olrin the Dwarf* (x) is using: 
<wielded>            a battle axe (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on head>       a blood-encrusted helm (flawless)
<worn on body>       a blood-encrusted breastplate (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a fine pair of chain mail sleeves (used)
<worn on hands>      a thin pair of metal gauntlets (flawless)
<worn on legs>       a pair of plate greaves (flawless)
<worn on feet>       a pair of iron-shod boots (flawless)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn around neck>   a pale blue stone
<worn on wrist>      a keyring with several keys and a set of lock picks
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a sable pouch
<worn on belt>       a water skin


![ CW HP:Fine *Olrin the Dwarf* (x):Bad>
You pound *Olrin the Dwarf* (x)'s left arm very hard and shatter it.


![ CW HP:Fine *Olrin the Dwarf* (x):Awful>
Grisnat (G) strongly pierces *Olrin the Dwarf* (x)'s body and shatters it.


![ CW HP:Fine *Olrin the Dwarf* (x):Awful>l

*Olrin the Dwarf* (x) panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Awful>
Cloak Room
A soft pouch, made from leather, has been left here.
A large arrow lies on the ground.
The corpse of *a Half-Elf* is lying here.
Grisnat (G) is here, fighting *Olrin the Dwarf* (x).
*Olrin the Dwarf* (x) is here, fighting YOU.
A stocky mountain mule is here, waiting to serve.
The shadow of *a Half-Elf* is floating here.


![ CW HP:Fine *Olrin the Dwarf* (x):Awful>cha mood agg

You hear some clicking noises.

tab ### Surprised it didn't come earlier *howwl*...


![ CW HP:Fine *Olrin the Dwarf* (x):Awful>Ok.


![ CW HP:Fine *Olrin the Dwarf* (x):Awful>
*Olrin the Dwarf* (x) panics, and attempts to flee.


![ CW HP:Fine *Olrin the Dwarf* (x):Awful>c

Grisnat (G) pierces *Olrin the Dwarf* (x)'s head very hard and shatters it.
*Olrin the Dwarf* (x) is incapacitated and will slowly die, if not aided.


![ CW HP:Fine *Olrin the Dwarf* (x):Awful>c
c
close exit
It's already closed!


![ CW HP:Fine *Olrin the Dwarf* (x):Awful>c
close exit
It's already closed!
You pound *Olrin the Dwarf* (x)'s left foot extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Olrin the Dwarf* (x)'s death cry.
*Olrin the Dwarf* (x) has drawn his last breath! R.I.P.


o[ CW HP:Fine>c
Grisnat (G) curses softly: reeq for lurcs
close exit
It's already closed!


o[ CW HP:Fine>c
close exit
It's already closed!


o[ CW HP:Fine>#   $door is now set to \{exit\} [local]
close exit
It's already closed!


o[ CW HP:Fine>sa gac
close exit
It's already closed!


o[ CW HP:Fine>
You hear a *click* in a lock.


o[ CW HP:Fine>Ok.
The cloakroom is opened from the other side.


o[ CW HP:Fine>g gleaming corpse

Grisnat (G) closes the cloakroom.

o[ CW HP:Fine>c
You get a gleaming belt from the corpse of *a Dwarf*.


o[ CW HP:Fine>c
#   $door is now set to \{exit\} [local]

Grisnat (G) gets a mighty dwarven axe from the corpse of *a Dwarf*.
Grisnat (G) gets a lembas wafer from the corpse of *a Dwarf*.
Grisnat (G) gets a ticket for a mountain mule from the corpse of *a Dwarf*.
Grisnat (G) gets an unfinished band of gold from the corpse of *a Dwarf*.
Grisnat (G) gets a fragile parchment from the corpse of *a Dwarf*.
Grisnat (G) gets a ticket for a mountain mule from the corpse of *a Dwarf*.
Grisnat (G) gets a ring from the corpse of *a Dwarf*.
Grisnat (G) gets a red ruby from the corpse of *a Dwarf*.
Grisnat (G) gets a pale blue stone from the corpse of *a Dwarf*.
Grisnat (G) gets a blood-encrusted breastplate from the corpse of *a Dwarf*.
Grisnat (G) gets a blood-encrusted helm from the corpse of *a Dwarf*.
Grisnat (G) gets a pair of plate greaves from the corpse of *a Dwarf*.
Grisnat (G) gets a pair of iron-shod boots from the corpse of *a Dwarf*.
Grisnat (G) gets a thin pair of metal gauntlets from the corpse of *a Dwarf*.
Grisnat (G) gets a fine pair of chain mail sleeves from the corpse of *a
Dwarf*.
Grisnat (G) gets a bejewelled shield from the corpse of *a Dwarf*.
Grisnat (G) gets a forest green cloak from the corpse of *a Dwarf*.
Grisnat (G) gets a leather backpack from the corpse of *a Dwarf*.
Grisnat (G) gets a keyring with several keys and a set of lock picks from the
corpse of *a Dwarf*.


o[ CW HP:Fine>close exit
It's already closed!


o[ CW HP:Fine>
The cloakroom is opened from the other side.


o[ CW HP:Fine>
*a Woman* ARRIVED FROM ^^NORTH^^.
close exit
Ok.


![ CW HP:Fine>close exit
pick exit
As *a Woman* greedily kneels down towards the corpse, the icy grasp of a
shadow stops her!
*a Woman* gets a battle axe from the corpse of *a Dwarf*.
*a Woman* gets a sable pouch from the corpse of *a Dwarf*.
*a Woman* gets a water skin from the corpse of *a Dwarf*.
*a Woman* gets a fortune in gold from the corpse of *a Dwarf*.
It's already closed!


![ CW HP:Fine>\\Grisnat (G) puts a large sack in a leather backpack.
Grisnat (G) puts a mighty dwarven axe in a leather backpack.
Grisnat (G) puts a lembas wafer in a leather backpack.
Grisnat (G) puts a ticket for a mountain mule in a leather backpack.
Grisnat (G) puts an unfinished band of gold in a leather backpack.
Grisnat (G) puts a fragile parchment in a leather backpack.
Grisnat (G) puts a ticket for a mountain mule in a leather backpack.
Grisnat (G) puts a ring in a leather backpack.
Grisnat (G) puts a red ruby in a leather backpack.
Grisnat (G) puts a pale blue stone in a leather backpack.
Grisnat (G) puts a blood-encrusted breastplate in a leather backpack.
Grisnat (G) puts a blood-encrusted helm in a leather backpack.
Grisnat (G) puts a pair of plate greaves in a leather backpack.
Grisnat (G) puts a pair of iron-shod boots in a leather backpack.
Grisnat (G) puts a thin pair of metal gauntlets in a leather backpack.
Grisnat (G) puts a fine pair of chain mail sleeves in a leather backpack.
Grisnat (G) puts a bejewelled shield in a leather backpack.
Grisnat (G) puts a forest green cloak in a leather backpack.
Grisnat (G) puts a keyring with several keys and a set of lock picks in a
leather backpack.
Using your lockpicks, you try to enable the lock...


You stop trying to pick the lock.

tab ### When you're tips, you make em mistakes :p




![ CW HP:Fine>#   $target is now set to \{*dwarf*\} [local]
k *dwarf*
close exit
They aren't here.
A shadow whispers 'I won't allow the looting of my fallen body!'


![ CW HP:Fine>close exit
It's already closed!


![ CW HP:Fine>close exit
close exit
It's already closed!
*a Woman* opens the cloakroom.


![ CW HP:Fine>close exit
Ok.


![ CW HP:Fine>It's already closed!


![ CW HP:Fine>close exit
close exit
It's already closed!


![ CW HP:Fine>close exit
It's already closed!


![ CW HP:Fine>close exit
It's already closed!


![ CW HP:Fine>bash *dwarf*
You hear some clicking noises.

tab ### Help drunk ppl plz?

Grisnat (G) pierces *a Woman*'s body hard and shatters it.
It's already closed!


![ CW HP:Fine>It's already closed!
*a Woman* tries to slash Grisnat (G), but he parries successfully.


![ CW HP:Fine>close exit
You don't see any *dwarf* here.


![ CW HP:Fine>It's already closed!


![ CW HP:Fine>
*a Woman* panics, and attempts to flee.


![ CW HP:Fine>bash *dwarf*
You don't see any *dwarf* here.
You hear a *click* in a lock.

tab ### Fanks you!



![ CW HP:Fine>
*a Woman* panics, and attempts to flee.


![ CW HP:Fine>
Grisnat (G) pierces *a Woman*'s left arm hard and shatters it.


![ CW HP:Fine>bash *dwarf*
You don't see any *dwarf* here.


![ CW HP:Fine>
*a Woman* panics, and attempts to flee.


![ CW HP:Fine>close exit
It's already closed!
*a Woman* slashes Grisnat (G)'s right foot hard.


![ CW HP:Fine>#   $target is now set to \{*dwarf*\} [local]

Grisnat (G) pierces *a Woman*'s body very hard and shatters it.


![ CW HP:Fine>#   $target is now set to \{*man*\} [local]

*a Woman* panics, and attempts to flee.


![ CW HP:Fine>k *man*
bash *man*
You pound *a Woman*'s right arm extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Woman*'s death cry.
*a Woman* has drawn her last breath! R.I.P.
Grisnat (G) grins evilly, showing his teeth.


o[ CW HP:Fine>
You don't see any *man* here.


o[ CW HP:Fine>ec
1
exa corpse
corpse (here) : 
a fortune in gold
a shortbow
a fragrant-smelling bag
a large skin
a lantern
a quiver
a hunting knife (flawless)
a plain leather belt
an engraved broadsword (well-maintained)
a leather backpack
a forest green cloak (flawless)
a gilded round shield (satisfactory)
a pair of smooth, black boots
a pair of plain trousers (flawless)
a thick, soft leather jerkin (flawless)
a dark coloured flask
a pan
a delicious bannock
a battle axe (flawless)
a sable pouch
a water skin


o[ CW HP:Fine>g coins all.corpse
The icy grasp of a shadow blocks your attempt!
You get a fortune in gold from the corpse of *a Woman*.
There was 146 gold coins, 11 silver pennies, and 23 copper pennies.


o[ CW HP:Fine>exa 3.corpse
corpse (here) : 
a fortune in gold
a longbow
a water skin
a quiver
a hunting knife (satisfactory)
a sable pouch
a sable pouch
a broad silver belt
an engraved broadsword (flawless)
a keyring with several keys and a set of lock picks
a leather backpack
a forest green cloak (flawless)
a bejewelled oak staff
a fine pair of chain mail sleeves (flawless)
a thin pair of leather gloves (flawless)
a pair of smooth, black boots
a white pair of pants (flawless)
a white hood (flawless)
a white shirt (flawless)
a copper ring
a ring
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow

tab ### About here the true bree-cavalry come in..

tab ### i buff pukes meanwhile grisnat does shadow


![ CW HP:Hurt>
*a Dwarf* gets a war arrow from the corpse of *a Half-Elf*.
*a Dwarf* gets a war arrow from the corpse of *a Half-Elf*.
*a Dwarf* gets a war arrow from the corpse of *a Half-Elf*.
*a Dwarf* gets a war arrow from the corpse of *a Half-Elf*.
*a Dwarf* gets a war arrow from the corpse of *a Half-Elf*.
*a Dwarf* gets a war arrow from the corpse of *a Half-Elf*.
*a Dwarf* gets a war arrow from the corpse of *a Half-Elf*.
*a Dwarf* gets a war arrow from the corpse of *a Half-Elf*.
*a Dwarf* gets a war arrow from the corpse of *a Half-Elf*.
*a Dwarf* gets a ring from the corpse of *a Half-Elf*.
*a Dwarf* gets a copper ring from the corpse of *a Half-Elf*.
*a Dwarf* gets a white shirt from the corpse of *a Half-Elf*.
*a Dwarf* gets a white hood from the corpse of *a Half-Elf*.
*a Dwarf* gets a white pair of pants from the corpse of *a Half-Elf*.


![ CW HP:Hurt>
Grisnat (G) gets a pair of smooth, black boots from the corpse of *a Half-Elf*.
Grisnat (G) gets a thin pair of leather gloves from the corpse of *a Half-Elf*.
Grisnat (G) gets a fine pair of chain mail sleeves from the corpse of *a
Half-Elf*.
Grisnat (G) gets a bejewelled oak staff from the corpse of *a Half-Elf*.
Grisnat (G) gets a forest green cloak from the corpse of *a Half-Elf*.
Grisnat (G) gets a leather backpack from the corpse of *a Half-Elf*.
Grisnat (G) gets a keyring with several keys and a set of lock picks from the
corpse of *a Half-Elf*.
Grisnat (G) gets an engraved broadsword from the corpse of *a Half-Elf*.
Grisnat (G) gets a broad silver belt from the corpse of *a Half-Elf*.
Grisnat (G) gets a sable pouch from the corpse of *a Half-Elf*.
Grisnat (G) gets a sable pouch from the corpse of *a Half-Elf*.
Grisnat (G) gets a hunting knife from the corpse of *a Half-Elf*.
Grisnat (G) gets a quiver from the corpse of *a Half-Elf*.
Grisnat (G) gets a water skin from the corpse of *a Half-Elf*.
Grisnat (G) gets a longbow from the corpse of *a Half-Elf*.




Grisnat tells you 'that actually gave lots andrenaline?'

tell Grisnat I was tipzzz! blush

Grisnat tells you 'i think i yawned rl midfite'

    Forces of the Dark Lord

 1  Nazghul the Zaugurz Assassin.
 2  Dunir the Tarkhnarb Murderer.
 3  Leikzum the Zaugurz Scout.
 4  Zevroth the Tarkhnarb Battlemaster.

*** Return: continue, b: back one page, r: redisplay, q:quit (70%) *** 
 5  Ramangth the Black Numenorean Wizard.
 6  Decoy the Tarkhnarb Footpad.
 7  Zygmud the Black Numenorean Warlock.
 8  Inzilviur the Black Numenorean Chieftain.
 9  Lokomotiva the Cave Troll Warrior.
10  Grisnat the Tarkhnarb Murderer.                                ### ...


### nothing special, buzz wearing off now, cousin back home, alcohol-poisoned but fine, ready to hit the sack...
}


 Very nice, I would like to see this log in the 'notables' section! 


2005/02/05 08:00, Breaux: 
Grisnat was out of arrows in pickage halfway thru fight, he got out awful in the end, i was fine all along..

2005/02/05 08:40, Alian: 
(en liten anekdot bara)

2005/02/05 10:19, Dafur: 
Very nice fighting

2005/02/05 14:08, Razoor: 
You could clearly see Grisnat was tired, he didn't do much right in this log...i dont understand how you dare to rely on people like that in 1-room closeables man, i'd be furious :)

2005/02/05 17:46, Grisnat: 
Cackle. In stonedoor I typoed badly twice... around 3am it was. It cloakroom I was outta arrows, and Olrin resced, so thats why I asked for resc. Furtunately Neyr reengaged and I retarg. *shrug* I sucked badly here, as always!

2005/02/05 17:50, Neyr: 
Hrmph. I rearmoured before we entered cloak. If I hadn't done that I guess I would have had enough mana to quickdispel grisnat 1 more time dead since he was bad. Also switching targets after first dispel was kind of silly on my part I guess. Thanks for the fight guys.

*a Dwarf* gets a copper ring from the corpse of *a Half-Elf*.
Never saw that ring again. Thanks dwarf.

2005/02/06 04:46, Havish: 
*sigh* so thats how it went eh? too bad... :)

2005/02/06 04:56, Grisnat: 
yeah figures. We woulda not gacced, but Lurgz had actually told me he was sitting Takhr afk waiting for me to reeq him, and with like 4 outside and nice loot i figured just spam it. Fuck pukes. and Razoor, FU too *wink*
(I was goddamn tired!)

2005/02/06 16:22, Eolo: 
'tab Grisnat having trouble to get a solofight out west'

Means he can't fight a solo fight, so he calls more to outnumber? Ah! Now I got it.

2005/02/07 03:50, Grisnat: 
yeah sure, like 5 on me bree, some chase down gway etc. And how is calling 1 more outnumbering when they are 2 nice eqed? Besides, in a solofight I tried earlier with Olrin, turns out Lowyn grp was hidden in stonedoor, *shrug*
Learn to count Eolo? *wink*

2005/02/07 15:25, Iomene: 
I can't believe why everybody wants to point out that they are drunk when playing. Is it an excuse for the typos? Is it to try to say that you're cool? I have never played mume drunk, since I seldomly get bored to the extreme point where I decide to put myself in front of a computer when I'm drunk.

Are you trying to prove that you are old enough for drinking, or rather not old enough but still drinking, or what is the point?

2005/02/07 15:42, Grisnat: 
He shows his insane skills despite drinking!

2005/02/07 21:57, Marillion: 
God I'd have screamed rl in anger vs you grisnat:) if eating 3 dispels when actually plan was to shoot elf:) nonetheless grats on warlord. And Breaux can be cute at times!

2005/02/08 03:45, Grisnat: 
I typoed elf 3 times... i was pissed as hell at myself!

2005/02/08 19:36, Breaux: 
Funny things tend to happen while playing mume buzzed.. but you've never tried, so you wouldn't know.


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