Argle links Logs MUME Players Profiles
ElvenRunes Logo
Who the hell names a troll Icebeer? (Zubr)comments   back
(4412 hits. Posted 2005/05/17)
Start logging: 17.05.2005 15:33
eThe Ledge of Theddin's Deep
You see three rib-bones of skeletons on the ground.
Exits: east, west, down.

! CW HP:Fine>ekill huncher
The Ledge Before the Door
A large arrow lies on the ground.
The corpse of a living statue is lying here.
*Huncher the Cave Troll* is standing here.
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [south], west.

! CW HP:Fine>
You cleave *
Huncher the Cave Troll*'s body extremely hard.

! CW HP:Fine *Huncher the Cave Troll*:Fine>close exit
It's already closed!

! CW HP:Fine *Huncher the Cave Troll*:Fine>cha m wim
*a Troll* tries to hit you, but your parry is successful.

! CW HP:Fine *Huncher the Cave Troll*:Fine>flee
Ok.

! CW HP:Fine *Huncher the Cave Troll*:Fine>n
You flee head over heels.
PANIC! You couldn't escape!

! CW HP:Fine *Huncher the Cave Troll*:Fine>No way! You are fighting for your life!

! CW HP:Fine *Huncher the Cave Troll*:Fine>
You flee head over heels.
The Ledge of Theddin's Deep
There are three rib-bones of skeletons here.
Exits: east, west, down.

! CW HP:Fine>n
Alas, you cannot go that way...

! CW HP:Fine>eq
You are using:
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     an ancient dwarven shield (flawless)
<worn on head>       a blood-encrusted helm (flawless)
<worn on body>       a shining breastplate (flawless)
<worn about body>    a fine grey cloak (flawless)
<worn on arms>       a pair of white chain mail sleeves (flawless)
<worn on hands>      a thin pair of metal gauntlets (flawless)
<worn on legs>       a pair of plate greaves (flawless)
<worn on feet>       a black pair of padded boots (flawless)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a sapphire ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a water skin
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a gem-inlaid knife (satisfactory)
<worn on belt>       a stone
<worn on belt>       a sable pouch

! CW HP:Fine>ekill huncher
The Ledge Before the Door
A large arrow lies on the ground.
The corpse of a living statue is lying here.
*Huncher the Cave Troll* is standing here.
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [south], west.

! CW HP:Fine>
You cleave *
Huncher the Cave Troll*'s left leg extremely hard.

! CW HP:Fine *Huncher the Cave Troll*:Fine>
You swiftly dodge *a Troll*'s attempt to hit you.
*Cruncher the Cave Troll* hits your right foot extremely hard and tickles it.

! CW HP:Fine *Huncher the Cave Troll*:Fine>flee
You flee head over heels.
The Ledge of Theddin's Deep
On the ground, there are three rib-bones of skeletons.
Exits: east, west, down.

! CW HP:Fine>n
Alas, you cannot go that way...

! CW HP:Fine>sc
398/448 hits, 73/73 mana, and 82/160 moves.

! CW HP:Fine>cast 'cure light'
You start to concentrate...
*Huncher the Cave Troll* has arrived from the east.
*a Troll* has arrived from the east.
*Cruncher the Cave Troll* has arrived from the east.
*Huncher the Cave Troll* tries to hit you, but your parry is successful.
*a Troll* quickly approaches, trying to hit you.
Your scratches and bruises disappear.
You cleave *Huncher the Cave Troll*'s head extremely hard.

! CW HP:Fine Mana:Burning *Huncher the Cave Troll*:Fine>flee
You flee head over heels.
The Ledge Before the Door
A large arrow lies on the ground.
The corpse of a living statue is lying here.
Exits: [south], west.

! CW HP:Fine Mana:Burning>e
Alas, you cannot go that way...

! CW HP:Fine Mana:Burning>w
*Huncher the Cave Troll* has arrived from the west.
*a Troll* has arrived from the west.
*Cruncher the Cave Troll* has arrived from the west.
The Ledge of Theddin's Deep
On the ground, there are three rib-bones of skeletons.
Exits: east, west, down.

! CW HP:Fine Mana:Burning>w
The Ledge of Theddin's Deep
Exits: east, south, down.

! CW HP:Fine Mana:Burning>s
You hear some very close noise from the east.
The Ledge of Theddin's Deep
Exits: north, south, west, down.

! CW HP:Fine Mana:Burning>cast 'cure light'
You start to concentrate...
You hear some very close noise from the north.
nYour scratches and bruises disappear.

! CW HP:Fine Mana:Hot>
The Ledge of Theddin's Deep
*Huncher the Cave Troll* is standing here.
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: east, south, down.

! CW HP:Fine Mana:Hot>kill huncher
*Huncher the Cave Troll* leaves south.
*a Troll* leaves south.
*Cruncher the Cave Troll* leaves south.
You hear some very close noise from the south.
They aren't here.

! CW HP:Fine Mana:Hot>
Draz tells you '20 hpga elasin nocis atm'

! CW HP:Fine Mana:Hot>s
The Ledge of Theddin's Deep
*Huncher the Cave Troll* is standing here.
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: north, south, west, down.

! CW HP:Fine Mana:Hot>kill huncher
You cleave *Huncher the Cave Troll*'s head extremely hard.
Your victim is shocked by your hit!

! CW HP:Fine Mana:Hot *Huncher the Cave Troll*:Hurt>
You swiftly dodge *Cruncher the Cave Troll*'s attempt to hit you.

! CW HP:Fine Mana:Hot *Huncher the Cave Troll*:Hurt>flee
*Huncher the Cave Troll* strongly hits your body and tickles it.
You flee head over heels.
The Ledge of Theddin's Deep
Exits: east, south, down.

! CW HP:Fine Mana:Hot>cli
You won't climb anymore.

! W HP:Fine Mana:Hot>swi
You won't try to swim anymore.

! HP:Fine Mana:Hot>s
The Ledge of Theddin's Deep
Exits: north, south, west, down.
*a Troll* has arrived from the west.

! HP:Fine Mana:Hot>kill huncher
They aren't here.

! HP:Fine Mana:Hot>n
*a Troll* tries to hit you, but your parry is successful.

! HP:Fine Mana:Hot *a Troll*:Healthy>kill huncher
No way! You are fighting for your life!

! HP:Fine Mana:Hot *a Troll*:Healthy>They aren't here.

! HP:Fine Mana:Hot *a Troll*:Healthy>bash
*Huncher the Cave Troll* has arrived from the west.
con*Huncher the Cave Troll* hits your right hand extremely hard and tickles it.
Telessar tells you 'burp sup?'
Your bash at *a Troll* sends him sprawling.
You cleave *a Troll*'s body extremely hard.

! HP:Fine Mana:Hot *a Troll*:Fine>Now where did that chicken go?

! HP:Fine Mana:Hot *a Troll*:Fine>flee
You flee head over heels.
The Ledge of Theddin's Deep
Exits: east, south, down.

! HP:Fine Mana:Hot>tell Telessar nm
Ok.

! HP:Fine Mana:Hot>s
The Ledge of Theddin's Deep
*a Troll* is standing here.
*Huncher the Cave Troll* is standing here.
Exits: north, south, west, down.

! HP:Fine Mana:Hot>kill huncher
You approach *Huncher the Cave Troll*, trying to cleave him.

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Hurt>
Telessar tells you 'poolik around?'

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Hurt>
You cleave *Huncher the Cave Troll*'s left leg extremely hard.

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Hurt>tell Telessar no
*a Troll* seems to have recovered his senses.

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Hurt>
*a Troll* tries to hit you, but your parry is successful.
Ok.

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Hurt>flee
You flee head over heels.
The Ledge of Theddin's Deep
Exits: north, east, down.

! HP:Fine Mana:Hot>nkill huncher
The Ledge of Theddin's Deep
*a Troll* is standing here.
*Huncher the Cave Troll* is standing here.
Exits: north, south, west, down.
*Huncher the Cave Troll* leaves west.
*a Troll* leaves west.


! HP:Fine Mana:Hot>They aren't here.

! HP:Fine Mana:Hot>w
*Huncher the Cave Troll* has arrived from the west.

! HP:Fine Mana:Hot>kill huncher
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
Exits: east, west.

! HP:Fine Mana:Hot>They aren't here.

! HP:Fine Mana:Hot>e
The Ledge of Theddin's Deep
*Huncher the Cave Troll* is standing here.
Exits: north, south, west, down.

! HP:Fine Mana:Hot>kill huncher
You cleave *Huncher the Cave Troll*'s right leg extremely hard.

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Hurt>
*Huncher the Cave Troll* panics, and attempts to flee.
*Huncher the Cave Troll* leaves north.

! HP:Fine Mana:Hot>n
The Ledge of Theddin's Deep
*Huncher the Cave Troll* is standing here.
Exits: east, south, down.

! HP:Fine Mana:Hot>kill huncher
You approach *Huncher the Cave Troll*, trying to cleave him.

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Hurt>
*Huncher the Cave Troll* panics, and attempts to flee.
*Huncher the Cave Troll* leaves south.

! HP:Fine Mana:Hot>s
The Ledge of Theddin's Deep
*Huncher the Cave Troll* is standing here.
Exits: north, south, west, down.

! HP:Fine Mana:Hot>kill huncher
You approach *Huncher the Cave Troll*, trying to cleave him.

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Hurt>
You cleave *Huncher the Cave Troll*'s left hand very hard.

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Hurt>
*Huncher the Cave Troll* panics, and attempts to flee.
*Huncher the Cave Troll* leaves west.

! HP:Fine Mana:Hot>wkill huncher
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
*Huncher the Cave Troll* is standing here.
Exits: east, west.

! HP:Fine Mana:Hot>
You approach *
Huncher the Cave Troll*, trying to cleave him.

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Hurt>
You cleave *Huncher the Cave Troll*'s right arm extremely hard.
Your victim is shocked by your hit!

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Wounded>
Telessar tells you 'bah, i was leading moria yesterday...and mobbed :('

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Wounded>flee
You flee head over heels.
The Vault of Athoin
The corpse of a mindless slime is lying here.
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: east, south.


! HP:Fine Mana:Hot>
*Cruncher the Cave Troll* wears a forest green cloak about his body.

! HP:Fine Mana:Hot>e
You swiftly dodge *a Troll*'s attempt to hit you.

! HP:Fine Mana:Hot *a Troll*:Fine>kill huncher
No way! You are fighting for your life!
*Huncher the Cave Troll* has arrived from the east.

! HP:Fine Mana:Hot *a Troll*:Fine>
You're already fighting!
You cleave *a Troll*'s body extremely hard and tickle it.

! HP:Fine Mana:Hot *a Troll*:Fine>flee
You flee head over heels.
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
Exits: east, west.

! HP:Fine Mana:Hot>wkill huncher
The Vault of Athoin
The corpse of a mindless slime is lying here.
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
*Huncher the Cave Troll* is standing here.
Exits: east, south.


! HP:Fine Mana:Hot>
*
Huncher the Cave Troll* tries to hit you, but your parry is successful.
You swiftly dodge *Cruncher the Cave Troll*'s attempt to hit you.
You're already fighting!

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Wounded>
*a Troll* quickly approaches, trying to hit you.

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Wounded>kill huncher
You're already fighting!

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Wounded>flee
You cleave *Huncher the Cave Troll*'s left leg extremely hard.

! HP:Fine Mana:Hot *Huncher the Cave Troll*:Wounded>
You flee head over heels.
Before Athoin's Vault
The corpse of a mindless slime is lying here.
Exits: north, east.

! HP:Fine Mana:Hot Move:Tired>n
The Vault of Athoin
The corpse of a mindless slime is lying here.
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
*Huncher the Cave Troll* is standing here.
Exits: east, south.


! HP:Fine Mana:Hot Move:Tired>kill huncher
You approach *Huncher the Cave Troll*, trying to cleave him.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Wounded>
*Cruncher the Cave Troll* stops using a forest green cloak.
*Huncher the Cave Troll* hits your right arm extremely hard.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Wounded>
*Cruncher the Cave Troll* puts a forest green cloak in a leather backpack.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Wounded>
*Cruncher the Cave Troll* gets a cave-bear fur from a leather backpack.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Wounded>
*Cruncher the Cave Troll* wears a cave-bear fur about his body.
You cleave *Huncher the Cave Troll*'s right arm extremely hard.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Wounded>
*Cruncher the Cave Troll* hits your left arm hard and tickles it.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Wounded>flee
You flee head over heels.
Before Athoin's Vault
The corpse of a mindless slime is lying here.
Exits: north, east.

! HP:Fine Mana:Hot Move:Tired>
Telessar tells you 'but sleeves, ornate , leggings and fell blade loaded! w00t'

! HP:Fine Mana:Hot Move:Tired>n
The Vault of Athoin
The corpse of a mindless slime is lying here.
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
*Huncher the Cave Troll* is standing here.
Exits: east, south.


! HP:Fine Mana:Hot Move:Tired>kill huncher
You cleave *Huncher the Cave Troll*'s left arm extremely hard and shatter it.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Wounded>
*Cruncher the Cave Troll* hits your head hard and tickles it.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Wounded>flee
You flee head over heels.
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
Exits: east, west.

! HP:Fine Mana:Hot Move:Tired>
*Huncher the Cave Troll* has arrived from the west.

! HP:Fine Mana:Hot Move:Tired>w
The Vault of Athoin
The corpse of a mindless slime is lying here.
Exits: east, south.

! HP:Fine Mana:Hot Move:Tired>ekill huncher
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
*Huncher the Cave Troll* is standing here.
Exits: east, west.

! HP:Fine Mana:Hot Move:Tired>Telessar tells you 'i finally got my ornate'
You cleave *Huncher the Cave Troll*'s right arm extremely hard and shatter it.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Bad>
*Huncher the Cave Troll* panics, and attempts to flee.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Bad>
*Huncher the Cave Troll* panics, and attempts to flee.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Bad>
*Huncher the Cave Troll* panics, and attempts to flee.
*Huncher the Cave Troll* leaves east.

! HP:Fine Mana:Hot Move:Tired>kill huncher
*Huncher the Cave Troll* has arrived from the east.

! HP:Fine Mana:Hot Move:Tired>
You approach *
Huncher the Cave Troll*, trying to cleave him.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Bad>
*Huncher the Cave Troll* panics, and attempts to flee.
*Huncher the Cave Troll* leaves east.

! HP:Fine Mana:Hot Move:Tired>kill huncher
*Huncher the Cave Troll* has arrived from the east.
You cleave *Huncher the Cave Troll*'s body extremely hard and shatter it.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Bad>
*Huncher the Cave Troll* panics, and attempts to flee.
*Huncher the Cave Troll* leaves west.

! HP:Fine Mana:Hot Move:Tired>wkill huncher
The Vault of Athoin
The corpse of a mindless slime is lying here.
*Huncher the Cave Troll* is standing here.
Exits: east, south.
*Huncher the Cave Troll* leaves south.

! HP:Fine Mana:Hot Move:Tired>They aren't here.

! HP:Fine Mana:Hot Move:Tired>
*Cruncher the Cave Troll* has arrived from the south.

! HP:Fine Mana:Hot Move:Tired>skill huncher
Before Athoin's Vault
The corpse of a mindless slime is lying here.
*a Troll* is standing here.
*Huncher the Cave Troll* is standing here.
Exits: north, east.

! HP:Fine Mana:Hot Move:Tired>
You approach *
Huncher the Cave Troll*, trying to cleave him.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Bad>
*Cruncher the Cave Troll* has arrived from the north.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Bad>
You cleave *Huncher the Cave Troll*'s right arm extremely hard and shatter it.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Awful>
You swiftly dodge *a Troll*'s attempt to hit you.

! HP:Fine Mana:Hot Move:Tired *Huncher the Cave Troll*:Awful>flee
You flee head over heels.
The Hewn Passageway Bends
Exits: south, west.

! HP:Fine Mana:Hot Move:Slow>w
Before Athoin's Vault
The corpse of a mindless slime is lying here.
*a Troll* is standing here.
*Huncher the Cave Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: north, east.


! HP:Fine Mana:Hot Move:Slow>kill huncher
*Cruncher the Cave Troll* tries to hit you, but your parry is successful.
You're already fighting!

! HP:Fine Mana:Hot Move:Slow *Cruncher the Cave Troll*:Healthy>
*a Troll* quickly approaches, trying to hit you.

! HP:Fine Mana:Hot Move:Slow *Cruncher the Cave Troll*:Healthy>
You cleave *Cruncher the Cave Troll*'s body extremely hard.

! HP:Fine Mana:Hot Move:Slow *Cruncher the Cave Troll*:Fine>flee
*a Troll* strongly hits your body and tickles it.

! HP:Fine Mana:Hot Move:Slow *Cruncher the Cave Troll*:Fine>
You flee head over heels.
PANIC! You couldn't escape!

! HP:Fine Mana:Hot Move:Slow *Cruncher the Cave Troll*:Fine>
You flee head over heels.
The Vault of Athoin
The corpse of a mindless slime is lying here.
Exits: east, south.

! HP:Fine Mana:Hot Move:Slow>
You hear some apparently close noise from the south.

! HP:Fine Mana:Hot Move:Slow>skill huncher
Before Athoin's Vault
The corpse of a mindless slime is lying here.
Exits: north, east.

! HP:Fine Mana:Hot Move:Slow>They aren't here.

! HP:Fine Mana:Hot Move:Slow>e
Some apparently very close noise can be heard from the east.
The Hewn Passageway Bends
Exits: south, west.

! HP:Fine Mana:Hot Move:Slow>kill huncher
They aren't here.

! HP:Fine Mana:Hot Move:Slow>s
Hewn Passageway
*Huncher the Cave Troll* is standing here.
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: north, south.

! HP:Fine Mana:Hot Move:Slow>s
*Huncher the Cave Troll* leaves south.
*a Troll* leaves south.
*Cruncher the Cave Troll* leaves south.
Some very close noise can be heard from the south.
A Junction
*Huncher the Cave Troll* is standing here.
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: north, east, south.

! HP:Fine Mana:Hot Move:Slow>kill huncher
*Cruncher the Cave Troll* tries to hit you, but your parry is successful.
You're already fighting!

! HP:Fine Mana:Hot Move:Slow *Cruncher the Cave Troll*:Fine>
*Huncher the Cave Troll* leaves east.
*a Troll* leaves east.
You cleave *Cruncher the Cave Troll*'s body extremely hard.

! HP:Fine Mana:Hot Move:Slow *Cruncher the Cave Troll*:Fine>kill huncher
They aren't here.

! HP:Fine Mana:Hot Move:Slow *Cruncher the Cave Troll*:Fine>flee
You flee head over heels.
Landing on the Long Stair
Exits: north, down.

! HP:Fine Mana:Hot Move:Weak>s
Alas, you cannot go that way...

! HP:Fine Mana:Hot Move:Slow>n
A Junction
*Cruncher the Cave Troll* is standing here.
Exits: north, east, south.
*Cruncher the Cave Troll* leaves east.

! HP:Fine Mana:Hot Move:Weak>kill huncher
They aren't here.

! HP:Fine Mana:Hot Move:Weak>
Some very close noise can be heard from the east.

! HP:Fine Mana:Hot Move:Weak>e
An Ancient Tunnel
Exits: east, west.

! HP:Fine Mana:Hot Move:Weak>kill huncher
They aren't here.

! HP:Fine Mana:Hot Move:Weak>e
End of the Ancient Tunnel
The corpse of a tiny spider is lying here.
*Huncher the Cave Troll* is standing here.
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [north], west.
*Cruncher the Cave Troll* quickly approaches, trying to hit you.
You cleave *Cruncher the Cave Troll*'s body extremely hard.
Your victim is shocked by your hit!


! HP:Fine Mana:Hot Move:Weak *Cruncher the Cave Troll*:Hurt>kill huncher
You're already fighting!

! HP:Fine Mana:Hot Move:Weak *Cruncher the Cave Troll*:Hurt>kill huncher
You're already fighting!

! HP:Fine Mana:Hot Move:Weak *Cruncher the Cave Troll*:Hurt>kill huncher
*a Troll* tries to hit you, but your parry is successful.

! HP:Fine Mana:Hot Move:Weak *Cruncher the Cave Troll*:Hurt>kill huncher
You're already fighting!

! HP:Fine Mana:Hot Move:Weak *Cruncher the Cave Troll*:Hurt>
You're already fighting!

! HP:Fine Mana:Hot Move:Weak *Cruncher the Cave Troll*:Hurt>flee
You flee head over heels.
PANIC! You couldn't escape!

! HP:Fine Mana:Hot Move:Weak *Cruncher the Cave Troll*:Hurt>e
No way! You are fighting for your life!

! HP:Fine Mana:Hot Move:Weak *Cruncher the Cave Troll*:Hurt>
You flee head over heels.
An Ancient Tunnel
Exits: east, west.

! HP:Fine Mana:Hot Move:Weak>e
End of the Ancient Tunnel
The corpse of a tiny spider is lying here.
*Huncher the Cave Troll* is standing here.
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [north], west.


! HP:Fine Mana:Hot Move:Weak>kill huncher
*a Troll* quickly approaches, trying to hit you.
You're already fighting!
*Huncher the Cave Troll* says: prot me

! HP:Fine Mana:Hot Move:Weak *a Troll*:Fine>
You cleave *a Troll*'s left arm extremely hard.

! HP:Fine Mana:Hot Move:Weak *a Troll*:Fine>
*Cruncher the Cave Troll* quickly approaches, trying to hit you.

! HP:Fine Mana:Hot Move:Weak *a Troll*:Fine>flee
You flee head over heels.
PANIC! You couldn't escape!

! HP:Fine Mana:Hot Move:Weak *a Troll*:Fine>
You flee head over heels.
An Ancient Tunnel
Exits: east, west.

! HP:Fine Mana:Hot Move:Weak>e
End of the Ancient Tunnel
The corpse of a tiny spider is lying here.
*Huncher the Cave Troll* is standing here.
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [north], west.


! HP:Fine Mana:Hot Move:Weak>kill huncher
You approach *Huncher the Cave Troll*, trying to cleave him.

! HP:Fine Mana:Hot Move:Fainting *Huncher the Cave Troll*:Awful>
You swiftly dodge *Cruncher the Cave Troll*'s attempt to hit you.
*a Troll* hits your left foot extremely hard.

! HP:Hurt Mana:Hot Move:Fainting *Huncher the Cave Troll*:Awful>flee
You flee head over heels.
An Ancient Tunnel
Exits: east, west.

! HP:Hurt Mana:Hot Move:Fainting>wcast 'cure light'A Junction
Exits: north, east, south.

! HP:Hurt Mana:Hot Move:Fainting>
You start to concentrate...
cast 'cure light'Your scratches and bruises disappear.

! HP:Hurt Mana:Hot Move:Fainting>
You start to concentrate...
cast 'cure light'Your scratches and bruises disappear.

! HP:Hurt Mana:Warm Move:Fainting>
You start to concentrate...
Your scratches and bruises disappear.

! HP:Hurt Mana:Warm Move:Weak>cast 'cure light'
You start to concentrate...
scYour scratches and bruises disappear.

! HP:Fine Mana:Cold Move:Weak>315/448 hits, 10/73 mana, and 6/160 moves.

! HP:Fine Mana:Cold Move:Weak>e
An Ancient Tunnel
Exits: east, west.

! HP:Fine Mana:Cold Move:Weak>e
End of the Ancient Tunnel
The corpse of a tiny spider is lying here.
*Huncher the Cave Troll* is standing here (glowing).
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [north], west.

! HP:Fine Mana:Cold Move:Weak>kill huncher
You cleave *Huncher the Cave Troll*'s head extremely hard and shatter it.
Your victim is shocked by your hit!
*Cruncher the Cave Troll* tries to hit you, but your parry is successful.


! HP:Fine Mana:Cold Move:Fainting *Huncher the Cave Troll*:Awful>
*a Troll* tries to hit you, but your parry is successful.

! HP:Fine Mana:Cold Move:Fainting *Huncher the Cave Troll*:Awful>flee
You flee head over heels.
An Ancient Tunnel
Exits: east, west.

! HP:Fine Mana:Cold Move:Fainting>w
A Junction
Exits: north, east, south.

! HP:Fine Mana:Cold Move:Exhausted>get draught allquaff draught
You get a flask of orkish draught from a leather backpack.

! HP:Fine Mana:Cold Move:Fainting>Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.

! HP:Hurt Mana:Cold Move:Weak>ee
An Ancient Tunnel
Exits: east, west.

! HP:Hurt Mana:Cold Move:Weak>kill huncher
End of the Ancient Tunnel
The corpse of a tiny spider is lying here.
*Huncher the Cave Troll* is standing here (glowing).
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [north], west.

! HP:Hurt Mana:Cold Move:Weak>
*
Cruncher the Cave Troll* quickly approaches, trying to hit you.
*Huncher the Cave Troll* says: im dead
You're already fighting!

! HP:Hurt Mana:Cold Move:Weak *Cruncher the Cave Troll*:Fine>
*a Troll* tries to hit you, but your parry is successful.
*Cruncher the Cave Troll* hits your right leg and tickles it.

! HP:Hurt Mana:Cold Move:Weak *Cruncher the Cave Troll*:Fine>flee
You flee head over heels.
An Ancient Tunnel
Exits: east, west.

! HP:Hurt Mana:Cold Move:Weak>e
End of the Ancient Tunnel
The corpse of a tiny spider is lying here.
*Huncher the Cave Troll* is standing here (glowing).
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [north], west.

! HP:Hurt Mana:Cold Move:Weak>kill huncher
*Cruncher the Cave Troll* quickly approaches, trying to hit you.
You're already fighting!

! HP:Hurt Mana:Cold Move:Weak *Cruncher the Cave Troll*:Fine>
You cleave *Cruncher the Cave Troll*'s body extremely hard.

! HP:Hurt Mana:Cold Move:Weak *Cruncher the Cave Troll*:Hurt>flee
*Huncher the Cave Troll* joins *Cruncher the Cave Troll*'s fight.
You flee head over heels.
An Ancient Tunnel
Exits: east, west.

! HP:Hurt Mana:Cold Move:Weak>re
You sit down and rest your tired bones.

! HP:Hurt Mana:Cold Move:Weak>sc
296/448 hits, 10/73 mana, and 9/160 moves.

! HP:Hurt Mana:Cold Move:Weak>st
You stop resting, and stand up.

! HP:Hurt Mana:Cold Move:Weak>cast 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.

! HP:Hurt Mana:Icy Move:Weak>e
End of the Ancient Tunnel
The corpse of a tiny spider is lying here.
*Huncher the Cave Troll* is resting here (glowing).
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [north], west.
You swiftly dodge *a Troll*'s attempt to hit you.
*Cruncher the Cave Troll* tries to hit you, but your parry is successful.
You cleave *a Troll*'s right arm extremely hard.


! HP:Hurt Mana:Icy Move:Slow *a Troll*:Fine>kill huncher
You're already fighting!

! HP:Hurt Mana:Icy Move:Slow *a Troll*:Fine>flee
PANIC! You can't quit the fight!

! HP:Hurt Mana:Icy Move:Slow *a Troll*:Fine>
*Huncher the Cave Troll* stops resting, and clambers on his feet.

! HP:Hurt Mana:Icy Move:Slow *a Troll*:Fine>
You flee head over heels.
An Ancient Tunnel
Exits: east, west.

! HP:Hurt Mana:Icy Move:Weak>
WARNING: inactivity timeout in 5 seconds.
sc

! HP:Hurt Mana:Icy Move:Slow>306/448 hits, 2/73 mana, and 17/160 moves.

! HP:Hurt Mana:Icy Move:Slow>
Telessar tells you 'bah if you get extra leggings or shirt, ill trade for sleeves :P'

! HP:Hurt Mana:Icy Move:Slow>cha m agg
Ok.

! HP:Hurt Mana:Icy Move:Slow>ekill huncher
End of the Ancient Tunnel
The corpse of a tiny spider is lying here.
*Huncher the Cave Troll* is standing here (glowing).
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [north], west.

! HP:Hurt Mana:Icy Move:Slow>
*a Troll* intercepts your blow.
You cleave *a Troll*'s right leg extremely hard.
Your victim is shocked by your hit!

! HP:Hurt Mana:Icy Move:Slow *a Troll*:Fine>flee
You will attempt to flee!

! HP:Hurt Mana:Icy Move:Slow *a Troll*:Fine>
*Huncher the Cave Troll* joins *a Troll*'s fight.
*Huncher the Cave Troll* hits your right hand extremely hard.
You flee head over heels.
An Ancient Tunnel
Exits: east, west.

! HP:Hurt Mana:Icy Move:Slow>cha m wim
Ok.

! HP:Hurt Mana:Icy Move:Slow>ekill huncher
End of the Ancient Tunnel
The corpse of a tiny spider is lying here.
*Huncher the Cave Troll* is standing here (glowing).
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [north], west.
You feel your muscles regain some of their former energy.

! HP:Hurt Mana:Icy Move:Slow>
*a Troll* intercepts your blow.
You cleave *a Troll*'s body extremely hard.

! HP:Hurt Mana:Icy Move:Slow *a Troll*:Hurt>flee
*Huncher the Cave Troll* joins *a Troll*'s fight.
You will attempt to flee!
*Cruncher the Cave Troll* tries to hit you, but your parry is successful.
*Huncher the Cave Troll* strongly hits your left leg and tickles it.

! HP:Hurt Mana:Icy Move:Slow *a Troll*:Hurt>
You flee head over heels.
An Ancient Tunnel
Exits: east, west.

! HP:Hurt Mana:Icy Move:Slow>ekill huncher
End of the Ancient Tunnel
The corpse of a tiny spider is lying here.
*Huncher the Cave Troll* is standing here (glowing).
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [north], west.

! HP:Hurt Mana:Icy Move:Slow>
You cleave *
Huncher the Cave Troll*'s right hand hard and shatter it.

! HP:Hurt Mana:Icy Move:Slow *Huncher the Cave Troll*:Awful>
*Cruncher the Cave Troll* tries to hit you, but your parry is successful.

! HP:Hurt Mana:Icy Move:Slow *Huncher the Cave Troll*:Awful>flee
You will attempt to flee!

! HP:Hurt Mana:Icy Move:Slow *Huncher the Cave Troll*:Awful>
You flee head over heels.
An Ancient Tunnel
Exits: east, west.

! HP:Hurt Mana:Icy Move:Slow>w
A Junction
Exits: north, east, south.

! HP:Hurt Mana:Icy Move:Slow>re
You sit down and rest your tired bones.

! HP:Hurt Mana:Icy Move:Slow>sc
267/448 hits, 3/73 mana, and 18/160 moves.

! HP:Hurt Mana:Icy Move:Slow>cha m wimtime
Ok.

! HP:Hurt Mana:Icy Move:Slow>According to the Dunadan calendar, it is:
Mersday, the 2nd of Forelithe, Year 2954 of the Third Age.
You cannot guess the time indoors.
The present Tan Istar, Lord of the Istari Council is Moradin.
Real time is Tue May 17 12:36:26 2005 GMT.
Last reboot after manual shutdown at Tue Apr 26 22:47:51 2005 GMT.

! HP:Hurt Mana:Icy Move:Slow>sc
268/448 hits, 3/73 mana, and 20/160 moves.

! HP:Hurt Mana:Icy Move:Slow>st
You stop resting, and stand up.

! HP:Hurt Mana:Icy Move:Slow>ee
An Ancient Tunnel
Exits: east, west.

! HP:Hurt Mana:Icy Move:Slow>kill huncher
End of the Ancient Tunnel
The corpse of a tiny spider is lying here.
*Huncher the Cave Troll* is standing here (glowing).
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [north], west.

! HP:Hurt Mana:Icy Move:Slow>
You cleave *
Huncher the Cave Troll*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
*Huncher the Cave Troll* is mortally wounded and will die soon if not aided.

! HP:Hurt Mana:Icy Move:Slow *Huncher the Cave Troll*:Dying>flee
You swiftly dodge *Cruncher the Cave Troll*'s attempt to hit you.
You will attempt to flee!

! HP:Hurt Mana:Icy Move:Slow *Huncher the Cave Troll*:Dying>
*a Troll* hits your body very hard and tickles it.

! HP:Hurt Mana:Icy Move:Slow *Huncher the Cave Troll*:Dying>
You flee head over heels.
PANIC! You couldn't escape!

! HP:Hurt Mana:Icy Move:Slow *Huncher the Cave Troll*:Dying>
You flee head over heels.
PANIC! You couldn't escape!

! HP:Hurt Mana:Icy Move:Slow *Huncher the Cave Troll*:Dying>
*a Troll* heroically rescues *Huncher the Cave Troll*.

! HP:Hurt Mana:Icy Move:Slow *a Troll*:Hurt>
You flee head over heels.
PANIC! You couldn't escape!

! HP:Hurt Mana:Icy Move:Slow *a Troll*:Hurt>
The light of Aman fades away from you.

! HP:Hurt Mana:Icy Move:Slow *a Troll*:Hurt>
You flee head over heels.
An Ancient Tunnel
Exits: east, west.

! HP:Hurt Mana:Icy Move:Slow>sc
253/448 hits, 4/73 mana, and 18/160 moves.

! HP:Hurt Mana:Icy Move:Slow>scout e
You quietly scout eastwards...
End of the Ancient Tunnel
The corpse of a tiny spider is lying here.
*Huncher the Cave Troll* is lying here, mortally wounded (glowing).
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.

You stop scouting.

! HP:Hurt Mana:Icy Move:Slow>ekill huncher
End of the Ancient Tunnel
The corpse of a tiny spider is lying here.
*Huncher the Cave Troll* is lying here, mortally wounded (glowing).
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [north], west.
*Cruncher the Cave Troll* tries to hit you, but your parry is successful.

! HP:Hurt Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>
You're already fighting!

! HP:Hurt Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>flee
You flee head over heels.
An Ancient Tunnel
Exits: east, west.

! HP:Hurt Mana:Icy Move:Slow>ekill huncher
End of the Ancient Tunnel
The corpse of a tiny spider is lying here.
*Huncher the Cave Troll* is lying here, mortally wounded (glowing).
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [north], west.

! HP:Hurt Mana:Icy Move:Slow>
You cleave *
Huncher the Cave Troll*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
info to level %XCongratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Troll*'s death cry.
*a Troll* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Troll*.

! HP:Hurt Mana:Icy Move:Slow>to level 1851426

! HP:Hurt Mana:Icy Move:Slow>
You swiftly dodge *a Troll*'s attempt to hit you.

! HP:Hurt Mana:Icy Move:Slow *a Troll*:Hurt>exa corpsecorpse (here) : 
a fortune in gold
a water skin
a water skin
a butcher knife (well-maintained)
a plain leather belt
a pair of orkish war-drums
a keyring with a set of lock picks
a leather backpack
a forest green cloak (satisfactory)
a pair of plate vambraces (used)
a pair of metal gauntlets (well-maintained)
a pair of smooth, black boots
a pair of plate greaves (worn)
a hard leather cap (worn out)
a thick metal breastplate (satisfactory)
a necklace of bones
a ring of silver
some pine nuts
a belt pouch

! HP:Hurt Mana:Icy Move:Slow *a Troll*:Hurt>flee
You flee head over heels.
An Ancient Tunnel
Exits: east, west.

! HP:Hurt Mana:Icy Move:Slow>e
End of the Ancient Tunnel
The corpse of *a Troll* is lying here.
The corpse of a tiny spider is lying here.
*a Troll* is standing here.
*Cruncher the Cave Troll* is standing here.
The shadow of *a Troll* is floating here.
Exits: [north], west.

! HP:Hurt Mana:Icy Move:Slow>3kill troll*
You cleave *a Troll*'s right foot extremely hard.

! HP:Hurt Mana:Icy Move:Slow *a Troll*:Hurt>
*Cruncher the Cave Troll* tries to hit you, but your parry is successful.

! HP:Hurt Mana:Icy Move:Slow *a Troll*:Hurt>label huncher DEADExactly whom did you wish to give a label?

! HP:Hurt Mana:Icy Move:Slow *a Troll*:Hurt>label troll* DEAD
Ok.

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Hurt>flee
PANIC! You can't quit the fight!

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Hurt>
You cleave *a Troll* (DEAD)'s left foot extremely hard.

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Hurt>
You flee head over heels.
PANIC! You couldn't escape!

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Hurt>
You flee head over heels.
PANIC! You couldn't escape!

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Hurt>
You dodge a bash from *a Troll* (DEAD) who loses his balance.

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Hurt>open exit
Ok.
You flee head over heels.
The Sacked Chamber
Exits: (south), west.

! HP:Hurt Mana:Icy Move:Slow>skill DEADEnd of the Ancient Tunnel
The corpse of *a Troll* is lying here.
The corpse of a tiny spider is lying here.
*a Troll* (DEAD) is standing here.
*Cruncher the Cave Troll* is standing here.
The shadow of *a Troll* is floating here.
Exits: (north), west.
*a Troll* (DEAD) orders everyone to follow at once.

! HP:Hurt Mana:Icy Move:Slow>
You cleave *a Troll* (DEAD)'s left leg very hard.

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Hurt>bash
Your bash at *a Troll* (DEAD) sends him sprawling.

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Hurt>
You dodge a bash from *Cruncher the Cave Troll* who loses his balance.

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Hurt>
You cleave *a Troll* (DEAD)'s right leg extremely hard.

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
*Cruncher the Cave Troll* sends you sprawling with a powerful bash.

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
Inactivity timeout postponed...

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
*a Troll* (DEAD) seems to have recovered his senses.

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
*Cruncher the Cave Troll* hits your left hand extremely hard.

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
*a Troll* (DEAD) hits your left leg extremely hard.

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
Your head stops stinging.

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
WARNING: inactivity timeout in 5 seconds.
sc

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
You can't do that while fighting.

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>flee
You flee head over heels.
An Ancient Tunnel
Exits: east, west.

! HP:Hurt Mana:Icy Move:Slow>e
End of the Ancient Tunnel
The corpse of *a Troll* is lying here.
The corpse of a tiny spider is lying here.
*a Troll* (DEAD) is standing here.
*Cruncher the Cave Troll* is standing here.
The shadow of *a Troll* is floating here.
Exits: (north), west.

! HP:Hurt Mana:Icy Move:Slow>kill DEAD
You approach *a Troll* (DEAD), trying to cleave him.

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
You cleave *a Troll* (DEAD)'s right leg extremely hard.

! HP:Hurt Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>flee
You flee head over heels.
An Ancient Tunnel
Exits: east, west.

! HP:Hurt Mana:Icy Move:Slow>sc
211/448 hits, 4/73 mana, and 19/160 moves.

! HP:Hurt Mana:Icy Move:Slow>e
End of the Ancient Tunnel
The corpse of *a Troll* is lying here.
The corpse of a tiny spider is lying here.
*a Troll* (DEAD) is standing here.
*Cruncher the Cave Troll* is standing here.
The shadow of *a Troll* is floating here.
Exits: (north), west.

! HP:Hurt Mana:Icy Move:Slow>bash DEAD*
Cruncher the Cave Troll* hits your body extremely hard.
You flee head over heels.
The Sacked Chamber
Exits: (south), west.

! HP:Wounded Mana:Icy Move:Slow>
*Cruncher the Cave Troll* has arrived from the south.

! HP:Wounded Mana:Icy Move:Slow>cha wimp 0Wimpy set to: 0
*Cruncher the Cave Troll* closes the door.

! HP:Wounded Mana:Icy Move:Slow>
*Cruncher the Cave Troll* quickly approaches, trying to hit you.

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>close exit
It's already closed!

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>
You cleave *Cruncher the Cave Troll*'s left leg extremely hard.

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>close exit
It's already closed!

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>flee
You flee head over heels.
The Tomb of Ralgund
Exits: east.

! HP:Wounded Mana:Icy Move:Slow>ekill troll*
The Sacked Chamber
*Cruncher the Cave Troll* is standing here.
Exits: [south], west.

! HP:Wounded Mana:Icy Move:Slow>
You approach *
Cruncher the Cave Troll*, trying to cleave him.

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>bash
The door is opened from the other side.
You see *a Troll* (DEAD) scouting from the south!
close exitYour bash at *Cruncher the Cave Troll* sends him sprawling.

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>Ok.

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>close exit
It's already closed!
You cleave *Cruncher the Cave Troll*'s left foot extremely hard and shatter it.

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>close exit
It's already closed!

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>close exit
It's already closed!

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>close exitclose exit
It's already closed!

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>It's already closed!

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>close exit
It's already closed!

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>close exit
It's already closed!

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>close exit
It's already closed!

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>close exit
It's already closed!

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Hurt>
You cleave *Cruncher the Cave Troll*'s right hand extremely hard.

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>close exit
It's already closed!

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>bash
Bash someone already bashed? Aren't we funny?

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>bash
Bash someone already bashed? Aren't we funny?

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>
The door is opened from the other side.

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>bash
Bash someone already bashed? Aren't we funny?
*Cruncher the Cave Troll* seems to have recovered his senses.

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>bash
*a Troll* (DEAD) has arrived from the south.

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>
*a Troll* (DEAD) closes the door.
*a Troll* (DEAD) hits your right foot extremely hard and shatters it.
flee*Cruncher the Cave Troll* strongly hits your right arm.
Your bash at *Cruncher the Cave Troll* sends him sprawling.

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>
You flee head over heels.
The Tomb of Ralgund
Exits: east.

! HP:Wounded Mana:Icy Move:Slow>e
The Sacked Chamber
*Cruncher the Cave Troll* is standing here.
*a Troll* (DEAD) is standing here.
Exits: [south], west.

! HP:Wounded Mana:Icy Move:Slow>kill troll*
You swiftly dodge *a Troll* (DEAD)'s attempt to hit you.

! HP:Wounded Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
You're already fighting!

! HP:Wounded Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
You cleave *a Troll* (DEAD)'s body extremely hard.

! HP:Wounded Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>close exit
It's already closed!

! HP:Wounded Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>flee
You flee head over heels.
The Tomb of Ralgund
Exits: east.

! HP:Wounded Mana:Icy Move:Slow>e
The Sacked Chamber
*Cruncher the Cave Troll* is standing here.
*a Troll* (DEAD) is standing here.
Exits: [south], west.

! HP:Wounded Mana:Icy Move:Slow>kill troll
*You approach *Cruncher the Cave Troll*, trying to cleave him.

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>
*Cruncher the Cave Troll* seems to have recovered his senses.

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>
*a Troll* (DEAD) lightly hits your body and tickles it.

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>
You cleave *Cruncher the Cave Troll*'s left foot extremely hard and shatter it.

! HP:Wounded Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>
*Cruncher the Cave Troll* hits your right foot extremely hard.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>flee
PANIC! You can't quit the fight!

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>
You flee head over heels.
PANIC! You couldn't escape!

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>
*a Troll* (DEAD) hits your right arm.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>open exit
Ok.
*Cruncher the Cave Troll* closes the door.
You flee head over heels.
PANIC! You couldn't escape!

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>open exit
Ok.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>open exit
It's already open!
You flee head over heels.
The Tomb of Ralgund
Exits: east.

! HP:Bad Mana:Icy Move:Slow>open exit
You don't see any exit here.

! HP:Bad Mana:Icy Move:Slow>open exit
You don't see any exit here.

! HP:Bad Mana:Icy Move:Slow>wield sword
You stop using a mighty dwarven axe.
You confidently wield an engraved broadsword, ready to fight evil.

! HP:Bad Mana:Icy Move:Slow>cha m wim
Ok.

! HP:Bad Mana:Icy Move:Slow>e
The Sacked Chamber
*Cruncher the Cave Troll* is standing here.
*a Troll* (DEAD) is standing here.
Exits: [south], west.

! HP:Bad Mana:Icy Move:Slow>kill DEAD
You swiftly dodge *a Troll* (DEAD)'s attempt to hit you.
You're already fighting!

! HP:Bad Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
You slash *a Troll* (DEAD)'s head hard.

! HP:Bad Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>open exit
Ok.
*Cruncher the Cave Troll* closes the door.

! HP:Bad Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
You swiftly dodge *Cruncher the Cave Troll*'s attempt to hit you.

! HP:Bad Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>flee
You flee head over heels.
The Tomb of Ralgund
Exits: east.

! HP:Bad Mana:Icy Move:Slow>sc
99/448 hits, 4/73 mana, and 17/160 moves.

! HP:Bad Mana:Icy Move:Slow>eq
You are using:
<wielded>            an engraved broadsword (flawless)
<worn as shield>     an ancient dwarven shield (flawless)
<worn on head>       a blood-encrusted helm (flawless)
<worn on body>       a shining breastplate (flawless)
<worn about body>    a fine grey cloak (flawless)
<worn on arms>       a pair of white chain mail sleeves (flawless)
<worn on hands>      a thin pair of metal gauntlets (flawless)
<worn on legs>       a pair of plate greaves (flawless)
<worn on feet>       a black pair of padded boots (flawless)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a sapphire ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a water skin
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a gem-inlaid knife (satisfactory)
<worn on belt>       a stone
<worn on belt>       a sable pouch

! HP:Bad Mana:Icy Move:Slow>l in packbackpack (used) : 
a flask of orkish draught
a handful of clover
a handful of narrow leaves
a pair of snowshoes (flawless)
two small metal flasks

! HP:Bad Mana:Icy Move:Slow>
*a Troll* (DEAD) has arrived from the east.

! HP:Bad Mana:Icy Move:Slow>
*a Troll* (DEAD) tries to hit you, but your parry is successful.

! HP:Bad Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
You slash *a Troll* (DEAD)'s body hard.

! HP:Bad Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
*Cruncher the Cave Troll* has arrived from the east.

! HP:Bad Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
You swiftly dodge *Cruncher the Cave Troll*'s attempt to hit you.

! HP:Bad Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>flee
You flee head over heels.
PANIC! You couldn't escape!

! HP:Bad Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
You flee head over heels.
The Sacked Chamber
Exits: [south], west.

! HP:Bad Mana:Icy Move:Slow>
*a Troll* (DEAD) has arrived from the west.

! HP:Bad Mana:Icy Move:Slow>
*Cruncher the Cave Troll* has arrived from the west.

! HP:Bad Mana:Icy Move:Slow>open exit
*a Troll* (DEAD) tries to hit you, but your parry is successful.

! HP:Bad Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>Ok.
*Cruncher the Cave Troll* quickly approaches, trying to hit you.

! HP:Bad Mana:Icy Move:Slow *a Troll* (DEAD):Wounded>
*Cruncher the Cave Troll* closes the door.
You slash *a Troll* (DEAD)'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!

! HP:Bad Mana:Icy Move:Slow *a Troll* (DEAD):Bad>flee
You flee head over heels.
The Tomb of Ralgund
Exits: east.

! HP:Bad Mana:Icy Move:Slow>e
The Sacked Chamber
*a Troll* (DEAD) is standing here.
*Cruncher the Cave Troll* is standing here.
Exits: [south], west.
You swiftly dodge *Cruncher the Cave Troll*'s attempt to hit you.
*a Troll* (DEAD) leaves west.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>kill troll*
You're already fighting!

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Wounded>
You slash *Cruncher the Cave Troll*'s body extremely hard and shatter it.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Bad>
*a Troll* (DEAD) has arrived from the west.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Bad>
*a Troll* (DEAD) tries to hit you, but your parry is successful.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Bad>flee
You flee head over heels.
PANIC! You couldn't escape!

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Bad>cha m wim
*Cruncher the Cave Troll* hits your right hand extremely hard and shatters it.
You are wracked with overwhelming PAIN!


! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Bad>Ok.
PANIC! You can't quit the fight!

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Bad>close exit
It's already closed!

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Bad>
You flee head over heels.
The Tomb of Ralgund
Exits: east.

! HP:Bad Mana:Icy Move:Slow>e
The Sacked Chamber
*Cruncher the Cave Troll* is standing here.
*a Troll* (DEAD) is standing here.
Exits: [south], west.

! HP:Bad Mana:Icy Move:Slow>open exit
Ok.
*a Troll* (DEAD) leaves west.

! HP:Bad Mana:Icy Move:Slow>s
*Cruncher the Cave Troll* closes the door.
The door seems to be closed.

! HP:Bad Mana:Icy Move:Slow>
You swiftly dodge *Cruncher the Cave Troll*'s attempt to hit you.
*a Troll* (DEAD) has arrived from the west.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Bad>open exit
Ok.
*a Troll* (DEAD) hits your left leg.
You are wracked with overwhelming PAIN!

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Bad>flee
*Cruncher the Cave Troll* closes the door.
You slash *Cruncher the Cave Troll*'s right leg extremely hard and shatter it.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Bad>
You flee head over heels.
PANIC! You couldn't escape!

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Bad>open exitopen exit
Ok.
*Cruncher the Cave Troll* closes the door.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Bad>open exit
Ok.
*Cruncher the Cave Troll* closes the door.
You flee head over heels.
The Tomb of Ralgund
Exits: east.

! HP:Bad Mana:Icy Move:Slow>open exit
You don't see any exit here.

! HP:Bad Mana:Icy Move:Slow>
You don't see any exit here.

! HP:Bad Mana:Icy Move:Slow>sc
72/448 hits, 4/73 mana, and 18/160 moves.

! HP:Bad Mana:Icy Move:Slow>eopen exit
The Sacked Chamber
*Cruncher the Cave Troll* is standing here.
*a Troll* (DEAD) is standing here.
Exits: [south], west.

! HP:Bad Mana:Icy Move:Slow>Ok.

! HP:Bad Mana:Icy Move:Slow>s
You swiftly dodge *Cruncher the Cave Troll*'s attempt to hit you.
No way! You are fighting for your life!

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Bad>
*Cruncher the Cave Troll* closes the door.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Bad>
You slash *Cruncher the Cave Troll*'s left foot very hard and shatter it.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Awful>flee
*a Troll* (DEAD) tries to hit you, but your parry is successful.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Awful>
You flee head over heels.
PANIC! You couldn't escape!

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Awful>open exitopen exit
Ok.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Awful>open exit
It's already open!
*Cruncher the Cave Troll* closes the door.
You flee head over heels.
The Tomb of Ralgund
Exits: east.

! HP:Bad Mana:Icy Move:Slow>open exit
You don't see any exit here.

! HP:Bad Mana:Icy Move:Slow>
You don't see any exit here.

! HP:Bad Mana:Icy Move:Slow>
*a Troll* (DEAD) has arrived from the east.

! HP:Bad Mana:Icy Move:Slow>
*a Troll* (DEAD) tries to hit you, but your parry is successful.
You strongly slash *a Troll* (DEAD)'s right arm.

! HP:Bad Mana:Icy Move:Slow *a Troll* (DEAD):Bad>
As the warmth of the draught recedes from your limbs, you feel less energetic.


! HP:Bad Mana:Icy Move:Slow *a Troll* (DEAD):Bad>flee
You flee head over heels.
PANIC! You couldn't escape!

! HP:Bad Mana:Icy Move:Slow *a Troll* (DEAD):Bad>
*a Troll* (DEAD) panics, and attempts to flee.
*a Troll* (DEAD) leaves east.

! HP:Bad Mana:Icy Move:Slow>ekill cruncher
The Sacked Chamber
*Cruncher the Cave Troll* is standing here.
*a Troll* (DEAD) is standing here.
Exits: [south], west.

! HP:Bad Mana:Icy Move:Slow>
*
Cruncher the Cave Troll* swiftly dodges your attempt to slash him.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Awful>
*a Troll* (DEAD) leaves west.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Awful>
*a Troll* (DEAD) has arrived from the west.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Awful>open exitflee
Ok.
*Cruncher the Cave Troll* closes the door.


! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Awful>
You flee head over heels.
The Tomb of Ralgund
Exits: east.

! HP:Bad Mana:Icy Move:Slow>wield axe
You stop using an engraved broadsword.
You skillfully wield a mighty dwarven axe, prepared to cleave your enemies.

! HP:Bad Mana:Icy Move:Slow>ee
The Sacked Chamber
*Cruncher the Cave Troll* is standing here.
*a Troll* (DEAD) is standing here.
Exits: [south], west.
*a Troll* (DEAD) leaves west.

! HP:Bad Mana:Icy Move:Slow>kill cruncher
Alas, you cannot go that way...

! HP:Bad Mana:Icy Move:Slow>
You approach *
Cruncher the Cave Troll*, trying to cleave him.

! HP:Bad Mana:Icy Move:Weak *Cruncher the Cave Troll*:Awful>kill cruncher
You cleave *Cruncher the Cave Troll*'s right leg extremely hard and shatter it.
*Cruncher the Cave Troll* is incapacitated and will slowly die, if not aided.

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Dying>
*a Troll* (DEAD) has arrived from the west.
You're already fighting!

! HP:Bad Mana:Icy Move:Slow *Cruncher the Cave Troll*:Dying>flee
You flee head over heels.
The Tomb of Ralgund
Exits: east.

! HP:Bad Mana:Icy Move:Weak>sc
72/448 hits, 4/73 mana, and 13/160 moves.

! HP:Bad Mana:Icy Move:Weak>
*a Troll* (DEAD) has arrived from the east.

! HP:Bad Mana:Icy Move:Weak>e
The Sacked Chamber
*Cruncher the Cave Troll* is lying here, incapacitated.
Exits: [south], west.

! HP:Bad Mana:Icy Move:Weak>kill DEADThey aren't here.

! HP:Bad Mana:Icy Move:Weak>w
*a Troll* (DEAD) has arrived from the west.
The Tomb of Ralgund
Exits: east.

! HP:Bad Mana:Icy Move:Weak>kill DEADThey aren't here.

! HP:Bad Mana:Icy Move:Weak>e
The Sacked Chamber
*Cruncher the Cave Troll* is lying here, incapacitated.
*a Troll* (DEAD) is standing here.
Exits: [south], west.

! HP:Bad Mana:Icy Move:Weak>kill DEAD*a Troll* (DEAD) leaves west.
They aren't here.

! HP:Bad Mana:Icy Move:Weak>bash
Bash what or whom?

! HP:Bad Mana:Icy Move:Weak>
*a Troll* (DEAD) has arrived from the west.

! HP:Bad Mana:Icy Move:Weak>
You swiftly dodge *a Troll* (DEAD)'s attempt to hit you.

! HP:Bad Mana:Icy Move:Weak *a Troll* (DEAD):Bad>
You cleave *a Troll* (DEAD)'s left leg extremely hard and shatter it.

! HP:Bad Mana:Icy Move:Weak *a Troll* (DEAD):Bad>flee
You flee head over heels.
PANIC! You couldn't escape!

! HP:Bad Mana:Icy Move:Weak *a Troll* (DEAD):Bad>
You flee head over heels.
The Tomb of Ralgund
Exits: east.

! HP:Bad Mana:Icy Move:Weak>e
The Sacked Chamber
*Cruncher the Cave Troll* is lying here, incapacitated.
*a Troll* (DEAD) is standing here.
Exits: [south], west.

! HP:Bad Mana:Icy Move:Weak>kill troll*
*a Troll* (DEAD) leaves west.

! HP:Bad Mana:Icy Move:Weak>
! HP:Bad Mana:Icy Move:Weak *
Cruncher the Cave Troll*:Dying>
*a Troll* (DEAD) has arrived from the west.

! HP:Bad Mana:Icy Move:Weak *Cruncher the Cave Troll*:Dying>
*a Troll* (DEAD) lightly hits your body and tickles it.
You are wracked with overwhelming PAIN!

! HP:Bad Mana:Icy Move:Weak *Cruncher the Cave Troll*:Dying>open exit
Ok.
You cleave *Cruncher the Cave Troll*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
info to level %XYes! You're beginning to get the idea.
Your blood freezes as you hear *a Troll*'s death cry.
*a Troll* has drawn his last breath! R.I.P.

! HP:Bad Mana:Icy Move:Weak *a Troll* (DEAD):Bad>to level 1833095

! HP:Bad Mana:Icy Move:Weak *a Troll* (DEAD):Bad>close exit
Ok.

! HP:Bad Mana:Icy Move:Weak *a Troll* (DEAD):Bad>flee
You flee head over heels.
PANIC! You couldn't escape!

! HP:Bad Mana:Icy Move:Weak *a Troll* (DEAD):Bad>
*a Troll* (DEAD) panics, and attempts to flee.

! HP:Bad Mana:Icy Move:Weak *a Troll* (DEAD):Bad>
You flee head over heels.
The Tomb of Ralgund
Exits: east.

! HP:Bad Mana:Icy Move:Fainting>ekill troll*
The Sacked Chamber
The corpse of *a Troll* is lying here.
*a Troll* (DEAD) is standing here.
Exits: [south], west.

! HP:Bad Mana:Icy Move:Fainting>
*a Troll* (DEAD) leaves west.
They aren't here.

! HP:Bad Mana:Icy Move:Fainting>bash troll
*You don't see any troll* here.

! HP:Bad Mana:Icy Move:Fainting>
*a Troll* (DEAD) has arrived from the west.

! HP:Bad Mana:Icy Move:Fainting>
You swiftly dodge *a Troll* (DEAD)'s attempt to hit you.

! HP:Bad Mana:Icy Move:Fainting *a Troll* (DEAD):Bad>bash troll
**a Troll* (DEAD) panics, and attempts to flee.
*a Troll* (DEAD) leaves west.
Your victim has disappeared!

! HP:Bad Mana:Icy Move:Fainting>
*a Troll* (DEAD) has arrived from the west.

! HP:Bad Mana:Icy Move:Fainting>kill troll*
*a Troll* (DEAD) quickly approaches, trying to hit you.

! HP:Bad Mana:Icy Move:Fainting *a Troll* (DEAD):Bad>
You're already fighting!

! HP:Bad Mana:Icy Move:Fainting *a Troll* (DEAD):Bad>
You cleave *a Troll* (DEAD)'s left foot very hard and shatter it.

! HP:Bad Mana:Icy Move:Fainting *a Troll* (DEAD):Awful>
*a Troll* (DEAD) panics, and attempts to flee.
*a Troll* (DEAD) leaves west.

! HP:Bad Mana:Icy Move:Fainting>gig
You giggle.

! HP:Bad Mana:Icy Move:Fainting>
*a Troll* (DEAD) has arrived from the west.

! HP:Bad Mana:Icy Move:Weak>
*a Troll* (DEAD) tries to hit you, but your parry is successful.

! HP:Bad Mana:Icy Move:Weak *a Troll* (DEAD):Awful>
*a Troll* (DEAD) panics, but can't stop fighting to flee.

! HP:Bad Mana:Icy Move:Weak *a Troll* (DEAD):Awful>yel bye
Ok.

! HP:Bad Mana:Icy Move:Fainting *a Troll* (DEAD):Awful>
*a Troll* (DEAD) panics, and attempts to flee.
*a Troll* (DEAD) leaves west.

! HP:Bad Mana:Icy Move:Fainting>
*a Troll* (DEAD) has arrived from the west.

! HP:Bad Mana:Icy Move:Weak>
*a Troll* (DEAD) quickly approaches, trying to hit you.

! HP:Bad Mana:Icy Move:Weak *a Troll* (DEAD):Awful>
You cleave *a Troll* (DEAD)'s left foot extremely hard and shatter it.
*a Troll* (DEAD) is incapacitated and will slowly die, if not aided.

! HP:Bad Mana:Icy Move:Weak *a Troll* (DEAD):Dying>gcget coins all.corpse
You get a pile of coins from the corpse of *a Troll*.
There was 10 gold coins, 6 silver pennies, and 64 copper pennies.

! HP:Bad Mana:Icy Move:Weak *a Troll* (DEAD):Dying>
You cleave *a Troll* (DEAD)'s left leg extremely hard and shatter it.
You feel more experienced.
info to level %XCongratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Troll* (DEAD)'s death cry.
*a Troll* (DEAD) has drawn his last breath! R.I.P.
  1,  1%,  #Icebeer                  |   1,  1%,  #Huncher         
  3,  1%,  #Cruncher         

 Very nice, I would like to see this log in the 'notables' section! 


2005/05/17 13:05, Fero: 
what to say :-)
for me is p(zubr) #1 best pker around

2005/05/17 13:09, Cagim: 
Well Im sorry but this just isnt fun, you're not suppose to be able to do that, and looking from the log you didnt even play it any good (though wtf was trolls doing? smokin while playing?) but I mean!! You dont even have to change to abs boots to beat 3 trolls? Pfft!!

2005/05/17 13:10, Cagim: 
Fero, If you mean by having a lab and enough redshirts to always keep a steady pk group then sure!! Oh I wish I had a lab still so I could rule you all.

2005/05/17 13:21, Icebeer: 
Damn, i liked my name :P

Well, lvl 16 troll isnt that rdy to pk... Huncher died pretty quick, and Cruncher turned berserk at wrong time and died even faster...

2005/05/17 13:26, Öseler: 
Noname Icebeer was Now where did that chicken go? Other trolls were about the same level? Impressive anyway!

2005/05/17 13:34, Icebeer: 
Others about same lvl...

2005/05/17 13:56, Aryon:   
Nice! Only sux new jmc versions make such bad rmaS!

2005/05/17 14:14, Iomene: 
Awesome, liked the switched tactics when Cruncher got awful.

2005/05/17 14:22, Valus: 
should be notable ... comon first time i see somone pull something like that off... freaking 3 trolls ...

2005/05/17 14:25, Zubr: 
Nod Aryon :( The new RMA logs makes pauses at wrong places and speeds up at wrong places aswell :S

And yeah the log isnt somepower log but was just fun to beat 3 trolls even when they are lowbies :P one of em was level 16 other 19 and dont know about the third

2005/05/17 14:38, Azazello: 
I recall beating two ologs almost solo (with help of some lvl 19 caster) as Druin. :-) Dwarves are dwarves are dwarves.

2005/05/17 14:55, Cruncher:   
OW! I WAS LEVEL 11 AT TEH TIME. YELLOW EYE ATE ME.

2005/05/17 15:00, Fero: 
well i don't know Cagim, i didn't see any backup in this log, Zubr fought until bad/fainting ..
.. not many of us (including myself) would even think about fighting 1 ver 3 (whatever level) trolls

i liked the log thats all
(i still might have little bit retarded values of whats good & wrong)

2005/05/17 15:01, Fero: 
and if you check Zubr's profile you can see why i support him so hard.
He have there picture of almost most beautiful mumer around!

2005/05/17 16:04, Fingolan: 
kickass log from kickass pker...trolls are trolls no matter what level

2005/05/17 16:09, Huncher:   
Well..actually i was smoking, ran to comp with cig almost insta...but still got alot of smoke in my eyes *blush*

Anyway thought i was at necro door in the end..(badass smoke) and well yeah...fucked up, were all newbies anyway :D

2005/05/17 17:02, Marillion: 
Good job, and what owns most is the attitude, as Fero says there are not many that would even try that, especially in that set.

2005/05/17 17:29, Dracol:   
heh nice, but really. what ob does unarmed trolls level 12-17 have?=P
They barely hit you.

2005/05/17 19:16, Krax:   
Dwarven warrior with ads against trolls that get less than 140 OB...
Sooner or later, were dead trolls.

2005/05/17 19:19, Aryon: 
Ads = tower?

2005/05/17 19:38, Frankie:   
ROFL @ Telessar. God that guy is annoying! He used to spam me the same way until I called him a fag for telling me I should have quaked instead of ported in my dt hut log.
-F4F

2005/05/17 20:05, Mulhon:   
Does Telessar ever shut up?

2005/05/17 20:17, Razoor: 
It was nicely executed, but trolls are horribly underpowered...while dwarves are dwarves ;)
If the trolls had played a bit better zubr wouldn't have won.

2005/05/17 20:22, Babanovac: 
*gasp*
move to notables so we can rate?

2005/05/17 20:57, Telessar:   
i only spam you Frankie, because your suck leading has got me killed over and over...

2005/05/17 21:29, Fankil: 
Kickass log.

As for names... if you play a beer so can he and Luke and a few other random estonians. ;

2005/05/17 21:30, Fankil: 
People always tend to comment on the 'ifs' - the ifs didn't occur and Zubr won! Damn analyzers.

2005/05/17 21:54, Zubr: 
Well its kinda Icebeer and Icebear?

2005/05/17 22:58, Litovel: 
well this isnt hard to do :P

2005/05/17 23:06, Zubr: 
But U Litovel would never do it since u dont pk with less then 5 ppl anyhow!

2005/05/18 06:57, Rik: 
Good fighting! I wonder if it's possible at lower level, and a bit less eq and trolls sitting somewhere else :)

2005/05/18 07:32, Litovel: 
*gig* Zubr, i was hitfleeing trolls like this when you were in kindergarden, or following Mammoth beeing free exps. I don't see really much skill in hit fleeing lowbies.
And that 5 followers argument is so retarded. Most of the time its Tiggie,Roggie + 1 more. Then you try your retarded overkill trap as in rock e rdell, yestrday in hunter, or 2 days ago when i hit with 3 bns(2 didn't know moria) group of 5 powerpukes in moria, you come with 5 more :P Its you who force me to get more followers to storm your retarded traps. Most of Tiggies kills are from chasing people down with my fast track, with more than 2 followers i wouldn't get much kills.

2005/05/18 08:08, Rayden:   
LOL @ cagim, cmon, get over it and don't be soooo jealous.. there are better players than you. Period.

2005/05/18 08:16, Sogard: 
After the fact, this log makes alot of sense, since the trols seemed to be not there for the most part, but just curious, what time of day did Zubr charge? I'm sure if they had turned out to be 3 ologs who were responsive, he'd have gotten out of there fast. Still, this log shows that only pussies resort to sunning trolls, the good PKers* just kill them like any other race.


*solo fights, and excluding highlvl defchars like Zaber, which can just take a shitload of punishment in the rare chance they actually get hit. :P

2005/05/18 08:26, Aryon:   
Will u get a clue plz? There is a big difference between trols who go to necro and actually fight and those who wank around brolg moors?

2005/05/18 09:15, Zubr: 
Ah cmoon Luke dont make me laugh :P U dont even try to fight when the odds are even, every time u try to get atleast twice as many.

2005/05/18 09:20, Fero: 
Luke don't argue that way - it makes you look silly :-)

2005/05/18 09:29, Myrddin:   
Hah, like 3 or 4 days ago I was going south on abr, some orc started tracking me, I reach south thornbushes and ooh! what did we have there? Tiggie + Roggie + 5 waiting there for a solo elf.. *boggle* Is it really that hard to kill a noob like me with your experience, friends, playtime and levels? *think*

2005/05/18 12:09, Tiggie: 
Myrddin, thats called paranoia, we were waiting for group of 5 pukes that was khuzur few ticks before

2005/05/18 14:00, Myrddin:   
>cha alert normal
Ok.

2005/05/19 06:03, Ecko:   
so this is what it takes to be a 'good' warrior...

cha m wimp
cha m wimp
cha m wimp
hit/flee X 2000

perhaps a warrior shouldn't be shattering enemies on wimpy, we have quite a few choices for mood, I think wimpy should reduce ob to almost 0. Otherwise whats the down side really?

2005/05/19 18:17, Sogard: 
They need to make it it be worth it to wear armor on trolls, then the claims from random players of them being so damn strong might be valid. I can recall managing to get a thicmetal set, all in almost perfect condition, for my troll awhile ago, and wearing it I was taking more dmg from pounding pukes than without it. Did make some difference when I'd buff mobs in raid or whatever, though.

Not much reason to not fight wimpy against unarmed trolls, they have little, if any def, so 70 or so ob is more than enough to hit them, and being 150 or so def is more than enough to avoid them, which is BS, because no puke is strong enough to block a fist the size of their body.

2005/05/20 05:42, Thurge: 
Fuck armour, if anything trolls would benefit from better def, better ob, more hps, or a combination of the three. A parry malus would kick ass, too. :) But since everybody thinks we're overpowered already, it's all just speculation cuz nothing's gonna change.

If you can't hit your dwarf and it won't stop hitfleeing, go berserk and whack its arse? Midbies or no, trolls should've won that battle. :P

2005/05/20 17:57, Björn: 
I'll be your lab any day Jens!

2005/05/22 10:59, Aryon:   
Ppl who sya trolls are underpowered are fucking ridicolous. YES THEY CANT BEAT A defence-dwarf. Neither can a scout? But scouts aint underpowered!


top
 


 Commenting Rules:
  • we do not tolerate fake or anonymous character names!
  • use a valid MUME character name
  • offensive (sexual, racist, personal, ...) remarks will be punished
  • do not post information, which you got from MUME immortal-boards
  • comment in English only!


  • Character-Name:   anonymous-flag (don't link profile)  


    Advice:  Let the above textbox do the line-wrapping and do only use Return/Newline to end or start a new paragraph. That way your comments will look nice! If you use long text-strings without spaces ( >50 characters), they will be cut to a decent size and info will get lost.
    show without filters    back