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Everyday thrill (Hezzel)comments   back
(4515 hits. Posted 2006/04/29)
####So I decided to play zorc, and it sure had been a time since####
 ###last time, so many aliases were fucked up, and I had forgot###
       ###like all my aliases, as you soon will notice =)###



Bend in the Trail
Exits: north, east, west.
The ground is frozen solid.

):~ C HP:Hurt Move:Slow>e

Duc‚ht narrates 'elf and man outside zoc'

):~ C HP:Hurt Move:Slow>Worn Foothills
A mountain goat is here, jumping from cliff to cliff.
Exits: east, south, west.

)(~ C HP:Hurt Move:Slow>e
Worn Foothills
Exits: [east], west.

)(~ C HP:Hurt Move:Slow>e
open exit
The door seems to be closed.

)(~ C HP:Hurt Move:Slow>e
Ok.

)(~ C HP:Hurt Move:Slow>close exit
An Abandoned Hut
Exits: (west), (down).

o[ C HP:Hurt Move:Slow>Ok.

o[ C HP:Hurt Move:Slow>re
You sit down and rest your tired bones.

o[ C HP:Hurt Move:Slow>wake
stand
You are already awake...

o[ C HP:Hurt Move:Slow>
You stop resting, and stand up.

o[ C HP:Hurt Move:Slow>sc
hp=202/331 moves=18/141

o[ C HP:Hurt Move:Slow>re
You sit down and rest your tired bones.

o[ C HP:Hurt Move:Slow>sc
hp=203/331 moves=19/141

o[ C HP:Hurt Move:Slow>whe
Players in your zone
--------------------
HezzŤl               - An Abandoned Hut

o[ C HP:Hurt Move:Slow>i
You are carrying:
a barbed fang (flawless)
an engraved warhammer
a brown bottle
a small metal flask
a small metal flask
a flask of orkish draught
a small metal flask
a flask of orkish draught
a flask of orkish draught

o[ C HP:Hurt Move:Slow>sc
hp=204/331 moves=23/141

o[ C HP:Hurt Move:Slow>wake
stand
You are already awake...
A will-of-the-wisp has arrived from B E L O W.

o[ C HP:Hurt Move:Slow>
You stop resting, and stand up.

o[ C HP:Hurt Move:Slow>scout down
You quietly scout downwards...

Smelly Cellar
The corpse of a large troll is lying here.

You stop scouting.

o[ C HP:Hurt Move:Slow>re
You sit down and rest your tired bones.

o[ C HP:Hurt Move:Slow>l d
The trapdoor is open.

o[ C HP:Hurt Move:Slow>i
You are carrying:
a barbed fang (flawless)
an engraved warhammer
a brown bottle
a small metal flask
a small metal flask
a flask of orkish draught
a small metal flask
a flask of orkish draught
a flask of orkish draught

o[ C HP:Hurt Move:Slow>sc
hp=206/331 moves=28/141

o[ C HP:Hurt Move:Slow>
The door is opened from the other side.

o[ C HP:Hurt Move:Slow>sc
*a noble Elf* has arrived from the W E S T.
A pack horse has arrived from the W E S T.
hp=207/331 moves=29/141

![ C HP:Hurt Move:Slow>
*a noble Elf* pierces your body hard and tickles it.

![ C HP:Hurt Move:Slow *a noble Elf*:Fine>wake
stand
You are already awake...

![ C HP:Hurt Move:Tired *a noble Elf*:Fine>close exit
*a noble Elf* closes the door.
Do you not consider fighting as standing?

![ C HP:Hurt Move:Tired *a noble Elf*:Fine>It's already closed!

![ C HP:Hurt Move:Tired *a noble Elf*:Fine>close exit

*a noble Elf* starts to --> C A S T E <--.
It's already closed!

![ C HP:Hurt Move:Tired *a noble Elf*:Fine>cha mood agg
Ok.

![ C HP:Hurt Move:Tired *a noble Elf*:Fine>flee
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Hurt Move:Tired *a noble Elf*:Fine>u
No way! You are fighting for your life!
*a noble Elf* utters the words 'diesilla barh'
*a noble Elf* sends a powerful lightning bolt at you, you stagger from the impact.

![ C HP:Hurt Move:Tired *a noble Elf*:Fine>

*a noble Elf* starts to --> C A S T E <--.

![ C HP:Hurt Move:Tired *a noble Elf*:Fine>
You flee head over heels.
You flee down.
Smelly Cellar
The corpse of a large troll is lying here.
Exits: (up).

o[ C HP:Hurt Move:Slow>u
hit *elf*
An Abandoned Hut
The enchanting will-of-the-wisp beckons you with a blurred light.
*a noble Elf* is STANDING here.
A sturdy pack horse is STANDING here.
Exits: [west], (down).

*a noble Elf* starts to --> C A S T E <--.

![ C HP:Hurt Move:Slow>
You approach *a noble Elf*, trying to hit him.		####Fist fight!####

![ C HP:Hurt Move:Slow *a noble Elf*:Fine>flee
*a noble Elf* utters the words 'diesilla barh'
*a noble Elf* sends a powerful lightning bolt at you, you stagger from the impact.
You flee head over heels.
You flee down.
Smelly Cellar
The corpse of a large troll is lying here.
Exits: (up).

o[ C HP:Wounded Move:Slow>u
hit *elf*
An Abandoned Hut
The enchanting will-of-the-wisp beckons you with a blurred light.
*a noble Elf* is STANDING here.
A sturdy pack horse is STANDING here.
Exits: [west], (down).

![ C HP:Wounded Move:Slow>
You approach *a noble Elf*, trying to hit him.

*a noble Elf* starts to --> C A S T E <--.

![ C HP:Wounded Move:Slow *a noble Elf*:Fine>flee
You flee head over heels.
You flee down.
Smelly Cellar
The corpse of a large troll is lying here.
Exits: (up).

o[ C HP:Wounded Move:Slow>u
hit *elf*
An Abandoned Hut
The enchanting will-of-the-wisp beckons you with a blurred light.
*a noble Elf* is STANDING here.
A sturdy pack horse is STANDING here.
Exits: [west], (down).

![ C HP:Wounded Move:Slow>
You approach *a noble Elf*, trying to hit him.

![ C HP:Wounded Move:Slow *a noble Elf*:Fine>flee

*a noble Elf* starts to --> C A S T E <--.
You will attempt to flee!

![ C HP:Wounded Move:Slow *a noble Elf*:Fine>
You flee head over heels.
You flee down.
Smelly Cellar
The corpse of a large troll is lying here.
Exits: (up).

o[ C HP:Wounded Move:Weak>u
hit *elf*
An Abandoned Hut
The enchanting will-of-the-wisp beckons you with a blurred light.
*a noble Elf* is STANDING here.
A sturdy pack horse is STANDING here.
Exits: [west], (down).

![ C HP:Wounded Move:Weak>
You approach *a noble Elf*, trying to hit him.

![ C HP:Wounded Move:Weak *a noble Elf*:Fine>
A pack horse stops following *a noble Elf*.

![ C HP:Wounded Move:Weak *a noble Elf*:Fine>flee

*a noble Elf* starts to --> C A S T E <--.
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Wounded Move:Weak *a noble Elf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Wounded Move:Weak *a noble Elf*:Fine>wie fang
You stop using an orkish shortbow.
You skillfully wield a barbed fang, looking very evil-minded.
*a noble Elf* utters the words 'diesilla barh'
*a noble Elf* sends a powerful lightning bolt at you, you stagger from the impact.

![ C HP:Wounded Move:Weak *a noble Elf*:Fine>
You flee head over heels.
You flee down.
Smelly Cellar
The corpse of a large troll is lying here.
Exits: (up).

o[ C HP:Wounded Move:Weak>u
hit *elf*
An Abandoned Hut
The enchanting will-of-the-wisp beckons you with a blurred light.
*a noble Elf* is STANDING here.
A sturdy pack horse is STANDING here.
Exits: [west], (down).

![ C HP:Wounded Move:Weak>
You lightly pierce *a noble Elf*'s right leg and tickle it.

![ C HP:Wounded Move:Weak *a noble Elf*:Fine>

*a noble Elf* starts to --> C A S T E <--.

![ C HP:Wounded Move:Weak *a noble Elf*:Fine>flee
You flee head over heels.
You flee down.
Smelly Cellar
The corpse of a large troll is lying here.
Exits: (up).

o[ C HP:Wounded Move:Weak>u
An Abandoned Hut
The enchanting will-of-the-wisp beckons you with a blurred light.
*a noble Elf* is STANDING here.
A sturdy pack horse is STANDING here.
Exits: [west], (down).

![ C HP:Wounded Move:Weak>

*a noble Elf* starts to --> C A S T E <--.

![ C HP:Wounded Move:Weak>hit *elf*
You lightly pierce *a noble Elf*'s body and tickle it.

![ C HP:Wounded Move:Weak *a noble Elf*:Fine>flee

*a noble Elf* starts to --> C A S T E <--.
You bleed from open wounds.

![ C HP:Wounded Move:Weak *a noble Elf*:Fine>
You flee head over heels.
You flee down.
Smelly Cellar
The corpse of a large troll is lying here.
Exits: (up).

o[ C HP:Wounded Move:Fainting>u
hit *elf*
An Abandoned Hut
The enchanting will-of-the-wisp beckons you with a blurred light.
*a noble Elf* is STANDING here.
A sturdy pack horse is STANDING here.
Exits: (west), (down).
You have found Riddar (R)!

![ C HP:Wounded Move:Fainting>
You approach *a noble Elf*, trying to pierce him.

![ C HP:Wounded Move:Fainting *a noble Elf*:Fine>
Riddar (R) leaves his hiding place.

![ C HP:Wounded Move:Fainting *a noble Elf*:Fine>close exit
Ok.
*a noble Elf* lightly pierces your right leg and tickles it.

![ C HP:Bad Move:Fainting *a noble Elf*:Fine>close exit

*a noble Elf* starts to --> C A S T E <--.
It's already closed!

![ C HP:Bad Move:Fainting *a noble Elf*:Fine>close exit
It's already closed!

![ C HP:Bad Move:Fainting *a noble Elf*:Fine>close exit
It's already closed!

![ C HP:Bad Move:Fainting *a noble Elf*:Fine>close exit
It's already closed!
You pierce *a noble Elf*'s left leg and tickle it.

![ C HP:Bad Move:Fainting *a noble Elf*:Fine>close exit
It's already closed!

![ C HP:Bad Move:Fainting *a noble Elf*:Fine>close exit

Riddar (R) pounds *a noble Elf*'s left leg hard.

![ C HP:Bad Move:Fainting *a noble Elf*:Fine>flee
It's already closed!

![ C HP:Bad Move:Fainting *a noble Elf*:Fine>
*a noble Elf* starts to --> C A S T E <--.
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Bad Move:Fainting *a noble Elf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Bad Move:Fainting *a noble Elf*:Fine>
You pierce *a noble Elf*'s body and tickle it.

![ C HP:Bad Move:Fainting *a noble Elf*:Fine>close exit
It's already closed!
*a noble Elf* utters the word 'zabrahpdjatz'
*a noble Elf* makes the earth tremble and shiver.
You are wracked with overwhelming PAIN!
You fall, and hit yourself!
You are wracked with overwhelming PAIN!
Some debris falls on you from A B O V E.
You flee head over heels.
You flee down.
Smelly Cellar
The corpse of a large troll is lying here.
Exits: (up).

o[ C HP:Awful Move:Exhausted>close exit
Ok.

o[ C HP:Awful Move:Exhausted>sc
hp=12/331 moves=1/141

o[ C HP:Awful Move:Fainting>zn
Arglebargle, glop-glyf!?!

o[ C HP:Awful Move:Fainting>sc
hp=12/331 moves=2/141

o[ C HP:Awful Move:Fainting>cha mood wimp
Ok.

o[ C HP:Awful Move:Fainting>u
The trap seems to be closed.

o[ C HP:Awful Move:Fainting>draw bow
You remove a barbed fang.
You masterfully wield an orkish shortbow, looking very evil-minded.

o[ C HP:Awful Move:Fainting>open exit
Ok.

o[ C HP:Awful Move:Fainting>u
bash dis *elf*
An Abandoned Hut
A will-of-the-wisp is here, fighting *a noble Elf*.
*a noble Elf* is here, fighting a will-of-the-wisp.
A pack horse is here, fighting *a noble Elf*.
Riddar (R) is here, fighting *a noble Elf*.
Exits: [west], (down).

![ C HP:Awful Move:Fainting>Bash someone already bashed? Aren't we funny?
A pack horse tries to <E S C A P E>.
A pack horse leaves D O W N.

![ C HP:Awful Move:Fainting>bash dis *elf*			####Wrong alias ;p####
Bash someone already bashed? Aren't we funny?
Riddar (R) shoots *a noble Elf*'s right foot and tickles it.

![ C HP:Awful Move:Fainting>
Riddar (R) nocks a missile in an embellished longbow.

![ C HP:Awful Move:Fainting>bash dis *elf*			####Still wrong alias####
Bash someone already bashed? Aren't we funny?

![ C HP:Awful Move:Fainting>
Riddar (R) shoots *a noble Elf*'s right foot hard.

![ C HP:Awful Move:Fainting>
Riddar (R) nocks a missile in an embellished longbow.

*a noble Elf* tries to <E S C A P E>.

*a noble Elf* seems to have <Recovered> <Recovered> <Recovered> his senses.
*a noble Elf* leaves D O W N.

o[ C HP:Awful Move:Fainting>bash dis *elf*
You don't see any 1.*elf* here.

o[ C HP:Awful Move:Fainting>d

*a noble Elf* has arrived from B E L O W.

![ C HP:Awful Move:Weak>
*a noble Elf* opens the door.
Smelly Cellar
The corpse of a large troll is lying here.
A sturdy pack horse is STANDING here.
Exits: (up).

o[ C HP:Awful Move:Fainting>close exit
*a noble Elf* has arrived from A B O V E.
Ok.

![ C HP:Awful Move:Fainting>close exit
It's already closed!

![ C HP:Awful Move:Weak>hit *elf*
*a noble Elf* swiftly dodges your attempt to hit him.		####I love using fists ;)####

![ C HP:Awful Move:Fainting *a noble Elf*:Hurt>
*a noble Elf* opens the trap.

![ C HP:Awful Move:Fainting *a noble Elf*:Hurt>
*a noble Elf* panics, but can't stop fighting to flee.

![ C HP:Awful Move:Fainting *a noble Elf*:Hurt>wie fang
You stop using an orkish shortbow.
You skillfully wield a barbed fang, looking very evil-minded.

![ C HP:Awful Move:Fainting *a noble Elf*:Hurt>

*a noble Elf* tries to <E S C A P E>.
*a noble Elf* leaves U P.

o[ C HP:Awful Move:Weak>close exit
Ok.

o[ C HP:Awful Move:Weak>sc
hp=13/331 moves=6/141

o[ C HP:Awful Move:Weak>cha mood wimp
Ok.

o[ C HP:Awful Move:Weak>zn

o[ C HP:Awful Move:Weak>The trap is opened from the other side.
Arglebargle, glop-glyf!?!

o[ C HP:Awful Move:Weak>
*a noble Elf* has arrived from A B O V E.

![ C HP:Awful Move:Weak>hit *elf*
You strongly pierce *a noble Elf*'s right leg.

![ C HP:Awful Move:Weak *a noble Elf*:Wounded>
*a noble Elf* panics, but can't stop fighting to flee.

![ C HP:Awful Move:Weak *a noble Elf*:Wounded>
The trap closes quietly.

![ C HP:Awful Move:Weak *a noble Elf*:Wounded>
*a noble Elf* opens the trap.
The trap closes quietly.

![ C HP:Awful Move:Weak *a noble Elf*:Wounded>close exit
close exit
It's already closed!

*a noble Elf* tries to <E S C A P E>.

![ C HP:Awful Move:Weak *a noble Elf*:Wounded>close exit
It's already closed!

![ C HP:Awful Move:Weak *a noble Elf*:Wounded>close exit
close exit
*a noble Elf* opens the trap.
The trap closes quietly.
It's already closed!

![ C HP:Awful Move:Weak *a noble Elf*:Wounded>close exit
It's already closed!

![ C HP:Awful Move:Weak *a noble Elf*:Wounded>close exit
*a noble Elf* opens the trap.
Ok.

*a noble Elf* tries to <E S C A P E>.

![ C HP:Awful Move:Weak *a noble Elf*:Wounded>close exit
It's already closed!
*a noble Elf* opens the trap.
You pierce *a noble Elf*'s body hard and shatter it.

![ C HP:Awful Move:Weak *a noble Elf*:Wounded>close exit
Ok.
*a noble Elf* opens the trap.

![ C HP:Awful Move:Weak *a noble Elf*:Wounded>close exit
Ok.
*a noble Elf* opens the trap.

*a noble Elf* tries to <E S C A P E>.
*a noble Elf* leaves U P.

o[ C HP:Awful Move:Weak>close exit
close exit
The trap closes quietly.
It's already closed!

o[ C HP:Awful Move:Weak>It's already closed!

o[ C HP:Awful Move:Weak>open exit
It's already closed!

o[ C HP:Awful Move:Weak>u
hit *elf*
It's already closed!

o[ C HP:Awful Move:Weak>Ok.

o[ C HP:Awful Move:Weak>
An Abandoned Hut
The enchanting will-of-the-wisp beckons you with a blurred light.
Riddar (R) is here, fighting *a noble Elf*.
*a noble Elf* is here, fighting Riddar (R).
Exits: (west), (down).
Riddar (R) closes the door.

*a noble Elf* tries to <E S C A P E>.
*a noble Elf* leaves D O W N.

o[ C HP:Awful Move:Weak>close exit
They aren't here.

o[ C HP:Awful Move:Weak>It's already closed!

o[ C HP:Awful Move:Weak>close exit
It's already closed!

o[ C HP:Awful Move:Weak>hit *elf*
They aren't here.
*a noble Elf* has arrived from B E L O W.

![ C HP:Awful Move:Weak>hit *elf*
d
hit *elf*
*a noble Elf* opens the door.
You strongly pierce *a noble Elf*'s head and shatter it.
Riddar (R) closes the trapdoor.

![ C HP:Awful Move:Weak *a noble Elf*:Awful>No way! You are fighting for your life!
Riddar (R) approaches *a noble Elf*, trying to pound him.

*a noble Elf* tries to <E S C A P E>.

![ C HP:Awful Move:Weak *a noble Elf*:Awful>close exit
You're already fighting!
Riddar (R) closes the door.

![ C HP:Awful Move:Weak *a noble Elf*:Awful>close exit
It's already closed!

![ C HP:Awful Move:Weak *a noble Elf*:Awful>close exit
It's already closed!
*a noble Elf* opens the door.

![ C HP:Awful Move:Weak *a noble Elf*:Awful>close exit
Riddar (R) closes the door.
It's already closed!

*a noble Elf* tries to <E S C A P E>.

![ C HP:Awful Move:Weak *a noble Elf*:Awful>close exit
open trapdoor
It's already closed!

![ C HP:Awful Move:Weak *a noble Elf*:Awful>close exit
open trapdoor
It's already closed!

![ C HP:Awful Move:Weak *a noble Elf*:Awful>close exit
Ok.
*a noble Elf* panics, but can't stop fighting to flee.

![ C HP:Awful Move:Weak *a noble Elf*:Awful>open trapdoor
close exit
*a noble Elf* opens the door.
Ok.
You pierce *a noble Elf*'s left arm very hard and shatter it.
*a noble Elf* is I-N-C-A-P-A-C-I-T-A-T-E-D.

![ C HP:Awful Move:Weak *a noble Elf*:Dying>open trapdoor
close exit
It's already open!

![ C HP:Awful Move:Weak *a noble Elf*:Dying>It's already closed!

![ C HP:Awful Move:Weak *a noble Elf*:Dying>It's already open!
Riddar (R) pounds *a noble Elf*'s body extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *an Elf*'s death cry as he collapses.
*an Elf* has drawn his last breath! R.I.P.

o[ C HP:Awful Move:Weak>It's already closed!

o[ C HP:Awful Move:Weak>It's already open!

o[ C HP:Awful Move:Weak>It's already closed!

o[ C HP:Awful Move:Weak>exam corpse
corpse (here) :
a pile of coins
a sable pouch
a broad silver belt
a black runed dagger (flawless)
a forest green cloak (used)
a bejewelled oak staff
a red pair of sleeves (flawless)
a pair of soft leather boots (flawless)
a red pair of pants (flawless)
a red hood (flawless)
a red shirt (flawless)
a red ruby
a lembas wafer
a lembas wafer
a silver-tipped arrow
a silver-tipped arrow
a bejewelled shield (flawless)
a strange set of lock picks
a wooden pipe
a fine grey cloak (flawless)
a silver-tipped arrow
a silver-tipped arrow
a silver-tipped arrow

o[ C HP:Awful Move:Weak>re
Riddar (R) gets a pile of coins from the corpse of *an Elf*.
You sit down and rest your tired bones.

o[ C HP:Awful Move:Weak>g dagger corpse
You get a black runed dagger from the corpse of *an Elf*.

o[ C HP:Awful Move:Weak>
Riddar (R) begins searching the surroundings.

o[ C HP:Awful Move:Weak>wake
stand
You are already awake...

o[ C HP:Awful Move:Weak>
You stop resting, and stand up.

o[ C HP:Awful Move:Weak>
Riddar (R) stops searching.

o[ C HP:Awful Move:Weak>g coins corpse
You can't find a coins in the corpse.

o[ C HP:Awful Move:Weak>cha mood wimp
zn
Ok.

o[ C HP:Awful Move:Weak>Arglebargle, glop-glyf!?!

o[ C HP:Awful Move:Weak>
Riddar (R) gets a red ruby from the corpse of *an Elf*.

o[ C HP:Awful Move:Weak>g shield corpse
You get a bejewelled shield from the corpse of *an Elf*.

o[ C HP:Awful Move:Weak>sc
hp=15/331 moves=14/141

o[ C HP:Awful Move:Weak>cha mood wimp
Ok.
Riddar (R) gets a sable pouch from the corpse of *an Elf*.

o[ C HP:Awful Move:Weak>zn
Arglebargle, glop-glyf!?!

o[ C HP:Awful Move:Slow>exam corpse
corpse (here) :
a broad silver belt
a forest green cloak (used)
a bejewelled oak staff
a red pair of sleeves (flawless)
a pair of soft leather boots (flawless)
a red pair of pants (flawless)
a red hood (flawless)
a red shirt (flawless)
a lembas wafer
a lembas wafer
a silver-tipped arrow
a silver-tipped arrow
a strange set of lock picks
a wooden pipe
a fine grey cloak (flawless)

o[ C HP:Awful Move:Slow>fol r
You stop following Riddar (R).
You now follow Riddar (R).

o[ C HP:Awful Move:Slow>
Riddar (R) gets a broad silver belt from the corpse of *an Elf*.

o[ C HP:Awful Move:Slow>sc
hp=15/331 moves=16/141

o[ C HP:Awful Move:Slow>zn
Arglebargle, glop-glyf!?!

o[ C HP:Awful Move:Slow>g boots corpse
You get a pair of soft leather boots from the corpse of *an Elf*.

o[ C HP:Awful Move:Slow>sc
hp=16/331 moves=20/141

o[ C HP:Awful Move:Slow>g silver corps
You don't see a corps to get things from.

o[ C HP:Awful Move:Slow>g silver corps
You don't see a corps to get things from.

o[ C HP:Awful Move:Slow>g silver corps
You don't see a corps to get things from.

o[ C HP:Awful Move:Slow>g silver corpse
g silver corpse
The trapdoor closes quietly.
You get a silver-tipped arrow from the corpse of *an Elf*.

o[ C HP:Awful Move:Slow>g silver corpse
You get a silver-tipped arrow from the corpse of *an Elf*.

o[ C HP:Awful Move:Slow>exam corpse
You can't find a silver in the corpse.

o[ C HP:Awful Move:Slow>corpse (here) :
a forest green cloak (used)
a bejewelled oak staff
a red pair of sleeves (flawless)
a red pair of pants (flawless)
a red hood (flawless)
a red shirt (flawless)
a lembas wafer
a lembas wafer
a strange set of lock picks
a wooden pipe
a fine grey cloak (flawless)

o[ C HP:Awful Move:Slow>g picks corpse
You get a strange set of lock picks from the corpse of *an Elf*.

o[ C HP:Awful Move:Slow>sc
hp=18/331 moves=26/141

o[ C HP:Awful Move:Slow>cha mood wimp
Ok.

o[ C HP:Awful Move:Slow>zn
Riddar (R) removes an ornate, steel-shafted warhammer.
Riddar (R) skillfully draws a black runed dagger.
Arglebargle, glop-glyf!?!

o[ C HP:Awful Move:Slow>sc
hp=19/331 moves=27/141

o[ C HP:Awful Move:Slow>zn
Arglebargle, glop-glyf!?!

o[ C HP:Awful Move:Slow>cha mood wimp
Ok.

o[ C HP:Awful Move:Slow>zn
Arglebargle, glop-glyf!?!

o[ C HP:Awful Move:Slow>stat
OB: 80%, DB: 43%, PB: 84%, Armour: 63%. Wimpy: 0. Mood: wimpy.
Needed: 54,765 xp, 0 tp. Gold: 3. Alert: normal.
#changed alias: tnl=emote needs 54,765 xp and 0 tp to next level.
Affected by:
- novoid
- a serious wound at the left foot (clean)
- noquit
- panic
- strength
- Orkish draught

o[ C HP:Awful Move:Slow>zn
Arglebargle, glop-glyf!?!

o[ C HP:Awful Move:Slow>
As the warmth of the draught recedes from your limbs, you feel less energetic.
You bleed from open wounds.
You are wracked with overwhelming PAIN!

o[ C HP:Awful Move:Slow>sc
hp=15/331 moves=30/141

o[ C HP:Awful Move:Tired>zn
Arglebargle, glop-glyf!?!

o[ C HP:Awful Move:Tired>d
The trapdoor seems to be closed.		



####About here I decided to go down and reg####



o[ C HP:Awful Move:Tired>open trapdoor
d
Ok.

o[ C HP:Awful Move:Tired>
Smelly Cellar
The corpse of a large troll is lying here.
A large mean-looking troll is here.
A sturdy pack horse is STANDING here.
Exits: (up).

o[ C HP:Awful Move:Tired>
A large troll lightly crushes your body and shatters it.	####Nice pop :p####
You are wracked with overwhelming PAIN!

o[ C HP:Awful Move:Tired a large troll:Healthy>close exit
Ok.

o[ C HP:Awful Move:Tired a large troll:Healthy>open exit
open exit
Ok.
You strongly pierce a large troll's right hand and tickle it.

o[ C HP:Awful Move:Tired a large troll:Fine>flee
It's already open!

o[ C HP:Awful Move:Tired a large troll:Fine>
You flee head over heels.
You flee up.
An Abandoned Hut
The corpse of *an Elf* is lying here.
The enchanting will-of-the-wisp beckons you with a blurred light.
Riddar (R) is STANDING here.
Exits: [west], (down).

o[ C HP:Awful Move:Slow>stat
OB: 80%, DB: 43%, PB: 84%, Armour: 63%. Wimpy: 0. Mood: wimpy.
Needed: 54,691 xp, 0 tp. Gold: 3. Alert: normal.
#changed alias: tnl=emote needs 54,691 xp and 0 tp to next level.
Affected by:
- novoid
- a serious wound at the left foot (clean)
- noquit
- panic
- strength

o[ C HP:Awful Move:Slow>zn
Arglebargle, glop-glyf!?!

o[ C HP:Awful Move:Slow>sc
hp=12/331 moves=29/141

o[ C HP:Awful Move:Slow>band
You try to bind your wounds.

sneak
fol r
Your wound is now poorly bound.

o[ C HP:Awful Move:Tired>Ok, you'll try to move silently for a while.

o[ CS HP:Awful Move:Tired>
You stop following Riddar (R).
You now follow Riddar (R).

o[ CS HP:Awful Move:Tired>sc
hp=16/331 moves=36/141

o[ CS HP:Awful Move:Tired>cha mood wimp
Ok.

o[ CS HP:Awful Move:Tired>zn
Arglebargle, glop-glyf!?!

o[ CS HP:Awful Move:Tired>
A will-of-the-wisp leaves D O W N.

o[ CS HP:Awful Move:Tired>close trapdoor
Ok.

o[ CS HP:Awful Move:Tired>sc
hp=18/331 moves=39/141

o[ CS HP:Awful Move:Tired>cha mood wimp
Ok.

o[ CS HP:Awful Move:Tired>zn
Arglebargle, glop-glyf!?!

o[ CS HP:Awful Move:Tired>sc
hp=18/331 moves=39/141

o[ CS HP:Awful Move:Tired>cha mood wimp
Ok.

o[ CS HP:Awful Move:Tired>zn
Arglebargle, glop-glyf!?!

o[ CS HP:Awful Move:Tired>stat
OB: 80%, DB: 43%, PB: 84%, Armour: 63%. Wimpy: 0. Mood: wimpy.
Needed: 54,691 xp, 0 tp. Gold: 3. Alert: normal.
#changed alias: tnl=emote needs 54,691 xp and 0 tp to next level.
Affected by:
- novoid
- a serious wound at the left foot (poorly bound)
- noquit
- panic
- strength

o[ CS HP:Awful Move:Tired>sc
hp=19/331 moves=42/141

o[ CS HP:Awful Move:Tired>zn
Arglebargle, glop-glyf!?!

o[ CS HP:Awful Move:Tired>sc
hp=20/331 moves=43/141

o[ CS HP:Awful Move:Tired>cha mood wimp
Ok.

o[ CS HP:Awful Move:Tired>zn
Arglebargle, glop-glyf!?!

o[ CS HP:Awful Move:Tired>sc
hp=20/331 moves=44/141

o[ CS HP:Awful Move:Tired>i
You are carrying:
a strange set of lock picks
a silver-tipped arrow
a silver-tipped arrow
a pair of soft leather boots (flawless)
a bejewelled shield (flawless)
a black runed dagger (flawless)
an orkish shortbow
an engraved warhammer
a brown bottle
a small metal flask
a small metal flask
a flask of orkish draught
a small metal flask
a flask of orkish draught
a flask of orkish draught

o[ CS HP:Awful Move:Tired>wie dagger
You stop using a barbed fang.
You skillfully wield a black runed dagger, looking very evil-minded.

o[ CS HP:Awful Move:Tired>p silver quiver
You put a silver-tipped arrow in a quiver.

o[ CS HP:Awful Move:Tired>p silver quiver
You put a silver-tipped arrow in a quiver.

o[ CS HP:Awful Move:Tired>exam corpse
corpse (here) :
a forest green cloak (used)
a bejewelled oak staff
a red pair of sleeves (flawless)
a red pair of pants (flawless)
a red hood (flawless)
a red shirt (flawless)
a lembas wafer
a lembas wafer
a wooden pipe
a fine grey cloak (flawless)

o[ CS HP:Awful Move:Tired>i
You are carrying:
a barbed fang (flawless)
a strange set of lock picks
a pair of soft leather boots (flawless)
a bejewelled shield (flawless)
an orkish shortbow
an engraved warhammer
a brown bottle
a small metal flask
a small metal flask
a flask of orkish draught
a small metal flask
a flask of orkish draught
a flask of orkish draught

o[ CS HP:Awful>rem belt
You stop using a plain leather belt.
You take a water skin off the belt.
You take a quiver off the belt.

o[ CS HP:Awful>wear silver
You don't have a silver.

o[ CS HP:Awful>sc
hp=25/331 moves=55/141

o[ CS HP:Awful>i
Riddar (R) gives you a broad silver belt.
You are carrying:
a broad silver belt
a quiver
a water skin
a plain leather belt
a barbed fang (flawless)
a strange set of lock picks
a pair of soft leather boots (flawless)
a bejewelled shield (flawless)
an orkish shortbow
an engraved warhammer
a brown bottle
a small metal flask
a small metal flask
a flask of orkish draught
a small metal flask
a flask of orkish draught
a flask of orkish draught

o[ CS HP:Awful>wear belt
You wear a broad silver belt about your waist.

o[ CS HP:Awful>i
You are carrying:
a quiver
a water skin
a plain leather belt
a barbed fang (flawless)
a strange set of lock picks
a pair of soft leather boots (flawless)
a bejewelled shield (flawless)
an orkish shortbow
an engraved warhammer
a brown bottle
a small metal flask
a small metal flask
a flask of orkish draught
a small metal flask
a flask of orkish draught
a flask of orkish draught

o[ CS HP:Awful>drop belt
You drop the belt.

o[ CS HP:Awful>wear quiver belt
You fasten a quiver on your belt.

o[ CS HP:Awful>wear skin
sc
You fasten a water skin on your belt.

o[ CS HP:Awful>hp=26/331 moves=60/141

o[ CS HP:Awful>zn
Arglebargle, glop-glyf!?!
The door is opened from the other side.
Riddar (R) leaves W E S T.
Worn Foothills
*an Elf* is STANDING here.
A large warhorse is standing here, clad in mail.
*a Man* is STANDING here.
A large warhorse is standing here, clad in mail.

!(~ CS HP:Awful>
*an Elf* leaves E A S T.
A warhorse leaves E A S T.
*a Man* leaves E A S T.
A warhorse leaves E A S T.

o(~ CS HP:Awful>
Riddar (R) leaves W E S T.
Worn Foothills
A mountain goat is here, jumping from cliff to cliff.

o(~ CS HP:Awful>
Riddar (R) leaves W E S T.
Bend in the Trail

o:~ CS HP:Awful>
Riddar (R) leaves W E S T.
Trail to the Misty Mountains

o:~ CS HP:Awful>
Riddar (R) leaves E A S T.
Bend in the Trail

o:~ CS HP:Awful>
Riddar (R) leaves N O R T H.
A Washed Out Trail
The water is frozen solid.

o%~ CS HP:Awful Move:Tired>
Riddar (R) leaves E A S T.
Trail to the Misty Mountains
The ground is frozen solid.

o.~ CS HP:Awful Move:Tired>
Riddar (R) leaves E A S T.
Trail to the Misty Mountains

o.~ CS HP:Awful Move:Tired>
Riddar (R) leaves E A S T.
A Trail above the Rapids

o.~ CS HP:Awful Move:Tired>
Riddar (R) leaves E A S T.
Trail to the Misty Mountains

o.~ CS HP:Awful Move:Tired>
Riddar (R) leaves E A S T.
Trail Meets a Tributary of the Bruinen

o.~ CS HP:Awful Move:Tired>
Riddar (R) leaves E A S T.
Trail to the Misty Mountains

o.~ CS HP:Awful Move:Tired>
Riddar (R) leaves E A S T.
Trail to the Misty Mountains

o.~ CS HP:Awful Move:Tired>
Riddar (R) leaves N O R T H.
A Trail along a River

o.~ CS HP:Awful Move:Tired>sneak
Riddar (R) leaves E A S T.
You were not able to keep your concentration while moving.
A Trail along a River
A grey wolf is here, salivating profusely.

o.~ CS HP:Awful Move:Tired>
Riddar (R) leaves E A S T.
A Trail along a River
The clouds begin to disappear.

o. CS HP:Awful Move:Tired>sneak
Riddar (R) leaves N O R T H.
You were not able to keep your concentration while moving.
A Trail along a River

o. CS HP:Awful Move:Tired>
Riddar (R) leaves E A S T.
A Trail along a River
A demon wolf lurks here, its dark form twisting and hiding its shape.

o. CS HP:Awful Move:Tired>sneak
Riddar (R) leaves E A S T.
Narrow Canyon
A demon wolf lurks here, its dark form twisting and hiding its shape.

You stop sneaking.

o( C HP:Awful Move:Slow>
Riddar (R) leaves E A S T.
Narrow Canyon

o( C HP:Awful Move:Slow>
Riddar (R) leaves E A S T.
Wide Canyon

o( C HP:Awful Move:Slow>
Riddar (R) leaves N O R T H.
A Trail along a River

o. C HP:Awful Move:Slow>
Riddar (R) leaves E A S T.
A Trail along a River
You smell blood.

o. C HP:Awful Move:Slow>
Riddar (R) leaves E A S T.
A Sloping Bridge

o. C HP:Awful Move:Slow>
Riddar (R) leaves E A S T.
Near a Fork
The corpse of a demon wolf is lying here.
A demon wolf lurks here, its dark form twisting and hiding its shape.

o. C HP:Awful Move:Slow>
Riddar (R) leaves N O R T H.
Junction
It suddenly starts to snow.

o<* C HP:Awful Move:Slow>
Riddar (R) leaves E A S T.
High Pass

o<* C HP:Awful Move:Slow>
Riddar (R) leaves E A S T.
Trail
You see some fog coming from the S O U T H.
The snow has stopped.

o<~- C HP:Awful Move:Weak>
Riddar (R) leaves E A S T.
Trail

o<~- C HP:Awful Move:Weak>
Riddar (R) leaves E A S T.
Bend in the Trail

o<~- C HP:Awful Move:Weak>
Riddar (R) leaves N O R T H.
Trail

o<~- C HP:Awful Move:Weak>
Riddar (R) leaves E A S T.
Trail
A lone hawk soars high above you.

o<~- C HP:Awful Move:Weak>
You feel bolder.

o<~- C HP:Awful Move:Weak>
Riddar (R) leaves N O R T H.
A Narrow Pass

o<~- C HP:Awful Move:Fainting>
Riddar (R) leaves N O R T H.
A Narrow Pass

o<~- C HP:Awful Move:Fainting>
Riddar (R) leaves N O R T H.
Angmarian Trail
A mountain goat is here, jumping from cliff to cliff.

o<~- C HP:Awful Move:Exhausted>
Riddar (R) leaves N O R T H.
You are too exhausted.

o<~- C HP:Awful Move:Exhausted>n
You are too exhausted.

o<~- C HP:Awful Move:Exhausted>n
Riddar (R) has arrived from the N O R T H.
You are too exhausted.

o<~- C HP:Awful Move:Exhausted>n
You are too exhausted.

o<~- C HP:Awful Move:Fainting>sc
hp=29/331 moves=1/141

o<~- C HP:Awful Move:Fainting>re
You sit down and rest your tired bones.

o<~- C HP:Awful Move:Fainting>
A mountain goat leaves W E S T.

o<~- C HP:Awful Move:Fainting>sta
You stop resting, and stand up.

o<~- C HP:Awful Move:Fainting>
Riddar (R) leaves N O R T H.
Angmarian Trail

o<~- C HP:Awful Move:Fainting>
Riddar (R) leaves N O R T H.
You are too exhausted.

o<~- C HP:Awful Move:Fainting>
Riddar (R) has arrived from the N O R T H.

o<~- C HP:Awful Move:Fainting>re
You sit down and rest your tired bones.

o<~- C HP:Awful Move:Fainting>sc
hp=31/331 moves=1/141

o<~- C HP:Awful Move:Fainting>sc
hp=31/331 moves=2/141

o<~- C HP:Awful Move:Fainting>wake
stand
You are already awake...

o<~- C HP:Awful Move:Fainting>
You stop resting, and stand up.

o<~- C HP:Awful Move:Fainting>sc
hp=32/331 moves=3/141

o<~- C HP:Awful Move:Fainting>
Riddar (R) leaves N O R T H.
Angmarian Trail

o<~- C HP:Awful Move:Fainting>cha mood wimp
Ok.
Riddar (R) leaves N O R T H.
You are too exhausted.

o<~- C HP:Awful Move:Fainting>zn
Arglebargle, glop-glyf!?!

o<~- C HP:Awful Move:Fainting>n
Riddar (R) has arrived from the N O R T H.
You are too exhausted.

o<~- C HP:Awful Move:Fainting>n
You are too exhausted.

o<~- C HP:Awful Move:Fainting>get draught all
quaff draught
You can't find a draught in any container.

o<~- C HP:Awful Move:Fainting>Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

o<~- C HP:Awful Move:Weak>sc
hp=26/331 moves=13/141

o<~- C HP:Awful Move:Weak>
Riddar (R) leaves N O R T H.
Angmarian Trail

o<~- C HP:Awful Move:Weak>
Riddar (R) leaves E A S T.
Angmarian Trail

o<~- C HP:Awful Move:Weak>
Riddar (R) leaves N O R T H.
Angmarian Trail

o<~- C HP:Awful Move:Weak>
Riddar (R) leaves W E S T.
Angmarian Trail

o<~- C HP:Awful Move:Weak>
Riddar (R) leaves N O R T H.
Angmarian Trail
You smell blood.

o<~- C HP:Awful Move:Fainting>
Riddar (R) leaves E A S T.
Trail End

o(~- C HP:Awful Move:Fainting>
Riddar (R) leaves E A S T.
Steep Trail
A very strong orkish leader is here on patrol.
An orc soldier is STANDING here.
An orc soldier is STANDING here.
An orc soldier is STANDING here.
An orc soldier is STANDING here.

o<~- C HP:Awful Move:Exhausted>
Riddar (R) leaves E A S T.
You are too exhausted.


####Whhoooooooooops :p#####


o<~- C HP:Awful Move:Fainting>e
You are too exhausted.
An orc-soldier tries to slash you, but your parry is successful.

o<~- C HP:Awful Move:Fainting an orc-soldier:Healthy>
You strongly pierce an orc-soldier's head.

o<~- C HP:Awful Move:Fainting an orc-soldier:Fine>e
flee
No way! You are fighting for your life!
You swiftly dodge an orkish patrol-leader's attempt to slash you.

o<~- C HP:Awful Move:Fainting an orc-soldier:Fine>e
An orkish patrol-leader says 'I will hunt you until you're dead, Zaugurz Orc!'
You flee head over heels.
You are too exhausted.
PANIC! You couldn't escape!

o<~- C HP:Awful Move:Fainting an orc-soldier:Fine>e
No way! You are fighting for your life!
Riddar (R) has arrived from the E A S T.
Riddar (R) intercepts an orc-soldier's blow.
An orc-soldier tries to slash Riddar (R), but he parries successfully.

o<~- C HP:Awful Move:Fainting an orc-soldier:Fine>e
No way! You are fighting for your life!

o<~- C HP:Awful Move:Fainting an orc-soldier:Fine>No way! You are fighting for your life!
You flee head over heels.
PANIC! You couldn't escape!

o<~- C HP:Awful Move:Fainting an orc-soldier:Fine>e
No way! You are fighting for your life!
You pierce an orc-soldier's right leg extremely hard.

o<~- C HP:Awful Move:Fainting an orc-soldier:Fine>e
No way! You are fighting for your life!

o<~- C HP:Awful Move:Fainting an orc-soldier:Fine>e
e
No way! You are fighting for your life!
You flee head over heels.
You are too exhausted.
You are too exhausted.
PANIC! You couldn't escape!

o<~- C HP:Awful Move:Fainting an orc-soldier:Fine>e
No way! You are fighting for your life!
An orc-soldier joins an orc-soldier's fight.
An orkish patrol-leader slashes your right hand and shatters it.
You are wracked with overwhelming PAIN!

o<~- C HP:Awful Move:Fainting an orc-soldier:Fine>e

You are rescued by Riddar (R), you are confused!
An orkish patrol-leader says 'I will hunt you until you're dead, Zaugurz Orc!'
An orc-soldier says 'I will rip your heart out, Zaugurz Orc!'

An orc-soldier joins an orc-soldier's fight.

Riddar (R) pierces an orc-soldier's right arm very hard.
An orc-soldier lightly slashes Riddar (R)'s head and tickles it.

e
An orkish patrol-leader slashes Riddar (R)'s head very hard and tickles it.

An orc-soldier lightly slashes Riddar (R)'s body and tickles it.
Riddar (R) pierces an orc-soldier's left foot very hard and shatters it.

o<~- C HP:Awful Move:Weak>
High Ledge
Exits: east, west.

o<~- C HP:Awful Move:Fainting>e
Collapsed Inner Cave
Exits: [east], west.
The fog disappears.

o[ C HP:Awful Move:Fainting>The gate seems to be closed.

o[ C HP:Awful Move:Fainting>e
The gate seems to be closed.

o[ C HP:Awful Move:Fainting>The gate seems to be closed.

o[ C HP:Awful Move:Fainting>call
You call for the gate to be opened.

o[ C HP:Awful Move:Fainting>
Your calls are drowned out by the sounds of a fierce battle on the other side.

o[ C HP:Awful Move:Fainting>e

You hear a death cry from the E A S T.

o[ C HP:Awful Move:Fainting>The gate seems to be closed.

o[ C HP:Awful Move:Fainting>e
The gate seems to be closed.

o[ C HP:Awful Move:Fainting>open exit
Ok.

o[ C HP:Awful Move:Fainting>e
Gate Cave
The corpse of an orc-soldier is lying here.
The corpse of a Zaugurz soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
A Zaugurz officer is here, fighting an orkish patrol-leader.
A Zaugurz soldier is here, fighting an orc-soldier.
A Zaugurz soldier is here, fighting an orkish patrol-leader.
A Zaugurz uruk is here, fighting an orkish patrol-leader.
An orkish patrol-leader is here, fighting a Zaugurz officer.
An orc-soldier is here, fighting a Zaugurz soldier.
Viirus is STANDING here.
Exits: north, [east], (west).

oO C HP:Awful Move:Fainting>
Viirus gets a scimitar from the corpse of an orc-soldier.

oO C HP:Awful Move:Fainting>n
Mustering Hall
Duc‚ht is STANDING here.
Exits: [east], south, down.

oO C HP:Awful Move:Fainting>
You hear the clashing of arms very close to the S O U T H.

oO C HP:Awful Move:Fainting>d
Steep Tunnel
A small mushroom grows nearby.
Exits: north, east, up.

o= C HP:Awful Move:Fainting>n
Branching Tunnels
An orkish officer of the Zaugurz tribe is STANDING here.
A Zaugurz orc soldier is standing here aggressively.
A Zaugurz orc soldier is standing here aggressively.
Exits: north, east, south.

o= C HP:Awful Move:Fainting>e
Sloping Tunnel
Exits: north, east, west.

o= C HP:Awful Move:Fainting>n
You are too exhausted.

o= C HP:Awful Move:Fainting>re
You sit down and rest your tired bones.

o= C HP:Awful Move:Fainting>stand

o= C HP:Awful Move:Fainting>n
You stop resting, and stand up.

o= C HP:Awful Move:Fainting>re
The tunnel slopes heavily upwards, until you find yourself on a warm ledge.
Warm Ledge
A noticeable crack runs down one of the walls.
A filthy straw pallet is lying here.
A mailbox stands here stuffed full of messages.
An orkish officer of the Zaugurz tribe is STANDING here.
A Zaugurz orc soldier is standing here aggressively.
A Zaugurz orc soldier is standing here aggressively.
A Zaugurz orc soldier is standing here aggressively.
Exits: south.

oO C HP:Awful Move:Exhausted>
You sit down and rest your tired bones.


####And I am back safe =)####


 Very nice, I would like to see this log in the 'notables' section! 


2006/04/29 19:00, Neco:   
I liked the end :P

2006/04/29 19:14, LenŽ: 
jojo:D

2006/04/29 19:20, Joacim:   
good work by riddar by rescue :)

Good log, lucky you didnt eat another quake =P

2006/04/29 19:23, Fingolan: 
i dont get it, so you killed a caster with 2 scouts in closeables. id say the ending was much better, the part where you survived on awful through that patrol, dying there would be the worst luck :P

2006/04/29 19:25, Joacim:   
Read on randomrunes, it was an _ESCAPELOG_!

2006/04/29 19:38, Krax:   
How many times can you see this :

o[ CS HP:Awful Move:Tired>zn
Arglebargle, glop-glyf!?!

When not fighting, and continue to type it anyway ?
Were you drunk ?

Pondering...

2006/04/29 19:56, Razoor: 
I do the same all the time when playing zorc, except that i have the 'cn' alias on all clientprofiles...cha spell normal :)

2006/04/29 20:16, Hezzel: 
Its cha spell normal as Razoor says :p... I do it all the time, even when I am having conversations in msn I instinctively type zn, cmw, stat etc :p... People keep asking me what the fuck I am writing, and I keep blaiming it on emotions that I had on my previous msn ;p! *Pathetic*

2006/04/29 21:20, Phakhz:   
sc

Whoops, hehe

2006/04/29 22:56, Thurge: 
time
stat
score
cma
kekekekekekekekekekekekekekeke

:P

2006/04/30 00:06, Ňgran:   
yeah i type zn,stat,sc,inf, cmw pretty much all the time when im standing still/reggin.. its just an annoying habit

btw razoor is a nasty overkiller

A will-of-the-wisp is here, fighting *a noble Elf*.
*a noble Elf* is here, fighting a will-of-the-wisp.
A pack horse is here, fighting *a noble Elf*.
Riddar (R) is here, fighting *a noble Elf*.

2006/04/30 00:13, Hezzel: 
It`s just that nobody likes Tiamat ;P

2006/04/30 00:57, Djinn:edited 1x   
Make sure you mention it was me. It'll make you be liked more. Really, it will. Everybody tries to get famous off me. Worship me like your superior, mortals.

Now just give me a few weeks to l2p again. :/

2006/04/30 04:23, Aldweth: 
i didnt like it and i'll tell you why...

...


....


I'M GAY !

2006/04/30 07:27, Comet:   
And the truth shall set you free !

2006/04/30 08:07, Thurge: 
*Worship*

2006/04/30 10:33, Ňgran:   
hahaha
2006/04/30 07:27, Comet:
And the truth shall set you free !


2006/05/01 08:35, Tankist:    -Tempus- 
I knew it!

2006/05/01 10:53, Earole:   
it goes like: stat
cmw
inf
sc
sc
sc
cmw

NICE FLEEING!:D, wish i had that luck..

2006/05/03 15:16, Maiev:   
if u see hezzel type inf on msn, he wil insta after spam map g, map g, map g, so you cant see his stats and level!

2006/05/05 13:17, Joacim:   
Hahahaha Maiev! funny =)


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