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Hunting naked :: Nothing special (Nazgum)comments   back
(7919 hits. Posted 2006/08/08)

o cRW>
Dip in the Road
Exits: =east=, south, =west=.

o cRW>w
Old East Road
Exits: north, =east=, south, =west=.

o cRW>tr
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a trained horse leading west (done less than 2 hours ago).
   - a track of a warhorse leading west (done less than 2 hours ago).

w
w
   - two tracks of a trained horse leading east (done less than 8 hours ago).
   - a track of a warhorse leading east (done less than 8 hours ago).
You stop searching, you don't seem to find anything else.

o cRW>
Old East Road
Exits: =east=, south, =west=.

o cRW>w
Old East Road
Exits: =east=, south, =west=.

o cRW>w
w
Old East Road
Exits: north, =east=, south, =west=.

o cRW>w
Old East Road
Exits: =east=, south, =west=.

o cRW>w
Old East Road
Exits: north, =east=, south, =west=.

o cRW>w
Old East Road
Exits: north, =east=, south, =west=.

o cRW>w
Old East Road
Exits: north, =east=, south, =west=.

o cRW>w
Old East Road
Exits: north, =east=, south, =west=.

o cRW>w
Old East Road
Exits: =north=, =east=, south, west.

o cRW>w
Overgrown Grassland
A small grasshopper clings to a blade of grass, ready to spring.
Exits: north, east, south, west.

o cRW>
Overgrown Road
Exits: north, east, south, west.

o cRW>n
Overgrown Grassland
Exits: north, east, south, west.

o cRW>w
Old East Road
Exits: north, =east=, south, =west=.

o cRW>w
Old East Road
Exits: =east=, south, =west=.

o cRW>w
Old East Road
Exits: =north=, =east=, south, west.

o cRW>
A Small Forest Stream
Exits: north, east, south, west.

o cRW>w
A Stream in the Dark Forest
Exits: north, east, south, west.

o cRW>n
n
Edge of the Forest
A wolf cub happily plays here.
Exits: north, east, south, west.

o cRW>
Old East Road
A colourful butterfly is fluttering around here.
Exits: north, =east=, south, =west=.

o cRW>w
Old East Road
Exits: north, =east=, south, =west=.

o cRW>w
w
Old East Road
Exits: north, =east=, south, =west=.
You see some frost on the ground now.

o cRW>
Bend in the Old East Road
A badger is here, exploring for food.
Exits: =north=, =east=, south.
A sparrow has arrived from the north.

o cRW>n
Bend in the Old East Road
Exits: north, =south=, =west=.

o cRW>w
w
Junction to an Inn
Exits: north, =east=, south, =west=.

o cRW>w
The Last Bridge
Exits: =east=, =west=.

o cRW>
Bend in the Old East Road
The corpse of a slithering snake is lying here.
Exits: =north=, =east=, south.

o cRW>n
Bend in the Old East Road
Exits: north, east, =south=, =west=.

o cRW>w
w
Old East Road
A large beaver is here, gnawing on a piece of wood.
Exits: north, =east=, south, =west=.

o cRW>s
Bend in the Old East Road
Exits: north, =east=, =south=, west.

o cRW>w
Bend in the Old East Road
Exits: =north=, east, south, =west=.

o cRW>w
Old East Road
Exits: north, =east=, south, =west=.

o cRW>
Bend in the Old East Road
Exits: =north=, =east=, south, west.

o cRW>n
Bend in the Old East Road
Exits: north, east, =south=, =west=.

o cRW>w
w
w
Old East Road
Exits: =east=, south, =west=.

o cRW>w
Old East Road
Exits: =east=, =west=.
The ground no longer feels frosty.

o cRW>
Old East Road
Exits: north, =east=, =west=.

o cRW>
Old East Road
Exits: =north=, =east=, south, west.

o cRW>n
w
Old East Road
Exits: north, east, =south=, =west=.

o cRW>w
w
Old East Road
Exits: =east=, =west=.

o cRW>w
w
Old East Road
Exits: =east=, =west=.

o cRW>
Old East Road
A black snake, with red markings, is lying here.
Exits: =east=, =west=.
A striped snake leaves east.

o cRW>
Old East Road
Exits: =east=, =west=.

o cRW>
Old East Road
Exits: =north=, =east=, south.

o cRW>n
Old East Road
Exits: =south=, =west=.

o cRW>w
w
Old East Road
Exits: =east=, =west=.

o cRW>w
w
Old East Road
Exits: =east=, =west=.

o cRW>
Old East Road
Exits: =east=, south, =west=.

o cRW>
Old East Road
Exits: =east=, south, =west=.

o cRW>w
Old East Road
Exits: =east=, south, =west=.

o cRW>tr
You carefully examine the ground around you, looking for tracks...

bob
You see:
   - a track of a pack horse leading east (done less than 2 hours ago).

You stop searching, you don't seem to find anything else.

o cRW>cast n 'breath of briskness'
You start to concentrate...

e
e
e
Your legs feel heavier.

An energy begins to flow within your legs as your body becomes lighter.

o cRW Mana:Burning>
Old East Road
Exits: =east=, south, =west=.

o cRW Mana:Burning>e
e
Old East Road
Exits: =east=, south, =west=.

o cRW Mana:Burning>e
Old East Road
Exits: =east=, =west=.

o cRW Mana:Burning>e
e
Old East Road
Exits: =east=, =west=.

o cRW Mana:Burning>e
Old East Road
Exits: =south=, =west=.

o cRW Mana:Burning>Alas, you cannot go that way...

o cRW Mana:Burning>Alas, you cannot go that way...

o cRW Mana:Burning>s
Alas, you cannot go that way...

o cRW Mana:Burning>e
Alas, you cannot go that way...

o cRW Mana:Burning>e
Old East Road
Exits: =north=, =east=, south.

o cRW Mana:Burning>e
Old East Road
Exits: =east=, =west=.

o cRW Mana:Burning>e
e
Old East Road
Exits: =east=, =west=.

o cRW Mana:Burning>
Old East Road
Exits: =east=, =west=.

o cRW Mana:Burning>
Old East Road
A black snake, with red markings, is lying here.
Exits: =east=, =west=.

o cRW Mana:Burning>
Old East Road
Exits: north, east, =south=, =west=.

o cRW Mana:Burning>s
Old East Road
Exits: =north=, =east=, south, west.

o cRW Mana:Burning>e
e
Old East Road
Exits: north, =east=, =west=.

o cRW Mana:Burning>e
Old East Road
Exits: =east=, =west=.

o cRW Mana:Burning>e
Old East Road
Exits: =east=, south, =west=.
You see some frost on the ground now.

o cRW Mana:Burning>tr
Bend in the Old East Road
Exits: north, east, =south=, =west=.

o cRW Mana:Burning>
You carefully examine the ground around you, looking for tracks...

   - a track of a hungry warg leading west (done less than 1 hour ago).
   - a track of a pack horse leading south (done less than 2 hours ago).

s
e
e
n
e
e
You stop searching, you don't seem to find anything else.

o cRW Mana:Burning>
Bend in the Old East Road
Exits: =north=, =east=, south, west.

o cRW Mana:Burning>
Old East Road
Exits: north, =east=, south, =west=.

o cRW Mana:Burning>
Bend in the Old East Road
Exits: =north=, east, south, =west=.

o cRW Mana:Burning>
Bend in the Old East Road
A large beaver is here, gnawing on a piece of wood.
Exits: north, =east=, =south=, west.

o cRW Mana:Burning>
Old East Road
Exits: north, =east=, south, =west=.

o cRW Mana:Burning>
Bend in the Old East Road
Exits: north, east, =south=, =west=.

o cRW Mana:Burning>n
n
Plains Beside the Road
Exits: north, east, south, west.

o cRW Mana:Burning>e
Rocky Plains
A large eagle soars above you.
Exits: north, east, south, west.

o cRW Mana:Burning>
You can't go into deep water!

o cRW Mana:Burning>n
Rocky Plains
Exits: east, south, west.

o cRW Mana:Burning>e
e
Tributary of the Mitheithel
A grey hare stands alert, looking and listening for predators.
A grey hare stands alert, looking and listening for predators.
Exits: east, south, west.
There is a thin film of ice on the water.

o cRW Mana:Burning>
Before the Gate
*Earubon the Sindarin Elf* is here, riding a warhorse.
A mother eagle is sleeping here.
*Zora the Eriadorian Man* is here, riding a trained horse.
*a Man* is here, riding a warhorse (shrouded).
*a Man* is here, riding a pack horse.
Exits: [east], west.
The ground is slightly frosty.

! cRW Mana:Burning>w
w
Tributary of the Mitheithel
A grey hare stands alert, looking and listening for predators.
A grey hare stands alert, looking and listening for predators.
Exits: east, south, west.
There is a thin film of ice on the water.

o cRW Mana:Burning>
Rocky Plains
Exits: east, south, west.
The ground is slightly frosty.

o cRW Mana:Burning>s
Rocky Plains
A large eagle soars above you.
Exits: north, east, south, west.

o cRW Mana:Burning>
*Earubon the Sindarin Elf* yells faintly from the east 'lul'

o cRW Mana:Burning>whoi earubon
Earubon Silmegil - er Gollor uin er Galenas Iand is a level thirty-one Sindarin Wizard.

"..."

An eagle leaves west.

o cRW Mana:Burning>
*Earubon the Sindarin Elf* has arrived from the north riding a warhorse.
*Zora the Eriadorian Man* has arrived from the north riding a trained horse.

! cRW Mana:Burning>
*Earubon the Sindarin Elf* leaves south riding a warhorse.
*Zora the Eriadorian Man* leaves south riding a trained horse.

o cRW Mana:Burning>n
Rocky Plains
A grey hare stands alert, looking and listening for predators.
Exits: east, south, west.

o cRW Mana:Burning>e
e
Tributary of the Mitheithel
A grey hare stands alert, looking and listening for predators.
Exits: east, south, west.
There is a thin film of ice on the water.

o cRW Mana:Burning>
Before the Gate
A mother eagle is sleeping here.
*a Man* is here, riding a warhorse (shrouded).
*a Man* is here, riding a pack horse.
Exits: [east], west.
The ground is slightly frosty.

! cRW Mana:Burning>label man one
Ok.

! cRW Mana:Burning>exa man
w
You see nothing special about him.
*a Man* (one) is in an excellent condition.
*a Man* (one) is using: 
<wielded>            a ceremonial dagger (flawless)
<used as shield>     a bejewelled oak staff; it has a soft glowing aura
<worn on head>       a soft cloth cap (flawless)
<worn on body>       a fine tunic (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a pair of cotton sleeves (flawless)
<worn on hands>      a thin pair of leather gloves (well-maintained)
<worn on legs>       a pair of cotton pants (flawless)
<worn on feet>       a pair of smooth, black boots
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a copper ring
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn as belt>       a broad silver belt
<worn on belt>       a large skin
<worn on belt>       a gem-inlaid knife (flawless)

! cRW Mana:Burning>
Tributary of the Mitheithel
A grey hare stands alert, looking and listening for predators.
Exits: east, south, west.
There is a thin film of ice on the water.

o cRW Mana:Burning>
*a Man* (one) has arrived from the east riding a warhorse.
*a Man* has arrived from the east riding a pack horse.

! cRW Mana:Burning>e
Before the Gate
A mother eagle is sleeping here.
Exits: [east], west.
The ground is slightly frosty.

o cRW Mana:Burning>
*a Man* (one) has arrived from the west riding a warhorse.
*a Man* has arrived from the west riding a pack horse.

! cRW Mana:Burning>exa 2.man

*a Man* (one) tries to pierce you, but you keep him at bay.
You stab *a Man* (one)'s body hard.

! cRW Mana:Burning *a Man* (one):Fine>
You see nothing special about him.
*a Man* is in an excellent condition.
*a Man* is using: 
<wielded>            a broadsword (flawless)
<worn as shield>     a large metal wall shield (flawless)
<worn on head>       a blood-encrusted helm (flawless)
<worn on body>       a blood-encrusted breastplate (flawless)
<worn about body>    a fine grey cloak (flawless)
<worn on arms>       a pair of scale sleeves (flawless)
<worn on hands>      a thin pair of metal gauntlets (flawless)
<worn on legs>       a pair of scale leggings (flawless)
<worn on feet>       a pair of iron-shod boots (flawless)
<worn on wrist>      a keyring
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a water skin
<worn on belt>       a butcher knife (neglected)
<worn on belt>       a hooded brass lantern; it is lit
<worn on belt>       a dark coloured flask
<worn on belt>       a stone

## I'm like naked so want to see who with eq to target =)

! cRW Mana:Burning *a Man* (one):Fine>w
No way! You are fighting for your life!

! cRW Mana:Burning *a Man* (one):Fine>f
You flee head over heels.
You flee west.
Tributary of the Mitheithel
A grey hare stands alert, looking and listening for predators.
Exits: east, south, west.
There is a thin film of ice on the water.

o cRW Mana:Burning>w
w
Rocky Plains
A grey hare stands alert, looking and listening for predators.
Exits: east, south, west.
The ground is slightly frosty.

o cRW Mana:Burning>
Barren Hills
Exits: east, south, west.

o cRW Mana:Burning>w
Barren Hills
Exits: east, south, west.

o cRW Mana:Burning>w
Barren Hills
Exits: east, south, west.

o cRW Mana:Burning>e
e
Barren Hills
Exits: east, south, west.

o cRW Mana:Burning>
Barren Hills
Exits: east, south, west.

o cRW Mana:Burning>cha s q
Ok.

o cRW Mana:Burning>e
Rocky Plains
Exits: east, south, west.

o cRW Mana:Burning>e
harm one
Tributary of the Mitheithel
A grey hare stands alert, looking and listening for predators.
Exits: east, south, west.
There is a thin film of ice on the water.
*a Man* yells faintly from the south ':D'

o cRW Mana:Burning>cast 'harm' one
Nobody here by that name.

o cRW Mana:Burning>e
Before the Gate
A mother eagle is sleeping here.
Exits: [east], west.
The ground is slightly frosty.

o cRW Mana:Burning>
*a Man* (one) has arrived from the west riding a warhorse.
*a Man* has arrived from the west riding a pack horse.

! cRW Mana:Burning>w
Tributary of the Mitheithel
A grey hare stands alert, looking and listening for predators.
*Earubon the Sindarin Elf* is here, riding a warhorse.
*Zora the Eriadorian Man* is here, riding a trained horse.
Exits: east, south, west.
There is a thin film of ice on the water.

! cRW Mana:Burning>w
*Earubon the Sindarin Elf* leaves east riding a warhorse.
*Zora the Eriadorian Man* leaves east riding a trained horse.
Rocky Plains
Exits: east, south, west.
The ground is slightly frosty.

o cRW Mana:Burning>e
harm one
Tributary of the Mitheithel
A grey hare stands alert, looking and listening for predators.
*a Man* (one) is here, riding a warhorse.
*a Man* is here, riding a pack horse.
Exits: east, south, west.
There is a thin film of ice on the water.

! cRW Mana:Burning>cast 'harm' one
You start to concentrate...

*a Man* (one) begins some strange incantations...
Ok.
As you call on ancient powers, *a Man* (one) twists in great pain.
You try to stab *a Man* (one), but he parries successfully.

! cRW Mana:Hot *a Man* (one):Hurt>kill one
You're already fighting!
You swiftly dodge *a Man* (one)'s attempt to pierce you.

! cRW Mana:Hot *a Man* (one):Hurt>f
You flee head over heels.
You flee east.
Before the Gate
A mother eagle is sleeping here.
*Earubon the Sindarin Elf* is here, riding a warhorse.
*Zora the Eriadorian Man* is here, riding a trained horse.
Exits: [east], west.
The ground is slightly frosty.

! cRW Mana:Hot>
*Zora the Eriadorian Man* strongly slashes your left arm and tickles it.

! cRW HP:Fine Mana:Hot *Zora the Eriadorian Man*:Healthy>w
No way! You are fighting for your life!

! cRW HP:Fine Mana:Hot *Zora the Eriadorian Man*:Healthy>f
w
You flee head over heels.
PANIC! You couldn't escape!

! cRW HP:Fine Mana:Hot *Zora the Eriadorian Man*:Healthy>No way! You are fighting for your life!

! cRW HP:Fine Mana:Hot *Zora the Eriadorian Man*:Healthy>w
No way! You are fighting for your life!

! cRW HP:Fine Mana:Hot *Zora the Eriadorian Man*:Healthy>w
No way! You are fighting for your life!
You flee head over heels.
PANIC! You couldn't escape!

! cRW HP:Fine Mana:Hot *Zora the Eriadorian Man*:Healthy>w
No way! You are fighting for your life!

! cRW HP:Fine Mana:Hot *Zora the Eriadorian Man*:Healthy>f
You are already attempting to flee!

! cRW HP:Fine Mana:Hot *Zora the Eriadorian Man*:Healthy>w
w
No way! You are fighting for your life!
You flee head over heels.
You flee west.
Tributary of the Mitheithel
A grey hare stands alert, looking and listening for predators.
*a Man* (one) is here, riding a warhorse.
*a Man* is here, riding a pack horse.
Exits: east, south, west.
There is a thin film of ice on the water.

! cRW HP:Fine Mana:Hot>
*a Man* leaves west riding a warhorse.
*a Man* leaves west riding a pack horse.

w
Rocky Plains
*a Man* (one) is here, riding a warhorse.
*a Man* is here, riding a pack horse.
Exits: east, south, west.
The ground is slightly frosty.

! cRW HP:Fine Mana:Hot>
*a Man* leaves west riding a warhorse.
*a Man* leaves west riding a pack horse.
Barren Hills
*a Man* (one) is here, riding a warhorse.
*a Man* is here, riding a pack horse.
Exits: east, south, west.

! cRW HP:Fine Mana:Hot>harm one
cast 'harm' one
You start to concentrate...

*a Man* (one) yells 'ouch'

Your victim has disappeared!
*a Man* leaves south riding a warhorse.
*a Man* leaves south riding a pack horse.

o cRW HP:Fine Mana:Hot>kill one
They aren't here.

o cRW HP:Fine Mana:Hot>s
kill one
Barren Hills
A snake slithers towards you.
Exits: north, east, south, west.

o cRW HP:Fine Mana:Hot>harm one
They aren't here.

o cRW HP:Fine Mana:Hot>cast 'harm' one
Nobody here by that name.

o cRW HP:Fine Mana:Hot>s
Plains Beside the Road
*a Man* (one) is here, riding a warhorse.
*a Man* is here, riding a pack horse.
Exits: north, east, south, west.
*a Man* leaves south riding a warhorse.
*a Man* leaves south riding a pack horse.

o cRW HP:Fine Mana:Hot>kill one
They aren't here.

o cRW HP:Fine Mana:Hot>s
kill one
Old East Road
*a Man* (one) is here, riding a warhorse.
*a Man* is here, riding a pack horse.
Exits: north, =east=, south, =west=.
*a Man* leaves east riding a warhorse.
*a Man* leaves east riding a pack horse.

o cRW HP:Fine Mana:Hot>They aren't here.

o cRW HP:Fine Mana:Hot>harm one
cast 'harm' one
Nobody here by that name.

o cRW HP:Fine Mana:Hot>e
kill one
Bend in the Old East Road
Exits: north, east, =south=, =west=.

o cRW HP:Fine Mana:Hot>They aren't here.

o cRW HP:Fine Mana:Hot>e
Oops! You cannot go there riding!

o cRW HP:Fine Mana:Hot>s
Bend in the Old East Road
The corpse of a slithering snake is lying here.
Exits: =north=, =east=, south.

o cRW HP:Fine Mana:Hot>e
e
The Last Bridge
Exits: =east=, =west=.

o cRW HP:Fine Mana:Hot>e
Junction to an Inn
Exits: north, =east=, south, =west=.

o cRW HP:Fine Mana:Hot>kill one
Bend in the Old East Road
Exits: north, =south=, =west=.

o cRW HP:Fine Mana:Hot>harm one
They aren't here.

o cRW HP:Fine Mana:Hot>cast 'harm' one
Nobody here by that name.

o cRW HP:Fine Mana:Hot>s
Bend in the Old East Road
Exits: =north=, =east=, south.

o cRW HP:Fine Mana:Hot>n
Bend in the Old East Road
Exits: north, =south=, =west=.

o cRW HP:Fine Mana:Hot>w
Junction to an Inn
Exits: north, =east=, south, =west=.

o cRW HP:Fine Mana:Hot>
*a Man* (one) has arrived from the west riding a warhorse.
*a Man* has arrived from the west riding a pack horse.

! cRW HP:Fine Mana:Hot>where warhorse

*a Man* leaves east riding a warhorse.
*a Man* leaves east riding a pack horse.

o cRW HP:Fine Mana:Hot>
You carefully examine the ground around you, looking for tracks...

You stop searching.

o cRW HP:Fine Mana:Hot>kill one
They aren't here.

o cRW HP:Fine Mana:Hot>e
kill one
Bend in the Old East Road
Exits: north, =south=, =west=.

o cRW HP:Fine Mana:Hot>harm one
They aren't here.

o cRW HP:Fine Mana:Hot>s
cast 'harm' one
Nobody here by that name.

o cRW HP:Fine Mana:Hot>kill one
Bend in the Old East Road
Exits: =north=, =east=, south.

o cRW HP:Fine Mana:Hot>They aren't here.

o cRW HP:Fine Mana:Hot>where warhorse
You carefully examine the ground around you, looking for tracks...

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Hot>e
e
Old East Road
A large beaver is here, gnawing on a piece of wood.
Exits: north, =east=, south, =west=.

o cRW HP:Fine Mana:Hot>e
Old East Road
A vicious little bandit advances towards you.
Exits: north, =east=, south, =west=.
The ground no longer feels frosty.

! cRW HP:Fine Mana:Hot>
Old East Road
Exits: north, =east=, south, =west=.

o cRW HP:Fine Mana:Hot>e
Old East Road
*a Man* (one) is here, riding a warhorse.
*a Man* is here, riding a pack horse.
Exits: north, east, =south=, =west=.

! cRW HP:Fine Mana:Hot>e
Rocks tumble down the slope as you ascend the rocky hill.
Rocky Hill
Exits: north, east, south, west.

o cRW HP:Fine Mana:Hot>w
kill one
Old East Road
*a Man* (one) is here, riding a warhorse.
*a Man* is here, riding a pack horse.
Exits: north, east, =south=, =west=.

! cRW HP:Fine Mana:Hot>
You try to stab *a Man* (one), but he parries successfully.

! cRW HP:Fine Mana:Hot *a Man* (one):Fine>
You swiftly dodge *a Man* (one)'s attempt to pierce you.

! cRW HP:Fine Mana:Hot *a Man* (one):Fine>harm one
cast 'harm' one
You start to concentrate...

*a Man* joins *a Man* (one)'s fight.
*a Man* tries to slash you, but your parry is successful.

*a Man* (one) panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves north riding a warhorse.

! cRW HP:Fine Mana:Hot *a Man*:Healthy>kill one
n
They aren't here.

! cRW HP:Fine Mana:Hot *a Man*:Healthy>kill one
No way! You are fighting for your life!

! cRW HP:Fine Mana:Hot *a Man*:Healthy>f
They aren't here.

! cRW HP:Fine Mana:Hot *a Man*:Healthy>
You flee head over heels.
You flee south.
Old East Road
Exits: =north=, =east=, south, west.

o cRW HP:Fine Mana:Hot>e
kill one
Old East Road
Exits: north, =south=, =west=.

o cRW HP:Fine Mana:Hot>n
They aren't here.

o cRW HP:Fine Mana:Hot>kill one
You ascend the rocky hill.
Rocky Hill
Exits: north, east, south, west.

o cRW HP:Fine Mana:Hot>They aren't here.

o cRW HP:Fine Mana:Hot>w
w
Old East Road
*a Man* is here, riding a pack horse.
Exits: north, east, =south=, =west=.

! cRW HP:Fine Mana:Hot>
*a Man* (one) has arrived from the west riding a warhorse.
Old East Road
A vicious little bandit advances towards you.
Exits: north, =east=, south, =west=.

! cRW HP:Fine Mana:Hot>e
harm one
Old East Road
*a Man* is here, riding a pack horse.
*a Man* (one) is here, riding a warhorse.
Exits: north, east, =south=, =west=.

! cRW HP:Fine Mana:Hot>
*a Man* (one) begins some strange incantations...
cast 'harm' one
You start to concentrate...

*a Man* (one) utters the words 'qahijf gsfal'
*a Man* (one) sprays you with piercing rays of many-coloured light.
Aye! You cannot concentrate any more...
*a Man* (one) tries to pierce you, but your parry is successful.

! cRW HP:Fine Mana:Hot *a Man* (one):Fine>kill one

You try to stab *a Man* (one), but he parries successfully.

! cRW HP:Fine Mana:Hot *a Man* (one):Fine>
You're already fighting!

! cRW HP:Fine Mana:Hot *a Man* (one):Fine>kill one

*a Man* (one) panics, and attempts to flee.
*a Man* leaves north riding a warhorse.

! cRW HP:Fine Mana:Hot>f
They aren't here.

! cRW HP:Fine Mana:Hot>
You flee head over heels.
You flee north.
On the Old Tracks
A colourful butterfly is fluttering around here.
*a Man* (one) is here, riding a warhorse.
Exits: north, east, south, west.

! cRW HP:Fine Mana:Hot>kill one
You approach *a Man* (one), trying to stab him.

! cRW HP:Fine Mana:Hot *a Man* (one):Fine>harm one
cast 'harm' one
You start to concentrate...

*a Man* (one) panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves east riding a warhorse.

o cRW HP:Fine Mana:Hot>e
kill one
harm one
Rocky Plains
Exits: north, east, south, west.

o cRW HP:Fine Mana:Hot>They aren't here.

o cRW HP:Fine Mana:Hot>cast 'harm' one
Nobody here by that name.

o cRW HP:Fine Mana:Hot>e
Mossy Slope
Exits: north, east, south, west.

o cRW HP:Fine Mana:Hot>w
Rocky Plains
Exits: north, east, south, west.

o cRW HP:Fine Mana:Hot>track warhorse
You carefully examine the ground around you, looking for tracks...

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Hot>e
Mossy Slope
Exits: north, east, south, west.

*a Man* (one) has arrived from the south riding a warhorse.
You see some tracks of a warhorse leading south
 (done less than 1 hour ago).

! cRW HP:Fine Mana:Hot>s
Rocky Grounds
Exits: north, east, south, west.

n
harm one
You see some tracks of a warhorse leading north
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Hot>
Mossy Slope
*a Man* (one) is here, riding a warhorse.
Exits: north, east, south, west.
Aha, you have found your victim!

! cRW HP:Fine Mana:Hot>cast 'harm' one
You start to concentrate...

*a Man* (one) begins some strange incantations...

kill one
Ok.
As you call on ancient powers, *a Man* (one) twists in great pain.
You swiftly dodge *a Man* (one)'s attempt to pierce you.
You try to stab *a Man* (one), but he parries successfully.

! cRW HP:Fine Mana:Cold *a Man* (one):Hurt>
You're already fighting!
*a Man* (one) panics, but can't stop fighting to flee.

! cRW HP:Fine Mana:Cold *a Man* (one):Hurt>kill one
You're already fighting!

! cRW HP:Fine Mana:Cold *a Man* (one):Hurt>kill one
You're already fighting!
*a Man* (one) panics, and attempts to flee.
*a Man* leaves east riding a warhorse.

o cRW HP:Fine Mana:Cold>harm one
cast 'harm' one
Alas, not enough mana flows through you...

o cRW HP:Fine Mana:Cold>e
kill one
Edge of the Forest
A brown fox is here, looking for some rabbits to chew up.
*a Man* (one) is here, riding a warhorse.
Exits: north, east, south, west.

! cRW HP:Fine Mana:Cold>
You stab *a Man* (one)'s right leg very hard.

! cRW HP:Fine Mana:Cold *a Man* (one):Hurt>kill one

*a Man* (one) panics, and attempts to flee.
*a Man* leaves east riding a warhorse.

o cRW HP:Fine Mana:Cold>They aren't here.

o cRW HP:Fine Mana:Cold>agg
cha mood agg
Ok.

o cRW HP:Fine Mana:Cold>e
kill one
Edge of the Forest
Exits: north, east, south, west.

o cRW HP:Fine Mana:Cold>They aren't here.

o cRW HP:Fine Mana:Cold>kill one
e
kill one
They aren't here.

o cRW HP:Fine Mana:Cold>
Mixed Forest
Some pine nuts lie scattered upon the ground.
Exits: north, east, south, west.

o cRW HP:Fine Mana:Cold>w
They aren't here.

o cRW HP:Fine Mana:Cold>
Edge of the Forest
Exits: north, east, south, west.

o cRW HP:Fine Mana:Cold>track warhorse
You carefully examine the ground around you, looking for tracks...

cha s n
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold>Ok.

o cRW HP:Fine Mana:Cold>e
Mixed Forest
Some pine nuts lie scattered upon the ground.
Exits: north, east, south, west.

You see some tracks of a warhorse leading south
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold>s
Narrow Valley
A squirrel scampers around here, looking for nuts from the trees.
Exits: north, east, south, west.

You see some tracks of a warhorse leading west
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold>w
Rocky Depression
A woody evergreen plant grows here, with many stems reaching upward.
Exits: north, east, south, west.

You see some tracks of a warhorse leading south
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold>s
Moving up the slope is really hard.
The Crown of the Hill
Exits: north, east, south, west.

You see some tracks of a warhorse leading west
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold>w
On the Ridge of Hills
Exits: north, east, south, west.

You see some tracks of a warhorse leading west
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold>w
On the Crest of the Ridge
Exits: north, east.

n
You see some tracks of a warhorse leading north
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold>
Rocky Grounds
Exits: north, east, south, west.

You see some tracks of a warhorse leading west
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold>w
Rocky Hill
*a Man* (one) is here, riding a warhorse.
Exits: north, east, south, west.
Aha, you have found your victim!

! cRW HP:Fine Mana:Cold>kill one
You stab *a Man* (one)'s left arm very hard.
*a Man* (one) barely pierces your left foot and tickles it.

! cRW HP:Fine Mana:Cold *a Man* (one):Hurt>
*a Man* (one) yells 'Uut of mana yet? :P'
*a Man* (one) panics, and attempts to flee.
*a Man* leaves east riding a warhorse.

## Yea orc shaman mana rules hehe =p

o cRW HP:Fine Mana:Cold>agg
cha mood agg
Ok.
*a Man* (one) has arrived from the east riding a warhorse.

! cRW HP:Fine Mana:Cold>e
kill one
Rocky Grounds
Exits: north, east, south, west.

o cRW HP:Fine Mana:Cold>w
They aren't here.

o cRW HP:Fine Mana:Cold>kill one
*a Man* (one) has arrived from the west riding a warhorse.
Rocky Hill
Exits: north, east, south, west.

o cRW HP:Fine Mana:Cold>They aren't here.

o cRW HP:Fine Mana:Cold>kill one
They aren't here.

o cRW HP:Fine Mana:Cold>e
kill one
Rocky Grounds
*a Man* (one) is here, riding a warhorse.
Exits: north, east, south, west.
*a Man* (one) bleeds from open wounds.

! cRW HP:Fine Mana:Cold>
You stab *a Man* (one)'s right leg very hard and shatter it.

! cRW HP:Fine Mana:Cold *a Man* (one):Wounded>
*a Man* (one) lightly pierces your right hand and tickles it.

! cRW HP:Fine Mana:Cold *a Man* (one):Wounded>
*a Man* (one) begins some strange incantations...
*a Man* (one) panics, and attempts to flee.
*a Man* leaves west riding a warhorse.

o cRW HP:Fine Mana:Cold>kill one
They aren't here.

o cRW HP:Fine Mana:Cold>s
w
On the Crest of the Ridge
Exits: north, east.

o cRW HP:Fine Mana:Cold>Alas, you cannot go that way...

o cRW HP:Fine Mana:Cold>n
kill one
Rocky Grounds
Exits: north, east, south, west.

o cRW HP:Fine Mana:Cold>They aren't here.

o cRW HP:Fine Mana:Cold>w
Rocky Hill
Exits: north, east, south, west.

o cRW HP:Fine Mana:Cold>kill one
They aren't here.

o cRW HP:Fine Mana:Cold>e
Rocky Grounds
Exits: north, east, south, west.

o cRW HP:Fine Mana:Cold>track warhorse
You carefully examine the ground around you, looking for tracks...

You see some tracks of a warhorse leading west
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold>w
Rocky Hill
Exits: north, east, south, west.

You see some tracks of a warhorse leading south
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold>s
Old East Road
Exits: north, =south=, =west=.

You see some tracks of a warhorse leading south
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold>s
Old East Road
Exits: =north=, =east=, south, west.

You see some tracks of a warhorse leading south
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold>s
Overgrown Grassland
Exits: north, east, south, west.

You see some tracks of a warhorse leading south
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>s
Grassland by a Cemetery Wall
Exits: north, east, west.

You see some tracks of a warhorse leading west
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>w
Sloping Grassland
*a Man* (one) is here, riding a warhorse.
Exits: north, east, west.
Aha, you have found your victim!

! cRW HP:Fine Mana:Warm>
w

! cRW HP:Fine Mana:Warm>
Clump of Birches
Exits: north, east, west.

o cRW HP:Fine Mana:Warm>e
kill one
Sloping Grassland
*a Man* (one) is here, riding a warhorse.
Exits: north, east, west.

! cRW HP:Fine Mana:Warm>
*a Man* (one) begins some strange incantations...
You stab *a Man* (one)'s head hard.

! cRW HP:Fine Mana:Warm *a Man* (one):Hurt>kill one
You're already fighting!
*a Man* (one) panics, and attempts to flee.
*a Man* leaves north riding a warhorse.

o cRW HP:Fine Mana:Warm>kill one
They aren't here.

o cRW HP:Fine Mana:Warm>n
kill one
Grassy Mound
A waist-high evergreen shrub grows here, with thick, reaching branches.
*a Man* (one) is here, riding a warhorse.
Exits: north, east, south, west.

! cRW HP:Fine Mana:Warm>
You approach *a Man* (one), trying to stab him.

! cRW HP:Fine Mana:Warm *a Man* (one):Hurt>kill one

*a Man* (one) panics, and attempts to flee.
*a Man* leaves east riding a warhorse.

o cRW HP:Fine Mana:Warm>They aren't here.

o cRW HP:Fine Mana:Warm>w
kill one
Edge of the Dark Forest
A huge, black wolf is here, ready to devour.
Exits: north, east, south, west.

o cRW HP:Fine Mana:Warm>e
They aren't here.

o cRW HP:Fine Mana:Warm>e
kill one
Grassy Mound
A waist-high evergreen shrub grows here, with thick, reaching branches.
*a Man* (one) is here, riding a warhorse.
Exits: north, east, south, west.

! cRW HP:Fine Mana:Warm>kill one
Overgrown Grassland
Exits: north, east, south, west.

o cRW HP:Fine Mana:Warm>They aren't here.

o cRW HP:Fine Mana:Warm>w
kill one
They aren't here.
*a Man* (one) has arrived from the west riding a warhorse.

! cRW HP:Fine Mana:Warm>
Grassy Mound
A waist-high evergreen shrub grows here, with thick, reaching branches.
Exits: north, east, south, west.

o cRW HP:Fine Mana:Warm>kill one
They aren't here.

o cRW HP:Fine Mana:Warm>e
*a Man* (one) has arrived from the east riding a warhorse.
You stab *a Man* (one)'s right leg very hard and shatter it.

! cRW HP:Fine Mana:Warm *a Man* (one):Wounded>kill one
No way! You are fighting for your life!
*a Man* (one) begins some strange incantations...

! cRW HP:Fine Mana:Warm *a Man* (one):Wounded>
You're already fighting!
*a Man* (one) panics, and attempts to flee.
*a Man* leaves east riding a warhorse.

o cRW HP:Fine Mana:Warm>kill one
They aren't here.

o cRW HP:Fine Mana:Warm>e
kill one
Overgrown Grassland
Exits: north, east, south, west.

o cRW HP:Fine Mana:Warm>kill one
They aren't here.

o cRW HP:Fine Mana:Warm>They aren't here.

o cRW HP:Fine Mana:Warm>track warhorse
You carefully examine the ground around you, looking for tracks...

agg
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>cha mood agg
Ok.

o cRW HP:Fine Mana:Warm>cha s q
Ok.

o cRW HP:Fine Mana:Warm>e
Before the Stone Arch
Exits: north, east, south, west.

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>e
Overgrown Grassland
Exits: north, east, south, west.

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>e
Overgrown Road
Exits: north, east, south, west.

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>e
Overgrown Grassland
Exits: north, east, south, west.

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>e
Old East Road
Exits: =north=, =east=, south, west.

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>e
Old East Road
Exits: north, =east=, south, =west=.

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>e
Old East Road
Exits: north, =east=, south, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>
Old East Road
Exits: north, =east=, south, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>
Old East Road
Exits: north, =east=, south, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>
Old East Road
*a Man* (one) is here, riding a warhorse.
Exits: =east=, south, =west=.
Aha, you have found your victim!

! cRW HP:Fine Mana:Warm>kill one
You stab *a Man* (one)'s body extremely hard and shatter it.

! cRW HP:Fine Mana:Warm *a Man* (one):Wounded>
*a Man* (one) panics, and attempts to flee.
*a Man* leaves south riding a warhorse.

o cRW HP:Fine Mana:Warm>cast q 'harm' one
Alas, not enough mana flows through you...

o cRW HP:Fine Mana:Warm>kill one
They aren't here.

o cRW HP:Fine Mana:Warm>s
kill one
East of a Ridge
Exits: north, east.

o cRW HP:Fine Mana:Warm>They aren't here.
*a Man* (one) has arrived from the east riding a warhorse.

! cRW HP:Fine Mana:Warm>harm one
cast 'harm' one
Alas, not enough mana flows through you...

! cRW HP:Fine Mana:Warm>kill one
You approach *a Man* (one), trying to stab him.

! cRW HP:Fine Mana:Warm *a Man* (one):Wounded>
*a Man* (one) panics, and attempts to flee.

! cRW HP:Fine Mana:Warm *a Man* (one):Wounded>
You swiftly dodge *a Man* (one)'s attempt to pierce you.

! cRW HP:Fine Mana:Warm *a Man* (one):Wounded>kill one
You're already fighting!
*a Man* (one) yells 'snore'

! cRW HP:Fine Mana:Warm *a Man* (one):Wounded>kill one
You're already fighting!
*a Man* (one) panics, but can't stop fighting to flee.

! cRW HP:Fine Mana:Warm *a Man* (one):Wounded>kill one
You're already fighting!

! cRW HP:Fine Mana:Warm *a Man* (one):Wounded>
*a Man* (one) panics, and attempts to flee.
*a Man* leaves east riding a warhorse.

o cRW HP:Fine Mana:Warm>kill one
They aren't here.

o cRW HP:Fine Mana:Warm>
You feel bolder.

o cRW HP:Fine Mana:Warm>e
kill one
Forested Hills
*a Man* (one) is here, riding a warhorse.
Exits: north, east, west.

! cRW HP:Fine Mana:Warm>kill one
You approach *a Man* (one), trying to stab him.

! cRW HP:Fine Mana:Warm *a Man* (one):Wounded>
You're already fighting!
*a Man* (one) panics, and attempts to flee.
*a Man* leaves west riding a warhorse.

o cRW HP:Fine Mana:Warm>harm one
cast 'harm' one
Alas, not enough mana flows through you...

o cRW HP:Fine Mana:Warm>w
kill one
East of a Ridge
*a Man* (one) is here, riding a warhorse.
Exits: north, east.

! cRW HP:Fine Mana:Warm>
You stab *a Man* (one)'s body extremely hard and shatter it.
Your victim is shocked by your hit!

! cRW HP:Fine Mana:Warm *a Man* (one):Bad>harm one

*a Man* (one) panics, and attempts to flee.
*a Man* leaves east riding a warhorse.

o cRW HP:Fine Mana:Warm>cast 'harm' one
Alas, not enough mana flows through you...

o cRW HP:Fine Mana:Warm>
*a Man* (one) has arrived from the east riding a warhorse.

! cRW HP:Fine Mana:Warm>e
kill one
*a Man* (one) panics, and attempts to flee.
*a Man* leaves north riding a warhorse.
Forested Hills
Exits: north, east, west.

o cRW HP:Fine Mana:Warm>They aren't here.
Your legs feel heavier.

o cRW HP:Fine Mana:Warm>kill one
w
kill one
They aren't here.

o cRW HP:Fine Mana:Warm>
East of a Ridge
Exits: north, east.

o cRW HP:Fine Mana:Warm>n
They aren't here.

o cRW HP:Fine Mana:Warm>kill one
Old East Road
Exits: =east=, south, =west=.

o cRW HP:Fine Mana:Warm>They aren't here.

o cRW HP:Fine Mana:Warm>track warhorse
You carefully examine the ground around you, looking for tracks...

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>e
Old East Road
Exits: north, =east=, south, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>
Old East Road
Exits: =east=, south, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>
Old East Road
Exits: =east=, south, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>
Old East Road
Exits: north, =east=, south, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm>
Dip in the Road
Exits: =east=, south, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Tired>
Old East Road
Exits: north, =east=, south, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Tired>
Fordable Creek
Exits: north, =east=, south, =west=.
You see some frost on the ground now.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Tired>
Old East Road
Exits: north, =east=, south, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Tired>
Old East Road
Exits: north, =east=, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Tired>
Old East Road
Exits: north, =east=, =west=.

e
You see some tracks of a warhorse leading north
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Tired>
The Old East Road
Exits: =north=, east, south, =west=.

You see some tracks of a warhorse leading west
 (done less than 9 hours ago).

o cRW HP:Fine Mana:Warm Move:Tired>w
Old East Road
Exits: north, =east=, =west=.

n
You see some tracks of a warhorse leading north
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Tired>
Brush and Conifers
Exits: north, east, south, west.

kill one
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Tired>They aren't here.

o cRW HP:Fine Mana:Warm Move:Tired>e
The Old East Road
Exits: north, =east=, =south=, west.

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Tired>e
Crossing in the Road
Exits: north, =east=, south, =west=.

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Tired>e
Old East Road
Exits: north, =east=, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Tired>
Bend in the Old East Road
Exits: =north=, =west=.

n
You see some tracks of a warhorse leading north
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Tired>
Bend in the Old East Road
Exits: north, =east=, =south=, west.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Tired>
Old East Road
Exits: north, =east=, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Slow>
Old East Road
Exits: north, =east=, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Slow>
Old East Road
Exits: north, =east=, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Slow>
Old East Road
Exits: north, =east=, =west=.

bob
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Slow>cast n 'breath of briskness'
You start to concentrate...

e
An energy begins to flow within your legs as your body becomes lighter.

o cRW HP:Fine Mana:Cold Move:Tired>
Old East Road
Exits: north, =east=, =west=.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold Move:Tired>
Old East Road
Exits: north, =east=, south, =west=.

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold Move:Tired>e
Old East Road
Exits: north, =east=, south, =west=.

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold Move:Tired>e
A Bend in the Road
Exits: =north=, east, south, =west=.

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold Move:Tired>e
Fallow Land Beside the Road
Exits: north, east, south, west.

You see some tracks of a warhorse leading north
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold Move:Tired>e
n
On a Rough and Broken Trail
Exits: north, east, south, west.

Hmm... you have lost the track.

o cRW HP:Fine Mana:Cold Move:Tired>e
Old East Road
Exits: north, =east=, south, =west=.

o cRW HP:Fine Mana:Cold Move:Tired>e
Old East Road
Exits: north, =east=, south, =west=.

o cRW HP:Fine Mana:Cold Move:Tired>e
e
A Bend in the Road
A tall stag is here, grazing peacefully.
Exits: =north=, south, =west=.

o cRW HP:Fine Mana:Cold Move:Tired>Alas, you cannot go that way...

o cRW HP:Fine Mana:Cold Move:Tired>Alas, you cannot go that way...

o cRW HP:Fine Mana:Cold Move:Tired>n
e
A Bend in the Road
Exits: north, =east=, =south=, west.

o cRW HP:Fine Mana:Cold Move:Tired>e
e
Old East Road
Exits: north, =east=, =west=.

o cRW HP:Fine Mana:Cold Move:Tired>e
Old East Road
Exits: north, =east=, south, =west=.

o cRW HP:Fine Mana:Cold Move:Tired>e
Old East Road
Exits: north, =east=, =west=.

o cRW HP:Fine Mana:Cold Move:Tired>
Small Stream Crossing
*a Man* (one) is here, riding a warhorse.
Exits: north, =east=, south, =west=.

! cRW HP:Fine Mana:Cold Move:Tired>
Old East Road
Exits: north, =south=, =west=.

o cRW HP:Fine Mana:Cold Move:Tired>kill one
w
kill one
They aren't here.

o cRW HP:Fine Mana:Cold Move:Tired>
Small Stream Crossing
*a Man* (one) is here, riding a warhorse.
Exits: north, =east=, south, =west=.

! cRW HP:Fine Mana:Cold Move:Tired>kill one
You strongly stab *a Man* (one)'s right arm.

! cRW HP:Fine Mana:Cold Move:Tired *a Man* (one):Hurt>kill one
You're already fighting!
You swiftly dodge *a Man* (one)'s attempt to pierce you.

! cRW HP:Fine Mana:Cold Move:Tired *a Man* (one):Hurt>
You're already fighting!
*a Man* (one) panics, but can't stop fighting to flee.

! cRW HP:Fine Mana:Cold Move:Tired *a Man* (one):Hurt>kill one
You're already fighting!

! cRW HP:Fine Mana:Cold Move:Tired *a Man* (one):Hurt>
*a Man* (one) panics, and attempts to flee.
*a Man* leaves east riding a warhorse.

o cRW HP:Fine Mana:Cold Move:Tired>e
kill one
Old East Road
Exits: north, =south=, =west=.

o cRW HP:Fine Mana:Cold Move:Tired>They aren't here.

o cRW HP:Fine Mana:Cold Move:Tired>e
kill one
Alas, you cannot go that way...

o cRW HP:Fine Mana:Cold Move:Tired>s
They aren't here.

o cRW HP:Fine Mana:Cold Move:Tired>kill one
Bend in the Road
Exits: =north=, =east=, south, west.

o cRW HP:Fine Mana:Cold Move:Tired>They aren't here.

o cRW HP:Fine Mana:Cold Move:Tired>e
e
Old East Road
Exits: north, =east=, =west=.

o cRW HP:Fine Mana:Cold Move:Tired>
Old East Road
Exits: north, =east=, =west=.

o cRW HP:Fine Mana:Cold Move:Slow>track warhorse
You carefully examine the ground around you, looking for tracks...

*a Man* (one) has arrived from the west riding a warhorse.

*a Man* leaves east riding a warhorse.

You stop searching.

o cRW HP:Fine Mana:Cold Move:Tired>e
e
Old East Road
Exits: east, =south=, =west=.

o cRW HP:Fine Mana:Cold Move:Tired>e
Edge of the Trollshaws
A disgusting forest troll is searching for fresh meat here.
Exits: north, south, west.

o cRW HP:Fine Mana:Cold Move:Tired>Alas, you cannot go that way...

o cRW HP:Fine Mana:Cold Move:Tired>kill one
s
They aren't here.

o cRW HP:Fine Mana:Cold Move:Slow>kill one
Old East Road
A statue of a troll is posed in a moment of flight yet forever frozen in stone.
Exits: north, =east=, south, =west=.

o cRW HP:Fine Mana:Cold Move:Slow>e
They aren't here.

o cRW HP:Fine Mana:Cold Move:Slow>
Old East Road
Exits: =east=, south, =west=.

o cRW HP:Fine Mana:Cold Move:Slow>e
e
Great East Road
Exits: north, =east=, south, =west=.

o cRW HP:Fine Mana:Cold Move:Slow>e
e
Great East Road
Exits: north, =east=, south, =west=.

o cRW HP:Fine Mana:Cold Move:Slow>e
Great East Road West of a Gully
Exits: =east=, =west=.

o cRW HP:Fine Mana:Cold Move:Slow>
Great East Road through a Rocky Gully
Exits: =east=, =west=.

o cRW HP:Fine Mana:Cold Move:Slow>e
Bend in the Great East Road
*a Man* (one) is here, riding a warhorse.
Exits: north, =south=, =west=.

! cRW HP:Fine Mana:Cold Move:Slow>Alas, you cannot go that way...

! cRW HP:Fine Mana:Cold Move:Slow>s
The bending road descends along a steep hillside.
West of the Ford in the Bruinen
Exits: =north=, east, south, west.
*a Man* (one) has arrived from the north riding a warhorse.

! cRW HP:Fine Mana:Cold Move:Slow>kill one
*a Man* (one) swiftly dodges your attempt to stab him.

! cRW HP:Fine Mana:Cold Move:Slow *a Man* (one):Hurt>
You swiftly dodge *a Man* (one)'s attempt to pierce you.

! cRW HP:Fine Mana:Cold Move:Slow *a Man* (one):Hurt>kill one

*a Man* (one) panics, and attempts to flee.
*a Man* leaves west riding a warhorse.

o cRW HP:Fine Mana:Cold Move:Slow>They aren't here.

o cRW HP:Fine Mana:Cold Move:Slow>e
w
A Ford in the River Bruinen
Exits: north, east, south, west.
There is a thin film of ice on the water.

o cRW HP:Fine Mana:Cold Move:Slow>kill one
West of the Ford in the Bruinen
*a Man* (one) is here, riding a warhorse.
Exits: =north=, east, south, west.
The ground is slightly frosty.

! cRW HP:Fine Mana:Cold Move:Slow>
*a Man* leaves east riding a warhorse.
They aren't here.

o cRW HP:Fine Mana:Cold Move:Slow>kill one
They aren't here.

o cRW HP:Fine Mana:Cold Move:Slow>e
A Ford in the River Bruinen
Exits: north, east, south, west.
There is a thin film of ice on the water.

o cRW HP:Fine Mana:Cold Move:Slow>e
kill one
A Path along a Steep, Brown Bank
Exits: north, east, south, west.
The ground is slightly frosty.

o cRW HP:Fine Mana:Cold Move:Slow>They aren't here.

o cRW HP:Fine Mana:Cold Move:Slow>e
Junction in the Path
Exits: north, east, south, west.

o cRW HP:Fine Mana:Cold Move:Slow>track warhorse
You carefully examine the ground around you, looking for tracks...

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold Move:Slow>e
Path to the Misty Mountains
Exits: north, east, south, west.

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold Move:Slow>e
Bend in the Path to the Misty Mountains
Exits: north, east, south, west.
A large rabbit has arrived from the north.

You see some tracks of a warhorse leading north
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold Move:Slow>e
Oops! You cannot go there riding!

o cRW HP:Fine Mana:Cold Move:Slow>n
Bend in the Path to the Misty Mountains
Exits: north, east, south, west.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold Move:Slow>
Path to the Misty Mountains
Exits: north, east, south, west.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold Move:Slow>
Path to the Misty Mountains
Exits: north, east, west.

e
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold Move:Weak>
Path to the Misty Mountains
Exits: north, east, south, west.

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold Move:Weak>e
Path to the Misty Mountains
Exits: north, east, south, west.

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold Move:Weak>e
Path to the Misty Mountains
*a Man* (one) is here, riding a warhorse.
Exits: north, east, west.
Aha, you have found your victim!

! cRW HP:Fine Mana:Cold Move:Weak>kill one
*a Man* leaves east riding a warhorse.
They aren't here.

o cRW HP:Fine Mana:Cold Move:Weak>kill one
They aren't here.

o cRW HP:Fine Mana:Cold Move:Weak>e
kill one
Path to the Misty Mountains
Exits: north, east, south, west.

o cRW HP:Fine Mana:Cold Move:Weak>They aren't here.

o cRW HP:Fine Mana:Cold Move:Weak>track warhorse
You carefully examine the ground around you, looking for tracks...

sco
You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold Move:Weak>298/315 hits, 25/104 mana, and 10/134 moves.

o cRW HP:Fine Mana:Cold Move:Weak>e
Bend in the Path
Exits: north, east, west.

You see some tracks of a warhorse leading north
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Cold Move:Weak>n
Bend in the Path
Exits: north, east, south, west.

You see some tracks of a warhorse leading east
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Warm Move:Weak>e
Path to the Misty Mountains
*a Man* (one) is here, riding a warhorse.
Exits: north, east, south, west.
Aha, you have found your victim!

! cRW HP:Fine Mana:Warm Move:Weak>kill one
You stab *a Man* (one)'s body hard and shatter it.

! cRW HP:Fine Mana:Warm Move:Weak *a Man* (one):Wounded>
*a Man* (one) panics, and attempts to flee.
*a Man* leaves west riding a warhorse.

o cRW HP:Fine Mana:Warm Move:Weak>kill one
They aren't here.

o cRW HP:Fine Mana:Warm Move:Weak>kill one
They aren't here.

o cRW HP:Fine Mana:Warm Move:Weak>w
kill one
Bend in the Path
*a Man* (one) is here, riding a warhorse.
Exits: north, east, south, west.

! cRW HP:Fine Mana:Warm Move:Weak>
*a Man* (one) panics, and attempts to flee.
*a Man* leaves west riding a warhorse.
They aren't here.

o cRW HP:Fine Mana:Warm Move:Weak>w
kill one
High Moor
Exits: north, east, south, west.

o cRW HP:Fine Mana:Warm Move:Weak>kill one
They aren't here.

o cRW HP:Fine Mana:Warm Move:Fainting>They aren't here.

o cRW HP:Fine Mana:Warm Move:Fainting>bob
cast n 'breath of briskness'
You muster all of your concentration...

track warhorse
The energy in your legs is refreshed.

## have no draughts so must waste mana and bob *whine*

o cRW HP:Fine Mana:Icy Move:Tired>
You carefully examine the ground around you, looking for tracks...

A large rabbit has arrived from the north.

You see some tracks of a warhorse leading west
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Icy Move:Tired>w
High Moors
Exits: north, east, south, west.

You see some tracks of a warhorse leading west
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Icy Move:Tired>w
High Moors
A large rabbit looks peacefully at you, ready to dart away.
Exits: north, east, south, west.

You see some tracks of a warhorse leading west
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Icy Move:Tired>w
High Moors
Exits: east, south, west.

You see some tracks of a warhorse leading west
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Icy Move:Tired>w
High Moors
A large rabbit looks peacefully at you, ready to dart away.
Exits: east, south.

s
You see some tracks of a warhorse leading south
 (done less than 1 hour ago).
A large rabbit leaves east.

o cRW HP:Fine Mana:Icy Move:Tired>
Path to the Misty Mountains
Exits: north, east, west.

You see some tracks of a warhorse leading west
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Icy Move:Tired>
*Mjolfor the Dwarf* has arrived from the east.

! cRW HP:Fine Mana:Icy Move:Tired>
*Mjolfor the Dwarf* leaves west.

o cRW HP:Fine Mana:Icy Move:Tired>w
Path to the Misty Mountains
Exits: north, east, south, west.

You see some tracks of a warhorse leading west
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Icy Move:Tired>w
Bend in the Path to the Misty Mountains
*Mjolfor the Dwarf* is standing here.
Exits: north, east, south, west.

You see some tracks of a warhorse leading south
 (done less than 1 hour ago).

! cRW HP:Fine Mana:Icy Move:Tired>w
In an Open Valley
A small brown snake is slithering around here.
Exits: north, east, south, west.

Hmm... you have lost the track.

o cRW HP:Fine Mana:Icy Move:Tired>s
Path to the Misty Mountains
Exits: north, east, south, west.

o cRW HP:Fine Mana:Icy Move:Slow>w
Junction in the Path
Exits: north, east, south, west.

o cRW HP:Fine Mana:Icy Move:Slow>w
A Path along a Steep, Brown Bank
Exits: north, east, south, west.

o cRW HP:Fine Mana:Icy Move:Slow>w
A Ford in the River Bruinen
Exits: north, east, south, west.
There is a thin film of ice on the water.

o cRW HP:Fine Mana:Icy Move:Slow>track warhorse
You carefully examine the ground around you, looking for tracks...

*Mjolfor the Dwarf* has arrived from the east.

Aye! You cannot concentrate any more...
You stop searching.
*Mjolfor the Dwarf* pounds your left leg and tickles it.

! cRW HP:Fine Mana:Icy Move:Tired *Mjolfor the Dwarf*:Healthy>
You stab *Mjolfor the Dwarf*'s left hand extremely hard and tickle it.

! cRW HP:Fine Mana:Icy Move:Tired *Mjolfor the Dwarf*:Fine>f
You flee head over heels.
You flee east.
A Path along a Steep, Brown Bank
Exits: north, east, south, west.
The ground is slightly frosty.

o cRW HP:Fine Mana:Icy Move:Slow>w
A Ford in the River Bruinen
*Mjolfor the Dwarf* is standing here.
Exits: north, east, south, west.
There is a thin film of ice on the water.

! cRW HP:Fine Mana:Icy Move:Slow>w

*Mjolfor the Dwarf* leaves east.

o cRW HP:Fine Mana:Icy Move:Slow>
West of the Ford in the Bruinen
Exits: =north=, east, south, west.
The ground is slightly frosty.

o cRW HP:Fine Mana:Icy Move:Slow>s
Oops! You cannot go there riding!

o cRW HP:Fine Mana:Icy Move:Slow>w
As you ride uphill, you plunge into the higher parts of a forest.
Elevated Woodland
A boar cub is playing here, and exploring the wide world.
A boar cub is playing here, and exploring the wide world.
Exits: east, south, west.

o cRW HP:Fine Mana:Icy Move:Slow>s
An Evergreen Woodland
A woodpecker is here, tapping on a tree.
A long-tailed bird watches you from the vegetation.
Exits: north, south, west.

o cRW HP:Fine Mana:Icy Move:Slow>w
s
Green, Wooded Hillside
A fierce boar is here, making grunting noises.
Exits: north, east, south, west.

o cRW HP:Fine Mana:Icy Move:Slow>
Evergreen Forest
Exits: north, east, south, west.

o cRW HP:Fine Mana:Icy Move:Slow>w
Sheltered Lowlands
Exits: north, east, south, west.

o cRW HP:Fine Mana:Icy Move:Slow>s
Plateau
Exits: north, east, west.

o cRW HP:Fine Mana:Icy Move:Slow>s
Alas, you cannot go that way...

o cRW HP:Fine Mana:Icy Move:Slow>w
Sloping Plain
An orkish warg-rider is here, riding a hungry warg.
Exits: north, east, [south], west.

o cRW HP:Fine Mana:Icy Move:Slow>s
The rock seems to be closed.

o cRW HP:Fine Mana:Icy Move:Slow>open rock
s
Ok.

o cRW HP:Fine Mana:Icy Move:Slow>close rock
Shortcut
A noticeable crack runs down one of the walls.
An orc of the Ohurk-uai stands here, cursing and grumbling.
An orc of the Ohurk-uai stands here, cursing and grumbling.
A burly orc-guard is here, sniffing at the air.
A burly orc-guard is here, sniffing at the air.
Exits: (north), [south], down.

o cRW HP:Fine Mana:Icy Move:Slow>Ok.

o cRW HP:Fine Mana:Icy Move:Slow>stat
OB: 111%, DB: 45%, PB: 24%, Armour: 64%. Wimpy: 200. Mood: aggressive.
Needed: 162,809 xp, 0 tp. Gold: 20. Alert: normal.
Affected by:
- novoid
- noquit
- breath of briskness
- strength
- shield
- armour

o cRW HP:Fine Mana:Icy Move:Slow>r
You sit down and rest your tired bones.

o cRW HP:Fine Mana:Icy Move:Slow>eq
You are using:
<wielded>            a giant spear (flawless)
<worn as shield>     a shield of Cardolan (flawless)
<worn on head>       a horned helmet (flawless)
<worn on body>       a white chain mail jerkin (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on hands>      a thin pair of leather gloves (flawless)
<worn on legs>       a pair of chain mail leggings (flawless)
<worn on feet>       a pair of iron-shod boots (flawless)
<worn on wrist>      a keyring with a key
<worn on finger>     a ring of silver
<worn on finger>     a silver wedding ring
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a stone
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a set of lock picks

o cRW HP:Fine Mana:Cold Move:Tired>
Reboot in 35 minutes called by Dain (for fun!)

o cRW HP:Fine Mana:Cold Move:Tired>news next
No more unseen messages.

o cRW HP:Fine Mana:Cold Move:Tired>wh a
Ainur
-----

0 players on.

o cRW HP:Fine Mana:Cold>
Roimar narrates 'yay! mume's gonna implement FUN... finally, after all these years!!!'

o cRW Mana:Cold>sco
315/315 hits, 25/104 mana, and 68/134 moves.

o cRW Mana:Cold>l
Shortcut
A noticeable crack runs down one of the walls.
An orc of the Ohurk-uai stands here, cursing and grumbling.
An orc of the Ohurk-uai stands here, cursing and grumbling.
A burly orc-guard is here, sniffing at the air.
A burly orc-guard is here, sniffing at the air.

o cRW Mana:Warm>l in crack
crack (here) : 
Nothing.

o cRW Mana:Warm>sco
315/315 hits, 27/104 mana, and 73/134 moves.

o cRW Mana:Warm>st
You stop resting, and stand up.

o cRW Mana:Warm>oe
n
open exit
Ok.

o cRW Mana:Warm>
Sloping Plain
An orkish warg-rider is here, riding a hungry warg.
Exits: north, east, (south), west.

o cRW Mana:Warm>e
Plateau
An orkish warg-rider is here, riding a hungry warg.
Exits: north, east, west.

o cRW Mana:Warm>e
Plateau
Exits: north, west, down.

o cRW Mana:Warm>n
e
Evergreen Forest
A fierce boar is here, making grunting noises.
Exits: north, east, south, west.

o cRW Mana:Warm>n
Lush Forest Overlooking the River
A long-tailed bird watches you from the vegetation.
Exits: north, south, west.

o cRW Mana:Warm>e
e
An Evergreen Woodland
A woodpecker is here, tapping on a tree.
A boar cub is playing here, and exploring the wide world.
A boar cub is playing here, and exploring the wide world.
A brown fox is here, looking for some rabbits to chew up.
Exits: north, south, west.

o cRW Mana:Warm>Alas, you cannot go that way...

o cRW Mana:Warm>
A brown fox leaves south.

o cRW Mana:Warm>Alas, you cannot go that way...

o cRW Mana:Warm>e
n
Alas, you cannot go that way...

o cRW Mana:Warm>e
Elevated Woodland
Exits: east, south, west.

o cRW Mana:Warm>e
The wooded hillside gives way to a clear flatland.
West of the Ford in the Bruinen
Exits: =north=, east, south, west.

o cRW Mana:Warm>e
A Ford in the River Bruinen
Exits: north, east, south, west.
There is a thin film of ice on the water.

o cRW Mana:Warm>e
A Path along a Steep, Brown Bank
Exits: north, east, south, west.
The ground is slightly frosty.

o cRW Mana:Warm>e
Junction in the Path
Exits: north, east, south, west.

o cRW Mana:Warm>
Path to the Misty Mountains
Exits: north, east, south, west.

o cRW Mana:Warm>n
In an Open Valley
A small brown snake is slithering around here.
Exits: north, east, south, west.

o cRW Mana:Warm>e
e
Bend in the Path to the Misty Mountains
Exits: north, east, south, west.

o cRW Mana:Warm>
Path to the Misty Mountains
Exits: north, east, south, west.

o cRW Mana:Warm>n
Rocky River Bank
Exits: south, west.

o cRW Mana:Warm>e
Alas, you cannot go that way...

o cRW Mana:Warm>s
Path to the Misty Mountains
Exits: north, east, south, west.

o cRW Mana:Warm>e
Path to the Misty Mountains
Exits: north, east, west.

o cRW Mana:Warm>n
e
High Moors
Exits: east, south.

o cRW Mana:Warm>e
High Moors
A large rabbit looks peacefully at you, ready to dart away.
Exits: east, south, west.

o cRW Mana:Warm>
High Moors
*a Man* is standing here.
A sturdy pack horse is standing here.
A large rabbit looks peacefully at you, ready to dart away.
Exits: north, east, south, west.

! cRW Mana:Warm>e
High Moors
Exits: north, east, south, west.

o cRW Mana:Warm>w
High Moors
*a Man* is standing here.
A sturdy pack horse is standing here.
A large rabbit looks peacefully at you, ready to dart away.
Exits: north, east, south, west.

! cRW Mana:Warm>kill one
They aren't here.

! cRW Mana:Warm>kill *man*
You stab *a Man*'s right leg extremely hard.

! cRW Mana:Warm *a Man*:Fine>exa man

*a Man* stabs your left foot and tickles it.

! cRW HP:Fine Mana:Warm *a Man*:Fine>
You see nothing special about him.
*a Man* has a few scratches.
*a Man* is using: 
<wielded>            a giant spear (well-maintained)
<worn as shield>     a large metal wall shield (flawless)
<worn on head>       a blood-encrusted helm (flawless)
<worn on body>       a blood-encrusted breastplate (flawless)
<worn about body>    a fine grey cloak (flawless)
<worn on arms>       a pair of scale sleeves (flawless)
<worn on hands>      a thin pair of metal gauntlets (flawless)
<worn on legs>       a pair of scale leggings (flawless)
<worn on feet>       a pair of iron-shod boots (flawless)
<worn on wrist>      a keyring
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a water skin
<worn on belt>       a butcher knife (neglected)
<worn on belt>       a hooded brass lantern; it is lit
<worn on belt>       a dark coloured flask
<worn on belt>       a stone

! cRW HP:Fine Mana:Warm *a Man*:Fine>
*a Man* panics, but can't stop fighting to flee.

! cRW HP:Fine Mana:Warm *a Man*:Fine>
*a Man* panics, and attempts to flee.
*a Man* leaves south.

o cRW HP:Fine Mana:Warm>s
kill *man*
Path to the Misty Mountains
*a Man* is standing here.
Exits: north, east, south, west.
Roimar narrates 'cast 'improved fun' self'

! cRW HP:Fine Mana:Warm>
*a Man* leaves south.
They aren't here.

o cRW HP:Fine Mana:Warm>s
kill *man*
High Moor
Exits: north, east, west.

o cRW HP:Fine Mana:Warm>They aren't here.

o cRW HP:Fine Mana:Warm>n
n
Path to the Misty Mountains
Exits: north, east, south, west.

o cRW HP:Fine Mana:Warm>A large rabbit has arrived from the north.

High Moors
A sturdy pack horse is standing here.
Exits: north, east, south, west.

o cRW HP:Fine Mana:Warm>n
High Moors
Exits: east, south.

o cRW HP:Fine Mana:Warm>e
High Moors
Exits: south, west.

o cRW HP:Fine Mana:Warm>s
High Moors
Exits: north, east, south, west.

o cRW HP:Fine Mana:Warm>w
High Moors
A sturdy pack horse is standing here.
*a Man* is standing here.
Exits: north, east, south, west.

! cRW HP:Fine Mana:Warm>
*a Man* leaves north.
A pack horse leaves north.

o cRW HP:Fine Mana:Warm>kill *man*
n
They aren't here.

o cRW HP:Fine Mana:Warm>kill *man*
High Moors
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: east, south.
*a Man* leaves east.
A pack horse leaves east.

o cRW HP:Fine Mana:Warm>They aren't here.

o cRW HP:Fine Mana:Warm>e
kill *man*
High Moors
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: south, west.

! cRW HP:Fine Mana:Warm>s
You stab *a Man*'s body extremely hard.

! cRW HP:Fine Mana:Warm *a Man*:Fine>kill *man*
No way! You are fighting for your life!

! cRW HP:Fine Mana:Warm *a Man*:Fine>harm *man*
You're already fighting!

! cRW HP:Fine Mana:Warm *a Man*:Fine>
*a Man* panics, and attempts to flee.
*a Man* leaves west.

o cRW HP:Fine Mana:Warm>cast 'harm' *man*
Alas, not enough mana flows through you...

o cRW HP:Fine Mana:Warm>kill *man*
w
kill *man*
They aren't here.

o cRW HP:Fine Mana:Warm>
High Moors
Exits: east, south.

o cRW HP:Fine Mana:Warm>They aren't here.
Roimar narrates 'Your spells backfires horribly, killing you.'

o cRW HP:Fine Mana:Warm>s
kill *man*
High Moors
*a Man* is standing here.
*a Man* (one) is here, riding a warhorse.  ## woot!
Exits: north, east, south, west.

! cRW HP:Fine Mana:Warm>
*a Man* swiftly dodges your attempt to stab him.

! cRW HP:Fine Mana:Warm *a Man*:Fine>
You swiftly dodge *a Man*'s attempt to stab you.

! cRW HP:Fine Mana:Warm *a Man*:Fine>harm one
cast 'harm' one
Alas, not enough mana flows through you...

! cRW HP:Fine Mana:Warm *a Man*:Fine>f
You flee head over heels.
You flee west.
High Moors
Exits: east, south, west.

o cRW HP:Fine Mana:Warm>cha s n
Ok.

o cRW HP:Fine Mana:Warm>w
High Moors
Exits: east, south.

o cRW HP:Fine Mana:Warm>e
e
High Moors
Exits: east, south, west.

o cRW HP:Fine Mana:Warm>harm one
High Moors
*a Man* is standing here.
Exits: north, east, south, west.

! cRW HP:Fine Mana:Warm>cast 'harm' one
Nobody here by that name.

! cRW HP:Fine Mana:Warm>n

*a Man* (one) has arrived from the east riding a warhorse.

! cRW HP:Fine Mana:Warm>
High Moors
Exits: east, south.

o cRW HP:Fine Mana:Warm>s
harm one
High Moors
*a Man* (one) is here, riding a warhorse.
Exits: north, east, south, west.

! cRW HP:Fine Mana:Warm>cast 'harm' one
You start to concentrate...

*a Man* has arrived from the east.

*a Man* (one) begins some strange incantations...

kill one
Mear narrates ':/'
*a Man* (one) utters the words 'qahijf gsfal'
*a Man* (one) sprays you with piercing rays of many-coloured light.
Aye! You cannot concentrate any more...
You swiftly dodge *a Man* (one)'s attempt to pierce you.

! cRW HP:Fine Mana:Warm *a Man* (one):Hurt>
You're already fighting!

! cRW HP:Fine Mana:Warm *a Man* (one):Hurt>kill one
f
You're already fighting!

! cRW HP:Fine Mana:Warm *a Man* (one):Hurt>
You flee head over heels.
You flee east.
High Moors
A large rabbit looks peacefully at you, ready to dart away.
Exits: north, east, south, west.

o cRW HP:Fine Mana:Warm>n
High Moors
A sturdy pack horse is standing here.
Exits: south, west.

o cRW HP:Fine Mana:Warm>harm one
cast 'harm' one
Nobody here by that name.

o cRW HP:Fine Mana:Warm>s
High Moors
A large rabbit looks peacefully at you, ready to dart away.
Exits: north, east, south, west.

o cRW HP:Fine Mana:Warm>w
harm one
*a Man* (one) has arrived from the west riding a warhorse.
High Moors
*a Man* is standing here.
Exits: north, east, south, west.

! cRW HP:Fine Mana:Warm>cast 'harm' one
Nobody here by that name.

! cRW HP:Fine Mana:Warm>harm one
cast 'harm' one
Nobody here by that name.
*a Man* (one) has arrived from the east riding a warhorse.

! cRW HP:Fine Mana:Warm>e
High Moors
A large rabbit looks peacefully at you, ready to dart away.
Exits: north, east, south, west.

o cRW HP:Fine Mana:Warm>w
harm one
High Moors
*a Man* is standing here.
*a Man* (one) is here, riding a warhorse.
Exits: north, east, south, west.

! cRW HP:Fine Mana:Warm>cast 'harm' one
You muster all of your concentration...

Your victim has disappeared!
*a Man* leaves east riding a warhorse.

! cRW HP:Fine Mana:Warm>e
High Moors
A large rabbit looks peacefully at you, ready to dart away.
*a Man* (one) is here, riding a warhorse.
Exits: north, east, south, west.

! cRW HP:Fine Mana:Warm>w
harm one
High Moors
*a Man* is standing here.
Exits: north, east, south, west.

! cRW HP:Fine Mana:Warm>cast 'harm' one
Nobody here by that name.

! cRW HP:Fine Mana:Warm>e
High Moors
A large rabbit looks peacefully at you, ready to dart away.
*a Man* (one) is here, riding a warhorse.
Exits: north, east, south, west.

! cRW HP:Fine Mana:Warm>harm one

*a Man* has arrived from the west.

! cRW HP:Fine Mana:Warm>cast 'harm' one
You muster all of your concentration...

Ok.
As you call on ancient powers, *a Man* (one) twists in great pain.
You stab *a Man* (one)'s left leg extremely hard and shatter it.

! cRW HP:Fine Mana:Icy *a Man* (one):Wounded>
*a Man* (one) panics, and attempts to flee.
*a Man* leaves west riding a warhorse.

! cRW HP:Fine Mana:Icy>kill one
They aren't here.

! cRW HP:Fine Mana:Icy>w
kill one
kill one
High Moors
*a Man* (one) is here, riding a warhorse.
Exits: north, east, south, west.
*a Man* (one) panics, and attempts to flee.
*a Man* leaves west riding a warhorse.

o cRW HP:Fine Mana:Icy>They aren't here.

o cRW HP:Fine Mana:Icy>kill one
They aren't here.

o cRW HP:Fine Mana:Icy>w
They aren't here.

o cRW HP:Fine Mana:Icy>kill one
High Moors
A large rabbit looks peacefully at you, ready to dart away.
Exits: east, south, west.

o cRW HP:Fine Mana:Icy>kill one
They aren't here.

o cRW HP:Fine Mana:Icy>They aren't here.

o cRW HP:Fine Mana:Icy>w
kill one
High Moors
*a Man* (one) is here, riding a warhorse.
Exits: east, south.
*a Man* leaves south riding a warhorse.

o cRW HP:Fine Mana:Icy>s
kill one
They aren't here.

o cRW HP:Fine Mana:Icy>
Path to the Misty Mountains
A large rabbit looks peacefully at you, ready to dart away.
*a Man* (one) is here, riding a warhorse.
Exits: north, east, west.
*a Man* leaves west riding a warhorse.

o cRW HP:Fine Mana:Icy>They aren't here.

o cRW HP:Fine Mana:Icy>kill one
They aren't here.

o cRW HP:Fine Mana:Icy>w
kill one
w
kill one
Path to the Misty Mountains
Exits: north, east, south, west.

o cRW HP:Fine Mana:Icy>They aren't here.

o cRW HP:Fine Mana:Icy>
Bend in the Path to the Misty Mountains
Exits: north, east, south, west.

o cRW HP:Fine Mana:Icy>They aren't here.

o cRW HP:Fine Mana:Icy Move:Tired>w
w
In an Open Valley
A small brown snake is slithering around here.
Exits: north, east, south, west.

o cRW HP:Fine Mana:Icy Move:Tired>s
Lightly-forested Incline
Exits: north, east, south, west.

o cRW HP:Fine Mana:Icy Move:Tired>w
Junction in the Path
Exits: north, east, south, west.

o cRW HP:Fine Mana:Icy Move:Tired>w
A Path along a Steep, Brown Bank
Exits: north, east, south, west.

o cRW HP:Fine Mana:Icy Move:Tired>kill one
A Ford in the River Bruinen
Exits: north, east, south, west.
There is a thin film of ice on the water.
Your legs feel heavier.

o cRW HP:Fine Mana:Icy Move:Tired>w
They aren't here.

o cRW HP:Fine Mana:Icy Move:Tired>kill one
West of the Ford in the Bruinen
Exits: =north=, east, south, west.
The ground is slightly frosty.

o cRW HP:Fine Mana:Icy Move:Tired>They aren't here.

o cRW HP:Fine Mana:Icy Move:Tired>track warhorse
You carefully examine the ground around you, looking for tracks...

You see some tracks of a warhorse leading west
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Icy Move:Tired>w
As you ride uphill, you plunge into the higher parts of a forest.
Elevated Woodland
A boar cub is playing here, and exploring the wide world.
A brown fox is here, looking for some rabbits to chew up.
Exits: east, south, west.

You see some tracks of a warhorse leading west
 (done less than 1 hour ago).

o cRW HP:Fine Mana:Icy Move:Tired>w
A Wind-beaten Hill
*a Man* (one) is here, riding a warhorse.
Exits: east, south, west.
Aha, you have found your victim!

! cRW HP:Fine Mana:Icy Move:Tired>kill one
You stab *a Man* (one)'s right foot extremely hard and shatter it.
Your victim is shocked by your hit!
*a Man* (one) dismounts from a warhorse, and stops riding him.
*a Man* (one) is incapacitated and will slowly die, if not aided.

! cRW HP:Fine Mana:Icy Move:Tired *a Man* (one):Dying>kill one
You're already fighting!

! cRW HP:Fine Mana:Icy Move:Tired *a Man* (one):Dying>kill one
You're already fighting!

! cRW HP:Fine Mana:Icy Move:Tired *a Man* (one):Dying>l
A Wind-beaten Hill
*a Man* (one) is lying here, incapacitated.
A large warhorse is standing here, clad in mail.

! cRW HP:Fine Mana:Icy Move:Tired *a Man* (one):Dying>
You stab *a Man* (one)'s right leg extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *a Man* (one)'s death cry as he collapses.
*a Man* (one) has drawn his last breath! R.I.P.

o cRW HP:Fine Mana:Icy Move:Tired>info WPCOUNTER: %K.
WPCOUNTER: known (19).

## woot copper! =)



2006/08/08 02:00, Aldweth: 
please tell me this isnt your nazgum char :P

2006/08/08 02:04, Breaux: 
this wasn't very entertaining.

2006/08/08 02:12, Aldweth: 
oh i guess it was awmg . agreed breaux

2006/08/08 02:43, Nazgum: 
yes was awmg, yes not very entertaining =)

2006/08/08 03:10, Devastator: 
## woot copper! =)

This made me grin. I'm so old - and have no sense of humor :(

2006/08/08 03:58, Zinc: 
Roimar narrates 'Your spells backfires horribly, killing you.'

I think this was the only half amusing part of this log

2006/08/08 05:23, Aschit: 
Did you just hit him from wounded to incap at the end? Was this a bn with '*' by mistake?

2006/08/08 06:41, Cotc:   
Uh, what kind of nab stands around in open and eats normal harm? =p

2006/08/08 07:00, Bobbie: 
It was highly entertaining.

2006/08/08 07:26, Faint:edited 1x   
I found this entertaining! Im very impressed by that shaman regen! You had mana reg by any chance?

GJ!

EDIT: I would also like to point out that this isnt the usual type of log these days! Solo shaman killing in open, without any real gear is... Abnormal=) Fun reading!

2006/08/08 07:45, Snarp:   
Bit long could have done with some editing. Not bad not good.

2006/08/08 08:03, Sardotjen:   
Well Amwg hardly qualifies as a shaman?

2006/08/08 08:41, Faint: 
Isnt Awmg shaman with stabbing weapons pracced?

Cause if you only count pure shamans with no weaponskill pracced there is hardly any shamans out there.

Tho im not so sure how he's pracced...

2006/08/08 08:50, Melamory: 
To Aschit: bleeding made some damage I think.

2006/08/08 09:23, Nazgum: 
yea im pure shaman with spears, but spears eff vs riding so that helps =)

2006/08/08 12:47, Nero: 
I hope you gacced that wimpy coward, burned corpse and rekilled it when it came back to check. It was running from fine on, and against a shaman.

2006/08/14 00:15, Relic: 
extremely entertaining log, maybe because im high but, the first (one) diddnt die? good stuff


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