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You can take a Hobbit to water, but... (Cottonball)comments   back
(4771 hits. Posted 2007/05/31)
###Log Title: You can take a Hobbit to water, but ###

####Story picks up, I'm xping necro area level 16 at ###
####the time####


o[ HP:Hurt a living statue (dead):Bad>
A living statue (dead) seems to have recovered its senses.

o[ HP:Hurt a living statue (dead):Bad>b
bash

A living statue (dead) smites your body extremely hard.

A living statue (dead) smites your body extremely hard.
You feel a sharp pain there!

Your bash at a living statue (dead) sends it sprawling.

o[ HP:Hurt a living statue (dead):Bad>
You hit a living statue (dead)'s left arm extremely hard 
and shatter it.

o[ HP:Hurt a living statue (dead):Awful>stat
OB: 91%, DB: 23%, PB: 0%, Armour: 26%. Wimpy: 0. Mood: 
aggressive.
Needed: 244,585 xp, 0 tp. Gold: 4. Alert: normal.
Affected by:
- a serious wound at the body (dirty)
- a light wound at the left leg (clean)
- noquit
- a light wound at the right foot (clean)

o[ HP:Hurt a living statue (dead):Awful>
A living statue (dead) seems to have recovered its senses.

o[ HP:Hurt a living statue (dead):Awful>f   

A living statue (dead) strongly smites your body and 
tickles it.

o[ HP:Wounded a living statue (dead):Awful>
You flee head 
over heels.
PANIC! You couldn't escape!

o[ HP:Wounded a living statue (dead):Awful>
You flee head over heels.
You flee west.
The Ledge of Theddin's Deep
Exits: east, west, down.
You have found *Baradoc the Harfoot Hobbit*!

![ HP:Wounded>e
The Ledge Before the Door
A living statue (dead) is standing here.
Exits: [south], west.

o[ HP:Wounded>j
kill dead
You hit a living statue (dead)'s left arm extremely hard 
and shatter it.

o[ HP:Wounded a living statue (dead):Awful>
A living statue (dead) strongly smites your left arm and 
tickles it.

o[ HP:Wounded a living statue (dead):Awful>
A living statue (dead) smites your right foot very hard.

o[ HP:Wounded a living statue (dead):Awful>
You hit a living statue (dead)'s right arm extremely hard 
and shatter it.
A living statue (dead) is mortally wounded and will die 
soon if not aided.


o[ HP:Wounded a living statue (dead):Dying>
You hit a living statue (dead)'s right foot extremely hard 
and shatter it.
You receive your share of experience.
Yes! You're beginning to get the idea.
You hear a living statue (dead)'s death cry as it 
collapses.
A living statue (dead) is dead! R.I.P.

###I decide run, I'm wounded and legend thief on me who### 
### I prob cant even hit###  

o[ HP:Wounded>w
w
The Ledge of Theddin's Deep
Exits: east, west, down.

o[ HP:Wounded>
The Ledge of Theddin's Deep
Exits: east, south, down.

o[ HP:Wounded>s
w
The Ledge of Theddin's Deep
Exits: north, south, west, down.

o[ HP:Wounded>
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
Exits: east, west.

!% HP:Wounded>w
The Vault of Athoin
The corpse of a mindless slime is lying here.
Exits: east, south.

!% HP:Wounded>s
Before Athoin's Vault
Exits: north, east.

o% HP:Wounded>e
s
The Hewn Passageway Bends
Exits: south, west.

o[ HP:Wounded>
Hewn Passageway
Exits: north, south.

o[ HP:Wounded>s
A Junction
Exits: north, east, south.  
####But Baradoc seemed like a nice chap, and no place###
### to run anyways seeing as there is sun.  So I decide###
### to fight/xp him a bit, die in glory ect.###

o[ HP:Wounded>n
Hewn Passageway
Exits: north, south.

o[ HP:Wounded>n
w
The Hewn Passageway Bends
Exits: south, west.

o[ HP:Wounded>
Before Athoin's Vault
Exits: north, east.

o% HP:Wounded>n
The Vault of Athoin
The corpse of a mindless slime is lying here.
Exits: east, south.

!% HP:Wounded>e
Before Athoin's Vault
Exits: north, east.

o% HP:Wounded>n
The Vault of Athoin
The corpse of a mindless slime is lying here.
Exits: east, south.

!% HP:Wounded>e
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
Exits: east, west.

!% HP:Wounded>e
The Ledge of Theddin's Deep
Exits: north, south, west, down.
You have found *Baradoc the Harfoot Hobbit*!

![ HP:Wounded>flush q
You begin to search...

*Baradoc the Harfoot Hobbit* leaves his hiding place.
Aye! You cannot concentrate any more...
*Baradoc the Harfoot Hobbit* pierces your body and tickles 
it.

![ HP:Wounded *Baradoc the Harfoot Hobbit*:Healthy>n
No way! You are fighting for your life!

![ HP:Wounded *Baradoc the Harfoot Hobbit*:Healthy>f
You flee head over heels.
You flee west.
The Vault of Athoin
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
Exits: east, west.

!% HP:Wounded>e
e
The Ledge of Theddin's Deep
Exits: north, south, west, down.

o[ HP:Wounded>Alas, you cannot go that way...

o[ HP:Wounded>n
e
The Ledge of Theddin's Deep
Exits: east, south, down.

o[ HP:Wounded>
The Ledge of Theddin's Deep
Exits: east, west, down.

o[ HP:Wounded>e
The Ledge Before the Door
The corpse of a living statue is lying here.
Exits: [south], west.

o[ HP:Wounded>
*Baradoc the Harfoot Hobbit* leaves his hiding place.

![ HP:Wounded>flush q

*Baradoc the Harfoot Hobbit* pierces your body extremely 
hard.
You feel a sharp pain there!

![ HP:Wounded *Baradoc the Harfoot Hobbit*:Healthy>No way! 
You are fighting for your life!

![ HP:Wounded *Baradoc the Harfoot Hobbit*:Healthy>un
unlock exit
*click*

![ HP:Wounded *Baradoc the Harfoot Hobbit*:Healthy>o
open exit
Ok.
You hit *Baradoc the Harfoot Hobbit*'s right leg extremely 
hard.

![ HP:Wounded *Baradoc the Harfoot Hobbit*:Fine>b
bash

*Baradoc the Harfoot Hobbit* pierces your right foot 
extremely hard.

*Baradoc the Harfoot Hobbit* closes the oakendoor.

*Baradoc the Harfoot Hobbit* panics, and attempts to flee.
*Baradoc the Harfoot Hobbit* pierces your left arm very 
hard.

*Baradoc the Harfoot Hobbit* panics, and attempts to flee.
*Baradoc the Harfoot Hobbit* leaves west.
Your victim has disappeared!

o[ HP:Bad>open exit
Ok.


o[ HP:Bad>w
e
The Ledge of Theddin's Deep
Exits: east, west, down.

o[ HP:Bad>
The Ledge Before the Door
The corpse of a living statue is lying here.
Exits: (south), west.
You have found *Baradoc the Harfoot Hobbit*!
*Baradoc the Harfoot Hobbit* leaves his hiding place.
*Baradoc the Harfoot Hobbit* strongly pierces your left 
foot.

![ HP:Bad *Baradoc the Harfoot Hobbit*:Fine>
*Baradoc the Harfoot Hobbit* closes the oakendoor.

![ HP:Bad *Baradoc the Harfoot Hobbit*:Fine>
You hit *Baradoc the Harfoot Hobbit*'s right hand extremely 
hard and shatter it.

![ HP:Bad *Baradoc the Harfoot Hobbit*:Fine>o
o
open exit
Ok.


![ HP:Bad *Baradoc the Harfoot Hobbit*:Fine>c
c
close exit
Ok.

![ HP:Bad *Baradoc the Harfoot Hobbit*:Fine>close exit
It's already closed!
You flee head over heels.
You flee west.
The Ledge of Theddin's Deep
Exits: east, west, down.

o[ HP:Bad>e

The Ledge Before the Door
The corpse of a living statue is lying here.
*Baradoc the Harfoot Hobbit* is standing here.
Exits: [south], west.

![ HP:Bad>
*Baradoc the Harfoot Hobbit* pierces your left hand hard.
You are wracked with overwhelming PAIN!

![ HP:Bad *Baradoc the Harfoot Hobbit*:Fine>
You hit *Baradoc the Harfoot Hobbit*'s body extremely hard.

![ HP:Bad *Baradoc the Harfoot Hobbit*:Hurt>ll
label dead
Ok.

![ HP:Bad *Baradoc the Harfoot Hobbit* (dead):Hurt>f
You flee head over heels.
You flee west.
The Ledge of Theddin's Deep
Exits: east, west, down.

o[ HP:Bad>e
j
The Ledge Before the Door
The corpse of a living statue is lying here.
*Baradoc the Harfoot Hobbit* (dead) is standing here.
Exits: [south], west.

![ HP:Bad>kill dead
You try to hit *Baradoc the Harfoot Hobbit* (dead), but he 
parries successfully.

![ HP:Bad *Baradoc the Harfoot Hobbit* (dead):Hurt>o
open exit
Ok.

The oakendoor closes quietly.
You hear a *click* in a lock.


![ HP:Bad *Baradoc the Harfoot Hobbit* (dead):Hurt>un

*Baradoc the Harfoot Hobbit* (dead) panics, and attempts to 
flee.
*Baradoc the Harfoot Hobbit* (dead) leaves west.

o[ HP:Bad>unlock exit
*click*

o[ HP:Bad>o
f
open exit
Ok.

o[ HP:Bad>
You flee head over heels.
You flee west.
The Ledge of Theddin's Deep
*Baradoc the Harfoot Hobbit* (dead) is standing here.
Exits: east, west, down.

![ HP:Bad>
*Baradoc the Harfoot Hobbit* (dead) leaves east.

o[ HP:Bad>e
The Ledge Before the Door
The corpse of a living statue is lying here.
*Baradoc the Harfoot Hobbit* (dead) is standing here.
Exits: (south), west.

![ HP:Bad>kill dead
You hit *Baradoc the Harfoot Hobbit* (dead)'s right leg 
extremely hard and shatter it.

![ HP:Bad *Baradoc the Harfoot Hobbit* (dead):Hurt>o

*Baradoc the Harfoot Hobbit* (dead) closes the oakendoor.


![ HP:Bad *Baradoc the Harfoot Hobbit* (dead):Hurt>o
*Baradoc the Harfoot Hobbit* (dead) closes the oakendoor.
open exit
Ok.

![ HP:Bad *Baradoc the Harfoot Hobbit* (dead):Hurt>o
open exit
It's already open!
*Baradoc the Harfoot Hobbit* (dead) panics, and attempts to 
flee.
*Baradoc the Harfoot Hobbit* (dead) leaves south.  
###Silly Hobbit, all he had to do was sit in one room###
###on wimpy to pierce me dead.  But alas, this poor 
###hobbit must have been shorted on their legendary### 
###cunningness.####

The oakendoor closes quietly.
You hear a *click* in a lock.

o[ HP:Bad>un  
###Alas, we shall not punish this handicapped being###
###better to let him learn and try again.###
o
unlock exit
*click*

o[ HP:Bad>w
open exit
Ok.

o[ HP:Bad>
The Ledge of Theddin's Deep
Exits: east, west, down.

o[ HP:Bad>e
j
The Ledge Before the Door
The corpse of a living statue is lying here.
Exits: (south), west.

o[ HP:Bad>kill dead
They aren't here.

o[ HP:Bad>
The oakendoor closes quietly.
You hear a *click* in a lock.  
###Apparently the ancient Necromancer does not have ####
###the same plan as me!  Save the Hobbit, we Must###


o[ HP:Bad>unlock exit
*click*

o[ HP:Bad>open exit
Ok.

o[ HP:Bad>
*Baradoc the Harfoot Hobbit* (dead) has arrived from the 
south.

###Horray! he has not given up on life.  A lesson ###
### he shall never forget.###


![ HP:Bad>
*Baradoc the Harfoot Hobbit* (dead) panics, and attempts to 
flee.
*Baradoc the Harfoot Hobbit* (dead) leaves south.
The oakendoor closes quietly.
You hear a *click* in a lock.   
###Ah he fears me still! I was trying to demonstrate ###
###My generosity by not hitting him. I guess he couldn't###
### Look past my 8 feet 2 inches of stone###

o[ HP:Bad>score
75/389 hits and 80/115 moves.

o[ HP:Bad>where
Players in your zone
--------------------
Cottonball           - The Ledge Before the Door

o[ HP:Bad>trophy #
          *** TROPHY *** (Number Killed, Knowledge, Mobile)

   1,  0%,  #Baradoc                  

###All is lost###



 Very nice, I would like to see this log in the 'notables' section! 


2007/05/31 18:00, Cottonball: 
Thought it was worth a laugh.

2007/05/31 18:25, Britney: 
It sure was. These twins for sure are core of pkillers in Mume. Muahahahaha!

2007/05/31 19:24, Mol: 
You are not evil Cottonball ;)

2007/05/31 19:30, Cottonball: 
Evil when i need to be!

2007/05/31 22:53, Baradoc:  edited 1x   
i eat a shatter on fine and you're asking why i didnt stand in the room and just 'wimpy pierce me dead'? i closed exit+fled and my flee went through after your open exit went through.

Edit: Britney must be drinking the crunked jamba juice if he thinks ive ever considered myself among the 'core of pkers in mume'. Maybe it's his own insecurities shining through.

2007/06/01 05:39, Papi: 
haha crunked up jamba juice :D nah, britney is just a proud member of the haternation :P so shut up and deal with it! also, the log was funny :D

2007/06/01 16:48, Sleepy: 
Hobitz is tasty

2007/06/01 18:09, Tathar:   
Well look at Britney's fat ugly face, that's enough to make anyone insecure.


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