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Bring on the lowbies (Cottonball)comments   back
(3903 hits. Posted 2007/06/04)
###Picks up stonedoor.  Had been ideling around for ###
###action while I tried to teach myself about economic###
### development.  Level 19 now. ###

o[>
You hear some clicking noises.

o[>
You hear a *click* in a lock.

o[>
The stonedoor is opened from the other side.

o[>st
d
You stop resting, and stand up.

o[>
*a Man* has arrived from the west.
*Daz the Dwarf* has arrived from the west.
A mountain mule has arrived from the west.
The Dungeon
Exits: [east], up.

![>u
c
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
Exits: (west), down.

o[>l
close exit
Ok.

o[>lock exit
*click*

###We'll too slow to trap em, maybe they fight anyways###

o[>
You are thirsty.

o[>yel 2 v 1
yel Your gonna DIE! 2 v 1
Ok.

o[>un
unlock exit
*click*

o[>where
Players in your zone
--------------------
Cottonball           - Stairs Leading Down

o[>o
open exit
Ok.

o[>w

*a Man* yells loudly from the west 'cottonball' in Westron.

o[>
Hallway
*a Man* is standing here.
*Daz the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: (east), south, west.

![>km
kill *man
You hit *a Man*'s left leg extremely hard.  ###Yes?###

![ *a Man*:Fine>
*Daz the Dwarf* yells 'lowbies' in Westron.

![ *a Man*:Fine>f
*Daz the Dwarf* cleaves your body extremely hard.
*a Man* slashes your right leg extremely hard and tickles 
it.
You flee head over heels.
You flee west.
Entrance to the Castle Keep
Exits: ^north^, east, (south), west.

![ HP:Fine>
*a Man* has arrived from the east.

![ HP:Fine>e
e
Hallway
*Daz the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: (east), south, west.

![ HP:Fine>
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
Exits: (west), down.

o[ HP:Fine>whois daz
Daz is a level twenty-one Dwarven Battlemaster.

o[ HP:Fine>
*Daz the Dwarf* has arrived from the west.
A mountain mule has arrived from the west.

![ HP:Fine>c
l
*Daz the Dwarf* cleaves your right foot extremely hard.
You feel a sharp pain there!
close exit
Ok.

![ HP:Fine *Daz the Dwarf*:Healthy>lock exit
*click*

![ HP:Fine *Daz the Dwarf*:Healthy>
You hit *Daz the Dwarf*'s left arm extremely hard.


![ HP:Fine *Daz the Dwarf*:Fine>f
You flee head over heels.
You flee down.
The Dungeon
Exits: [east], up.

![ HP:Fine>u
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
*Daz the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: [west], down.

*Daz the Dwarf* leaves down.
A mountain mule leaves down.

*Daz the Dwarf* has arrived from below.
A mountain mule has arrived from below.

![ HP:Fine>bash *dwarf


*Daz the Dwarf* cleaves your right foot extremely hard.

Your bash at *Daz the Dwarf* sends him sprawling.

![ HP:Fine *Daz the Dwarf*:Fine>
You hit *Daz the Dwarf*'s left foot extremely hard.

![ HP:Fine *Daz the Dwarf*:Fine>cma
cha moo agg
Ok.

![ HP:Fine *Daz the Dwarf*:Fine>
You hear some clicking noises.

![ HP:Fine *Daz the Dwarf*:Fine>ll

You hit *Daz the Dwarf*'s body very hard.

![ HP:Fine *Daz the Dwarf*:Fine>label dead
Ok.

![ HP:Fine *Daz the Dwarf* (dead):Fine>un
o
unlock exit
*click*

![ HP:Fine *Daz the Dwarf* (dead):Fine>c
open exit
Ok.

![ HP:Fine *Daz the Dwarf* (dead):Fine>l
close exit
Ok.

![ HP:Fine *Daz the Dwarf* (dead):Fine>lock exit
*click*
You hit *Daz the Dwarf* (dead)'s right hand extremely hard.

![ HP:Fine *Daz the Dwarf* (dead):Fine>
*Daz the Dwarf* (dead) seems to have recovered his senses.

![ HP:Fine *Daz the Dwarf* (dead):Fine>b
bash

![ HP:Fine *Daz the Dwarf* (dead):Fine>
*Daz the Dwarf* (dead) sends you sprawling with a powerful 
bash.

![ HP:Fine *Daz the Dwarf* (dead):Fine>
*Daz the Dwarf* (dead) cleaves your left leg extremely 
hard.
You feel a sharp pain there!

![ HP:Hurt *Daz the Dwarf* (dead):Fine>f


*Daz the Dwarf* (dead) cleaves your right foot extremely 
hard.

Your head stops stinging.

![ HP:Hurt *Daz the Dwarf* (dead):Fine>
You flee head over 
heels.
You flee down.
The Dungeon
Exits: [east], up.


![ HP:Hurt>u
j
*Daz the Dwarf* (dead) has arrived from above.
A mountain mule has arrived from above.
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
Exits: [west], down.


*Daz the Dwarf* (dead) has arrived from below.
A mountain mule has arrived from below.

![ HP:Hurt>
The Dungeon
Exits: [east], up.

![ HP:Hurt>u
j
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
*Daz the Dwarf* (dead) is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: [west], down.

![ HP:Hurt>kill dead
You hit *Daz the Dwarf* (dead)'s body hard and tickle it.
*Daz the Dwarf* (dead) cleaves your left leg extremely 
hard.

![ HP:Hurt *Daz the Dwarf* (dead):Hurt>
You flee head over heels.
You flee down.
The Dungeon
Exits: [east], up.

![ HP:Hurt>u
j
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
*Daz the Dwarf* (dead) is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: [west], down.

![ HP:Hurt>f
kill dead
You approach *Daz the Dwarf* (dead), trying to hit him.

![ HP:Hurt *Daz the Dwarf* (dead):Hurt>
You will attempt to 
flee!
You hit *Daz the Dwarf* (dead)'s left foot extremely hard.

![ HP:Hurt *Daz the Dwarf* (dead):Hurt>
You flee head over heels.
You flee down.
The Dungeon
Exits: [east], up.

![ HP:Hurt>f
You flee head over heels.
You flee up.
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
*Daz the Dwarf* (dead) is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: [west], down.

![ HP:Hurt>u

![ HP:Hurt>kill dead
You approach *Daz the Dwarf* (dead), trying to hit him.

![ HP:Hurt *Daz the Dwarf* (dead):Hurt>f
You flee head over heels.
You flee down.
The Dungeon
Exits: [east], up.

![ HP:Hurt>u
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
*Daz the Dwarf* (dead) is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: [west], down.

![ HP:Hurt>i
bash dead

![ HP:Hurt *Daz the Dwarf* (dead):Hurt>
*Daz the Dwarf* (dead) sends you sprawling with a powerful 
bash.
*Daz the Dwarf* (dead) cleaves your left leg extremely 
hard.

###Erm well, losing that bash hurt my pride… it wont ###
###happen again!###

![ HP:Wounded *Daz the Dwarf* (dead):Hurt>f

You are thirsty.

![ HP:Wounded *Daz the Dwarf* (dead):Hurt>
*Daz the Dwarf* (dead) cleaves your right leg extremely 
hard.

![ HP:Wounded *Daz the Dwarf* (dead):Hurt>cma

Your head stops stinging.

![ HP:Wounded *Daz the Dwarf* (dead):Hurt>
You flee head 
over heels.
You flee down.
The Dungeon
Exits: [east], up.

![ HP:Wounded>cha moo agg
Ok.

![ HP:Wounded>u
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
*Daz the Dwarf* (dead) is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: [west], down.

![ HP:Wounded>j
kill dead
You hit *Daz the Dwarf* (dead)'s left leg extremely hard.

![ HP:Wounded *Daz the Dwarf* (dead):Hurt>f
You flee head over heels.
PANIC! You couldn't escape!

![ HP:Wounded *Daz the Dwarf* (dead):Hurt>
PANIC! You can't quit the fight!

![ HP:Wounded *Daz the Dwarf* (dead):Hurt>
You flee head over heels.
PANIC! You couldn't escape!

![ HP:Wounded *Daz the Dwarf* (dead):Hurt>
You hit *Daz the Dwarf* (dead)'s right foot and tickle it.

![ HP:Wounded *Daz the Dwarf* (dead):Hurt>
You flee head over heels.
PANIC! You couldn't escape!

![ HP:Wounded *Daz the Dwarf* (dead):Hurt>
*Daz the Dwarf* (dead) sends you sprawling with a powerful 
bash.

###Erm, ok now…Sauran be with me###

![ HP:Wounded *Daz the Dwarf* (dead):Hurt>
*Daz the Dwarf* (dead) cleaves your left arm extremely hard 
and shatters it.
You feel a sharp pain there!
PANIC! You can't quit the fight!

![ HP:Wounded *Daz the Dwarf* (dead):Hurt>
You try to flee, but cannot!

![ HP:Wounded *Daz the Dwarf* (dead):Hurt>
You try to flee, but cannot!

![ HP:Wounded *Daz the Dwarf* (dead):Hurt>
You try to flee, but cannot!

![ HP:Wounded *Daz the Dwarf* (dead):Hurt>
You flee head over heels.
Your head stops stinging.
You flee down.
The Dungeon
Exits: [east], up.

![ HP:Wounded>u
j
*Daz the Dwarf* (dead) has arrived from above.
A mountain mule has arrived from above.
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
Exits: [west], down.


o[ HP:Wounded>d

*Daz the Dwarf* (dead) has arrived from below.
A mountain mule has arrived from below.

![ HP:Wounded>j
The Dungeon
Exits: [east], up.

![ HP:Wounded>u
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
*Daz the Dwarf* (dead) is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: [west], down.

![ HP:Wounded>kill dead
You hit *Daz the Dwarf* (dead)'s body extremely hard.

![ HP:Wounded *Daz the Dwarf* (dead):Wounded>f
You flee head over heels.
You flee down.
The Dungeon
Exits: [east], up.

![ HP:Wounded>u
j
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
*Daz the Dwarf* (dead) is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: [west], down.

![ HP:Wounded>kill dead
You approach *Daz the Dwarf* (dead), trying to hit him.

![ HP:Wounded *Daz the Dwarf* (dead):Wounded>
*Daz the Dwarf* (dead) cleaves your left leg extremely hard 
and shatters it.
You feel a sharp pain there!

![ HP:Bad *Daz the Dwarf* (dead):Wounded>f
You flee head over heels.
You flee down.
The Dungeon
Exits: [east], up.

![ HP:Bad>u
j
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
*Daz the Dwarf* (dead) is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: [west], down.

![ HP:Bad>kill dead
*Daz the Dwarf* (dead) swiftly dodges your attempt to hit 
him.

![ HP:Bad *Daz the Dwarf* (dead):Wounded>f
PANIC! You can't quit the fight!

![ HP:Bad *Daz the Dwarf* (dead):Wounded>
You hit *Daz the Dwarf* (dead)'s body very hard.

![ HP:Bad *Daz the Dwarf* (dead):Wounded>
PANIC! You can't quit the fight!

![ HP:Bad *Daz the Dwarf* (dead):Wounded>
PANIC! You can't quit the fight!

![ HP:Bad *Daz the Dwarf* (dead):Wounded>
You hear some clicking noises.
You flee head over heels.
You flee down.
The Dungeon
Exits: [east], up.

![ HP:Bad>un
o
unlock exit
*click*

![ HP:Bad>c
open exit
Ok.

![ HP:Bad>l
close exit
Ok.

![ HP:Bad>lock exit
*click*

![ HP:Bad>u
j
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
*Daz the Dwarf* (dead) is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: [west], down.

![ HP:Bad>kill dead
You hit *Daz the Dwarf* (dead)'s body extremely hard and 
shatter it.

![ HP:Bad *Daz the Dwarf* (dead):Wounded>f
You will attempt to flee!
*Daz the Dwarf* (dead) panics, and attempts to flee.
*Daz the Dwarf* (dead) leaves down.

o[ HP:Bad>

*Daz the Dwarf* (dead) has arrived from below.

![ HP:Bad>kill dead
You approach *Daz the Dwarf* (dead), trying to hit him.
*Daz the Dwarf* (dead) cleaves your body extremely hard and 
shatters it.
You are wracked with overwhelming PAIN!

![ HP:Bad *Daz the Dwarf* (dead):Wounded>

*Daz the Dwarf* (dead) panics, and attempts to flee.
*Daz the Dwarf* (dead) leaves down.

o[ HP:Bad>d
*Daz the Dwarf* (dead) has arrived from below.
The Dungeon
Exits: [east], up.

![ HP:Bad>u
j
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
A stocky mountain mule is here, waiting to serve.
*Daz the Dwarf* (dead) is standing here.
Exits: [west], down.

![ HP:Bad>kill dead
You hit *Daz the Dwarf* (dead)'s right leg extremely hard 
and shatter it.

![ HP:Bad *Daz the Dwarf* (dead):Bad>
*Daz the Dwarf* (dead) panics, and attempts to flee.

![ HP:Bad *Daz the Dwarf* (dead):Bad>f
You flee head over heels.
You flee down.
The Dungeon
Exits: [east], up.

![ HP:Bad>o
open exit
It seems to be locked.

![ HP:Bad>un
unlock exit
*click*

![ HP:Bad>oo
Arglebargle, glop-glyf!?!

![ HP:Bad>u
j
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
A stocky mountain mule is here, waiting to serve.
*Daz the Dwarf* (dead) is standing here picking a lock.
Exits: [west], down.

![ HP:Bad>kill dead
You hit *Daz the Dwarf* (dead)'s right arm extremely hard 
and shatter it.

![ HP:Bad *Daz the Dwarf* (dead):Bad>
*Daz the Dwarf* (dead) panics, and attempts to flee.
*Daz the Dwarf* (dead) leaves down.

o[ HP:Bad>f
You flee head over heels.
You flee down.
The Dungeon
*Daz the Dwarf* (dead) is standing here.
Exits: [east], up.

![ HP:Bad>u

*Daz the Dwarf* (dead) leaves up.

![ HP:Bad>
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
A stocky mountain mule is here, waiting to serve.
*Daz the Dwarf* (dead) is standing here.
Exits: [west], down.

![ HP:Bad>un
o
unlock exit
*click*

![ HP:Bad>c
Using his lockpicks, *Daz the Dwarf* (dead) tries to enable 
the stonedoor's lock...

###I think this picking lost the fight for Daz###
open exit
Ok.

![ HP:Bad>l
close exit
Ok.

![ HP:Bad>j
lock exit
*click*

![ HP:Bad>kill dead
You hit *Daz the Dwarf* (dead)'s left hand extremely hard 
and shatter it.

![ HP:Bad *Daz the Dwarf* (dead):Awful>
*Daz the Dwarf* (dead) panics, and attempts to flee.
*Daz the Dwarf* (dead) leaves down.

o[ HP:Bad>f
You flee head over heels.
PANIC! You couldn't escape!

o[ HP:Bad>j

*Daz the Dwarf* (dead) has arrived from below.

![ HP:Bad>kill dead
You approach *Daz the Dwarf* (dead), trying to hit him.

![ HP:Bad *Daz the Dwarf* (dead):Awful>
*Daz the Dwarf* (dead) cleaves your right leg extremely 
hard and shatters it.
You are wracked with overwhelming PAIN!

![ HP:Awful *Daz the Dwarf* (dead):Awful>j

*Daz the Dwarf* (dead) panics, and attempts to flee.


![ HP:Awful *Daz the Dwarf* (dead):Awful>
*Daz the Dwarf* (dead) panics, and attempts to flee.
*Daz the Dwarf* (dead) leaves down.

o[ HP:Awful>d

*Daz the Dwarf* (dead) has arrived from below.

![ HP:Awful>
The Dungeon
Exits: [east], up.

![ HP:Awful>u
j
Stairs Leading Down
A soft pouch, made from leather, has been left here.
A plain leather belt is lying here.
An old-looking ring, covered with runes, lies here.
A stocky mountain mule is here, waiting to serve.
*Daz the Dwarf* (dead) is standing here.
Exits: [west], down.

![ HP:Awful>kill dead
You hit *Daz the Dwarf* (dead)'s left foot very hard and 
shatter it.
*Daz the Dwarf* (dead) is incapacitated and will slowly 
die, if not aided.

![ HP:Awful *Daz the Dwarf* (dead):Dying>
You hit *Daz the Dwarf* (dead)'s body extremely hard and 
shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Daz the Dwarf* (dead)'s death cry as he 
collapses.
*Daz the Dwarf* (dead) has drawn his last breath! R.I.P.

o[ HP:Awful>look in corpse
corpse (here) : 
a bejewelled shield (flawless)
a bronze medallion
a fine metal breastplate (flawless)
a fine pair of greaves (flawless)
a fine pair of metal boots (flawless)
a fine pair of metal gauntlets (well-maintained)
a fine pair of metal vambraces (flawless)
a forest green cloak (flawless)
a fortune in gold
a gem-inlaid knife (flawless)
a gold ring
a great helm (flawless)
a keyring with a set of lock picks
a large skin
a leather backpack
a mighty dwarven axe (flawless)
a pair of orkish war-drums
a red ruby
a ring of silver
a silver cloakpin
a snakeskin belt
a stone

o[ HP:Awful>gc
get coins corpse
You get a fortune in gold from the corpse of *a Dwarf*.
There was 74 gold coins, 6 silver pennies, and 71 copper 
pennies.

###Snip, I loot gold, keyring and smooth boots…###
###Then I figure, wtf bad is enough hitpoints! ###
###anyways its just a *man* which is related to ###
###BNs so it cant be too much to worry about!###

o[ HP:Bad>
Hallway
*a Man* is standing here.
*a Dwarf* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: (east), south, west.
*a Dwarf* leaves west.
A pony leaves west.


![ HP:Bad>km
kill *man
You strongly hit *a Man*'s body.

![ HP:Bad *a Man*:Fine>
*a Man* slashes your right hand extremely hard and shatters 
it.
You are wracked with overwhelming PAIN!

![ HP:Bad *a Man*:Fine>f
*a Man* panics, and attempts to flee.
*a Man* leaves east.

o[ HP:Bad>
*a Man* has arrived from the east.

![ HP:Bad>e
Stairs Leading Down
A round shield, encrusted with jewels, lies here.
A soft pouch, made from leather, has been left here.
A fine pair of metal boots are standing here.
A sturdy leather backpack has been left here.
A plain leather belt is lying here.
A large red gem lies on the ground, glowing strangely.
An old-looking ring, covered with runes, lies here.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
Exits: (west), down.

o[ HP:Bad>c
l
close exit
Ok.

o[ HP:Bad>lock exit
*click*

###Snip some yelling###

According to the Dunadan calendar, it is:
10am on Sunday, the 1st of Afteryule, Year 2903 of the 
Third Age.
Real time is Mon Jun  4 00:09:59 2007 GMT.
Last reboot due to manual reboot at Mon May 21 21:22:34 
2007 GMT.

o[ HP:Bad>rest
You sit down and rest your tired bones.

o[ HP:Bad>score
81/458 hits and 117/119 moves.

o[ HP:Bad>time
According to the Dunadan calendar, it is:
10am on Sunday, the 1st of Afteryule, Year 2903 of the 
Third Age.
Real time is Mon Jun  4 00:10:02 2007 GMT.
Last reboot due to manual reboot at Mon May 21 21:22:34 
2007 GMT.

o[ HP:Bad>st
You stop resting, and stand up.

o[ HP:Bad>
You hear a knock on the other side of the stonedoor.

o[ HP:Bad>cma

Gryl narrates 'fizd pubes nal Kong Gryl' in Orkish.

o[ HP:Bad>cha moo agg
Ok.

o[ HP:Bad>un
unlock exit
*click*

o[ HP:Bad>o
w
km
open exit
Ok.

o[ HP:Bad>b
*a Man* yells loudly from the west 'think' in Westron.
Hallway
*a Man* is standing here.
Exits: (east), south, west.

![ HP:Bad>
*a Man* leaves east.
kill *man
They aren't here.

o[ HP:Bad>bash
Bash what or whom?

o[ HP:Bad>c
l
close exit
Ok.

o[ HP:Bad>lock exit
*click*

###Just where I want him!###

o[ HP:Bad>yel gig
s
yel Your gonna DIE! gig
Ok.

o[ HP:Bad>
End of Hallway
Exits: north, (south).

o[ HP:Bad>n
Hallway
Exits: [east], south, west.

o[ HP:Bad>
*a Dwarf* has arrived from the west.
A pony has arrived from the west.

###ack dwarf, better to try man in closed rooms###

![ HP:Bad>w
s
Entrance to the Castle Keep
Exits: ^north^, east, (south), west.

![ HP:Bad>
Cloak Room
Exits: (north).

o[ HP:Bad>n
Entrance to the Castle Keep
Exits: ^north^, east, (south), west.

![ HP:Bad>w
Corridor
Exits: east, south.

o[ HP:Bad>s
s
Corridor
A sturdy pack horse is standing here.
Exits: north, south.

o[ HP:Bad>
End of Corridor
Exits: north, east.

o[ HP:Bad>e
Banqueting Hall
Exits: east, (south), west.

o[ HP:Bad>e
The Kitchen and Stores
A small barrel made of aged oak and strong iron hoops 
stands here.
A loaf of bread has been left here.
A musty loaf of bread has been left here.
A pie has been left here.
A wooden box, made from rich wood, rests on the ground.
Exits: (north), west.
You have found a mean brigand!

o[ HP:Bad>n
End of Hallway
Exits: north, (south).

o[ HP:Bad>n
Hallway
*a Dwarf* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: [east], south, west.

![ HP:Bad>un
o
e
unlock exit
*click*

![ HP:Bad>open exit
Ok.

![ HP:Bad>c
Stairs Leading Down
A round shield, encrusted with jewels, lies here.
A soft pouch, made from leather, has been left here.
A fine pair of metal boots are standing here.
A sturdy leather backpack has been left here.
A plain leather belt is lying here.
A large red gem lies on the ground, glowing strangely.
An old-looking ring, covered with runes, lies here.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
*a Man* is standing here.
Exits: (west), down.

![ HP:Bad>l
close exit
Ok.

![ HP:Bad>lock exit
*click*

![ HP:Bad>km
kill *man
You hit *a Man*'s left arm extremely hard and shatter it.
Your victim is shocked by your hit!

![ HP:Bad *a Man*:Hurt>gig

*a Man* slashes your left leg very hard.
You are wracked with overwhelming PAIN!

![ HP:Bad *a Man*:Hurt>f
You giggle.
*a Man* panics, and attempts to flee.
*a Man* leaves down.

o[ HP:Bad>
You flee head over heels.
You flee down.
The Dungeon
*a Man* is standing here.
Exits: [east], up.

![ HP:Bad>km
kill *man
You approach *a Man*, trying to hit him.

![ HP:Bad *a Man*:Hurt>ll
label dead
Ok.
*a Man* (dead) panics, and attempts to flee.
*a Man* (dead) leaves up.

![ HP:Bad>u
j
Stairs Leading Down
A round shield, encrusted with jewels, lies here.
A soft pouch, made from leather, has been left here.
A fine pair of metal boots are standing here.
A sturdy leather backpack has been left here.
A plain leather belt is lying here.
A large red gem lies on the ground, glowing strangely.
An old-looking ring, covered with runes, lies here.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
*a Man* (dead) is standing here.
Exits: [west], down.

![ HP:Bad>kill dead
You hit *a Man* (dead)'s left leg extremely hard and 
shatter it.

![ HP:Bad *a Man* (dead):Hurt>
*a Man* (dead) strongly slashes your right leg.
You are wracked with overwhelming PAIN!

![ HP:Bad *a Man* (dead):Hurt>
*a Man* (dead) panics, and attempts to flee.
*a Man* (dead) leaves down.

o[ HP:Bad>cma

You hear some clicking noises.

o[ HP:Bad>f
cha moo agg
Ok.

o[ HP:Bad>
You flee head over heels.
You flee down.
The Dungeon
*a Man* (dead) is standing here.
Exits: [east], up.

![ HP:Bad>j

*a Man* (dead) leaves up.

![ HP:Bad>kill dead
They aren't here.

![ HP:Bad>u

*a Man* (dead) has arrived from above.

![ HP:Bad>j
Stairs Leading Down
A round shield, encrusted with jewels, lies here.
A soft pouch, made from leather, has been left here.
A fine pair of metal boots are standing here.
A sturdy leather backpack has been left here.
A plain leather belt is lying here.
A large red gem lies on the ground, glowing strangely.
An old-looking ring, covered with runes, lies here.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
Exits: [west], down.

o[ HP:Bad>c
kill dead
They aren't here.

o[ HP:Bad>close exit
It's already closed!

o[ HP:Bad>
*a Man* (dead) has arrived from below.

![ HP:Bad>un
unlock exit
*click*

![ HP:Bad>c
l
close exit
It's already closed!

![ HP:Bad>lock exit
*click*

![ HP:Bad>
*a Man* (dead) leaves down.

o[ HP:Bad>j
kill dead
They aren't here.

o[ HP:Bad>j
kill dead
They aren't here.

o[ HP:Bad>j
kill dead
They aren't here.

o[ HP:Bad>d
j
The Dungeon
*a Man* (dead) is standing here.
Exits: [east], up.

![ HP:Bad>kill dead
You try to hit *a Man* (dead), but he parries successfully.

![ HP:Bad *a Man* (dead):Hurt>
*a Man* (dead) slashes your left hand hard and shatters it.
You are wracked with overwhelming PAIN!

![ HP:Bad *a Man* (dead):Hurt>
*a Man* (dead) panics, and attempts to flee.

![ HP:Bad *a Man* (dead):Hurt>
*a Man* (dead) panics, and attempts to flee.
*a Man* (dead) leaves up.

![ HP:Bad>u
j
Stairs Leading Down
A round shield, encrusted with jewels, lies here.
A soft pouch, made from leather, has been left here.
A fine pair of metal boots are standing here.
A sturdy leather backpack has been left here.
A plain leather belt is lying here.
A large red gem lies on the ground, glowing strangely.
An old-looking ring, covered with runes, lies here.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
*a Man* (dead) is standing here.
Exits: [west], down.
*a Man* (dead) leaves down.


o[ HP:Bad>
You hear some clicking noises.

o[ HP:Bad>d

*a Man* (dead) has arrived from below.

![ HP:Bad>j
The Dungeon
Exits: [east], up.

![ HP:Bad>u

*a Man* (dead) has arrived from above.

![ HP:Bad>j
Stairs Leading Down
A round shield, encrusted with jewels, lies here.
A soft pouch, made from leather, has been left here.
A fine pair of metal boots are standing here.
A sturdy leather backpack has been left here.
A plain leather belt is lying here.
A large red gem lies on the ground, glowing strangely.
An old-looking ring, covered with runes, lies here.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
Exits: [west], down.


o[ HP:Bad>j

*a Man* (dead) has arrived from below.

![ HP:Bad>j
kill dead
You hit *a Man* (dead)'s left leg extremely hard and 
shatter it.

![ HP:Bad *a Man* (dead):Wounded>kill dead
You're already fighting!

![ HP:Bad *a Man* (dead):Wounded>j
kill dead
You're already fighting!

![ HP:Bad *a Man* (dead):Wounded>f
You flee head over heels.
PANIC! You couldn't escape!

![ HP:Bad *a Man* (dead):Wounded>
You flee head over heels.
You flee down.
The Dungeon
Exits: [east], up.

![ HP:Bad>u
j
Stairs Leading Down
A round shield, encrusted with jewels, lies here.
A soft pouch, made from leather, has been left here.
A fine pair of metal boots are standing here.
A sturdy leather backpack has been left here.
A plain leather belt is lying here.
A large red gem lies on the ground, glowing strangely.
An old-looking ring, covered with runes, lies here.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
*a Man* (dead) is standing here.
Exits: [west], down.

![ HP:Bad>
*a Man* (dead) leaves down.
kill dead
They aren't here.

o[ HP:Bad>
You hear some clicking noises.

o[ HP:Bad>
*a Man* (dead) has arrived from below.

![ HP:Bad>un
unlock exit
*click*

![ HP:Bad>c
l
close exit
It's already closed!

![ HP:Bad>lock exit
*click*
*a Man* (dead) leaves down.


o[ HP:Bad>d
j
The Dungeon
*a Man* (dead) is standing here.
Exits: [east], up.

![ HP:Bad>kill dead
You try to hit *a Man* (dead), but he parries successfully.
*a Man* (dead) slashes your body.
You are wracked with overwhelming PAIN!

![ HP:Bad *a Man* (dead):Wounded>
*a Man* (dead) panics, and attempts to flee.

![ HP:Bad *a Man* (dead):Wounded>cma
cha moo agg
Ok.
*a Man* (dead) panics, and attempts to flee.
*a Man* (dead) leaves up.

![ HP:Bad>u
j
*a Man* (dead) has arrived from above.
Stairs Leading Down
A round shield, encrusted with jewels, lies here.
A soft pouch, made from leather, has been left here.
A fine pair of metal boots are standing here.
A sturdy leather backpack has been left here.
A plain leather belt is lying here.
A large red gem lies on the ground, glowing strangely.
An old-looking ring, covered with runes, lies here.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
Exits: [west], down.

o[ HP:Bad>
*a Man* (dead) has arrived from below.

![ HP:Bad>d
j
The Dungeon
Exits: [east], up.

![ HP:Bad>u
j
Stairs Leading Down
A round shield, encrusted with jewels, lies here.
A soft pouch, made from leather, has been left here.
A fine pair of metal boots are standing here.
A sturdy leather backpack has been left here.
A plain leather belt is lying here.
A large red gem lies on the ground, glowing strangely.
An old-looking ring, covered with runes, lies here.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
*a Man* (dead) is standing here.
Exits: [west], down.
*a Man* (dead) leaves down.

*a Man* (dead) has arrived from below.

![ HP:Bad>j

*a Man* (dead) strongly slashes your body and shatters it.
You are wracked with overwhelming PAIN!

![ HP:Awful *a Man* (dead):Wounded>kill dead
You're already fighting!

![ HP:Awful *a Man* (dead):Wounded>d
No way! You are fighting for your life!

![ HP:Awful *a Man* (dead):Wounded>
*a Man* (dead) panics, and attempts to flee.
*a Man* (dead) leaves down.

o[ HP:Awful>d

*a Man* (dead) has arrived from below.

![ HP:Awful>
The Dungeon
Exits: [east], up.

![ HP:Awful>u
j
Stairs Leading Down
A round shield, encrusted with jewels, lies here.
A soft pouch, made from leather, has been left here.
A fine pair of metal boots are standing here.
A sturdy leather backpack has been left here.
A plain leather belt is lying here.
A large red gem lies on the ground, glowing strangely.
An old-looking ring, covered with runes, lies here.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
*a Man* (dead) is standing here.
Exits: [west], down.

![ HP:Awful>kill dead
You approach *a Man* (dead), trying to hit him.

![ HP:Awful *a Man* (dead):Wounded>f

*a Man* (dead) panics, and attempts to flee.

![ HP:Awful *a Man* (dead):Wounded>
You flee head over 
heels.
You flee down.
The Dungeon
Exits: [east], up.

![ HP:Awful>score
36/458 hits and 90/119 moves.

###so now im starting to get worried###

![ HP:Awful>cma
cha moo agg
Ok.
*a Man* (dead) has arrived from above.

![ HP:Awful>
*a Man* (dead) quickly approaches, trying to slash you.

![ HP:Awful *a Man* (dead):Wounded>
*a Man* (dead) strongly slashes your body and shatters it.
You are wracked with overwhelming PAIN!

![ HP:Awful *a Man* (dead):Wounded>u
No way! You are fighting for your life!

![ HP:Awful *a Man* (dead):Wounded>
*a Man* (dead) panics, and attempts to flee.
*a Man* (dead) leaves up.

![ HP:Awful>
*a Man* (dead) has arrived from above.

![ HP:Awful>un

*a Man* (dead) quickly approaches, trying to slash you.

![ HP:Awful *a Man* (dead):Wounded>o
unlock exit
It's already unlocked, it seems.

![ HP:Awful *a Man* (dead):Wounded>open exit
Ok.

![ HP:Awful *a Man* (dead):Wounded>
*a Man* (dead) panics, and attempts to flee.
*a Man* (dead) leaves up.

![ HP:Awful>f
You flee head over heels.
You flee up.
Stairs Leading Down
A round shield, encrusted with jewels, lies here.
A soft pouch, made from leather, has been left here.
A fine pair of metal boots are standing here.
A sturdy leather backpack has been left here.
A plain leather belt is lying here.
A large red gem lies on the ground, glowing strangely.
An old-looking ring, covered with runes, lies here.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
*a Man* (dead) is standing here.
Exits: [west], down.

![ HP:Awful>
*a Man* (dead) leaves down.

o[ HP:Awful>d
The Dungeon
*a Man* (dead) is standing here.
Exits: (east), up.

![ HP:Awful>e

*a Man* (dead) leaves up.

![ HP:Awful>
Prison Cell
A skeleton of some humanoid lies in the dust.
A prisoner is sitting here, looking at you with sad eyes.
A prisoner is sitting here, looking at you with sad eyes.
Exits: (west).

![ HP:Awful>c
close exit
Ok.

![ HP:Awful>score
29/458 hits and 91/119 moves.

![ HP:Awful>rest
You sit down and rest your tired bones.

###Pause, collect my thoughts and…###

![ HP:Awful>score
30/458 hits and 92/119 moves.

![ HP:Awful>st
You stop resting, and stand up.
### CHARGE!!!###

![ HP:Awful>o
w
open exit
Ok.

![ HP:Awful>
The Dungeon
*a Man* (dead) is standing here.
Exits: (east), up.

![ HP:Awful>u
j
Stairs Leading Down
A round shield, encrusted with jewels, lies here.
A soft pouch, made from leather, has been left here.
A fine pair of metal boots are standing here.
A sturdy leather backpack has been left here.
A plain leather belt is lying here.
A large red gem lies on the ground, glowing strangely.
An old-looking ring, covered with runes, lies here.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
Exits: [west], down.

o[ HP:Awful>kill dead
They aren't here.

o[ HP:Awful>d
j
The Dungeon
*a Man* (dead) is standing here.
Exits: (east), up.
*a Man* (dead) slashes your body and shatters it.
You are wracked with overwhelming PAIN!

![ HP:Awful *a Man* (dead):Wounded>kill dead
You're already fighting!

![ HP:Awful *a Man* (dead):Wounded>
You hit *a Man* (dead)'s left arm extremely hard and 
shatter it.
Your victim is shocked by your hit!
*a Man* (dead) is stunned and will probably die soon.

###Yup I knew there was a reason I was fighting at awful###

![ HP:Awful *a Man* (dead):Awful>
You hit *a Man* (dead)'s right leg extremely hard and 
shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *a Man* (dead)'s death cry as he collapses.
*a Man* (dead) has drawn his last breath! R.I.P.

![ HP:Awful>look in corpse
corpse (here) : 
an arrow
a bottle
a butcher knife (well-maintained)
a cup
four dark coloured flasks
four delicious bannocks
a fine chain mail coif (flawless)
a fine chain mail hauberk (flawless)
a fine pair of chain mail sleeves (flawless)
a lantern
a large sack
a large skin
a longsword (flawless)
a pair of plain trousers (flawless)
a pair of rigid leather boots (flawless)
a pan
a pile of coins
a plain leather belt
a quiver
a shield of Cardolan (flawless)
a shortbow

![ HP:Awful>gc
get coins corpse
You get a pile of coins from the corpse of *a Man*.
There was 6 silver pennies and 23 copper pennies.

o[ HP:Awful>trophy #
          *** TROPHY *** (Number Killed, Knowledge, Mobile)

   1,  1%,  #Baine                    |   1,  1%,  #Daz                      
   1,  0%,  #Dora                     |   1,  0%,  
#Finward                  |
   1,  0%,  #Algan                    |   2,  1%,  #Stock                    
   1,  1%,  #Hinder                   |   1,  0%,  
#Mariaeva                 |
   3,  0%,  #Maegloc                  |   1,  0%,  #Eilari                   
   3,  1%,  #Galmod                   |   2,  0%,  
#Baradoc                  |
   2,  0%,  #Skyborne                 |   1,  0%,  
#Komomkoro                |
   1,  0%,  #Thurston                 |   1,  0%,  #Agate                    

Total kills: 23 (16 distinct).

o[ HP:Awful>whois baine
Baine is a level nine Beorning Soldier.

###Yah yah, Baine was level 9 (beast level 9!), I knew### 
###that before charging it stonedoor.  But I thought it###  
###was a more epic read to not know till the end### 
###and Daz was 21, but cleaving and nice eqs###
###and it was 2 close fights which was fun, flame away###


 Very nice, I would like to see this log in the 'notables' section! 


2007/06/04 04:57, Cottonball: 
short fast read... maybe not everyones cup of tea.

2007/06/04 06:38, Papi: 
but cottonball! whats wrong with a little fun inside stonedoor, a little rush :) i found the log entertaining, seems like yeh had fun!

2007/06/04 22:17, Baine:   
gotta admit though, cottonball, i was level 9 at the time, and i still was dodge your hits, dex 17 ftw :D

2007/06/04 22:27, Cottonball: 
indeed u is the beast :)

2007/06/04 23:18, Baine:   
Was fun indeed, suprised i lasted as long as i did

2007/06/05 01:28, Cottonball: 
enough self-admiration! go level for real fight!


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