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'Ai Calazba' (Faine)comments   back
(4421 hits. Posted 2008/02/20)
## Was slow exping with Roarer, met Zigurun earlier in Tbad but he left up to Bree, so I didnt hope 
to find any darkies on our way to Rohan. We both are beornings and not that powerful in man-form. 
Roarer was some 'fresh-legend' level and I'm.. well it's a small secret still. ##

#Copy/pasted, edited out some spam.#


![ C HP:Fine Mana:Cold a shadow:Hurt>
A shadow lightly hits your body and tickles it.

![ C HP:Fine Mana:Cold a shadow:Hurt>
You cleave a shadow's body hard and tickle it.

![ C HP:Fine Mana:Cold a shadow:Hurt>
A shadow hits your right foot very hard and tickles it.

![ C HP:Hurt Mana:Cold a shadow:Hurt>
Gwydien narrates 'zigurun and durbtrak stonedoor'

![ C HP:Hurt Mana:Cold a shadow:Hurt>
A shadow barely hits your left arm and tickles it.

![ C HP:Hurt Mana:Cold a shadow:Hurt>
A shadow barely hits your body and tickles it.

![ C HP:Hurt Mana:Cold a shadow:Hurt>
Roarer crushes a shadow's left hand hard and tickles it.

![ C HP:Hurt Mana:Cold a shadow:Hurt>wim
cha mood wimp
Ok.

![ C HP:Hurt Mana:Cold a shadow:Hurt>
A shadow hits your right foot hard and tickles it.

![ C HP:Hurt Mana:Cold a shadow:Hurt>stat
OB: 83%, DB: 37%, PB: 79%, Armour: 86%. Wimpy: 50. Mood: wimpy.
Needed: 342,941 xp, 0 tp. Gold: 67. Alert: normal.
Affected by:
- a light wound at the right leg (clean)
- noquit

![ C HP:Hurt Mana:Cold a shadow:Hurt>
The tent is opened from the other side.

![ C HP:Hurt Mana:Cold a shadow:Hurt>
Gwydien narrates 'zigurun can't have much mana'
You see *Voravith the Zaugurz Orc* scouting from the south!  			## ERMM ##
Roarer strongly crushes a shadow's left arm and tickles it.

![ C HP:Hurt Mana:Cold a shadow:Hurt>f
You flee head over heels.
You flee down.
The Chief's Cache
A wooden chest stands in the corner.
Exits: (up).

![ C HP:Hurt Mana:Cold>u
The Chief's Tent
The corpse of Cinard the Master Thief is lying here.
A shadow is here, fighting Roarer.
A warhorse (ülo) is standing here.
Roarer is here, fighting a shadow.
A sturdy pack horse is standing here.
Exits: (south), (down).

![ C HP:Hurt Mana:Cold>s
Thieves' Camp
*Voravith the Zaugurz Orc* is standing here.
Exits: (north), east, south, west.

!. C HP:Hurt Mana:Cold>kill cinard
They aren't here.

!. C HP:Hurt Mana:Cold>
*Voravith the Zaugurz Orc* stops using an engraved broadsword.
*Voravith the Zaugurz Orc* confidently draws an ornate, steel-shafted
warhammer.

!. C HP:Hurt Mana:Cold>#   $target is now set to {*orc*} [local]
kill *orc*
You cleave *Voravith the Zaugurz Orc*'s right foot very hard and tickle it.

!. C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Fine>bash *orc*
*Voravith the Zaugurz Orc* closes the tent.

*Voravith the Zaugurz Orc* pounds your right leg extremely hard.

agg
As *Voravith the Zaugurz Orc* avoids your bash, you topple over and lose your
balance.

!. C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Fine>
The tent is opened from the other side.
*Voravith the Zaugurz Orc* sends you sprawling with a powerful bash.

!. C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Fine>
Roarer has arrived from the N O R T H.

!. C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Fine>
*Voravith the Zaugurz Orc* closes the tent.

!. C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Fine>
Roarer joins your fight.

!. C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Fine>
Roarer crushes *Voravith the Zaugurz Orc*'s body extremely hard.

!. C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Fine>
*Voravith the Zaugurz Orc* strongly pounds your left hand and tickles it.

!. C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Fine>bash *orc*

*Voravith the Zaugurz Orc* panics, and attempts to flee.

*Voravith the Zaugurz Orc* leaves > W E S T <.

!. C HP:Hurt Mana:Cold>
*Voravith the Zaugurz Orc* has arrived from the W E S T.

!. C HP:Hurt Mana:Cold>bash *orc*

*Voravith the Zaugurz Orc* leaves > E A S T <.

--- RECOVERED FROM BASH ---

!. C HP:Hurt Mana:Cold>cha mood aggr
Ok.

!. C HP:Hurt Mana:Cold>
You don't see any *orc* here.

!. C HP:Hurt Mana:Cold>bash *orc*
You don't see any *orc* here.

!. C HP:Hurt Mana:Cold>
You don't see any *orc* here.

!. C HP:Hurt Mana:Cold>n
The tent seems to be closed.

!. C HP:Hurt Mana:Cold>open tent 
Ok.

!. C HP:Hurt Mana:Cold>n
The Chief's Tent
The corpse of Cinard the Master Thief is lying here.
The shadow of Cinard the Master Thief is floating here.
A sturdy pack horse is standing here.
Exits: (south), (down).

![ C HP:Hurt Mana:Cold>close tent 
Ok.

![ C HP:Hurt Mana:Cold>
*Voravith the Zaugurz Orc* yells faintly from the south 'ai calazba'      ## If you say so. :D ##

![ C HP:Hurt Mana:Cold>open tent 
Ok.

![ C HP:Hurt Mana:Cold>s
Thieves' Camp
Exits: (north), east, south, west.

!. C HP:Hurt Mana:Cold>close tent 
Ok.

!. C HP:Hurt Mana:Cold>8
ride ülo
A warhorse (ülo) stops following you.
You pick up a warhorse (ülo)'s reins, and start riding him.

!. CR HP:Hurt Mana:Cold>e
ZBLAM! A warhorse (ülo) doesn't want you riding him anymore.
You stop riding a warhorse (ülo).

!. C HP:Hurt Mana:Cold>
*Voravith the Zaugurz Orc* has arrived from the E A S T.

!. C HP:Hurt Mana:Cold>
*Voravith the Zaugurz Orc* pounds your body extremely hard.
You feel a sharp pain there!

!. C HP:Wounded Mana:Cold *Voravith the Zaugurz Orc*:Fine>
Roarer crushes *Voravith the Zaugurz Orc*'s body very hard and tickles it.

!. C HP:Wounded Mana:Cold *Voravith the Zaugurz Orc*:Fine>
*Voravith the Zaugurz Orc* panics, but can't stop fighting to flee.

!. C HP:Wounded Mana:Cold *Voravith the Zaugurz Orc*:Fine>
You cleave *Voravith the Zaugurz Orc*'s right hand extremely hard.

!. C HP:Wounded Mana:Cold *Voravith the Zaugurz Orc*:Fine>
*Voravith the Zaugurz Orc* panics, and attempts to flee.

*Voravith the Zaugurz Orc* leaves > S O U T H <.

!. C HP:Wounded Mana:Cold>st
*Voravith the Zaugurz Orc* has arrived from the S O U T H.
You are already standing.

!. C HP:Wounded Mana:Cold>8
ride ülo
You pick up a warhorse (ülo)'s reins, and start riding him.

!. CR HP:Wounded Mana:Cold>

*Voravith the Zaugurz Orc* leaves > E A S T <.

!. CR HP:Wounded Mana:Cold>kill *orc*
They aren't here.

!. CR HP:Wounded Mana:Cold>agg
cha mood aggr
Ok.

!. CR HP:Wounded Mana:Cold>e
A Narrow Track
*Voravith the Zaugurz Orc* is standing here.
Exits: north, =east=, south, west.

!+ CR HP:Wounded Mana:Cold>kill *orc*
bash *orc*
You approach *Voravith the Zaugurz Orc*, trying to cleave him.
You bleed from open wounds.

*+ CR HP:Wounded Mana:Cold *Voravith the Zaugurz Orc*:Fine>Roarer crushes *Voravith the 
Zaugurz Orc*'s left arm very hard and tickles it.

*Voravith the Zaugurz Orc* pounds your right arm extremely hard.

Roarer sneezes.
*Voravith the Zaugurz Orc* panics, and attempts to flee.

*Voravith the Zaugurz Orc* leaves > W E S T <.
Your victim has disappeared!

*+ CR HP:Wounded Mana:Cold>w
Thieves' Camp
*Voravith the Zaugurz Orc* is standing here.
Exits: [north], east, south, west.

*Voravith the Zaugurz Orc* leaves > E A S T <.

*. CR HP:Wounded Mana:Cold>kill *orc*
They aren't here.

## Well, I'm bit low on hps and i need some regen. Also figuering with who hes around. ##

*. CR HP:Wounded Mana:Cold>w
Grassy Field
Exits: north, east, south, west.

*. CR HP:Wounded Mana:Cold>e
Thieves' Camp
Exits: [north], east, south, west.

*. CR HP:Wounded Mana:Cold>e
A Narrow Track
Exits: north, =east=, south, west.

*+ CR HP:Wounded Mana:Cold>e
A Bend in a Narrow Track
The corpse of a thief is lying here.
Exits: north, =south=, =west=.
You have FOUND a thief!
You have FOUND a thief!

*+ CR HP:Wounded Mana:Cold>w
A Narrow Track
Exits: north, =east=, south, west.
A pack horse stops following Roarer.
Roarer picks up a pack horse's reins, and starts riding him.

*+ CR HP:Wounded Mana:Cold>n
An Old Disused Trail
Exits: north, south.

*f CR HP:Wounded Mana:Cold>s
A Narrow Track
Exits: north, =east=, south, west.

*+ CR HP:Wounded Mana:Cold>w
Thieves' Camp
Exits: [north], east, south, west.

*. CR HP:Wounded Mana:Cold>w
Grassy Field
Exits: north, east, south, west.

*. CR HP:Wounded Mana:Cold>w
Grasslands
Exits: north, east, south, west.

*. CR HP:Wounded Mana:Cold>w
Grasslands
The garden snake slithers harmlessly here.
Exits: north, east, south, west.

*. CR HP:Wounded Mana:Cold>w
Road of the Smiths
Exits: north, east, =south=, =west=.

*+ CR HP:Wounded Mana:Cold>n
Grassy Field near a Road
Exits: north, east, south, west.
You have FOUND a bandit scout!

*. CR HP:Wounded Mana:Cold>n
Hut in the Grasslands
A peaceful farmer is here, whistling merrily.
Exits: north, east, south, west.

![ CR HP:Wounded Mana:Cold>w
Small Fields
Exits: north, east, south, west.

*. CR HP:Wounded Mana:Cold>n
Fields at the Forest Edge
A fallow deer is grazing peacefully here.
Exits: east, south.

*. CR HP:Wounded Mana:Cold>w
Alas, you cannot go that way...

*. CR HP:Wounded Mana:Cold>s
Small Fields
Exits: north, east, south, west.

*. CR HP:Wounded Mana:Cold>w
Fields Beside a Forest
Exits: east, south, west.

*. CR HP:Wounded Mana:Warm>w
Dark Holly Forest
A badger is here, exploring for food.
Exits: north, east, south.

!f CR HP:Wounded Mana:Warm>n
Dark Holly Forest
The corpse of a bandit scout is lying here.
Exits: south, west.

!f CR HP:Wounded Mana:Warm>w
Dark Holly Forest
Exits: east, south, west.

!f CR HP:Wounded Mana:Warm>w
Trail through a Forest
Exits: east, west.

!f CR HP:Wounded Mana:Warm>w
Dark Holly Forest
A mass of wriggling vines drops on you from the trees.
Exits: east, west.

!f CR HP:Wounded Mana:Warm>w
Gwydien narrates 'haha i unsaddled his horse and got some gems'
ZBLAM! A warhorse (ülo) doesn't want you riding him anymore.
You stop riding a warhorse (ülo).

!f C HP:Wounded Mana:Warm>w
Nah... You feel too relaxed to do that..

!f C HP:Wounded Mana:Warm>st
You stop resting, and stand up.

!f C HP:Wounded Mana:Warm>8
ride ülo
You pick up a warhorse (ülo)'s reins, and start riding him.

!f CR HP:Wounded Mana:Warm>w
Stagnant Lake in the Forest
The corpse of a tree-snake is lying here.
Exits: east, south, west.

*f CR HP:Wounded Mana:Warm>w
Thin Forest
Exits: east, south, west.

*f CR HP:Wounded Mana:Warm>w
The Sunken Forest
Exits: east, south, west.

*% CR HP:Wounded Mana:Warm>w
Stygian Forest
Exits: east, south, west.

!f CR HP:Wounded Mana:Warm>w
Wooded Glade
Exits: east, south, west.

*f CR HP:Wounded Mana:Warm>w
Northern Slope of a Grassy Hill
There is a huge, pyramidal beehive here.
A drone bee flies around here, angrily buzzing.
A drone bee flies around here, angrily buzzing.
A bee flies around here, collecting nectar from the flowers.
A bee flies around here, collecting nectar from the flowers.
Exits: east, south, west.

*( CR HP:Wounded Mana:Warm>w
Entrance to an Ancient Temple
Exits: [north], east, south, west.

*. CR HP:Wounded Mana:Warm>n
The marblegate seems to be closed.

*. CR HP:Wounded Mana:Warm>ope marblegate 
Arzahar narrates 'nice'
Ok.

*. CR HP:Wounded Mana:Warm>9

Fynniel narrates 'lol - clap!'

*. CR HP:Wounded Mana:Warm>lead ülo
You stop riding a warhorse (ülo).
A warhorse (ülo) starts following you.

*. C HP:Wounded Mana:Warm>n
Alkarambar
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
Exits: (south), [west].
ACK! Roarer didn't follow you, you lost him.

![ C HP:Wounded Mana:Warm>sc
141/399 hits, 17/60 mana, and 140/153 moves.

![ C HP:Wounded Mana:Warm>cc
c n 'cure light'
You muster all of your concentration...

Roarer has arrived from the S O U T H.

Your scratches and bruises disappear.

![ C HP:Wounded Mana:Cold>l
Alkarambar
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A warhorse (ülo) is standing here.
Roarer is standing here.
A sturdy pack horse is standing here.

![ C HP:Wounded Mana:Cold>close marblegate 
Ok.

![ C HP:Wounded Mana:Cold>re
You sit down and rest your tired bones.

![ C HP:Wounded Mana:Cold>sc
156/399 hits, 7/60 mana, and 150/153 moves.
Roarer says 'kes oli'							#-Who was it

![ C HP:Wounded Mana:Cold>sa snakr :P
emote says: snakr :P
Ok.

![ C HP:Wounded Mana:Cold>
Gwydien narrates 'i leavin', not gonna fight that losing battle'

![ C HP:Wounded Mana:Cold>sa wake kui midagi
emote says: wake kui midagi						#-Wake if anything
Ok.

![ C HP:Wounded Mana:Cold>sl
You go to sleep.


## Some sleep and score spam ##


o[ C HP:Hurt Mana:Icy>wa
You wake, and sit up.

![ C HP:Hurt Mana:Icy>st
You stand up.

![ C HP:Hurt Mana:Icy>sc
228/412 hits, 4/60 mana, and 155/155 moves.

Roarer says 'snakr level 1'

![ C HP:Hurt Mana:Icy>sa player snakr
emote says: player snakr
Ok.


## Ok, lets check it ##


![ C HP:Hurt Mana:Icy>ope marblegate 
Ok.

![ C HP:Hurt Mana:Icy>s
Entrance to an Ancient Temple
Exits: (north), east, south, west.

*. C HP:Hurt Mana:Icy>close marblegate 
Ok.

*. C HP:Hurt Mana:Icy>8
ride ülo
A warhorse (ülo) stops following you.
You pick up a warhorse (ülo)'s reins, and start riding him.

*. CR HP:Hurt Mana:Icy>e
Northern Slope of a Grassy Hill
There is a huge, pyramidal beehive here.
A drone bee flies around here, angrily buzzing.
A drone bee flies around here, angrily buzzing.
A bee flies around here, collecting nectar from the flowers.
A bee flies around here, collecting nectar from the flowers.
Exits: east, south, west.

*( CR HP:Hurt Mana:Icy>e
Wooded Glade
Exits: east, south, west.

*f CR HP:Hurt Mana:Icy>l
Wooded Glade
Roarer is standing here.
A sturdy pack horse is standing here.

*f CR HP:Hurt Mana:Icy>e
Stygian Forest
Exits: east, south, west.

!f CR HP:Hurt Mana:Icy>e
The Sunken Forest
Exits: east, south, west.
A pack horse stops following Roarer.
Roarer picks up a pack horse's reins, and starts riding him.

*% CR HP:Hurt Mana:Icy>e
Thin Forest
Exits: east, south, west.

*f CR HP:Hurt Mana:Icy>e
Stagnant Lake in the Forest
The corpse of a tree-snake is lying here.
Exits: east, south, west.

*f CR HP:Hurt Mana:Icy>e
Dark Holly Forest
Exits: east, west.

!f CR HP:Hurt Mana:Icy>e
Trail through a Forest
Exits: east, west.

!f CR HP:Hurt Mana:Icy>e
Dark Holly Forest
Exits: east, south, west.

!f CR HP:Hurt Mana:Cold>e
Dark Holly Forest
The corpse of a bandit scout is lying here.
Exits: south, west.

!f CR HP:Hurt Mana:Cold>e
Alas, you cannot go that way...

!f CR HP:Hurt Mana:Cold>s
Dark Holly Forest
Exits: north, east, south.

!f CR HP:Hurt Mana:Cold>e
Fields Beside a Forest
Exits: east, south, west.

*. CR HP:Hurt Mana:Cold>e
Small Fields
Exits: north, east, south, west.

*. CR HP:Hurt Mana:Cold>e
Hut in the Grasslands
A peaceful farmer is here, whistling merrily.
Exits: north, east, south, west.

![ CR HP:Hurt Mana:Cold>e
Grasslands
Exits: north, east, south, west.

*. CR HP:Hurt Mana:Cold>e
Grasslands
A woolly sheep is grazing here.
Exits: north, east, south, west.

*. CR HP:Hurt Mana:Cold>e
Grassy Field with a View
Exits: north, south, west.

*. CR HP:Hurt Mana:Cold>s
Pond in the Grassy Field
The starving cow stands here looking for a patch of grass.
Exits: north, south, west.

*. CR HP:Hurt Mana:Cold>s
Grassy Field
Exits: north, east, south, west.

*. CR HP:Hurt Mana:Cold>e
Thieves' Camp
Exits: [north], east, south, west.

*. CR HP:Hurt Mana:Cold>track *orc*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*. CR HP:Hurt Mana:Cold>w
Grassy Field
Exits: north, east, south, west.

You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*. CR HP:Hurt Mana:Cold>w
Grasslands
A fallow deer is grazing peacefully here.
Exits: north, east, south, west.

You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*. CR HP:Hurt Mana:Cold>w
Grasslands
Exits: north, east, south, west.
You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*. CR HP:Hurt Mana:Cold>w
Road of the Smiths
Exits: north, east, =south=, =west=.

You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*+ CR HP:Hurt Mana:Cold>w
Road of the Smiths
Exits: north, =east=, south, =west=.

You see some tracks of *an Orc* leading west, done less than 1 hour ago.
The moon rises in the east.

*+ CR HP:Hurt Mana:Cold>w
Road of the Smiths
Exits: =north=, =east=, south, west.

You see some tracks of *an Orc* leading north, done less than 1 hour ago.

*+ CR HP:Hurt Mana:Cold>n
Road of the Smiths
Exits: north, east, =south=, =west=.

You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*+ CR HP:Hurt Mana:Cold>w
Road of the Smiths
Exits: north, =east=, south, =west=.

You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*+ CR HP:Hurt Mana:Cold>w
Road of the Smiths
Exits: north, =east=, =west=.
You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*+ CR HP:Hurt Mana:Cold>w
Road of the Smiths
Exits: =east=, =west=.

You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*+ CR HP:Hurt Mana:Cold>w
Road of the Smiths
Exits: =east=, =west=.

w
You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*+ CR HP:Hurt Mana:Cold>
Road of the Smiths
Exits: =east=, =west=.

w
You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*+ CR HP:Hurt Mana:Cold>
Jagged Bend in the Road of the Smiths
An opossum stands here, sniffing around the ground.
Exits: =east=, =south=.

An opossum leaves > E A S T <.

s
You see some tracks of *an Orc* leading south, done less than 1 hour ago.

*+ CR HP:Hurt Mana:Cold>
Road of the Smiths
Exits: =north=, east, south, =west=.

You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*+ CR HP:Hurt Mana:Cold>w
Road of the Smiths
Exits: =east=, =south=, west.

You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*+ CR HP:Hurt Mana:Cold>w
Peninsula Overlooking the Glanduin
A large, loyal falcon is circling above.
Exits: north, east, south, west.

You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*. CR HP:Hurt Mana:Cold>w
River Bluff
Exits: north, east, south, west.

You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*. CR HP:Hurt Mana:Cold>w
Atop a Cliff
Exits: north, east.

You see some tracks of *an Orc* leading north, done less than 1 hour ago.

*( CR HP:Hurt Mana:Cold>
Roarer sneezes.

*( CR HP:Hurt Mana:Cold>n
On the Plateau
Prickly, white-stemmed plants, with blue flower heads grow in abundance.--- THISTLE --- 
(quest)
The garden snake slithers harmlessly here.
Exits: north, east, south, west.

You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*. CR HP:Hurt Mana:Cold>w
Grassy Plains at the Cliff Top
Some small rocks have been piled into a mound here.
Exits: north, east, south, west.

You see some tracks of *an Orc* leading north, done less than 1 hour ago.

*. CR HP:Hurt Mana:Cold>n
Grassy Rise Near the Temple
Yellow flowers, with grey-green foliage, grow in clusters here.
Exits: north, east, south, west.

You see some tracks of *an Orc* leading north, done less than 1 hour ago.

*. CR HP:Hurt Mana:Cold>n
Entrance to an Ancient Temple
Exits: (north), east, south, west.

You see some tracks of *an Orc* leading east, done less than 1 hour ago.

*. CR HP:Hurt Mana:Cold>e
Northern Slope of a Grassy Hill
There is a huge, pyramidal beehive here.
A drone bee flies around here, angrily buzzing.
A drone bee flies around here, angrily buzzing.
A bee flies around here, collecting nectar from the flowers.
A bee flies around here, collecting nectar from the flowers.
Exits: east, south, west.

Aye! You cannot concentrate any more...
You stop tracking your victim.
You swiftly dodge a drone bee's attempt to hit you.

*( CR HP:Hurt Mana:Cold a drone bee:Healthy>
You cleave a drone bee's body extremely hard and shatter it.
info to level %X
#   $xpToLevelOld is now set to {343203} [local]
You receive your share of experience.
It begins to be automatic...
#   $xpLastKill is now set to {A drone bee} [local]
A drone bee is dead! R.I.P.

*( CR HP:Hurt Mana:Cold>#   $xpToLevel is now set to {342905} [local]

Got 298 xp,
to level 342905

*( CR HP:Hurt Mana:Cold>s
Grassy Hilltop
Exits: north, east, south, west.

*( CR HP:Hurt Mana:Cold>#   $uks is now set to {tomb} [local]
open tomb
It seems to be locked.

*( CR HP:Hurt Mana:Cold>pick tomb
Using your lockpicks, you try to pick the lock...

9
open tomb
scout d
You hear a *click* in a lock.
You can't proceed while the tomb is in motion.
You stop trying to pick the lock.

*( CR HP:Hurt Mana:Warm>The tomb is opened from the other side.
lead ülo
You stop riding a warhorse (ülo).
A warhorse (ülo) starts following you.

*( C HP:Hurt Mana:Warm>It's already open!

*( C HP:Hurt Mana:Warm>
You quietly scout downwards...

Dwarven Tunnel
*Voravith the Zaugurz Orc* is standing here scouting.

Roarer dismounts from a pack horse, and stops riding him.
A pack horse now follows Roarer.

You stop scouting.

*( C HP:Hurt Mana:Warm>close tomb
Ok.

*( C HP:Hurt Mana:Warm>
Gwydien narrates '8 incog warriors eh'

*( C HP:Hurt Mana:Warm>sc
253/412 hits, 15/60 mana, and 153/155 moves.

*( C HP:Hurt Mana:Warm>tr
You carefully examine the ground around you, looking for tracks...

The tomb is opened from the other side.

You see:
   - a track of *an Orc* leading down done less than 1 hour ago
   - a track of *an Orc* coming from the east done less than 1 hour ago
   - a track of *an Orc* leading west done less than 1 hour ago
   - a track of *an Orc* coming from below done less than 1 hour ago
   - a track of *an Orc* leading down done less than 2 hours ago
   - a track of *an Orc* coming from the east done less than 2 hours ago

You begin to feel thirsty.

You stop searching, you don't seem to find anything else.

*( C HP:Hurt Mana:Warm>drink skin
You drink the water.
You do not feel thirsty anymore.

*( C HP:Hurt Mana:Warm>cc
c n 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

*( C HP:Hurt Mana:Icy>sc
265/412 hits, 6/60 mana, and 155/155 moves.

*( C HP:Hurt Mana:Cold>sc
265/412 hits, 6/60 mana, and 155/155 moves.

*( C HP:Hurt Mana:Cold>l
Grassy Hilltop
A warhorse (ülo) is standing here.
Roarer is standing here.
A sturdy pack horse is standing here.

*( C HP:Hurt Mana:Cold>scout d
You quietly scout downwards...

Dwarven Tunnel
*Voravith the Zaugurz Orc* is standing here.

You stop scouting.

*( C HP:Hurt Mana:Cold>d
kill *orc*
Dwarven Tunnel
*Voravith the Zaugurz Orc* is standing here searching for something.
Exits: north, (up).

![ C HP:Hurt Mana:Cold>bash *orc*
You try to cleave *Voravith the Zaugurz Orc*, but he parries successfully.

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Fine>
*Voravith the Zaugurz Orc* closes
 the slab.
*Voravith the Zaugurz Orc* panics, and attempts to flee.

Roarer tries to crush *Voravith the Zaugurz Orc*, but he parries successfully.

*Voravith the Zaugurz Orc* panics, and attempts to flee.

*Voravith the Zaugurz Orc* leaves > N O R T H <.
Your victim has disappeared!

![ C HP:Hurt Mana:Cold>#   $uks is now set to {slab} [local]

*Voravith the Zaugurz Orc* has arrived from the N O R T H.

![ C HP:Hurt Mana:Cold>open slab 

You swiftly dodge *Voravith the Zaugurz Orc*'s attempt to slash you.

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Fine>u
Ok.
Roarer approaches *Voravith the Zaugurz Orc*, trying to crush him.

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Fine>No way! You are fighting for your
 life!

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Fine>f
You flee head over heels.
You flee up.
Grassy Hilltop
Exits: north, east, south, west, (down).

*( C HP:Hurt Mana:Cold>d
The tomb closes quietly.
Alas, you cannot go that way...

*( C HP:Hurt Mana:Cold>n
Northern Slope of a Grassy Hill
There is a huge, pyramidal beehive here.
The corpse of a drone bee is lying here.
A drone bee flies around here, angrily buzzing.
A bee flies around here, collecting nectar from the flowers.
A bee flies around here, collecting nectar from the flowers.
Exits: east, south, west.

*( C HP:Hurt Mana:Cold>s

You swiftly dodge a drone bee's attempt to hit you.
You cleave a drone bee's head extremely hard and shatter it.
info to level %X
#   $xpToLevelOld is now set to {342905} [local]
You receive your share of experience.
It begins to be automatic...
#   $xpLastKill is now set to {A drone bee} [local]
A drone bee is dead! R.I.P.

*( C HP:Hurt Mana:Cold>
Grassy Hilltop
Exits: north, east, south, west.

*( C HP:Hurt Mana:Cold>open slab 
#   $xpToLevel is now set to {342857} [local]

Got 48 xp,
to level 342857

*( C HP:Hurt Mana:Cold>
You don't see any slab here. 		## Well, got bit confused and spammed around bit coz i 
								didnt manage find entrance anymore. (Just for record, I
								played at work and my jmc winow size is like 1/6 from 
								real monitor size, so i miss half things in spam) ##

*( C HP:Hurt Mana:Cold>s
On the Plateau
Prickly, white-stemmed plants, with blue flower heads grow in abundance.--- THISTLE --- 
(quest)
The garden snake slithers harmlessly here.
Exits: north, east, south, west.

*. C HP:Hurt Mana:Cold>open slab 
You don't see any slab here.

*. C HP:Hurt Mana:Cold>d
Alas, you cannot go that way...

*. C HP:Hurt Mana:Cold>#   $uks is now set to {tomb} [local]
open tomb
You don't see any tomb here.

*. C HP:Hurt Mana:Cold>open tomb
You don't see any tomb here.

*. C HP:Hurt Mana:Cold>s
Atop a Cliff
Exits: north, east.

*( C HP:Hurt Mana:Cold>n
On the Plateau
Prickly, white-stemmed plants, with blue flower heads grow in abundance.--- THISTLE --- 
(quest)
The garden snake slithers harmlessly here.
Exits: north, east, south, west.

*. C HP:Hurt Mana:Cold>l d
Nothing special there...

*. C HP:Hurt Mana:Cold>e
Middle of Plateau
Exits: north, east, south, west.

*. C HP:Hurt Mana:Cold>w
On the Plateau
Prickly, white-stemmed plants, with blue flower heads grow in abundance.--- THISTLE --- 
(quest)
The garden snake slithers harmlessly here.
Exits: north, east, south, west.

*. C HP:Hurt Mana:Cold>w
Grassy Plains at the Cliff Top
Some small rocks have been piled into a mound here.
Exits: north, east, south, west.

*. C HP:Hurt Mana:Cold>open tomb
You don't see any tomb here.

*. C HP:Hurt Mana:Cold>n
Grassy Rise Near the Temple
Yellow flowers, with grey-green foliage, grow in clusters here.
Exits: north, east, south, west.

*. C HP:Hurt Mana:Cold>n
Entrance to an Ancient Temple
Exits: (north), east, south, west.

*. C HP:Hurt Mana:Cold>s
Grassy Rise Near the Temple
Yellow flowers, with grey-green foliage, grow in clusters here.
Exits: north, east, south, west.

*. C HP:Hurt Mana:Cold>e
Grassy Hilltop
Exits: north, east, south, west.

*( C HP:Hurt Mana:Cold>open tomb  					## Lol, found it finally, but walking around 
									probably killed my xp-mate ##
It seems to be locked.

*( C HP:Hurt Mana:Cold>pick tomb
Using your lockpicks, you try to pick the lock...

open tomb
The lock finally yields to your skill.

*( C HP:Hurt Mana:Cold>Ok.

*( C HP:Hurt Mana:Cold>open tomb

The tomb closes quietly.

*( C HP:Hurt Mana:Cold>Ok.

*( C HP:Hurt Mana:Cold>d
Dwarven Tunnel
A warhorse (ülo) is standing here.
Roarer is here, fighting *Voravith the Zaugurz Orc*.
A sturdy pack horse is standing here.
*Voravith the Zaugurz Orc* is here, fighting Roarer.
*an Orc* is standing here.
Exits: north, (up).

![ C HP:Hurt Mana:Cold>
Roarer seems to have recovered his senses.

![ C HP:Hurt Mana:Cold>kill *orc*
You cleave *Voravith the Zaugurz Orc*'s left arm extremely hard.

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Hurt Roarer:Wounded>bash *orc*
*an Orc* shoots Roarer's right arm hard.

*an Orc* leaves > N O R T H <.

Your bash at *Voravith the Zaugurz Orc* sends him sprawling.

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Hurt Roarer:Wounded>
*an Orc* leaves his hiding place.
*an Orc* shoots Roarer's right leg extremely hard.

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Hurt Roarer:Bad>
Roarer panics, and attempts to flee.
Roarer leaves > N O R T H <.

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Hurt>
Roarer has arrived from the N O R T H.

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Hurt>#   $uks is now set to {slab } [local]

*an Orc* leaves > N O R T H <.

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Hurt>
You cleave *Voravith the Zaugurz Orc*'s right hand extremely hard.

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Hurt>
*Voravith the Zaugurz Orc* seems to have recovered his senses.

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Hurt>f
*Voravith the Zaugurz Orc* stops using an ornate, steel-shafted warhammer.
*Voravith the Zaugurz Orc* confidently draws an engraved broadsword.
*an Orc* leaves his hiding place.
*an Orc* shoots Roarer's body extremely hard and shatters it.
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Hurt Mana:Cold>s
Dwarven Tunnel
A warhorse (ülo) is standing here.
A sturdy pack horse is standing here.
*Voravith the Zaugurz Orc* is standing here.
Roarer is here, fighting *an Orc*.
*an Orc* is here, fighting Roarer.
Exits: north, [up].
Roarer panics, and attempts to flee.
Roarer leaves > N O R T H <.

![ C HP:Hurt Mana:Cold>kill *orc*
*an Orc* panics, and attempts to flee.

*an Orc* leaves > N O R T H <.
You approach *Voravith the Zaugurz Orc*, trying to cleave him.

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Hurt>bash *orc*
*Voravith the Zaugurz Orc* panics, and attempts to flee.

*Voravith the Zaugurz Orc* leaves > N O R T H <.
Your victim has disappeared!

![ C HP:Hurt Mana:Cold>
*Voravith the Zaugurz Orc* has arrived from the N O R T H.
Roarer has arrived from the N O R T H.

![ C HP:Hurt Mana:Cold>u
The slab seems to be closed.

![ C HP:Hurt Mana:Cold>open slab 
Ok.
*Voravith the Zaugurz Orc* closes the slab.

![ C HP:Hurt Mana:Cold>u
The slab seems to be closed.

![ C HP:Hurt Mana:Cold>kill *orc*
You try to cleave *Voravith the Zaugurz Orc*, but he parries successfully.

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Hurt>open slab 

Roarer crushes *Voravith the Zaugurz Orc*'s left foot extremely hard.
*Voravith the Zaugurz Orc* barely slashes your body and tickles it.

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Hurt>Ok.
*Voravith the Zaugurz Orc* panics, and attempts to flee.

*Voravith the Zaugurz Orc* leaves > U P <.

![ C HP:Hurt Mana:Cold>f

*an Orc* leaves his hiding place.
*an Orc* shoots Roarer's right foot extremely hard and shatters it.

![ C HP:Hurt Mana:Cold>
You flee head over heels.
PANIC! You couldn't escape!
*an Orc* nocks a missile in a longbow.

![ C HP:Hurt Mana:Cold>kill *orc*
You approach *an Orc*, trying to cleave him.

![ C HP:Hurt Mana:Cold *an Orc*:Healthy Roarer:Bad>kill *orc*
*Voravith the Zaugurz Orc* has arrived from the A B O V E.
You're already fighting!

![ C HP:Hurt Mana:Cold *an Orc*:Healthy Roarer:Bad>
*Voravith the Zaugurz Orc* closes the slab.

![ C HP:Hurt Mana:Cold *an Orc*:Healthy Roarer:Bad>f
*an Orc* shoots Roarer's body hard and shatters it.
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Hurt Mana:Cold *an Orc*:Healthy Roarer:Bad>u

Roarer panics, and attempts to flee.
Roarer leaves > N O R T H <.

![ C HP:Hurt Mana:Cold *an Orc*:Healthy>No way! You are fighting for your life!

![ C HP:Hurt Mana:Cold *an Orc*:Healthy>open slab 
Ok.
*Voravith the Zaugurz Orc* closes the slab.
*an Orc* panics, and attempts to flee.
You flee head over heels.
You flee north.
Dwarven Tunnel
Roarer is standing here.
Exits: south.

![ C HP:Hurt Mana:Cold>open slab 
open slab 
You don't see any slab here.

![ C HP:Hurt Mana:Cold>Roarer leaves > S O U T H <.
You don't see any slab here.

![ C HP:Hurt Mana:Cold>s
Dwarven Tunnel
A warhorse (ülo) is standing here.
A sturdy pack horse is standing here.
*an Orc* is standing here.
*Voravith the Zaugurz Orc* is standing here.
Roarer is standing here.
Exits: north, [up].

![ C HP:Hurt Mana:Cold>

*an Orc* leaves > N O R T H <.

![ C HP:Hurt Mana:Cold>open slab 
*Voravith the Zaugurz Orc* slashes Roarer's body and shatters it.
Ok.

![ C HP:Hurt Mana:Cold>u
*Voravith the Zaugurz Orc* closes the slab.
The slab seems to be closed.

![ C HP:Hurt Mana:Cold>u
The slab seems to be closed.
Roarer panics, and attempts to flee.

![ C HP:Hurt Mana:Cold>open slab 
Ok.
*Voravith the Zaugurz Orc* closes the slab.

![ C HP:Hurt Mana:Cold>u
The slab seems to be closed.
Roarer panics, and attempts to flee.
Roarer leaves > N O R T H <.

![ C HP:Hurt Mana:Cold>u
The slab seems to be closed.

![ C HP:Hurt Mana:Cold>open slab 
Ok.
*Voravith the Zaugurz Orc* closes the slab.

![ C HP:Hurt Mana:Cold>s
Alas, you cannot go that way...

![ C HP:Hurt Mana:Cold>kill *orc*
You try to cleave *Voravith the Zaugurz Orc*, but he parries successfully.

![ C HP:Hurt Mana:Cold *Voravith the Zaugurz Orc*:Hurt>bash *orc*
*Voravith the Zaugurz Orc* barely slashes your body and tickles it.

Roarer has arrived from the N O R T H.

As *Voravith the Zaugurz Orc* avoids your bash, you topple over and lose your
balance.

*Voravith the Zaugurz Orc* panics, and attempts to flee.

*Voravith the Zaugurz Orc* leaves > N O R T H <.

![ C HP:Hurt Mana:Cold>
*Voravith the Zaugurz Orc* has arrived from the N O R T H.

![ C HP:Hurt Mana:Cold>f
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Hurt Mana:Cold>s
Dwarven Tunnel
A warhorse (ülo) is standing here.
A sturdy pack horse is standing here.
Roarer is here, fighting *Voravith the Zaugurz Orc*.
*Voravith the Zaugurz Orc* is here, fighting Roarer.
Exits: north, [up].
You have FOUND *an Orc*!
*an Orc* leaves his hiding place.
*an Orc* strongly shoots Roarer's body and shatters it.
Roarer is stunned and will probably die soon.

![ C HP:Hurt Mana:Cold>kill *orc*
You approach *an Orc*, trying to cleave him.
You hear Roarer's death cry as he collapses.
Roarer has drawn his last breath! R.I.P.


## Ermm, Roarer died allrdy, started panicing even more ##


![ C HP:Hurt Mana:Cold *an Orc*:Healthy>bash *orc*
*an Orc* panics, and attempts to flee.

*an Orc* leaves > N O R T H <.
Your victim has disappeared!

![ C HP:Hurt Mana:Cold>n
Dwarven Tunnel
*an Orc* is standing here.
Exits: south.

![ C HP:Hurt Mana:Cold>s
Dwarven Tunnel
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
*Voravith the Zaugurz Orc* is standing here.
Exits: north, [up].

![ C HP:Hurt Mana:Cold>open slab 
Ok.

*Voravith the Zaugurz Orc* leaves > N O R T H <.

![ C HP:Hurt Mana:Cold>u

*Voravith the Zaugurz Orc* has arrived from the N O R T H.

![ C HP:Hurt Mana:Cold>
*Voravith the Zaugurz Orc* closes the slab.
The slab seems to be closed.

![ C HP:Hurt Mana:Cold>u
Using his lockpicks, *Voravith the Zaugurz Orc* tries to enable the slab's
lock...
The slab seems to be closed.
*an Orc* leaves his hiding place.
*an Orc* tries to hit you, but your parry is successful.

![ C HP:Hurt Mana:Cold *an Orc*:Healthy>open slab 
Ok.
You cleave *an Orc*'s right arm extremely hard.

![ C HP:Hurt Mana:Cold *an Orc*:Fine>u
*Voravith the Zaugurz Orc* closes the slab.
No way! You are fighting for your life!

![ C HP:Hurt Mana:Cold *an Orc*:Fine>f
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Hurt Mana:Cold>s
Dwarven Tunnel
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* is standing here.
*an Orc* is standing here.
Exits: north, [up].

![ C HP:Hurt Mana:Cold>u
The slab seems to be closed.

![ C HP:Hurt Mana:Cold>open slab 
Ok.

![ C HP:Hurt Mana:Cold>u
*Voravith the Zaugurz Orc* closes the slab.
*an Orc* quickly approaches, trying to hit you.
No way! You are fighting for your life!

![ C HP:Hurt Mana:Cold *an Orc*:Fine>open slab 
Ok.
*an Orc* hangs a longbow across his back.
*an Orc* confidently draws a barbed fang.
*Voravith the Zaugurz Orc* closes the slab.

![ C HP:Hurt Mana:Cold *an Orc*:Fine>f
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Hurt Mana:Cold>f
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Hurt Mana:Cold>s
w
Dwarven Tunnel
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* is standing here.
*an Orc* is standing here.
Exits: north, [up].
*Voravith the Zaugurz Orc* stops using an engraved broadsword.
*Voravith the Zaugurz Orc* confidently draws an ornate, steel-shafted
warhammer.
You swiftly dodge *an Orc*'s attempt to pierce you.

![ C HP:Hurt Mana:Cold *an Orc*:Fine>s
No way! You are fighting for your life!

![ C HP:Hurt Mana:Cold *an Orc*:Fine>close slab 
No way! You are fighting for your life!

![ C HP:Hurt Mana:Cold *an Orc*:Fine>It's already closed!
You cleave *an Orc*'s body very hard.

![ C HP:Hurt Mana:Cold *an Orc*:Fine>close slab 
It's already closed!

![ C HP:Hurt Mana:Cold *an Orc*:Fine>f
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Hurt Mana:Cold *an Orc*:Fine>open slab 
Ok.

![ C HP:Hurt Mana:Cold *an Orc*:Fine>f
You are already attempting to flee!
*Voravith the Zaugurz Orc* closes the slab.

![ C HP:Hurt Mana:Cold *an Orc*:Fine>
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Hurt Mana:Cold>s
Dwarven Tunnel
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* is standing here.
*an Orc* is standing here.
Exits: north, [up].

![ C HP:Hurt Mana:Cold>
*an Orc* barely pierces your right arm and tickles it.

![ C HP:Hurt Mana:Cold *an Orc*:Fine>n
No way! You are fighting for your life!

![ C HP:Hurt Mana:Cold *an Orc*:Fine>open slab 
Ok.

![ C HP:Hurt Mana:Cold *an Orc*:Fine>n
No way! You are fighting for your life!

![ C HP:Hurt Mana:Cold *an Orc*:Fine>
*an Orc* closes the slab.

![ C HP:Hurt Mana:Cold *an Orc*:Fine>f
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Hurt Mana:Cold>s
Dwarven Tunnel
The corpse of *a Man* is lying here.
A sturdy pack horse is standing
A sturdy pack horse is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* is standing here.
*an Orc* is standing here.
Exits: north, [up].

![ C HP:Hurt Mana:Cold>u
The slab seems to be closed.

![ C HP:Hurt Mana:Cold>open slab 
Ok.
*an Orc* quickly approaches, trying to pierce you.

![ C HP:Hurt Mana:Cold *an Orc*:Fine>u

*an Orc* closes the slab.
You cleave *an Orc*'s left arm extremely hard.
*an Orc* barely pierces your body and tickles it.

![ C HP:Hurt Mana:Cold *an Orc*:Hurt>No way! You are fighting for your life!

![ C HP:Hurt Mana:Cold *an Orc*:Hurt>f
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Hurt Mana:Cold>s
open slab 
Dwarven Tunnel
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* is standing here.
*an Orc* is standing here.
Exits: north, [up].

![ C HP:Hurt Mana:Cold>u
Ok.

![ C HP:Hurt Mana:Cold>
*an Orc* closes the slab.
The slab seems to be closed.

![ C HP:Hurt Mana:Cold>open slab 
Ok.

![ C HP:Hurt Mana:Cold>n
u
*an Orc* closes the slab.
Dwarven Tunnel
Exits: south.

![ C HP:Hurt Mana:Cold>u
Alas, you cannot go that way...

![ C HP:Hurt Mana:Cold>Alas, you cannot go that way...

![ C HP:Hurt Mana:Cold>s
Dwarven Tunnel
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
*Voravith the Zaugurz Orc* is standing here.
*an Orc* is standing here.
Exits: north, [up].

![ C HP:Hurt Mana:Cold>open slab 
*an Orc* lightly pierces your body and tickles it.
Ok.

![ C HP:Hurt Mana:Cold *an Orc*:Hurt>u
No way! You are fighting for your life!
*an Orc* closes the slab.

![ C HP:Hurt Mana:Cold *an Orc*:Hurt>f
*Voravith the Zaugurz Orc* pounds your body extremely hard.
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Hurt Mana:Cold *an Orc*:Hurt>s
No way! You are fighting for your life!

![ C HP:Hurt Mana:Cold *an Orc*:Hurt>open slab 
open slab 
Ok.

![ C HP:Hurt Mana:Cold *an Orc*:Hurt>open slab 
*an Orc* closes the slab.
Ok.
You flee head over heels.
You flee up.

## Bheww, out finally. I think NOC is like only area where I wont panic in PK. ##


Grassy Hilltop
Exits: north, east, south, west, (down).

*( C HP:Hurt Mana:Cold>open slab 
open slab 
The tomb closes quietly.
You don't see any slab here.

*( C HP:Hurt Mana:Cold>open slab 
You don't see any slab here.

*( C HP:Hurt Mana:Cold>s
You don't see any slab here.

*( C HP:Hurt Mana:Cold>
You don't see any slab here.

*( C HP:Hurt Mana:Cold>n
On the Plateau
Prickly, white-stemmed plants, with blue flower heads grow in abundance.--- THISTLE --- 
(quest)
Exits: north, east, south, west.

*. C HP:Hurt Mana:Cold>
Grassy Hilltop
Exits: north, east, south, west.

*( C HP:Hurt Mana:Cold>n
Northern Slope of a Grassy Hill
There is a huge, pyramidal beehive here.
The corpse of a drone bee is lying here.
The corpse of a drone bee is lying here.
A bee flies around here, collecting nectar from the flowers.
A bee flies around here, collecting nectar from the flowers.
Exits: east, south, west.

*( C HP:Hurt Mana:Cold>n
Alas, you cannot go that way...

*( C HP:Hurt Mana:Cold>w
Entrance to an Ancient Temple
Exits: (north), east, south, west.

*. C HP:Hurt Mana:Cold>n
Alkarambar
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
Amanrandil the High Daedeltir stands here resplendent in tranquility (glowing).
Exits: (south), (west).

![ C HP:Hurt Mana:Cold>ce
close exit
Ok.

![ C HP:Hurt Mana:Cold>sc
237/412 hits, 11/60 mana, and 120/155 moves.

![ C HP:Hurt Mana:Cold>
Amanrandil says 'Bad wo craft vor deoapy ceh hilp thu gaclap ah ziwpoh, owd wa
bwe enafy cazo amb bluubmb blacd'

![ C HP:Hurt Mana:Cold>sc
239/412 hits, 12/60 mana, and 123/155 moves.

![ C HP:Hurt Mana:Cold>
Amanrandil says 'nlegisaz zruf tse Aahb, end hwi elfov ov Ulibois wale swabtin
by tse fanhorh pehminup dy twa bracb'

![ C HP:Hurt Mana:Cold>sc
242/412 hits, 14/60 mana, and 130/155 moves.

![ C HP:Hurt Mana:Cold>st
You are already standing.
Amanrandil says 'hind.'

![ C HP:Hurt Mana:Cold>cc
c n 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

![ C HP:Hurt Mana:Frozen>cc
c n 'cure light'
Alas, not enough mana flows through you...

![ C HP:Hurt Mana:Frozen>re
You sit down and rest your tired bones.

![ C HP:Hurt Mana:Frozen>sc
248/412 hits, 0/60 mana, and 134/155 moves.

![ C HP:Hurt Mana:Frozen>
Amanrandil says 'Fams uyes bsat fas anly gloly dwoy sozpefed the doos is tma
Bamk.'

![ C HP:Hurt Mana:Frozen>sc
249/412 hits, 0/60 mana, and 136/155 moves.

![ C HP:Hurt Mana:Frozen>i
You are carrying:
Nothing.

![ C HP:Hurt Mana:Icy>sc
251/412 hits, 1/60 mana, and 140/155 moves.

![ C HP:Hurt Mana:Icy>
Amanrandil says 'Fihe rindv tfey sopo ung vadh tmew gahu dlaab wawdolf, mup
nwa Gard Lald fod dluceb fen dazorn upuw'


## Hmm, here i figured I'm not that low after all, but they were kinda. F**k it, lets hit. ##


![ C HP:Hurt Mana:Icy>st
You stop resting, and stand up.

![ C HP:Hurt Mana:Icy>open slab 
You don't see any slab here.

![ C HP:Hurt Mana:Icy>oe
open exit
Ok.

![ C HP:Hurt Mana:Icy>s
Entrance to an Ancient Temple
Exits: (north), east, south, west.

*. C HP:Hurt Mana:Icy>s
Grassy Rise Near the Temple
Yellow flowers, with grey-green foliage, grow in clusters here.
A cute rabbit is here.
Exits: north, east, south, west.

*. C HP:Hurt Mana:Icy>e
Grassy Hilltop
Exits: north, east, south, west.

*( C HP:Hurt Mana:Icy>open marblegate 
You don't see any marblegate here.

*( C HP:Hurt Mana:Icy>#   $uks is now set to {tomb} [local]
open tomb
It seems to be locked.

*( C HP:Hurt Mana:Icy>pick tomb
Using your lockpicks, you try to pick the lock...

The lock finally yields to your skill.

*( C HP:Hurt Mana:Icy>open tomb
Ok.

*( C HP:Hurt Mana:Icy>scout d
You quietly scout downwards...

Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
*Voravith the Zaugurz Orc* is standing here scouting.
A warhorse (ülo) is standing here.
*an Orc* is resting here.

You stop scouting.

*( C HP:Hurt Mana:Icy>d
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
*Voravith the Zaugurz Orc* is standing here.
A warhorse (ülo) is standing here.
*an Orc* is resting here.
Exits: north, (up).

![ C HP:Hurt Mana:Icy>kill *orc*
You cleave *Voravith the Zaugurz Orc*'s right arm extremely hard.

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc*:Wounded>bash *orc*
*Voravith the Zaugurz Orc* closes the slab.
*Voravith the Zaugurz Orc* pounds your right foot extremely hard.

*Voravith the Zaugurz Orc* panics, and attempts to flee.

*Voravith the Zaugurz Orc* panics, and attempts to flee.

*Voravith the Zaugurz Orc* leaves > N O R T H <.
Your victim has disappeared!

![ C HP:Hurt Mana:Icy>open tomb
You don't see any tomb here.

![ C HP:Hurt Mana:Icy>n
Dwarven Tunnel
*Voravith the Zaugurz Orc* is standing here.
Exits: south.

![ C HP:Hurt Mana:Icy>kill *orc*
You approach *Voravith the Zaugurz Orc*, trying to cleave him.

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc*:Wounded>bash *orc*
Your bash at *Voravith the Zaugurz Orc* sends him sprawling.

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc*:Wounded>exam *orc*
You see nothing special about him.
*Voravith the Zaugurz Orc* has some big nasty scratches.
*Voravith the Zaugurz Orc* is using: 
<wielded>            an ornate, steel-shafted warhammer
<worn as shield>     a bejewelled shield (flawless)
<worn on head>       a white chain mail coif (flawless)
<worn about body>    a fine grey cloak (flawless)
<worn on feet>       a pair of smooth, black boots
<worn on wrist>      a keyring with a key and some sets of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a gem-inlaid knife (flawless)
<worn on belt>       a sable pouch
<worn on belt>       a sable pouch
<worn on belt>       a water skin

You attempt to peek at the inventory:
an engraved broadsword (flawless)
a russet cloak (flawless)
the great black scimitar (flawless)
You cleave *Voravith the Zaugurz Orc*'s right foot extremely hard and shatter
it.

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc*:Wounded>
You cleave *Voravith the Zaugurz Orc*'s left leg extremely hard and shatter
it.
Your victim is shocked by your hit!

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc*:Bad>
*Voravith the Zaugurz Orc* seems to have recovered his senses.

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc*:Bad>
*Voravith the Zaugurz Orc* panics, and attempts to flee.

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc*:Bad>label x
Ok.

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc* (x):Bad>
*Voravith the Zaugurz Orc* (x) panics, and attempts to flee.

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc* (x):Bad>
You cleave *Voravith the Zaugurz Orc* (x)'s body extremely hard and shatter
it.

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc* (x):Bad>#   $target is now set to {x} [
local]

*Voravith the Zaugurz Orc* (x) panics, and attempts to flee.

*Voravith the Zaugurz Orc* (x) leaves > S O U T H <.

![ C HP:Hurt Mana:Icy>s
kill x
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
*an Orc* is standing here picking a lock.
*Voravith the Zaugurz Orc* (x) is standing here.
Exits: north, [up].

![ C HP:Hurt Mana:Icy>
You approach *Voravith the Zaugurz Orc* (x), trying to cleave him.


![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc* (x):Bad>
*an Orc* removes a barbed fang.
*an Orc* swiftly draws a longbow from across his back.

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc* (x):Bad>
*Voravith the Zaugurz Orc* (x) opens the slab.
*an Orc* hangs a longbow across his back.
*an Orc* confidently draws a barbed fang.

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc* (x):Bad>
*an Orc* barely pierces your body and tickles it.

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc* (x):Bad>
*Voravith the Zaugurz Orc* (x) closes the slab.

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc* (x):Bad>f
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc* (x):Bad>
*Voravith the Zaugurz Orc* (x) panics, and attempts to flee.

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc* (x):Bad>
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Hurt Mana:Icy>kill x
They aren't here.

![ C HP:Hurt Mana:Icy>s
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
*an Orc* is standing here.
*Voravith the Zaugurz Orc* (x) is standing here.
A warhorse (ülo) is standing here.
Exits: north, [up].
*an Orc* lightly pierces your body and tickles it.

![ C HP:Hurt Mana:Icy *an Orc*:Hurt>kill x
You're already fighting!

![ C HP:Hurt Mana:Icy *an Orc*:Hurt>f
*Voravith the Zaugurz Orc* (x) stops using an engraved broadsword.
*Voravith the Zaugurz Orc* (x) confidently draws an ornate, steel-shafted
warhammer.
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Hurt Mana:Icy *an Orc*:Hurt>
*an Orc* barely pierces your body and tickles it.

![ C HP:Hurt Mana:Icy *an Orc*:Hurt>
You cleave *an Orc*'s left arm extremely hard and shatter it.

![ C HP:Hurt Mana:Icy *an Orc*:Hurt>kill x
You're already fighting!
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Hurt Mana:Icy>kill x
They aren't here.

![ C HP:Hurt Mana:Icy>s
kill x
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
*an Orc* is standing here.
*Voravith the Zaugurz Orc* (x) is standing here.
A warhorse (ülo) is standing here.
Exits: north, [up].

![ C HP:Hurt Mana:Icy>
You approach *Voravith the Zaugurz Orc* (x), trying to cleave him.

![ C HP:Hurt Mana:Icy *Voravith the Zaugurz Orc* (x):Bad>f
You will attempt to flee!
*Voravith the Zaugurz Orc* (x) pounds your body extremely hard.

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Bad>
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Wounded Mana:Icy>s

*Voravith the Zaugurz Orc* (x) has arrived from the S O U T H.

![ C HP:Wounded Mana:Icy>kill x
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
*an Orc* is standing here.
A warhorse (ülo) is standing here.
Exits: north, [up].

![ C HP:Wounded Mana:Icy>
*an Orc* lightly pierces your body and tickles it.
They aren't here.
*Voravith the Zaugurz Orc* (x) has arrived from the N O R T H.

![ C HP:Wounded Mana:Icy *an Orc*:Hurt>n
No way! You are fighting for your life!

![ C HP:Wounded Mana:Icy *an Orc*:Hurt>
*Voravith the Zaugurz Orc* (x) joins *an Orc*'s fight.

![ C HP:Wounded Mana:Icy *an Orc*:Hurt>f
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Wounded Mana:Icy>kill x
They aren't here.

![ C HP:Wounded Mana:Icy>s
kill x
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
*an Orc* is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* (x) is standing here.
Exits: north, [up].

![ C HP:Wounded Mana:Icy>
*an Orc* barely pierces your right arm and tickles it.
You're already fighting!

![ C HP:Wounded Mana:Icy *an Orc*:Hurt>
*Voravith the Zaugurz Orc* (x) joins *an Orc*'s fight.
You cleave *an Orc*'s body extremely hard and shatter it.

![ C HP:Wounded Mana:Icy *an Orc*:Wounded>f
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Wounded Mana:Icy>s
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
*an Orc* is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* (x) is standing here.
Exits: north, [up].
*an Orc* barely pierces your left arm and tickles it.

![ C HP:Wounded Mana:Icy *an Orc*:Wounded>kill x
You're already fighting!

![ C HP:Wounded Mana:Icy *an Orc*:Wounded>f
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Wounded Mana:Icy *an Orc*:Wounded>
*Voravith the Zaugurz Orc* (x) joins *an Orc*'s fight.
*Voravith the Zaugurz Orc* (x) pounds your right leg extremely hard.

![ C HP:Wounded Mana:Icy *an Orc*:Wounded>
You flee head over heels.
PANIC! You couldn't escape!
*an Orc* barely pierces your body and tickles it.

![ C HP:Wounded Mana:Icy *an Orc*:Wounded>
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Wounded Mana:Icy>s
kill x
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
*an Orc* is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* (x) is standing here.
Exits: north, [up].
*an Orc* quickly approaches, trying to pierce you.

![ C HP:Wounded Mana:Icy *an Orc*:Wounded>
You're already fighting!
*an Orc* barely pierces your left hand and tickles it.

![ C HP:Wounded Mana:Icy *an Orc*:Wounded>
You cleave *an Orc*'s right arm extremely hard and shatter it.

![ C HP:Wounded Mana:Icy *an Orc*:Wounded>f
*Voravith the Zaugurz Orc* (x) joins *an Orc*'s fight.
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Wounded Mana:Icy>s
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
*an Orc* is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* (x) is standing here picking a lock.
Exits: north, [up].

![ C HP:Wounded Mana:Icy>kill x
*an Orc* barely pierces your right leg and tickles it.
You're already fighting!

![ C HP:Wounded Mana:Icy *an Orc*:Wounded>
*Voravith the Zaugurz Orc* (x) skillfully picks the lock of the slab.

![ C HP:Wounded Mana:Icy *an Orc*:Wounded>f

You cleave *an Orc*'s right leg extremely hard and shatter it.

![ C HP:Wounded Mana:Icy *an Orc*:Bad>
*Voravith the Zaugurz Orc* (x) stops using an orna
te, steel-shafted warhammer.
*Voravith the Zaugurz Orc* (x) confidently draws an engraved broadsword.
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Wounded Mana:Icy *an Orc*:Bad>
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Wounded Mana:Icy *an Orc*:Bad>
*an Orc* strongly pierces your body and tickles it.

![ C HP:Wounded Mana:Icy *an Orc*:Bad>
You flee head over heels.
PANIC! You couldn't escape!
You cleave *an Orc*'s right arm extremely hard and shatter it.


## Doh, noname gets low fast ##


![ C HP:Wounded Mana:Icy *an Orc*:Awful>#   $target is now set to {*orc*} [local]

*Voravith the Zaugurz Orc* (x) lightly slashes your left hand and tickles it.

![ C HP:Wounded Mana:Icy *an Orc*:Awful>
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Wounded Mana:Icy *an Orc*:Awful>
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Wounded Mana:Icy *an Orc*:Awful>
*an Orc* panics, and attempts to flee.

*an Orc* leaves > N O R T H <.

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Bad>
*an Orc* has arrived from the N O R T H.
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Wounded Mana:Icy>s
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* (x) is standing here.
*an Orc* is standing here.
Exits: north, [up].

*an Orc* leaves > N O R T H <.

![ C HP:Wounded Mana:Icy>kill *orc*
You cleave *Voravith the Zaugurz Orc* (x)'s body extremely hard and shatter
it.

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
*an Orc* has arrived from the N O R T H.

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
*Voravith the Zaugurz Orc* (x) lightly slashes your body and tickles it.

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>

*an Orc* leaves > N O R T H <.

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>f
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
*Voravith the Zaugurz Orc* (x) panics, and attempts to flee.

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Wounded Mana:Icy>s
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* (x) is standing here.
Exits: north, [up].
You have FOUND *an Orc*!

![ C HP:Wounded Mana:Icy>kill *orc*

*an Orc* leaves > N O R T H < sneaking.
You cleave *Voravith the Zaugurz Orc* (x)'s right hand very hard and shatter
it.

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
*an Orc* has arrived from the N O R T H.

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>f
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
Nee narrates 'is it un ethical to make a darkie character just to let zigurun
know im after him'
*Voravith the Zaugurz Orc* (x) lightly slashes your body and tickles it.

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
You swiftly dodge *an Orc*'s attempt to shoot you.

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Wounded Mana:Icy>s
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* (x) is standing here.
*an Orc* is standing here.
Exits: north, [up].

![ C HP:Wounded Mana:Icy>kill *orc*
You try to cleave *Voravith the Zaugurz Orc* (x), but he parries successfully.
*an Orc* nocks a missile in a longbow.

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>f
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
*an Orc* nocks a missile in a longbow.
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Wounded Mana:Icy>s
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* (x) is standing here.
*an Orc* is standing here.
Exits: north, [up].

*an Orc* leaves > N O R T H <.

![ C HP:Wounded Mana:Icy>kill *orc*
You approach *Voravith the Zaugurz Orc* (x), trying to cleave him.

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>f
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Wounded Mana:Icy>s
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* (x) is standing here.
Exits: north, [up].
You have FOUND *an Orc*!
Using his lockpicks, *Voravith the Zaugurz Orc* (x) tries to pick the slab's
lock...

![ C HP:Wounded Mana:Icy>kill *orc*

*an Orc* leaves > N O R T H < sneaking.

![ C HP:Wounded Mana:Icy>
You approach *Voravith the Zaugurz Orc* (x), trying to cleave h
im.

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
*Voravith the Zaugurz Orc* (x) slashes your left arm hard.

![ C HP:Wounded Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
*an Orc* leaves his hiding place.
*an Orc* shoots your body very hard.

![ C HP:Bad Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
*an Orc* nocks a missile in a longbow.

![ C HP:Bad Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>f
*Voravith the Zaugurz Orc* (x) panics, and attempts to flee.

*Voravith the Zaugurz Orc* (x) leaves > N O R T H <.

![ C HP:Bad Mana:Icy>
*Voravith the Zaugurz Orc* (x) has arrived from the N O R T H.

![ C HP:Bad Mana:Icy>s
*Voravith the Zaugurz Orc* (x) quickly approaches, trying to slash you.
No way! You are fighting for your life!

![ C HP:Bad Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>kill *orc*
You're already fighting!
*an Orc* nocks a missile in a longbow.

![ C HP:Bad Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
*Voravith the Zaugurz Orc* (x) barely slashes your right arm and tickles it.

![ C HP:Bad Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>f
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Bad Mana:Icy>s
kill *orc*
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* (x) is standing here.
Exits: north, [up].

![ C HP:Bad Mana:Icy>
You approach *Voravith the Zaugurz Orc* (x), trying to cleave him.

![ C HP:Bad Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>f
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Bad Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
Gwydien narrates 'extremely'

![ C HP:Bad Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Bad Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

![ C HP:Bad Mana:Icy>s
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* (x) is standing here.
Exits: north, [up].
You have FOUND *an Orc*!

*an Orc* leaves > N O R T H < sneaking.

![ C HP:Bad Mana:Icy>kill *orc*
You approach *Voravith the Zaugurz Orc* (x), trying to cleave him.

![ C HP:Bad Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>f
*Voravith the Zaugurz Orc* (x) barely slashes your body and tickles it.
You flee head over heels.
PANIC! You couldn't escape!

![ C HP:Bad Mana:Icy *Voravith the Zaugurz Orc* (x):Awful>
You flee head over heels.
You flee north.
Dwarven Tunnel
Exits: south.

## Some more natural outfit ##

![ C HP:Bad Mana:Icy>get fur pack
rem cloak
wear fur
put cloak pack
You get a cave-bear fur from a leather backpack.

![ C HP:Bad Mana:Icy>
You stop using a forest green cloak.

![ C HP:Bad Mana:Icy>
You wear a cave-bear fur about your body.

![ C HP:Bad Mana:Icy>
You put a forest green cloak in a leather backpack.

![ C HP:Bad Mana:Icy>s
Dwarven Tunnel
A large sack is on the ground.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
A warhorse (ülo) is standing here.
*Voravith the Zaugurz Orc* (x) is standing here.
Exits: north, [up].
You have FOUND *an Orc*!

![ C HP:Bad Mana:Icy>kill *orc*
*an Orc* nocks a missile in a longbow.
You cleave *Voravith the Zaugurz Orc* (x)'s right leg very hard and shatter
it.
*Voravith the Zaugurz Orc* (x) is incapacitated and will slowly die, if not
aided.

![ C HP:Bad Mana:Icy *Voravith the Zaugurz Orc* (x):Dying>kick *orc*
*an Orc* leaves his hiding place.
*an Orc* shoots your body and tickles it.

You kick *Voravith the Zaugurz Orc* (x) to death.
info to level %X
#   $xpToLevelOld is now set to {342857} [local]
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
You hear *Voravith the Zaugurz Orc* (x)'s death cry as he collapses.
*Voravith the Zaugurz Orc* (x) has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Voravith the Zaugurz Orc* (x).

![ C HP:Bad Mana:Icy>#   $xpToLevel is now set to {242857} [local]

Got 100000 xp,
to level 242857

![ C HP:Bad Mana:Icy>n
Dwarven Tunnel
Exits: south.

![ C HP:Bad Mana:Icy>s
Dwarven Tunnel
A large sack is on the ground.
The corpse of *an Orc* is lying here.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
*an Orc* is standing here.
The shadow of *an Orc* is floating here.
Exits: north, [up].

![ C HP:Bad Mana:Icy>kill *orc*
You approach *an Orc*, trying to cleave him.
*an Orc* nocks a missile in a longbow.

![ C HP:Bad Mana:Icy *an Orc*:Awful>bash *orc*
*an Orc* shoots your body hard.
You are wracked with overwhelming PAIN!

Llanef narrates 'yes'
*an Orc* panics, and attempts to flee.

*an Orc* leaves > N O R T H <.
Your victim has disappeared!

![ C HP:Bad Mana:Icy>n
Dwarven Tunnel
Exits: south.

![ C HP:Bad Mana:Icy>kill *orc*
They aren't here.

![ C HP:Bad Mana:Icy>s
kill *orc*
Dwarven Tunnel
A large sack is on the ground.
The corpse of *an Orc* is lying here.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
The shadow of *an Orc* is floating here.
Exits: north, [up].

![ C HP:Bad Mana:Icy>They aren't here.

![ C HP:Bad Mana:Icy>n
Dwarven Tunnel
Exits: south.

![ C HP:Bad Mana:Icy>s
Dwarven Tunnel
A large sack is on the ground.
The corpse of *an Orc* is lying here.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
The shadow of *an Orc* is floating here.
Exits: north, [up].
You have FOUND *an Orc*!

*an Orc* leaves > N O R T H <.

![ C HP:Bad Mana:Icy>kill *orc*
They aren't here.

![ C HP:Bad Mana:Icy>n
Dwarven Tunnel
Exits: south.
You have FOUND *an Orc*!

*an Orc* leaves > S O U T H < sneaking.

![ C HP:Bad Mana:Icy>kill *orc*
They aren't here.

![ C HP:Bad Mana:Icy>s
kill *orc*
*an Orc* has arrived from the S O U T H.
Dwarven Tunnel
A large sack is on the ground.
The corpse of *an Orc* is lying here.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
The shadow of *an Orc* is floating here.
Exits: north, [up].

![ C HP:Bad Mana:Icy>They aren't here.

![ C HP:Bad Mana:Icy>n
*an Orc* has arrived from the N O R T H.
Dwarven Tunnel
Exits: south.

![ C HP:Bad Mana:Icy>s
Dwarven Tunnel
A large sack is on the ground.
The corpse of *an Orc* is lying here.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
The shadow of *an Orc* is floating here.
*an Orc* is standing here.
Exits: north, [up].

![ C HP:Bad Mana:Icy>kill *orc*
You cleave *an Orc*'s body extremely hard and shatter it.
info to level %X
#   $xpToLevelOld is now set to {242857} [local]
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *an Orc*'s death cry as he collapses.
*an Orc* has drawn his last breath! R.I.P.

![ C HP:Bad Mana:Icy>#   $xpToLevel is now set to {222335} [local]

Got 20522 xp,
to level 222335

![ C HP:Bad Mana:Icy>
Nee narrates 'i want him to know my name'

![ C HP:Bad Mana:Icy>l
Dwarven Tunnel
A large sack is on the ground.
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The corpse of *a Man* is lying here.
A sturdy pack horse is standing here.
The shadow of *an Orc* is floating here.
A warhorse (ülo) is standing here.

![ C HP:Bad Mana:Icy>
Gwydien narrates 'mume mail him?'

![ C HP:Bad Mana:Icy>exam corpse
corpse (here) : 
a fortune in gold
a quiver
a small metal flask
a small metal flask
a small metal flask
a strange set of lock picks
a water skin
a studded leather belt
a longbow
a russet cloak (flawless)
a bejewelled shield (flawless)
a plain pair of sleeves (used)
a pair of rigid leather gloves (well-maintained)
a pair of smooth, black boots
a pair of plain trousers (flawless)
a plain hood (well-maintained)
a soft woolen shirt (satisfactory)
a flask of orkish draught
a barbed fang (flawless)

![ C HP:Bad Mana:Icy>
Gwydien narrates 'hes got you on trophy'

![ C HP:Bad Mana:Icy>
Thurston narrates 'he has it on trophy'

![ C HP:Bad Mana:Icy>
Thurston narrates 'hehe'

![ C HP:Bad Mana:Cold>
Gwydien narrates 'probably multiple times heh'

![ C HP:Bad Mana:Cold>get all.flask corpse
You get a flask of orkish draught from the corpse of *an Orc*.
You get a small metal flask from the corpse of *an Orc*.
You get a small metal flask from the corpse of *an Orc*.
You get a small metal flask from the corpse of *an Orc*.

![ C HP:Bad Mana:Cold>exam corpse
corpse (here) : 
a fortune in gold
a quiver
a strange set of lock picks
a water skin
a studded leather belt
a longbow
a russet cloak (flawless)
a bejewelled shield (flawless)
a plain pair of sleeves (used)
a pair of rigid leather gloves (well-maintained)
a pair of smooth, black boots
a pair of plain trousers (flawless)
a plain hood (well-maintained)
a soft woolen shirt (satisfactory)
a barbed fang (flawless)

![ C HP:Bad Mana:Cold>get all.coins all.corpse
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
You get a fortune in gold from the corpse of *an Orc*.
There was 62 gold coins, 5 silver pennies, and 47 copper pennies.

![ C HP:Bad Mana:Cold>
Fynniel narrates 'ghash dies'

![ C HP:Bad Mana:Cold>sc
91/412 hits, 10/60 mana, and 118/155 moves.

![ C HP:Bad Mana:Cold>i
You are carrying:
a small metal flask
a small metal flask
a small metal flask
a flask of orkish draught
a war arrow
a war arrow
a war arrow

![ C HP:Bad Mana:Cold>drop all.arrow
You drop the arrow.
You drop the arrow.
You drop the arrow.

![ C HP:Bad Mana:Cold>exa 2.corpse
corpse (here) : 
a fortune in gold
a water skin
a sable pouch
a sable pouch
a gem-inlaid knife (flawless)
a gleaming belt
an engraved broadsword (flawless)
a keyring with a key and some sets of lock picks
a leather backpack
a fine grey cloak (flawless)
a bejewelled shield (flawless)
a pair of smooth, black boots
a white chain mail coif (flawless)
the great black scimitar (flawless)
a russet cloak (flawless)
an ornate, steel-shafted warhammer

![ C HP:Bad Mana:Cold>
Arzahar narrates 'clap'

![ C HP:Bad Mana:Cold>
Fynniel narrates 'thanks'

![ C HP:Bad Mana:Cold>get picks corpse
You get a strange set of lock picks from the corpse of *an Orc*.

![ C HP:Bad Mana:Cold>exa 2.picks
You don't see a second picks.

![ C HP:Bad Mana:Cold>exa picks
There is a variety of tools, including slim, flat pieces and long, thin
pieces, as well as strangely hooked and flattened pieces.
Two of the lockpicks have shallow notches on them.
Two of the lockpicks have shallow notches on them.
Several of the picks have long, smooth grooves along their length.

![ C HP:Bad Mana:Cold>
You feel bolder.

![ C HP:Bad Mana:Cold>p
put all pack
You put a flask of orkish draught in a leather backpack.
You put a small metal flask in a leather backpack.
You put a small metal flask in a leather backpack.
You put a small metal flask in a leather backpack.
You put a strange set of lock picks in a leather backpack.

![ C HP:Bad Mana:Cold>get shield corpse
You get a bejewelled shield from the corpse of *an Orc*.

![ C HP:Bad Mana:Cold>stat
OB: 134%, DB: 29%, PB: 34%, Armour: 86%. Wimpy: 50. Mood: aggressive.
Needed: 222,335 xp, 0 tp. Gold: 129. Alert: normal.
Affected by:
- novoid
- noquit


![ C HP:Wounded Mana:Warm>get 3.corpse
You can't get the corpse of *a Man*, it's too heavy.

![ C HP:Wounded Mana:Warm>pick slab 
Using your lockpicks, you try to pick the lock...

The lock finally yields to your skill.

![ C HP:Wounded Mana:Warm>drag 3.corpse
You grasp the corpse and start dragging it.

![ C HP:Wounded Mana:Warm>open slab 
Ok.

![ C HP:Wounded Mana:Warm>u
Grassy Hilltop
Exits: north, east, south, west, (down).

!( C HP:Wounded Mana:Warm>
You struggle to pull the corpse with you.

!( C HP:Wounded Mana:Warm>clo tomb
Ok.

!( C HP:Wounded Mana:Warm>l
Grassy Hilltop
The corpse of *a Man* is lying here.
A warhorse (ülo) is standing here.

!( C HP:Wounded Mana:Warm>n
Northern Slope of a Grassy Hill
There is a huge, pyramidal beehive here.
The corpse of a drone bee is lying here.
The corpse of a drone bee is lying here.
A bee flies around here, collecting nectar from the flowers.
A bee flies around here, collecting nectar from the flowers.
Exits: east, south, west.

!( C HP:Wounded Mana:Warm>
You struggle to pull the corpse with you.

!( C HP:Wounded Mana:Warm>w
Entrance to an Ancient Temple
Exits: (north), east, south, west.

!. C HP:Wounded Mana:Warm>
You struggle to pull the corpse with you.

!. C HP:Wounded Mana:Warm>n
Alkarambar
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
Exits: (south), (west).

![ C HP:Wounded Mana:Warm>
You struggle to pull the corpse with you.

![ C HP:Wounded Mana:Warm>ce s
close exit s
Ok.

![ C HP:Wounded Mana:Warm>whoi roarer
Roarer Roarerson,grandson of big Roar is a Man.
Is playing.

![ C HP:Wounded Mana:Warm>te roarer tule aman  #-Come aman
He can't hear you.

![ C HP:Wounded Mana:Warm>re
You sit down and rest your tired bones.

![ C HP:Wounded Mana:Warm>exam corpse
corpse (here) : 
a hunting knife (flawless)
a lantern
a large skin
a black leather belt
a heavy morningstar
a forest green cloak (flawless)
a gilded round shield (flawless)
a fine pair of chain mail sleeves (flawless)
a pair of chain mail gloves (flawless)
a pair of soft leather boots (neglected)
a pair of chain mail leggings (flawless)
a chain mail coif (flawless)
a fine chain mail hauberk (well-maintained)
a dark coloured flask

![ C HP:Wounded Mana:Hot>trop #
        *** TROPHY *** (Number Killed, Knowledge, Mobile)

   1,  1%,  #Mulju                    |   1,  1%,  #Voravith                 |
   1,  0%,  #Smashme                  |   1,  0%,  #Kolla                    |
   1,  1%,  #Nacs                     |   1,  0%,  #Gos                      |
   1,  0%,  #Gaurk                    |   1,  0%,  #Chrome                   |
   1,  1%,  #Zantac                   |   2,  0%,  #Alone                    |
   2,  2%,  #Nazar                    |   1,  0%,  #Thezuk                   |
   1,  1%,  #Revelk                   |   1,  1%,  #Snoogy                   |
   1,  0%,  #Blargo                   |   1,  0%,  #Núneth                   |
   1,  0%,  #Reine                    |   1,  0%,  #Solmath                  |
   1,  0%,  #Paavov                   |   1,  0%,  #Mathers                  |
   1,  0%,  #Aornis                   |   2,  0%,  #Ajajoo                   |
q
   1,  0%,  #Moonparent               |   1,  0%,  #Lalok                    |
   1,  0%,  #Grishneak                |   1,  0%,  #Siug                     | 
   1,  0%,  #Grishneak                |   1,  0%,  #Siug                     |
   1,  0%,  #Tarhil                   |   1,  0%,  #Lloigor                  |
   1,  0%,  #Suka                     |   1,  0%,  #Grux                     |
   2,  1%,  #Waru                     |   1,  1%,  #Dressing                 |
   1,  0%,  #Snowball                 |   1,  1%,  #Puer                     |
   1,  1%,  #Ohkul                    |   1,  1%,  #Evix                     |
   1,  1%,  #Scrka                    |   1,  1%,  #Bangsat                  |
   1,  1%,  #Slide                    |   1,  1%,  #Aurgh                    |

*** Return: continue, b: back one page, r: redisplay, q:quit (16%) *** 

![ C HP:Wounded Mana:Hot>nar Voravith Mulju died btw
Ok.

![ C HP:Wounded Mana:Hot>
Arzahar narrates '12:01 am'

![ C HP:Wounded Mana:Hot>sc
136/412 hits, 35/60 mana, and 154/155 moves.

![ C HP:Wounded Mana:Hot>
Fynniel narrates 'clap clap!'

Arzahar narrates 'woot woot'

#   $suka is now set to {Diaz} [local]
Diaz tells you 'nice :D'

Gwydien narrates 'i killed him twice this morning ...'

Gwydien narrates 'bad day for him i think'
 Very nice, I would like to see this log in the 'notables' section! 


2008/02/20 13:13, Zigűrun:   
Oh boy, am I in trouble or what!?

2008/02/20 13:23, Mulju:   
I was level 12 at the time.

2008/02/20 14:44, Ugurz:   
Oh yes Ugurz plez, plez, plez gimme Elf Hewer I promize to keepz itz zafe from our enemiez ... I MUZT have itz my prezious ... plezzzzzz.

Translate: I had to save Hewer 2x from his smelly corpse prior to this death and it sounds like he died another time with it after that but before this death!

Bah!

:)

2008/02/20 15:04, Mhoghedin: 
Isn't Vorvraith the dumbass who used actions by vale yday? If so, you rock :) I really liked this log :)

2008/02/20 16:14, Nockurzh: 
Guilty before proven :P?

2008/02/20 16:26, Fankil: 
Wear all.metal? See what happens once you stop relying actions, V!

2008/02/20 16:58, Samurai:   
Tell me you didn't let him come back and loot his corpse. Please.


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