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Six feet under (Sophia)comments   back
  
(56 ratings and 5604 hits. Posted 2008/11/16)
Six feet under

************************************************************************************'
So i have played Sophia some last couple of days, and i think i have died
around 2 times per day aswell! Anyway, i logged on naked at tbad,
found a dead smuggler and looted weapon, did malardil for rest of my gear
and headed east to get some more when....
************************************************************************************'


* CRW Mana:Burning>e
Grassy Fields
Exits: north, east, south, west.
You have found a bandit scout!

* CRW Mana:Burning>s
Road of the Smiths
Exits: north, =east=, south, =west=.

* CRW Mana:Burning>e
Road of the Smiths
Exits: north, east, =south=, =west=.

* CRW Mana:Burning>e
A thief yells faintly from the east 'HELP! *Asil the Woman*  is trying to kill
me in the Thieves' Camp!'

Grasslands
A woolly sheep is grazing here.
A woolly sheep is grazing here.
Exits: north, east, south, west.

* CRW Mana:Burning>e
Grasslands
Exits: north, east, south, west.

* CRW Mana:Burning>whoi asil
Asil is a level fourteen D˙nadan Rider.


## I know its low, but it might have some basics for me! ##


* CRW Mana:Burning>#   $target is now set to {asil} [local]
n
Grasslands
Exits: north, east, south, west.

* CRW Mana:Burning>n
Grasslands
A large rabbit looks peacefully at you, ready to dart away.
Exits: north, east, south, west.
You have found a bandit scout!

* CRW Mana:Burning>e
Grassy Field with a View
Exits: north, south, west.

* CRW Mana:Burning>dism
You stop riding a trained horse.

* CW Mana:Burning>sneak
Ok, you'll try to move silently for a while.

* CSW Mana:Burning>s
Pond in the Grassy Field
The starving cow stands here looking for a patch of grass.
Exits: north, south, west.

* CSW Mana:Burning>s
Grassy Field
Exits: north, east, south, west.

* CSW Mana:Burning>e

A thief yells loudly from the east 'HELP! *Anigav the Elf* is trying to kill
me in the Thieves' Camp!'

* CSW Mana:Burning>
Thieves' Camp
*an Elf* is here, fighting a thief.			<-- Oww!
*a Woman* is standing here.
A thief is here, fighting *an Elf*.
Exits: (north), east, south, west.

* CSW Mana:Burning>e
A Narrow Track
Exits: north, =east=, south, west.
A thief yells loudly from the west 'HELP! *Asil the Woman* is trying to kill
me in the Thieves' Camp!'

* CSW Mana:Burning>
A thief yells loudly from the west 'HELP! *Asil the Woman* is trying to kill
me in the Thieves' Camp!'

* CSW Mana:Burning>{door}={plank }
#   $door is now set to {exit } [local]
#   $door2 is now set to {carpet } [local]
{door}={exit }

A thief yells loudly from the west 'HELP! *Asil the Woman* is trying to kill
me in the Thieves' Camp!'

* CSW Mana:Burning>whois anigav
Anigav FOTFD is an Elf.
You shoot a broomrape plant's root extremely hard and shatter it.

* CSW Mana:Burning>n
An Old Disused Trail
The corpse of a Dunlending trapper is lying here.
The corpse of a Dunlending hunter is lying here.
A grey wolf is here, snarling aggressively.
Exits: north, south.

* CSW Mana:Burning>#   $target is now set to {*elf*} [local]	<-- figgured since he was buffing...
exa corpse
corpse (here) : 
a pile of coins
a green leather belt
a grey pair of sleeves (used)
a pair of soft leather boots (used)
a sturdy pair of soft leather trousers (satisfactory)
a soft leather jerkin (used)

* CSW Mana:Burning>g all.coins all.corpse
You get a pile of coins from the corpse of a Dunlending trapper.
There was 45 copper pennies.

* CSW Mana:Burning>cha m wim
Ok.

* CSW Mana:Burning>snuff lantern
Ok.

* CSW Mana:Burning>{target}={*elf*}
stat
OB: 55%, DB: 61%, PB: 53%, Armour: 27%. Wimpy: 50. Mood: wimpy.
Needed: 71,305 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- novoid
- shroud
- breath of briskness
- armour
- disease (type: amibia).

* CSW Mana:Burning>
A thief yells from the south 'HELP! *Anigav the Elf* is trying to kill me in
the Thieves' Camp!'

* CSW Mana:Burning>cha s q

A thief yells from the south 'HELP! *Asil the Woman* is trying to kill me in
the Thieves' Camp!'

* CSW Mana:Burning>Ok.

* CSW Mana:Burning>
>>>> BOB DOWN <<<<.

* CSW Mana:Burning>eq
You are using:
<wielded>            a shiny dagger (flawless)
<worn as shield>     a shield of Cardolan (well-maintained)
<worn on head>       a soft cloth cap (flawless)
<worn on body>       an ashen grey shirt (marred)
<worn about body>    a forest green cloak (neglected)
<worn on arms>       a pair of cotton sleeves (well-maintained)
<worn on hands>      a pair of soft leather gloves (flawless)
<worn on legs>       a pair of ashen grey pants (neglected)
<worn around neck>   an old length of iron chain
<worn as belt>       a green leather belt
<worn on belt>       a lantern
<worn on belt>       a set of lock picks


## My sick gear! ##


* CSW Mana:Burning>
A thief yells from the south 'HELP! *Asil the Woman* is trying to kill me in
the Thieves' Camp!'

* CSW Mana:Burning>
A thief yells from the south 'HELP! *Asil the Woman* is trying to kill me in
the Thieves' Camp!'

* CSW Mana:Burning>s
A Narrow Track
Exits: north, =east=, south, west.

* CSW Mana:Burning>scout w
You quietly scout westwards...

Thieves' Camp
*an Elf*, *a Woman*, and a thief are here.

n
You stop scouting.

* CSW Mana:Burning>
An Old Disused Trail
The corpse of a Dunlending trapper is lying here.
The corpse of a Dunlending hunter is lying here.
A grey wolf is here, snarling aggressively.
Exits: north, south.

* CSW Mana:Burning>{target}={*elf*}

A thief yells from the south 'HELP! *Asil the Woman* is trying to kill me in
the Thieves' Camp!'

* CSW Mana:Burning>s
A Narrow Track
Exits: north, =east=, south, west.

* CSW Mana:Burning>scout w
You quietly scout westwards...

Thieves' Camp
*an Elf*, *a Woman*, and a thief are here.

You stop scouting.

* CSW Mana:Burning>
You hear a death cry from the west.

* CSW Mana:Burning>n
An Old Disused Trail
The corpse of a Dunlending trapper is lying here.
The corpse of a Dunlending hunter is lying here.
A grey wolf is here, snarling aggressively.
Exits: north, south.

* CSW Mana:Burning>s
A Narrow Track
Exits: north, =east=, south, west.

* CSW Mana:Burning>w
backstab *elf*
Thieves' Camp
The corpse of a thief is lying here.
The corpse of a thief is lying here.
*an Elf* is standing here.
*a Woman* is standing here.
Exits: (north), east, south, west.

* CSW Mana:Burning>
You begin to move silently to the back of your victim...

cast 'shocking grasp' *elf*
You feel yourself exposed.
*an Elf* makes a strange sound, as you place a shiny dagger in his back.

* CSW Mana:Burning *an Elf*:Hurt>
You start to concentrate...

Ok.
You grasp at *an Elf*, shocking him.

* CSW Mana:Burning *an Elf*:Hurt>open exit 
*an Elf* begins some strange incantations...
It's already open!

* CSW Mana:Burning *an Elf*:Hurt>cast 'shocking grasp' *elf*
You start to concentrate...

You seem to have a low fever.

cast 'shocking grasp' *elf*
Ok.
You grasp at *an Elf*, shocking him.

* CSW Mana:Hot *an Elf*:Hurt>
*an Elf* begins some strange incantations...
You start to concentrate...

*a Woman* joins *an Elf*'s fight.

Ok.
You grasp at *an Elf*, shocking him.

* CSW Mana:Hot *an Elf*:Wounded>
*an Elf* begins some strange incantations...

* CSW Mana:Hot *an Elf*:Wounded>con
The perfect match!

* CSW Mana:Hot *an Elf*:Wounded>FLEE
You dodge a bash from *a Woman* who loses her balance.
You flee head over heels.
You flee north.
The Chief's Tent
Cinard the Master Thief is here looking furious.
Exits: (south).

* CsW Mana:Hot>s
Thieves' Camp
The corpse of a thief is lying here.
The corpse of a thief is lying here.
*an Elf* is standing here.
*a Woman* is standing here.
Exits: (north), east, south, west.

* CsW Mana:Hot>backstab *elf*
You begin to move silently to the back of your victim...


* CsW Mana:Hot>e
A Narrow Track
Exits: north, =east=, south, west.

* CsW Mana:Hot>
>>>> STEALTH UP! <<<<.

* CSW Mana:Hot>w
Thieves' Camp
The corpse of a thief is lying here.
The corpse of a thief is lying here.
*an Elf* is standing here.
*a Woman* is standing here.
Exits: (north), east, south, west.

* CSW Mana:Hot>backstab *elf*
You begin to move silently to the back of your victim...

*an Elf* tries to pierce you, but your parry is successful.

* CSW Mana:Hot *an Elf*:Wounded>con
The perfect match!

* CSW Mana:Hot *an Elf*:Wounded>exa elf
You see nothing special about him.
*an Elf* has some big nasty scratches.
*an Elf* seems to have:
       A bound up deep wound at the left leg,
       A clean critical wound at the right arm.
*an Elf* is using: 
<wielded>            a double edged eket (well-maintained)
<worn as shield>     a shield of Arthedain (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on body>       a fine chain mail hauberk (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a fine pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on legs>       a fine pair of chain mail leggings (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a hunting knife (neglected)
<worn on belt>       a water skin
<worn on belt>       a red ruby; it has a soft glowing aura

You attempt to peek at the inventory:
You don't see anything.

* CSW Mana:Hot *an Elf*:Wounded>close exit 
Ok.

* CSW Mana:Hot *an Elf*:Wounded>FLEE
PANIC! You can't quit the fight!

* CSW Mana:Hot *an Elf*:Wounded>
You flee head over heels.
You flee south.
A Grassy Plain
Exits: north, east, south, west.

* CSW Mana:Hot>cha s n
Ok.

* CSW Mana:Hot>n
Thieves' Camp
The corpse of a thief is lying here.
The corpse of a thief is lying here.
Exits: [north], east, south, west.

* CSW Mana:Hot>cast 'shocking grasp' *elf*
Nobody here by that name.

* CSW Mana:Hot>open exit 
n
Ok.

* CSW Mana:Hot>
The Chief's Tent
Cinard the Master Thief is here looking furious.
Exits: (south).

* CSW Mana:Hot>s
Thieves' Camp
The corpse of a thief is lying here.
The corpse of a thief is lying here.
Exits: (north), east, south, west.

* CSW Mana:Hot>tr elf
You carefully examine the ground around you, looking for tracks...

{target}={*elf*}
sneak
You see some tracks of *an Elf* leading east, done less than 1 hour ago.

* CSW Mana:Hot>
You stop sneaking.

* CW Mana:Hot>{door}={exit }
e
A Narrow Track
Exits: north, =east=, south, west.

You see some tracks of *an Elf* leading east, done less than 1 hour ago.

* CW Mana:Hot>e
A Bend in a Narrow Track
Exits: north, =south=, =west=.

You see some tracks of *an Elf* leading north, done less than 1 hour ago.

* CW Mana:Hot>n
The Cemetery
The corpse of a Dunlending hunter is lying here.
Exits: east, south.

You see some tracks of *an Elf* leading down, done less than 1 hour ago.

* CW Mana:Hot>l d
A massive slab of stone marks the site of an old grave.

* CW Mana:Hot>open grave
You don't see any grave here.

* CW Mana:Hot>tr
You stop tracking your victim.

* CW Mana:Hot>open tomb
You don't see any tomb here.

* CW Mana:Hot>d
Alas, you cannot go that way...

* CW Mana:Hot>l d
A massive slab of stone marks the site of an old grave.

* CW Mana:Hot>open slab
You don't see any slab here.

* CW Mana:Hot>open stone
You don't see any stone here.

* CW Mana:Hot>sear d
You begin to search...

open dolmen
sear d
You skillfully discover a hidden tombstone.

* CW Mana:Hot>
You don't see any dolmen here.

* CW Mana:Hot>
You begin to search...


## So im abit rusty and forgot a few hiddens, so what?=) ##


You feel bolder.

#   $door2 is now set to {tombstone } [local]
The tombstone is opened from the other side.

open tombstone 

* CW Mana:Hot>d
It's already open!

* CW Mana:Hot>
Entrance of a Tomb
*an Elf* is standing here searching for something.
*a Woman* is standing here.
Exits: north, west, (up).

! CW Mana:Hot>close exit 
Ok.

! CW Mana:Hot>k *elf*
You try to pierce *an Elf*, but he parries successfully.

! CW Mana:Hot *an Elf*:Wounded>
*an Elf* panics, but can't stop fighting to flee.

! CW Mana:Hot *an Elf*:Wounded>cha s q
Ok.

! CW Mana:Hot *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.
*an Elf* leaves << W E S T <<.

o CW Mana:Hot>close exit 
close exit 
It's already closed!

o CW Mana:Hot>It's already closed!
*an Elf* has arrived from the west.

! CW Mana:Hot>w
It is pitch black...
You are inside.

o CW Mana:Hot>close exit 
e
You don't see any exit here.

o CW Mana:Hot>close exit 
Entrance of a Tomb
*a Woman* is standing here.
*an Elf* is standing here trying to concentrate.
Exits: north, west, [up].

! CW Mana:Hot>It's already closed!

! CW Mana:Hot>close exit 
It's already closed!

! CW Mana:Hot>close exit 
close exit 
It's already closed!

! CW Mana:Hot>It's already closed!

! CW Mana:Hot>cast 'shocking grasp' *elf*
You start to concentrate...

Ok.
You grasp at *an Elf*, shocking him.

! CW Mana:Hot *an Elf*:Wounded>cast 'shocking grasp' *elf*
You start to concentrate...
*an Elf* lightly pierces your body and tickles it.
Aye! You cannot concentrate any more...

! CW HP:Fine Mana:Hot *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.
*an Elf* leaves << W E S T <<.

o CW HP:Fine Mana:Hot>w
*an Elf* has arrived from the west.
It is pitch black...
You are inside.

o CW HP:Fine Mana:Hot>e
cast 'shocking grasp' *elf*
Entrance of a Tomb
*a Woman* is standing here.
*an Elf* is standing here trying to concentrate.		<-- hmms... yeah lets go for it!
Exits: north, west, [up].

! CW HP:Fine Mana:Hot>
You start to concentrate...

Ok.
You grasp at *an Elf*, shocking him.

! CW HP:Fine Mana:Warm *an Elf*:Wounded>

! CW HP:Fine Mana:Warm *an Elf*:Wounded>
*an Elf* panics, and attempts to flee.
*an Elf* leaves N O R T H.

o CW HP:Fine Mana:Warm>
*an Elf* has arrived from the north.

! CW HP:Fine Mana:Warm>cha s q
Ok.
*an Elf* begins some strange incantations...

! CW HP:Fine Mana:Warm>w
It is pitch black...
You are inside.

o CW HP:Fine Mana:Warm>sneak
Ok, you'll try to move silently for a while.

o CSW HP:Fine Mana:Warm>e
Entrance of a Tomb
*a Woman* is standing here.
*an Elf* is standing here.
Exits: north, west, [up].

! CSW HP:Fine Mana:Warm>backstab *elf*
You begin to move silently to the back of your victim...
*an Elf* leaves << W E S T <<.
Your victim has disappeared!
*a Woman* leaves << W E S T <<.

o CSW HP:Fine Mana:Warm>
*an Elf* has arrived from the west.
*a Woman* has arrived from the west.

! CSW HP:Fine Mana:Warm>w
backstab *elf*
It is pitch black...
You are inside.

o CSW HP:Fine Mana:Warm>Backstab whom?

o CSW HP:Fine Mana:Warm>light lantern
Ok.

! CSW HP:Fine Mana:Warm>n
Alas, you cannot go that way...

! CSW HP:Fine Mana:Warm>w
Alas, you cannot go that way...

! CSW HP:Fine Mana:Warm>e
Entrance of a Tomb
*an Elf* is standing here.
*a Woman* is standing here.
Exits: north, west, [up].

! CSW HP:Fine Mana:Warm>open exit 
You swiftly dodge *an Elf*'s attempt to pierce you.
That's impossible, I'm afraid.				<-- Its showtime!

! CSW HP:Fine Mana:Warm *an Elf*:Wounded>e
No way! You are fighting for your life!

! CSW HP:Fine Mana:Warm *an Elf*:Wounded>FLEE
You flee head over heels.
You flee west.
A Decaying Tomb
Exits: east.

! CsW HP:Fine Mana:Warm>e
Entrance of a Tomb
*an Elf* is standing here searching for something.
*a Woman* is standing here.
Exits: north, west, [up].

! CsW HP:Fine Mana:Warm>cast 'shocking grasp' *elf*
You start to concentrate...

*a Woman* cleaves your right arm very hard.
Aye! You cannot concentrate any more...
You pierce *a Woman*'s body and tickle it.

! CsW HP:Fine Mana:Warm *a Woman*:Fine>
>>>> STEALTH UP! <<<<.

! CSW HP:Fine Mana:Warm *a Woman*:Fine>FLEE
*an Elf* begins some strange incantations...
You flee head over heels.
You flee north.
A Tomb
A spirit floats towards you and howls with an evil laughter.
A moaning ghost advances towards you, shimmering with a pale light.
Exits: south.

! CsW HP:Fine Mana:Warm>cha s n
Ok.

! CsW HP:Fine Mana:Warm>s
Entrance of a Tomb
*an Elf* is standing here.
*a Woman* is standing here.
Exits: north, west, [up].
*an Elf* begins some strange incantations...

! CsW HP:Fine Mana:Warm>w
A Decaying Tomb
Exits: east.

! CsW HP:Fine Mana:Warm>
>>>> STEALTH UP! <<<<.

! CSW HP:Fine Mana:Warm>
*an Elf* has arrived from the east.
*a Woman* has arrived from the east.

! CSW HP:Fine Mana:Warm>e
Entrance of a Tomb
Exits: north, west, [up].

! CSW HP:Fine Mana:Warm>cast 'shocking grasp' *elf*
w
Nobody here by that name.

! CSW HP:Fine Mana:Warm>cast 'shocking grasp' *elf*
*an Elf* has arrived from the west.
*a Woman* has arrived from the west.
A Decaying Tomb
Exits: east.

! CSW HP:Fine Mana:Warm>Nobody here by that name.

! CSW HP:Fine Mana:Warm>e
Entrance of a Tomb
*an Elf* is standing here.
*a Woman* is standing here.
Exits: north, west, [up].

! CSW HP:Fine Mana:Warm>cast 'shocking grasp' *elf*
*an Elf* leaves << W E S T <<.
*a Woman* leaves << W E S T <<.

Nobody here by that name.

! CSW HP:Fine Mana:Warm>
*an Elf* has arrived from the west.
*a Woman* has arrived from the west.

! CSW HP:Fine Mana:Warm>w
A Decaying Tomb
Exits: east.

! CSW HP:Fine Mana:Warm>
*an Elf* has arrived from the east.
*a Woman* has arrived from the east.

! CSW HP:Fine Mana:Warm>
*an Elf* begins some strange incantations...

! CSW HP:Fine Mana:Warm>e
Entrance of a Tomb
Exits: north, west, [up].

! CSW HP:Fine Mana:Warm>cha m wim
*an Elf* has arrived from the west.
*a Woman* has arrived from the west.
Ok.

! CSW HP:Fine Mana:Warm>
*an Elf* begins some strange incantations...

! CSW HP:Fine Mana:Warm>w
A Decaying Tomb
Exits: east.

! CSW HP:Fine Mana:Warm>sneak
*an Elf* has arrived from the east.
*a Woman* has arrived from the east.
*a Woman* strongly cleaves your left arm and tickles it.
You stop sneaking.

! CW HP:Fine Mana:Warm *a Woman*:Fine>
*an Elf* begins some strange incantations...

! CW HP:Fine Mana:Warm *a Woman*:Fine>e
No way! You are fighting for your life!
You strongly pierce *a Woman*'s body and tickle it.

! CW HP:Fine Mana:Warm *a Woman*:Fine>FLEE
You flee head over heels.
You flee east.
Entrance of a Tomb
Exits: north, west, [up].

! CW HP:Fine Mana:Warm>
*an Elf* has arrived from the west.
*a Woman* has arrived from the west.
*a Woman* quickly approaches, trying to cleave you.

! CW HP:Fine Mana:Warm *a Woman*:Fine>k *elf*
You're already fighting!
*an Elf* begins some strange incantations...

! CW HP:Fine Mana:Warm *a Woman*:Fine>k *elf*
k *elf*
You're already fighting!
You lightly pierce *a Woman*'s right leg and tickle it.

! CW HP:Fine Mana:Warm *a Woman*:Fine>
You're already fighting!

! CW HP:Fine Mana:Warm *a Woman*:Fine>FLEE
You flee head over heels.
You flee north.
A Tomb
A spirit floats towards you and howls with an evil laughter.
A moaning ghost advances towards you, shimmering with a pale light.
Exits: south.

! CW HP:Fine Mana:Warm>
A spirit tries to hit you, but your parry is successful.

! CW HP:Fine Mana:Warm a spirit:Healthy>s
No way! You are fighting for your life!

! CW HP:Fine Mana:Warm a spirit:Healthy>k *elf*
They aren't here.

! CW HP:Fine Mana:Warm a spirit:Healthy>FLEE
You flee head over heels.
PANIC! You couldn't escape!

! CW HP:Fine Mana:Warm a spirit:Healthy>k *elf*
They aren't here.

! CW HP:Fine Mana:Warm a spirit:Healthy>
You seem to have a low fever.
You flee head over heels.
You flee south.
Entrance of a Tomb
*an Elf* is standing here.
*a Woman* is standing here.
Exits: north, west, [up].

! CW HP:Fine Mana:Warm>k *elf*
You approach *an Elf*, trying to pierce him.

! CW HP:Fine Mana:Warm *an Elf*:Wounded>
*a Woman* cleaves your right arm extremely hard.

! CW HP:Fine Mana:Warm *an Elf*:Wounded>cast 'shocking grasp' *elf*
*an Elf* begins some strange incantations...
You start to concentrate...

cast 'shocking grasp' *elf*
Ok.
You grasp at *an Elf*, shocking him.
*an Elf* lightly pierces your left leg and tickles it.

! CW HP:Fine Mana:Warm *an Elf*:Bad>
You start to concentrate...

*an Elf* panics, and attempts to flee.
*an Elf* leaves << W E S T <<.
Your victim has disappeared!

! CW HP:Fine Mana:Warm *a Woman*:Fine>FLEE
*an Elf* has arrived from the west.
You flee head over heels.
You flee west.
A Decaying Tomb
Exits: east.

! CW HP:Fine Mana:Warm>w
Alas, you cannot go that way...

! CW HP:Fine Mana:Warm>
*an Elf* has arrived from the east.
*a Woman* has arrived from the east.

! CW HP:Fine Mana:Warm>e
*a Woman* quickly approaches, trying to cleave you.
No way! You are fighting for your life!
*an Elf* begins some strange incantations...

! CW HP:Fine Mana:Warm *a Woman*:Fine>cast 'shocking grasp' *elf*
You start to concentrate...

FLEE

*an Elf* leaves >> E A S T >>.
Your victim has disappeared!
You pierce *a Woman*'s body and tickle it.

! CW HP:Fine Mana:Warm *a Woman*:Fine>
You flee head over heels.
You flee east.
Entrance of a Tomb
*an Elf* is standing here.
Exits: north, west, [up].

! CW HP:Fine Mana:Warm>
*an Elf* leaves << W E S T <<.

! CW HP:Fine Mana:Warm>k *elf*

*an Elf* has arrived from the west.
*a Woman* has arrived from the west.

! CW HP:Fine Mana:Warm>k *elf*
*an Elf* begins some strange incantations...
You approach *an Elf*, trying to pierce him.

! CW HP:Fine Mana:Warm *an Elf*:Bad>k *elf*
*a Woman* cleaves your right leg very hard.
You're already fighting!

! CW HP:Hurt Mana:Warm *an Elf*:Bad>
You're already fighting!

! CW HP:Hurt Mana:Warm *an Elf*:Bad>cha s q
Ok.

! CW HP:Hurt Mana:Warm *an Elf*:Bad>FLEE
You flee head over heels.
You flee west.
A Decaying Tomb
Exits: east.

! CW HP:Hurt Mana:Warm>e
cast 'shocking grasp' *elf*
Entrance of a Tomb
*an Elf* is standing here.
*a Woman* is standing here.
Exits: north, west, [up].
*an Elf* leaves << W E S T <<.
*a Woman* leaves << W E S T <<.

! CW HP:Hurt Mana:Warm>Nobody here by that name.

! CW HP:Hurt Mana:Cold>w
A Decaying Tomb
*an Elf* is standing here.
*a Woman* is standing here.
Exits: east.

*an Elf* leaves >> E A S T >>.

*a Woman* leaves >> E A S T >>.

! CW HP:Hurt Mana:Cold>cast 'shocking grasp' *elf*
Nobody here by that name.

! CW HP:Hurt Mana:Cold>e
cast 'shocking grasp' *elf*
Entrance of a Tomb
*an Elf* is standing here.
*a Woman* is standing here.
Exits: north, west, [up].

! CW HP:Hurt Mana:Cold>
*an Elf* leaves << W E S T <<.
*a Woman* leaves << W E S T <<.
Nobody here by that name.

! CW HP:Hurt Mana:Cold>
*an Elf* has arrived from the west.
*a Woman* has arrived from the west.

! CW HP:Hurt Mana:Cold>w
*an Elf* begins some strange incantations...
A Decaying Tomb
Exits: east.

! CW HP:Hurt Mana:Cold>e
k *elf*
Entrance of a Tomb
*an Elf* is standing here.
*a Woman* is standing here.
Exits: north, west, [up].
*a Woman* tries to cleave you, but your parry is successful.

! CW HP:Hurt Mana:Cold *a Woman*:Fine>
You're already fighting!
*an Elf* leaves << W E S T <<.

! CW HP:Hurt Mana:Cold *a Woman*:Fine>cast 'shocking grasp' *elf*
Nobody here by that name.

! CW HP:Hurt Mana:Cold *a Woman*:Fine>
*an Elf* has arrived from the west.

! CW HP:Hurt Mana:Cold *a Woman*:Fine>FLEE
You flee head over heels.
You flee north.
A Tomb
A spirit floats towards you and howls with an evil laughter.
A moaning ghost advances towards you, shimmering with a pale light.
Exits: south.

! CW HP:Hurt Mana:Cold>s
Entrance of a Tomb
*a Woman* is standing here.
*an Elf* is standing here.
Exits: north, west, [up].
*a Woman* quickly approaches, trying to cleave you.

! CW HP:Hurt Mana:Cold *a Woman*:Fine>k *elf*
You're already fighting!
*an Elf* leaves << W E S T <<.

! CW HP:Hurt Mana:Cold *a Woman*:Fine>
*an Elf* has arrived from the west.

! CW HP:Hurt Mana:Cold *a Woman*:Fine>FLEE
You flee head over heels.
You flee west.
A Decaying Tomb
Exits: east.

! CW HP:Hurt Mana:Cold>s
Alas, you cannot go that way...

! CW HP:Hurt Mana:Cold>
*an Elf* has arrived from the east.
*a Woman* has arrived from the east.
*a Woman* quickly approaches, trying to cleave you.

! CW HP:Hurt Mana:Cold *a Woman*:Fine>k *elf*
You're already fighting!

! CW HP:Hurt Mana:Cold *a Woman*:Fine>FLEE

>>>> LOST ARMOUR <<<<.
*a Woman* cleaves your left hand hard.

! CW HP:Hurt Mana:Cold *a Woman*:Fine>k *elf*
You flee head over heels.
You flee east.
Entrance of a Tomb
Exits: north, west, [up].

! CW HP:Hurt Mana:Cold>They aren't here.

! CW HP:Hurt Mana:Cold>k *elf*
k *elf*
*an Elf* has arrived from the west.
*a Woman* has arrived from the west.
You approach *an Elf*, trying to pierce him.

! CW HP:Hurt Mana:Cold *an Elf*:Bad>
You're already fighting!
*an Elf* begins some strange incantations...

! CW HP:Hurt Mana:Cold *an Elf*:Bad>k *elf*
cast 'shocking grasp' *elf*
You're already fighting!

! CW HP:Hurt Mana:Cold *an Elf*:Bad>
You start to concentrate...

*a Woman* cleaves your right leg very hard.
Aye! You cannot concentrate any more...

! CW HP:Hurt Mana:Cold *an Elf*:Bad>cast 'shocking grasp' *elf*
You start to concentrate...

cast 'shocking grasp' *elf*
*an Elf* utters the words 'diesilla barh'
*an Elf* sends a powerful lightning bolt at you, you stagger from the impact.
Aye! You cannot concentrate any more...

! CW HP:Wounded Mana:Cold *an Elf*:Bad>
You start to concentrate...
*an Elf* panics, and attempts to flee.
*an Elf* leaves << W E S T <<.
Your victim has disappeared!

! CW HP:Wounded Mana:Cold *a Woman*:Fine>w
*an Elf* has arrived from the west.
No way! You are fighting for your life!

! CW HP:Wounded Mana:Cold *a Woman*:Fine>FLEE
You flee head over heels.
You flee west.
A Decaying Tomb
Exits: east.

! CW HP:Wounded Mana:Cold>w
Alas, you cannot go that way...

! CW HP:Wounded Mana:Cold>
*an Elf* has arrived from the east.
*a Woman* has arrived from the east.

! CW HP:Wounded Mana:Cold>k *elf*
You approach *an Elf*, trying to pierce him.
*an Elf* lightly pierces your right arm.

! CW HP:Wounded Mana:Cold *an Elf*:Bad>cast 'shocking grasp' *elf*
*a Woman* cleaves your body very hard and shatters it.
You start to concentrate...

*an Elf* panics, and attempts to flee.

*an Elf* panics, and attempts to flee.

*an Elf* leaves >> E A S T >>.
Your victim has disappeared!

! CW HP:Wounded Mana:Cold *a Woman*:Fine>
*an Elf* has arrived from the east.

! CW HP:Wounded Mana:Cold *a Woman*:Fine>FLEE
You flee head over heels.
You flee east.
Entrance of a Tomb
Exits: north, west, [up].

! CW HP:Wounded Mana:Cold>sneak
Ok, you'll try to move silently for a while.

! CsW HP:Wounded Mana:Cold>w
A Decaying Tomb
*a Woman* is standing here.
*an Elf* is standing here.
Exits: east.

! CsW HP:Wounded Mana:Cold>

*an Elf* leaves >> E A S T >>.

*a Woman* leaves >> E A S T >>.

! CsW HP:Wounded Mana:Cold>e
Entrance of a Tomb
*an Elf* is standing here.
*a Woman* is standing here.
Exits: north, west, [up].

! CsW HP:Wounded Mana:Cold>
*an Elf* leaves << W E S T <<.
*a Woman* leaves << W E S T <<.

! CsW HP:Wounded Mana:Cold>w
A Decaying Tomb
*an Elf* is standing here.
*a Woman* is standing here.
Exits: east.
*an Elf* tries to pierce you, but your parry is successful.

! CsW HP:Wounded Mana:Cold *an Elf*:Bad>e
No way! You are fighting for your life!

! CsW HP:Wounded Mana:Cold *an Elf*:Bad>FLEE
PANIC! You can't quit the fight!

! CsW HP:Wounded Mana:Cold *an Elf*:Bad>
*a Woman* cleaves your right arm extremely hard and shatters it.
You are wracked with overwhelming PAIN!

! CsW HP:Bad Mana:Cold *an Elf*:Bad>
You flee head over heels.
PANIC! You couldn't escape!

! CsW HP:Bad Mana:Cold *an Elf*:Bad>
>>>> STEALTH UP! <<<<.

! CSW HP:Bad Mana:Cold *an Elf*:Bad>
You flee head over heels.
You flee east.
Entrance of a Tomb
Exits: north, west, [up].

! CsW HP:Bad Mana:Cold>w
A Decaying Tomb
*an Elf* is standing here.
*a Woman* is standing here.
Exits: east.

! CsW HP:Bad Mana:Cold>cast 'shocking grasp' *elf*

*an Elf* leaves >> E A S T >>.

*a Woman* leaves >> E A S T >>.
Nobody here by that name.

! CsW HP:Bad Mana:Cold>e
cast 'shocking grasp' *elf*
Entrance of a Tomb
*an Elf* is standing here.
*a Woman* is standing here.
Exits: north, west, [up].

! CsW HP:Bad Mana:Cold>
You are too afraid.

! CsW HP:Bad Mana:Cold>
*an Elf* leaves << W E S T <<.
*a Woman* leaves << W E S T <<.

! CsW HP:Bad Mana:Cold>
*an Elf* has arrived from the west.
*a Woman* has arrived from the west.

! CsW HP:Bad Mana:Cold>w
A Decaying Tomb
Exits: east.

! CsW HP:Bad Mana:Cold>cha wim 0
Wimpy set to: 0

! CsW HP:Bad Mana:Cold>
*an Elf* has arrived from the east.
*a Woman* has arrived from the east.

! CsW HP:Bad Mana:Cold>e

*an Elf* tries to pierce you, but your parry is successful.

! CsW HP:Bad Mana:Cold *an Elf*:Bad>No way! You are fighting for your life!
>>>> STEALTH UP! <<<<.

! CSW HP:Bad Mana:Cold *an Elf*:Bad>
You lightly pierce *an Elf*'s body.

! CSW HP:Bad Mana:Cold *an Elf*:Bad>FLEE
You flee head over heels.
You flee east.
Entrance of a Tomb
Exits: north, west, [up].

! CsW HP:Bad Mana:Cold>w
cast 'shocking grasp' *elf*
A Decaying Tomb
*an Elf* is standing here.
*a Woman* is standing here.
Exits: east.

! CsW HP:Bad Mana:Cold>
You start to concentrate...

Ok.
You grasp at *an Elf*, shocking him.

! CsW HP:Bad Mana:Icy *an Elf*:Awful>
*a Woman* cleaves your body extremely hard and shatters it.
You are wracked with overwhelming PAIN!

! CsW HP:Awful Mana:Icy *an Elf*:Awful>
*an Elf* panics, and attempts to flee.

*an Elf* leaves >> E A S T >>.

! CsW HP:Awful Mana:Icy *a Woman*:Fine>e
*an Elf* has arrived from the east.
No way! You are fighting for your life!

! CsW HP:Awful Mana:Icy *a Woman*:Fine>FLEE

*an Elf* says 'die whore'

! CsW HP:Awful Mana:Icy *a Woman*:Fine>>>>> STEALTH UP! <<<<.
You flee head over heels.
You flee east.
Entrance of a Tomb
Exits: north, west, [up].

! CsW HP:Awful Mana:Icy>k *elf*
They aren't here.

! CsW HP:Awful Mana:Icy>
*an Elf* has arrived from the west.
*a Woman* has arrived from the west.

! CsW HP:Awful Mana:Icy>k *elf*
k *elf*
*an Elf* swiftly dodges your attempt to pierce him.
*an Elf* says 'die whore'

! CsW HP:Awful Mana:Icy *an Elf*:Awful>
You're already fighting!
*a Woman* quickly approaches, trying to cleave you.
*an Elf* strongly pierces your right leg and shatters it.
You are wracked with overwhelming PAIN!

! CsW HP:Awful Mana:Icy *an Elf*:Awful>
*an Elf* panics, and attempts to flee.
*an Elf* leaves N O R T H.

! CsW HP:Awful Mana:Icy *a Woman*:Fine>
*an Elf* has arrived from the north.
You pierce *a Woman*'s body and tickle it.

! CsW HP:Awful Mana:Icy *a Woman*:Fine>FLEE
You flee head over heels.
PANIC! You couldn't escape!

! CsW HP:Awful Mana:Icy *a Woman*:Fine>s
No way! You are fighting for your life!

! CsW HP:Awful Mana:Icy *a Woman*:Fine>
*an Elf* quickly approaches, trying to pierce you.

! CsW HP:Awful Mana:Icy *a Woman*:Fine>
>>>> STEALTH UP! <<<<.
You flee head over heels.
You flee west.
A Decaying Tomb
Exits: east.

! CsW HP:Awful Mana:Icy>s
Alas, you cannot go that way...

! CsW HP:Awful Mana:Icy>k *elf*
e
They aren't here.
*an Elf* has arrived from the east.
*a Woman* has arrived from the east.

! CsW HP:Awful Mana:Icy>
*an Elf* strongly pierces your left foot and shatters it.
You are wracked with overwhelming PAIN!
No way! You are fighting for your life!
You lightly pierce *an Elf*'s body and shatter it.
*an Elf* is incapacitated and will slowly die, if not aided.

! CsW HP:Awful Mana:Icy *an Elf*:Awful>FLEE
You flee head over heels.
You flee east.
Entrance of a Tomb
Exits: north, west, [up].

! CsW HP:Awful Mana:Icy>w
A Decaying Tomb
*an Elf* is lying here, incapacitated.
*a Woman* is standing here.
Exits: east.

! CsW HP:Awful Mana:Icy>
*a Woman* tries to cleave you, but your parry is successful.

! CsW HP:Awful Mana:Icy *a Woman*:Fine>e
No way! You are fighting for your life!

! CsW HP:Awful Mana:Icy *a Woman*:Fine>FLEE
You flee head over heels.
You flee east.
Entrance of a Tomb
Exits: north, west, [up].

! CsW HP:Awful Mana:Icy>w
A Decaying Tomb
*an Elf* is lying here, incapacitated.
*a Woman* is standing here.
Exits: east.

! CsW HP:Awful Mana:Icy>k *elf*
You pierce *an Elf*'s body extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gain a level!
You hear *an Elf*'s death cry as he collapses.
*an Elf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *an Elf*.

! CsW HP:Awful Mana:Icy>e
Entrance of a Tomb
Exits: north, west, [up].

! CsW HP:Awful Mana:Icy>
>>>> STEALTH UP! <<<<.

! CSW HP:Awful Mana:Icy>w
A Decaying Tomb
The corpse of *an Elf* is lying here.
*a Woman* is standing here.
The shadow of *an Elf* is floating here.
Exits: east.

! CSW HP:Awful Mana:Icy>e
Entrance of a Tomb
Exits: north, west, [up].

! CSW HP:Awful Mana:Icy>#   $target is now set to {*man*} [local]
sc
1/218 hits, 6/97 mana, and 71/122 moves.			<-- Uh ow......

! CSW HP:Awful Mana:Icy>sc
2/218 hits, 7/97 mana, and 72/122 moves.

! CSW HP:Awful Mana:Icy>sc
2/218 hits, 7/97 mana, and 73/122 moves.

! CSW HP:Awful Mana:Icy>dr flask
You can't find a flask.

! CSW HP:Awful Mana:Icy>stat
OB: 51%, DB: 51%, PB: 51%, Armour: 4%. Wimpy: 0. Mood: wimpy.
Needed: 871,305 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- disease (type: amibia).

! CSW HP:Awful Mana:Icy>dr water
You can't find a water.

! CSW HP:Awful Mana:Icy>cha wim 999
Wimpy set to: 217

! CSW HP:Awful Mana:Icy>cha m wim
#   $target is now set to {*man*} [local]
Ok.

! CSW HP:Awful Mana:Icy>cha wim 0
Wimpy set to: 0

! CSW HP:Awful Mana:Icy>scout w
You quietly scout westwards...

A Decaying Tomb
The corpse of *an Elf* is lying here.
*a Woman* is standing here.
The shadow of *an Elf* is floating here.

You stop scouting.

! CSW HP:Awful Mana:Icy>scout w
*a Woman* has arrived from the west.

You quietly scout westwards...

A Decaying Tomb
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.

w
*a Woman* leaves << W E S T <<.
You stop scouting.

! CSW HP:Awful Mana:Icy>
A Decaying Tomb
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
*a Woman* is standing here.
Exits: east.

! CSW HP:Awful Mana:Icy>backstab *man*
You begin to move silently to the back of your victim...

FLEE

*a Woman* leaves >> E A S T >>.
Your victim has disappeared!

You flee head over heels.
You flee east.
Entrance of a Tomb
*a Woman* is standing here.
Exits: north, west, [up].

! CSW HP:Awful Mana:Cold>w
A Decaying Tomb
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: east.

! CSW HP:Awful Mana:Cold>e
backstab *man*
Entrance of a Tomb
*a Woman* is standing here.
Exits: north, west, [up].

! CSW HP:Awful Mana:Cold>
You begin to move silently to the back of your victim...

FLEE
*a Woman* makes a strange sound, as you place a shiny dagger in her back.

! CSW HP:Awful Mana:Cold *a Woman*:Hurt>
*a Woman* panics, but can't stop fighting to flee.
You flee head over heels.
You flee west.
A Decaying Tomb
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: east.

! CsW HP:Awful Mana:Cold>
You seem to have a low fever.

! CsW HP:Awful Mana:Cold>
>>>> STEALTH UP! <<<<.

! CSW HP:Awful Mana:Cold>exa corpse
corpse (here) : 
a fortune in gold
a red ruby
a water skin
a hunting knife (neglected)
a plain leather belt
a double edged eket (well-maintained)
a leather backpack
a forest green cloak (flawless)
a shield of Arthedain (flawless)
a fine pair of chain mail sleeves (flawless)
a fine pair of chain mail gloves (flawless)
a fine pair of metal boots (flawless)
a fine pair of chain mail leggings (flawless)
a fine chain mail coif (flawless)
a fine chain mail hauberk (flawless)

! CSW HP:Awful Mana:Cold>
*a Woman* has arrived from the east.

! CSW HP:Awful Mana:Cold>e
Entrance of a Tomb
Exits: north, west, [up].

! CSW HP:Awful Mana:Cold>backstab *man*
Backstab whom?

! CSW HP:Awful Mana:Cold>w
A Decaying Tomb
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
*a Woman* is standing here.
Exits: east.

! CSW HP:Awful Mana:Cold>backstab *man*
You begin to move silently to the back of your victim...

FLEE

*a Woman* leaves >> E A S T >>.
Your victim has disappeared!

! CSW HP:Awful Mana:Cold>
You flee head over heels.
PANIC! You couldn't escape!

! CSW HP:Awful Mana:Cold>w
Alas, you cannot go that way...

! CSW HP:Awful Mana:Cold>e
Entrance of a Tomb
*a Woman* is standing here.
Exits: north, west, [up].

! CSW HP:Awful Mana:Cold>backstab *man*
You begin to move silently to the back of your victim...

*a Woman* leaves << W E S T <<.
Your victim has disappeared!

! CSW HP:Awful Mana:Cold>w
A Decaying Tomb
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
*a Woman* is standing here.
Exits: east.

! CSW HP:Awful Mana:Cold>backstab *man*
You begin to move silently to the back of your victim...

FLEE
*a Woman* makes a strange sound but is suddenly very silent, as you place a
shiny dagger in her back.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *a Woman*'s death cry as she collapses.
*a Woman* has drawn her last breath! R.I.P.

! CSW HP:Awful Mana:Cold>
You flee head over heels.
You flee east.
Entrance of a Tomb
Exits: north, west, [up].

! CSW HP:Awful Mana:Cold>w
A Decaying Tomb
The corpse of *a Woman* is lying here.
The corpse of *an Elf* is lying here.
The shadow of *an Elf* is floating here.
Exits: east.

! CSW HP:Awful Mana:Cold>g all.coins all.corpse
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
You get a pile of coins from the corpse of *a Woman*.
There was 11 gold coins, 7 silver pennies, and 16 copper pennies.

! CSW HP:Awful Mana:Cold>exa corpse
corpse (here) : 
a gleaming belt
a mighty dwarven axe (flawless)
a forest green cloak (flawless)
a shield of Arthedain (flawless)
a shining pair of chain mail sleeves (flawless)
a pair of soft leather gloves (flawless)
a black pair of padded boots (used)
a shining pair of chain mail leggings (flawless)
a fine pair of soft leather trousers (flawless)
a fine, soft leather jerkin (flawless)
a ticket for a warhorse
a pair of slate blue pants (flawless)
a pair of soft leather sleeves (flawless)

************************************************************************'
So i dont think you get any closer to dead then that, i mean,
i even had a Tombstone! Obviously i shouldnt have lived through
that unless the woman was a newbie, or out of light, which seems
to be the case! Was a nice rush and reequip!
************************************************************************'


2008/11/16 02:58, Nockurzh:Rated: Superb 
There is no way i could rate it worse than I do, shit cant even rate it higher:/ great job:P

2008/11/16 02:58, Lotten:Rated: Superb 
i liked it!

2008/11/16 04:00, Mhoghedin:Rated: Good 
Haha BN thief in action. You are insane :p And incredibly lucky that woman was clueless :p

2008/11/16 04:50, Papi:Rated: Superb 
holy shhhhhhh ... :P

2008/11/16 07:31, Gilindor:  Rated: Superb 
Wow you are my hero. That never works for me :( nice kills

2008/11/16 08:32, Kovol:   
Epic 5 stars.

2008/11/16 10:10, Macabre:  Rated: Superb 
Good stuff!

2008/11/16 11:01, Kostja:  Rated: Superb 
And the award for the sickest man goes to....

2008/11/16 12:13, Marillion:Rated: Good 
Amuzing log.

2008/11/16 13:11, Faint: 
im not sure if she was clueless or if it only was that she didnt have any lightsource...Perhaps a combination of both, but she sure had nice gear for a 'newbie'

2008/11/16 13:27, Stolb:Rated: Good 
Notice the ! in prompt, means there is a light source in the room. Coming either from your lantern or from woman's, (would have figured out if saw/showed/remembered her eq, at least if she had a red ruby). Besides, your light source shows you are in room (spaming score in a dark room as orc can show snkear whitie - by noticing prompt light source going from o to !) No idea if your light source allows a blind target see in dark, but its highly unlikely the woman had no light source.

My short analysis, have fun testing.

Nicely goin btw :)

2008/11/16 13:30, Faint: 
stolb, she didnt have a lightsource of her own anyway(just check the gearlist...?)

2008/11/16 13:46, Stolb:Rated: Good 
Ah yea now I see (didn't notice you showed her eq). Hmm Hmm prolly yea, she couldn't flush you out then, though I believe it only after some testing, since your light source was lighting up the room as you snuck in. If she had some clue, coulda just walked e w e w once in 3-4 seconds and be pretty much safe.

2008/11/16 14:40, Breaux: 
i LOVED it

2008/11/16 14:49, Carnaby:  Rated: Superb 
Finally!

2008/11/16 17:03, Lodis:Rated: Superb 
Very brave of you charging *woman* on 2hps left. I think you're right, she might be don't have light source on her. Wicked.

2008/11/16 17:34, Devastator:Rated: Superb 
Haha owned hardcore, great log :D

2008/11/16 19:04, Samurai:  Rated: Superb 
Awesome.

(Although please, please learn the difference between the word 'then' and the word 'than.')

2008/11/16 19:24, Ortansia:  Rated: Superb 
Lol funny log :p

2008/11/16 19:46, Ivanushka:Rated: Superb 
BN-power! I mean the woman in the end could have also hit you back after the first stab. This was very very close!

2008/11/16 20:19, Adverse:  edited 1x  Rated: Superb 
6 stars!
1 Funniest class
2 Funniest race
3 1 vs 2
4 hps down to 1.
5 great luck (or whaterver that woman did)
6 Enemy comment 'die whore'
=> 6 stars
so really the funniest Ive seen in a loong time =)

2008/11/16 21:53, Cormax:Rated: Good 
Very well played.

2008/11/16 22:41, ┼gran:  Rated: Good 
Hehe, most people wouldn't even have tried that last two stabs. Lucky bastard =)

2008/11/17 13:47, Elestir:  Rated: Average 
First part of log was interesting, double backstab sucks though. PKing against a target who doesn't know how to defend from backstab is like playing chess with someone who doesn't know how to castle...

Stolb: Hmm Hmm prolly yea, she couldn't flush you out then

She could, once bn entered in, room was lit, and flush was possible.

Stolb: spaming score in a dark room as orc can show snkear whitie

Why spam score if you can simply spam enter-key in order to get updated prompt?

Stolb: If she had some clue, coulda just walked e w e w once in 3-4 seconds and be pretty much safe.

If she had some clue, she would figure out she is being followed, and well timed flush would kill the BN then. But of course if there would show no ! in prompt, she would still have to keep moving to not eat stab in case bn was using night vision with light source off. Rather than spamming e w e w I would recommend leaving the place and eventually camping outside as it wasn't blocked.

2008/11/17 13:50, Faint: 
That's impossible, I'm afraid. <-- Its showtime!


*hint*


2008/11/17 14:08, Elestir:  Rated: Average 
Ok, missed that one. Vs night vision bn he would indeed have to walk slowly w e or so then. Unless he had high enough wilderness to camp fast enough to not eat backstab of course.

2008/11/17 17:55, Devastator:Rated: Superb 
Elestir you don't really need to point out the obvious :)

2008/11/17 17:58, Kalev:  Rated: Superb 
Impressive. Amazing ending too :)

I have quite liked the latest scout logs, even though I must admit I haven't been much of a fan of this class in the past.

2008/11/17 22:02, Bj÷rn: 
What makes me really suspicious is how you can forget an exit name like dolmen!

2008/11/17 23:20, Morwath:Rated: Superb 
BSC is dead. Long live BSC

2008/11/18 09:15, Faint: 
what makes me really suspicious is how YOU can forget that dolmen is east of there!=)

2008/11/20 17:05, Winzy:Rated: Superb 
I thought it was south...

2008/11/20 18:37, Andrˇg:  Rated: Superb 
Those two exits in rooms next to each other are very annoying, I constantly mix them up. :)

2008/11/20 21:23, David: 
insanosofia!
great log =)
too bad i didnt see it until the rating period was over, 69stars!

2008/11/21 19:39, Dundan: 
Fun work, and very brave fight. I was a bit worried this was going to be a newbie-killing log, but it seemed like the fight was pretty well stacked against you, and still you went in!

Go brave darkies, the glory of sauron!


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 Rating-Summary 
 Superb Adverse, Andrˇg, Antar, Berra, Carnaby, Devastator, Drugo, Edvard, Elton, 
Fieldy, Filk, Gilindor, Grimble, Grotek, Horus, Ivanushka, Jahara, Kalev, Keren, 
Kostja, Legtor, Lodis, Lotten, Luke, Macabre, Macbeth, Morwath, Ninjzor, Nockurzh, 
Ortansia, Papi, Que, Rashnak, Roadkill, Sabat, Samurai, Singleton, Snul, Winzy 
 Good Babanovac, Caesar, Cormax, Eolo, Lauge, Marillion, Mhoghedin, Rab, Razoor, 
Udo, Zmej, Zomb, ┼gran 
 Average Dreag, Elestir, Rik, Telessar 
 Poor  
 Awful  
Rating period for this log has expired!


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