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Til Death! (Bunari)comments   back
(4264 hits. Posted 2008/12/29)



					


						#### Was hanging around Slag-pit when ... ####




South.
Ore Pit
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, south, west.
The loud booming of drums echoes through the tunnels.

![ CW HP:Fine>
West.
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.

![ CW HP:Fine>
South.
Mineshaft
Exits: east, south.

![ CW HP:Fine>sc
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
Exits: north.

!# CW HP:Fine>hp=276/325 mana=106/106 moves=135/140

!# CW HP:Fine>cha spell n
Ok.

!# CW HP:Fine>stat
OB: 109%, DB: 34%, PB: 31%, Armour: 87%. Wimpy: 80. Mood: aggressive.
Needed: 41,929 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- a light wound at the left arm (poorly bound)
- a light wound at the left hand (clean)
- novoid
- armour (10:9)
- detect magic (14:0)
- shield (14:2)

!# CW HP:Fine>cha spell n
Ok.

!# CW HP:Fine>
Adel narrates 'gimmli is 1,993 trolls from leveln!!! ROAR'

!# CW HP:Fine>
Wield Staff
You don't have a Staff.

!# CW HP:Fine>cast 'detect magic'
You start to concentrate...

Your awareness of magical auras is renewed.

!# CW HP:Fine Mana:Burning>cast normal 'bless'
You start to concentrate...

cha spell n
You begin to feel the light of Aman shine upon you.

!# CW HP:Fine Mana:Burning>Ok.

!# CW HP:Fine Mana:Burning>sc
hp=278/325 mana=94/106 moves=140/140

!# CW HP:Fine Mana:Burning>cha spell n
Ok.

!# CW HP:Fine Mana:Burning>cast 'cure serious'
You start to concentrate...

re
You begin to see scars fade away and a feeling of health comes over you.

!# CW HP:Fine Mana:Burning>
You sit down and rest your tired bones.

!# CW HP:Fine Mana:Burning>sc
hp=306/325 mana=82/106 moves=140/140

!# CW HP:Fine Mana:Burning>
Énãoré narrates 'level 1 trolls?'

!# CW HP:Fine Mana:Burning>
Adel narrates 'level 60 trolls unfortunately:('

!# CW HP:Fine Mana:Burning>
The loud booming of drums echoes through the tunnels.

!# CW HP:Fine Mana:Burning>
The loud booming of drums echoes through the tunnels.

!# CW>
Millie narrates 'anyone got some ginsengs for sale / trade ?'

!# CW>
The loud booming of drums echoes through the tunnels.

!# CW>
The loud booming of drums echoes through the tunnels.

!# CW>
*Zimar the Orc* has arrived from the N O R T H.
A hungry warg has arrived from the N O R T H.

!# CW>
*Zimar the Orc* leaves N O R T H.
A hungry warg leaves N O R T H.

!# CW>
*Zimar the Orc* has arrived from the N O R T H.
A hungry warg has arrived from the N O R T H.

!# CW>
*Zimar the Orc* barely slashes your body and tickles it.

!# CW HP:Fine *Zimar the Orc*:Healthy>
*Zimar the Orc* smiles viciously.

!# CW HP:Fine *Zimar the Orc*:Healthy>exa *orc*

!# CW HP:Fine *Zimar the Orc*:Healthy>
*Zimar the Orc* is in an excellent condition. [Healthy]
*Zimar the Orc* is using:
<wielded>            an engraved broadsword (flawless); it glows blue
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on body>       a fine chain mail hauberk (flawless)
<worn about body>    a forest green cloak (flawless); it glows blue
<worn on arms>       a fine pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on legs>       a fine pair of chain mail leggings (flawless)
<worn on feet>       a fine pair of rigid leather boots (well-maintained)
<worn around neck>   a grotesque necklace
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a jewelled ring; it glows blue
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a butcher knife (flawless)
<worn on belt>       a water skin
<worn on belt>       a fragrant-smelling bag

!# CW HP:Fine *Zimar the Orc*:Healthy>gig
You giggle.

!# CW HP:Fine *Zimar the Orc*:Healthy>
FLEE.
You flee head over heels.
You came from the        S O U T H!
Mineshaft
Exits: east, south.

![ CW HP:Fine>
East.
*Zimar the Orc* has arrived from the S O U T H.
A hungry warg has arrived from the S O U T H.
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.

![ CW HP:Fine>
East.
Mineshaft
Exits: north, south, west.

![ CW HP:Fine>
South.
Sharp Bend
Exits: north, west.

![ CW HP:Fine>
cha mood agg
Ok.

![ CW HP:Fine>eq
You are using:
<wielded two-handed> a bejewelled oak staff; it glows blue; it has a soft glowing aura
<worn on forearm>    a metal buckler (flawless)
<worn on head>       a blood-encrusted helm (flawless)
<worn on body>       a blood-encrusted breastplate (flawless)
<worn about body>    a forest green cloak (flawless); it glows blue
<worn on arms>       a pair of plate vambraces (flawless)
<worn on hands>      a fine pair of soft leather gloves (flawless)
<worn on legs>       a pair of plate greaves (flawless)
<worn on feet>       a fine pair of metal boots (satisfactory)
<worn on wrist>      a keyring with a set of lock picks
<worn on back>       a leather backpack
<worn across back>   a laced quiver; it glows blue
<worn as belt>       a plain leather belt
<worn on belt>       a butcher knife (satisfactory)
<worn on belt>       a lantern; it is lit

![ CW HP:Fine>
North.
Mineshaft
Exits: north, south, west.

![ CW HP:Fine>
West.
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.


West.

![ CW HP:Fine>
Mineshaft
Exits: east, south.

![ CW HP:Fine>
Wield War
You stop using a bejewelled oak staff.
You skillfully wield a war mattock, ready to fight evil.

![ CW HP:Fine>
South.
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
A mountain mule (Snusken) is STANDING here.
Exits: north.

!# CW HP:Fine>sc
hp=324/325 mana=106/106 moves=134/140

!# CW HP:Fine>cha mood agg
Ok.

!# CW HP:Fine>cha spell q
Ok.

!# CW HP:Fine>stat
OB: 127%, DB: 34%, PB: 6%, Armour: 87%. Wimpy: 80. Mood: aggressive.
Needed: 41,929 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- novoid
- panic
- noquit
- a light wound at the left arm (poorly bound)
- bless (4:37)
- armour (14:53)
- detect magic (4:39)
- shield (18:46)

!# CW>
*Zimar the Orc* has arrived from the N O R T H.
A hungry warg has arrived from the N O R T H.

!# CW>
*Zimar the Orc* leaves N O R T H.
A hungry warg leaves N O R T H.

!# CW>
*Zimar the Orc* has arrived from the N O R T H.
A hungry warg has arrived from the N O R T H.

!# CW>
*Zimar the Orc* slashes your left hand and tickles it.

!# CW HP:Fine *Zimar the Orc*:Healthy>
You lightly smite *Zimar the Orc*'s right hand and tickle it.

!# CW HP:Fine *Zimar the Orc*:Fine>exa *orc*

!# CW HP:Fine *Zimar the Orc*:Fine>
*Zimar the Orc* has a few scratches. [Fine]
*Zimar the Orc* is using:
<wielded>            an engraved broadsword (flawless); it glows blue
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on body>       a fine chain mail hauberk (flawless)
<worn about body>    a forest green cloak (flawless); it glows blue
<worn on arms>       a fine pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on legs>       a fine pair of chain mail leggings (flawless)
<worn on feet>       a fine pair of rigid leather boots (well-maintained)
<worn around neck>   a grotesque necklace
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a jewelled ring; it glows blue
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a butcher knife (flawless)
<worn on belt>       a water skin
<worn on belt>       a fragrant-smelling bag

*Zimar the Orc* tries to <E S C A P E>.

!# CW HP:Fine *Zimar the Orc*:Fine>
FLEE.
You flee head over heels.
You came from the        S O U T H!
Mineshaft
Exits: east, south.

![ CW HP:Fine>
South.
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
A mountain mule (Snusken) is STANDING here.
*Zimar the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: north.

!# CW HP:Fine>hit *orc*
*Zimar the Orc* leaves N O R T H.
A hungry warg leaves N O R T H.
They aren't here.

!# CW HP:Fine>
*Zimar the Orc* has arrived from the N O R T H.
A hungry warg has arrived from the N O R T H.

!# CW HP:Fine>
North.
*Zimar the Orc* barely slashes your body and tickles it.
No way! You are fighting for your life!

!# CW HP:Fine *Zimar the Orc*:Fine>
South.

hit *orc*
No way! You are fighting for your life!

!# CW HP:Fine *Zimar the Orc*:Fine>
You're already fighting!

!# CW HP:Fine *Zimar the Orc*:Fine>

*Zimar the Orc* tries to <E S C A P E>.

!# CW HP:Fine *Zimar the Orc*:Fine>
North.
No way! You are fighting for your life!
*Zimar the Orc* panics, but can't stop fighting to flee.

!# CW HP:Fine *Zimar the Orc*:Fine>
North.
No way! You are fighting for your life!

!# CW HP:Fine *Zimar the Orc*:Fine>
*Zimar the Orc* lightly slashes your left hand and tickles it.

!# CW HP:Fine *Zimar the Orc*:Fine>
North.
No way! You are fighting for your life!
*Zimar the Orc* panics, but can't stop fighting to flee.

!# CW HP:Fine *Zimar the Orc*:Fine>hit *orc*
You're already fighting!

!# CW HP:Fine *Zimar the Orc*:Fine>
North.
No way! You are fighting for your life!

!# CW HP:Fine *Zimar the Orc*:Fine>
North.
No way! You are fighting for your life!

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves N O R T H.

!# CW HP:Fine>hit *orc*
They aren't here.

!# CW HP:Fine>
North.

hit *orc*
Mineshaft
*Zimar the Orc* is STANDING here.
Exits: east, south.

![ CW HP:Fine>
East.
*Zimar the Orc* leaves S O U T H.
They aren't here.

![ CW HP:Fine>
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.

![ CW HP:Fine>hit *orc*
They aren't here.

![ CW HP:Fine>
West.
Mineshaft
*Zimar the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.
*Zimar the Orc* quickly approaches, trying to slash you.

![ CW HP:Fine *Zimar the Orc*:Fine>hit *orc*
You're already fighting!
The loud booming of drums echoes through the tunnels.

![ CW HP:Fine *Zimar the Orc*:Fine>
South.
No way! You are fighting for your life!

![ CW HP:Fine *Zimar the Orc*:Fine>

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves S O U T H.

![ CW HP:Fine>
South.
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
*Zimar the Orc* is STANDING here.
Exits: north.
*Zimar the Orc* leaves N O R T H.

!# CW HP:Fine>hit *orc*
They aren't here.

!# CW HP:Fine>
North.

hit *orc*
Mineshaft
Exits: east, south.
*Zimar the Orc* has arrived from the E A S T.
A hungry warg has arrived from the E A S T.

![ CW HP:Fine>
*Zimar the Orc* quickly approaches, trying to slash you.
You're already fighting!

![ CW HP:Fine *Zimar the Orc*:Fine>emote Speaks 'nice def :)?'
Ok.

![ CW HP:Fine *Zimar the Orc*:Fine>
FLEE.
You flee head over heels.
You came from the        W E S T!
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.

![ CW HP:Fine>
North.
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, south, west.

![ CW HP:Fine>
South.
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
*Zimar the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, west.

![ CW HP:Fine>hit *orc*
You approach *Zimar the Orc*, trying to smite him.

![ CW HP:Fine *Zimar the Orc*:Fine>
West.
No way! You are fighting for your life!

![ CW HP:Fine *Zimar the Orc*:Fine>
*Zimar the Orc* lightly slashes your right hand and tickles it.

![ CW HP:Fine *Zimar the Orc*:Fine>cha spell q
Ok.

![ CW HP:Fine *Zimar the Orc*:Fine>
*Zimar the Orc* shakes his head.

![ CW HP:Fine *Zimar the Orc*:Fine>gig
You giggle.

![ CW HP:Fine *Zimar the Orc*:Fine>

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves N O R T H.

![ CW HP:Fine>hit *orc*
They aren't here.

![ CW HP:Fine>hit *orc*
They aren't here.

![ CW HP:Fine>
*Zimar the Orc* has arrived from the N O R T H.

![ CW HP:Fine>
*Zimar the Orc* quickly approaches, trying to slash you.

![ CW HP:Fine *Zimar the Orc*:Fine>
===== ARMOUR DOWN ==== (Last 15:21) =====
*Zimar the Orc* slashes your right hand very hard and tickles it.

![ CW HP:Fine *Zimar the Orc*:Fine>

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves W E S T.

![ CW HP:Fine>
*Zimar the Orc* has arrived from the W E S T.

![ CW HP:Fine>
*Zimar the Orc* quickly approaches, trying to slash you.
===== SHIELD DOWN ==== (Last 19:16) =====

![ CW HP:Fine *Zimar the Orc*:Fine>
You smite *Zimar the Orc*'s left leg extremely hard.
Your victim is shocked by your hit!

![ CW HP:Fine *Zimar the Orc*:Fine>
*Zimar the Orc* slashes your right arm extremely hard.
You feel a sharp pain there!

![ CW HP:Fine *Zimar the Orc*:Fine>emote Speaks 'sucky ob ? <-----'
Ok.

![ CW HP:Fine *Zimar the Orc*:Fine>
FLEE.
You flee head over heels.
You came from the        S O U T H!
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, south, west.

![ CW HP:Fine>
*Zimar the Orc* has arrived from the S O U T H.
A hungry warg has arrived from the S O U T H.

![ CW HP:Fine>
West.
Drafty Tunnel
Exits: east, up.

*[ CW HP:Fine>
*Zimar the Orc* has arrived from the E A S T.
A hungry warg has arrived from the E A S T.

*[ CW HP:Fine>
Up.
A Slag Pit
Exits: south, down.

*< CW HP:Fine>
South.

South.
Rocky Path
Exits: north, east, south.

*< CW HP:Fine>
Rocky Path
Exits: north, south.

*< CW HP:Fine>cha spell n
Ok.

*< CW HP:Fine>
Wield Staff
You stop using a war mattock.
You skillfully wield a bejewelled oak staff, ready to strike your foes.

*< CW HP:Fine>Cast 'Shield'
You start to concentrate...

You feel protected.

*< CW HP:Fine Mana:Hot>
Wield War
You stop using a bejewelled oak staff.
You skillfully wield a war mattock, ready to fight evil.

*< CW HP:Fine Mana:Hot>
North.
Rocky Path
Exits: north, east, south.

*< CW HP:Fine Mana:Hot>cha mood agg
Ok.

*< CW HP:Fine Mana:Hot>
North.
A Slag Pit
Exits: south, down.

*< CW HP:Fine Mana:Hot>
North.
Alas, you cannot go that way...

*< CW HP:Fine Mana:Hot>stat
OB: 127%, DB: 34%, PB: 6%, Armour: 83%. Wimpy: 80. Mood: aggressive.
Needed: 41,929 xp, 0 tp. Gold: 21. Alert: normal.
Affected by:
- shield (0:4)
- novoid
- a light wound at the right arm (clean)
- noquit
- panic
- a light wound at the left arm (poorly bound)
- bless (5:22)
- detect magic (5:24)

*< CW HP:Fine Mana:Hot>
Down.
Drafty Tunnel
Exits: east, up.

*[ CW HP:Fine Mana:Burning>
East.
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
*Zimar the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.

![ CW HP:Fine Mana:Burning>hit *orc*
You try to smite *Zimar the Orc*, but he parries successfully.

![ CW HP:Fine Mana:Burning *Zimar the Orc*:Fine>
*Zimar the Orc* strongly slashes your head and tickles it.

![ CW HP:Fine Mana:Burning *Zimar the Orc*:Fine>

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves W E S T.

![ CW HP:Fine Mana:Burning>
West.
Drafty Tunnel
*Zimar the Orc* is STANDING here.
Exits: east, up.
*Zimar the Orc* leaves E A S T.

*[ CW HP:Fine Mana:Burning>hit *orc*
They aren't here.

*[ CW HP:Fine Mana:Burning>
*Zimar the Orc* has arrived from the E A S T.
A hungry warg has arrived from the E A S T.

*[ CW HP:Fine Mana:Burning>
*Zimar the Orc* strongly slashes your body and tickles it.

*[ CW HP:Fine Mana:Burning *Zimar the Orc*:Fine>

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves E A S T.

*[ CW HP:Fine Mana:Burning>time
According to the Dúnadan calendar, it is:
Trewsday, the 10th of Wedmath, Year 2998 of the Third Age.
Daylight is shining outside.
The present Tan Istar, Lord of the Istari Council is Helluin.
Real time is Sun Dec 28 15:57:11 2008 GMT.
Last reboot due to manual reboot at Sat Dec 27 22:06:09 2008 GMT.

*[ CW HP:Fine Mana:Burning>
*Zimar the Orc* has arrived from the E A S T.

*[ CW HP:Fine Mana:Burning>
*Zimar the Orc* quickly approaches, trying to slash you.

*[ CW HP:Fine Mana:Burning *Zimar the Orc*:Fine>hit *orc*
You're already fighting!
You lightly smite *Zimar the Orc*'s body and tickle it.

*[ CW HP:Fine Mana:Burning *Zimar the Orc*:Fine>
*Zimar the Orc* slashes your left leg extremely hard.
You feel a sharp pain there!

*[ CW HP:Fine Mana:Burning *Zimar the Orc*:Fine>

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves E A S T.

*[ CW HP:Fine Mana:Burning>
*Zimar the Orc* has arrived from the E A S T.

*[ CW HP:Fine Mana:Burning>
*Zimar the Orc* quickly approaches, trying to slash you.

*[ CW HP:Fine Mana:Burning *Zimar the Orc*:Fine>bash *orc*
*Zimar the Orc* slashes your right foot extremely hard.

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves E A S T.
Your victim has disappeared!

*[ CW HP:Hurt Mana:Burning>
The deepening gloom announces another sunset outside.

*[ CW HP:Hurt Mana:Burning>
East.
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
*Zimar the Orc* is STANDING here.
Exits: north, east, south, west.

![ CW HP:Hurt Mana:Burning>
West.

hit *orc*
Drafty Tunnel
A hungry warg stands here, sniffing around for flesh.
Exits: east, up.

*[ CW HP:Hurt Mana:Burning>They aren't here.

*[ CW HP:Hurt Mana:Burning>
East.

hit *orc*
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
*Zimar the Orc* is STANDING here.
Exits: north, east, south, west.

![ CW HP:Hurt Mana:Burning>
You approach *Zimar the Orc*, trying to smite him.

![ CW HP:Hurt Mana:Burning *Zimar the Orc*:Fine>
East.
No way! You are fighting for your life!
An orc slavemaster lightly whips your right leg and tickles it.

![ CW HP:Hurt Mana:Burning *Zimar the Orc*:Fine>
FLEE.
You will attempt to flee!

![ CW HP:Hurt Mana:Burning *Zimar the Orc*:Fine>
You flee head over heels.
You came from the        E A S T!
Drafty Tunnel
A hungry warg stands here, sniffing around for flesh.
Exits: east, up.

*[ CW HP:Hurt Mana:Burning>
East.

hit *orc*
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
*Zimar the Orc* is STANDING here.
Exits: north, east, south, west.
*Zimar the Orc* leaves W E S T.

![ CW HP:Hurt Mana:Burning>They aren't here.

![ CW HP:Hurt Mana:Burning>
West.

hit *orc*
*Zimar the Orc* has arrived from the W E S T.
A hungry warg has arrived from the W E S T.
Drafty Tunnel
Exits: east, up.

*[ CW HP:Hurt Mana:Burning>
East.
They aren't here.

*[ CW HP:Hurt Mana:Burning>hit *orc*
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
*Zimar the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.

![ CW HP:Hurt Mana:Burning>
West.
You approach *Zimar the Orc*, trying to smite him.

![ CW HP:Hurt Mana:Burning *Zimar the Orc*:Fine>No way! You are fighting for your life!
*Zimar the Orc* strongly slashes your left arm and tickles it.

![ CW HP:Hurt Mana:Burning *Zimar the Orc*:Fine>
FLEE.
You will attempt to flee!

![ CW HP:Hurt Mana:Burning *Zimar the Orc*:Fine>

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves E A S T.

![ CW HP:Hurt Mana:Burning>
West.

hit *orc*
Drafty Tunnel
Exits: east, up.

*[ CW HP:Hurt Mana:Burning>
East.
They aren't here.

*[ CW HP:Hurt Mana:Burning>hit *orc*
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.

![ CW HP:Hurt Mana:Burning>
East.
They aren't here.

![ CW HP:Hurt Mana:Burning>hit *orc*
Mineshaft
*Zimar the Orc* is STANDING here.
Exits: (north), south, west.

![ CW HP:Hurt Mana:Burning>
You approach *Zimar the Orc*, trying to smite him.

![ CW HP:Hurt Mana:Burning *Zimar the Orc*:Fine>
You lightly smite *Zimar the Orc*'s body and tickle it.

![ CW HP:Hurt Mana:Burning *Zimar the Orc*:Fine>
*Zimar the Orc* slashes your right leg extremely hard.

![ CW HP:Hurt Mana:Burning *Zimar the Orc*:Fine>
FLEE.
You flee head over heels.
You came from the        N O R T H!
Mineshaft
Exits: north, south, west.

![ CW HP:Hurt Mana:Burning>
South.

*Zimar the Orc* has arrived from the N O R T H.

![ CW HP:Hurt Mana:Burning>
Sharp Bend
Exits: north, west.

![ CW HP:Hurt Mana:Burning>
*Zimar the Orc* has arrived from the N O R T H.

![ CW HP:Hurt Mana:Burning>hit *orc*
You approach *Zimar the Orc*, trying to smite him.

![ CW HP:Hurt Mana:Burning *Zimar the Orc*:Fine>
*Zimar the Orc* panics, but can't stop fighting to flee.

![ CW HP:Hurt Mana:Burning *Zimar the Orc*:Fine>
The loud booming of drums echoes through the tunnels.

![ CW HP:Hurt Mana:Burning *Zimar the Orc*:Fine>
West.

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves N O R T H.

![ CW HP:Hurt Mana:Burning>
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

![ CW HP:Hurt Mana:Burning>hit *orc*
They aren't here.

![ CW HP:Hurt Mana:Burning>
East.

hit *orc*
Sharp Bend
Exits: north, west.

![ CW HP:Hurt Mana:Burning>They aren't here.

![ CW HP:Hurt Mana:Burning>
North.

hit *orc*
Mineshaft
*Zimar the Orc* is STANDING here.
Exits: north, south, west.
===== BLESS DOWN ==== (Last 5:54) =====

![ CW HP:Hurt Mana:Burning>
*Zimar the Orc* leaves S O U T H.
They aren't here.

![ CW HP:Hurt Mana:Burning>
hit *orc*
They aren't here.

![ CW HP:Hurt Mana:Burning>
West.

South.
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.

![ CW HP:Hurt Mana:Burning>Alas, you cannot go that way...

![ CW HP:Hurt Mana:Burning>cha spell n
Ok.

![ CW HP:Hurt Mana:Burning>cast normal 'bless'
You start to concentrate...


![ CW HP:Hurt Mana:Burning>
Wield Staff
You stop using a war mattock.
You skillfully wield a bejewelled oak staff, ready to strike your foes.

![ CW HP:Hurt Mana:Burning>cast normal 'bless'
You start to concentrate...

You begin to feel the light of Aman shine upon you.

![ CW HP:Hurt Mana:Hot>
Wield War
You stop using a bejewelled oak staff.
You skillfully wield a war mattock, ready to fight evil.
*Zimar the Orc* has arrived from the N O R T H.
A hungry warg has arrived from the N O R T H.

![ CW HP:Hurt Mana:Hot>
*Zimar the Orc* leaves W E S T.
A hungry warg leaves W E S T.

![ CW HP:Hurt Mana:Hot>hit *orc*
They aren't here.
*Zimar the Orc* has arrived from the W E S T.
A hungry warg has arrived from the W E S T.

![ CW HP:Hurt Mana:Hot>
*Zimar the Orc* slashes your left leg and tickles it.

![ CW HP:Hurt Mana:Hot *Zimar the Orc*:Fine>
West.

hit *orc*
No way! You are fighting for your life!

![ CW HP:Hurt Mana:Hot *Zimar the Orc*:Fine>
You're already fighting!

![ CW HP:Hurt Mana:Hot *Zimar the Orc*:Fine>
You smite *Zimar the Orc*'s right arm extremely hard.

![ CW HP:Hurt Mana:Hot *Zimar the Orc*:Fine>
FLEE.

![ CW HP:Hurt Mana:Hot *Zimar the Orc*:Fine>
*Zimar the Orc* sends you SPRAWLING!

![ CW HP:Hurt Mana:Hot *Zimar the Orc*:Fine>cha mood agg

![ CW HP:Hurt Mana:Hot *Zimar the Orc*:Fine>

*Zimar the Orc* starts to --> C A S T <--.

![ CW HP:Hurt Mana:Hot *Zimar the Orc*:Fine>cha spell q

*Zimar the Orc* utters the words 'diesilla barh'
*Zimar the Orc* sends a powerful lightning bolt at you, you stagger from the impact.

![ CW HP:Hurt Mana:Hot *Zimar the Orc*:Fine>

*Zimar the Orc* starts to --> C A S T <--.

![ CW HP:Hurt Mana:Hot *Zimar the Orc*:Fine>
You flee head over heels.
----------RECOVER FROM BASH----------
You came from the        S O U T H!
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, south, west.

![ CW HP:Hurt Mana:Hot>Ok.

![ CW HP:Hurt Mana:Hot>Ok.

![ CW HP:Hurt Mana:Hot>
South.
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
*Zimar the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, west.

![ CW HP:Hurt Mana:Hot>
West.
*Zimar the Orc* leaves N O R T H.
A hungry warg leaves N O R T H.
Mineshaft
A mountain mule (Snusken) is STANDING here.
Exits: east, south.

![ CW HP:Hurt Mana:Hot>
South.
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
Exits: north.

!# CW HP:Hurt Mana:Hot>
*Zimar the Orc* has arrived from the N O R T H.
A hungry warg has arrived from the N O R T H.

!# CW HP:Hurt Mana:Hot>
You swiftly dodge *Zimar the Orc*'s attempt to slash you.

!# CW HP:Hurt Mana:Hot *Zimar the Orc*:Fine>cha spell q
Ok.

!# CW HP:Hurt Mana:Hot *Zimar the Orc*:Fine>sc

You smite *Zimar the Orc*'s left arm extremely hard.

!# CW HP:Hurt Mana:Hot *Zimar the Orc*:Hurt>
You can't do that while fighting.

!# CW HP:Hurt Mana:Hot *Zimar the Orc*:Hurt>
FLEE.
You flee head over heels.
You came from the        S O U T H!
Mineshaft
Exits: east, south.

![ CW HP:Hurt Mana:Hot>sc
hp=147/325 mana=75/106 moves=99/140

![ CW HP:Hurt Mana:Hot>
*Zimar the Orc* has arrived from the S O U T H.
A hungry warg has arrived from the S O U T H.

![ CW HP:Hurt Mana:Hot>
South.
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
A mountain mule (Snusken) is STANDING here.
Exits: north.

!# CW HP:Hurt Mana:Hot>hit *orc*
They aren't here.

!# CW HP:Hurt Mana:Hot>
North.

hit *orc*
Mineshaft
Exits: east, south.

![ CW HP:Hurt Mana:Hot>They aren't here.

![ CW HP:Hurt Mana:Hot>
South.
*Zimar the Orc* has arrived from the E A S T.
A hungry warg has arrived from the E A S T.
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
Exits: north.

!# CW HP:Hurt Mana:Hot>hit *orc*
They aren't here.

!# CW HP:Hurt Mana:Hot>hit *orc*
They aren't here.

!# CW HP:Hurt Mana:Hot>
North.

hit *orc*
*Zimar the Orc* has arrived from the N O R T H.
A hungry warg has arrived from the N O R T H.
Mineshaft
Exits: east, south.

![ CW HP:Hurt Mana:Hot>They aren't here.

![ CW HP:Hurt Mana:Hot>
South.
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
*Zimar the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: north.

!# CW HP:Hurt Mana:Hot>hit *orc*
You try to smite *Zimar the Orc*, but he parries successfully.

!# CW HP:Hurt Mana:Hot *Zimar the Orc*:Hurt>
*Zimar the Orc* slashes your right arm extremely hard.

!# CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>cha spell q
Ok.

!# CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
Alzen narrates 'anyone have a detailed map of mume useing Microsoft Excel they would send me?'

!# CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
*Zimar the Orc* panics, but can't stop fighting to flee.

!# CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
FLEE.
You flee head over heels.
You came from the        S O U T H!
Mineshaft
Exits: east, south.

![ CW HP:Wounded Mana:Hot>
South.

hit *orc*
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
*Zimar the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
A mountain mule (Snusken) is STANDING here.
Exits: north.
*Zimar the Orc* leaves N O R T H.
A hungry warg leaves N O R T H.

!# CW HP:Wounded Mana:Hot>They aren't here.

!# CW HP:Wounded Mana:Hot>
North.

hit *orc*
Mineshaft
Exits: east, south.

![ CW HP:Wounded Mana:Hot>They aren't here.
*Zimar the Orc* has arrived from the E A S T.
A hungry warg has arrived from the E A S T.

![ CW HP:Wounded Mana:Hot>
South.

hit *orc*
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
Exits: north.

!# CW HP:Wounded Mana:Hot>They aren't here.

!# CW HP:Wounded Mana:Hot>
*Zimar the Orc* has arrived from the N O R T H.
A hungry warg has arrived from the N O R T H.

!# CW HP:Wounded Mana:Hot>hit *orc*

*Zimar the Orc* slashes your left hand extremely hard.

!# CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
You're already fighting!

!# CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
FLEE.
You flee head over heels.
You came from the        S O U T H!
Mineshaft
Exits: east, south.

![ CW HP:Wounded Mana:Hot>
*Zimar the Orc* has arrived from the S O U T H.
A hungry warg has arrived from the S O U T H.

![ CW HP:Wounded Mana:Hot>
South.

*Zimar the Orc* quickly approaches, trying to slash you.

![ CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
hit *orc*
No way! You are fighting for your life!

![ CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
You're already fighting!

![ CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
FLEE.
You flee head over heels.
You came from the        W E S T!
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.

![ CW HP:Wounded Mana:Hot>cha spell q
Ok.
*Zimar the Orc* has arrived from the W E S T.
A hungry warg has arrived from the W E S T.

![ CW HP:Wounded Mana:Hot>
*Zimar the Orc* quickly approaches, trying to slash you.

![ CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
West.
No way! You are fighting for your life!

![ CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
FLEE.
You flee head over heels.
You came from the        W E S T!
Mineshaft
Exits: north, south, west.

![ CW HP:Wounded Mana:Hot>
West.

hit *orc*
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
*Zimar the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, west.

![ CW HP:Wounded Mana:Hot>
*Zimar the Orc* leaves E A S T.
A hungry warg leaves E A S T.
They aren't here.

![ CW HP:Wounded Mana:Hot>
West.
Mineshaft
Exits: east, south.

![ CW HP:Wounded Mana:Hot>
South.
*Zimar the Orc* has arrived from the E A S T.
A hungry warg has arrived from the E A S T.
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
A mountain mule (Snusken) is STANDING here.
Exits: north.

!# CW HP:Wounded Mana:Hot>cha spell q
Ok.

!# CW HP:Wounded Mana:Hot>
*Zimar the Orc* has arrived from the N O R T H.
A hungry warg has arrived from the N O R T H.

*Zimar the Orc* lightly slashes your left leg and tickles it.
cast 'cure serious'
You start to concentrate...


!# CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>hit *orc*
You're already fighting!

!# CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
FLEE.
You flee head over heels.
You came from the        S O U T H!
Mineshaft
Exits: east, south.

![ CW HP:Wounded Mana:Hot>
*Zimar the Orc* has arrived from the S O U T H.
A hungry warg has arrived from the S O U T H.

![ CW HP:Wounded Mana:Hot>
South.
*Zimar the Orc* quickly approaches, trying to slash you.
No way! You are fighting for your life!

![ CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>hit *orc*
You're already fighting!

![ CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>cha spell q
Ok.

![ CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
FLEE.
PANIC! You can't quit the fight!

![ CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
You flee head over heels.
You came from the        W E S T!
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.

![ CW HP:Wounded Mana:Hot>
*Zimar the Orc* has arrived from the W E S T.
A hungry warg has arrived from the W E S T.

![ CW HP:Wounded Mana:Hot>
*Zimar the Orc* quickly approaches, trying to slash you.

![ CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
FLEE.
You flee head over heels.
You came from the        E A S T!
Mineshaft
Exits: east, south.

![ CW HP:Wounded Mana:Hot>
*Zimar the Orc* has arrived from the E A S T.
A hungry warg has arrived from the E A S T.

![ CW HP:Wounded Mana:Hot>
*Zimar the Orc* strongly slashes your right hand.

![ CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>cha spell q
Ok.

![ CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
FLEE.
You flee head over heels.
You came from the        N O R T H!
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
A mountain mule (Snusken) is STANDING here.
Exits: north.

!# CW HP:Wounded Mana:Hot>hit *orc*
They aren't here.

!# CW HP:Wounded Mana:Hot>
North.

hit *orc*
Mineshaft
*Zimar the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.
*Zimar the Orc* leaves S O U T H.
A hungry warg leaves S O U T H.

![ CW HP:Wounded Mana:Hot>They aren't here.

![ CW HP:Wounded Mana:Hot>
South.
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
*Zimar the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: north.

!# CW HP:Wounded Mana:Hot>hit *orc*
You smite *Zimar the Orc*'s body hard and tickle it.

!# CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
*Zimar the Orc* lightly slashes your right leg and tickles it.

!# CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
FLEE.
You flee head over heels.
You came from the        S O U T H!
Mineshaft
Exits: east, south.

![ CW HP:Wounded Mana:Hot>cha spell q
Ok.

![ CW HP:Wounded Mana:Hot>
South.
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
*Zimar the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
A mountain mule (Snusken) is STANDING here.
Exits: north.

!# CW HP:Wounded Mana:Hot>bash *orc*
*Zimar the Orc* leaves N O R T H.
Your victim has disappeared!
A hungry warg leaves N O R T H.

!# CW HP:Wounded Mana:Hot>bash *orc*
*Zimar the Orc* has arrived from the N O R T H.
A hungry warg has arrived from the N O R T H.


bash *orc*
*Zimar the Orc* quickly approaches, trying to slash you.

Your bash at *Zimar the Orc* sends him SPRAWLING!

!# CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>Bash someone already bashed? Aren't we funny?

!# CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>
Wield Staff
You stop using a war mattock.
You skillfully wield a bejewelled oak staff, ready to strike your foes.

!# CW HP:Wounded Mana:Hot *Zimar the Orc*:Hurt>cast 'harm' *orc*
You muster all of your concentration...

Ok.
As you call on ancient powers, *Zimar the Orc* twists in great pain.

!# CW HP:Wounded Mana:Warm *Zimar the Orc*:Wounded>
Wield War
You stop using a bejewelled oak staff.
You skillfully wield a war mattock, ready to fight evil.

!# CW HP:Wounded Mana:Warm *Zimar the Orc*:Wounded>
The loud booming of drums echoes through the tunnels.

!# CW HP:Wounded Mana:Warm *Zimar the Orc*:Wounded>
*Zimar the Orc* panics, but can't stop fighting to flee.

!# CW HP:Wounded Mana:Warm *Zimar the Orc*:Wounded>
You smite *Zimar the Orc*'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!

!# CW HP:Wounded Mana:Warm *Zimar the Orc*:Wounded>
North.
No way! You are fighting for your life!

!# CW HP:Wounded Mana:Warm *Zimar the Orc*:Wounded>
North.
No way! You are fighting for your life!
*Zimar the Orc* panics, but can't stop fighting to flee.

!# CW HP:Wounded Mana:Warm *Zimar the Orc*:Wounded>hit *orc*
You're already fighting!

*Zimar the Orc* seems to have <Recovered> <Recovered> <Recovered> his senses.

!# CW HP:Wounded Mana:Warm *Zimar the Orc*:Wounded>bash *orc*

North.

hit *orc*

bash *orc*

*Zimar the Orc* tries to <E S C A P E>.

*Zimar the Orc* tries to <E S C A P E>.

*Zimar the Orc* tries to <E S C A P E>.

*Zimar the Orc* slashes your left arm extremely hard and shatters it.

You flee head over heels.
PANIC! You couldn't escape!

*Zimar the Orc* tries to <E S C A P E>.

Your bash at *Zimar the Orc* sends him SPRAWLING!

!# CW HP:Bad Mana:Warm *Zimar the Orc*:Wounded>No way! You are fighting for your life!

!# CW HP:Bad Mana:Warm *Zimar the Orc*:Wounded>cha spell n
You're already fighting!

!# CW HP:Bad Mana:Warm *Zimar the Orc*:Wounded>Bash someone already bashed? Aren't we funny?
You flee head over heels.
You came from the        S O U T H!
Mineshaft
Exits: east, south.

![ CW HP:Bad Mana:Warm>
Ok.

![ CW HP:Bad Mana:Warm>
Wield Staff
You stop using a war mattock.
You skillfully wield a bejewelled oak staff, ready to strike your foes.

![ CW HP:Bad Mana:Warm>
South.

cast 'harm' *orc*
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
A mountain mule (Snusken) is STANDING here.
*Zimar the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: north.

!# CW HP:Bad Mana:Warm>
You are too afraid.

!# CW HP:Bad Mana:Warm>change wimpy
Wimpy removed.

!# CW HP:Bad Mana:Warm>cast 'harm' *orc*
You muster all of your concentration...


cha mood agg

hit *orc*
Ok.
As you call on ancient powers, *Zimar the Orc* twists in great pain.
You smite *Zimar the Orc*'s left foot and shatter it.

!# CW HP:Bad Mana:Icy *Zimar the Orc*:Awful>
Wield War
You stop using a bejewelled oak staff.
You skillfully wield a war mattock, ready to fight evil.

*Zimar the Orc* seems to have <Recovered> <Recovered> <Recovered> his senses.

!# CW HP:Bad Mana:Icy *Zimar the Orc*:Awful>Ok.

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves N O R T H.

!# CW HP:Bad Mana:Icy>
North.

!# CW HP:Bad Mana:Icy>hit *orc*
They aren't here.

!# CW HP:Bad Mana:Icy>
East.

hit *orc*
Mineshaft
Exits: east, south.

![ CW HP:Bad Mana:Icy>
East.
They aren't here.

![ CW HP:Bad Mana:Icy>hit *orc*
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.

![ CW HP:Bad Mana:Icy>They aren't here.

![ CW HP:Bad Mana:Icy>
East.
Mineshaft
Exits: north, south, west.

![ CW HP:Bad Mana:Icy>They aren't here.

![ CW HP:Bad Mana:Icy>hit *orc*

South.
Alas, you cannot go that way...

![ CW HP:Bad Mana:Icy>
South.
They aren't here.

![ CW HP:Bad Mana:Icy>
West.

South.
Sharp Bend
Exits: north, west.

![ CW HP:Bad Mana:Icy>Alas, you cannot go that way...

![ CW HP:Bad Mana:Icy>
East.

South.
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

![ CW HP:Bad Mana:Icy>
Quarry Overlook
Exits: north, east.

![ CW HP:Bad Mana:Icy>
Down.
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of *an Orc* is lying here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: south, west.

![ CW HP:Bad Mana:Icy>
Up.
Narrow Opening
The corpse of *an Orc* is lying here.
Exits: north, down.

![ CW HP:Bad Mana:Icy>
Hall of Murals
A large steel keyring is lying here.
The corpse of the guardian is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of the orkish bodyguard is lying here.

*Zimar the Orc* is STANDING here --> C A S T I N G <--.
Exits: (south), up.

![ CW HP:Bad Mana:Icy>
Narrow Opening
The corpse of *an Orc* is lying here.
Exits: north, down.

![ CW HP:Bad Mana:Icy Move:Tired>
Down.
Hall of Murals
A large steel keyring is lying here.
The corpse of the guardian is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of the orkish bodyguard is lying here.
*Zimar the Orc* is STANDING here.
Exits: (south), up.

![ CW HP:Bad Mana:Icy Move:Tired>hit *orc*

FLEE.
You smite *Zimar the Orc*'s right hand extremely hard and shatter it.

![ CW HP:Bad Mana:Icy Move:Tired *Zimar the Orc*:Awful>
You will attempt to flee!

![ CW HP:Bad Mana:Icy Move:Tired *Zimar the Orc*:Awful>

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves U P.

![ CW HP:Bad Mana:Icy Move:Tired>
Up.
Narrow Opening
The corpse of *an Orc* is lying here.
*Zimar the Orc* is STANDING here.
Exits: north, down.
*Zimar the Orc* leaves N O R T H.

![ CW HP:Bad Mana:Icy Move:Tired>hit *orc*
They aren't here.

![ CW HP:Bad Mana:Icy Move:Tired>hit *orc*

hit *orc*
They aren't here.

![ CW HP:Bad Mana:Icy Move:Tired>
North.

hit *orc*
They aren't here.

![ CW HP:Bad Mana:Icy Move:Tired>
West.
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of *an Orc* is lying here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: south, west.

![ CW HP:Bad Mana:Icy Move:Tired>hit *orc*
They aren't here.

![ CW HP:Bad Mana:Icy Move:Tired>
North.
With effort, you climb the steep and narrow ledge.
Quarry Overlook
Exits: north, east.

![ CW HP:Bad Mana:Icy Move:Tired>
East.
They aren't here.

![ CW HP:Bad Mana:Icy Move:Tired>
North.
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

![ CW HP:Bad Mana:Icy Move:Tired>
Sharp Bend
Exits: north, west.

![ CW HP:Bad Mana:Icy Move:Tired>
North.
Mineshaft
Exits: north, south, west.

![ CW HP:Bad Mana:Icy Move:Tired>
West.
Mineshaft
Exits: [north], south, west.


North.

![ CW HP:Bad Mana:Icy Move:Tired>
North.
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, south, west.

![ CW HP:Bad Mana:Icy Move:Tired>
At a Checkpoint
A water barrel has been left here.
The corpse of an orc slavemaster is lying here.
Exits: north, south, west.
You have found a large bat!

![ CW HP:Bad Mana:Icy Move:Tired>
West.

hit *orc*
Mineshaft
The corpse of a large bat is lying here.
Exits: south, west.

![ CW HP:Bad Mana:Icy Move:Tired>
Entrance to Mines
The corpse of an orkish scout is lying here.
The corpse of an orkish scout is lying here.
The corpse of a large bat is lying here.
The corpse of an orkish scout is lying here.
The corpse of a large bat is lying here.
Exits: [north], east.

![ CW HP:Bad Mana:Icy Move:Tired>
East.

South.
They aren't here.

![ CW HP:Bad Mana:Icy Move:Tired>
South.
Mineshaft
The corpse of a large bat is lying here.
Exits: south, west.
You have found a large bat!

![ CW HP:Bad Mana:Icy Move:Tired>
East.
At a Checkpoint
A water barrel has been left here.
The corpse of an orc slavemaster is lying here.
Exits: north, south, west.

![ CW HP:Bad Mana:Icy Move:Tired>
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, south, west.

![ CW HP:Bad Mana:Icy Move:Tired>open exit

North.
Mineshaft
*Zimar the Orc* is STANDING here.
Exits: (north), south, west.

![ CW HP:Bad Mana:Icy Move:Tired>hit *orc*
It's already open!

![ CW HP:Bad Mana:Icy Move:Tired>close exit
Abandoned Foreman's Office
Exits: (south).

![ CW HP:Bad Mana:Icy Move:Tired>They aren't here.

![ CW HP:Bad Mana:Icy Move:Slow>close exit
Ok.

![ CW HP:Bad Mana:Icy Move:Slow>
South.
It's already closed!

![ CW HP:Bad Mana:Icy Move:Tired>hit *orc*
The door seems to be closed.

![ CW HP:Bad Mana:Icy Move:Tired>
South.
They aren't here.

![ CW HP:Bad Mana:Icy Move:Slow>hit *orc*
The door seems to be closed.

![ CW HP:Bad Mana:Icy Move:Slow>open exit
They aren't here.

![ CW HP:Bad Mana:Icy Move:Slow>
South.
Ok.

![ CW HP:Bad Mana:Icy Move:Slow>hit *orc*
Mineshaft
Exits: (north), south, west.
*Zimar the Orc* has arrived from the W E S T.

![ CW HP:Bad Mana:Icy Move:Slow>
You smite *Zimar the Orc*'s left foot extremely hard and shatter it.

![ CW HP:Bad Mana:Icy Move:Slow *Zimar the Orc*:Awful>

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* slashes your head extremely hard and shatters it.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!

![ CW HP:Bad Mana:Icy Move:Slow *Zimar the Orc*:Awful>

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves S O U T H.

![ CW HP:Bad Mana:Icy Move:Slow>
FLEE.
You flee head over heels.
You came from the        E A S T!
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, south, west.

![ CW HP:Bad Mana:Icy Move:Slow>
South.
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.

![ CW HP:Bad Mana:Icy Move:Slow>
West.
Mineshaft
Exits: east, south.

![ CW HP:Bad Mana:Icy Move:Slow>
West.
Alas, you cannot go that way...

![ CW HP:Bad Mana:Icy Move:Slow>
*Zimar the Orc* has arrived from the E A S T.

![ CW HP:Bad Mana:Icy Move:Slow>sc
hp=52/325 mana=5/106 moves=25/140
*Zimar the Orc* leaves S O U T H.

![ CW HP:Bad Mana:Icy Move:Slow>cha mood agg
Ok.

![ CW HP:Bad Mana:Icy Move:Slow>hit *orc*
They aren't here.
*Zimar the Orc* has arrived from the S O U T H.
A hungry warg has arrived from the S O U T H.

![ CW HP:Bad Mana:Icy Move:Slow>hit *orc*

hit *orc*
You approach *Zimar the Orc*, trying to smite him.

![ CW HP:Bad Mana:Icy Move:Slow *Zimar the Orc*:Awful>hit *orc*
You're already fighting!

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves E A S T.

![ CW HP:Bad Mana:Icy Move:Slow>
East.
They aren't here.

![ CW HP:Bad Mana:Icy Move:Slow>hit *orc*
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.

![ CW HP:Bad Mana:Icy Move:Slow>
East.

hit *orc*
They aren't here.

![ CW HP:Bad Mana:Icy Move:Slow>
Mineshaft
Exits: north, south, west.

![ CW HP:Bad Mana:Icy Move:Slow>
North.
They aren't here.

![ CW HP:Bad Mana:Icy Move:Slow>hit *orc*
Mineshaft
A mountain mule (Snusken) is STANDING here.
Exits: (north), south, west.

![ CW HP:Bad Mana:Icy Move:Slow>They aren't here.

![ CW HP:Bad Mana:Icy Move:Slow>
North.

hit *orc*
Abandoned Foreman's Office
Exits: (south).

![ CW HP:Bad Mana:Icy Move:Slow>
South.
They aren't here.

![ CW HP:Bad Mana:Icy Move:Slow>
South.
Mineshaft
Exits: (north), south, west.

![ CW HP:Bad Mana:Icy Move:Slow>
Mineshaft
Exits: north, south, west.

![ CW HP:Bad Mana:Icy Move:Slow>
West.
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.

![ CW HP:Bad Mana:Icy Move:Slow>
South.
Alas, you cannot go that way...

![ CW HP:Bad Mana:Icy Move:Slow>
East.

South.
Mineshaft
Exits: north, south, west.

![ CW HP:Bad Mana:Icy Move:Weak>
Sharp Bend
Exits: north, west.

![ CW HP:Bad Mana:Icy Move:Weak>
West.
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

![ CW HP:Bad Mana:Icy Move:Weak>
South.

East.
Quarry Overlook
Exits: north, east.

![ CW HP:Bad Mana:Icy Move:Weak>
South.
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of *an Orc* is lying here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: south, west.

![ CW HP:Bad Mana:Icy Move:Weak>
Narrow Opening
The corpse of *an Orc* is lying here.
Exits: north, down.

![ CW HP:Bad Mana:Icy Move:Weak>scout down
You quietly scout downwards...

Hall of Murals
A large steel keyring is lying here.
The corpse of the guardian is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of the orkish bodyguard is lying here.
Exits/emulated: north, down.

You stop scouting.

![ CW HP:Bad Mana:Icy Move:Weak>
Up.
Alas, you cannot go that way...

![ CW HP:Bad Mana:Icy Move:Weak>
North.
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of *an Orc* is lying here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: south, west.

![ CW HP:Bad Mana:Icy Move:Weak>
West.
With effort, you climb the steep and narrow ledge.
Quarry Overlook
Exits: north, east.

![ CW HP:Bad Mana:Icy Move:Weak>
North.
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

![ CW HP:Bad Mana:Icy Move:Weak>
East.
Sharp Bend
Exits: north, west.

![ CW HP:Bad Mana:Icy Move:Weak>
North.
Mineshaft
Exits: north, south, west.

![ CW HP:Bad Mana:Icy Move:Weak>
West.
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.

![ CW HP:Bad Mana:Icy Move:Weak>
West.
Mineshaft
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.

![ CW HP:Bad Mana:Icy Move:Weak>
South.
Cobwebbed Tunnel
Traces of pale white tones form the aura of this place.
A half-rotten corpse is hanging here.
Exits: north.

!# CW HP:Bad Mana:Icy Move:Fainting>
North.
Mineshaft
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.

![ CW HP:Bad Mana:Icy Move:Fainting>
East.
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
*Zimar the Orc* is STANDING here.
Exits: north, east, west.
*Zimar the Orc* leaves W E S T.

![ CW HP:Bad Mana:Icy Move:Fainting>
North.
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, south, west.

![ CW HP:Bad Mana:Icy Move:Fainting>hit *orc*
They aren't here.

![ CW HP:Bad Mana:Icy Move:Fainting>
East.
Mineshaft
Exits: (north), south, west.

![ CW HP:Bad Mana:Icy Move:Fainting>
East.
Alas, you cannot go that way...

![ CW HP:Bad Mana:Icy Move:Fainting>
North.
Abandoned Foreman's Office
Exits: (south).

![ CW HP:Bad Mana:Icy Move:Fainting>sc
hp=54/325 mana=7/106 moves=1/140

![ CW HP:Bad Mana:Icy Move:Fainting>cha spell n
Ok.

![ CW HP:Bad Mana:Icy Move:Fainting>eq
You are using:
<wielded two-handed> a war mattock; it glows blue
<worn on forearm>    a metal buckler (flawless)
<worn on head>       a blood-encrusted helm (flawless)
<worn on body>       a blood-encrusted breastplate (flawless)
<worn about body>    a forest green cloak (flawless); it glows blue
<worn on arms>       a pair of plate vambraces (flawless)
<worn on hands>      a fine pair of soft leather gloves (flawless)
<worn on legs>       a pair of plate greaves (flawless)
<worn on feet>       a fine pair of metal boots (satisfactory)
<worn on wrist>      a keyring with a set of lock picks
<worn on back>       a leather backpack
<worn across back>   a laced quiver; it glows blue
<worn as belt>       a plain leather belt
<worn on belt>       a butcher knife (satisfactory)
<worn on belt>       a lantern; it is lit

![ CW HP:Bad Mana:Icy Move:Fainting>hit *orc*
They aren't here.

![ CW HP:Bad Mana:Icy Move:Fainting>hit *orc*
They aren't here.

![ CW HP:Bad Mana:Icy Move:Exhausted>hit *orc*
They aren't here.

![ CW HP:Bad Mana:Icy Move:Exhausted>hit *orc*
They aren't here.

![ CW HP:Bad Mana:Icy Move:Exhausted>
You feel bolder.

![ CW HP:Bad Mana:Icy Move:Exhausted>
Énãoré narrates 'who on pack 3t out of n fangorn?'

![ CW HP:Bad Mana:Icy Move:Fainting>re
You sit down and rest your tired bones.

![ CW HP:Bad Mana:Icy Move:Fainting>
The loud booming of drums echoes through the tunnels.

![ CW HP:Bad Mana:Icy Move:Fainting>
*Zimar the Orc* has arrived from the S O U T H.
A hungry warg has arrived from the S O U T H.

![ CW HP:Bad Mana:Cold Move:Slow>sta
You stop resting, and stand up.

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves S O U T H.

![ CW HP:Bad Mana:Cold Move:Slow>hit zimar
They aren't here.

![ CW HP:Bad Mana:Cold Move:Slow>hit zimar
They aren't here.

![ CW HP:Bad Mana:Cold Move:Slow>
South.

hit zimar
Mineshaft
Exits: (north), south, west.

![ CW HP:Bad Mana:Cold Move:Slow>They aren't here.

![ CW HP:Bad Mana:Cold Move:Slow>
*Zimar the Orc* has arrived from the W E S T.

![ CW HP:Bad Mana:Cold Move:Slow>hit zimar
You smite *Zimar the Orc*'s left leg hard.

![ CW HP:Bad Mana:Cold Move:Slow *Zimar the Orc*:Bad>
FLEE.

*Zimar the Orc* closes the door.

![ CW HP:Bad Mana:Cold Move:Slow *Zimar the Orc*:Bad>
*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves S O U T H.

![ CW HP:Bad Mana:Cold Move:Slow>open exit

North.
Ok.

![ CW HP:Bad Mana:Cold Move:Slow>
Abandoned Foreman's Office
A hungry warg stands here, sniffing around for flesh.
Exits: (south).

![ CW HP:Bad Mana:Cold Move:Slow>close exit
Ok.

![ CW HP:Bad Mana:Cold Move:Slow>sc
hp=67/325 mana=18/106 moves=22/140

![ CW HP:Bad Mana:Cold Move:Slow>cha spell n
re
Ok.

![ CW HP:Bad Mana:Cold Move:Slow>
You sit down and rest your tired bones.

![ CW HP:Bad Mana:Cold Move:Slow>sta
You stop resting, and stand up.

![ CW HP:Bad Mana:Cold Move:Slow>pract
You have 8 practice sessions left.
Skill / Spell          Knowledge  Difficulty Class      Mana Casting time
Bandage                Bad        Easy       None
Climb                  Good       Very easy  None
Ride                   Good       Very easy  None
Swim                   Fair       Very easy  None
Track                  Excellent  Normal     None
Wilderness             Excellent  Normal     None
Armour                 Fair       Hard       Magic User   30, Very short
Block door             Average    Normal     Magic User   33, Very short
Detect magic           Poor       Easy       Magic User    5, Very short
Shield                 Fair       Hard       Magic User   35, Short
Bless                  Poor       Normal     Cleric        6, Short
Breath of briskness    Average    Hard       Cleric       28, Short
Cure serious           Fair       Normal     Cleric       15, Very short
Harm                   Good       Hard       Cleric       30, Short
Heal                   Average    Hard       Cleric      117, Long
Dodge                  Bad        Hard       Thief
Pick                   Poor       Normal     Thief
Bash                   Good       Hard       Warrior
Endurance              Average    Very hard  Warrior
Parry                  Average    Normal     Warrior
Rescue                 Poor       Easy       Warrior
Two handed weapons     Very good  Normal     Warrior

![ CW HP:Bad Mana:Cold Move:Slow>re
You sit down and rest your tired bones.

![ CW HP:Bad Mana:Cold Move:Slow>help harm
HARM

Syntax      : cast 'harm' [victim]
Type        : Offensive, physical
Accumulative: N/A
Duration    : No
Casting     : Very long
Position    : Standing, fighting
Level       : Level 15
Class       : Cleric
Min. Mana   : 25

Example:

  > cast 'harm' cavebear

See also: "DISPEL EVIL"

![ CW HP:Bad Mana:Cold Move:Slow>sc
hp=71/325 mana=22/106 moves=30/140

![ CW HP:Bad Mana:Cold Move:Tired>cha spell n
Ok.

![ CW HP:Bad Mana:Cold Move:Tired>
The loud booming of drums echoes through the tunnels.

![ CW HP:Bad Mana:Cold Move:Tired>stat
OB: 129%, DB: -16%, PB: 6%, Armour: 83%. Wimpy: 0. Mood: aggressive.
Needed: 41,929 xp, 0 tp. Gold: 21. Alert: normal.
#changed alias: tnl=emote needs 41,929 xp and 0 tp to next level.
Affected by:
- novoid
- noquit
- a light wound at the left arm (poorly bound)
- a light wound at the left leg (clean)
- a light wound at the head (clean)
- bless (2:58)
- shield (3:40)
- detect magic (9:0)

![ CW HP:Bad Mana:Cold Move:Tired>sc
hp=77/325 mana=26/106 moves=40/140

![ CW HP:Bad Mana:Cold Move:Tired>cha spell n
Ok.

![ CW HP:Bad Mana:Cold Move:Tired>cha spell n
Ok.

![ CW HP:Bad Mana:Warm Move:Tired>sta
You stop resting, and stand up.

![ CW HP:Bad Mana:Warm Move:Tired>open exit
Ok.

![ CW HP:Bad Mana:Warm Move:Tired>
South.
Mineshaft
Exits: (north), south, west.

![ CW HP:Bad Mana:Warm Move:Tired>
West.

East.
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is STANDING here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, south, west.
An orc slavemaster barely whips your left arm and tickles it.

![ CW HP:Bad Mana:Warm Move:Tired an orc slavemaster:Healthy>No way! You are fighting for your life!

![ CW HP:Bad Mana:Warm Move:Tired an orc slavemaster:Healthy>
FLEE.
You flee head over heels.
You came from the        N O R T H!
Slave Pits
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: north, east, west.

![ CW HP:Bad Mana:Warm Move:Tired>
East.
Mineshaft
Exits: north, south, west.

![ CW HP:Bad Mana:Warm Move:Tired>
North.
Mineshaft
Exits: (north), south, west.

![ CW HP:Bad Mana:Warm Move:Tired>
Dyr has arrived from the W E S T.
A warhorse has arrived from the W E S T.

![ CW HP:Bad Mana:Warm Move:Tired>
North.
Abandoned Foreman's Office
A hungry warg stands here, sniffing around for flesh.
Exits: (south).

![ CW HP:Bad Mana:Warm Move:Tired>close exit
Ok.

![ CW HP:Bad Mana:Warm Move:Tired>re
You sit down and rest your tired bones.

![ CW HP:Bad Mana:Warm Move:Tired>t dyr damn
Ok.

![ CW HP:Wounded Mana:Warm>
The loud booming of drums echoes through the tunnels.

![ CW HP:Wounded Mana:Warm>close exit south
Nah... You feel too relaxed to do that..

![ CW HP:Wounded Mana:Warm>sc
hp=90/325 mana=36/106 moves=62/140

![ CW HP:Wounded Mana:Warm>cha mood agg
Ok.

![ CW HP:Wounded Mana:Warm>wake
stand
You are already awake.

![ CW HP:Wounded Mana:Warm>
You stop resting, and stand up.

![ CW HP:Wounded Mana:Warm>cha spell n
Ok.

![ CW HP:Wounded Mana:Warm>
Wield Staff
You stop using a war mattock.
You skillfully wield a bejewelled oak staff, ready to strike your foes.

![ CW HP:Wounded Mana:Warm>Cast 'Armour'
You start to concentrate...


cha mood agg
cha spell n
A blue transparent wall slowly appears around you.

Ok.

![ CW HP:Wounded Mana:Cold>re
Ok.

![ CW HP:Wounded Mana:Cold>
Wield War
You stop using a bejewelled oak staff.
You skillfully wield a war mattock, ready to fight evil.

![ CW HP:Wounded Mana:Cold>sc
You sit down and rest your tired bones.

![ CW HP:Wounded Mana:Cold>eq
hp=90/325 mana=12/106 moves=65/140

![ CW HP:Wounded Mana:Cold>
You are using:
<wielded two-handed> a war mattock; it glows blue
<worn on forearm>    a metal buckler (flawless)
<worn on head>       a blood-encrusted helm (flawless)
<worn on body>       a blood-encrusted breastplate (flawless)
<worn about body>    a forest green cloak (flawless); it glows blue
<worn on arms>       a pair of plate vambraces (flawless)
<worn on hands>      a fine pair of soft leather gloves (flawless)
<worn on legs>       a pair of plate greaves (flawless)
<worn on feet>       a fine pair of metal boots (satisfactory)
<worn on wrist>      a keyring with a set of lock picks
<worn on back>       a leather backpack
<worn across back>   a laced quiver; it glows blue
<worn as belt>       a plain leather belt
<worn on belt>       a butcher knife (satisfactory)
<worn on belt>       a lantern; it is lit

![ CW HP:Wounded Mana:Cold>
The door is opened from the other side.

![ CW HP:Wounded Mana:Cold>
*Zimar the Orc* has arrived from the S O U T H.

![ CW HP:Wounded Mana:Cold>

*Zimar the Orc* starts to --> C A S T <--.

![ CW HP:Wounded Mana:Cold>
*Zimar the Orc* utters the words 'diesilla barh'
*Zimar the Orc* sends a powerful lightning bolt at you, you stagger from the impact.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Wounded>stand
Do you not consider fighting as standing?

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Wounded>open exit
It's already open!

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Wounded>
FLEE.
You flee head over heels.
You came from the        N O R T H!
Mineshaft
Exits: (north), south, west.

![ CW HP:Bad Mana:Cold>
*Zimar the Orc* has arrived from the N O R T H.

![ CW HP:Bad Mana:Cold>cha spell n
Ok.

![ CW HP:Bad Mana:Cold>hit zimar
*Zimar the Orc* leaves S O U T H.
They aren't here.

![ CW HP:Bad Mana:Cold>
*Zimar the Orc* has arrived from the S O U T H.

![ CW HP:Bad Mana:Cold>
South.

hit zimar
Mineshaft
Exits: north, south, west.

![ CW HP:Bad Mana:Cold>They aren't here.

![ CW HP:Bad Mana:Cold>
North.

hit zimar
Mineshaft
*Zimar the Orc* is STANDING here.
Exits: (north), south, west.

![ CW HP:Bad Mana:Cold>
*Zimar the Orc* leaves S O U T H.
They aren't here.

![ CW HP:Bad Mana:Cold>
*Zimar the Orc* has arrived from the S O U T H.

![ CW HP:Bad Mana:Cold>
*Zimar the Orc* slashes your right hand.
You are wracked with overwhelming PAIN!
You smite *Zimar the Orc*'s left leg extremely hard and shatter it.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>hit zimar
You're already fighting!

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>
FLEE.
You flee head over heels.
You came from the        N O R T H!
Mineshaft
Exits: north, south, west.

![ CW HP:Bad Mana:Cold>cha mood agg
Ok.

![ CW HP:Bad Mana:Cold>cha spell n
Ok.

![ CW HP:Bad Mana:Cold>sc
hp=58/325 mana=13/106 moves=62/140

![ CW HP:Bad Mana:Cold>
East.
Alas, you cannot go that way...

![ CW HP:Bad Mana:Cold>
North.
Mineshaft
Exits: (north), south, west.

![ CW HP:Bad Mana:Cold>hit zimar
They aren't here.

![ CW HP:Bad Mana:Cold>
North.
Abandoned Foreman's Office
Traces of red tones form the aura of this place.
A hungry warg stands here, sniffing around for flesh.
Exits: (south).

![ CW HP:Bad Mana:Cold>hit zimar
They aren't here.

![ CW HP:Bad Mana:Cold>
*Zimar the Orc* has arrived from the S O U T H.

![ CW HP:Bad Mana:Cold>

*Zimar the Orc* starts to --> C A S T <--.


hit zimar

![ CW HP:Bad Mana:Cold>
You smite *Zimar the Orc*'s left arm extremely hard and shatter it.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>close exit
Ok.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>

*Zimar the Orc* tries to <E S C A P E>.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>close exit

*Zimar the Orc* starts to --> C A S T <--.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>It's already closed!

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>close exit

close exit
It's already closed!

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>It's already closed!

*Zimar the Orc* tries to <E S C A P E>.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>open exit
Ok.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>
FLEE.
PANIC! You can't quit the fight!

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>
North.
No way! You are fighting for your life!

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves S O U T H.

![ CW HP:Bad Mana:Cold>
North.
Alas, you cannot go that way...

![ CW HP:Bad Mana:Cold>hit zimar
They aren't here.

![ CW HP:Bad Mana:Cold>
*Zimar the Orc* has arrived from the S O U T H.

![ CW HP:Bad Mana:Cold>hit zimar
You smite *Zimar the Orc*'s left arm hard and shatter it.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>close exit
Ok.
*Zimar the Orc* panics, but can't stop fighting to flee.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>
*Zimar the Orc* slashes your left hand very hard and shatters it.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>
*Zimar the Orc* opens the door.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>open exit

FLEE.
It's already open!

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>
*Zimar the Orc* panics, but can't stop fighting to flee.
You flee head over heels.
You came from the        N O R T H!
Mineshaft
Exits: (north), south, west.

![ CW HP:Bad Mana:Cold>
North.
Abandoned Foreman's Office
A hungry warg stands here, sniffing around for flesh.
*Zimar the Orc* is STANDING here.
Exits: (south).

![ CW HP:Bad Mana:Cold>hit zimar

close exit
You approach *Zimar the Orc*, trying to smite him.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>Ok.

*Zimar the Orc* tries to <E S C A P E>.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>close exit
It's already closed!

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>
*Zimar the Orc* opens the door.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>close exit
Ok.

*Zimar the Orc* tries to <E S C A P E>.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>close exit
It's already closed!
*Zimar the Orc* opens the door.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>close exit
Ok.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>close exit
It's already closed!
*Zimar the Orc* opens the door.
*Zimar the Orc* barely slashes your body and tickles it.
You are wracked with overwhelming PAIN!

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Bad>close exit
Ok.
*Zimar the Orc* opens the door.

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves S O U T H.

![ CW HP:Bad Mana:Cold>close exit
Ok.
The door is opened from the other side.

![ CW HP:Bad Mana:Cold>close exit
Ok.
The door is opened from the other side.

![ CW HP:Bad Mana:Cold>
*Zimar the Orc* has arrived from the S O U T H.

![ CW HP:Bad Mana:Cold>hit zimar
You strongly smite *Zimar the Orc*'s body and shatter it.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Awful>close exit
Ok.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Awful>

*Zimar the Orc* tries to <E S C A P E>.

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Awful>open exit
*Zimar the Orc* opens the door.
It's already open!

![ CW HP:Bad Mana:Cold *Zimar the Orc*:Awful>
FLEE.
*Zimar the Orc* slashes your left hand very hard and shatters it.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!
PANIC! You can't quit the fight!

![ CW HP:Awful Mana:Cold *Zimar the Orc*:Awful>
North.

hit zimar
No way! You are fighting for your life!

*Zimar the Orc* tries to <E S C A P E>.

![ CW HP:Awful Mana:Cold *Zimar the Orc*:Awful>open exit
You're already fighting!

![ CW HP:Awful Mana:Cold *Zimar the Orc*:Awful>hit zimar
It's already open!
You flee head over heels.
You came from the        N O R T H!
Mineshaft
Exits: (north), south, west.

![ CW HP:Awful Mana:Cold>They aren't here.

![ CW HP:Awful Mana:Cold>close exit
Ok.

![ CW HP:Awful Mana:Cold>hit zimar

close exit
The door is opened from the other side.
They aren't here.

![ CW HP:Awful Mana:Cold>Ok.

![ CW HP:Awful Mana:Cold>hit zimar

hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Tired>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Tired>hit zimar
They aren't here.
The door is opened from the other side.

![ CW HP:Awful Mana:Cold Move:Tired>open exit

North.
*Zimar the Orc* has arrived from the N O R T H.
A hungry warg has arrived from the N O R T H.
You approach *Zimar the Orc*, trying to smite him.

![ CW HP:Awful Mana:Cold Move:Tired *Zimar the Orc*:Awful>hit zimar
It's already open!

![ CW HP:Awful Mana:Cold Move:Tired *Zimar the Orc*:Awful>No way! You are fighting for your life!
*Zimar the Orc* panics, but can't stop fighting to flee.

![ CW HP:Awful Mana:Cold Move:Tired *Zimar the Orc*:Awful>
You're already fighting!
*Zimar the Orc* lightly slashes your left foot.
You are wracked with overwhelming PAIN!

![ CW HP:Awful Mana:Cold Move:Tired *Zimar the Orc*:Awful>
North.
No way! You are fighting for your life!

![ CW HP:Awful Mana:Cold Move:Tired *Zimar the Orc*:Awful>hit zimar
You're already fighting!

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves S O U T H.

![ CW HP:Awful Mana:Cold Move:Tired>
North.
Abandoned Foreman's Office
Exits: (south).

![ CW HP:Awful Mana:Cold Move:Tired>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Tired>close exit
Ok.

![ CW HP:Awful Mana:Cold Move:Tired>
South.
The door seems to be closed.

![ CW HP:Awful Mana:Cold Move:Tired>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Tired>open exit

South.
Ok.

![ CW HP:Awful Mana:Cold Move:Tired>hit zimar
Mineshaft
A hungry warg stands here, sniffing around for flesh.
Exits: (north), south, west.

![ CW HP:Awful Mana:Cold Move:Tired>
South.

hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Tired>
South.
Mineshaft
Exits: north, south, west.

![ CW HP:Awful Mana:Cold Move:Tired>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Tired>
Sharp Bend
Exits: north, west.

![ CW HP:Awful Mana:Cold Move:Tired>
West.
They aren't here.

![ CW HP:Awful Mana:Cold Move:Tired>hit zimar
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

![ CW HP:Awful Mana:Cold Move:Tired>
South.
They aren't here.

![ CW HP:Awful Mana:Cold Move:Tired>hit zimar
Quarry Overlook
Exits: north, east.

![ CW HP:Awful Mana:Cold Move:Tired>
East.

hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Tired>
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of *an Orc* is lying here.
An elven slave is STANDING here.
An elven slave is STANDING here.
Exits: south, west.

![ CW HP:Awful Mana:Cold Move:Tired>
South.

hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Tired>
Narrow Opening
The corpse of *an Orc* is lying here.
*Zimar the Orc* is STANDING here.
Exits: north, down.
*Zimar the Orc* leaves N O R T H.

![ CW HP:Awful Mana:Cold Move:Tired>They aren't here.
You bleed from open wounds.
You are wracked with overwhelming PAIN!

![ CW HP:Awful Mana:Cold Move:Tired>hit zimar

hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Tired>They aren't here.

![ CW HP:Awful Mana:Cold Move:Tired>hit zimar
*Zimar the Orc* has arrived from the N O R T H.
You strongly smite *Zimar the Orc*'s left leg and shatter it.

![ CW HP:Awful Mana:Cold Move:Tired *Zimar the Orc*:Awful>hit zimar
You're already fighting!

*Zimar the Orc* starts to --> C A S T <--.

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves N O R T H.

![ CW HP:Awful Mana:Cold Move:Tired>
North.
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of *an Orc* is lying here.
An elven slave is STANDING here.
An elven slave is STANDING here.
*Zimar the Orc* is STANDING here.
Exits: south, west.

![ CW HP:Awful Mana:Cold Move:Tired>
*Zimar the Orc* leaves W E S T.

![ CW HP:Awful Mana:Cold Move:Tired>
West.
With effort, you climb the steep and narrow ledge.
Quarry Overlook
*Zimar the Orc* is STANDING here.
Exits: north, east.

![ CW HP:Awful Mana:Cold Move:Slow>hit zimar
You approach *Zimar the Orc*, trying to smite him.

![ CW HP:Awful Mana:Cold Move:Slow *Zimar the Orc*:Awful>
*Zimar the Orc* panics, but can't stop fighting to flee.

![ CW HP:Awful Mana:Cold Move:Slow *Zimar the Orc*:Awful>hit zimar
You're already fighting!

![ CW HP:Awful Mana:Cold Move:Slow *Zimar the Orc*:Awful>
===== ARMOUR DOWN ==== (Last 0:46) =====
*Zimar the Orc* barely slashes your body and tickles it.
You are wracked with overwhelming PAIN!

![ CW HP:Awful Mana:Cold Move:Slow *Zimar the Orc*:Awful>

*Zimar the Orc* tries to <E S C A P E>.
*Zimar the Orc* leaves E A S T.

![ CW HP:Awful Mana:Cold Move:Slow>
*Zimar the Orc* has arrived from the E A S T.

![ CW HP:Awful Mana:Cold Move:Slow>
*Zimar the Orc* leaves N O R T H.

![ CW HP:Awful Mana:Cold Move:Slow>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Slow>
North.

hit zimar
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

![ CW HP:Awful Mana:Cold Move:Slow>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Slow>They aren't here.

![ CW HP:Awful Mana:Cold Move:Slow>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Slow>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Slow>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Slow>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Slow>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Slow>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Slow>sc
hp=7/325 mana=13/106 moves=21/139

![ CW HP:Awful Mana:Cold Move:Slow>cha spell n
Ok.

![ CW HP:Awful Mana:Cold Move:Slow>hit zimar
They aren't here.

![ CW HP:Awful Mana:Cold Move:Slow>
East.

hit zimar
Sharp Bend
Exits: north, west.

![ CW HP:Awful Mana:Cold Move:Slow>They aren't here.

![ CW HP:Awful Mana:Cold Move:Slow>
North.
Mineshaft
Exits: north, south, west.

![ CW HP:Awful Mana:Cold Move:Slow>hit zimar
They aren't here.
The loud booming of drums echoes through the tunnels.

![ CW HP:Awful Mana:Cold Move:Slow>
North.

hit zimar
Mineshaft
*Zimar the Orc* is STANDING here.
A hungry warg stands here, sniffing around for flesh.
Exits: (north), south, west.

![ CW HP:Awful Mana:Cold Move:Slow>
You smite *Zimar the Orc*'s body extremely hard and shatter it.
*Zimar the Orc* is Mortally Wounded and will die soon if not aided.

![ CW HP:Awful Mana:Cold Move:Slow *Zimar the Orc*:Dying>

![ CW HP:Awful Mana:Cold Move:Slow *Zimar the Orc*:Dying>cha spell n
Ok.

![ CW HP:Awful Mana:Cold Move:Slow *Zimar the Orc*:Dying>exa zimar

![ CW HP:Awful Mana:Cold Move:Slow *Zimar the Orc*:Dying>
*Zimar the Orc* is in awful condition. [Dying]
*Zimar the Orc* seems to have:
       A poorly bound serious wound at the right arm,
       A poorly bound light wound at the left leg,
       A poorly bound serious wound at the left hand.
*Zimar the Orc* is using:
<wielded>            an engraved broadsword (flawless); it glows blue
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on body>       a fine chain mail hauberk (flawless)
<worn about body>    a forest green cloak (flawless); it glows blue
<worn on arms>       a fine pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on legs>       a fine pair of chain mail leggings (flawless)
<worn on feet>       a fine pair of rigid leather boots (well-maintained)
<worn around neck>   a grotesque necklace
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a jewelled ring; it glows blue
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a butcher knife (flawless)
<worn on belt>       a water skin
<worn on belt>       a fragrant-smelling bag

![ CW HP:Awful Mana:Cold Move:Weak *Zimar the Orc*:Dying>
You smite *Zimar the Orc*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Yes! You're beginning to get the idea.
You gained some renown in this battle!
You hear *Zimar the Orc*'s death cry as he collapses.
*Zimar the Orc* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Zimar the Orc*.

![ CW HP:Awful Mana:Cold Move:Slow>sc
hp=7/326 mana=15/106 moves=17/139




#### The End ####




 Very nice, I would like to see this log in the 'notables' section! 


2008/12/29 01:31, Andróg:   
I really like Bunari's logs! *thumbs up* :)

2008/12/29 01:44, Bunari: 
Thanks Androg =)

2008/12/29 04:32, Gallahad: 
Fucking Nice :/ shoulda been on noteables. Props to both of you for sticking it out

2008/12/29 06:13, Ågran:   
Nods, nice fight.

2008/12/29 07:15, Rukhnam: 
Nice log...just a question. Why have heal if it costs more mana than you have to cast?

2008/12/29 07:25, Kostja:   
I want to win the cookie, so I'm answering !

So he can recite healscrolls faster ! *nod me*

Man I'm smart, now I want two cookies atleast ! *spit*

2008/12/29 09:03, Zimar: 
this was the only really fun fight i´v had for a couple of weeks now.
its all bashtraps and fleeinto Guthblugtraps /whine off


but it would have been More fun if i hadnt failed a gazillion flees =P
/no wait, whine off.

or if i had shield up..
/DAMNIT WHINE OFF!?!

or if i had a crusher instead of that crapass eng bs..
/for the love of.. thats it.. im gone!

excuses excuses..
if there will be a next time.. i´ll getcha!

2008/12/29 15:20, Bunari: 
I couldnt hit you when your shield was up, and if you would have had a decent crusher I would be dead for sure =P

2008/12/29 17:41, Ortansia:   
Very close fight :)

2017/04/15 08:26, Fieldy:   
Alzen narrates 'anyone have a detailed map of mume useing Microsoft Excel they would send me?'

Someone actually has MUME map in MS Excel?! I really want to see that.


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