Argle links Logs MUME Players Profiles
ElvenRunes Logo
Mota the Calm (Mota)comments   back
  
(12 ratings and 5709 hits. Posted 2011/01/25)
####This is a log is a trifecta of a classic trap ####
#### I remember when I started dying to this trap ####
#### maybe 1000 times… lets call this homage to old school bns ####


*#~ CRW>
Inside the North Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
Exits: (north), south.

*#~ CRW>
*an Elf* has arrived from the north.
Before the North Gate of Tharbad
A woman is here, looking for someone to chat with.
Exits: north, east, south, west.

*#~ CRW>
The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: east, west.

*#~ CRW>
Before the North Gate of Tharbad
A woman is here, looking for someone to chat with.
Exits: north, east, south, west.

*#~ CRW>
Inside the North Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
Exits: (north), south.

*#~ CRW Mana:Burning>
Outside the North Gate of Tharbad
Exits: north, (south).

*#~ CRW Mana:Burning>
Inside the North Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
Exits: (north), south.

*#~ CRW Mana:Burning>reveal q
You begin to search...

You didn't find anyone.

*#~ CRW Mana:Burning>
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a pack horse leading north done less than 1 hour ago
   - a track of *an Elf* leading south done less than 1 hour ago
   - a track of a pack horse leading south done less than 1 hour ago
   - a track of *an Elf* coming from the north done less than 1 hour ago
   - a track of *an Elf* leading north done less than 1 hour ago
   - a track of *an Elf* coming from the south done less than 1 hour ago

You stop searching.

*#~ CRW>
Before the North Gate of Tharbad
A guard is here looking for someone to abuse.
Exits: north, east, south, west.

*#~ CRW>
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* coming from the west, done less than 1 hour ago.

*#~ CRW>
The Old Tower Street
Exits: east, west.

You see some tracks of *an Elf* leading east, done less than 1 hour ago.

*#~ CRW>
You stop tracking your victim.

*#~ CRW>
The Old Tower Street
A woman is here, looking for someone to chat with.
A guard is here looking for someone to abuse.
Exits: east, west.

*#~ CRW>
Northwest Corner of the Wall
An assassin is here looking for fresh blood and shining coins.
Exits: east, south.

*#~ CRW>Alas, you cannot go that way...

*#~ CRW>
A guard has arrived from the east.

*#~ CRW>
West Alley
Exits: north, south.

*#~ CRW>
West Alley
A stocky mountain mule is here, waiting to serve.
Exits: north, east, south.

*#~ CRW>
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: north, east, (south), west.

*#~ CRW>
You carefully examine the ground around you, looking for tracks...

A citizen mercenary has arrived from the south.

It starts to snow.

You see:
   - a track of *an Elf* coming from the west done less than 1 hour ago
   - a track of *an Elf* leading north done less than 2 hours ago

You stop searching.

*#* CRW>
Snake Alley
The corpse of a bandit is lying here.
Exits: east, south.

*#* CRW>
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A citizen-mercenary is here, waiting for a job.
Exits: north, east, (south), west.

*#* CRW>reveal q
You begin to search...

You have revealed *an Elf*!

*#* CRW>
Snake Alley
The corpse of a bandit is lying here.
Exits: east, south.

*#* CRW>
Snake Alley
A little boy is here, running around.
Exits: [east], south, west.

*#* CRW>open exit
Ok.

*#* CRW>
You stop riding a pack horse.
A pack horse starts following you.

*#* CW>
A little boy leaves east.

*#* CW>
The Bakery
The corpse of a baker is lying here.
The baker looks at you calmly, wiping flour from his face with one hand.
A little boy is here, running around.
Exits: (west).
You feel a hidden presence.
A pack horse has arrived from the west.
A baker starts cleaning up his shop.

!# CW>close exit
Ok.

!# CW>reveal q
You begin to search...

You have revealed a thief!
You have revealed a thief!

###Just checkin on my little friends :P ###

!# CW>
You sit down and rest your tired bones.

!# CW>cha moo wimpy
Ok.

!# CW>
You stop resting, and stand up.

!# CW>open exit
Ok.

!# CW>Ok.

!# CW>reveal q
You begin to search...

You didn't find anyone.

!# CW>order thief flush q
Ok.
You failed to control a thief.

!# CW>order thief flush q
Ok.

!# CW>
A thief leaves his hiding place.

!# CW>close exit
Ok.

!# CW>open exit
Ok.

!# CW>flee
You flee head over heels.
You flee west.
Snake Alley
Exits: (east), south, west.
Delicate flakes of snow fall gently from the sky, covering the roofs and the streets.

*#* CW>close exit
Ok.

*#* CW>reveal q
You begin to search...

You have revealed *an Elf*!

*#* CW>
Snake Alley
The corpse of a bandit is lying here.
Exits: east, south.

*#* CW>
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: north, east, (south), west.

*#* CW>
Snake Alley
The corpse of a bandit is lying here.
Exits: east, south.

*#* CW>
Snake Alley
*an Elf* is standing here (hidden).
Exits: [east], south, west.

*#* CW>cast 'lightning bolt' *elf
You start to concentrate...

*an Elf* leaves her hiding place.
*an Elf* barely pierces your body and tickles it.
Aye! You cannot concentrate any more...

*#* CW HP:Fine *an Elf*:Healthy>label dead
Ok.

*#* CW HP:Fine *an Elf* (dead):Healthy>
*an Elf* (dead) barely pierces your right foot and tickles it.

*#* CW HP:Fine *an Elf* (dead):Healthy>
You would need some luck!

*#* CW HP:Fine *an Elf* (dead):Healthy>
Oppenheimer narrates 'elf ford'

*#* CW HP:Fine *an Elf* (dead):Healthy>
You see nothing special about her.
*an Elf* (dead) is in an excellent condition.
*an Elf* (dead) is using: 
<wielded>            a nasty orkish fang (flawless)
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a green hood (flawless)
<worn on body>       a green shirt (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a pair of white chain mail sleeves (flawless)
<worn on hands>      a fine pair of rigid leather gloves (worn)
<worn on legs>       a green pair of pants (flawless)
<worn on feet>       a black pair of padded boots (well-maintained)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a ring
<worn on back>       a black horn shortbow
<worn across back>   a laced quiver
<worn as belt>       a black leather belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a water skin
<worn on belt>       a butcher knife (used)
*an Elf* (dead) barely pierces your left leg and tickles it.

*#* CW HP:Fine *an Elf* (dead):Healthy>cast 'lightning bolt' dead
You start to concentrate...

*an Elf* (dead) barely pierces your body and tickles it.
Aye! You cannot concentrate any more...

*#* CW HP:Fine *an Elf* (dead):Healthy>flee
PANIC! You can't quit the fight!

*#* CW HP:Fine *an Elf* (dead):Healthy>
You flee head over heels.
You flee south.
Snake Alley
The corpse of an assassin is lying here.
Exits: north, east.

*#* CW HP:Fine>
Snake Alley
*an Elf* (dead) is standing here.
Exits: [east], south, west.

*#* CW HP:Fine>open exit
Ok.

*#* CW HP:Fine>
The Bakery
The corpse of a baker is lying here.
The baker looks at you calmly, wiping flour from his face with one hand.
A thief lurks here, looking for a stranger to rob.
A thief is here looking for some stranger to rob (hidden).
A little boy is here, running around.
A sturdy pack horse is standing here.
Exits: (west).
The door closes quietly.

!# CW HP:Fine>close exit
It's already closed!

!# CW HP:Fine>reveal q
You begin to search...

You didn't find anyone.

!# CW HP:Fine>close exit
It's already closed!

!# CW HP:Fine>
Oppenheimer narrates 'swam'

!# CW HP:Fine>open exit
Ok.

!# CW HP:Fine>
*an Elf* yells loudly from the west 'hmm' in Westron.

!# CW HP:Fine>close exit
Ok.

!# CW HP:Fine>reveal q
You begin to search...

You didn't find anyone.

!# CW HP:Fine>cha moo wimpy
Ok.

!# CW HP:Fine>
You sit down and rest your tired bones.

!# CW HP:Fine>153/159 hits, 118/118 mana, and 113/113 moves.

!# CW HP:Fine>cha moo wimpy
Ok.

!# CW HP:Fine>153/159 hits, 118/118 mana, and 113/113 moves.

!# CW HP:Fine>
Ghastly narrates 'bash n bridge?' in Orkish.

!# CW HP:Fine>
The Bakery
The corpse of a baker is lying here.
The baker looks at you calmly, wiping flour from his face with one hand.
A thief lurks here, looking for a stranger to rob.
A thief is here looking for some stranger to rob (hidden).
A little boy is here, running around.
A sturdy pack horse is standing here.

!# CW HP:Fine>
Kushnák narrates 'kapp ford' in Orkish.

!# CW HP:Fine>cha moo wimpy
Ok.

!# CW HP:Fine>
A baker closes his shop.

!# CW HP:Fine>155/159 hits, 118/118 mana, and 113/113 moves.

!# CW HP:Fine>cha moo wimpy
Ok.

!# CW HP:Fine>
Thralk narrates 'gonna bash it' in Orkish.

!# CW HP:Fine>
The Bakery
The corpse of a baker is lying here.
The baker looks at you calmly, wiping flour from his face with one hand.
A thief lurks here, looking for a stranger to rob.
A thief is here looking for some stranger to rob (hidden).
A little boy is here, running around.
A sturdy pack horse is standing here.
Torture narrates 'trackin me i bet' in Orkish.

!# CW HP:Fine> [West]   - A closed 'door'

!# CW HP:Fine>155/159 hits, 118/118 mana, and 113/113 moves.
Thralk narrates 'do man' in Orkish.

!# CW HP:Fine>
Oppenheimer narrates 'k'

!# CW HP:Fine>156/159 hits, 118/118 mana, and 113/113 moves.

!# CW HP:Fine>
Thralk narrates 'at umm' in Orkish.

!# CW HP:Fine>cha moo wimpy
Ok.

!# CW HP:Fine>OB: 31%, DB: 1%, PB: 48%, Armour: 85%. Wimpy: 75. Mood: wimpy.
Needed: 566,465 xp, 0 tp. Gold: 2. Alert: normal.
Affected by:
- novoid
- noquit
- shield
- stored spell earthquake
- stored spell earthquake
- armour
- stored spell earthquake
- stored spell earthquake

!# CW HP:Fine>
You stop resting, and stand up.

!# CW HP:Fine>cast 'armour'
You start to concentrate...

*an Elf* yells loudly from the west 'wave' in Westron.

Your magic armour is revitalised.

!# CW HP:Fine Mana:Hot>cha moo wimpy
Ok.

!# CW HP:Fine Mana:Hot>
You sit down and rest your tired bones.

!# CW HP:Fine Mana:Hot>157/159 hits, 89/118 mana, and 113/113 moves.

!# CW HP:Fine Mana:Burning>cha moo wimpy
Ok.

!# CW HP:Fine Mana:Burning>Ok.

!# CW Mana:Burning>159/159 hits, 93/118 mana, and 112/113 moves.

!# CW Mana:Burning>
You are already resting.

!# CW Mana:Burning>159/159 hits, 93/118 mana, and 113/113 moves.

!# CW Mana:Burning>cha moo wimpy
Ok.

!# CW Mana:Burning>
Oppenheimer narrates 'dont all sit ford'

!# CW Mana:Burning>
You are already resting.

!# CW Mana:Burning>
The Bakery
The corpse of a baker is lying here.
The baker looks at you calmly, wiping flour from his face with one hand.
A thief lurks here, looking for a stranger to rob.
A thief is here looking for some stranger to rob (hidden).
A little boy is here, running around.
A sturdy pack horse is standing here.

!# CW Mana:Burning>
Ghastly narrates 'dwarf' in Orkish.

!# CW Mana:Burning>cha moo wimpy
Ok.

!# CW Mana:Burning>
The Bakery
The corpse of a baker is lying here.
The baker looks at you calmly, wiping flour from his face with one hand.
A thief lurks here, looking for a stranger to rob.
A thief is here looking for some stranger to rob (hidden).
A little boy is here, running around.
A sturdy pack horse is standing here.

!# CW Mana:Burning>Thralk narrates 'man woudned' in Orkish.
OB: 31%, DB: 1%, PB: 48%, Armour: 85%. Wimpy: 75. Mood: wimpy.
Needed: 566,465 xp, 0 tp. Gold: 2. Alert: normal.
Affected by:
- novoid
- noquit
- shield
- stored spell earthquake
- stored spell earthquake
- armour
- stored spell earthquake
- stored spell earthquake

!# CW Mana:Burning>
The Bakery
The corpse of a baker is lying here.
The baker looks at you calmly, wiping flour from his face with one hand.
A thief lurks here, looking for a stranger to rob.
A thief is here looking for some stranger to rob (hidden).
A little boy is here, running around.
A sturdy pack horse is standing here.

!# CW Mana:Burning>
You stop resting, and stand up.

!# CW Mana:Burning>close exit
It's already closed!

!# CW Mana:Burning>reveal q
You begin to search...

You didn't find anyone.

!# CW Mana:Burning>
The Bakery
The corpse of a baker is lying here.
The baker looks at you calmly, wiping flour from his face with one hand.
A thief lurks here, looking for a stranger to rob.
A thief is here looking for some stranger to rob (hidden).
A little boy is here, running around.
A sturdy pack horse is standing here.

!# CW Mana:Burning>159/159 hits, 101/118 mana, and 112/113 moves.

!# CW Mana:Burning>cha moo wimpy
Ok.

!# CW Mana:Burning>
You begin to feel thirsty.

!# CW Mana:Burning>reveal q
You begin to search...

You didn't find anyone.

!# CW Mana:Burning>
You can't find a skin.

!# CW Mana:Burning>Ghastly narrates 'bad' in Orkish.
open exit
Ok.

!# CW Mana:Burning>flee
You flee head over heels.
You flee west.
Snake Alley
Exits: (east), south, west.
Delicate flakes of snow fall gently from the sky, covering the roofs and the streets.

!#* CW Mana:Burning>
Snake Alley
The corpse of a bandit is lying here.
Exits: east, south.

!#* CW Mana:Burning>
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: north, east, [south], west.

!#* CW Mana:Burning>
You drink the water.
You do not feel thirsty anymore.

!#* CW Mana:Burning>
Snake Alley
The corpse of a bandit is lying here.
Exits: east, south.

!#* CW Mana:Burning>
Snake Alley
Exits: (east), south, west.

!#* CW Mana:Burning>reveal q
You begin to search...

Telperién narrates 'man bad' in Orkish.

You didn't find anyone.

!#* CW Mana:Burning>
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading west, done less than 1 hour ago.

!#* CW Mana:Burning>
Snake Alley
The corpse of a bandit is lying here.
Exits: east, south.

You see some tracks of *an Elf* leading south, done less than 1 hour ago.

!#* CW Mana:Burning>
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: north, east, (south), west.

You see some tracks of *an Elf* leading north, done less than 1 hour ago.

!#* CW Mana:Burning>
Snake Alley
The corpse of a bandit is lying here.
Exits: east, south.
You feel a hidden presence.

You see some tracks of *an Elf* leading south, done less than 1 hour ago.

!#* CW Mana:Burning>
Snake Alley
A little boy is here, running around.
Exits: (east), south, west.

You see some tracks of *an Elf* leading east, done less than 1 hour ago.

!#* CW Mana:Burning>
The Bakery
The corpse of a baker is lying here.
The baker looks at you calmly, wiping flour from his face with one hand.
A thief lurks here, looking for a stranger to rob.
A thief is here looking for some stranger to rob (hidden).
A sturdy pack horse is standing here.
Exits: (west).
You have found *an Elf* (dead)!
Aha, you have found your victim!

!# CW Mana:Burning>close exit
Ok.

!# CW Mana:Burning>lock exit
*click*

!# CW Mana:Burning>kill *elf
*an Elf* (dead) leaves her hiding place.
You try to slash *an Elf* (dead), but she parries successfully.

!# CW Mana:Burning *an Elf* (dead):Healthy>
*an Elf* (dead) barely pierces your right arm and tickles it.

!# CW HP:Fine Mana:Burning *an Elf* (dead):Healthy>order followers resc mota
You are rescued by a thief, you are confused!
Ok.

A thief leaves his hiding place.

*an Elf* (dead) removes a nasty orkish fang.
*an Elf* (dead) swiftly draws a black horn shortbow from across her back.

*an Elf* (dead) nocks a missile in a black horn shortbow.

A baker joins *an Elf* (dead)'s fight.

*an Elf* (dead) shoots a thief's right leg extremely hard.

*an Elf* (dead) nocks a missile in a black horn shortbow.

*an Elf* (dead) shoots a thief's right leg very hard.

!# CW HP:Fine Mana:Burning>order followers resc mota
Ok.
*an Elf* (dead) barely hits a thief's right leg and tickles it.

!# CW HP:Fine Mana:Burning>cast 'fireball' dead
You start to concentrate...

Ok.
Your fireball completely envelops *an Elf* (dead) in flames.

!# CW HP:Fine Mana:Burning>
*an Elf* (dead) nocks a missile in a black horn shortbow.
cast 'fireball' dead
You start to concentrate...

*an Elf* (dead) barely shoots your left arm and tickles it.
Aye! You cannot concentrate any more...

!# CW HP:Fine Mana:Burning *an Elf* (dead):Fine a thief:Hurt>
*an Elf* (dead) nocks a missile in a black horn shortbow.
cast 'fireball' dead
You start to concentrate...

*an Elf* (dead) barely shoots your body and tickles it.
Aye! You cannot concentrate any more...

!# CW HP:Fine Mana:Burning *an Elf* (dead):Fine a thief:Hurt>
*an Elf* (dead) nocks a missile in a black horn shortbow.
cast 'fireball' dead
You start to concentrate...

A thief barely pierces *an Elf* (dead)'s right arm and tickles it.

*an Elf* (dead) nocks a missile in a black horn shortbow.

*an Elf* (dead) barely shoots your right hand and tickles it.
Aye! You cannot concentrate any more...

!# CW HP:Fine Mana:Burning *an Elf* (dead):Fine a thief:Hurt>cast 'fireball' dead
You start to concentrate...
*an Elf* (dead) nocks a missile in a black horn shortbow.

Ghastly narrates 'bad' in Orkish.

A thief pierces *an Elf* (dead)'s body and tickles it.

*an Elf* (dead) nocks a missile in a black horn shortbow.

*an Elf* (dead) panics, but can't stop fighting to flee.

*an Elf* (dead) panics, and attempts to flee.

You swiftly dodge *an Elf* (dead)'s attempt to shoot you.
*an Elf* (dead) panics, and attempts to flee.

*an Elf* (dead) nocks a missile in a black horn shortbow.
Oppenheimer narrates 'i guard back'

*an Elf* (dead) panics, and attempts to flee.

Ok.
Your fireball completely envelops *an Elf* (dead) in flames.
A thief lightly pierces *an Elf* (dead)'s left foot and tickles it.

!# CW HP:Fine Mana:Hot *an Elf* (dead):Wounded a thief:Hurt>cast 'lightning bolt' dead
You start to concentrate...
*an Elf* (dead) nocks a missile in a black horn shortbow.
*an Elf* (dead) panics, and attempts to flee.

*an Elf* (dead) panics, and attempts to flee.

Ghastly narrates 'n w brolg dude' in Orkish.

*an Elf* (dead) panics, and attempts to flee.

*an Elf* (dead) lightly shoots your body and tickles it.
Aye! You cannot concentrate any more...

!# CW HP:Fine Mana:Hot *an Elf* (dead):Wounded a thief:Hurt>cast 'lightning bolt' dead
You start to concentrate...

*an Elf* (dead) panics, and attempts to flee.

*an Elf* (dead) panics, and attempts to flee.

*an Elf* (dead) nocks a missile in a black horn shortbow.

*an Elf* (dead) panics, and attempts to flee.

*an Elf* (dead) panics, and attempts to flee.

Ok.
The lightning bolt hits *an Elf* (dead) with full impact.

!# CW HP:Fine Mana:Hot *an Elf* (dead):Wounded a thief:Fine>cast 'lightning bolt' dead
You start to concentrate...

*an Elf* (dead) panics, and attempts to flee.
*an Elf* (dead) barely hits a thief's left leg and tickles it.
A thief pierces *an Elf* (dead)'s body.

*an Elf* (dead) panics, and attempts to flee.

*an Elf* (dead) panics, and attempts to flee.

*an Elf* (dead) nocks a missile in a black horn shortbow.

Ok.
The lightning bolt hits *an Elf* (dead) with full impact.
*an Elf* (dead) panics, and attempts to flee.

!# CW HP:Fine Mana:Hot *an Elf* (dead):Bad a thief:Hurt>cast 'lightning bolt' dead
You start to concentrate...

*an Elf* (dead) nocks a missile in a black horn shortbow.

*an Elf* (dead) panics, and attempts to flee.

A thief pierces *an Elf* (dead)'s body and shatters it.

*an Elf* (dead) nocks a missile in a black horn shortbow.
Kushnák narrates 'coming' in Orkish.
*an Elf* (dead) panics, but can't stop fighting to flee.

*an Elf* (dead) barely shoots your left hand and tickles it.
Aye! You cannot concentrate any more...
*an Elf* (dead) panics, and attempts to flee.

!# CW HP:Fine Mana:Hot *an Elf* (dead):Awful a thief:Hurt>
*an Elf* (dead) nocks a missile in a black horn shortbow.
cast 'lightning bolt' dead
You start to concentrate...

*an Elf* (dead) panics, and attempts to flee.

*an Elf* (dead) barely shoots your left arm and tickles it.
Aye! You cannot concentrate any more...

!# CW HP:Fine Mana:Hot *an Elf* (dead):Awful a thief:Hurt>
*an Elf* (dead) nocks a missile in a black horn shortbow.
cast 'lightning bolt' dead
You start to concentrate...
Ghastly narrates 'coming rd' in Orkish.

*an Elf* (dead) panics, but can't stop fighting to flee.

*an Elf* (dead) panics, and attempts to flee.

*an Elf* (dead) barely shoots your left leg and tickles it.
Aye! You cannot concentrate any more...

!# CW HP:Fine Mana:Hot *an Elf* (dead):Awful a thief:Hurt>
*an Elf* (dead) nocks a missile in a black horn shortbow.
cast 'lightning bolt' dead
You start to concentrate...
*an Elf* (dead) panics, and attempts to flee.

*an Elf* (dead) panics, and attempts to flee.
A thief pierces *an Elf* (dead)'s body and shatters it.

*an Elf* (dead) nocks a missile in a black horn shortbow.

*an Elf* (dead) panics, and attempts to flee.

Oppenheimer narrates 'im backmoors'

*an Elf* (dead) panics, and attempts to flee.

*an Elf* (dead) shoots your body and tickles it.
Aye! You cannot concentrate any more...

!# CW HP:Fine Mana:Hot *an Elf* (dead):Awful a thief:Hurt>
*an Elf* (dead) nocks a missile in a black horn shortbow.
*an Elf* (dead) panics, and attempts to flee.

!# CW HP:Fine Mana:Hot *an Elf* (dead):Awful a thief:Hurt>
*an Elf* (dead) panics, and attempts to flee.

!# CW HP:Fine Mana:Hot *an Elf* (dead):Awful a thief:Hurt>
Oppenheimer narrates 'w sid'

!# CW HP:Fine Mana:Hot *an Elf* (dead):Awful a thief:Hurt>
You feel less protected.
*an Elf* (dead) barely shoots your body and tickles it.
*an Elf* (dead) panics, and attempts to flee.
*an Elf* (dead) barely hits a thief's left leg and tickles it.

!# CW HP:Fine Mana:Hot *an Elf* (dead):Awful a thief:Hurt>
*an Elf* (dead) nocks a missile in a black horn shortbow.

!# CW HP:Fine Mana:Hot *an Elf* (dead):Awful a thief:Hurt>cast 'magic missile' dead
You start to concentrate...
*an Elf* (dead) panics, and attempts to flee.

*an Elf* (dead) shoots your right foot very hard and shatters it.
Aye! You cannot concentrate any more...
A baker hits a thief's left hand and tickles it.

!# CW HP:Hurt Mana:Hot *an Elf* (dead):Awful a thief:Hurt>
*an Elf* (dead) nocks a missile in a black horn shortbow.
*an Elf* (dead) panics, and attempts to flee.

!# CW HP:Hurt Mana:Hot *an Elf* (dead):Awful a thief:Hurt>cast 'magic missile' dead
You start to concentrate...

*an Elf* (dead) panics, and attempts to flee.

Ok.
Your magic missile hits *an Elf* (dead).

!# CW HP:Hurt Mana:Hot *an Elf* (dead):Awful a thief:Hurt>
*an Elf* (dead) nocks a missile in a black horn shortbow.
cast 'magic missile' dead
You start to concentrate...

*an Elf* (dead) panics, and attempts to flee.

Ok.
Your magic missile hits *an Elf* (dead).

!# CW HP:Hurt Mana:Hot *an Elf* (dead):Awful a thief:Hurt>cast 'magic missile' dead
You start to concentrate...
*an Elf* (dead) nocks a missile in a black horn shortbow.
*an Elf* (dead) panics, and attempts to flee.

A thief pierces *an Elf* (dead)'s right arm and shatters it.
*an Elf* (dead) is incapacitated and will slowly die, if not aided.

Ok.
Your magic missile blows the life force away from *an Elf* (dead), killing her.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *an Elf* (dead)'s death cry as she collapses.
*an Elf* (dead) has drawn her last breath! R.I.P.

!# CW HP:Hurt Mana:Warm>cast 'magic missile' dead
Nobody here by that name.

!# CW HP:Hurt Mana:Warm>
A baker lightly hits a thief's left foot and tickles it.

!# CW HP:Hurt Mana:Warm>corpse (here) : 
a fortune in gold
a laced quiver
a butcher knife (used)
a water skin
a fragrant-smelling bag
a black leather belt
a black horn shortbow
a keyring with a set of lock picks
a forest green cloak (flawless)
a gilded round shield (flawless)
a pair of white chain mail sleeves (flawless)
a fine pair of rigid leather gloves (worn)
a black pair of padded boots (well-maintained)
a green pair of pants (flawless)
a green hood (flawless)
a green shirt (flawless)
a red ruby
a ring
a large sack
a coach ticket
a nasty orkish fang (flawless)

1,  1%,  #Auriel    

!( CW>Auriel the Golden is an Elf.



#### Couple weeks later ####
#### Ran to Tbad for some eqz, found a hobbit but it wasn’t so exciting ####
#### Figured on a narrate so hung around doing my thing , btw this ####
#### all happens in my Federal Courts class :P ####


!# C>
You are carrying:
a wooden pipe
a softly glowing green cup
a ticket for a warhorse
a dark coloured flask
a dark coloured flask
a dagger (neglected)

!# C>
You are using:
<wielded>            an engraved broadsword (flawless)
<used as shield>     a staff inlaid with gems
<worn on body>       a shining chain mail shirt (flawless)
<worn about body>    a forest green cloak (worn)
<worn on arms>       a fine pair of metal vambraces (flawless)
<worn on legs>       a sturdy pair of chain mail leggings (flawless)
<worn on feet>       a fine pair of rigid leather boots (flawless)
<worn around neck>   an old length of iron chain
<worn on finger>     a jewelled ring
<worn as belt>       a golden belt
<worn on belt>       a lantern; it is lit

!# C>160/160 hits, 118/118 mana, and 112/112 moves.


!# C>cast 'armour'
You start to concentrate...

A blue transparent wall slowly appears around you.

!# C Mana:Burning>
You sit down and rest your tired bones.

!# C Mana:Burning>
The door is opened from the other side.

!# C Mana:Burning>
*Salber the Dwarf* has arrived from the west.

!# C Mana:Burning>
*Salber the Dwarf* closes the door.

!# C Mana:Burning>
You feel yourself exposed.
*Salber the Dwarf* cleaves your left leg hard.
You feel a sharp pain there!

###Lovely ###

!# C HP:Fine Mana:Burning *Salber the Dwarf*:Healthy>
You barely slash *Salber the Dwarf*'s left hand and tickle it.

!# C HP:Fine Mana:Burning *Salber the Dwarf*:Fine>
You bleed from open wounds.

!# C HP:Fine Mana:Burning *Salber the Dwarf*:Fine>Do you not consider fighting as standing?

!# C HP:Fine Mana:Burning *Salber the Dwarf*:Fine>cha moo wimpy
Ok.

!# C HP:Fine Mana:Burning *Salber the Dwarf*:Fine>
You slash *Salber the Dwarf*'s left hand and tickle it.

!# C HP:Fine Mana:Burning *Salber the Dwarf*:Fine>
*Salber the Dwarf* sends you sprawling with a powerful bash.

####All part of the plan, Mota is always calm ####

!# C HP:Fine Mana:Burning *Salber the Dwarf*:Fine>
*Salber the Dwarf* opens the door.

!# C HP:Fine Mana:Burning *Salber the Dwarf*:Fine>
*Salber the Dwarf* panics, and attempts to flee.

!# C HP:Fine Mana:Burning *Salber the Dwarf*:Fine>
*Salber the Dwarf* panics, and attempts to flee.
*Salber the Dwarf* leaves west.

!# C HP:Fine Mana:Burning>
*Salber the Dwarf* has arrived from the west.

!# C HP:Fine Mana:Burning>
*Salber the Dwarf* closes the door.

!# C HP:Fine Mana:Burning>
*Salber the Dwarf* begins some strange incantations...

!# C HP:Fine Mana:Burning>
*Salber the Dwarf* utters the words 'block door'
The exit west seems to blur for a while.

#### oh no, blocked in with mixed class, time to panic right? ####

!# C HP:Fine Mana:Burning>
*Salber the Dwarf* cleaves your right leg hard.

!# C HP:Fine Mana:Burning *Salber the Dwarf*:Fine>
Your head stops stinging.

!# C HP:Fine Mana:Burning *Salber the Dwarf*:Fine>order followers resc mota
Ok.

!# C HP:Fine Mana:Burning *Salber the Dwarf*:Fine>
A thief leaves his hiding place.
You are rescued by a thief, you are confused!

#### Mota always sticks to the plan ####

!# C HP:Fine Mana:Burning>cast 'fireball' *dwarf
You quickly recall your stored spell...

Ok.
Your fireball completely envelops *Salber the Dwarf* in flames.

!# C HP:Fine Mana:Hot>cast 'fireball' *dwarf
You quickly recall your stored spell...

An armourer joins *Salber the Dwarf*'s fight.
An armourer hits a thief's left arm hard.

####unexpected… ####

Ok.
Your fireball completely envelops *Salber the Dwarf* in flames.

!# C HP:Fine Mana:Hot>cast 'lightning bolt' *dwarf
You start to concentrate...
An armourer tells you 'There you are!'
An armourer gives you a spiked metal helmet.

A thief yells 'HELP! *Salber the Dwarf* is trying to kill me in the Armoury!' in Westron.
*Salber the Dwarf* sends a thief sprawling with a powerful bash.

Ok.
The lightning bolt hits *Salber the Dwarf* with full impact.

!# C HP:Fine Mana:Hot>cast 'lightning bolt' *dwarf
You start to concentrate...

An armourer hits a thief's left leg extremely hard and shatters it.

*Salber the Dwarf* cleaves a thief's left leg extremely hard and shatters it.

Ok.
The lightning bolt hits *Salber the Dwarf* with full impact.

!# C HP:Fine Mana:Warm>cast 'lightning bolt' *dwarf
You start to concentrate...

An armourer hits a thief's left leg extremely hard and shatters it.

*Salber the Dwarf* cleaves a thief's body extremely hard and shatters it.

Ok.
The lightning bolt hits *Salber the Dwarf* with full impact.

!# C HP:Fine Mana:Warm>cast 'lightning bolt' *dwarf
You start to concentrate...

Alas! There was no clear line of sight to him!
An armourer hits a thief's right hand extremely hard and shatters it.
A thief is mortally wounded and will die soon if not aided.

!# C HP:Fine Mana:Warm>cast 'lightning bolt' *dwarf
You start to concentrate...

*Salber the Dwarf* cleaves a thief's body extremely hard and shatters it.
You hear a thief's death cry as he collapses.
A thief is dead! R.I.P.

Ok.
The lightning bolt hits *Salber the Dwarf* with full impact.

!# C HP:Fine Mana:Cold *Salber the Dwarf*:Bad>cast 'lightning bolt' *dwarf
You start to concentrate...

Ok.
The lightning bolt hits *Salber the Dwarf* with full impact.

!# C HP:Fine Mana:Cold *Salber the Dwarf*:Awful>cast 'lightning bolt' *dwarf
You start to concentrate...

!# C HP:Hurt Mana:Cold *Salber the Dwarf*:Awful>
*Salber the Dwarf* sends you sprawling with a powerful bash.
Aye! You cannot concentrate any more...

!# C HP:Hurt Mana:Cold *Salber the Dwarf*:Awful>
*Salber the Dwarf* begins some strange incantations...

!# C HP:Hurt Mana:Cold *Salber the Dwarf*:Awful>
*Salber the Dwarf* utters the words 'lightning bolt'
*Salber the Dwarf* sends a powerful lightning bolt at you, you stagger from the impact.
###Ah shit… here comes the pain ###

*Salber the Dwarf* lightly cleaves your body.

!# C HP:Hurt Mana:Cold *Salber the Dwarf*:Awful>
Your head stops stinging.

!# C HP:Hurt Mana:Cold *Salber the Dwarf*:Awful>cast 'lightning bolt' *dwarf
You start to concentrate...

Ok.
The lightning bolt hits *Salber the Dwarf* with full impact.
*Salber the Dwarf* is mortally wounded and will die soon if not aided.

!# C HP:Hurt Mana:Icy *Salber the Dwarf*:Dying>label dead
Ok.

!# C HP:Hurt Mana:Icy *Salber the Dwarf* (dead):Dying>
You slash *Salber the Dwarf* (dead)'s right leg extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Yes! You're beginning to get the idea.
You gained some renown in this battle!
You hear *Salber the Dwarf* (dead)'s death cry as he collapses.
*Salber the Dwarf* (dead) has drawn his last breath! R.I.P.

!# C HP:Hurt Mana:Icy>
An armourer tells you 'There you are!'
An armourer gives you a fine pair of chain mail gloves.

!# C HP:Hurt Mana:Icy>get coins corpse
You get a fortune in gold from the corpse of *a Dwarf*.
There was 327 gold coins, 3 silver pennies, and 50 copper pennies.

!# C HP:Hurt Mana:Icy>corpse (here) : 
a stone
a red ruby
a fragrant-smelling bag
a water skin
a butcher knife (flawless)
a plain leather belt
a mighty dwarven axe (flawless)
a keyring with several keys and a set of lock picks
a leather backpack
a forest green cloak (flawless)
a bejewelled shield (flawless)
a fine pair of chain mail sleeves (flawless)
a fine pair of chain mail gloves (flawless)
a black pair of metal boots (flawless)
a fine pair of chain mail leggings (flawless)
a fine chain mail coif (flawless)
a shining chain mail shirt (flawless)
an enamelled cloakpin
a golden necklace
a ring
a sapphire ring
a ticket for a mountain mule
a tiny stone key
a metal shield (well-maintained)
a metal shield (well-maintained)
a metal shield (well-maintained)
a gilded round shield (flawless)
a large metal shield (flawless)
a full metal shield (satisfactory)
a large metal full shield (worn)

!# C HP:Hurt Mana:Icy>
Hawaii narrates 'is it safe?'

!# C HP:Hurt Mana:Icy>
You get a shining chain mail shirt from the corpse of *a Dwarf*.

!# C HP:Hurt Mana:Icy>
Grazkhaan narrates 'yes'

!# C HP:Hurt Mana:Icy>
You get a red ruby from the corpse of *a Dwarf*.

!# C HP:Hurt Mana:Icy>
You get a keyring with several keys and a set of lock picks from the corpse of *a Dwarf*.
Hawaii narrates 'to brolg room?'

!# C HP:Hurt Mana:Icy>
You get a bejewelled shield from the corpse of *a Dwarf*.

#### also took purple out of his backpack… left everything else including focus ###




#### Salber gets his shit back, I run around tbad for regain, we both are full ####

*#~ CR HP:Fine Mana:Burning>
Snake Alley
A woman is here, looking for someone to chat with.
A little boy is here, running around.
*Salber the Dwarf* (dead) is standing here searching for something.
Exits: (east), south, west.

*#~ CR HP:Fine Mana:Burning>cast 'lightning bolt' dead
You start to concentrate...

*Salber the Dwarf* (dead) cleaves your left arm.
You feel a sharp pain there!
Aye! You cannot concentrate any more...

*#~ CR HP:Fine Mana:Burning *Salber the Dwarf* (dead):Healthy>flee
You flee head over heels.
You flee south.
Snake Alley
A guard is here looking for someone to abuse.
Exits: north, east.

*#~ CR HP:Fine Mana:Burning>
Snake Alley
A little boy is here, running around.
Exits: east, [south], west.
You feel a hidden presence.

*#~ CR HP:Fine Mana:Burning>
Main Street
Exits: north, south, west.

*#~ CR HP:Fine Mana:Burning>
Main Street
Exits: north, (east), south.

*#~ CR HP:Fine Mana:Burning>cha moo wimpy
Ok.

*#~ CR HP:Fine Mana:Burning>OB: 40%, DB: 49%, PB: 45%, Armour: 87%. Wimpy: 50. Mood: wimpy.
Needed: 231,607 xp, 0 tp. Gold: 384. Alert: normal.
Affected by:
- novoid
- a light wound at the left arm (clean)
- noquit
- panic
- stored spell fireball
- stored spell fireball
- shield
- armour

*#~ CR HP:Fine Mana:Burning>
Main Street
Exits: north, south, west.

*#~ CR HP:Fine Mana:Burning>
Snake Alley
A little boy is here, running around.
Exits: east, [south], west.
You have found a thief!

*#~ CR HP:Fine Mana:Burning>
Snake Alley
A guard is here looking for someone to abuse.
Exits: north, east.

*#~ CR HP:Fine Mana:Burning>
Snake Alley
A woman is here, looking for someone to chat with.
A little boy is here, running around.
Exits: (east), south, west.
You feel a hidden presence.

*#~ CR HP:Fine Mana:Burning>cast 'lightning bolt' dead
Nobody here by that name.

*#~ CR HP:Fine Mana:Burning>
*Salber the Dwarf* (dead) has arrived from the west.

*#~ CR HP:Fine Mana:Burning>
*Salber the Dwarf* (dead) leaves south.

*#~ CR HP:Fine Mana:Burning>
You stop riding a pack horse.
A pack horse starts following you.

*#~ C HP:Fine Mana:Burning>cast 'lightning bolt' dead
Nobody here by that name.

*#~ C HP:Fine Mana:Burning>
The Bakery
The corpse of a baker is lying here.
A domesticated pony, beast of burden to many, stands here.
A thief is here looking for some stranger to rob.
A sturdy pack horse is standing here.
Exits: (west).
A pack horse has arrived from the west.

!# C HP:Fine Mana:Burning>flee
You flee head over heels.
PANIC! You couldn't escape!
You are hungry.

!# C HP:Fine Mana:Burning>flee
You flee head over heels.
PANIC! You couldn't escape!

!# C HP:Fine Mana:Burning>
*Salber the Dwarf* (dead) has arrived from the west.

!# C HP:Fine Mana:Burning>
*Salber the Dwarf* (dead) leaves west.

!# C HP:Fine Mana:Burning>cast 'create food'
You start to concentrate...

*Salber the Dwarf* (dead) has arrived from the west.

*Salber the Dwarf* (dead) leaves west.

A magic mushroom suddenly appears.

!# C HP:Fine Mana:Burning>
You eat the mushroom.
You are full.

!# C HP:Fine Mana:Burning>flee
You flee head over heels.
You flee west.
Snake Alley
A little boy is here, running around.
An assassin is here looking for fresh blood and shining coins.
A guard is here looking for someone to abuse.
Exits: (east), south, west.

*#~ C HP:Fine Mana:Burning>cast 'lightning bolt' dead
Nobody here by that name.

*#~ C HP:Fine Mana:Burning>
Snake Alley
*Salber the Dwarf* (dead) is standing here.
Exits: north, east.
*Salber the Dwarf* (dead) quietly scouts northwards...

*#~ C HP:Fine Mana:Burning>
*Salber the Dwarf* (dead) stops scouting northwards.

*#~ C HP:Fine Mana:Burning>cast 'lightning bolt' dead
You start to concentrate...

*Salber the Dwarf* (dead) cleaves your left hand.
Aye! You cannot concentrate any more...

*#~ C HP:Fine Mana:Burning *Salber the Dwarf* (dead):Fine>cast 'lightning bolt' dead
You start to concentrate...

*#~ C HP:Fine Mana:Burning *Salber the Dwarf* (dead):Fine>
*Salber the Dwarf* (dead) sends you sprawling with a powerful bash.
Aye! You cannot concentrate any more...

*#~ C HP:Fine Mana:Burning *Salber the Dwarf* (dead):Fine>
*Salber the Dwarf* (dead) begins some strange incantations...

*#~ C HP:Fine Mana:Burning *Salber the Dwarf* (dead):Fine>
*Salber the Dwarf* (dead) utters the words 'lightning bolt'
*Salber the Dwarf* (dead) sends a powerful lightning bolt at you, you stagger from the impact.

*#~ C HP:Hurt Mana:Burning *Salber the Dwarf* (dead):Fine>
*Salber the Dwarf* (dead) begins some strange incantations...

*#~ C HP:Hurt Mana:Burning *Salber the Dwarf* (dead):Fine>
*Salber the Dwarf* (dead) utters the words 'lightning bolt'
*Salber the Dwarf* (dead) sends a powerful lightning bolt at you, you stagger from the impact.

*#~ C HP:Hurt Mana:Burning *Salber the Dwarf* (dead):Fine>
*Salber the Dwarf* (dead) begins some strange incantations...

*#~ C HP:Hurt Mana:Burning *Salber the Dwarf* (dead):Fine>
Your head stops stinging.
You barely slash *Salber the Dwarf* (dead)'s right foot and tickle it.

*#~ C HP:Hurt Mana:Burning *Salber the Dwarf* (dead):Fine>flee
You flee head over heels.
You flee east.
Snake Alley
A little boy is here, running around.
Exits: east, [south], west.

*#~ C HP:Hurt Mana:Burning>
Main Street
A guard is here looking for someone to abuse.
Exits: north, south, west.

*#~ C HP:Hurt Mana:Burning>
Main Street
Exits: north, (east), south.

*#~ C HP:Hurt Mana:Burning>
Before the North Gate of Tharbad
Exits: north, east, south, west.

*#~ C HP:Hurt Mana:Burning>
Inside the North Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
Exits: (north), south.

#### Fatal mistake here, should have rearmoured ####

*#~ C HP:Hurt Mana:Burning>
Before the North Gate of Tharbad
Exits: north, east, south, west.

*#~ C HP:Hurt Mana:Burning>
The Old Tower Street
Exits: east, west.

*#~ C HP:Hurt Mana:Burning>
The Old Tower Street
A guard is here looking for someone to abuse.
A little boy is here, running around.
Exits: east, west.

*#~ C HP:Hurt Mana:Burning>
Northwest Corner of the Wall
The corpse of a thief is lying here.
Exits: east, south.

*#~ C HP:Hurt Mana:Burning>Alas, you cannot go that way...

*#~ C HP:Hurt Mana:Burning>
West Alley
The corpse of a thief is lying here.
The corpse of a thief is lying here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: north, south.

*#~ C HP:Hurt Mana:Burning>
West Alley
The corpse of a thief is lying here.
The corpse of an assassin is lying here.
A woman is here, looking for someone to chat with.
Exits: north, east, south.

*#~ C HP:Hurt Mana:Burning>
A thief yells from the east 'HELP! *Salber the Dwarf* is trying to kill me in the Bakery!' in
Westron.

*#~ C HP:Hurt Mana:Burning>
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
The corpse of a bandit is lying here.
Exits: north, east, (south), west.

*#~ C HP:Hurt Mana:Burning>
Snake Alley
A woman is here, looking for someone to chat with.
Exits: east, south.

*#~ C HP:Hurt Mana:Burning>
Snake Alley
A guard is here looking for someone to abuse.
A little boy is here, running around.
Exits: (east), south, west.

*#~ C HP:Hurt Mana:Burning>
The Bakery
The corpse of a baker is lying here.
A domesticated pony, beast of burden to many, stands here.
A thief is here, fighting *Salber the Dwarf* (dead).
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
*Salber the Dwarf* (dead) is here, fighting a thief.
Exits: (west).
You feel a hidden presence.

!# C HP:Hurt Mana:Burning>close exit
Ok.
*Salber the Dwarf* (dead) cleaves a thief's left arm extremely hard and shatters it.

!# C HP:Hurt Mana:Burning>cast 'fireball' dead
You quickly recall your stored spell...

A thief barely pierces *Salber the Dwarf* (dead)'s left foot and tickles it.

Ok.
Your fireball completely envelops *Salber the Dwarf* (dead) in flames.

!# C HP:Hurt Mana:Burning>cast 'fireball' dead
You quickly recall your stored spell...
*Salber the Dwarf* (dead) opens the door.

Ok.
Your fireball completely envelops *Salber the Dwarf* (dead) in flames.

!# C HP:Hurt Mana:Hot>close exit
Ok.

!# C HP:Hurt Mana:Hot>lock exit
*click*

!# C HP:Hurt Mana:Hot>cast 'fireball' dead
You start to concentrate...

A thief lightly pierces *Salber the Dwarf* (dead)'s body and tickles it.

A thief yells 'HELP! *Salber the Dwarf* is trying to kill me in the Bakery!' in Westron.
*Salber the Dwarf* (dead) sends a thief sprawling with a powerful bash.

*Salber the Dwarf* (dead) panics, and attempts to flee.

*Salber the Dwarf* (dead) quickly approaches, trying to cleave you.

Ok.
Your fireball completely envelops *Salber the Dwarf* (dead) in flames.

!# C HP:Hurt Mana:Hot *Salber the Dwarf* (dead):Wounded>
*Salber the Dwarf* (dead) begins some strange incantations...
order followers resc mota
Ok.

!# C HP:Hurt Mana:Hot *Salber the Dwarf* (dead):Wounded>
A thief seems to have recovered his senses.

!# C HP:Hurt Mana:Hot *Salber the Dwarf* (dead):Wounded>order followers resc mota
Ok.

!# C HP:Hurt Mana:Hot *Salber the Dwarf* (dead):Wounded>order followers resc mota
You failed to control a thief.
Ok.

!# C HP:Hurt Mana:Hot *Salber the Dwarf* (dead):Wounded>
*Salber the Dwarf* (dead) utters the words 'lightning bolt'
You feel less protected.
*Salber the Dwarf* (dead) sends a powerful lightning bolt at you, you stagger from the impact.

!# C HP:Hurt Mana:Hot *Salber the Dwarf* (dead):Wounded>order followers resc mota
You are rescued by a thief, you are confused!
Ok.

####So didn’t really expect him to be wounded already got a little horny####

An assassin leaves his hiding place.
*Salber the Dwarf* (dead) swiftly dodges an assassin's attempt to pierce him.

!# C HP:Hurt Mana:Hot>order followers resc mota
Ok.

!# C HP:Hurt Mana:Hot>unlock exit
*click*

!# C HP:Hurt Mana:Hot>close exit
It's already closed!

!# C HP:Hurt Mana:Hot>lock exit
*click*

!# C HP:Hurt Mana:Hot>cast 'fireball' dead
You start to concentrate...

An assassin says 'Ah, so good to meet you! I'm sorry, you must leave this world now!' in
Westron.
*Salber the Dwarf* (dead) sends an assassin sprawling with a powerful bash.

A thief barely pierces *Salber the Dwarf* (dead)'s right hand and tickles it.

Alas! There was no clear line of sight to him!

####Fucking LOS ####

!# C HP:Hurt Mana:Hot>cast 'lightning bolt' dead
You start to concentrate...

A thief yells 'HELP! *Salber the Dwarf* is trying to kill me in the Bakery!' in Westron.
*Salber the Dwarf* (dead) sends a thief sprawling with a powerful bash.
Ok.
The lightning bolt hits *Salber the Dwarf* (dead) with full impact.

!# C HP:Hurt Mana:Hot *Salber the Dwarf* (dead):Bad>cast 'lightning bolt' dead
You start to concentrate...

An assassin seems to have recovered his senses.
*Salber the Dwarf* (dead) swiftly dodges an assassin's attempt to pierce him.

A thief seems to have recovered his senses.

Ok.
The lightning bolt hits *Salber the Dwarf* (dead) with full impact.

!# C HP:Hurt Mana:Warm *Salber the Dwarf* (dead):Bad>cast 'lightning bolt' dead
You start to concentrate...
An assassin lightly pierces *Salber the Dwarf* (dead)'s body.

###Oh this was so close it hurt ###

!# C HP:Hurt Mana:Warm *Salber the Dwarf* (dead):Awful>
*Salber the Dwarf* (dead) sends you sprawling with a powerful bash.
Aye! You cannot concentrate any more...

!# C HP:Hurt Mana:Warm *Salber the Dwarf* (dead):Awful>
*Salber the Dwarf* (dead) begins some strange incantations...

!# C HP:Hurt Mana:Warm *Salber the Dwarf* (dead):Awful>
An assassin strongly pierces *Salber the Dwarf* (dead)'s body and shatters it.

!# C HP:Hurt Mana:Warm *Salber the Dwarf* (dead):Awful>
*Salber the Dwarf* (dead) begins some strange incantations...

!# C HP:Hurt Mana:Warm *Salber the Dwarf* (dead):Awful>
*Salber the Dwarf* (dead) utters the words 'lightning bolt'
*Salber the Dwarf* (dead) sends a powerful lightning bolt at you, you stagger from the impact.
That really HURT!

!# C HP:Bad Mana:Warm *Salber the Dwarf* (dead):Awful>
*Salber the Dwarf* (dead) begins some strange incantations...
PANIC! You can't quit the fight!

!# C HP:Bad Mana:Warm *Salber the Dwarf* (dead):Awful>
You flee head over heels.
PANIC! You couldn't escape!

!# C HP:Bad Mana:Warm *Salber the Dwarf* (dead):Awful>
An assassin barely pierces *Salber the Dwarf* (dead)'s left foot and tickles it.

!# C HP:Bad Mana:Warm *Salber the Dwarf* (dead):Awful>
*Salber the Dwarf* (dead) begins some strange incantations...

!# C HP:Bad Mana:Warm *Salber the Dwarf* (dead):Awful>
You try to flee, but cannot!

!# C HP:Bad Mana:Warm *Salber the Dwarf* (dead):Awful>
You try to flee, but cannot!

Your head stops stinging.

!# C HP:Bad Mana:Warm *Salber the Dwarf* (dead):Awful>cast 'lightning bolt' dead
You start to concentrate...
*Salber the Dwarf* (dead) utters the words 'lightning bolt'
*Salber the Dwarf* (dead) sends a powerful lightning bolt at you, you stagger from the impact.
Aye! You cannot concentrate any more...
That really HURT!
You are wracked with overwhelming PAIN!

!# C HP:Awful Mana:Warm *Salber the Dwarf* (dead):Awful>
*Salber the Dwarf* (dead) begins some strange incantations...
cast 'magic missile' dead
You start to concentrate...

You flee head over heels.
PANIC! You couldn't escape!

Ok.
Your magic missile hits *Salber the Dwarf* (dead).
*Salber the Dwarf* (dead) cleaves your body extremely hard and shatters it.
You feel a sharp pain there!
You are mortally wounded and will die soon if not aided.

o# C HP:Dying Mana:Warm *Salber the Dwarf* (dead):Awful>cast 'magic missile' dead
You are in a pretty bad shape, unable to do anything!

o# C HP:Dying Mana:Warm *Salber the Dwarf* (dead):Awful>cast 'magic missile' dead
You are in a pretty bad shape, unable to do anything!

o# C HP:Dying Mana:Warm *Salber the Dwarf* (dead):Awful>cast 'magic missile' dead
You are in a pretty bad shape, unable to do anything!

o# C HP:Dying Mana:Warm *Salber the Dwarf* (dead):Awful>cast 'magic missile' dead
You are in a pretty bad shape, unable to do anything!

o# C HP:Dying Mana:Warm *Salber the Dwarf* (dead):Awful>cast 'magic missile' dead
You are in a pretty bad shape, unable to do anything!

o# C HP:Dying Mana:Warm *Salber the Dwarf* (dead):Awful>

You are dead! Sorry...


o# C HP:Awful Mana:Warm>
Alas, you realise that yet again the mighty knowledge of drowned Númenor has
been lost... Despair settles on you.

!( C HP:Awful Mana:Hot>
You go to sleep.


####He died too here, up 14 wps and a bit of xp… last fight was crazy close####
#### but rearmour, los on bolt, speed of bash and not avoiding cleave at end ####
#### all changed the fight ####




2011/01/25 21:29, Patience:Rated: Superb 
Mota rocks. :)

I lost my Tharbad citizenship last time I attempted a baker trap, used my eagle to hit up the baker and a little boy walked in last second before baker died. :/

5 stars because it's a classic trap that doesn't happen often anymore.

2011/01/25 22:11, Salber: 
thought it was funny how i died with shop key in my backpack :p thought you had it on a keyring so i was tryin to loot a keyring to get out, but assassin and thief got me b4 i realized he didn't have one

2011/01/26 08:14, Djinn:Rated: Superb 
I'm giving this a superb, just for nostalgia and to peeve people off that think only flawless play should get 5 stars. I really liked it, you even died like an oldschool bn in the end!

2011/01/26 09:38, Kostja:  Rated: Superb 
I wonder if thief would've tried to escape and pick the exit, would he have a chance of survival ?

Other than that, rocking log and I love the old tricks :)

2011/01/26 20:11, Auriel:  edited 1x  Rated: Average 
I knew the theives were there, playing on a shitty laptop typed e twice. Ho Hum.
ANd i doubt escape would have worked.

2011/01/27 18:40, BjŲrn: 
A mighty fine kill you got on Auriel there!

2016/11/24 07:35, Belog: 
And I was SOOOO fucking sure, that was an old log with ME being the elven scout in the first part ... Been there, suffered that one or two dozen times too often ... :-D


top
 


 Rating-Summary 
 Superb Block, Djinn, Gamli, Jigsaw, Kostja, Patience, Peapend, Zutror 
 Good  
 Average Auriel, Fieldy, Rik 
 Poor  
 Awful Telessar 
Rating period for this log has expired!


 Commenting Rules:
  • we do not tolerate fake or anonymous character names!
  • use a valid MUME character name
  • offensive (sexual, racist, personal, ...) remarks will be punished
  • do not post information, which you got from MUME immortal-boards
  • comment in English only!


  • Character-Name:   anonymous-flag (don't link profile)  


    Advice:  Let the above textbox do the line-wrapping and do only use Return/Newline to end or start a new paragraph. That way your comments will look nice! If you use long text-strings without spaces ( >50 characters), they will be cut to a decent size and info will get lost.
    show without filters    back