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The calling (Malus)comments   back
(7479 hits. Posted 2011/07/07)
The calling

***************************************************
Long have i dwelled in the cold mountains up north.
We woke up to the screams of Spite, calling for 
its master to once again wield the Cold One...
***************************************************

o= CW>eq
You are using:
<wielded>            a sacrificial knife (flawless)
<worn as shield>     a black metal shield (flawless)
<worn on head>       a soft cloth cap (flawless)
<worn on body>       a plain shirt (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a sturdy pair of soft leather sleeves (flawless)
<worn on hands>      a pair of soft leather gloves (flawless)
<worn on legs>       a plain pair of pants (flawless)
<worn on feet>       a black pair of padded boots (flawless)
<worn on back>       an orkish shortbow
<worn across back>   a quiver
<worn as belt>       a plain leather belt
<worn on belt>       a butcher knife (marred)
<worn on belt>       a water skin
<worn on belt>       a fragrant-smelling bag

o= CW>st
You stop resting, and stand up.

o= CW>stat
OB: 77%, DB: 55%, PB: 74%, Armour: 18%. Wimpy: 345. Mood: wimpy.
Needed: 235,077 xp, 0 tp. Gold: 3. Alert: normal.

o= CW>w
Alas, you cannot go that way...

o= CW>u
Cave Overlooking a Trail
Grobb the Zaugurz ranger is here on the lookout for enemies (hidden).
An old, but powerful uruk of the Zaugurz tribe stands here.
Exits: (down).

oO CW>d
#   {rep} now aliases {t Tsabo} in [default] group 
Tsabo tells you 'nod'
Steep Tunnel
An orkish officer of the Zaugurz tribe is standing here.
A Zaugurz orc soldier is standing here.

A Zaugurz orc soldier is standing here.
A Zaugurz orc soldier is standing here.
A Zaugurz orc soldier is standing here.
Exits: south, (up), down.

o= CW>s
You tumble down the rocky slope.
Trail End
Exits: east, west.
You see some fog coming from the south.

o(~- CW>w
Angmarian Trail
Exits: east, -south-, -west-.

o<~- CW>s
Angmarian Trail
Exits: -north-, -east-.

o<~- CW>e
s
w
Angmarian Trail
Exits: east, -south-, -west-.

o<~- CW>
Angmarian Trail
Exits: -north-, -west-.

o<~- CW>
Angmarian Trail
Exits: -east-, -south-, up.

o<~- CW>s
Angmarian Trail
Exits: -north-, -south-.

o<~- CW>s
Angmarian Trail
Exits: -north-, -south-.
You smell blood.

o<~- CW>s
Angmarian Trail
Exits: -north-, -south-, -west-, down.

o<~- CW>tr
You carefully examine the ground around you, looking for tracks...

{target}={giant}
You see:
   - a track of an Orc coming from the north done less than 1 hour ago
   - a track of a Zaugurz orc scout leading north done less than 1 hour ago

eq
stat
   - a track of an Orc leading south done less than 7 hours ago
   - a track of an Orc coming from the north done less than 7 hours ago
You stop searching, you don't seem to find anything else.

o<~- CW>OB: 77%, DB: 55%, PB: 74%, Armour: 18%. Wimpy: 345. Mood: wimpy.
Needed: 235,077 xp, 0 tp. Gold: 3. Alert: normal.

o<~- CW>w
Angmarian Trail
Exits: -east-, -west-.

o<~- CW>w
w
Angmarian Trail
Exits: -east-, -west-.

o<~- CW>
Angmarian Trail
Exits: -east-, -west-.

o<~- CW>l i web
web (carried) : 
four flasks of orkish draught
some grey petals
three piles of white petals
four small metal flasks
thirteen war arrows

o<~- CW>st
You are already standing.

o<~- CW>w
Angmarian Trail
Exits: -east-, south, -west-.
The clouds begin to disappear.

o<- CW>s
Rocky Slope
Exits: north, south, west.

o(- CW>s
s
Rocky Slope
Exits: north, south, west.

o(- CW>
Rocky Slope
Exits: north, west.

o(- CW>eq
You are using:
<wielded>            a sacrificial knife (flawless)
<worn as shield>     a black metal shield (flawless)
<worn on head>       a soft cloth cap (flawless)
<worn on body>       a plain shirt (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a sturdy pair of soft leather sleeves (flawless)
<worn on hands>      a pair of soft leather gloves (flawless)
<worn on legs>       a plain pair of pants (flawless)
<worn on feet>       a black pair of padded boots (flawless)
<worn on back>       an orkish shortbow
<worn across back>   a quiver
<worn as belt>       a plain leather belt
<worn on belt>       a butcher knife (marred)
<worn on belt>       a water skin
<worn on belt>       a fragrant-smelling bag


## Something is missing, and we know exacly what it is... ##


o(- CW>w
s
Angmarian Trail
Exits: -north-, east, -south-.

o<- CW>s
Junction
Exits: -north-, -east-, -south-.

o<- CW>s
Near a Fork
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: -north-, -east-, -west-.
The fog disappears.

o. CW>tr
Alas, you cannot go that way...

o. CW>
You carefully examine the ground around you, looking for tracks...

{target}={giant}

w
You stop searching.

o. CW>tr
A Sloping Bridge
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: -east-, -west-, -down-.

o. CW>
You carefully examine the ground around you, looking for tracks...
A demon wolf leaves << W E S T <<.


You stop searching.

o. CW>tr
You carefully examine the ground around you, looking for tracks...

{target}={giant}
You see:
   - a track of a demon wolf leading west done less than 1 hour ago
   - a track of a trained horse leading west done less than 1 hour ago

#   $target is now set to {*elf*} [local]
   - a track of an Orc coming from the east done less than 1 hour ago
   - a track of a demon wolf leading east done less than 2 hours ago
   - a track of a demon wolf leading down done less than 3 hours ago
   - a track of a hungry warg leading west done less than 3 hours ago


You stop searching.

o. CW>w
A Trail along a River
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: -east-, -south-, -west-.

o. CW>w
A Trail along a River
Exits: ~north~, -east-, south, -west-.

o. CW>w
A Trail along a River
Exits: -east-, -west-.

o. CW>w
A Trail along a River
Exits: -east-, -west-.

o. CW>w
#   $target is now set to {*man*} [local]
A Trail along a River
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: -east-, -south-.

o. CW>s
A Trail along a River
The corpse of a hungry warg is lying here.
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: -north-, east, -west-.

o. CW>w
A Trail along a River
Exits: -east-, -south-.

o. CW>s
w
A Trail along a River
Exits: -north-, -west-.

o. CW>w
A Trail along a River
Exits: -east-, -west-.

o. CW>sneak
A Trail along a River
Exits: -east-, -south-.

o. CW>Ok, you'll try to move silently for a while.

o. CSW>s
Trail to the Misty Mountains
Exits: -north-, south, -west-.

o. CSW>w
w
Trail to the Misty Mountains
The corpse of a demon wolf is lying here.
Exits: -east-, -west-.

o. CSW>tr
Trail Meets a Tributary of the Bruinen
Exits: north, -east-, south, -west-.

o. CSW>{target}={*man*}
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of an ibex leading west done less than 1 hour ago
   - a track of a trained horse leading west done less than 1 hour ago
   - a track of a warhorse leading east done less than 2 hours ago
   - a track of a horse of the Rohirrim leading east done less than 2 hours ago

   - a track of an Orc coming from the east done less than 1 hour ago
   - a track of an ibex leading south done less than 2 hours ago

   - two tracks of a hungry warg leading west done less than 3 hours ago
   - a track of an ibex leading east done less than 5 hours ago

An ibex has arrived from the west.

You stop searching, you don't seem to find anything else.

o. CSW>e
Trail to the Misty Mountains
The corpse of a demon wolf is lying here.
Exits: -east-, -west-.

o. CSW>e
Trail to the Misty Mountains
Exits: -north-, south, -west-.

o. CSW>whe warhorse
You carefully examine the ground around you, looking for tracks...

{target}={*man*}
You see some tracks of a warhorse leading north, done less than 1 hour ago.

o. CSW>n
A Trail along a River
Exits: -east-, -south-.

o. CSW>e
A Trail along a River
Exits: -east-, -west-.

o. CSW>e
A Trail along a River
Exits: -north-, -west-.

o. CSW>n
A Trail along a River
Exits: -east-, -south-.

o. CSW>e
A Trail along a River
The corpse of a hungry warg is lying here.
Exits: -north-, east, -west-.

o. CSW>e
Narrow Canyon
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: east, south, west.

o( CSW>e
e
Narrow Canyon
Exits: east, south, west.

o( CSW>n
Wide Canyon
A demon wolf is lying here, stunned.
*a Man* is here, riding a warhorse, fighting a demon wolf.
A mother eagle is here, fighting a demon wolf.
*a noble Half-Elf* is here, riding a horse of the Rohirrim, fighting a demon wolf.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, south, west.

!( CSW>whe warhorse
A Trail along a River
Exits: ~north~, -east-, south, -west-.
You smell blood.

o. CSW>
You carefully examine the ground around you, looking for tracks...


w
You stop searching.

o. CSW>
A Trail along a River
Exits: -east-, -west-.

o. CSW>#   $target is now set to {*man*} [local]
e
A Trail along a River
Exits: ~north~, -east-, south, -west-.
You smell blood.

o. CSW>s
Wide Canyon
The corpse of a demon wolf is lying here.
*a Man* is here, riding a warhorse, fighting a demon wolf.
A mother eagle is here, fighting *a Man*.
*a noble Half-Elf* is here, riding a horse of the Rohirrim, fighting a demon wolf.
A demon wolf is sitting here.
Exits: north, south, west.

!( CSW>
*a noble Half-Elf* utters the word 'noselacri'
A demon wolf seems to be blinded!

!( CSW>
A mother eagle barely hits *a Man*'s right leg and tickles it.
*a Man* smites a demon wolf's head extremely hard.

!( CSW>backstab *man*
You can't backstab a fighting person, too alert!

!( CSW>w
Narrow Canyon
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: east, south, west.

o( CSW>
A mother eagle has arrived from the east.

o( CSW>#   $target is now set to {*man*} [local]

A will-of-the-wisp leaves vv S O U T H vv.

o( CSW>w
Narrow Canyon
Exits: east, south, west.

o( CSW>cha m ag
Ok.

o( CSW>#   $target is now set to {*man*} [local]
e
Narrow Canyon
A mother eagle flies high above looking for prey.
Exits: east, south, west.

o( CSW>e
Wide Canyon
The corpse of a demon wolf is lying here.
*a Man* is here, riding a warhorse, fighting a demon wolf.
*a noble Half-Elf* is here, riding a horse of the Rohirrim, fighting a demon wolf.
A demon wolf is here, fighting *a noble Half-Elf*.
Exits: north, south, west.

!( CSW>w
Narrow Canyon
A mother eagle flies high above looking for prey.
Exits: east, south, west.

o( CSW>s
A Gentle Slope
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: north, east, west.

o< CSW>e
Wide Canyon
Exits: north, west, up.

o( CSW>scout n
You quietly scout northwards...

Wide Canyon
*a Man*, a warhorse, *a Half-Elf*, a horse of the Rohirrim, and a demon wolf are here.
Exits/emulated: north, west, up.

You stop scouting.

o( CSW>stat
OB: 125%, DB: 55%, PB: 26%, Armour: 18%. Wimpy: 345. Mood: aggressive.
Needed: 235,077 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- novoid

o( CSW>cha m ag
Ok.

o( CSW>
A will-of-the-wisp has arrived from the west.

o( CSW>cha wim 175
Wimpy set to: 175

o( CSW>scout n
You quietly scout northwards...

Wide Canyon
*a Man*, a warhorse, *a Half-Elf*, a horse of the Rohirrim, and a demon wolf are here.
Exits/emulated: north, west, up.

You stop scouting.

o( CSW>#   $target is now set to {horse} [local]
n
Wide Canyon
The corpse of a demon wolf is lying here.
*a Man* is here, riding a warhorse, fighting a demon wolf.
*a noble Half-Elf* is here, riding a horse of the Rohirrim, fighting a demon wolf.
A demon wolf is here, fighting *a noble Half-Elf*.
A demon wolf is here, fighting *a Man*.
Exits: north, south, west.

!( CSW>backstab horse
You begin to move silently to the back of your victim...
*a noble Half-Elf* utters the word 'noselacri'
A demon wolf seems to be blinded!
A demon wolf barely hits *a noble Half-Elf*'s right foot and tickles it.

*a Man* smites a demon wolf's body extremely hard and shatters it.

A demon wolf hits *a Man*'s right arm and tickles it.

A demon wolf strongly hits *a Man*'s right leg.

A demon wolf says 'Shoz yourselt, cozard!'
*a Man* sends a demon wolf sprawling with a powerful bash.

Oops, your victim seems to have sensed a danger!
You try to pierce a warhorse, but he parries successfully.
A warhorse says 'FymkkzsfkllvHrhtoyorknokevkr,o KmgzRwkKrc!'
*a noble Half-Elf* pierces a demon wolf's left hindleg and shatters it.
A demon wolf is incapacitated and will slowly die, if not aided.

!( CSW a warhorse:Healthy>
A horse of the Rohirrim tosses its neck and stamps its hooves aggressively.

!( CSW a warhorse:Healthy>
A warhorse hits your body and tickles it.

!( CSW HP:Fine a warhorse:Healthy>
A demon wolf lightly hits *a Man*'s right foot and tickles it.

!( CSW HP:Fine a warhorse:Healthy>cha m ag
Ok.

!( CSW HP:Fine a warhorse:Healthy>FLEE

*a Man* bleeds from open wounds.

!( CSW HP:Fine a warhorse:Healthy>
You flee head over heels.
You flee west.
Narrow Canyon
A mother eagle flies high above looking for prey.
Exits: east, south, west.
You hear a death cry from the east.

o( CsW HP:Fine>
You swiftly dodge a mother eagle's attempt to hit you.
You strongly pierce a mother eagle's right foot and tickle it.

o( CsW HP:Fine a mother eagle:Fine>FLEE
*a noble Half-Elf* has arrived from the east riding a horse of the Rohirrim.
You flee head over heels.
You flee west.
Narrow Canyon
Exits: east, south, west.

o( CsW HP:Fine>e
Narrow Canyon
Exits: east, south, west.

o( CsW HP:Fine>e
Wide Canyon
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
*a Man* is here, riding a warhorse, fighting a demon wolf.
A demon wolf is here, fighting *a Man*.
*a noble Half-Elf* is here, riding a horse of the Rohirrim.
A mother eagle is here, fighting a demon wolf.
Exits: north, south, west.

!( CsW HP:Fine>n

*a noble Half-Elf* joins *a Man*'s fight.
*a noble Half-Elf* strongly pierces a demon wolf's body and tickles it.

!( CsW HP:Fine>
A Trail along a River
Exits: ~north~, -east-, south, -west-.

o. CsW HP:Fine>
>>>> Stealth UP! <<<<

o. CSW HP:Fine>s
Wide Canyon
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
*a Man* is here, riding a warhorse, fighting a demon wolf.
A demon wolf is here, fighting *a Man*.
*a noble Half-Elf* is here, riding a horse of the Rohirrim, fighting a demon wolf.
A mother eagle is here, fighting a demon wolf.
Exits: north, south, west.

!( CSW HP:Fine>backstab horse
You begin to move silently to the back of your victim...

A will-of-the-wisp has arrived from the south.

*a noble Half-Elf* pierces a demon wolf's right forefoot and tickles it.
A demon wolf hits *a Man*'s body and tickles it.

A mother eagle strongly hits a demon wolf's right hindfoot and tickles it.

A demon wolf barely hits *a Man*'s body and tickles it.

A mother eagle lightly hits a demon wolf's right foreleg and tickles it.
*a Man* smites a demon wolf's body extremely hard.

*a noble Half-Elf* pierces a demon wolf's head and tickles it.

Oops, your victim seems to have sensed a danger!
You try to pierce a warhorse, but he parries successfully.
A warhorse says 'Now tvrr,ryfRkdse!'

!( CSW HP:Fine a warhorse:Healthy>
A warhorse strongly hits your body and tickles it.

!( CSW HP:Fine a warhorse:Healthy>
A mother eagle hits a demon wolf's right hindfoot.
A demon wolf barely hits *a Man*'s body and tickles it.

!( CSW HP:Fine a warhorse:Healthy>cha m ag
Ok.

!( CSW HP:Fine a warhorse:Healthy>
You strongly pierce a warhorse's body.

!( CSW HP:Fine a warhorse:Fine>FLEE
You flee head over heels.
You flee west.
Narrow Canyon
Exits: east, south, west.

o( CsW HP:Fine>#   $target is now set to {*man*} [local]
e
Wide Canyon
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
*a Man* is here, riding a warhorse, fighting a demon wolf.
A demon wolf is here, fighting *a Man*.
*a noble Half-Elf* is here, riding a horse of the Rohirrim, fighting a demon wolf.
A mother eagle is here, fighting a demon wolf.
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: north, south, west.

!( CsW HP:Fine>
A will-of-the-wisp leaves vv S O U T H vv.

!( CsW HP:Fine>k *man*
You try to pierce *a Man*, but he parries successfully.

!( CsW HP:Fine *a Man*:Hurt a demon wolf:Wounded>bash *man*
>>>> Stealth UP! <<<<
*a Man* smites a demon wolf's left hindleg extremely hard and shatters it.

label l
A warhorse says 'YFM!kFangurz m c!kYkuHnrllSdruzbewNreryhkrAtusk.'
A warhorse tries to hit you, but your parry is successful.


## Making enemy's is good! ##


A horse of the Rohirrim tosses its neck and stamps its hooves aggressively.

#   $target is now set to {l} [local]
Your bash at *a Man* sends him sprawling.

!( CSW HP:Fine *a Man*:Hurt a demon wolf:Bad>Ok.
A warhorse barely hits your left arm and tickles it.

!( CSW HP:Fine *a Man* (l):Hurt a demon wolf:Bad>
A demon wolf seems to have recovered its senses.
*a noble Half-Elf* utters the words 'eugszr zzur'
*a noble Half-Elf* makes your evil soul suffer with his goodness.
That really HURT!
A demon wolf lightly hits *a Man* (l)'s right leg and tickles it.

!( CSW HP:Hurt *a Man* (l):Hurt a demon wolf:Bad>FLEE
You flee head over heels.
You flee west.
Narrow Canyon
Exits: east, south, west.

o( CSW HP:Hurt>#   $target is now set to {horse} [local]
e
Wide Canyon
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
A demon wolf is here, fighting *a noble Half-Elf*.
*a noble Half-Elf* is here, riding a horse of the Rohirrim, fighting a demon wolf.
A mother eagle is here, fighting a demon wolf.
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: north, south, west.

!( CSW HP:Hurt>backstab horse
You begin to move silently to the back of your victim...
*a noble Half-Elf* pierces a demon wolf's left hindleg hard and shatters it.
A demon wolf is incapacitated and will slowly die, if not aided.

*a Man* (l) has arrived from the south riding a warhorse.

A mother eagle hits a demon wolf's head hard and shatters it.
You hear a demon wolf's death cry as it collapses.
A demon wolf is dead! R.I.P.

*a noble Half-Elf* passes dangerously close to your hiding place.

*a noble Half-Elf* begins some strange incantations...

A horse of the Rohirrim makes a strange sound, as you place a sacrificial knife in his back.
A horse of the Rohirrim is incapacitated and will slowly die, if not aided.

!( CSW HP:Hurt a horse of the Rohirrim:Dying>FLEE
PANIC! You can't quit the fight!

!( CSW HP:Hurt a horse of the Rohirrim:Dying>
*a noble Half-Elf* utters the words 'eugszr zzur'
*a noble Half-Elf* makes your evil soul suffer with his goodness.

!( CSW HP:Wounded a horse of the Rohirrim:Dying>
You flee head over heels.
You flee south.
Wide Canyon
Exits: north, west, up.

o( CSW HP:Wounded>cha wim 0
Wimpy set to: 0

o( CSW HP:Wounded>n
Wide Canyon
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
*a noble Half-Elf* is here, riding a horse of the Rohirrim.
A mother eagle flies high above looking for prey.
The enchanting will-of-the-wisp beckons you with a blurred light.
*a Man* (l) is here, riding a warhorse.
Exits: north, south, west.

!( CSW HP:Wounded>k horse
You pierce a horse of the Rohirrim's left foreleg extremely hard and shatter it.
You receive your share of experience.
One more death... It seems to be a litany... 
You hear a horse of the Rohirrim's death cry as he collapses.
A horse of the Rohirrim is dead! R.I.P.
*a noble Half-Elf* dismounts from a horse of the Rohirrim as he falls to the ground.

!( CSW HP:Wounded>
*a Man* leaves vv S O U T H vv riding a warhorse.

!( CSW HP:Wounded>n
A Trail along a River
Exits: ~north~, -east-, south, -west-.

o. CSW HP:Wounded>#   $target is now set to {*elf*} [local]
cha m wim
Ok.

o. CSW HP:Wounded>
*a noble Half-Elf* has arrived from the south.
*a Man* (l) has arrived from the south riding a warhorse.
A mother eagle has arrived from the south.

!. CSW HP:Wounded>s
*a noble Half-Elf* pierces your right leg.
No way! You are fighting for your life!

!. CSW HP:Wounded *a noble Half-Elf*:Fine>
*a noble Half-Elf* begins some strange incantations...

!. CSW HP:Wounded *a noble Half-Elf*:Fine>
*a Man* (l) tries to smite you, but your parry is successful.
You pierce *a noble Half-Elf*'s head hard.

!. CSW HP:Wounded *a noble Half-Elf*:Hurt>FLEE

You swiftly dodge a mother eagle's attempt to hit you.

!. CSW HP:Wounded *a noble Half-Elf*:Hurt>
You flee head over heels.
You flee west.
A Trail along a River
Exits: -east-, -west-.

o. CsW HP:Wounded>w
A Trail along a River
Exits: -east-, -west-.

o. CsW HP:Wounded>w
w
A Trail along a River
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: -east-, -south-.

o. CsW HP:Wounded>Alas, you cannot go that way...

o. CsW HP:Wounded>cha m wim
Ok.

o. CsW HP:Wounded>
You swiftly dodge a demon wolf's attempt to hit you.

o. CsW HP:Wounded a demon wolf:Healthy>s
No way! You are fighting for your life!
A demon wolf says 'I jill hunh you ungil you're dead, Xaujurz Orc!'

o. CsW HP:Wounded a demon wolf:Healthy>FLEE
PANIC! You can't quit the fight!

o. CsW HP:Wounded a demon wolf:Healthy>
*a noble Half-Elf* has arrived from the east.
*a Man* (l) has arrived from the east riding a warhorse.
A mother eagle has arrived from the east.

!. CsW HP:Wounded a demon wolf:Healthy>
>>>> Stealth UP! <<<<
You flee head over heels.
You flee south.
A Trail along a River
The corpse of a hungry warg is lying here.
Exits: -north-, east, -west-.

o. CsW HP:Wounded>
*a noble Half-Elf* has arrived from the north.
*a Man* (l) has arrived from the north riding a warhorse.
A mother eagle has arrived from the north.

!. CsW HP:Wounded>e
Narrow Canyon
Exits: east, south, west.

o( CsW HP:Wounded>w
A Trail along a River
The corpse of a hungry warg is lying here.
Exits: -north-, east, -west-.
A demon wolf has arrived from the north.

o. CsW HP:Wounded>n
A Trail along a River
Exits: -east-, -south-.

o. CsW HP:Wounded>e
A Trail along a River
Exits: -east-, -west-.

o. CsW HP:Wounded>sc

>>>> Stealth UP! <<<<

o. CSW HP:Wounded>132/346 hits and 105/147 moves.

o. CSW HP:Wounded>sc
132/346 hits and 105/147 moves.

o. CSW HP:Wounded>sc
132/346 hits and 106/147 moves.

o. CSW HP:Wounded>sc
132/346 hits and 107/147 moves.

o. CSW HP:Wounded>dr skin
You drink the blood.

o. CSW HP:Wounded>
A demon wolf has arrived from the west.

o. CSW HP:Wounded>cha wim 100
Wimpy set to: 100

o. CSW HP:Wounded>{target}={*elf*}
w
A Trail along a River
Exits: -east-, -south-.

o. CSW HP:Wounded>s
A Trail along a River
The corpse of a hungry warg is lying here.
Exits: -north-, east, -west-.

o. CSW HP:Wounded>w
A Trail along a River
Exits: -east-, -south-.
The sun rises in the east.

*. CSW HP:Wounded>whe horse
You carefully examine the ground around you, looking for tracks...

{target}={*elf*}
#   $target is now set to {*man*} [local]
You see some tracks of a warhorse leading south, done less than 1 hour ago.

*. CSW HP:Wounded>s
A Trail along a River
Exits: -north-, -west-.

*. CSW HP:Wounded>w
A Trail along a River
Exits: -east-, -west-.

*. CSW HP:Wounded>w
A Trail along a River
Exits: -east-, -south-.

*. CSW HP:Wounded>s
Trail to the Misty Mountains
Exits: -north-, south, -west-.

*. CSW HP:Wounded>w
Trail to the Misty Mountains
The corpse of a demon wolf is lying here.
Exits: -east-, -west-.

*. CSW HP:Wounded>w
Trail Meets a Tributary of the Bruinen
Exits: north, -east-, south, -west-.

*. CSW HP:Wounded>whe horse
{target}={*man*}
You carefully examine the ground around you, looking for tracks...

cha m wim
You see some tracks of a warhorse leading north, done less than 1 hour ago.

*. CSW HP:Wounded>Ok.

*. CSW HP:Wounded>n
A Shallow Section of the River
Exits: north, ~east~, south, ~west~.

*% CSW HP:Wounded>n
Foothills of the Grey Mountains
Exits: south, west.

*( CSW HP:Wounded>w
Climbing into the Grey Mountains
Exits: east, up.

*( CSW HP:Wounded>u
Climbing into the Grey Mountains
Exits: up, down.

*< CSW HP:Wounded>u
Grey Mountains
Exits: west, down.

*< CSW HP:Wounded>w
Grey Mountains
Exits: east, west. - n:stonedoor.

*< CSW HP:Wounded>w
A Road through the Grey Mountains
*a noble Half-Elf* is standing here.
*a Man* (l) is here trying to concentrate, riding a warhorse.
A mother eagle flies high above looking for prey.
Exits: [north], east, south, -west-. - n:door.
Clouds gather in the sky, encircling the peaks of the mountains.


## So apparently we got mistaken for a ##
## bloody Tarkhnarb!                   ##


*<~ CSW HP:Wounded>w
A Broken Road
Exits: -east-, south, -west-.

*<~ CSW HP:Wounded>#   $target is now set to {*man*} [local]
sc
139/346 hits and 94/147 moves.

*<~ CSW HP:Wounded>dr skin
You drink the blood.

*<~ CSW HP:Wounded>stat
OB: 72%, DB: 55%, PB: 70%, Armour: 18%. Wimpy: 100. Mood: wimpy.
Needed: 234,513 xp, 0 tp. Gold: 3. Alert: normal.
Affected by:
- novoid
- noquit
- panic

*<~ CSW HP:Wounded>scout e
You quietly scout eastwards...

Some rather far noise can be heard from the west.

A Road through the Grey Mountains
*a Half-Elf*, *a Man*, a warhorse, and a mother eagle are here.
Exits/emulated: -east-, south, -west-.

You stop scouting.

*<~ CSW HP:Wounded>cha m wim

*a noble Half-Elf* has arrived from the east.
*a Man* (l) has arrived from the east riding a warhorse.
A mother eagle has arrived from the east.

*<~ CSW HP:Wounded>Ok.


## We need those wolves to do the ##
## dirty work for us, Yees!       ##


*<~ CSW HP:Wounded>e
A Road through the Grey Mountains
Exits: [north], east, south, -west-. - n:door.

*<~ CSW HP:Wounded>e
Grey Mountains
Exits: east, west. - n:stonedoor.
The clouds begin to disappear.

*< CSW HP:Wounded>e
Grey Mountains
Exits: west, down.

*< CSW HP:Wounded>
*a noble Half-Elf* has arrived from the west.
*a Man* (l) has arrived from the west riding a warhorse.
A mother eagle has arrived from the west.

*< CSW HP:Wounded>cha m wim
w
Ok.

*< CSW HP:Wounded>
Grey Mountains
Exits: east, west.

*< CSW HP:Wounded>e
Grey Mountains
*a noble Half-Elf* is standing here.
*a Man* (l) is here, riding a warhorse.
A mother eagle flies high above looking for prey.
Exits: west, down.

*< CSW HP:Wounded>d
Climbing into the Grey Mountains
Exits: up, down.

*< CSW HP:Wounded>d
Climbing into the Grey Mountains
Exits: east, up.

*( CSW HP:Wounded>e
Foothills of the Grey Mountains
Exits: south, west.

*( CSW HP:Wounded>s
A Shallow Section of the River
Exits: north, ~east~, south, ~west~.

*% CSW HP:Wounded>s
sneak
Trail Meets a Tributary of the Bruinen
Exits: north, -east-, south, -west-.

*. CSW HP:Wounded>
You stop sneaking.

*. CW HP:Wounded>e
Trail to the Misty Mountains
The corpse of a demon wolf is lying here.
Exits: -east-, -west-.

*. CW HP:Wounded>e
Trail to the Misty Mountains
A grey wolf is here, snarling aggressively.
An ibex is watching you from afar.
Exits: -north-, south, -west-.

*. CW HP:Wounded>n
A Trail along a River
Exits: -east-, -south-.

*. CW HP:Wounded>e
A Trail along a River
Exits: -east-, -west-.

*. CW HP:Wounded>e
A Trail along a River
Exits: -north-, -west-.

*. CW HP:Wounded>n
A Trail along a River
Exits: -east-, -south-.

*. CW HP:Wounded>e
A Trail along a River
The corpse of a hungry warg is lying here.
Exits: -north-, east, -west-.

*. CW HP:Wounded>e
Narrow Canyon
Exits: east, south, west.

*( CW HP:Wounded>e
Narrow Canyon
Exits: east, south, west.

*( CW HP:Wounded>e
Wide Canyon
The corpse of a horse of the Rohirrim is lying here.
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: north, south, west.

*( CW HP:Wounded>exa corpse
corpse (here) : 
Nothing.

*( CW HP:Wounded>drain corpse
You start draining the blood from the corpse into your skin.

dr skin
You tear open the corpse and pour the still warm blood into your skin.

*( CW HP:Wounded>
Your stomach can't contain anymore!
You feel bolder.

*( CW HP:Wounded>n
A Trail along a River
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: ~north~, -east-, south, -west-.

*. CW HP:Wounded>e
A Trail along a River
Exits: -east-, -south-, -west-.

*. CW HP:Wounded>sneak
Ok, you'll try to move silently for a while.

*. CSW HP:Wounded>scout w
You quietly scout westwards...

A Trail along a River
A demon wolf is here.
Exits/emulated: -east-, -south-, -west-.

You stop scouting.

*. CSW HP:Wounded>scout w
You quietly scout westwards...

A Trail along a River
A demon wolf is here.
Exits/emulated: -east-, -south-, -west-.

A demon wolf has arrived from the west.

You stop scouting.

*. CSW HP:Wounded>
The day has begun. You feel so weak under the cruel light!

*. CSW HP:Wounded>w
A Trail along a River
Exits: *north*, *east*, *south*, *west*.

*. CSW HP:Wounded>sc
148/346 hits and 78/147 moves.

*. CSW HP:Wounded>sc
148/346 hits and 78/147 moves.

*. CSW HP:Wounded>sear f
You begin to search...

#   $target is now set to {*man*} [local]
You didn't find anyone.

*. CSW HP:Wounded>sc
149/346 hits and 77/147 moves.

*. CSW HP:Wounded>sear f
You begin to search...

*a noble Half-Elf* has arrived from the west.

A demon wolf has arrived from the west.

e
Aye! You cannot concentrate any more...
*a noble Half-Elf* quickly approaches, trying to pierce you.

*. CSW HP:Wounded *a noble Half-Elf*:Hurt>No way! You are fighting for your life!

*. CSW HP:Wounded *a noble Half-Elf*:Hurt>
A demon wolf hits your right leg hard.

*. CSW HP:Wounded *a noble Half-Elf*:Hurt>
A demon wolf says 'I till wunw you until you're dead, Faugurw Orc!'

*. CSW HP:Wounded *a noble Half-Elf*:Hurt>#   $target is now set to {*elf*} [local]
FLEE
You flee head over heels.
You flee south.
Wide Canyon
The corpse of a horse of the Rohirrim is lying here.
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: *north*, *south*, *west*.

*( CsW HP:Wounded>n
A Trail along a River
*a noble Half-Elf* is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: *north*, *east*, *south*, *west*.
A demon wolf says 'Ah! There you are!'

*. CsW HP:Wounded>k *elf*
You pierce *a noble Half-Elf*'s head hard.

*. CsW HP:Wounded *a noble Half-Elf*:Hurt>
*a noble Half-Elf* strongly pierces your body.

*. CsW HP:Wounded *a noble Half-Elf*:Hurt>cha m ag
Ok.
A demon wolf tries to hit *a noble Half-Elf*, but he parries successfully.
A will-of-the-wisp has arrived from the south.

*. CsW HP:Wounded *a noble Half-Elf*:Hurt>label l
Ok.

*. CsW HP:Wounded *a noble Half-Elf* (l):Hurt>#   $target is now set to {l} [local]

*a Man* has arrived from the west riding a warhorse.
>>>> Stealth UP! <<<<
*a noble Half-Elf* (l) panics, and attempts to flee.
*a noble Half-Elf* (l) leaves vv S O U T H vv.

*. CSW HP:Wounded>s
Wide Canyon
The corpse of a horse of the Rohirrim is lying here.
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
*a noble Half-Elf* (l) is standing here.
Exits: *north*, *south*, *west*.

*( CSW HP:Wounded>k l
sneak
*a noble Half-Elf* (l) leaves N O R T H.
They aren't here.

*( CSW HP:Wounded>
You stop sneaking.

*( CW HP:Wounded>n
k l
A Trail along a River
A demon wolf lurks here, its dark form twisting and hiding its shape.
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: *north*, *east*, *south*, *west*.

*. CW HP:Wounded>They aren't here.

*. CW HP:Wounded>e
*a noble Half-Elf* (l) has arrived from the west.
*a Man* has arrived from the west riding a warhorse.
A mother eagle has arrived from the west.
A Trail along a River
Exits: *east*, *south*, *west*.

*. CW HP:Wounded>k l
They aren't here.

*. CW HP:Wounded>w
k l
A Trail along a River
A demon wolf is here, fighting *a noble Half-Elf* (l).
The enchanting will-of-the-wisp beckons you with a blurred light.
*a noble Half-Elf* (l) is here, fighting a demon wolf.
*a Man* is here, riding a warhorse.
A mother eagle flies high above looking for prey.
Exits: *north*, *east*, *south*, *west*.

*. CW HP:Wounded>sneak
*a noble Half-Elf* (l) swiftly dodges your attempt to pierce him.

*. CW HP:Wounded *a noble Half-Elf* (l):Hurt a demon wolf:Fine>
Ok, you'll try to move silently fo
r a while.

*. CSW HP:Wounded *a noble Half-Elf* (l):Hurt a demon wolf:Fine>w
No way! You are fighting for your life!

*. CSW HP:Wounded *a noble Half-Elf* (l):Hurt a demon wolf:Fine>
*a Man* smites your left leg extremely hard and shatters it.
You are wracked with overwhelming PAIN!

*. CSW HP:Bad *a noble Half-Elf* (l):Hurt a demon wolf:Fine>FLEE
You are already attempting to flee!
You flee head over heels.
You flee north.
On a River
Exits: *east*, *south*, *west*.

*~ CsW HP:Bad>cha m wim
Ok.

*~ CsW HP:Bad>
>>>> Stealth UP! <<<<

*~ CSW HP:Bad>s
A Trail along a River
A demon wolf is here, fighting *a noble Half-Elf* (l).
*a noble Half-Elf* (l) is here, fighting a demon wolf.
*a Man* is here, riding a warhorse.
A mother eagle is here, fighting a demon wolf.
Exits: *north*, *east*, *south*, *west*.

*. CSW HP:Bad>e
A Trail along a River
Exits: *east*, *south*, *west*.

*. CSW HP:Bad>draw bow
You remove a sacrificial knife.
You swiftly draw an orkish shortbow from across your back.

*. CSW HP:Bad>w
A Trail along a River
A demon wolf is here, fighting *a noble Half-Elf* (l).
*a noble Half-Elf* (l) is here, fighting a demon wolf.
*a Man* is here, riding a warhorse, fighting a demon wolf.
A mother eagle is here, fighting a demon wolf.
Exits: *north*, *east*, *south*, *west*.
A mother eagle hits a demon wolf's left foreleg and tickles it.

*. CSW HP:Bad>shoot l
You are too afraid.

*. CSW HP:Bad>
A demon wolf strongly hits *a noble Half-Elf* (l)'s left arm.

*. CSW HP:Bad>e
A Trail along a River
Exits: *east*, *south*, *west*.

*. CSW HP:Bad>cha wim 0
Wimpy set to: 0

*. CSW HP:Bad>w
A Trail along a River
A demon wolf is here, fighting *a noble Half-Elf* (l).
*a noble Half-Elf* (l) is here, fighting a demon wolf.
*a Man* is here, riding a warhorse, fighting a demon wolf.
A mother eagle is here, fighting a demon wolf.
Exits: *north*, *east*, *south*, *west*.

*. CSW HP:Bad>shoot l
shoot l
shoot l
*a Man* sends a demon wolf sprawling with a powerful bash.

*a noble Half-Elf* (l) strongly pierces a demon wolf's left foreleg and tickles it.

You shoot *a noble Half-Elf* (l)'s body.

*. CSW HP:Bad>shoot l
*a noble Half-Elf* (l) swiftly dodges your attempt to shoot him.
A war arrow breaks.

*. CSW HP:Bad>
*a Man* smites a demon wolf's head extremely hard.

shoot l
Alas! There was no clear line of sight to him!

*. CSW HP:Bad>A mother eagle lightly hits a demon wolf's left hindleg and tickles it.

A warhorse says 'YKK!iSargWrzKErc! Ykurwrllkdrrzbehrokryrkr tizr.'
A warhorse strongly hits your body and shatters it.
Aye! You cannot concentrate any more...
You are wracked with overwhelming PAIN!

*. CSW HP:Bad a warhorse:Healthy>FLEE
You shoot *a noble Half-Elf* (l)'s body.

*. CSW HP:Bad a warhorse:Healthy>
You flee head over heels.
You flee east.
A Trail along a River
Exits: *east*, *south*, *west*.

*. CSW HP:Bad>w
A Trail along a River
A demon wolf is here, fighting *a noble Half-Elf* (l).
*a noble Half-Elf* (l) is here, fighting a demon wolf.
*a Man* is here, riding a warhorse, fighting a demon wolf.
A mother eagle is here, fighting a demon wolf.
Exits: *north*, *east*, *south*, *west*.

*. CSW HP:Bad>shoot l
shoot l
A mother eagle lightly hits a demon wolf's head and tickles it.

You strongly shoot *a noble Half-Elf* (l)'s body.

*. CSW HP:Bad>
*a noble Half-Elf* (l) pierces a demon wolf's right hindleg.

*a noble Half-Elf* (l) swiftly dodges your attempt to shoot him.
A war arrow breaks.

*. CSW HP:Bad Move:Tired>
A demon wolf lightly hits *a noble Half-Elf* (l)'s body.

*. CSW HP:Bad>w
A Trail along a River
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: *east*, *west*.

*. CSW HP:Bad Move:Tired>e
A Trail along a River
A demon wolf is here, fighting *a noble Half-Elf* (l).
*a noble Half-Elf* (l) is here, fighting a demon wolf.
*a Man* is here, riding a warhorse, fighting a demon wolf.
A mother eagle is here, fighting a demon wolf.
Exits: *north*, *east*, *south*, *west*.

*. CSW HP:Bad Move:Tired>shoot l
A mother eagle hits a demon wolf's body.

e
You shoot *a noble Half-Elf* (l)'s head very hard and shatter it.

*. CSW HP:Bad Move:Tired>
A Trail along a River
Exits: *east*, *south*, *west*.

*. CSW HP:Bad Move:Tired>w
shoot l
A Trail along a River
A demon wolf is here, fighting *a Man*.
*a Man* is here, riding a warhorse, fighting a demon wolf.
A mother eagle is here, fighting a demon wolf.
Exits: *north*, *east*, *south*, *west*.

*. CSW HP:Bad Move:Tired>Shoot whom?

*. CSW HP:Bad Move:Tired>shoot l
Shoot whom?
A demon wolf barely hits *a Man*'s body and tickles it.

*. CSW HP:Bad Move:Tired>w
shoot l
A Trail along a River
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: *east*, *west*.

*. CSW HP:Bad Move:Tired>Shoot whom?

*. CSW HP:Bad Move:Tired>e
A Trail along a River
A demon wolf is here, fighting *a Man*.
*a Man* is here, riding a warhorse, fighting a demon wolf.
A mother eagle is here, fighting a demon wolf.
Exits: *north*, *east*, *south*, *west*.

*. CSW HP:Bad Move:Tired>
A demon wolf says 'Voday your blood xill make zwe moon shine red, Man.'
*a Man* sends a demon wolf sprawling with a powerful bash.

*. CSW HP:Bad Move:Tired>#   $target is now set to {*man*} [local]

*a noble Half-Elf* (l) has arrived from the west.

*. CSW HP:Bad Move:Tired>e
A Trail along a River
Exits: *east*, *south*, *west*.

*. CSW HP:Bad Move:Tired>
*a noble Half-Elf* (l) has arrived from the west.
A mother eagle has arrived from the west.

*. CSW HP:Bad Move:Tired>w
A Trail along a River
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: *north*, *east*, *south*, *west*.
*a Man* has arrived from the west riding a warhorse.

*. CSW HP:Bad Move:Tired>#   $target is now set to {*elf*} [local]

A demon wolf seems to have recovered its senses.

*. CSW HP:Bad Move:Tired>e
A Trail along a River
*a noble Half-Elf* (l) is standing here.
A mother eagle flies high above looking for prey.
Exits: *east*, *south*, *west*.

*. CSW HP:Bad Move:Tired>shoot *elf*
*a noble Half-Elf* (l) leaves << W E S T <<.
Your victim has disappeared!
A mother eagle leaves << W E S T <<.

*. CSW HP:Bad Move:Tired>shoot *elf*
Shoot whom?

*. CSW HP:Bad Move:Tired>shoot *elf*
Shoot whom?

*. CSW HP:Bad Move:Tired>w
A Trail along a River
A demon wolf is here, fighting *a Man*.
*a Man* is here, riding a warhorse, fighting a demon wolf.
*a noble Half-Elf* (l) is standing here.
A mother eagle flies high above looking for prey.
Exits: *north*, *east*, *south*, *west*.

*. CSW HP:Bad Move:Tired>shoot *elf*
shoot *elf*
*a Man* smites a demon wolf's body hard and shatters it.

*a noble Half-Elf* (l) leaves >> E A S T >>.
Your victim has disappeared!
A mother eagle leaves >> E A S T >>.
Shoot whom?
A demon wolf lightly hits *a Man*'s right leg and tickles it.

*. CSW HP:Bad Move:Tired>e

*a noble Half-Elf* (l) has arrived from the east.
A mother eagle has arrived from the east.

*. CSW HP:Bad Move:Tired>shoot *elf*
A Trail along a River
Exits: *east*, *south*, *west*.

*. CSW HP:Bad Move:Tired>Shoot whom?

*. CSW HP:Bad Move:Tired>w
shoot *elf*
A Trail along a River
A demon wolf is here, fighting *a Man*.
*a Man* is here, riding a warhorse, fighting a demon wolf.
*a noble Half-Elf* (l) is standing here.
A mother eagle flies high above looking for prey.
Exits: *north*, *east*, *south*, *west*.

*. CSW HP:Bad Move:Tired>shoot *elf*
*a noble Half-Elf* (l) begins some strange incantations...

*a noble Half-Elf* (l) leaves >> E A S T >>.
Your victim has disappeared!
A mother eagle leaves >> E A S T >>.
Shoot whom?

*. CSW HP:Bad Move:Tired>
*a Man* bleeds from open wounds.

*. CSW HP:Bad Move:Tired>e
shoot *elf*
A Trail along a River
*a noble Half-Elf* (l) is standing here searching for something.
A mother eagle flies high above looking for prey.
Exits: *east*, *south*, *west*.

*. CSW HP:Bad Move:Slow>w
shoot *elf*
*a noble Half-Elf* (l) begins some strange incantations...

You strongly shoot *a noble Half-Elf* (l)'s right hand and shatter it.

*. CSW HP:Bad Move:Slow *a noble Half-Elf* (l):Awful>No way! You are fighting for your life!

*. CSW HP:Bad Move:Slow *a noble Half-Elf* (l):Awful>
*a noble Half-Elf* (l) panics, and attempts 
to flee.
*a noble Half-Elf* (l) leaves << W E S T <<.
Your victim has disappeared!

*. CSW HP:Bad Move:Slow>FLEE
You flee head over heels.
You flee east.
A Sloping Bridge
Exits: *east*, *west*, *down*.

*. CSW HP:Bad Move:Slow>draw bow
But you're already wielding it!

*. CSW HP:Bad Move:Slow>cha m ag
w
Ok.

*. CSW HP:Bad Move:Slow>w
A Trail along a River
A mother eagle flies high above looking for prey.
Exits: *east*, *south*, *west*.

*. CSW HP:Bad Move:Slow>
A Trail along a River
A demon wolf is here, fighting *a Man*.
*a Man* is here, riding a warhorse, fighting a demon wolf.
Exits: *north*, *east*, *south*, *west*.

*. CSW HP:Bad Move:Slow>w
k *elf*
A Trail along a River
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: *east*, *west*.

*. CSW HP:Bad Move:Slow>w
w
They aren't here.
A will-of-the-wisp leaves >> E A S T >>.

*. CSW HP:Bad Move:Slow>w
A Trail along a River
*a noble Half-Elf* (l) is standing here.
Exits: *east*, *west*.

*. CSW HP:Bad Move:Slow>
A Trail along a River
Exits: *east*, *south*.

*. CSW HP:Bad Move:Slow>k *elf*
*a noble Half-Elf* (l) has arrived from the east.
Alas, you cannot go that way...

*. CSW HP:Bad Move:Slow>e
k *elf*
*a noble Half-Elf* (l) swiftly dodges your attempt to hit him.

*. CSW HP:Bad Move:Slow *a noble Half-Elf* (l):Awful>w
No way! You are fighting for your life!
*a noble Half-Elf* (l) panics, and attempts to flee.

*. CSW HP:Bad Move:Slow *a noble Half-Elf* (l):Awful>k *elf*
You're already fighting!

*. CSW HP:Bad Move:Slow *a noble Half-Elf* (l):Awful>No way! You are fighting for your life!

*. CSW HP:Bad Move:Slow *a noble Half-Elf* (l):Awful>cha m ag
You're already fighting!
*a noble Half-Elf* (l) panics, and attempts to flee.

*. CSW HP:Bad Move:Slow *a noble Half-Elf* (l):Awful>draw bow
Ok.

*. CSW HP:Bad Move:Slow *a noble Half-Elf* (l):Awful>shoot *elf*
But you're already wielding it!

*. CSW HP:Bad Move:Slow *a noble Half-Elf* (l):Awful>shoot *elf*
*a noble Half-Elf* (l) panics, and attempts to flee.
*a noble Half-Elf* (l) leaves vv S O U T H vv.
Your victim has disappeared!

*. CSW HP:Bad Move:Slow>Shoot whom?

*. CSW HP:Bad Move:Slow>s
A Trail along a River
The corpse of a hungry warg is lying here.
*a noble Half-Elf* (l) is standing here.
Exits: *north*, *east*, *west*.

*. CSW HP:Bad Move:Slow>shoot *elf*
shoot *elf*
You shoot *a noble Half-Elf* (l)'s body hard and shatter it.
*a noble Half-Elf* (l) is incapacitated and will slowly die, if not aided.
You hit *a noble Half-Elf* (l)'s head extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
You hear *Alan the Half-Elf* (l)'s death cry as he collapses.
*Alan the Half-Elf* (l) has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Alan the Half-Elf* (l).

*. CSW HP:Bad Move:Slow>Shoot whom?

*. CSW HP:Bad Move:Slow>draw sacrificial
You hang an orkish shortbow across your back.
You skillfully wield a sacrificial knife, looking very evil-minded.

*. CSW HP:Bad Move:Slow>exa corpse
corpse (here) : 
a fortune in gold
a stone
a water skin
a sable pouch
a gleaming belt
Spite the Cold One (Legendary)
a keyring with several keys and a set of lock picks
a forest green cloak (flawless)
a bejewelled oak staff
a fine pair of chain mail sleeves (used)
a fine pair of chain mail gloves (satisfactory)
a black pair of padded boots (flawless)
a fine pair of chain mail leggings (well-maintained)
a mithril circlet
a fine chain mail hauberk (satisfactory)
a leather saddle
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow

*. CSW HP:Bad Move:Slow>#   $target is now set to {shadow} [local]
draw sacrificial
The knife is no sheath!

*. CSW HP:Bad Move:Slow>cha m wim
Ok.

*. CSW HP:Bad Move:Slow>g draught all
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
You get a flask of orkish draught from a web.

*. CSW HP:Bad Move:Slow>quaff flask
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

*. CSW HP:Bad Move:Tired>e
Narrow Canyon
Exits: *east*, *south*, *west*.

*( CSW HP:Bad Move:Slow>w
backstab shadow
A Trail along a River
The corpse of *a Half-Elf* is lying here.
The corpse of a hungry warg is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: *north*, *east*, *west*.

*. CSW HP:Bad Move:Slow>
You begin to move silently to the back of your victim...

*a Man* has arrived from the north riding a warhorse.

You feel bolder.

A shadow makes a strange sound, as you place a sacrificial knife in its back.
A shadow says 'A'll try and make your death clean and swyft.'

*. CSW HP:Bad Move:Tired a shadow:Wounded>FLEE
You flee head over heels.
You flee west.
A Trail along a River
Exits: *east*, *south*.

*. CsW HP:Bad Move:Slow>s
A Trail along a River
Exits: *north*, *west*.

*. CsW HP:Bad Move:Slow>cha m wim
Ok.
>>>> Stealth UP! <<<<

*. CSW HP:Bad Move:Tired>n
A Trail along a River
Exits: *east*, *south*.

*. CSW HP:Bad Move:Slow>e
A Trail along a River
The corpse of *a Half-Elf* is lying here.
The corpse of a hungry warg is lying here.
The shadow of *a Half-Elf* is floating here.
Exits: *north*, *east*, *west*.

*. CSW HP:Bad Move:Slow>backstab shadow
You begin to move silently to the back of your victim...

A demon wolf has arrived from the north.

g belt corpse
A shadow makes a strange sound but is suddenly very silent, as you place a sacrificial knife in i
ts back.
You receive your share of experience.
This is really a genocide...
You hear a shadow's death cry as it collapses.
A shadow disappears into nothing.

*. CSW HP:Bad Move:Tired>
You get a gleaming belt from the corpse of *a Half-Elf*.
A demon wolf hits your left leg and shatters it.
You are wracked with overwhelming PAIN!

*. CSW HP:Awful Move:Tired a demon wolf:Bad>g all.coins all.corpse
You get a fortune in gold from the corpse of *a Half-Elf*.
There was 130 gold coins, 14 silver pennies, and 19 copper pennies.

*. CSW HP:Awful Move:Tired a demon wolf:Bad>FLEE
You flee head over heels.
PANIC! You couldn't escape!

*. CSW HP:Awful Move:Tired a demon wolf:Bad>
You flee head over heels.
You flee east.
Narrow Canyon
Exits: *east*, *south*, *west*.

*( CsW HP:Awful Move:Slow>
A demon wolf has arrived from the west.

*( CsW HP:Awful Move:Tired>w
g dagger all
A Trail along a River
The corpse of *a Half-Elf* is lying here.
The corpse of a hungry warg is lying here.
Exits: *north*, *east*, *west*.

*. CsW HP:Awful Move:Tired>
You get a black runed dagger from the corpse of *a Half-Elf*.

*. CsW HP:Awful Move:Tired>exa corpse
corpse (here) : 
a stone
a water skin
a sable pouch
a keyring with several keys and a set of lock picks
a forest green cloak (flawless)
a bejewelled oak staff
a fine pair of chain mail sleeves (used)
a fine pair of chain mail gloves (satisfactory)
a black pair of padded boots (flawless)
a fine pair of chain mail leggings (well-maintained)
a mithril circlet
a fine chain mail hauberk (satisfactory)
a leather saddle
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
>>>> Stealth UP! <<<<
--------------------- ZIP ----------------------
Looted some...

*. CSW HP:Bad Move:Tired>e
A Trail along a River
The corpse of *a Half-Elf* is lying here.
The corpse of a hungry warg is lying here.
Exits: *north*, *east*, *west*.

*. CSW HP:Bad Move:Tired>exa corpse
corpse (here) : 
a stone
a water skin
a forest green cloak (flawless)
a bejewelled oak staff
a fine pair of chain mail sleeves (used)
a fine pair of chain mail gloves (satisfactory)
a black pair of padded boots (flawless)
a fine pair of chain mail leggings (well-maintained)
a mithril circlet
a fine chain mail hauberk (satisfactory)
a leather saddle

*. CSW HP:Bad Move:Tired>eq
You are using:
<wielded>            a black runed dagger (flawless)
<worn as shield>     a black metal shield (flawless)
<worn on head>       a soft cloth cap (flawless)
<worn on body>       a plain shirt (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a sturdy pair of soft leather sleeves (flawless)
<worn on hands>      a pair of soft leather gloves (flawless)
<worn on legs>       a plain pair of pants (flawless)
<worn on feet>       a black pair of padded boots (flawless)
<worn on back>       an orkish shortbow
<worn across back>   a quiver
<worn as belt>       a gleaming belt
<worn on belt>       a sable pouch

*. CSW HP:Bad>
You feel bolder.

*. CSW HP:Bad>whois alan
Alan the Half-Elf is a Half-Elf.

*. CSW HP:Bad>e
Narrow Canyon
Exits: *east*, *south*, *west*.

*( CSW HP:Bad>e
Narrow Canyon
Exits: *east*, *south*, *west*.

*( CSW HP:Bad>e
Wide Canyon
The corpse of a horse of the Rohirrim is lying here.
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
Exits: *north*, *south*, *west*.

*( CSW HP:Bad>n
A Trail along a River
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: *north*, *east*, *south*, *west*.

*. CSW HP:Bad>e
A Trail along a River
A mother eagle flies high above looking for prey.
Exits: *east*, *south*, *west*.

*. CSW HP:Bad>e
A Sloping Bridge
Exits: *east*, *west*, *down*.

*. CSW HP:Bad>e
Near a Fork
Exits: *north*, *east*, *west*.

*. CSW HP:Bad>whe horse
You carefully examine the ground around you, looking for tracks...

narr alan rips
cha m wim
You see some tracks of a trained horse leading west, done less than 8 hours ago.

*. CSW HP:Bad>Ok.

*. CSW HP:Bad>Ok.

*. CSW HP:Bad>w
A Sloping Bridge
Exits: *east*, *west*, *down*.
You smell blood.

*. CSW HP:Bad>w
A Trail along a River
A mother eagle flies high above looking for prey.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: *east*, *south*, *west*.

*. CSW HP:Bad>s
A Dangerous Road
Exits: *north*, *south*.

*< CSW HP:Bad>n
A Trail along a River
A mother eagle flies high above looking for prey.
Exits: *east*, *south*, *west*.

*. CSW HP:Bad>w
A Trail along a River
Exits: *north*, *east*, *south*, *west*.

*. CSW HP:Bad>s
Wide Canyon
The corpse of a horse of the Rohirrim is lying here.
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
Exits: *north*, *south*, *west*.

*( CSW HP:Bad>whe horse
You carefully examine the ground around you, looking for tracks...

{target}={*man*}
You see some tracks of a warhorse leading south, done less than 2 hours ago.

*( CSW HP:Bad>s
Wide Canyon
Exits: *north*, *west*, *up*.

*( CSW HP:Bad>whe warhorse
You carefully examine the ground around you, looking for tracks...

cha m wim
{door}={exit }
wear all
You see some tracks of a warhorse leading up, done less than 2 hours ago.

*( CSW HP:Bad>Ok.

*( CSW HP:Bad>
You are already holding too much.
You are already holding too much.
You are already holding too much.
You are already holding too much.
You are already holding too much.
You are already holding too much.
You are already holding too much.
You wear a keyring with several keys and a set of lock picks on your right wrist.
You fasten a butcher knife on your belt.
You fasten a water skin on your belt.
You fasten a fragrant-smelling bag on your belt.
You are already holding too much.

*( CSW HP:Bad>
A will-of-the-wisp has arrived from the west.

*( CSW HP:Bad>#   {stab} now aliases {draw runede} in [default] group 
u
A Steep Slope
Exits: *east*, *west*, *up*.

*< CSW HP:Bad>u
A Steep Slope
Exits: *west*, *up*.

*< CSW HP:Bad>u
On Top of a Mountain
Exits: *south*.

*< CSW HP:Bad>s
On Top of a Mountain
Exits: *north*, *down*.

*< CSW HP:Bad>d
A Gentle Slope
Exits: *north*, *south*, *west*, *up*.

*< CSW HP:Bad>whe warhorse
You carefully examine the ground around you, looking for tracks...

#   $target is now set to {*man*} [local]
You see some tracks of a warhorse leading north, done less than 1 hour ago.

*< CSW HP:Bad>n
A Mountain Path
Exits: *north*, *south*.

*< CSW HP:Bad>n
Narrow Ledge
Exits: *south*, *west*.

*< CSW HP:Bad>w
A Mountain Path
Exits: *north*, *east*.

*< CSW HP:Bad Move:Tired>n
A Mountain Path
Exits: *south*, *west*.

*< CSW HP:Bad Move:Tired>w
A Mountain Path
Exits: *north*, *east*.

*< CSW HP:Bad Move:Tired>n
Ledge above Canyon
Exits: *east*, *south*.

*< CSW HP:Bad Move:Tired>e
Narrow Canyon
Exits: *east*, *south*, *west*.

*( CSW HP:Bad Move:Tired>tr horse
You carefully examine the ground around you, looking for tracks...

{target}={*man*}
cha m wim
You see some tracks of a warhorse leading south, done less than 1 hour ago.

*( CSW HP:Bad Move:Tired>Ok.

*( CSW HP:Bad Move:Tired>s
A Gentle Slope
Exits: *north*, *east*.

You see some tracks of a warhorse leading east, done less than 1 hour ago.

*< CSW HP:Bad Move:Tired>e
A Gentle Slope
Exits: *north*, *east*, *west*.

You see some tracks of a warhorse leading east, done less than 1 hour ago.

*< CSW HP:Bad Move:Tired>e
Wide Canyon
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: *north*, *west*, *up*.

You see some tracks of a warhorse leading north, done less than 1 hour ago.

*( CSW HP:Bad Move:Tired>n
Wide Canyon
The corpse of a horse of the Rohirrim is lying here.
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
Exits: *north*, *south*, *west*.

You see some tracks of a warhorse leading north, done less than 1 hour ago.

*( CSW HP:Bad Move:Tired>n
A Trail along a River
Exits: *north*, *east*, *south*, *west*.

You see some tracks of a warhorse leading east, done less than 1 hour ago.

*. CSW HP:Bad Move:Tired>tr
e
You stop tracking your victim.

*. CSW HP:Bad Move:Tired>
A Trail along a River
A mother eagle flies high above looking for prey.
Exits: *east*, *south*, *west*.

*. CSW HP:Bad Move:Tired>e
A Sloping Bridge
Exits: *east*, *west*, *down*.

*. CSW HP:Bad Move:Tired>e
Near a Fork
Exits: *north*, *east*, *west*.

*. CSW HP:Bad Move:Tired>whe warhorse
You carefully examine the ground around you, looking for tracks...

{target}={*man*}
You see some tracks of a warhorse leading east, done less than 1 hour ago.

*. CSW HP:Bad Move:Tired>e
Trail along a River
Exits: *east*, *west*.

*< CSW HP:Bad Move:Tired>e
Under the Cliff
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: *east*, *west*.

*< CSW HP:Bad Move:Tired>e
Trail along a River
Exits: *east*, *south*, *west*.

*< CSW HP:Bad Move:Tired>e
Trail along a River
Exits: *east*, *south*, *west*.

*< CSW HP:Bad Move:Tired>e
Trail along a River
A large pile of boulders is sitting here, probably debris from a rockslide.
Exits: *east*, *south*, *west*.

*< CSW HP:Bad Move:Tired>e
Trail along a River
Exits: *east*, *south*, *west*.

*< CSW HP:Bad Move:Slow>e
Trail through the Mountains
*a Man* is here, riding a warhorse.
Exits: *south*, *west*, *up*.

*< CSW HP:Bad Move:Slow>
bash *man*                         				  <-- WTF!?!

A warhorse says 'YOR!kZuWguknrWrc! Yrurwell drfwbv orroymurwtzme.'
A warhorse tries to hit you, but your parry is successful.

As the warmth of the draught recedes from your limbs, you feel less energetic.
*a Man* bleeds from open wounds.


*< CSW HP:Bad Move:Slow a warhorse:Healthy>FLEE
You flee head over heels.
You flee west.
Trail along a River
Exits: *east*, *south*, *west*.

*< CsW HP:Bad Move:Slow>w
Trail along a River
A large pile of boulders is sitting here, probably debris from a rockslide.
Exits: *east*, *south*, *west*.

*< CsW HP:Bad Move:Slow>draw runede
You have no runede.

*< CsW HP:Bad Move:Slow>
>>>> Stealth UP! <<<<

*< CSW HP:Bad Move:Slow>e
Trail along a River
*a Man* is here, riding a warhorse.
Exits: *east*, *south*, *west*.

*< CSW HP:Bad Move:Slow>
*a Man* leaves vv S O U T H vv riding a warhorse.

*< CSW HP:Bad Move:Slow>s
Bottom of a Waterfall
*a Man* is here, riding a warhorse.
Exits: *north*, *south*, *west*, */up\*.

*% CSW HP:Bad Move:Slow>backstab *man*
You begin to move silently to the back of your victim...

Your victim has disappeared!
*a Man* leaves N O R T H riding a warhorse.

*% CSW HP:Bad Move:Slow>n
backstab *man*
Trail along a River
Exits: *east*, *south*, *west*.

*< CSW HP:Bad Move:Slow>Backstab whom?

*< CSW HP:Bad Move:Slow>e
Trail through the Mountains
*a Man* is here, riding a warhorse.
Exits: *south*, *west*, *up*.

*< CSW HP:Bad Move:Slow>backstab *man*
*a Man* leaves << W E S T << riding a warhorse.
Backstab whom?

*< CSW HP:Bad Move:Slow>w
Trail along a River
*a Man* is here, riding a warhorse.
Exits: *east*, *south*, *west*.

*< CSW HP:Bad Move:Weak>backstab *man*
You begin to move silently to the back of your victim...

*a Man* makes a strange sound, as you place a black runed dagger in his back.
*a Man* smites your right leg very hard and shatters it.
You are wracked with overwhelming PAIN!

*< CSW HP:Awful Move:Weak *a Man*:Bad>FLEE
*a Man* panics, and attempts to flee.
*a Man* leaves vv S O U T H vv riding a warhorse.

*< CSW HP:Awful Move:Slow>w
Trail along a River
A large pile of boulders is sitting here, probably debris from a rockslide.
Exits: *east*, *south*, *west*.

*< CSW HP:Awful Move:Weak>sc
20/346 hits and 14/147 moves.

*< CSW HP:Awful Move:Weak>sc
20/346 hits and 14/147 moves.

*< CSW HP:Awful Move:Weak>dr skin
You drink the blood.
You do not feel thirsty anymore.

*< CSW HP:Awful Move:Slow>i
You are carrying:
a sacrificial knife (flawless)
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a web

*< CSW HP:Awful Move:Slow>put all.arrow quiver
You put a war arrow in a quiver.
You put a war arrow in a quiver.
You put a war arrow in a quiver.
You put a war arrow in a quiver.
You put a war arrow in a quiver.
You put a war arrow in a quiver.

*< CSW HP:Awful Move:Slow>drop knife
You drop the knife.

*< CSW HP:Awful Move:Slow>g knife
You get a sacrificial knife.

*< CSW HP:Awful Move:Slow>s
River
Exits: *north*, *east*, *south*, *west*.

*~ CSW HP:Awful Move:Slow>dr water
Your stomach can't contain anymore!

*~ CSW HP:Awful Move:Slow>r
You sit down and rest your tired bones.

*~ CSW HP:Awful Move:Slow>sc
22/346 hits and 17/147 moves.

*~ CSW HP:Awful Move:Slow>sc
22/346 hits and 17/147 moves.

*~ CSW HP:Awful Move:Slow>sc
22/346 hits and 18/147 moves.

*~ CSW HP:Awful Move:Slow>eq
You are using:
<wielded>            a black runed dagger (flawless)
<worn as shield>     a black metal shield (flawless)
<worn on head>       a soft cloth cap (flawless)
<worn on body>       a plain shirt (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a sturdy pair of soft leather sleeves (flawless)
<worn on hands>      a pair of soft leather gloves (flawless)
<worn on legs>       a plain pair of pants (flawless)
<worn on feet>       a black pair of padded boots (flawless)
<worn on wrist>      a keyring with several keys and a set of lock picks
<worn on back>       an orkish shortbow
<worn across back>   a quiver
<worn as belt>       a gleaming belt
<worn on belt>       a sable pouch
<worn on belt>       a butcher knife (marred)
<worn on belt>       a water skin
<worn on belt>       a fragrant-smelling bag

*~ CSW HP:Awful Move:Slow>sc
22/346 hits and 18/147 moves.

*~ CSW HP:Awful Move:Slow>sc

You successfully tread water.

*~ CSW HP:Awful Move:Weak>22/346 hits and 13/147 moves.

*~ CSW HP:Awful Move:Weak>sc
22/346 hits and 13/147 moves.

*~ CSW HP:Awful Move:Weak>sc
22/346 hits and 14/147 moves.

*~ CSW HP:Awful Move:Weak>st
You stop resting, and stand up.

*~ CSW HP:Awful Move:Weak>n
Trail along a River
A large pile of boulders is sitting here, probably debris from a rockslide.
Exits: *east*, *south*, *west*.

*< CSW HP:Awful Move:Weak>e
Trail along a River
Exits: *east*, *south*, *west*.

*< CSW HP:Awful Move:Weak>e
Trail through the Mountains
Exits: *south*, *west*, *up*.

*< CSW HP:Awful Move:Weak>s
Source of the River
A clear spring babbles as cool water trickles out of the ground.
A large warhorse is standing here, clad in mail.			<-- Oh...
Exits: *north*, -east-, *\down/*.

*< CSW HP:Awful Move:Weak>e
You feel so much better hiding in the shadows!
A Crude Camp
A brown fur is here lying on the ground.
A large piece of fresh, raw meat lies here.
A large torch lies here among the dust.
There is a water skin lying on the ground.
Exits: *west*.

!( CSW HP:Awful Move:Weak>tro #
        *** TROPHY *** (Number Killed, Knowledge, Mobile)

   1,  0%,  #Calthrop                 |   1,  1%,  #Alan                     |
   2,  1%,  #Garron                   |   1,  0%,  #Poppis                   |
   1,  1%,  #Nimtak                   |   1,  0%,  #Mata                     |
   1,  0%,  #Pepsid                   |   1,  0%,  #Zantac                   |
   1,  0%,  #Nhorhash                 |   1,  0%,  #Aglah                    |
   1,  0%,  #Oromis                   |   1,  0%,  #Glare                    |
   1,  1%,  #Ocher                    |   1,  0%,  #Aaz                      |
   1,  1%,  #Philippe                 |   2,  2%,  #Quraûx                   |
   1,  0%,  #Eileya                   |   1,  1%,  #Budizknicemu             |
   1,  0%,  #Lomiwen                  |   2,  1%,  #Abner                    |
   1,  0%,  #Nazeroric                |   1,  0%,  #Dillema                  |
   1,  0%,  #Ferìo                    |   2,  1%,  #Zeberdee                 |
   1,  1%,  #Nilin                    |   1,  0%,  #Alderik                  |
   1,  0%,  #Droogan                  |   1,  0%,  #Thrump                   |
   1,  0%,  #Búbonix                  |   2,  0%,  #Ohkul                    |
   1,  0%,  #Náur                     |   1,  1%,  #Unildün                  |
   1,  1%,  #Baradoc                  |   1,  0%,  #Ambaal                   |
   1,  0%,  #Bong                     |   1,  0%,  #Poolik                   |
   1,  0%,  #Tyg                      |   1,  1%,  #Treme                    |
   1,  1%,  #Tegrat                   |   1,  0%,  #Shandalar                |

*** Return: continue, b: back one page, r: redisplay, q:quit (5%) *** quit

!( CSW HP:Awful Move:Weak>r
sc
You sit down and rest your tired bones.

!( CSW HP:Awful Move:Weak>sc
25/346 hits and 8/147 moves.

!( CSW HP:Awful Move:Weak>sc
25/346 hits and 9/147 moves.

!( CSW HP:Awful Move:Weak>25/346 hits and 9/147 moves.

!( CSW HP:Awful Move:Weak>narr calthrop rip aswell
Ok.

!( CSW HP:Awful Move:Weak>cha m wim

---------------------- Z I P --------------------------
Reg some to go check corpse...


!( CW HP:Bad Move:Tired>sc
40/346 hits and 37/147 moves.

!( CW HP:Bad Move:Tired>st
You stop resting, and stand up.

!( CW HP:Bad Move:Tired>w
You blink and feel weaker under the cruel light of the sun.
Source of the River
A clear spring babbles as cool water trickles out of the ground.
A large warhorse is standing here, clad in mail.
Exits: *north*, -east-, *\down/*.
A warhorse says 'YOs!rZahgfrNk rc! YKw hUll dreubhzhrrayaurrtkfk.'
You swiftly dodge a warhorse's attempt to hit you.

*< CW HP:Bad Move:Tired a warhorse:Healthy>FLEE
You flee head over heels.
You flee north.
Trail through the Mountains
Exits: *south*, *west*, *up*.

*< CW HP:Bad Move:Tired>w
Trail along a River
Exits: *east*, *south*, *west*.

*< CW HP:Bad Move:Tired>s
Bottom of a Waterfall
Exits: *north*, *south*, *west*, */up\*.

*% CW HP:Bad Move:Tired>tr man
You carefully examine the ground around you, looking for tracks...

{target}={*man*}
You see some tracks of *a Man* leading west, done less than 2 hours ago.

*% CW HP:Bad Move:Tired>w
River
The corpse of *a Man* is lying here.
Exits: *north*, *east*, *south*, *west*.
Tracking in water is not possible.
You can't track in this room, you stop tracking your victim.

*~ CW HP:Bad Move:Tired>
You successfully tread water.

*~ CW HP:Bad Move:Slow>exa corpse
corpse (here) : 
a fortune in gold
a keyring with a set of lock picks
a stone
a hunting knife (flawless)
a moneybag
a water skin
a plain leather belt
a great warsword (flawless)
a leather backpack
a forest green cloak (flawless)
a metal buckler (flawless)
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a black pair of padded boots (flawless)
a pair of plate greaves (flawless)
a great helm (flawless)
a fine metal breastplate (flawless)
a red ruby
a metal key
a tiny stone key
a black key

*~ CW HP:Bad Move:Slow>g all.coins all.corpse
You get a fortune in gold from the corpse of *a Man*.
There was 101 gold coins, 15 silver pennies, and 87 copper pennies.

*~ CW HP:Bad Move:Slow>g pack corpse
You get a leather backpack from the corpse of *a Man*.

*~ CW HP:Bad Move:Slow>
The silvery light of the moon rises from behind the mountains.
You swim and manage to keep your head above water.

*~ CW HP:Bad Move:Slow>g keyring all
You get a keyring with a set of lock picks from the corpse of *a Man*.

*~ CW HP:Bad Move:Slow>drag corpse
You grasp the corpse and start dragging it.

*~ CW HP:Bad Move:Slow>n
Trail along a River
A large pile of boulders is sitting here, probably debris from a rockslide.
Exits: *east*, *south*, *west*.

*< CW HP:Bad Move:Slow>
You struggle to pull the corpse with you.

*< CW HP:Bad Move:Slow>drag
You stop dragging the corpse.

*< CW HP:Bad Move:Slow>butch corpse
You start butchering the corpse of *a Man*.

l i pack
g moneybag all
You produce a grotesque necklace.
You produce two bloody pieces of meat.

*< CW HP:Bad Move:Slow>backpack (carried) : 
two bags of cinnamon
six clusters of hard, round, black berries
four coach tickets
two handfuls of clover
a handful of narrow leaves
a fragrant-smelling bag
a large key
a misty plant
four piles of cloves
several needlelike leaves
a pinch of pale-green, crushed leaves
three rib-bones of skeletons
a spiked metal helmet (flawless)
three tickets

*< CW HP:Bad Move:Slow>
You get a moneybag from the corpse of *a Man*.

*< CW HP:Bad Move:Slow>g ruby all
You get a red ruby from the corpse of *a Man*.

*< CW HP:Bad Move:Slow>l i pack
backpack (carried) : 
two bags of cinnamon
six clusters of hard, round, black berries
four coach tickets
two handfuls of clover
a handful of narrow leaves
a fragrant-smelling bag
a large key
a misty plant
four piles of cloves
several needlelike leaves
a pinch of pale-green, crushed leaves
three rib-bones of skeletons
a spiked metal helmet (flawless)
three tickets

*< CW HP:Bad Move:Slow>sear f
You begin to search...

You didn't find anyone.

*< CW HP:Bad Move:Slow>g ticket all
You get a ticket for a pack horse from a leather backpack.

*< CW HP:Bad Move:Slow>g ticket all
You get a ticket for a pack horse from a leather backpack.

*< CW HP:Bad Move:Slow>g ticket all
You get a ticket for a trained horse from a leather backpack.

*< CW HP:Bad Move:Slow>g ticket all
g ticket all
You get a coach ticket from a leather backpack.

*< CW HP:Bad Move:Slow>
You get a coach ticket from a leather backpack.

*< CW HP:Bad Move:Slow>g ticket all
You get a coach ticket from a leather backpack.

*< CW HP:Bad Move:Slow>g ticket all
g ticket all
You get a coach ticket from a leather backpack.

*< CW HP:Bad Move:Slow>g ticket all
You can't find a ticket in any container.

*< CW HP:Bad Move:Slow>g ticket all
You can't find a ticket in any container.

*< CW HP:Bad Move:Slow>
You can't find a ticket in any container.

*< CW HP:Bad Move:Slow>g ticket all
You can't find a ticket in any container.

*< CW HP:Bad Move:Slow>l i pack
backpack (carried) : 
two bags of cinnamon
six clusters of hard, round, black berries
two handfuls of clover
a handful of narrow leaves
a fragrant-smelling bag
a large key
a misty plant
four piles of cloves
several needlelike leaves
a pinch of pale-green, crushed leaves
three rib-bones of skeletons
a spiked metal helmet (flawless)

*< CW HP:Bad Move:Slow>sear f
You begin to search...

g kit all
You didn't find anyone.

*< CW HP:Bad Move:Slow>
You get a fragrant-smelling bag from a leather backpack.

*< CW HP:Bad Move:Slow>drop pack
You drop the backpack.

*< CW HP:Bad Move:Slow>exa corpse
corpse (here) : 
a stone
a hunting knife (flawless)
a water skin
a plain leather belt
a great warsword (flawless)
a forest green cloak (flawless)
a metal buckler (flawless)
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a black pair of padded boots (flawless)
a pair of plate greaves (flawless)
a great helm (flawless)
a fine metal breastplate (flawless)
a metal key
a tiny stone key
a black key

*< CW HP:Bad Move:Slow>sear f
You begin to search...

You didn't find anyone.

*< CW HP:Bad Move:Slow>t Tsabo what class?
Tsabo can't hear you.

*< CW HP:Bad Move:Slow>beep tsabo
Ok.

*< CW HP:Bad Move:Slow>t Tsabo what class?
Tsabo can't hear you.

*< CW HP:Bad Move:Slow>t Tsabo what class?
Ok.

*< CW HP:Bad Move:Slow>sear f
You begin to search...

#   {rep} now aliases {t Tsabo} in [default] group 
Tsabo tells you 'yes ?'

#   {rep} now aliases {t Tsabo} in [default] group 
Tsabo tells you 'warrior'
You didn't find anyone.


## Got some gear for ye! ##


*< CW HP:Bad Move:Slow>
*Alan the Half-Elf* (l) has arrived from the east riding a pack horse.

*< CW HP:Bad Move:Slow>
*Alan the Half-Elf* leaves << W E S T << riding a pack horse.


## Ok, Alan got loot back, good! ##


*< CW HP:Bad Move:Slow>g cloak all
You get a forest green cloak from the corpse of *a Man*.

*< CW HP:Bad Move:Slow>g sword corpse
You get a great warsword from the corpse of *a Man*.

*< CW HP:Bad Move:Slow>g all.metal corpse
You get a metal key from the corpse of *a Man*.
You get a fine metal breastplate from the corpse of *a Man*.
You can't get a great helm, you are carrying too many items already.

*< CW HP:Bad Move:Tired>exa corpse
corpse (here) : 
a stone
a hunting knife (flawless)
a water skin
a plain leather belt
a metal buckler (flawless)
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a black pair of padded boots (flawless)
a pair of plate greaves (flawless)
a great helm (flawless)
a tiny stone key
a black key

*< CW HP:Bad Move:Tired>g boots corpse
You can't get a black pair of padded boots, you are carrying too many items already.

*< CW HP:Bad Move:Tired>put all web
That would be an interesting topological experiment.
You put a sacrificial knife in a web.
You put a keyring with a set of lock picks in a web.
You put a bloody piece of meat in a web.
You put a bloody piece of meat in a web.
You put a grotesque necklace in a web.
You put a moneybag in a web.
You put a red ruby in a web.
You put a ticket for a pack horse in a web.
You put a ticket for a pack horse in a web.
You put a ticket for a trained horse in a web.
You put a coach ticket in a web.
You put a coach ticket in a web.
You put a coach ticket in a web.
You put a coach ticket in a web.
You put a fragrant-smelling bag in a web.
You put a forest green cloak in a web.
You put a great warsword in a web.
You put a metal key in a web.
You put a fine metal breastplate in a web.

*< CW HP:Bad Move:Tired>
*Alan the Half-Elf* (l) has arrived from the west riding a pack horse.

*< CW HP:Bad Move:Tired>g all.metal corpse

*Alan the Half-Elf* leaves >> E A S T >> riding a pack horse.

*< CW HP:Bad Move:Tired>
You get a great helm from the corpse of *a Man*.
You get a pair of plate greaves from the corpse of *a Man*.
You get a fine pair of metal gauntlets from the corpse of *a Man*.
You get a fine pair of metal vambraces from the corpse of *a Man*.
You get a metal buckler from the corpse of *a Man*.

*< CW HP:Bad Move:Tired>
#   {rep} now aliases {t Tsabo} in [default] group 
Tsabo tells you 'why asking ?'

*< CW HP:Bad Move:Tired>
*Alan the Half-Elf* (l) has arrived from the east riding a pack horse.

*< CW HP:Bad Move:Tired>g boots corpse
You get a black pair of padded boots from the corpse of *a Man*.

*Alan the Half-Elf* (l) begins some strange incantations...


## Noo nnooooo! Out out out!!! ##


*< CW HP:Bad Move:Tired>exa corpse
corpse (here) : 
a stone
a hunting knife (flawless)
a water skin
a plain leather belt
a tiny stone key
a black key

*< CW HP:Bad Move:Tired>shoot *man*			<-- Oooooh Crap!
w
Shoot whom?
*Alan the Half-Elf* (l) utters the words 'eugszr zzur'
*Alan the Half-Elf* (l) makes your evil soul suffer with his goodness.
You are mortally wounded and will die soon if not aided.

You are dead! Sorry...


o# CW HP:Awful Move:Tired>w
Nah... You feel too relaxed to do that.

o[ CW HP:Awful Move:Tired>Nah... You feel too relaxed to do that.

o[ CW HP:Awful Move:Tired>FLEE
Nah... You feel too relaxed to do that.

o[ CW HP:Awful Move:Tired>sleep
You go to sleep.

o[ CW HP:Awful Move:Tired>stat
OB: 91%, DB: -30%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 262,102 xp, 0 tp. Gold: 0. Alert: normal.

o[ CW HP:Awful Move:Tired>con
In your dreams, or what?

o[ CW HP:Awful Move:Tired>sc
9/346 hits and 45/147 moves.


## So we get parted again! We sleep hps to   ##
## go back and hope for shadow since he just ##
## died i doubt he has mana to kill it!      ##

o= CW HP:Bad>s
You tumble down the rocky slope.
Trail End
Exits: east, west.
You see some fog coming from the south.

*(~- CW HP:Bad>w
Angmarian Trail
Exits: east, -south-, -west-.

*<~- CW HP:Bad>s
e
Angmarian Trail
Exits: -north-, -east-.

*<~- CW HP:Bad>s
w
Angmarian Trail
Exits: east, -south-, -west-.

*<~- CW HP:Bad>
Angmarian Trail
Exits: -north-, -west-.

*<~- CW HP:Bad>cha wim 999
Angmarian Trail
Exits: -east-, -south-, up.
You smell blood.

*<~- CW HP:Bad>Wimpy set to: 345

*<~- CW HP:Bad>s
s
Angmarian Trail
Exits: -north-, -south-.

*<~- CW HP:Bad>s
Angmarian Trail
Exits: -north-, -south-.

*<~- CW HP:Bad>
Angmarian Trail
Exits: -north-, -south-, -west-, down.

*<~- CW HP:Bad>w
w
w
Angmarian Trail
Exits: -east-, -west-.

*<~- CW HP:Bad>w
w
Angmarian Trail
A very strong orkish leader is here on patrol.
An orc soldier is standing here.
An orc soldier is standing here.
An orc soldier is standing here.
An orc soldier is standing here.
Exits: -east-, -west-.

*<~- CW HP:Bad>s
s
s
Angmarian Trail
Exits: -east-, *west*.

*<~- CW HP:Bad>s
s
You blink and feel weaker under the cruel light of the sun.
Angmarian Trail
Exits: -east-, *south*, *west*.
The fog disappears.
The clouds begin to disappear.

*< CW HP:Bad>
Angmarian Trail
Exits: *north*, *east*, *south*, *west*.

*< CW HP:Bad>
Rocky Slope
Exits: *north*, *east*, *south*, *west*.

*( CW HP:Bad>
Bend in the Trail
An orc soldier is standing here.
Exits: *north*, *east*, *south*, *west*.

*< CW HP:Bad>
Angmarian Trail
Exits: *north*, *east*, *south*.

*< CW HP:Bad>
Junction
Exits: *north*, *east*, *south*.

*< CW HP:Bad>
Near a Fork
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: *north*, *east*, *west*.

*. CW HP:Bad>e
Trail along a River
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: *east*, *west*.
A demon wolf hits your body very hard and shatters it.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!

*< CW HP:Awful a demon wolf:Healthy>e
A demon wolf says 'I will wunv you until you're dead, Haugurz Orc!'
You flee head over heels.
You flee west.
Near a Fork
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: *north*, *east*, *west*.

*. CW HP:Awful>e
Trail along a River
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: *east*, *west*.

*< CW HP:Awful>e
Under the Cliff
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: *east*, *west*.
A demon wolf hits your body hard and shatters it.
You feel a sharp pain there!
You are incapacitated and will slowly die, if not aided.

o< CW HP:Dying a demon wolf:Hurt>e
You are in a pretty bad shape, unable to do anything!

o< CW HP:Dying a demon wolf:Hurt>stat
OB: 55%, DB: -110%, PB: 0%, Armour: 0%. Wimpy: 345. Mood: wimpy.
Needed: 262,102 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- noquit
- nosneak
- panic
- a serious wound at the body (clean)

o< CW HP:Dying a demon wolf:Hurt>
You feel a sharp pain there!
You are mortally wounded and will die soon if not aided.

o< CW HP:Dying a demon wolf:Hurt>sleep
You are in a pretty bad shape, unable to do anything!
You feel a sharp pain there!
Ouch! You lose a level!

You are dead! Sorry...

o# CW HP:Awful>

o[ CW HP:Awful>sleep
You go to sleep.

o[ CW HP:Awful>stat
OB: 90%, DB: -28%, PB: 0%, Armour: 0%. Wimpy: 345. Mood: wimpy.
Needed: 262,102 xp, 0 tp. Gold: 0. Alert: normal.

**********************************************************
And with that, we crawled back to our little hut in the north
to sleep a few more years, as we clearly are not ready to
once again bring havoc upon Arda...
OOC: Fucking anoying tho that my naked corpse got shadow,
but not the one that accually had gear. Alan looted
everything and ran apparently...
**********************************************************
 Very nice, I would like to see this log in the 'notables' section! 


2011/07/07 18:15, Faint: 
Figgured its better then nothing!=P

2011/07/07 18:29, Alan:   
You did shadow. I went with the nuke flee to 20 hps and then ran back rdell to sort out all the eq. Sorry for the gac, but i had no idea what eq caltopr had, and i didnt feel like sticking around with no spells up, no mana and no hps.

2011/07/07 19:37, Harle:   
Alan is awful leader, i died yday cus of him!

2011/07/08 01:12, Carnez: 
Just gac next time so close to zoc they wont fight back anyway and will gac you if they have a chance. Pussymumers nowadays

2011/07/08 04:38, Shagakh:   
Before I even read I just want to say thanks for more malus logs!

Now that I've read I'm sad.

2011/07/08 20:38, Disaster: 
*** Austin’s Life ***

In progress at the Library
(Free Internet Vicarious Roleplay Experiences)
Adapted from BAR EXAM Studying and MUME Addiction
maintained by Mume.org, ElvenRunes, and Procrastination.

Original code DikuMUD I (help credits), created by:
S. Hammer, T. Madsen, K. Nyboe, M. Seifert, and H.H. Staerfeldt.

By what name do you wish to be known?
Procrastination
Account pass phrase:
Why not

O= CW Mume Soul: Wounded>
Firefox Browser
Nothing special just standard install running on Mac OS

O= CW> goto www.elvenrunes.com

O= CW Mume Soul: Hurt> Other Logs

O= CW Mume Soul: Hurt> The Calling (Malus)

You get a strange tingling sensation in anticipation of awesomeness

O= CW> Start reading log

“We woke up to the screams of Spite, calling for
its master to once again wield the Cold One...”

O= CW Mume Soul: Healthy> Emote Fuck to the Yes

O= CW> you notice backstab is worthless as Malus fails 2 stabs on a Warhorse

O= CW Mume Soul: Hurt>

Slowly despair settles in as you realize 2 dispels to wounded in evil zone sucks

O= CW Mume Soul: Bad>

Just as you are ready to quit thieves for good, you realize shoot has some promise, even in the sun!

O= CW Mume Soul: Fine>
Yell Eat Shit Half-Elf Scum! Arda belongs to the Cold

O= CW Mume Soul: Healthy>
The gods reward the great Malus with his eternal companion Spite

You suddenly realize this zorc isn’t done yet… but it remains at Bad and Slow your heart rate quickens….

O= CW Mume Soul: Woulded> Warhorse saw you doing what?!?!

O= CW Mume Soul: Hurt> At least *man* was stupid enough to still eat a stab, and it was in the Sun. You feel lucky to witness such a rare event.

O= CW Mume Soul: Fine> Death to all!

O= CW Mume Soul: Wounded> Dispel again…


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