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Beating down at Lady Fortune (Dsquared)comments   back
  
(27 ratings and 3817 hits. Posted 2011/09/01)
########
######## I hold strongly to this: that it is better to be impetuous than
######## circumspect; because fortune is a woman and if she is to be
######## submissive it is necessary to beat and coerce her. Experience
######## shows that she is more often subdued by men who do this than
######## by those who act coldly. (Machiavelli, The Prince)
########

########
######## I made noise around fornost and wait patiently for action..
######## 

of cRW HP:Fine>
inf
*Sélyan the Silvan Elf* has arrived from the east riding a warhorse.

!f cRW HP:Fine>
You are a male Black Númenórean.
You are 45 years, 10 months and 16 days old.
You have played 11 days and 11 hours (real time). Session: 46 mins.
This ranks you as Dsquared plays with heart, dies in style (level 38).
You are six feet one and weigh thirteen stone and four pounds.
Perception: vision 10, hearing -17, smell -50. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are welcome in Tharbad.
Your equipment weighs fifty-six pounds. Heavy, but we will manage...
Your base abilities are: Str:10 Int:19 Wis:17 Dex:11 Con:15 Wil:15 Per:10.
Offensive Bonus: 43%, Dodging Bonus: 4%, Parrying Bonus: 53%.
Your armour provides an average protection of 79%.
You have 178/181 hit, 126/126 mana, and 108/111 movement points.
Your mood is wimpy. You will flee if your hit points go below 100.
You have scored 18,647,541 experience points and you have 114,806 travel points.
You are widely recognised as a leader of the forces of the Dark Lord (32 wp).
You need 802,459 exp. points and 0 travel points to reach the next level.
You have 194 gold coins, 19 silver pennies, and 77 copper pennies.
You are speaking Morbeth.
You will swim if necessary.
You will climb only when it is reasonably safe to do so.

You are subjected to the following temporary effects:
- novoid
- noquit
- panic
- stored spell armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- shield
- armour

!f cRW HP:Fine>
stYou stop resting, and stand up.

!f cRW HP:Fine>

*Sélyan the Silvan Elf* begins some strange incantations...

!f cRW HP:Fine>
exa elfYou see something special about her.
*Sélyan the Silvan Elf* is in an excellent condition.
*Sélyan the Silvan Elf* is using: 
<wielded>            an engraved broadsword (well-maintained)
<used as shield>     a bejewelled oak staff; it has a soft glowing aura
<worn on head>       a mithril circlet
<worn on body>       a shining chain mail shirt (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on hands>      a pair of white chain mail gloves (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on feet>       a black pair of padded boots (used)
<worn around neck>   a pale blue stone
<worn around neck>   a necklace
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on finger>     a jewelled ring
<worn on finger>     an icy ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a sable pouch
<worn on belt>       a small pouch
<worn on belt>       a small pouch
<worn on belt>       a small pouch

!f cRW HP:Fine>
callYou call out.

########
######## The obvious call for battle!
########

*Sélyan the Silvan Elf* utters the words 'lightning bolt'
*Sélyan the Silvan Elf* sends a powerful lightning bolt at you, you stagger from the impact.

!f cRW HP:Fine*Sélyan the Silvan Elf*:Healthy>
nNo way! You are fighting for your life!
*Sélyan the Silvan Elf* begins some strange incantations...

!f cRW HP:Fine*Sélyan the Silvan Elf*:Healthy>
fYou flee head over heels.
You flee east.
It is pitch black...
You are in a forest.
Exits/emulated: north, east, south, west.

of cRW HP:Fine>
nAlas, you cannot go that way...

of cRW HP:Fine>
wIt is pitch black...
You are in a forest.
Exits/emulated: north, east, south, west.

of cRW HP:Fine>
nIt is pitch black...
You are in a forest, following a trail.
Something is here.
Exits/emulated: north, east, south, west.

of cRW HP:Fine>
wIt is pitch black...
You are in a forest, following a trail.
Something is here.
Something is here.
Exits/emulated: north, east, south, west.

of cRW HP:Fine>
nIt is pitch black...
You are in a forest, following a trail.
Exits/emulated: north, east, south, west.

of cRW HP:Fine>
wIt is pitch black...
You are in a forest.
Something is here.
Something is here.
Exits/emulated: north, east, south, west.

of cRW HP:Fine>
nIt is pitch black...
You are in a forest, following a trail.
Exits/emulated: north, east, south, west.

of cRW HP:Fine>
wIt is pitch black...
You are on a road.
Exits/emulated: north, east, south, west.

o+ cRW HP:Fine>
wIt is pitch black...
You are in a field.
Something is here.
Exits/emulated: north, east, south, west.

o. cRW HP:Fine>
sc163/181 hits, 126/126 mana, and 105/111 moves.

o. cRW HP:Fine>
nIt is pitch black...
You are in a field.
Something is here.
Something is here.
Exits/emulated: north, east, south.

o. cRW HP:Fine>
nIt is pitch black...
You are in a forest.
Something is here.
Exits/emulated: south, west.

of cRW HP:Fine>
wIt is pitch black...
You are in a forest.
Exits/emulated: north, east, south, west.

of cRW HP:Fine>
nIt is pitch black...
You are in a forest.
Something is here.
Exits/emulated: east, south, west.

of cRW HP:Fine>
eIt is pitch black...
You are in a forest.
Exits/emulated: east, west.

of cRW HP:Fine>
eIt is pitch black...
You are in a field.
Something is here.
Exits/emulated: north, east, west.

o. cRW HP:Fine>
eIt is pitch black...
You are in a field.
Something is here.
Exits/emulated: north, east, south, west.

o. cRW HP:Fine>
sIt is pitch black...
You are on a road.
Exits/emulated: north, east, south, west.

o+ cRW HP:Fine>
ssIt is pitch black...
You are on a road.
Exits/emulated: north, south.

o+ cRW HP:Fine>
swIt is pitch black...
You are on a road.
Exits/emulated: north, south.

o+ cRW HP:Fine>
It is pitch black...
You are on a road.
Exits/emulated: north, east, west.

o+ cRW HP:Fine>
It is pitch black...
You are on a road.
Exits/emulated: north, east, south.

o+ cRW HP:Fine>
nleadIt is pitch black...
You are in a field.
Exits/emulated: south, {down}. - d:rubble.

o. cRW HP:Fine>
dYou stop riding Something.

o. cW HP:Fine>
It is pitch black...
You are inside.
Something is sleeping here.
Something is sleeping here.
Exits/emulated: south, {down}. - d:rubble.

#########
######### My friends :-) ruby is covered for obvious reasons.
#########

o[ cW HP:Fine>
close exitOk.

o[ cW HP:Fine>
lIt is pitch black...
You are inside.
Something is sleeping here.
Something is sleeping here.
Something is here.
Exits/emulated: {east}, {up}. - e:dirtwall u:stoneslab.

o[ cW HP:Fine>
sc166/181 hits, 126/126 mana, and 102/111 moves.

o[ cW HP:Fine>
curerecast n 'cure ser'
You start to concentrate...

scYou begin to see scars fade away and a feeling of health comes over you.

o[ cW Mana:Burning>
You sit down and rest your tired bones.

o[ cW Mana:Burning>
181/181 hits, 111/126 mana, and 105/111 moves.

o[ cW Mana:Burning>
lIt is pitch black...
You are inside.
Something is sleeping here.
Something is sleeping here.
Something is here.
Exits/emulated: {east}, {up}. - e:dirtwall u:stoneslab.

o[ cW Mana:Burning>
lIt is pitch black...
You are inside.
Something is sleeping here.
Something is sleeping here.
Something is here.
Exits/emulated: {east}, {up}. - e:dirtwall u:stoneslab.

o[ cW Mana:Burning>
statOB: 43%, DB: 4%, PB: 53%, Armour: 79%. Wimpy: 100. Mood: wimpy.
Needed: 802,459 xp, 0 tp. Gold: 194. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- stored spell armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- shield
- armour

o[ cW Mana:Burning>
order followers fleeOk.

o[ cW Mana:Burning>
lIt is pitch black...
You are inside.
Something is sleeping here.
Something is sleeping here.
Something is here.
Exits/emulated: {east}, {up}. - e:dirtwall u:stoneslab.

o[ cW Mana:Burning>
order followers wakeorder followers standOk.

o[ cW Mana:Burning>
lOk.

o[ cW Mana:Burning>
It is pitch black...
You are inside.
Something is here.
Something is here.
Something is here.
Exits/emulated: {east}, {up}. - e:dirtwall u:stoneslab.

o[ cW Mana:Burning>
statOB: 43%, DB: 4%, PB: 53%, Armour: 79%. Wimpy: 100. Mood: wimpy.
Needed: 802,459 xp, 0 tp. Gold: 194. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- stored spell armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- shield
- armour

o[ cW Mana:Burning>
lIt is pitch black...
You are inside.
Something is here.
Something is here.
Something is here.
Exits/emulated: {east}, {up}. - e:dirtwall u:stoneslab.

o[ cW Mana:Burning>
lIt is pitch black...
You are inside.
Something is here.
Something is here.
Something is here.
Exits/emulated: {east}, {up}. - e:dirtwall u:stoneslab.

o[ cW Mana:Burning>
statOB: 43%, DB: 4%, PB: 53%, Armour: 79%. Wimpy: 100. Mood: wimpy.
Needed: 802,459 xp, 0 tp. Gold: 194. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- stored spell armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- shield
- armour

o[ cW Mana:Burning>
eqYou are using:
<wielded>            a black runed dagger (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on body>       a shining chain mail shirt (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on feet>       a pair of soft leather boots (satisfactory)
<worn around neck>   a red ruby; it has a soft glowing aura, but is covered
<worn on wrist>      a keyring with a set of lock picks
<worn on wrist>      a black metal wristband (flawless)
<worn on finger>     a jewelled ring
<worn on finger>     a diamond ring
<worn as belt>       a gleaming belt
<worn on belt>       a water skin
<worn on belt>       a sable pouch

o[ cW Mana:Burning>
statlOB: 43%, DB: 4%, PB: 53%, Armour: 79%. Wimpy: 100. Mood: wimpy.
Needed: 802,459 xp, 0 tp. Gold: 194. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- stored spell armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- shield
- armour

o[ cW Mana:Burning>
It is pitch black...
You are inside.
Something is here.
Something is here.
Something is here.
Exits/emulated: {east}, {up}. - e:dirtwall u:stoneslab.

o[ cW Mana:Burning>
sc181/181 hits, 126/126 mana, and 111/111 moves.

o[ cW>
statOB: 43%, DB: 4%, PB: 53%, Armour: 79%. Wimpy: 100. Mood: wimpy.
Needed: 802,459 xp, 0 tp. Gold: 194. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- stored spell armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- shield
- armour

o[ cW>
stYou stop resting, and stand up.

o[ cW>
statOB: 43%, DB: 54%, PB: 53%, Armour: 79%. Wimpy: 100. Mood: wimpy.
Needed: 802,459 xp, 0 tp. Gold: 194. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- stored spell armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- shield
- armour

o[ cW>
sc181/181 hits, 126/126 mana, and 111/111 moves.

o[ cW>
statOB: 43%, DB: 54%, PB: 53%, Armour: 79%. Wimpy: 100. Mood: wimpy.
Needed: 802,459 xp, 0 tp. Gold: 194. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- stored spell armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- shield
- armour

o[ cW>
open exitscout uOk.

o[ cW>
You quietly scout upwards...
You feel bolder.

close exitIt is pitch black...
You are in a field.
Exits/emulated: {east}, {up}. - e:dirtwall u:stoneslab.

You stop scouting.

o[ cW>
Ok.

o[ cW>
sc181/181 hits, 126/126 mana, and 111/111 moves.

o[ cW>
statOB: 46%, DB: 54%, PB: 55%, Armour: 79%. Wimpy: 100. Mood: wimpy.
Needed: 802,459 xp, 0 tp. Gold: 194. Alert: normal.
Affected by:
- novoid
- noquit
- stored spell armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- shield
- armour

o[ cW>
eqYou are using:
<wielded>            a black runed dagger (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on body>       a shining chain mail shirt (flawless)
<worn about body>    a forest green cloak (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on feet>       a pair of soft leather boots (satisfactory)
<worn around neck>   a red ruby; it has a soft glowing aura, but is covered
<worn on wrist>      a keyring with a set of lock picks
<worn on wrist>      a black metal wristband (flawless)
<worn on finger>     a jewelled ring
<worn on finger>     a diamond ring
<worn as belt>       a gleaming belt
<worn on belt>       a water skin
<worn on belt>       a sable pouch

o[ cW>
statOB: 46%, DB: 54%, PB: 55%, Armour: 79%. Wimpy: 100. Mood: wimpy.
Needed: 802,459 xp, 0 tp. Gold: 194. Alert: normal.
Affected by:
- novoid
- noquit
- stored spell armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- shield
- armour

o[ cW>
statOB: 46%, DB: 54%, PB: 55%, Armour: 79%. Wimpy: 100. Mood: wimpy.
Needed: 802,459 xp, 0 tp. Gold: 194. Alert: normal.
Affected by:
- novoid
- noquit
- stored spell armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- shield
- armour

o[ cW>
open exitscout uOk.

o[ cW>
You quietly scout upwards...

It is pitch black...
You are in a field.
Exits/emulated: {east}, {up}. - e:dirtwall u:stoneslab.

close exitYou stop scouting.

o[ cW>
Ok.

o[ cW>
sc181/181 hits, 126/126 mana, and 111/111 moves.

o[ cW>
statOB: 46%, DB: 54%, PB: 55%, Armour: 79%. Wimpy: 100. Mood: wimpy.
Needed: 802,459 xp, 0 tp. Gold: 194. Alert: normal.
Affected by:
- novoid
- noquit
- stored spell armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- shield
- armour

o[ cW>
lIt is pitch black...
You are inside.
Something is here.
Something is here.
Something is here.
Exits/emulated: {east}, {up}. - e:dirtwall u:stoneslab.

o[ cW>
lIt is pitch black...
You are inside.
Something is here.
Something is here.
Something is here.
Exits/emulated: {east}, {up}. - e:dirtwall u:stoneslab.

o[ cW>
statOB: 46%, DB: 54%, PB: 55%, Armour: 79%. Wimpy: 100. Mood: wimpy.
Needed: 802,459 xp, 0 tp. Gold: 194. Alert: normal.
Affected by:
- novoid
- noquit
- stored spell armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- shield
- armour

o[ cW>

The exit up seems to blur for a while.

#########
######### Gah! #10000 'up' cut out.. 
#########
#########
#########
######### *Sélyan the Silvan Elf* yells from above 'apologies!' in Westron.
######### *Sélyan the Silvan Elf* yells from above 'my d didnt go in :p' in Westron.
#########
######### So maybe he is not calling, but well, elves cannot be trusted,
######### so i keep spamming up, refresh armour and store another armour.
######### I'm about 90ish mana when this happens.
#########


The air is filled with electricity, something strange is happening.

#########
######### This spells trouble! Now I really want out!
#########

o[ cW Mana:Hot>
uThe stoneslab seems to be closed.

o[ cW Mana:Hot>
The stoneslab seems to be closed.

o[ cW Mana:Hot>
uuThe stoneslab seems to be closed.

o[ cW Mana:Hot>
The stoneslab seems to be closed.

o[ cW Mana:Hot>
uThe stoneslab seems to be closed.

o[ cW Mana:Hot>
uuThe stoneslab seems to be closed.

o[ cW Mana:Hot>
uThe stoneslab seems to be closed.

o[ cW Mana:Hot>
uThe stoneslab seems to be closed.

o[ cW Mana:Hot>
The stoneslab seems to be closed.

o[ cW Mana:Hot>
The stoneslab seems to be closed.

o[ cW Mana:Hot>
uncover rubyYou make your ruby shine brightly.

![ cW Mana:Hot>
l*Sélyan the Silvan Elf* has suddenly arrived.
*Berengar the Beorning Man* has suddenly arrived.
A warhorse has suddenly arrived.
The Empty Basement
A huge tarantula (BB) is standing here.
A huge tarantula (AA) is standing here.
A pack horse (MY) is standing here.
*Sélyan the Silvan Elf* is standing here (glowing).         <---------- I hate this! Means I can't quake! and  
*Berengar the Beorning Man* is standing here (glowing).     <---------- quake is what I do best (and worst)!
A large warhorse is standing here, clad in mail.
Exits/emulated: {east}, {up}. - e:dirtwall u:stoneslab.

![ cW Mana:Hot>

*Sélyan the Silvan Elf* begins some strange incantations...

![ cW Mana:Hot>

*Sélyan the Silvan Elf* utters the words 'lightning bolt'
*Sélyan the Silvan Elf* sends a powerful lightning bolt at you, you stagger from the impact.

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Healthy>

*Sélyan the Silvan Elf* begins some strange incantations...

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Healthy>
owopen exit w
You don't see any exit there.

########
######## Nope! panic panic!
########

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Healthy>
fYou flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Healthy>
order followers assistfA huge tarantula (BB) joins your fight.
A huge tarantula (AA) joins a huge tarantula (BB)'s fight.
Ok.
A huge tarantula (BB) barely hits *Sélyan the Silvan Elf*'s left arm and tickles it.

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>
*Sélyan the Silvan Elf* begins some strange incantations...
You are already attempting to flee!

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>
owwopen wall
You don't see any wall here.

########
######## Nope! PANIC!
########

You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>

*Sélyan the Silvan Elf* utters the words 'lightning bolt'
*Sélyan the Silvan Elf* sends a powerful lightning bolt at you, you stagger from the impact.

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>

PANIC! You can't quit the fight!

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>

A huge tarantula (BB) barely hits *Sélyan the Silvan Elf*'s right foot and tickles it.

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>
open dirtwallOk.
*Sélyan the Silvan Elf* closes the dirtwall.

#######
####### There! Finally got a hang of it!
#######

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>
fYou are already attempting to flee!
A huge tarantula (AA) bites *Sélyan the Silvan Elf*!
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>
open dirtwall
A huge tarantula (BB) bites *Sélyan the Silvan Elf*!
*Sélyan the Silvan Elf*'s body turns numb as the poison speeds to her brain!

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>
Ok.
A huge tarantula (AA) barely hits *Sélyan the Silvan Elf*'s left foot and tickles it.

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>
open dirtwallIt's already open!
*Sélyan the Silvan Elf* closes the dirtwall.

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>

open dirtwall![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>

Ok.
*Berengar the Beorning Man* sends you sprawling with a powerful bash.
*Berengar the Beorning Man* barely pierces your left hand and tickles it.
You try to flee, but cannot!

########
######## HMpf!
########

open dirtwall![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>

*Sélyan the Silvan Elf* closes the dirtwall.
A huge tarantula (BB) barely hits *Sélyan the Silvan Elf*'s left leg and tickles it.

open dirtwall![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>

You try to flee, but cannot!

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>

*Sélyan the Silvan Elf* begins some strange incantations...

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>

You try to flee, but cannot!

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>

*Berengar the Beorning Man* barely pierces your right arm and tickles it.

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>

*Sélyan the Silvan Elf* utters the words 'lightning bolt'
*Sélyan the Silvan Elf* sends a powerful lightning bolt at you, you stagger from the impact.
A huge tarantula (BB) barely hits *Sélyan the Silvan Elf*'s left leg and tickles it.
You try to flee, but cannot!

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>

*Sélyan the Silvan Elf* begins some strange incantations...
A huge tarantula (AA) barely hits *Sélyan the Silvan Elf*'s right foot and tickles it.

open dirtwall![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>

*Sélyan the Silvan Elf* begins some strange incantations...

![ cW HP:Fine Mana:Hot*Sélyan the Silvan Elf*:Fine>

*Berengar the Beorning Man* barely pierces your right hand and tickles it.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Hurt Mana:Hot*Sélyan the Silvan Elf*:Fine>
open dirtwall
*Sélyan the Silvan Elf* utters the words 'lightning bolt'
*Sélyan the Silvan Elf* sends a powerful lightning bolt at you, you stagger from the impact.

![ cW HP:Hurt Mana:Hot*Sélyan the Silvan Elf*:Fine>

*Sélyan the Silvan Elf* begins some strange incantations...
You try to flee, but cannot!

![ cW HP:Hurt Mana:Hot*Sélyan the Silvan Elf*:Fine>

A huge tarantula (BB) bites *Sélyan the Silvan Elf*!

open dirtwall![ cW HP:Hurt Mana:Hot*Sélyan the Silvan Elf*:Fine>

*Sélyan the Silvan Elf* begins some strange incantations...

![ cW HP:Hurt Mana:Hot*Sélyan the Silvan Elf*:Fine>

*Berengar the Beorning Man* barely pierces your head and tickles it.

![ cW HP:Hurt Mana:Hot*Sélyan the Silvan Elf*:Fine>

PANIC! You can't quit the fight!

![ cW HP:Hurt Mana:Hot*Sélyan the Silvan Elf*:Fine>
open dirtwall
Your head stops stinging.
*Sélyan the Silvan Elf* utters the words 'lightning bolt'
You feel less protected.
*Sélyan the Silvan Elf* sends a powerful lightning bolt at you, you stagger from the impact.

##########
########## Armour down! time to get lucky!
##########

![ cW HP:Hurt Mana:Hot*Sélyan the Silvan Elf*:Fine>
open dirtwall*Sélyan the Silvan Elf* begins some strange incantations...
Ok.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Hurt Mana:Hot*Sélyan the Silvan Elf*:Fine>
open dirtwallIt's already open!

![ cW HP:Hurt Mana:Hot*Sélyan the Silvan Elf*:Fine>
open dirtwallIt's already open!

![ cW HP:Hurt Mana:Hot*Sélyan the Silvan Elf*:Fine>
open dirtwallopen dirtwallIt's already open!

![ cW HP:Hurt Mana:Hot*Sélyan the Silvan Elf*:Fine>
open dirtwallIt's already open!
You flee head over heels.
You flee east.
The Hidden Room
A shade is here, shrouded in an inky blackness.
Exits: (west). - e:dirtwall u:stoneslab.

![ cW HP:Hurt Mana:Hot>
open dirtwallYou don't see any dirtwall here.

![ cW HP:Hurt Mana:Hot>
You don't see any dirtwall here.
The boulder closes quietly.

![ cW HP:Hurt Mana:Hot>
You don't see any dirtwall here.

![ cW HP:Hurt Mana:Hot>
armYou don't see any dirtwall here.

![ cW HP:Hurt Mana:Hot>
You don't see any dirtwall here.

![ cW HP:Hurt Mana:Hot>
You don't see any dirtwall here.

![ cW HP:Hurt Mana:Hot>
You don't see any dirtwall here.

![ cW HP:Hurt Mana:Hot>
You don't see any dirtwall here.

![ cW HP:Hurt Mana:Hot>
cast n 'armour'
You quickly recall your stored spell...

A shade lightly hits your head.

A blue transparent wall slowly appears around you.

#########
######### Boy am I glad i re-stored that armour. Worth every mana!
######### 

![ cW HP:Hurt Mana:Hot a shade:Healthy>

You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Hurt Mana:Hot a shade:Healthy>
open exitOk.
The boulder closes quietly.

![ cW HP:Hurt Mana:Hot a shade:Healthy>
fYou are already attempting to flee!

![ cW HP:Hurt Mana:Hot a shade:Healthy>

You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Hurt Mana:Hot a shade:Healthy>
open dirtwallYou don't see any dirtwall here.
A shade barely hits your left leg and tickles it.

![ cW HP:Wounded Mana:Hot a shade:Healthy>

You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot a shade:Healthy>
open exitOk.
You flee head over heels.
You flee west.
The Empty Basement
A huge tarantula (BB) is here, fighting *Sélyan the Silvan Elf*.
A huge tarantula (AA) is here, fighting *Sélyan the Silvan Elf*.
A pack horse (MY) is standing here.
*Sélyan the Silvan Elf* is here, fighting a huge tarantula (BB) (glowing).
*Berengar the Beorning Man* is standing here (glowing).
A large warhorse is standing here, clad in mail.
Exits: (east), [up]. - w:dirtwall.

![ cW HP:Wounded Mana:Hot>

*Sélyan the Silvan Elf* closes the dirtwall.

![ cW HP:Wounded Mana:Hot>
e*Sélyan the Silvan Elf* opens the dirtwall.
The Hidden Room
A shade is here, shrouded in an inky blackness.
Exits: (west). - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
open dirtwalleYou don't see any dirtwall here.

![ cW HP:Wounded Mana:Hot>
Alas, you cannot go that way...

![ cW HP:Wounded Mana:Hot>
wThe Empty Basement
A huge tarantula (BB) is here, fighting *Sélyan the Silvan Elf*.
A huge tarantula (AA) is here, fighting *Sélyan the Silvan Elf*.
*Sélyan the Silvan Elf* is here, fighting a huge tarantula (BB) (glowing).
*Berengar the Beorning Man* is standing here (glowing).
A large warhorse is standing here, clad in mail.
Exits: (east), [up]. - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>

A huge tarantula (AA) bites *Sélyan the Silvan Elf*!
*Sélyan the Silvan Elf* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot>
eThe Hidden Room
A shade is here, shrouded in an inky blackness.
Exits: (west). - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
wThe Empty Basement
A huge tarantula (BB) is here, fighting *Sélyan the Silvan Elf*.
A huge tarantula (AA) is here, fighting *Sélyan the Silvan Elf*.
*Sélyan the Silvan Elf* is here, fighting a huge tarantula (BB) (glowing).
*Berengar the Beorning Man* is standing here (glowing).
A large warhorse is standing here, clad in mail.
Exits: (east), [up]. - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
open dirtwall
*Berengar the Beorning Man* barely pierces your body and tickles it.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Healthy>
It's already open!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Healthy>

PANIC! You can't quit the fight!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Healthy>
close dirtwallOk.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Healthy>
fYou are already attempting to flee!
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Healthy>

*Sélyan the Silvan Elf* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Healthy>
open dirtwall
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Healthy>
Ok.
*Sélyan the Silvan Elf* closes the dirtwall.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Healthy>
open dirtwallOk.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Healthy>
open dirtwall*Sélyan the Silvan Elf* closes the dirtwall.
Ok.
*Sélyan the Silvan Elf* panics, and attempts to flee.
*Sélyan the Silvan Elf* leaves east.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Healthy>
open dirtwallIt's already open!
PANIC! You can't quit the fight!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Healthy>
open dirtwallIt's already open!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Healthy>
open dirtwallIt's already open!
A huge tarantula (AA) approaches *Berengar the Beorning Man*, trying to hit him.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Healthy>
open dirtwallIt's already open!
You pierce *Berengar the Beorning Man*'s right arm and tickle it.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>

open dirtwall![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>

It's already open!
*Berengar the Beorning Man* sends you sprawling with a powerful bash.
A huge tarantula (BB) approaches *Berengar the Beorning Man*, trying to hit him.

#########
######### Again! damnit!
#########

open dirtwall![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>

The dirtwall closes quietly.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>

A huge tarantula (AA) bites *Berengar the Beorning Man*!
*Berengar the Beorning Man*'s body turns numb as the poison speeds to his brain!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>

A huge tarantula (BB) bites *Berengar the Beorning Man*!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>

*Berengar the Beorning Man* barely pierces your left foot and tickles it.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>

You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>

The dirtwall is opened from the other side.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>

You try to flee, but cannot!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>

*Sélyan the Silvan Elf* has arrived from the east.
You flee head over heels.
PANIC! You couldn't escape!
*Berengar the Beorning Man* pierces your right foot.
You feel a sharp pain there!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>

*Sélyan the Silvan Elf* begins some strange incantations...

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>

You flee head over heels.
Your head stops stinging.
You flee east.
The Hidden Room
A shade is here, shrouded in an inky blackness.
Exits: (west). - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanYou don't see any dirtwall here.

![ cW HP:Wounded Mana:Hot>
You have no loyal subjects here.

![ cW HP:Wounded Mana:Hot>
worder followers kill selyanThe Empty Basement
A huge tarantula (BB) is here, fighting *Berengar the Beorning Man*.
A huge tarantula (AA) is here, fighting *Berengar the Beorning Man*.
*Berengar the Beorning Man* is here, fighting a huge tarantula (BB) (glowing).
A large warhorse is standing here, clad in mail.
A pack horse (MY) is standing here.
*Sélyan the Silvan Elf* is standing here (glowing).
Exits: (east), [up]. - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
Ok.

![ cW HP:Wounded Mana:Hot>

*Sélyan the Silvan Elf* leaves east.
A warhorse leaves east.

![ cW HP:Wounded Mana:Hot>
e*Sélyan the Silvan Elf* has arrived from the east.
A warhorse has arrived from the east.
The Hidden Room
A shade is here, shrouded in an inky blackness.
Exits: (west). - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
wThe Empty Basement
A huge tarantula (BB) is here, fighting *Berengar the Beorning Man*.
A huge tarantula (AA) is here, fighting *Berengar the Beorning Man*.
*Berengar the Beorning Man* is here, fighting a huge tarantula (BB) (glowing).
*Sélyan the Silvan Elf* is standing here (glowing).
A large warhorse is standing here, clad in mail.
Exits: (east), [up]. - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
open dirtwallIt's already open!

![ cW HP:Wounded Mana:Hot>
close dirtwallOk.

![ cW HP:Wounded Mana:Hot>
open dirtwalle*Sélyan the Silvan Elf* begins some strange incantations...
Ok.
A huge tarantula (AA) hits *Berengar the Beorning Man*'s left arm and tickles it.

![ cW HP:Wounded Mana:Hot>
*Berengar the Beorning Man* seems to avoid the fight.
The Hidden Room
A shade is here, shrouded in an inky blackness.
Exits: (west). - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
wThe Empty Basement
A huge tarantula (BB) is here, fighting *Berengar the Beorning Man*.
A huge tarantula (AA) is here, fighting *Berengar the Beorning Man*.
*Berengar the Beorning Man* is here, fighting a huge tarantula (BB) (glowing).
*Sélyan the Silvan Elf* is standing here (glowing).
A large warhorse is standing here, clad in mail.
Exits: (east), [up]. - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
close dirtwall
A huge tarantula (BB) strongly hits *Berengar the Beorning Man*'s left arm and tickles it.

![ cW HP:Wounded Mana:Hot>
*Sélyan the Silvan Elf* leaves east.
A warhorse leaves east.
Ok.
*Berengar the Beorning Man* escaped the fight.

![ cW HP:Wounded Mana:Hot>
open dirtwall
*Berengar the Beorning Man* swiftly dodges a huge tarantula (AA)'s attempt to hit him.

![ cW HP:Wounded Mana:Hot>
eOk.

![ cW HP:Wounded Mana:Hot>
wThe Hidden Room
A shade is here, shrouded in an inky blackness.
*Sélyan the Silvan Elf* is standing here (glowing).
A large warhorse is standing here, clad in mail.
Exits: (west). - e:dirtwall u:stoneslab.
A huge tarantula (BB) approaches *Sélyan the Silvan Elf*, trying to hit her.

![ cW HP:Wounded Mana:Hot>
The Empty Basement
A huge tarantula (AA) is here, fighting *Berengar the Beorning Man*.
*Berengar the Beorning Man* is here, fighting a huge tarantula (AA) (glowing).
Exits: (east), [up]. - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
close dirtwallOk.
*Berengar the Beorning Man* seems to avoid the fight.

![ cW HP:Wounded Mana:Hot>
open dirtwallOk.

![ cW HP:Wounded Mana:Hot>

#########
######### Mobs in every room! Let's try to split them up and NOT be 1.
#########

close dirtwallOk.

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!
*Berengar the Beorning Man* escaped the fight.

![ cW HP:Wounded Mana:Hot>
close dirtwallThe dirtwall is opened from the other side.
Ok.

![ cW HP:Wounded Mana:Hot>
close dirtwall*Berengar the Beorning Man* quickly approaches, trying to pierce you.
The dirtwall is opened from the other side.
Ok.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
close dirtwallThe dirtwall is opened from the other side.
Ok.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>

The dirtwall is opened from the other side.
You flee head over heels.
You flee east.
The Hidden Room
A shade is here, fighting *Sélyan the Silvan Elf*.
*Sélyan the Silvan Elf* is here, fighting a huge tarantula (BB) (glowing).
A large warhorse is standing here, clad in mail.
A huge tarantula (BB) is here, fighting *Sélyan the Silvan Elf*.
Exits: (west). - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanOk.

![ cW HP:Wounded Mana:Hot>
fYou flee head over heels.
You flee west.
The Empty Basement
A huge tarantula (AA) is standing here.
*Berengar the Beorning Man* is standing here (glowing).
A pack horse (MY) is standing here.
Exits: (east), [up]. - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
w
*Berengar the Beorning Man* tries to pierce you, but your parry is successful.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
eNo way! You are fighting for your life!
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
No way! You are fighting for your life!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>

A huge tarantula (AA) hits *Berengar the Beorning Man*'s right arm and tickles it.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
fYou are already attempting to flee!
You flee head over heels.
You flee east.
The Hidden Room
A shade is here, fighting *Sélyan the Silvan Elf*.
*Sélyan the Silvan Elf* is here, fighting a huge tarantula (BB) (glowing).
A large warhorse is standing here, clad in mail.
A huge tarantula (BB) is here, fighting *Sélyan the Silvan Elf*.
Exits: (west). - e:dirtwall u:stoneslab.
*Sélyan the Silvan Elf* panics, and attempts to flee.
*Sélyan the Silvan Elf* leaves west.

![ cW HP:Wounded Mana:Hot>

*Berengar the Beorning Man* has arrived from the west.

![ cW HP:Wounded Mana:Hot>
open dirtwalleYou don't see any dirtwall here.

![ cW HP:Wounded Mana:Hot>
wAlas, you cannot go that way...

![ cW HP:Wounded Mana:Hot>
order followers kill selyanThe Empty Basement
A huge tarantula (AA) is standing here.
A pack horse (MY) is standing here.
*Sélyan the Silvan Elf* is standing here (glowing).
Exits: (east), [up]. - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
A huge tarantula (BB) approaches *Sélyan the Silvan Elf*, trying to hit her.
A huge tarantula (AA) approaches *Sélyan the Silvan Elf*, trying to hit her.
Ok.

![ cW HP:Wounded Mana:Hot>

A huge tarantula (AA) hits *Sélyan the Silvan Elf*'s right foot.
*Sélyan the Silvan Elf* panics, but can't stop fighting to flee.
A huge tarantula (BB) barely hits *Sélyan the Silvan Elf*'s right arm and tickles it.

![ cW HP:Wounded Mana:Hot>
order followers kill selyan*Sélyan the Silvan Elf* closes the dirtwall.
Ok.

![ cW HP:Wounded Mana:Hot>
open dirtwallOk.

![ cW HP:Wounded Mana:Hot>
close dirtwallOk.
A huge tarantula (BB) bites *Sélyan the Silvan Elf*!
*Sélyan the Silvan Elf* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallclose dirtwallIt's already closed!
A huge tarantula (AA) lightly hits *Sélyan the Silvan Elf*'s body and tickles it.
*Sélyan the Silvan Elf* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!
A huge tarantula (BB) lightly hits *Sélyan the Silvan Elf*'s right foot.

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallclose dirtwallIt's already closed!
*Sélyan the Silvan Elf* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot>
close dirtwall*Sélyan the Silvan Elf* opens the dirtwall.
Ok.

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!
The dirtwall is opened from the other side.

![ cW HP:Wounded Mana:Hot>
close dirtwallOk.

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!
*Sélyan the Silvan Elf* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!
*Sélyan the Silvan Elf* opens the dirtwall.
*Berengar the Beorning Man* has arrived from the east.

![ cW HP:Wounded Mana:Hot>
close dirtwallOk.
*Sélyan the Silvan Elf* opens the dirtwall.

![ cW HP:Wounded Mana:Hot>
close dirtwallOk.
*Sélyan the Silvan Elf* opens the dirtwall.
*Sélyan the Silvan Elf* panics, and attempts to flee.
*Sélyan the Silvan Elf* leaves east.

![ cW HP:Wounded Mana:Hot>
Ok.

![ cW HP:Wounded Mana:Hot>
It's already closed!
*Berengar the Beorning Man* quickly approaches, trying to pierce you.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
open dirtwallOk.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
eNo way! You are fighting for your life!
You flee head over heels.
You flee east.
The Hidden Room
A shade is here, shrouded in an inky blackness.
A large warhorse is standing here, clad in mail.
*Sélyan the Silvan Elf* is standing here (glowing).
Exits: (west). - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanf*Sélyan the Silvan Elf* begins to recite a blue scroll.
You have no loyal subjects here.

![ cW HP:Wounded Mana:Hot>
You flee head over heels.
You flee west.
The Empty Basement
A huge tarantula (AA) is standing here.
A pack horse (MY) is standing here.
A huge tarantula (BB) is standing here.
*Berengar the Beorning Man* is standing here (glowing).
Exits: (east), [up]. - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanwOk.

![ cW HP:Wounded Mana:Hot>
eAlas, you cannot go that way...

![ cW HP:Wounded Mana:Hot>
order followers kill selyanThe Hidden Room
A shade is here, shrouded in an inky blackness.
A large warhorse is standing here, clad in mail.
*Sélyan the Silvan Elf* is standing here (glowing).  		<---- 100hp healthier. F!
Exits: (west). - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
order followers kill selyan*Sélyan the Silvan Elf* swiftly dodges a huge tarantula (BB)'s attempt to hit her.
A huge tarantula (AA) barely hits *Sélyan the Silvan Elf*'s right arm and tickles it.
Ok.

![ cW HP:Wounded Mana:Hot>
Ok.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanOk.

![ cW HP:Wounded Mana:Hot>
eAlas, you cannot go that way...
A shade hits *Sélyan the Silvan Elf*'s left leg and tickles it.

![ cW HP:Wounded Mana:Hot>
close exitclose exitOk.

![ cW HP:Wounded Mana:Hot>
close exitIt's already closed!

![ cW HP:Wounded Mana:Hot>
close exitIt's already closed!
*Sélyan the Silvan Elf* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot>
close exitIt's already closed!

![ cW HP:Wounded Mana:Hot>
It's already closed!

![ cW HP:Wounded Mana:Hot>
ccsq
A huge tarantula (BB) barely hits *Sélyan the Silvan Elf*'s body and tickles it.

![ cW HP:Wounded Mana:Hot>
close exitArglebargle, glop-glyf!?!
*Sélyan the Silvan Elf* opens the boulder.
*Sélyan the Silvan Elf* panics, but can't stop fighting to flee.

![ cW HP:Wounded Mana:Hot>
cast 'block door' exitThe boulder closes quietly.
*Sélyan the Silvan Elf* opens the boulder.
Ok.
A shade lightly hits *Sélyan the Silvan Elf*'s body and tickles it.

![ cW HP:Wounded Mana:Hot>
*Sélyan the Silvan Elf* opens the boulder.
You start to concentrate...
A huge tarantula (AA) hits *Sélyan the Silvan Elf*'s head and tickles it.

*Sélyan the Silvan Elf* panics, and attempts to flee.
*Sélyan the Silvan Elf* leaves west.

open exitA shade quickly approaches, trying to hit you.

w![ cW HP:Wounded Mana:Hot a shade:Healthy>
fIt's already open!
You flee head over heels.
You flee west.
The Empty Basement
*Berengar the Beorning Man* is standing here (glowing).
*Sélyan the Silvan Elf* is standing here (glowing).
Exits: (east), [up]. - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
Alas, you cannot go that way...

![ cW HP:Wounded Mana:Hot>
*Berengar the Beorning Man* nocks a missile in an embellished longbow.
You flee head over heels.
You flee east.
The Hidden Room
A shade is here, shrouded in an inky blackness.
A large warhorse is standing here, clad in mail.
A pack horse (MY) is standing here.
A huge tarantula (BB) is standing here.
A huge tarantula (AA) is standing here.
Exits: (west). - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>

open dirtwall![ cW HP:Wounded Mana:Hot>
ewYou don't see any dirtwall here.

![ cW HP:Wounded Mana:Hot>
The boulder closes quietly.
Alas, you cannot go that way...

![ cW HP:Wounded Mana:Hot>
open dirtwallThe boulder seems to be closed.

![ cW HP:Wounded Mana:Hot>
You don't see any dirtwall here.

![ cW HP:Wounded Mana:Hot>
open exitOk.

![ cW HP:Wounded Mana:Hot>
worder followers kill selyanThe Empty Basement
*Berengar the Beorning Man* is standing here (glowing).
*Sélyan the Silvan Elf* is standing here (glowing).
Exits: (east), [up]. - e:dirtwall u:stoneslab.
*Sélyan the Silvan Elf* closes the dirtwall.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanA huge tarantula (BB) barely hits *Sélyan the Silvan Elf*'s body and tickles it.
A huge tarantula (AA) barely hits *Sélyan the Silvan Elf*'s left hand and tickles it.
Ok.
*Berengar the Beorning Man* nocks a missile in an embellished longbow.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanOk.

![ cW HP:Wounded Mana:Hot>
Ok.

![ cW HP:Wounded Mana:Hot>
open exitThat's impossible, I'm afraid.

![ cW HP:Wounded Mana:Hot>
eAlas, you cannot go that way...

![ cW HP:Wounded Mana:Hot>
wAlas, you cannot go that way...

![ cW HP:Wounded Mana:Hot>
eAlas, you cannot go that way...

![ cW HP:Wounded Mana:Hot>

*Berengar the Beorning Man* lightly shoots your left leg.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
wopen dirtwall*Berengar the Beorning Man* nocks a missile in an embellished longbow.
No way! You are fighting for your life!
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
eOk.
*Sélyan the Silvan Elf* closes the dirtwall.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
fNo way! You are fighting for your life!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
You are already attempting to flee!
A huge tarantula (AA) bites *Sélyan the Silvan Elf*!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
open exit
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
That's impossible, I'm afraid.
*Berengar the Beorning Man* barely shoots your head and tickles it.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
open dirtwall*Berengar the Beorning Man* nocks a missile in an embellished longbow.
Ok.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
open dirtwallIt's already open!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
open dirtwallIt's already open!
*Sélyan the Silvan Elf* closes the dirtwall.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
open dirtwallOk.
*Sélyan the Silvan Elf* closes the dirtwall.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Fine>
open dirtwall
*Berengar the Beorning Man* yawns and stretches his limbs.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>
open dirtwallOk.
*Berengar the Beorning Man* nocks a missile in an embellished longbow.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>
open dirtwall*Sélyan the Silvan Elf* closes the dirtwall.
Ok.
A huge tarantula (BB) bites *Sélyan the Silvan Elf*!
You flee head over heels.
You flee east.
The Hidden Room
A shade is here, shrouded in an inky blackness.
A large warhorse is standing here, clad in mail.
Exits: (west). - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
open dirtwallYou don't see any dirtwall here.
The boulder closes quietly.

![ cW HP:Wounded Mana:Hot>
wYou don't see any dirtwall here.

![ cW HP:Wounded Mana:Hot>
The boulder seems to be closed.

![ cW HP:Wounded Mana:Hot>
open exitwOk.

![ cW HP:Wounded Mana:Hot>
The Empty Basement
*Berengar the Beorning Man* is standing here (glowing).
*Sélyan the Silvan Elf* is here, fighting a huge tarantula (BB) (glowing).
A pack horse (MY) is standing here.
A huge tarantula (BB) is here, fighting *Sélyan the Silvan Elf*.
A huge tarantula (AA) is here, fighting *Sélyan the Silvan Elf*.
Exits: (east), [up]. - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanOk.
*Sélyan the Silvan Elf* panics, and attempts to flee.
*Sélyan the Silvan Elf* leaves east.

![ cW HP:Wounded Mana:Hot>
eThe Hidden Room
A shade is here, shrouded in an inky blackness.
A large warhorse is standing here, clad in mail.
*Sélyan the Silvan Elf* is standing here (glowing).
Exits: (west). - w:dirtwall.
A shade lightly hits *Sélyan the Silvan Elf*'s body and tickles it.

![ cW HP:Wounded Mana:Hot>

*Sélyan the Silvan Elf* gets a flask of miruvor from a leather backpack.
*Sélyan the Silvan Elf* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot>
w
*Sélyan the Silvan Elf* drinks a flask of miruvor.

![ cW HP:Wounded Mana:Hot>
eThe Empty Basement
*Berengar the Beorning Man* is standing here (glowing).
Exits: (east), [up]. - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
The Hidden Room
A shade is here, fighting *Sélyan the Silvan Elf*.
A large warhorse is standing here, clad in mail.
*Sélyan the Silvan Elf* is here, fighting a shade (glowing).
Exits: (west). - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
open dirtwall
*Sélyan the Silvan Elf* panics, but can't stop fighting to flee.

![ cW HP:Wounded Mana:Hot>
You don't see any dirtwall here.
A huge tarantula (AA) strongly hits *Sélyan the Silvan Elf*'s right foot.

![ cW HP:Wounded Mana:Hot>
close dirtwallYou don't see any dirtwall here.
A huge tarantula (BB) barely hits *Sélyan the Silvan Elf*'s right hand and tickles it.

![ cW HP:Wounded Mana:Hot>

*Sélyan the Silvan Elf* panics, and attempts to flee.
*Sélyan the Silvan Elf* leaves west.

![ cW HP:Wounded Mana:Hot>

![ cW HP:Wounded Mana:Hot>
close exitOk.

![ cW HP:Wounded Mana:Hot>
close exitopen exitIt's already closed!

![ cW HP:Wounded Mana:Hot>
wOk.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanThe Empty Basement
*Berengar the Beorning Man* is standing here (glowing).
*Sélyan the Silvan Elf* is standing here (glowing).
Exits: (east), [up]. - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
A huge tarantula (BB) approaches *Sélyan the Silvan Elf*, trying to hit her.
A huge tarantula (AA) approaches *Sélyan the Silvan Elf*, trying to hit her.
Ok.
*Berengar the Beorning Man* barely pierces your body and tickles it.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>
order followers kill selyanOk.
PANIC! You can't quit the fight!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>

*Sélyan the Silvan Elf* leaves east.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>
f
The dirtwall closes quietly.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>
You are already attempting to flee!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>
fYou are already attempting to flee!
PANIC! You can't quit the fight!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>

You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>

A huge tarantula (AA) tries to hit *Berengar the Beorning Man*, but he parries successfully.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>
open dirtwallOk.
The dirtwall closes quietly.
A huge tarantula (BB) hits *Berengar the Beorning Man*'s right leg and tickles it.
You pierce *Berengar the Beorning Man*'s head and tickle it.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>
f
The dirtwall is opened from the other side.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>
You are already attempting to flee!
You flee head over heels.
You flee east.
The Hidden Room
A shade is here, fighting *Sélyan the Silvan Elf*.
A large warhorse is standing here, clad in mail.
*Sélyan the Silvan Elf* is here, fighting a shade (glowing).
Exits: (west). - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
open dirtwallopen dirtwallfYou don't see any dirtwall here.

![ cW HP:Wounded Mana:Hot>
wYou don't see any dirtwall here.
*Sélyan the Silvan Elf* panics, and attempts to flee.
*Sélyan the Silvan Elf* leaves west.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanYou flee head over heels.
You flee west.
The Empty Basement
*Berengar the Beorning Man* is here, fighting a huge tarantula (BB) (glowing).
A pack horse (MY) is standing here.
A huge tarantula (BB) is here, fighting *Berengar the Beorning Man*.
A huge tarantula (AA) is here, fighting *Berengar the Beorning Man*.
*Sélyan the Silvan Elf* is standing here (glowing).
Exits: (east), [up]. - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
eAlas, you cannot go that way...

![ cW HP:Wounded Mana:Hot>
order followers kill selyanOk.

![ cW HP:Wounded Mana:Hot>
The Hidden Room
A shade is here, shrouded in an inky blackness.
A large warhorse is standing here, clad in mail.
Exits: (west). - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
wYou have no loyal subjects here.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanThe Empty Basement
*Berengar the Beorning Man* is here, fighting a huge tarantula (BB) (glowing).
A huge tarantula (BB) is here, fighting *Berengar the Beorning Man*.
A huge tarantula (AA) is here, fighting *Berengar the Beorning Man*.
*Sélyan the Silvan Elf* is standing here reading a scroll (glowing).
Exits: (east), [up]. - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
Ok.

![ cW HP:Wounded Mana:Hot>
open dirtwallIt's already open!
*Sélyan the Silvan Elf* heals herself.

########
######## OH for gods sake, how many of those do you have?!
########

![ cW HP:Wounded Mana:Hot>
close dirtwall
*Sélyan the Silvan Elf* quickly approaches, trying to slash you.

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
*Berengar the Beorning Man* seems to avoid the fight.
Ok.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
order followers kill selyanOk.

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>

*Sélyan the Silvan Elf* yawns and stretches her limbs.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>

*Berengar the Beorning Man* escaped the fight.

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>

A huge tarantula (BB) strongly hits *Berengar the Beorning Man*'s body and tickles it.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
fopen dirtwallYou are already attempting to flee!
PANIC! You can't quit the fight!

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
fOk.
*Sélyan the Silvan Elf* closes the dirtwall.
You pierce *Sélyan the Silvan Elf*'s left foot.

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
open dirtwall*Berengar the Beorning Man* seems to avoid the fight.
You are already attempting to flee!
*Sélyan the Silvan Elf* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
fOk.
*Sélyan the Silvan Elf* closes the dirtwall.
A huge tarantula (BB) bites *Berengar the Beorning Man*!

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
fopen dirtwallYou are already attempting to flee!
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
You are already attempting to flee!

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
fOk.
*Sélyan the Silvan Elf* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
fopen dirtwallYou are already attempting to flee!
*Sélyan the Silvan Elf* closes the dirtwall.
*Berengar the Beorning Man* escaped the fight.

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
You are already attempting to flee!
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
fOk.
*Sélyan the Silvan Elf* closes the dirtwall.

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
f*Berengar the Beorning Man* tries to pierce you, but your parry is successful.
You are already attempting to flee!
*Sélyan the Silvan Elf* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
fYou are already attempting to flee!

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
fYou are already attempting to flee!
PANIC! You can't quit the fight!

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
open dirtwallYou are already attempting to flee!

![ cW HP:Wounded Mana:Hot*Sélyan the Silvan Elf*:Hurt>
fOk.
*Sélyan the Silvan Elf* panics, and attempts to flee.
*Sélyan the Silvan Elf* leaves east.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>
fYou are already attempting to flee!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>
fYou are already attempting to flee!
A huge tarantula (AA) approaches *Berengar the Beorning Man*, trying to hit him.
You flee head over heels.
You flee east.
The Hidden Room
A shade is here, shrouded in an inky blackness.
A large warhorse is standing here, clad in mail.
*Sélyan the Silvan Elf* is standing here (glowing).
Exits: (west). - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
open dirtwallYou flee head over heels.
You flee west.
The Empty Basement
*Berengar the Beorning Man* is here, fighting a huge tarantula (AA) (glowing).
A huge tarantula (BB) is standing here.
A huge tarantula (AA) is here, fighting *Berengar the Beorning Man*.
A pack horse (MY) is standing here.
Exits: (east), [up]. - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
wIt's already open!
*Berengar the Beorning Man* swiftly dodges a huge tarantula (BB)'s attempt to hit him.
A huge tarantula (AA) hits *Berengar the Beorning Man*'s body and tickles it.

![ cW HP:Wounded Mana:Hot>
Alas, you cannot go that way...

![ cW HP:Wounded Mana:Hot>
eorder followers kill selyanThe Hidden Room
A shade is here, fighting *Sélyan the Silvan Elf*.
A large warhorse is standing here, clad in mail.
*Sélyan the Silvan Elf* is here, fighting a shade (glowing).
Exits: (west). - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
You have no loyal subjects here.

![ cW HP:Wounded Mana:Hot>
worder followers kill selyanThe Empty Basement
*Berengar the Beorning Man* is here, fighting a huge tarantula (AA) (glowing).
A huge tarantula (BB) is here, fighting *Berengar the Beorning Man*.
A huge tarantula (AA) is here, fighting *Berengar the Beorning Man*.
Exits: (east), [up]. - e:dirtwall u:stoneslab.
The dirtwall closes quietly.

![ cW HP:Wounded Mana:Hot>
Ok.

![ cW HP:Wounded Mana:Hot>
open dirtwallOk.

![ cW HP:Wounded Mana:Hot>
close dirtwallopen dirtwallOk.

![ cW HP:Wounded Mana:Hot>
Ok.

![ cW HP:Wounded Mana:Hot>
close dirtwallOk.

![ cW HP:Wounded Mana:Hot>
close dirtwall
*Berengar the Beorning Man* opens the dirtwall.

![ cW HP:Wounded Mana:Hot>
close dirtwallOk.

![ cW HP:Wounded Mana:Hot>
The dirtwall is opened from the other side.
Ok.

![ cW HP:Wounded Mana:Hot>
close dirtwallThe dirtwall is opened from the other side.
Ok.

![ cW HP:Wounded Mana:Hot>

The dirtwall is opened from the other side.
*Berengar the Beorning Man* seems to avoid the fight.

![ cW HP:Wounded Mana:Hot>
close dirtwallclose dirtwallOk.

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!
The dirtwall is opened from the other side.

![ cW HP:Wounded Mana:Hot>
close dirtwallOk.

![ cW HP:Wounded Mana:Hot>
close dirtwallThe dirtwall is opened from the other side.
Ok.

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!
The dirtwall is opened from the other side.
*Berengar the Beorning Man* tried to escape but failed.
*Sélyan the Silvan Elf* has arrived from the east.

![ cW HP:Wounded Mana:Hot>
close dirtwallOk.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanIt's already closed!

![ cW HP:Wounded Mana:Hot>
Ok.

![ cW HP:Wounded Mana:Hot>
open dirtwallOk.

![ cW HP:Wounded Mana:Hot>
feYou flee head over heels.
You flee east.
The Hidden Room
A shade is here, shrouded in an inky blackness.
A large warhorse is standing here, clad in mail.
Exits: (west). - w:dirtwall.
The boulder closes quietly.

![ cW HP:Wounded Mana:Hot>
wAlas, you cannot go that way...

![ cW HP:Wounded Mana:Hot>
order followers kill selyanThe boulder seems to be closed.

![ cW HP:Wounded Mana:Hot>
You have no loyal subjects here.

![ cW HP:Wounded Mana:Hot>

A shade tries to hit you, but your parry is successful.

![ cW HP:Wounded Mana:Hot a shade:Healthy>

You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot a shade:Healthy>
open exitOk.
The boulder closes quietly.
PANIC! You can't quit the fight!

![ cW HP:Wounded Mana:Hot a shade:Healthy>
wNo way! You are fighting for your life!

![ cW HP:Wounded Mana:Hot a shade:Healthy>
open exitwOk.
The boulder closes quietly.

![ cW HP:Wounded Mana:Hot a shade:Healthy>
fNo way! You are fighting for your life!

![ cW HP:Wounded Mana:Hot a shade:Healthy>
open exitopen exitYou are already attempting to flee!
You flee head over heels.
PANIC! You couldn't escape!
A shade barely hits your right foot and tickles it.

![ cW HP:Wounded Mana:Hot a shade:Healthy>
open exitOk.
The boulder closes quietly.

![ cW HP:Wounded Mana:Hot a shade:Healthy>
open exitOk.

![ cW HP:Wounded Mana:Hot a shade:Healthy>
open exitIt's already open!
The boulder closes quietly.

![ cW HP:Wounded Mana:Hot a shade:Healthy>
order followers kill selyanOk.
You flee head over heels.
You flee west.
The Empty Basement
*Berengar the Beorning Man* is here, fighting a huge tarantula (AA) (glowing).
A huge tarantula (BB) is standing here.
A huge tarantula (AA) is here, fighting *Berengar the Beorning Man*.
A pack horse (MY) is standing here.
*Sélyan the Silvan Elf* is standing here (glowing).
Exits: (east), [up]. - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
open exitThat's impossible, I'm afraid.
*Sélyan the Silvan Elf* closes the dirtwall.
A huge tarantula (BB) tries to hit *Berengar the Beorning Man*, but he parries successfully.

![ cW HP:Wounded Mana:Hot>
open exitYou failed to control a huge tarantula (BB).
Ok.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanThat's impossible, I'm afraid.

![ cW HP:Wounded Mana:Hot>
*Sélyan the Silvan Elf* gets a wooden pipe from a leather backpack.
That's impossible, I'm afraid.

![ cW HP:Wounded Mana:Hot>
Ok.
*Sélyan the Silvan Elf* stops using an engraved broadsword.
*Sélyan the Silvan Elf* holds a wooden pipe.

![ cW HP:Wounded Mana:Hot>
e*Berengar the Beorning Man* seems to avoid the fight.
Alas, you cannot go that way...
*Sélyan the Silvan Elf* sits down and rests.

![ cW HP:Wounded Mana:Hot>

*Sélyan the Silvan Elf* makes some impressive smoke rings.

![ cW HP:Wounded Mana:Hot>

*Sélyan the Silvan Elf* stops resting, and clambers on her feet.

![ cW HP:Wounded Mana:Hot>
wAlas, you cannot go that way...

![ cW HP:Wounded Mana:Hot>
eAlas, you cannot go that way...
A huge tarantula (BB) strongly hits *Berengar the Beorning Man*'s left foot.

![ cW HP:Wounded Mana:Hot>
open dirtwallOk.
*Sélyan the Silvan Elf* closes the dirtwall.
*Berengar the Beorning Man* escaped the fight.

########
######## Thaank you! You'll have your turn but for now, the elf is my main concern!
########

![ cW HP:Wounded Mana:Hot>
eAlas, you cannot go that way...
*Berengar the Beorning Man* quickly approaches, trying to pierce you.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Wounded>
wNo way! You are fighting for your life!
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Wounded>
order followers kill selyanA huge tarantula (BB) approaches *Sélyan the Silvan Elf*, trying to hit her.
Ok.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Wounded>
fYou are already attempting to flee!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Wounded>
order followers kill selyan
A huge tarantula (BB) barely hits *Sélyan the Silvan Elf*'s right arm and tickles it.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Wounded>

A huge tarantula (AA) bites *Sélyan the Silvan Elf*!
A huge tarantula (BB) bites *Sélyan the Silvan Elf*!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Wounded>
Ok.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Wounded>
order followers kill selyan
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Wounded>
Ok.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Wounded>
open dirtwallfOk.
You flee head over heels.
You flee east.
The Hidden Room
A shade is here, shrouded in an inky blackness.
A large warhorse is standing here, clad in mail.
Exits: (west). - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
fYou flee head over heels.
You flee west.
The Empty Basement
*Berengar the Beorning Man* is standing here (glowing).
A huge tarantula (BB) is here, fighting *Sélyan the Silvan Elf*.
A huge tarantula (AA) is here, fighting *Sélyan the Silvan Elf*.
A pack horse (MY) is standing here.
*Sélyan the Silvan Elf* is here, fighting a huge tarantula (BB) (glowing).
Exits: (east), [up]. - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
You flee head over heels.
PANIC! You couldn't escape!
*Sélyan the Silvan Elf* panics, but can't stop fighting to flee.

![ cW HP:Wounded Mana:Hot>
wAlas, you cannot go that way...

![ cW HP:Wounded Mana:Hot>
order followers kill selyan
A huge tarantula (AA) strongly hits *Sélyan the Silvan Elf*'s right foot.

![ cW HP:Wounded Mana:Hot>
Ok.

![ cW HP:Wounded Mana:Hot>
order followers kill selyan
*Berengar the Beorning Man* tries to pierce you, but your parry is successful.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Wounded>
eOk.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Wounded>
No way! You are fighting for your life!
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Wounded>
fopen dirtwallYou are already attempting to flee!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Wounded>
It's already open!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Wounded>

*Sélyan the Silvan Elf* leaves east.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Wounded>
open dirtwallIt's already open!
You flee head over heels.
You flee east.
The Hidden Room
A shade is here, shrouded in an inky blackness.
A large warhorse is standing here, clad in mail.
*Sélyan the Silvan Elf* is standing here (glowing).
Exits: (west). - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
open dirtwallfwYou don't see any dirtwall here.

![ cW HP:Wounded Mana:Hot>
order followers kill selyan*Sélyan the Silvan Elf* gets an azure scroll from a sable pouch.
You flee head over heels.
You flee west.
The Empty Basement
*Berengar the Beorning Man* is standing here (glowing).
A huge tarantula (BB) is standing here.
A huge tarantula (AA) is standing here.
A pack horse (MY) is standing here.
Exits: (east), [up]. - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
eAlas, you cannot go that way...

![ cW HP:Wounded Mana:Hot>
order followers kill selyanOk.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanThe Hidden Room
A shade is here, shrouded in an inky blackness.
A large warhorse is standing here, clad in mail.
*Sélyan the Silvan Elf* is standing here reading a scroll (glowing).
Exits: (west). - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
A huge tarantula (BB) approaches *Sélyan the Silvan Elf*, trying to hit her.
A huge tarantula (AA) lightly hits *Sélyan the Silvan Elf*'s right hand.
Ok.
A huge tarantula (BB) bites *Sélyan the Silvan Elf*!
A huge tarantula (AA) bites *Sélyan the Silvan Elf*!

![ cW HP:Wounded Mana:Hot>
Ok.

![ cW HP:Wounded Mana:Hot>
close exitOk.
*Sélyan the Silvan Elf* panics, but can't stop fighting to flee.

![ cW HP:Wounded Mana:Hot>
close exitIt's already closed!
A shade strongly hits *Sélyan the Silvan Elf*'s left foot and shatters it.
A huge tarantula (BB) lightly hits *Sélyan the Silvan Elf*'s left leg.

![ cW HP:Wounded Mana:Hot>
close exitclose exitIt's already closed!

![ cW HP:Wounded Mana:Hot>
close exitIt's already closed!

![ cW HP:Wounded Mana:Hot>
close exitIt's already closed!
*Sélyan the Silvan Elf* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot>
close exitIt's already closed!
*Sélyan the Silvan Elf* yawns and stretches her limbs.

![ cW HP:Wounded Mana:Hot>
close exitIt's already closed!

![ cW HP:Wounded Mana:Hot>
close exit*Sélyan the Silvan Elf* opens the boulder.
Ok.

![ cW HP:Wounded Mana:Hot>
close exitIt's already closed!
*Sélyan the Silvan Elf* opens the boulder.
*Sélyan the Silvan Elf* panics, and attempts to flee.
*Sélyan the Silvan Elf* leaves west.

![ cW HP:Wounded Mana:Hot>
close exitOk.

![ cW HP:Wounded Mana:Hot>
close exitIt's already closed!

![ cW HP:Wounded Mana:Hot>
It's already closed!

![ cW HP:Wounded Mana:Hot>
open exitwOk.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanThe Empty Basement
*Berengar the Beorning Man* is standing here (glowing).
*Sélyan the Silvan Elf* is standing here (glowing).
Exits: (east), [up]. - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
A huge tarantula (BB) barely hits *Sélyan the Silvan Elf*'s left arm.
A huge tarantula (AA) approaches *Sélyan the Silvan Elf*, trying to hit her.
Ok.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanOk.
A huge tarantula (AA) barely hits *Sélyan the Silvan Elf*'s left arm and shatters it.

![ cW HP:Wounded Mana:Hot>
order followers kill selyanOk.

![ cW HP:Wounded Mana:Hot>
close exit*Berengar the Beorning Man* begins some strange incantations...
It's already closed!

![ cW HP:Wounded Mana:Hot>
close exitclose dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallOk.
A huge tarantula (AA) bites *Sélyan the Silvan Elf*!
A huge tarantula (BB) bites *Sélyan the Silvan Elf*!

![ cW HP:Wounded Mana:Hot>
It's already closed!

![ cW HP:Wounded Mana:Hot>

*Berengar the Beorning Man* utters the words 'judicandus dies'
*Sélyan the Silvan Elf* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot>
open dirtwallOk.
You swiftly dodge *Berengar the Beorning Man*'s attempt to pierce you.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>
eNo way! You are fighting for your life!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>
order followers kill selyanwOk.
You flee head over heels.
You flee east.
The Hidden Room
A shade is here, shrouded in an inky blackness.
A large warhorse is standing here, clad in mail.
Exits: (west). - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
The Empty Basement
*Berengar the Beorning Man* is standing here (glowing).
*Sélyan the Silvan Elf* is here, fighting a huge tarantula (BB) (glowing).
A pack horse (MY) is standing here.
A huge tarantula (BB) is here, fighting *Sélyan the Silvan Elf*.
A huge tarantula (AA) is here, fighting *Sélyan the Silvan Elf*.
Exits: (east), [up]. - w:dirtwall.
A huge tarantula (AA) strongly hits *Sélyan the Silvan Elf*'s right foot and shatters it.
*Sélyan the Silvan Elf* is incapacitated and will slowly die, if not aided.

![ cW HP:Wounded Mana:Hot>
close exitwIt's already closed!

![ cW HP:Wounded Mana:Hot>
order followers kill selyanAlas, you cannot go that way...
A huge tarantula (BB) strongly hits *Sélyan the Silvan Elf*'s left foot and shatters it.
*Sélyan the Silvan Elf* is mortally wounded and will die soon if not aided.

![ cW HP:Wounded Mana:Hot>
Elízalde narrates 'any  bn need opal?'
Ok.

![ cW HP:Wounded Mana:Hot>

*Berengar the Beorning Man* quickly approaches, trying to pierce you.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>

You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>

You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained great renown in this battle!
You hear *Sélyan the Silvan Elf*'s death cry as she collapses.
*Sélyan the Silvan Elf* has drawn her last breath! R.I.P.
A shadow slowly rises above the corpse of *Sélyan the Silvan Elf*.

########
######## YES!
########

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>

PANIC! You can't quit the fight!

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>
order followers kill berengarA huge tarantula (BB) approaches *Berengar the Beorning Man*, trying to hit him.
A huge tarantula (AA) approaches *Berengar the Beorning Man*, trying to hit him.
Ok.

![ cW HP:Wounded Mana:Hot*Berengar the Beorning Man*:Hurt>
order followers assistOk.
You flee head over heels.
You flee east.
The Hidden Room
A shade is here, shrouded in an inky blackness.
A large warhorse is standing here, clad in mail.
Exits: (west). - e:dirtwall u:stoneslab.

![ cW HP:Wounded Mana:Hot>
fopen exitYou flee head over heels.
You flee west.
The Empty Basement
The corpse of *an Elf* is lying here.
*Berengar the Beorning Man* is here, fighting a huge tarantula (BB) (glowing).
A pack horse (MY) is standing here.
A huge tarantula (BB) is here, fighting *Berengar the Beorning Man*.
A huge tarantula (AA) is here, fighting *Berengar the Beorning Man*.
The shadow of *an Elf* is floating here.
Exits: (east), [up]. - w:dirtwall.

![ cW HP:Wounded Mana:Hot>
wThat's impossible, I'm afraid.
A huge tarantula (AA) bites *Berengar the Beorning Man*!

![ cW HP:Wounded Mana:Hot>
Alas, you cannot go that way...

![ cW HP:Wounded Mana:Hot>
order followers kill berengarOk.

![ cW HP:Wounded Mana:Hot>

A huge tarantula (AA) hits *Berengar the Beorning Man*'s left arm.

![ cW HP:Wounded Mana:Hot>
cdiArglebargle, glop-glyf!?!

![ cW HP:Wounded Mana:Hot>

![ cW HP:Wounded Mana:Hot>
close dirtwallOk.

![ cW HP:Wounded Mana:Hot>
close dirtwallclose dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallOppenheimer narrates 'i do eliz'
*Berengar the Beorning Man* seems to avoid the fight.
It's already closed!

![ cW HP:Wounded Mana:Hot>
It's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallclose dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
It's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!
*Berengar the Beorning Man* escaped the fight.

![ cW HP:Wounded Mana:Hot>
order followers kill berengar*Berengar the Beorning Man* swiftly dodges a huge tarantula (BB)'s attempt to hit him.
A huge tarantula (AA) approaches *Berengar the Beorning Man*, trying to hit him.
Ok.

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallclose dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
close dirtwallIt's already closed!

![ cW HP:Wounded Mana:Hot>
It's already closed!
*Berengar the Beorning Man* strongly pierces a huge tarantula (BB)'s body and tickles it.

![ cW HP:Wounded Mana:Hot>

A huge tarantula (AA) bites *Berengar the Beorning Man*!

![ cW HP:Wounded Mana:Hot>
cast normal 'fire' berengarYou are too afraid.
A huge tarantula (AA) lightly hits *Berengar the Beorning Man*'s head and tickles it.

![ cW HP:Wounded Mana:Hot>

*Berengar the Beorning Man* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot>

*Berengar the Beorning Man* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot>
0cha wimpy 0
Wimpy set to: 0
*Berengar the Beorning Man* panics, and attempts to flee.

![ cW HP:Wounded Mana:Hot>
cast normal 'fire' berengarYou start to concentrate...

*Berengar the Beorning Man* panics, and attempts to flee.

*Berengar the Beorning Man* panics, and attempts to flee.

A huge tarantula (BB) hits *Berengar the Beorning Man*'s right foot.

*Berengar the Beorning Man* panics, and attempts to flee.

*Berengar the Beorning Man* panics, and attempts to flee.

Ok.
Your fireball completely envelops *Berengar the Beorning Man* in flames.

########
######## At this point I was so exhilarated I had forgot all about that pesky glow!
########

*Berengar the Beorning Man* strongly pierces a huge tarantula (BB)'s left foreleg and tickles it.

![ cW HP:Wounded Mana:Warm>

A huge tarantula (AA) hits *Berengar the Beorning Man*'s left arm.

![ cW HP:Wounded Mana:Warm>

*Berengar the Beorning Man* seems to avoid the fight.
*Berengar the Beorning Man* panics, and attempts to flee.

![ cW HP:Wounded Mana:Warm>

*Berengar the Beorning Man* yawns and stretches his limbs.
*Berengar the Beorning Man* panics, and attempts to flee.
A huge tarantula (BB) hits *Berengar the Beorning Man*'s right foot and shatters it.

![ cW HP:Wounded Mana:Warm>

*Berengar the Beorning Man* escaped the fight.

![ cW HP:Wounded Mana:Warm>
hit *man*You try to pierce *Berengar the Beorning Man*, but he parries successfully.

![ cW HP:Wounded Mana:Warm*Berengar the Beorning Man*:Awful>

*Berengar the Beorning Man* panics, and attempts to flee.

![ cW HP:Wounded Mana:Warm*Berengar the Beorning Man*:Awful>

*Berengar the Beorning Man* panics, and attempts to flee.

![ cW HP:Wounded Mana:Warm*Berengar the Beorning Man*:Awful>

A huge tarantula (AA) barely hits *Berengar the Beorning Man*'s right hand.

![ cW HP:Wounded Mana:Warm*Berengar the Beorning Man*:Awful>

*Berengar the Beorning Man* swiftly dodges a huge tarantula (BB)'s attempt to hit him.
*Berengar the Beorning Man* panics, and attempts to flee.

![ cW HP:Wounded Mana:Warm*Berengar the Beorning Man*:Awful>

*Berengar the Beorning Man* panics, and attempts to flee.

![ cW HP:Wounded Mana:Warm*Berengar the Beorning Man*:Awful>
order followers kill *man*Ok.

![ cW HP:Wounded Mana:Warm*Berengar the Beorning Man*:Awful>
cast normal 'burn' *man*You start to concentrate...

*Berengar the Beorning Man* panics, but can't stop fighting to flee.

A huge tarantula (AA) bites *Berengar the Beorning Man*!

You dodge a bash from *Berengar the Beorning Man* who loses his balance.

Ok.
You burn *Berengar the Beorning Man*.
*Berengar the Beorning Man* is stunned and will probably die soon.

![ cW HP:Wounded Mana:Warm*Berengar the Beorning Man*:Awful>

Cristobin narrates '2 pukes xping near isengard'

![ cW HP:Wounded Mana:Warm*Berengar the Beorning Man*:Awful>

You pierce *Berengar the Beorning Man*'s left leg extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
You hear *Berengar the Beorning Man*'s death cry as he collapses.
*Berengar the Beorning Man* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Berengar the Beorning Man*.

#######
####### omg. omg. omfg. I won!
####### 

![ cW HP:Wounded Mana:Warm>
order followers assistOk.

![ cW HP:Wounded Mana:Warm>
ecexa corpse
corpse (here) : 
a fortune in gold
a laced quiver
a small elven bag
a sable pouch
a sable pouch
a sable pouch
a gleaming belt
a black runed dagger (flawless)
a keyring with a key and a set of lock picks
an embellished longbow
a ragged, blackened cloak (flawless)
a bejewelled shield (flawless)
a pair of cotton sleeves (flawless)
a fine pair of soft leather gloves (flawless)
a pair of smooth, black boots
a pair of cotton pants (flawless)
a soft cloth cap (flawless)
a fine tunic (flawless)
a red ruby
an icy ring
an iron ring

![ cW HP:Wounded Mana:Warm>
ec2exa 2.corpse
corpse (here) : 
a fortune in gold
a small pouch
a small pouch
a small pouch
a sable pouch
a fragrant-smelling bag
a gleaming belt
a wooden pipe
a keyring with a couple of keys and a set of lock picks
a leather backpack
a forest green cloak (flawless)
a bejewelled oak staff
a shining pair of chain mail sleeves (flawless)
a pair of white chain mail gloves (flawless)
a black pair of padded boots (used)
a shining pair of chain mail leggings (flawless)
a mithril circlet
a shining chain mail shirt (flawless)
a necklace
a pale blue stone
an icy ring
a jewelled ring
a long hollow stem
a mighty dwarven axe (flawless)
a flask of miruvor
an engraved broadsword (well-maintained)
an azure scroll
a twisted rock fragment				<------- Jackpot! Just what I needed!

![ cW HP:Wounded Mana:Warm>
na selyan berengar rip.Ok.

![ cW HP:Wounded Mana:Warm>
sc52/181 hits, 44/126 mana, and 90/111 moves.

###########
###########

Oppenheimer narrates 'CLAP'
Alnasr narrates 'lol' in Orkish.
Burial narrates 'nice :))'				
Baal narrates 'clap'
Alnasr narrates 'seriously?' in Orkish.
Alnasr tells you 'man!'


You get a twisted rock fragment from the corpse of *an Elf*.
You get a sable pouch from the corpse of *an Elf*.               <---- Contained a few azures and a blue.
You get a fortune in gold from the corpse of *an Elf*.
There was 752 gold coins, 18 silver pennies, and 86 copper pennies.
You get a leather backpack from the corpse of *an Elf*.
You get an azure scroll from the corpse of *an Elf*.

###########
########### I left rest, didn't bother doing Berengar's shadow.
########### Wasn't in the mood for another portal, So I used Selyan's rock to get out
########### and lived happily ever after.
###########
########### Not great charmie or doorwork by me, mostly panicing trying to survive,
########### but somehow it worked! Hell, I even managed to press F1 TWICE during fight,
########### triggering the helpfiles and briefly throwing me out of JMC. 
###########
########### Heh, sometimes you get lucky..







2011/09/01 17:53, Razoor:Rated: Good 
We got served!! I thought 50 mana would be enough to enter on and that Berengar would kill you quite comfortably...but...i guess he could have done a bit less of curing, escaping or shooting against spiders!

Well done!

2011/09/01 17:57, Drogtash:Rated: Superb 
WTF? Loot them for other darkies atleast like with Tollin!? Other than that, nice!

2011/09/01 18:04, Kare:   
How does the covered ruby help here?

2011/09/01 18:06, Drogtash:Rated: Superb 
Against rangers, they are attracted to darkies in lit rooms.

2011/09/01 18:15, Nockurzh:Rated: Superb 
Awesome :P

2011/09/01 18:37, Gorthauk:  Rated: Superb 
Nice

2011/09/01 18:54, Antti:Rated: Good 
You play well!

2011/09/01 19:27, Jeraziah:  Rated: Superb 
Question is...where was mr Fairfight?

2011/09/01 21:15, Marillion:Rated: Superb 
Well fucking played

2011/09/01 21:59, Rayden:   
Well done indeed.

2011/09/01 22:06, Telessar:   
Why complain about sanc + quake when you do lamer shit, Razoor? Honestly...

2011/09/01 22:54, Drogtash:Rated: Superb 
*Sélyan the Silvan Elf* yells from above 'apologies!' in Westron.
*Sélyan the Silvan Elf* yells from above 'my d didnt go in :p' in Westron.

Hahahaha. Right.

2011/09/01 23:02, Faint: 
*agree drogtash

2011/09/02 00:01, Razoor:edited 1x  Rated: Good 
Was gonna enter and quake his spiders dead and take it from there but I had the open-door set to dirtwall and block-door to rubble (cause I thought it was rubble from below:D).

If you think I'm ashamed about portalling or trapping BN's you could ask Telessar what happened to him in exactly the same place (hence the bitter comment?:)). That time I didn't 'lie' about blocking wrong exit, did I? ;)

EDIT: And if you think I particularly care about being 'lame' or not on MUME you gotta get a grip. How many logs are there of this char portalling or trapping or overkilling BN's? As a sidenote, Telessar, since you bring it up, mindless quaking would probably have worked out a lot better than this and killed his spiders during the bash. So, you were saying?

2011/09/02 02:52, Telessar:   
My point was that you should've used the lame sanc and quakes instead of blocking then sancing AND portalling which is even more lame than sanc and quakes.

2011/09/02 02:57, Telessar:   
Pshh, for someone who cares about this game dying or not, you aren't contributing to the cause by portaltrapping and shit, just FYI.

2011/09/02 07:54, Torkild:Rated: Superb 
Eventho I feel he is the wrong guy to say that, I must agree that he has a very good point.

2011/09/02 07:57, Masozi:  Rated: Superb 
That was spiffy. Not what I was expecting.

2011/09/02 10:20, Razoor:edited 2x  Rated: Good 
Not contributing? I just contributed to a good log, contributed to Berengar's added experience in closablefighting (/dying), Alnasr was thrilled over my death and im sure Dsquared had a great time as well. All thanks to my portal! Come back when you contribute as much in 2 minutes!

Of course i expected this to be a walk in the park, but that is the beauty of mume..sometimes shit happens :)

2011/09/02 17:02, Joacim:  Rated: Superb 
Did Telessar just get horribly owned by Razoor there? ;)

2011/09/03 14:15, Telessar:   
...no?

2011/09/06 00:01, Anathir: 
Yeah you did! The sad part however, is you not realizing it.

2011/09/06 00:21, Telessar:   
By your 'logic', lame players (ex. an overkilling trapper like Luke and Elestir) contribute to the life of this game since when they die they produce good logs.

The sad part is that...you're still being dragged on a leash by Razoor. Try thinking independently for once?

2011/09/06 10:16, Razoor:Rated: Good 
The sad part is that you're taking this argument seriously.

Then again, considering your careerchoices I am not surprised you think linearly and inside a tiny little box :) You'll fit right in with the medical sciences!

2011/09/06 12:06, Telessar:   
At least I'll be saving lives instead of fucking them over! ;-)

2011/09/06 13:11, Anathir: 
I wonder which is most fun :p!

Voff Voff!

2011/09/06 23:52, Torkild:Rated: Superb 
Disagreed Joacim, I actually feel Razoor owned himself, with a little help from Telessar.

2011/09/07 12:01, Luke: 
Good logs Dsquared. *lol* I don't know who is more funny though, if Razoor or his bf Anathir :)

Telessar, i contribute quite some, usually when i come back i bring more oldies back than i make quit :P

2011/09/07 13:06, Telessar:   
Well you do have a point there, and I do enjoy and have actually said that I wish you'd come back and play more (since you do bring players back...). But IMO, your playstyle when you were active hurt the game in the long run by making everyone so paranoid about traps and overkill. People today think everything's a portaltrap :X

2011/09/09 23:55, Wordamouf:   
btw why not use staff as bn? or just atm for extra save?

2011/09/11 15:30, Marillion:Rated: Superb 
Nomatter how many times I read this one, I have problems understanding how you can win this:P imagine how easy it should be for the pukes, if they knew what to do in here:P Guess they didn't have the calm, unlike Dsquared who was the fucking calmness.


top
 


 Rating-Summary 
 Superb Acidevil, Cair, Drogtash, Fieldy, Gorthauk, Grotek, Jenzn, Jeraziah, Joacim, 
Kaznag, Marillion, Masozi, Ninjzor, Nockurzh, Roadkill, Sakli, Vidgri, Vikat 
 Good Alian, Antti, Devastator, Faine, Fankil, Rashnak, Razoor 
 Average Gaal, Rik 
 Poor  
 Awful  
Rating period for this log has expired!


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