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Dispelling Arda of evil pt2 (Vehement)comments   back
  
(16 ratings and 3133 hits. Posted 2012/02/13)
###########

I find tracks at SD of 3 zaugurz. I pursue to wpriest

###########

!. cRW Mana:Burning>w
Barren Plains
A tall stag is here, grazing peacefully.
A fallow deer is grazing peacefully here.
A fallow deer is grazing peacefully here.
A great bustard strides over the grass.
Exits: north, east, south, west.

You see some tracks of *an Orc* leading south, done less than 1 hour ago.

!. cRW Mana:Burning>s
The Broken Hills
Exits: north, east. - s:harrow.

You see some tracks of *an Orc* leading south, done less than 1 hour ago.

!( cRW Mana:Burning>#   $door is now set to {harrow} [local]
l
The Broken Hills
Exits/emulated: north, east, {south}. - s:harrow.

!( cRW Mana:Burning>dism
You stop riding a warhorse (MIN).

!( cW Mana:Burning>#   $spellspeed is now set to {normal} [local]
i
You are carrying:
a mithril circlet
a fine pair of soft leather gloves (used)
an engraved broadsword (well-maintained)
a fine grey cloak (well-maintained)
a pair of smooth, black boots

!( cW Mana:Burning>#   $spellspeed is now set to {normal} [local]
draw broadsword
You remove an ornate, steel-shafted warhammer.
You decisively wield an engraved broadsword, ready to protect the free people.

!( cW Mana:Burning>cha mood wimpy
Ok.

!( cW Mana:Burning>rem forest
wear grey
#   $cloak is now set to {grey} [local]
l
You stop using a forest green cloak.

!( cW Mana:Burning>
You wear a fine grey cloak about your body.

!( cW Mana:Burning>
The Broken Hills
A warhorse (MIN) is standing here.
Exits/emulated: north, east, {south}. - s:harrow.

!( cW Mana:Burning>open harrow
Ok.

!( cW Mana:Burning>s
Entrance to the Dark Chapel
Exits: (north), west. - n:harrow.

close harrow
You see some tracks of *an Orc* leading west, done less than 1 hour ago.

!= cW Mana:Burning>track
Ok.

!= cW Mana:Burning>
You stop tracking your victim.

!= cW Mana:Burning>w
The Dark Hall
A small brown snake is slithering around here.
A small brown snake is slithering around here.
A small brown snake is slithering around here.
Exits: east, south.

!= cW Mana:Burning>s
The Dark Hall
Exits: north, south, west.

!= cW Mana:Burning>w
The Small Library
A brass lantern has been set on the ground.
Exits: (north), east. - n:shelf.

!= cW Mana:Burning>#   $door is now set to {door} [local]
#   $sd is now set to {harrow} [local]
#   $sd is now set to {door} [local]
#   $door is now set to {harrow} [local]
n
The Hidden Room
An evil priest is here, fighting *Knowo the Zaugurz Orc* (glowing).
*Knowo the Zaugurz Orc* is here, fighting an evil priest.
*Foxer the Zaugurz Orc* is here, fighting an evil priest.
*an Orc* is here, fighting an evil priest.
Exits: [east]. - e:door.

!= cW Mana:Burning>cast n 'earth'
You quickly recall your stored spell...

An evil priest begins some strange incantations...

*Foxer the Zaugurz Orc* sends an evil priest sprawling with a powerful bash.

cast n 'earth'
The earth trembles beneath your feet!
You feel yourself exposed.
Some debris falls on you from above.

!= cW HP:Fine Mana:Burning>
You quickly recall your stored spell...

*Foxer the Zaugurz Orc* crushes an evil priest's right arm hard.

close exit
The earth trembles beneath your feet!
Some debris falls on you from above.
*Knowo the Zaugurz Orc* slashes an evil priest's left arm hard and shatters it.

!= cW HP:Fine Mana:Hot>cast n 'earth'
It's already closed!
*Foxer the Zaugurz Orc* panics, and attempts to flee.

!= cW HP:Fine Mana:Hot>
You quickly recall your stored spell...
*Foxer the Zaugurz Orc* opens the door.

*Knowo the Zaugurz Orc* panics, and attempts to flee.
*Knowo the Zaugurz Orc* leaves east.

close exit
*Foxer the Zaugurz Orc* panics, and attempts to flee.
*Foxer the Zaugurz Orc* leaves east.

*an Orc* smites an evil priest's left foot hard and shatters it.

cast n 'earth'
The earth trembles beneath your feet!
Some debris falls on you from above.
An evil priest is incapacitated and will slowly die, if not aided.
*an Orc* is incapacitated and will slowly die, if not aided.

!= cW HP:Fine Mana:Hot>Ok.

!= cW HP:Fine Mana:Hot>
You quickly recall your stored spell...

#   $target is now set to {*orc*} [local]
open harrow
*Foxer the Zaugurz Orc* has suddenly arrived.
The earth trembles beneath your feet!
Some debris falls on you from above.
You receive your share of experience.
It begins to be automatic...
You hear an evil priest's death cry as he collapses.
An evil priest is dead! R.I.P.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *an Orc*'s death cry as she collapses.
*an Orc* has drawn her last breath! R.I.P.

!= cW HP:Fine Mana:Hot *Foxer the Zaugurz Orc*:Bad>
You don't see any harrow here.

!= cW HP:Fine Mana:Hot *Foxer the Zaugurz Orc*:Bad>e
No way! You are fighting for your life!

!= cW HP:Fine Mana:Hot *Foxer the Zaugurz Orc*:Bad>cast n 'earth'
You start to concentrate...

*Knowo the Zaugurz Orc* has suddenly arrived.
*Foxer the Zaugurz Orc* opens the door.

You swiftly dodge *Knowo the Zaugurz Orc*'s attempt to slash you.
*Foxer the Zaugurz Orc* panics, and attempts to flee.

*Foxer the Zaugurz Orc* panics, and attempts to flee.
*Foxer the Zaugurz Orc* leaves east.

*Knowo the Zaugurz Orc* closes the door.

The earth trembles beneath your feet!

!= cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Bad>
*Knowo the Zaugurz Orc* panics, and attempts to flee.

!= cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Bad>
*Foxer the Zaugurz Orc* has suddenly arrived.

!= cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Bad>
*Knowo the Zaugurz Orc* opens the door.
*Knowo the Zaugurz Orc* panics, and attempts to flee.

!= cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Bad>
*Foxer the Zaugurz Orc* closes the door.

!= cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Bad>eqqq
Arglebargle, glop-glyf!?!

!= cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Bad>
*Knowo the Zaugurz Orc* opens the door.
*Foxer the Zaugurz Orc* closes the door.

!= cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Bad>
You barely slash *Knowo the Zaugurz Orc*'s body and tickle it.
*Knowo the Zaugurz Orc* panics, and attempts to flee.

!= cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Bad>
*Knowo the Zaugurz Orc* opens the door.

!= cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Bad>
*Foxer the Zaugurz Orc* closes the door.
*Knowo the Zaugurz Orc* opens the door.

!= cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Bad>
*Foxer the Zaugurz Orc* tries to crush you, but your parry is successful.

!= cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Bad>
*Knowo the Zaugurz Orc* panics, and attempts to flee.

!= cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Bad>cast n 'earth'
You start to concentrate...

*Knowo the Zaugurz Orc* panics, and attempts to flee.
*Knowo the Zaugurz Orc* leaves east.

*Foxer the Zaugurz Orc* panics, and attempts to flee.

*Foxer the Zaugurz Orc* panics, and attempts to flee.

The earth trembles beneath your feet!
Some debris falls on you from above.

!= cW HP:Fine Mana:Warm *Foxer the Zaugurz Orc*:Awful>
*Foxer the Zaugurz Orc* panics, and attempts to flee.

!= cW HP:Fine Mana:Warm *Foxer the Zaugurz Orc*:Awful>lab x
#   $target is now set to {x} [local]

*Foxer the Zaugurz Orc* panics, but can't stop fighting to flee.

!= cW HP:Fine Mana:Warm *Foxer the Zaugurz Orc*:Awful>Ok.

!= cW HP:Fine Mana:Warm *Foxer the Zaugurz Orc* (x):Awful>#   $spellspeed is now set to {quick} [local]

*Foxer the Zaugurz Orc* (x) panics, and attempts to flee.

!= cW HP:Fine Mana:Warm *Foxer the Zaugurz Orc* (x):Awful>cast quick 'colour spray' x

You slash *Foxer the Zaugurz Orc* (x)'s left foot very hard and shatter it.
*Foxer the Zaugurz Orc* (x) is incapacitated and will slowly die, if not aided.

!= cW HP:Fine Mana:Warm *Foxer the Zaugurz Orc* (x):Dying>
You start to concentrate...

e

!= cW HP:Fine Mana:Warm *Foxer the Zaugurz Orc* (x):Dying>No way! You are fighting for your life!

!= cW HP:Fine Mana:Warm *Foxer the Zaugurz Orc* (x):Dying>hit x
You're already fighting!

!= cW HP:Fine Mana:Warm *Foxer the Zaugurz Orc* (x):Dying>draw broadsword
But you are already wielding it!

!= cW HP:Fine Mana:Warm *Foxer the Zaugurz Orc* (x):Dying>
You slash *Foxer the Zaugurz Orc* (x)'s head extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Foxer the Zaugurz Orc* (x)'s death cry as he collapses.
*Foxer the Zaugurz Orc* (x) has drawn his last breath! R.I.P.

!= cW HP:Fine Mana:Warm>e
The Dark Hall
A small brown snake is slithering around here.
A small brown snake is slithering around here.
A small brown snake is slithering around here.
Exits: east, south.

!= cW HP:Fine Mana:Warm>e
Entrance to the Dark Chapel
Exits: west. - n:harrow.

!= cW HP:Fine Mana:Warm>close harrow
cast quick 'block door' harrow
It's already closed!

!= cW HP:Fine Mana:Warm>Alas, not enough mana flows through you...

!= cW HP:Fine Mana:Warm>
*Knowo the Zaugurz Orc* has arrived from the west.

!= cW HP:Fine Mana:Warm>pick harrow
cast quick 'block door' harrow
Using your lockpicks, you try to enable the lock...

*Knowo the Zaugurz Orc* opens the harrow.
You can't proceed while the harrow is in motion.
You stop trying to pick the lock.
Alas, not enough mana flows through you...

!= cW HP:Fine Mana:Warm>
*Knowo the Zaugurz Orc* leaves north.

!= cW HP:Fine Mana:Warm>close harrow
pick harrow
Ok.

!= cW HP:Fine Mana:Warm>Using your lockpicks, you try to enable the lock...

open harrow

You stop trying to pick the lock.

!= cW HP:Fine Mana:Warm>Ok.

!= cW HP:Fine Mana:Warm>open harrow
It's already open!

!= cW HP:Fine Mana:Warm>e
Alas, you cannot go that way...

!= cW HP:Fine Mana:Warm>n
The Broken Hills
A warhorse (MIN) is standing here.
Exits: north, east, (south). - s:harrow.

!( cW HP:Fine Mana:Warm>lead
A warhorse (MIN) starts following you.

!( cW HP:Fine Mana:Warm>rid
A warhorse (MIN) stops following you.
You pick up a warhorse (MIN)'s reins, and start riding him.

!( cRW HP:Fine Mana:Warm>cha mood agg
Ok.

!( cRW HP:Fine Mana:Warm>draw cweapon
You remove an engraved broadsword.
You confidently wield an ornate, steel-shafted warhammer, ready to protect the free people.

!( cRW HP:Fine Mana:Warm>tro
track *orc*
You carefully examine the ground around you, looking for tracks...

#   $target is now set to {knowo} [local]
You see some tracks of *an Orc* leading east, done less than 1 hour ago.

!( cRW HP:Fine Mana:Warm>cha mood agg
*Knowo the Zaugurz Orc* has arrived from the east.
Ok.

!( cRW HP:Fine Mana:Warm>draw cweapon
But you are already wielding it!

!( cRW HP:Fine Mana:Warm>hit knowo
You pound *Knowo the Zaugurz Orc*'s body extremely hard and shatter it.

!( cRW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Bad>hit knowo
hit knowo
You're already fighting!
*Knowo the Zaugurz Orc* panics, and attempts to flee.
*Knowo the Zaugurz Orc* leaves east.

!( cRW HP:Fine Mana:Warm>They aren't here.

!( cRW HP:Fine Mana:Warm>hit knowo
They aren't here.

!( cRW HP:Fine Mana:Warm>e
The Broken Hills
*Knowo the Zaugurz Orc* is standing here.
Exits: north, east, west.
Aha, you have found your victim!

!( cRW HP:Fine Mana:Warm>hit knowo
You approach *Knowo the Zaugurz Orc*, trying to pound him.

!( cRW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Bad>e
hit knowo
No way! You are fighting for your life!
*Knowo the Zaugurz Orc* panics, and attempts to flee.
*Knowo the Zaugurz Orc* leaves east.

############

He loops brush and eventually goes LB-inn.

############

!+ cRW>e
Players in your zone
--------------------
Vehement             - Bend in the Old East Road

!+ cRW>
The Last Bridge
A grey hare stands alert, looking and listening for predators.
Exits: =east=, =west=.

!+ cRW>e
Junction to an Inn
Exits: north, =east=, south, =west=.

!+ cRW>track
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of *an Orc* leading south done less than 1 hour ago
   - a track of *an Orc* coming from the east done less than 1 hour ago


You stop searching.

!+ cRW>s
Path to the Inn
Exits: north, [east], south, west.

!. cRW>#   $door is now set to {exit} [local]
track
You carefully examine the ground around you, looking for tracks...

Your legs feel heavier.

You see:
   - a track of *an Orc* leading east done less than 1 hour ago
   - a track of *an Orc* coming from the north done less than 1 hour ago

#   $spell is now set to {'ligh'} [local]
#   $spellspeed is now set to {quick} [local]
You stop searching, you don't seem to find anything else.

!. cRW>lead
You stop riding a warhorse (MIN).
A warhorse (MIN) starts following you.

!. cW>#   $door is now set to {exit} [local]
i
You are carrying:
Nothing.

!. cW>#   $spellspeed is now set to {quick} [local]
l
Path to the Inn
A warhorse (MIN) is standing here.
Exits/emulated: north, {east}, south, west.

!. cW>whe
Players in your zone
--------------------
Vehement             - Path to the Inn

!. cW>g grey all
You get a fine grey cloak from a leather backpack.

!. cW>rem forest
wear grey
#   $cloak is now set to {grey} [local]
You stop using a forest green cloak.

!. cW>
You wear a fine grey cloak about your body.

!. cW>#   $door is now set to {exit} [local]
#   $spellspeed is now set to {quick} [local]
stat
OB: 110%, DB: 66%, PB: 23%, Armour: 97%. Wimpy: 100. Mood: aggressive.
Needed: 809,098 xp, 0 tp. Gold: 2,649. Alert: normal.
Affected by:
- strength
- shroud
- novoid
- noquit
- stored spell armour
- shield
- armour
- tiredness
- lethargy
- growth- vigour

!. cW>open exit
e
It seems to be locked.

!. cW>close exit
The door seems to be closed.

!. cW>cast quick 'block door' exit
It's already closed!

!. cW>
You start to concentrate...


!. cW>pick exit
Using your lockpicks, you try to pick the lock...

open exit
e
close exit
cast quick 'block door' exit
The lock finally yields to your skill.

!. cW>Ok.

!. cW>
Decaying Smithy
*Knowo the Zaugurz Orc* is standing here.
Exits: (west).

![ cW>Ok.

![ cW>
You start to concentrate...

*Knowo the Zaugurz Orc* opens the door.
You can't proceed while the door is in motion.

![ cW>close exit
Ok.
*Knowo the Zaugurz Orc* panics, and attempts to flee.

![ cW>cast quick 'block door' exit
You start to concentrate...

close exit
*Knowo the Zaugurz Orc* opens the door.
You can't proceed while the door is in motion.

![ cW>Ok.

![ cW>close exit

*Knowo the Zaugurz Orc* opens the door.

![ cW>cast quick 'block door' exit
Ok.
*Knowo the Zaugurz Orc* opens the door.

![ cW>
You start to concentrate...

close exit
hit knowo
close exit
*Foxer the Zaugurz Orc* (x) has arrived from the west.
*an Orc* has arrived from the west.
It must be closed before you may block it.

![ cW Mana:Hot>close exit
close exit
*Foxer the Zaugurz Orc* (x) closes the door.
It's already closed!

![ cW Mana:Hot>
You feel yourself exposed.
*Knowo the Zaugurz Orc* swiftly dodges your attempt to pound him.
*Knowo the Zaugurz Orc* opens the door.

![ cW Mana:Hot *Knowo the Zaugurz Orc*:Wounded>close exit
*Foxer the Zaugurz Orc* (x) closes the door.
*Knowo the Zaugurz Orc* opens the door.
Ok.

![ cW Mana:Hot *Knowo the Zaugurz Orc*:Wounded>open exit
It's already closed!
*Knowo the Zaugurz Orc* panics, and attempts to flee.

![ cW Mana:Hot *Knowo the Zaugurz Orc*:Wounded>open exit
*an Orc* barely smites your left hand and tickles it.
It's already closed!

![ cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>f
It's already closed!

![ cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>#   $door is now set to {exit} [local]
Ok.
*Knowo the Zaugurz Orc* closes the door.

![ cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>open exit
Ok.
*Knowo the Zaugurz Orc* panics, and attempts to flee.

![ cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>open exit
*Foxer the Zaugurz Orc* (x) closes the door.
PANIC! You can't quit the fight!

![ cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>f
Ok.

![ cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>draw broadsword
*Foxer the Zaugurz Orc* (x) closes the door.
Ok.
*Knowo the Zaugurz Orc* panics, and attempts to flee.
*Knowo the Zaugurz Orc* leaves west.

![ cW HP:Fine Mana:Hot *an Orc*:Fine>
*Foxer the Zaugurz Orc* (x) closes the door.
You are already attempting to flee!

![ cW HP:Fine Mana:Hot *an Orc*:Fine>cha mood wimpy
You have no broadsword.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Hot *an Orc*:Fine>open exit
Ok.

![ cW HP:Fine Mana:Hot *an Orc*:Fine>f
open exit
Ok.

![ cW HP:Fine Mana:Hot *an Orc*:Fine>open exit
You are already attempting to flee!

![ cW HP:Fine Mana:Hot *an Orc*:Fine>open exit

![ cW HP:Fine Mana:Hot *an Orc*:Fine>
It's already open!
*an Orc* sends you sprawling with a powerful bash.

open exit

![ cW HP:Fine Mana:Hot *an Orc*:Fine>
*Knowo the Zaugurz Orc* has arrived from the west.

#   $door is now set to {exit} [local]

![ cW HP:Fine Mana:Hot *an Orc*:Fine>
*Knowo the Zaugurz Orc* closes the door.

![ cW HP:Fine Mana:Hot *an Orc*:Fine>open exit
#   $door is now set to {exit} [local]

You feel less protected.
*an Orc* barely smites your left hand and tickles it.

![ cW HP:Fine Mana:Hot *an Orc*:Fine>
You try to flee, but cannot!

![ cW HP:Fine Mana:Hot *an Orc*:Fine>open exit

You try to flee, but cannot!

open exit

![ cW HP:Fine Mana:Hot *an Orc*:Fine>
You try to flee, but cannot!

![ cW HP:Fine Mana:Hot *an Orc*:Fine>
Your head stops stinging.
You lightly pound *an Orc*'s right leg and tickle it.

![ cW HP:Fine Mana:Hot *an Orc*:Hurt>Ok.
*Knowo the Zaugurz Orc* closes the door.

![ cW HP:Fine Mana:Hot *an Orc*:Hurt>open exit
Ok.
*Knowo the Zaugurz Orc* closes the door.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Hot *an Orc*:Hurt>open exit
Ok.
*Knowo the Zaugurz Orc* closes the door.

![ cW HP:Fine Mana:Hot *an Orc*:Hurt>open exit
open exit
Ok.
*Knowo the Zaugurz Orc* closes the door.

![ cW HP:Fine Mana:Hot *an Orc*:Hurt>open exit
Ok.
*Foxer the Zaugurz Orc* (x) closes the door.

![ cW HP:Fine Mana:Hot *an Orc*:Hurt>open exit
Ok.
*Knowo the Zaugurz Orc* closes the door.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Hot *an Orc*:Hurt>open exit
Ok.
*Foxer the Zaugurz Orc* (x) closes the door.

![ cW HP:Fine Mana:Hot *an Orc*:Hurt>open exit
Ok.

![ cW HP:Fine Mana:Hot *an Orc*:Hurt>open exit
It's already open!
*Knowo the Zaugurz Orc* closes the door.

![ cW HP:Fine Mana:Hot *an Orc*:Hurt>open exit
Ok.
You flee head over heels.
You flee west.
Path to the Inn
Exits: north, (east), south, west.

!. cW HP:Fine Mana:Hot>open exit
open exit
The door closes quietly.
Ok.

!. cW HP:Fine Mana:Hot>It's already open!
The door closes quietly.

!. cW HP:Fine Mana:Hot>Ok.
The door closes quietly.

!. cW HP:Fine Mana:Hot>Ok.
The door closes quietly.

!. cW HP:Fine Mana:Hot>#   $door is now set to {exit} [local]
Ok.
The door closes quietly.
The door is opened from the other side.

!. cW HP:Fine Mana:Hot>n
It's already open!
*Knowo the Zaugurz Orc* has arrived from the east.
*Foxer the Zaugurz Orc* (x) has arrived from the east.
*an Orc* has arrived from the east.

!. cW HP:Fine Mana:Hot>
You swiftly dodge *Knowo the Zaugurz Orc*'s attempt to slash you.
It's already open!
*an Orc* quickly approaches, trying to smite you.

!. cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>It's already open!

!. cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>No way! You are fighting for your life!

!. cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>
*Foxer the Zaugurz Orc* (x) leaves east.

!. cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>#   $door is now set to {exit} [local]
close exit
Ok.

!. cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>close exit
It's already closed!
*Knowo the Zaugurz Orc* opens the door.

!. cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>f
You flee head over heels.
You flee east.
Decaying Smithy
A warhorse (MIN) is standing here.
*Foxer the Zaugurz Orc* (x) is standing here.
Exits: (west).

![ cW HP:Fine Mana:Hot>w
w
Path to the Inn
*Knowo the Zaugurz Orc* is standing here.
*an Orc* is standing here.
Exits: north, (east), south, west.

!. cW HP:Fine Mana:Hot>n
The Inn's Stables
A small vicious black rat squeaks at you for disturbing it.
A small vicious black rat squeaks at you for disturbing it.
A small vicious black rat squeaks at you for disturbing it.
Exits: east.

![ cW HP:Fine Mana:Hot>Alas, you cannot go that way...

![ cW HP:Fine Mana:Hot>sc
310/316 hits, 87/124 mana, and 122/129 moves.

![ cW HP:Fine Mana:Hot>e
Path to the Inn
*Knowo the Zaugurz Orc* is standing here.
*an Orc* is standing here.
Exits: north, (east), south, west.

!. cW HP:Fine Mana:Hot>cast n 'earth'
You start to concentrate...
*Knowo the Zaugurz Orc* tries to slash you, but your parry is successful.

*an Orc* smites your left foot and tickles it.
Aye! You cannot concentrate any more...

!. cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>close exit
Ok.

!. cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>f

*Knowo the Zaugurz Orc* opens the door.

!. cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>w
You flee head over heels.
You flee south.
The Inn at the Last Bridge
A large cockroach is crawling over the floor.
A large cockroach is crawling over the floor.
Exits: north.

![ cW HP:Fine Mana:Hot>w
Alas, you cannot go that way...
A large cockroach starts crawling up the wall...

![ cW HP:Fine Mana:Hot>w
Alas, you cannot go that way...

![ cW HP:Fine Mana:Hot>Alas, you cannot go that way...

![ cW HP:Fine Mana:Hot>cast n 'armour'
You quickly recall your stored spell...

A blue transparent wall slowly appears around you.

![ cW HP:Fine Mana:Hot>#   $door is now set to {exit} [local]
n
cast n 'earth'
Path to the Inn
*Knowo the Zaugurz Orc* is standing here.
*an Orc* is standing here.
A warhorse (MIN) is standing here.
Exits: north, (east), south, west.
*Knowo the Zaugurz Orc* tries to slash you, but your parry is successful.

!. cW HP:Fine Mana:Hot *Knowo the Zaugurz Orc*:Wounded>
You start to concentrate...

You swiftly dodge *an Orc*'s attempt to smite you.

close exit
*Knowo the Zaugurz Orc* panics, and attempts to flee.
*Knowo the Zaugurz Orc* leaves west.

f
*Knowo the Zaugurz Orc* has arrived from the west.

*Knowo the Zaugurz Orc* quickly approaches, trying to slash you.
The earth trembles beneath your feet!
A warhorse (MIN) stops following you.
A warhorse (MIN) says 'Dkn't  xpect feite foogiz uyeu,HVrwr  vt!' in Animal.

!. cW HP:Fine Mana:Warm *an Orc*:Hurt>Ok.
You strongly pound *an Orc*'s right arm.

!. cW HP:Fine Mana:Warm *an Orc*:Hurt>
You flee head over heels.
You flee north.
Junction to an Inn
Exits: north, =east=, south, =west=.

!+ cW HP:Fine Mana:Warm>w
The Last Bridge
A grey hare stands alert, looking and listening for predators.
Exits: =east=, =west=.

!+ cW HP:Fine Mana:Warm>stoq
cast n 'store' earthquake
You start to concentrate...

You stored it.

!+ cW HP:Fine Mana:Warm>w
Bend in the Old East Road
Exits: =north=, =east=, ~\south/~.

!+ cW HP:Fine Mana:Warm>n
Bend in the Old East Road
Exits: north, ~\east/~, =south=, =west=.

!+ cW HP:Fine Mana:Warm>stoq
cast n 'store' earthquake
You start to concentrate...

use pale
You stored it.

!+ cW HP:Fine Mana:Icy>
You attempt to use the power of a pale blue stone.

#   $door is now set to {exit} [local]
sc
#   $spellspeed is now set to {normal} [local]
The sun rises in the east.

You feel a surge of healing power flow through you.

*+ cW HP:Fine Mana:Warm>303/316 hits, 41/124 mana, and 118/129 moves.

*+ cW HP:Fine Mana:Warm>s
Bend in the Old East Road
Exits: =north=, =east=, ~\south/~.

*+ cW HP:Fine Mana:Warm>e
The Last Bridge
Exits: =east=, =west=.

*+ cW HP:Fine Mana:Warm>e
Junction to an Inn
A grey hare stands alert, looking and listening for predators.
Exits: north, =east=, south, =west=.

*+ cW HP:Fine Mana:Warm>s
Path to the Inn
A warhorse (MIN) is here, fighting *Knowo the Zaugurz Orc*.
*Knowo the Zaugurz Orc* is here, fighting a warhorse (MIN).
*Foxer the Zaugurz Orc* (x) is here, fighting a warhorse (MIN).
*an Orc* is here, fighting a warhorse (MIN).
Exits: north, (east), south, west.

*. cW HP:Fine Mana:Warm>stat
OB: 73%, DB: 56%, PB: 58%, Armour: 97%. Wimpy: 100. Mood: wimpy.
Needed: 808,913 xp, 0 tp. Gold: 2,649. Alert: normal.
Affected by:
- novoid
- stored spell earthquake
- stored spell earthquake
- noquit
- armour
- panic
- strength
- shield
- tiredness
- lethargy
- growth
- vigour

*. cW HP:Fine Mana:Warm>
*Knowo the Zaugurz Orc* slashes a warhorse (MIN)'s body very hard and shatters it.

*. cW HP:Fine Mana:Warm>
*an Orc* smites a warhorse (MIN)'s body extremely hard and shatters it.

*. cW HP:Fine Mana:Warm>#   $target is now set to {*orc*} [local]
cast normal 'ligh' *orc*
*Foxer the Zaugurz Orc* (x) seems to avoid the fight.
You start to concentrate...

*Foxer the Zaugurz Orc* (x) quickly approaches, trying to crush you.


*. cW HP:Fine Mana:Warm *Foxer the Zaugurz Orc* (x):Hurt>
*Knowo the Zaugurz Orc* leaves north.

*. cW HP:Fine Mana:Warm *Foxer the Zaugurz Orc* (x):Hurt>f
You flee head over heels.
You flee east.
Decaying Smithy
Exits: (west).

![ cW HP:Fine Mana:Warm>#   $door is now set to {exit} [local]

*Foxer the Zaugurz Orc* (x) has arrived from the west.
*an Orc* has arrived from the west.

![ cW HP:Fine Mana:Warm>
*an Orc* quickly approaches, trying to smite you.

![ cW HP:Fine Mana:Warm *an Orc*:Hurt>f
You flee head over heels.
You flee west.
Path to the Inn
A warhorse (MIN) is here, fighting *Knowo the Zaugurz Orc*.
*Knowo the Zaugurz Orc* is here, fighting a warhorse (MIN).
Exits: north, (east), south, west.

*. cW HP:Fine Mana:Warm>
*Knowo the Zaugurz Orc* closes the door.

*. cW HP:Fine Mana:Warm>
*Knowo the Zaugurz Orc* opens the door.
The door closes quietly.

*. cW HP:Fine Mana:Warm>#   $door is now set to {exit} [local]
#   $target is now set to {*orc*} [local]

*Knowo the Zaugurz Orc* opens the door.

*. cW HP:Fine Mana:Warm>hit *orc*
*Foxer the Zaugurz Orc* (x) has arrived from the east.
*an Orc* has arrived from the east.
You pound *Knowo the Zaugurz Orc*'s right arm.

*. cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded a warhorse (MIN):Awful>
*Foxer the Zaugurz Orc* (x) tries to crush you, but your parry is successful.
A warhorse (MIN) lightly hits *Knowo the Zaugurz Orc*'s left arm and tickles it.

*. cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded a warhorse (MIN):Awful>draw cweapon
But you are already wielding it!
*an Orc* quickly approaches, trying to smite you.

*. cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded a warhorse (MIN):Awful>
*Knowo the Zaugurz Orc* panics, and attempts to flee.
*Knowo the Zaugurz Orc* leaves west.

*. cW HP:Fine Mana:Warm *Foxer the Zaugurz Orc* (x):Hurt>f
You flee head over heels.
You flee south.
The Inn at the Last Bridge
A large cockroach is crawling up the wall.
A large cockroach is crawling over the floor.
Exits: north.

![ cW HP:Fine Mana:Warm>
A large cockroach starts crawling up the wall...

![ cW HP:Fine Mana:Warm>n
Path to the Inn
A warhorse (MIN) is standing here.
*Knowo the Zaugurz Orc* is standing here.
Exits: north, (east), south, west.
*Knowo the Zaugurz Orc* quickly approaches, trying to slash you.

*. cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>hit *orc*
You're already fighting!

*. cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>f
You flee head over heels.
You flee north.
Junction to an Inn
Exits: north, =east=, south, =west=.

*+ cW HP:Fine Mana:Warm>s
Path to the Inn
A warhorse (MIN) is standing here.
Exits: north, (east), south, west.

*. cW HP:Fine Mana:Warm>hit *orc*
They aren't here.

*. cW HP:Fine Mana:Warm>
*Knowo the Zaugurz Orc* has arrived from the east.
*Foxer the Zaugurz Orc* (x) has arrived from the east.
*an Orc* has arrived from the east.

*. cW HP:Fine Mana:Warm>
*Knowo the Zaugurz Orc* tries to slash you, but your parry is successful.

*. cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>
*an Orc* fails to smite you.
*Foxer the Zaugurz Orc* (x) leaves west.

*. cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>hit *orc*
You're already fighting!

*. cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>f
You flee head over heels.
You flee south.
The Inn at the Last Bridge
A large cockroach is crawling up the wall.
A large cockroach is crawling up the wall.
Exits: north.

![ cW HP:Fine Mana:Warm>
A large cockroach starts crawling on the floor...

![ cW HP:Fine Mana:Warm>n
hit *orc*
Path to the Inn
A warhorse (MIN) is standing here.
Exits: north, (east), south, west.

*. cW HP:Fine Mana:Warm>They aren't here.
A warhorse (MIN) says 'YHm!  avhhhnt!rYoNkwkllkdFh besoFznyrue trse.' in Animal.
You swiftly dodge a warhorse (MIN)'s attempt to hit you.

*. cW HP:Fine Mana:Warm a warhorse (MIN):Awful>f
You flee head over heels.
You flee north.
Junction to an Inn
Exits: north, =east=, south, =west=.

*+ cW HP:Fine Mana:Warm>draw broadsword
You have no broadsword.

*+ cW HP:Fine Mana:Warm>s
hit *orc*
Path to the Inn
A warhorse (MIN) is standing here.
Exits: north, (east), south, west.

*. cW HP:Fine Mana:Warm>They aren't here.

*. cW HP:Fine Mana:Warm>
*Foxer the Zaugurz Orc* (x) has arrived from the east.
*an Orc* has arrived from the east.

*. cW HP:Fine Mana:Warm>
*Foxer the Zaugurz Orc* (x) barely crushes your head and tickles it.

*. cW HP:Fine Mana:Warm *Foxer the Zaugurz Orc* (x):Hurt>
You swiftly dodge *an Orc*'s attempt to smite you.

*. cW HP:Fine Mana:Warm *Foxer the Zaugurz Orc* (x):Hurt>f
You flee head over heels.
You flee east.
Decaying Smithy
*Knowo the Zaugurz Orc* is standing here.
Exits: (west).

![ cW HP:Fine Mana:Warm>
You swiftly dodge *Knowo the Zaugurz Orc*'s attempt to pound you.
*Foxer the Zaugurz Orc* (x) has arrived from the west.
*an Orc* has arrived from the west.

![ cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>
*Foxer the Zaugurz Orc* (x) quickly approaches, trying to crush you.

![ cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>
*Foxer the Zaugurz Orc* (x) closes the door.

![ cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>
*Foxer the Zaugurz Orc* (x) opens the door.
*Knowo the Zaugurz Orc* closes the door.
*Foxer the Zaugurz Orc* (x) barely crushes your left leg and tickles it.

![ cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>open exit
Ok.

![ cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>open exit
*Knowo the Zaugurz Orc* closes the door.
Ok.

![ cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>f
*Knowo the Zaugurz Orc* closes the door.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>open exit
Ok.
*Knowo the Zaugurz Orc* closes the door.

![ cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>open exit
Ok.
*Knowo the Zaugurz Orc* closes the door.

![ cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>open exit
open exit
Ok.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>
*Knowo the Zaugurz Orc* closes the door.
Ok.

![ cW HP:Fine Mana:Warm *Knowo the Zaugurz Orc*:Wounded>cast n 'earth'
You quickly recall your stored spell...
*Knowo the Zaugurz Orc* closes the door.

*an Orc* quickly approaches, trying to smite you.

#   $door is now set to {exit} [local]
*Knowo the Zaugurz Orc* barely pounds your head and tickles it.

The earth trembles beneath your feet!
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>
*Foxer the Zaugurz Orc* (x) sends you sprawling with a powerful bash.
*an Orc* panics, and attempts to flee.

![ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>
*an Orc* panics, and attempts to flee.

![ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>
*an Orc* panics, and attempts to flee.

![ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>
*an Orc* barely smites your left hand and tickles it.

![ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>
*Knowo the Zaugurz Orc* barely pounds your left leg and tickles it.

#   $door is now set to {exit} [local]

![ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>
*Knowo the Zaugurz Orc* opens the door.
*an Orc* panics, and attempts to flee.
You try to flee, but cannot!

![ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>
*Knowo the Zaugurz Orc* closes the door.

![ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>#   $spellspeed is now set to {normal} [local]

*an Orc* panics, and attempts to flee.
You try to flee, but cannot!

![ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>
*an Orc* panics, and attempts to flee.
You try to flee, but cannot!

![ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>cast n 'earth'

*an Orc* panics, and attempts to flee.
You try to flee, but cannot!

![ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>
*Knowo the Zaugurz Orc* opens the door.

![ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>
*Knowo the Zaugurz Orc* panics, and attempts to flee.
*Knowo the Zaugurz Orc* leaves west.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
You try to flee, but cannot!
*an Orc* panics, and attempts to flee.
*an Orc* leaves west.

Your head stops stinging.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>The door closes quietly.
You quickly recall your stored spell...

The earth trembles beneath your feet!
Some debris falls on you from above.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>close exit
It's already closed!

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>open exit
Ok.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>f
The door closes quietly.
You are already attempting to flee!
PANIC! You can't quit the fight!

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>draw cweapon
But you are already wielding it!

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>open exit
open exit
Ok.
The door closes quietly.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>open exit

![ cW HP:Fine Mana:Cold>
Ok.
The door closes quietly.
*Foxer the Zaugurz Orc* (x) sends you sprawling with a powerful bash.

open exit

![ cW HP:Fine Mana:Cold>open exit

*Foxer the Zaugurz Orc* (x) tries to enable the door's lock...

![ cW HP:Fine Mana:Cold>
*Foxer the Zaugurz Orc* (x) skillfully picks the lock of the door.

![ cW HP:Fine Mana:Cold>cha mood agg

Your head stops stinging.

![ cW HP:Fine Mana:Cold>#   $target is now set to {x} [local]
It seems to be locked.

![ cW HP:Fine Mana:Cold>It seems to be locked.

![ cW HP:Fine Mana:Cold>100
*Foxer the Zaugurz Orc* (x) tries to crush you, but your parry is successful.
It seems to be locked.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>Ok.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>cha wim 100
Wimpy set to: 100

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>g ornate all
draw cweapon
You can't find an ornate in any container.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>But you are already wielding it!

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>cha mood agg
Ok.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>#   $spellspeed is now set to {normal} [local]

*Foxer the Zaugurz Orc* (x) sends you sprawling with a powerful bash.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>#   $spell is now set to {'ligh'} [local]
#   $spellspeed is now set to {normal} [local]

*Foxer the Zaugurz Orc* (x) barely crushes your left hand and tickles it.

#   $spell is now set to {'colour spray'} [local]

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>cast normal 'colour spray' x

You feel less protected.
*Foxer the Zaugurz Orc* (x) barely crushes your left hand and tickles it.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>#   $door is now set to {exit} [local]

Your head stops stinging.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
You start to concentrate...

#   $spell is now set to {'ligh'} [local]

![ cW HP:Fine Mana:Cold>
*Foxer the Zaugurz Orc* (x) sends you sprawling with a powerful bash.
Aye! You cannot concentrate any more...

![ cW HP:Fine Mana:Cold>
*Foxer the Zaugurz Orc* (x) tries to pick the door's lock...

cha mood wimpy

![ cW HP:Fine Mana:Cold>#   $door is now set to {exit} [local]
open exit
w

Your head stops stinging.

![ cW HP:Fine Mana:Cold>Ok.

![ cW HP:Fine Mana:Cold>open exit
It seems to be locked.

![ cW HP:Fine Mana:Cold>w
The door seems to be closed.

![ cW HP:Fine Mana:Cold>open exit
w
It seems to be locked.

![ cW HP:Fine Mana:Cold>open exit
w
The door seems to be closed.

![ cW HP:Fine Mana:Cold>open exit
It seems to be locked.

![ cW HP:Fine Mana:Cold>w
open exit
The door seems to be closed.

![ cW HP:Fine Mana:Cold>w
It seems to be locked.

![ cW HP:Fine Mana:Cold>open exit
w
The door seems to be closed.

![ cW HP:Fine Mana:Cold>It seems to be locked.

![ cW HP:Fine Mana:Cold>draw broadsword
The door seems to be closed.

![ cW HP:Fine Mana:Cold>open exit
w
It seems to be locked.

![ cW HP:Fine Mana:Cold>The door seems to be closed.

![ cW HP:Fine Mana:Cold>pick exit
It seems to be locked.

![ cW HP:Fine Mana:Cold>The door seems to be closed.

![ cW HP:Fine Mana:Cold>
You have no broadsword.

![ cW HP:Fine Mana:Cold>It seems to be locked.

![ cW HP:Fine Mana:Cold>open exit
w
The door seems to be closed.

![ cW HP:Fine Mana:Cold>Using your lockpicks, you try to pick the lock...

open exit
w

![ cW HP:Fine Mana:Cold>
Aye! You cannot concentrate any more...
You stop trying to pick the lock.
*Foxer the Zaugurz Orc* (x) sends you sprawling with a powerful bash.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
You swiftly dodge *Foxer the Zaugurz Orc* (x)'s attempt to crush you.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>#   $door is now set to {exit} [local]

Your head stops stinging.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>It seems to be locked.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>No way! You are fighting for your life!

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>It seems to be locked.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>cast n 'earth'
No way! You are fighting for your life!
*Foxer the Zaugurz Orc* (x) crushes your right arm and tickles it.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
You start to concentrate...

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
*Foxer the Zaugurz Orc* (x) sends you sprawling with a powerful bash.
Aye! You cannot concentrate any more...

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>#   $door is now set to {exit} [local]

*Foxer the Zaugurz Orc* (x) lightly crushes your right foot and tickles it.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>#   $spellspeed is now set to {normal} [local]
#   $spell is now set to {'colour spray'} [local]
cast normal 'colour spray' x

*Foxer the Zaugurz Orc* (x) barely crushes your body and tickles it.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
Your head stops stinging.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
You start to concentrate...

draw broadsword

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
*Foxer the Zaugurz Orc* (x) sends you sprawling with a powerful bash.
Aye! You cannot concentrate any more...

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>g sword all
#   $door is now set to {exit} [local]

You feel bolder.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
*Foxer the Zaugurz Orc* (x) barely crushes your right arm and tickles it.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>#   $spell is now set to {'ligh'} [local]
cast n 'earth'

*Foxer the Zaugurz Orc* (x) barely crushes your left leg and tickles it.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
You hear some clicking noises.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
Your head stops stinging.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>#   $door is now set to {exit} [local]
You have no broadsword.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
You get an engraved broadsword from a leather backpack.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
You start to concentrate...

f

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>It seems to be locked.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
It seems to be locked.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
It seems to be locked.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
It seems to be locked.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>draw broadsword
You remove an ornate, steel-shafted warhammer.
You decisively wield an engraved broadsword, ready to protect the free people.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
It seems to be locked.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
It seems to be locked.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
It seems to be locked.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit

![ cW HP:Fine Mana:Cold>
It seems to be locked.
*Foxer the Zaugurz Orc* (x) sends you sprawling with a powerful bash.

open exit

![ cW HP:Fine Mana:Cold>open exit
#   $door is now set to {exit} [local]

You hear a *click* in a lock.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
The door is opened from the other side.
*Foxer the Zaugurz Orc* (x) crushes your left foot and tickles it.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
*Knowo the Zaugurz Orc* has arrived from the west.
*an Orc* has arrived from the west.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
*Knowo the Zaugurz Orc* closes the door.
*an Orc* tries to smite you, but your parry is successful.
Your head stops stinging.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>f
Ok.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
*Foxer the Zaugurz Orc* (x) closes the door.
Ok.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
PANIC! You can't quit the fight!

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
It's already open!

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
It's already open!

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
open exit
*Knowo the Zaugurz Orc* closes the door.
Ok.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
It's already open!
*Knowo the Zaugurz Orc* closes the door.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
Ok.
*Knowo the Zaugurz Orc* closes the door.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
Ok.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
It's already open!
*Knowo the Zaugurz Orc* closes the door.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
Ok.
*Knowo the Zaugurz Orc* closes the door.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
Ok.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
*Knowo the Zaugurz Orc* closes the door.
Ok.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
It's already open!
*Knowo the Zaugurz Orc* closes the door.

![ cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>open exit
Ok.
You flee head over heels.
You flee west.
Path to the Inn
The corpse of a warhorse is lying here.
Exits: north, (east), south, west.

*. cW HP:Fine Mana:Cold>open exit
The door closes quietly.
Ok.

*. cW HP:Fine Mana:Cold>open exit
It's already open!
The door closes quietly.

*. cW HP:Fine Mana:Cold>Ok.

*. cW HP:Fine Mana:Cold>n
It's already open!
The door closes quietly.

*. cW HP:Fine Mana:Cold>Ok.

*. cW HP:Fine Mana:Cold>#   $door is now set to {exit} [local]
*Foxer the Zaugurz Orc* (x) has arrived from the east.
Junction to an Inn
Exits: north, =east=, south, =west=.

*+ cW HP:Fine Mana:Cold>n
Fields
Exits: north, east, south, ~west~.

*. cW HP:Fine Mana:Cold>n
Light Forest
Exits: ~north~, east, south, ~west~.

*f cW HP:Fine Mana:Cold>stoq
cast n 'store' earthquake
Alas, not enough mana flows through you...

*f cW HP:Fine Mana:Cold>sc
251/316 hits, 19/124 mana, and 103/129 moves.

*f cW HP:Fine Mana:Cold>e
Edge of the Forest
A black metal shield has been left here.
Exits: ~north~, east, south, west.

*f cW HP:Fine Mana:Cold>#   $spellspeed is now set to {normal} [local]
sc
252/316 hits, 20/124 mana, and 102/129 moves.

*f cW HP:Fine Mana:Cold>e
Edge of the Forest
Exits: north, east, \south/, west.

*f cW HP:Fine Mana:Cold>re
You sit down and rest your tired bones.

*f cW HP:Fine Mana:Cold>sc
252/316 hits, 20/124 mana, and 100/129 moves.

*f cW HP:Fine Mana:Cold>sc
252/316 hits, 20/124 mana, and 100/129 moves.

*f cW HP:Fine Mana:Cold>sc
252/316 hits, 20/124 mana, and 100/129 moves.

*f cW HP:Fine Mana:Cold>sc
252/316 hits, 21/124 mana, and 100/129 moves.

*f cW HP:Fine Mana:Cold>sc
sc
252/316 hits, 21/124 mana, and 101/129 moves.

*f cW HP:Fine Mana:Cold>st
252/316 hits, 21/124 mana, and 101/129 moves.

*f cW HP:Fine Mana:Cold>
You stop resting, and stand up.

*f cW HP:Fine Mana:Cold>stoq
cast n 'store' earthquake
You start to concentrate...

w
g pipe all
wield pipe
re
smoke pipe
wield sword
st
#   $door is now set to {exit} [local]
You stored it.

*f cW HP:Fine Mana:Frozen>
Edge of the Forest
A black metal shield has been left here.
Exits: ~north~, east, south, west.
A lones-hare has arrived from the south.

*f cW HP:Fine Mana:Frozen>
You get a wooden pipe from a leather backpack.

*f cW HP:Fine Mana:Frozen>
You stop using an engraved broadsword.
You hold a wooden pipe.

*f cW HP:Fine Mana:Frozen>
You sit down and rest your tired bones.

*f cW HP:Fine Mana:Frozen>Aahhh. Good Old Toby's!
A dazzling can be felt in the air nearby.

*f cW HP:Fine Mana:Icy>sc
You stop using a wooden pipe.
You decisively wield an engraved broadsword, ready to protect the free people.

*f cW HP:Fine Mana:Icy>
You stop resting, and stand up.

*f cW HP:Fine Mana:Icy>#   $spellspeed is now set to {normal} [local]
253/316 hits, 6/124 mana, and 100/129 moves.

*f cW HP:Fine Mana:Icy>sc
253/316 hits, 6/124 mana, and 101/129 moves.

*f cW HP:Fine Mana:Icy>e
Edge of the Forest
Exits: north, east, \south/, west.

*f cW HP:Fine Mana:Icy>stat
OB: 58%, DB: 56%, PB: 70%, Armour: 93%. Wimpy: 100. Mood: wimpy.
Needed: 808,913 xp, 0 tp. Gold: 2,649. Alert: normal.
Affected by:
- stored spell earthquake
- novoid
- panic
- noquit
- strength
- shield
- tiredness
- lethargy
- growth
- vigour

*f cW HP:Fine Mana:Icy>g purplescroll all
recite purplescroll
You get a purple scroll from a leather backpack.

*f cW HP:Fine Mana:Icy>
You start reciting a purple scroll.

w
re
sc
You recite a purple scroll which dissolves.
Your eyes tingle.
You start glowing.

*f cW HP:Fine Mana:Icy>
Edge of the Forest
A black metal shield has been left here.
A grey hare stands alert, looking and listening for predators.
Exits: ~north~, east, south, west.

*f cW HP:Fine Mana:Icy>inf %K
You sit down and rest your tired bones.

*f cW HP:Fine Mana:Icy>254/316 hits, 8/124 mana, and 98/129 moves.

*f cW HP:Fine Mana:Icy>sc
warlord (53)

*f cW HP:Fine Mana:Icy>254/316 hits, 8/124 mana, and 98/129 moves.

*f cW HP:Fine Mana:Icy>sc
254/316 hits, 8/124 mana, and 99/129 moves.

*f cW HP:Fine Mana:Icy>
A lones-hare leaves east.

*f cW HP:Fine Mana:Icy>sc
254/316 hits, 8/124 mana, and 99/129 moves.

*f cW HP:Fine Mana:Icy>sc
254/316 hits, 9/124 mana, and 99/129 moves.

*f cW HP:Fine Mana:Icy>i
You are carrying:
a wooden pipe
an ornate, steel-shafted warhammer
a forest green cloak (neglected)

*f cW HP:Fine Mana:Icy>sc
255/316 hits, 9/124 mana, and 100/129 moves.

*f cW HP:Fine Mana:Icy>sc
255/316 hits, 9/124 mana, and 100/129 moves.

*f cW HP:Fine Mana:Icy>g boots all
You get a pair of smooth, black boots from a leather backpack.

*f cW HP:Fine Mana:Icy>sc
256/316 hits, 11/124 mana, and 102/129 moves.

*f cW HP:Fine Mana:Icy>#   $spellspeed is now set to {normal} [local]
#   $door is now set to {exit} [local]
sc
257/316 hits, 11/124 mana, and 103/129 moves.

*f cW HP:Fine Mana:Icy>#   $spellspeed is now set to {normal} [local]
sc
257/316 hits, 12/124 mana, and 104/129 moves.

*f cW HP:Fine Mana:Icy>sc
257/316 hits, 12/124 mana, and 104/129 moves.

*f cW HP:Fine Mana:Icy>sc
257/316 hits, 12/124 mana, and 104/129 moves.

*f cW HP:Fine Mana:Icy>sc
257/316 hits, 12/124 mana, and 104/129 moves.

*f cW HP:Fine Mana:Icy>st
You stop resting, and stand up.

*f cW HP:Fine Mana:Icy>sc
258/316 hits, 13/124 mana, and 105/129 moves.

*f cW HP:Fine Mana:Cold>s
Forested Hills
A large elk is standing here, chewing grass and leaves.
Exits: north, \east/, south, west.

*f cW HP:Fine Mana:Cold>#   $door is now set to {exit} [local]
s
Bend in the Old East Road
Exits: north, =south=, =west=.

*+ cW HP:Fine Mana:Cold>w
Junction to an Inn
Exits: north, =east=, south, =west=.

*+ cW HP:Fine Mana:Cold>s
#   $spellspeed is now set to {normal} [local]
Path to the Inn
The corpse of a warhorse is lying here.
*Foxer the Zaugurz Orc* (x) is standing here.
Exits: north, [east], south, west.

*. cW HP:Fine Mana:Cold>#   $target is now set to {*orc*} [local]
hit *orc*
*Foxer the Zaugurz Orc* (x) swiftly dodges your attempt to slash him.

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>cha mood agg
Ok.

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>draw cweapon
You remove an engraved broadsword.
You confidently wield an ornate, steel-shafted warhammer, ready to protect the free people.

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>100
*Foxer the Zaugurz Orc* (x) opens the door.
cha wim 100
Wimpy set to: 100
*Foxer the Zaugurz Orc* (x) barely crushes your body and tickles it.

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>cha mood agg
Ok.

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>
You lightly pound *Foxer the Zaugurz Orc* (x)'s left arm and tickle it.

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>#   $door is now set to {exit} [local]
close exit
close exit
Ok.
*Foxer the Zaugurz Orc* (x) panics, and attempts to flee.
*Foxer the Zaugurz Orc* (x) leaves west.

*. cW HP:Fine Mana:Cold>It's already closed!

*. cW HP:Fine Mana:Cold>close exit
*Foxer the Zaugurz Orc* (x) has arrived from the west.
It's already closed!

*. cW HP:Fine Mana:Cold>
*Foxer the Zaugurz Orc* (x) quickly approaches, trying to crush you.

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>draw cweapon
The door is opened from the other side.
But you are already wielding it!

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>hit *orc*
close exit
You're already fighting!

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>close exit
*Knowo the Zaugurz Orc* has arrived from the east.
*an Orc* has arrived from the east.
Ok.

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>close exit
You swiftly dodge *an Orc*'s attempt to smite you.
It's already closed!
*Knowo the Zaugurz Orc* pounds your left foot very hard.

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>close exit
It's already closed!

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>close exit
It's already closed!

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>#   $door is now set to {exit} [local]
It's already closed!

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Wounded>f
PANIC! You can't quit the fight!
You pound *Foxer the Zaugurz Orc* (x)'s right foot hard.

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>w
No way! You are fighting for your life!

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>w
No way! You are fighting for your life!

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>w
No way! You are fighting for your life!

*. cW HP:Fine Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>w
No way! You are fighting for your life!
You flee head over heels.
You flee north.
Junction to an Inn
Exits: north, =east=, south, =west=.

*+ cW HP:Fine Mana:Cold>w
w
The Last Bridge
Exits: =east=, =west=.

*+ cW HP:Fine Mana:Cold>draw cweapon
Bend in the Old East Road
Exits: =north=, =east=, ~\south/~.

*+ cW HP:Fine Mana:Cold>But you are already wielding it!

*+ cW HP:Fine Mana:Cold>e
The Last Bridge
Exits: =east=, =west=.

*+ cW HP:Fine Mana:Cold>e
Junction to an Inn
*Knowo the Zaugurz Orc* is standing here.
*an Orc* is standing here.
Exits: north, =east=, south, =west=.
*Knowo the Zaugurz Orc* quickly approaches, trying to pound you.

*+ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>hit *orc*
You're already fighting!

*+ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>hit *orc*
You're already fighting!
You pound *Knowo the Zaugurz Orc*'s body extremely hard and shatter it.
Your victim is shocked by your hit!

*+ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>hit *orc*
You're already fighting!

*+ cW HP:Fine Mana:Cold *Knowo the Zaugurz Orc*:Bad>f
You flee head over heels.
You flee east.
Bend in the Old East Road
Exits: north, =south=, =west=.

*+ cW HP:Fine Mana:Cold>#   $door is now set to {exit} [local]
w
hit *orc*
Junction to an Inn
Exits: north, =east=, south, =west=.

*+ cW HP:Fine Mana:Cold>They aren't here.

*+ cW HP:Fine Mana:Cold>s
hit *orc*
Path to the Inn
The corpse of a warhorse is lying here.
*Foxer the Zaugurz Orc* (x) is standing here.
*Knowo the Zaugurz Orc* is standing here.
*an Orc* is standing here.
Exits: north, (east), south, west.

*. cW HP:Fine Mana:Cold>hit *orc*
*Foxer the Zaugurz Orc* (x) strongly crushes your right foot and tickles it.
You're already fighting!

*. cW HP:Hurt Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>
You're already fighting!

*. cW HP:Hurt Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>
You pound *Foxer the Zaugurz Orc* (x)'s left hand.

*. cW HP:Hurt Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>100
f
cha wim 100
Wimpy set to: 100

*. cW HP:Hurt Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>
You flee head over heels.
You flee south.
The Inn at the Last Bridge
A large cockroach is crawling up the wall.
A large cockroach is crawling up the wall.
Exits: north.

![ cW HP:Hurt Mana:Cold>cha mood agg
Ok.

![ cW HP:Hurt Mana:Cold>n
Path to the Inn
The corpse of a warhorse is lying here.
*Knowo the Zaugurz Orc* is standing here.
*an Orc* is standing here.
*Foxer the Zaugurz Orc* (x) is standing here.
Exits: north, (east), south, west.
*Foxer the Zaugurz Orc* (x) quickly approaches, trying to crush you.

*. cW HP:Hurt Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>hit *orc*
You're already fighting!

*. cW HP:Hurt Mana:Cold *Foxer the Zaugurz Orc* (x):Bad>hit *orc*
*Knowo the Zaugurz Orc* pounds your right foot and tickles it.

*. cW HP:Hurt Mana:Cold *Knowo the Zaugurz Orc*:Bad>f
You flee head over heels.
You flee south.
The Inn at the Last Bridge
A large cockroach is crawling up the wall.
A large cockroach is crawling up the wall.
Exits: north.

![ cW HP:Hurt Mana:Cold>
A large cockroach starts crawling on the floor...

![ cW HP:Hurt Mana:Cold>cha mood wimpy
Ok.

![ cW HP:Hurt Mana:Cold>draw broadsword
You remove an ornate, steel-shafted warhammer.
You decisively wield an engraved broadsword, ready to protect the free people.

![ cW HP:Hurt Mana:Cold>f
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Hurt Mana:Cold>n
Path to the Inn
The corpse of a warhorse is lying here.
*Knowo the Zaugurz Orc* is standing here.
*an Orc* is standing here.
Exits: north, (east), south, west.

*. cW HP:Hurt Mana:Cold>f
You flee head over heels.
You flee west.
The Inn's Stables
A small vicious black rat squeaks at you for disturbing it.
A small vicious black rat squeaks at you for disturbing it.
A small vicious black rat squeaks at you for disturbing it.
Exits: east.

![ cW HP:Hurt Mana:Cold>
A vicious rat fails to hit you.

![ cW HP:Hurt Mana:Cold a vicious rat:Healthy>
You swiftly dodge a vicious rat's attempt to hit you.

![ cW HP:Hurt Mana:Cold a vicious rat:Healthy>
You slash a vicious rat's body hard and shatter it.

![ cW HP:Hurt Mana:Cold a vicious rat:Hurt>f
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Hurt Mana:Cold a vicious rat:Hurt>
You flee head over heels.
You flee east.
Path to the Inn
The corpse of a warhorse is lying here.
*Knowo the Zaugurz Orc* is standing here.
*an Orc* is standing here.
Exits: north, (east), south, west.

*. cW HP:Hurt Mana:Cold>
*Knowo the Zaugurz Orc* tries to pound you, but your parry is successful.

*. cW HP:Hurt Mana:Cold *Knowo the Zaugurz Orc*:Bad>f
You flee head over heels.
You flee south.
The Inn at the Last Bridge
A large cockroach is crawling up the wall.
A large cockroach is crawling over the floor.
Exits: north.

![ cW HP:Hurt Mana:Cold>n
Path to the Inn
The corpse of a warhorse is lying here.
*Knowo the Zaugurz Orc* is standing here.
*an Orc* is standing here.
Exits: north, (east), south, west.

*. cW HP:Hurt Mana:Cold>f

*an Orc* tries to smite you, but your parry is successful.
*Knowo the Zaugurz Orc* quickly approaches, trying to pound you.
You lightly slash *an Orc*'s body.

*. cW HP:Hurt Mana:Cold *an Orc*:Bad>PANIC! You can't quit the fight!

*. cW HP:Hurt Mana:Cold *an Orc*:Bad>
You flee head over heels.
You flee west.
The Inn's Stables
A small vicious black rat squeaks at you for disturbing it.
A small vicious black rat squeaks at you for disturbing it.
A small vicious black rat squeaks at you for disturbing it.
Exits: east.

![ cW HP:Hurt Mana:Cold>e
Path to the Inn
The corpse of a warhorse is lying here.
*Knowo the Zaugurz Orc* is standing here.
*an Orc* is standing here.
Exits: north, (east), south, west.

*. cW HP:Hurt Mana:Cold>f
You flee head over heels.
You flee north.
Junction to an Inn
Exits: north, =east=, south, =west=.

*+ cW HP:Hurt Mana:Cold>s
hit *orc*
Path to the Inn
The corpse of a warhorse is lying here.
*Knowo the Zaugurz Orc* is standing here.
*an Orc* is standing here.
Exits: north, (east), south, west.
*Knowo the Zaugurz Orc* leaves north.
*an Orc* leaves north.

*. cW HP:Hurt Mana:Cold>They aren't here.

*. cW HP:Hurt Mana:Cold>hit *orc*
*Knowo the Zaugurz Orc* has arrived from the north.
*an Orc* has arrived from the north.
You try to slash *Knowo the Zaugurz Orc*, but he parries successfully.

*. cW HP:Hurt Mana:Cold *Knowo the Zaugurz Orc*:Bad>hit *orc*
You're already fighting!

*. cW HP:Hurt Mana:Cold *Knowo the Zaugurz Orc*:Bad>f
You flee head over heels.
You flee east.
Decaying Smithy
*Foxer the Zaugurz Orc* (x) is standing here.
Exits: (west).

![ cW HP:Hurt Mana:Cold>
*Foxer the Zaugurz Orc* (x) leaves west.

![ cW HP:Hurt Mana:Cold>cast n 'earth'
You quickly recall your stored spell...

*Knowo the Zaugurz Orc* has arrived from the west.
*an Orc* has arrived from the west.

*Knowo the Zaugurz Orc* pounds your left foot very hard.

*Knowo the Zaugurz Orc* closes the door.

close exit
#   $door is now set to {exit} [local]
The earth trembles beneath your feet!
You feel more experienced.
Yes! You're beginning to get the idea.
You hear *Knowo the Zaugurz Orc*'s death cry as he collapses.
*Knowo the Zaugurz Orc* has drawn his last breath! R.I.P.
*an Orc* is mortally wounded and will die soon if not aided.
You slash *an Orc*'s right foot extremely hard and shatter it.
You feel more experienced.
Yes! You're beginning to get the idea.
You hear *an Orc*'s death cry as she collapses.
*an Orc* has drawn her last breath! R.I.P.

![ cW HP:Hurt Mana:Frozen>It's already closed!

![ cW HP:Hurt Mana:Frozen>open exit
w
Ok.

![ cW HP:Hurt Mana:Frozen>
Path to the Inn
The corpse of a warhorse is lying here.
*Foxer the Zaugurz Orc* (x) is standing here.
Exits: north, (east), south, west.

*. cW HP:Hurt Mana:Frozen>e
Decaying Smithy
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
Exits: (west).

![ cW HP:Hurt Mana:Frozen>hit *orc*
They aren't here.
*Foxer the Zaugurz Orc* (x) has arrived from the west.

![ cW HP:Hurt Mana:Frozen>hit *orc*
*Foxer the Zaugurz Orc* (x) closes the door.
You approach *Foxer the Zaugurz Orc* (x), trying to slash him.

![ cW HP:Hurt Mana:Frozen *Foxer the Zaugurz Orc* (x):Bad>#   $target is now set to {*orc*} [local]
hit *orc*
You're already fighting!

![ cW HP:Hurt Mana:Frozen *Foxer the Zaugurz Orc* (x):Bad>close exit
close exit
It's already closed!
*Foxer the Zaugurz Orc* (x) gets a fine chain mail hauberk from the corpse of *an Orc*.
*Foxer the Zaugurz Orc* (x) gets a fine chain mail coif from the corpse of *an Orc*.
*Foxer the Zaugurz Orc* (x) gets a fine pair of chain mail leggings from the corpse of *an Orc*.
*Foxer the Zaugurz Orc* (x) gets a pair of smooth, black boots from the corpse of *an Orc*.
*Foxer the Zaugurz Orc* (x) gets a fine pair of chain mail gloves from the corpse of *an Orc*.
*Foxer the Zaugurz Orc* (x) gets a fine pair of chain mail sleeves from the corpse of *an Orc*.
*Foxer the Zaugurz Orc* (x) gets a small wooden target shield from the corpse of *an Orc*.
*Foxer the Zaugurz Orc* (x) gets a forest green cloak from the corpse of *an Orc*.
*Foxer the Zaugurz Orc* (x) gets a leather backpack from the corpse of *an Orc*.
*Foxer the Zaugurz Orc* (x) gets a keyring from the corpse of *an Orc*.
*Foxer the Zaugurz Orc* (x) gets a halberd from the corpse of *an Orc*.
*Foxer the Zaugurz Orc* (x) gets a studded leather belt from the corpse of *an Orc*.
*Foxer the Zaugurz Orc* (x) gets a water skin from the corpse of *an Orc*.

![ cW HP:Hurt Mana:Frozen *Foxer the Zaugurz Orc* (x):Bad>close exit
close exit
*Foxer the Zaugurz Orc* (x) puts a fine chain mail hauberk in a leather backpack.
*Foxer the Zaugurz Orc* (x) puts a fine chain mail coif in a leather backpack.
*Foxer the Zaugurz Orc* (x) puts a fine pair of chain mail leggings in a leather backpack.
*Foxer the Zaugurz Orc* (x) puts a pair of smooth, black boots in a leather backpack.
*Foxer the Zaugurz Orc* (x) puts a fine pair of chain mail gloves in a leather backpack.
*Foxer the Zaugurz Orc* (x) puts a fine pair of chain mail sleeves in a leather backpack.
*Foxer the Zaugurz Orc* (x) puts a small wooden target shield in a leather backpack.
*Foxer the Zaugurz Orc* (x) puts a forest green cloak in a leather backpack.
*Foxer the Zaugurz Orc* (x) puts a leather backpack in a leather backpack.
*Foxer the Zaugurz Orc* (x) puts a keyring in a leather backpack.
*Foxer the Zaugurz Orc* (x) puts a halberd in a leather backpack.
*Foxer the Zaugurz Orc* (x) puts a studded leather belt in a leather backpack.
*Foxer the Zaugurz Orc* (x) puts a water skin in a leather backpack.
It's already closed!

![ cW HP:Hurt Mana:Frozen *Foxer the Zaugurz Orc* (x):Bad>It's already closed!

![ cW HP:Hurt Mana:Frozen *Foxer the Zaugurz Orc* (x):Bad>draw cweapon
It's already closed!

![ cW HP:Hurt Mana:Frozen *Foxer the Zaugurz Orc* (x):Bad>cha mood agg
You remove an engraved broadsword.
You confidently wield an ornate, steel-shafted warhammer, ready to protect the free people.
*Foxer the Zaugurz Orc* (x) opens the door.

![ cW HP:Hurt Mana:Frozen *Foxer the Zaugurz Orc* (x):Bad>#   $target is now set to {*orc*} [local]
Ok.
*Foxer the Zaugurz Orc* (x) panics, and attempts to flee.
*Foxer the Zaugurz Orc* (x) leaves west.

![ cW HP:Hurt Mana:Frozen>hit *orc*
close exit
They aren't here.

![ cW HP:Hurt Mana:Frozen>Ok.

![ cW HP:Hurt Mana:Frozen>open exit
w
Ok.

![ cW HP:Hurt Mana:Frozen>hit *orc*
Path to the Inn
The corpse of a warhorse is lying here.
Exits: north, (east), south, west.

*. cW HP:Hurt Mana:Frozen>They aren't here.

*. cW HP:Hurt Mana:Frozen>n
hit *orc*
Junction to an Inn
*Foxer the Zaugurz Orc* (x) is standing here.
Exits: north, =east=, south, =west=.

*+ cW HP:Hurt Mana:Frozen>
You pound *Foxer the Zaugurz Orc* (x)'s right leg extremely hard and shatter it.
Your victim is shocked by your hit!

*+ cW HP:Hurt Mana:Frozen *Foxer the Zaugurz Orc* (x):Bad>hit *orc*
You're already fighting!

*+ cW HP:Hurt Mana:Frozen *Foxer the Zaugurz Orc* (x):Bad>hit *orc*
You're already fighting!

*+ cW HP:Hurt Mana:Frozen *Foxer the Zaugurz Orc* (x):Bad>
*Foxer the Zaugurz Orc* (x) panics, and attempts to flee.
*Foxer the Zaugurz Orc* (x) leaves east.

*+ cW HP:Hurt Mana:Frozen>hit *orc*
They aren't here.

*+ cW HP:Hurt Mana:Frozen>hit *orc*
e
*Foxer the Zaugurz Orc* (x) has arrived from the east.
You approach *Foxer the Zaugurz Orc* (x), trying to pound him.

*+ cW HP:Hurt Mana:Frozen *Foxer the Zaugurz Orc* (x):Bad>hit *orc*
No way! You are fighting for your life!

*+ cW HP:Hurt Mana:Frozen *Foxer the Zaugurz Orc* (x):Bad>
You're already fighting!

*+ cW HP:Hurt Mana:Frozen *Foxer the Zaugurz Orc* (x):Bad>hit *orc*
You're already fighting!

*+ cW HP:Hurt Mana:Frozen *Foxer the Zaugurz Orc* (x):Bad>hit *orc*

*Foxer the Zaugurz Orc* (x) panics, and attempts to flee.
*Foxer the Zaugurz Orc* (x) leaves east.

*+ cW HP:Hurt Mana:Frozen>They aren't here.

*+ cW HP:Hurt Mana:Frozen Move:Tired>hit *orc*
They aren't here.

*+ cW HP:Hurt Mana:Frozen Move:Tired>e
hit *orc*
*Foxer the Zaugurz Orc* (x) has arrived from the east.
Bend in the Old East Road
Exits: north, =south=, =west=.

*+ cW HP:Hurt Mana:Frozen Move:Tired>They aren't here.

*+ cW HP:Hurt Mana:Frozen Move:Tired>n
hit *orc*
Forested Hills
Exits: north, \east/, south, west.

*f cW HP:Hurt Mana:Frozen Move:Tired>They aren't here.

*f cW HP:Hurt Mana:Frozen Move:Tired>s
hit *orc*
Bend in the Old East Road
Exits: north, =south=, =west=.

*+ cW HP:Hurt Mana:Frozen Move:Tired>They aren't here.

*+ cW HP:Hurt Mana:Frozen Move:Tired>w
hit *orc*
Junction to an Inn
Exits: north, =east=, south, =west=.

*+ cW HP:Hurt Mana:Frozen Move:Tired>They aren't here.

*+ cW HP:Hurt Mana:Frozen Move:Tired>w
The Last Bridge
Exits: =east=, =west=.

*+ cW HP:Hurt Mana:Frozen Move:Tired>hit *orc*
They aren't here.

*+ cW HP:Hurt Mana:Frozen Move:Tired>w
hit *orc*
Bend in the Old East Road
Exits: =north=, =east=, ~\south/~.

*+ cW HP:Hurt Mana:Frozen Move:Tired>They aren't here.

*+ cW HP:Hurt Mana:Frozen Move:Tired>tro
track *orc*
You carefully examine the ground around you, looking for tracks...

rem grey
wear forest
#   $cloak is now set to {forest} [local]

You stop searching.

*+ cW HP:Hurt Mana:Icy Move:Tired>e
You stop using a fine grey cloak.

*+ cW HP:Hurt Mana:Icy Move:Tired>
You wear a forest green cloak about your body.

*+ cW HP:Hurt Mana:Icy Move:Tired>#   $door is now set to {exit} [local]
The Last Bridge
Exits: =east=, =west=.

*+ cW HP:Hurt Mana:Icy Move:Tired>s
Alas, you cannot go that way...

*+ cW HP:Hurt Mana:Icy Move:Tired>e
Junction to an Inn
Exits: north, =east=, south, =west=.

*+ cW HP:Hurt Mana:Icy Move:Tired>tro
track *orc*
You carefully examine the ground around you, looking for tracks...

#   $target is now set to {foxer} [local]
You see some tracks of *an Orc* leading south, done less than 1 hour ago.

*+ cW HP:Hurt Mana:Icy Move:Tired>s
Path to the Inn
The corpse of a warhorse is lying here.
Exits: north, [east], south, west.

hit foxer
You see some tracks of *an Orc* leading east, done less than 1 hour ago.

*. cW HP:Hurt Mana:Icy Move:Tired>They aren't here.

*. cW HP:Hurt Mana:Icy Move:Tired>open exit
Ok.
Balthazaga narrates 'any lowbies exping'

*. cW HP:Hurt Mana:Icy Move:Tired>e
hit foxer
Decaying Smithy
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
*Foxer the Zaugurz Orc* (x) is standing here.
Exits: (west).
Aha, you have found your victim!

![ cW HP:Hurt Mana:Icy Move:Tired>close exit
You pound *Foxer the Zaugurz Orc* (x)'s body very hard and shatter it.
*Foxer the Zaugurz Orc* (x) strongly crushes your body.

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
close exit
Ok.

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
It's already closed!

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
It's already closed!
*Foxer the Zaugurz Orc* (x) opens the door.

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
Ok.
*Foxer the Zaugurz Orc* (x) panics, and attempts to flee.

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
It's already closed!

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
It's already closed!

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
It's already closed!
*Foxer the Zaugurz Orc* (x) opens the door.

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
close exit
Ok.
*Foxer the Zaugurz Orc* (x) panics, and attempts to flee.

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
*Foxer the Zaugurz Orc* (x) opens the door.
Ok.

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
*Foxer the Zaugurz Orc* (x) opens the door.
Ok.

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
It's already closed!
*Foxer the Zaugurz Orc* (x) panics, and attempts to flee.

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
It's already closed!

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
It's already closed!

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
It's already closed!

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
It's already closed!
*Foxer the Zaugurz Orc* (x) panics, and attempts to flee.

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
It's already closed!

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
Aleallyra narrates 'me'
It's already closed!

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
It's already closed!
You pound *Foxer the Zaugurz Orc* (x)'s left foot extremely hard and shatter it.
*Foxer the Zaugurz Orc* (x) is incapacitated and will slowly die, if not aided.

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
It's already closed!

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>close exit
It's already closed!

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>It's already closed!

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>It's already closed!

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>It's already closed!

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>l
Decaying Smithy
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
*Foxer the Zaugurz Orc* (x) is lying here, incapacitated.
Exits/emulated: {west}.

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>stat
OB: 106%, DB: 51%, PB: 23%, Armour: 93%. Wimpy: 100. Mood: aggressive.
Needed: 678,818 xp, 0 tp. Gold: 2,649. Alert: normal.
Affected by:
- novoid
- noquit
- sanctuary
- panic
- strength
- shield
- tiredness
- lethargy
- growth
- vigour

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>inf %K
warlord (55)

![ cW HP:Hurt Mana:Icy Move:Tired *Foxer the Zaugurz Orc* (x):Awful>
You pound *Foxer the Zaugurz Orc* (x)'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Yes! You're beginning to get the idea.
You hear *an Orc* (x)'s death cry as he collapses.
*an Orc* (x) has drawn his last breath! R.I.P.

![ cW HP:Hurt Mana:Icy Move:Tired>ec
exa corpse
corpse (here) : 
a gem-inlaid knife (satisfactory)
a water skin
a plain leather belt
a cruelly-spiked mace
a leather backpack
a forest green cloak (flawless)
a metal wall shield (flawless)
a pair of chain mail sleeves (flawless)
a sturdy pair of chain mail gloves (flawless)
a black pair of padded boots (flawless)
a pair of chain mail leggings (satisfactory)
a sturdy chain mail coif (flawless)
a sturdy chain mail hauberk (neglected)

![ cW HP:Hurt Mana:Icy Move:Tired>ec2
exa 2.corpse
corpse (here) : 
Nothing.

![ cW HP:Hurt Mana:Icy Move:Tired>ec3
exa 3.corpse
corpse (here) : 
a fortune in gold
a water skin
a sable pouch
a sable pouch
a gem-inlaid knife (flawless)
a gleaming belt
an ornate, steel-shafted warhammer
a keyring with a couple of keys and a set of lock picks
a leather backpack
a forest green cloak (flawless)
a bejewelled shield (flawless)
a shining pair of chain mail sleeves (worn)
a fine pair of metal gauntlets (flawless)
a fine pair of metal boots (flawless)
a shining pair of chain mail leggings (worn)
a white chain mail coif (flawless)
a fine metal breastplate (flawless)
a black amulet
a gold ring
a ruby ring
an engraved broadsword (flawless)

###########

Quick action for me.. Not sure it's much fun to read.

Anyhow, thanks for sticking around zaugs. Hope you got eq back.

###########



2012/02/13 19:02, Jenzn:Rated: Superb 
Should be notable!

2012/02/13 19:20, Miola:   
You're definitely the best player around at the moment, Jacob. Haha zorcs didn't stand a CHANCE! Great playing.

2012/02/13 19:43, Millie:   
Well he out-equipped them. And I don't think the zaugs were too high leveled? But it seems like you're finally done tweaking Vehement! :D Looks nice ;)

2012/02/13 19:44, Grishneak:   
Read comments first and when I saw Miola's comment + the line in the log about 3 zaugurz I expected the Zin-group. They sure as hell wouldn't have stuck around 3v1 lol.

Cute log, thought it was a bit of an odd read...

2012/02/13 19:57, Ortansia:  Rated: Superb 
I agree this should be notable! Well done :)

2012/02/13 20:31, Narugil:   
Nice job!
Did i see little panic when you entered lb inn first time ( door is set to exit x4 ) :P
clearthought would be handy also in situations like this!

2012/02/13 20:49, Kaspar:   
Yea Narugil. Because clearthoughts=fullpower

[submitted link]


Cool log and nice character.

2012/02/13 21:31, Kakaroto:Rated: Awful 
You play your pukes 2 safe imo, interesting log but you didnt incurr in any real danger. You prob had scrolls and definetly rocks. I like you lots more on darkie

2012/02/13 21:36, Hedo: 
Very nice!

2012/02/13 21:40, Fankil: 
'He loops brush and eventually goes LB-inn.'

- and by the time you arrive at the Inn you're full mana. Is this because of growth/vigour, or just plain vanilla silly regen?

Gris: They sure as hell wouldn't have stuck around 3v1 lol.

- not quite sure I agree with that statement.


Nice log! Def. notable.

2012/02/13 23:19, Britney: 
Notable!

2012/02/13 23:22, Blackten:   
This makes me feel even better about surviving in broghha ;) absolutely notables though, great job

2012/02/14 09:24, Ninjzor:Rated: Good 
I take back everything I said last time about that char.

Nice playing aswell!

2012/02/14 09:40, Zongan:   
Was there a portal ready? I think you made it pretty clear that you don't play Vehement any other way...

2012/02/14 09:56, Kaspar:   
Lol :D Just because he outsmarted you in that trap..

2012/02/14 10:27, Zongan:   
No, because he said so.

2012/02/14 12:57, Faine: 
Very nice, I would like to see this log in the 'notables' section!

2012/02/14 13:13, Foxer: 
Only reason this ever happened was because we played like complete idiots having just returned to mume. I very much compliment you on the kills, but as someone else pointed out, you were probably never in any real danger. Also, if we thought you would've entered smithy we would've regenned a little bit before entering. However it felt like it was now or never, and I'd rather risk dying like this and getting cool gameplay than running around Healthy and overkilling 3v1 ;p

Kudos tho, and very nice of you not to loot more than you needed; we all noted it in the back of our minds :)

2012/02/15 07:54, Antti: 
I wonder what would have happened if the other orcs would have stayed out, and orcs inside would just have continued to operate Foxer's bashing machine.

2012/02/15 18:50, Kakaroto:Rated: Awful 
rocks would have shown eventualy and no1 else woulda died :P

2012/02/22 11:09, Lodis:Rated: Superb 
Veri Naij.

2012/02/22 13:53, Gilindor:   
Damn you! I thought this was a new log.


top
 

23 users voted for this log to be moved here!



 Rating-Summary 
 Superb Aureus, Bagger, Dagor, Indros, Jenzn, Jessy, Lodis, Sabat, Zaram 
 Good Alian, Bungo, Devastator, Ninjzor, Zutror 
 Average Dreag 
 Poor  
 Awful Ton 
Rating period for this log has expired!


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