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A log for the bored people (Eiluvial)comments   back
(3748 hits. Posted 2013/03/29)
Your black sword emits a curious sound.

*< CW>

sco
WARNING: inactivity timeout in 5 seconds.

*< CW>
457/457 hits, 56/56 mana, and 121/158 moves.

*< CW>
t aranome do they mix travelling
Ok.
*Kolbasjenish the Black Númenórean* has arrived from the south riding a trained horse.
*Zomb the Orc* has arrived from the south riding a hungry warg.

*< CW>

*Zomb the Orc* pounds your left foot very hard and tickles it.

*< CW HP:Fine *Zomb the Orc*:Healthy>

You swiftly dodge *Kolbasjenish the Black Númenórean*'s attempt to pierce you.

*< CW HP:Fine *Zomb the Orc*:Healthy>

*Kolbasjenish the Black Númenórean* opens the boulder.

*< CW HP:Fine *Zomb the Orc*:Healthy>

You slash *Zomb the Orc*'s body extremely hard.

*< CW HP:Fine *Zomb the Orc*:Fine>
open exit d
flee
It's already open!

*< CW HP:Fine *Zomb the Orc*:Fine>
You flee head over heels.
You flee down.
High Chamber
A goblin warrior is threatening to start a fight here.
A goblin warrior is threatening to start a fight here.
Exits: (up), down. - d:boulder.

![ CW HP:Fine>
north
Alas, you cannot go that way...

![ CW HP:Fine>down

Confluence of Tunnels
Exits: west, up, down.

![ CW HP:Fine>

*Zomb the Orc* has arrived from above.

![ CW HP:Fine>

*Zomb the Orc* leaves down.

![ CW HP:Fine>
cha moo agg
Ok.
*Zomb the Orc* has arrived from below.

![ CW HP:Fine>

*Zomb the Orc* quickly approaches, trying to pound you.

![ CW HP:Fine *Zomb the Orc*:Fine>#   $targ set to {*orc*}[local]


You slash *Zomb the Orc*'s right leg extremely hard.
*Zomb the Orc* pounds your body hard and tickles it.

![ CW HP:Fine *Zomb the Orc*:Fine>
flee
You flee head over heels.
You flee up.
High Chamber
A goblin warrior is here, fighting *Kolbasjenish the Black Númenórean*.
A goblin warrior is threatening to start a fight here.
A hungry warg stands here, sniffing around for flesh.
*Kolbasjenish the Black Númenórean* is here, fighting a goblin warrior.
A sturdy trained horse is standing here.
Exits: [up], down.
*Kolbasjenish the Black Númenórean* panics, and attempts to flee.

![ CW HP:Fine>
down
Confluence of Tunnels
*Zomb the Orc* is standing here.
Exits: west, up, down.

![ CW HP:Fine>

*Zomb the Orc* leaves up.

![ CW HP:Fine>

*Kolbasjenish the Black Númenórean* has arrived from above.

![ CW HP:Fine>

*Zomb the Orc* has arrived from above.
A hungry warg has arrived from above.

![ CW HP:Fine>down

Under the Mountains
A nasty goblin is here walking around.
A nasty goblin is here walking around.
Exits: south, up.
Your black sword forces you to hit a goblin.
You approach a goblin, trying to slash him.

![ CW HP:Fine a goblin:Healthy>

A goblin yells 'MELD! *Earuvoil ghu Vuw* ev blyufd de kill fe andor ghu Woumpaass!'
You swiftly dodge a goblin's attempt to crush you.

![ CW HP:Fine a goblin:Healthy>up

No way! You are fighting for your life!

![ CW HP:Fine a goblin:Healthy>flee

You will attempt to flee!

![ CW HP:Fine a goblin:Healthy>

You flee head over heels.
You flee up.
Confluence of Tunnels
Exits: west, up, down.

![ CW HP:Fine>

*Zomb the Orc* has arrived from above.
A hungry warg has arrived from above.

![ CW HP:Fine>up

High Chamber
A goblin warrior is threatening to start a fight here.
A goblin warrior is here, fighting *Kolbasjenish the Black Númenórean*.
A sturdy trained horse is standing here.
*Kolbasjenish the Black Númenórean* is here, fighting a goblin warrior.
Exits: [up], down. - u:boulder.
*Kolbasjenish the Black Númenórean* swiftly dodges a goblin warrior's attempt to slash him.

![ CW HP:Fine>
down
down
Confluence of Tunnels
Exits: west, up, down.

![ CW HP:Fine>
Under the Mountains
A nasty goblin is here walking around.
A nasty goblin is here walking around.
*Zomb the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: south, up.

![ CW HP:Fine>south

Under the Mountains
A goblin warrior is threatening to start a fight here.
A goblin warrior is threatening to start a fight here.
A nasty goblin is here walking around.
Exits: north, south.

![ CW HP:Fine>south

Backdoor
A nasty goblin is here walking around.
A nasty goblin is here walking around.
A nasty goblin is here walking around.
A barefoot goblin pads silently over the stone.
Exits: north, [south]. - s:boulder.

![ CW HP:Fine>

Your black sword emits a curious sound.

![ CW HP:Fine>open exit s

Ok.

![ CW HP:Fine>

*Zomb the Orc* has arrived from the north.
A hungry warg has arrived from the north.

![ CW HP:Fine>
north

*Zomb the Orc* pounds your right arm very hard and tickles it.

![ CW HP:Fine *Zomb the Orc*:Fine>
No way! You are fighting for your life!

![ CW HP:Fine *Zomb the Orc*:Fine>

*Zomb the Orc* closes the boulder.
You slash *Zomb the Orc*'s right hand extremely hard.

![ CW HP:Fine *Zomb the Orc*:Hurt>
flee
You flee head over heels.
You flee north.
Under the Mountains
A goblin warrior is threatening to start a fight here.
A goblin warrior is threatening to start a fight here.
A nasty goblin is here walking around.
Exits: north, south. - s:boulder.

![ CW HP:Fine>
north

*Zomb the Orc* has arrived from the south.
A hungry warg has arrived from the south.
A goblin warrior tries to stab you, but your parry is successful.

![ CW HP:Fine a goblin warrior:Healthy>
No way! You are fighting for your life!
*Zomb the Orc* quickly approaches, trying to pound you.

![ CW HP:Fine a goblin warrior:Healthy>
flee
You flee head over heels.
You flee north.
Under the Mountains
A nasty goblin is here walking around.
A nasty goblin is here walking around.
Exits: south, up.

![ CW HP:Fine>
south
hit *orc*
Under the Mountains
A goblin warrior is threatening to start a fight here.
A goblin warrior is here, fighting *Zomb the Orc*.
A nasty goblin is here walking around.
*Zomb the Orc* is here, fighting a goblin warrior.
A hungry warg stands here, sniffing around for flesh.
Exits: north, south.

![ CW HP:Fine>bash *orc*

You approach *Zomb the Orc*, trying to slash him.
*Zomb the Orc* panics, and attempts to flee.
*Zomb the Orc* pounds a goblin warrior's right leg extremely hard.

![ CW HP:Fine *Zomb the Orc*:Hurt a goblin warrior:Fine>
north
*Zomb the Orc* panics, and attempts to flee.
*Zomb the Orc* leaves south.
Your victim has disappeared!

![ CW HP:Fine>hit *orc*

bash *orc*
Under the Mountains
A nasty goblin is here walking around.
A nasty goblin is here walking around.
Exits: south, up.

![ CW HP:Fine>
They aren't here.

![ CW HP:Fine>
You don't see any *orc* here.
A goblin panics, and attempts to flee.
A goblin leaves up.

![ CW HP:Fine>south

Under the Mountains
A goblin warrior is threatening to start a fight here.
A goblin warrior is threatening to start a fight here.
A nasty goblin is here walking around.
A hungry warg stands here, sniffing around for flesh.
Exits: north, south.

![ CW HP:Fine>hit *orc*

They aren't here.

![ CW HP:Fine>

*Kolbasjenish the Black Númenórean* has arrived from the north.

![ CW HP:Fine>south

hit *orc*
*Kolbasjenish the Black Númenórean* leaves south.
Backdoor
A nasty goblin is here walking around.
A nasty goblin is here walking around.
A nasty goblin is here walking around.
A barefoot goblin pads silently over the stone.
*Kolbasjenish the Black Númenórean* is standing here.
Exits: north, (south). - s:boulder.
Your black sword forces you to hit a goblin.
You slash a goblin's left hand extremely hard and shatter it.

![ CW HP:Fine a goblin:Wounded>
north
They aren't here.
A goblin yells 'ZELG! *Eiloveal tza Muw* if dryezt go kell su am bho Bacgboul!'
You swiftly dodge a goblin's attempt to pierce you.

![ CW HP:Fine a goblin:Wounded>
No way! You are fighting for your life!

![ CW HP:Fine a goblin:Wounded>flee

You flee head over heels.
You flee north.
Under the Mountains
A goblin warrior is threatening to start a fight here.
A goblin warrior is threatening to start a fight here.
A nasty goblin is here walking around.
A hungry warg stands here, sniffing around for flesh.
Exits: north, south. - s:boulder.

![ CW HP:Fine>

You swiftly dodge a goblin warrior's attempt to stab you.

![ CW HP:Fine a goblin warrior:Fine>

A goblin has arrived from the south.

![ CW HP:Fine a goblin warrior:Fine>
flee
PANIC! You can't quit the fight!

![ CW HP:Fine a goblin warrior:Fine>

A goblin warrior leaves south.

![ CW HP:Fine a goblin warrior:Fine>

A goblin panics, and attempts to flee.
A goblin leaves north.
You flee head over heels.
You flee north.
Under the Mountains
A nasty goblin is here walking around.
A nasty goblin is here walking around.
Exits: south, up.

![ CW HP:Fine>
south
Under the Mountains
A goblin warrior is threatening to start a fight here.
A hungry warg stands here, sniffing around for flesh.
A nasty goblin is here walking around.
Exits: north, south.

![ CW HP:Fine>south

Backdoor
A nasty goblin is here walking around.
A nasty goblin is here walking around.
A barefoot goblin pads silently over the stone.
*Kolbasjenish the Black Númenórean* is standing here.
A goblin warrior is threatening to start a fight here.
Exits: north, (south). - s:boulder.
Your black sword forces you to hit a goblin.
You approach a goblin, trying to slash him.

![ CW HP:Fine a goblin:Wounded>

*Kolbasjenish the Black Númenórean* leaves south.
A goblin yells 'FALP! *Aaravaol ghe Zan* om klyazb ba dilr wu em gho Geckkoal!'

![ CW HP:Fine a goblin:Wounded>
flee
You will attempt to flee!
You swiftly dodge a goblin's attempt to pierce you.

![ CW HP:Fine a goblin:Wounded>

You flee head over heels.
You flee south.
Deep Valley
*Zomb the Orc* is standing here.
*Kolbasjenish the Black Númenórean* is standing here.
Exits: (north), east, south, west. - s:boulder.

*f CW HP:Fine>

*Zomb the Orc* closes the boulder.

*f CW HP:Fine>

*Zomb the Orc* leaves east.

*f CW HP:Fine>
hit *orc*
They aren't here.

*f CW HP:Fine>

*Zomb the Orc* has arrived from the east.

*f CW HP:Fine>
down
east

*Kolbasjenish the Black Númenórean* tries to pierce you, but your parry is successful.

*f CW HP:Fine *Kolbasjenish the Black Númenórean*:Fine>
No way! You are fighting for your life!
*Zomb the Orc* opens the boulder.
You slash *Kolbasjenish the Black Númenórean*'s left hand and tickle it.

*f CW HP:Fine *Kolbasjenish the Black Númenórean*:Fine>hit *orc*

*Zomb the Orc* leaves north.
No way! You are fighting for your life!

*f CW HP:Fine *Kolbasjenish the Black Númenórean*:Fine>
They aren't here.

*f CW HP:Fine *Kolbasjenish the Black Númenórean*:Fine>
flee
You flee head over heels.
You flee west.
Deep Valley
A great black and silver wolf is standing here, at the head of the pack.
A grey wolf is here, thin from starvation.
A grey wolf is here, thin from starvation.
A grey wolf is here, thin from starvation.
A grey wolf is here, thin from starvation.
Exits: east, south. - n:boulder.

*f CW HP:Fine>
east
Deep Valley
*Kolbasjenish the Black Númenórean* is standing here.
*Zomb the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: (north), east, south, west. - n:boulder.
*Zomb the Orc* pounds your body hard and tickles it.

*f CW HP:Fine *Zomb the Orc*:Hurt>north

No way! You are fighting for your life!

*f CW HP:Fine *Zomb the Orc*:Hurt>

You slash *Zomb the Orc*'s body extremely hard.
Your victim is shocked by your hit!

*f CW HP:Fine *Zomb the Orc*:Hurt>

*Zomb the Orc* panics, and attempts to flee.
*Zomb the Orc* leaves east.

*f CW HP:Fine>
flee
You flee head over heels.
You flee south.
Deep Valley
Exits: north, east, west. - n:boulder.

*f CW HP:Fine>
north
Deep Valley
*Kolbasjenish the Black Númenórean* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: (north), east, south, west. - n:boulder.

*f CW HP:Fine>
#   $targ set to {*orc*}[local]
#   $targ set to {*man*}[local]
hit *man*
You approach *Kolbasjenish the Black Númenórean*, trying to slash him.

*f CW HP:Fine *Kolbasjenish the Black Númenórean*:Fine>
bash *man*

*Kolbasjenish the Black Númenórean* barely pierces your right leg and tickles it.

*f CW HP:Fine *Kolbasjenish the Black Númenórean*:Fine>
*Kolbasjenish the Black Númenórean* panics, and attempts to flee.
*Kolbasjenish the Black Númenórean* leaves east.
Your victim has disappeared!

*f CW HP:Fine>
east
Deep Valley
Exits: east, south, west.

*f CW HP:Fine>
east
Deep Valley
A large elk is standing here, chewing grass and leaves.
Exits: east, west.

*f CW HP:Fine>
east
A Dangerous Road
Exits: -north-, south, west.

*< CW HP:Fine>

Your black sword emits a curious sound.

*< CW HP:Fine>
#   $targ set to {*orc*}[local]
track *orc*
You carefully examine the ground around you, looking for tracks...


You see some tracks of *an Orc* leading north, done less than 1 hour ago.

*< CW HP:Fine>
north
A Dangerous Road
Exits: -north-, -south-, west.


north
You see some tracks of *an Orc* leading north, done less than 1 hour ago.

*< CW HP:Fine>
A Dangerous Road
Exits: -north-, -south-.


You see some tracks of *an Orc* leading north, done less than 1 hour ago.

*< CW HP:Fine>north

A Dangerous Road
A half-decayed corpse of a goblin lies rotting on the ground.
Exits: -east-, -south-.


east
You see some tracks of *an Orc* leading east, done less than 1 hour ago.

*< CW HP:Fine>
A Dangerous Road
Exits: -north-, -west-.


north
You see some tracks of *an Orc* leading north, done less than 1 hour ago.

*< CW HP:Fine>
A Dangerous Road
Exits: -north-, -south-.


north
You see some tracks of *an Orc* leading north, done less than 1 hour ago.

*< CW HP:Fine>
A Dangerous Road
Exits: -north-, -south-.


You see some tracks of *an Orc* leading north, done less than 1 hour ago.

*< CW HP:Fine>
north
A Trail along a River
Exits: -east-, -south-, -west-.


You see some tracks of *an Orc* leading east, done less than 1 hour ago.

*. CW HP:Fine>
east
A Sloping Bridge
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: -east-, -west-, -down-.


A demon wolf has arrived from below.


Your black sword forces you to hit a demon wolf.


east
You see some tracks of *an Orc* leading east, done less than 1 hour ago.
You swiftly dodge a demon wolf's attempt to hit you.

*. CW HP:Fine a demon wolf:Healthy>
No way! You are fighting for your life!
A demon wolf says 'I gill wunx you unxil you're dead, Eiluvial!'
You slash a demon wolf's left hindleg extremely hard.

*. CW HP:Fine a demon wolf:Fine>
flee

A demon wolf hits your left foot and tickles it.

*. CW HP:Fine a demon wolf:Fine>
A demon wolf says 'I zill funh you unwil you're dead, Eilutial!'
You stop tracking your victim.
You flee head over heels.
You flee west.
A Trail along a River
Exits: -east-, -south-, -west-.

*. CW HP:Fine>
east
A Sloping Bridge
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: -east-, -west-, -down-.

*. CW HP:Fine>
east
Near a Fork
Exits: -north-, -east-, -west-.

*. CW HP:Fine>
north
Junction
Exits: -north-, -east-, -south-.

*< CW HP:Fine>track *orc*

You carefully examine the ground around you, looking for tracks...


Inactivity timeout postponed...


You see some tracks of *an Orc* leading north, done less than 1 hour ago.

*< CW HP:Fine>
north
Angmarian Trail
Exits: -north-, east, -south-.


You see some tracks of *an Orc* leading north, done less than 1 hour ago.

*< CW HP:Fine>
north
Bend in the Trail
Exits: north, east, -south-, -west-.


You see some tracks of *an Orc* leading north, done less than 1 hour ago.

*< CW HP:Fine>

The moon disappears in the west.

*< CW HP:Fine>
north
Rocky Slope
Exits: north, east, south, west.


The light of Aman fades away from you.


You see some tracks of *an Orc* leading north, done less than 1 hour ago.

*( CW HP:Fine>
north
Angmarian Trail
Exits: north, -east-, south, -west-.


You see some tracks of *an Orc* leading north, done less than 1 hour ago.

*< CW HP:Fine>
north
Rocky Valley
Exits: north, south, west.


You see some tracks of *an Orc* leading west, done less than 1 hour ago.

*( CW HP:Fine>
cast t 'bless'
You start to concentrate...


west
Your spell backfired! You feel your life draining away.

*( CW HP:Fine Mana:Warm>
Dark Valley
Exits: north, east, west, up.


cast t 'bless'
You see some tracks of *an Orc* leading west, done less than 1 hour ago.

!. CW HP:Fine Mana:Warm>
You muster all of your concentration...


!. CW HP:Fine Mana:Warm>
bless
cast 'bless'
You muster all of your concentration...


west
You begin to feel the light of Aman shine upon you.

!. CW HP:Fine Mana:Cold>
Dark Valley
A huge warg is here, moving in for the kill.
A ferocious warg is here, snarling angrily.
A ferocious warg is here, snarling angrily.
A ferocious warg is here, snarling angrily.
A barefoot goblin pads silently over the stone.
Exits: north, east, south.


north
Aye! You cannot concentrate any more...
You stop tracking your victim.
A ferocious warg tries to hit you, but your parry is successful.

!. CW HP:Fine Mana:Cold a ferocious warg:Healthy>
No way! You are fighting for your life!
A ferocious warg says 'I hill funz you unwil you're dead, Eiluxial!'

!. CW HP:Fine Mana:Cold a ferocious warg:Healthy>

You swiftly dodge a ferocious warg's attempt to hit you.

!. CW HP:Fine Mana:Cold a ferocious warg:Healthy>

A ferocious warg says 'I zill wunj you unwil you're dead, Eiluvial!'
A ferocious warg says 'YOU! Eiluzial! You vill die bejore your zime.'
You swiftly dodge a ferocious warg's attempt to hit you.
You slash a ferocious warg's body extremely hard and shatter it.
Your victim is shocked by your hit!

!. CW HP:Fine Mana:Cold a ferocious warg:Hurt>flee

A ferocious warg says 'I vill hunh you unzil you're dead, Eiluwial!'
You flee head over heels.
You flee east.
Dark Valley
Exits: north, east, west, up.

!. CW HP:Fine Mana:Cold>
west
Dark Valley
A huge warg is here, moving in for the kill.
A ferocious warg is here, snarling angrily.
A ferocious warg is here, snarling angrily.
A ferocious warg is here, snarling angrily.
A barefoot goblin pads silently over the stone.
Exits: north, east, south.
You swiftly dodge a huge warg's attempt to hit you.

!. CW HP:Fine Mana:Cold Move:Tired a huge warg:Healthy>north

A huge warg says 'I gill junt you unxil you're dead, Eiluhial!'


No way! You are fighting for your life!
A ferocious warg joins a huge warg's fight.
A ferocious warg quickly approaches, trying to hit you.

!. CW HP:Fine Mana:Cold Move:Tired a huge warg:Healthy>flee

You flee head over heels.
You flee east.
Dark Valley
Exits: north, east, west, up.

!. CW HP:Fine Mana:Cold Move:Tired>

A huge warg has arrived from the west.
A ferocious warg has arrived from the west.
A ferocious warg has arrived from the west.
A ferocious warg has arrived from the west.

!. CW HP:Fine Mana:Cold Move:Tired>
north
Slope up the Mountain
Exits: south, up.

*< CW HP:Fine Mana:Cold Move:Tired>
up
Near the Top
Exits: north, west, up, down.

*< CW HP:Fine Mana:Cold Move:Tired>west

Slope up the Mountain
Exits: east, south, west.

*< CW HP:Fine Mana:Cold Move:Tired>
track *orc*
You carefully examine the ground around you, looking for tracks...


You see some tracks of *an Orc* leading east, done less than 1 hour ago.

*< CW HP:Fine Mana:Cold Move:Tired>
east
Near the Top
Exits: north, west, up, down.


You see some tracks of *an Orc* leading up, done less than 1 hour ago.

*< CW HP:Fine Mana:Warm Move:Tired>
north
Slope up the Mountain
Exits: north, south, down.


Hmm... you have lost the track.

*< CW HP:Fine Mana:Warm Move:Tired>

*< CW HP:Fine Mana:Warm Move:Tired>south

Near the Top
Exits: north, west, up, down.

*< CW HP:Fine Mana:Warm Move:Tired>
up
Top of the Misty Mountains
Exits: down. - n:crease.

*< CW HP:Fine Mana:Warm Move:Tired>
flush quick
You begin to search...


You have found a goblin scout!
A goblin scout leaves his hiding place.
You slash a goblin scout's body extremely hard and shatter it.
Your victim is shocked by your hit!
A goblin scout yells 'SIRP! *Ourafiar gse Mas* az tlyewg bu dilr me et thi Dag is dwe Simgy Moawdiiwm!'

*< CW HP:Fine Mana:Warm Move:Tired a goblin scout:Hurt>

You swiftly dodge a goblin scout's attempt to pierce you.

*< CW HP:Fine Mana:Warm Move:Tired a goblin scout:Hurt>
#   $targ set to {*orc*}[local]

You swiftly dodge a goblin scout's attempt to pierce you.
You slash a goblin scout's body extremely hard and shatter it.

*< CW HP:Fine Mana:Warm Move:Tired a goblin scout:Wounded>
#   $door set to {creaste}[local]
#   $targ set to {*orc*}[local]

sco
WARNING: inactivity timeout in 5 seconds.

*< CW HP:Fine Mana:Warm Move:Tired a goblin scout:Wounded>
#   $door set to {crease}[local]
You can't do that while fighting.

*< CW HP:Fine Mana:Warm Move:Tired a goblin scout:Wounded>

A goblin scout tries to pierce you, but your parry is successful.

*< CW HP:Fine Mana:Warm Move:Tired a goblin scout:Wounded>open crease

Ok.

*< CW HP:Fine Mana:Warm Move:Tired a goblin scout:Wounded>

You slash a goblin scout's left leg extremely hard and shatter it.
A goblin scout is mortally wounded and will die soon if not aided.

*< CW HP:Fine Mana:Warm Move:Tired a goblin scout:Dying>
l
Top of the Misty Mountains
A goblin scout is lying here, mortally wounded.

*< CW HP:Fine Mana:Warm Move:Tired a goblin scout:Dying>
l n
A small fracture in the mountainside is clogged with rubble that could
perhaps be cleared away.
The crease is open.

*< CW HP:Fine Mana:Warm Move:Tired a goblin scout:Dying>

You slash a goblin scout's body extremely hard and shatter it.

Your victim is shocked by your hit!
You receive your share of experience.
It begins to be automatic...
You hear a goblin scout's death cry as he collapses.
A goblin scout is dead! R.I.P.

*< CW HP:Fine Mana:Warm Move:Tired>
track
You carefully examine the ground around you, looking for tracks...


reveal quick
You stop searching.

*< CW HP:Fine Mana:Warm Move:Tired>
You begin to search...
*Kolbasjenish the Black Númenórean* has arrived from the north.
*Zomb the Orc* has arrived from the north.


Your black sword forces you to hit *Kolbasjenish the Black Númenórean*.

track

Aye! You cannot concentrate any more...
*Zomb the Orc* pounds your left hand hard and tickles it.
No way! You are fighting for your life!

*< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Fine>
You slash *Zomb the Orc*'s head extremely hard.

*< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>
close crease
Ok.

*< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>
flee
You flee head over heels.
PANIC! You couldn't escape!

*< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>

*Kolbasjenish the Black Númenórean* opens the crease.

*< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>
#   $targ set to {*orc*}[local]

You flee head over heels.
You flee down.
Near the Top
Exits: north, west, up, down. - n:crease.

*< CW HP:Fine Mana:Warm Move:Tired>
up
Top of the Misty Mountains
The corpse of a goblin scout is lying here.
Exits: down. - n:crease.

*< CW HP:Fine Mana:Warm Move:Tired>
north
Alas, you cannot go that way...

*< CW HP:Fine Mana:Warm Move:Tired>
open crease
Ok.

*< CW HP:Fine Mana:Warm Move:Tired>
north
Crack in the Mountain Wall
*Kolbasjenish the Black Númenórean* is standing here.
*Zomb the Orc* is standing here.
Exits: east, (south). - s:crack.

!< CW HP:Fine Mana:Warm Move:Tired>
close crease
You don't see any crease here.

!< CW HP:Fine Mana:Warm Move:Tired>
hit *orc*
bash *orc*
You slash *Zomb the Orc*'s left hand very hard.

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>

*Kolbasjenish the Black Númenórean* closes the crack.
*Zomb the Orc* barely pounds your body and tickles it.

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>
*Zomb the Orc* panics, and attempts to flee.


*Zomb the Orc* panics, and attempts to flee.


*Zomb the Orc* lightly pounds your body and tickles it.


*Kolbasjenish the Black Númenórean* utters the words 'braqt eaaf'
The exit south seems to blur for a while.


Your bash at *Zomb the Orc* sends him sprawling.

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>
#   $targ set to {*orc*}[local]

*Kolbasjenish the Black Númenórean* gets a purple scroll from a leather backpack.

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>

*Kolbasjenish the Black Númenórean* begins to recite a purple scroll.

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>
#   $targ set to {zomb}[local]
l
Crack in the Mountain Wall
*Kolbasjenish the Black Númenórean* is standing here reading a scroll.
*Zomb the Orc* is sitting here, trying to fight YOU.
You slash *Zomb the Orc*'s right leg extremely hard.

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>

*Zomb the Orc* panics, and attempts to flee.
*Zomb the Orc* seems to have recovered his senses.
*Zomb the Orc* leaves east.

!< CW HP:Fine Mana:Warm Move:Tired>

*Kolbasjenish the Black Númenórean* begins some strange incantations...

!< CW HP:Fine Mana:Warm Move:Tired>
get flask pack
east
You get a flask of orkish draught from a leather backpack.
*Zomb the Orc* has arrived from the east.

!< CW HP:Fine Mana:Warm Move:Tired>
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Fine Mana:Warm Move:Tired>
west
hit zomb
Crack in the Mountain Wall
*Kolbasjenish the Black Númenórean* is standing here.
*Zomb the Orc* is standing here.
Exits: east, [south]. - s:crack.

!< CW HP:Fine Mana:Warm Move:Tired>
You approach *Zomb the Orc*, trying to slash him.

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>

*Kolbasjenish the Black Númenórean* gets a purple scroll from a leather backpack.

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>

*Kolbasjenish the Black Númenórean* begins to recite a purple scroll.
You slash *Zomb the Orc*'s left hand extremely hard.

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>
flee
You flee head over heels.
You flee east.
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Fine Mana:Warm Move:Slow>
west
Crack in the Mountain Wall
*Kolbasjenish the Black Númenórean* is standing here reading a scroll.
*Zomb the Orc* is standing here.
Exits: east, [south]. - s:crack.

!< CW HP:Fine Mana:Warm Move:Slow>

You swiftly dodge *Zomb the Orc*'s attempt to pound you.

!< CW HP:Fine Mana:Warm Move:Slow *Zomb the Orc*:Hurt>
use powder
You throw a small pouch to the ground.
An extremely bright flash of light stuns you!

o< CW HP:Fine Mana:Warm Move:Slow Someone:Hurt>

You are stunned and cannot realize what is going on!

o< CW HP:Fine Mana:Warm Move:Slow Someone:Hurt>
hit zomb
They aren't here.
You try to slash Someone, but he parries successfully.

o< CW HP:Fine Mana:Warm Move:Slow Someone:Hurt>
flee
You flee head over heels.
PANIC! You couldn't escape!

o< CW HP:Fine Mana:Warm Move:Slow Someone:Hurt>

Your head stops spinning and you can see clearly again.

!< CW HP:Fine Mana:Warm Move:Slow *Zomb the Orc*:Hurt>

You flee head over heels.
PANIC! You couldn't escape!

!< CW HP:Fine Mana:Warm Move:Slow *Zomb the Orc*:Hurt>

*Zomb the Orc* tries to pound you, but your parry is successful.

!< CW HP:Fine Mana:Warm Move:Slow *Zomb the Orc*:Hurt>
west
No way! You are fighting for your life!
You slash *Zomb the Orc*'s body very hard.
*Zomb the Orc* panics, and attempts to flee.
*Zomb the Orc* leaves east.

!< CW HP:Fine Mana:Warm Move:Slow>

Your black sword forces you to hit *Kolbasjenish the Black Númenórean*.
You approach *Kolbasjenish the Black Númenórean*, trying to slash him.

!< CW HP:Fine Mana:Warm Move:Slow *Kolbasjenish the Black Númenórean*:Healthy>west

No way! You are fighting for your life!

!< CW HP:Fine Mana:Warm Move:Slow *Kolbasjenish the Black Númenórean*:Healthy>

*Zomb the Orc* has arrived from the east.
You swiftly dodge *Kolbasjenish the Black Númenórean*'s attempt to pierce you.

!< CW HP:Fine Mana:Warm Move:Slow *Kolbasjenish the Black Númenórean*:Healthy>
flee
You flee head over heels.
You flee east.
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Fine Mana:Warm Move:Slow>
west
Crack in the Mountain Wall
*Kolbasjenish the Black Númenórean* is standing here.
*Zomb the Orc* is standing here.
Exits: east, [south]. - s:crack.

!< CW HP:Fine Mana:Warm Move:Slow>hit zomb

You approach *Zomb the Orc*, trying to slash him.

!< CW HP:Fine Mana:Warm Move:Slow *Zomb the Orc*:Wounded>

You slash *Zomb the Orc*'s right arm very hard.

!< CW HP:Fine Mana:Warm Move:Slow *Zomb the Orc*:Wounded>
east
*Zomb the Orc* stops using an ornate, steel-shafted warhammer.
*Zomb the Orc* skilfully draws an engraved broadsword.
No way! You are fighting for your life!
You swiftly dodge *Zomb the Orc*'s attempt to slash you.

!< CW HP:Fine Mana:Warm Move:Slow *Zomb the Orc*:Wounded>
quaff flask
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.

!< CW HP:Fine Mana:Warm Move:Slow *Zomb the Orc*:Wounded>
flee
*Zomb the Orc* panics, and attempts to flee.
You flee head over heels.
You flee east.
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Fine Mana:Warm Move:Slow>
west
Crack in the Mountain Wall
*Kolbasjenish the Black Númenórean* is standing here trying to concentrate.
*Zomb the Orc* is standing here.
Exits: east, [south]. - s:crack.

!< CW HP:Fine Mana:Warm Move:Slow>

You swiftly dodge *Zomb the Orc*'s attempt to slash you.
*Kolbasjenish the Black Númenórean* utters the word 'gaiqhjabral'
*Zomb the Orc* is surrounded by a white aura.

!< CW HP:Fine Mana:Warm Move:Slow *Zomb the Orc*:Wounded>

*Kolbasjenish the Black Númenórean* gets a blue scroll from a leather backpack.

!< CW HP:Fine Mana:Warm Move:Slow *Zomb the Orc*:Wounded>
get miruvor all
You get a flask of miruvor from a leather backpack.
*Kolbasjenish the Black Númenórean* begins to recite a blue scroll.

!< CW HP:Fine Mana:Warm Move:Slow *Zomb the Orc*:Wounded>

You try to slash *Zomb the Orc*, but he parries successfully.

!< CW HP:Fine Mana:Warm Move:Slow *Zomb the Orc*:Wounded>flee

*Zomb the Orc* gets a flask of orkish draught from a leather backpack.
You flee head over heels.
PANIC! You couldn't escape!

!< CW HP:Fine Mana:Warm Move:Slow *Zomb the Orc*:Wounded>

*Zomb the Orc* drinks a flask of orkish draught.
*Zomb the Orc* gulps down the draught, staggers but regains his balance.

!< CW HP:Fine Mana:Warm Move:Slow *Zomb the Orc*:Wounded>
quaff flask
Ok.
You flee head over heels.
PANIC! You couldn't escape!

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Wounded>

You feel a pleasant warmth filling your limbs.

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Wounded>

*Kolbasjenish the Black Númenórean* heals *Zomb the Orc*.
You flee head over heels.
PANIC! You couldn't escape!

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>

*Zomb the Orc* barely slashes your body and tickles it.

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>

You flee head over heels.
PANIC! You couldn't escape!

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>

You try to slash *Zomb the Orc*, but he parries successfully.

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>

You flee head over heels.
You flee east.
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Fine Mana:Warm Move:Tired>
stat
OB: 170%, DB: 46%, PB: 49%, Armour: 89%. Wimpy: 150. Mood: aggressive.
Needed: 2,482,541 xp, 0 tp. Gold: 330. Alert: normal.
Affected by:
- novoid
- bless
- panic
- noquit
- strength
- miruvor
- Orkish draught
- growth

!< CW HP:Fine Mana:Warm Move:Tired>
cha moo agg
Ok.

!< CW HP:Fine Mana:Warm Move:Tired>
west
Crack in the Mountain Wall
*Kolbasjenish the Black Númenórean* is standing here.
*Zomb the Orc* is standing here (glowing).
Exits: east, [south]. - s:crack.
*Kolbasjenish the Black Númenórean* begins to recite a black scroll.

!< CW HP:Fine Mana:Warm Move:Tired>hit zomb

You approach *Zomb the Orc*, trying to slash him.
*Zomb the Orc* stops using an engraved broadsword.
*Zomb the Orc* masterfully draws an ornate, steel-shafted warhammer.

!< CW HP:Fine Mana:Warm Move:Tired *Zomb the Orc*:Hurt>

*Zomb the Orc* pounds your right hand very hard.

!< CW HP:Hurt Mana:Warm Move:Tired *Zomb the Orc*:Hurt>

You slash *Zomb the Orc*'s left arm very hard.

!< CW HP:Hurt Mana:Warm Move:Tired *Zomb the Orc*:Hurt>
flee
You flee head over heels.
You flee east.
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Hurt Mana:Warm Move:Tired>

*Zomb the Orc* has arrived from the west.
Your black sword forces you to hit *Zomb the Orc*.
You approach *Zomb the Orc*, trying to slash him.

!< CW HP:Hurt Mana:Warm Move:Tired *Zomb the Orc*:Hurt>
cha wim 0
Wimpy set to: 0

!< CW HP:Hurt Mana:Warm Move:Tired *Zomb the Orc*:Hurt>
flee
You flee head over heels.
You flee west.
Crack in the Mountain Wall
*Kolbasjenish the Black Númenórean* is standing here.
Exits: east, [south]. - d:crack.

!< CW HP:Hurt Mana:Warm Move:Tired>

*Kolbasjenish the Black Númenórean* leaves east.

!< CW HP:Hurt Mana:Warm Move:Tired>

*Kolbasjenish the Black Númenórean* has arrived from the east.
*Zomb the Orc* has arrived from the east.


!< CW HP:Hurt Mana:Warm Move:Tired>

*Zomb the Orc* quickly approaches, trying to pound you.
*Kolbasjenish the Black Númenórean* barely pierces your body and tickles it.

!< CW HP:Hurt Mana:Warm Move:Tired *Zomb the Orc*:Hurt>t aranome

Who do you wish to tell what?

!< CW HP:Hurt Mana:Warm Move:Tired *Zomb the Orc*:Hurt>

You slash *Zomb the Orc*'s right foot very hard.

!< CW HP:Hurt Mana:Warm Move:Tired *Zomb the Orc*:Wounded>
flee
You flee head over heels.
You flee east.
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Hurt Mana:Warm Move:Slow>
#   $door set to {exit}[local]
west
Crack in the Mountain Wall
*Kolbasjenish the Black Númenórean* is standing here reading a scroll.
*Zomb the Orc* is standing here (glowing).
Exits: east, [south]. - s:crack.
*Zomb the Orc* pounds your body very hard.

!< CW HP:Hurt Mana:Warm Move:Slow *Zomb the Orc*:Wounded>
hit zomb
You're already fighting!
You slash *Zomb the Orc*'s body very hard.

!< CW HP:Hurt Mana:Warm Move:Slow *Zomb the Orc*:Wounded>
flee
You flee head over heels.
You flee east.
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Hurt Mana:Warm Move:Slow>

*Kolbasjenish the Black Númenórean* has arrived from the west.

!< CW HP:Hurt Mana:Warm Move:Slow>
cha moo agg
*Kolbasjenish the Black Númenórean* quickly approaches, trying to pierce you.
Ok.

!< CW HP:Hurt Mana:Warm Move:Slow *Kolbasjenish the Black Númenórean*:Healthy>
hit zomb
They aren't here.

!< CW HP:Hurt Mana:Warm Move:Slow *Kolbasjenish the Black Númenórean*:Healthy>

You slash *Kolbasjenish the Black Númenórean*'s left arm and tickle it.

!< CW HP:Hurt Mana:Warm Move:Slow *Kolbasjenish the Black Númenórean*:Fine>
flee
You flee head over heels.
You flee west.
Crack in the Mountain Wall
*Zomb the Orc* is standing here (glowing).
Exits: east, [south]. - d:crack.

!< CW HP:Hurt Mana:Warm Move:Slow>

*Zomb the Orc* leaves east.

!< CW HP:Hurt Mana:Warm Move:Slow>
hit zomb
They aren't here.

!< CW HP:Hurt Mana:Warm Move:Slow>
east

*Kolbasjenish the Black Númenórean* has arrived from the east.

!< CW HP:Hurt Mana:Warm Move:Slow>
hit zomb
Inside the Cold Crack
*Zomb the Orc* is standing here (glowing).
Exits: west, [down]. - d:crack.

!< CW HP:Hurt Mana:Warm Move:Slow>
You approach *Zomb the Orc*, trying to slash him.

!< CW HP:Hurt Mana:Warm Move:Slow *Zomb the Orc*:Hurt>

*Zomb the Orc* pounds your right hand extremely hard.

!< CW HP:Hurt Mana:Warm Move:Slow *Zomb the Orc*:Hurt>

*Kolbasjenish the Black Númenórean* has arrived from the west.

!< CW HP:Hurt Mana:Warm Move:Slow *Zomb the Orc*:Hurt>

*Kolbasjenish the Black Númenórean* tries to slash you, but your parry is successful.
*Zomb the Orc* now follows *Kolbasjenish the Black Númenórean*.

!< CW HP:Hurt Mana:Warm Move:Slow *Zomb the Orc*:Hurt>

You slash *Zomb the Orc*'s right arm very hard.
Your victim is shocked by your hit!

!< CW HP:Hurt Mana:Warm Move:Slow *Zomb the Orc*:Hurt>
flee

*Zomb the Orc* stops following *Kolbasjenish the Black Númenórean*.
*Zomb the Orc* now follows *Kolbasjenish the Black Númenórean*.

!< CW HP:Hurt Mana:Warm Move:Slow *Zomb the Orc*:Hurt>
*Zomb the Orc* panics, and attempts to flee.
*Zomb the Orc* leaves west.

!< CW HP:Hurt Mana:Warm Move:Slow *Kolbasjenish the Black Númenórean*:Fine>

You flee head over heels.
You flee west.
Crack in the Mountain Wall
*Zomb the Orc* is standing here (glowing).
Exits: east, [south]. - d:crack.

!< CW HP:Hurt Mana:Warm Move:Weak>

*Zomb the Orc* quickly approaches, trying to pound you.

!< CW HP:Hurt Mana:Warm Move:Weak *Zomb the Orc*:Hurt>

*Kolbasjenish the Black Númenórean* has arrived from the east.
*Zomb the Orc* pounds your left arm extremely hard.
You feel a sharp pain there!

!< CW HP:Hurt Mana:Warm Move:Weak *Zomb the Orc*:Hurt>
flee

*Kolbasjenish the Black Númenórean* quickly approaches, trying to slash you.

!< CW HP:Hurt Mana:Warm Move:Weak *Zomb the Orc*:Hurt>
You flee head over heels.
You flee east.
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Hurt Mana:Warm Move:Weak>

*Kolbasjenish the Black Númenórean* has arrived from the west.
*Zomb the Orc* has arrived from the west.
*Zomb the Orc* quickly approaches, trying to pound you.

!< CW HP:Hurt Mana:Warm Move:Weak *Zomb the Orc*:Hurt>
west
No way! You are fighting for your life!

!< CW HP:Hurt Mana:Warm Move:Weak *Zomb the Orc*:Hurt>

You slash *Zomb the Orc*'s left leg very hard.

!< CW HP:Hurt Mana:Warm Move:Weak *Zomb the Orc*:Hurt>
flee

*Zomb the Orc* stops following *Kolbasjenish the Black Númenórean*.
*Zomb the Orc* now follows *Kolbasjenish the Black Númenórean*.

!< CW HP:Hurt Mana:Warm Move:Weak *Zomb the Orc*:Hurt>
You flee head over heels.
You flee west.
Crack in the Mountain Wall
Exits: east, [south]. - d:crack.

!< CW HP:Hurt Mana:Warm Move:Weak>

*Kolbasjenish the Black Númenórean* has arrived from the east.
*Zomb the Orc* has arrived from the east.
*Zomb the Orc* quickly approaches, trying to pound you.

!< CW HP:Hurt Mana:Warm Move:Weak *Zomb the Orc*:Hurt>

*Kolbasjenish the Black Númenórean* tries to slash you, but your parry is successful.

!< CW HP:Hurt Mana:Warm Move:Weak *Zomb the Orc*:Hurt>

*Zomb the Orc* pounds your left foot very hard.

!< CW HP:Wounded Mana:Warm Move:Weak *Zomb the Orc*:Hurt>
flee
You flee head over heels.
You flee east.
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Wounded Mana:Warm Move:Exhausted>

You bleed from open wounds.

!< CW HP:Wounded Mana:Warm Move:Fainting>
nar help crease n of fork
You are too tired to narrate.
*Kolbasjenish the Black Númenórean* has arrived from the west.
*Zomb the Orc* has arrived from the west.
*Zomb the Orc* quickly approaches, trying to pound you.

!< CW HP:Wounded Mana:Warm Move:Fainting *Zomb the Orc*:Hurt>
cha moo wim
Ok.

!< CW HP:Wounded Mana:Warm Move:Fainting *Zomb the Orc*:Hurt>

You slash *Zomb the Orc*'s body very hard.

!< CW HP:Wounded Mana:Warm Move:Fainting *Zomb the Orc*:Wounded>
flee
You flee head over heels.
You are too exhausted.
PANIC! You couldn't escape!

!< CW HP:Wounded Mana:Warm Move:Fainting *Zomb the Orc*:Wounded>

*Kolbasjenish the Black Númenórean* utters the words 'diesilla barh'
*Kolbasjenish the Black Númenórean* sends a powerful lightning bolt at you, you stagger from the impact.

!< CW HP:Wounded Mana:Warm Move:Fainting *Zomb the Orc*:Wounded>

You flee head over heels.
You are too exhausted.
PANIC! You couldn't escape!

!< CW HP:Wounded Mana:Warm Move:Fainting *Zomb the Orc*:Wounded>

You slash *Zomb the Orc*'s right leg hard.

!< CW HP:Wounded Mana:Warm Move:Fainting *Zomb the Orc*:Wounded>
get flask pack

*Kolbasjenish the Black Númenórean* begins some strange incantations...

!< CW HP:Wounded Mana:Warm Move:Fainting *Zomb the Orc*:Wounded>
quaff flask
You get a flask of orkish draught from a leather backpack.

!< CW HP:Wounded Mana:Warm Move:Fainting *Zomb the Orc*:Wounded>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel bad.
You feel sick.
You flee head over heels.
You flee west.
Crack in the Mountain Wall
Exits: east, [south]. - d:crack.

!< CW HP:Wounded Mana:Warm Move:Weak>

*Kolbasjenish the Black Númenórean* has arrived from the east.
*Zomb the Orc* has arrived from the east.
*Zomb the Orc* strongly pounds your body.

!< CW HP:Wounded Mana:Warm Move:Weak *Zomb the Orc*:Wounded>

*Kolbasjenish the Black Númenórean* begins some strange incantations...

!< CW HP:Wounded Mana:Warm Move:Weak *Zomb the Orc*:Wounded>

You strongly slash *Zomb the Orc*'s left foot.

!< CW HP:Wounded Mana:Warm Move:Weak *Zomb the Orc*:Wounded>get metal pack

quaff flask
You get a small metal flask from a leather backpack.

!< CW HP:Wounded Mana:Warm Move:Weak *Zomb the Orc*:Wounded>flee

Ok.
The strong mixture leaves your blood burning and your limbs aching, yet you feel strangely revitalized.
You suddenly feel a terrible headache!

!< CW HP:Bad Mana:Warm Move:Tired *Zomb the Orc*:Wounded>
*Kolbasjenish the Black Númenórean* begins some strange incantations...
You flee head over heels.
PANIC! You couldn't escape!

!< CW HP:Bad Mana:Warm Move:Tired *Zomb the Orc*:Wounded>

You flee head over heels.
PANIC! You couldn't escape!

!< CW HP:Bad Mana:Warm Move:Tired *Zomb the Orc*:Wounded>
get rock pack
use rock exit
You get a twisted rock fragment from a leather backpack.

!< CW HP:Bad Mana:Warm Move:Tired *Zomb the Orc*:Wounded>
As you throw a twisted rock fragment at the crack, there is an explosion.
The will blocking the crack resisted your spell.

!< CW HP:Bad Mana:Warm Move:Tired *Zomb the Orc*:Wounded>

You flee head over heels.
You flee east.
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Bad Mana:Warm Move:Tired>
west
Crack in the Mountain Wall
*Kolbasjenish the Black Númenórean* is standing here.
*Zomb the Orc* is standing here (glowing).
Exits: east, [south]. - s:crack.
*Zomb the Orc* pounds your left hand.

!< CW HP:Bad Mana:Warm Move:Tired *Zomb the Orc*:Wounded>

*Kolbasjenish the Black Númenórean* begins some strange incantations...
You slash *Zomb the Orc*'s right foot very hard.

!< CW HP:Bad Mana:Warm Move:Tired *Zomb the Orc*:Wounded>
flee
You flee head over heels.
You flee east.
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Bad Mana:Warm Move:Slow>
west
*Zomb the Orc* has arrived from the west.
Crack in the Mountain Wall
*Kolbasjenish the Black Númenórean* is standing here.
Exits: east, [south]. - s:crack.

!< CW HP:Bad Mana:Warm Move:Slow>

*Kolbasjenish the Black Númenórean* leaves east.

!< CW HP:Bad Mana:Warm Move:Slow>

*Zomb the Orc* has arrived from the east.

!< CW HP:Bad Mana:Warm Move:Slow>east

*Zomb the Orc* quickly approaches, trying to pound you.
No way! You are fighting for your life!
*Kolbasjenish the Black Númenórean* has arrived from the east.

!< CW HP:Bad Mana:Warm Move:Slow *Zomb the Orc*:Wounded>

*Kolbasjenish the Black Númenórean* begins some strange incantations...

!< CW HP:Bad Mana:Warm Move:Slow *Zomb the Orc*:Wounded>
flee
You flee head over heels.
You flee east.
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Bad Mana:Warm Move:Slow>

*Kolbasjenish the Black Númenórean* has arrived from the west.
*Zomb the Orc* has arrived from the west.

!< CW HP:Bad Mana:Warm Move:Slow>

*Kolbasjenish the Black Númenórean* begins some strange incantations...
You swiftly dodge *Zomb the Orc*'s attempt to pound you.

!< CW HP:Bad Mana:Warm Move:Slow *Zomb the Orc*:Wounded>
west
No way! You are fighting for your life!
You strongly slash *Zomb the Orc*'s left leg.

!< CW HP:Bad Mana:Warm Move:Slow *Zomb the Orc*:Wounded>flee

You flee head over heels.
You flee west.
Crack in the Mountain Wall
Exits: east, [south]. - d:crack.

!< CW HP:Bad Mana:Warm Move:Slow>
get rock pack
use rock exit

*Kolbasjenish the Black Númenórean* has arrived from the east.
*Zomb the Orc* has arrived from the east.

!< CW HP:Bad Mana:Warm Move:Slow>
You get a twisted rock fragment from a leather backpack.
*Kolbasjenish the Black Númenórean* begins some strange incantations...

!< CW HP:Bad Mana:Warm Move:Slow>
*Zomb the Orc* quickly approaches, trying to pound you.
As you throw a twisted rock fragment at the crack, there is an explosion.
The crack seems to blur for a while.

!< CW HP:Bad Mana:Warm Move:Slow *Zomb the Orc*:Wounded>
open exit s
flee
Ok.

!< CW HP:Bad Mana:Warm Move:Slow *Zomb the Orc*:Wounded>
You flee head over heels.
You flee east.
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Bad Mana:Warm Move:Weak>
cha moo agg
Ok.

!< CW HP:Bad Mana:Warm Move:Slow>
#   $targ set to {*orc*}[local]
west
Crack in the Mountain Wall
*Kolbasjenish the Black Númenórean* is standing here.
*Zomb the Orc* is standing here (glowing).
Exits: east, [south]. - s:crack.
*Zomb the Orc* pounds your left leg hard and shatters it.
You are wracked with overwhelming PAIN!

!< CW HP:Bad Mana:Warm Move:Weak *Zomb the Orc*:Wounded>
open exit s

You slash *Zomb the Orc*'s right arm very hard.

!< CW HP:Bad Mana:Warm Move:Weak *Zomb the Orc*:Wounded>
hit *orc*
Ok.

!< CW HP:Bad Mana:Warm Move:Weak *Zomb the Orc*:Wounded>
You're already fighting!
*Kolbasjenish the Black Númenórean* closes the crack.

!< CW HP:Bad Mana:Warm Move:Weak *Zomb the Orc*:Wounded>
flee
PANIC! You can't quit the fight!

!< CW HP:Bad Mana:Warm Move:Weak *Zomb the Orc*:Wounded>
west
open exit s
No way! You are fighting for your life!

!< CW HP:Bad Mana:Warm Move:Weak *Zomb the Orc*:Wounded>
Ok.
*Kolbasjenish the Black Númenórean* closes the crack.

!< CW HP:Bad Mana:Warm Move:Weak *Zomb the Orc*:Wounded>
west

You flee head over heels.
You flee east.
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Bad Mana:Warm Move:Weak>
Crack in the Mountain Wall
*Kolbasjenish the Black Númenórean* is standing here.
*Zomb the Orc* is standing here (glowing).
Exits: east, [south]. - d:crack.
*Zomb the Orc* leaves east.

!< CW HP:Bad Mana:Warm Move:Weak>
#   $door set to {exit}[local]
hit *orc*
They aren't here.
*Zomb the Orc* has arrived from the east.

!< CW HP:Bad Mana:Warm Move:Weak>

*Zomb the Orc* quickly approaches, trying to pound you.

!< CW HP:Bad Mana:Warm Move:Weak *Zomb the Orc*:Wounded>hit *orc*

You're already fighting!

!< CW HP:Bad Mana:Warm Move:Weak *Zomb the Orc*:Wounded>
open exit

You slash *Zomb the Orc*'s body hard.

!< CW HP:Bad Mana:Warm Move:Weak *Zomb the Orc*:Bad>
open exit
Ok.
*Kolbasjenish the Black Númenórean* closes the crack.

!< CW HP:Bad Mana:Warm Move:Weak *Zomb the Orc*:Bad>
open exit
Ok.
*Kolbasjenish the Black Númenórean* closes the crack.

!< CW HP:Bad Mana:Warm Move:Weak *Zomb the Orc*:Bad>flee

west
Ok.
*Kolbasjenish the Black Númenórean* closes the crack.
*Zomb the Orc* pounds your left foot very hard and shatters it.
You are wracked with overwhelming PAIN!

!< CW HP:Bad Mana:Warm Move:Weak *Zomb the Orc*:Bad>
You flee head over heels.
You flee east.
Inside the Cold Crack
Exits: west, [down]. - s:crack.

!< CW HP:Bad Mana:Warm Move:Fainting>
Crack in the Mountain Wall
*Kolbasjenish the Black Númenórean* is standing here.
*Zomb the Orc* is standing here (glowing).
Exits: east, [south]. - d:crack.

!< CW HP:Bad Mana:Warm Move:Fainting>bash *orc*

west
*Zomb the Orc* quickly approaches, trying to pound you.


bash *orc*
*Zomb the Orc* panics, but can't stop fighting to flee.


*Zomb the Orc* strongly pounds your left hand and shatters it.
You are wracked with overwhelming PAIN!


*Zomb the Orc* panics, and attempts to flee.


Your bash at *Zomb the Orc* sends him sprawling.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>
No way! You are fighting for your life!

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>
open exit
Bash someone already bashed? Aren't we funny?

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>
Ok.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>

*Kolbasjenish the Black Númenórean* closes the crack.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>
open exit
open exit
Ok.
*Kolbasjenish the Black Númenórean* closes the crack.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>open exit

open exit
Ok.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>
open exit
*Kolbasjenish the Black Númenórean* closes the crack.
Ok.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>
open exit
It's already open!
*Kolbasjenish the Black Númenórean* closes the crack.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>
open exit
Ok.
You slash *Zomb the Orc*'s right leg hard.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>
open exit
It's already open!
*Kolbasjenish the Black Númenórean* closes the crack.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>open exit

You swiftly dodge *Kolbasjenish the Black Númenórean*'s attempt to slash you.
Ok.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>open exit

flee
It's already open!
*Kolbasjenish the Black Númenórean* closes the crack.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>
west
Ok.
*Kolbasjenish the Black Númenórean* closes the crack.
*Zomb the Orc* panics, and attempts to flee.
*Zomb the Orc* seems to have recovered his senses.
*Zomb the Orc* leaves east.

!< CW HP:Awful Mana:Warm Move:Fainting *Kolbasjenish the Black Númenórean*:Fine>
open exit
Ok.
*Kolbasjenish the Black Númenórean* closes the crack.

!< CW HP:Awful Mana:Warm Move:Fainting *Kolbasjenish the Black Númenórean*:Fine>
west
You flee head over heels.
You flee east.
Inside the Cold Crack
*Zomb the Orc* is standing here (glowing).
Exits: west, [down]. - s:crack.

!< CW HP:Awful Mana:Warm Move:Exhausted>open exit

You are too exhausted.
*Zomb the Orc* leaves west.

!< CW HP:Awful Mana:Warm Move:Exhausted>
Ok.

!< CW HP:Awful Mana:Warm Move:Exhausted>
cha moo wim
You are too exhausted.

!< CW HP:Awful Mana:Warm Move:Exhausted>
It's already open!

!< CW HP:Awful Mana:Warm Move:Fainting>
Ok.

!< CW HP:Awful Mana:Warm Move:Fainting>
asco
Arglebargle, glop-glyf!?!
*Zomb the Orc* has arrived from the west.

!< CW HP:Awful Mana:Warm Move:Fainting>scl

Arglebargle, glop-glyf!?!
*Zomb the Orc* quickly approaches, trying to pound you.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>

You slash *Zomb the Orc*'s left arm hard and shatter it.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>
f
You flee head over heels.
You flee down.
Freezing Cave
Exits: south, (up). - d:crack.

!< CW HP:Awful Mana:Warm Move:Exhausted>
cl
cast 'cure light'
You start to concentrate...


s

!< CW HP:Awful Mana:Warm Move:Fainting>
You are too exhausted.

!< CW HP:Awful Mana:Warm Move:Fainting>

*Zomb the Orc* has arrived from above.

!< CW HP:Awful Mana:Warm Move:Fainting>close exit u

Ok.
*Zomb the Orc* tries to pound you, but your parry is successful.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>
close exit u
It's already closed!

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>
close exit u
close exit u
It's already closed!

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Bad>
*Zomb the Orc* opens the crack.
Ok.
You slash *Zomb the Orc*'s left leg hard and shatter it.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Awful>cha moo agg

Ok.

!< CW HP:Awful Mana:Warm Move:Fainting *Zomb the Orc*:Awful>
flee
You flee head over heels.
You flee south.
Deep inside the Frozen Cave
Exits: north. - u:crack.

!< CW HP:Awful Mana:Warm Move:Exhausted>
cha moo wim
Ok.

!< CW HP:Awful Mana:Warm Move:Exhausted>sco

43/484 hits, 16/56 mana, and 0/161 moves.

!< CW HP:Awful Mana:Warm Move:Fainting>cl

cast 'cure light'
You start to concentrate...


#   $targ set to {*orc*}[local]
cha moo agg
n
Your scratches and bruises disappear.

!< CW HP:Bad Mana:Cold Move:Fainting>
Ok.

!< CW HP:Bad Mana:Cold Move:Fainting>
Freezing Cave
*Kolbasjenish the Black Númenórean* is standing here.
Exits: south, [up]. - s:icicle.

!< CW HP:Bad Mana:Cold Move:Exhausted>
u
The crack seems to be closed.

!< CW HP:Bad Mana:Cold Move:Exhausted>

The crack is opened from the other side.

!< CW HP:Bad Mana:Cold Move:Fainting>

*Zomb the Orc* has arrived from above.

!< CW HP:Bad Mana:Cold Move:Fainting>

*Zomb the Orc* closes the crack.

!< CW HP:Bad Mana:Cold Move:Fainting>open exit u

Ok.
*Kolbasjenish the Black Númenórean* tries to slash you, but your parry is successful.

!< CW HP:Bad Mana:Cold Move:Fainting *Kolbasjenish the Black Númenórean*:Fine>
hit *orc*
*Kolbasjenish the Black Númenórean* begins some strange incantations...
*Zomb the Orc* pounds your left foot very hard and shatters it.
You are wracked with overwhelming PAIN!

!< CW HP:Awful Mana:Cold Move:Fainting *Zomb the Orc*:Awful>
hit *orc*

You try to slash *Zomb the Orc*, but he parries successfully.

!< CW HP:Awful Mana:Cold Move:Fainting *Zomb the Orc*:Awful>
You're already fighting!

!< CW HP:Awful Mana:Cold Move:Fainting *Zomb the Orc*:Awful>flee

You flee head over heels.
You are too exhausted.
PANIC! You couldn't escape!

!< CW HP:Awful Mana:Cold Move:Fainting *Zomb the Orc*:Awful>

*Zomb the Orc* closes the crack.

!< CW HP:Awful Mana:Cold Move:Fainting *Zomb the Orc*:Awful>

You flee head over heels.
PANIC! You couldn't escape!

!< CW HP:Awful Mana:Cold Move:Fainting *Zomb the Orc*:Awful>

*Kolbasjenish the Black Númenórean* utters the words 'mosailla paieg'
*Kolbasjenish the Black Númenórean* burns you.
You are wracked with overwhelming PAIN!

!< CW HP:Awful Mana:Cold Move:Fainting *Zomb the Orc*:Awful>
get flask pack
You get a small metal flask from a leather backpack.
*Kolbasjenish the Black Númenórean* begins some strange incantations...
You flee head over heels.
You flee south.
Deep inside the Frozen Cave
Exits: north. - u:crack.

!< CW HP:Awful Mana:Cold Move:Exhausted>
sco
16/484 hits, 6/56 mana, and 1/161 moves.

!< CW HP:Awful Mana:Cold Move:Fainting>
#   $targ set to {*orc*}[local]
north
hit *orc*
Freezing Cave
*Kolbasjenish the Black Númenórean* is standing here reading a scroll.
*Zomb the Orc* is standing here (glowing).
Exits: south, [up]. - u:crack.

!< CW HP:Awful Mana:Cold Move:Exhausted>
You slash *Zomb the Orc*'s right foot hard and shatter it.
*Zomb the Orc* pounds your body very hard and shatters it.
You are incapacitated and will slowly die, if not aided.

o< CW HP:Dying Mana:Cold Move:Exhausted *Zomb the Orc*:Awful>
open exit u
You are in a pretty bad shape, unable to do anything!

o< CW HP:Dying Mana:Cold Move:Exhausted *Zomb the Orc*:Bad>

You feel a sharp pain there!
You lost great renown in this battle!
Ouch! You lose a level!

You are dead! Sorry...


!# CW HP:Awful Move:Exhausted>
stat
OB: 12%, DB: -136%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 622,715 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- shadow of death for 82 days
 Very nice, I would like to see this log in the 'notables' section! 


2013/03/29 22:16, Ezmodius: 
Nice fight. Thought you might pull it off at the end.

2013/03/29 23:02, Benedictus:   
Very very cool :) With travelling and vellum you would have won for sure. Did they gac?

2013/03/29 23:31, Eiluvial: 
Yes, but I dont mind getting gacced. Eq is so easy to get and there is usually time to reeq since there are not always darkies to fight in my sessions.

2013/03/30 04:54, Ortansia:   
Such a close fight I like it, even though you died at the end, but it was such brave death. Thanks for posting :)

2013/03/30 06:55, Cocktail:   
bow to your attitude eiluvial:D nice log i was kinda hoping you will kill the orc ;D Tip :D

2013/03/30 07:59, Agarwaen: 
That parry on awful was rough.

2013/03/30 12:08, Horus: 
imo that xp loss for pk death is to much

2013/03/30 20:20, Björn: 
Reading this was a rush, notables!

2013/03/30 20:35, Breaux: 
Indeed, very nice as usual. Good play by dorks also

2013/03/31 15:09, Kolbasjenish: 
nar help crease n of fork
You are too tired to narrate.

Hah! This explains why your backup arrived too late.
This Aranome-group was right at eoghha just a few mins ago.

Otherwise the fight went almost according to the masterplan. ;-)

Black sword was simply destroying Zomb, so we had to get you in some closeable and surprise with scroll or player-sanc and heals.



2013/03/31 16:43, Fosil: 
definately the best log i have read this month. nice scroll action from darkie part and awesome charge!

2013/03/31 19:43, Eiluvial: 
Hehe my 'backup group' was angdil when I prayed to rd, I didnt talk to them previous to this I just know they were around somewhere. But yeah nice played by you Kolba.

2013/04/01 10:22, Giselley:   
mood agro would helped too!

2013/04/03 12:12, Devastator: 
That sucks indeed Horus, nice log, notables


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