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Unedited pagedown log! (Eiluvial)comments   back
(3641 hits. Posted 2013/06/18)


So we found tracks of a bn with 2 lioness' going towards ooc and we figured we'd pay a visit.



*<* CW Mana:Burning>

Elvarian wakes up.

*<* CW Mana:Burning>

Elvarian clambers on his feet.

*<* CW Mana:Burning>

Elvarian reports: HP: 147/147  MANA: 126/135  MOVE: 96/96)

*<* CW Mana:Burning>
s
Moving up the slope is really hard.

The Redhorn Pass
There is a lot of snow on the ground.
Exits: -north-, -east-.
A warhorse has arrived from the north.
Elvarian has arrived from the north.
A pack horse has arrived from the north.

*<* CW Mana:Burning>
e
Moving up the slope is really hard.

The Redhorn Pass
There is a lot of snow on the ground.
Exits: -north-, -west-.
A warhorse has arrived from the west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

*<* CW Mana:Burning>
n
Moving up the slope is really hard.

The Redhorn Pass
There is a lot of snow on the ground.
Exits: -(north)-, -east-, -south-. - n:looserock.
A warhorse has arrived from the south.
Elvarian has arrived from the south.
A pack horse has arrived from the south.

*<* CW Mana:Burning>
n
Mountain Trail
There is a lot of snow on the ground.
Exits: [east], -(south)-. - s:rock.
A warhorse has arrived from the south.
Elvarian has arrived from the south.
A pack horse has arrived from the south.

*<* CW Mana:Burning>
close exit s
Ok.

*<* CW Mana:Burning>

track
You carefully examine the ground around you, looking for tracks...


You see:
   - a track of an Elf coming from the south done less than 1 hour ago
   - a track of a Man coming from the south done less than 1 hour ago


Elvarian carefully examines the ground around him, looking for tracks...


You stop searching, you don't seem to find anything else.

*<* CW Mana:Burning>
pick exit e
Using your lockpicks, you try to pick the lock...


#   $targ set to {*man*}[local]
stat
The lock finally yields to your skill.

*<* CW>
OB: 150%, DB: 52%, PB: 34%, Armour: 90%. Wimpy: 250. Mood: aggressive.
Needed: 439,816 xp, 0 tp. Gold: 180. Alert: normal.
Affected by:
- a light wound at the left hand (poorly bound)
- bless
- breath of briskness
- strength

*<* CW>
#   $targ set to {gumak}[local]
open exit e
e
Ok.

*<* CW>hit gumak
bash gumak

A Cave Entrance
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Gumak the Uruk-hai stands here, glaring at the gate.
Exits: north, (west). - s:rock.
You don't see any more snow here.
A warhorse has arrived from the west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.
Gumak the Uruk-hai yells '*Ealumeel the Mof* enb ov Orm ere nelo et e Cove Gnplahca!'

!O CW>
You smite Gumak the Uruk-hai's right hand hard and tickle it.
Gumak the Uruk-hai says 'Fure yoe fulr uvg zaen asly yaal donaz will pe lofg.'
A Morgundul orc guard says 'YAT! Ooluhial! Yoa nill boe bahile yeor goma.'
A Morgundul orc guard barely slashes your right leg and tickles it.

!O CW HP:Fine Gumak the Uruk-hai:Fine>
A Morgundul orc guard barely slashes your body and tickles it.


Gumak the Uruk-hai strongly crushes your head and tickles it.


Gumak the Uruk-hai prevents Elvarian from going north.


A Morgundul orc guard barely slashes your left foot and tickles it.


Gumak the Uruk-hai prevents Elvarian from going north.
Your bash at Gumak the Uruk-hai sends him sprawling.
A Morgundul orc guard tries to slash you, but your parry is successful.

!O CW HP:Fine Gumak the Uruk-hai:Fine>close exit w

Ok.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

Elvarian leaves north.
A pack horse leaves north.

!O CW HP:Fine Gumak the Uruk-hai:Fine>
f
You flee head over heels.
You flee north.
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: east, south.

!O CW HP:Fine>

A Morgundul orc guard tries to stab you, but your parry is successful.

!O CW HP:Fine a Morgundul orc guard:Healthy>
south
No way! You are fighting for your life!

!O CW HP:Fine a Morgundul orc guard:Healthy>flee

You flee head over heels.
You flee east.
Tunnel under the Mountain
Elvarian the Elf is standing here.
A sturdy pack horse is standing here.
Exits: east, west. - u:trapdoor.

!= CW HP:Fine>

Elvarian sits down and rests.

!= CW HP:Fine>
east
Under the Mountain
Exits: north, east, west.

!= CW HP:Fine>
west
Tunnel under the Mountain
Elvarian the Elf is resting here.
A sturdy pack horse is standing here.
Exits: east, west.

!= CW HP:Fine>
i
Elvarian stops resting, and clambers on his feet.
You are carrying:
a broad silver belt
a black metal staff
a war mattock
a fine pair of soft leather boots (flawless)

!= CW HP:Fine>
smite
wield tweapon
You stop using a great warsword.
You masterfully wield a black metal staff, ready to strike your foes.

!= CW HP:Fine>
smite
wield tweapon
You stop using a black metal staff.
You masterfully wield a great warsword, ready to fight evil.

!= CW HP:Fine>
east
Under the Mountain
Exits: north, east, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!= CW HP:Fine>

Elvarian carefully examines the ground around him, looking for tracks...

!= CW HP:Fine>trac

You carefully examine the ground around you, looking for tracks...
You see:
   - a track of an Elf coming from the west done less than 1 hour ago
   - two tracks of a Man coming from the west done less than 1 hour ago
   - a track of a Man leading west done less than 1 hour ago
   - two tracks of a Morgundul orc guard leading east done less than 3 hours ago
   - two tracks of a Morgundul uruk leading east done less than 3 hours ago
   - two tracks of a Morgundul orc guard leading north done less than 4 hours ago
   - two tracks of a Morgundul uruk leading north done less than 4 hours ago
   - two tracks of a powerful lioness leading north done less than 6 hours ago
   - a track of a pack horse leading north done less than 6 hours ago
   - a track of *a Man* leading north done less than 6 hours ago
   - a track of *a Man* coming from the west done less than 6 hours ago
   - two tracks of a Morgundul orc guard leading west done less than 10 hours ago
   - two tracks of a Morgundul uruk leading west done less than 10 hours ago


You stop searching.


!= CW HP:Fine>
MAN
Arglebargle, glop-glyf!?!

!= CW HP:Fine>
N
Tunnel Bend
Exits: south, west.
Elvarian has arrived from the south.
A pack horse has arrived from the south.

!= CW HP:Fine>
TT
{track $targ}
Arglebargle, glop-glyf!?!

!= CW HP:Fine>
west
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!O CW HP:Fine>
MAN
Arglebargle, glop-glyf!?!

!O CW HP:Fine>
#   $targ set to {*man*}[local]
track *man*
You carefully examine the ground around you, looking for tracks...


You see some tracks of *a Man* leading west, done less than 6 hours ago.

!O CW HP:Fine>
trac
You stop tracking your victim.

!O CW HP:Fine>
west
west
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!O CW HP:Fine>
A Tunnel Intersection
Exits: north, east, south.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!= CW HP:Fine>track *man*

You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading south, done less than 6 hours ago.

!= CW HP:Fine>
trac
You stop tracking your victim.

!= CW HP:Fine>
south
Tunnel Bend
*Dreg the Black Númenórean* is standing here (shrouded).
A sturdy pack horse is standing here.
Exits: north, west.
You have found a powerful lioness!
You have found a powerful lioness!
Elvarian has arrived from the north.
A pack horse has arrived from the north.
*Dreg the Black Númenórean* leaves north.
A pack horse leaves north.
A powerful lioness leaves north.
A powerful lioness leaves north.

!= CW HP:Fine>
north
A Tunnel Intersection
Exits: north, east, south.
Elvarian has arrived from the south.
A pack horse has arrived from the south.

!= CW HP:Fine>hit *man*

They aren't here.

!= CW HP:Fine>
hit *man*
They aren't here.

!= CW HP:Fine>
hit *man*
east
They aren't here.

!= CW HP:Fine>hit *man*

east
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!O CW HP:Fine>
east
They aren't here.

!O CW HP:Fine>
hit *man*
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!O CW HP:Fine>
Tunnel Bend
Exits: south, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!= CW HP:Fine>south

They aren't here.

!= CW HP:Fine>
hit *man*
Under the Mountain
Exits: north, east, west.
Elvarian has arrived from the north.
A pack horse has arrived from the north.

!= CW HP:Fine>
They aren't here.

!= CW HP:Fine>
sct
Arglebargle, glop-glyf!?!

!= CW HP:Fine>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading west, done less than 1 hour ago.

!= CW HP:Fine>
trac
You stop tracking your victim.

!= CW HP:Fine>
west
Tunnel under the Mountain
Exits: east, west.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!= CW HP:Fine>west

A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: east, south. - u:trapdoor.
Elvarian has arrived from the east.
A pack horse has arrived from the east.
A Morgundul orc guard tries to stab you, but your parry is successful.

!O CW HP:Fine a Morgundul orc guard:Healthy>

You smite a Morgundul orc guard's left leg extremely hard and shatter it.
Your victim is shocked by your hit!

!O CW HP:Fine a Morgundul orc guard:Fine>
flee

A Morgundul orc guard says 'YAB! Aelaviel! Yoi fill die gefola yoal danu.'
A Morgundul orc guard barely stabs your body and tickles it.

!O CW HP:Fine a Morgundul orc guard:Fine>west

You flee head over heels.
You flee south.
A Cave Entrance
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Gumak the Uruk-hai stands here, glaring at the gate.
A large warhorse is standing here, clad in mail.
*Dreg the Black Númenórean* is standing here trying to concentrate (shrouded).
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.
hit *man*
Exits: north, [west]. - u:trapdoor.

!O CW HP:Fine>
The stonedoor seems to be closed.
Gumak the Uruk-hai yells '*Eilovual bho Waw* ef hera eg o Cave Anplanco!'

!O CW HP:Fine>south

hit *man*
A powerful lioness intercepts your blow.
You approach a powerful lioness, trying to smite her.
*Dreg the Black Númenórean* utters the words 'braqt eaaf'
The exit west seems to blur for a while.

!O CW HP:Fine a powerful lioness:Healthy>bash *man*

No way! You are fighting for your life!

!O CW HP:Fine a powerful lioness:Healthy>
You're already fighting!

!O CW HP:Fine a powerful lioness:Healthy>
Elvarian has arrived from the north.
A pack horse has arrived from the north.
You cannot bash someone you aren't fighting!

!O CW HP:Fine a powerful lioness:Healthy>

Elvarian begins some strange incantations...
A Morgundul orc guard barely slashes your right foot and tickles it.

!O CW HP:Fine a powerful lioness:Healthy>

A powerful lioness tries to hit you, but your parry is successful.

!O CW HP:Fine a powerful lioness:Healthy>

Elvarian utters the words 'diesilla barh'
*Dreg the Black Númenórean* staggers back as the lightning bolt sent by Elvarian hits him.
*Dreg the Black Númenórean* swiftly dodges Elvarian's attempt to pierce him.

!O CW HP:Fine a powerful lioness:Healthy>

Elvarian begins some strange incantations...

!O CW HP:Fine a powerful lioness:Healthy>
DOOR EXIT
Arglebargle, glop-glyf!?!
*Dreg the Black Númenórean* tries to slash Elvarian, but he parries successfully.

!O CW HP:Fine a powerful lioness:Healthy>

*Dreg the Black Númenórean* panics, and attempts to flee.

!O CW HP:Fine a powerful lioness:Healthy>

Gumak the Uruk-hai crushes your left arm very hard and tickles it.
A Morgundul orc guard barely slashes your left hand and tickles it.

!O CW HP:Fine a powerful lioness:Healthy>
BASH GUMAK

Elvarian utters the words 'diesilla barh'
*Dreg the Black Númenórean* staggers back as the lightning bolt sent by Elvarian hits him.

!O CW HP:Fine a powerful lioness:Healthy>
Elvarian begins some strange incantations...
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves north.


A Morgundul orc guard lightly slashes your head and tickles it.


*Dreg the Black Númenórean* has arrived from the north.
Elvarian begins some strange incantations...


*Dreg the Black Númenórean* leaves north.
A pack horse leaves north.
A powerful lioness leaves north.
You swiftly dodge a powerful lioness' attempt to hit you.


*Dreg the Black Númenórean* has arrived from the north.
A pack horse has arrived from the north.
A powerful lioness has arrived from the north.
Elvarian begins some strange incantations...


Gumak the Uruk-hai crushes your right hand and tickles it.


Elvarian utters the words 'diesilla barh'
*Dreg the Black Númenórean* staggers back as the lightning bolt sent by Elvarian hits him.


Elvarian begins some strange incantations...


*Dreg the Black Númenórean* tries to slash Elvarian, but he parries successfully.
A Morgundul orc guard barely slashes your right arm and tickles it.


*Dreg the Black Númenórean* panics, but can't stop fighting to flee.
A Morgundul orc guard slashes your body and tickles it.


The light of Aman fades away from you.


*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves north.


Your bash at Gumak the Uruk-hai sends him sprawling.

!O CW HP:Fine a powerful lioness:Healthy>

You smite a powerful lioness' body very hard.

!O CW HP:Fine a powerful lioness:Fine>
flee
*Dreg the Black Númenórean* has arrived from the north.
A Morgundul orc guard tries to slash you, but your parry is successful.
You flee head over heels.
Gumak the Uruk-hai prevents you from going there.
Gumak the Uruk-hai tells you 'You can't take Elvarian there.'
PANIC! You couldn't escape!

!O CW HP:Fine a powerful lioness:Fine>south

Elvarian leaves north.
A pack horse leaves north.
No way! You are fighting for your life!

!O CW HP:Fine a powerful lioness:Fine>

You swiftly dodge a Morgundul orc guard's attempt to slash you.

!O CW HP:Fine a powerful lioness:Fine>

A powerful lioness barely hits your left arm and tickles it.
You flee head over heels.
PANIC! You couldn't escape!

!O CW HP:Fine a powerful lioness:Fine>

Elvarian has arrived from the north.
A pack horse has arrived from the north.

!O CW HP:Fine a powerful lioness:Fine>

Elvarian begins some strange incantations...
You fail to intercept *Dreg the Black Númenórean*'s blow.
*Dreg the Black Númenórean* tries to slash Elvarian, but he parries successfully.
You flee head over heels.
You flee north.
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: east, south.

!O CW HP:Fine>

A Morgundul orc guard barely stabs your left leg and tickles it.

!O CW HP:Fine a Morgundul orc guard:Healthy>

A Morgundul orc guard says 'YOA! Oarumeil! You well dao tanora yoil pume.'
A Morgundul orc guard barely stabs your left hand and tickles it.

!O CW HP:Fine a Morgundul orc guard:Healthy>

The noise of battle reaches you from very close to the south.

!O CW HP:Fine a Morgundul orc guard:Healthy>

You smite a Morgundul orc guard's body extremely hard and shatter it.
Your victim is shocked by your hit!
*Dreg the Black Númenórean* has arrived from the south.

!O CW HP:Fine a Morgundul orc guard:Fine>

Elvarian has arrived from the south.

!O CW HP:Fine a Morgundul orc guard:Fine>flee

*Dreg the Black Númenórean* leaves south.
You flee head over heels.
You flee east.
Tunnel under the Mountain
Exits: east, west. - u:trapdoor.

!= CW HP:Fine>
west
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Elvarian the Elf is standing here.
Exits: east, south. - u:trapdoor.

!O CW HP:Fine>
hit *man*
They aren't here.
You intercept a Morgundul orc guard's blow.
A Morgundul orc guard quickly approaches, trying to stab you.

!O CW HP:Fine a Morgundul orc guard:Fine>

A Morgundul orc guard joins a Morgundul orc guard's fight.
A Morgundul orc guard barely stabs your left arm and tickles it.

!O CW HP:Fine a Morgundul orc guard:Fine>

You swiftly dodge a Morgundul orc guard's attempt to stab you.

!O CW HP:Fine a Morgundul orc guard:Fine>

Elvarian leaves east.
Your legs feel heavier.

!O CW HP:Fine a Morgundul orc guard:Fine>
flee
north
You flee head over heels.
You flee south.
A Cave Entrance
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Gumak the Uruk-hai stands here, glaring at the gate.
A large warhorse is standing here, clad in mail.
A powerful lioness is barely visible in the grass.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A sturdy pack horse is standing here.
*Dreg the Black Númenórean* is standing here.
Exits: north, [west]. - u:trapdoor.

!O CW HP:Fine>
east
Gumak the Uruk-hai prevents you from going north.
Gumak the Uruk-hai tells you 'You may not go there.'
*Dreg the Black Númenórean* begins some strange incantations...
Gumak the Uruk-hai yells '*Aalumael the Man* as haro og a Cuva Ihtlanco!'

!O CW HP:Fine>
Alas, you cannot go that way...

!O CW HP:Fine>
flee
You flee head over heels.
Gumak the Uruk-hai prevents you from going north.
Gumak the Uruk-hai tells you 'You may not go there.'
PANIC! You couldn't escape!

!O CW HP:Fine>

A Morgundul orc guard tries to slash you, but your parry is successful.

!O CW HP:Fine a Morgundul orc guard:Healthy>
K GUMAK
You're already fighting!
*Dreg the Black Númenórean* utters the word 'abrawajf'

!O CW HP:Fine a Morgundul orc guard:Healthy>
K GUMAK

You smite a Morgundul orc guard's left foot extremely hard.

!O CW HP:Fine a Morgundul orc guard:Fine>
You're already fighting!

!O CW HP:Fine a Morgundul orc guard:Fine>

A Morgundul orc guard barely slashes your left arm and tickles it.

!O CW HP:Fine a Morgundul orc guard:Fine>

Gumak the Uruk-hai crushes your body and tickles it.

!O CW HP:Fine a Morgundul orc guard:Fine>
k gumak

!O CW HP:Fine Gumak the Uruk-hai:Fine>bas

A Morgundul orc guard barely slashes your body and tickles it.


Gumak the Uruk-hai crushes your right arm and tickles it.


Elvarian has arrived from the north.
Gumak the Uruk-hai yells '*Uaranual ghe Naw* ong uf Alh ari zela od a Cufe Ahtlanco!'


Elvarian begins some strange incantations...
*Dreg the Black Númenórean* begins some strange incantations...
Gumak the Uruk-hai says 'Yue sell fap loone sola oresa, Biruvuul.'
Your bash at Gumak the Uruk-hai sends him sprawling.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

Elvarian utters the words 'diesilla barh'
*Dreg the Black Númenórean* staggers back as the lightning bolt sent by Elvarian hits him.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

*Dreg the Black Númenórean* tries to slash Elvarian, but he parries successfully.

!O CW HP:Fine Gumak the Uruk-hai:Fine>#   $targ set to {*man*}[local]


Elvarian begins some strange incantations...
A Morgundul orc guard tries to slash you, but your parry is successful.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

A Morgundul orc guard tries to slash you, but your parry is successful.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

Elvarian utters the words 'diesilla barh'
*Dreg the Black Númenórean* staggers back as the lightning bolt sent by Elvarian hits him.
*Dreg the Black Númenórean* swiftly dodges Elvarian's attempt to pierce him.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

*Dreg the Black Númenórean* issues the order 'ass'.
A powerful lioness joins *Dreg the Black Númenórean*'s fight.
A powerful lioness joins a powerful lioness' fight.
A powerful lioness barely hits Elvarian's left foot and tickles it.
A powerful lioness lightly hits Elvarian's left foot and tickles it.
*Dreg the Black Númenórean* tries to slash Elvarian, but he parries successfully.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves north.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

*Dreg the Black Númenórean* has arrived from the north.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

You smite Gumak the Uruk-hai's left hand extremely hard.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

A Morgundul orc guard barely slashes your right leg and tickles it.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

Elvarian swiftly dodges a powerful lioness' attempt to hit him.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

A Morgundul orc guard barely slashes your body and tickles it.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

Elvarian panics, but can't stop fighting to flee.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

Elvarian swiftly dodges a powerful lioness' attempt to hit him.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

*Dreg the Black Númenórean* begins some strange incantations...
Elvarian tries to pierce a powerful lioness, but she parries successfully.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

Gumak the Uruk-hai seems to have recovered his senses.
Elvarian panics, but can't stop fighting to flee.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

Elvarian panics, but can't stop fighting to flee.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

Elvarian swiftly dodges a powerful lioness' attempt to hit him.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

A Morgundul orc guard barely slashes your right foot and tickles it.

!O CW HP:Fine Gumak the Uruk-hai:Fine>#   $targ set to {*man*}[local]


*Dreg the Black Númenórean* begins some strange incantations...
A Morgundul orc guard barely slashes your head and tickles it.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

Elvarian panics, and attempts to flee.
Gumak the Uruk-hai prevents Elvarian from going north.

!O CW HP:Fine Gumak the Uruk-hai:Fine>
bas

Elvarian tries to pierce a powerful lioness, but she parries successfully.
Gumak the Uruk-hai strongly crushes your right foot and tickles it.
You hear a muffled crackle of thunder.

!O CW HP:Fine Gumak the Uruk-hai:Fine>
Elvarian panics, and attempts to flee.
Gumak the Uruk-hai prevents Elvarian from going north.


bas
Elvarian swiftly dodges a powerful lioness' attempt to hit him.


Elvarian panics, and attempts to flee.


*Dreg the Black Númenórean* begins some strange incantations...


Elvarian panics, and attempts to flee.
Elvarian leaves north.


Your bash at Gumak the Uruk-hai sends him sprawling.
A Morgundul orc guard barely slashes your right arm and tickles it.

!O CW HP:Fine Gumak the Uruk-hai:Fine>
Bash someone already bashed? Aren't we funny?

!O CW HP:Fine Gumak the Uruk-hai:Fine>

You swiftly dodge a Morgundul orc guard's attempt to slash you.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

You smite Gumak the Uruk-hai's right arm extremely hard.

!O CW HP:Fine Gumak the Uruk-hai:Fine>
l
A Cave Entrance
A Morgundul orc guard is here, fighting YOU.
A Morgundul orc guard is here, fighting YOU.
Gumak the Uruk-hai is here, fighting YOU.
A large warhorse is standing here, clad in mail.
A powerful lioness is barely visible in the grass.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A sturdy pack horse is standing here.
*Dreg the Black Númenórean* is standing here.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

Elvarian has arrived from the north.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

A Morgundul orc guard barely slashes your head and tickles it.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

*Dreg the Black Númenórean* leaves north.
A pack horse leaves north.
A powerful lioness leaves north.
A powerful lioness leaves north.
Elvarian begins some strange incantations...

!O CW HP:Fine Gumak the Uruk-hai:Fine>

*Dreg the Black Númenórean* has arrived from the north.
A pack horse has arrived from the north.
A powerful lioness has arrived from the north.
A powerful lioness has arrived from the north.
A Morgundul orc guard barely slashes your body and tickles it.

!O CW HP:Fine Gumak the Uruk-hai:Fine>
#   $targ set to {gumak}[local]

Elvarian utters the words 'diesilla barh'
Gumak the Uruk-hai staggers back as the lightning bolt sent by Elvarian hits him.

!O CW HP:Fine Gumak the Uruk-hai:Fine>

Elvarian begins some strange incantations...

!O CW HP:Fine Gumak the Uruk-hai:Fine>
bash gumak

*Dreg the Black Númenórean* leaves north.
A pack horse leaves north.
A powerful lioness leaves north.
A powerful lioness leaves north.

!O CW HP:Fine Gumak the Uruk-hai:Fine>
Bash someone already bashed? Aren't we funny?
Elvarian utters the words 'diesilla barh'
Gumak the Uruk-hai staggers back as the lightning bolt sent by Elvarian hits him.

!O CW HP:Fine Gumak the Uruk-hai:Hurt>

Elvarian begins some strange incantations...
*Dreg the Black Númenórean* has arrived from the north.
A pack horse has arrived from the north.
A powerful lioness has arrived from the north.
A powerful lioness has arrived from the north.

!O CW HP:Fine Gumak the Uruk-hai:Hurt>bash gumak

You fail to intercept *Dreg the Black Númenórean*'s blow.
*Dreg the Black Númenórean* tries to slash Elvarian, but he parries successfully.
Bash someone already bashed? Aren't we funny?

!O CW HP:Fine Gumak the Uruk-hai:Hurt>

A Morgundul orc guard fails to slash you.

!O CW HP:Fine Gumak the Uruk-hai:Hurt>bash gumak

Bash someone already bashed? Aren't we funny?
*Dreg the Black Númenórean* issues the order 'ass'.
A powerful lioness joins *Dreg the Black Númenórean*'s fight.
A powerful lioness joins *Dreg the Black Númenórean*'s fight.
Elvarian swiftly dodges a powerful lioness' attempt to hit him.
A powerful lioness barely hits Elvarian's left arm and tickles it.

!O CW HP:Fine Gumak the Uruk-hai:Hurt>
bash gumak
Bash someone already bashed? Aren't we funny?
Gumak the Uruk-hai seems to have recovered his senses.
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves north.

!O CW HP:Fine Gumak the Uruk-hai:Hurt>

A powerful lioness swiftly dodges Elvarian's attempt to pierce her.

!O CW HP:Fine Gumak the Uruk-hai:Hurt>bash gumak

Elvarian panics, and attempts to flee.
Elvarian leaves north.


bash gumak
*Dreg the Black Númenórean* has arrived from the north.


A Morgundul orc guard barely slashes your right leg and tickles it.


!O CW HP:Fine Gumak the Uruk-hai:Hurt>
Gumak the Uruk-hai sends you sprawling with a powerful bash.


!O CW HP:Fine Gumak the Uruk-hai:Hurt>

A Morgundul orc guard barely slashes your body and tickles it.


!O CW HP:Fine Gumak the Uruk-hai:Hurt>
Gumak the Uruk-hai crushes your right arm very hard.


!O CW HP:Hurt Gumak the Uruk-hai:Hurt>

A Morgundul orc guard slashes your right arm and tickles it.


bash gumak

!O CW HP:Hurt Gumak the Uruk-hai:Hurt>
Elvarian has arrived from the north.


!O CW HP:Hurt Gumak the Uruk-hai:Hurt>
Gumak the Uruk-hai prevents Elvarian from going north.
Gumak the Uruk-hai yells '*Oilameil gmi Mom* ofg ef Elf ula hore ap e Cive Askrance!'


!O CW HP:Hurt Gumak the Uruk-hai:Hurt>

Elvarian swiftly dodges *Dreg the Black Númenórean*'s attempt to slash him.


!O CW HP:Hurt Gumak the Uruk-hai:Hurt>
*Dreg the Black Númenórean* issues the order 'ass'.
A powerful lioness joins *Dreg the Black Númenórean*'s fight.
A powerful lioness joins a powerful lioness' fight.
A powerful lioness barely hits Elvarian's right hand and tickles it.
A powerful lioness barely hits Elvarian's right leg and tickles it.
*Dreg the Black Númenórean* swiftly dodges Elvarian's attempt to pierce him.


!O CW HP:Hurt Gumak the Uruk-hai:Hurt>
Elvarian begins some strange incantations...


!O CW HP:Hurt Gumak the Uruk-hai:Hurt>

*Dreg the Black Númenórean* panics, and attempts to flee.


!O CW HP:Hurt Gumak the Uruk-hai:Hurt>

*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves north.
Gumak the Uruk-hai crushes your right arm hard and tickles it.


!O CW HP:Hurt Gumak the Uruk-hai:Hurt>

You swiftly dodge a Morgundul orc guard's attempt to slash you.


!O CW HP:Hurt Gumak the Uruk-hai:Hurt>
*Dreg the Black Númenórean* has arrived from the north.
A Morgundul orc guard barely slashes your head and tickles it.


!O CW HP:Hurt Gumak the Uruk-hai:Hurt>
*Dreg the Black Númenórean* begins some strange incantations...
Elvarian panics, and attempts to flee.


!O CW HP:Hurt Gumak the Uruk-hai:Hurt>

Elvarian swiftly dodges a powerful lioness' attempt to hit him.


!O CW HP:Hurt Gumak the Uruk-hai:Hurt>
Elvarian begins some strange incantations...


!O CW HP:Hurt Gumak the Uruk-hai:Hurt>
Elvarian panics, and attempts to flee.
Gumak the Uruk-hai prevents Elvarian from going north.


Your head stops stinging.
Elvarian swiftly dodges a powerful lioness' attempt to hit him.

!O CW HP:Hurt Gumak the Uruk-hai:Hurt>
Elvarian begins some strange incantations...
Elvarian panics, and attempts to flee.
Gumak the Uruk-hai prevents Elvarian from going north.

bash gumak

*Dreg the Black Númenórean* utters the word 'yufzbarr'
*Dreg the Black Númenórean* throws a fireball at Elvarian, completely enveloping him in flames.
Gumak the Uruk-hai strongly crushes your body and tickles it.
A Morgundul orc guard barely slashes your body and tickles it.


A Morgundul orc guard barely slashes your body and tickles it.


Elvarian panics, and attempts to flee.
Gumak the Uruk-hai prevents Elvarian from going north.
A powerful lioness swiftly dodges Elvarian's attempt to pierce her.


*Dreg the Black Númenórean* begins some strange incantations...


Elvarian panics, and attempts to flee.


A powerful lioness tries to hit Elvarian, but he parries successfully.
A powerful lioness barely hits Elvarian's body and tickles it.


Gumak the Uruk-hai says 'Yau'll tahpa daricuiuw an my skew, hernaz!'
Your bash at Gumak the Uruk-hai sends him sprawling.
Elvarian panics, and attempts to flee.
Elvarian leaves north.

!O CW HP:Hurt Gumak the Uruk-hai:Hurt>
Bash someone already bashed? Aren't we funny?
You smite Gumak the Uruk-hai's left leg extremely hard and shatter it.
Your victim is shocked by your hit!

!O CW HP:Hurt Gumak the Uruk-hai:Hurt>
Bash someone already bashed? Aren't we funny?

!O CW HP:Hurt Gumak the Uruk-hai:Hurt>
flee
You flee head over heels.
PANIC! You couldn't escape!

!O CW HP:Hurt Gumak the Uruk-hai:Hurt>

*Dreg the Black Númenórean* leaves north.
A pack horse leaves north.
A powerful lioness leaves north.
A powerful lioness leaves north.

!O CW HP:Hurt Gumak the Uruk-hai:Hurt>

You flee head over heels.
You flee north.
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.
Exits: east, south.

!O CW HP:Hurt>
east

*Dreg the Black Númenórean* leaves south.
A pack horse leaves south.
A powerful lioness leaves south.
A powerful lioness leaves south.

!O CW HP:Hurt>
east
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Hurt>
east
Under the Mountain
Exits: north, east, west.

!= CW HP:Hurt>
east
Tunnel Bend
Exits: north, east, west.

!= CW HP:Hurt>
east
A Kennel
A large grizzled orc bares his yellow teeth at the sight of you.
Exits: [south], west. - s:cage.

![ CW HP:Hurt>
Alas, you cannot go that way...

![ CW HP:Hurt>
west

You swiftly dodge a grizzled orc's attempt to whip you.

![ CW HP:Hurt a grizzled orc:Healthy>
No way! You are fighting for your life!

![ CW HP:Hurt a grizzled orc:Healthy>
flee
You flee head over heels.
You flee west.
Tunnel Bend
Exits: north, east, west. - s:cage.

!= CW HP:Hurt>
north
A Low Tunnel
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, [east], south.

!= CW HP:Hurt>north

A Low Tunnel
Exits: north, east, south.

!= CW HP:Hurt>
south
A Low Tunnel
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, [east], south.

!= CW HP:Hurt>south

Tunnel Bend
Exits: north, east, west.

!= CW HP:Hurt>west

Under the Mountain
Elvarian the Elf is standing here.
Exits: north, east, west.

!= CW HP:Hurt>
east
Tunnel Bend
Exits: north, east, west.
Elvarian has arrived from the west.

!= CW HP:Hurt>north

A Low Tunnel
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, [east], south.
Elvarian has arrived from the south.

!= CW HP:Hurt>north

A Low Tunnel
Exits: north, east, south.
Elvarian has arrived from the south.

!= CW HP:Hurt>east

A Burrow
Exits: west. - d:rug.
Elvarian has arrived from the west.

!= CW HP:Hurt>
op rug
d
Ok.

!= CW HP:Hurt>
A Stairway
Exits: north, (up). - d:rug.
Elvarian has arrived from above.

!= CW HP:Hurt>close exit u

Ok.

!= CW HP:Hurt>
SCO
271/455 hits, 56/56 mana, and 148/160 moves.

!= CW HP:Hurt>
CL ELVARIAN
cast 'cure light' ELVARIAN
You start to concentrate...


CL ELVARIAN
Elvarian reports: HP: 97/147  MANA: 32/135  MOVE: 49/96)
Ok.

!= CW HP:Hurt Mana:Burning>
cast 'cure light' ELVARIAN
You start to concentrate...


CL ELVARIAN
Ok.

!= CW HP:Hurt Mana:Hot>
cast 'cure light' ELVARIAN
You start to concentrate...


!= CW HP:Hurt Mana:Hot>
CL ELVARIAN
cast 'cure light' ELVARIAN
You start to concentrate...


Elvarian begins some strange incantations...


Ok.

!= CW HP:Hurt Mana:Hot>
I
You are carrying:
a black metal staff
a broad silver belt
a war mattock
a fine pair of soft leather boots (flawless)

!= CW HP:Hurt Mana:Hot>

Elvarian utters the word 'abrawajf'

!= CW HP:Hurt Mana:Hot>

Elvarian stops using a ceremonial dagger.
Elvarian holds a wooden pipe.

!= CW HP:Hurt Mana:Hot>MAN

Arglebargle, glop-glyf!?!
Elvarian sits down and rests.

!= CW HP:Hurt Mana:Hot>
#   $targ set to {*man*}[local]
stat
Elvarian sucks his empty pipe.
OB: 141%, DB: 52%, PB: 34%, Armour: 90%. Wimpy: 250. Mood: aggressive.
Needed: 438,685 xp, 0 tp. Gold: 180. Alert: normal.
Affected by:
- noquit
- novoid
- a light wound at the left hand (clean)
- panic
- strength

!= CW HP:Hurt Mana:Hot>
rest
You sit down and rest your tired bones.

!= CW HP:Hurt Mana:Hot>
sco
275/455 hits, 26/56 mana, and 159/160 moves.
Elvarian stops resting, and clambers on his feet.

!= CW HP:Hurt Mana:Hot>
st
You stop resting, and stand up.

!= CW HP:Hurt Mana:Hot>
bles
Arglebargle, glop-glyf!?!

!= CW HP:Hurt Mana:Hot>
bless
cast 'bless'
You start to concentrate...


#   $door set to {exit}[local]
Elvarian stops using a wooden pipe.
Elvarian decisively draws a ceremonial dagger.


op rug
You begin to feel the light of Aman shine upon you.

!= CW HP:Hurt Mana:Warm>
You don't see any rug here.

!= CW HP:Hurt Mana:Warm>
open exit u
u
Ok.

!= CW HP:Hurt Mana:Warm>
n
A Burrow
Exits: west, (down). - w:rug.
Elvarian has arrived from below.

!= CW HP:Hurt Mana:Warm>
Alas, you cannot go that way...

!= CW HP:Hurt Mana:Warm>
w
n
A Low Tunnel
Exits: north, east, south.
Elvarian has arrived from the east.

!= CW HP:Hurt Mana:Warm>
Torture Chamber
A malicious orc torturer is limping around the room.
Exits: south, [down]. - d:crack.
Elvarian has arrived from the south.

![ CW HP:Hurt Mana:Warm>
k orc
You smite the one-eyed orc's body extremely hard and shatter it.
The one-eyed orc says 'Warst G'll seve yoir oalm, asb dmuh ot'h imto tna dat fol pwo rask af yeo!'

![ CW HP:Hurt Mana:Warm the one-eyed orc:Hurt>bas

The one-eyed orc barely whips your head and tickles it.


Elvarian joins your fight.
Elvarian pierces the one-eyed orc's left foot.


The one-eyed orc tries to whip you, but your parry is successful.


Your bash at the one-eyed orc sends him sprawling.

![ CW HP:Hurt Mana:Warm the one-eyed orc:Hurt>

Elvarian pierces the one-eyed orc's right foot.

![ CW HP:Hurt Mana:Warm the one-eyed orc:Hurt>
#   $door set to {exit}[local]

Elvarian seems to avoid the fight.

![ CW HP:Hurt Mana:Warm the one-eyed orc:Hurt>

Elvarian joins your fight.

![ CW HP:Hurt Mana:Warm the one-eyed orc:Hurt>

Elvarian lightly pierces the one-eyed orc's right leg and tickles it.

![ CW HP:Hurt Mana:Warm the one-eyed orc:Hurt>
cha moo agg
Ok.

![ CW HP:Hurt Mana:Warm the one-eyed orc:Hurt>
stat
OB: 146%, DB: 52%, PB: 34%, Armour: 90%. Wimpy: 250. Mood: aggressive.
Needed: 438,556 xp, 0 tp. Gold: 180. Alert: normal.
Affected by:
- noquit
- bless
- novoid
- a light wound at the left hand (clean)
- panic
- strength

![ CW HP:Hurt Mana:Warm the one-eyed orc:Hurt>

You smite the one-eyed orc's left leg extremely hard and shatter it.

![ CW HP:Hurt Mana:Warm the one-eyed orc:Wounded>

The one-eyed orc seems to have recovered his senses.

![ CW HP:Hurt Mana:Warm the one-eyed orc:Wounded>

Elvarian lightly pierces the one-eyed orc's body.

![ CW HP:Hurt Mana:Warm the one-eyed orc:Bad>

You swiftly dodge the one-eyed orc's attempt to whip you.

![ CW HP:Hurt Mana:Warm the one-eyed orc:Bad>

Elvarian lightly pierces the one-eyed orc's right foot.

![ CW HP:Hurt Mana:Warm the one-eyed orc:Bad>

You smite the one-eyed orc's left arm extremely hard and shatter it.
The one-eyed orc is mortally wounded and will die soon if not aided.

![ CW HP:Hurt Mana:Warm the one-eyed orc:Dying>

Elvarian pierces the one-eyed orc's left arm extremely hard and shatters it.
You receive your share of experience.
It's really not interesting anymore! 
You hear the one-eyed orc's death cry as he collapses.
The one-eyed orc is dead! R.I.P.

![ CW HP:Hurt Mana:Warm>
get key corpse
You get a blood-stained key from the corpse of the one-eyed orc.

![ CW HP:Hurt Mana:Warm>
#   $door set to {rack}[local]
unlock rack
open rack
*click*

![ CW HP:Hurt Mana:Warm>
Ok.

![ CW HP:Hurt Mana:Warm>
close rack
lock rack
Ok.

![ CW HP:Hurt Mana:Warm>
*click*

![ CW HP:Hurt Mana:Warm>
#   $door set to {exit}[local]
s
A Low Tunnel
Exits: north, east, south.
Elvarian has arrived from the north.

!= CW HP:Hurt Mana:Warm>
s
A Low Tunnel
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, [east], south.
Elvarian has arrived from the north.

!= CW HP:Hurt Mana:Warm>
unlock exit
open exit
*click*

!= CW HP:Hurt Mana:Warm>
n
Ok.
A Morgundul uruk tries to slash you, but your parry is successful.

!= CW HP:Hurt Mana:Warm a Morgundul uruk:Healthy>
No way! You are fighting for your life!
A Morgundul uruk says 'I wilr hisd yue empol yeo're beag, Aerivual!'

!= CW HP:Hurt Mana:Warm a Morgundul uruk:Healthy>
flee
You flee head over heels.
You flee north.
A Low Tunnel
Exits: north, east, south.

!= CW HP:Hurt Mana:Warm>
south
A Low Tunnel
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Elvarian the Elf is standing here.
Exits: north, (east), south.
You intercept a Morgundul uruk's blow.
A Morgundul uruk barely slashes your left leg and tickles it.

!= CW HP:Hurt Mana:Warm a Morgundul uruk:Healthy>east

Elvarian leaves south.
No way! You are fighting for your life!
A Morgundul uruk says 'A herr wust yeu endil yea'lo baeb, Airevoel!'

!= CW HP:Hurt Mana:Warm a Morgundul uruk:Healthy>

You smite a Morgundul uruk's left leg extremely hard.

!= CW HP:Hurt Mana:Warm a Morgundul uruk:Fine>flee

You flee head over heels.
You flee east.
A Dark Cell
A musty loaf of bread has been left here.
A gaunt, filthy orc is here, looking around him with insane eyes.
A cockroach is scuttling across the floor carrying some debris.
Exits: (west).

![ CW HP:Hurt Mana:Warm>

A cockroach panics, and attempts to flee.

![ CW HP:Hurt Mana:Warm>

Elvarian has arrived from the west.
A cockroach panics, and attempts to flee.
A cockroach leaves west.

![ CW HP:Hurt Mana:Warm>
k orc
You approach an orc prisoner, trying to smite him.

![ CW HP:Hurt Mana:Warm an orc prisoner:Healthy>

Elvarian closes the prisondoor.

![ CW HP:Hurt Mana:Warm an orc prisoner:Healthy>bnas

Elvarian joins your fight.
Arglebargle, glop-glyf!?!
Elvarian strongly pierces an orc prisoner's right leg and tickles it.

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>
bas

An orc prisoner barely hits your left leg and tickles it.

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>
open exit w
Elvarian tries to pierce an orc prisoner, but he parries successfully.


An orc prisoner barely hits your left arm and tickles it.


Your bash at an orc prisoner sends him sprawling.

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>
Ok.

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>

Elvarian pierces an orc prisoner's right foot and tickles it.

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>

You smite an orc prisoner's right arm extremely hard.

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>
#   $door set to {exit}[local]

Elvarian lightly pierces an orc prisoner's left foot and tickles it.

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>bash

Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>
bash
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>
bash
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>bash

Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>
bash
Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>bash

Bash someone already bashed? Aren't we funny?

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>bash

Bash someone already bashed? Aren't we funny?
An orc prisoner seems to have recovered his senses.

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>
bash
Elvarian tries to pierce an orc prisoner, but he parries successfully.


An orc prisoner lightly hits your body and tickles it.


Your bash at an orc prisoner sends him sprawling.

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>
open exit w

Elvarian pierces an orc prisoner's left arm and tickles it.

![ CW HP:Hurt Mana:Warm an orc prisoner:Fine>
It's already open!
You smite an orc prisoner's left hand extremely hard and shatter it.

![ CW HP:Hurt Mana:Warm an orc prisoner:Hurt>

A cockroach has arrived from the west.

![ CW HP:Hurt Mana:Warm an orc prisoner:Hurt>

Elvarian tries to pierce an orc prisoner, but he parries successfully.

![ CW HP:Hurt Mana:Warm an orc prisoner:Hurt>

You smite an orc prisoner's body extremely hard and shatter it.

![ CW HP:Hurt Mana:Warm an orc prisoner:Hurt>

Elvarian pierces an orc prisoner's head and tickles it.

![ CW HP:Hurt Mana:Warm an orc prisoner:Wounded>

An orc prisoner seems to have recovered his senses.

![ CW HP:Hurt Mana:Warm an orc prisoner:Wounded>bash

An orc prisoner barely hits your right foot and tickles it.


Your bash at an orc prisoner sends him sprawling.

![ CW HP:Hurt Mana:Warm an orc prisoner:Wounded>

Elvarian strongly pierces an orc prisoner's body.

![ CW HP:Hurt Mana:Warm an orc prisoner:Wounded>

Elvarian strongly pierces an orc prisoner's right arm.

![ CW HP:Hurt Mana:Warm an orc prisoner:Wounded>

Elvarian tries to pierce an orc prisoner, but he parries successfully.
You smite an orc prisoner's left arm extremely hard and shatter it.
Your victim is shocked by your hit!

![ CW HP:Hurt Mana:Warm an orc prisoner:Bad>

An orc prisoner seems to have recovered his senses.

![ CW HP:Hurt Mana:Warm an orc prisoner:Bad>

An orc prisoner barely hits your right hand and tickles it.

![ CW HP:Hurt Mana:Warm an orc prisoner:Bad>

Elvarian pierces an orc prisoner's left leg.

![ CW HP:Hurt Mana:Warm an orc prisoner:Bad>


You smite an orc prisoner's head extremely hard and shatter it.
Your victim is shocked by your hit!

![ CW HP:Hurt Mana:Warm an orc prisoner:Awful>
l
A Dark Cell
A musty loaf of bread has been left here.
An orc prisoner is here, fighting YOU.
Elvarian the Elf is here, fighting an orc prisoner.
A cockroach is scuttling across the floor carrying some debris.
An orc prisoner barely hits your head and tickles it.

![ CW HP:Hurt Mana:Warm an orc prisoner:Awful>

Elvarian strongly pierces an orc prisoner's left leg and shatters it.

![ CW HP:Hurt Mana:Warm an orc prisoner:Awful>

An orc prisoner barely hits your right arm and tickles it.

![ CW HP:Hurt Mana:Warm an orc prisoner:Awful>

You smite an orc prisoner's body extremely hard and shatter it.
You receive your share of experience.
**Yawn** Boring kill, wasn't it?
You hear an orc prisoner's death cry as he collapses.
An orc prisoner is dead! R.I.P.

![ CW HP:Hurt Mana:Warm>
#   $targ set to {gumak}[local]
get coins all
You can't find a coins in any container.

![ CW HP:Hurt Mana:Warm>
get key corpse
You can't find a key in the corpse.

![ CW HP:Hurt Mana:Warm>
#   $door set to {exit}[local]
w
A Low Tunnel
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, (east), south.
Elvarian has arrived from the east.
You swiftly dodge a Morgundul orc guard's attempt to stab you.

!= CW HP:Hurt Mana:Warm a Morgundul orc guard:Healthy>

A Morgundul orc guard tries to stab you, but your parry is successful.

!= CW HP:Hurt Mana:Warm a Morgundul orc guard:Healthy>

You smite a Morgundul orc guard's right arm extremely hard.

!= CW HP:Hurt Mana:Warm a Morgundul orc guard:Fine>
flee
Elvarian leaves south.
A Morgundul uruk leaves south.
A Morgundul uruk leaves south.
PANIC! You can't quit the fight!

!= CW HP:Hurt Mana:Warm a Morgundul orc guard:Fine>
west
No way! You are fighting for your life!

!= CW HP:Hurt Mana:Warm a Morgundul orc guard:Fine>

You flee head over heels.
You flee east.
A Dark Cell
A musty loaf of bread has been left here.
The corpse of an orc prisoner is lying here.
A cockroach is scuttling across the floor carrying some debris.
Exits: (west).

![ CW HP:Hurt Mana:Warm>

A cockroach panics, and attempts to flee.
A cockroach leaves west.

![ CW HP:Hurt Mana:Warm>
west
A Low Tunnel
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
A cockroach is scuttling across the floor carrying some debris.
Exits: north, (east), south.
A cockroach panics, and attempts to flee.
A cockroach leaves south.

!= CW HP:Hurt Mana:Warm>south

Tunnel Bend
Elvarian the Elf is here, fighting a Morgundul uruk.
An uruk of the Morgundul tribe is here commanding his soldiers.
A Morgundul uruk is here, fighting Elvarian.
A cockroach is scuttling across the floor carrying some debris.
Exits: north, east, west.
A cockroach panics, and attempts to flee.
A cockroach leaves east.

!= CW HP:Hurt Mana:Warm>

You intercept a Morgundul uruk's blow.
A Morgundul uruk barely slashes your right arm and tickles it.
Elvarian panics, and attempts to flee.
Elvarian leaves west.

!= CW HP:Hurt Mana:Warm a Morgundul uruk:Fine>

A Morgundul uruk says 'E narl huhg yoo unpol yeo'ra boat, Oiluviol!'

!= CW HP:Hurt Mana:Warm a Morgundul uruk:Fine>
flee
You flee head over heels.
You flee east.
A Kennel
A large grizzled orc bares his yellow teeth at the sight of you.
A cockroach is scuttling across the floor carrying some debris.
Exits: [south], west.

![ CW HP:Hurt Mana:Warm>

A cockroach panics, and attempts to flee.
A cockroach leaves west.

![ CW HP:Hurt Mana:Warm>
west
west
Tunnel Bend
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
A cockroach is scuttling across the floor carrying some debris.
Exits: north, east, west.
A cockroach panics, and attempts to flee.
A cockroach leaves north.

!= CW HP:Hurt Mana:Warm>
Under the Mountain
Elvarian the Elf is standing here.
Exits: north, east, west.

!= CW HP:Hurt Mana:Warm>
trac
You carefully examine the ground around you, looking for tracks...
You see:
   - a track of a Man coming from the east done less than 1 hour ago
   - a track of an Elf coming from the east done less than 1 hour ago
   - a track of an Elf leading east done less than 2 hours ago
   - two tracks of a Man leading east done less than 2 hours ago
   - a track of an Elf coming from the north done less than 2 hours ago
   - a track of a Man coming from the west done less than 2 hours ago
   - a track of an Elf leading north done less than 2 hours ago
   - a track of an Elf coming from the west done less than 2 hours ago
   - two tracks of a pack horse leading west done less than 3 hours ago
   - a track of an Elf leading west done less than 3 hours ago
   - a track of a Man leading west done less than 3 hours ago
   - a track of a Man coming from the north done less than 3 hours ago
   - two tracks of a powerful lioness leading west done less than 4 hours ago
   - a track of *a Man* leading west done less than 4 hours ago
   - a track of *a Man* coming from the north done less than 4 hours ago
   - a track of a pack horse leading north done less than 4 hours ago
   - a track of a Man leading north done less than 4 hours ago
   - two tracks of a Morgundul orc guard leading east done less than 6 hours ago
   - two tracks of a Morgundul uruk leading east done less than 6 hours ago
   - two tracks of a Morgundul orc guard leading north done less than 8 hours ago
   - two tracks of a Morgundul uruk leading north done less than 8 hours ago
   - two tracks of a powerful lioness leading north done less than 9 hours ago
   - a track of *a Man* leading north done less than 9 hours ago
   - a track of *a Man* coming from the west done less than 9 hours ago


You stop searching.

!= CW HP:Hurt Mana:Warm>
west
Tunnel under the Mountain
Exits: east, west.
Elvarian has arrived from the east.

!= CW HP:Hurt Mana:Warm>
TT
{track $targ}
Arglebargle, glop-glyf!?!

!= CW HP:Hurt Mana:Warm>
MAN
Arglebargle, glop-glyf!?!

!= CW HP:Hurt Mana:Warm>
#   $targ set to {*man*}[local]
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading west, done less than 2 hours ago.

!= CW HP:Hurt Mana:Warm>
track
You stop tracking your victim.

!= CW HP:Hurt Mana:Warm>

A Morgundul uruk has arrived from the east.
A Morgundul uruk has arrived from the east.

!= CW HP:Hurt Mana:Warm>
#   $door set to {trapdoor}[local]
w
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: east, south. - u:trapdoor.
Elvarian has arrived from the east.

!O CW HP:Hurt Mana:Hot>open trapdoor

Ok.

!O CW HP:Hurt Mana:Hot>
u
A Winding Stone Staircase
Exits: up, (down). - d:trapdoor.
Elvarian has arrived from below.

![ CW HP:Hurt Mana:Hot>

Elvarian leaves up.

![ CW HP:Hurt Mana:Hot>
down
scout s
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: east, south, (up). - u:trapdoor.

!O CW HP:Hurt Mana:Hot>
You quietly scout southwards...
Aye! You cannot concentrate any more...
You stop scouting.
A Morgundul orc guard barely stabs your right leg and tickles it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>

You smite a Morgundul orc guard's right hand extremely hard and shatter it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>
bash

A Morgundul orc guard barely stabs your right arm and tickles it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>
A Morgundul orc guard tries to stab you, but your parry is successful.


Elvarian has arrived from above.


Elvarian leaves up.


A Morgundul orc guard says 'Fera yuo zolr efp siuh omry yiur tenev marl be lefk.'
Your bash at a Morgundul orc guard sends him sprawling.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>

A Morgundul orc guard tries to stab you, but your parry is successful.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>

A Morgundul orc guard tries to stab you, but your parry is successful.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>

You smite a Morgundul orc guard's right arm extremely hard and shatter it.
Your victim is shocked by your hit!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>
cha moo normal
Ok.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>

A Morgundul orc guard seems to have recovered his senses.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>

A Morgundul orc guard barely stabs your right foot and tickles it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>

A Morgundul orc guard barely stabs your left hand and tickles it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>

You smite a Morgundul orc guard's left foot extremely hard and shatter it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>
bash
A Morgundul orc guard barely stabs your left arm and tickles it.


A Morgundul orc guard barely stabs your left foot and tickles it.

cha wim 100

A Morgundul orc guard says 'Foun we'll meahg on yaal mlozh!'
Your bash at a Morgundul orc guard sends him sprawling.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>
Wimpy set to: 100

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>

A Morgundul orc guard barely stabs your body and tickles it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>
#   $targ set to {*man*}[local]

You smite a Morgundul orc guard's body extremely hard and shatter it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Bad>

You swiftly dodge a Morgundul orc guard's attempt to stab you.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Bad>
l
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
A Morgundul orc guard is here, fighting YOU.
A Morgundul orc guard is here, fighting YOU.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Bad>
drink skin
It's empty already.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Bad>

A Morgundul orc guard seems to have recovered his senses.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Bad>

A Morgundul orc guard barely stabs your head and tickles it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Bad>

You swiftly dodge a Morgundul orc guard's attempt to stab you.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Bad>

You smite a Morgundul orc guard's left foot very hard and shatter it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Awful>
i
You are carrying:
a blood-stained key
a black metal staff
a broad silver belt
a war mattock
a fine pair of soft leather boots (flawless)

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Awful>

You swiftly dodge a Morgundul orc guard's attempt to stab you.
You swiftly dodge a Morgundul orc guard's attempt to stab you.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Awful>

The trapdoor closes quietly.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Awful>

You see *Dreg the Black Númenórean* scouting from the south!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Awful>
put key keyring

A Morgundul orc guard barely stabs your body and tickles it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Awful>
You put a blood-stained key on your keyring.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Awful>

The trapdoor is opened from the other side.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Awful>
#   $door set to {trapdoor}[local]

You swiftly dodge a Morgundul orc guard's attempt to stab you.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Awful>

You smite a Morgundul orc guard's right arm extremely hard and shatter it.
You receive your share of experience.
This is really a genocide...
You hear a Morgundul orc guard's death cry as he collapses.
A Morgundul orc guard is dead! R.I.P.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>

You swiftly dodge a Morgundul orc guard's attempt to stab you.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>

You see Elvarian scouting from above!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>
bash dis

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>
bash
*Dreg the Black Númenórean* has arrived from the south.
A pack horse has arrived from the south.
A powerful lioness has arrived from the south.
A powerful lioness has arrived from the south.


*Dreg the Black Númenórean* closes the trapdoor.


*Dreg the Black Númenórean* begins some strange incantations...


A Morgundul orc guard tries to stab you, but your parry is successful.


The trapdoor is opened from the other side.

open trapdoor

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>
It's already open!
*Dreg the Black Númenórean* leaves south.
A pack horse leaves south.
A powerful lioness leaves south.
A powerful lioness leaves south.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>
open trapdoor
It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>
bas
You feel bolder.


You swiftly dodge a Morgundul orc guard's attempt to stab you.


A Morgundul orc guard says 'A'rl cub efz yiul noag ent krihb flom yair mdulr!'
Your bash at a Morgundul orc guard sends him sprawling.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>
#   $targ set to {*man*}[local]
l
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
A Morgundul orc guard is sitting here, trying to fight YOU.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>

You smite a Morgundul orc guard's head extremely hard.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>

*Dreg the Black Númenórean* has arrived from the south.
A pack horse has arrived from the south.
A powerful lioness has arrived from the south.
A powerful lioness has arrived from the south.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>

*Dreg the Black Númenórean* closes the trapdoor.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>
open trapdoor

*Dreg the Black Númenórean* begins some strange incantations...

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>
Ok.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>open trapdoor

It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>open trapdoor

It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>open trapdoor

open trapdoor
It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>
open trapdoor
It's already open!
*Dreg the Black Númenórean* closes the trapdoor.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>open trapdoor

open trapdoor
Ok.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>
It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>open trapdoor

open trapdoor
It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>
*Dreg the Black Númenórean* begins some strange incantations...
It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>open trapdoor

It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>
open trapdoor
It's already open!
A Morgundul orc guard seems to have recovered his senses.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>open trapdoor

It's already open!
*Dreg the Black Númenórean* closes the trapdoor.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Fine>
open trapdoor
Ok.
You smite a Morgundul orc guard's left arm extremely hard and shatter it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>
It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>
open trapdoor
It's already open!
*Dreg the Black Númenórean* closes the trapdoor.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>
open trapdoor
Ok.
*Dreg the Black Númenórean* closes the trapdoor.
The trapdoor is opened from the other side.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>open trapdoor

It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>open trapdoor

*Dreg the Black Númenórean* closes the trapdoor.
Ok.
Elvarian has arrived from above.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>open trapdoor

open trapdoor
*Dreg the Black Númenórean* swiftly dodges Elvarian's attempt to pierce him.
It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>open trapdoor

Elvarian begins some strange incantations...
It's already open!
*Dreg the Black Númenórean* tries to slash Elvarian, but he parries successfully.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>open trapdoor

open trapdoor
It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>open trapdoor

It's already open!
A Morgundul orc guard tries to stab you, but your parry is successful.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>
open trapdoor
It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>open trapdoor

It's already open!
*Dreg the Black Númenórean* closes the trapdoor.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>
open trapdoor
Ok.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>open trapdoor

It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>open trapdoor

It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>open trapdoor

It's already open!
*Dreg the Black Númenórean* issues the order 'ass'.
A powerful lioness joins *Dreg the Black Númenórean*'s fight.
A powerful lioness joins *Dreg the Black Númenórean*'s fight.
A powerful lioness barely hits Elvarian's right leg and tickles it.
A powerful lioness barely hits Elvarian's left hand and tickles it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>open trapdoor

open trapdoor
It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>open trapdoor

It's already open!
*Dreg the Black Númenórean* barely slashes Elvarian's head and tickles it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>open trapdoor

It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>
It's already open!
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves up.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>
It's already open!
*Dreg the Black Númenórean* has arrived from above.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>
It's already open!

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>

Elvarian panics, but can't stop fighting to flee.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>
resc elvarian

*Dreg the Black Númenórean* closes the trapdoor.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>
Heroically you come to Elvarian's rescue!
A powerful lioness lightly hits your right foot and tickles it.

!O CW HP:Hurt Mana:Hot a powerful lioness:Healthy>
resc elvarian
But nobody is fighting him?
A Morgundul orc guard tries to stab you, but your parry is successful.

!O CW HP:Hurt Mana:Hot a powerful lioness:Healthy>

A powerful lioness barely hits your left foot and tickles it.

!O CW HP:Hurt Mana:Hot a powerful lioness:Healthy>

*Dreg the Black Númenórean* begins some strange incantations...
You smite a powerful lioness' right foreleg extremely hard.

!O CW HP:Hurt Mana:Hot a powerful lioness:Fine>

*Dreg the Black Númenórean* utters the words 'braqt eaaf'
The exit up seems to blur for a while.

!O CW HP:Hurt Mana:Hot a powerful lioness:Fine>

*Dreg the Black Númenórean* leaves south.
A pack horse leaves south.

!O CW HP:Hurt Mana:Hot a powerful lioness:Fine>

You swiftly dodge a powerful lioness' attempt to hit you.

!O CW HP:Hurt Mana:Hot a powerful lioness:Fine>

You hear a muffled crackle of thunder.

!O CW HP:Hurt Mana:Hot a powerful lioness:Fine>
L
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
A Morgundul orc guard is here, fighting YOU.
A powerful lioness is here, fighting YOU.
A powerful lioness is here, fighting YOU.
Elvarian the Elf is standing here.
A powerful lioness barely hits your body and tickles it.

!O CW HP:Hurt Mana:Hot a powerful lioness:Fine>

You smite a powerful lioness' left foreleg extremely hard.

!O CW HP:Hurt Mana:Hot a powerful lioness:Fine>

A Morgundul orc guard barely stabs your left arm and tickles it.

!O CW HP:Hurt Mana:Hot a powerful lioness:Fine>

*Dreg the Black Númenórean* has arrived from the south.
A pack horse has arrived from the south.

!O CW HP:Hurt Mana:Hot a powerful lioness:Fine>
BAS

*Dreg the Black Númenórean* issues the order 'flee'.
A powerful lioness panics, and attempts to flee.
A powerful lioness leaves east.
A powerful lioness panics, and attempts to flee.
A powerful lioness leaves east.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>
Elvarian begins some strange incantations...
*Dreg the Black Númenórean* leaves east.
A pack horse leaves east.


*Dreg the Black Númenórean* has arrived from the east.
A pack horse has arrived from the east.
A powerful lioness has arrived from the east.
A powerful lioness has arrived from the east.


Elvarian begins some strange incantations...
*Dreg the Black Númenórean* leaves south.
A pack horse leaves south.
A powerful lioness leaves south.
A powerful lioness leaves south.
A Morgundul orc guard tries to stab you, but your parry is successful.


A Morgundul orc guard says 'Oncu yiu'le doud, A'll drisk yeol dleog!'
Your bash at a Morgundul orc guard sends him sprawling.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>

Elvarian joins your fight.
Elvarian tries to pierce a Morgundul orc guard, but he parries successfully.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Hurt>

You smite a Morgundul orc guard's left foot extremely hard and shatter it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>

Elvarian tries to pierce a Morgundul orc guard, but he parries successfully.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>
prot
You will try to protect:
   Elvarian
*Dreg the Black Númenórean* has arrived from the south.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>

*Dreg the Black Númenórean* begins some strange incantations...
Elvarian seems to avoid the fight.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>#   $targ set to {*man*}[local]


Elvarian begins some strange incantations...
A Morgundul orc guard seems to have recovered his senses.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>

A Morgundul orc guard barely stabs your left arm and tickles it.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>

Elvarian utters the words 'diesilla barh'
*Dreg the Black Númenórean* staggers back as the lightning bolt sent by Elvarian hits him.
*Dreg the Black Númenórean* swiftly dodges Elvarian's attempt to pierce him.

!O CW HP:Hurt Mana:Hot a Morgundul orc guard:Wounded>

*Dreg the Black Númenórean* utters the word 'zabrahpdjatz'
*Dreg the Black Númenórean* makes the earth tremble and shiver.
You fall, and hit yourself!

!O CW HP:Wounded Mana:Hot a Morgundul orc guard:Awful>

*Dreg the Black Númenórean* begins some strange incantations...

!O CW HP:Wounded Mana:Hot a Morgundul orc guard:Awful>

Elvarian panics, and attempts to flee.
Elvarian leaves east.

!O CW HP:Wounded Mana:Hot a Morgundul orc guard:Awful>

*Dreg the Black Númenórean* utters the word 'zabrahpdjatz'
*Dreg the Black Númenórean* makes the earth tremble and shiver.
You fall, and hit yourself!
You hear a Morgundul orc guard's death cry as he collapses.
A Morgundul orc guard is dead! R.I.P.

!O CW HP:Bad Mana:Hot>

*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves east.

!O CW HP:Bad Mana:Hot>
hit *man*
east
They aren't here.

!O CW HP:Bad Mana:Hot>
*Dreg the Black Númenórean* has arrived from the east.
Tunnel under the Mountain
Elvarian the Elf is standing here.
Exits: east, west. - u:trapdoor.

!= CW HP:Bad Mana:Hot>
east
Under the Mountain
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
Exits: north, east, west.
Elvarian has arrived from the west.

!= CW HP:Bad Mana:Hot>

Elvarian leaves west.
A Morgundul uruk tries to slash you, but your parry is successful.
A Morgundul uruk leaves west.

!= CW HP:Bad Mana:Hot a Morgundul uruk:Healthy>
east
No way! You are fighting for your life!

!= CW HP:Bad Mana:Hot a Morgundul uruk:Healthy>
flee

Elvarian has arrived from the west.
You smite a Morgundul uruk's left hand extremely hard.

!= CW HP:Bad Mana:Hot a Morgundul uruk:Fine>
You flee head over heels.
You flee north.
Tunnel Bend
Exits: south, west.

!= CW HP:Bad Mana:Hot>
west
Elvarian has arrived from the south.
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the east.

!O CW HP:Bad Mana:Hot>
east
Tunnel Bend
Exits: south, west.
Elvarian has arrived from the west.

!= CW HP:Bad Mana:Hot>
south
east
Under the Mountain
An uruk of the Morgundul tribe is here commanding his soldiers.
Exits: north, east, west.
Elvarian has arrived from the north.

!= CW HP:Bad Mana:Hot>
north
Tunnel Bend
A cockroach is scuttling across the floor carrying some debris.
Exits: north, east, west.
Elvarian has arrived from the west.
A cockroach panics, and attempts to flee.
A cockroach leaves west.

!= CW HP:Bad Mana:Hot>north

A Low Tunnel
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, [east], south.
Elvarian has arrived from the south.

!= CW HP:Bad Mana:Hot>
A Low Tunnel
Exits: north, east, south.
Elvarian has arrived from the south.

!= CW HP:Bad Mana:Hot>
east
A Burrow
Exits: west. - d:rug.
Elvarian has arrived from the west.

!= CW HP:Bad Mana:Hot>
OP RUG
Ok.

!= CW HP:Bad Mana:Hot>D

A Stairway
Exits: north, (up). - d:rug.
Elvarian has arrived from above.

!= CW HP:Bad Mana:Hot>
close exit u
Ok.

!= CW HP:Bad Mana:Hot>
use pale elvarian
You attempt to direct a pale blue stone's powers towards Elvarian.


Elvarian begins some strange incantations...


Elvarian utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
Elvarian glows briefly as healing energy flows into him.

!= CW HP:Wounded Mana:Hot>

Elvarian sits down and rests.

!= CW HP:Wounded Mana:Hot>
sco
121/455 hits, 29/56 mana, and 159/160 moves.

!= CW HP:Wounded Mana:Hot>cl

cast 'cure light'
You start to concentrate...


cl
Elvarian reports: HP: 129/147  MANA: 50/135  MOVE: 84/96)
Your scratches and bruises disappear.

!= CW HP:Wounded Mana:Warm>
cast 'cure light'
You start to concentrate...


Elvarian stops resting, and clambers on his feet.
Your spell backfired! You feel drained.

!= CW HP:Wounded Mana:Warm>
sco
132/455 hits, 15/56 mana, and 160/160 moves.

!= CW HP:Wounded Mana:Warm>

Elvarian begins some strange incantations...

!= CW HP:Wounded Mana:Warm>
#   $targ set to {*man*}[local]
cl
cast 'cure light'
You start to concentrate...


Elvarian begins some strange incantations...


Your scratches and bruises disappear.

!= CW HP:Wounded Mana:Icy>

Elvarian utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

!= CW HP:Wounded Mana:Icy>

Elvarian sits down and rests.

!= CW HP:Wounded Mana:Icy>#   $door set to {rack}[local]

where
Players in your zone
--------------------
Eiluvial             - A Stairway
Elvarian             - A Stairway

!= CW HP:Wounded Mana:Icy>rest

You sit down and rest your tired bones.

!= CW HP:Wounded Mana:Icy>
sco
175/455 hits, 5/56 mana, and 160/160 moves.

!= CW HP:Wounded Mana:Icy>

Elvarian stops resting, and clambers on his feet.

!= CW HP:Wounded Mana:Cold>
scoi
Arglebargle, glop-glyf!?!

!= CW HP:Wounded Mana:Cold>
sco

Elvarian begins some strange incantations...

!= CW HP:Wounded Mana:Cold>
184/455 hits, 9/56 mana, and 160/160 moves.


!= CW HP:Wounded Mana:Cold>

Elvarian utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

!= CW HP:Hurt Mana:Cold>
sco
216/455 hits, 9/56 mana, and 160/160 moves.
Elvarian sits down and rests.

!= CW HP:Hurt Mana:Cold>
sco
217/455 hits, 9/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Cold>
l
A Stairway
Elvarian the Elf is resting here.

!= CW HP:Hurt Mana:Cold>
st
You stop resting, and stand up.

!= CW HP:Hurt Mana:Cold>
#   $door set to {exit}[local]

Elvarian lies down and falls asleep.

!= CW HP:Hurt Mana:Cold>
close exit
It's already closed!

!= CW HP:Hurt Mana:Cold>
sco
219/455 hits, 10/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Cold>
stat
OB: 120%, DB: 52%, PB: 59%, Armour: 90%. Wimpy: 100. Mood: normal.
Needed: 433,164 xp, 0 tp. Gold: 180. Alert: normal.
Affected by:
- panic
- noquit
- novoid
- bless
- strength

!= CW HP:Hurt Mana:Cold>
SCO
220/455 hits, 11/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Cold>
SCO
220/455 hits, 11/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Cold>
CL
cast 'cure light'
You muster all of your concentration...



Your scratches and bruises disappear.
You feel bolder.

!= CW HP:Hurt Mana:Icy>
#   $door set to {exit}[local]
sco
232/455 hits, 1/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Icy>
sco
235/455 hits, 2/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Icy>
sco
236/455 hits, 2/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Icy>
sco
236/455 hits, 2/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Icy>
sco
236/455 hits, 2/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Icy>
sco
237/455 hits, 2/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Icy>
sco
237/455 hits, 3/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Icy>
cha moo wim
Ok.

!= CW HP:Hurt Mana:Icy>
sco
238/455 hits, 3/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Icy>
cha wim 100
Wimpy set to: 100

!= CW HP:Hurt Mana:Icy>
sco
238/455 hits, 3/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Icy>
slee
You go to sleep.

o= CW HP:Hurt Mana:Icy>
sco
239/455 hits, 3/56 mana, and 160/160 moves.

o= CW HP:Hurt Mana:Icy>
sco
240/455 hits, 4/56 mana, and 160/160 moves.

o= CW HP:Hurt Mana:Icy>
wake
You wake, and sit up.

!= CW HP:Hurt Mana:Icy>
rest
You rest your tired bones.

!= CW HP:Hurt Mana:Icy>sco

241/455 hits, 4/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Icy>
sco
241/455 hits, 4/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Icy>
sco
241/455 hits, 4/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Icy>
sco
242/455 hits, 4/56 mana, and 160/160 moves.

!= CW HP:Hurt Mana:Icy>
wake
You are already awake...

!= CW HP:Hurt Mana:Icy>st

You stop resting, and stand up.

!= CW HP:Hurt Mana:Icy>
l
A Stairway
Elvarian the Elf is sleeping here.

!= CW HP:Hurt Mana:Icy>
#   $targ set to {*man*}[local]

Elvarian wakes up.

!= CW HP:Hurt Mana:Icy>
cha moo agg
st
Ok.

!= CW HP:Hurt Mana:Icy>
You are already standing.

!= CW HP:Hurt Mana:Icy>open exit u

u
Ok.

!= CW HP:Hurt Mana:Icy>
A Burrow
Exits: west, (down). - u:ceiling.


!= CW HP:Hurt Mana:Icy>
w
A Low Tunnel
Exits: north, east, south.

!= CW HP:Hurt Mana:Icy>
track
You carefully examine the ground around you, looking for tracks...
You see:
   - a track of a Man coming from the east done less than 1 hour ago
   - a track of an Elf leading east done less than 2 hours ago
   - a track of a Man leading east done less than 2 hours ago
   - a track of an Elf coming from the south done less than 2 hours ago
   - a track of a Man coming from the south done less than 2 hours ago
   - two tracks of a Man leading south done less than 5 hours ago
   - a track of an Elf leading south done less than 5 hours ago
   - a track of an Elf coming from the north done less than 5 hours ago
   - a track of a Man coming from the north done less than 5 hours ago
   - a track of an Elf leading north done less than 5 hours ago
   - a track of a Man leading north done less than 5 hours ago
   - a track of an Elf coming from the east done less than 5 hours ago
   - two tracks of a Morgundul orc guard leading south done less than 7 hours ago
   - two tracks of a Morgundul uruk leading south done less than 7 hours ago


Elvarian has arrived from the east.


You stop searching.

!= CW HP:Hurt Mana:Cold>

Elvarian leaves south.

!= CW HP:Hurt Mana:Cold>#   $targ set to {*man*}[local]

cha moo agg
Ok.

!= CW HP:Hurt Mana:Cold>
south
south
A Low Tunnel
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, [east], south.

!= CW HP:Hurt Mana:Cold>
west
Tunnel Bend
Elvarian the Elf is standing here.
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold>west

Under the Mountain
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
Exits: north, east, west.
Elvarian has arrived from the east.

!= CW HP:Hurt Mana:Cold>west

Tunnel under the Mountain
Exits: east, west.
Elvarian has arrived from the east.

!= CW HP:Hurt Mana:Cold>
west
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
A cockroach is scuttling across the floor carrying some debris.
Exits: east, south. - u:trapdoor.
Elvarian has arrived from the east.
A cockroach panics, and attempts to flee.
A cockroach leaves south.

!O CW HP:Hurt Mana:Cold>
Alas, you cannot go that way...

!O CW HP:Hurt Mana:Cold>
scout s
You quietly scout southwards...


A Cave Entrance
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Gumak the Uruk-hai stands here, glaring at the gate.
A large warhorse is standing here, clad in mail.
A sturdy pack horse is standing here.
*Dreg the Black Númenórean* is resting here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.
A cockroach is scuttling across the floor carrying some debris.


You stop scouting.

!O CW HP:Hurt Mana:Cold>
#   $targ set to {*man*}[local]

Elvarian quietly scouts southwards...

!O CW HP:Hurt Mana:Cold>

Elvarian stops scouting southwards.

!O CW HP:Hurt Mana:Cold>
#   $door set to {trapdoor}[local]
sco

A cockroach has arrived from the south.

!O CW HP:Hurt Mana:Cold>
250/455 hits, 7/56 mana, and 160/160 moves.

!O CW HP:Hurt Mana:Cold>
cha moo wim
Ok.

!O CW HP:Hurt Mana:Cold>

A cockroach leaves south.

!O CW HP:Hurt Mana:Cold>
cha moo wim
Ok.

!O CW HP:Hurt Mana:Cold>
cha moo agg
Ok.

!O CW HP:Hurt Mana:Cold>#   $targ set to {*man*}[local]

i
You are carrying:
a black metal staff
a broad silver belt
a war mattock
a fine pair of soft leather boots (flawless)

!O CW HP:Hurt Mana:Cold>
cha moo agg
Ok.

!O CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!O CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!O CW HP:Hurt Mana:Cold>hit *man*

They aren't here.

!O CW HP:Hurt Mana:Cold>

Elvarian leaves south.
Gumak the Uruk-hai yells loudly from the south 'As Oln ov zulo op e Cizi Gngrawca!'

!O CW HP:Hurt Mana:Cold>

### SERVER LAG: 1226 ms

!O CW HP:Hurt Mana:Cold>

*Dreg the Black Númenórean* has arrived from the south.
A pack horse has arrived from the south.
A powerful lioness has arrived from the south.
A powerful lioness has arrived from the south.

!O CW HP:Hurt Mana:Cold>

*Dreg the Black Númenórean* leaves east.
A pack horse leaves east.
A powerful lioness leaves east.
A powerful lioness leaves east.
The earth trembles and shivers.
You hear the clashing of arms very close to the south.

!O CW HP:Hurt Mana:Cold>
resc elvarian

You hear a death cry from the south.
The earth trembles and shivers.

!O CW HP:Hurt Mana:Cold>
Who do you want to rescue?

!O CW HP:Hurt Mana:Cold>
cha moo wim
Ok.

!O CW HP:Hurt Mana:Cold>

You hear a death cry from the south.
You hear a death cry from the south.
The earth trembles and shivers.

!O CW HP:Hurt Mana:Cold>
south
resc elvarian
A Cave Entrance
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
A Morgundul orc guard is lying here, mortally wounded.
Gumak the Uruk-hai is here, fighting Elvarian.
Elvarian the Elf is here, fighting a Morgundul orc guard.
Exits: north, [west].
Gumak the Uruk-hai yells '*Eoroweol pfa Vov* azb am Blf ale ware ut i Caza Anplanca!'
Gumak the Uruk-hai barely crushes Elvarian's body and tickles it.

!O CW HP:Hurt Mana:Cold>
Heroically you come to Elvarian's rescue!
You smite a Morgundul orc guard's right foot extremely hard and shatter it.
You receive your share of experience.
This is really a genocide...
You hear a Morgundul orc guard's death cry as he collapses.
A Morgundul orc guard is dead! R.I.P.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Wounded>

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Wounded>

*Dreg the Black Númenórean* has arrived from the north.
A pack horse has arrived from the north.
A powerful lioness has arrived from the north.
A powerful lioness has arrived from the north.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Wounded>
cha moo agg
*Dreg the Black Númenórean* begins some strange incantations...
Ok.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Wounded>l

A Cave Entrance
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
Gumak the Uruk-hai is here, fighting YOU.
Elvarian the Elf is standing here.
*Dreg the Black Númenórean* is standing here trying to concentrate.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Wounded>

*Dreg the Black Númenórean* utters the words 'diesilla barh'
Elvarian staggers back as the lightning bolt sent by *Dreg the Black Númenórean* hits him.
Elvarian swiftly dodges *Dreg the Black Númenórean*'s attempt to slash him.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Wounded>

*Dreg the Black Númenórean* issues the order 'k two'.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Wounded>

*Dreg the Black Númenórean* issues the order 'ass'.
A powerful lioness joins *Dreg the Black Númenórean*'s fight.
A powerful lioness joins *Dreg the Black Númenórean*'s fight.
A powerful lioness barely hits Elvarian's right leg and tickles it.
Elvarian swiftly dodges a powerful lioness' attempt to hit him.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Wounded>

Elvarian panics, and attempts to flee.
*Dreg the Black Númenórean* swiftly dodges Elvarian's attempt to pierce him.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Wounded>

*Dreg the Black Númenórean* panics, but can't stop fighting to flee.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Wounded>

Elvarian panics, and attempts to flee.
You smite Gumak the Uruk-hai's right hand hard.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>

*Dreg the Black Númenórean* panics, and attempts to flee.
Elvarian swiftly dodges *Dreg the Black Númenórean*'s attempt to slash him.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>
bash

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>
*Dreg the Black Númenórean* begins some strange incantations...
Gumak the Uruk-hai sends you sprawling with a powerful bash.


!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>
Elvarian panics, and attempts to flee.


!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves north.


!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>
Gumak the Uruk-hai barely crushes your body and tickles it.


!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>
A powerful lioness swiftly dodges Elvarian's attempt to pierce her.


!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>
*Dreg the Black Númenórean* has arrived from the north.
Elvarian panics, and attempts to flee.
Gumak the Uruk-hai prevents Elvarian from going north.


!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>
*Dreg the Black Númenórean* begins some strange incantations...


!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>

Elvarian begins some strange incantations...


!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>
Elvarian panics, and attempts to flee.
A powerful lioness barely hits Elvarian's body.
Elvarian swiftly dodges a powerful lioness' attempt to hit him.


!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>

Elvarian begins some strange incantations...
*Dreg the Black Númenórean* utters the words 'diesilla barh'
Elvarian staggers back as the lightning bolt sent by *Dreg the Black Númenórean* hits him.


!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>
*Dreg the Black Númenórean* begins some strange incantations...


!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>
Elvarian begins some strange incantations...
Elvarian panics, but can't stop fighting to flee.


!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>

Elvarian panics, but can't stop fighting to flee.


!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>

*Dreg the Black Númenórean* begins some strange incantations...
Elvarian panics, and attempts to flee.
Gumak the Uruk-hai crushes your right arm hard.


!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>
A powerful lioness barely hits Elvarian's body and shatters it.
A powerful lioness strongly hits Elvarian's body and shatters it.
Elvarian is incapacitated and will slowly die, if not aided.


!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>

*Dreg the Black Númenórean* utters the words 'diesilla barh'
A lightning bolt from *Dreg the Black Númenórean* shatters Elvarian.
You hear Elvarian's death cry as he collapses.
Elvarian has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of Elvarian.


Your head stops stinging.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>
bash
*Dreg the Black Númenórean* gets a pile of coins from the corpse of a Morgundul orc guard.
*Dreg the Black Númenórean* gets a pile of coins from the corpse of a Morgundul orc guard.
As *Dreg the Black Númenórean* greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'


*Dreg the Black Númenórean* giggles.


Gumak the Uruk-hai barely crushes your body and tickles it.


*Dreg the Black Númenórean* issues the order 'k eiluvial'.
A powerful lioness tries to hit you, but your parry is successful.
A powerful lioness barely hits your body and tickles it.
Your bash at Gumak the Uruk-hai sends him sprawling.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>
#   $targ set to {*man*}[local]
flee
You flee head over heels.
You flee north.
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south.

!O CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!O CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!O CW HP:Hurt Mana:Cold>
#   $targ set to {gumak}[local]
cha moo agg
Ok.

!O CW HP:Hurt Mana:Cold>
south
hit gumak
A Cave Entrance
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
Gumak the Uruk-hai stands here, glaring at the gate.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.
*Dreg the Black Númenórean* is resting here.
The shadow of *an Elf* is floating here.
Exits: north, [west].

!O CW HP:Hurt Mana:Cold>
You smite Gumak the Uruk-hai's right arm extremely hard and shatter it.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>bash gumak

Bash someone already bashed? Aren't we funny?
Gumak the Uruk-hai seems to have recovered his senses.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>
flee
You will attempt to flee!

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>

You flee head over heels.
PANIC! You couldn't escape!

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>

*Dreg the Black Númenórean* stops resting, and clambers on his feet.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>

*Dreg the Black Númenórean* issues the order 'k eiluvial'.
A powerful lioness tries to hit you, but your parry is successful.

!O CW HP:Hurt Mana:Cold Gumak the Uruk-hai:Bad>bash gumak

You flee head over heels.
You flee north.
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
he corpse of a Morgundul orc guard is lying here.
he corpse of a Morgundul orc guard is lying here.
xits: east, south.

!O CW HP:Wounded Mana:Cold a powerful lioness:Fine>

You swiftly dodge a powerful lioness' attempt to hit you.

!O CW HP:Wounded Mana:Cold a powerful lioness:Fine>

You flee head over heels.
PANIC! You couldn't escape!

!O CW HP:Wounded Mana:Cold a powerful lioness:Fine>
bash gumak
You cannot bash someone you aren't fighting!

!O CW HP:Wounded Mana:Cold a powerful lioness:Fine>bash gumak

bash gumak
You cannot bash someone you aren't fighting!
You flee head over heels.
Gumak the Uruk-hai prevents you from going north.
Gumak the Uruk-hai tells you 'You may not go there.'
PANIC! You couldn't escape!

!O CW HP:Wounded Mana:Cold a powerful lioness:Fine>
You cannot bash someone you aren't fighting!

!O CW HP:Wounded Mana:Cold a powerful lioness:Fine>
bash gumak
You cannot bash someone you aren't fighting!

!O CW HP:Wounded Mana:Cold a powerful lioness:Fine>

You flee head over heels.
PANIC! You couldn't escape!

!O CW HP:Wounded Mana:Cold a powerful lioness:Fine>
#   $door set to {exit}[local]

Gumak the Uruk-hai crushes your body and tickles it.

!O CW HP:Wounded Mana:Cold a powerful lioness:Fine>
get rock pack
use rock exit
You get a twisted rock fragment from a leather backpack.
You flee head over heels.
Gumak the Uruk-hai prevents you from going north.
Gumak the Uruk-hai tells you 'You may not go there.'
PANIC! You couldn't escape!

!O CW HP:Wounded Mana:Cold a powerful lioness:Fine>
*Dreg the Black Númenórean* begins some strange incantations...
As you throw a twisted rock fragment at the stonedoor, there is an explosion.
The stonedoor seems to blur for a while.

!O CW HP:Wounded Mana:Cold a powerful lioness:Fine>
get rock pack
use rock exit

A powerful lioness tries to hit you, but your parry is successful.

!O CW HP:Wounded Mana:Cold a powerful lioness:Fine>
You get a twisted rock fragment from a leather 

!O CW HP:Wounded Mana:Cold a powerful lioness:Fine>
As you throw a twisted rock fragment at the stonedoor, there is an explosion.
The stonedoor is filled with a bright light.
You flee head over heels.
You flee west.
Mountain Trail
There is a lot of snow on the ground.
Exits: #east#, [south].
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

*<* CW HP:Wounded Mana:Cold>
#   $targ set to {*man*}[local]
cha wim 0
Wimpy set to: 0

*<* CW HP:Wounded Mana:Cold>
cha moo agg
Ok.

*<* CW HP:Wounded Mana:Cold>
east
hit *man*
A Cave Entrance
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
Gumak the Uruk-hai stands here, glaring at the gate.
The shadow of *an Elf* is floating here.
Exits: north, #west#.
You don't see any more snow here.
Gumak the Uruk-hai yells '*Ooluviel kho Faf* ev maro uk e Cosa Omdruzco!'

!O CW HP:Wounded Mana:Cold>
They aren't here.

!O CW HP:Wounded Mana:Cold>

*Dreg the Black Númenórean* has arrived from the north.
A pack horse has arrived from the north.
A powerful lioness has arrived from the north.
A powerful lioness has arrived from the north.
Gumak the Uruk-hai strongly crushes your left arm.

!O CW HP:Wounded Mana:Cold Gumak the Uruk-hai:Bad>
north
No way! You are fighting for your life!

!O CW HP:Wounded Mana:Cold Gumak the Uruk-hai:Bad>
flee
The light of Aman fades away from you.
You flee head over heels.
Gumak the Uruk-hai prevents you from going north.
Gumak the Uruk-hai tells you 'You may not go there.'
You flee west.
Mountain Trail
There is a lot of snow on the ground.
Exits: #east#, [south].
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

*<* CW HP:Wounded Mana:Cold>

*Dreg the Black Númenórean* yells loudly from the east 'bah depnt motico'

*<* CW HP:Wounded Mana:Cold>
#   $targ set to {gumak}[local]
east
hit gumak
A Cave Entrance
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
Gumak the Uruk-hai stands here, glaring at the gate.
The shadow of *an Elf* is floating here.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.
Exits: north, #west#.
You don't see any more snow here.
*Dreg the Black Númenórean* leaves north.
A pack horse leaves north.
A powerful lioness leaves north.
A powerful lioness leaves north.

!O CW HP:Wounded Mana:Cold>
You smite Gumak the Uruk-hai's right foot extremely hard and shatter it.
Gumak the Uruk-hai says 'Haaf wa'rr zeeft ah yool flosh!'

!O CW HP:Wounded Mana:Cold Gumak the Uruk-hai:Bad>
flee
You will attempt to flee!

!O CW HP:Wounded Mana:Cold Gumak the Uruk-hai:Bad>

You flee head over heels.
PANIC! You couldn't escape!

!O CW HP:Wounded Mana:Cold Gumak the Uruk-hai:Bad>

Gumak the Uruk-hai lightly crushes your body and tickles it.

!O CW HP:Wounded Mana:Cold Gumak the Uruk-hai:Bad>

You flee head over heels.
You flee west.
Mountain Trail
There is a lot of snow on the ground.
Exits: #east#, [south].
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

*<* CW HP:Wounded Mana:Cold>
east
hit gumak
A Cave Entrance
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
Gumak the Uruk-hai stands here, glaring at the gate.
The shadow of *an Elf* is floating here.
Exits: north, #west#.
You don't see any more snow here.
Gumak the Uruk-hai yells '*Gilawiol kza Mas* aw hare od e Cevi Antlance!'
Gumak the Uruk-hai crushes your right hand hard.

!O CW HP:Wounded Mana:Cold Gumak the Uruk-hai:Bad>
You're already fighting!

!O CW HP:Wounded Mana:Cold Gumak the Uruk-hai:Bad>

You smite Gumak the Uruk-hai's right hand extremely hard and shatter it.

!O CW HP:Wounded Mana:Cold Gumak the Uruk-hai:Awful>
flee
You flee head over heels.
Gumak the Uruk-hai prevents you from going north.
Gumak the Uruk-hai tells you 'You may not go there.'
PANIC! You couldn't escape!

!O CW HP:Wounded Mana:Cold Gumak the Uruk-hai:Awful>

You flee head over heels.
You flee west.
Mountain Trail
There is a lot of snow on the ground.
Exits: #east#, [south].
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

*<* CW HP:Wounded Mana:Cold>
east
hit gumak
A Cave Entrance
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
Gumak the Uruk-hai stands here, glaring at the gate.
The shadow of *an Elf* is floating here.
Exits: north, #west#.
You don't see any more snow here.

!O CW HP:Wounded Mana:Cold>
You smite Gumak the Uruk-hai's right leg extremely hard and shatter it.
Gumak the Uruk-hai is mortally wounded and will die soon if not aided.

!O CW HP:Wounded Mana:Cold Gumak the Uruk-hai:Dying>
kick
You kick Gumak the Uruk-hai to death.
You receive your share of experience.
**Yawn** Boring kill, wasn't it?
You hear Gumak the Uruk-hai's death cry as he collapses.
Gumak the Uruk-hai is dead! R.I.P.

!O CW HP:Wounded Mana:Cold>get key corpse

You get a heavy steel key from the corpse of Gumak the Uruk-hai.

!O CW HP:Wounded Mana:Cold>
#   $door set to {exit}[local]
put key keyring
You put a heavy steel key on your keyring.

!O CW HP:Wounded Mana:Cold>
n
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.

!O CW HP:Wounded Mana:Cold>
e
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Cold>
#   $targ set to {*man*}[local]
east
Under the Mountain
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading north, done less than 1 hour ago.

!= CW HP:Wounded Mana:Cold>

*Dreg the Black Númenórean* has arrived from the north.
A pack horse has arrived from the north.
A powerful lioness has arrived from the north.
A powerful lioness has arrived from the north.

!= CW HP:Wounded Mana:Cold>
trac

*Dreg the Black Númenórean* leaves west.
A pack horse leaves west.
A powerful lioness leaves west.
A powerful lioness leaves west.

!= CW HP:Wounded Mana:Cold>
hit *man*
You stop tracking your victim.

!= CW HP:Wounded Mana:Cold>
west
They aren't here.

!= CW HP:Wounded Mana:Cold>west

Tunnel under the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Cold>
hit *man*
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
Exits: east, south.
You have found a powerful lioness!
You have found a powerful lioness!
*Dreg the Black Númenórean* leaves south.
A pack horse leaves south.
A powerful lioness leaves south.
A powerful lioness leaves south.

!O CW HP:Wounded Mana:Cold>
south
They aren't here.

!O CW HP:Wounded Mana:Cold>hit *man*

A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
Exits: north, #west#. - u:trapdoor.

!O CW HP:Wounded Mana:Cold>
They aren't here.

!O CW HP:Wounded Mana:Cold>
hit *man*
west
They aren't here.

!O CW HP:Wounded Mana:Cold>hit *man*

south
Mountain Trail
There is a lot of snow on the ground.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
Exits: #east#, [south].
You feel a hidden presence.
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

*<* CW HP:Wounded Mana:Cold>
hit *man*
You lightly smite *Dreg the Black Númenórean*'s left arm.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
No way! You are fighting for your life!

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
You're already fighting!
*Dreg the Black Númenórean* tries to slash you, but your parry is successful.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
xcs
close exit s
Arglebargle, glop-glyf!?!

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
It's already closed!

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
ops
Arglebargle, glop-glyf!?!

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>open exit s

Ok.
*Dreg the Black Númenórean* issues the order 'resc Dreg'.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>close exit s

Ok.
A powerful lioness leaves her hiding place.
A powerful lioness hits your body.

*<* CW HP:Wounded Mana:Cold a powerful lioness:Fine>
close exit s
It's already closed!

*<* CW HP:Wounded Mana:Cold a powerful lioness:Fine>
flee
west
You flee head over heels.
You flee east.
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
Exits: north, #west#. - s:rock.
You don't see any more snow here.

!O CW HP:Wounded Mana:Cold>
hit *man*
Mountain Trail
There is a lot of snow on the ground.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
Exits: #east#, [south].
You have found a powerful lioness!
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

*<* CW HP:Wounded Mana:Cold>
You approach *Dreg the Black Númenórean*, trying to smite him.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
close exit s
It's already closed!
You strongly smite *Dreg the Black Númenórean*'s head and shatter it.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>close exit s

It's already closed!

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
open exit s
Ok.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
flee
You flee head over heels.
You flee east.
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
Exits: north, #west#. - s:rock.
You don't see any more snow here.

!O CW HP:Wounded Mana:Cold>
#   $door set to {exit}[local]
west
hit *man*
*Dreg the Black Númenórean* has arrived from the west.
A pack horse has arrived from the west.
A powerful lioness has arrived from the west.
A powerful lioness has arrived from the west.
Mountain Trail
There is a lot of snow on the ground.
Exits: #east#, -(south)-. - s:rock.
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

*<* CW HP:Wounded Mana:Cold>
They aren't here.

*<* CW HP:Wounded Mana:Cold>
open exit
*Dreg the Black Númenórean* has arrived from the east.
A pack horse has arrived from the east.
A powerful lioness has arrived from the east.
A powerful lioness has arrived from the east.
That's impossible, I'm afraid.

*<* CW HP:Wounded Mana:Cold>
east
hit *man*
*Dreg the Black Númenórean* issues the order 'resc Dreg'.
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
Exits: north, #west#.
You don't see any more snow here.

!O CW HP:Wounded Mana:Cold>
They aren't here.

!O CW HP:Wounded Mana:Cold>west

open exit
Mountain Trail
There is a lot of snow on the ground.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.
Exits: #east#, -(south)-. - s:rock.
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

*<* CW HP:Wounded Mana:Cold>
That's impossible, I'm afraid.
*Dreg the Black Númenórean* issues the order 'resc Dreg'.

*<* CW HP:Wounded Mana:Cold>
hit *man*

*Dreg the Black Númenórean* issues the order 'resc Dreg'.

*<* CW HP:Wounded Mana:Cold>
You smite *Dreg the Black Númenórean*'s right arm.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
hit *man*
*Dreg the Black Númenórean* issues the order 'resc Dreg'.
A powerful lioness heroically rescues *Dreg the Black Númenórean*.
You're already fighting!
A powerful lioness hits your right hand.

*<* CW HP:Wounded Mana:Cold a powerful lioness:Fine>
flee
You flee head over heels.
You flee east.
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
Exits: north, #west#. - s:rock.
You don't see any more snow here.

!O CW HP:Wounded Mana:Cold>
west
hit *man*
Mountain Trail
There is a lot of snow on the ground.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.
Exits: #east#, -(south)-. - s:rock.
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

*<* CW HP:Wounded Mana:Cold>
You approach *Dreg the Black Númenórean*, trying to smite him.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
open exit
That's impossible, I'm afraid.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>open exit

open exit
That's impossible, I'm afraid.
*Dreg the Black Númenórean* issues the order 'resc Dreg'.
You swiftly dodge a powerful lioness' attempt to hit you.

*<* CW HP:Wounded Mana:Cold a powerful lioness:Fine>
open exit
That's impossible, I'm afraid.

*<* CW HP:Wounded Mana:Cold a powerful lioness:Fine>
open exit
That's impossible, I'm afraid.

*<* CW HP:Wounded Mana:Cold a powerful lioness:Fine>
open exit
That's impossible, I'm afraid.

*<* CW HP:Wounded Mana:Cold a powerful lioness:Fine>flee

That's impossible, I'm afraid.

*<* CW HP:Wounded Mana:Cold a powerful lioness:Fine>
west
You flee head over heels.
PANIC! You couldn't escape!
You smite a powerful lioness' body very hard.

*<* CW HP:Wounded Mana:Cold a powerful lioness:Fine>
No way! You are fighting for your life!

*<* CW HP:Wounded Mana:Cold a powerful lioness:Fine>

You flee head over heels.
You flee south.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: -(north)-, -east-, -south-. - s:rock.

*<* CW HP:Wounded Mana:Cold>
west
Alas, you cannot go that way...

*<* CW HP:Wounded Mana:Cold>hit *man*

They aren't here.

*<* CW HP:Wounded Mana:Cold>north

Mountain Trail
There is a lot of snow on the ground.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.
Exits: #east#, -(south)-. - s:rock.

*<* CW HP:Wounded Mana:Cold>hit *man*

You approach *Dreg the Black Númenórean*, trying to smite him.
You swiftly dodge *Dreg the Black Númenórean*'s attempt to slash you.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>

*Dreg the Black Númenórean* closes the rock.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>

*Dreg the Black Númenórean* issues the order 'resc Dreg'.
A powerful lioness barely hits your left foot and tickles it.

*<* CW HP:Wounded Mana:Cold a powerful lioness:Fine>
open exit
That's impossible, I'm afraid.

*<* CW HP:Wounded Mana:Cold a powerful lioness:Fine>
flee
You flee head over heels.
You flee east.
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
Exits: north, #west#. - s:rock.
You don't see any more snow here.

!O CW HP:Wounded Mana:Cold>
west
Mountain Trail
There is a lot of snow on the ground.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.
Exits: #east#, [south]. - s:rock.
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

*<* CW HP:Wounded Mana:Cold>
open exit
That's impossible, I'm afraid.

*<* CW HP:Wounded Mana:Cold>
hit *man*
You approach *Dreg the Black Númenórean*, trying to smite him.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
open exit

You smite *Dreg the Black Númenórean*'s body very hard and shatter it.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Bad>
open exit
That's impossible, I'm afraid.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Bad>
That's impossible, I'm afraid.
*Dreg the Black Númenórean* tries to slash you, but your parry is successful.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Bad>
is
Arglebargle, glop-glyf!?!
*Dreg the Black Númenórean* issues the order 'rev thoro'.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Bad>open exit s

Ok.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Bad>
flee

*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves south.

*<* CW HP:Wounded Mana:Cold>
You flee head over heels.
PANIC! You couldn't escape!

*<* CW HP:Wounded Mana:Cold>north

Alas, you cannot go that way...
*Dreg the Black Númenórean* has arrived from the south.

*<* CW HP:Wounded Mana:Cold>
hit *man*
You approach *Dreg the Black Númenórean*, trying to smite him.

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Bad>
east
No way! You are fighting for your life!

*<* CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Bad>
east

*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves south.

*<* CW HP:Wounded Mana:Cold>
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
Exits: north, #west#.
You don't see any more snow here.

!O CW HP:Wounded Mana:Cold>
hit *man*
hit *man*
They aren't here.

!O CW HP:Wounded Mana:Cold>
hit *man*
They aren't here.
*Dreg the Black Númenórean* has arrived from the west.
A pack horse has arrived from the west.
A powerful lioness has arrived from the west.
A powerful lioness has arrived from the west.

!O CW HP:Wounded Mana:Cold>
hit *man*
*Dreg the Black Númenórean* leaves north.
A pack horse leaves north.
A powerful lioness leaves north.
A powerful lioness leaves north.
They aren't here.

!O CW HP:Wounded Mana:Cold>
hit *man*
They aren't here.

!O CW HP:Wounded Mana:Cold>
north
They aren't here.

!O CW HP:Wounded Mana:Cold>east

A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south.

!O CW HP:Wounded Mana:Cold>east

north
Tunnel under the Mountain
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
Exits: east, west.
You have found a powerful lioness!
You have found a powerful lioness!
*Dreg the Black Númenórean* leaves east.
A pack horse leaves east.
A powerful lioness leaves east.
A powerful lioness leaves east.

!= CW HP:Wounded Mana:Cold>
north
Under the Mountain
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
Exits: north, east, west.
You have found a powerful lioness!
You have found a powerful lioness!

!= CW HP:Wounded Mana:Cold>
hit *man*
Tunnel Bend
Exits: south, west.
*Dreg the Black Númenórean* has arrived from the south.
A pack horse has arrived from the south.
A powerful lioness has arrived from the south.

!= CW HP:Wounded Mana:Cold>
Alas, you cannot go that way...

!= CW HP:Wounded Mana:Cold>hit *man*

*Dreg the Black Númenórean* swiftly dodges your attempt to smite him.

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Bad>hit *man*
west

You're already fighting!

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Bad>
You're already fighting!
*Dreg the Black Númenórean* tries to slash you, but your parry is successful.

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Bad>west
hit *man*

No way! You are fighting for your life!

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Bad>
hit *man*
No way! You are fighting for your life!
*Dreg the Black Númenórean* panics, but can't stop fighting to flee.

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Bad>west

You're already fighting!

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Bad>
You're already fighting!

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Bad>cha moo agg

west
No way! You are fighting for your life!

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Bad>
Ok.
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves west.

!= CW HP:Wounded Mana:Cold>hit *man*

west
High Cavehall
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.
*Dreg the Black Númenórean* leaves west.

!O CW HP:Wounded Mana:Cold>hit *man*

They aren't here.

!O CW HP:Wounded Mana:Cold>
hit *man*
High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold>
west
They aren't here.

!O CW HP:Wounded Mana:Cold>hit *man*

west
They aren't here.

!O CW HP:Wounded Mana:Cold>
south
A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Wounded Mana:Cold>
west
They aren't here.

!= CW HP:Wounded Mana:Cold>
west
Alas, you cannot go that way...

!= CW HP:Wounded Mana:Cold>west

Tunnel Bend
Exits: north, west.

!= CW HP:Wounded Mana:Cold>hit *man*

Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Cold>
Tunnel Junction
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
Tunnel End
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: east.

!= CW HP:Wounded Mana:Cold>
They aren't here.

!= CW HP:Wounded Mana:Cold>
east
Tunnel Junction
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
north
open exit e
A Natural Cavern
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: [east], south.

!O CW HP:Wounded Mana:Cold>east

hit *man*
Ok.

!O CW HP:Wounded Mana:Cold>
A Dimly Lit Cavern
The Black Númenórean sage is standing here (glowing).
*Dreg the Black Númenórean* is standing here trying to concentrate.
Exits: [north], (west).
The sage barely pierces your body and tickles it.

!O CW HP:Wounded Mana:Cold the sage:Healthy>
You're already fighting!

!O CW HP:Wounded Mana:Cold the sage:Healthy>
open exit w
It's already open!
You try to smite the sage, but he parries successfully.

!O CW HP:Wounded Mana:Cold the sage:Healthy>
flee
You flee head over heels.
PANIC! You couldn't escape!

!O CW HP:Wounded Mana:Cold the sage:Healthy>
east
No way! You are fighting for your life!
*Dreg the Black Númenórean* utters the word 'abrawajf'

!O CW HP:Wounded Mana:Cold the sage:Healthy>open exit w

It's already open!
You flee head over heels.
You flee west.
A Natural Cavern
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: (east), south.

!O CW HP:Wounded Mana:Cold>open exit w

open exit w
You don't see any exit there.

!O CW HP:Wounded Mana:Cold>
south
You don't see any exit there.
The sage has arrived from the east.

!O CW HP:Wounded Mana:Cold>
Tunnel Junction
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
east
east
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Cold>
north
Tunnel Bend
Exits: north, west.

!= CW HP:Wounded Mana:Cold>
A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Wounded Mana:Cold>east

east
High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold>
east
High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold>
Tunnel Bend
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
Exits: south, west.
You have found a powerful lioness!

!= CW HP:Wounded Mana:Cold>south

Under the Mountain
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
west
west
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Cold>
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.

!O CW HP:Wounded Mana:Cold>
west
south
Alas, you cannot go that way...

!O CW HP:Wounded Mana:Cold>
west
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
Exits: north, #west#.

!O CW HP:Wounded Mana:Cold>
Mountain Trail
There is a lot of snow on the ground.
Exits: #east#, -(south)-. - s:rock.
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

*<* CW HP:Wounded Mana:Cold>
rest
You sit down and rest your tired bones.

*<* CW HP:Wounded Mana:Cold>sc

137/455 hits, 10/56 mana, and 51/160 moves.

*<* CW HP:Wounded Mana:Cold>
#   $targ set to {*man*}[local]
st
You stop resting, and stand up.

*<* CW HP:Wounded Mana:Cold>
cl
cast 'cure light'
You muster all of your concentration...


Your scratches and bruises disappear.

*<* CW HP:Wounded Mana:Frozen>
sco
reveal quick
146/455 hits, 0/56 mana, and 55/160 moves.

*<* CW HP:Wounded Mana:Frozen>
You begin to search...


You didn't find anyone.

*<* CW HP:Wounded Mana:Frozen>
rest
You sit down and rest your tired bones.

*<* CW HP:Wounded Mana:Frozen>
sc
147/455 hits, 0/56 mana, and 56/160 moves.

*<* CW HP:Wounded Mana:Frozen>
l in backpack
backpack (used) : 
three amethysts
a flask of miruvor
four flasks of orkish draught
a majestic, golden fur (flawless)

*<* CW HP:Wounded Mana:Frozen>
sco
148/455 hits, 0/56 mana, and 58/160 moves.

*<* CW HP:Wounded Mana:Frozen>
st
You stop resting, and stand up.

*<* CW HP:Wounded Mana:Icy>
get miruvor all
You get a flask of miruvor from a leather backpack.

*<* CW HP:Wounded Mana:Icy>
reveal quick
You begin to search...


You didn't find anyone.

*<* CW HP:Wounded Mana:Icy>
quaff miruvor
Ok.

*<* CW HP:Wounded Mana:Icy>rest

You sit down and rest your tired bones.
You feel a pleasant warmth filling your limbs.

*<* CW HP:Wounded Mana:Icy>
sco
150/482 hits, 1/56 mana, and 82/163 moves.

*<* CW HP:Wounded Mana:Icy>
sco
150/482 hits, 1/56 mana, and 82/163 moves.

*<* CW HP:Wounded Mana:Icy>
st
You stop resting, and stand up.

*<* CW HP:Wounded Mana:Icy>
#   $targ set to {*man*}[local]
cha moo agg
Ok.

*<* CW HP:Wounded Mana:Icy>
scout e
You quietly scout eastwards...


#   $targ set to {*man*}[local]
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
The Black Númenórean sage is standing here (glowing).
*Dreg the Black Númenórean* is standing here scouting.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.


You stop scouting.

*<* CW HP:Wounded Mana:Icy>
scout e
You quietly scout eastwards...


A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
The Black Númenórean sage is standing here (glowing).


cha moo agg
You stop scouting.

*<* CW HP:Wounded Mana:Icy>
Ok.

*<* CW HP:Wounded Mana:Icy>
east
north
east
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
The Black Númenórean sage is standing here (glowing).
Exits: north, #west#.
You don't see any more snow here.

!O CW HP:Wounded Mana:Icy>
hit *man*
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.

!O CW HP:Wounded Mana:Icy>
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Icy>
east
They aren't here.

!= CW HP:Wounded Mana:Icy>
Under the Mountain
Exits: north, east, west.

!= CW HP:Wounded Mana:Icy>hit *man*
east

They aren't here.

!= CW HP:Wounded Mana:Icy>
Tunnel Bend
Exits: north, east, west.

!= CW HP:Wounded Mana:Icy>
west
Under the Mountain
Exits: north, east, west.

!= CW HP:Wounded Mana:Icy>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading north, done less than 1 hour ago.

!= CW HP:Wounded Mana:Icy>
trac
You stop tracking your victim.

!= CW HP:Wounded Mana:Icy>north

west
Tunnel Bend
Exits: south, west.

!= CW HP:Wounded Mana:Icy>
west
High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Icy>west

High Cavehall
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: north, east, west.

!O CW HP:Wounded Mana:Icy>
A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Wounded Mana:Icy>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading south, done less than 1 hour ago.

!= CW HP:Wounded Mana:Icy>
south
Tunnel Bend
Exits: north, west.

west

You stop tracking your victim.

!= CW HP:Wounded Mana:Icy>west

Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Icy>
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, west.
You swiftly dodge a Morgundul uruk's attempt to slash you.

!= CW HP:Wounded Mana:Icy a Morgundul uruk:Healthy>north

No way! You are fighting for your life!
A Morgundul uruk says 'A mill nuhp yao untar yoe'lo beed, Burazuur!'

!= CW HP:Wounded Mana:Icy a Morgundul uruk:Healthy>hit *man*

They aren't here.
You smite a Morgundul uruk's left arm very hard.

!= CW HP:Wounded Mana:Icy a Morgundul uruk:Fine>flee

You flee head over heels.
You flee east.
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Icy>
west
north
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, west.

!= CW HP:Wounded Mana:Icy>
A Natural Cavern
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.
Exits: (east), south.

!O CW HP:Wounded Mana:Icy>
hit *man*
A powerful lioness intercepts your blow.
You approach a powerful lioness, trying to smite her.

!O CW HP:Wounded Mana:Icy a powerful lioness:Fine>

A powerful lioness tries to hit you, but your parry is successful.

!O CW HP:Wounded Mana:Icy a powerful lioness:Fine>
flee
You flee head over heels.
PANIC! You couldn't escape!

!O CW HP:Wounded Mana:Icy a powerful lioness:Fine>

You flee head over heels.
You flee south.
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, west.

!= CW HP:Wounded Mana:Icy>
north
hit *man*
A Natural Cavern
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.
Exits: [east], south.

!O CW HP:Wounded Mana:Icy>
*Dreg the Black Númenórean* opens the warghide.
A powerful lioness intercepts your blow.
You approach a powerful lioness, trying to smite her.

!O CW HP:Wounded Mana:Icy a powerful lioness:Fine>

*Dreg the Black Númenórean* leaves east.
A pack horse leaves east.
A powerful lioness leaves east.
You smite a powerful lioness' body extremely hard and shatter it.

!O CW HP:Wounded Mana:Icy a powerful lioness:Fine>flee

You will attempt to flee!
A powerful lioness tries to hit you, but your parry is successful.

!O CW HP:Wounded Mana:Icy a powerful lioness:Fine>north

No way! You are fighting for your life!
You flee head over heels.
PANIC! You couldn't escape!

!O CW HP:Wounded Mana:Icy a powerful lioness:Fine>
north
No way! You are fighting for your life!

!O CW HP:Wounded Mana:Icy a powerful lioness:Fine>

*Dreg the Black Númenórean* has arrived from the east.
A pack horse has arrived from the east.
A powerful lioness has arrived from the east.
You flee head over heels.
You flee south.
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, west.

!= CW HP:Wounded Mana:Icy>north

A Natural Cavern
A powerful lioness is barely visible in the grass.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
Exits: (east), south.

!O CW HP:Wounded Mana:Icy>
hit *man*
A powerful lioness intercepts your blow.
You approach a powerful lioness, trying to smite her.

!O CW HP:Wounded Mana:Icy a powerful lioness:Fine>

A powerful lioness barely hits your right arm and tickles it.

!O CW HP:Wounded Mana:Icy a powerful lioness:Fine>
close exit e
Ok.

!O CW HP:Wounded Mana:Icy a powerful lioness:Fine>
flee
You flee head over heels.
You flee south.
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, west.

!= CW HP:Wounded Mana:Icy>
north
A Natural Cavern
A powerful lioness is barely visible in the grass.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
Exits: [east], south.

!O CW HP:Wounded Mana:Icy>hit *man*

*Dreg the Black Númenórean* leaves south.
A pack horse leaves south.
A powerful lioness leaves south.
A powerful lioness leaves south.
They aren't here.

!O CW HP:Wounded Mana:Icy>
south
hit *man*
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.
Exits: north, east, west.

!= CW HP:Wounded Mana:Icy>
east
A powerful lioness intercepts your blow.
You smite a powerful lioness' body very hard.
A powerful lioness barely hits your body and tickles it.

!= CW HP:Wounded Mana:Icy a powerful lioness:Hurt>
No way! You are fighting for your life!

!= CW HP:Wounded Mana:Icy a powerful lioness:Hurt>flee

You will attempt to flee!

!= CW HP:Wounded Mana:Icy a powerful lioness:Hurt>

You flee head over heels.
You flee north.
A Natural Cavern
Exits: [east], south.

!O CW HP:Wounded Mana:Icy>
sc
153/482 hits, 2/56 mana, and 53/163 moves.

!O CW HP:Wounded Mana:Icy>
cha moo agg
south
Ok.

!O CW HP:Wounded Mana:Icy>east

Tunnel Junction
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: north, east, west.

!= CW HP:Wounded Mana:Icy>
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Icy>hit *man*

They aren't here.

!= CW HP:Wounded Mana:Icy>
east
north
Tunnel Bend
Exits: north, west.

!= CW HP:Wounded Mana:Icy>
east
A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Wounded Mana:Icy>
east
High Cavehall
Exits: north, east, west.
Jeru narrates 'hi'

!O CW HP:Wounded Mana:Icy>east

High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Icy Move:Tired>
east
Tunnel Bend
Exits: south, west.

!= CW HP:Wounded Mana:Icy Move:Tired>
Alas, you cannot go that way...

!= CW HP:Wounded Mana:Icy Move:Tired>south

Under the Mountain
Exits: north, east, west.

!= CW HP:Wounded Mana:Icy Move:Tired>west

Tunnel under the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Icy Move:Tired>west

A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.

!O CW HP:Wounded Mana:Icy Move:Tired>
west
Alas, you cannot go that way...

!O CW HP:Wounded Mana:Icy Move:Tired>
i
You are carrying:
a flask of miruvor
a black metal staff
a broad silver belt
a war mattock
a fine pair of soft leather boots (flawless)

!O CW HP:Wounded Mana:Icy>
stat
OB: 144%, DB: 52%, PB: 34%, Armour: 90%. Wimpy: 0. Mood: aggressive.
Needed: 427,129 xp, 0 tp. Gold: 180. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- strength
- miruvor

!O CW HP:Wounded Mana:Icy>
get quartzite sable
rem ring
wear quartzite
use ring
rem quartzite
put quartzite sable
wear ring
You get a golden quartzite ring from a sable pouch.

!O CW HP:Wounded Mana:Icy>
You stop using a sapphire ring.

!O CW HP:Wounded Mana:Icy>
You put a golden quartzite ring on your right finger.

!O CW HP:Wounded Mana:Icy>
You begin to feel the light of Aman shine upon you.

!O CW HP:Wounded Mana:Icy>
You stop using a golden quartzite ring.

!O CW HP:Wounded Mana:Icy>
You put a golden quartzite ring in a sable pouch.

!O CW HP:Wounded Mana:Icy>south

You put a sapphire ring on your right finger.

!O CW HP:Wounded Mana:Icy>
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
Exits: north, #west#. - u:trapdoor.

!O CW HP:Wounded Mana:Icy>
scout n
You quietly scout northwards...


A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.


You stop scouting.

!O CW HP:Wounded Mana:Icy>
west
Mountain Trail
There is a lot of snow on the ground.
Exits: #east#, -(south)-. - s:rock.
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

*<* CW HP:Wounded Mana:Icy>
rest
You sit down and rest your tired bones.

*<* CW HP:Wounded Mana:Icy>
sco
158/482 hits, 3/56 mana, and 54/163 moves.

*<* CW HP:Wounded Mana:Icy>
where
Players in your zone
--------------------
Eiluvial             - Mountain Trail

*<* CW HP:Wounded Mana:Icy>st

You stop resting, and stand up.

*<* CW HP:Wounded Mana:Icy>
reveal quick
You begin to search...


where
rest
You didn't find anyone.

*<* CW HP:Wounded Mana:Icy>
Players in your zone
--------------------
Eiluvial             - Mountain Trail

*<* CW HP:Wounded Mana:Icy>
i
You sit down and rest your tired bones.

*<* CW HP:Wounded Mana:Icy>
You are carrying:
a flask of miruvor
a black metal staff
a broad silver belt
a war mattock
a fine pair of soft leather boots (flawless)

*<* CW HP:Wounded Mana:Icy>
sco
160/482 hits, 4/56 mana, and 57/163 moves.

*<* CW HP:Wounded Mana:Icy>
st
You stop resting, and stand up.

*<* CW HP:Wounded Mana:Icy>reveal quick

You begin to search...


You didn't find anyone.

*<* CW HP:Wounded Mana:Icy>
SCO
163/482 hits, 5/56 mana, and 62/163 moves.

*<* CW HP:Wounded Mana:Icy>
REST
You sit down and rest your tired bones.

*<* CW HP:Wounded Mana:Icy>
SCO
163/482 hits, 5/56 mana, and 62/163 moves.

*<* CW HP:Wounded Mana:Icy>
SCO
164/482 hits, 6/56 mana, and 64/163 moves.

*<* CW HP:Wounded Mana:Cold>
MAN
Arglebargle, glop-glyf!?!

*<* CW HP:Wounded Mana:Cold>
MAN
Arglebargle, glop-glyf!?!

*<* CW HP:Wounded Mana:Cold>
#   $targ set to {*man*}[local]
sco
166/482 hits, 6/56 mana, and 67/163 moves.

*<* CW HP:Wounded Mana:Cold>
sco
166/482 hits, 6/56 mana, and 68/163 moves.

*<* CW HP:Wounded Mana:Cold>
sco
166/482 hits, 6/56 mana, and 68/163 moves.

*<* CW HP:Wounded Mana:Cold>
st
You stop resting, and stand up.

*<* CW HP:Wounded Mana:Cold>
reveal quick
You begin to search...


rest
sco
You didn't find anyone.

*<* CW HP:Wounded Mana:Cold>
You sit down and rest your tired bones.

*<* CW HP:Wounded Mana:Cold>
168/482 hits, 7/56 mana, and 71/163 moves.

*<* CW HP:Wounded Mana:Cold>

The night has begun.

!<* CW HP:Wounded Mana:Cold>
st
You stop resting, and stand up.

!<* CW HP:Wounded Mana:Cold>
scout e
You quietly scout eastwards...


A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.


You stop scouting.

!<* CW HP:Wounded Mana:Cold>
e
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
Exits: north, #west#.
You don't see any more snow here.

!O CW HP:Wounded Mana:Cold>
scout n
You quietly scout northwards...


A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.


You stop scouting.

!O CW HP:Wounded Mana:Cold>
north
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.

!O CW HP:Wounded Mana:Cold>
scout E
You quietly scout eastwards...


Tunnel under the Mountain


You stop scouting.

!O CW HP:Wounded Mana:Cold>
east
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Cold>

!= CW HP:Wounded Mana:Cold>

!= CW HP:Wounded Mana:Cold>
scout E
You quietly scout eastwards...


Under the Mountain


You stop scouting.

!= CW HP:Wounded Mana:Cold>
east
Under the Mountain
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>east

Tunnel Bend
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
north
north
A Low Tunnel
Exits: north, [east], south.

!= CW HP:Wounded Mana:Cold>north

A Low Tunnel
Exits: north, east, south.

!= CW HP:Wounded Mana:Cold>
Torture Chamber
The corpse of the one-eyed orc is lying here.
A malicious orc torturer is limping around the room.
Exits: south, [down]. - d:crack.

![ CW HP:Wounded Mana:Cold>

You feel bolder.

![ CW HP:Wounded Mana:Cold>
op rack
It seems to be locked.

![ CW HP:Wounded Mana:Cold>
s
A Low Tunnel
Exits: north, east, south.

!= CW HP:Wounded Mana:Cold>
s
s
A Low Tunnel
Exits: north, [east], south.

!= CW HP:Wounded Mana:Cold>
w
Tunnel Bend
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
w
Under the Mountain
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Cold>w

A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.

!O CW HP:Wounded Mana:Cold>s

A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
Exits: north, #west#.

!O CW HP:Wounded Mana:Cold>
w
Mountain Trail
There is a lot of snow on the ground.
Exits: #east#, -(south)-. - s:rock.
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

!<* CW HP:Wounded Mana:Cold>
e
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
Exits: north, #west#.
You don't see any more snow here.

!O CW HP:Wounded Mana:Cold>
north
east
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.

!O CW HP:Wounded Mana:Cold>
east
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Cold>
Under the Mountain
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
east
north
Tunnel Bend
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>north

A Low Tunnel
Exits: north, [east], south.

!= CW HP:Wounded Mana:Cold>north

A Low Tunnel
Exits: north, east, south.

!= CW HP:Wounded Mana:Cold>
Torture Chamber
The corpse of the one-eyed orc is lying here.
A malicious orc torturer is limping around the room.
Exits: south, [down]. - d:crack.

![ CW HP:Wounded Mana:Cold>cha moo agg

Ok.

![ CW HP:Wounded Mana:Cold>
#   $targ set to {orc}[local]

The one-eyed orc barely whips your left arm and tickles it.

![ CW HP:Wounded Mana:Cold the one-eyed orc:Healthy>
hit orc
bash orc
You're already fighting!

![ CW HP:Wounded Mana:Cold the one-eyed orc:Healthy>
#   $door set to {exit}[local]
The one-eyed orc says 'I'rl apb yaal hceld ta my corlactief!'
Your bash at the one-eyed orc sends him sprawling.

![ CW HP:Wounded Mana:Cold the one-eyed orc:Fine>

You smite the one-eyed orc's right arm extremely hard and shatter it.
Your victim is shocked by your hit!

![ CW HP:Wounded Mana:Cold the one-eyed orc:Hurt>

You smite the one-eyed orc's right arm extremely hard and shatter it.

![ CW HP:Wounded Mana:Cold the one-eyed orc:Wounded>

The one-eyed orc seems to have recovered his senses.

![ CW HP:Wounded Mana:Cold the one-eyed orc:Wounded>

You swiftly dodge the one-eyed orc's attempt to whip you.

![ CW HP:Wounded Mana:Cold the one-eyed orc:Wounded>bash

Your bash at the one-eyed orc sends him sprawling.

![ CW HP:Wounded Mana:Cold the one-eyed orc:Wounded>

You smite the one-eyed orc's left arm extremely hard and shatter it.

![ CW HP:Wounded Mana:Cold the one-eyed orc:Bad>

The one-eyed orc seems to have recovered his senses.

![ CW HP:Wounded Mana:Cold the one-eyed orc:Bad>

You smite the one-eyed orc's right leg extremely hard and shatter it.
The one-eyed orc is mortally wounded and will die soon if not aided.

![ CW HP:Wounded Mana:Cold the one-eyed orc:Dying>
get key corpse
You can't find a key in the corpse.

![ CW HP:Wounded Mana:Cold the one-eyed orc:Dying>
kick
get key corpse
You kick the one-eyed orc to death.
You receive your share of experience.
It's really not interesting anymore! 
You hear the one-eyed orc's death cry as he collapses.
The one-eyed orc is dead! R.I.P.

![ CW HP:Wounded Mana:Cold>#   $targ set to {*man*}[local]

You get a blood-stained key from the corpse of the one-eyed orc.

![ CW HP:Wounded Mana:Cold>
cha moo agg
Ok.

![ CW HP:Wounded Mana:Cold>
stat
OB: 150%, DB: 52%, PB: 34%, Armour: 90%. Wimpy: 0. Mood: aggressive.
Needed: 425,627 xp, 0 tp. Gold: 180. Alert: normal.
Affected by:
- bless
- novoid
- noquit
- strength
- miruvor

![ CW HP:Wounded Mana:Cold>
south
A Low Tunnel
Exits: north, east, south.

!= CW HP:Wounded Mana:Cold>
put key keyring
You put a blood-stained key on your keyring.

!= CW HP:Wounded Mana:Cold>s

A Low Tunnel
Exits: north, [east], south.

!= CW HP:Wounded Mana:Cold>w

Alas, you cannot go that way...

!= CW HP:Wounded Mana:Cold>
south
west
Tunnel Bend
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
trac
Under the Mountain
Exits: north, east, west.

!= CW HP:Wounded Mana:Warm>
You carefully examine the ground around you, looking for tracks...
You see:
   - a track of a Man coming from the east done less than 1 hour ago
   - two tracks of a Man leading east done less than 1 hour ago
   - two tracks of a Man coming from the west done less than 1 hour ago
   - a track of a Man leading west done less than 1 hour ago
   - two tracks of the sage's bodyguard leading north done less than 2 hours ago
   - a track of the sage leading north done less than 2 hours ago
   - two tracks of the sage's bodyguard leading west done less than 2 hours ago
   - a track of the sage leading west done less than 2 hours ago
   - a track of a Man coming from the north done less than 2 hours ago
   - a track of a Man leading north done less than 2 hours ago
   - two tracks of a powerful lioness leading north done less than 3 hours ago
   - a track of a pack horse leading north done less than 3 hours ago
   - a track of *a Man* leading north done less than 3 hours ago
   - a track of *a Man* coming from the west done less than 3 hours ago
   - two tracks of a powerful lioness leading west done less than 3 hours ago
   - a track of a pack horse leading west done less than 3 hours ago
   - a track of *a Man* leading west done less than 3 hours ago
   - a track of *a Man* coming from the north done less than 3 hours ago
   - two tracks of a Morgundul uruk leading east done less than 4 hours ago
   - a track of an Elf leading west done less than 5 hours ago
   - a track of an Elf coming from the east done less than 5 hours ago
   - two tracks of a Morgundul uruk leading north done less than 6 hours ago
   - two tracks of a Morgundul uruk leading west done less than 7 hours ago
   - a track of an Elf leading east done less than 7 hours ago
   - a track of an Elf coming from the north done less than 7 hours ago
   - a track of an Elf leading north done less than 7 hours ago
   - three tracks of an Elf coming from the west done less than 7 hours ago


You stop searching.

!= CW HP:Wounded Mana:Warm>west

west
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Warm>
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.

!O CW HP:Wounded Mana:Warm>
south
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
Exits: north, #west#.

!O CW HP:Wounded Mana:Warm>

The warmth of the cordial slowly leaves your body.

!O CW HP:Wounded Mana:Warm>
west
Mountain Trail
There is a lot of snow on the ground.
Exits: #east#, -(south)-. - s:rock.
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

!<* CW HP:Wounded Mana:Warm>rest

You sit down and rest your tired bones.

!<* CW HP:Wounded Mana:Warm>sc

185/455 hits, 14/56 mana, and 64/160 moves.

!<* CW HP:Wounded Mana:Warm>
where
Players in your zone
--------------------
Eiluvial             - Mountain Trail

!<* CW HP:Wounded Mana:Warm>
i
You are carrying:
a flask of miruvor
a black metal staff
a broad silver belt
a war mattock
a fine pair of soft leather boots (flawless)

!<* CW HP:Wounded Mana:Warm>
drink skin
It's empty already.

!<* CW HP:Wounded Mana:Warm>
st
You stop resting, and stand up.

!<* CW HP:Wounded Mana:Warm>
close exit s
Ok.

!<* CW HP:Wounded Mana:Warm>
l s
The rock is closed.

!<* CW HP:Wounded Mana:Warm>
reveal quick
You begin to search...


You didn't find anyone.

!<* CW HP:Wounded Mana:Warm>
#   $door set to {looserocks}[local]
where
Players in your zone
--------------------
Eiluvial             - Mountain Trail

!<* CW HP:Wounded Mana:Warm>
rest
You sit down and rest your tired bones.

!<* CW HP:Wounded Mana:Warm>sco

191/455 hits, 16/56 mana, and 75/160 moves.

!<* CW HP:Wounded Mana:Warm>
st
You stop resting, and stand up.

!<* CW HP:Wounded Mana:Warm>cl

cast 'cure light'
You start to concentrate...


stat
Your scratches and bruises disappear.

!<* CW HP:Wounded Mana:Cold>
OB: 150%, DB: 52%, PB: 34%, Armour: 90%. Wimpy: 0. Mood: aggressive.
Needed: 425,627 xp, 0 tp. Gold: 180. Alert: normal.
Affected by:
- bless
- novoid
- noquit
- strength

!<* CW HP:Wounded Mana:Cold>
#   $targ set to {*man*}[local]
rest
You sit down and rest your tired bones.

!<* CW HP:Wounded Mana:Cold>sco

202/455 hits, 6/56 mana, and 77/160 moves.

!<* CW HP:Wounded Mana:Cold>
where
Players in your zone
--------------------
Eiluvial             - Mountain Trail
Elvarian             - A Narrow Mountain Trail

!<* CW HP:Wounded Mana:Cold>
where
Players in your zone
--------------------
Eiluvial             - Mountain Trail
Elvarian             - The Redhorn Pass

!<* CW HP:Wounded Mana:Cold>
sco
204/455 hits, 7/56 mana, and 82/160 moves.

!<* CW HP:Wounded Mana:Cold>
where
Players in your zone
--------------------
Eiluvial             - Mountain Trail
Elvarian             - The Redhorn Pass

!<* CW HP:Hurt Mana:Cold>
l
Mountain Trail
There is a lot of snow on the ground.

!<* CW HP:Hurt Mana:Cold>
#   $targ set to {*man*}[local]
st
You stop resting, and stand up.

!<* CW HP:Hurt Mana:Cold>
scout e
You quietly scout eastwards...


A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.


rest
You stop scouting.

!<* CW HP:Hurt Mana:Cold>
You sit down and rest your tired bones.

!<* CW HP:Hurt Mana:Cold>
sco
208/455 hits, 8/56 mana, and 86/160 moves.

!<* CW HP:Hurt Mana:Cold>st

You stop resting, and stand up.

!<* CW HP:Hurt Mana:Cold>
#   $targ set to {*man*}[local]
rest
You sit down and rest your tired bones.

!<* CW HP:Hurt Mana:Cold>sco

208/455 hits, 8/56 mana, and 87/160 moves.
The rock is opened from the other side.

!<* CW HP:Hurt Mana:Cold>

Elvarian has arrived from the south.
A pack horse has arrived from the south.

!<* CW HP:Hurt Mana:Cold>
where
Players in your zone
--------------------
Eiluvial             - Mountain Trail
Elvarian             - Mountain Trail

!<* CW HP:Hurt Mana:Cold>

Elvarian closes the rock.

!<* CW HP:Hurt Mana:Cold>
st
You stop resting, and stand up.

!<* CW HP:Hurt Mana:Cold>
close exit s
It's already closed!

!<* CW HP:Hurt Mana:Cold>

Elvarian sits down and rests.

!<* CW HP:Hurt Mana:Cold>
gr elvarian
Elvarian is now a group member.

!<* CW HP:Hurt Mana:Cold>
E
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The shadow of *an Elf* is floating here.
Exits: north, #west#. - s:rock.
You don't see any more snow here.

!O CW HP:Hurt Mana:Cold>

Elvarian has arrived from the west.
A pack horse has arrived from the west.

!O CW HP:Hurt Mana:Cold>
reveal quick
You begin to search...


Elvarian gets a wooden pipe from the corpse of *an Elf*.
Elvarian gets a shiny dagger from the corpse of *an Elf*.
Elvarian gets a red ruby from the corpse of *an Elf*.
Elvarian gets a black pair of padded boots from the corpse of *an Elf*.
Elvarian gets a stone from the corpse of *an Elf*.
Elvarian gets a strange set of lock picks from the corpse of *an Elf*.
Elvarian gets a leather backpack from the corpse of *an Elf*.
Elvarian gets a torch from the corpse of *an Elf*.
Elvarian gets an icy ring from the corpse of *an Elf*.
Elvarian gets a fine chain mail hauberk from the corpse of *an Elf*.
Elvarian gets a fine chain mail coif from the corpse of *an Elf*.
Elvarian gets a fine pair of chain mail leggings from the corpse of *an Elf*.
Elvarian gets a fine pair of chain mail gloves from the corpse of *an Elf*.
Elvarian gets a fine pair of chain mail sleeves from the corpse of *an Elf*.
Elvarian gets a reinforced oak staff from the corpse of *an Elf*.
Elvarian gets a forest green cloak from the corpse of *an Elf*.
Elvarian gets a keyring with a set of lock picks from the corpse of *an Elf*.


You didn't find anyone.

!O CW HP:Hurt Mana:Cold>

Elvarian holds a torch.
Elvarian lights a torch.
Elvarian holds a torch.
Elvarian lights a torch.
Elvarian wears a red ruby around his neck.
Elvarian puts his feet in a black pair of padded boots.
Elvarian puts a leather backpack on his back.
Elvarian puts an icy ring on his finger with delicacy.
Elvarian protects his head with a fine chain mail coif.
Elvarian wears a fine pair of chain mail gloves on his hands.
Elvarian covers his arms with a fine pair of chain mail sleeves.
Elvarian wears a forest green cloak about his body.
Elvarian puts a keyring with a set of lock picks around his wrist.

!O CW HP:Hurt Mana:Cold>

Elvarian gets a ceremonial dagger from the corpse of *an Elf*.
Elvarian gets a plain leather belt from the corpse of *an Elf*.
Elvarian gets a gem-inlaid knife from the corpse of *an Elf*.
Elvarian gets the scalp of Miffo from the corpse of *an Elf*.
Elvarian gets a pile of coins from the corpse of *an Elf*.

!O CW HP:Hurt Mana:Cold>

Elvarian leaves west.
A pack horse leaves west.

!O CW HP:Hurt Mana:Cold>

A shadow whispers 'My duty here is done, I shall rest in peace.'
A shadow fades away and dissolves into nothing.

!O CW HP:Hurt Mana:Cold>
w
Mountain Trail
There is a lot of snow on the ground.
Elvarian the Elf is standing here.
A sturdy pack horse is standing here.
Exits: #east#, [south]. - s:rock.
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

!<* CW HP:Hurt Mana:Cold>

Elvarian stops using a torch.

!<* CW HP:Hurt Mana:Cold>

Elvarian stops using a torch.

!<* CW HP:Hurt Mana:Cold>
REST
You sit down and rest your tired bones.
Elvarian drops a torch.
Elvarian drops a torch.
Elvarian drops a torch.

!<* CW HP:Hurt Mana:Cold>
SC
215/455 hits, 11/56 mana, and 93/160 moves.

!<* CW HP:Hurt Mana:Cold>
I
You are carrying:
a flask of miruvor
a black metal staff
a broad silver belt
a war mattock
a fine pair of soft leather boots (flawless)

!<* CW HP:Hurt Mana:Cold>

Elvarian decisively draws a gem-inlaid knife.

!<* CW HP:Hurt Mana:Cold>ST

You stop resting, and stand up.

!<* CW HP:Hurt Mana:Cold>
CL
cast 'cure light'
You muster all of your concentration...


Elvarian holds a reinforced oak staff.


Your scratches and bruises disappear.

!<* CW HP:Hurt Mana:Icy>
MAN
Arglebargle, glop-glyf!?!

!<* CW HP:Hurt Mana:Icy>
STAT
OB: 150%, DB: 52%, PB: 34%, Armour: 90%. Wimpy: 0. Mood: aggressive.
Needed: 425,627 xp, 0 tp. Gold: 180. Alert: normal.
Affected by:
- bless
- novoid
- noquit
- strength

!<* CW HP:Hurt Mana:Icy>
AGG
cha moo agg
Ok.

!<* CW HP:Hurt Mana:Icy>
#   $targ set to {*man*}[local]
stat
OB: 150%, DB: 52%, PB: 34%, Armour: 90%. Wimpy: 0. Mood: aggressive.
Needed: 425,627 xp, 0 tp. Gold: 180. Alert: normal.
Affected by:
- bless
- novoid
- noquit
- strength

!<* CW HP:Hurt Mana:Icy>
scout e
You quietly scout eastwards...


Elvarian stops using a slate blue shirt.
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.


Elvarian stops using a pair of slate blue pants.

f

You stop scouting.

!<* CW HP:Hurt Mana:Icy>
You flee head over heels.
You flee east.
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
Exits: north, #west#. - s:rock.
You don't see any more snow here.

!O CW HP:Hurt Mana:Icy>
n
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.

!O CW HP:Hurt Mana:Icy>
e
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Hurt Mana:Icy>
#   $targ set to {*man*}[local]
e
Under the Mountain
Exits: north, east, west.

!= CW HP:Hurt Mana:Icy>
track
You carefully examine the ground around you, looking for tracks...
You see:
   - a track of a Man coming from the west done less than 1 hour ago
   - a track of a Man leading west done less than 2 hours ago
   - a track of a Man coming from the east done less than 2 hours ago
   - two tracks of a Man leading east done less than 2 hours ago
   - two tracks of the sage's bodyguard leading north done less than 3 hours ago
   - a track of the sage leading north done less than 3 hours ago
   - two tracks of the sage's bodyguard leading west done less than 3 hours ago
   - a track of the sage leading west done less than 3 hours ago
   - a track of a Man coming from the north done less than 3 hours ago
   - a track of a Man leading north done less than 4 hours ago
   - two tracks of a powerful lioness leading north done less than 4 hours ago
   - a track of a pack horse leading north done less than 4 hours ago
   - a track of *a Man* leading north done less than 4 hours ago
   - a track of *a Man* coming from the west done less than 4 hours ago
   - two tracks of a powerful lioness leading west done less than 4 hours ago
   - a track of a pack horse leading west done less than 4 hours ago
   - a track of *a Man* leading west done less than 4 hours ago
   - a track of *a Man* coming from the north done less than 4 hours ago
   - two tracks of a Morgundul uruk leading east done less than 6 hours ago
   - a track of an Elf leading west done less than 7 hours ago
   - a track of an Elf coming from the east done less than 7 hours ago
   - two tracks of a Morgundul uruk leading north done less than 7 hours ago
   - two tracks of a Morgundul uruk leading west done less than 8 hours ago
   - a track of an Elf leading east done less than 8 hours ago
   - a track of an Elf coming from the north done less than 8 hours ago
   - a track of an Elf leading north done less than 8 hours ago
   - three tracks of an Elf coming from the west done less than 8 hours ago


#   $door set to {exit}[local]
#   $targ set to {*man*}[local]
   - a track of a cockroach leading west done less than 8 hours ago
You stop searching, you don't seem to find anything else.

!= CW HP:Hurt Mana:Icy>
rest
You sit down and rest your tired bones.

!= CW HP:Hurt Mana:Icy>sco

228/455 hits, 4/56 mana, and 103/160 moves.

!= CW HP:Hurt Mana:Icy>

*Dreg the Black Númenórean* has arrived from the north.
A pack horse has arrived from the north.
A powerful lioness has arrived from the north.
A powerful lioness has arrived from the north.

!= CW HP:Hurt Mana:Cold>

*Dreg the Black Númenórean* leaves west.
A pack horse leaves west.
A powerful lioness leaves west.
A powerful lioness leaves west.
sco

!= CW HP:Hurt Mana:Cold>
st
232/455 hits, 6/56 mana, and 112/160 moves.

!= CW HP:Hurt Mana:Cold>
west
You stop resting, and stand up.

!= CW HP:Hurt Mana:Cold>west

Tunnel under the Mountain
Exits: east, west.

!= CW HP:Hurt Mana:Cold>
south
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
Exits: east, south.
You have found a powerful lioness!
You have found a powerful lioness!

!O CW HP:Hurt Mana:Cold>
hit *man*
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
Exits: north, #west#. - u:trapdoor.

!O CW HP:Hurt Mana:Cold>
They aren't here.

!O CW HP:Hurt Mana:Cold>
hit *man*
hit *man*
They aren't here.

!O CW HP:Hurt Mana:Cold>
They aren't here.

!O CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!O CW HP:Hurt Mana:Cold>
north
hit *man*
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
*Dreg the Black Númenórean* is standing here trying to concentrate.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass (hidden).
A powerful lioness is barely visible in the grass (hidden).
Exits: east, south. - u:trapdoor.
*Dreg the Black Númenórean* utters the words 'braqt eaaf'
The exit up seems to blur for a while.

!O CW HP:Hurt Mana:Cold>
A powerful lioness intercepts your blow.
A powerful lioness leaves her hiding place.
You smite a powerful lioness' right hindfoot extremely hard and shatter it.
Your victim is shocked by your hit!

!O CW HP:Hurt Mana:Cold a powerful lioness:Hurt>

You swiftly dodge a powerful lioness' attempt to hit you.

!O CW HP:Hurt Mana:Cold a powerful lioness:Hurt>

*Dreg the Black Númenórean* leaves south.
A pack horse leaves south.
A powerful lioness leaves south.

!O CW HP:Hurt Mana:Cold a powerful lioness:Hurt>flee

You flee head over heels.
You flee south.
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
Exits: north, #west#. - u:trapdoor.
You have found a powerful lioness!

!O CW HP:Hurt Mana:Cold>

*Dreg the Black Númenórean* leaves north.
A pack horse leaves north.
A powerful lioness leaves north.

!O CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!O CW HP:Hurt Mana:Cold>north

hit *man*
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.

!O CW HP:Hurt Mana:Cold>
east
They aren't here.

!O CW HP:Hurt Mana:Cold>
hit *man*
Tunnel under the Mountain
A powerful lioness is barely visible in the grass.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
Exits: east, west. - u:trapdoor.
You have found a powerful lioness!

!= CW HP:Hurt Mana:Cold>
*Dreg the Black Númenórean* leaves east.
A pack horse leaves east.
A powerful lioness leaves east.
A powerful lioness leaves east.
They aren't here.

!= CW HP:Hurt Mana:Cold>east

hit *man*
Under the Mountain
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold>
They aren't here.

!= CW HP:Hurt Mana:Cold>
north
Tunnel Bend
Exits: south, west.

!= CW HP:Hurt Mana:Cold>
east
Alas, you cannot go that way...

!= CW HP:Hurt Mana:Cold>
west
High Cavehall
Exits: north, east, west.

!O CW HP:Hurt Mana:Cold>west

High Cavehall
Exits: north, east, west.

!O CW HP:Hurt Mana:Cold>south

Alas, you cannot go that way...

!O CW HP:Hurt Mana:Cold>hit *man*

west
They aren't here.

!O CW HP:Hurt Mana:Cold>
south
A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Hurt Mana:Cold>hit *man*

Tunnel Bend
Exits: north, west.

!= CW HP:Hurt Mana:Cold>
They aren't here.

!= CW HP:Hurt Mana:Cold>
scout w
You quietly scout westwards...


Tunnel Into the Mountain


You stop scouting.

!= CW HP:Hurt Mana:Cold>
west
scout w
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Hurt Mana:Cold>
You quietly scout westwards...


Tunnel Junction


You stop scouting.

!= CW HP:Hurt Mana:Cold>
west
Tunnel Junction
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold>scout N

You quietly scout northwards...


A Natural Cavern
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.


You stop scouting.

!= CW HP:Hurt Mana:Cold>
east

*Dreg the Black Númenórean* has arrived from the east.
A pack horse has arrived from the east.

!= CW HP:Hurt Mana:Cold>
*Dreg the Black Númenórean* leaves west.
A pack horse leaves west.
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Hurt Mana:Cold>
west
Tunnel Junction
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

Exits: east, west.

!= CW HP:Hurt Mana:Cold>
west
hit *man*
Tunnel End
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
A powerful lioness is barely visible in the grass.
Exits: east.
A Morgundul orc guard barely stabs your body and tickles it.

!= CW HP:Hurt Mana:Cold a Morgundul orc guard:Healthy>
You're already fighting!

!= CW HP:Hurt Mana:Cold a Morgundul orc guard:Healthy>
flee
You flee head over heels.
You flee east.
Tunnel Junction
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold>
east
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Hurt Mana:Cold>

Razer narrates 'Meep'

!= CW HP:Hurt Mana:Cold>
scf
Arglebargle, glop-glyf!?!

!= CW HP:Hurt Mana:Cold>
sc
235/455 hits, 7/56 mana, and 94/160 moves.

!= CW HP:Hurt Mana:Cold>
west
hit *man*
Tunnel Junction
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold>east

You strongly smite *Dreg the Black Númenórean*'s head.

!= CW HP:Hurt Mana:Cold *Dreg the Black Númenórean*:Fine>
No way! You are fighting for your life!
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves north.

!= CW HP:Hurt Mana:Cold>

The sage's bodyguard yells loudly from the north 'Wonpar! We ola geunp etkacgid!'
The sage yells loudly from the north 'GIE fools!'

!= CW HP:Hurt Mana:Cold>east

Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Hurt Mana:Cold>
east
Tunnel Bend
Exits: north, west.
The earth trembles and shivers.

!= CW HP:Hurt Mana:Cold>
west
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Hurt Mana:Cold>
scout w
You quietly scout westwards...


Tunnel Junction
*Dreg the Black Númenórean* is standing here.


You stop scouting.

!= CW HP:Hurt Mana:Cold>east

*Dreg the Black Númenórean* has arrived from the west.
Tunnel Bend
Exits: north, west.

!= CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Hurt Mana:Cold>
hit *man*
hit *man*
They aren't here.

!= CW HP:Hurt Mana:Cold>
They aren't here.

!= CW HP:Hurt Mana:Cold>hit *man*

They aren't here.

!= CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Hurt Mana:Cold>hit *man*

They aren't here.

!= CW HP:Hurt Mana:Cold>
north
A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Hurt Mana:Cold>
scout s
You quietly scout southwards...


Tunnel Bend


You stop scouting.

!= CW HP:Hurt Mana:Cold>
scout s
You quietly scout southwards...


Tunnel Bend


You stop scouting.

!= CW HP:Hurt Mana:Cold>
scout s
You quietly scout southwards...


Tunnel Bend


You stop scouting.

!= CW HP:Hurt Mana:Cold>
scout s
You quietly scout southwards...


Tunnel Bend


You stop scouting.

!= CW HP:Hurt Mana:Cold>
scout s
You quietly scout southwards...


Tunnel Bend


You stop scouting.

!= CW HP:Hurt Mana:Cold>
scout s
You quietly scout southwards...


Tunnel Bend


south
You stop scouting.

!= CW HP:Hurt Mana:Cold>
Tunnel Bend
Exits: north, west.

!= CW HP:Hurt Mana:Cold>scout s

Alas, you cannot go that way...

!= CW HP:Hurt Mana:Cold>
scout w
You quietly scout westwards...


Tunnel Into the Mountain


You stop scouting.

!= CW HP:Hurt Mana:Cold>west

Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Hurt Mana:Cold>scout w

You quietly scout westwards...


Tunnel Junction


You stop scouting.

!= CW HP:Hurt Mana:Cold>west

Tunnel Junction
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold>scout w

You quietly scout westwards...


Tunnel End
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is resting here.


You stop scouting.

!= CW HP:Hurt Mana:Cold>
west
hit *man*
Tunnel End
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is resting here.
Exits: east.

!= CW HP:Hurt Mana:Cold>
flee
You smite *Dreg the Black Númenórean*'s right arm and tickle it.

!= CW HP:Hurt Mana:Cold *Dreg the Black Númenórean*:Fine>
You will attempt to flee!
You swiftly dodge a Morgundul orc guard's attempt to stab you.

!= CW HP:Hurt Mana:Cold *Dreg the Black Númenórean*:Fine>

*Dreg the Black Númenórean* barely slashes your head and tickles it.

!= CW HP:Hurt Mana:Cold *Dreg the Black Númenórean*:Fine>

A Morgundul orc guard barely stabs your right arm and tickles it.
You flee head over heels.
You flee east.
Tunnel Junction
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Hurt Mana:Cold>
cha moo agg
Ok.

!= CW HP:Hurt Mana:Cold>

*Dreg the Black Númenórean* has arrived from the west.

!= CW HP:Hurt Mana:Cold>
hit *man*
*Dreg the Black Númenórean* leaves west.
They aren't here.

!= CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Hurt Mana:Cold>
west
hit *man*
flee
Tunnel End
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
Exits: east.

!= CW HP:Hurt Mana:Cold>
You approach *Dreg the Black Númenórean*, trying to smite him.

!= CW HP:Hurt Mana:Cold *Dreg the Black Númenórean*:Fine>
You will attempt to flee!
A Morgundul orc guard says 'YEP! Iilivear! Yoa sill gea behala yuol geza.'
A Morgundul orc guard barely stabs your left hand and tickles it.
You smite *Dreg the Black Númenórean*'s left foot very hard.

!= CW HP:Hurt Mana:Cold *Dreg the Black Númenórean*:Fine>

*Dreg the Black Númenórean* panics, and attempts to flee.
You swiftly dodge *Dreg the Black Númenórean*'s attempt to slash you.
You flee head over heels.
PANIC! You couldn't escape!

!= CW HP:Hurt Mana:Cold *Dreg the Black Númenórean*:Fine>

A Morgundul orc guard barely stabs your right arm and tickles it.

!= CW HP:Hurt Mana:Cold *Dreg the Black Númenórean*:Fine>

You flee head over heels.
You flee east.
Tunnel Junction
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Hurt Mana:Cold>

A Morgundul uruk has arrived from the west.
A Morgundul uruk has arrived from the west.
A Morgundul orc guard has arrived from the west.
A Morgundul orc guard has arrived from the west.

!= CW HP:Hurt Mana:Cold>
hit *man*
west
They aren't here.
*Dreg the Black Númenórean* has arrived from the west.

!= CW HP:Hurt Mana:Cold>hit *man*

Tunnel End
Exits: east.

!= CW HP:Hurt Mana:Cold>
They aren't here.

!= CW HP:Hurt Mana:Cold>east

hit *man*
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold>
flee
You smite *Dreg the Black Númenórean*'s right hand.

!= CW HP:Hurt Mana:Cold *Dreg the Black Númenórean*:Hurt>
You will attempt to flee!
You swiftly dodge a Morgundul uruk's attempt to slash you.
A Morgundul orc guard barely stabs your left leg and tickles it.

!= CW HP:Hurt Mana:Cold *Dreg the Black Númenórean*:Hurt>south

south
No way! You are fighting for your life!
A Morgundul uruk says 'A zill want yae asbol yoo'ro deob, Eiluvoal!'

!= CW HP:Hurt Mana:Cold *Dreg the Black Númenórean*:Hurt>
south
No way! You are fighting for your life!
You swiftly dodge a Morgundul orc guard's attempt to stab you.
You flee head over heels.
You flee west.
Tunnel End
Exits: east.

!= CW HP:Hurt Mana:Cold>south

Alas, you cannot go that way...

!= CW HP:Hurt Mana:Cold>
Alas, you cannot go that way...

!= CW HP:Hurt Mana:Cold>
east
hit *man*
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.
You swiftly dodge a Morgundul uruk's attempt to slash you.

!= CW HP:Hurt Mana:Cold a Morgundul uruk:Healthy>
west
You're already fighting!

!= CW HP:Hurt Mana:Cold a Morgundul uruk:Healthy>
flee
No way! You are fighting for your life!

!= CW HP:Hurt Mana:Cold a Morgundul uruk:Healthy>
south
A Morgundul uruk says 'YOO! Ieravoel! Yei vall pie basera yoer befe.'
You swiftly dodge a Morgundul uruk's attempt to slash you.
You flee head over heels.
You flee north.
A Natural Cavern
The corpse of a powerful lioness is lying here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
Exits: [east], south.

!O CW HP:Hurt Mana:Cold>
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.
A Morgundul uruk says 'A sall mavp yaa ufgil yea'ru good, Telafaor!'
You swiftly dodge a Morgundul orc guard's attempt to stab you.

!= CW HP:Hurt Mana:Cold a Morgundul orc guard:Healthy>

A Morgundul uruk quickly approaches, trying to slash you.

!= CW HP:Hurt Mana:Cold a Morgundul orc guard:Healthy>

A Morgundul orc guard barely stabs your head and tickles it.

!= CW HP:Hurt Mana:Cold a Morgundul orc guard:Healthy>flee

You flee head over heels.
You flee north.
A Natural Cavern
The corpse of a powerful lioness is lying here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
Exits: [east], south.

!O CW HP:Hurt Mana:Cold>south

Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold>

A Morgundul orc guard says 'YOB! Ieluhaal! Yoa vorl bia kezuro yoir gove.'
A Morgundul orc guard quickly approaches, trying to stab you.

!= CW HP:Hurt Mana:Cold a Morgundul orc guard:Healthy>
north
No way! You are fighting for your life!

!= CW HP:Hurt Mana:Cold a Morgundul orc guard:Healthy>
flee

You smite a Morgundul orc guard's body extremely hard.

!= CW HP:Hurt Mana:Cold a Morgundul orc guard:Fine>
You flee head over heels.
You flee north.
A Natural Cavern
The corpse of a powerful lioness is lying here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
Exits: [east], south.

!O CW HP:Hurt Mana:Cold>
open exit e
Ok.

!O CW HP:Hurt Mana:Cold>
east
A Dimly Lit Cavern
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: [north], (west).

!O CW HP:Hurt Mana:Cold>west

A Natural Cavern
The corpse of a powerful lioness is lying here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
Exits: (east), south.

!O CW HP:Hurt Mana:Cold>
south
east
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.
You swiftly dodge a Morgundul orc guard's attempt to stab you.

!= CW HP:Hurt Mana:Cold a Morgundul orc guard:Healthy>
No way! You are fighting for your life!

!= CW HP:Hurt Mana:Cold a Morgundul orc guard:Healthy>
flee

You swiftly dodge a Morgundul orc guard's attempt to stab you.

!= CW HP:Hurt Mana:Cold a Morgundul orc guard:Healthy>
south
You flee head over heels.
You flee east.
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Hurt Mana:Cold>
east
Alas, you cannot go that way...

!= CW HP:Hurt Mana:Cold>
Tunnel Bend
Exits: north, west.

!= CW HP:Hurt Mana:Cold>

*Dreg the Black Númenórean* has arrived from the west.

!= CW HP:Hurt Mana:Cold>

You swiftly dodge *Dreg the Black Númenórean*'s attempt to slash you.

!= CW HP:Hurt Mana:Cold *Dreg the Black Númenórean*:Hurt>
scout w
No way! You are fighting for your life!

!= CW HP:Hurt Mana:Cold *Dreg the Black Númenórean*:Hurt>

You try to smite *Dreg the Black Númenórean*, but he parries successfully.

!= CW HP:Hurt Mana:Cold *Dreg the Black Númenórean*:Hurt>
flee
You flee head over heels.
You flee north.
A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Hurt Mana:Cold>east

High Cavehall
Exits: north, east, west.

!O CW HP:Hurt Mana:Cold>
scout w
You quietly scout westwards...


A Tunnel Intersection
*Dreg the Black Númenórean* is standing here.


You stop scouting.

!O CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!O CW HP:Hurt Mana:Cold>
hit *man*
They aren't here.

!O CW HP:Hurt Mana:Cold>west
hit *man*

A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Hurt Mana:Cold>
east
They aren't here.

!= CW HP:Hurt Mana:Cold>
High Cavehall
Exits: north, east, west.

!O CW HP:Hurt Mana:Cold>
west
A Tunnel Intersection
*Dreg the Black Númenórean* is standing here.
Exits: north, east, south.

!= CW HP:Hurt Mana:Cold>

The sage has arrived from the south.
The sage's bodyguard has arrived from the south.
The sage's bodyguard has arrived from the south.

!= CW HP:Hurt Mana:Cold>hit *man*

You strongly smite *Dreg the Black Númenórean*'s right arm.
The sage's bodyguard says 'YAA! Grob! Yie mirl gie bovoli yoer duza.'
The sage's bodyguard stabs *Dreg the Black Númenórean*'s left foot.
You swiftly dodge *Dreg the Black Númenórean*'s attempt to slash you.

!= CW HP:Hurt Mana:Cold *Dreg the Black Númenórean*:Hurt>
east

*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves north.

!= CW HP:Hurt Mana:Cold>flee

High Cavehall
Exits: north, east, west.

!O CW HP:Hurt Mana:Cold>
You flee head over heels.
You flee east.
High Cavehall
Exits: north, east, west.

!O CW HP:Hurt Mana:Cold Move:Tired>east

Tunnel Bend
Exits: south, west.

!= CW HP:Hurt Mana:Cold Move:Tired>
hit *man*
They aren't here.

!= CW HP:Hurt Mana:Cold>

The sage has arrived from the west.
The sage's bodyguard has arrived from the west.
The sage's bodyguard has arrived from the west.

!= CW HP:Hurt Mana:Cold>
MAN
Arglebargle, glop-glyf!?!

!= CW HP:Hurt Mana:Cold>
east
exit

The sage barely pierces your right leg and tickles it.

!= CW HP:Hurt Mana:Cold the sage:Healthy>
south
No way! You are fighting for your life!
The sage's bodyguard lightly stabs your body and tickles it.

!= CW HP:Hurt Mana:Cold the sage:Healthy>
flee
South - Under the Mountain
West - High Cavehall

!= CW HP:Hurt Mana:Cold the sage:Healthy>
east
No way! You are fighting for your life!

!= CW HP:Hurt Mana:Cold the sage:Healthy>
east
You flee head over heels.
You flee south.
Under the Mountain
Elvarian the Elf is standing here.
A sturdy pack horse is standing here.
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold Move:Tired>
Tunnel Bend
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold Move:Tired>south

A Kennel
A large grizzled orc bares his yellow teeth at the sight of you.
Exits: [south], west.
A grizzled orc whips your left leg hard.
You feel a sharp pain there!

![ CW HP:Hurt Mana:Cold Move:Tired a grizzled orc:Healthy>
west
No way! You are fighting for your life!

![ CW HP:Hurt Mana:Cold Move:Tired a grizzled orc:Healthy>
No way! You are fighting for your life!

![ CW HP:Hurt Mana:Cold Move:Tired a grizzled orc:Healthy>flee

You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt Mana:Cold Move:Tired a grizzled orc:Healthy>
west
No way! You are fighting for your life!

![ CW HP:Hurt Mana:Cold Move:Tired a grizzled orc:Healthy>
west

You smite a grizzled orc's body extremely hard.

![ CW HP:Hurt Mana:Cold Move:Tired a grizzled orc:Fine>
west
No way! You are fighting for your life!
You flee head over heels.
You flee west.
Tunnel Bend
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold Move:Tired>
west
Under the Mountain
Elvarian the Elf is standing here.
A sturdy pack horse is standing here.
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.
Elvarian leaves west.
A pack horse leaves west.
The sage has arrived from the north.
The sage's bodyguard has arrived from the north.
The sage's bodyguard has arrived from the north.

!= CW HP:Hurt Mana:Cold Move:Tired>
west
*Dreg the Black Númenórean* leaves east.
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Hurt Mana:Cold Move:Tired>
south
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Elvarian the Elf is standing here.
A sturdy pack horse is standing here.
Exits: east, south.

!O CW HP:Hurt Mana:Cold Move:Tired>
west
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
Exits: north, #west#. - u:trapdoor.

!O CW HP:Hurt Mana:Cold Move:Tired>
Mountain Trail
There is a lot of snow on the ground.
On the ground, there are three torches.
Exits: #east#, [south].
It is snowing.

!<* CW HP:Hurt Mana:Cold Move:Tired>

Elvarian has arrived from the east.
A pack horse has arrived from the east.

!<* CW HP:Hurt Mana:Cold Move:Tired>
#   $targ set to {*man*}[local]
cha moo agg
Elvarian starts following you.
Ok.

!<* CW HP:Hurt Mana:Cold Move:Tired>
scout e
You quietly scout eastwards...
*Dreg the Black Númenórean* has arrived from the east.


You stop scouting.
*Dreg the Black Númenórean* swiftly dodges Elvarian's attempt to pierce him.

!<* CW HP:Hurt Mana:Cold Move:Tired>hit *man*

You approach *Dreg the Black Númenórean*, trying to smite him.

!<* CW HP:Hurt Mana:Cold Move:Tired *Dreg the Black Númenórean*:Hurt Elvarian:Wounded>
bash *man*

Elvarian begins some strange incantations...
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves east.


!<* CW HP:Hurt Mana:Cold Move:Tired>
You don't see any *man* here.

!<* CW HP:Hurt Mana:Cold Move:Tired>
hit *man*
They aren't here.

!<* CW HP:Hurt Mana:Cold Move:Tired>

Elvarian begins some strange incantations...

!<* CW HP:Hurt Mana:Cold Move:Tired>

Elvarian utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.

!<* CW HP:Hurt Mana:Cold>
east
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
The corpse of a cockroach is lying here.
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
north
Exits: north, #west#.
You don't see any more snow here.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!O CW HP:Hurt Mana:Cold>
east
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.
Elvarian has arrived from the south.
A pack horse has arrived from the south.

!O CW HP:Hurt Mana:Cold>
east
Tunnel under the Mountain
Exits: east, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!= CW HP:Hurt Mana:Cold>
Under the Mountain
Exits: north, east, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!= CW HP:Hurt Mana:Cold>
east
Tunnel Bend
Exits: north, east, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!= CW HP:Hurt Mana:Cold>west

Under the Mountain
Exits: north, east, west.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!= CW HP:Hurt Mana:Cold>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading north, done less than 1 hour ago.

!= CW HP:Hurt Mana:Cold>
trac
You stop tracking your victim.

!= CW HP:Hurt Mana:Cold>north

Tunnel Bend
Exits: south, west.
Elvarian has arrived from the south.
A pack horse has arrived from the south.

!= CW HP:Hurt Mana:Cold>west

west
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!O CW HP:Hurt Mana:Cold>
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!O CW HP:Hurt Mana:Cold>track *man*

You carefully examine the ground around you, looking for tracks...


You see some tracks of *a Man* leading west, done less than 1 hour ago.

!O CW HP:Hurt Mana:Cold>
west
A Tunnel Intersection
Exits: north, east, south.
Elvarian has arrived from the east.
A pack horse has arrived from the east.


You see some tracks of *a Man* leading south, done less than 1 hour ago.

!= CW HP:Hurt Mana:Cold>
north
A Narrow Tunnel
Exits: north, south.
Elvarian has arrived from the south.
A pack horse has arrived from the south.

south

south
You stop tracking your victim.

!= CW HP:Hurt Mana:Cold>
A Tunnel Intersection
Exits: north, east, south.
Elvarian has arrived from the north.
A pack horse has arrived from the north.

!= CW HP:Hurt Mana:Cold>
Tunnel Bend
Exits: north, west.
Elvarian has arrived from the north.
A pack horse has arrived from the north.

!= CW HP:Hurt Mana:Cold>west

Tunnel Into the Mountain
Exits: east, west.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!= CW HP:Hurt Mana:Cold>west

Tunnel Junction
Exits: north, east, west.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!= CW HP:Hurt Mana:Cold>hit *man*

west
They aren't here.

!= CW HP:Hurt Mana:Cold Move:Tired>
hit *man*
Tunnel End
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: east.
Elvarian has arrived from the east.
A pack horse has arrived from the east.
A Morgundul uruk strongly slashes your right arm.
A Morgundul orc guard barely stabs your left arm and tickles it.

!= CW HP:Hurt Mana:Cold Move:Tired a Morgundul uruk:Healthy>
They aren't here.
A Morgundul uruk says 'O vell hinp yui avbel yao'ra dead, Ialuneor!'

!= CW HP:Hurt Mana:Cold Move:Tired a Morgundul uruk:Healthy>
flee
You flee head over heels.
You flee east.
Tunnel Junction
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold Move:Tired>

Elvarian has arrived from the west.
A pack horse has arrived from the west.

!= CW HP:Hurt Mana:Cold Move:Tired>
north
A Natural Cavern
The corpse of a powerful lioness is lying here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
*Dreg the Black Númenórean* is standing here.
Exits: (east), south.
Elvarian has arrived from the south.
A pack horse has arrived from the south.

!O CW HP:Hurt Mana:Cold Move:Tired>
hit *man*
A powerful lioness intercepts your blow.
You smite a powerful lioness' right foreleg extremely hard and shatter it.
You swiftly dodge a powerful lioness' attempt to hit you.

!O CW HP:Hurt Mana:Cold Move:Tired a powerful lioness:Hurt>bash *man*

You cannot bash someone you aren't fighting!
*Dreg the Black Númenórean* leaves south.

!O CW HP:Hurt Mana:Cold Move:Tired a powerful lioness:Hurt>
flee
You flee head over heels.
You flee south.
Tunnel Junction
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold Move:Tired>

Elvarian has arrived from the north.
A pack horse has arrived from the north.

!= CW HP:Hurt Mana:Cold Move:Tired>
east
Tunnel Into the Mountain
Exits: east, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!= CW HP:Hurt Mana:Cold Move:Tired>east

Tunnel Bend
Exits: north, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!= CW HP:Hurt Mana:Cold Move:Tired>
north
A Tunnel Intersection
Exits: north, east, south.
Elvarian has arrived from the south.
A pack horse has arrived from the south.
The sage has arrived from the east.
The sage's bodyguard has arrived from the east.
The sage's bodyguard has arrived from the east.

!= CW HP:Hurt Mana:Cold Move:Tired>
east
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!O CW HP:Hurt Mana:Cold Move:Tired>east

High Cavehall
Exits: north, east, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!O CW HP:Hurt Mana:Cold Move:Tired>
track *man*
You carefully examine the ground around you, looking for tracks...


You see some tracks of *a Man* leading west, done less than 1 hour ago.

!O CW HP:Hurt Mana:Cold Move:Tired>
trac
You stop tracking your victim.

!O CW HP:Hurt Mana:Cold Move:Tired>

Elvarian leaves east.
A pack horse leaves east.

!O CW HP:Hurt Mana:Cold Move:Tired>
east
Tunnel Bend
Elvarian the Elf is standing here.
A sturdy pack horse is standing here.
Exits: south, west.

!= CW HP:Hurt Mana:Cold Move:Tired>

Elvarian leaves south.
A pack horse leaves south.

!= CW HP:Hurt Mana:Cold Move:Tired>
i
You are carrying:
a flask of miruvor
a black metal staff
a broad silver belt
a war mattock
a fine pair of soft leather boots (flawless)

!= CW HP:Hurt Mana:Cold Move:Tired>
west
west
High Cavehall
Exits: north, east, west.

!O CW HP:Hurt Mana:Cold Move:Tired>west

High Cavehall
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: north, east, west.
The sage says 'YOI! Airaviul! Yau woll kao pomelo yaar gome.'
The sage strongly pierces your body and tickles it.
The sage swiftly dodges your attempt to smite him.

!O CW HP:Wounded Mana:Cold Move:Tired the sage:Healthy>
No way! You are fighting for your life!

!O CW HP:Wounded Mana:Cold Move:Tired the sage:Healthy>
flee

The sage's bodyguard barely stabs your right arm and tickles it.

!O CW HP:Wounded Mana:Cold Move:Tired the sage:Healthy>
You flee head over heels.
You flee east.
High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold Move:Tired>
east
Tunnel Bend
Exits: south, west.

!= CW HP:Wounded Mana:Cold Move:Tired>east

Alas, you cannot go that way...

!= CW HP:Wounded Mana:Cold Move:Tired>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading west, done less than 1 hour ago.

!= CW HP:Wounded Mana:Cold Move:Tired>
trac
You stop tracking your victim.

!= CW HP:Wounded Mana:Cold Move:Tired>west

west
High Cavehall
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold Move:Tired>west

west
High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold Move:Tired>south

A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Wounded Mana:Cold Move:Tired>
Alas, you cannot go that way...

!= CW HP:Wounded Mana:Cold Move:Tired>
Tunnel Bend
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here trying to concentrate.
Exits: north, west.

!= CW HP:Wounded Mana:Cold Move:Tired>track *man*

You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* coming from the west, done less than 1 hour ago.
A Morgundul orc guard barely stabs your right foot and tickles it.

!= CW HP:Wounded Mana:Cold Move:Tired a Morgundul orc guard:Fine>

You smite a Morgundul orc guard's right hand extremely hard and shatter it.

!= CW HP:Wounded Mana:Cold Move:Tired a Morgundul orc guard:Hurt>
hit *man*

!= CW HP:Wounded Mana:Cold Move:Tired a Morgundul orc guard:Hurt>
flee
You're already fighting!

!= CW HP:Wounded Mana:Cold Move:Tired a Morgundul orc guard:Hurt>south

You stop tracking your victim.
PANIC! You can't quit the fight!

!= CW HP:Wounded Mana:Cold Move:Tired a Morgundul orc guard:Hurt>west

No way! You are fighting for your life!

!= CW HP:Wounded Mana:Cold Move:Tired a Morgundul orc guard:Hurt>south

No way! You are fighting for your life!

!= CW HP:Wounded Mana:Cold Move:Tired a Morgundul orc guard:Hurt>
south
No way! You are fighting for your life!
A Morgundul uruk lightly slashes your right arm and tickles it.
You flee head over heels.
You flee north.
A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Wounded Mana:Cold Move:Tired>
west
Tunnel Bend
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here trying to concentrate.
Exits: north, west.

!= CW HP:Wounded Mana:Cold Move:Tired>west

Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Cold Move:Tired>
Tunnel Junction
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold Move:Tired>
cha moo agg
Ok.

!= CW HP:Wounded Mana:Cold Move:Tired>
#   $targ set to {*man*}[local]
scoo
Arglebargle, glop-glyf!?!

!= CW HP:Wounded Mana:Cold Move:Tired>
sco
190/455 hits, 10/56 mana, and 36/160 moves.

!= CW HP:Wounded Mana:Cold Move:Tired>
scout e
You quietly scout eastwards...


Tunnel Into the Mountain


#   $targ set to {*man*}[local]
You stop scouting.

!= CW HP:Wounded Mana:Cold Move:Tired>
get draught pack
You get a flask of orkish draught from a leather backpack.

!= CW HP:Wounded Mana:Cold Move:Tired>
quaff flask
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.

!= CW HP:Wounded Mana:Cold Move:Tired>
where
Players in your zone
--------------------
Eiluvial             - Tunnel Junction
Elvarian             - Mountain Trail

!= CW HP:Wounded Mana:Cold>
scout e
You quietly scout eastwards...


Tunnel Into the Mountain


You stop scouting.

!= CW HP:Wounded Mana:Cold>
east
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Cold>scout e

You quietly scout eastwards...


Tunnel Bend
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is resting here.


You stop scouting.

!= CW HP:Wounded Mana:Cold>
west
Tunnel Junction
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>

Some very close noise can be heard from the east.

!= CW HP:Wounded Mana:Cold>
scout e
You quietly scout eastwards...


Tunnel Into the Mountain
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.


You stop scouting.

!= CW HP:Wounded Mana:Cold>
west
Tunnel End
Exits: east.

!= CW HP:Wounded Mana:Cold>
scout e
You quietly scout eastwards...


Tunnel Junction


You stop scouting.

!= CW HP:Wounded Mana:Cold>east

Tunnel Junction
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>scout e

You quietly scout eastwards...


Tunnel Into the Mountain
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.


You stop scouting.

!= CW HP:Wounded Mana:Cold>

A Morgundul uruk has arrived from the east.
A Morgundul uruk has arrived from the east.
A Morgundul orc guard has arrived from the east.
A Morgundul orc guard has arrived from the east.

!= CW HP:Wounded Mana:Cold>
scout n
You quietly scout northwards...


*Dreg the Black Númenórean* has arrived from the east.
A Natural Cavern
The corpse of a powerful lioness is lying here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.


west
You stop scouting.

!= CW HP:Wounded Mana:Cold>
Tunnel End
Exits: east.

!= CW HP:Wounded Mana:Cold>
east
hit *man*
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>west

You strongly smite *Dreg the Black Númenórean*'s left foot.

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Hurt>
No way! You are fighting for your life!

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Hurt>

A Morgundul uruk barely slashes your left hand and tickles it.

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Hurt>
flee
south
You flee head over heels.
You flee north.
A Natural Cavern
The corpse of a powerful lioness is lying here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
Exits: (east), south.

!O CW HP:Wounded Mana:Cold>
west
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
Tunnel End
Exits: east.

!= CW HP:Wounded Mana:Cold>

A Morgundul uruk has arrived from the east.
A Morgundul uruk has arrived from the east.
A Morgundul orc guard has arrived from the east.
A Morgundul orc guard has arrived from the east.
You swiftly dodge a Morgundul orc guard's attempt to stab you.

!= CW HP:Wounded Mana:Cold a Morgundul orc guard:Hurt>
flee
*Dreg the Black Númenórean* has arrived from the east.
You flee head over heels.
You flee east.
Tunnel Junction
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>hit *man*

They aren't here.

!= CW HP:Wounded Mana:Cold Move:Tired>
east
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Cold Move:Tired>
scout e
You quietly scout eastwards...


Tunnel Bend
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.


You stop scouting.

!= CW HP:Wounded Mana:Cold>
west
Tunnel Junction
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>

A Morgundul uruk has arrived from the west.
A Morgundul uruk has arrived from the west.
A Morgundul orc guard has arrived from the west.
A Morgundul orc guard has arrived from the west.

!= CW HP:Wounded Mana:Cold>

A Morgundul orc guard barely stabs your head and tickles it.

!= CW HP:Wounded Mana:Cold a Morgundul orc guard:Healthy>
west
flee
No way! You are fighting for your life!
A Morgundul orc guard barely stabs your right hand and tickles it.

!= CW HP:Wounded Mana:Cold a Morgundul orc guard:Healthy>south

west
*Dreg the Black Númenórean* has arrived from the west.
You flee head over heels.
You flee north.
A Natural Cavern
The corpse of a powerful lioness is lying here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
Exits: (east), south.

!O CW HP:Wounded Mana:Cold>
south
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
Tunnel End
Exits: east.

!= CW HP:Wounded Mana:Cold Move:Tired>
Alas, you cannot go that way...

!= CW HP:Wounded Mana:Cold Move:Tired>

*Dreg the Black Númenórean* has arrived from the east.

!= CW HP:Wounded Mana:Cold>
hit *man*
You lightly smite *Dreg the Black Númenórean*'s left arm.
You swiftly dodge *Dreg the Black Númenórean*'s attempt to slash you.

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>

The sage has arrived from the east.
The sage's bodyguard has arrived from the east.
The sage's bodyguard has arrived from the east.

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
flee
You flee head over heels.
You flee east.
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold Move:Tired>
east
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Cold Move:Tired>
hit *man*
They aren't here.

!= CW HP:Wounded Mana:Cold Move:Tired>
east
Tunnel Bend
Exits: north, west.

!= CW HP:Wounded Mana:Cold Move:Tired>

The sage has arrived from the west.
The sage's bodyguard has arrived from the west.
The sage's bodyguard has arrived from the west.

!= CW HP:Wounded Mana:Cold>

Elvarian has arrived from the north.
A pack horse has arrived from the north.

!= CW HP:Wounded Mana:Cold>
east
Alas, you cannot go that way...

!= CW HP:Wounded Mana:Cold>north

A Tunnel Intersection
Exits: north, east, south.
Elvarian has arrived from the south.
A pack horse has arrived from the south.

!= CW HP:Wounded Mana:Cold>east

High Cavehall
Exits: north, east, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!O CW HP:Wounded Mana:Cold>
east
Elvarian leaves west.
A pack horse leaves west.
High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold>

Elvarian has arrived from the west.
A pack horse has arrived from the west.

!O CW HP:Wounded Mana:Cold>

Elvarian leaves east.
A pack horse leaves east.

!O CW HP:Wounded Mana:Cold>
east
Tunnel Bend
Elvarian the Elf is standing here.
A sturdy pack horse is standing here.
Exits: south, west.

!= CW HP:Wounded Mana:Cold>

Elvarian begins some strange incantations...

!= CW HP:Wounded Mana:Cold>

The sage has arrived from the west.
The sage's bodyguard has arrived from the west.
The sage's bodyguard has arrived from the west.

!= CW HP:Wounded Mana:Cold>

Elvarian utters the words 'bfzahp ay bfugtizgg'
The energy in your legs is refreshed.

!= CW HP:Wounded Mana:Cold>
south
Under the Mountain
Exits: north, east, west.
Elvarian has arrived from the north.
A pack horse has arrived from the north.

!= CW HP:Wounded Mana:Cold>
west
Tunnel under the Mountain
Exits: east, west.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!= CW HP:Wounded Mana:Cold>

The sage has arrived from the east.
The sage's bodyguard has arrived from the east.
The sage's bodyguard has arrived from the east.

!= CW HP:Wounded Mana:Cold>
east
Under the Mountain
Exits: north, east, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!= CW HP:Wounded Mana:Cold>
north
Tunnel Bend
Exits: south, west.
Elvarian has arrived from the south.
A pack horse has arrived from the south.

!= CW HP:Wounded Mana:Cold>
west
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!O CW HP:Wounded Mana:Cold>west

west
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!O CW HP:Wounded Mana:Cold>
south
A Tunnel Intersection
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, south.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!= CW HP:Wounded Mana:Cold>
west
Tunnel Bend
Exits: north, west.
Elvarian has arrived from the north.
A pack horse has arrived from the north.
*Dreg the Black Númenórean* has arrived from the west.
A powerful lioness has arrived from the west.

!= CW HP:Wounded Mana:Cold>
Tunnel Into the Mountain
Exits: east, west.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!= CW HP:Wounded Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Wounded Mana:Cold>east

hit *man*
Tunnel Bend
*Dreg the Black Númenórean* is standing here.
A powerful lioness is barely visible in the grass.
Exits: north, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.
*Dreg the Black Númenórean* leaves north.
A powerful lioness leaves north.

!= CW HP:Wounded Mana:Cold>
north
They aren't here.

!= CW HP:Wounded Mana:Cold>hit *man*

A Tunnel Intersection
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, south.
Elvarian has arrived from the south.
A pack horse has arrived from the south.

!= CW HP:Wounded Mana:Cold>
They aren't here.

!= CW HP:Wounded Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Wounded Mana:Cold>east

High Cavehall
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.
You have found a powerful lioness!
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!O CW HP:Wounded Mana:Cold>
hit *man*
*Dreg the Black Númenórean* leaves east.
A powerful lioness leaves east.
They aren't here.

!O CW HP:Wounded Mana:Cold>
east
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!O CW HP:Wounded Mana:Cold>west

High Cavehall
Exits: north, east, west.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!O CW HP:Wounded Mana:Cold>
east
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.

!O CW HP:Wounded Mana:Cold>east

south
Tunnel Bend
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: south, west.
Elvarian has arrived from the west.
A pack horse has arrived from the west.
The sage tries to pierce you, but your parry is successful.

!= CW HP:Wounded Mana:Cold the sage:Healthy>
No way! You are fighting for your life!
The sage's bodyguard stabs your right arm hard.

!= CW HP:Wounded Mana:Cold the sage:Healthy>south

No way! You are fighting for your life!

!= CW HP:Wounded Mana:Cold the sage:Healthy>flee

You flee head over heels.
You flee west.
High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold>east

Tunnel Bend
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Elvarian the Elf is standing here.
A sturdy pack horse is standing here.
Exits: south, west.

!= CW HP:Wounded Mana:Cold>
south
Under the Mountain
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.
You have found a powerful lioness!
Elvarian has arrived from the north.
A pack horse has arrived from the north.

!= CW HP:Wounded Mana:Cold>

Elvarian leaves north.
A pack horse leaves north.

!= CW HP:Wounded Mana:Cold>

*Dreg the Black Númenórean* leaves north.
A powerful lioness leaves north.

!= CW HP:Wounded Mana:Cold>
hit *man*

Elvarian has arrived from the north.
A pack horse has arrived from the north.

!= CW HP:Wounded Mana:Cold>
They aren't here.

!= CW HP:Wounded Mana:Cold>north

Tunnel Bend
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, fighting *Dreg the Black Númenórean*.
*Dreg the Black Númenórean* is here, fighting the sage's bodyguard.
A powerful lioness is barely visible in the grass.
Exits: south, west.
Elvarian has arrived from the south.
A pack horse has arrived from the south.
The sage joins the sage's bodyguard's fight.
The sage tries to pierce *Dreg the Black Númenórean*, but he parries successfully.
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves south.

!= CW HP:Wounded Mana:Cold>west

High Cavehall
Exits: north, east, west.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!O CW HP:Wounded Mana:Cold>west

High Cavehall
Exits: north, east, west.
Elvarian has arrived from the east.
A pack horse has arrived from the east.

!O CW HP:Wounded Mana:Cold>
hit *man*

Elvarian leaves east.
A pack horse leaves east.

!O CW HP:Wounded Mana:Cold>
They aren't here.

!O CW HP:Wounded Mana:Cold>east

hit *man*
High Cavehall
Elvarian the Elf is standing here.
A sturdy pack horse is standing here.
*Dreg the Black Númenórean* is standing here.
A powerful lioness is barely visible in the grass.
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold>
You lightly smite *Dreg the Black Númenórean*'s right foot.

!O CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
hit *man*
You're already fighting!
Elvarian leaves east.
A pack horse leaves east.

!O CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
west

*Dreg the Black Númenórean* panics, and attempts to flee.

!O CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
hit *man*
No way! You are fighting for your life!

!O CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
west
You're already fighting!

!O CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
hit *man*
No way! You are fighting for your life!

!O CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>west

You're already fighting!
*Dreg the Black Númenórean* panics, but can't stop fighting to flee.
*Dreg the Black Númenórean* tries to slash you, but your parry is successful.

!O CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>hit *man*

west
No way! You are fighting for your life!

!O CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
hit *man*
You're already fighting!

!O CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
west
No way! You are fighting for your life!

!O CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>hit *man*

You're already fighting!
*Dreg the Black Númenórean* panics, but can't stop fighting to flee.

!O CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
west
No way! You are fighting for your life!

!O CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
hit *man*
You're already fighting!

!O CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>west

No way! You are fighting for your life!

!O CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
You're already fighting!
The sage has arrived from the east.
The sage's bodyguard has arrived from the east.
The sage's bodyguard has arrived from the east.
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves north.

!O CW HP:Wounded Mana:Cold>hit *man*

High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold>
hit *man*
They aren't here.

!O CW HP:Wounded Mana:Cold>
They aren't here.

!O CW HP:Wounded Mana:Cold>east

north
High Cavehall
A powerful lioness is barely visible in the grass.
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold>
hit *man*
High Cavehall
*Dreg the Black Númenórean* is standing here.
Exits: north, east, south, west.

!O CW HP:Wounded Mana:Cold>
You approach *Dreg the Black Númenórean*, trying to smite him.

!O CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>

Some very close noise can be heard from the north.
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves north.

!O CW HP:Wounded Mana:Cold>bash *man*

You don't see any *man* here.

!O CW HP:Wounded Mana:Cold>
north
hit *man*
bash *man*
A Descending Passage
Exits: north, east, south.

!= CW HP:Wounded Mana:Cold>
They aren't here.

!= CW HP:Wounded Mana:Cold>
You don't see any *man* here.

!= CW HP:Wounded Mana:Cold>
tt3TT
Arglebargle, glop-glyf!?!

!= CW HP:Wounded Mana:Cold>
TT
{track $targ}
Arglebargle, glop-glyf!?!

!= CW HP:Wounded Mana:Cold>
TR
*Dreg the Black Númenórean* has arrived from the east.
You carefully examine the ground around you, looking for tracks...
You see:
   - a track of *a Man* coming from the east done less than 1 hour ago
   - a track of a Man coming from the south done less than 1 hour ago
   - a track of *a Man* leading east done less than 1 hour ago
   - a track of *a Man* coming from the south done less than 1 hour ago
   - two tracks of a Morgundul orc guard leading north done less than 1 hour ago
   - two tracks of a Morgundul uruk leading north done less than 1 hour ago

track *man*

*Dreg the Black Númenórean* leaves south.


trac
You stop searching.

!= CW HP:Wounded Mana:Cold>
south
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading south, done less than 1 hour ago.

!= CW HP:Wounded Mana:Cold>
You stop tracking your victim.

!= CW HP:Wounded Mana:Cold>

!= CW HP:Wounded Mana:Cold>west

High Cavehall
Exits: north, east, south, west.

!O CW HP:Wounded Mana:Cold>

!O CW HP:Wounded Mana:Cold>
High Cavehall
A mailbox stands here stuffed full of messages.
Exits: east, south.

!O CW HP:Wounded Mana:Cold>

!O CW HP:Wounded Mana:Cold>
track *man*
You carefully examine the ground around you, looking for tracks...


You stop searching.

!O CW HP:Wounded Mana:Cold>south

High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold>track *man*

You carefully examine the ground around you, looking for tracks...


You see some tracks of *a Man* leading east, done less than 1 hour ago.

!O CW HP:Wounded Mana:Cold>
trac
east
You stop tracking your victim.

!O CW HP:Wounded Mana:Cold>east

hit *man*
High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold>
Tunnel Bend
A sturdy pack horse is standing here.
Exits: south, west.

!= CW HP:Wounded Mana:Cold>
They aren't here.

!= CW HP:Wounded Mana:Cold>
east
Alas, you cannot go that way...

!= CW HP:Wounded Mana:Cold>south

Under the Mountain
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading east, done less than 1 hour ago.

!= CW HP:Wounded Mana:Cold>
trac
east
You stop tracking your victim.

!= CW HP:Wounded Mana:Cold>north

Tunnel Bend
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
track *man*
A Low Tunnel
Exits: north, [east], south.

!= CW HP:Wounded Mana:Cold>
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading south, done less than 4 hours ago.

!= CW HP:Wounded Mana:Cold>
trac
You stop tracking your victim.

!= CW HP:Wounded Mana:Cold>south

Tunnel Bend
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.
You have found a powerful lioness!

!= CW HP:Wounded Mana:Cold>east

hit *man*
A Kennel
A large grizzled orc bares his yellow teeth at the sight of you.
Exits: [south], west. - s:cage.

![ CW HP:Wounded Mana:Cold>
west
They aren't here.

![ CW HP:Wounded Mana:Cold>hit *man*

Tunnel Bend
Exits: north, east, west. - s:cage.

!= CW HP:Wounded Mana:Cold>
They aren't here.

!= CW HP:Wounded Mana:Cold>
north
A Low Tunnel
Exits: north, [east], south.

!= CW HP:Wounded Mana:Cold>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading south, done less than 4 hours ago.

!= CW HP:Wounded Mana:Cold>
trac
You stop tracking your victim.

!= CW HP:Wounded Mana:Cold>south

Tunnel Bend
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>west

Under the Mountain
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
north
west
Tunnel Bend
A sturdy pack horse is standing here.
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: south, west.

!= CW HP:Wounded Mana:Cold>
High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold>
west
High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold>track *man*

You carefully examine the ground around you, looking for tracks...


*Dreg the Black Númenórean* has arrived from the west.
A powerful lioness has arrived from the west.
You see some tracks of *a Man* coming from the west, done less than 1 hour ago.

!O CW HP:Wounded Mana:Cold>

*Dreg the Black Númenórean* leaves east.
A powerful lioness leaves east.

!O CW HP:Wounded Mana:Cold>trac

You stop tracking your victim.

!O CW HP:Wounded Mana:Cold>
hit *man*
They aren't here.

!O CW HP:Wounded Mana:Cold>east

High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold>east

hit *man*
south
Tunnel Bend
A sturdy pack horse is standing here.
*Dreg the Black Númenórean* is standing here.
A powerful lioness is barely visible in the grass.
Exits: south, west.

!= CW HP:Wounded Mana:Cold>
*Dreg the Black Númenórean* leaves south.
A powerful lioness leaves south.
They aren't here.

!= CW HP:Wounded Mana:Cold>
Under the Mountain
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.
You have found a powerful lioness!

!= CW HP:Wounded Mana:Cold>
hit *man*
You lightly smite *Dreg the Black Númenórean*'s body.

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>

*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves east.

!= CW HP:Wounded Mana:Cold>
bash *man*
You don't see any *man* here.
The sage has arrived from the east.
The sage's bodyguard has arrived from the east.
The sage's bodyguard has arrived from the east.

!= CW HP:Wounded Mana:Cold>
hit *man*
They aren't here.
The sage's bodyguard says 'YBU! Aulufiel! Yeu falr deo gihora yaur gofo.'
You swiftly dodge the sage's bodyguard's attempt to stab you.

!= CW HP:Wounded Mana:Cold the sage's bodyguard:Fine>
hit *man*
They aren't here.
The sage strongly pierces your head.

!= CW HP:Wounded Mana:Cold the sage's bodyguard:Fine>
flee
You swiftly dodge the sage's bodyguard's attempt to stab you.
PANIC! You can't quit the fight!

!= CW HP:Wounded Mana:Cold the sage's bodyguard:Fine>

You flee head over heels.
You flee west.
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Cold>

The sage has arrived from the east.
The sage's bodyguard has arrived from the east.
The sage's bodyguard has arrived from the east.

!= CW HP:Wounded Mana:Cold>
east
east
Under the Mountain
A powerful lioness is barely visible in the grass (hidden).
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
north
Tunnel Bend
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
A Low Tunnel
Exits: north, [east], south.

!= CW HP:Wounded Mana:Cold>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading south, done less than 4 hours ago.

!= CW HP:Wounded Mana:Cold>
trac
You stop tracking your victim.

!= CW HP:Wounded Mana:Cold>north

A Low Tunnel
Exits: north, east, south.

!= CW HP:Wounded Mana:Cold>south

A Low Tunnel
Exits: north, [east], south.

!= CW HP:Wounded Mana:Cold>south

Tunnel Bend
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
east
A Kennel
A large grizzled orc bares his yellow teeth at the sight of you.
Exits: [south], west. - s:cage.

![ CW HP:Wounded Mana:Cold>hit *man*

They aren't here.

![ CW HP:Wounded Mana:Cold>
west
Tunnel Bend
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>

The sage has arrived from the west.
The sage's bodyguard has arrived from the west.
The sage's bodyguard has arrived from the west.

!= CW HP:Wounded Mana:Cold>track *man*

You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading west, done less than 1 hour ago.

!= CW HP:Wounded Mana:Cold>

The sage tries to pierce you, but your parry is successful.

!= CW HP:Wounded Mana:Cold the sage:Healthy>west

No way! You are fighting for your life!
The sage's bodyguard stabs your body very hard.
You feel a sharp pain there!

!= CW HP:Wounded Mana:Cold the sage:Healthy>
flee
You try to smite the sage, but he parries successfully.

!= CW HP:Wounded Mana:Cold the sage:Healthy>
south
You stop tracking your victim.
You flee head over heels.
You flee east.
A Kennel
A large grizzled orc bares his yellow teeth at the sight of you.
Exits: [south], west.

![ CW HP:Wounded Mana:Cold>
west
The cage seems to be closed.

![ CW HP:Wounded Mana:Cold>
west
Tunnel Bend
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: north, east, west. - s:cage.

!= CW HP:Wounded Mana:Cold>
Under the Mountain
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
north
track *man*
Tunnel Bend
Exits: south, west.

!= CW HP:Wounded Mana:Cold>
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading west, done less than 1 hour ago.

!= CW HP:Wounded Mana:Cold>
trac
west
west
You stop tracking your victim.

!= CW HP:Wounded Mana:Cold>
west
High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold>
track *man*
High Cavehall
Exits: north, east, west.

!O CW HP:Wounded Mana:Cold>
A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Wounded Mana:Cold>
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading south, done less than 1 hour ago.

!= CW HP:Wounded Mana:Cold>
south
Tunnel Bend
Exits: north, west.


west
You stop tracking your victim.

!= CW HP:Wounded Mana:Cold>
west
Tunnel Into the Mountain
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
Exits: east, west.

!= CW HP:Wounded Mana:Cold>hit *man*

Tunnel Junction
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>
east
They aren't here.

!= CW HP:Wounded Mana:Cold>hit *man*

Tunnel Into the Mountain
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
Exits: east, west.

!= CW HP:Wounded Mana:Cold>
flee
You strongly smite *Dreg the Black Númenórean*'s head and shatter it.

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>
You will attempt to flee!
You swiftly dodge *Dreg the Black Númenórean*'s attempt to slash you.

!= CW HP:Wounded Mana:Cold *Dreg the Black Númenórean*:Wounded>

A Morgundul uruk barely slashes your left hand and tickles it.
You flee head over heels.
You flee east.
Tunnel Bend
Exits: north, west.

!= CW HP:Wounded Mana:Cold>
cha moo agg
Ok.

!= CW HP:Wounded Mana:Cold>i

You are carrying:
a flask of miruvor
a black metal staff
a broad silver belt
a war mattock
a fine pair of soft leather boots (flawless)

!= CW HP:Wounded Mana:Cold>
west
hit *man*
Tunnel Into the Mountain
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
Exits: east, west.

!= CW HP:Wounded Mana:Cold>
flee
A powerful lioness intercepts your blow.
You approach a powerful lioness, trying to smite her.

!= CW HP:Wounded Mana:Cold a powerful lioness:Hurt>
You will attempt to flee!

!= CW HP:Wounded Mana:Cold a powerful lioness:Hurt>

A powerful lioness tries to hit you, but your parry is successful.
You smite a powerful lioness' right hindleg extremely hard and shatter it.

!= CW HP:Wounded Mana:Cold a powerful lioness:Wounded>

A Morgundul uruk says 'YAO! Airewual! Yaa zell daa pufula yaar gasa.'
A Morgundul uruk lightly slashes your right arm and tickles it.
You flee head over heels.
You flee west.
Tunnel Junction
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>

A Morgundul uruk has arrived from the east.
A Morgundul uruk has arrived from the east.
A Morgundul orc guard has arrived from the east.
A Morgundul orc guard has arrived from the east.

!= CW HP:Wounded Mana:Cold>
west
Tunnel End
Exits: east.

!= CW HP:Wounded Mana:Cold>
east
hit *man*
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>east

*Dreg the Black Númenórean* leaves west.
A pack horse leaves west.
A powerful lioness leaves west.
They aren't here.

!= CW HP:Wounded Mana:Cold>
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Wounded Mana:Cold>flee

You flee head over heels.
You flee west.
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>

*Dreg the Black Númenórean* has arrived from the west.
A pack horse has arrived from the west.
A powerful lioness has arrived from the west.

!= CW HP:Wounded Mana:Cold>
west

You swiftly dodge a Morgundul uruk's attempt to slash you.

!= CW HP:Wounded Mana:Cold a Morgundul uruk:Healthy>
hit *man*
No way! You are fighting for your life!

!= CW HP:Wounded Mana:Cold a Morgundul uruk:Healthy>
flee
You're already fighting!
You smite a Morgundul uruk's left arm extremely hard.

!= CW HP:Wounded Mana:Cold a Morgundul uruk:Fine>
You flee head over heels.
PANIC! You couldn't escape!

!= CW HP:Wounded Mana:Cold a Morgundul uruk:Fine>

A Morgundul uruk barely slashes your right foot and tickles it.

!= CW HP:Wounded Mana:Cold a Morgundul uruk:Fine>

You flee head over heels.
You flee north.
A Natural Cavern
The corpse of a powerful lioness is lying here.
A sturdy pack horse is standing here.
Exits: (east), south.

!O CW HP:Wounded Mana:Cold>

*Dreg the Black Númenórean* has arrived from the south.
A pack horse has arrived from the south.
A powerful lioness has arrived from the south.

!O CW HP:Wounded Mana:Cold>

*Dreg the Black Númenórean* begins some strange incantations...

!O CW HP:Wounded Mana:Cold>
close exit e
Ok.

!O CW HP:Wounded Mana:Cold>
south
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: north, east, west.

!= CW HP:Wounded Mana:Cold>north

A Natural Cavern
The corpse of a powerful lioness is lying here.
A sturdy pack horse is standing here.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
A powerful lioness is barely visible in the grass.
Exits: [east], south.
The sage has arrived from the south.
The sage's bodyguard has arrived from the south.
The sage's bodyguard has arrived from the south.

!O CW HP:Wounded Mana:Cold>

The sage utters the words, 'Ankalachbeth'
The sage says 'YAU! Tleg! Yoa virl goe dezalo yoar dami.'
A powerful lioness intercepts the sage's blow.
The sage strongly pierces a powerful lioness' right hindfoot.

!O CW HP:Wounded Mana:Cold>hit *man*

A powerful lioness intercepts your blow.
You approach a powerful lioness, trying to smite her.

!O CW HP:Wounded Mana:Cold a powerful lioness:Wounded the sage:Healthy>
flee

*Dreg the Black Númenórean* leaves south.
A pack horse leaves south.
The sage's bodyguard barely stabs your left arm and tickles it.

!O CW HP:Wounded Mana:Cold a powerful lioness:Wounded the sage:Healthy>
You will attempt to flee!
You smite a powerful lioness' right hindleg extremely hard and shatter it.

!O CW HP:Wounded Mana:Cold a powerful lioness:Bad the sage:Healthy>

You flee head over heels.
PANIC! You couldn't escape!
A powerful lioness tries to hit the sage, but he parries successfully.

!O CW HP:Wounded Mana:Cold a powerful lioness:Bad the sage:Healthy>

The sage makes a fast gesture towards you.
The world starts to speed up as you feel your muscles start to stiffen.
A Morgundul uruk quickly approaches, trying to slash you.

!= CW HP:Wounded Mana:Cold a Morgundul uruk:Healthy>

A Morgundul uruk tries to slash you, but your parry is successful.

!= CW HP:Wounded Mana:Cold a Morgundul uruk:Healthy>

A Morgundul orc guard says 'YOB! Aareheol! Yia will pou kohele yoal pisu.'
A Morgundul orc guard tries to stab you, but your parry is successful.

!= CW HP:Wounded Mana:Cold a Morgundul uruk:Healthy>

A Morgundul uruk says 'YIU! Ioluhual! Yua nell deo puworo yeil tewi.'
A Morgundul uruk lightly slashes your body and tickles it.

!= CW HP:Bad Mana:Cold a Morgundul uruk:Healthy>

A Morgundul uruk says 'U vurl muvp yoe aftil yuo're goak, Uelovoer!'

!= CW HP:Bad Mana:Cold a Morgundul uruk:Healthy>

You hear a death cry from the north.

!= CW HP:Bad Mana:Cold a Morgundul uruk:Healthy>
cha moo wim
Ok.

!= CW HP:Bad Mana:Cold a Morgundul uruk:Healthy>
flee
You flee head over heels.
You flee west.
Tunnel End
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
Exits: east.

!= CW HP:Bad Mana:Cold>
east
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, west.

!= CW HP:Bad Mana:Cold>

A Morgundul orc guard tries to stab you, but your parry is successful.

!= CW HP:Bad Mana:Cold a Morgundul orc guard:Healthy>east

No way! You are fighting for your life!
*Dreg the Black Númenórean* has arrived from the west.
A pack horse has arrived from the west.
A Morgundul orc guard joins a Morgundul orc guard's fight.
A Morgundul uruk quickly approaches, trying to slash you.
You swiftly dodge a Morgundul orc guard's attempt to stab you.

!= CW HP:Bad Mana:Cold a Morgundul orc guard:Healthy>flee

You flee head over heels.
You flee north.
A Natural Cavern
The corpse of a powerful lioness is lying here.
The corpse of a powerful lioness is lying here.
A sturdy pack horse is standing here.
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: [east], south.

!O CW HP:Bad Mana:Cold>south

east
Tunnel Junction
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
Exits: north, east, west.

!= CW HP:Bad Mana:Cold>
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Bad Mana:Cold>
east
Tunnel Bend
Exits: north, west.

!= CW HP:Bad Mana:Cold>
cha moo agg
sc
Ok.

!= CW HP:Bad Mana:Cold>
*Dreg the Black Númenórean* has arrived from the west.
A pack horse has arrived from the west.
110/455 hits, 13/56 mana, and 70/160 moves.

!= CW HP:Bad Mana:Cold>
hit *man*
You smite *Dreg the Black Númenórean*'s body.

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>

*Dreg the Black Númenórean* tries to slash you, but your parry is successful.

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>
east
No way! You are fighting for your life!

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>hit *man*

You're already fighting!

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>

*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves north.

!= CW HP:Bad Mana:Cold>

The sage has arrived from the west.
The sage's bodyguard has arrived from the west.
The sage's bodyguard has arrived from the west.

!= CW HP:Bad Mana:Cold>east

Alas, you cannot go that way...

!= CW HP:Bad Mana:Cold>
hit *man*
*Dreg the Black Númenórean* has arrived from the north.
You approach *Dreg the Black Númenórean*, trying to smite him.

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>north

No way! You are fighting for your life!

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>
flee
You will attempt to flee!
*Dreg the Black Númenórean* tries to slash you, but your parry is successful.

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>

The sage's bodyguard says 'YOI! Tilumear! Yua halr pau bezeru youl tise.'
The sage's bodyguard stabs your left arm.
You flee head over heels.
PANIC! You couldn't escape!

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>

The sage pierces your right arm hard.
You are wracked with overwhelming PAIN!
*Dreg the Black Númenórean* panics, but can't stop fighting to flee.

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>

The sage's bodyguard stabs your left arm hard and shatters it.
You are wracked with overwhelming PAIN!

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>

A Morgundul uruk has arrived from the west.
A Morgundul uruk has arrived from the west.
A Morgundul orc guard has arrived from the west.
A Morgundul orc guard has arrived from the west.
You flee head over heels.
You flee west.
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Bad Mana:Cold>
WIM
west
cha moo wim
Ok.
*Dreg the Black Númenórean* has arrived from the east.
A pack horse has arrived from the east.

!= CW HP:Bad Mana:Cold>
Tunnel Junction
Exits: north, east, west.

!= CW HP:Bad Mana:Cold>
west
*Dreg the Black Númenórean* has arrived from the east.
A pack horse has arrived from the east.
Tunnel End
Exits: east.

!= CW HP:Bad Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Bad Mana:Cold>hit *man*

They aren't here.

!= CW HP:Bad Mana:Cold>
east
Tunnel Junction
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: north, east, west.

!= CW HP:Bad Mana:Cold>east

east
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Bad Mana:Cold>north

Tunnel Bend
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, west.

!= CW HP:Bad Mana:Cold>
east
A Tunnel Intersection
Elvarian the Elf is standing here.
Exits: north, east, south.

!= CW HP:Bad Mana:Cold>east

High Cavehall
Exits: north, east, west.
Elvarian has arrived from the west.

!O CW HP:Bad Mana:Cold>east

High Cavehall
Exits: north, east, west.
Elvarian has arrived from the west.

!O CW HP:Bad Mana:Cold>
Tunnel Bend
Exits: south, west.
Elvarian has arrived from the west.

!= CW HP:Bad Mana:Cold>
SC
64/455 hits, 13/56 mana, and 69/160 moves.

!= CW HP:Bad Mana:Cold>
AGG
cha moo agg
Ok.

!= CW HP:Bad Mana:Cold>MAN

Arglebargle, glop-glyf!?!

!= CW HP:Bad Mana:Cold>

Elvarian begins some strange incantations...

!= CW HP:Bad Mana:Cold>
south
Under the Mountain
Exits: north, east, west.
Elvarian has arrived from the north.

!= CW HP:Bad Mana:Cold>
MAN
Arglebargle, glop-glyf!?!

!= CW HP:Bad Mana:Cold>

Elvarian begins some strange incantations...

!= CW HP:Bad Mana:Cold>
#   $targ set to {*man*}[local]
scout n
You quietly scout northwards...


Elvarian utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
Tunnel Bend


You stop scouting.

!= CW HP:Bad Mana:Warm>
scout n
You quietly scout northwards...


Tunnel Bend


You stop scouting.
As the warmth of the draught recedes from your limbs, you feel less energetic.

!= CW HP:Bad Mana:Warm>
scout n
You quietly scout northwards...


Tunnel Bend


You stop scouting.

!= CW HP:Bad Mana:Warm>
north
west
Tunnel Bend
Exits: south, west.
Elvarian has arrived from the south.

!= CW HP:Bad Mana:Warm>west

west
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the east.

!O CW HP:Bad Mana:Warm>
High Cavehall
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: north, east, west.
Elvarian has arrived from the east.

!O CW HP:Bad Mana:Warm>west

A Tunnel Intersection
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, south.
Elvarian has arrived from the east.

!= CW HP:Bad Mana:Warm>hit *man*

Alas, you cannot go that way...

!= CW HP:Bad Mana:Warm>
south
They aren't here.

!= CW HP:Bad Mana:Warm>
Tunnel Bend
Exits: north, west.
Elvarian has arrived from the north.

!= CW HP:Bad Mana:Warm>track *man*

You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading north, done less than 1 hour ago.

!= CW HP:Bad Mana:Warm>
trac
You stop tracking your victim.

!= CW HP:Bad Mana:Warm>
north
north
A Tunnel Intersection
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: north, east, south.
Elvarian has arrived from the south.

!= CW HP:Bad Mana:Warm>
A Narrow Tunnel
Exits: north, south.
Elvarian has arrived from the south.
A Morgundul uruk has arrived from the south.
A Morgundul uruk has arrived from the south.
A Morgundul orc guard has arrived from the south.
A Morgundul orc guard has arrived from the south.

!= CW HP:Bad Mana:Warm>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading south, done less than 4 hours ago.
A Morgundul uruk barely slashes your left arm and tickles it.
You swiftly dodge a Morgundul orc guard's attempt to stab you.
You smite a Morgundul uruk's left arm extremely hard.

!= CW HP:Bad Mana:Warm a Morgundul uruk:Fine>
north

A Morgundul uruk says 'O selr mumb yai ovpil you'le poad, Ailufiir!'

!= CW HP:Bad Mana:Warm a Morgundul uruk:Fine>
No way! You are fighting for your life!
A Morgundul orc guard barely stabs your right arm and tickles it.

!= CW HP:Bad Mana:Warm a Morgundul uruk:Fine>flee

You stop tracking your victim.
You flee head over heels.
You flee north.
A Twisting Tunnel
Exits: east, south, west.

!= CW HP:Bad Mana:Warm>
north
Alas, you cannot go that way...

!= CW HP:Bad Mana:Warm>

Elvarian has arrived from the south.

!= CW HP:Bad Mana:Warm>
north
Alas, you cannot go that way...

!= CW HP:Bad Mana:Warm>
west
A Twisting Tunnel
Exits: north, east.
Elvarian has arrived from the east.

!= CW HP:Bad Mana:Warm>
north
A Twisting Tunnel
Exits: east, south.
Elvarian has arrived from the south.

!= CW HP:Bad Mana:Warm>

Elvarian begins some strange incantations...

!= CW HP:Bad Mana:Warm>

You hear some very close noise from the south.

!= CW HP:Bad Mana:Warm>

Elvarian utters the words 'bfzahp ay bfugtizgg'
The energy in your legs is refreshed.

!= CW HP:Bad Mana:Warm>
south
A Twisting Tunnel
Exits: north, east.
Elvarian has arrived from the north.

!= CW HP:Bad Mana:Warm>east

south
A Twisting Tunnel
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: east, south, west.
Elvarian has arrived from the west.
The sage barely pierces your left hand and tickles it.
A Morgundul orc guard says 'YIA! Eirisaal! Yoa hirl dia bosale yool tima.'
You swiftly dodge a Morgundul orc guard's attempt to stab you.

!= CW HP:Bad Mana:Warm the sage:Healthy>
east
No way! You are fighting for your life!
The sage's bodyguard stabs your left arm hard and shatters it.
You are wracked with overwhelming PAIN!
A Morgundul uruk says 'YAD! Airasael! Yoo fall poe bifela yeol tino.'
A Morgundul uruk strongly slashes your right leg and shatters it.
You are wracked with overwhelming PAIN!

!= CW HP:Bad Mana:Warm the sage:Healthy>
No way! You are fighting for your life!

!= CW HP:Bad Mana:Warm the sage:Healthy>

The sage swiftly dodges your attempt to smite him.

!= CW HP:Bad Mana:Warm the sage:Healthy>
flee
You flee head over heels.
You flee east.
Small Cave
Exits: west.

!= CW HP:Bad Mana:Warm>

Some very close noise can be heard from the west.

!= CW HP:Bad Mana:Warm>
west
south
A Twisting Tunnel
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: east, south, west.
You swiftly dodge the sage's bodyguard's attempt to stab you.

!= CW HP:Bad Mana:Warm the sage's bodyguard:Fine>
south
No way! You are fighting for your life!
The sage joins the sage's bodyguard's fight.
The sage strongly pierces your body and shatters it.
You are wracked with overwhelming PAIN!

!= CW HP:Bad Mana:Warm the sage's bodyguard:Fine>
flee
No way! You are fighting for your life!

!= CW HP:Bad Mana:Warm the sage's bodyguard:Fine>
You flee head over heels.
You flee south.
A Narrow Tunnel
Exits: north, south.

!= CW HP:Bad Mana:Warm>
cha moo wim
south
Ok.

!= CW HP:Bad Mana:Warm>
east
A Tunnel Intersection
Elvarian the Elf is here, fighting *Dreg the Black Númenórean*.
*Dreg the Black Númenórean* is here, fighting Elvarian.
A sturdy pack horse is standing here.
Exits: north, east, south.
*Dreg the Black Númenórean* tries to slash Elvarian, but he parries successfully.

!= CW HP:Bad Mana:Warm>
east
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Warm>
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Warm>
west
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Warm>cha moo agg

Ok.

!O CW HP:Bad Mana:Warm>hit *man*

hit *man*
They aren't here.

!O CW HP:Bad Mana:Warm>
They aren't here.

!O CW HP:Bad Mana:Warm>
hit *man*
They aren't here.

!O CW HP:Bad Mana:Warm>
west
hit *man*
south
A Tunnel Intersection
A sturdy pack horse is standing here.
Exits: north, east, south.

!= CW HP:Bad Mana:Warm>hit *man*

They aren't here.

!= CW HP:Bad Mana:Warm>
Tunnel Bend
Exits: north, west.

!= CW HP:Bad Mana:Warm>west

hit *man*
They aren't here.

!= CW HP:Bad Mana:Warm>west

hit *man*
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Bad Mana:Warm>
west
They aren't here.

!= CW HP:Bad Mana:Warm>hit *man*

Tunnel Junction
Elvarian the Elf is standing here.
Exits: north, east, west.

!= CW HP:Bad Mana:Warm>
They aren't here.
Elvarian leaves east.

!= CW HP:Bad Mana:Warm>west
hit *man*

Tunnel End
Exits: east.

!= CW HP:Bad Mana:Warm>
They aren't here.

!= CW HP:Bad Mana:Warm>east

Alas, you cannot go that way...

!= CW HP:Bad Mana:Warm>
north
They aren't here.

!= CW HP:Bad Mana:Warm>hit *man*

Tunnel Junction
Elvarian the Elf is standing here.
Exits: north, east, west.

!= CW HP:Bad Mana:Warm>
A Natural Cavern
The corpse of a powerful lioness is lying here.
The corpse of a powerful lioness is lying here.
A sturdy pack horse is standing here.
Exits: [east], south.
Elvarian has arrived from the south.

!O CW HP:Bad Mana:Warm>
They aren't here.

!O CW HP:Bad Mana:Warm>
east
The warghide seems to be closed.

!O CW HP:Bad Mana:Warm>
open exit e
e
Ok.
Elvarian leaves east.

!O CW HP:Bad Mana:Warm>close exit w

A Dimly Lit Cavern
Elvarian the Elf is standing here.
Exits: [north], (west).

!O CW HP:Bad Mana:Warm>hit *man*

Ok.

!O CW HP:Bad Mana:Warm>
close exit w
They aren't here.

!O CW HP:Bad Mana:Warm>
It's already closed!

!O CW HP:Bad Mana:Warm>
open exit w
w
Ok.

!O CW HP:Bad Mana:Warm>
A Natural Cavern
The corpse of a powerful lioness is lying here.
The corpse of a powerful lioness is lying here.
A sturdy pack horse is standing here.
Exits: (east), south.
Elvarian has arrived from the east.

!O CW HP:Bad Mana:Warm>
south
Tunnel Junction
Exits: north, east, west.
Elvarian has arrived from the north.

!= CW HP:Bad Mana:Warm>
east
Tunnel Into the Mountain
Exits: east, west.
Elvarian has arrived from the west.

!= CW HP:Bad Mana:Warm>east

north
Tunnel Bend
Exits: north, west.
Elvarian has arrived from the west.

!= CW HP:Bad Mana:Warm>
east
A Tunnel Intersection
Exits: north, east, south.
Elvarian has arrived from the south.

!= CW HP:Bad Mana:Warm>east

east
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the west.

!O CW HP:Bad Mana:Warm>
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the west.

!O CW HP:Bad Mana:Warm>
Tunnel Bend
Exits: south, west.
Elvarian has arrived from the west.

!= CW HP:Bad Mana:Warm>track *man*

You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading south, done less than 1 hour ago.

!= CW HP:Bad Mana:Warm>

You feel weaker.

!= CW HP:Bad Mana:Warm>
trac
You stop tracking your victim.

!= CW HP:Bad Mana:Warm>
south
Under the Mountain
Exits: north, east, west.
Elvarian has arrived from the north.

!= CW HP:Bad Mana:Warm>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading west, done less than 1 hour ago.

!= CW HP:Bad Mana:Warm>
trac
You stop tracking your victim.

!= CW HP:Bad Mana:Warm>west

west
Elvarian leaves west.
Tunnel under the Mountain
Elvarian the Elf is standing here.
Exits: east, west.
*Dreg the Black Númenórean* has arrived from the west.
A pack horse has arrived from the west.

!= CW HP:Bad Mana:Warm>west

A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.
Elvarian has arrived from the east.

!O CW HP:Bad Mana:Warm>
Alas, you cannot go that way...

!O CW HP:Bad Mana:Warm>east

Tunnel under the Mountain
Exits: east, west.
Elvarian has arrived from the west.

!= CW HP:Bad Mana:Warm>east

hit *man*
Under the Mountain
Exits: north, east, west.
Elvarian has arrived from the west.

!= CW HP:Bad Mana:Warm>east

They aren't here.

!= CW HP:Bad Mana:Warm>
Tunnel Bend
Exits: north, east, west.
Elvarian has arrived from the west.

!= CW HP:Bad Mana:Warm>west

Elvarian leaves west.
Under the Mountain
Elvarian the Elf is standing here.
Exits: north, east, west.

!= CW HP:Bad Mana:Warm>
track *man*

Elvarian leaves west.
The light of Aman fades away from you.

!= CW HP:Bad Mana:Warm>
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading east, done less than 1 hour ago.

!= CW HP:Bad Mana:Warm>
trac
You stop tracking your victim.

!= CW HP:Bad Mana:Warm>
east
hit *man*
Tunnel Bend
Exits: north, east, west.

!= CW HP:Bad Mana:Warm>
They aren't here.

!= CW HP:Bad Mana:Warm>
east
west
A Kennel
A large grizzled orc bares his yellow teeth at the sight of you.
*Dreg the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
Exits: [south], west. - s:cage.

![ CW HP:Bad Mana:Warm>
north
Tunnel Bend
Exits: north, east, west.

!= CW HP:Bad Mana:Warm>
*Dreg the Black Númenórean* has arrived from the east.
A pack horse has arrived from the east.
A Low Tunnel
Exits: north, [east], south.

!= CW HP:Bad Mana:Warm>hit *man*

south
They aren't here.

!= CW HP:Bad Mana:Warm>
hit *man*
Tunnel Bend
Exits: north, east, west.

!= CW HP:Bad Mana:Warm>
They aren't here.

!= CW HP:Bad Mana:Warm>west

Under the Mountain
Exits: north, east, west.

!= CW HP:Bad Mana:Warm>west

Tunnel under the Mountain
Exits: east, west.

!= CW HP:Bad Mana:Warm>track *man*

You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading east, done less than 1 hour ago.

!= CW HP:Bad Mana:Warm>
east
Under the Mountain
Exits: north, east, west.


You stop tracking your victim.

!= CW HP:Bad Mana:Warm>

!= CW HP:Bad Mana:Warm>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading north, done less than 1 hour ago.

!= CW HP:Bad Mana:Warm>
trac
You stop tracking your victim.

!= CW HP:Bad Mana:Warm>
north
west
Tunnel Bend
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
Exits: south, west.
You swiftly dodge the sage's attempt to pierce you.
The sage swiftly dodges your attempt to smite him.

!= CW HP:Bad Mana:Warm the sage:Healthy>west

No way! You are fighting for your life!
The sage's bodyguard lightly stabs your right foot.
You are wracked with overwhelming PAIN!

!= CW HP:Awful Mana:Warm the sage:Healthy>west

No way! You are fighting for your life!

!= CW HP:Awful Mana:Warm the sage:Healthy>flee

No way! You are fighting for your life!

!= CW HP:Awful Mana:Warm the sage:Healthy>
PANIC! You can't quit the fight!

!= CW HP:Awful Mana:Warm the sage:Healthy>

The sage's words pierce your heart, and you despair.
The sage pierces your right arm hard and shatters it.
You are wracked with overwhelming PAIN!

!= CW HP:Awful Mana:Frozen Move:Weak the sage:Healthy>
cha moo wim
Ok.

!= CW HP:Awful Mana:Frozen Move:Slow the sage:Healthy>

You flee head over heels.
You flee south.
Under the Mountain
Exits: north, east, west.

!= CW HP:Awful Mana:Frozen Move:Weak>

The sage has arrived from the north.
The sage's bodyguard has arrived from the north.
The sage's bodyguard has arrived from the north.

!= CW HP:Awful Mana:Frozen Move:Weak>south

west
Alas, you cannot go that way...

!= CW HP:Awful Mana:Frozen Move:Weak>
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Awful Mana:Frozen Move:Weak>west

A Guardroom
A weapons rack stands against the wall.
n the rack are two broad spears and a twisted spear.
he corpse of a Morgundul orc guard is lying here.
he corpse of a Morgundul orc guard is lying here.
xits: east, south. - u:trapdoor.

A warm fire lights the place.

!<* CW HP:Awful Mana:Frozen Move:Weak>
slee
You go to sleep.

o< CW HP:Awful Mana:Frozen Move:Weak>
sco
27/455 hits, 0/56 mana, and 12/160 moves.

o< CW HP:Awful Mana:Frozen Move:Weak>
cha moo wim
Ok.

o< CW HP:Awful Mana:Frozen Move:Weak>sco

28/455 hits, 0/56 mana, and 13/160 moves.

o< CW HP:Awful Mana:Frozen Move:Weak>
wake
st
You wake, and sit up.

!<* CW HP:Awful Mana:Icy Move:Slow>
You stand up.

!<* CW HP:Awful Mana:Icy Move:Slow>
#   $door set to {exit e}[local]
l
Elvarian closes the rockface.
Mountain Trail
There is a lot of snow on the ground.
A small campfire burns here, its low flames giving off only a little light.
On the ground, there are three torches.
Elvarian the Elf is standing here.

!<* CW HP:Awful Mana:Icy Move:Slow>
open exit e
Ok.

!<* CW HP:Awful Mana:Icy Move:Slow>

The lightning has stopped.

!<* CW HP:Awful Mana:Icy Move:Slow>sco

30/455 hits, 1/56 mana, and 19/160 moves.

!<* CW HP:Awful Mana:Icy Move:Slow>
rest
You sit down and rest your tired bones.

!<* CW HP:Awful Mana:Icy Move:Slow>sco

31/455 hits, 2/56 mana, and 21/160 moves.

!<* CW HP:Awful Mana:Icy Move:Slow>
i
You are carrying:
a flask of miruvor
a black metal staff
a broad silver belt
a war mattock
a fine pair of soft leather boots (flawless)

!<* CW HP:Awful Mana:Icy Move:Slow>
SCO
33/455 hits, 3/56 mana, and 27/160 moves.

!<* CW HP:Awful Mana:Icy Move:Slow>
STAT
OB: 90%, DB: 1%, PB: 80%, Armour: 90%. Wimpy: 0. Mood: wimpy.
Needed: 423,498 xp, 0 tp. Gold: 180. Alert: normal.
Affected by:
- novoid
- noquit
- a light wound at the body (clean)
- breath of briskness
- panic

!<* CW HP:Awful Mana:Icy Move:Slow>
sco
34/455 hits, 3/56 mana, and 30/160 moves.

!<* CW HP:Awful Mana:Icy Move:Tired>
l
Mountain Trail
There is a lot of snow on the ground.
A small campfire burns here, its low flames giving off only a little light.
There are three torches here.
Elvarian the Elf is standing here.

!<* CW HP:Awful Mana:Icy Move:Tired>
st
You stop resting, and stand up.

!<* CW HP:Awful Mana:Icy Move:Tired>
sco
35/455 hits, 4/56 mana, and 33/160 moves.

!<* CW HP:Awful Mana:Icy Move:Tired>

Elvarian closes the rockface.

!<* CW HP:Awful Mana:Icy Move:Tired>
l
Mountain Trail
There is a lot of snow on the ground.
A small campfire burns here, its low flames giving off only a little light.
You see three torches on the ground.
Elvarian the Elf is standing here.

!<* CW HP:Awful Mana:Icy Move:Tired>
st
You are already standing.

!<* CW HP:Awful Mana:Icy Move:Tired>
open exit e
Elvarian begins some strange incantations...
Ok.

!<* CW HP:Awful Mana:Icy Move:Tired>
camp
You start making your camp here.

!<* CW HP:Awful Mana:Icy Move:Tired>

Elvarian utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

!<* CW HP:Bad Mana:Icy Move:Tired>

Elvarian lies down and falls asleep.

!<* CW HP:Bad Mana:Icy Move:Tired>
sco
55/455 hits, 5/56 mana, and 37/160 moves.
You put some wood in the fire.

!<* CW HP:Bad Mana:Icy Move:Tired>
drink skin
It's empty already.

!<* CW HP:Bad Mana:Icy Move:Tired>
#   $targ set to {*man*}[local]
l
Mountain Trail
There is a lot of snow on the ground.
A small campfire burns here, its low flames giving off only a little light.
You see three torches on the ground.
Elvarian the Elf is sleeping here.

!<* CW HP:Bad Mana:Icy Move:Tired>
sco
56/455 hits, 5/56 mana, and 42/160 moves.

!<* CW HP:Bad Mana:Icy Move:Tired>i

You are carrying:
a flask of miruvor
a black metal staff
a broad silver belt
a war mattock
a fine pair of soft leather boots (flawless)

!<* CW HP:Bad Mana:Icy Move:Tired>
sco
57/455 hits, 5/56 mana, and 44/160 moves.

!<* CW HP:Bad Mana:Icy Move:Tired>
quaff miruvor
Ok.

!<* CW HP:Bad Mana:Cold>

You feel a pleasant warmth filling your limbs.

!<* CW HP:Bad Mana:Cold>
sco
58/482 hits, 6/56 mana, and 67/163 moves.

!<* CW HP:Bad Mana:Cold>
#   $targ set to {*man*}[local]
rest
You sit down and rest your tired bones.

!<* CW HP:Bad Mana:Cold>sco

58/482 hits, 6/56 mana, and 69/163 moves.

!<* CW HP:Bad Mana:Cold>
cha moo agg
Ok.

!<* CW HP:Bad Mana:Cold>
#   $targ set to {*man*}[local]
sco
59/482 hits, 6/56 mana, and 70/163 moves.

!<* CW HP:Bad Mana:Cold>
wake
You are already awake...

!<* CW HP:Bad Mana:Cold>st

l
You stop resting, and stand up.

!<* CW HP:Bad Mana:Cold>
Mountain Trail
There is a lot of snow on the ground.
A small campfire burns here, its low flames giving off only a little light.
On the ground, there are three torches.
Elvarian the Elf is sleeping here.

!<* CW HP:Bad Mana:Cold>

The exit south blurs for a while.

!<* CW HP:Bad Mana:Cold>

Elvarian wakes up.

!<* CW HP:Bad Mana:Cold>

Elvarian clambers on his feet.

!<* CW HP:Bad Mana:Cold>

Elvarian lies down and falls asleep.

!<* CW HP:Bad Mana:Cold>
f
You flee head over heels.
You flee east.
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
Exits: north, (west). - s:rock.
You don't see any more snow here.

!O CW HP:Bad Mana:Cold>
n
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.

!O CW HP:Bad Mana:Cold>
e
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Bad Mana:Cold>
e
Under the Mountain
Exits: north, east, west.

!= CW HP:Bad Mana:Cold>
#   $targ set to {*man*}[local]

You feel bolder.

!= CW HP:Bad Mana:Cold>t

Who do you wish to tell what?

!= CW HP:Bad Mana:Cold>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading north, done less than 2 hours ago.

!= CW HP:Bad Mana:Cold>
north
Tunnel Bend
Exits: south, west.


You stop tracking your victim.

!= CW HP:Bad Mana:Cold>
west
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold>track *man*

You carefully examine the ground around you, looking for tracks...


You see some tracks of *a Man* leading west, done less than 2 hours ago.

!O CW HP:Bad Mana:Cold>
west
High Cavehall
Exits: north, east, west.


You stop tracking your victim.

!O CW HP:Bad Mana:Cold>
track *man*
You carefully examine the ground around you, looking for tracks...


You see some tracks of *a Man* leading north, done less than 2 hours ago.

!O CW HP:Bad Mana:Cold>
west
A Tunnel Intersection
Exits: north, east, south.


You stop tracking your victim.

!= CW HP:Bad Mana:Cold>east

north
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold>
High Cavehall
A mailbox stands here stuffed full of messages.
Exits: east, south.

!O CW HP:Bad Mana:Cold>track *man*

You carefully examine the ground around you, looking for tracks...


You see some tracks of *a Man* leading east, done less than 2 hours ago.

!O CW HP:Bad Mana:Cold>

!O CW HP:Bad Mana:Cold>
east
High Cavehall
Exits: north, east, south, west.


cha moo agg
You see some tracks of *a Man* leading north, done less than 1 hour ago.

!O CW HP:Bad Mana:Cold>
Ok.

!O CW HP:Bad Mana:Cold>trac

You stop tracking your victim.

!O CW HP:Bad Mana:Cold>north

hit *man*
A Descending Passage
Exits: north, east, south.

!= CW HP:Bad Mana:Cold>
north
They aren't here.

!= CW HP:Bad Mana:Cold>hit *man*

A Turn in a Passage
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is resting here.
A sturdy pack horse is standing here.
Exits: south, west.

!= CW HP:Bad Mana:Cold>east

hit *man*
You smite *Dreg the Black Númenórean*'s head hard and shatter it.

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>
south
flee
No way! You are fighting for your life!

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>
You're already fighting!
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves south.

!= CW HP:Bad Mana:Cold>
A Descending Passage
*Dreg the Black Númenórean* is standing here.
Exits: north, east, south.

!= CW HP:Bad Mana:Cold>
You flee head over heels.
You flee south.
High Cavehall
Exits: north, east, south, west.

!O CW HP:Bad Mana:Cold>
south
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold>

*Dreg the Black Númenórean* has arrived from the north.

!O CW HP:Bad Mana:Cold>

*Dreg the Black Númenórean* leaves west.

!O CW HP:Bad Mana:Cold>north

High Cavehall
Exits: north, east, south, west.

!O CW HP:Bad Mana:Cold>hit *man*

south
They aren't here.

!O CW HP:Bad Mana:Cold>
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold>
west
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold>
east
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold>
south

The sage yells faintly from the west 'Stay hera you foeln!'

!O CW HP:Bad Mana:Cold>
Alas, you cannot go that way...

!O CW HP:Bad Mana:Cold>
west
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold>
west
A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Bad Mana:Cold>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading south, done less than 1 hour ago.

!= CW HP:Bad Mana:Cold>
trac
You stop tracking your victim.

!= CW HP:Bad Mana:Cold>
south
Tunnel Bend
Exits: north, west.

!= CW HP:Bad Mana:Cold>
west
hit *man*
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Bad Mana:Cold>west

They aren't here.

!= CW HP:Bad Mana:Cold>
Tunnel Junction
Exits: north, east, west.

!= CW HP:Bad Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Bad Mana:Cold>west

hit *man*
Tunnel End
*Dreg the Black Númenórean* is standing here.
Exits: east.

!= CW HP:Bad Mana:Cold>
east
You smite *Dreg the Black Númenórean*'s right foot and shatter it.
The sage's bodyguard yells loudly from the east 'Comesg Mawbol!'
The sage's bodyguard yells loudly from the east 'Comisd Muzber!'
*Dreg the Black Númenórean* fails to slash you.

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>
hit *man*
No way! You are fighting for your life!
*Dreg the Black Númenórean* panics, and attempts to flee.

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>
east
You're already fighting!

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>
east
No way! You are fighting for your life!

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>hit *man*

No way! You are fighting for your life!

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>flee

You're already fighting!
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves east.

!= CW HP:Bad Mana:Cold>
You flee head over heels.
You flee east.
Tunnel Junction
Exits: north, east, west.

!= CW HP:Bad Mana:Cold>
east
Tunnel Into the Mountain
*Dreg the Black Númenórean* is standing here.
Exits: east, west.
*Dreg the Black Númenórean* leaves east.

!= CW HP:Bad Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Bad Mana:Cold>
east
Tunnel Bend
Exits: north, west.

!= CW HP:Bad Mana:Cold>north

east
A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Bad Mana:Cold>
east
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold>
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold>
track *man*
You carefully examine the ground around you, looking for tracks...


trac
You see some tracks of *a Man* leading east, done less than 1 hour ago.

!O CW HP:Bad Mana:Cold>
You stop tracking your victim.

!O CW HP:Bad Mana:Cold>
east
Tunnel Bend
Exits: south, west.

!= CW HP:Bad Mana:Cold>
east
Alas, you cannot go that way...

!= CW HP:Bad Mana:Cold>
south
Under the Mountain
Exits: north, east, west.
*Dreg the Black Númenórean* has arrived from the west.

!= CW HP:Bad Mana:Cold>

*Dreg the Black Númenórean* leaves east.

!= CW HP:Bad Mana:Cold>TT

{track $targ}
Arglebargle, glop-glyf!?!

!= CW HP:Bad Mana:Cold>

!= CW HP:Bad Mana:Cold>
east
hit *man*
Tunnel Bend
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, west.

!= CW HP:Bad Mana:Cold>
hit *man*
They aren't here.

!= CW HP:Bad Mana:Cold>
east
*Dreg the Black Númenórean* has arrived from the east.
You lightly smite *Dreg the Black Númenórean*'s left leg and shatter it.

!= CW HP:Bad Mana:Cold *Dreg the Black Númenórean*:Bad>hit *man*

No way! You are fighting for your life!
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves east.

!= CW HP:Bad Mana:Cold>
They aren't here.

!= CW HP:Bad Mana:Cold>flee

You flee head over heels.
You flee west.
Under the Mountain
Exits: north, east, west.

!= CW HP:Bad Mana:Cold>
west

Some very close noise can be heard from the east.

!= CW HP:Bad Mana:Cold>
west
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Bad Mana:Cold>
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south.

!O CW HP:Bad Mana:Cold>hit *man*

east
They aren't here.

!O CW HP:Bad Mana:Cold>
hit *man*
Tunnel under the Mountain
Exits: east, west. - u:trapdoor.

!= CW HP:Bad Mana:Cold>east

hit *man*
They aren't here.
Your legs feel heavier.

!= CW HP:Bad Mana:Cold>
Under the Mountain
Exits: north, east, west.

!= CW HP:Bad Mana:Cold>
They aren't here.

!= CW HP:Bad Mana:Cold>hit *man*

They aren't here.

!= CW HP:Bad Mana:Cold>
TT
{track $targ}
Arglebargle, glop-glyf!?!

!= CW HP:Bad Mana:Cold>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading east, done less than 1 hour ago.

!= CW HP:Bad Mana:Cold>
trac
You stop tracking your victim.

!= CW HP:Bad Mana:Cold>
east
hit *man*
east
Tunnel Bend
Exits: north, east, west.

!= CW HP:Bad Mana:Cold>hit *man*

They aren't here.

!= CW HP:Bad Mana:Cold>
A Kennel
A large grizzled orc bares his yellow teeth at the sight of you.
Exits: [south], west.

![ CW HP:Bad Mana:Cold>west

They aren't here.

![ CW HP:Bad Mana:Cold>
Tunnel Bend
Exits: north, east, west. - s:cage.

!= CW HP:Bad Mana:Cold Move:Tired>north

A Low Tunnel
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here trying to concentrate.
Exits: north, [east], south.

!= CW HP:Bad Mana:Cold Move:Tired>hit *man*

north
You smite *Dreg the Black Númenórean*'s head very hard and shatter it.

!= CW HP:Bad Mana:Cold Move:Tired *Dreg the Black Númenórean*:Awful>hit *man*

No way! You are fighting for your life!

!= CW HP:Bad Mana:Cold Move:Tired *Dreg the Black Númenórean*:Awful>
flee
You're already fighting!

!= CW HP:Bad Mana:Cold Move:Tired *Dreg the Black Númenórean*:Awful>
You will attempt to flee!

!= CW HP:Bad Mana:Cold Move:Tired *Dreg the Black Númenórean*:Awful>

You swiftly dodge a Morgundul uruk's attempt to slash you.
You flee head over heels.
You flee north.
A Low Tunnel
Exits: north, east, south.

!= CW HP:Bad Mana:Cold Move:Tired>
hit *man*
They aren't here.

!= CW HP:Bad Mana:Cold Move:Tired>
south
south
A Low Tunnel
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, [east], south.

!= CW HP:Bad Mana:Cold Move:Tired>
Tunnel Bend
Elvarian the Elf is standing here.
Exits: north, east, west.

!= CW HP:Bad Mana:Cold Move:Tired>

Elvarian leaves west.

!= CW HP:Bad Mana:Cold Move:Tired>
west
Under the Mountain
Exits: north, east, west.

!= CW HP:Bad Mana:Cold Move:Tired>
north
west
Tunnel Bend
Exits: south, west.

!= CW HP:Bad Mana:Cold Move:Tired>
TT
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold Move:Tired>
{track $targ}
Arglebargle, glop-glyf!?!

!O CW HP:Bad Mana:Cold Move:Tired>
track *man*
You carefully examine the ground around you, looking for tracks...


trac
You see some tracks of *a Man* leading west, done less than 1 hour ago.

!O CW HP:Bad Mana:Cold Move:Tired>
You stop tracking your victim.

!O CW HP:Bad Mana:Cold Move:Tired>
west
High Cavehall
Exits: north, east, west.
*Dreg the Black Númenórean* has arrived from the west.

!O CW HP:Bad Mana:Cold Move:Tired>

*Dreg the Black Númenórean* leaves east.

!O CW HP:Bad Mana:Cold Move:Tired>
east
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold Move:Tired>east

Tunnel Bend
*Dreg the Black Númenórean* is standing here.
Exits: south, west.
*Dreg the Black Númenórean* leaves south.

!= CW HP:Bad Mana:Cold Move:Tired>south

hit *man*
Under the Mountain
Exits: north, east, west.

!= CW HP:Bad Mana:Cold Move:Tired>
hit *man*
They aren't here.

!= CW HP:Bad Mana:Cold Move:Tired>
They aren't here.

!= CW HP:Bad Mana:Cold Move:Tired>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading east, done less than 1 hour ago.

!= CW HP:Bad Mana:Cold Move:Tired>

Elvarian has arrived from the west.

!= CW HP:Bad Mana:Cold Move:Tired>trac

You stop tracking your victim.

!= CW HP:Bad Mana:Cold Move:Tired>
east
hit *man*
Tunnel Bend
Exits: north, east, west.
Elvarian has arrived from the west.
*Dreg the Black Númenórean* has arrived from the north.

!= CW HP:Bad Mana:Cold Move:Tired>east

!= CW HP:Bad Mana:Cold Move:Tired>
*Dreg the Black Númenórean* swiftly dodges Elvarian's attempt to pierce him.
Alas! You failed to reach him through the melee.
*Dreg the Black Númenórean* tries to slash Elvarian, but he parries successfully.


hit *man*

!= CW HP:Bad Mana:Cold Move:Tired>

*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves west.


!= CW HP:Bad Mana:Cold Move:Tired>

A Morgundul uruk has arrived from the north.
A Morgundul uruk has arrived from the north.
A Morgundul orc guard has arrived from the north.
A Morgundul orc guard has arrived from the north.


!= CW HP:Bad Mana:Cold Move:Tired>west

A Kennel
A large grizzled orc bares his yellow teeth at the sight of you.
Exits: [south], west.
Elvarian has arrived from the west.

![ CW HP:Bad Mana:Cold Move:Tired>
They aren't here.
Elvarian leaves west.

![ CW HP:Bad Mana:Cold Move:Tired>
west
Tunnel Bend
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
A Morgundul orc guard is here, fighting Elvarian.
Elvarian the Elf is here, fighting a Morgundul orc guard.
Exits: north, east, west.
A Morgundul orc guard says 'YOA! Ols! Yau sarl pio kuvaro yaul kimo.'
You intercept a Morgundul orc guard's blow.
You swiftly dodge a Morgundul orc guard's attempt to stab you.

!= CW HP:Bad Mana:Cold Move:Tired a Morgundul orc guard:Healthy>
west
No way! You are fighting for your life!

!= CW HP:Bad Mana:Cold Move:Tired a Morgundul orc guard:Healthy>
No way! You are fighting for your life!
Elvarian panics, and attempts to flee.
Elvarian leaves east.

!= CW HP:Bad Mana:Cold Move:Tired a Morgundul orc guard:Healthy>flee

Elvarian has arrived from the east.
You flee head over heels.
You flee east.
A Kennel
A large grizzled orc bares his yellow teeth at the sight of you.
Exits: [south], west.

![ CW HP:Bad Mana:Cold Move:Tired>
south
west
The cage seems to be closed.

![ CW HP:Bad Mana:Cold Move:Tired>west

Tunnel Bend
A Morgundul uruk is here, fighting Elvarian.
A Morgundul uruk is here, fighting Elvarian.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Elvarian the Elf is here, fighting a Morgundul uruk.
Exits: north, east, west.
A Morgundul uruk says 'U nirl wehp yiu avkir yaa'ro kuab, Urn!'
Elvarian panics, and attempts to flee.
Elvarian leaves west.

!= CW HP:Bad Mana:Cold Move:Tired>
Under the Mountain
Elvarian the Elf is standing here.
Exits: north, east, west.
Elvarian leaves west.
*Dreg the Black Númenórean* has arrived from the west.

!= CW HP:Bad Mana:Cold Move:Tired>

*Dreg the Black Númenórean* leaves north.

!= CW HP:Bad Mana:Cold Move:Tired>
hit *man*
north
They aren't here.

!= CW HP:Bad Mana:Cold Move:Tired>hit *man*

Tunnel Bend
Exits: south, west.

!= CW HP:Bad Mana:Cold Move:Tired>west

They aren't here.

!= CW HP:Bad Mana:Cold Move:Tired>
west
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold Move:Tired>
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold Move:Tired>track *man*

You carefully examine the ground around you, looking for tracks...


You see some tracks of *a Man* leading west, done less than 1 hour ago.

!O CW HP:Bad Mana:Cold Move:Tired>
trac
You stop tracking your victim.

!O CW HP:Bad Mana:Cold Move:Tired>west

A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Bad Mana:Cold Move:Tired>
west
Alas, you cannot go that way...

!= CW HP:Bad Mana:Cold Move:Tired>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading south, done less than 1 hour ago.

!= CW HP:Bad Mana:Cold Move:Tired>

The sage's bodyguard yells from the south 'Mehbel! We are toong attecdad!'
The sage yells from the south 'DIE miols!'

!= CW HP:Bad Mana:Cold Move:Tired>
trac
You stop tracking your victim.

!= CW HP:Bad Mana:Cold Move:Tired>
hit *man*
They aren't here.

!= CW HP:Bad Mana:Cold Move:Tired>
south
hit *man*
Tunnel Bend
Exits: north, west.

!= CW HP:Bad Mana:Cold Move:Tired>
They aren't here.

!= CW HP:Bad Mana:Cold Move:Tired>
hit *man*
They aren't here.

!= CW HP:Bad Mana:Cold Move:Tired>
WHERE
Players in your zone
--------------------
Alaradriel           - A Dry Cave
Eiluvial             - Tunnel Bend
Elvarian             - A Tunnel Intersection

!= CW HP:Bad Mana:Cold Move:Tired>

Elvarian has arrived from the north.

!= CW HP:Bad Mana:Cold Move:Tired>
west
Tunnel Into the Mountain
Exits: east, west.
Elvarian has arrived from the east.

!= CW HP:Bad Mana:Cold Move:Tired>
SCOUT W
You quietly scout westwards...


Tunnel Junction


You stop scouting.

!= CW HP:Bad Mana:Cold Move:Tired>
west
SCOUT N
Tunnel Junction
Exits: north, east, west.
Elvarian has arrived from the east.

!= CW HP:Bad Mana:Cold Move:Tired>
You quietly scout northwards...


A Natural Cavern
The corpse of a powerful lioness is lying here.
The corpse of a powerful lioness is lying here.
A sturdy pack horse is standing here.
The sage's bodyguard is here, watching the entrance.
The sage's bodyguard is here, watching the entrance.
The Black Númenórean sage is standing here (glowing).


You stop scouting.

!= CW HP:Bad Mana:Cold Move:Tired>
west
hit *man*
Tunnel End
*Dreg the Black Númenórean* is standing here.
Exits: east.
Elvarian has arrived from the east.

!= CW HP:Bad Mana:Cold Move:Tired>
east
You smite *Dreg the Black Númenórean*'s left leg and shatter it.

!= CW HP:Bad Mana:Cold Move:Tired *Dreg the Black Númenórean*:Awful>
No way! You are fighting for your life!
You swiftly dodge *Dreg the Black Númenórean*'s attempt to slash you.

!= CW HP:Bad Mana:Cold Move:Tired *Dreg the Black Númenórean*:Awful>east

No way! You are fighting for your life!

!= CW HP:Bad Mana:Cold Move:Tired *Dreg the Black Númenórean*:Awful>east

No way! You are fighting for your life!

!= CW HP:Bad Mana:Cold Move:Tired *Dreg the Black Númenórean*:Awful>east

east
No way! You are fighting for your life!
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves east.

!= CW HP:Bad Mana:Cold Move:Tired>
Tunnel Junction
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
*Dreg the Black Númenórean* is standing here.
Exits: north, east, west.
Elvarian has arrived from the west.
*Dreg the Black Númenórean* swiftly dodges Elvarian's attempt to pierce him.

!= CW HP:Bad Mana:Cold Move:Tired>east
hit *man*

Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Bad Mana:Cold Move:Slow>
They aren't here.

!= CW HP:Bad Mana:Cold Move:Slow>hit *man*

They aren't here.
*Dreg the Black Númenórean* has arrived from the west.

!= CW HP:Bad Mana:Cold Move:Slow>
west
Tunnel Junction
The Black Númenórean sage is standing here (glowing).
The sage's bodyguard is here, watching the entrance.
Elvarian the Elf is standing here.
Exits: north, east, west.

!= CW HP:Bad Mana:Cold Move:Slow>hit *man*

They aren't here.

!= CW HP:Bad Mana:Cold Move:Slow>east

Tunnel Into the Mountain
*Dreg the Black Númenórean* is standing here.
Exits: east, west.
Elvarian has arrived from the west.
*Dreg the Black Númenórean* leaves east.

!= CW HP:Bad Mana:Cold Move:Slow>east

Elvarian leaves east.
Tunnel Bend
*Dreg the Black Númenórean* is standing here.
Elvarian the Elf is standing here.
Exits: north, west.

!= CW HP:Bad Mana:Cold Move:Slow>
north

*Dreg the Black Númenórean* leaves north.

!= CW HP:Bad Mana:Cold Move:Slow>
A Tunnel Intersection
Exits: north, east, south.
Elvarian has arrived from the south.

!= CW HP:Bad Mana:Cold Move:Slow>hit *man*

east
They aren't here.

!= CW HP:Bad Mana:Cold Move:Slow>
east
High Cavehall
Exits: north, east, west.
Elvarian has arrived from the west.

!O CW HP:Bad Mana:Cold Move:Slow>hit *man*

High Cavehall
Exits: north, east, west.
Elvarian has arrived from the west.

!O CW HP:Bad Mana:Cold Move:Slow>east

They aren't here.

!O CW HP:Bad Mana:Cold Move:Slow>
TT
Tunnel Bend
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: south, west.
Elvarian has arrived from the west.

!= CW HP:Bad Mana:Cold Move:Slow>
{track $targ}
Arglebargle, glop-glyf!?!

!= CW HP:Bad Mana:Cold Move:Slow>
TRAC
south
You carefully examine the ground around you, looking for tracks...
You see:
   - a track of an Elf coming from the west done less than 1 hour ago
   - a track of a Man coming from the west done less than 1 hour ago
   - a track of an Elf leading west done less than 1 hour ago
   - two tracks of an Elf coming from the south done less than 1 hour ago
   - a track of an Elf leading south done less than 1 hour ago
   - a track of a Man leading west done less than 1 hour ago
   - a track of a Man coming from the south done less than 1 hour ago
   - a track of *a Man* leading west done less than 1 hour ago
   - a track of *a Man* coming from the south done less than 1 hour ago
   - a track of a Man leading south done less than 1 hour ago
   - a track of *a Man* leading south done less than 1 hour ago
   - a track of *a Man* coming from the west done less than 1 hour ago
   - two tracks of the sage's bodyguard leading west done less than 2 hours ago
   - a track of the sage leading west done less than 2 hours ago
   - two tracks of the sage's bodyguard leading south done less than 3 hours ago
   - a track of the sage leading south done less than 3 hours ago
   - a track of a pack horse leading west done less than 3 hours ago
   - a track of a pack horse leading south done less than 3 hours ago
   - a track of a powerful lioness leading west done less than 4 hours ago
   - a track of a powerful lioness leading south done less than 4 hours ago
A Morgundul uruk says 'YDO! Oeruveel! Yoe zall die bumare yoor dozo.'
Aye! You cannot concentrate any more...
You stop searching.
A Morgundul uruk lightly slashes your right foot.
You are wracked with overwhelming PAIN!

!= CW HP:Bad Mana:Cold Move:Slow a Morgundul uruk:Healthy>
No way! You are fighting for your life!
A Morgundul uruk says 'O malr zuvk yeu azkil yei'le giak, Ailufael!'

!= CW HP:Bad Mana:Cold Move:Slow a Morgundul uruk:Healthy>

A Morgundul orc guard barely stabs your right hand and tickles it.
You are wracked with overwhelming PAIN!

!= CW HP:Bad Mana:Cold Move:Slow a Morgundul uruk:Healthy>

You swiftly dodge a Morgundul orc guard's attempt to stab you.

!= CW HP:Bad Mana:Cold Move:Slow a Morgundul uruk:Healthy>flee

You flee head over heels.
You flee south.
Under the Mountain
Exits: north, east, west.

!= CW HP:Bad Mana:Cold Move:Slow>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading north, done less than 1 hour ago.

!= CW HP:Bad Mana:Cold Move:Slow>

A Morgundul uruk has arrived from the north.
A Morgundul uruk has arrived from the north.
A Morgundul orc guard has arrived from the north.
A Morgundul orc guard has arrived from the north.

!= CW HP:Bad Mana:Cold Move:Slow>
trac
west
You stop tracking your victim.

!= CW HP:Bad Mana:Cold Move:Slow>
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Bad Mana:Cold Move:Slow>
west
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.

!O CW HP:Bad Mana:Cold Move:Slow>
south
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
Exits: north, [west].

!O CW HP:Bad Mana:Cold Move:Slow>
open exit w
Ok.

!O CW HP:Bad Mana:Cold Move:Slow>

Elvarian has arrived from the north.

!O CW HP:Bad Mana:Cold Move:Slow>#   $door set to {exit}[local]


Elvarian leaves west.

!O CW HP:Bad Mana:Cold Move:Slow>w

Mountain Trail
There is a lot of snow on the ground.
A small campfire burns here, its low flames giving off only a little light.
You see three torches on the ground.
Elvarian the Elf is standing here.
Exits: (east), [south]. - s:rock.
It is snowing.

!<* CW HP:Bad Mana:Cold Move:Slow>
sco
71/482 hits, 10/56 mana, and 17/163 moves.

!<* CW HP:Bad Mana:Cold Move:Slow>
stat
Elvarian lies down and falls asleep.
OB: 138%, DB: 51%, PB: 34%, Armour: 90%. Wimpy: 0. Mood: aggressive.
Needed: 423,498 xp, 0 tp. Gold: 180. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a light wound at the body (clean)
- miruvor

!<* CW HP:Bad Mana:Cold Move:Slow>
sco
72/482 hits, 11/56 mana, and 19/163 moves.

!<* CW HP:Bad Mana:Cold Move:Slow>
get quartzite sable
rem ring
wear quartzite
use ring
rem quartzite
put quartzite sable
wear ring
You get a golden quartzite ring from a sable pouch.

!<* CW HP:Bad Mana:Cold Move:Slow>
You stop using a sapphire ring.

!<* CW HP:Bad Mana:Cold Move:Slow>
You put a golden quartzite ring on your right finger.

!<* CW HP:Bad Mana:Cold Move:Slow>
You begin to feel the light of Aman shine upon you.

!<* CW HP:Bad Mana:Cold Move:Slow>
You stop using a golden quartzite ring.

!<* CW HP:Bad Mana:Cold Move:Slow>
You put a golden quartzite ring in a sable pouch.

!<* CW HP:Bad Mana:Cold Move:Slow>
You put a sapphire ring on your right finger.

!<* CW HP:Bad Mana:Cold Move:Slow>
sco
72/482 hits, 11/56 mana, and 21/163 moves.

!<* CW HP:Bad Mana:Cold Move:Slow>
cl
cast 'cure light'
You muster all of your concentration...


#   $targ set to {*man*}[local]
Your scratches and bruises disappear.

!<* CW HP:Bad Mana:Icy Move:Slow>
sco
85/482 hits, 1/56 mana, and 23/163 moves.

!<* CW HP:Bad Mana:Icy Move:Slow>
stat
OB: 143%, DB: 51%, PB: 34%, Armour: 90%. Wimpy: 0. Mood: aggressive.
Needed: 423,498 xp, 0 tp. Gold: 180. Alert: normal.
Affected by:
- bless
- novoid
- noquit
- panic
- a light wound at the body (clean)
- miruvor

!<* CW HP:Bad Mana:Icy Move:Slow>
#   $targ set to {*man*}[local]

Elvarian wakes up.

!<* CW HP:Bad Mana:Icy Move:Slow>

Elvarian clambers on his feet.

!<* CW HP:Bad Mana:Icy Move:Slow>cha moo agg

Ok.

!<* CW HP:Bad Mana:Icy Move:Slow>

Elvarian begins some strange incantations...

!<* CW HP:Bad Mana:Icy Move:Slow>
#   $targ set to {*man*}[local]
scout e
You quietly scout eastwards...
Elvarian utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.


A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.


You stop scouting.

!<* CW HP:Bad Mana:Icy Move:Tired>
scout e
Elvarian lies down and falls asleep.
You quietly scout eastwards...


 Cave Entrance
he corpse of Gumak the Uruk-hai is lying here.
he corpse of *an Elf* is lying here.
he corpse of a Morgundul orc guard is lying here.
he corpse of a Morgundul orc guard is lying here.
he corpse of a warhorse is lying here.
he corpse of a pack horse is lying here.

!= CW HP:Bad Mana:Icy Move:Tired>scout e

You quietly scout eastwards...
A Morgundul orc guard says 'YAU! Oorafiil! Yaa wirl doo kafala yaur tewu.'
Aye! You cannot concentrate any more...
You stop scouting.
A Morgundul orc guard tries to stab you, but your parry is successful.

!= CW HP:Bad Mana:Icy Move:Tired a Morgundul orc guard:Healthy>

You swiftly dodge a Morgundul uruk's attempt to slash you.

!= CW HP:Bad Mana:Icy Move:Tired a Morgundul orc guard:Healthy>
flee

!= CW HP:Bad Mana:Icy Move:Tired a Morgundul orc guard:Healthy>
You flee head over heels.
You flee east.
Tunnel Bend
Exits: north, east, west.

!= CW HP:Bad Mana:Icy Move:Tired>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading west, done less than 1 hour ago.

!= CW HP:Bad Mana:Icy Move:Tired>

!= CW HP:Bad Mana:Icy Move:Tired>
trac
You stop tracking your victim.

!= CW HP:Bad Mana:Icy Move:Tired>west

north
Under the Mountain
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, west.
A Morgundul orc guard barely stabs your left arm and tickles it.
You are wracked with overwhelming PAIN!

!= CW HP:Bad Mana:Icy Move:Tired a Morgundul orc guard:Healthy>
No way! You are fighting for your life!
The sage's bodyguard has arrived from the north.
A Morgundul uruk joins a Morgundul orc guard's fight.
A Morgundul orc guard barely stabs your right arm and tickles it.
You are wracked with overwhelming PAIN!
You swiftly dodge a Morgundul uruk's attempt to slash you.

!= CW HP:Bad Mana:Icy Move:Tired a Morgundul orc guard:Healthy>
flee

The sage yells faintly from the north 'Ftoy were yia foalh!'

!= CW HP:Bad Mana:Icy Move:Tired a Morgundul orc guard:Healthy>
You flee head over heels.
You flee east.
Tunnel Bend
Exits: north, east, west.

!= CW HP:Bad Mana:Icy Move:Tired>
ttwim
Arglebargle, glop-glyf!?!

!= CW HP:Bad Mana:Icy Move:Tired>west

north
Under the Mountain
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
The sage's bodyguard is here, watching the entrance.
Exits: north, east, west.

!= CW HP:Bad Mana:Icy Move:Tired>
west
Tunnel Bend
Exits: south, west.
A Morgundul uruk has arrived from the south.
A Morgundul uruk has arrived from the south.
A Morgundul orc guard has arrived from the south.
A Morgundul orc guard has arrived from the south.

!= CW HP:Bad Mana:Icy Move:Tired>
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Icy Move:Tired>
west
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Icy Move:Tired>
cha moo wim
Ok.

!O CW HP:Bad Mana:Icy Move:Tired>
track *man*
You carefully examine the ground around you, looking for tracks...


You see some tracks of *a Man* leading west, done less than 2 hours ago.
The sage's bodyguard has arrived from the east.

!O CW HP:Bad Mana:Icy Move:Tired>
trac
You stop tracking your victim.

!O CW HP:Bad Mana:Icy Move:Tired>
east
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Icy Move:Tired>
west
west
*Dreg the Black Númenórean* has arrived from the west.
A pack horse has arrived from the west.
High Cavehall
The sage's bodyguard is here, watching the entrance.
Exits: north, east, west.

!O CW HP:Bad Mana:Icy Move:Tired>south

A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Bad Mana:Icy Move:Tired>
Tunnel Bend
Exits: north, west.

!= CW HP:Bad Mana:Icy Move:Tired>
cha moo agg
Ok.

!= CW HP:Bad Mana:Icy Move:Tired>
hit *man*
They aren't here.

!= CW HP:Bad Mana:Icy Move:Tired>

The sage's bodyguard has arrived from the north.

!= CW HP:Bad Mana:Icy Move:Tired>
hit *man*
They aren't here.

!= CW HP:Bad Mana:Icy Move:Tired>
north
hit *man*
A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Bad Mana:Icy Move:Tired>
east
They aren't here.

!= CW HP:Bad Mana:Icy Move:Tired>
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Icy Move:Tired>
track *man*
You carefully examine the ground around you, looking for tracks...


trac
You see some tracks of *a Man* leading east, done less than 1 hour ago.

!O CW HP:Bad Mana:Icy Move:Tired>
You stop tracking your victim.

!O CW HP:Bad Mana:Icy Move:Tired>
east
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Icy Move:Tired>east

Tunnel Bend
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: south, west.

!= CW HP:Bad Mana:Icy Move:Tired>south

Under the Mountain
Exits: north, east, west.

!= CW HP:Bad Mana:Icy Move:Tired>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading north, done less than 2 hours ago.

!= CW HP:Bad Mana:Icy Move:Tired>
trac
You stop tracking your victim.

!= CW HP:Bad Mana:Icy Move:Tired>
north
Tunnel Bend
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: south, west.

!= CW HP:Bad Mana:Icy Move:Tired>west

High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Icy Move:Tired>north

High Cavehall
Exits: north, east, south, west.

!O CW HP:Bad Mana:Icy Move:Tired>
track *man*
You carefully examine the ground around you, looking for tracks...


trac
You see some tracks of *a Man* leading north, done less than 1 hour ago.

!O CW HP:Bad Mana:Icy Move:Tired>
You stop tracking your victim.
The sage's bodyguard yells faintly from the west 'Comuhg Sizpol!'

!O CW HP:Bad Mana:Icy Move:Tired>
north
hit *man*
A Descending Passage
Exits: north, east, south.

!= CW HP:Bad Mana:Icy Move:Tired>
north
They aren't here.

!= CW HP:Bad Mana:Icy Move:Tired>hit *man*

A Turn in a Passage
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
*Dreg the Black Númenórean* is standing here trying to concentrate.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Exits: south, west.

!= CW HP:Bad Mana:Icy Move:Tired>
exit
south
You lightly smite *Dreg the Black Númenórean*'s body and shatter it.

!= CW HP:Bad Mana:Icy Move:Slow *Dreg the Black Númenórean*:Bad>
flee
South - You can't distinguish a lot of details.
West - You can't distinguish a lot of details.
A Morgundul uruk barely slashes your head and tickles it.
You are wracked with overwhelming PAIN!

!= CW HP:Bad Mana:Icy Move:Slow *Dreg the Black Númenórean*:Bad>
No way! You are fighting for your life!
A Morgundul uruk says 'I furl zewt you antal yea'la doed, Aarefual!'

!= CW HP:Bad Mana:Icy Move:Slow *Dreg the Black Númenórean*:Bad>
You will attempt to flee!
A Morgundul uruk barely slashes your left leg and tickles it.
You are wracked with overwhelming PAIN!

!= CW HP:Bad Mana:Icy Move:Slow *Dreg the Black Númenórean*:Bad>

A Morgundul uruk says 'O zalr sisb yau avgol yaa'le gaab, Aarufool!'
You swiftly dodge *Dreg the Black Númenórean*'s attempt to slash you.
You flee head over heels.
You flee south.
A Descending Passage
Exits: north, east, south.

!= CW HP:Bad Mana:Icy Move:Slow>cha moo wim

Ok.

!= CW HP:Bad Mana:Icy Move:Slow>
cha moo agg
Ok.

!= CW HP:Bad Mana:Icy Move:Slow>

*Dreg the Black Númenórean* has arrived from the north.
A pack horse has arrived from the north.
A pack horse has arrived from the north.

!= CW HP:Bad Mana:Icy Move:Slow>
hit *man*
You approach *Dreg the Black Númenórean*, trying to smite him.

!= CW HP:Bad Mana:Icy Move:Slow *Dreg the Black Númenórean*:Bad>

*Dreg the Black Númenórean* fails to slash you.

!= CW HP:Bad Mana:Icy Move:Slow *Dreg the Black Númenórean*:Bad>
flee
You flee head over heels.
You flee south.
High Cavehall
Exits: north, east, south, west.

!O CW HP:Bad Mana:Icy Move:Slow>

*Dreg the Black Númenórean* has arrived from the north.

!O CW HP:Bad Mana:Icy Move:Slow>cha moo wim

Ok.

!O CW HP:Bad Mana:Icy Move:Slow>
hit *man*
*Dreg the Black Númenórean* leaves north.
They aren't here.

!O CW HP:Bad Mana:Icy Move:Slow>
cha moo agg
Ok.

!O CW HP:Bad Mana:Icy Move:Slow>
north
A Descending Passage
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, south.
*Dreg the Black Númenórean* has arrived from the north.
A pack horse has arrived from the north.
A pack horse has arrived from the north.

hit *man*

!= CW HP:Bad Mana:Icy Move:Slow>
south
You barely smite *Dreg the Black Númenórean*'s left arm.

!= CW HP:Bad Mana:Icy Move:Slow *Dreg the Black Númenórean*:Bad>
No way! You are fighting for your life!

!= CW HP:Bad Mana:Icy Move:Slow *Dreg the Black Númenórean*:Bad>
flee
You will attempt to flee!

!= CW HP:Bad Mana:Icy Move:Slow *Dreg the Black Númenórean*:Bad>

*Dreg the Black Númenórean* barely slashes your right leg and tickles it.
You are wracked with overwhelming PAIN!
You flee head over heels.
You flee north.
A Turn in a Passage
Exits: south, west.

!= CW HP:Bad Mana:Icy Move:Slow>
cha moo wim
Ok.

!= CW HP:Bad Mana:Icy Move:Slow>

The warmth of the cordial slowly leaves your body.

!= CW HP:Bad Mana:Icy Move:Slow>sc

88/455 hits, 2/56 mana, and 22/160 moves.

!= CW HP:Bad Mana:Icy Move:Slow>
cha moo agg
Ok.

!= CW HP:Bad Mana:Icy Move:Slow>
south
hit *man*
A Descending Passage
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, south.

!= CW HP:Bad Mana:Icy Move:Slow>south

They aren't here.

!= CW HP:Bad Mana:Icy Move:Slow>hit *man*

High Cavehall
Exits: north, east, south, west.

!O CW HP:Bad Mana:Icy Move:Slow>
They aren't here.

!O CW HP:Bad Mana:Icy Move:Slow>
track *man*
You carefully examine the ground around you, looking for tracks...


trac
You see some tracks of *a Man* leading west, done less than 1 hour ago.

!O CW HP:Bad Mana:Icy Move:Slow>
You stop tracking your victim.

!O CW HP:Bad Mana:Icy Move:Slow>
west
High Cavehall
A mailbox stands here stuffed full of messages.
Exits: east, south.

!O CW HP:Bad Mana:Icy Move:Slow>
scout s
You quietly scout southwards...


High Cavehall


#   $targ set to {*man*}[local]
You stop scouting.

!O CW HP:Bad Mana:Icy Move:Slow>
south
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Icy Move:Slow>
track *man*
You carefully examine the ground around you, looking for tracks...


You see some tracks of *a Man* leading east, done less than 1 hour ago.

!O CW HP:Bad Mana:Icy Move:Slow>
trac
You stop tracking your victim.

!O CW HP:Bad Mana:Icy Move:Slow>
east
east
south
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Icy Move:Slow>
Tunnel Bend
Exits: south, west.

!= CW HP:Bad Mana:Icy Move:Slow>
Under the Mountain
Exits: north, east, west.

!= CW HP:Bad Mana:Icy Move:Slow>
west
Tunnel under the Mountain
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: east, west.

!= CW HP:Bad Mana:Icy Move:Slow>
east

A Morgundul orc guard says 'YAU! Eolezaol! Yoa falr bio benere yair dane.'
You swiftly dodge a Morgundul orc guard's attempt to stab you.

!= CW HP:Bad Mana:Icy Move:Slow a Morgundul orc guard:Healthy>
No way! You are fighting for your life!

!= CW HP:Bad Mana:Icy Move:Slow a Morgundul orc guard:Healthy>
flee

You smite a Morgundul orc guard's body extremely hard.

!= CW HP:Bad Mana:Icy Move:Slow a Morgundul orc guard:Fine>
A Morgundul uruk barely slashes your left leg and tickles it.
PANIC! You can't quit the fight!

!= CW HP:Bad Mana:Icy Move:Slow a Morgundul orc guard:Fine>

A Morgundul uruk says 'YOU! Ealuseel! Yeu zell kae towiro yool tume.'
A Morgundul uruk barely slashes your head and tickles it.
You are wracked with overwhelming PAIN!

!= CW HP:Bad Mana:Icy Move:Slow a Morgundul orc guard:Fine>

A Morgundul uruk says 'I sall havt yoe ingar you'lu goed, Uirowoel!'
You flee head over heels.
You flee west.
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south.

!O CW HP:Bad Mana:Icy Move:Slow>
WIM
cha moo wim
Ok.

!O CW HP:Bad Mana:Icy Move:Slow>
east
east
Tunnel under the Mountain
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: east, west.

!= CW HP:Bad Mana:Icy Move:Slow>
Under the Mountain
Exits: north, east, west.

!= CW HP:Bad Mana:Icy Move:Slow>track *man*

You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading east, done less than 1 hour ago.

!= CW HP:Bad Mana:Icy Move:Slow>
trac
You stop tracking your victim.

!= CW HP:Bad Mana:Icy Move:Slow>east

Tunnel Bend
Exits: north, east, west.
Some very close noise can be heard from the west.

!= CW HP:Bad Mana:Icy Move:Slow>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading east, done less than 1 hour ago.

!= CW HP:Bad Mana:Icy Move:Slow>
trac
You stop tracking your victim.
*Dreg the Black Númenórean* has arrived from the east.
A pack horse has arrived from the east.
A pack horse has arrived from the east.

!= CW HP:Bad Mana:Icy Move:Slow>
cha moo agg
Ok.
*Dreg the Black Númenórean* leaves west.
A pack horse leaves west.
A pack horse leaves west.

!= CW HP:Bad Mana:Icy Move:Slow>
hit *man*
They aren't here.

!= CW HP:Bad Mana:Icy Move:Slow>
west
Under the Mountain
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, west.

!= CW HP:Bad Mana:Icy Move:Slow>west

hit *man*
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Bad Mana:Icy Move:Slow>
They aren't here.

!= CW HP:Bad Mana:Icy Move:Slow>west

A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.

!O CW HP:Bad Mana:Icy Move:Slow>
south
west
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
Exits: north, (west).

!O CW HP:Bad Mana:Icy Move:Slow>
Mountain Trail
There is a lot of snow on the ground.
A small campfire burns here, its low flames giving off only a little light.
You see three torches on the ground.
Elvarian the Elf is standing here.
Exits: (east), [south]. - s:rock.
Bolts of lightning come crashing down from the sky, striking the mountain peaks and the mountainsides.

*<* CW HP:Bad Mana:Icy Move:Slow>
sco
92/455 hits, 4/56 mana, and 19/160 moves.

*<* CW HP:Bad Mana:Icy Move:Slow>

Elvarian begins some strange incantations...

*<* CW HP:Bad Mana:Icy Move:Slow>

Elvarian utters the words 'bfzahp ay bfugtizgg'
The energy in your legs is refreshed.

*<* CW HP:Bad Mana:Icy Move:Tired>
#   $targ set to {*man*}[local]

Elvarian reports: HP: 53/147  MANA: 4/135  MOVE: 53/96)

*<* CW HP:Bad Mana:Icy Move:Tired>
flee
You flee head over heels.
You flee east.
A Cave Entrance
The corpse of Gumak the Uruk-hai is lying here.
The corpse of *an Elf* is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
The corpse of a warhorse is lying here.
The corpse of a pack horse is lying here.
Exits: north, (west). - s:rock.
You don't see any more snow here.

!O CW HP:Bad Mana:Icy Move:Tired>
north
A Guardroom
A weapons rack stands against the wall.
In the rack are two broad spears and a twisted spear.
The corpse of a Morgundul orc guard is lying here.
The corpse of a Morgundul orc guard is lying here.
Exits: east, south. - u:trapdoor.

!O CW HP:Bad Mana:Icy Move:Tired>
east
east
Tunnel under the Mountain
Exits: east, west.

!= CW HP:Bad Mana:Icy Move:Tired>
north
Under the Mountain
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, west.
A Morgundul orc guard says 'YOO! Uiruvial! Yae warl tio gesale yoer gama.'
A Morgundul orc guard tries to stab you, but your parry is successful.

!= CW HP:Bad Mana:Icy Move:Tired a Morgundul orc guard:Fine>
No way! You are fighting for your life!
You smite a Morgundul orc guard's left arm extremely hard and shatter it.

!= CW HP:Bad Mana:Icy Move:Tired a Morgundul orc guard:Hurt>
flee

You swiftly dodge a Morgundul orc guard's attempt to stab you.

!= CW HP:Bad Mana:Icy Move:Tired a Morgundul orc guard:Hurt>
You flee head over heels.
You flee north.
Tunnel Bend
Exits: south, west.

!= CW HP:Bad Mana:Icy Move:Tired>
#   $targ set to {*man*}[local]
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading west, done less than 1 hour ago.

!= CW HP:Bad Mana:Icy Move:Tired>
trac
west
You stop tracking your victim.

!= CW HP:Bad Mana:Icy Move:Tired>
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Icy Move:Tired>
cha moo agg
Ok.

!O CW HP:Bad Mana:Icy Move:Tired>
track *man*
You carefully examine the ground around you, looking for tracks...


trac
You see some tracks of *a Man* leading west, done less than 1 hour ago.

!O CW HP:Bad Mana:Icy Move:Tired>
You stop tracking your victim.

!O CW HP:Bad Mana:Icy Move:Tired>
west
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Icy Move:Tired>west

A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Bad Mana:Icy Move:Tired>
track *man*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading east, done less than 1 hour ago.

!= CW HP:Bad Mana:Icy Move:Tired>
trac
You stop tracking your victim.

!= CW HP:Bad Mana:Icy Move:Tired>
east
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Icy Move:Tired>
track *man*
You carefully examine the ground around you, looking for tracks...


trac
You see some tracks of *a Man* leading north, done less than 1 hour ago.

!O CW HP:Bad Mana:Icy Move:Tired>
You stop tracking your victim.

!O CW HP:Bad Mana:Icy Move:Tired>
north
High Cavehall
A mailbox stands here stuffed full of messages.
Exits: east, south.

!O CW HP:Bad Mana:Icy Move:Tired>east

east
High Cavehall
Exits: north, east, south, west.

!O CW HP:Bad Mana:Icy Move:Tired>
A Niche
Exits: west.

!= CW HP:Bad Mana:Icy Move:Tired>
west
track *man*
High Cavehall
Exits: north, east, south, west.

!O CW HP:Bad Mana:Icy Move:Tired>
You carefully examine the ground around you, looking for tracks...


trac
You see some tracks of *a Man* leading north, done less than 1 hour ago.

!O CW HP:Bad Mana:Icy Move:Tired>
You stop tracking your victim.

!O CW HP:Bad Mana:Icy Move:Tired>
cha moo agg
Ok.

!O CW HP:Bad Mana:Cold Move:Tired>north
hit *man*

A Descending Passage
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, south.

!= CW HP:Bad Mana:Cold Move:Tired>
They aren't here.
A Morgundul orc guard barely stabs your left arm and tickles it.

!= CW HP:Bad Mana:Cold Move:Tired a Morgundul orc guard:Healthy>flee

A Morgundul orc guard says 'YUA! Ailuveol! Yiu mill gaa buvola yaar tawe.'
A Morgundul orc guard barely stabs your body and tickles it.
You flee head over heels.
You flee east.
A Dark Grotto
A small suspicious orc is eyeing you warily.
*Dreg the Black Númenórean* is standing here trying to concentrate.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Exits: west.

![ CW HP:Bad Mana:Cold Move:Slow>
hit *man*
You approach *Dreg the Black Númenórean*, trying to smite him.
*Dreg the Black Númenórean* utters the words 'bfzahp ay bfugtizgg'

![ CW HP:Bad Mana:Cold Move:Slow *Dreg the Black Númenórean*:Bad>

You smite *Dreg the Black Númenórean*'s right foot extremely hard and shatter it.

![ CW HP:Bad Mana:Cold Move:Slow *Dreg the Black Númenórean*:Awful>

You swiftly dodge *Dreg the Black Númenórean*'s attempt to slash you.

![ CW HP:Bad Mana:Cold Move:Slow *Dreg the Black Númenórean*:Awful>
west

*Dreg the Black Númenórean* panics, but can't stop fighting to flee.

![ CW HP:Bad Mana:Cold Move:Slow *Dreg the Black Númenórean*:Awful>
hit *man*
No way! You are fighting for your life!

![ CW HP:Bad Mana:Cold Move:Slow *Dreg the Black Númenórean*:Awful>west

You're already fighting!

![ CW HP:Bad Mana:Cold Move:Slow *Dreg the Black Númenórean*:Awful>hit *man*

west
No way! You are fighting for your life!
A small suspicious orc fails to hit you.
*Dreg the Black Númenórean* panics, and attempts to flee.

![ CW HP:Bad Mana:Cold Move:Slow *Dreg the Black Númenórean*:Awful>
hit *man*
You're already fighting!

![ CW HP:Bad Mana:Cold Move:Tired *Dreg the Black Númenórean*:Awful>south

No way! You are fighting for your life!

![ CW HP:Bad Mana:Cold Move:Tired *Dreg the Black Númenórean*:Awful>
west
You're already fighting!

![ CW HP:Bad Mana:Cold Move:Tired *Dreg the Black Númenórean*:Awful>
No way! You are fighting for your life!
*Dreg the Black Númenórean* panics, but can't stop fighting to flee.

![ CW HP:Bad Mana:Cold Move:Tired *Dreg the Black Númenórean*:Awful>flee

No way! You are fighting for your life!

![ CW HP:Bad Mana:Cold Move:Tired *Dreg the Black Númenórean*:Awful>
west
You flee head over heels.
You flee west.
A Descending Passage
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, south.

!= CW HP:Bad Mana:Cold Move:Slow>
hit *man*
Alas, you cannot go that way...

!= CW HP:Bad Mana:Cold Move:Slow>
south
They aren't here.

!= CW HP:Bad Mana:Cold Move:Slow>
hit *man*
High Cavehall
Exits: north, east, south, west.

!O CW HP:Bad Mana:Cold Move:Slow>
They aren't here.

!O CW HP:Bad Mana:Cold Move:Slow>hit *man*

They aren't here.

!O CW HP:Bad Mana:Cold Move:Slow>hit *man*

*Dreg the Black Númenórean* has arrived from the north.
A pack horse has arrived from the north.
A pack horse has arrived from the north.
You approach *Dreg the Black Númenórean*, trying to smite him.

!O CW HP:Bad Mana:Cold Move:Slow *Dreg the Black Númenórean*:Awful>hit *man*

You're already fighting!
*Dreg the Black Númenórean* tries to slash you, but your parry is successful.

!O CW HP:Bad Mana:Cold Move:Slow *Dreg the Black Númenórean*:Awful>hit *man*

You're already fighting!
*Dreg the Black Númenórean* swiftly dodges your attempt to smite him.

!O CW HP:Bad Mana:Cold Move:Slow *Dreg the Black Númenórean*:Awful>
hit *man*
You're already fighting!
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves north.

!O CW HP:Bad Mana:Cold Move:Slow>hit *man*

*Dreg the Black Númenórean* has arrived from the north.
You approach *Dreg the Black Númenórean*, trying to smite him.

!O CW HP:Bad Mana:Cold Move:Slow *Dreg the Black Númenórean*:Awful>hit *man*

You're already fighting!

!O CW HP:Bad Mana:Cold Move:Slow *Dreg the Black Númenórean*:Awful>
hit *man*
You're already fighting!

!O CW HP:Bad Mana:Cold Move:Slow *Dreg the Black Númenórean*:Awful>
south
hit *man*
No way! You are fighting for your life!
*Dreg the Black Númenórean* panics, and attempts to flee.
*Dreg the Black Númenórean* leaves west.

!O CW HP:Bad Mana:Cold Move:Slow>
They aren't here.

!O CW HP:Bad Mana:Cold Move:Slow>hit *man*

They aren't here.

!O CW HP:Bad Mana:Cold Move:Slow>west

High Cavehall
A mailbox stands here stuffed full of messages.
*Dreg the Black Númenórean* is standing here.
Exits: east, south.
*Dreg the Black Númenórean* leaves south.

!O CW HP:Bad Mana:Cold Move:Slow>west

Alas, you cannot go that way...

!O CW HP:Bad Mana:Cold Move:Slow>
hit *man*
They aren't here.

!O CW HP:Bad Mana:Cold Move:Slow>south

High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold Move:Slow>
west
A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Bad Mana:Cold Move:Slow>west

hit *man*
Alas, you cannot go that way...

!= CW HP:Bad Mana:Cold Move:Slow>
south
They aren't here.

!= CW HP:Bad Mana:Cold Move:Slow>
west
Tunnel Bend
Exits: north, west.

!= CW HP:Bad Mana:Cold Move:Slow>west

Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Bad Mana:Cold Move:Slow>west

Tunnel Junction
Exits: north, east, west.

!= CW HP:Bad Mana:Cold Move:Slow>
Tunnel End
Exits: east.

!= CW HP:Bad Mana:Cold Move:Slow>hit *man*

They aren't here.

!= CW HP:Bad Mana:Cold Move:Slow>east

Tunnel Junction
Exits: north, east, west.

!= CW HP:Bad Mana:Cold Move:Weak>
east
east
Tunnel Into the Mountain
Exits: east, west.

!= CW HP:Bad Mana:Cold Move:Weak>
north
Tunnel Bend
Exits: north, west.

!= CW HP:Bad Mana:Cold Move:Weak>
east
A Tunnel Intersection
Exits: north, east, south.

!= CW HP:Bad Mana:Cold Move:Weak>east

east
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold Move:Weak>
south
High Cavehall
Exits: north, east, west.

!O CW HP:Bad Mana:Cold Move:Weak>
Tunnel Bend
Exits: south, west.

!= CW HP:Bad Mana:Cold Move:Weak>
track *man*
Under the Mountain
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.
Exits: north, east, west.

!= CW HP:Bad Mana:Cold Move:Weak>
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading north, done less than 1 hour ago.

!= CW HP:Bad Mana:Cold Move:Weak>

!= CW HP:Bad Mana:Cold Move:Weak>east

Tunnel Bend
Exits: north, east, west.


You stop tracking your victim.

!= CW HP:Bad Mana:Cold Move:Weak>
rest
You sit down and rest your tired bones.

!= CW HP:Bad Mana:Cold Move:Weak>

Some very close noise can be heard from the west.

!= CW HP:Bad Mana:Cold Move:Weak>
sco
98/455 hits, 7/56 mana, and 11/160 moves.

!= CW HP:Bad Mana:Cold Move:Weak>
st
You stop resting, and stand up.

!= CW HP:Bad Mana:Cold Move:Weak>
eq
You are using:
<wielded two-handed> a great warsword (flawless)
<worn on forearm>    the black buckler (flawless)
<worn on head>       a great helm (flawless)
<worn on body>       a fine metal breastplate (flawless)
<worn about body>    a russet cloak (flawless)
<worn on arms>       a fine pair of metal vambraces (flawless)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a fine pair of metal greaves (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn around neck>   a pale blue stone
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a keyring with several keys and a set of lock picks
<worn on finger>     a sapphire ring
<worn on finger>     an icy ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a sable pouch
<worn on belt>       a water skin

!= CW HP:Bad Mana:Cold Move:Slow>
stat
OB: 143%, DB: 51%, PB: 34%, Armour: 90%. Wimpy: 0. Mood: aggressive.
Needed: 423,400 xp, 0 tp. Gold: 180. Alert: normal.
Affected by:
- novoid
- noquit
- a light wound at the body (clean)
- breath of briskness
- bless
- panic

!= CW HP:Bad Mana:Cold Move:Slow>
scout w
You quietly scout westwards...


Under the Mountain
Elvarian the Elf is standing here.


You stop scouting.

!= CW HP:Bad Mana:Cold Move:Slow>
#   $targ set to {*man*}[local]
rest
You sit down and rest your tired bones.

!= CW HP:Bad Mana:Cold Move:Slow>
st
You stop resting, and stand up.

!= CW HP:Bad Mana:Cold Move:Slow>
w
Under the Mountain
Exits: north, east, west.

!= CW HP:Bad Mana:Cold Move:Slow>
scout n
You quietly scout northwards...


Tunnel Bend
An uruk of the Morgundul tribe is here commanding his soldiers.
An uruk of the Morgundul tribe is here commanding his soldiers.
An orc-guard of the Morgundul is on patrol here.
An orc-guard of the Morgundul is on patrol here.


#   $targ set to {*man*}[local]
You stop scouting.

!= CW HP:Bad Mana:Cold Move:Slow>

*Dreg the Black Númenórean* has arrived from the west.

!= CW HP:Bad Mana:Cold Move:Slow>

*Dreg the Black Númenórean* leaves east.

!= CW HP:Bad Mana:Cold Move:Slow>
hit *man*
They aren't here.

!= CW HP:Bad Mana:Cold Move:Slow>east

hit *man*
Tunnel Bend
Exits: north, east, west.

!= CW HP:Bad Mana:Cold Move:Slow>
They aren't here.

!= CW HP:Bad Mana:Cold Move:Slow>
hit *man*
They aren't here.

!= CW HP:Bad Mana:Cold Move:Slow>
hit *man*
They aren't here.

!= CW HP:Bad Mana:Cold Move:Slow>
hit *man*
They aren't here.

!= CW HP:Bad Mana:Cold Move:Slow>
east
hit *man*
Elvarian has arrived from the west.
A Kennel
A large grizzled orc bares his yellow teeth at the sight of you.
*Dreg the Black Númenórean* is standing here.
Exits: [south], west. - s:cage.
Elvarian has arrived from the west.

![ CW HP:Bad Mana:Cold Move:Slow>west

You smite *Dreg the Black Númenórean*'s body extremely hard and shatter it.
*Dreg the Black Númenórean* is mortally wounded and will die soon if not aided.
A grizzled orc barely whips your body and tickles it.

![ CW HP:Bad Mana:Cold Move:Weak *Dreg the Black Númenórean*:Dying>
No way! You are fighting for your life!

![ CW HP:Bad Mana:Cold Move:Weak *Dreg the Black Númenórean*:Dying>

Elvarian pierces *Dreg the Black Númenórean*'s right foot extremely hard and shatters it.
You feel more experienced.
Yes! You're beginning to get the idea.
You hear *Dreg the Black Númenórean*'s death cry as he collapses.
*Dreg the Black Númenórean* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Dreg the Black Númenórean*.

![ CW HP:Bad Mana:Cold Move:Slow a grizzled orc:Healthy>




corpse (here) : 
a fortune in gold
a fragrant-smelling bag
a stone
a gem-inlaid knife (flawless)
a water skin
a braided dwarven beard
a gleaming belt
a dark broadsword (flawless)
a keyring with a couple of keys and a set of lock picks
a leather backpack
a forest green cloak (well-maintained)
a metal-shod staff
a shining pair of chain mail sleeves (flawless)
a fine pair of chain mail gloves (flawless)
a black pair of padded boots (flawless)
a shining pair of chain mail leggings (flawless)
a fine chain mail coif (flawless)
a shining chain mail shirt (flawless)
an old length of iron chain
a red ruby
an icy ring
a jewelled ring
a jewel-encrusted goblet
a fine grey cloak (flawless)
a long hollow stem
a fine pair of metal boots (flawless)
a black cape (flawless)
a wooden pipe





 Very nice, I would like to see this log in the 'notables' section! 


2013/06/18 00:45, Eiluvial: 
Had more interesting fights than this lost on scrollback the day before, but seems people wants logs so I figured what the hell.

2013/06/18 01:03, Rik: 
That's a lot of approaches!

2013/06/18 06:45, Dreg:   
Typed k eiluvial+quake, and the quake went in after I wimpyfled, due to the muddle that engages the guards before the spell is even started. Didn't think that could happen, but it's fun to learn new things.

2013/06/18 07:01, Zakuzka:   
Thx for posting ... atlast its a log and nice fightings :D

2013/06/18 09:46, Elvarian:   
Noone to call Dreg? *spit*

2013/06/18 11:14, Gejza: 
Why go smite btw? There are just 2 cases I can imagine it is better than pound in pk but none is your case imo ;-) Or is it just for more berserking?

2013/06/18 13:16, Belamir: 
I'm guessing it had to do with the black buckler? His last info/eq showed black buckler, and 85 defense on aggressive (as a smiter!).. nasty!

2013/06/18 13:46, Gejza: 
Well BB is nice but without it he will drop some 13 def to roughly 70. So I will just assume that on his level he got enough pracs for conc/smite/some slash and didn't have to reprac to go smite ;-)

2013/06/18 14:32, Elestir:   
Buffing Gumak with warsword is not the smartest thing to do, even with the black buckler.
On the other hand warsword is ideal for finishing off a BN fleeing around in an area like OOC.

2013/06/18 18:31, Eiluvial: 
Well I changed to Dreg's shining mails and put on fine grey cloak so now this is my stats on agg with warsword:
OB: 154%, DB: 66%, PB: 34%, Armour: 66%. Wimpy: 150. Mood: aggressive.

Wimpy with bms:
OB: 90%, DB: 66%, PB: 112%, Armour: 66%. Wimpy: 150. Mood: wimpy.

2013/06/18 19:13, Robb: 
Sell that bms away! It does only harm to you :)

2013/06/18 19:18, Kostja:   
If that is in neutral zone, then you're a cheater. I don't know how you do it, but I'm like SO reporting you in that case!

2013/06/19 11:57, Kinder:   
Relly nice dodge! putting many pracs in it?

2013/06/19 14:23, Elestir:   
Don't forget black buckler is +5 db and that he wears shining chains (not carrying much). Elf with same praccing/eq could probably get 2-3 more db.

2013/06/19 18:29, Eiluvial: 
Yeah got close to max dodge pracced.

2013/06/19 18:31, Eiluvial: 
Yeah got close to max dodge pracced.

2013/06/19 21:27, Amidemon:   
It's so boring to see logs of 2 pukes in darkie zones for 30 minutes with only 1 darkie online. This game was designed for such a larger player base, it's sad to see these days of hustlers trying to find 1 person to play poker with.


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