Argle links Logs MUME Players Profiles
ElvenRunes Logo
Dont poke the beast! (Beebop)comments   back
(3621 hits. Posted 2013/08/19)



                       #######

### People wanted to know what happened so here it is ###


                       #######


o= HP:Fine>
trop lurg
        *** TROPHY *** (Number Killed, Knowledge, Mobile)

   3,  0%,  A lurg leader             |  64, 26%,  A lurg leader             |

Total kills: 67 (2 distinct).

o= HP:Fine>
#   $targ set to {lurg}[local]
e
Well-used Tunnel
Exits: south, west.

o= HP:Fine>
scout s
You quietly scout southwards...


Svarten tells you 'aramarth+2 men moria'
The Slaves' Door
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A bulky cave troll is here, looking like a massive pile of stone.
A bulky cave troll is here, looking like a massive pile of stone.
A lurg leader, with markings of the Durghash tribe, stands here.
A lurg leader has arrived from the south.


You stop scouting.

o= HP:Fine>cha moo agg

Ok.

o= HP:Fine>
stat
OB: 151%, DB: 30%, PB: 30%, Armour: 4%. Wimpy: 0. Mood: aggressive.
Needed: 453,925 xp, 0 tp. Gold: 1,236. Alert: normal.
Affected by:
- panic
- noquit
- a light wound at the body (clean)
- strength

o= HP:Fine>
bash lurg
A lurg leader lightly slashes your head and tickles it.


A lurg leader says 'Yeo'ra geufd de wozfor siri tnon uw yeul warmp wakhdwales, Baabep!'
Your bash at a lurg leader sends it sprawling.

o= HP:Fine a lurg leader:Fine>
t svarten ow:P I'm here atm
Ok.
You hit a lurg leader's head extremely hard.
Your victim is shocked by your hit!

o= HP:Fine a lurg leader:Fine>

You hit a lurg leader's left arm extremely hard and shatter it.

o= HP:Fine a lurg leader:Hurt>

A lurg leader seems to have recovered its senses.

o= HP:Fine a lurg leader:Hurt>

A lurg leader lightly slashes your body and tickles it.

o= HP:Fine a lurg leader:Hurt>
t svarten I can take them tho!
Ok.

o= HP:Fine a lurg leader:Hurt>
bash lurg
A lurg leader barely slashes your left arm and tickles it.


Ugoki tells you 'you in moria?'


A lurg leader says 'Yoa salr pab for beagn oz B cob yua tu diecev!'
Your bash at a lurg leader sends it sprawling.

o= HP:Fine a lurg leader:Hurt>

You hit a lurg leader's body extremely hard and shatter it.

o= HP:Fine a lurg leader:Hurt>

sco
WARNING: inactivity timeout in 5 seconds.

o= HP:Fine a lurg leader:Hurt>
You can't do that while fighting.
You hit a lurg leader's left hand extremely hard and shatter it.

o= HP:Fine a lurg leader:Wounded>
t ugoki nod
Ok.

o= HP:Fine a lurg leader:Wounded>
l
Well-used Tunnel
A lurg leader is here, fighting YOU.

o= HP:Fine a lurg leader:Wounded>
stat
OB: 151%, DB: 30%, PB: 30%, Armour: 4%. Wimpy: 0. Mood: aggressive.
Needed: 452,839 xp, 0 tp. Gold: 1,236. Alert: normal.
Affected by:
- noquit
- panic
- strength

o= HP:Fine a lurg leader:Wounded>

A lurg leader seems to have recovered its senses.

o= HP:Fine a lurg leader:Wounded>

You try to hit a lurg leader, but it parries successfully.

o= HP:Fine a lurg leader:Wounded>
bas

You swiftly dodge a lurg leader's attempt to slash you.

o= HP:Fine a lurg leader:Wounded>
Svarten tells you 'i didnt win in necro'


A lurg leader says 'Yiar coldsa wall ba refg ke rok ih ghe durdist chezm O caw wovd.'
Your bash at a lurg leader sends it sprawling.

o= HP:Fine a lurg leader:Wounded>

You hit a lurg leader's body extremely hard and shatter it.

o= HP:Fine a lurg leader:Bad>
t svarten hm nod
Ok.

o= HP:Fine a lurg leader:Bad>

You hit a lurg leader's right hand extremely hard and shatter it.

o= HP:Fine a lurg leader:Awful>

Svarten tells you 'lotsa bad foes'

o= HP:Fine a lurg leader:Awful>

Ugoki tells you 'Cristobin narrates 'Derezzer nyrrates 'bn tell the troll in moria that arimyrth+2 are in'

o= HP:Fine a lurg leader:Awful>
#   $door set to {exit}[local]

A lurg leader seems to have recovered its senses.

o= HP:Fine a lurg leader:Awful>

A lurg leader strongly slashes your left foot and tickles it.

o= HP:Fine a lurg leader:Awful>

You hit a lurg leader's right foot extremely hard and shatter it.
You receive your share of experience.
**Yawn** Boring kill, wasn't it?
You hear a lurg leader's death cry as it collapses.
A lurg leader is dead! R.I.P.

o= HP:Fine>
l
Well-used Tunnel
The corpse of a lurg leader is lying here.

o= HP:Fine>
get coins all
You get a pile of coins from the corpse of a lurg leader.
There was 1 silver penny.

o= HP:Fine>

Svarten tells you 'i didnt die but garkan did'

o= HP:Fine>
whois derezzer
Derezzer is a level twenty-two Tarkhnarb Veteran.

o= HP:Fine>
sco
572/665 hits and 137/139 moves.

o= HP:Fine>
west
Well-used Tunnel
Exits: east, west.

o= HP:Fine>
sc
573/665 hits and 137/139 moves.

o= HP:Fine>
west
Well-used Tunnel
Exits: north, east.

o= HP:Fine>north

Great Hall of the Durghash
An orc, of the Durghash tribe, crouches here.
A gaunt, filthy orc is here, looking around him with insane eyes.
An orc, of the Durghash tribe, crouches here.
Exits: north, east, south, west.
An orc prisoner strongly hits your right leg and tickles it.

!O HP:Fine an orc prisoner:Healthy>north

north
No way! You are fighting for your life!

!O HP:Fine an orc prisoner:Healthy>
No way! You are fighting for your life!

!O HP:Fine an orc prisoner:Healthy>flee

You flee head over heels.
You flee west.
Great Hall of the Durghash
A large bonfire is burning here.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
An orkish female is here, spitting and glaring at you.
An orkish female is here, spitting and glaring at you.
Exits: east, south, west.

!O HP:Fine>
east
Great Hall of the Durghash
An orc, of the Durghash tribe, crouches here.
A gaunt, filthy orc is here, looking around him with insane eyes.
An orc, of the Durghash tribe, crouches here.
Exits: north, east, south, west.

!O HP:Fine>north

Forge Caves
A large round whetstone rests on the ground.
A broad orc works here, burnt from the fire over which he stoops.
A broad orc works here, burnt from the fire over which he stoops.
A broad orc works here, burnt from the fire over which he stoops.
Exits: east, south.

oO HP:Fine>north

Alas, you cannot go that way...

oO HP:Fine>east

east
Forge Caves
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
Exits: east, west.

!O HP:Fine>
Wide Twisting Tunnel
An orc, of the Durghash tribe, crouches here.
Exits: north, west.

o= HP:Fine>
north
east
Wide Twisting Tunnel
An orc, of the Durghash tribe, crouches here.
Exits: east, south.

o= HP:Fine>
unlock exit
open exit
The Forge Door
Exits: (north), east, west.

![ HP:Fine>
It isn't even closed!

![ HP:Fine>
It's already open!

![ HP:Fine>north

Twisting Tunnel before an Irondoor
Exits: north, (south), west.

o= HP:Fine>
east
east
Alas, you cannot go that way...

o= HP:Fine>
north
Alas, you cannot go that way...

o= HP:Fine>
east
End of the Twisting Tunnel
Exits: (east), south. - e:crag.

o= HP:Fine>east

Bend in the Sloping Passage
Exits: east, south, (west). - w:crag.

o= HP:Fine>
east
Sloping Passage
Exits: east, west.

o= HP:Fine>east

End of the Sloping Passage
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: east, west.

o= HP:Fine>
Bronze Hall
Exits: east, south, west.

oO HP:Fine>
t svarten I hope they are doing muranog
Ok.

oO HP:Fine>

Svarten tells you 'it was newbies and galadon'

oO HP:Fine>
t svarten will be my queue
Ok.

oO HP:Fine>
south
Ruined Avenue
Exits: north, east, south.

oO HP:Fine>south

Ruined Avenue
Exits: north, south.

oO HP:Fine>
south
Ruined Avenue
Exits: north, south.

oO HP:Fine>south

west
Durin's Way
A huge stone troll looms overhead, ready to crush your body.
Exits: north, east, south, west.

oO HP:Fine>
west
Durin's Way
Exits: east, west.

oO HP:Fine>west

Durin's Way
Exits: [north], east, west.

oO HP:Fine>
The Cavern Crossroads
*Levita the Rohirric Man* is standing here.
*Muff the Dúnadan Man* is standing here searching for tracks (shrouded).
*Aramarth the Sindarin Elf* is standing here trying to concentrate (shrouded).
Exits: east, west, up, down.

!O HP:Fine>
east
Durin's Way
Exits: [north], east, west.

oO HP:Fine>
east
Durin's Way
A huge stone troll looms overhead, ready to crush your body.
Exits: east, west.

oO HP:Fine>east

Durin's Way
Exits: north, east, south, west.

oO HP:Fine>east

Durin's Way
A huge stone troll looms overhead, ready to crush your body.
Exits: east, west.

oO HP:Fine>east

Durin's Way
A misshapen troll stands here, stooped over on his twisted legs.
Exits: east, west. - n:greydoor.

oO HP:Fine>east

Before Durin's Chimney
Exits: north, east, south, west.

oO HP:Fine>north

Yavanna's Avenue
Exits: north, south.

oO HP:Fine>north

Yavanna's Avenue
Exits: north, south.

oO HP:Fine>north

Yavanna's Avenue
Exits: north, south.
Svarten tells you 'nod'

oO HP:Fine>
rest
You sit down and rest your tired bones.

oO HP:Fine>
t svarten muff levita aramarth
Ok.

oO HP:Fine>st

You stop resting, and stand up.

oO HP:Fine>
#   $door set to {exit}[local]
sco
580/665 hits and 129/139 moves.

oO HP:Fine>
st
south
You are already standing.

oO HP:Fine>
south
Yavanna's Avenue
Exits: north, south.

oO HP:Fine>
Yavanna's Avenue
Exits: north, south.

oO HP:Fine>south

Before Durin's Chimney
A huge stone troll looms overhead, ready to crush your body.
Exits: north, east, south, west.

oO HP:Fine>
south
Yavanna's Avenue
A misshapen troll stands here, stooped over on his twisted legs.
Exits: north, south.

oO HP:Fine>south

Yavanna's Avenue
Exits: north, south.


oO HP:Fine>
south
Yavanna's Avenue
A squat and filthy troll lurks in the darkness.
Exits: north, south. - e:wall d:crack.

oO HP:Fine>
south
Iron Hall
Exits: north, east, west.

oO HP:Fine>
south
Alas, you cannot go that way...

oO HP:Fine>west

Avenue of Iron
A squat and filthy troll lurks in the darkness.
Exits: east, west.

oO HP:Fine>west

Avenue of Iron
A misshapen troll stands here, stooped over on his twisted legs.
Exits: east, west.

oO HP:Fine>west

Avenue of Iron
Exits: east, west.

oO HP:Fine>west

Iron Hall
Exits: north, east.

oO HP:Fine>
rest
You sit down and rest your tired bones.

oO HP:Fine>

sco
WARNING: inactivity timeout in 5 seconds.

oO HP:Fine>
593/665 hits and 131/139 moves.

oO HP:Fine>
t svarten I could keep them here awhile if you wanna come slay um with me
Ok.

oO HP:Fine>

*Muff the Dúnadan Man* has arrived from the east.

!O HP:Fine>

*Muff the Dúnadan Man* strongly pounds your left foot and tickles it.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>

Cristobin tells you 'if u arfe in moria Derezzer narrates 'bn tell the troll in moria that aramarth+2 are in'
You strongly hit *Muff the Dúnadan Man*'s head.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
t svarten those 3 are kinda experienced so I wont win 1v3
Ok.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>flee

PANIC! You can't quit the fight!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>

You flee head over heels.
You flee east.
Avenue of Iron
A misshapen troll stands here, stooped over on his twisted legs.
Exits: east, west.

oO HP:Fine>
#   $targ set to {muff}[local]
east
Avenue of Iron
Exits: east, west.

oO HP:Fine>east

Avenue of Iron
A squat and filthy troll lurks in the darkness.
A squat and filthy troll lurks in the darkness.
Exits: east, west.

oO HP:Fine>
east
Iron Hall
Exits: north, east, west.

oO HP:Fine>

*Muff the Dúnadan Man* has arrived from the west.

!O HP:Fine>
hit muff
You lightly hit *Muff the Dúnadan Man*'s left leg and tickle it.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>

You swiftly dodge *Muff the Dúnadan Man*'s attempt to pound you.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>

*Muff the Dúnadan Man* panics, and attempts to flee.
*Muff the Dúnadan Man* leaves east.

oO HP:Fine>
smi
*Aramarth the Sindarin Elf* has arrived from the north.
You smile viciously.

!O HP:Fine>
hit muff
*Muff the Dúnadan Man* has arrived from the east.
You approach *Muff the Dúnadan Man*, trying to hit him.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
flee
PANIC! You can't quit the fight!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>

You strongly hit *Muff the Dúnadan Man*'s right arm.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>

You flee head over heels.
You flee west.
Avenue of Iron
A squat and filthy troll lurks in the darkness.
Exits: east, west.

oO HP:Fine>
west
Avenue of Iron
A squat and filthy troll lurks in the darkness.
Exits: east, west.

oO HP:Fine>
west
Avenue of Iron
Exits: east, west.

oO HP:Fine>

Svarten tells you 'nah but you might stay alive'

oO HP:Fine>
east
Avenue of Iron
A squat and filthy troll lurks in the darkness.
Exits: east, west.

oO HP:Fine>hit muff

They aren't here.

oO HP:Fine>east

hit muff
Avenue of Iron
A squat and filthy troll lurks in the darkness.
Exits: east, west.

oO HP:Fine>
east
They aren't here.

oO HP:Fine>hit muff

Iron Hall
*Aramarth the Sindarin Elf* is standing here (shrouded).
Exits: north, east, west.

!O HP:Fine>
They aren't here.

!O HP:Fine>

*Aramarth the Sindarin Elf* begins some strange incantations...

!O HP:Fine>north

hit muff
Yavanna's Avenue
Exits: north, south. - e:wall d:crack.

oO HP:Fine>
They aren't here.

oO HP:Fine>north

Yavanna's Avenue
Exits: north, south.

oO HP:Fine>
hit muff
They aren't here.

oO HP:Fine>south

south
Yavanna's Avenue
Exits: north, south. - e:wall d:crack.
*Aramarth the Sindarin Elf* has arrived from the south.

!O HP:Fine>
*Aramarth the Sindarin Elf* begins some strange incantations...
Iron Hall
Exits: north, east, west.

oO HP:Fine>
east
*Muff the Dúnadan Man* has arrived from the east.
Avenue of Iron
Exits: east, west.

o[ HP:Fine>
east
Avenue of Iron
Exits: east, west.

oO HP:Fine>
west
west
Avenue of Iron
Exits: east, west.

o[ HP:Fine>hit muff

o[ HP:Fine>hit muff

Iron Hall
*Muff the Dúnadan Man* is standing here.
Exits: north, east, west.
*Aramarth the Sindarin Elf* has arrived from the north.

!O HP:Fine>
north
*Aramarth the Sindarin Elf* tries to slash you, but your parry is successful.
*Muff the Dúnadan Man* pounds your right leg and tickles it.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
hit muff
No way! You are fighting for your life!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
*Aramarth the Sindarin Elf* begins some strange incantations...
You're already fighting!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
hit muff

You hit *Muff the Dúnadan Man*'s right arm and tickle it.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
flee
You're already fighting!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
You flee head over heels.
You flee north.
Yavanna's Avenue
Exits: north, south.

oO HP:Fine>
north
north
Yavanna's Avenue
Exits: north, south.

oO HP:Fine>
Yavanna's Avenue
Exits: north, south.

oO HP:Fine>
north
Before Durin's Chimney
Exits: north, east, south, west.

oO HP:Fine>
south
Yavanna's Avenue
Exits: north, south.

oO HP:Fine>hit muff

They aren't here.

oO HP:Fine>
south
Yavanna's Avenue
Exits: north, south.

oO HP:Fine>hit muff

They aren't here.

oO HP:Fine>
south
Yavanna's Avenue
Exits: north, south. - e:wall d:crack.

oO HP:Fine>hit muff

They aren't here.
*Muff the Dúnadan Man* has arrived from the south.
*Aramarth the Sindarin Elf* has arrived from the south.

!O HP:Fine>south

hit muff
Iron Hall
Exits: north, east, west.

oO HP:Fine>
They aren't here.

oO HP:Fine>
north
Yavanna's Avenue
*Muff the Dúnadan Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: north, south. - e:wall d:crack.

!O HP:Fine>hit muff

You hit *Muff the Dúnadan Man*'s right arm and tickle it.
*Muff the Dúnadan Man* tries to pound you, but your parry is successful.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
flee
You will attempt to flee!
*Aramarth the Sindarin Elf* begins some strange incantations...

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
west
No way! You are fighting for your life!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>

You flee head over heels.
You flee north.
Yavanna's Avenue
Exits: north, south. - e:wall d:crack.

oO HP:Fine>
north

*Muff the Dúnadan Man* has arrived from the south.
*Aramarth the Sindarin Elf* has arrived from the south.

!O HP:Fine>
Yavanna's Avenue
Exits: north, south.

oO HP:Fine>

Svarten tells you 'need to conserve hps and moves and not fight so much'

oO HP:Fine>
south
Yavanna's Avenue
Exits: north, south.

oO HP:Fine>open wall

You don't see any wall here.

oO HP:Fine>
south
Yavanna's Avenue
*Muff the Dúnadan Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: north, south. - e:wall d:crack.

!O HP:Fine>
open wall
Ok.

!O HP:Fine>
east

*Aramarth the Sindarin Elf* begins some strange incantations...

!O HP:Fine>
*Muff the Dúnadan Man* tries to slash you, but your parry is successful.
No way! You are fighting for your life!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>

You hit *Muff the Dúnadan Man*'s left foot hard.

!O HP:Fine *Muff the Dúnadan Man*:Wounded>
flee
PANIC! You can't quit the fight!

!O HP:Fine *Muff the Dúnadan Man*:Wounded>

*Muff the Dúnadan Man* opens the crack.

!O HP:Fine *Muff the Dúnadan Man*:Wounded>

PANIC! You can't quit the fight!

!O HP:Fine *Muff the Dúnadan Man*:Wounded>
open wall
It's already open!
You flee head over heels.
You flee south.
Iron Hall
Exits: north, east, west. - e:wall d:crack.

oO HP:Fine>

A filthy troll has arrived from the west.

oO HP:Fine>
north
east
Yavanna's Avenue
*Muff the Dúnadan Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: north, (east), south. - e:wall d:crack.

!O HP:Fine>
hit muff
*Muff the Dúnadan Man* tries to slash you, but your parry is successful.
No way! You are fighting for your life!

!O HP:Fine *Muff the Dúnadan Man*:Wounded>
You're already fighting!

!O HP:Fine *Muff the Dúnadan Man*:Wounded>

You lightly hit *Muff the Dúnadan Man*'s body and tickle it.

!O HP:Fine *Muff the Dúnadan Man*:Wounded>
flee
You flee head over heels.
You flee east.
Dark Tunnel
Exits: east, (west). - e:wall d:crack.

o[ HP:Fine>

Cristobin tells you 'Derezzer tells you 'tell him they entered wgate like 6 mins ago or so''

o[ HP:Fine>

The wall closes quietly.

o[ HP:Fine>
yell wink
Ok.

o[ HP:Fine>
#   $door set to {wall}[local]
open wall
Ok.

o[ HP:Fine>
west
hit muff
Yavanna's Avenue
*Muff the Dúnadan Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: north, (east), south. - e:wall d:crack.

!O HP:Fine>
*Muff the Dúnadan Man* closes the wall.
You hit *Muff the Dúnadan Man*'s right foot.

!O HP:Fine *Muff the Dúnadan Man*:Wounded>

*Muff the Dúnadan Man* slashes your body and tickles it.

!O HP:Fine *Muff the Dúnadan Man*:Wounded>
flee
You will attempt to flee!
*Muff the Dúnadan Man* panics, and attempts to flee.
*Muff the Dúnadan Man* leaves north.

!O HP:Fine>up

Alas, you cannot go that way...

!O HP:Fine>

A filthy troll has arrived from the south.

!O HP:Fine>
north
Yavanna's Avenue
Exits: north, south.

oO HP:Fine>hit muff

They aren't here.

oO HP:Fine>north

hit muff
Yavanna's Avenue
Exits: north, south.

oO HP:Fine>
north
Svarten tells you 'maybe can come next night, or maybe some orc can'
They aren't here.

oO HP:Fine>
Before Durin's Chimney
Exits: north, east, south, west.

oO HP:Fine>hit muff

They aren't here.

oO HP:Fine>
north
Yavanna's Avenue
Exits: north, south.

oO HP:Fine>north

Yavanna's Avenue
Exits: north, south.

oO HP:Fine>north

north
Yavanna's Avenue
A huge stone troll looms overhead, ready to crush your body.
Exits: north, south.

oO HP:Fine>
Bronze Hall
*Levita the Rohirric Man* is standing here.
Exits: east, south, west.

!O HP:Fine>
east
Bronze Avenue
Exits: east, west. - n:rock.

oO HP:Fine>
hit muff
west
They aren't here.

oO HP:Fine>
Bronze Hall
*Levita the Rohirric Man* is standing here searching for tracks.
Exits: east, south, west. - n:rock.

!O HP:Fine>

*Levita the Rohirric Man* leaves east.

oO HP:Fine>#   $targ set to {*man*}[local]

hit *man*
They aren't here.

oO HP:Fine>

*Levita the Rohirric Man* has arrived from the east.

!O HP:Fine>east

hit *man*
You swiftly dodge *Levita the Rohirric Man*'s attempt to slash you.
No way! You are fighting for your life!

!O HP:Fine *Levita the Rohirric Man*:Fine>
You're already fighting!

!O HP:Fine *Levita the Rohirric Man*:Fine>west

No way! You are fighting for your life!
You hit *Levita the Rohirric Man*'s head extremely hard.

!O HP:Fine *Levita the Rohirric Man*:Fine>

*Levita the Rohirric Man* snickers softly.

!O HP:Fine *Levita the Rohirric Man*:Fine>flee

You flee head over heels.
You flee east.
Bronze Avenue
Exits: east, west.

oO HP:Fine>
west
Bronze Hall
*Levita the Rohirric Man* is standing here.
Exits: east, south, west.

!O HP:Fine>west

Bronze Hall
Exits: east, west.

oO HP:Fine>west

west
Breakdown
Exits: east, west.

o= HP:Fine>
west
Bronze Avenue
Exits: east, west.

oO HP:Fine>west

Bronze Hall
Exits: east, south, west.

oO HP:Fine>
End of the Sloping Passage
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: east, west.

o= HP:Fine>
west
Sloping Passage
Exits: east, west.

o= HP:Fine>
west
op crag
Bend in the Sloping Passage
Exits: east, south, (west). - w:crag.

o= HP:Fine>west

It's already open!

o= HP:Fine>
End of the Twisting Tunnel
Exits: (east), south. - w:crag.

o= HP:Fine>
close exit e
You don't see any exit there.

o= HP:Fine>
s
Twisting Tunnel before an Irondoor
Exits: north, (south), west.

o= HP:Fine>
t svarten wow these are easy
Ok.

o= HP:Fine>

Svarten tells you 'but i'm grouped to lazy orcs'

o= HP:Fine>
t svarten muff wounded:P
sco
Ok.

o= HP:Fine>
603/665 hits and 101/139 moves.

o= HP:Fine>
t svarten and im down 10 hp
Ok.

o= HP:Fine>
sco
607/665 hits and 104/139 moves.

o= HP:Fine>
sco
611/665 hits and 107/139 moves.

o= HP:Fine>
st
You are already standing.

o= HP:Fine>
#   $door set to {exit}[local]
s
The Forge Door
Exits: (north), east, west.

![ HP:Fine>
#   $targ set to {muff}[local]
sco
615/665 hits and 110/139 moves.

![ HP:Fine>
where
Players in your zone
--------------------
Beebop               - The Forge Door

![ HP:Fine>
#   $door set to {exit}[local]
rest
You sit down and rest your tired bones.

![ HP:Fine>
sco
617/665 hits and 111/139 moves.

![ HP:Fine>
sco
620/665 hits and 114/139 moves.

![ HP:Fine>
#   $targ set to {muff}[local]
sco
625/665 hits and 117/139 moves.

![ HP:Fine>
sco
626/665 hits and 118/139 moves.

![ HP:Fine>
sco
626/665 hits and 119/139 moves.

![ HP:Fine>
sco
627/665 hits and 119/139 moves.

![ HP:Fine>
cha moo agg
Ok.

![ HP:Fine>
sco
628/665 hits and 120/139 moves.

![ HP:Fine>
sco
634/665 hits and 125/139 moves.

![ HP:Fine>
st
You stop resting, and stand up.

![ HP:Fine>
north
Twisting Tunnel before an Irondoor
Exits: north, (south), west.

o= HP:Fine>north

End of the Twisting Tunnel
Exits: (east), south. - e:crag.

o= HP:Fine>
east
Bend in the Sloping Passage
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: east, south, (west). - w:crag.

o= HP:Fine>east

Sloping Passage
Exits: east, west.

o= HP:Fine>east

o= HP:Fine>east

End of the Sloping Passage
Exits: east, west.

o= HP:Fine>
east
Bronze Hall
Exits: east, south, west.

oO HP:Fine>east

Bronze Avenue
Exits: east, west.

oO HP:Fine>
mnan
Arglebargle, glop-glyf!?!

oO HP:Fine>
#   $targ set to {*man*}[local]
east
east
Breakdown
Exits: east, west.

o= HP:Fine>
east
Bronze Hall
Exits: east, west.

oO HP:Fine>
east
Bronze Hall
Exits: east, south, west.

oO HP:Fine>
Bronze Avenue
Exits: east, west. - n:rock.

oO HP:Fine>
east
Bronze Avenue
Exits: east, west. - n:boulder.

oO HP:Fine>
west
Bronze Avenue
Exits: east, west. - n:rock.

oO HP:Fine>west

Bronze Hall
Exits: east, south, west.

oO HP:Fine>south

Yavanna's Avenue
Exits: north, south.

oO HP:Fine>south

Yavanna's Avenue
A huge stone troll looms overhead, ready to crush your body.
Exits: north, south.

oO HP:Fine>south

Yavanna's Avenue
Exits: north, south.

oO HP:Fine>south

Before Durin's Chimney
Exits: north, east, south, west.

oO HP:Fine>south

Yavanna's Avenue
A squat and filthy troll lurks in the darkness.
Exits: north, south.

oO HP:Fine>south

Yavanna's Avenue
Exits: north, south.

oO HP:Fine>
south
Yavanna's Avenue
Exits: north, south. - e:wall d:crack.

oO HP:Fine>
south
Iron Hall
Exits: north, east, west.
You feel weaker.

oO HP:Fine>
north
Yavanna's Avenue
Exits: north, south. - e:wall d:crack.

oO HP:Fine>
open wall
Ok.

oO HP:Fine>
e
Dark Tunnel
Exits: east, (west).

o[ HP:Fine>
w
Yavanna's Avenue
Exits: north, (east), south. - e:wall d:crack.

oO HP:Fine>
op crack
Ok.
You feel bolder.

oO HP:Fine>
scout d
You quietly scout downwards...


Under the Crack


You stop scouting.

oO HP:Fine>
north
Yavanna's Avenue
Exits: north, south.

oO HP:Fine>rem ring
get topaz-ring sable
wear topaz-ring
use topaz-ring
rem topaz-ring
put topaz-ring sable
wear ring

You stop using a ruby ring.

oO HP:Fine>
You get a jewelled ring from a sable pouch.

oO HP:Fine>
You put a jewelled ring on your right finger.

oO HP:Fine>
You attempt to use the power of the jewelled ring.


The blood coursing through your veins begins quickening its pace, feeding your muscles as you feel a surge of strength flow through your body.


#   $door set to {greydoor}[local]
north
You feel stronger.

oO HP:Fine>north

You stop using a jewelled ring.

oO HP:Fine>
You put a jewelled ring in a sable pouch.
You feel your muscles relax and your pulse slow as the strength that welled within you subsides.

oO HP:Fine>
west
You put a ruby ring on your right finger.

oO HP:Fine>
bash greydoor
Yavanna's Avenue
Exits: north, south.
Cristobin tells you 'Derezzer tells you 'tell him I left''

oO HP:Fine>
Before Durin's Chimney
Exits: north, east, south, west.

oO HP:Fine>
Durin's Way
A squat and filthy troll lurks in the darkness.
Exits: east, west.

oO HP:Fine>
Nothing seems to happen.


A filthy troll strongly hits your body and tickles it.


#   $door set to {greydoor}[local]
open greydoor
flee

oO HP:Fine a filthy troll:Healthy>
Ok.
You hit a filthy troll's left foot extremely hard.

oO HP:Fine a filthy troll:Fine>
You flee head over heels.
You flee north.
Black Tunnel
Exits: (south), west. - n:greydoor.

o= HP:Fine>
south
Durin's Way
A squat and filthy troll lurks in the darkness.
Exits: (north), east, west. - n:greydoor.

oO HP:Fine>west

Durin's Way
Exits: east, west.

oO HP:Fine>west

Durin's Way
A squat and filthy troll lurks in the darkness.
Exits: north, east, south, west.
A filthy troll hits your right leg and tickles it.

oO HP:Fine a filthy troll:Healthy>west

No way! You are fighting for your life!

oO HP:Fine a filthy troll:Healthy>
flee
You flee head over heels.
You flee east.
Durin's Way
Exits: east, west.

oO HP:Fine>
west
west
Durin's Way
A squat and filthy troll lurks in the darkness.
Exits: north, east, south, west.

oO HP:Fine>west

Durin's Way
Exits: east, west.

oO HP:Fine>
Durin's Way
Exits: [north], east, west.

oO HP:Fine>
#   $targ set to {muff}[local]
west
The Cavern Crossroads
*Aramarth the Sindarin Elf* is standing here.
*Muff the Dúnadan Man* is standing here.
*Levita the Rohirric Man* is resting here.
Exits: east, west, up, down.

!O HP:Fine>
hit muff
You lightly hit *Muff the Dúnadan Man*'s left leg and tickle it.
*Muff the Dúnadan Man* strongly slashes your left arm and tickles it.

!O HP:Fine *Muff the Dúnadan Man*:Fine>

*Muff the Dúnadan Man* says 'well'

!O HP:Fine *Muff the Dúnadan Man*:Fine>
flee

*Levita the Rohirric Man* stops resting, and clambers on his feet.

!O HP:Fine *Muff the Dúnadan Man*:Fine>
You will attempt to flee!

!O HP:Fine *Muff the Dúnadan Man*:Fine>

You flee head over heels.
You flee east.
Durin's Way
Exits: [north], east, west.

oO HP:Fine>
east
Durin's Way
Exits: east, west.

oO HP:Fine>
east
Durin's Way
A squat and filthy troll lurks in the darkness.
Exits: north, east, south, west.

oO HP:Fine>
south
Ruined Avenue
Exits: north, south.

oO HP:Fine>
rest
You sit down and rest your tired bones.

oO HP:Fine>

A filthy troll has arrived from the north.

oO HP:Fine>
yell meow
Ok.

oO HP:Fine>st

You stop resting, and stand up.

oO HP:Fine>
north

A filthy troll hits your right arm and tickles it.

oO HP:Fine a filthy troll:Healthy>
No way! You are fighting for your life!

oO HP:Fine a filthy troll:Healthy>

You hit a filthy troll's body extremely hard and shatter it.

oO HP:Fine a filthy troll:Fine>
flee
You flee head over heels.
You flee south.
Ruined Avenue
A huge stone troll looms overhead, ready to crush your body.
Exits: north, south.

oO HP:Fine>
north
Ruined Avenue
A squat and filthy troll lurks in the darkness.
Exits: north, south.

oO HP:Fine>north

Durin's Way
Exits: north, east, south, west.

oO HP:Fine>
north
Ruined Avenue
Exits: north, south.

oO HP:Fine>
rest
You sit down and rest your tired bones.

oO HP:Fine>
south
Ruined Avenue
Exits: north, south.

oO HP:Fine>
rest
You sit down and rest your tired bones.


oO HP:Fine>sc

611/665 hits and 92/139 moves.

oO HP:Fine>
sc
611/665 hits and 93/139 moves.

oO HP:Fine>
i
You are carrying:
a black warg fur (well-maintained)
a bejewelled shield (well-maintained)

oO HP:Fine>
sco
614/665 hits and 95/139 moves.

oO HP:Fine>
eq
You are using:
<held>               a long hollow stem
<worn on forearm>    the black buckler (flawless)
<worn on head>       a horned helmet (neglected)
<worn on body>       a plain shirt (flawless)
<worn about body>    a forest green cloak (worn)
<worn on arms>       a plain pair of sleeves (worn)
<worn on hands>      a fine pair of soft leather gloves (worn out)
<worn on legs>       a plain pair of pants (used)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a necklace of bones
<worn around neck>   a black amulet
<worn on wrist>      a keyring with several keys and a set of lock picks
<worn on wrist>      a small bracelet
<worn on finger>     a ruby ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a gem-inlaid knife (flawless)
<worn on belt>       a sable pouch
<worn on belt>       a water skin
<worn on belt>       a sturdy rope
<worn on belt>       the scalp of Beebop

oO HP:Fine>
cha moo agg
Ok.

oO HP:Fine>sco

617/665 hits and 96/139 moves.

oO HP:Fine>
get icy all
You get an icy ring from a sable pouch.

oO HP:Fine>
wear icy
You put an icy ring on your left finger.

oO HP:Fine>
exa sable
pouch (used) : 
a jewelled ring
an iron ring
a jewelled ring
an azure scroll
a purple scroll
a purple scroll
a purple scroll
an icy ring
a vellum scroll
a topaz

oO HP:Fine>
sco
622/665 hits and 100/139 moves.

oO HP:Fine>
st
You stop resting, and stand up.

oO HP:Fine>
cha moo agg
south
Ok.

oO HP:Fine>
west
Durin's Way
*Aramarth the Sindarin Elf* is standing here.
Exits: north, east, south, west.

!O HP:Fine>west

Durin's Way
Exits: east, west.

oO HP:Fine>
hit muff
Durin's Way
*Muff the Dúnadan Man* is resting here.
*Levita the Rohirric Man* is standing here.
Exits: (north), east, west.

!O HP:Fine>west

You hit *Muff the Dúnadan Man*'s left hand extremely hard and shatter it.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>hit muff

*Levita the Rohirric Man* slashes your left foot very hard and tickles it.
No way! You are fighting for your life!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
You're already fighting!
*Muff the Dúnadan Man* barely slashes your body and tickles it.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
cnh
Arglebargle, glop-glyf!?!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
close exit n
Ok.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>flee

*Muff the Dúnadan Man* opens the stonedoor.
You flee head over heels.
You flee north.
Guard-post
A long rope, with a hook at one end, has been left here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A lurg leader, with markings of the Durghash tribe, stands here.
Exits: (south).

o[ HP:Fine>

*Levita the Rohirric Man* has arrived from the south.

![ HP:Fine>
exit
south
(South) - (stonedoor) Durin's Way
*Levita the Rohirric Man* slashes your right leg hard and tickles it.

![ HP:Fine *Levita the Rohirric Man*:Fine>south

No way! You are fighting for your life!

![ HP:Fine *Levita the Rohirric Man*:Fine>
flee
No way! You are fighting for your life!
An orkish warrior fails to hit you.
You hit *Levita the Rohirric Man*'s left leg hard and tickle it.

![ HP:Fine *Levita the Rohirric Man*:Fine>
You flee head over heels.
You flee south.
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: (north), east, west.

!O HP:Fine>open exit s

You don't see any exit there.

!O HP:Fine>open exit s

*Muff the Dúnadan Man* closes the stonedoor.
You don't see any exit there.

!O HP:Fine>
hit muff
You approach *Muff the Dúnadan Man*, trying to hit him.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
west
You swiftly dodge *Aramarth the Sindarin Elf*'s attempt to slash you.
No way! You are fighting for your life!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>

The stonedoor is opened from the other side.
*Muff the Dúnadan Man* slashes your body and tickles it.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>

*Levita the Rohirric Man* has arrived from the north.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>

*Aramarth the Sindarin Elf* begins some strange incantations...

!O HP:Fine *Muff the Dúnadan Man*:Hurt>

*Levita the Rohirric Man* quickly approaches, trying to slash you.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
flee
You flee head over heels.
You flee west.
The Cavern Crossroads
Exits: east, west, up, down.

oO HP:Fine>
east
hit muff
east
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: [north], east, west.
*Aramarth the Sindarin Elf* quickly approaches, trying to slash you.

!O HP:Fine *Aramarth the Sindarin Elf*:Healthy>
hit muff
*Muff the Dúnadan Man* opens the stonedoor.
You're already fighting!
You hit *Aramarth the Sindarin Elf*'s right arm and tickle it.
*Levita the Rohirric Man* has arrived from the north.

!O HP:Fine *Aramarth the Sindarin Elf*:Fine>
No way! You are fighting for your life!

!O HP:Fine *Aramarth the Sindarin Elf*:Fine>
*Aramarth the Sindarin Elf* begins some strange incantations...
You're already fighting!

!O HP:Fine *Aramarth the Sindarin Elf*:Fine>hit muff

*Levita the Rohirric Man* quickly approaches, trying to slash you.
You're already fighting!

!O HP:Fine *Aramarth the Sindarin Elf*:Fine>flee

You flee head over heels.
You flee west.
The Cavern Crossroads
Exits: east, west, up, down.

oO HP:Fine>
south
Alas, you cannot go that way...

oO HP:Fine>
#   $door set to {exit}[local]
east
hit muff
*Muff the Dúnadan Man* has arrived from the east.
*Levita the Rohirric Man* has arrived from the east.
*Aramarth the Sindarin Elf* has arrived from the east.
Durin's Way
Exits: (north), east, west.

oO HP:Fine>west

They aren't here.

oO HP:Fine>hit muff

The Cavern Crossroads
*Muff the Dúnadan Man* is standing here.
*Levita the Rohirric Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: east, west, up, down.
*Levita the Rohirric Man* lightly slashes your right foot and tickles it.

!O HP:Fine *Levita the Rohirric Man*:Fine>
hit muff
You're already fighting!
You hit *Levita the Rohirric Man*'s body very hard.

!O HP:Fine *Levita the Rohirric Man*:Hurt>
You're already fighting!

!O HP:Fine *Levita the Rohirric Man*:Hurt>hit muff

flee
You're already fighting!

!O HP:Fine *Levita the Rohirric Man*:Hurt>
You flee head over heels.
You flee west.
Durin's Way
Exits: east, west.

oO HP:Fine>
west
Durin's Way
Exits: east, west.

oO HP:Fine>
east
east
Durin's Way
Exits: east, west.

oO HP:Fine>hit muff

The Cavern Crossroads
*Levita the Rohirric Man* is standing here.
Exits: east, west, up, down.

!O HP:Fine>
They aren't here.
*Levita the Rohirric Man* leaves east.

oO HP:Fine>
east
hit muff
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
*Levita the Rohirric Man* is standing here.
Exits: (north), east, west.

!O HP:Fine>
east
You strongly hit *Muff the Dúnadan Man*'s left arm.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>hit muff

No way! You are fighting for your life!
*Muff the Dúnadan Man* lightly slashes your right hand and tickles it.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
You're already fighting!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
close exit
flee
Ok.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
PANIC! You can't quit the fight!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
close exit
It's already closed!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
close exit
*Levita the Rohirric Man* opens the stonedoor.
Ok.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
close exit

You flee head over heels.
You flee west.
The Cavern Crossroads
Exits: east, west, up, down.

oO HP:Fine>
close exit
You don't see any exit here.

oO HP:Fine>
You don't see any exit here.

oO HP:Fine>
east
hit muff
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
*Levita the Rohirric Man* is standing here.
Exits: (north), east, west.

!O HP:Fine>
You hit *Muff the Dúnadan Man*'s body extremely hard.

!O HP:Fine *Muff the Dúnadan Man*:Wounded>
flee

*Levita the Rohirric Man* slashes your right leg hard and tickles it.

!O HP:Fine *Muff the Dúnadan Man*:Wounded>close exit

You will attempt to flee!

!O HP:Fine *Muff the Dúnadan Man*:Wounded>
Ok.

!O HP:Fine *Muff the Dúnadan Man*:Wounded>

*Muff the Dúnadan Man* tries to slash you, but your parry is successful.
You flee head over heels.
You flee east.
Durin's Way
Exits: east, west.

oO HP:Fine>close exit

You don't see any exit here.

oO HP:Fine>close exit

You don't see any exit here.

oO HP:Fine>
west
hit muff
Durin's Way
Exits: [north], east, west.

oO HP:Fine>
bash muff
They aren't here.

oO HP:Fine>
You don't see any muff here.

oO HP:Fine>
west
hit muff
The Cavern Crossroads
Exits: east, west, up, down.

oO HP:Fine>
They aren't here.

oO HP:Fine>west

Durin's Way
Exits: east, west.

oO HP:Fine>hit muff

They aren't here.

oO HP:Fine>east

The Cavern Crossroads
Exits: east, west, up, down.

oO HP:Fine>
east

Some apparently very close noise can be heard from above.

oO HP:Fine>
open exit
Durin's Way
Exits: [north], east, west.

oO HP:Fine>
north
Ok.

oO HP:Fine>
south
Guard-post
A long rope, with a hook at one end, has been left here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A lurg leader, with markings of the Durghash tribe, stands here.
Exits: (south).

o[ HP:Fine>
Durin's Way
Exits: (north), east, west.

oO HP:Fine>
west

You hear some very far noise from the west.

oO HP:Fine>
up

The Cavern Crossroads
Exits: east, west, up, down.

oO HP:Fine>
up
A Ceremonial Hall
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
Exits: east, west, up, down.

o[ HP:Fine>
Stair Chamber
Exits: north, south, down.

o[ HP:Fine>
down
east
A Ceremonial Hall
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
Exits: east, west, up, down.

o[ HP:Fine>east

Mahal's Way
Exits: east, west.

oO HP:Fine>east

east
Mahal's Way
Exits: east, west.

oO HP:Fine>
east
Mahal's Way
Exits: east, west.

oO HP:Fine>
east
Vault of Glory
Exits: east, west.

oO HP:Fine>
Durin's Chimney
Exits: east, west, down.

oO HP:Fine>east

Durin's Chimney
Exits: east, west.

oO HP:Fine>east

Mahal's Way
Exits: east, west.

oO HP:Fine>north

Mahal's Way
Exits: east, west.

oO HP:Fine>
Alas, you cannot go that way...

oO HP:Fine>east

The Western Hall
Exits: north, east, south, west.

oO HP:Fine>
north
The Western Hall
Exits: north, (east), south.

oO HP:Fine>
south
The Western Hall
Exits: north, east, south, west.

oO HP:Fine>west

west
Mahal's Way
Exits: east, west.

oO HP:Fine>
west
Mahal's Way
Exits: east, west.

oO HP:Fine>west

west
Durin's Chimney
Exits: east, west.

oO HP:Fine>west

Durin's Chimney
Exits: east, west, down.

oO HP:Fine>west

west
Vault of Glory
Exits: east, west.

oO HP:Fine>west

Mahal's Way
Exits: east, west.

oO HP:Fine>down

Mahal's Way
Exits: east, west.

oO HP:Fine>
Mahal's Way
Exits: east, west.

oO HP:Fine>
A Ceremonial Hall
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
An eyeless white rat with nasty teeth scurries about.
Exits: east, west, up, down.

o[ HP:Fine>
The Cavern Crossroads
Exits: east, west, up, down.

oO HP:Fine>
west
Durin's Way
Exits: east, west.

oO HP:Fine>
west
Durin's Way
Exits: east, west.

oO HP:Fine>
east
east
Durin's Way
Exits: east, west.

oO HP:Fine>
east
The Cavern Crossroads
Exits: east, west, up, down.

oO HP:Fine>
Durin's Way
Exits: (north), east, west.

oO HP:Fine>
east
east
Durin's Way
Exits: east, west.

oO HP:Fine Move:Tired>
Durin's Way
Exits: north, east, south, west.

oO HP:Fine Move:Tired>
rest
You sit down and rest your tired bones.

oO HP:Fine Move:Tired>
t svarten damnit wish I had trasck
Ok.

oO HP:Fine>
t svarten muff is going down like it was a level 15 
Ok.

oO HP:Fine>
where
Players in your zone
--------------------
Beebop               - Durin's Way

oO HP:Fine>
rest
You are already resting.

oO HP:Fine>

Svarten tells you 'yeah helps a bit in there :P'

oO HP:Fine>

sco
WARNING: inactivity timeout in 5 seconds.

oO HP:Fine>
583/665 hits and 64/139 moves.

oO HP:Fine>
sco
592/665 hits and 69/139 moves.

oO HP:Fine>
#   $targ set to {muff}[local]
rest
You are already resting.

oO HP:Fine>
sco
595/665 hits and 71/139 moves.

oO HP:Fine>
where
Players in your zone
--------------------
Beebop               - Durin's Way

oO HP:Fine>
rest

Svarten tells you 'they can be cunning and lose hit points on purpose'

oO HP:Fine>
You are already resting.

oO HP:Fine>sco

596/665 hits and 72/139 moves.

oO HP:Fine>

You hear some close noise from the west.

oO HP:Fine>

You feel bolder.

oO HP:Fine>

sco
WARNING: inactivity timeout in 5 seconds.

oO HP:Fine>
604/665 hits and 77/139 moves.

oO HP:Fine>
t svarten yeah I dunno
Ok.

oO HP:Fine>
stat
OB: 155%, DB: -20%, PB: 30%, Armour: 4%. Wimpy: 0. Mood: aggressive.
Needed: 449,330 xp, 0 tp. Gold: 1,236. Alert: normal.
Affected by:
- novoid
- noquit
- strength
- tiredness

oO HP:Fine>

A filthy troll has arrived from the south.

oO HP:Fine>
t svarten 155 ob
Ok.

oO HP:Fine>st

You stop resting, and stand up.

oO HP:Fine>w

Durin's Way
Exits: east, west.

oO HP:Fine>
rest
You sit down and rest your tired bones.

oO HP:Fine>
t svarten and thats with fgc!
Ok.

oO HP:Fine>
sco
618/665 hits and 85/139 moves.

oO HP:Fine>
st
You stop resting, and stand up.

oO HP:Fine>w

Durin's Way
Exits: (north), east, west.

oO HP:Fine>
w
The Cavern Crossroads
*Muff the Dúnadan Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
*Levita the Rohirric Man* is standing here trying to concentrate.
Exits: east, west, up, down.

!O HP:Fine>
hit muff
*Muff the Dúnadan Man* lightly slashes your right hand and tickles it.
You're already fighting!
*Levita the Rohirric Man* utters the words 'judicandus dies'

!O HP:Fine *Muff the Dúnadan Man*:Hurt>

*Levita the Rohirric Man* slashes your left hand hard.
You feel a sharp pain there!
You hit *Muff the Dúnadan Man*'s left arm and tickle it.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
flee
You flee head over heels.
You flee down.
A Long Stair
Exits: west, up, down.

o[ HP:Fine>
down
A Long Stair
Exits: up, down.
You have found a bloodthirsty bat!

o[ HP:Fine>
#   $targ set to {muff}[local]
up
A Long Stair
Exits: west, up, down.

o[ HP:Fine>hit muff

They aren't here.

o[ HP:Fine>
up
hit muff
The Cavern Crossroads
Exits: east, west, up, down.

oO HP:Fine>
They aren't here.

oO HP:Fine>
east
hit muff
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Levita the Rohirric Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: (north), east, west.

!O HP:Fine>
*Levita the Rohirric Man* intercepts your blow.
You hit *Levita the Rohirric Man*'s right leg extremely hard.

!O HP:Fine *Levita the Rohirric Man*:Hurt>

You swiftly dodge *Muff the Dúnadan Man*'s attempt to slash you.
You hear some close noise from the west.
*Levita the Rohirric Man* slashes your body and tickles it.

!O HP:Fine *Levita the Rohirric Man*:Hurt>
close exit
flee
Ok.

!O HP:Fine *Levita the Rohirric Man*:Hurt>
You will attempt to flee!

!O HP:Fine *Levita the Rohirric Man*:Hurt>

*Muff the Dúnadan Man* opens the stonedoor.
You flee head over heels.
You flee west.
The Cavern Crossroads
Exits: east, west, up, down.

oO HP:Fine>
down
A Long Stair
Exits: west, up, down.

o[ HP:Fine>
up
The Cavern Crossroads
Exits: east, west, up, down.

oO HP:Fine>
east
hit muff
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Levita the Rohirric Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: [north], east, west.

!O HP:Fine>
*Levita the Rohirric Man* strongly slashes your head and tickles it.
You're already fighting!

!O HP:Fine *Levita the Rohirric Man*:Hurt>close exit

You swiftly dodge *Muff the Dúnadan Man*'s attempt to slash you.
It's already closed!

!O HP:Fine *Levita the Rohirric Man*:Hurt>
flee
You flee head over heels.
You flee west.
The Cavern Crossroads
Exits: east, west, up, down.

oO HP:Fine>
east
hit muff
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Levita the Rohirric Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: (north), east, west.
*Muff the Dúnadan Man* closes the stonedoor.

!O HP:Fine>
flee
*Levita the Rohirric Man* intercepts your blow.
You hit *Levita the Rohirric Man*'s right leg very hard.

!O HP:Fine *Levita the Rohirric Man*:Hurt>
You will attempt to flee!
*Muff the Dúnadan Man* quickly approaches, trying to slash you.

!O HP:Fine *Levita the Rohirric Man*:Hurt>close exit

*Levita the Rohirric Man* opens the stonedoor.
Ok.
*Levita the Rohirric Man* strongly slashes your right foot and tickles it.

!O HP:Fine *Levita the Rohirric Man*:Hurt>
close exit
It's already closed!
*Muff the Dúnadan Man* opens the stonedoor.

!O HP:Fine *Levita the Rohirric Man*:Hurt>
close exit
Ok.
*Muff the Dúnadan Man* tries to slash you, but your parry is successful.
PANIC! You can't quit the fight!

!O HP:Fine *Levita the Rohirric Man*:Hurt>close exit

It's already closed!
*Levita the Rohirric Man* opens the stonedoor.

!O HP:Fine *Levita the Rohirric Man*:Hurt>
close exit
Ok.
*Levita the Rohirric Man* opens the stonedoor.

!O HP:Fine *Levita the Rohirric Man*:Hurt>close exit

Ok.

!O HP:Fine *Levita the Rohirric Man*:Hurt>close exit

close exit
*Levita the Rohirric Man* opens the stonedoor.
Ok.
You flee head over heels.
You flee east.
Durin's Way
Exits: east, west.

oO HP:Fine>
You don't see any exit here.

oO HP:Fine>
west
hit muff
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Levita the Rohirric Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: (north), east, west.
*Aramarth the Sindarin Elf* fails to slash you.

!O HP:Fine *Aramarth the Sindarin Elf*:Healthy>close exit

close exit
You're already fighting!

!O HP:Fine *Aramarth the Sindarin Elf*:Healthy>
*Levita the Rohirric Man* slashes your left leg and tickles it.
Ok.

!O HP:Fine *Aramarth the Sindarin Elf*:Healthy>close exit

close exit
*Levita the Rohirric Man* opens the stonedoor.
Ok.

!O HP:Fine *Aramarth the Sindarin Elf*:Healthy>flee

close exit
It's already closed!
*Aramarth the Sindarin Elf* begins some strange incantations...
You hit *Aramarth the Sindarin Elf*'s body and tickle it.

!O HP:Fine *Aramarth the Sindarin Elf*:Fine>close exit

hit muff
It's already closed!
*Levita the Rohirric Man* opens the stonedoor.

!O HP:Fine *Aramarth the Sindarin Elf*:Fine>
You flee head over heels.
You flee east.
Durin's Way
A squat and filthy troll lurks in the darkness.
Exits: east, west.

oO HP:Fine>
You don't see any exit here.

oO HP:Fine>south

You don't see any exit here.

oO HP:Fine>
They aren't here.

oO HP:Fine>
Alas, you cannot go that way...

oO HP:Fine>east

Durin's Way
Exits: north, east, south, west.

oO HP:Fine>
west
west
Durin's Way
A squat and filthy troll lurks in the darkness.
Exits: east, west.

oO HP:Fine>hit muff

close exit
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Levita the Rohirric Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: (north), east, west.

!O HP:Fine>
close exit
*Levita the Rohirric Man* intercepts your blow.
You hit *Levita the Rohirric Man*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
*Levita the Rohirric Man* lightly slashes your body and tickles it.

!O HP:Fine *Levita the Rohirric Man*:Hurt>
Ok.

!O HP:Fine *Levita the Rohirric Man*:Hurt>close exit

It's already closed!

!O HP:Fine *Levita the Rohirric Man*:Hurt>close exit

*Levita the Rohirric Man* opens the stonedoor.
Ok.

!O HP:Fine *Levita the Rohirric Man*:Hurt>close exit

flee
It's already closed!
*Levita the Rohirric Man* opens the stonedoor.

!O HP:Fine *Levita the Rohirric Man*:Hurt>
Ok.

!O HP:Fine *Levita the Rohirric Man*:Hurt>close exit

*Levita the Rohirric Man* opens the stonedoor.
PANIC! You can't quit the fight!

!O HP:Fine *Levita the Rohirric Man*:Hurt>
close exit
Ok.

!O HP:Fine *Levita the Rohirric Man*:Hurt>
close exit
It's already closed!
*Levita the Rohirric Man* opens the stonedoor.

!O HP:Fine *Levita the Rohirric Man*:Hurt>close exit

Ok.
*Muff the Dúnadan Man* strongly slashes your left leg and tickles it.
You flee head over heels.
You flee east.
Durin's Way
A squat and filthy troll lurks in the darkness.
Exits: east, west.

oO HP:Fine>
close exit
You don't see any exit here.

oO HP:Fine>
You don't see any exit here.

oO HP:Fine>
west
hit muff
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Levita the Rohirric Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: (north), east, west.

!O HP:Fine>
*Levita the Rohirric Man* intercepts your blow.
You approach *Levita the Rohirric Man*, trying to hit him.
*Levita the Rohirric Man* slashes your body very hard and tickles it.

!O HP:Fine *Levita the Rohirric Man*:Hurt>west

No way! You are fighting for your life!
*Aramarth the Sindarin Elf* begins some strange incantations...

!O HP:Fine *Levita the Rohirric Man*:Hurt>
close exit
Ok.
*Levita the Rohirric Man* opens the stonedoor.

!O HP:Fine *Levita the Rohirric Man*:Hurt>close exit

Ok.

!O HP:Fine *Levita the Rohirric Man*:Hurt>close exit

flee
It's already closed!
You hit *Levita the Rohirric Man*'s head extremely hard and shatter it.
Your victim is shocked by your hit!

!O HP:Fine *Levita the Rohirric Man*:Wounded>
*Levita the Rohirric Man* opens the stonedoor.
You flee head over heels.
You flee east.
Durin's Way
A squat and filthy troll lurks in the darkness.
Exits: east, west.

oO HP:Fine>
#   $targ set to {levita}[local]
west
hit levita
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Levita the Rohirric Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: (north), east, west.

!O HP:Fine>
close exit
*Muff the Dúnadan Man* lightly slashes your left leg and tickles it.
You're already fighting!
*Aramarth the Sindarin Elf* barely slashes your head and tickles it.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
Ok.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>close exit

It's already closed!
You hit *Muff the Dúnadan Man*'s right arm and tickle it.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>close exit

flee
It's already closed!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
*Aramarth the Sindarin Elf* begins some strange incantations...
PANIC! You can't quit the fight!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>south

close exit
No way! You are fighting for your life!

!O HP:Fine *Muff the Dúnadan Man*:Hurt>
south
It's already closed!
*Muff the Dúnadan Man* opens the stonedoor.

!O HP:Fine *Muff the Dúnadan Man*:Hurt>close exit

No way! You are fighting for your life!
You flee head over heels.
You flee east.
Durin's Way
A squat and filthy troll lurks in the darkness.
Exits: east, west.

oO HP:Fine>close exit
south

close exit
You don't see any exit here.

oO HP:Fine>
You don't see any exit here.

oO HP:Fine>
west
Alas, you cannot go that way...

oO HP:Fine>
hit levita
You don't see any exit here.

oO HP:Fine>
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Levita the Rohirric Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: (north), east, west.

!O HP:Fine>
You approach *Levita the Rohirric Man*, trying to hit him.
*Aramarth the Sindarin Elf* lightly slashes your body and tickles it.

!O HP:Fine *Levita the Rohirric Man*:Wounded>
close exit

*Muff the Dúnadan Man* quickly approaches, trying to slash you.
*Levita the Rohirric Man* lightly slashes your left arm and tickles it.

!O HP:Fine *Levita the Rohirric Man*:Wounded>
close exit
Ok.

!O HP:Fine *Levita the Rohirric Man*:Wounded>
close exit
*Aramarth the Sindarin Elf* begins some strange incantations...
*Muff the Dúnadan Man* opens the stonedoor.
Ok.
*Muff the Dúnadan Man* barely slashes your body and tickles it.
You strongly hit *Levita the Rohirric Man*'s left leg.

!O HP:Fine *Levita the Rohirric Man*:Wounded>close exit

It's already closed!
*Muff the Dúnadan Man* opens the stonedoor.

!O HP:Fine *Levita the Rohirric Man*:Wounded>
flee
Ok.
*Muff the Dúnadan Man* opens the stonedoor.

!O HP:Fine *Levita the Rohirric Man*:Wounded>
You flee head over heels.
You flee north.
Guard-post
A long rope, with a hook at one end, has been left here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
A lurg leader, with markings of the Durghash tribe, stands here.
Exits: (south).

o[ HP:Fine>
close exit
south
Ok.

o[ HP:Fine>
The stonedoor seems to be closed.

o[ HP:Fine>
close exit
open exit
It's already closed!

o[ HP:Fine>
south
Ok.

o[ HP:Fine>
The stonedoor closes quietly.
The stonedoor seems to be closed.

o[ HP:Fine>
close exit
It's already closed!

o[ HP:Fine>
open exit
Ok.
The stonedoor closes quietly.
An orkish warrior tries to hit you, but your parry is successful.

o[ HP:Fine an orkish warrior:Healthy>south

south
No way! You are fighting for your life!
An orkish warrior says 'YIE! Gaipab! You mell tou dahole yoel pehi.'
An orkish warrior barely hits your right leg and tickles it.

o[ HP:Fine an orkish warrior:Healthy>open exit

flee
No way! You are fighting for your life!

o[ HP:Fine an orkish warrior:Healthy>open exit

Ok.
The stonedoor closes quietly.
A lurg leader joins an orkish warrior's fight.
A lurg leader strongly pierces your right leg and tickles it.
You hit an orkish warrior's body extremely hard and shatter it.

o[ HP:Fine an orkish warrior:Fine>open exit

open exit
A dire wolf strongly hits your left leg and tickles it.
You flee head over heels.
PANIC! You couldn't escape!

o[ HP:Fine an orkish warrior:Fine>
open exit
Ok.
The stonedoor closes quietly.

o[ HP:Fine an orkish warrior:Fine>
open exit
Ok.

o[ HP:Fine an orkish warrior:Fine>
open exit
It's already open!
The stonedoor closes quietly.
You flee head over heels.
PANIC! You couldn't escape!

o[ HP:Fine an orkish warrior:Fine>open exit

Ok.

o[ HP:Fine an orkish warrior:Fine>open exit

open exit
*Levita the Rohirric Man* has arrived from the south.
The stonedoor closes quietly.
Ok.
A dire wolf joins a dire wolf's fight.
A dire wolf strongly hits your body and tickles it.

![ HP:Hurt an orkish warrior:Fine>
open exit
It's already open!
The stonedoor closes quietly.
An orkish warrior lightly hits your right foot and tickles it.

![ HP:Hurt an orkish warrior:Fine>
open exit
Ok.
The stonedoor closes quietly.
PANIC! You can't quit the fight!
An orkish warrior strongly hits your body and tickles it.

![ HP:Hurt an orkish warrior:Fine>open exit

Ok.

![ HP:Hurt an orkish warrior:Fine>open exit

open exit
The stonedoor closes quietly.
Ok.
A lurg leader lightly pierces your right leg and tickles it.

![ HP:Hurt an orkish warrior:Fine>
open exit
The stonedoor closes quietly.
Ok.
You swiftly dodge an orkish warrior's attempt to hit you.
You hit an orkish warrior's body extremely hard and shatter it.

![ HP:Hurt an orkish warrior:Hurt>
open exit
The stonedoor closes quietly.
Ok.
The stonedoor closes quietly.
You flee head over heels.
PANIC! You couldn't escape!

![ HP:Hurt an orkish warrior:Hurt>open exit

open exit
Ok.

![ HP:Hurt an orkish warrior:Hurt>
open exit
The stonedoor closes quietly.
Ok.
The stonedoor closes quietly.

![ HP:Hurt an orkish warrior:Hurt>open exit

Ok.
The stonedoor closes quietly.

![ HP:Hurt an orkish warrior:Hurt>open exit

open exit
Ok.
The stonedoor closes quietly.
A dire wolf hits your head and tickles it.
You flee head over heels.
PANIC! You couldn't escape!

![ HP:Hurt an orkish warrior:Hurt>open exit

Ok.
The stonedoor closes quietly.

![ HP:Hurt an orkish warrior:Hurt>open exit

open exit
Ok.
The stonedoor closes quietly.

![ HP:Hurt an orkish warrior:Hurt>
open exit
Ok.

![ HP:Hurt an orkish warrior:Hurt>open exit

open exit
The stonedoor closes quietly.
Ok.
You swiftly dodge an orkish warrior's attempt to hit you.
You flee head over heels.
You flee south.
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: (north), east, west.

!O HP:Hurt>
open exit
*Aramarth the Sindarin Elf* closes the stonedoor.
Ok.
*Muff the Dúnadan Man* closes the stonedoor.

!O HP:Hurt>
Ok.

!O HP:Hurt>hit levita

It's already open!
*Muff the Dúnadan Man* closes the stonedoor.

!O HP:Hurt>
Ok.
*Levita the Rohirric Man* has arrived from the north.

!O HP:Hurt>
It's already open!
*Muff the Dúnadan Man* closes the stonedoor.

!O HP:Hurt>
Ok.
*Muff the Dúnadan Man* closes the stonedoor.
*Aramarth the Sindarin Elf* begins some strange incantations...

!O HP:Hurt>
Ok.
*Muff the Dúnadan Man* closes the stonedoor.

!O HP:Hurt>
west
*Levita the Rohirric Man* quickly approaches, trying to slash you.
Ok.

!O HP:Hurt *Levita the Rohirric Man*:Wounded>
*Muff the Dúnadan Man* closes the stonedoor.
Ok.

!O HP:Hurt *Levita the Rohirric Man*:Wounded>
flee
*Muff the Dúnadan Man* closes the stonedoor.
Ok.
You hit *Levita the Rohirric Man*'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!

!O HP:Hurt *Levita the Rohirric Man*:Bad>
*Muff the Dúnadan Man* closes the stonedoor.
You're already fighting!

!O HP:Hurt *Levita the Rohirric Man*:Bad>south

No way! You are fighting for your life!

!O HP:Hurt *Levita the Rohirric Man*:Bad>
You flee head over heels.
You flee west.
The Cavern Crossroads
Exits: east, west, up, down.

oO HP:Hurt>south

Alas, you cannot go that way...

oO HP:Hurt>hit levita

Alas, you cannot go that way...

oO HP:Hurt>
east
They aren't here.

oO HP:Hurt>hit levita

Durin's Way
*Muff the Dúnadan Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
*Levita the Rohirric Man* is standing here.
Exits: [north], east, west.
You swiftly dodge *Muff the Dúnadan Man*'s attempt to slash you.

!O HP:Hurt *Muff the Dúnadan Man*:Hurt>bash levita

You're already fighting!

!O HP:Hurt *Muff the Dúnadan Man*:Hurt>
You cannot bash someone you aren't fighting!

!O HP:Hurt *Muff the Dúnadan Man*:Hurt>
flee
You hear some very close noise from the west.
You flee head over heels.
You flee west.
The Cavern Crossroads
Exits: east, west, up, down.

oO HP:Hurt Move:Tired>
east
hit levita
bash levita
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
*Levita the Rohirric Man* is standing here.
Exits: [north], east, west.
*Muff the Dúnadan Man* quickly approaches, trying to slash you.

!O HP:Hurt Move:Tired *Muff the Dúnadan Man*:Hurt>
You're already fighting!
*Muff the Dúnadan Man* barely slashes your left leg and tickles it.

!O HP:Hurt Move:Tired *Muff the Dúnadan Man*:Hurt>
You cannot bash someone you aren't fighting!

!O HP:Hurt Move:Tired *Muff the Dúnadan Man*:Hurt>
flee

*Muff the Dúnadan Man* opens the stonedoor.

!O HP:Hurt Move:Tired *Muff the Dúnadan Man*:Hurt>
You flee head over heels.
You flee west.
The Cavern Crossroads
Exits: east, west, up, down.

oO HP:Hurt Move:Tired>
east
hit levita
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
*Levita the Rohirric Man* is standing here.
Exits: (north), east, west.

!O HP:Hurt Move:Tired>
*Aramarth the Sindarin Elf* begins some strange incantations...
You hit *Levita the Rohirric Man*'s left leg very hard and shatter it.

!O HP:Hurt Move:Tired *Levita the Rohirric Man*:Bad>

*Levita the Rohirric Man* panics, and attempts to flee.
*Levita the Rohirric Man* leaves west.

!O HP:Hurt Move:Tired>

*Muff the Dúnadan Man* quickly approaches, trying to slash you.

!O HP:Hurt Move:Tired *Muff the Dúnadan Man*:Hurt>flee

You flee head over heels.
You flee east.
Durin's Way
Exits: east, west.

oO HP:Hurt Move:Tired>
west
west
Durin's Way
*Muff the Dúnadan Man* is standing here.
*Aramarth the Sindarin Elf* is standing here.
Exits: (north), east, west.

!O HP:Hurt Move:Tired>
hit levita
The Cavern Crossroads
*Levita the Rohirric Man* is standing here.
Exits: east, west, up, down.

!O HP:Hurt Move:Tired>west

hit levita
*Muff the Dúnadan Man* has arrived from the east.
*Aramarth the Sindarin Elf* has arrived from the east.
You approach *Levita the Rohirric Man*, trying to hit him.

!O HP:Hurt Move:Tired *Levita the Rohirric Man*:Bad>
No way! You are fighting for your life!

!O HP:Hurt Move:Tired *Levita the Rohirric Man*:Bad>
hit levita
west
*Muff the Dúnadan Man* leaves up.
*Aramarth the Sindarin Elf* leaves up.
You're already fighting!
You swiftly dodge *Levita the Rohirric Man*'s attempt to slash you.

!O HP:Hurt Move:Tired *Levita the Rohirric Man*:Bad>
hit levita
You're already fighting!

!O HP:Hurt Move:Tired *Levita the Rohirric Man*:Bad>
No way! You are fighting for your life!

!O HP:Hurt Move:Tired *Levita the Rohirric Man*:Bad>flee

You're already fighting!
You hit *Levita the Rohirric Man*'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!
*Levita the Rohirric Man* is stunned and will probably die soon.

!O HP:Hurt Move:Tired *Levita the Rohirric Man*:Awful>
You flee head over heels.
You flee down.
A Long Stair
Exits: west, up, down.

o[ HP:Hurt Move:Tired>
down
up
A Long Stair
Exits: up, down.
You have found a bloodthirsty bat!

o[ HP:Hurt Move:Tired>up

hit levita
A Long Stair
Exits: west, up, down.

o[ HP:Hurt Move:Tired>
The Cavern Crossroads
*Levita the Rohirric Man* is lying here, stunned.
*Aramarth the Sindarin Elf* is standing here.
Exits: east, west, up, down.

!O HP:Hurt Move:Tired>

!O HP:Hurt Move:Tired *Levita the Rohirric Man*:Awful>

*Muff the Dúnadan Man* has arrived from above.

!O HP:Hurt Move:Tired *Levita the Rohirric Man*:Awful>kick

You swiftly dodge *Muff the Dúnadan Man*'s attempt to slash you.


You kick *Levita the Rohirric Man* to death.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained great renown in this battle!
You hear *Levita the Rohirric Man*'s death cry as he collapses.
*Levita the Rohirric Man* has drawn his last breath! R.I.P.
You lightly hit *Muff the Dúnadan Man*'s right arm and tickle it.

!O HP:Hurt Move:Tired *Muff the Dúnadan Man*:Hurt>
flee
You flee head over heels.
You flee west.
Durin's Way
Exits: east, west.



view warlo

*** Warlords Hall of Fame ***

    Armies of the West

 1  Eiluvial the Eriadorian Battlemaster
 2  Aramarth the Sindarin Warlock
 3  Sjivi the Half-Elven Healer
 4  Voiinskreiz the Harfoot Ranger
 5  Cubed the Noldorin Adventurer
 6  Vandersell the Silvan Warlock
 7  Idronàs the Half-Elven Patriarch
 8  Hube the Rohirric Champion
 9  Nimféa the Half-Elven Priest
10  Volzu the Noldorin Warlock

    Forces of the Dark Lord

 1  Beebop the Mountain Troll Brute
 2  Thralk the Tarkhnarb Champion
 3  Morgazh the Zaugurz Murderer
 4  Scab the Tarkhnarb Adventurer

*** Return: continue, b: back one page, r: redisplay, q: quit (73%) *** 
 5  Dreg the Black Númenórean Envoy
 6  Creon the Tarkhnarb Champion
 7  Arkadij the Tarkhnarb Champion
 8  Malock the Tarkhnarb Veteran
 9  Tairach the Tarkhnarb Necromancer
10  Stôran the Tarkhnarb Champion
 Very nice, I would like to see this log in the 'notables' section! 


2013/08/19 20:31, Levita: 
I wasn't even worried there. Bad hps? So what, with 170+ defence im ok. And then BAM! Nice one!

2013/08/19 21:02, Daevia: 
170+ def in Moria as a man? Mmmm, don't think so.

2013/08/19 21:22, Eiluvial: 
Very possible, tho I think I Get around 165 there only (low pracs in slash)

2013/08/19 21:31, Galadon: 
Svarten tells you 'it was newbies and galadon' <3

2013/08/20 01:38, Drogtash: 
You sure you were using foci? :P That didn't look like high defence... he landed like 4 of those hits Levita, BB is +10 dmg for trolls? ;p

2013/08/20 04:09, Levita: 
Yeeahh. Im not sure anymore, I checked stats somewhere, well most probably not in Moria then. Aand even then I might have easily miscalculated, that was a really hazy day . Thanks for not looting anything :)


top
 


 Commenting Rules:
  • we do not tolerate fake or anonymous character names!
  • use a valid MUME character name
  • offensive (sexual, racist, personal, ...) remarks will be punished
  • do not post information, which you got from MUME immortal-boards
  • comment in English only!


  • Character-Name:   anonymous-flag (don't link profile)  


    Advice:  Let the above textbox do the line-wrapping and do only use Return/Newline to end or start a new paragraph. That way your comments will look nice! If you use long text-strings without spaces ( >50 characters), they will be cut to a decent size and info will get lost.
    show without filters    back