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Skirmish in new Warrens! (Eiluvial)comments   back
(3854 hits. Posted 2014/04/06)
Qul has arrived from the east.
Vehement (veh) has arrived from the east.
Pabraw has arrived from the east.

!= CW HP:Fine Mana:Cold>
west
Slanting Burrow
Exits: east, south.
Qul has arrived from the east.
Vehement (veh) has arrived from the east.
Pabraw has arrived from the east.

!= CW HP:Fine Mana:Cold>

A young troll has arrived from the east.

!= CW HP:Fine Mana:Cold>
south
Murky Tunnel
A scorched cave troll is here, partly hidden in the shadows of the cave.
A scorched cave troll is here, partly hidden in the shadows of the cave.
A young troll is here, gnawing on a bone.
A troll infant is here, baring its teeth and snarling.
A troll bitch sits on the cave floor, engrossed with a square rock.
Exits: north, east, west.
Qul has arrived from the north.
Vehement (veh) has arrived from the north.
Pabraw has arrived from the north.
A sullen troll bitch yells '*Eiluzial whe Man*, a Wobbig, a Walg-Elj, and a Man are were in the Murky Hunnel!'
You swiftly dodge a scorched cave troll's attempt to hit you.
You smite a scorched cave troll's left arm extremely hard and shatter it.

!= CW HP:Fine Mana:Cold a scorched cave troll:Fine>
west

A scorched cave troll says 'I will vunv you unjil you're dead, Eiluvial!'

!= CW HP:Fine Mana:Cold a scorched cave troll:Fine>
Pabraw joins your fight.
No way! You are fighting for your life!
A scorched cave troll says 'Basward! I'll tez you jor twah, Falf-Elg!'
A scorched cave troll says 'So vunjry. Me xzinks I eaw ya vwice!'
Pabraw strongly slashes a scorched cave troll's right leg.

!= CW HP:Fine Mana:Cold a scorched cave troll:Fine>

Qul joins your fight.
A scorched cave troll says 'Basfard! I'll gez you for wvax, Wobbit!'
Qul pounds a scorched cave troll's left arm extremely hard and shatters it.

!= CW HP:Fine Mana:Cold a scorched cave troll:Hurt>

Vehement (veh) joins your fight.
A scorched cave troll says 'Bashard! I'll gex you for zvat, Man!'
Vehement (veh) pounds a scorched cave troll's left foot extremely hard and shatters it.

!= CW HP:Fine Mana:Cold a scorched cave troll:Wounded>

Pabraw seems to avoid the fight.

!= CW HP:Fine Mana:Cold a scorched cave troll:Wounded>

You swiftly dodge a scorched cave troll's attempt to hit you.
You swiftly dodge a sullen troll bitch's attempt to hit you.

!= CW HP:Fine Mana:Cold a scorched cave troll:Wounded>

A scorched cave troll says 'I will tunt you unvil you're dead, Eilutial!'

!= CW HP:Fine Mana:Cold a scorched cave troll:Wounded>

You smite a scorched cave troll's body extremely hard and shatter it.

!= CW HP:Fine Mana:Cold a scorched cave troll:Bad>

A troll infant says 'YOU! Eiluwial! You vill die begore your time.'
You swiftly dodge a troll infant's attempt to hit you.

!= CW HP:Fine Mana:Cold a scorched cave troll:Bad>

You swiftly dodge a young troll's attempt to hit you.

!= CW HP:Fine Mana:Cold a scorched cave troll:Bad>

Pabraw joins your fight.
Pabraw strongly slashes a scorched cave troll's body and shatters it.
A scorched cave troll lightly hits your right leg and tickles it.

!= CW HP:Fine Mana:Cold a scorched cave troll:Bad>

A sullen troll bitch barely hits your head and tickles it.
You swiftly dodge a scorched cave troll's attempt to hit you.

!= CW HP:Fine Mana:Cold a scorched cave troll:Bad>

Qul pounds a scorched cave troll's left foot extremely hard and shatters it.

!= CW HP:Fine Mana:Cold a scorched cave troll:Awful>

You swiftly dodge a troll infant's attempt to hit you.

!= CW HP:Fine Mana:Cold a scorched cave troll:Awful>

Vehement (veh) pounds a scorched cave troll's body extremely hard and shatters it.
You receive your share of experience.
It begins to be automatic...
You hear a scorched cave troll's death cry as he collapses.
A scorched cave troll is dead! R.I.P.

!= CW HP:Fine Mana:Cold a scorched cave troll:Healthy>

Pabraw joins your fight.
Qul joins your fight.
A scorched cave troll says 'Basvard! I'll tew you for zxag, Fobbiw!'
A scorched cave troll says 'Ye nov moze. Me crusz ya'!'
A scorched cave troll says 'Basxard! I'll get you tor what, Valf-Elf!'
Pabraw strongly slashes a scorched cave troll's left hand.

!= CW HP:Fine Mana:Cold a scorched cave troll:Fine>

Vehement (veh) joins your fight.
A scorched cave troll says 'Basfard! I'll fet you tor hhav, Man!'
A young troll has arrived from the north.
Qul pounds a scorched cave troll's left leg extremely hard and shatters it.
A young troll fails to hit you.

!= CW HP:Fine Mana:Cold a scorched cave troll:Fine>

You swiftly dodge a sullen troll bitch's attempt to hit you.

!= CW HP:Fine Mana:Cold a scorched cave troll:Fine>

You smite a scorched cave troll's left arm extremely hard and shatter it.

!= CW HP:Fine Mana:Cold a scorched cave troll:Hurt>

You swiftly dodge a scorched cave troll's attempt to hit you.

!= CW HP:Fine Mana:Cold a scorched cave troll:Hurt>

score
WARNING: inactivity timeout in 5 seconds.

A troll infant barely hits your right arm and tickles it.

!= CW HP:Fine Mana:Cold a scorched cave troll:Hurt>
l
You can't do that while fighting.

!= CW HP:Fine Mana:Cold a scorched cave troll:Hurt>
Murky Tunnel
The corpse of a scorched cave troll is lying here.
A scorched cave troll is here, fighting YOU.
A young troll is here, fighting YOU.
A troll infant is here, fighting YOU.
A sullen troll bitch is here, fighting YOU.
Qul the Hobbit is here, fighting a scorched cave troll.
Vehement the Dúnadan (veh) is here, fighting a scorched cave troll.
Pabraw the Half-Elf is here, fighting a scorched cave troll.
A young troll is here, gnawing on a bone.

!= CW HP:Fine Mana:Cold a scorched cave troll:Hurt>

Pabraw tries to slash a scorched cave troll, but he parries successfully.

!= CW HP:Fine Mana:Cold a scorched cave troll:Hurt>

Vehement (veh) pounds a scorched cave troll's body extremely hard and shatters it.

!= CW HP:Fine Mana:Cold a scorched cave troll:Bad>

You swiftly dodge a young troll's attempt to hit you.

!= CW HP:Fine Mana:Cold a scorched cave troll:Bad>

You swiftly dodge a young troll's attempt to hit you.
Qul pounds a scorched cave troll's head extremely hard and shatters it.
A scorched cave troll is incapacitated and will slowly die, if not aided.

!= CW HP:Fine Mana:Cold a scorched cave troll:Dying>

A sullen troll bitch tries to hit you, but your parry is successful.

!= CW HP:Fine Mana:Cold a scorched cave troll:Dying>

The white aura around your body fades.

!= CW HP:Fine Mana:Cold a scorched cave troll:Dying>

You swiftly dodge a troll infant's attempt to hit you.

!= CW HP:Fine Mana:Cold a scorched cave troll:Dying>

A young troll barely hits your right leg and tickles it.

!= CW HP:Fine Mana:Cold a scorched cave troll:Dying>

Pabraw slashes a scorched cave troll's head extremely hard and shatters it.
You receive your share of experience.
It begins to be automatic...
You hear a scorched cave troll's death cry as he collapses.
A scorched cave troll is dead! R.I.P.

!= CW HP:Fine Mana:Cold a young troll:Healthy>

Vehement tells you 'make sure you have fresh sanc btw'

!= CW HP:Fine Mana:Cold a young troll:Healthy>

You swiftly dodge a young troll's attempt to hit you.

!= CW HP:Fine Mana:Cold a young troll:Healthy>

Qul joins your fight.
A young troll says 'Gresj svew! Come 'ere!'

!= CW HP:Fine Mana:Cold a young troll:Healthy>

You smite a young troll's right leg extremely hard and shatter it.

!= CW HP:Fine Mana:Cold a young troll:Hurt>

A sullen troll bitch barely hits your right hand and tickles it.

!= CW HP:Fine Mana:Cold a young troll:Hurt>

Vehement (veh) joins your fight.
Vehement (veh) pounds a young troll's body extremely hard and shatters it.
Qul pounds a young troll's right arm extremely hard and shatters it.
You receive your share of experience.
This is really a genocide...
You hear a young troll's death cry as it collapses.
A young troll is dead! R.I.P.

!= CW HP:Fine Mana:Cold a troll infant:Healthy>

A troll infant fails to hit you.

!= CW HP:Fine Mana:Cold a troll infant:Healthy>

Qul joins your fight.
A troll infant says 'Foh dare you attack me, you B..B..Bully!'

!= CW HP:Fine Mana:Cold a troll infant:Healthy>

Vehement (veh) joins your fight.
A sullen troll bitch tries to hit you, but your parry is successful.

!= CW HP:Fine Mana:Cold a troll infant:Healthy>
sa sanc down
emote says: sanc down
Ok.

!= CW HP:Fine Mana:Cold a troll infant:Healthy>

You swiftly dodge a troll infant's attempt to hit you.

!= CW HP:Fine Mana:Cold a troll infant:Healthy>

You swiftly dodge a young troll's attempt to hit you.

!= CW HP:Fine Mana:Cold a troll infant:Healthy>

You smite a troll infant's left arm extremely hard and shatter it.
Your victim is shocked by your hit!

!= CW HP:Fine Mana:Cold a troll infant:Wounded>

Vehement (veh) pounds a troll infant's left arm extremely hard and shatters it.
You receive your share of experience.
One more death... It seems to be a litany... 
You hear a troll infant's death cry as it collapses.
A troll infant is dead! R.I.P.

!= CW HP:Fine Mana:Cold a sullen troll bitch:Healthy>

Pabraw joins your fight.
A sullen troll bitch says 'Gresh sjew! Come 'ere!'
Pabraw slashes a sullen troll bitch's body hard.

!= CW HP:Fine Mana:Cold a sullen troll bitch:Fine>

Qul joins your fight.

!= CW HP:Fine Mana:Cold a sullen troll bitch:Fine>

Qul pounds a sullen troll bitch's right arm extremely hard and shatters it.

!= CW HP:Fine Mana:Cold a sullen troll bitch:Hurt>
l
Vehement (veh) joins your fight.
Murky Tunnel
The corpse of a troll infant is lying here.
The corpse of a young troll is lying here.
The corpse of a scorched cave troll is lying here.
The corpse of a scorched cave troll is lying here.
A sullen troll bitch is here, fighting YOU.
Qul the Hobbit is here, fighting a sullen troll bitch.
Vehement the Dúnadan (veh) is here, fighting a sullen troll bitch.
Pabraw the Half-Elf is here, fighting a sullen troll bitch.
A young troll is here, fighting YOU.
A sullen troll bitch barely hits your right arm and tickles it.

!= CW HP:Fine Mana:Cold a sullen troll bitch:Hurt>

A young troll has arrived from the north.

!= CW HP:Fine Mana:Cold a sullen troll bitch:Hurt>

Pabraw slashes a sullen troll bitch's right arm very hard and shatters it.

!= CW HP:Fine Mana:Cold a sullen troll bitch:Hurt>

A young troll tries to hit you, but your parry is successful.

!= CW HP:Fine Mana:Cold a sullen troll bitch:Hurt>

You smite a sullen troll bitch's left leg extremely hard and shatter it.
You swiftly dodge a sullen troll bitch's attempt to hit you.

!= CW HP:Fine Mana:Cold a sullen troll bitch:Bad>

Vehement (veh) pounds a sullen troll bitch's right arm extremely hard and shatters it.

!= CW HP:Fine Mana:Cold a sullen troll bitch:Awful>

Qul pounds a sullen troll bitch's right foot extremely hard and shatters it.
You receive your share of experience.
Good job!
You hear a sullen troll bitch's death cry as she collapses.
A sullen troll bitch is dead! R.I.P.

!= CW HP:Fine Mana:Cold a young troll:Healthy>

Qul joins your fight.
A young troll says 'Xobbih-meat is surely fasty!'

!= CW HP:Fine Mana:Cold a young troll:Healthy>

You swiftly dodge a young troll's attempt to hit you.

!= CW HP:Fine Mana:Cold a young troll:Healthy>

Vehement tells you 'esp when we get further in'
You swiftly dodge a young troll's attempt to hit you.

!= CW HP:Fine Mana:Cold a young troll:Healthy>

Vehement (veh) joins your fight.

!= CW HP:Fine Mana:Cold a young troll:Healthy>

Vehement (veh) pounds a young troll's right arm extremely hard and shatters it.
Qul pounds a young troll's body extremely hard and shatters it.

!= CW HP:Fine Mana:Cold a young troll:Wounded>

score
WARNING: inactivity timeout in 5 seconds.

!= CW HP:Fine Mana:Cold a young troll:Wounded>
You can't do that while fighting.

!= CW HP:Fine Mana:Cold a young troll:Wounded>

Pabraw joins your fight.
Pabraw strongly slashes a young troll's left leg and shatters it.

!= CW HP:Fine Mana:Cold a young troll:Bad>

You smite a young troll's body extremely hard and shatter it.
You receive your share of experience.
This is really a genocide...
You hear a young troll's death cry as it collapses.
A young troll is dead! R.I.P.

!= CW HP:Fine Mana:Cold a young troll:Healthy>

Qul joins your fight.
A young troll says 'Zello, dinner!'

!= CW HP:Fine Mana:Cold a young troll:Healthy>

You swiftly dodge a young troll's attempt to hit you.

!= CW HP:Fine Mana:Cold a young troll:Healthy>

Pabraw joins your fight.
Pabraw slashes a young troll's left hand hard.
Qul pounds a young troll's right arm extremely hard and shatters it.

!= CW HP:Fine Mana:Cold a young troll:Hurt>

Vehement (veh) joins your fight.
Vehement (veh) pounds a young troll's left hand extremely hard and shatters it.

!= CW HP:Fine Mana:Cold a young troll:Bad>

You smite a young troll's body extremely hard and shatter it.
You receive your share of experience.
This is really a genocide...
You hear a young troll's death cry as it collapses.
A young troll is dead! R.I.P.

!= CW HP:Fine Mana:Cold>
sa sanc me pab
emote says: sanc me pab
Ok.

!= CW HP:Fine Mana:Cold>
sco
406/456 hits, 7/58 mana, and 156/156 moves.

!= CW HP:Fine Mana:Cold>
stat
OB: 97%, DB: 61%, PB: 77%, Armour: 66%. Wimpy: 150. Mood: wimpy.
Needed: 184,471 xp, 0 tp. Gold: 305. Alert: normal.
Affected by:
- noquit
- strength
- tiredness

!= CW HP:Fine Mana:Cold>
bless
cast 'bless'
You muster all of your concentration...


Pabraw begins some strange incantations...


sa cure me few qul
You begin to feel the light of Aman shine upon you.

!= CW HP:Fine Mana:Icy>
emote says: cure me few qul
Ok.

!= CW HP:Fine Mana:Icy>
i
Pabraw utters the word 'gaiqhjabral'
You start glowing.
You are carrying:
a black metal staff
an imposing, golden mantle (flawless)
a black pair of padded boots (flawless)
a gem-inlaid knife (worn)

!= CW HP:Fine Mana:Icy>
sco
407/456 hits, 2/58 mana, and 156/156 moves.

!= CW HP:Fine Mana:Icy>
cha moo wim
Ok.
Vehement (veh) makes a discreet gesture, pointing at a small bat's hiding place.

!= CW HP:Fine Mana:Icy>

*Svarten the Mountain Troll* has arrived from the west.
*Wroom the Cave Troll* has arrived from the west.

!= CW HP:Fine Mana:Icy>

You fail to intercept *Svarten the Mountain Troll*'s blow.
*Svarten the Mountain Troll* hits Pabraw's body very hard.

!= CW HP:Fine Mana:Icy>

You intercept *Wroom the Cave Troll*'s blow.
*Wroom the Cave Troll* strongly hits your body and tickles it.

!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Healthy>
#   $targ set to {*troll*}[local]
bash *troll*
You cannot bash someone you aren't fighting!

!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Healthy>

You smite *Wroom the Cave Troll*'s right hand hard and tickle it.

!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine>bash *troll*

You cannot bash someone you aren't fighting!
Qul pounds *Svarten the Mountain Troll*'s body extremely hard and tickles it.

!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine>

Pabraw says 'resc'

!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine>
bas
Pabraw fails to slash *Svarten the Mountain Troll*.


!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine>
*Wroom the Cave Troll* sends you sprawling with a powerful bash.


!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine>
Pabraw panics, and attempts to flee.
Pabraw leaves east.


!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine>

*Wroom the Cave Troll* panics, and attempts to flee.
*Wroom the Cave Troll* leaves north.


!= CW HP:Fine Mana:Icy>
*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* leaves east.


!= CW HP:Fine Mana:Icy>

Pabraw has arrived from the east.


!= CW HP:Fine Mana:Icy>
*Wroom the Cave Troll* has arrived from the north.


!= CW HP:Fine Mana:Icy>
*Wroom the Cave Troll* approaches Pabraw, trying to hit him.
Qul approaches *Wroom the Cave Troll*, trying to pound him.


!= CW HP:Fine Mana:Icy>

*Svarten the Mountain Troll* has arrived from the east.
*Wroom the Cave Troll* strongly hits Pabraw's left arm.


!= CW HP:Fine Mana:Icy>
*Svarten the Mountain Troll* hits Pabraw's right leg very hard.
Pabraw slashes *Wroom the Cave Troll*'s body and tickles it.

#   $targ set to {*troll*}[local]

!= CW HP:Fine Mana:Icy>
Pabraw panics, and attempts to flee.
Pabraw leaves north.

hit *troll*

!= CW HP:Fine Mana:Icy>

Pabraw has arrived from the north.


bash *troll*

!= CW HP:Fine Mana:Icy>
*Svarten the Mountain Troll* leaves north.


!= CW HP:Fine Mana:Icy>
Inactivity timeout postponed...


!= CW HP:Fine Mana:Icy>
Pabraw begins some strange incantations...
*Svarten the Mountain Troll* has arrived from the north.


!= CW HP:Fine Mana:Icy>
*Svarten the Mountain Troll* approaches Pabraw, trying to hit him.


!= CW HP:Fine Mana:Icy>
Qul pounds *Wroom the Cave Troll*'s left leg extremely hard.


!= CW HP:Fine Mana:Icy>

*Wroom the Cave Troll* panics, and attempts to flee.
*Wroom the Cave Troll* leaves east.


Qul removes an ornate, steel-shafted warhammer.
Qul confidently draws a black runed dagger.
Your head stops stinging.

!= CW HP:Fine Mana:Icy>
You smite *Svarten the Mountain Troll*'s left hand extremely hard.
Your victim is shocked by your hit!
*Svarten the Mountain Troll* hits Pabraw's body extremely hard and shatters it.

!= CW HP:Fine Mana:Icy *Svarten the Mountain Troll*:Fine Pabraw:Hurt>
Qul approaches *Svarten the Mountain Troll*, trying to pierce him.
Pabraw panics, and attempts to flee.
Pabraw leaves north.


*Wroom the Cave Troll* has arrived from the east.


*Svarten the Mountain Troll* panics, but can't stop fighting to flee.

hit *troll*

Pabraw has arrived from the north.


Qul barely pierces *Svarten the Mountain Troll*'s right leg and tickles it.


*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* leaves north.
Your victim has disappeared!

!= CW HP:Fine Mana:Icy>
You approach *Wroom the Cave Troll*, trying to smite him.

!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine Qul:Fine>

Vehement (veh) pounds *Wroom the Cave Troll*'s body very hard and tickles it.

!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine Qul:Fine>resc pabraw

But nobody is fighting him?

!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine Qul:Fine>
resc pabraw
But nobody is fighting him?
*Svarten the Mountain Troll* has arrived from the north.

!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine Qul:Fine>resc pabraw

You fail to intercept *Svarten the Mountain Troll*'s blow.
Heroically you come to Pabraw's rescue!

!= CW HP:Fine Mana:Icy *Svarten the Mountain Troll*:Fine>hit *troll*

resc pabraw
You're already fighting!
Qul strongly pierces *Wroom the Cave Troll*'s left arm and tickles it.

!= CW HP:Fine Mana:Icy *Svarten the Mountain Troll*:Fine>
resc pabraw
But nobody is fighting him?
Qul leaves north.

!= CW HP:Fine Mana:Icy *Svarten the Mountain Troll*:Fine>
resc pabraw
But nobody is fighting him?

!= CW HP:Fine Mana:Icy *Svarten the Mountain Troll*:Fine>
resc pabraw
But nobody is fighting him?

!= CW HP:Fine Mana:Icy *Svarten the Mountain Troll*:Fine>
resc pabraw
But nobody is fighting him?

!= CW HP:Fine Mana:Icy *Svarten the Mountain Troll*:Fine>
But nobody is fighting him?
*Wroom the Cave Troll* panics, and attempts to flee.
*Wroom the Cave Troll* leaves west.
*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* leaves north.

!= CW HP:Fine Mana:Icy>hit *troll*

They aren't here.

!= CW HP:Fine Mana:Icy>
hit *troll*
hit *troll*
They aren't here.
Qul has arrived from the north.

!= CW HP:Fine Mana:Icy>hit *troll*

*Svarten the Mountain Troll* has arrived from the north.
Vehement (veh) approaches *Svarten the Mountain Troll*, trying to pound him.
You approach *Svarten the Mountain Troll*, trying to smite him.

!= CW HP:Fine Mana:Icy *Svarten the Mountain Troll*:Fine Vehement (veh):Healthy>hit *troll*

You're already fighting!
*Wroom the Cave Troll* has arrived from the west.

!= CW HP:Fine Mana:Icy *Svarten the Mountain Troll*:Fine Vehement (veh):Healthy>hit *troll*

hit *troll*
You fail to intercept *Wroom the Cave Troll*'s blow.
*Wroom the Cave Troll* approaches Qul, trying to hit him.
You're already fighting!

!= CW HP:Fine Mana:Icy *Svarten the Mountain Troll*:Fine Vehement (veh):Healthy>
You're already fighting!

!= CW HP:Fine Mana:Icy *Svarten the Mountain Troll*:Fine Vehement (veh):Healthy>
You're already fighting!
Qul pierces *Wroom the Cave Troll*'s left foot and tickles it.

!= CW HP:Fine Mana:Icy *Svarten the Mountain Troll*:Fine Vehement (veh):Healthy>

*Svarten the Mountain Troll* strongly hits Vehement (veh)'s head.
Vehement (veh) pounds *Svarten the Mountain Troll*'s head extremely hard.

!= CW HP:Fine Mana:Icy *Svarten the Mountain Troll*:Fine Vehement (veh):Fine>prot qul

You will no longer try to protect Qul.

!= CW HP:Fine Mana:Icy *Svarten the Mountain Troll*:Fine Vehement (veh):Fine>

A small bat leaves north sneaking.
*Wroom the Cave Troll* hits Qul's left arm extremely hard.

!= CW HP:Fine Mana:Icy *Svarten the Mountain Troll*:Fine Vehement (veh):Fine>

You smite *Svarten the Mountain Troll*'s left arm extremely hard.
*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* leaves west.

!= CW HP:Fine Mana:Icy>
prot veh
Vehement (veh) approaches *Wroom the Cave Troll*, trying to pound him.
Pabraw begins some strange incantations...
You will no longer try to protect Vehement (veh).
Qul pierces *Wroom the Cave Troll*'s right leg and tickles it.

!= CW HP:Fine Mana:Icy>hit *troll*

You approach *Wroom the Cave Troll*, trying to smite him.

!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine Qul:Fine>hit *troll*

You're already fighting!

!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine Qul:Fine>
hit *troll*
You're already fighting!

!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine Qul:Fine>
hit *troll*
Pabraw panics, and attempts to flee.
Pabraw leaves north.
You're already fighting!
*Svarten the Mountain Troll* has arrived from the west.
Qul panics, and attempts to flee.
Qul leaves north.

!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine>
hit *troll*
You're already fighting!

!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine>
hit *troll*
You're already fighting!
Vehement (veh) pounds *Wroom the Cave Troll*'s left hand hard and tickles it.

!= CW HP:Fine Mana:Icy *Wroom the Cave Troll*:Fine>
hit *troll*

Qul has arrived from the north.
*Wroom the Cave Troll* panics, and attempts to flee.
*Wroom the Cave Troll* leaves west.

!= CW HP:Fine Mana:Icy>
hit *troll*
*Svarten the Mountain Troll* leaves east.
They aren't here.

!= CW HP:Fine Mana:Icy>
hit *troll*
They aren't here.

!= CW HP:Fine Mana:Icy>
hit *troll*
They aren't here.

!= CW HP:Fine Mana:Icy>
west
They aren't here.
*Wroom the Cave Troll* has arrived from the west.

!= CW HP:Fine Mana:Icy>
hit *troll*
Descending Staircase
Exits: east, down.
Qul has arrived from the east.
Vehement (veh) has arrived from the east.

!O CW HP:Fine Mana:Icy>
They aren't here.
Qul leaves east.

!O CW HP:Fine Mana:Icy>

A sullen troll bitch yells from the east 'A Xroll is fere at an Accessway!'

!O CW HP:Fine Mana:Icy>

Qul has arrived from the east.

!O CW HP:Fine Mana:Icy>
down

*Wroom the Cave Troll* has arrived from the east.
Vehement (veh) approaches *Wroom the Cave Troll*, trying to pound him.

!O CW HP:Fine Mana:Icy>hit *troll*

Inclining Staircase
Exits: (north), west, up.
Qul has arrived from above.

!O CW HP:Fine Mana:Icy>
up
They aren't here.

!O CW HP:Fine Mana:Icy>
east
Qul leaves west.
Descending Staircase
Vehement the Dúnadan (veh) is here, fighting *Wroom the Cave Troll*.
*Wroom the Cave Troll* is here, fighting Vehement (veh).
Exits: east, down.
You feel your muscles regain some of their former energy.

!O CW HP:Fine Mana:Icy>
Murky Tunnel
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
The corpse of a sullen troll bitch is lying here.
The corpse of a troll infant is lying here.
The corpse of a young troll is lying here.
The corpse of a scorched cave troll is lying here.
The corpse of a scorched cave troll is lying here.
Exits: north, east, west.

!= CW HP:Fine Mana:Icy>hit *troll*

They aren't here.

!= CW HP:Fine Mana:Icy>
west
hit *troll*
Descending Staircase
Vehement the Dúnadan (veh) is standing here.
Exits: east, down.

!O CW HP:Fine Mana:Icy>
bash *troll*
They aren't here.

!O CW HP:Fine Mana:Icy>
You don't see any *troll* here.
*Svarten the Mountain Troll* has arrived from the east.

!O CW HP:Fine Mana:Icy>down

hit *troll*
Inclining Staircase
Qul the Hobbit is standing here.
Exits: (north), west, up.
Vehement (veh) has arrived from above.

!O CW HP:Fine Mana:Icy>
They aren't here.

!O CW HP:Fine Mana:Icy>
up
hit *troll*
*Svarten the Mountain Troll* has arrived from above.
Descending Staircase
Exits: east, down.
Qul has arrived from below.
Vehement (veh) has arrived from below.

!O CW HP:Fine Mana:Icy>
They aren't here.

!O CW HP:Fine Mana:Icy>east

Murky Tunnel
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
The corpse of a sullen troll bitch is lying here.
The corpse of a troll infant is lying here.
The corpse of a young troll is lying here.
The corpse of a scorched cave troll is lying here.
The corpse of a scorched cave troll is lying here.
Exits: north, east, west.
Qul has arrived from the west.
Vehement (veh) has arrived from the west.

!= CW HP:Fine Mana:Icy>
east
Stone Stairs
Exits: west, up.
Qul has arrived from the west.
Vehement (veh) has arrived from the west.

!# CW HP:Fine Mana:Icy>west

Murky Tunnel
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
The corpse of a sullen troll bitch is lying here.
The corpse of a troll infant is lying here.
The corpse of a young troll is lying here.
The corpse of a scorched cave troll is lying here.
The corpse of a scorched cave troll is lying here.
Exits: north, east, west.
Qul has arrived from the east.
Vehement (veh) has arrived from the east.

!= CW HP:Fine Mana:Icy>
track pabraw
You carefully examine the ground around you, looking for tracks...


You stop searching.

!= CW HP:Fine Mana:Icy>
where
Players in your zone
--------------------
Qul                  - Murky Tunnel
Eiluvial             - Murky Tunnel
Vehement             - Murky Tunnel

!= CW HP:Fine Mana:Icy>
gr
Your group consists of:
     Eiluvial (Head of group)
     Qul
     Vehement

!= CW HP:Fine Mana:Icy>
west
Descending Staircase
Exits: east, down.
Qul has arrived from the east.
Vehement (veh) has arrived from the east.

!O CW HP:Fine Mana:Icy>

Qul says 'Pabraw.'

!O CW HP:Fine Mana:Icy>
east
Murky Tunnel
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
The corpse of a sullen troll bitch is lying here.
The corpse of a troll infant is lying here.
The corpse of a young troll is lying here.
The corpse of a scorched cave troll is lying here.
The corpse of a scorched cave troll is lying here.
Exits: north, east, west.
Qul has arrived from the west.
Vehement (veh) has arrived from the west.

!= CW HP:Fine Mana:Icy>

Vehement tells you 'go in slaterock and i block?'

!= CW HP:Fine Mana:Icy>
north
Slanting Burrow
A young troll is here, gnawing on a bone.
Exits: east, south.
You have found a small bat!
Qul has arrived from the south.
Vehement (veh) has arrived from the south.

!= CW HP:Fine Mana:Icy>
east
west
Slanting Burrow
Exits: north, east, west.
Qul has arrived from the west.
Vehement (veh) has arrived from the west.

!= CW HP:Fine Mana:Icy>
Slanting Burrow
A young troll is here, gnawing on a bone.
A small bat flies silently from shadow to shadow (hidden).
Exits: east, south.
Qul has arrived from the east.
Vehement (veh) has arrived from the east.

!= CW HP:Fine Mana:Icy>south

Murky Tunnel
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
The corpse of a sullen troll bitch is lying here.
The corpse of a troll infant is lying here.
The corpse of a young troll is lying here.
The corpse of a scorched cave troll is lying here.
The corpse of a scorched cave troll is lying here.
Exits: north, east, west.
Qul has arrived from the north.
Vehement (veh) has arrived from the north.

!= CW HP:Fine Mana:Icy>
sa he dted
emote says: he dted
Ok.

!= CW HP:Fine Mana:Icy>

Qul says 'rip'

!= CW HP:Fine Mana:Icy>
north
east
Slanting Burrow
A young troll is here, gnawing on a bone.
A small bat flies silently from shadow to shadow (hidden).
Exits: east, south.
Qul has arrived from the south.
Vehement (veh) has arrived from the south.

!= CW HP:Fine Mana:Icy>
Slanting Burrow
Exits: north, east, west.
Qul has arrived from the west.
Vehement (veh) has arrived from the west.

!= CW HP:Fine Mana:Icy>east

east
Slanting Burrow
A tiny spider is here, eating a tiny bug.
Exits: north, east, west.
Qul has arrived from the west.
Vehement (veh) has arrived from the west.

!= CW HP:Fine Mana:Icy>
east
Slanting Burrow
Exits: east, west.
Qul has arrived from the west.
Vehement (veh) has arrived from the west.

!= CW HP:Fine Mana:Icy>
Confluence of Tunnels
A large copper cauldron stands here on three short, stout legs.
The corpse of a young troll is lying here.
The corpse of a fierce black-scaled troll is lying here.
The corpse of a fierce black-scaled troll is lying here.
The corpse of a vicious rat is lying here.
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
The corpse of a scorched cave troll is lying here.
Exits: north, west, down.
You have found a small bat!
Qul has arrived from the west.
Vehement (veh) has arrived from the west.

!= CW HP:Fine Mana:Icy>
north
Bend in the Slanting Burrow
Exits: south, west.
Qul has arrived from the south.
Vehement (veh) has arrived from the south.

!= CW HP:Fine Mana:Icy>
west
west
Slanting Burrow
Exits: east, west.
You have found a small bat!
You have found a small bat!
Qul has arrived from the east.
Vehement (veh) has arrived from the east.

!= CW HP:Fine Mana:Icy>
west
Slanting Burrow
A young troll is here, chewing on a rock.
Exits: east, south, west.
Qul has arrived from the east.
Vehement (veh) has arrived from the east.

!= CW HP:Fine Mana:Icy>
Slanting Burrow
Exits: east, west, up.
Qul has arrived from the east.
Vehement (veh) has arrived from the east.

!= CW HP:Fine Mana:Icy>west

Slanting Burrow
A young troll is here, chewing on a rock.
A troll bitch sits on the cave floor, engrossed with a square rock.
Exits: east.
Qul has arrived from the east.
Vehement (veh) has arrived from the east.
A sullen troll bitch yells '*Eiluwial hhe Man*, a Fobbiz, and a Man are were in wze Slanhing Burroz!'

!= CW HP:Fine Mana:Icy>
east

A young troll tries to hit you, but your parry is successful.

!= CW HP:Fine Mana:Icy a young troll:Healthy>
No way! You are fighting for your life!

!= CW HP:Fine Mana:Icy a young troll:Healthy>

A sullen troll bitch tries to hit you, but your parry is successful.

!= CW HP:Fine Mana:Icy a young troll:Healthy>
sa or 
emote says: or 
Ok.

!= CW HP:Fine Mana:Icy a young troll:Healthy>

You smite a young troll's left hand extremely hard and shatter it.
Your victim is shocked by your hit!

!= CW HP:Fine Mana:Icy a young troll:Hurt>sa e

emote says: e
Ok.

!= CW HP:Fine Mana:Icy a young troll:Hurt>

Qul says 'Get corpse d5way'

!= CW HP:Fine Mana:Icy a young troll:Hurt>

Qul leaves east.

!= CW HP:Fine Mana:Icy a young troll:Hurt>

A young troll tries to hit you, but your parry is successful.

!= CW HP:Fine Mana:Icy a young troll:Hurt>
f

Vehement (veh) leaves east.

!= CW HP:Fine Mana:Icy a young troll:Hurt>
You flee head over heels.
You flee east.
Slanting Burrow
Qul the Hobbit is standing here.
Vehement the Dúnadan (veh) is standing here.
Exits: east, west, up.

!= CW HP:Fine Mana:Icy>
up
Slanting Burrow
Exits: south, down.
You have found a bloodthirsty bat!
Qul has arrived from below.
Vehement (veh) has arrived from below.

!= CW HP:Fine Mana:Icy>
south
Accessway
A troll bitch sits on the cave floor, engrossed with a square rock.
A fierce black-scaled cave troll stands here, ready to crush any foe.
A fierce black-scaled cave troll stands here, ready to crush any foe.
A young troll is here, digging in the dirt.
Exits: north, south, west.
Qul has arrived from the north.
Vehement (veh) has arrived from the north.
A sullen troll bitch yells '*Eiluvial hve Man*, a Hobbiz, and a Man are jere av an Accessway!'

!= CW HP:Fine Mana:Icy>south

down
Accessway
*Svarten the Mountain Troll* is standing here.
*Wroom the Cave Troll* is standing here.
Exits: north, down.
Qul has arrived from the north.
Vehement (veh) has arrived from the north.

!= CW HP:Fine Mana:Icy>
*Svarten the Mountain Troll* leaves north.
*Wroom the Cave Troll* leaves north.
Stone Stairs
Exits: west, up.
Qul has arrived from above.
Vehement (veh) has arrived from above.

!# CW HP:Fine Mana:Icy>
west
west
Murky Tunnel
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
The corpse of a sullen troll bitch is lying here.
The corpse of a troll infant is lying here.
The corpse of a young troll is lying here.
The corpse of a scorched cave troll is lying here.
The corpse of a scorched cave troll is lying here.
Exits: north, east, west.
Qul has arrived from the east.
Vehement (veh) has arrived from the east.

!= CW HP:Fine Mana:Icy>
Descending Staircase
Exits: east, down.
Qul has arrived from the east.
Vehement (veh) has arrived from the east.

!O CW HP:Fine Mana:Icy>
up
Alas, you cannot go that way...

!O CW HP:Fine Mana:Icy>west

Alas, you cannot go that way...

!O CW HP:Fine Mana:Icy>
down
Inclining Staircase
Exits: (north), west, up.
Qul has arrived from above.
Vehement (veh) has arrived from above.

!O CW HP:Fine Mana:Icy>
west
Narrow Hallway
Exits: north, east, west.
Qul has arrived from the east.
Vehement (veh) has arrived from the east.

!O CW HP:Fine Mana:Icy>
north
north
Hewn Halls
Exits: north, south.
Qul has arrived from the south.
Vehement (veh) has arrived from the south.

!O CW HP:Fine Mana:Icy>east

Hewn Halls
Exits: east, south.
Qul has arrived from the south.
Vehement (veh) has arrived from the south.

!O CW HP:Fine Mana:Icy>east

east
Hewn Halls
Exits: north, east, west. - s:hallwall.
You have found a large bat!
Qul has arrived from the west.
Vehement (veh) has arrived from the west.

!O CW HP:Fine Mana:Icy>down

Crude Passageway
The corpse of a scorched cave troll is lying here.
Exits: east, west.
Qul has arrived from the west.
Vehement (veh) has arrived from the west.

!O CW HP:Fine Mana:Icy>
Five-way Crossing
A large bonfire is burning here.
The corpse of a fierce black-scaled troll is lying here.
The corpse of a fierce black-scaled troll is lying here.
The corpse of a scorched cave troll is lying here.
The corpse of a scorched cave troll is lying here.
The corpse of a fierce black-scaled troll is lying here.
The corpse of a scorched cave troll is lying here.
The corpse of a young troll is lying here.
The corpse of a sullen troll bitch is lying here.
Exits: north, east, south, west, down.
Qul has arrived from the west.
Vehement (veh) has arrived from the west.

!= CW HP:Fine Mana:Icy>
Bottom of a Tunnel
Exits: north, east, south, up.
Qul has arrived from above.
Vehement (veh) has arrived from above.

!O CW HP:Fine Mana:Icy>

Qul says 'and fight at trolldoor'

!O CW HP:Fine Mana:Icy>south

Tenebrous Cavern
The corpse of *a Half-Elf* is lying here.
Exits: north, east.
Qul has arrived from the north.
Vehement (veh) has arrived from the north.

!O CW HP:Fine Mana:Icy>

Qul says 's'

!O CW HP:Fine Mana:Icy>
put all pack
You put a gem-inlaid knife in a leather backpack.
You put a black pair of padded boots in a leather backpack.
You put an imposing, golden mantle in a leather backpack.
You put a black metal staff in a leather backpack.

!O CW HP:Fine Mana:Icy>get all corpse

You get a ring from the corpse of *a Half-Elf*.
You get a copper ring from the corpse of *a Half-Elf*.
You get a bright red amulet from the corpse of *a Half-Elf*.
You get a fine chain mail hauberk from the corpse of *a Half-Elf*.
You get a fine chain mail coif from the corpse of *a Half-Elf*.
You get a fine pair of chain mail leggings from the corpse of *a Half-Elf*.
You get a black pair of padded boots from the corpse of *a Half-Elf*.
You get a fine pair of chain mail gloves from the corpse of *a Half-Elf*.
You get a fine pair of chain mail sleeves from the corpse of *a Half-Elf*.
You get a bejewelled oak staff from the corpse of *a Half-Elf*.
You get a forest green cloak from the corpse of *a Half-Elf*.
You get a leather backpack from the corpse of *a Half-Elf*.
You get a keyring with a key and a set of lock picks from the corpse of *a Half-Elf*.
You get an engraved broadsword from the corpse of *a Half-Elf*.
You get a gleaming belt from the corpse of *a Half-Elf*.
You get a weapon sheath from the corpse of *a Half-Elf*.
You get a water skin from the corpse of *a Half-Elf*.
You get a butcher knife from the corpse of *a Half-Elf*.
You get a laced quiver from the corpse of *a Half-Elf*.
You get a stone from the corpse of *a Half-Elf*.
You can't get an embellished longbow, you are carrying too many items already.

!O CW HP:Fine Mana:Icy>

Vehement (veh) says 'get'

!O CW HP:Fine Mana:Icy>

Qul gets an embellished longbow from the corpse of *a Half-Elf*.
Qul gets a fortune in gold from the corpse of *a Half-Elf*.

!O CW HP:Fine Mana:Icy>
put all 2.pack
You put a ring in a leather backpack.
You put a copper ring in a leather backpack.
You put a bright red amulet in a leather backpack.
You put a fine chain mail hauberk in a leather backpack.
You put a fine chain mail coif in a leather backpack.
You put a fine pair of chain mail leggings in a leather backpack.
You put a black pair of padded boots in a leather backpack.
You put a fine pair of chain mail gloves in a leather backpack.
You put a fine pair of chain mail sleeves in a leather backpack.
You put a bejewelled oak staff in a leather backpack.
You put a forest green cloak in a leather backpack.
That would be an interesting topological experiment.
You put a keyring with a key and a set of lock picks in a leather backpack.
You put an engraved broadsword in a leather backpack.
You put a gleaming belt in a leather backpack.
You put a weapon sheath in a leather backpack.
You put a water skin in a leather backpack.
You put a butcher knife in a leather backpack.
You put a laced quiver in a leather backpack.
You put a stone in a leather backpack.

!O CW HP:Fine Mana:Icy>
north
Bottom of a Tunnel
Exits: north, east, south, up.
Qul has arrived from the south.
Vehement (veh) has arrived from the south.

!O CW HP:Fine Mana:Icy>
up
Five-way Crossing
A large bonfire is burning here.
The corpse of a fierce black-scaled troll is lying here.
The corpse of a fierce black-scaled troll is lying here.
The corpse of a scorched cave troll is lying here.
The corpse of a scorched cave troll is lying here.
The corpse of a fierce black-scaled troll is lying here.
The corpse of a scorched cave troll is lying here.
The corpse of a young troll is lying here.
The corpse of a sullen troll bitch is lying here.
Exits: north, east, south, west, down.
Qul has arrived from below.
Vehement (veh) has arrived from below.

!= CW HP:Fine Mana:Cold>south
south

*Svarten the Mountain Troll* has arrived from the east.
*Wroom the Cave Troll* has arrived from the east.
Precipitous Slope
A small campfire burns here, its low flames giving off only a little light.
*a Troll* is standing here scouting.
Exits: north, south.
Qul has arrived from the north.
Vehement (veh) has arrived from the north.

!= CW HP:Fine Mana:Cold>south

Precipitous Slope
Exits: north, south.
Qul has arrived from the north.
Vehement (veh) has arrived from the north.

!= CW HP:Fine Mana:Cold>
Precipitous Slope
Exits: north, down.
Qul has arrived from the north.
Vehement (veh) has arrived from the north.

!= CW HP:Fine Mana:Cold>

Vehement (veh) stops using a fine grey cloak.

!= CW HP:Fine Mana:Cold>south

Vehement (veh) wears a forest green cloak about his body.
Alas, you cannot go that way...
Qul stops using a black runed dagger.
Qul skilfully draws an ornate, steel-shafted warhammer.

!= CW HP:Fine Mana:Cold>
down
Narrow Shaft
A half-decayed corpse of a goblin lies rotting on the ground.
Exits: east, up.
Qul has arrived from above.
Vehement (veh) has arrived from above.

!O CW HP:Fine Mana:Cold>
east
east
Narrow Earth Tunnel
Exits: north, south, west.
Qul has arrived from the west.
Vehement (veh) has arrived from the west.

!= CW HP:Fine Mana:Cold>south

Alas, you cannot go that way...

!= CW HP:Fine Mana:Cold>south

Unfinished Troll Burrow
Exits: north, [south].
Qul has arrived from the north.
Vehement (veh) has arrived from the north.

!= CW HP:Fine Mana:Cold>
The trolldoor seems to be closed.

!= CW HP:Fine Mana:Cold>
open exit s
As you put your weight against the stone, the hinges squeak and the troll door slowly starts swinging outwards.

s

Qul stops using a ruby ring.


Qul gets a sapphire ring from a leather backpack.
A clunk is heard as the troll door stops, wide open.

!= CW HP:Fine Mana:Cold>
Unfinished Troll Burrow
Exits: (north), south.
Qul has arrived from the north.
Vehement (veh) has arrived from the north.
Qul puts a sapphire ring on his finger with delicacy.

!= CW HP:Fine Mana:Cold>

Qul puts a ruby ring in a leather backpack.

!= CW HP:Fine Mana:Cold>close exit n

The trolldoor leaves big marks on the ground as you start to push it shut.


sa here?
The troll door closes with a loud thump, and the passage is sealed.

!= CW HP:Fine Mana:Cold>
emote says: here?
Ok.

!= CW HP:Fine Mana:Cold>
i
You are carrying:
a leather backpack

!= CW HP:Fine Mana:Cold>
get staff pack
You get a black metal staff from a leather backpack.
Qul says 'fight 1n?'

!= CW HP:Fine Mana:Cold>

The trolldoor starts to open from the other side.

!= CW HP:Fine Mana:Cold>
get boots pack
You get a black pair of padded boots from a leather backpack.

!= CW HP:Fine Mana:Cold>
n
The trolldoor seems to be closed.

!= CW HP:Fine Mana:Cold>

Vehement (veh) says 'hm'

!= CW HP:Fine Mana:Cold>#   $targ set to {*troll*}[local]


The trolldoor is opened from the other side.

!= CW HP:Fine Mana:Cold>
open exit n
*a Troll* has arrived from the north.
It's already open!

!= CW HP:Fine Mana:Cold>

Qul pounds *a Troll*'s body hard and tickles it.
*Svarten the Mountain Troll* has arrived from the north.
*Wroom the Cave Troll* has arrived from the north.

!= CW HP:Fine Mana:Cold>n

*Wroom the Cave Troll* licks his mouth and smiles.
Unfinished Troll Burrow
Exits: north, (south).
Vehement (veh) has arrived from the south.

!= CW HP:Fine Mana:Cold>
hit *troll*
They aren't here.

!= CW HP:Fine Mana:Cold>

*a Troll* has arrived from the south.

!= CW HP:Fine Mana:Cold>

*a Troll* leaves south.

!= CW HP:Fine Mana:Cold>hit *troll*

They aren't here.

!= CW HP:Fine Mana:Cold>
hit *troll*
They aren't here.

!= CW HP:Fine Mana:Cold>
hit *troll*
*Svarten the Mountain Troll* has arrived from the south.
You smite *Svarten the Mountain Troll*'s body extremely hard.
Qul has arrived from the south.

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>
hit *troll*

*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* leaves north.

!= CW HP:Fine Mana:Cold>
They aren't here.

!= CW HP:Fine Mana:Cold>bash *troll*

You don't see any *troll* here.
Qul leaves south.

!= CW HP:Fine Mana:Cold>
hit *troll*
They aren't here.

!= CW HP:Fine Mana:Cold>
hit *troll*
They aren't here.

!= CW HP:Fine Mana:Cold>
hit *troll*
They aren't here.

!= CW HP:Fine Mana:Cold>

Qul has arrived from the south.

!= CW HP:Fine Mana:Cold>
nar svarten
You try to narrate, but your voice is swallowed by the thick air surrounding you.

!= CW HP:Fine Mana:Cold>

*Svarten the Mountain Troll* has arrived from the north.

!= CW HP:Fine Mana:Cold>
s
*Svarten the Mountain Troll* tries to hit Qul, but he parries successfully.
Unfinished Troll Burrow
*a Troll* is standing here.
*Wroom the Cave Troll* is standing here (glowing).
Exits: (north), south.
Vehement (veh) has arrived from the north.

!= CW HP:Fine Mana:Cold>
hit *troll*
*Wroom the Cave Troll* leaves north.
You smite *a Troll*'s left leg extremely hard.

!= CW HP:Fine Mana:Cold *a Troll*:Fine>

Vehement (veh) pounds *a Troll*'s body extremely hard.

!= CW HP:Fine Mana:Cold *a Troll*:Fine>
bash *troll*
*Svarten the Mountain Troll* has arrived from the north.


*a Troll* strongly hits your right foot and tickles it.


*a Troll* panics, and attempts to flee.
*a Troll* leaves north.
Your victim has disappeared!

!= CW HP:Fine Mana:Cold>

Qul has arrived from the north.

!= CW HP:Fine Mana:Cold>

Qul leaves south.

!= CW HP:Fine Mana:Cold>
hit *troll*
You approach *Svarten the Mountain Troll*, trying to smite him.

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>

*a Troll* has arrived from the north.

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>

Vehement (veh) joins your fight.

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>
bash *troll*

Qul tells you 'out [GT]'
*Wroom the Cave Troll* has arrived from the north.

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>
*Wroom the Cave Troll* leaves south.


*a Troll* leaves south.
Vehement (veh) pounds *Svarten the Mountain Troll*'s body extremely hard.


#   $targ set to {svarten}[local]
*Svarten the Mountain Troll* hits your body hard and tickles it.


*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* leaves north.
Your victim has disappeared!

!= CW HP:Fine Mana:Cold>

Vehement (veh) leaves south.

!= CW HP:Fine Mana:Cold>

*Svarten the Mountain Troll* has arrived from the north.

!= CW HP:Fine Mana:Cold>
t group svarten hurt
*Svarten the Mountain Troll* leaves south.


hit svarten
Ok.

!= CW HP:Fine Mana:Cold>
They aren't here.

!= CW HP:Fine Mana:Cold>
south
hit svarten
Unfinished Troll Burrow
Exits: north, south.

!= CW HP:Fine Mana:Cold>
south
They aren't here.

!= CW HP:Fine Mana:Cold>hit svarten

Unfinished Troll Burrow
The corpse of a vicious rat is lying here.
Exits: north, south.
*Wroom the Cave Troll* has arrived from the south.

!= CW HP:Fine Mana:Cold>
*Wroom the Cave Troll* leaves north.
They aren't here.
*Svarten the Mountain Troll* has arrived from the south.

!= CW HP:Fine Mana:Cold>
hit svarten
*Svarten the Mountain Troll* leaves south.
They aren't here.

!= CW HP:Fine Mana:Cold>
hit svarten
They aren't here.

!= CW HP:Fine Mana:Cold>
south
Unfinished Troll Burrow
*a Troll* is standing here.
*Svarten the Mountain Troll* is standing here.
Exits: north, down.

!= CW HP:Fine Mana:Cold>hit svarten

*Svarten the Mountain Troll* leaves down.
They aren't here.
*a Troll* leaves down.

!= CW HP:Fine Mana:Cold>down

Underground Ravine by a Breach
*Svarten the Mountain Troll* is standing here.
*a Troll* is standing here.
Exits: south, up, down.

!O CW HP:Fine Mana:Cold>
hit svarten
*Svarten the Mountain Troll* leaves up.
*a Troll* hits your right leg and tickles it.
They aren't here.

!O CW HP:Fine Mana:Cold *a Troll*:Fine>

You smite *a Troll*'s body extremely hard.

!O CW HP:Fine Mana:Cold *a Troll*:Fine>

*Svarten the Mountain Troll* has arrived from above.
*Wroom the Cave Troll* has arrived from above.

!O CW HP:Fine Mana:Cold *a Troll*:Fine>
flee
You flee head over heels.
You flee down.
Dank Hole
Exits: south, up.

!= CW HP:Fine Mana:Cold>
south
Dank Earth Tunnel
Exits: north, east.

!= CW HP:Fine Mana:Cold>
where
Players in your zone
--------------------
Qul                  - Humid Earth Tunnel
Eiluvial             - Dank Earth Tunnel
Vehement             - Brink above a Ravine

!= CW HP:Fine Mana:Cold>

*Wroom the Cave Troll* has arrived from the north.

!= CW HP:Fine Mana:Cold>

*Wroom the Cave Troll* strongly hits your left hand and tickles it.

!= CW HP:Fine Mana:Cold *Wroom the Cave Troll*:Fine>
t group u guys low
*Svarten the Mountain Troll* has arrived from the north.
*a Troll* has arrived from the north.


*a Troll* leaves east.
Ok.

!= CW HP:Fine Mana:Cold *Wroom the Cave Troll*:Fine>
flee

You swiftly dodge *Svarten the Mountain Troll*'s attempt to stab you.

!= CW HP:Fine Mana:Cold *Wroom the Cave Troll*:Fine>
You flee head over heels.
You flee east.
Humid Earth Tunnel
Exits: south, west.

!= CW HP:Fine Mana:Cold>
east
Alas, you cannot go that way...
*Wroom the Cave Troll* has arrived from the west.

!= CW HP:Fine Mana:Cold>
south

*Wroom the Cave Troll* leaves south.

!= CW HP:Fine Mana:Cold>
Moist Earth Tunnel
*a Troll* is standing here.
*Wroom the Cave Troll* is standing here (glowing).
Exits: north, east.

!= CW HP:Fine Mana:Cold>

*a Troll* tries to hit you, but your parry is successful.

!= CW HP:Fine Mana:Cold *a Troll*:Fine>east

No way! You are fighting for your life!

!= CW HP:Fine Mana:Cold *a Troll*:Fine>
flee
*Svarten the Mountain Troll* has arrived from the north.
You flee head over heels.
You flee north.
Humid Earth Tunnel
Exits: south, west.

!= CW HP:Fine Mana:Cold>south

Moist Earth Tunnel
*a Troll* is standing here.
*Wroom the Cave Troll* is standing here (glowing).
*Svarten the Mountain Troll* is standing here.
Exits: north, east.

!= CW HP:Fine Mana:Cold>east

south
*Wroom the Cave Troll* strongly hits your left arm and tickles it.
No way! You are fighting for your life!

!= CW HP:Fine Mana:Cold *Wroom the Cave Troll*:Fine>
south
No way! You are fighting for your life!

!= CW HP:Fine Mana:Cold *Wroom the Cave Troll*:Fine>
No way! You are fighting for your life!
You smite *Wroom the Cave Troll*'s right arm very hard and tickle it.

!= CW HP:Fine Mana:Cold *Wroom the Cave Troll*:Hurt>south

flee
No way! You are fighting for your life!

!= CW HP:Fine Mana:Cold *Wroom the Cave Troll*:Hurt>
You flee head over heels.
You flee north.
Humid Earth Tunnel
Exits: south, west.

!= CW HP:Fine Mana:Cold>south

east
Moist Earth Tunnel
*a Troll* is standing here.
*Wroom the Cave Troll* is standing here (glowing).
*Svarten the Mountain Troll* is standing here.
Exits: north, east.

!= CW HP:Fine Mana:Cold>south

Beside an Underground Pool
A pool of darkish water has formed in a depression of the stone.
Exits: south, west, up.

!= CW HP:Fine Mana:Cold>south

Moist Earth Tunnel
Exits: north, [south].

!= CW HP:Fine Mana:Cold>south

The grille seems to be closed.

!= CW HP:Fine Mana:Cold>
The grille seems to be closed.

!= CW HP:Fine Mana:Cold>
open exit s
s
Ok.

!= CW HP:Fine Mana:Cold>
Humid Earth Tunnel
Qul the Hobbit is standing here.
Exits: (north), up.

!= CW HP:Fine Mana:Cold>s
u

Alas, you cannot go that way...

!= CW HP:Fine Mana:Cold>
Sloping Earth Tunnel
A small vicious black rat squeaks at you for disturbing it.
Exits: up, down.
Qul has arrived from below.
A vicious rat leaves down.

!= CW HP:Fine Mana:Cold>
where
Players in your zone
--------------------
Qul                  - Sloping Earth Tunnel
Eiluvial             - Sloping Earth Tunnel
Vehement             - Eroded Limestone Cavern

!= CW HP:Fine Mana:Cold>

Qul says 'Dont' exit here.'

!= CW HP:Fine Mana:Cold>

Qul giggles.

!= CW HP:Fine Mana:Cold>

*a Troll* has arrived from below.

!= CW HP:Fine Mana:Cold>

*a Troll* leaves up.

!= CW HP:Fine Mana:Cold>
t group meet up? trolldoor?
*Wroom the Cave Troll* has arrived from below.


Ok.

!= CW HP:Fine Mana:Cold>
down
Humid Earth Tunnel
A small vicious black rat squeaks at you for disturbing it.
Exits: (north), up.
Qul has arrived from above.

!= CW HP:Fine Mana:Cold>

*Svarten the Mountain Troll* has arrived from the north.

!= CW HP:Fine Mana:Cold>

*Wroom the Cave Troll* has arrived from above.

!= CW HP:Fine Mana:Cold>

*Wroom the Cave Troll* hits Qul's right leg extremely hard.

!= CW HP:Fine Mana:Cold>#   $targ set to {*troll*}[local]
hit *troll*

You approach *Svarten the Mountain Troll*, but he manages to keep you at bay.
*Svarten the Mountain Troll* strongly stabs your left hand and tickles it.

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>bash *troll*

*Wroom the Cave Troll* closes the grille.
Qul leaves up.


Qul has arrived from above.


Vehement tells you 'ok /GT/'
You hear a death cry from above.


Qul opens the grille.
Your bash at *Svarten the Mountain Troll* sends him sprawling.

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>open exit n

*Wroom the Cave Troll* closes the grille.
Ok.
Qul panics, and attempts to flee.
Qul leaves up.

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>
flee
*Wroom the Cave Troll* closes the grille.
You flee head over heels.
You flee up.
Sloping Earth Tunnel
Qul the Hobbit is standing here.
Exits: up, down.

!= CW HP:Fine Mana:Cold>down

Qul leaves up.
Humid Earth Tunnel
A small vicious black rat squeaks at you for disturbing it.
*Svarten the Mountain Troll* is standing here.
*Wroom the Cave Troll* is standing here (glowing).
Exits: [north], up.

!= CW HP:Fine Mana:Cold>
south
hit *troll*
Alas, you cannot go that way...
A vicious rat tries to hit *Svarten the Mountain Troll*, but he parries successfully.

!= CW HP:Fine Mana:Cold>

!= CW HP:Fine Mana:Cold>
Alas! You failed to reach him through the melee.


hit *troll*

!= CW HP:Fine Mana:Cold>
hit *troll*

!= CW HP:Fine Mana:Cold>
Alas! You failed to reach him through the melee.


!= CW HP:Fine Mana:Cold>
hit *troll*

A vicious rat tries to hit *Svarten the Mountain Troll*, but he parries successfully.

!= CW HP:Fine Mana:Cold>
You smite *Svarten the Mountain Troll*'s left leg very hard.

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt a vicious rat:Healthy>
You're already fighting!

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt a vicious rat:Healthy>
#   $door set to {exit}[local]
bash *troll*
Bash someone already bashed? Aren't we funny?
*Svarten the Mountain Troll* seems to have recovered his senses.

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt a vicious rat:Healthy>
bash *troll*
*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* leaves up.
Your victim has disappeared!

!= CW HP:Fine Mana:Cold>

*Wroom the Cave Troll* tries to hit you, but your parry is successful.

!= CW HP:Fine Mana:Cold *Wroom the Cave Troll*:Hurt>
up
No way! You are fighting for your life!

!= CW HP:Fine Mana:Cold *Wroom the Cave Troll*:Hurt>

*Svarten the Mountain Troll* has arrived from above.

!= CW HP:Fine Mana:Cold *Wroom the Cave Troll*:Hurt>
flee
You flee head over heels.
You flee up.
Sloping Earth Tunnel
Exits: up, down.

!= CW HP:Fine Mana:Cold>down

Humid Earth Tunnel
A small vicious black rat squeaks at you for disturbing it.
*Wroom the Cave Troll* is standing here (glowing).
*Svarten the Mountain Troll* is standing here.
Exits: [north], up.

!= CW HP:Fine Mana:Cold>
open exit

*Svarten the Mountain Troll* stabs your right arm and tickles it.

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>
Ok.

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>

*Wroom the Cave Troll* closes the grille.

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>
flee
down
You flee head over heels.
PANIC! You couldn't escape!

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>open exit

*Svarten the Mountain Troll* opens the grille.
No way! You are fighting for your life!

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>north
open exit

It's already open!

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>down

open exit
No way! You are fighting for your life!
You flee head over heels.
You flee north.
Moist Earth Tunnel
Exits: north, (south).

!= CW HP:Fine Mana:Cold>
It's already open!
You hear a death cry from the south.

!= CW HP:Fine Mana:Cold>open exit

Alas, you cannot go that way...

!= CW HP:Fine Mana:Cold>north

It's already open!

!= CW HP:Fine Mana:Cold>
north
The grille closes quietly.
The grille is opened from the other side.
It's already open!

!= CW HP:Fine Mana:Cold>
Beside an Underground Pool
A pool of darkish water has formed in a depression of the stone.
Exits: south, west, up.

!= CW HP:Fine Mana:Cold>
Alas, you cannot go that way...

!= CW HP:Fine Mana:Cold>
south
south
Moist Earth Tunnel
Exits: north, [south].

!= CW HP:Fine Mana:Cold>open exit

The grille seems to be closed.

!= CW HP:Fine Mana:Cold>open exit

Ok.

!= CW HP:Fine Mana:Cold>open exit

south
It's already open!

!= CW HP:Fine Mana:Cold>
open exit
It's already open!

!= CW HP:Fine Mana:Cold>
Humid Earth Tunnel
The corpse of a vicious rat is lying here.
Exits: (north), up.

!= CW HP:Fine Mana:Cold>
hit *troll*
It's already open!

!= CW HP:Fine Mana:Cold>
They aren't here.

!= CW HP:Fine Mana:Cold>up

hit *troll*
Sloping Earth Tunnel
*Svarten the Mountain Troll* is standing here.
Exits: up, down.

!= CW HP:Fine Mana:Cold>
You smite *Svarten the Mountain Troll*'s left foot hard and tickle it.
Qul has arrived from above.

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>

*Wroom the Cave Troll* has arrived from above.

!= CW HP:Fine Mana:Cold *Svarten the Mountain Troll*:Hurt>
bash *troll*
*Svarten the Mountain Troll* strongly hits your right leg and tickles it.


Qul leaves up.


*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* leaves down.
Your victim has disappeared!

!= CW HP:Hurt Mana:Cold>

Qul has arrived from above.

!= CW HP:Hurt Mana:Cold>
down

Qul leaves down.
*Wroom the Cave Troll* leaves down.

!= CW HP:Hurt Mana:Cold>
down
Humid Earth Tunnel
The corpse of a vicious rat is lying here.
*Svarten the Mountain Troll* is standing here.
Qul the Hobbit is here, fighting *Wroom the Cave Troll*.
*Wroom the Cave Troll* is here, fighting Qul (glowing).
Exits: (north), up.

!= CW HP:Hurt Mana:Cold>
Alas, you cannot go that way...

!= CW HP:Hurt Mana:Cold>north

*Svarten the Mountain Troll* approaches Qul, trying to hit him.
Moist Earth Tunnel
Exits: north, (south).

!= CW HP:Hurt Mana:Cold>north

Beside an Underground Pool
A pool of darkish water has formed in a depression of the stone.
Exits: south, west, up.

!= CW HP:Hurt Mana:Cold>
south
south
hit *troll*
Moist Earth Tunnel
Exits: north, [south].

!= CW HP:Hurt Mana:Cold>
The grille seems to be closed.

!= CW HP:Hurt Mana:Cold>
They aren't here.

!= CW HP:Hurt Mana:Cold>
open exit s
Ok.
The grille closes quietly.

!= CW HP:Hurt Mana:Cold>s

hit *troll*
The grille seems to be closed.

!= CW HP:Hurt Mana:Cold>
hit *troll*
They aren't here.

!= CW HP:Hurt Mana:Cold>
They aren't here.

!= CW HP:Hurt Mana:Cold>
open exit s
Ok.

!= CW HP:Hurt Mana:Cold>
south
hit *troll*
Humid Earth Tunnel
The corpse of a vicious rat is lying here.
Exits: (north), up.

!= CW HP:Hurt Mana:Cold>
They aren't here.

!= CW HP:Hurt Mana:Cold>
up
hit *troll*
Sloping Earth Tunnel
Exits: up, down.

!= CW HP:Hurt Mana:Cold>up

hit *troll*
They aren't here.

!= CW HP:Hurt Mana:Cold>
*Svarten the Mountain Troll* has arrived from above.
*Wroom the Cave Troll* has arrived from above.
The Crumbling Passage
The corpse of a large bat is lying here.
*a Troll* is standing here.
Exits: south, down.

!O CW HP:Hurt Mana:Cold>south

hit *troll*
You smite *a Troll*'s body extremely hard.

!O CW HP:Hurt Mana:Cold *a Troll*:Hurt>south

No way! You are fighting for your life!

!O CW HP:Hurt Mana:Cold *a Troll*:Hurt>hit *troll*

You're already fighting!

!O CW HP:Hurt Mana:Cold *a Troll*:Hurt>
No way! You are fighting for your life!
*a Troll* hits your right arm and tickles it.

!O CW HP:Hurt Mana:Cold *a Troll*:Hurt>
*Svarten the Mountain Troll* has arrived from below.
*Wroom the Cave Troll* has arrived from below.
You're already fighting!

!O CW HP:Hurt Mana:Cold *a Troll*:Hurt>

*Svarten the Mountain Troll* leaves south.
*Wroom the Cave Troll* leaves south.

!O CW HP:Hurt Mana:Cold *a Troll*:Hurt>
hit *troll*
Vehement tells you 'i dont find well here /GT/'
You're already fighting!

!O CW HP:Hurt Mana:Cold *a Troll*:Hurt>
flee
You flee head over heels.
You flee south.
Conglomeration of Rubble
Exits: north, east, south, west.

!O CW HP:Hurt Mana:Cold>
north
down
The Crumbling Passage
The corpse of a large bat is lying here.
*a Troll* is standing here.
Exits: south, down.

!O CW HP:Hurt Mana:Cold>
down
*a Troll* leaves south.
Sloping Earth Tunnel
Exits: up, down.

!= CW HP:Hurt Mana:Cold>
Humid Earth Tunnel
The corpse of a vicious rat is lying here.
Exits: [north], up.

!= CW HP:Hurt Mana:Cold>north

north
The grille seems to be closed.

!= CW HP:Hurt Mana:Cold>
The grille seems to be closed.

!= CW HP:Hurt Mana:Cold>
open exit n
n
Ok.

!= CW HP:Hurt Mana:Cold>n

n
Moist Earth Tunnel
Exits: north, (south).

!= CW HP:Hurt Mana:Cold>
n
Beside an Underground Pool
A pool of darkish water has formed in a depression of the stone.
Exits: south, west, up.

!= CW HP:Hurt Mana:Cold>n

Alas, you cannot go that way...

!= CW HP:Hurt Mana:Cold>
Alas, you cannot go that way...

!= CW HP:Hurt Mana:Cold>w

Alas, you cannot go that way...

!= CW HP:Hurt Mana:Cold>
u
Moist Earth Tunnel
Exits: north, east.

!= CW HP:Hurt Mana:Cold>u

Alas, you cannot go that way...

!= CW HP:Hurt Mana:Cold>
Alas, you cannot go that way...

!= CW HP:Hurt Mana:Cold>n

Humid Earth Tunnel
Exits: south, west.

!= CW HP:Hurt Mana:Cold>
w
Dank Earth Tunnel
Exits: north, east.

!= CW HP:Hurt Mana:Cold>
n
Dank Hole
Exits: south, up.

!= CW HP:Hurt Mana:Cold>
w
n
Alas, you cannot go that way...

!= CW HP:Hurt Mana:Cold>
u
Alas, you cannot go that way...

!= CW HP:Hurt Mana:Cold>
Underground Ravine by a Breach
Exits: south, up, down.

!O CW HP:Hurt Mana:Cold>n

Alas, you cannot go that way...

!O CW HP:Hurt Mana:Cold>u

Unfinished Troll Burrow
Exits: north, down.

!= CW HP:Hurt Mana:Cold>
n
n
Unfinished Troll Burrow
The corpse of a vicious rat is lying here.
Exits: north, south.

!= CW HP:Hurt Mana:Cold>
Unfinished Troll Burrow
Exits: north, south.

!= CW HP:Hurt Mana:Cold Move:Tired>
where
Players in your zone
--------------------
Eiluvial             - Unfinished Troll Burrow
Vehement             - Underground Ravine

!= CW HP:Hurt Mana:Cold>north

north
Unfinished Troll Burrow
Exits: (north), south.

!= CW HP:Hurt Mana:Cold Move:Tired>
Unfinished Troll Burrow
Exits: north, (south).

!= CW HP:Hurt Mana:Cold Move:Tired>
south
Unfinished Troll Burrow
Exits: (north), south.

!= CW HP:Hurt Mana:Cold Move:Tired>
where
Players in your zone
--------------------
Eiluvial             - Unfinished Troll Burrow

!= CW HP:Hurt Mana:Cold Move:Tired>
t vehement bob me:P
i
Ok.
Pabraw tells you 'i went n from 'certain death' and died'

!= CW HP:Hurt Mana:Cold Move:Tired>
You are carrying:
a black pair of padded boots (flawless)
a black metal staff
a leather backpack

!= CW HP:Hurt Mana:Cold Move:Tired>
use pale
You are not holding that.

!= CW HP:Hurt Mana:Cold Move:Tired>
get pale all
You can't find a pale in any container.

!= CW HP:Hurt Mana:Cold>

Vehement tells you 'where'

!= CW HP:Hurt Mana:Cold>s

Unfinished Troll Burrow
Exits: north, south.

!= CW HP:Hurt Mana:Cold Move:Tired>
rest
You sit down and rest your tired bones.

!= CW HP:Hurt Mana:Cold>
t pabraw we got ur stuff
st
Ok.

!= CW HP:Hurt Mana:Cold>
s
You stop resting, and stand up.

!= CW HP:Hurt Mana:Cold>
Unfinished Troll Burrow
The corpse of a vicious rat is lying here.
Exits: north, south.

!= CW HP:Hurt Mana:Cold>
t vehement trolldoor?
Ok.

!= CW HP:Hurt Mana:Cold>
where
Players in your zone
--------------------
Eiluvial             - Unfinished Troll Burrow
Vehement             - Underground Ravine by a Boulder

!= CW HP:Hurt Mana:Cold>
rest
You sit down and rest your tired bones.

!= CW HP:Hurt Mana:Cold>

Vehement tells you 'im graniteslab'

!= CW HP:Hurt Mana:Cold>

Pabraw tells you 'rivendell'

!= CW HP:Hurt Mana:Cold>

Qul tells you 'I'm out [GT]'

!= CW HP:Hurt Mana:Cold>
t vehement ok comign
st
Ok.

!= CW HP:Hurt Mana:Cold>
You stop resting, and stand up.

!= CW HP:Hurt Mana:Cold>south

Qul tells you 'bad [GT]'
Unfinished Troll Burrow
Exits: north, down.

!= CW HP:Hurt Mana:Cold>
down
Underground Ravine by a Breach
Exits: south, up, down.

!O CW HP:Hurt Mana:Cold>
south
Underground Ravine
Exits: north, south.

!O CW HP:Hurt Mana:Cold>
south
west
Underground Ravine
Exits: north, west.

!O CW HP:Hurt Mana:Cold>south

Branching Underground Ravine
Exits: east, south, west.

!O CW HP:Hurt Mana:Cold>south

Underground Ravine
Exits: north, south.

!O CW HP:Hurt Mana:Cold Move:Tired>east

south
Bend in the Underground Ravine
Exits: north, east.

!O CW HP:Hurt Mana:Cold Move:Tired>
south
Bend in the Underground Ravine
Exits: south, west.

!O CW HP:Hurt Mana:Cold Move:Tired>south

Underground Ravine
Exits: north, south.

!O CW HP:Hurt Mana:Cold Move:Tired>south

Underground Ravine by a Boulder
A vicious rat is lying here, incapacitated.
Exits: north, (west).

!O CW HP:Hurt Mana:Cold Move:Tired>
west
Alas, you cannot go that way...

!O CW HP:Hurt Mana:Cold Move:Tired>south

Alas, you cannot go that way...

!O CW HP:Hurt Mana:Cold Move:Tired>
Crossroad in the Depths
Vehement the Dúnadan (veh) is standing here.
Exits: (east), [south], west.

!= CW HP:Hurt Mana:Cold Move:Tired>
Vehement tells you '1w graniteslab i am'
The graniteslab seems to be closed.

!= CW HP:Hurt Mana:Cold Move:Tired>

Vehement (veh) leaves west.

!= CW HP:Hurt Mana:Cold Move:Tired>rest

You sit down and rest your tired bones.

!= CW HP:Hurt Mana:Cold Move:Tired>
sa bob
st
emote says: bob
Ok.

!= CW HP:Hurt Mana:Cold Move:Tired>
w
You stop resting, and stand up.

!= CW HP:Hurt Mana:Cold Move:Tired>
Narrow Earth Tunnel
Vehement the Dúnadan (veh) is standing here trying to concentrate.
Exits: east, west.

!= CW HP:Hurt Mana:Cold Move:Tired>
rest
You sit down and rest your tired bones.

!= CW HP:Hurt Mana:Cold Move:Tired>
pond
You ponder life, the universe, and everything.

!= CW HP:Hurt Mana:Cold Move:Tired>

Vehement (veh) begins some strange incantations...

!= CW HP:Hurt Mana:Cold Move:Tired>
sa hows status
emote says: hows status
Ok.

!= CW HP:Hurt Mana:Cold Move:Tired>

Vehement (veh) utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.

!= CW HP:Hurt Mana:Cold>
sco
311/456 hits, 14/58 mana, and 86/156 moves.

!= CW HP:Hurt Mana:Cold>
stat
OB: 98%, DB: 0%, PB: 78%, Armour: 66%. Wimpy: 150. Mood: wimpy.
Needed: 184,436 xp, 0 tp. Gold: 305. Alert: normal.
Affected by:
- breath of briskness
- novoid
- noquit
- panic
- sanctuary
- bless
- strength

!= CW HP:Hurt Mana:Cold>

Vehement (veh) says 'im ok'

!= CW HP:Hurt Mana:Cold>
nod
You nod solemnly.

!= CW HP:Hurt Mana:Cold>
sa svarten hurt wroom fine
emote says: svarten hurt wroom fine
Ok.

!= CW HP:Hurt Mana:Warm>

Vehement (veh) nods solemnly.

!= CW HP:Hurt Mana:Warm>

score
WARNING: inactivity timeout in 5 seconds.

The evil power begins to regress...

!= CW HP:Hurt Mana:Warm>
316/456 hits, 16/58 mana, and 101/156 moves.

!= CW HP:Hurt Mana:Warm>

Vehement (veh) begins some strange incantations...

!= CW HP:Hurt Mana:Warm>
#   $targ set to {svarten}[local]
stat
Vehement (veh) utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.
OB: 98%, DB: 0%, PB: 78%, Armour: 66%. Wimpy: 150. Mood: wimpy.
Needed: 184,436 xp, 0 tp. Gold: 305. Alert: normal.
Affected by:
- breath of briskness
- novoid
- noquit
- panic
- sanctuary
- bless
- strength

!= CW HP:Fine Mana:Warm>

Vehement (veh) begins some strange incantations...

!= CW HP:Fine Mana:Warm>
sco
336/456 hits, 17/58 mana, and 107/156 moves.

!= CW HP:Fine Mana:Warm>

Vehement (veh) utters the words 'judicandus gzfuajg'
You begin to see scars fade away and a feeling of health comes over you.

!= CW HP:Fine Mana:Warm>

You feel bolder.

!= CW HP:Fine Mana:Warm>

Vehement (veh) stops using a forest green cloak.

!= CW HP:Fine Mana:Warm>

Vehement (veh) wears a fine grey cloak about his body.

!= CW HP:Fine Mana:Warm>

Rhysel narrates 'well shit haha i've already got 4 pages of complain from casting in the rohan inn heh'

!= CW HP:Fine Mana:Warm>
stat
OB: 100%, DB: 0%, PB: 79%, Armour: 66%. Wimpy: 150. Mood: wimpy.
Needed: 184,436 xp, 0 tp. Gold: 305. Alert: normal.
Affected by:
- breath of briskness
- novoid
- noquit
- sanctuary
- bless
- strength

!= CW HP:Fine Mana:Warm>
st
You stop resting, and stand up.

!= CW HP:Fine Mana:Warm>
sa we go for em?
emote says: we go for em?
Ok.

!= CW HP:Fine Mana:Warm>gr

Your group consists of:
     Eiluvial (Head of group)
     Qul
     Vehement

!= CW HP:Fine Mana:Warm>

Vehement (veh) says 'but they were 3 no?'

!= CW HP:Fine Mana:Warm>
info
You are a male Eriadorian.
You are 29 years, 10 months and 17 days old.
You have played 2 months, 3 days and 7 hours (real time). Session: 2 hrs.
This ranks you as Eiluvial  (level 73).
You are six feet tall and weigh thirteen stone and four pounds.
Perception: vision 40, hearing 20, smell 5. Alertness: normal.
You must have been sent to Arda to free it from the sorrows that weigh upon it.
You are welcome in the Blue Mountains, Bree, Fornost, the Grey Havens, Lórien, Rivendell, and the Shire.
Your equipment weighs one hundred eighty pounds. Heavy, but we will manage...
Your base abilities are: Str:21 Int:9 Wis:8 Dex:17 Con:19 Wil:13 Per:12.
Offensive Bonus: 100%, Dodging Bonus: 50%, Parrying Bonus: 79%.
Your armour provides an average protection of 66%.
You have 369/456 hit, 18/58 mana, and 117/156 movement points.
Your mood is wimpy. You will flee if your hit points go below 150.
You have scored 82,315,564 experience points and you have 465,047 travel points.
Your supremacy in battle is beyond question (38 wp).
You need 184,436 exp. points and 0 travel points to reach the next level.
You have 305 gold coins, 13 silver pennies, and 92 copper pennies.
You are speaking Westron.
You will swim if necessary.
You will try to climb even under unsafe conditions.


*** Return: continue, b: back one page, r: redisplay, q: quit (92%) *** 
You are subjected to the following temporary effects:
- breath of briskness
- novoid
- noquit
- sanctuary
- bless
- strength

!= CW HP:Fine Mana:Warm>
sa yeah but noname lowb
emote says: yeah but noname lowb
Ok.

!= CW HP:Fine Mana:Warm>
sa ate smites to hurt insta
emote says: ate smites to hurt insta
Ok.

!= CW HP:Fine Mana:Warm>

Vehement (veh) says 'ok, can try.'

!= CW HP:Fine Mana:Warm>
#   $targ set to {svarten}[local]
sco
373/456 hits, 20/58 mana, and 130/156 moves.

!= CW HP:Fine Mana:Warm>
e
Crossroad in the Depths
*Svarten the Mountain Troll* is standing here.
*Wroom the Cave Troll* is standing here.
Exits: (east), (south), west.
Vehement (veh) has arrived from the west.

!= CW HP:Fine Mana:Warm>

Qul tells you 'You two ok? [GT]'

!= CW HP:Fine Mana:Warm>
hit svarten
bash svarten
You smite *Svarten the Mountain Troll*'s body extremely hard.
*Svarten the Mountain Troll* strongly hits your body and tickles it.

!= CW HP:Fine Mana:Warm *Svarten the Mountain Troll*:Hurt>
Vehement (veh) pounds *Svarten the Mountain Troll*'s left hand extremely hard.


*Wroom the Cave Troll* hits your right foot hard and tickles it.
*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* leaves south.
Your victim has disappeared!

!= CW HP:Fine Mana:Warm *Wroom the Cave Troll*:Hurt>
hit svarten
They aren't here.

!= CW HP:Fine Mana:Warm *Wroom the Cave Troll*:Hurt>
bash svarten
Bash what or whom?

!= CW HP:Fine Mana:Warm *Wroom the Cave Troll*:Hurt>

*Wroom the Cave Troll* sends you sprawling with a powerful bash.


!= CW HP:Fine Mana:Warm *Wroom the Cave Troll*:Hurt>

Vehement (veh) begins some strange incantations...


!= CW HP:Fine Mana:Warm *Wroom the Cave Troll*:Hurt>

*Wroom the Cave Troll* yells 'bashed'


!= CW HP:Fine Mana:Warm *Wroom the Cave Troll*:Hurt>

*Svarten the Mountain Troll* has arrived from the south.


!= CW HP:Fine Mana:Warm *Wroom the Cave Troll*:Hurt>

Vehement (veh) utters the word 'bless'
*Wroom the Cave Troll* strongly hits your left arm and tickles it.


!= CW HP:Fine Mana:Warm *Wroom the Cave Troll*:Hurt>
*Wroom the Cave Troll* panics, and attempts to flee.
*Wroom the Cave Troll* leaves west.


!= CW HP:Fine Mana:Warm>

Vehement (veh) pounds *Svarten the Mountain Troll*'s head hard.
*Svarten the Mountain Troll* hits Vehement (veh)'s right leg and tickles it.


!= CW HP:Fine Mana:Warm>
*Wroom the Cave Troll* has arrived from the west.


!= CW HP:Fine Mana:Warm *Wroom the Cave Troll*:Hurt>
*Wroom the Cave Troll* quickly approaches, trying to hit you.


!= CW HP:Fine Mana:Warm *Wroom the Cave Troll*:Hurt>

Inactivity timeout postponed...


!= CW HP:Fine Mana:Warm *Wroom the Cave Troll*:Hurt>
*Svarten the Mountain Troll* strongly hits Vehement (veh)'s left foot and tickles it.


bash svarten

!= CW HP:Fine Mana:Warm *Wroom the Cave Troll*:Hurt>

*Wroom the Cave Troll* strongly hits your body and tickles it.


!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>

Your head stops stinging.
Vehement (veh) pounds *Svarten the Mountain Troll*'s body very hard.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>
You cannot bash someone you aren't fighting!
*Svarten the Mountain Troll* leaves east.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>flee

*a Troll* has arrived from the south.
You flee head over heels.
You flee east.
Underground Ravine by a Boulder
A vicious rat is lying here, mortally wounded.
*Svarten the Mountain Troll* is standing here.
Exits: north, (west).

!O CW HP:Hurt Mana:Warm>
west
hit svarten
Crossroad in the Depths
Vehement the Dúnadan (veh) is standing here trying to concentrate.
*a Troll* is standing here.
Exits: (east), (south), west.

!= CW HP:Hurt Mana:Warm>
They aren't here.

!= CW HP:Hurt Mana:Warm>
hit svarten

*Svarten the Mountain Troll* has arrived from the east.
*Wroom the Cave Troll* has arrived from the south.

!= CW HP:Hurt Mana:Warm>
*Wroom the Cave Troll* approaches Vehement (veh), trying to hit him.
*Svarten the Mountain Troll* strongly hits your body and tickles it.
You're already fighting!

!= CW HP:Hurt Mana:Warm *Svarten the Mountain Troll*:Wounded>
hit svarten
You're already fighting!

!= CW HP:Hurt Mana:Warm *Svarten the Mountain Troll*:Wounded>

*a Troll* strongly hits Vehement (veh)'s left leg and tickles it.

!= CW HP:Hurt Mana:Warm *Svarten the Mountain Troll*:Wounded>hit svarten

You're already fighting!

!= CW HP:Hurt Mana:Warm *Svarten the Mountain Troll*:Wounded>
hit svarten
You're already fighting!
You smite *Svarten the Mountain Troll*'s body extremely hard.

!= CW HP:Hurt Mana:Warm *Svarten the Mountain Troll*:Wounded>
hit svarten
You're already fighting!
Vehement (veh) panics, and attempts to flee.
Vehement (veh) leaves east.

!= CW HP:Hurt Mana:Warm *Svarten the Mountain Troll*:Wounded>
flee
*a Troll* quickly approaches, trying to hit you.
*Wroom the Cave Troll* leaves south.
You flee head over heels.
You flee south.
Troll Burrow
*Wroom the Cave Troll* is standing here.
Exits: (north), south.

!= CW HP:Hurt Mana:Warm>

*Wroom the Cave Troll* quickly approaches, trying to hit you.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>
flee

*Wroom the Cave Troll* tries to hit you, but your parry is successful.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>
north
*Svarten the Mountain Troll* has arrived from the north.
You flee head over heels.
You flee south.
Troll Burrow
A powerful young troll stares at you.
Exits: north, up.

!= CW HP:Hurt Mana:Warm>north

Troll Burrow
*Wroom the Cave Troll* is standing here.
*Svarten the Mountain Troll* is standing here.
Exits: (north), south.

!= CW HP:Hurt Mana:Warm>
*Wroom the Cave Troll* puts all his weight against the graniteslab, trying to close it.
Crossroad in the Depths
*a Troll* is here, fighting Vehement (veh).
Vehement the Dúnadan (veh) is here, fighting *a Troll*.
Exits: (east), (south), west.

!= CW HP:Hurt Mana:Warm>hit svarten

They aren't here.

!= CW HP:Hurt Mana:Warm>

Vehement (veh) pounds *a Troll*'s body extremely hard.

!= CW HP:Hurt Mana:Warm>
hit svarten

Vehement (veh) panics, and attempts to flee.
Vehement (veh) leaves south.

!= CW HP:Hurt Mana:Warm>
*a Troll* quickly approaches, trying to hit you.
They aren't here.

!= CW HP:Hurt Mana:Warm *a Troll*:Fine>

*a Troll* tries to hit you, but your parry is successful.

!= CW HP:Hurt Mana:Warm *a Troll*:Fine>

Vehement (veh) has arrived from the south.

!= CW HP:Hurt Mana:Warm *a Troll*:Fine>

Vehement (veh) leaves west.
You smite *a Troll*'s body extremely hard.
Your victim is shocked by your hit!

!= CW HP:Hurt Mana:Warm *a Troll*:Hurt>
flee
north
You flee head over heels.
You flee south.
Troll Burrow
*Wroom the Cave Troll* is standing here.
*Svarten the Mountain Troll* is standing here.
Exits: (north), south.

!= CW HP:Hurt Mana:Warm>
west
Crossroad in the Depths
*a Troll* is standing here.
Exits: (east), (south), west.
The graniteslab closes quietly.         <- :P

!= CW HP:Hurt Mana:Warm>
Narrow Earth Tunnel
Exits: east, west.

!= CW HP:Hurt Mana:Warm>
west
Bottom of an Earth Tunnel
Vehement the Dúnadan (veh) is standing here trying to concentrate.
Exits: east, up.

!= CW HP:Hurt Mana:Warm>
east
Narrow Earth Tunnel
Exits: east, west.
Vehement (veh) has arrived from the west.

!= CW HP:Hurt Mana:Warm>east

*a Troll* has arrived from the east.
Crossroad in the Depths
Exits: (east), [south], west.
Vehement (veh) has arrived from the west.

!= CW HP:Hurt Mana:Warm>
#   $targ set to {*troll*}[local]
west
hit *troll*
Narrow Earth Tunnel
Exits: east, west.
Vehement (veh) has arrived from the east.

!= CW HP:Hurt Mana:Warm>west

hit *troll*
Vehement (veh) leaves west.
They aren't here.

!= CW HP:Hurt Mana:Warm>
Bottom of an Earth Tunnel
*a Troll* is standing here apologising.
Vehement the Dúnadan (veh) is standing here.
Exits: east, up.
*a Troll* leaves east.

!= CW HP:Hurt Mana:Warm>
They aren't here.

!= CW HP:Hurt Mana:Warm>
bash *troll*
east
You don't see any *troll* here.

!= CW HP:Hurt Mana:Warm>
east
Vehement (veh) begins some strange incantations...
Narrow Earth Tunnel
Exits: east, west.
Vehement (veh) has arrived from the west.

!= CW HP:Hurt Mana:Warm>hit *troll*

*a Troll* has arrived from the east.
Crossroad in the Depths
Exits: (east), [south], west.
Vehement (veh) has arrived from the west.

!= CW HP:Hurt Mana:Warm>
They aren't here.

!= CW HP:Hurt Mana:Warm>
hit *troll*
hit *troll*
hit *troll*
Vehement (veh) leaves west.
They aren't here.

!= CW HP:Hurt Mana:Warm>
They aren't here.

!= CW HP:Hurt Mana:Warm>
They aren't here.

!= CW HP:Hurt Mana:Warm>close exit s

It's already closed!

!= CW HP:Hurt Mana:Warm>

!= CW HP:Hurt Mana:Warm>west

hit *troll*
Narrow Earth Tunnel
Exits: east, west.

!= CW HP:Hurt Mana:Warm>
west
They aren't here.

!= CW HP:Hurt Mana:Warm>hit *troll*

Bottom of an Earth Tunnel
Vehement the Dúnadan (veh) is here, fighting *a Troll*.
*a Troll* is here, fighting Vehement (veh).
Exits: east, up.
Vehement (veh) pounds *a Troll*'s head extremely hard.

!= CW HP:Hurt Mana:Warm>
You smite *a Troll*'s head extremely hard and shatter it.

!= CW HP:Hurt Mana:Warm *a Troll*:Hurt Vehement (veh):Fine>  
bash *troll*
east
hit *troll*
Vehement (veh) panics, and attempts to flee.
Vehement (veh) leaves up.


*a Troll* panics, and attempts to flee.
*a Troll* leaves up.
Your victim has disappeared!

!= CW HP:Hurt Mana:Warm>
Narrow Earth Tunnel
Exits: east, west.

!= CW HP:Hurt Mana:Warm>
They aren't here.

!= CW HP:Hurt Mana:Warm>west

hit *troll*
Bottom of an Earth Tunnel
Exits: east, up.

!= CW HP:Hurt Mana:Warm>
up
They aren't here.

!= CW HP:Hurt Mana:Warm>hit *troll*

*a Troll* has arrived from above.
Sloping Earth Tunnel
Vehement the Dúnadan (veh) is standing here trying to concentrate.
Exits: up, down.

!= CW HP:Hurt Mana:Warm>
They aren't here.

!= CW HP:Hurt Mana:Warm>hit *troll*

They aren't here.

!= CW HP:Hurt Mana:Warm>
down

Vehement (veh) utters the word 'abrawajf'

!= CW HP:Hurt Mana:Warm>
hit *troll*
Bottom of an Earth Tunnel
Exits: east, up.
Vehement (veh) has arrived from above.

!= CW HP:Hurt Mana:Warm>east

They aren't here.

!= CW HP:Hurt Mana:Warm>east

Vehement (veh) leaves up.
Narrow Earth Tunnel
Exits: east, west.

!= CW HP:Hurt Mana:Warm>hit *troll*

Crossroad in the Depths
*a Troll* is standing here.
Exits: (east), [south], west.

!= CW HP:Hurt Mana:Warm>
You smite *a Troll*'s right leg extremely hard and shatter it.

!= CW HP:Hurt Mana:Warm *a Troll*:Wounded>
hit *troll*
bash *troll*
You're already fighting!

!= CW HP:Hurt Mana:Warm *a Troll*:Wounded>
You swiftly dodge *a Troll*'s attempt to hit you.


*a Troll* panics, and attempts to flee.
*a Troll* leaves west.
Your victim has disappeared!

!= CW HP:Hurt Mana:Warm>

*a Troll* has arrived from the west.

!= CW HP:Hurt Mana:Warm>
hit *troll*

*a Troll* leaves east.

!= CW HP:Hurt Mana:Warm>
west
They aren't here.

!= CW HP:Hurt Mana:Warm>hit *troll*

Narrow Earth Tunnel
Vehement the Dúnadan (veh) is standing here.
Exits: east, west.

!= CW HP:Hurt Mana:Warm>east

They aren't here.

!= CW HP:Hurt Mana:Warm>east

Crossroad in the Depths
Exits: (east), [south], west.
Vehement (veh) has arrived from the west.

!= CW HP:Hurt Mana:Warm>
north
Underground Ravine by a Boulder
A vicious rat is lying here, mortally wounded.
Exits: north, (west).
Vehement (veh) has arrived from the west.

!O CW HP:Hurt Mana:Warm>
north
Underground Ravine
Exits: north, south.
Vehement (veh) has arrived from the south.

!O CW HP:Hurt Mana:Warm>
east
Bend in the Underground Ravine
*a Troll* is standing here.
Exits: south, west.
Vehement (veh) has arrived from the south.

!O CW HP:Hurt Mana:Warm>
north
Alas, you cannot go that way...

!O CW HP:Hurt Mana:Warm>
Alas, you cannot go that way...

!O CW HP:Hurt Mana:Warm>
hit *troll*

*a Troll* leaves west.

!O CW HP:Hurt Mana:Warm>
They aren't here.

!O CW HP:Hurt Mana:Warm>west

Bend in the Underground Ravine
*a Troll* is standing here.
Exits: north, east.
Vehement (veh) has arrived from the east.

!O CW HP:Hurt Mana:Warm>hit *troll*

north
*a Troll* swiftly dodges your attempt to smite him.

!O CW HP:Hurt Mana:Warm *a Troll*:Wounded>
No way! You are fighting for your life!

!O CW HP:Hurt Mana:Warm *a Troll*:Wounded>north

hit *troll*
Vehement (veh) pounds *a Troll*'s right leg extremely hard.
No way! You are fighting for your life!

!O CW HP:Hurt Mana:Warm *a Troll*:Wounded>
You're already fighting!
*a Troll* tries to hit you, but your parry is successful.

!O CW HP:Hurt Mana:Warm *a Troll*:Wounded>
agg
cha moo agg
Ok.

!O CW HP:Hurt Mana:Warm *a Troll*:Wounded>
north
No way! You are fighting for your life!

!O CW HP:Hurt Mana:Warm *a Troll*:Wounded>
hit *troll*
You're already fighting!

!O CW HP:Hurt Mana:Warm *a Troll*:Wounded>north

No way! You are fighting for your life!

!O CW HP:Hurt Mana:Warm *a Troll*:Wounded>
north
hit *troll*
No way! You are fighting for your life!

!O CW HP:Hurt Mana:Warm *a Troll*:Wounded>
north
You're already fighting!

!O CW HP:Hurt Mana:Warm *a Troll*:Wounded>
No way! You are fighting for your life!

!O CW HP:Hurt Mana:Warm *a Troll*:Wounded>hit *troll*

You're already fighting!

!O CW HP:Hurt Mana:Warm *a Troll*:Wounded>
flee

You smite *a Troll*'s left hand extremely hard and shatter it.

!O CW HP:Hurt Mana:Warm *a Troll*:Bad>
*a Troll* strongly hits your right foot and tickles it.
You flee head over heels.
You flee east.
Bend in the Underground Ravine
Exits: south, west.

!O CW HP:Hurt Mana:Warm>

*a Troll* has arrived from the west.

!O CW HP:Hurt Mana:Warm>west

Bend in the Underground Ravine
Vehement the Dúnadan (veh) is standing here.
Exits: north, east.

!O CW HP:Hurt Mana:Warm>hit *troll*

They aren't here.

!O CW HP:Hurt Mana:Warm>
hit *troll*
hit *troll*
They aren't here.

!O CW HP:Hurt Mana:Warm>east

They aren't here.

!O CW HP:Hurt Mana:Warm>hit *troll*

Bend in the Underground Ravine
*a Troll* is standing here.
Exits: south, west.
Vehement (veh) has arrived from the west.

!O CW HP:Hurt Mana:Warm>
south
You approach *a Troll*, trying to smite him.

!O CW HP:Hurt Mana:Warm *a Troll*:Bad>hit *troll*

No way! You are fighting for your life!

!O CW HP:Hurt Mana:Warm *a Troll*:Bad>
You're already fighting!
*a Troll* panics, but can't stop fighting to flee.

!O CW HP:Hurt Mana:Warm *a Troll*:Bad>hit *troll*

You're already fighting!

!O CW HP:Hurt Mana:Warm *a Troll*:Bad>west

No way! You are fighting for your life!

!O CW HP:Hurt Mana:Warm *a Troll*:Bad>
west

*a Troll* panics, and attempts to flee.
*a Troll* leaves west.

!O CW HP:Hurt Mana:Warm>hit *troll*

Bend in the Underground Ravine
*a Troll* is standing here.
Exits: north, east.
Vehement (veh) has arrived from the east.

!O CW HP:Hurt Mana:Warm>west

hit *troll*
You approach *a Troll*, trying to smite him.

!O CW HP:Hurt Mana:Warm *a Troll*:Bad>
No way! You are fighting for your life!

!O CW HP:Hurt Mana:Warm *a Troll*:Bad>
You're already fighting!
*a Troll* panics, but can't stop fighting to flee.

!O CW HP:Hurt Mana:Warm *a Troll*:Bad>north

No way! You are fighting for your life!

!O CW HP:Hurt Mana:Warm *a Troll*:Bad>hit *troll*

north
You're already fighting!
You smite *a Troll*'s right hand extremely hard and shatter it.

!O CW HP:Hurt Mana:Warm *a Troll*:Awful>
hit *troll*
No way! You are fighting for your life!

!O CW HP:Hurt Mana:Warm *a Troll*:Awful>
You're already fighting!
*a Troll* panics, and attempts to flee.
You swiftly dodge *a Troll*'s attempt to hit you.

!O CW HP:Hurt Mana:Warm *a Troll*:Awful>north

No way! You are fighting for your life!

!O CW HP:Hurt Mana:Warm *a Troll*:Awful>hit *troll*

You're already fighting!

!O CW HP:Hurt Mana:Warm *a Troll*:Awful>north

No way! You are fighting for your life!

!O CW HP:Hurt Mana:Warm *a Troll*:Awful>hit *troll*

You're already fighting!
*a Troll* panics, and attempts to flee.

!O CW HP:Hurt Mana:Warm *a Troll*:Awful>north

No way! You are fighting for your life!

!O CW HP:Hurt Mana:Warm *a Troll*:Awful>
hit *troll*
You're already fighting!
*a Troll* panics, and attempts to flee.
*a Troll* leaves north.

!O CW HP:Hurt Mana:Warm>
north
hit *troll*
Underground Ravine
*a Troll* is standing here.
Exits: north, south.
Vehement (veh) has arrived from the south.

!O CW HP:Hurt Mana:Warm>
exit
You approach *a Troll*, trying to smite him.

!O CW HP:Hurt Mana:Warm *a Troll*:Awful>
Vehement (veh) pounds *a Troll*'s right hand extremely hard and shatters it.
North - You can't distinguish a lot of details.
South - You can't distinguish a lot of details.
*a Troll* panics, and attempts to flee.

!O CW HP:Hurt Mana:Warm *a Troll*:Awful>
hit *troll*
You're already fighting!

!O CW HP:Hurt Mana:Warm *a Troll*:Awful>

*a Troll* panics, and attempts to flee.

!O CW HP:Hurt Mana:Warm *a Troll*:Awful>

You smite *a Troll*'s body extremely hard and shatter it.
You feel more experienced.
Yes! You're beginning to get the idea.
You hear *a Troll*'s death cry as he collapses.
*a Troll* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Troll*.

!O CW HP:Hurt Mana:Warm>
south
Bend in the Underground Ravine
Exits: north, east.
Vehement (veh) has arrived from the north.

!O CW HP:Hurt Mana:Warm>
north
Underground Ravine
The corpse of *a Troll* is lying here.
The shadow of *a Troll* is floating here.
Exits: north, south.
Vehement (veh) has arrived from the south.

!O CW HP:Hurt Mana:Warm>
exa corpse
corpse (here) : 
a pile of coins
a water skin
a butcher knife (flawless)
a plain leather belt
a leather backpack
a forest green cloak (flawless)
a pair of smooth, black boots
a plain shirt (satisfactory)
a sturdy rope
a set of lock picks
a black candle
a flask of orkish draught

!O CW HP:Hurt Mana:Warm>
s
Bend in the Underground Ravine
Exits: north, east.
Vehement (veh) has arrived from the north.

!O CW HP:Hurt Mana:Warm>
sa svarten
emote says: svarten
Ok.

!O CW HP:Hurt Mana:Warm>
#   $targ set to {svarten}[local]
stat
*Svarten the Mountain Troll* has arrived from the east.
*Wroom the Cave Troll* has arrived from the east.
OB: 150%, DB: 50%, PB: 26%, Armour: 66%. Wimpy: 150. Mood: aggressive.
Needed: 152,493 xp, 0 tp. Gold: 305. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- breath of briskness
- sanctuary
- bless
- strength

!O CW HP:Hurt Mana:Warm>east

Bend in the Underground Ravine
Exits: south, west.
Vehement (veh) has arrived from the west.

!O CW HP:Hurt Mana:Warm>south

Underground Ravine
Exits: north, south.
Vehement (veh) has arrived from the north.

!O CW HP:Hurt Mana:Warm>
north
west
Bend in the Underground Ravine
Exits: south, west.
Vehement (veh) has arrived from the south.
*Svarten the Mountain Troll* has arrived from the west.
*Wroom the Cave Troll* has arrived from the west.

!O CW HP:Hurt Mana:Warm>
hit svarten
Bend in the Underground Ravine
Exits: north, east.
Vehement (veh) has arrived from the east.

!O CW HP:Hurt Mana:Warm>
They aren't here.

!O CW HP:Hurt Mana:Warm>east

hit svarten
Bend in the Underground Ravine
Exits: south, west.
Vehement (veh) has arrived from the west.

!O CW HP:Hurt Mana:Warm>
They aren't here.

!O CW HP:Hurt Mana:Warm>south

Underground Ravine
Exits: north, south.
Vehement (veh) has arrived from the north.

!O CW HP:Hurt Mana:Warm>hit svarten

They aren't here.

!O CW HP:Hurt Mana:Warm>south

hit svarten
Underground Ravine by a Boulder
The corpse of a vicious rat is lying here.
Exits: north, (west).
Vehement (veh) has arrived from the north.

!O CW HP:Hurt Mana:Warm>
They aren't here.

!O CW HP:Hurt Mana:Warm>
west
Crossroad in the Depths
Exits: (east), (south), west.
Vehement (veh) has arrived from the east.

!= CW HP:Hurt Mana:Warm>hit svarten

bash svarten
They aren't here.

!= CW HP:Hurt Mana:Warm>
You don't see any svarten here.

!= CW HP:Hurt Mana:Warm>
prot veh
You will now try to protect Vehement (veh).

!= CW HP:Hurt Mana:Warm>
west
Narrow Earth Tunnel
Exits: east, west.
Vehement (veh) has arrived from the east.

!= CW HP:Hurt Mana:Warm>
east
Crossroad in the Depths
Exits: (east), (south), west.
Vehement (veh) has arrived from the west.

!= CW HP:Hurt Mana:Warm>
track svarten
You carefully examine the ground around you, looking for tracks...


track
You see some tracks of *a Troll* leading south, done less than 1 hour ago.

!= CW HP:Hurt Mana:Warm>
You stop tracking your victim.

!= CW HP:Hurt Mana:Warm>

Vehement (veh) begins some strange incantations...
The white aura around your body fades.

!= CW HP:Hurt Mana:Warm>
scout s
You quietly scout southwards...


Troll Burrow
A powerful young troll stares at you.
*Svarten the Mountain Troll* is standing here.
*Wroom the Cave Troll* is standing here.


You stop scouting.

!= CW HP:Hurt Mana:Warm>

Vehement (veh) utters the word 'bless'

!= CW HP:Hurt Mana:Warm>yell fuck you

Ok.

!= CW HP:Hurt Mana:Warm>
yell sanc down
Ok.

!= CW HP:Hurt Mana:Warm>

*Wroom the Cave Troll* has arrived from the south.

!= CW HP:Hurt Mana:Warm>cha moo wim

Ok.
You intercept *Wroom the Cave Troll*'s blow.
*Wroom the Cave Troll* tries to hit you, but your parry is successful.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Fine>

You smite *Wroom the Cave Troll*'s left arm extremely hard.
Your victim is shocked by your hit!

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>

*Svarten the Mountain Troll* has arrived from the south.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>
l
Crossroad in the Depths
Vehement the Dúnadan (veh) is standing here.
*Wroom the Cave Troll* is here, fighting YOU.
*Svarten the Mountain Troll* is standing here.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>
flee
You flee head over heels.
You flee west.
Narrow Earth Tunnel
Exits: east, west.

!= CW HP:Hurt Mana:Warm>north

Alas, you cannot go that way...

!= CW HP:Hurt Mana:Warm>hit svarten

They aren't here.

!= CW HP:Hurt Mana:Warm>east

hit svarten
Crossroad in the Depths
Vehement the Dúnadan (veh) is here, fighting *Svarten the Mountain Troll*.
*Wroom the Cave Troll* is standing here.
*Svarten the Mountain Troll* is here, fighting Vehement (veh).
Exits: (east), (south), west.

!= CW HP:Hurt Mana:Warm>bash svarten

You intercept *Wroom the Cave Troll*'s blow.
*Wroom the Cave Troll* quickly approaches, trying to hit you.
You're already fighting!
*Svarten the Mountain Troll* leaves south.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>
Bash what or whom?

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>

*Svarten the Mountain Troll* has arrived from the south.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>

You swiftly dodge *Wroom the Cave Troll*'s attempt to hit you.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>

Vehement (veh) approaches *Svarten the Mountain Troll*, trying to pound him.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>
flee
*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* leaves south.
You flee head over heels.
You flee west.
Narrow Earth Tunnel
Exits: east, west.

!= CW HP:Hurt Mana:Warm>
north
Alas, you cannot go that way...

!= CW HP:Hurt Mana:Warm>east

Crossroad in the Depths
Vehement the Dúnadan (veh) is standing here.
*Wroom the Cave Troll* is standing here.
*Svarten the Mountain Troll* is standing here.
Exits: (east), (south), west.

hit svarten

!= CW HP:Hurt Mana:Warm>
Vehement (veh) panics, and attempts to flee.
Vehement (veh) leaves east.
*Wroom the Cave Troll* quickly approaches, trying to hit you.
You're already fighting!

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>

You feel bolder.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>

You smite *Wroom the Cave Troll*'s left hand very hard and tickle it.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>
flee
You flee head over heels.
You flee south.
Troll Burrow
A powerful young troll stares at you.
Exits: (north), south.

!= CW HP:Hurt Mana:Warm>
north
Crossroad in the Depths
*Wroom the Cave Troll* is standing here.
*Svarten the Mountain Troll* is standing here.
Exits: (east), (south), west.

!= CW HP:Hurt Mana:Warm>
east
Vehement (veh) has arrived from the east.
*Svarten the Mountain Troll* leaves south.
*Wroom the Cave Troll* leaves south.
Underground Ravine by a Boulder
The corpse of a vicious rat is lying here.
Exits: north, (west).
Vehement (veh) has arrived from the west.

!O CW HP:Hurt Mana:Warm>
west
Crossroad in the Depths
*Svarten the Mountain Troll* is standing here.
*Wroom the Cave Troll* is standing here.
Exits: (east), (south), west.
Vehement (veh) has arrived from the east.

!= CW HP:Hurt Mana:Warm>west

Narrow Earth Tunnel
Exits: east, west.
Vehement (veh) has arrived from the east.

!= CW HP:Hurt Mana:Warm>
west
Bottom of an Earth Tunnel
Exits: east, up.
Vehement (veh) has arrived from the east.

!= CW HP:Hurt Mana:Warm>

Qul tells you 'Darkness, fyi. [GT]'

!= CW HP:Hurt Mana:Warm>

Vehement (veh) says 'hp?'

!= CW HP:Hurt Mana:Warm>

*Svarten the Mountain Troll* has arrived from the east.
*Wroom the Cave Troll* has arrived from the east.

!= CW HP:Hurt Mana:Warm>
sa svarten wounded or
emote says: svarten wounded or
Ok.

!= CW HP:Hurt Mana:Warm>hit svarten

*Wroom the Cave Troll* intercepts your blow.
You try to smite *Wroom the Cave Troll*, but he parries successfully.
*Wroom the Cave Troll* hits your body very hard.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>

*Wroom the Cave Troll* intercepts Vehement (veh)'s blow.
Vehement (veh) pounds *Wroom the Cave Troll*'s left foot very hard and tickles it.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>
flee
*Svarten the Mountain Troll* stabs your left hand and tickles it.
You flee head over heels.
You flee up.
Sloping Earth Tunnel
Exits: up, down.

!= CW HP:Hurt Mana:Warm>
west
Alas, you cannot go that way...

!= CW HP:Hurt Mana:Warm>hit svarten

They aren't here.

!= CW HP:Hurt Mana:Warm>
down
hit svarten
Bottom of an Earth Tunnel
Vehement the Dúnadan (veh) is here, fighting *Wroom the Cave Troll*.
*Svarten the Mountain Troll* is standing here.
*Wroom the Cave Troll* is here, fighting Vehement (veh).
Exits: east, up.
*Svarten the Mountain Troll* leaves east.

!= CW HP:Hurt Mana:Warm>
They aren't here.

!= CW HP:Hurt Mana:Warm>

*Svarten the Mountain Troll* has arrived from the east.

!= CW HP:Hurt Mana:Warm>hit svarten

You approach *Svarten the Mountain Troll*, trying to smite him.

!= CW HP:Hurt Mana:Warm *Svarten the Mountain Troll*:Wounded>

Vehement (veh) panics, and attempts to flee.
Vehement (veh) leaves up.

!= CW HP:Hurt Mana:Warm *Svarten the Mountain Troll*:Wounded>

*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* leaves east.

!= CW HP:Hurt Mana:Warm>
hit svarten
They aren't here.
*Svarten the Mountain Troll* has arrived from the east.

!= CW HP:Hurt Mana:Warm>

Vehement (veh) has arrived from above.

!= CW HP:Hurt Mana:Warm>east

hit svarten
Vehement (veh) begins some strange incantations...
Narrow Earth Tunnel
Exits: east, west.
Vehement (veh) has arrived from the west.

!= CW HP:Hurt Mana:Warm>west

They aren't here.

!= CW HP:Hurt Mana:Warm>
hit svarten
Bottom of an Earth Tunnel
*Wroom the Cave Troll* is standing here.
*Svarten the Mountain Troll* is standing here.
Exits: east, up.
Vehement (veh) has arrived from the east.

!= CW HP:Hurt Mana:Warm>
You approach *Svarten the Mountain Troll*, trying to smite him.
You fail to intercept *Wroom the Cave Troll*'s blow.

!= CW HP:Hurt Mana:Warm *Svarten the Mountain Troll*:Wounded>
hit svarten
You're already fighting!

!= CW HP:Hurt Mana:Warm *Svarten the Mountain Troll*:Wounded>
bash svarten
*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* leaves east.
Your victim has disappeared!

!= CW HP:Hurt Mana:Warm>
hit svarten
*Svarten the Mountain Troll* has arrived from the east.
*Wroom the Cave Troll* intercepts your blow.
You approach *Wroom the Cave Troll*, trying to smite him.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt Vehement (veh):Fine>

You smite *Wroom the Cave Troll*'s left foot hard and tickle it.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt Vehement (veh):Fine>hit svarten

You're already fighting!

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt Vehement (veh):Fine>bash svarten

You cannot bash someone you aren't fighting!
Vehement (veh) panics, and attempts to flee.
Vehement (veh) leaves east.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>

*Svarten the Mountain Troll* stabs your body very hard.
You feel a sharp pain there!

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>
flee
Vehement (veh) has arrived from the east.
*Wroom the Cave Troll* panics, and attempts to flee.
*Wroom the Cave Troll* leaves east.

!= CW HP:Hurt Mana:Warm *Svarten the Mountain Troll*:Wounded>west

No way! You are fighting for your life!
You flee head over heels.
You flee up.
Sloping Earth Tunnel
Exits: up, down.

!= CW HP:Hurt Mana:Warm>
hit svarten

*Svarten the Mountain Troll* has arrived from below.

!= CW HP:Hurt Mana:Warm>
down
You approach *Svarten the Mountain Troll*, trying to smite him.

!= CW HP:Hurt Mana:Warm *Svarten the Mountain Troll*:Wounded>hit svarten

bash svarten
No way! You are fighting for your life!

!= CW HP:Hurt Mana:Warm *Svarten the Mountain Troll*:Wounded>
You're already fighting!

!= CW HP:Hurt Mana:Warm *Svarten the Mountain Troll*:Wounded>
*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* leaves up.
Your victim has disappeared!

!= CW HP:Hurt Mana:Warm>

*Svarten the Mountain Troll* has arrived from above.

!= CW HP:Hurt Mana:Warm>
hit svarten

Vehement (veh) has arrived from below.

!= CW HP:Hurt Mana:Warm>
*Svarten the Mountain Troll* leaves down.
They aren't here.

!= CW HP:Hurt Mana:Warm>
hit svarten
They aren't here.

!= CW HP:Hurt Mana:Warm>down

hit svarten
Vehement (veh) removes the Hammer of Belegost.
Vehement (veh) decisively draws an engraved broadsword.
Bottom of an Earth Tunnel
Exits: east, up.
Vehement (veh) has arrived from above.

!= CW HP:Hurt Mana:Warm>
bash svarten
They aren't here.

!= CW HP:Hurt Mana:Warm>
You don't see any svarten here.

!= CW HP:Hurt Mana:Warm>

*Svarten the Mountain Troll* has arrived from the east.
*Wroom the Cave Troll* has arrived from the east.

!= CW HP:Hurt Mana:Warm>

*Wroom the Cave Troll* quickly approaches, trying to hit you.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>
hit svarten
Vehement (veh) removes an engraved broadsword.
Vehement (veh) decisively draws the Hammer of Belegost.
You're already fighting!
*Wroom the Cave Troll* swiftly dodges your attempt to smite him.

!= CW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Hurt>

*Svarten the Mountain Troll* stabs your left foot extremely hard.
You feel a sharp pain there!

!= CW HP:Wounded Mana:Warm *Wroom the Cave Troll*:Hurt>
flee
Vehement (veh) utters the words 'qahijf gsfal'
*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* leaves up.
You flee head over heels.
You flee east.
Narrow Earth Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Warm>west

Bottom of an Earth Tunnel
Vehement the Dúnadan (veh) is standing here.
*Wroom the Cave Troll* is standing here.
Exits: east, up.
You intercept *Wroom the Cave Troll*'s blow.
*Wroom the Cave Troll* hits your head hard.

!= CW HP:Wounded Mana:Warm *Wroom the Cave Troll*:Hurt>up

No way! You are fighting for your life!

!= CW HP:Wounded Mana:Warm *Wroom the Cave Troll*:Hurt>
up
No way! You are fighting for your life!
*Svarten the Mountain Troll* has arrived from above.

!= CW HP:Wounded Mana:Warm *Wroom the Cave Troll*:Hurt>flee

You flee head over heels.
You flee east.
Narrow Earth Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Warm>west

up
Bottom of an Earth Tunnel
Vehement the Dúnadan (veh) is standing here.
*Wroom the Cave Troll* is standing here.
*Svarten the Mountain Troll* is standing here.
Exits: east, up.

!= CW HP:Wounded Mana:Warm>
Sloping Earth Tunnel
Exits: up, down.
Vehement (veh) has arrived from below.

!= CW HP:Wounded Mana:Warm Move:Tired>up

Earth Tunnel at the Top of a Slope
Exits: north, down.
Vehement (veh) has arrived from below.

!= CW HP:Wounded Mana:Warm Move:Tired>
north
Twisting Earth Tunnel
A skeleton of some humanoid lies in the dust.
Some ugly blow-flies are buzzing around here.
Exits: east, south.
Vehement (veh) has arrived from the south.

!= CW HP:Wounded Mana:Warm Move:Tired>east

Precarious Ledge
Exits: north, west.
Vehement (veh) has arrived from the west.

!O CW HP:Wounded Mana:Warm Move:Tired>north

Precarious Ledge
Some ugly blow-flies are buzzing around here.
Some ugly blow-flies are buzzing around here.
Some ugly blow-flies are buzzing around here.
Some ugly blow-flies are buzzing around here.
Exits: south, west.
Vehement (veh) has arrived from the south.
Vehement (veh) nimbly jumps aside as the ledge crumbles beneath his feet!

!O CW HP:Wounded Mana:Warm Move:Tired>east

Alas, you cannot go that way...

!O CW HP:Wounded Mana:Warm Move:Tired>
west
Base of a Steep Cliff
A sturdy rope is hanging from above.
Exits: east, /up\.
Vehement (veh) has arrived from the east.

!O CW HP:Wounded Mana:Warm Move:Tired>
up
You slipped, but thanks to the rope you completed the climb unscathed.
Edge of a Steep Cliff
A sturdy rope has been tied here and descends below.
Exits: west, \down/.
Vehement (veh) has arrived from below.

!= CW HP:Wounded Mana:Warm Move:Tired>
sa damn
emote says: damn
Ok.

!= CW HP:Wounded Mana:Warm Move:Tired>

Vehement (veh) says 'sec.'

!= CW HP:Wounded Mana:Warm Move:Tired>

Vehement (veh) sits down and rests.

!= CW HP:Wounded Mana:Warm Move:Tired>

Vehement (veh) gets a jewelled ring from a leather backpack.

!= CW HP:Wounded Mana:Warm Move:Tired>
sco
181/456 hits, 21/58 mana, and 49/156 moves.

!= CW HP:Wounded Mana:Warm Move:Tired>

Vehement (veh) stops using a jewelled ring.
Vehement (veh) stops using an icy ring.

!= CW HP:Wounded Mana:Warm>

Vehement (veh) puts a jewelled ring on his finger with delicacy.

!= CW HP:Wounded Mana:Warm>
nod
You nod solemnly.

!= CW HP:Wounded Mana:Warm>

*Svarten the Mountain Troll* has arrived from below.

!= CW HP:Wounded Mana:Warm>
sa if they come here
*Svarten the Mountain Troll* hits your left arm extremely hard.
emote says: if they come here
Ok.

!= CW HP:Wounded Mana:Warm *Svarten the Mountain Troll*:Wounded>
get rope
You smite *Svarten the Mountain Troll*'s left leg hard.

!= CW HP:Wounded Mana:Warm *Svarten the Mountain Troll*:Wounded>
You get a sturdy rope.                                          <------- muhahha

!= CW HP:Wounded Mana:Warm *Svarten the Mountain Troll*:Wounded>

Vehement (veh) stops using a jewelled ring.

!= CW HP:Wounded Mana:Warm *Svarten the Mountain Troll*:Wounded>put rope pack

You put a sturdy rope in a leather backpack.
Vehement (veh) puts a jewelled ring in a leather backpack.

!= CW HP:Wounded Mana:Warm *Svarten the Mountain Troll*:Wounded>

Vehement (veh) puts a jewelled ring on his finger with delicacy.
Vehement (veh) puts an icy ring on his finger with delicacy.

!= CW HP:Wounded Mana:Warm *Svarten the Mountain Troll*:Wounded>
#   $targ set to {*troll*}[local]

Vehement (veh) stops resting, and clambers on his feet.

!= CW HP:Wounded Mana:Warm *Svarten the Mountain Troll*:Wounded>bash *troll*

*Svarten the Mountain Troll* hits your right hand and tickles it.


You flee head over heels.
You flee west.
Deep in a Vast Cavern
Exits: north, east, west.

!O CW HP:Wounded Mana:Warm Move:Tired>
east
Edge of a Steep Cliff
Vehement the Dúnadan (veh) is here, fighting *Svarten the Mountain Troll*.
*Svarten the Mountain Troll* is here, fighting Vehement (veh).
Exits: west, \down/.

!= CW HP:Wounded Mana:Warm Move:Tired>
cha wim 0
hit *troll*
bash *troll*
Wimpy set to: 0

!= CW HP:Wounded Mana:Warm Move:Tired>
You approach *Svarten the Mountain Troll*, trying to smite him.
*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* tries to climb down, but he slips.

!= CW HP:Wounded Mana:Warm Move:Tired>
You don't see any *troll* here.

!= CW HP:Wounded Mana:Warm Move:Tired>
agg
cha moo agg
Ok.

!= CW HP:Wounded Mana:Warm Move:Tired>
hit *troll*
They aren't here.

!= CW HP:Wounded Mana:Warm Move:Tired>

Vehement (veh) tries to climb down, but he slips.

!= CW HP:Wounded Mana:Warm Move:Tired>laugh

You fall down laughing.

!= CW HP:Wounded Mana:Warm Move:Tired>
cha moo wim
Ok.

!= CW HP:Wounded Mana:Warm>
d
Base of a Steep Cliff
Vehement the Dúnadan (veh) is standing here.
Exits: east, /up\.

!O CW HP:Wounded Mana:Warm Move:Tired>
cli
You won't climb anymore.

!O W HP:Wounded Mana:Warm>
east
Precarious Ledge
The remains of a swarm of blow-flies lie here.
Some ugly blow-flies are buzzing around here.
Some ugly blow-flies are buzzing around here.
A swarm of blow-flies is here, fighting *Wroom the Cave Troll*.
*Svarten the Mountain Troll* is standing here.
*Wroom the Cave Troll* is here, fighting a swarm of blow-flies.
Exits: south, west.
Vehement (veh) has arrived from the west.
A swarm of blow-flies tries to hit *Svarten the Mountain Troll*, but he parries successfully.

!O W HP:Wounded Mana:Warm Move:Tired>south

Precarious Ledge
Exits: north, west.
Vehement (veh) has arrived from the north.

!O W HP:Wounded Mana:Warm Move:Tired>
hit *troll*
north
hit *troll*
They aren't here.

!O W HP:Wounded Mana:Warm Move:Tired>
Precarious Ledge
The remains of a swarm of blow-flies lie here.
The remains of a swarm of blow-flies lie here.
Some ugly blow-flies are buzzing around here.
Some ugly blow-flies are buzzing around here.
Exits: south, west.
Vehement (veh) has arrived from the south.

!O W HP:Wounded Mana:Warm Move:Tired>bash *troll*

They aren't here.

!O W HP:Wounded Mana:Warm Move:Tired>
west
You don't see any *troll* here.

!O W HP:Wounded Mana:Warm Move:Tired>
hit *troll*
Base of a Steep Cliff
*Wroom the Cave Troll* is standing here.
*Svarten the Mountain Troll* is standing here.
Exits: east, /up\.
Vehement (veh) has arrived from the east.
*Wroom the Cave Troll* intercepts Vehement (veh)'s blow.
Vehement (veh) pounds *Wroom the Cave Troll*'s left arm extremely hard.

!O W HP:Wounded Mana:Warm Move:Tired>
*Svarten the Mountain Troll* intercepts your blow.
You smite *Svarten the Mountain Troll*'s right leg extremely hard and shatter it.
Your victim is shocked by your hit!

!O W HP:Wounded Mana:Warm Move:Tired *Svarten the Mountain Troll*:Bad>
bash *troll*
You cannot bash someone you aren't fighting!
*Wroom the Cave Troll* barely hits Vehement (veh)'s body and tickles it.

!O W HP:Wounded Mana:Warm Move:Tired *Svarten the Mountain Troll*:Bad>

!O W HP:Wounded Mana:Warm Move:Tired *Svarten the Mountain Troll*:Bad>

*Wroom the Cave Troll* leaves east.

!O W HP:Wounded Mana:Warm Move:Tired *Svarten the Mountain Troll*:Bad>
#   $targ set to {svarten}[local]

*Wroom the Cave Troll* has arrived from the east.
You swiftly dodge *Svarten the Mountain Troll*'s attempt to hit you.

!O W HP:Wounded Mana:Warm Move:Tired *Svarten the Mountain Troll*:Bad>flee

*Wroom the Cave Troll* intercepts Vehement (veh)'s blow.
Vehement (veh) approaches *Wroom the Cave Troll*, trying to pound him.
You flee head over heels.
You flee east.
Precarious Ledge
The remains of a swarm of blow-flies lie here.
The remains of a swarm of blow-flies lie here.
Some ugly blow-flies are buzzing around here.
Some ugly blow-flies are buzzing around here.
Exits: south, west.

!O W HP:Wounded Mana:Warm Move:Tired>west

down
Base of a Steep Cliff
*Svarten the Mountain Troll* is standing here.
Vehement the Dúnadan (veh) is here, fighting *Wroom the Cave Troll*.
*Wroom the Cave Troll* is here, fighting Vehement (veh).
Exits: east, /up\.

!O W HP:Wounded Mana:Warm Move:Tired>hit svarten

Alas, you cannot go that way...
*Svarten the Mountain Troll* panics, and attempts to flee.
*Svarten the Mountain Troll* leaves east.

!O W HP:Wounded Mana:Warm Move:Tired>bash svarten

They aren't here.
*Wroom the Cave Troll* lightly hits Vehement (veh)'s left hand and tickles it.

!O W HP:Wounded Mana:Warm Move:Tired>
You don't see any svarten here.

!O W HP:Wounded Mana:Warm Move:Tired>

Vehement (veh) pounds *Wroom the Cave Troll*'s right arm hard.

!O W HP:Wounded Mana:Warm Move:Tired>
east
hit svarten
Precarious Ledge
The remains of a swarm of blow-flies lie here.
The remains of a swarm of blow-flies lie here.
Some ugly blow-flies are buzzing around here.
Some ugly blow-flies are buzzing around here.
Exits: south, west.

!O W HP:Wounded Mana:Warm Move:Tired>
south
They aren't here.

!O W HP:Wounded Mana:Warm Move:Tired>
hit svarten
south
Precarious Ledge
*Svarten the Mountain Troll* is standing here.
Exits: north, west.

!O W HP:Wounded Mana:Warm Move:Tired>
You approach *Svarten the Mountain Troll*, trying to smite him.

!O W HP:Wounded Mana:Warm Move:Tired *Svarten the Mountain Troll*:Bad>west
hit svarten

No way! You are fighting for your life!
*Svarten the Mountain Troll* strongly hits your right leg.

!O W HP:Wounded Mana:Warm Move:Tired *Svarten the Mountain Troll*:Bad>
No way! You are fighting for your life!

!O W HP:Wounded Mana:Warm Move:Tired *Svarten the Mountain Troll*:Bad>hit svarten

You're already fighting!

!O W HP:Wounded Mana:Warm Move:Tired *Svarten the Mountain Troll*:Bad>west

hit svarten
You're already fighting!

!O W HP:Wounded Mana:Warm Move:Tired *Svarten the Mountain Troll*:Bad>
No way! You are fighting for your life!
You smite *Svarten the Mountain Troll*'s left arm hard and shatter it.

!O W HP:Wounded Mana:Warm Move:Tired *Svarten the Mountain Troll*:Awful>west      

You're already fighting!
The ledge crumbles beneath *Svarten the Mountain Troll* and he slides away amid tumbling rocks and clouds of dust!

!O W HP:Wounded Mana:Warm Move:Tired>hit svarten



###Here I thought Svarten died from fall pherhaps or atleast cant be more than 1 hit from dead###
###So I run for it to get the last hit in                                                     ###



Twisting Earth Tunnel
A skeleton of some humanoid lies in the dust.
Some ugly blow-flies are buzzing around here.
Exits: east, south.

!= W HP:Wounded Mana:Warm Move:Tired>west

They aren't here.

!= W HP:Wounded Mana:Warm Move:Tired>hit svarten

Alas, you cannot go that way...

!= W HP:Wounded Mana:Warm Move:Tired>
south
They aren't here.

!= W HP:Wounded Mana:Warm Move:Tired>
south
Earth Tunnel at the Top of a Slope
Exits: north, down.

!= W HP:Wounded Mana:Warm Move:Tired>
Alas, you cannot go that way...

!= W HP:Wounded Mana:Warm Move:Tired>east

Alas, you cannot go that way...

!= W HP:Wounded Mana:Warm Move:Tired>
down
*Wroom the Cave Troll* has arrived from the north.
Sloping Earth Tunnel
Exits: up, down.

!= W HP:Wounded Mana:Warm Move:Tired>
east
Alas, you cannot go that way...

!= W HP:Wounded Mana:Warm Move:Tired>east

Alas, you cannot go that way...

!= W HP:Wounded Mana:Warm Move:Tired>
down
Bottom of an Earth Tunnel
Exits: east, up.

!= W HP:Wounded Mana:Warm Move:Tired>east

east
Narrow Earth Tunnel
Exits: east, west.

!= W HP:Wounded Mana:Warm Move:Tired>
east
Crossroad in the Depths
Exits: (east), (south), west.

!= W HP:Wounded Mana:Warm Move:Tired>east

Underground Ravine by a Boulder
The corpse of a vicious rat is lying here.
Exits: north, (west).

!O W HP:Wounded Mana:Warm Move:Tired>
north
Alas, you cannot go that way...

!O W HP:Wounded Mana:Warm Move:Tired>
north
Underground Ravine
Exits: north, south.

!O W HP:Wounded Mana:Warm Move:Tired>
north
Bend in the Underground Ravine
Exits: south, west.
The light of Aman fades away from you.

!O W HP:Wounded Mana:Warm Move:Tired>
north
Alas, you cannot go that way...

!O W HP:Wounded Mana:Warm Move:Tired>
west
Alas, you cannot go that way...

!O W HP:Wounded Mana:Warm Move:Tired>north

Bend in the Underground Ravine
Exits: north, east.

!O W HP:Wounded Mana:Warm Move:Tired>
Underground Ravine
The corpse of *a Troll* is lying here.
The shadow of *a Troll* is floating here.
Vehement the Dúnadan (veh) is standing here.
Exits: north, south.

!O W HP:Wounded Mana:Warm Move:Slow>
track svarten
You carefully examine the ground around you, looking for tracks...

north

You stop searching.

!O W HP:Wounded Mana:Warm Move:Tired>
track svarten
Branching Underground Ravine
Exits: east, south, west.
Vehement (veh) has arrived from the south.

!O W HP:Wounded Mana:Warm Move:Slow>
You carefully examine the ground around you, looking for tracks...


Vehement (veh) begins some strange incantations...
You see some tracks of *a Troll* leading east, done less than 8 hours ago.

!O W HP:Wounded Mana:Warm Move:Tired>
west
Underground Ravine
Exits: east, west.
Vehement (veh) has arrived from the east.


You stop tracking your victim.

!O W HP:Wounded Mana:Warm Move:Tired>
west
Underground Ravine
Exits: east, west.
Vehement (veh) has arrived from the east.
Vehement (veh) begins some strange incantations...

!O W HP:Wounded Mana:Warm Move:Slow>

Vehement (veh) utters the words 'judicandus gzfuajg'

!O W HP:Wounded Mana:Warm Move:Tired>
west
Underground Ravine by an Incline
A small vicious black rat squeaks at you for disturbing it.
Exits: east, up.
Vehement (veh) has arrived from the east.

!O W HP:Wounded Mana:Warm Move:Tired>
track svarten
You carefully examine the ground around you, looking for tracks...


east
You stop searching.
You swiftly dodge a vicious rat's attempt to hit you.

!O W HP:Wounded Mana:Warm Move:Tired a vicious rat:Healthy>east

No way! You are fighting for your life!
You smite a vicious rat's body extremely hard and shatter it.

!O W HP:Wounded Mana:Warm Move:Tired a vicious rat:Bad>east

No way! You are fighting for your life!

!O W HP:Wounded Mana:Warm Move:Tired a vicious rat:Bad>
No way! You are fighting for your life!

!O W HP:Wounded Mana:Warm Move:Tired a vicious rat:Bad>
sa he fell
emote says: he fell
Ok.

!O W HP:Wounded Mana:Warm Move:Tired a vicious rat:Bad>
sa svarten
emote says: svarten
Ok.

!O W HP:Wounded Mana:Warm Move:Tired a vicious rat:Bad>

Vehement (veh) says 'svarten low'

!O W HP:Wounded Mana:Warm Move:Tired a vicious rat:Bad>

Vehement (veh) joins your fight.
Vehement (veh) pounds a vicious rat's left hindleg extremely hard and shatters it.
You receive your share of experience.
This is really a genocide...
You hear a vicious rat's death cry as he collapses.
A vicious rat is dead! R.I.P.

!O W HP:Wounded Mana:Warm Move:Tired>
east
Underground Ravine
Exits: east, west.
Vehement (veh) has arrived from the west.

!O W HP:Wounded Mana:Warm Move:Tired>east

east
Underground Ravine
Exits: east, west.
Vehement (veh) has arrived from the west.

!O W HP:Wounded Mana:Warm Move:Tired>east

Branching Underground Ravine
Exits: east, south, west.
Vehement (veh) has arrived from the west.

!O W HP:Wounded Mana:Warm Move:Tired>north

Underground Ravine
Exits: north, west.
Vehement (veh) has arrived from the west.

!O W HP:Wounded Mana:Warm Move:Tired>north

Underground Ravine
Exits: north, south.
Vehement (veh) has arrived from the south.

!O W HP:Wounded Mana:Warm Move:Tired>
track svarten
Underground Ravine by a Breach
Exits: south, up, down.
Vehement (veh) has arrived from the south.

!O W HP:Wounded Mana:Warm Move:Slow>
You carefully examine the ground around you, looking for tracks...


down
You stop searching.

!O W HP:Wounded Mana:Warm Move:Tired>east

Dank Hole
Exits: south, up.
Vehement (veh) has arrived from above.

!= W HP:Wounded Mana:Warm Move:Slow>
south
Alas, you cannot go that way...

!= W HP:Wounded Mana:Warm Move:Slow>
east
Dank Earth Tunnel
Exits: north, east.
Vehement (veh) has arrived from the north.

!= W HP:Wounded Mana:Warm Move:Slow>
Humid Earth Tunnel
Exits: south, west.
Vehement (veh) has arrived from the west.

!= W HP:Wounded Mana:Warm Move:Slow>south

Moist Earth Tunnel
Exits: north, east.
Vehement (veh) has arrived from the north.

!= W HP:Wounded Mana:Warm Move:Slow>
track svarten
You carefully examine the ground around you, looking for tracks...


You see some tracks of *a Troll* leading north, done less than 1 hour ago.

!= W HP:Wounded Mana:Warm Move:Slow>
north
Humid Earth Tunnel
Exits: south, west.
Vehement (veh) has arrived from the south.

west

You stop tracking your victim.

!= W HP:Wounded Mana:Warm Move:Slow>
north
Dank Earth Tunnel
Exits: north, east.
Vehement (veh) has arrived from the east.

!= W HP:Wounded Mana:Warm Move:Slow>
west
Dank Hole
Exits: south, up.
Vehement (veh) has arrived from the south.

!= W HP:Wounded Mana:Warm Move:Slow>
Alas, you cannot go that way...

!= W HP:Wounded Mana:Warm Move:Slow>
up
Underground Ravine by a Breach
Exits: south, up, down.
Vehement (veh) has arrived from below.
Your legs feel heavier.

!O W HP:Wounded Mana:Warm Move:Slow>
track svarten
You carefully examine the ground around you, looking for tracks...


You see some tracks of *a Troll* leading south, done less than 1 hour ago.

!O W HP:Wounded Mana:Warm Move:Slow>
get flask pack
quaff flask
You get a flask of orkish draught from a leather backpack.

!O W HP:Wounded Mana:Warm Move:Slow>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel bad.
You feel sick.

!O W HP:Wounded Mana:Warm Move:Tired>south

Underground Ravine
Exits: north, south.
Vehement (veh) has arrived from the north.


west
You stop tracking your victim.

!O W HP:Wounded Mana:Warm Move:Tired>
south
Alas, you cannot go that way...

!O W HP:Wounded Mana:Warm Move:Tired>
west
Underground Ravine
Exits: north, west.
Vehement (veh) has arrived from the north.

!O W HP:Wounded Mana:Warm Move:Tired>south

Branching Underground Ravine
Exits: east, south, west.
Vehement (veh) has arrived from the east.

!O W HP:Wounded Mana:Warm Move:Slow>west

south
Underground Ravine
The corpse of *a Troll* is lying here.
The shadow of *a Troll* is floating here.
Exits: north, south.
Vehement (veh) has arrived from the north.

!O W HP:Wounded Mana:Warm Move:Slow>
Alas, you cannot go that way...

!O W HP:Wounded Mana:Warm Move:Slow>south

Bend in the Underground Ravine
Exits: north, east.
Vehement (veh) has arrived from the north.

!O W HP:Wounded Mana:Warm Move:Slow>
south
Alas, you cannot go that way...

!O W HP:Wounded Mana:Warm Move:Slow>
east
Alas, you cannot go that way...

!O W HP:Wounded Mana:Warm Move:Slow>
south
Bend in the Underground Ravine
Exits: south, west.
Vehement (veh) has arrived from the west.

!O W HP:Wounded Mana:Warm Move:Slow>south

south
Underground Ravine
Exits: north, south.
Vehement (veh) has arrived from the north.

!O W HP:Wounded Mana:Warm Move:Slow>
west
Underground Ravine by a Boulder
The corpse of a vicious rat is lying here.
Exits: north, (west).
Vehement (veh) has arrived from the north.

!O W HP:Wounded Mana:Warm Move:Slow>
south
Alas, you cannot go that way...

!O W HP:Wounded Mana:Warm Move:Slow>
Crossroad in the Depths
Exits: (east), (south), west.
Vehement (veh) has arrived from the east.

!= W HP:Wounded Mana:Warm Move:Slow>
Troll Burrow
Exits: (north), south.
Vehement (veh) has arrived from the north.

!= W HP:Wounded Mana:Warm Move:Slow>
track svarten
You carefully examine the ground around you, looking for tracks...


You see some tracks of *a Troll* leading south, done less than 1 hour ago.

!= W HP:Wounded Mana:Warm Move:Slow>             <---- HMMM slow moves, no draughts, carrying Pabraws eq. Lets try to hit him once and then gtfo!
trac
south
You stop tracking your victim.

!= W HP:Wounded Mana:Warm Move:Slow>south

Troll Burrow
Exits: north, up.
Vehement (veh) has arrived from the north.

!= W HP:Wounded Mana:Warm Move:Slow>
east
Alas, you cannot go that way...

!= W HP:Wounded Mana:Warm Move:Slow>
Alas, you cannot go that way...

!= W HP:Wounded Mana:Warm Move:Slow>up

Troll Burrow
A powerful young troll stares at you.
Exits: east, down.
Vehement (veh) has arrived from below.

!= W HP:Wounded Mana:Warm Move:Slow>east

Troll Burrow
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
A powerful young troll stares at you.
A powerful young troll stares at you.
*Svarten the Mountain Troll* is standing here.
*Wroom the Cave Troll* is standing here.
Exits: (south), west, down.
Vehement (veh) has arrived from the west.

hit svarten

!= W HP:Wounded Mana:Warm Move:Slow>
*Wroom the Cave Troll* intercepts your blow.
You smite *Wroom the Cave Troll*'s body very hard.
You swiftly dodge a young troll's attempt to hit you.

!= W HP:Wounded Mana:Warm Move:Slow *Wroom the Cave Troll*:Wounded>

*Wroom the Cave Troll* hits your body extremely hard and shatters it.

!= W HP:Bad Mana:Warm Move:Slow *Wroom the Cave Troll*:Wounded>

*Svarten the Mountain Troll* leaves west.

!= W HP:Bad Mana:Warm Move:Slow *Wroom the Cave Troll*:Wounded>

A cave troll hits your body.
A cave troll hits your left arm.

You are wracked with overwhelming PAIN!

!= W HP:Bad Mana:Warm Move:Slow *Wroom the Cave Troll*:Wounded>

*Svarten the Mountain Troll* has arrived from the west.

!= W HP:Bad Mana:Warm Move:Slow *Wroom the Cave Troll*:Wounded>flee

*Wroom the Cave Troll* intercepts Vehement (veh)'s blow.
Vehement (veh) pounds *Wroom the Cave Troll*'s body hard.
You flee head over heels.
You flee west.
Troll Burrow
A powerful young troll stares at you.
Exits: east, down.

!= W HP:Bad Mana:Warm Move:Slow>
cha moo wim
Ok.
*Svarten the Mountain Troll* has arrived from the east.

!= W HP:Bad Mana:Warm Move:Slow>

*Svarten the Mountain Troll* leaves east.

!= W HP:Bad Mana:Warm Move:Slow>down

Troll Burrow
Exits: north, up.

!= W HP:Bad Mana:Warm Move:Weak>
west
Alas, you cannot go that way...

!= W HP:Bad Mana:Warm Move:Weak>north

Troll Burrow
Exits: (north), south.

!= W HP:Bad Mana:Warm Move:Weak>east

Alas, you cannot go that way...

!= W HP:Bad Mana:Warm Move:Weak>north

Crossroad in the Depths
Exits: (east), (south), west.

!= W HP:Bad Mana:Warm Move:Weak>west

Narrow Earth Tunnel
Exits: east, west.

!= W HP:Bad Mana:Warm Move:Weak>west

Bottom of an Earth Tunnel
Exits: east, up.

!= W HP:Bad Mana:Warm Move:Weak>west

Alas, you cannot go that way...

!= W HP:Bad Mana:Warm Move:Weak>
up
up
Sloping Earth Tunnel
Exits: up, down.

!= W HP:Bad Mana:Warm Move:Weak>
north
Earth Tunnel at the Top of a Slope
Exits: north, down.

!= W HP:Bad Mana:Warm Move:Weak>
north
Twisting Earth Tunnel
A skeleton of some humanoid lies in the dust.
Some ugly blow-flies are buzzing around here.
Some ugly blow-flies are buzzing around here.
Exits: east, south.

!= W HP:Bad Mana:Warm Move:Weak>
Alas, you cannot go that way...

!= W HP:Bad Mana:Warm Move:Weak>
east
north
Precarious Ledge
Exits: north, west.

!O W HP:Bad Mana:Warm Move:Weak>west

Precarious Ledge
The remains of a swarm of blow-flies lie here.
The remains of a swarm of blow-flies lie here.
Some ugly blow-flies are buzzing around here.
Exits: south, west.

!O W HP:Bad Mana:Warm Move:Weak>
up
Base of a Steep Cliff
Exits: east, /up\.

!O W HP:Bad Mana:Warm Move:Fainting>
The ascent ahead seems easy to climb, while falling down might cause grave injury.
If you still want to try, you must 'climb' there.

!O W HP:Bad Mana:Warm Move:Fainting>
t vehe
Who do you wish to tell what?

!O W HP:Bad Mana:Warm Move:Weak>
cli
u
You will try to climb even under unsafe conditions.

!O CW HP:Bad Mana:Warm Move:Weak>
Edge of a Steep Cliff
Exits: west, \down/.                             <--- safe from trolls! they cant climb!

!= CW HP:Bad Mana:Warm Move:Fainting>
t vehement fuck
Ok.

!= CW HP:Bad Mana:Warm Move:Weak>
t vehement leave
Ok.

!= CW HP:Bad Mana:Hot Move:Weak>
t vehement I had to run no moves and bad
Ok.

!= CW HP:Bad Mana:Hot Move:Weak>
rest
You sit down and rest your tired bones.

!= CW HP:Bad Mana:Hot Move:Weak>
where
Players in your zone
--------------------
Eiluvial             - Edge of a Steep Cliff

!= CW HP:Bad Mana:Hot Move:Weak>
l
Edge of a Steep Cliff

!= CW HP:Bad Mana:Hot Move:Weak>

Pabraw tells you 'meet warrens /'

!= CW HP:Bad Mana:Hot Move:Weak>
t vehement go nw
Ok.

!= CW HP:Bad Mana:Hot Move:Slow>
t vehement w of granite slab
Ok.

!= CW HP:Bad Mana:Hot Move:Slow>
gr
Your group consists of:
     Eiluvial (Head of group)
     Qul

!= CW HP:Bad Mana:Hot Move:Slow>

Qul tells you 'Slåss ni?'

!= CW HP:Bad Mana:Hot Move:Slow>
st
You stop resting, and stand up.

!= CW HP:Bad Mana:Hot Move:Slow>
sco
89/456 hits, 31/58 mana, and 24/156 moves.

!= CW HP:Bad Mana:Hot Move:Slow>
t qul vehement died
Ok.

!= CW HP:Bad Mana:Hot Move:Slow>

Pabraw tells you 'meet warrens or rd ?'

!= CW HP:Bad Mana:Hot Move:Tired>

score
WARNING: inactivity timeout in 5 seconds.

!= CW HP:Bad Mana:Hot Move:Tired>
92/456 hits, 33/58 mana, and 33/156 moves.

!= CW HP:Bad Mana:Hot Move:Tired>
rest
You sit down and rest your tired bones.

!= CW HP:Bad Mana:Hot Move:Tired>
st
You stop resting, and stand up.

!= CW HP:Bad Mana:Hot Move:Tired>
cl
cast 'cure light'
You start to concentrate...


cl
Your scratches and bruises disappear.

!= CW HP:Bad Mana:Warm Move:Tired>
cast 'cure light'
You start to concentrate...


Your scratches and bruises disappear.

!= CW HP:Bad Mana:Cold Move:Tired>

score
WARNING: inactivity timeout in 5 seconds.

!= CW HP:Bad Mana:Cold Move:Tired>
106/456 hits, 13/58 mana, and 41/156 moves.

!= CW HP:Bad Mana:Cold Move:Tired>
sco
108/456 hits, 14/58 mana, and 45/156 moves.

!= CW HP:Bad Mana:Cold Move:Tired>
stat
OB: 92%, DB: 50%, PB: 74%, Armour: 66%. Wimpy: 0. Mood: wimpy.
Needed: 152,477 xp, 0 tp. Gold: 305. Alert: normal.
Affected by:
- a light wound at the left foot (clean)
- novoid
- noquit
- poison (type: poison).
- panic
- strength
- Orkish draught

!= CW HP:Bad Mana:Cold Move:Tired>
sco
108/456 hits, 14/58 mana, and 46/156 moves.

!= CW HP:Bad Mana:Cold Move:Tired>

You feel bolder.

!= CW HP:Bad Mana:Cold Move:Tired>
sco
109/456 hits, 14/58 mana, and 47/156 moves.

!= CW HP:Bad Mana:Cold Move:Tired>
st
You are already standing.

!= CW HP:Bad Mana:Cold Move:Tired>cl

cast 'cure light'
You start to concentrate...


Your scratches and bruises disappear.

!= CW HP:Wounded Mana:Icy Move:Tired>

score
WARNING: inactivity timeout in 5 seconds.

!= CW HP:Wounded Mana:Icy>
119/456 hits, 4/58 mana, and 53/156 moves.

!= CW HP:Wounded Mana:Icy>
reveal quick
You begin to search...


rest
You didn't find anyone.

!= CW HP:Wounded Mana:Cold>
You sit down and rest your tired bones.

!= CW HP:Wounded Mana:Cold>
view warl

*** Warlords Hall of Fame ***

    Armies of the West

 1  Day the Silvan Rider
 2  Mithrenniel the Silvan Champion
 3  Gelmir the Noldorin Wizard
 4  Eiluvial the Eriadorian Battlemaster
 5  Vegas the Noldorin Wizard
 6  Aramarth the Sindarin Warlock
 7  Michio the Noldorin Adventurer
 8  Vèga the Silvan Adventurer
 9  Zippo the Stoor Warden
10  Gaheris the Dwarven Hero

    Forces of the Dark Lord

 1  Hezzèl the Orkish Assassin
 2  Riddar the Orkish Assassin
 3  Wroom the Cave Troll Brute
 4  Telperién the Black Númenórean Sage

*** Return: continue, b: back one page, r: redisplay, q: quit (72%) *** 
 5  Snarp the Orkish Murderer
 6  Ugurz the Orkish Murderer
 7  Scab the Orkish Adventurer
 8  Globb the Hill Troll Wrecker
 9  Catwoman the Hill Troll Adventurer
10  Mephistophilis the Black Númenórean Warlock

!= CW HP:Wounded Mana:Cold>
#   $targ set to {svarten}[local]
sco
124/456 hits, 7/58 mana, and 65/156 moves.

!= CW HP:Wounded Mana:Cold>
st
You stop resting, and stand up.

!= CW HP:Wounded Mana:Cold>
down
Base of a Steep Cliff
Exits: east, /up\.

!O CW HP:Wounded Mana:Cold>
east
Precarious Ledge
The remains of a swarm of blow-flies lie here.
The remains of a swarm of blow-flies lie here.
Some ugly blow-flies are buzzing around here.
Exits: south, west.

!O CW HP:Wounded Mana:Cold>south

Precarious Ledge
Some ugly blow-flies are buzzing around here.
Exits: north, west.

!O CW HP:Wounded Mana:Cold>west

Twisting Earth Tunnel
A skeleton of some humanoid lies in the dust.
Some ugly blow-flies are buzzing around here.
Exits: east, south.
A swarm of blow-flies fails to hit you.

!= CW HP:Wounded Mana:Cold a swarm of blow-flies:Healthy>south

No way! You are fighting for your life!

!= CW HP:Wounded Mana:Cold a swarm of blow-flies:Healthy>down

No way! You are fighting for your life!
You smite a swarm of blow-flies' body extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
This is really a genocide...
A swarm of blow-flies is dead! R.I.P.

!= CW HP:Wounded Mana:Cold>
south
Earth Tunnel at the Top of a Slope
Exits: north, down.

!= CW HP:Wounded Mana:Cold>
down
Sloping Earth Tunnel
Exits: up, down.

!= CW HP:Wounded Mana:Cold>
down
Bottom of an Earth Tunnel
Exits: east, up.

!= CW HP:Wounded Mana:Cold>
east
Narrow Earth Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Cold>
east
Crossroad in the Depths
Exits: (east), (south), west.

!= CW HP:Wounded Mana:Cold>
south
Troll Burrow
A powerful young troll stares at you.
A powerful young troll stares at you.
Exits: (north), south.

!= CW HP:Wounded Mana:Cold>

Qul tells you 'Skugga? Loot? Kan jag göra något?'

!= CW HP:Wounded Mana:Cold>
south
Troll Burrow
Exits: north, up.

!= CW HP:Wounded Mana:Cold>
scout u
You quietly scout upwards...


Troll Burrow
A powerful young troll stares at you.
A powerful young troll stares at you.


You stop scouting.

!= CW HP:Wounded Mana:Cold>
up
scout e
Troll Burrow
A powerful young troll stares at you.
A powerful young troll stares at you.
Exits: east, down.

!= CW HP:Wounded Mana:Cold>
down
You quietly scout eastwards...


Troll Burrow
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
A young troll leaves down.


You stop scouting.

!= CW HP:Wounded Mana:Cold>
Troll Burrow
A powerful young troll stares at you.
Exits: north, up.

!= CW HP:Wounded Mana:Cold>
up
Troll Burrow
A powerful young troll stares at you.
Exits: east, down.

!= CW HP:Wounded Mana:Cold>
east
Troll Burrow
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
Exits: #south#, west, down.

!= CW HP:Wounded Mana:Cold>down

Crude Tunnel
A powerful young troll stares at you.
Exits: south, west, up.

!= CW HP:Wounded Mana:Cold>down

Alas, you cannot go that way...

!= CW HP:Wounded Mana:Cold>
up
south
Troll Burrow
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
Exits: #south#, west, down.

!= CW HP:Wounded Mana:Cold>
north
Troll Den
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
The ugly troll mother is roaming the cave, taking care of her loved ones.
Exits: #north#.

!O CW HP:Wounded Mana:Cold>
Troll Burrow
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
Exits: #south#, west, down.

!= CW HP:Wounded Mana:Cold>

A cave troll says 'YOU! Eiluvial! You hill die before your zime.'
A cave troll lightly hits your body and tickles it.

!= CW HP:Wounded Mana:Cold a cave troll:Healthy>west

No way! You are fighting for your life!

!= CW HP:Wounded Mana:Cold a cave troll:Healthy>
flee
A cave troll lightly hits your right leg and tickles it.
You flee head over heels.
You flee south.
Troll Den
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
The ugly troll mother is roaming the cave, taking care of her loved ones.
Exits: #north#.

!O CW HP:Wounded Mana:Cold Move:Tired>

You feel really bad.

!O CW HP:Wounded Mana:Cold Move:Tired>
flee
You flee head over heels.
You flee north.
Troll Burrow
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
Exits: #south#, west, down.

!= CW HP:Wounded Mana:Cold Move:Tired>down

Crude Tunnel
A powerful young troll stares at you.
Exits: south, west, up.

!= CW HP:Wounded Mana:Cold Move:Tired>
south
Crude Tunnel
Exits: north, (south).

!= CW HP:Wounded Mana:Cold Move:Tired>
north
west
Crude Tunnel
A powerful young troll stares at you.
Exits: south, west, up.

!= CW HP:Wounded Mana:Cold Move:Tired>
east
Edge of an Underground Basin
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
Exits: east, ~down~.

!O CW HP:Wounded Mana:Cold Move:Tired>
Crude Tunnel
A powerful young troll stares at you.
Exits: south, west, up.

!= CW HP:Wounded Mana:Cold Move:Tired>
south
Crude Tunnel
Exits: north, (south).

!= CW HP:Wounded Mana:Cold Move:Tired>
scout
In which direction do you want to scout?

!= CW HP:Wounded Mana:Cold Move:Tired>
scout s
You quietly scout southwards...


Rubble-strewn Grotto
A powerful young troll stares at you.


You stop scouting.

!= CW HP:Wounded Mana:Cold Move:Tired>
s
Rubble-strewn Grotto
A powerful young troll stares at you.
Exits: (north), east, south, west.

!O CW HP:Wounded Mana:Cold Move:Tired>w

Brink of a Basin
A pair of lobstered steel gauntlets are lying here.
A sable pouch lies on the ground.
The corpse of *a Man* is lying here.
*Svarten the Mountain Troll* is standing here.
*Wroom the Cave Troll* is standing here.
A powerful young troll stares at you.
Exits: east, up, ~down~.
A young troll tries to hit you, but your parry is successful.

!O CW HP:Wounded Mana:Cold Move:Tired a young troll:Healthy>

*Wroom the Cave Troll* screams in pack
You smite a young troll's left arm extremely hard and shatter it.

!O CW HP:Wounded Mana:Cold Move:Tired a young troll:Hurt>
get all corpse
You get a forest green cloak from the corpse of *a Man*.
You get a mithril circlet from the corpse of *a Man*.
You get a wooden pipe from the corpse of *a Man*.
You get a black pair of padded boots from the corpse of *a Man*.
You get a pair of snowshoes from the corpse of *a Man*.
You get a ticket for a warhorse from the corpse of *a Man*.
You get a butcher knife from the corpse of *a Man*.
You get a necklace from the corpse of *a Man*.
You get a fine metal breastplate from the corpse of *a Man*.
You get a great helm from the corpse of *a Man*.
You get a fine pair of metal greaves from the corpse of *a Man*.
You get a fine pair of metal boots from the corpse of *a Man*.
You get a fine pair of metal vambraces from the corpse of *a Man*.
You get a bejewelled oak staff from the corpse of *a Man*.
You get a fine grey cloak from the corpse of *a Man*.
You get a black metal wristband from the corpse of *a Man*.
You get an engraved broadsword from the corpse of *a Man*.
You can't get a fragrant-smelling bag, you are carrying too many items already.

!O CW HP:Wounded Mana:Cold Move:Tired a young troll:Hurt>
flee
You flee head over heels.
You flee east.
Rubble-strewn Grotto
A powerful young troll stares at you.
Exits: (north), east, south, west.

!O CW HP:Wounded Mana:Cold Move:Tired>
north

A young troll tries to hit you, but your parry is successful.

!O CW HP:Wounded Mana:Cold Move:Tired a young troll:Healthy>
No way! You are fighting for your life!
A young troll has arrived from the east.
A young troll has arrived from the east.
A young troll has arrived from the east.

!O CW HP:Wounded Mana:Cold Move:Tired a young troll:Healthy>north

No way! You are fighting for your life!

!O CW HP:Wounded Mana:Cold Move:Tired a young troll:Healthy>flee

*Svarten the Mountain Troll* has arrived from the west.
*Wroom the Cave Troll* has arrived from the west.
You flee head over heels.
You flee west.
Brink of a Basin
A pair of lobstered steel gauntlets are lying here.
A sable pouch lies on the ground.
The corpse of *a Man* is lying here.
A powerful young troll stares at you.
Exits: east, up, ~down~.

!O CW HP:Wounded Mana:Cold Move:Tired>north

north
Alas, you cannot go that way...

!O CW HP:Wounded Mana:Cold Move:Tired>
Alas, you cannot go that way...

!O CW HP:Wounded Mana:Cold Move:Tired>
down
Bottom of a Basin
An albino fish is swimming here, looking for some food.
Exits: ~north~, up.
You are now under water, slowly using up your oxygen.

!U CW HP:Wounded Mana:Cold Move:Slow>north

north
You failed swimming there.
You are drowning!

!U CW HP:Wounded Mana:Cold Move:Slow>
up
Underground Basin
Exits: ~north~, ~south~.

!U CW HP:Wounded Mana:Cold Move:Slow>
north
Alas, you cannot go that way...

!U CW HP:Wounded Mana:Cold Move:Slow>
Bottom of a Basin
An albino fish is swimming here, looking for some food.
Exits: ~south~, up.

!U CW HP:Wounded Mana:Cold Move:Slow>
north
Alas, you cannot go that way...

!U CW HP:Wounded Mana:Cold Move:Slow>up

You failed swimming there.
You are drowning!

!U CW HP:Bad Mana:Cold Move:Slow>north

Alas, you cannot go that way...

!U CW HP:Bad Mana:Cold Move:Slow>north

Alas, you cannot go that way...

!U CW HP:Bad Mana:Cold Move:Slow>up

Edge of an Underground Basin
A huge black fungus is here, exuding a foul stench.
An ancient fungus smothers the boulders.
Exits: east, ~down~.
You happily inhale the lovely oxygen in the air.

!O CW HP:Bad Mana:Cold Move:Slow>north

Alas, you cannot go that way...

!O CW HP:Bad Mana:Cold Move:Slow>north

Alas, you cannot go that way...

!O CW HP:Bad Mana:Cold Move:Slow>
east
north
Crude Tunnel
Exits: south, west, up.

!= CW HP:Bad Mana:Cold Move:Slow>
Alas, you cannot go that way...

!= CW HP:Bad Mana:Cold Move:Slow>
up
west
Troll Burrow
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
A powerful young troll stares at you.
Exits: #south#, west, down.

!= CW HP:Bad Mana:Cold Move:Weak>
down
Troll Burrow
A powerful young troll stares at you.
Exits: east, down.

!= CW HP:Bad Mana:Cold Move:Weak>
west
Troll Burrow
Exits: north, up.
A young troll has arrived from the north.

!= CW HP:Bad Mana:Cold Move:Weak>
north
Alas, you cannot go that way...

!= CW HP:Bad Mana:Cold Move:Weak>north

Troll Burrow
A powerful young troll stares at you.
A powerful young troll stares at you.
Exits: (north), south.

!= CW HP:Bad Mana:Cold Move:Weak>
west
Crossroad in the Depths
Exits: (east), (south), west.

!= CW HP:Bad Mana:Cold Move:Weak>
Narrow Earth Tunnel
Exits: east, west.

!= CW HP:Bad Mana:Cold Move:Weak>
west
up
Bottom of an Earth Tunnel
Exits: east, up.

!= CW HP:Bad Mana:Cold Move:Fainting>
Sloping Earth Tunnel
Exits: up, down.

!= CW HP:Bad Mana:Cold Move:Fainting>
up
You are too exhausted.

!= CW HP:Bad Mana:Cold Move:Fainting>
i
You are carrying:
an engraved broadsword (flawless)
a black metal wristband (flawless)
a fine grey cloak (flawless)
a bejewelled oak staff
a fine pair of metal vambraces (flawless)
a fine pair of metal boots (flawless)
a fine pair of metal greaves (flawless)
a great helm (flawless)
a fine metal breastplate (flawless)
a necklace
a butcher knife (flawless)
a ticket for a warhorse
a pair of snowshoes (neglected)
a black pair of padded boots (flawless)
a wooden pipe
a mithril circlet
a forest green cloak (flawless)
a black pair of padded boots (flawless)
a black metal staff
a leather backpack

!= CW HP:Bad Mana:Cold Move:Fainting>
get flask pack
You can't find a flask in the pack.

!= CW HP:Bad Mana:Cold Move:Fainting>
get flask all
get flask all
You can't find a flask in any container.

!= CW HP:Bad Mana:Cold Move:Fainting>
get flask all
You can't find a flask in any container.

!= CW HP:Bad Mana:Cold Move:Fainting>get flask all

You can't find a flask in any container.

!= CW HP:Bad Mana:Cold Move:Fainting>
You can't find a flask in any container.

!= CW HP:Bad Mana:Cold Move:Fainting>
get pale all
You can't find a pale in any container.

!= CW HP:Bad Mana:Cold Move:Weak>
wear pale
You don't have a pale.

!= CW HP:Bad Mana:Cold Move:Weak>
up
Earth Tunnel at the Top of a Slope
Exits: north, down.

!= CW HP:Bad Mana:Cold Move:Weak>
up
Alas, you cannot go that way...

!= CW HP:Bad Mana:Cold Move:Weak>
north
Twisting Earth Tunnel
A skeleton of some humanoid lies in the dust.
The remains of a swarm of blow-flies lie here.
Some ugly blow-flies are buzzing around here.
Exits: east, south.

!= CW HP:Bad Mana:Cold Move:Fainting>
east
Precarious Ledge
Exits: north, west.

!O CW HP:Bad Mana:Cold Move:Fainting>north

Precarious Ledge
The remains of a swarm of blow-flies lie here.
The remains of a swarm of blow-flies lie here.
Some ugly blow-flies are buzzing around here.
Exits: south, west.

!O CW HP:Bad Mana:Cold Move:Exhausted>
west
You are too exhausted.

!O CW HP:Bad Mana:Cold Move:Fainting>
west
You are too exhausted.

!O CW HP:Bad Mana:Cold Move:Fainting>west

You are too exhausted.

!O CW HP:Bad Mana:Cold Move:Fainting>west

west
You are too exhausted.
The ledge crumbles beneath your feet and you slide away amid tumbling rocks and clouds of dust. Your fall comes to a bone-crunching end in a deep cave.

Bend in the Underground Ravine

!O CW HP:Awful Mana:Cold Move:Fainting>
Alas, you cannot go that way...

!O CW HP:Awful Mana:Cold Move:Fainting>sc

27/456 hits, 9/58 mana, and 2/156 moves.

!O CW HP:Awful Mana:Cold Move:Fainting>
cha moo wim
Ok.

!O CW HP:Awful Mana:Cold Move:Fainting>
sco
27/456 hits, 10/58 mana, and 3/156 moves.

!O CW HP:Awful Mana:Cold Move:Fainting>
rest
You sit down and rest your tired bones.

!O CW HP:Awful Mana:Cold Move:Fainting>
l in 2.backpack
backpack (carried) : 
an amethyst
a bejewelled oak staff
a black candle
a black pair of padded boots (flawless)
a bright red amulet
a butcher knife (flawless)
a cluster of hard, round, black berries
a copper ring
an engraved broadsword (flawless)
a fine chain mail coif (well-maintained)
a fine chain mail hauberk (flawless)
a fine pair of chain mail gloves (flawless)
a fine pair of chain mail leggings (flawless)
a fine pair of chain mail sleeves (flawless)
thirteen fletched arrows
a forest green cloak (flawless)
a gleaming belt
three handfuls of clover
a handful of narrow leaves
four herbal kits
a keyring with a key and a set of lock picks
a laced quiver
three man-like roots
a pair of snowshoes (well-maintained)
a patch of phosphorescent moss
two piles of grey petals
four piles of grey-green leaves
three piles of long, slender green leaves
four piles of scented crushed leaves
two piles of short, black fur
four piles of white petals
a pinch of pale-green, crushed leaves
a plain pair of pants (flawless)
a ring
a seed-cake
two short flowers, with purple blooms
four sticky honeycombs
two tickets
a water skin
a weapon sheath
a stone
a wooden pipe

!O CW HP:Awful Mana:Cold Move:Weak>
sco
30/456 hits, 11/58 mana, and 11/156 moves.

!O CW HP:Awful Mana:Cold Move:Weak>
l
Bend in the Underground Ravine
Bend in the Underground Ravine

!O CW HP:Awful Mana:Cold Move:Weak>
ex
North - You can't distinguish a lot of details.
East - You can't distinguish a lot of details.

!O CW HP:Awful Mana:Cold Move:Weak>
st
You stop resting, and stand up.

!O CW HP:Awful Mana:Cold Move:Weak>
north
Underground Ravine
The corpse of *a Troll* is lying here.
The shadow of *a Troll* is floating here.
Exits: north, south.

!O CW HP:Awful Mana:Cold Move:Weak>
north
Branching Underground Ravine
Exits: east, south, west.

!O CW HP:Awful Mana:Cold Move:Weak>
north
west
Alas, you cannot go that way...

!O CW HP:Awful Mana:Cold Move:Weak>
west
Underground Ravine
Exits: east, west.

!O CW HP:Awful Mana:Cold Move:Weak>
Underground Ravine
Exits: east, west.

!O CW HP:Awful Mana:Cold Move:Weak>
west
Underground Ravine by an Incline
The corpse of a vicious rat is lying here.
Exits: east, up.

!O CW HP:Awful Mana:Cold Move:Weak>
up
Brink above a Ravine
Exits: north, down.

!O CW HP:Awful Mana:Cold Move:Fainting>
north
Eroded Limestone Cavern
A small vicious black rat squeaks at you for disturbing it.
A small vicious black rat squeaks at you for disturbing it.
Exits: east, south.

!O CW HP:Awful Mana:Cold Move:Fainting>
east
Eroded Limestone Cavern
Exits: west, up.




## Anyways luckily they didnt find me and I got out! ##
 Very nice, I would like to see this log in the 'notables' section! 


2014/04/06 13:14, Wroom: 
Too bad Vehement was terribly slow on rocking, and that he seemed lost afterwards :) That you blame any1 else than yourself for that is embarrassing

2014/04/06 13:40, Eiluvial: 
Surprised to see Svarten live from that fall.. We all know how hard trolls fall!

2014/04/06 15:26, Qul:   
I was looking to exp on Phlegm, that's why I left on 40 hps.

Wasn't optimal that Pabraw dt'd. :/

2014/04/06 15:45, Razoor: 
Great log! Eiluvial and Wroom really contributing to good pk lately!

2014/04/06 16:43, Belamir: 
I love new Warrens logs!

2014/04/06 21:16, Vehement: 

Eiluvial (Ei) leaves up.
Troll Burrow
A powerful young troll stares at you.
Exits/emulated: north, up.

!= cW HP:Hurt Mana:Warm>
Eiluvial (Ei) LEAVES >>EAST>>.
Troll Burrow
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
A powerful young troll stares at you.
A powerful young troll stares at you.
*Svarten the Mountain Troll* is standing here.
*Wroom the Cave Troll* is standing here.
Exits/emulated: east, down.

!= cW HP:Hurt Mana:Warm>hit svarten
*Wroom the Cave Troll* intercepts Eiluvial (Ei)'s blow.
Eiluvial (Ei) smites *Wroom the Cave Troll*'s body very hard.
Eiluvial (Ei) swiftly dodges a young troll's attempt to hit him.
You are carrying:
an engraved broadsword (flawless)
a forest green cloak (flawless)
a mithril circlet
a wooden pipe
a black pair of padded boots (flawless)
a pair of snowshoes (neglected)
a ticket for a warhorse
a butcher knife (flawless)

!= cW HP:Hurt Mana:Warm>hit svarten
hit svarten

*Wroom the Cave Troll* hits Eiluvial (Ei)'s body extremely hard AND --SHATTERS-- IT.

!= cW HP:Hurt Mana:Warm>
*Svarten the Mountain Troll* LEAVES <<WEST<<.

!= cW HP:Hurt Mana:Warm>hit svarten
They aren't here.
A cave troll hits Eiluvial (Ei)'s body.
A cave troll hits Eiluvial (Ei)'s left arm.

!= cW HP:Hurt Mana:Warm>They aren't here.
*Svarten the Mountain Troll* ARRIVED FROM <<WEST<<.

!= cW HP:Hurt Mana:Warm>hit svarten
*Wroom the Cave Troll* intercepts your blow.
You pound *Wroom the Cave Troll*'s body hard.
Eiluvial (Ei) panics, and attempts to flee.
Eiluvial (Ei) LEAVES <<WEST<<.

!= cW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Wounded>hit svarten
You're already fighting!

!= cW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Wounded>
*Svarten the Mountain Troll* LEAVES <<WEST<<.

!= cW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Wounded>flee
*Svarten the Mountain Troll* ARRIVED FROM <<WEST<<.
You're already fighting!

!= cW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Wounded>You're already fighting!
Armour lasted 02:23
You feel less protected.
*Wroom the Cave Troll* hits your right hand.

!= cW HP:Hurt Mana:Warm *Wroom the Cave Troll*:Wounded>You flee head over heels.
You flee south.
Troll Den
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
A large cave troll is here, staying close to his mother.
The ugly troll mother is roaming the cave, taking care of her loved ones.
Exits: (north).

!O cW HP:Hurt Mana:Warm>
*Svarten the Mountain Troll* ARRIVED FROM ^^NORTH^^.
*Wroom the Cave Troll* ARRIVED FROM ^^NORTH^^.

!O cW HP:Hurt Mana:Warm>north

*Svarten the Mountain Troll* closes the den.
You swiftly dodge a young cavetroll's attempt to hit you.

!O cW HP:Hurt Mana:Warm a young cavetroll:Healthy>ope exit
No way! You are fighting for your life!

!O cW HP:Hurt Mana:Warm a young cavetroll:Healthy>ope exit
ope exit
Ok.
*Svarten the Mountain Troll* closes the den.
*Wroom the Cave Troll* hits your right leg extremely hard AND --SHATTERS-- IT.

!O cW HP:Wounded Mana:Warm a young cavetroll:Healthy>ope exit

You flee head over heels.
PANIC! You couldn't escape!

!O cW HP:Wounded Mana:Warm a young cavetroll:Healthy>Ok.
*Svarten the Mountain Troll* closes the den.

!O cW HP:Wounded Mana:Warm a young cavetroll:Healthy>g rock all
use rock exit
g rock
Ok.
You pound a young cavetroll's body very hard.

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>*Svarten the Mountain Troll* closes t
he den.
Ok.

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>cha mood wimpy
You get a twisted rock fragment from a leather backpack.
*Svarten the Mountain Troll* closes the den.
A troll mother barely hits your head and tickles it.
You flee head over heels.
PANIC! You couldn't escape!

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>open exit
f
As you throw a twisted rock fragment at the den, there is an explosion.
The den is filled with a bright light.

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>You can't find a rock.

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>cha mood wimpy
Ok.

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>draw broadsword
That's impossible, I'm afraid.
You flee head over heels.
PANIC! You couldn't escape!

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>You are already attempting to flee!
A young cavetroll joins a troll mother's fight.
A young cavetroll says 'Wey!! Leave my jamily alone!!' in Morbeth.
A young cavetroll barely hits your right arm and tickles it.

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>max
Ok.
A young cavetroll joins a young cavetroll's fight.
A young cavetroll says 'Hey!! Leave my family alone!!' in Morbeth.
A young cavetroll barely hits your left leg and tickles it.
A young cavetroll barely hits your head and tickles it.

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>flee
You remove the Hammer of Belegost.
You decisively wield an engraved broadsword, ready to protect the free people.
PANIC! You can't quit the fight!

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>
*Svarten the Mountain Troll* LEAVES ^^NORTH^^.
*Wroom the Cave Troll* BASHES YOU!!!.

north
west
!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>
A troll mother lightly hits your right hand and tickles it.

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>
You try to flee, but cannot!

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>
A young cavetroll barely hits your body and tickles it.

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>
You flee head over heels.
PANIC! You couldn't escape!

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>
Eiluvial tells you 'fuck'
A young cavetroll barely hits your left leg and tickles it.
A young cavetroll barely hits your left hand and tickles it.

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>
You try to flee, but cannot!

!O cW HP:Wounded Mana:Warm a young cavetroll:Fine>
*Wroom the Cave Troll* hits your right arm extremely hard AND --SHATTERS-- IT.
You are wracked with overwhelming PAIN!

!O cW HP:Awful Mana:Warm a young cavetroll:Fine>
A troll mother lands a solid kick on you.
You are wracked with overwhelming PAIN!

!O cW HP:Awful Mana:Warm a young cavetroll:Fine>
PANIC! You can't quit the fight!

west
!O cW HP:Awful Mana:Warm a young cavetroll:Fine>
*Svarten the Mountain Troll* ARRIVED FROM ^^NORTH^^.

!O cW HP:Awful Mana:Warm a young cavetroll:Fine>
Eiluvial tells you 'leave'

!O cW HP:Awful Mana:Warm a young cavetroll:Fine>
You flee head over heels.
Your head stops stinging.
You flee north.
Troll Burrow
An old, strong cave troll is standing here.
An old, strong cave troll is standing here.
A powerful young troll stares at you.
Exits: #south#, west, down.

!= cW HP:Awful Mana:Warm>west
*Svarten the Mountain Troll* ARRIVED FROM //SOUTH//.
*Wroom the Cave Troll* ARRIVED FROM //SOUTH//.
cha wim 1000
Wimpy set to: 298

!= cW HP:Awful Mana:Warm>*Wroom the Cave Troll* quickly approaches, trying to hit you.
You flee head over heels.
You Fled //DOWN// //DOWN//
Crude Tunnel
A powerful young troll stares at you.
A powerful young troll stares at you.
Exits: south, west, up.

another couple of rooms spam, and i was dead.

2014/04/06 21:27, Vehement: 
Wroom siding with his brother AND picking a completely unnecessary fight on ER - whats new?

I know no one is allowed to question your brother, because you still protect him like he was 5 for whatever reason. now from MY point of view, I didn't think this was great leadership. He basically lead me into straight death (and bailed very quickly as soon as he got to bad hps). Yes i get that he was bloodthirsty, and I wouldnt have mind pursuing Svarten there, with a slightly better plan. So many things he could have done - as the leader you close s before fleeing, or check 'where' when he has fled w, to make sure i didnt flee s, or come e and open, or give me a heads up that we are heading in (yeah, admittedly, i didn't realize we were *there* until i fled s), or something. Not run 50 rooms and then say fuck, im bad, you gotta get out man.

I could've cured either one of us before charging that room, and we probably would have been fine. (Svarten wasnt going anywhere)

And blame is a strong word, all i said when i woke up, was that it wasn't a particularly good display of leadership (the exact words) and then he started saying that he had fun, he was glad he didnt come back and that I was a whiny kid. That part pissed me off a bit, all i wanted was a comf or yeah sorry about that. But yeah I mean I could've played better myself. I could've closed s before i fled (didnt exactly know where I was though since emulated exits showed other ones), i could've rocked insta (i still dont think i was 'terribly' slow but I get you are always trying to pick a fight so I'll leave that one).

And surely you don't believe that I could/should have made it out of there on awful? Mate im on 600 ms nowadays vs 2 people with less than 50 and a mob-infested zone, and yeah my area knowledge isnt supreme (doesnt keep me from pking there though).

2014/04/06 21:30, Eiluvial: 
Sorry you died man, I could not help you as you saw in the log.

2014/04/06 22:38, Wroom:edited 1x   
I read your tells tho. It makes me sick to see how you need to find someone to blame for you losing exp. I think it's sickening to read how you twist the facts from what really happened and blame some1 else for your death.

Edit: The exact words Vehement? Lol, I could post your exact words if you want.

2014/04/06 22:42, Eiluvial: 
You were in good shape and that's why I left, you fled the wrong dir and why not close the exit yourself before fleeing? Did you take into consideration that I had Pabraws equipment on me? Thats like 3-4 flees and I am moveless. Maybe its time to stop crying everytime you die it is getting old.

2014/04/06 23:20, Telessar:  edited 2x   
So we had 'the aussie-wrecking crew'...then 'the boyfri<3ndz', now we have 'the Brothers'?

But seriously Wroom, why bring up the tells? If you really care that much, flame Vehement off the forums - now you're just looking like an idiot and ruining a fun log. People get frustrated all the time. Most people whine a lot right immediately after death and it's understandable (I do it all the time!).

2014/04/06 23:37, Vehement: 
There really was no need to take this discussion public Wroom. I regret falling for your trap, but i felt I had to explain myself given your comment. I had a conversation with Eiluvial (on tells and say). By the time we rented, I think we were both kind of over it. And I still maintain that this could have been prevented by both Eiluvial and myself.

And I am not twisting any facts, I'd be happy to share the tells too, i still got them i think in my scrollback. Of course, things escalated after a couple of tells from both of us, but yeah thats about it.

And do I really whine and always blame someone? Really? I have died three times on L80 chars in the last 3 days. On the two previous occassions (foy and wnoc) i apologized to my group as I royally fucked up by blocking us in. Feel like you are not being completely objective here mate.

I'm past this, I hope you are too Eiluvial. next time we get a win. I know Wroom will keep going because he just hates me for whatever reason.

2014/04/07 06:32, Kostja:   
Eiluvial reminds me of Bogger who lead a group in, got close to everyone killed but managed to escape himself. Good times!

2014/04/07 09:01, Wroom: 
Nods I know you look up to him Telessar. And I have understanding that people can act like complete dickheads after dying, like Vehement did now. But come on...

A fun log Telessar? I'm sure this log is posted to show vehement how wrong he was.(On everything he said)

I don't hate you Vehement. I strongly dislike you when you sit on your high horse only.

Yeah perhaps your 600 ms had already killed you when you arrived near rubble, or maybe you'd need insane luck to get past mobs who cares.

2014/04/07 09:36, Drogtash: 
Yeah, uh. Hurt - warm, vs 1 hit from bad + slow + carrying extra set without flasks (I'd be upset if I was Pabraw and Eil had died :p), I'd rather be in Vehements situation in this. The main issue seem to be the armourdrop on first hit, which I don't think Eiluvial can be blaimed for? After that 2 failed flees finished the job.

2014/04/07 16:08, Telessar:  edited 1x   
No. I 'look up' (lol? -_-) to Zubr only (nice chap, one of my first leaders, good pker). I commented because you seemed to be picking a fight for no reason and could be dealt with off-forums (_believe it or not_, if Vehement was replaced by one of the boyfri3ndz or Snarp, I would still comment). It was also amusing how you were acting in a very aussie-wrecking crew/boyfri<3ndz manner, so I made a jest about it. Seems you don't take jokes very well.

And this is a fun log, especially in today's game. At least Razoor, Belamir and Kostja agree with me.

2014/04/07 16:43, Wroom:edited 1x   
Yeah you have a point about posting on the forum, I must admit.
Should've sent him a priv msg instead.
I also understood your boyfriendz remark, even if the fame of the aussie-wrecking crew flew past my attention. I have no idea who that is, except I assume they're aussies :)

Edit: Zubr is the king! only surrounded by Khazdul and Mammoth in my eyes.

2014/04/09 08:54, Arcanum:   
It just happened that I started to click on character-names lately to see the profile. Here Eiluvial links to someone called Mathis. But 2005/09/13 07:29, Eiluvial links to someone called Torkild, who at the same time is Wroom, who tries to kill Eiluvial in this very log.

Somewhat confusing, one might say...

2014/04/09 10:13, Torkild:edited 1x   
Can't remember, but I assume that I was visiting and he had automatic login to ER.

Vehement= You wanted to cure up before following an awful troll that fell down a climbable? Hah :)

2014/04/09 13:08, Arcanum:   
Torkild assumes he was visiting (I assume he was visiting Mathis on 2005) and he (Mathis) had automatic login to ER (meaning Torkild logged to ER as Mathis). How this would explain the name 'Eiluvial' being linked to Torkild (account), is beyond me.

But ok. I take it Torkild = Wroom =/= Eiluvial and Eiluvial = Mathis.

It is not too important either.

2014/04/10 06:53, Britney: 
I think char Eiluvial has been made years ago, got deleted and been made again. Might have been Torkilds char back then :)

2014/04/10 11:06, Torkild: 
Nono it was never mine. Probably the same reason I wrote above except reversed or something. No idea lol


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