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Skirmish in WNOC (Phantasmagoria)comments   back
(1266 hits. Posted 2015/04/29)
*Phantasmagoria the Battle Cleric*
Date: 29 April, 2015



+++ Had just logged on and pracced bash, when I hear Enron needs help with a pesk Man +++
+++ Nasty BNs plot a cunning trap! +++



Enron narrates 'any orcs noc i might have a man following me?'

east
You stop searching, you don't seem to find anything else.

![ W Mana:Burning>
Mineshaft
Exits: (north), south, west.

![ W Mana:Burning>

A lithe orc (pooky) bleeds from open wounds. +++ Bash seems to be bleeding a bit +++

![ W Mana:Burning>
t enron im noc
Ok.

![ W Mana:Burning>
south
Mineshaft
Exits: north, south, west.

![ W Mana:Burning>south

Sharp Bend
Exits: north, west.

![ W Mana:Burning>
west
south
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

![ W Mana:Burning>
east
Quarry Overlook
Exits: north, east.

![ W Mana:Burning>
south
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ W Mana:Burning>down

Narrow Opening
Exits: north, down.

![ W Mana:Burning>
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
Exits: [south], up. - s:irongate.

![ W Mana:Burning>
r
You sit down and rest your tired bones.

![ W Mana:Burning>
ds
drink skin
Your stomach can't contain anymore!

![ W Mana:Burning>

Enron tells you 'i ure him wnoc'

![ W>
t enron ok
Ok.

![ W>
score
184/184 hits, 95/95 mana, and 112/112 moves.

![ W>
s
Nah... You feel too relaxed to do that.

![ W>
st
You stop resting, and stand up.

![ W>
d
Alas, you cannot go that way...

![ W>
score
stat
184/184 hits, 95/95 mana, and 112/112 moves.

![ W>
OB: 60%, DB: 52%, PB: 65%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- noquit
- detect magic
- depression
- strength
- shield
- armour

![ W>
look
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
A lithe orc (pooky) is standing here.
Exits/emulated: {south}, up. - s:irongate.

![ W>
up
Narrow Opening
Exits: north, down.

![ W>
north
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ W>
west
With effort, you climb the steep and narrow ledge.

Quarry Overlook
Exits: north, east.

![ W>north
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

![ W>
east
Sharp Bend
Exits: north, west.

![ W>
north
north
Mineshaft
Exits: north, south, west.

![ W>
Mineshaft
Exits: (north), south, west.

![ W>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

![ W>
west
Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: east, up.

![ W>
up
A Slag Pit
An old looking key lies here.
A metal key covered with some green slime has been left here.
Exits: -south-, down.

!< W>
sri
Arglebargle, glop-glyf!?!

!< W>
ri
A pack horse stops following you.
You pick up a pack horse's reins and start riding him.

!< RW>
south
Rocky Path
Exits: -north-, -east-, -south-.

!< RW>east

Rocky Path
Exits: -north-, -east-, -west-.

!< RW>north

Bend in the Trail
Exits: -north-, -east-, -south-.

!< RW>
gr
Your group consists of:
     Phantasmagoria (Head of group)
     a lithe orc
     a pack horse

!< RW>
east
Trail through the Mountains
Exits: -east-, -west-.

!< RW>
east
Trail through the Mountains
Exits: east, -west-.

!< RW>east

Small Crossing
A black wolf pads restlessly, looking for its next prey.
A black wolf pads restlessly, looking for its next prey.
An experienced orkish scout is looking for tracks on the ground.
Exits: north, =east=, west.

!+ RW>east

Trail through the Mountains
A black wolf pads restlessly, looking for its next prey.
Exits: =west=, =down=.

!+ RW>
down
Sharp Bend
Exits: =west=, =up=.

!+ RW>west

Sharp Bend
Exits: =east=, =down=.

!+ RW>down

Road through the Lower Pass
Exits: =east=, =up=.

!+ RW>
east
Road through the Lower Pass
Exits: =east=, =west=. - n:mountainside.

!+ RW>
east
Road through the Lower Pass
A big metal key lies here.
Exits: =east=, south, =west=.

!+ RW>east

east
Road through the Lower Pass
Exits: =east=, south, =west=.

!+ RW>
Bend in the Road
A hungry warg stands here, sniffing around for flesh.
Exits: =north=, ~east~, ~south~, =west=.

!+ RW>
north
Road to the Lower Pass
Exits: north, =east=, =south=, =west=.

!+ RW>
west
Trail to the High Pass
Exits: north, =east=, =up=.

!+ RW>
up
Trail to the High Pass
A mountain goat is here, jumping from cliff to cliff.
Exits: =up=, =down=.

!+ RW>
up
End of the Broken Trail
Exits: =west=, =down=.

!+ RW>
west
Narrow Part of the Broken Trail
Exits: =east=, west.

!+ RW>west

Trail at a Cave
Exits: north, east, -west-.

!< RW>
where
Players in your zone
--------------------
Phantasmagoria       - Trail at a Cave

!< RW>
west
Broken Trail
Exits: -east-, -west-.

!< RW>
west
Broken Trail
Exits: -north-, -east-.

!< RW>
north
Broken Trail
A mountain goat is here, jumping from cliff to cliff.
Exits: -south-, -west-.

!< RW>

The sun rises above the Misty Mountains.
A lithe orc (pooky) bleeds from open wounds.

*< RW>
west
Broken Trail
Exits: -north-, -east-.

*< RW>
north
Broken Trail
Exits: -east-, -south-.

*< RW>
east
Broken Trail
Exits: -north-, -west-.

*< RW>
north
north
Broken Trail
Exits: -north-, -south-.

*< RW>north

Broken Trail
Exits: north, -south-, -west-.

*< RW>
Rocky Hills
Exits: east, south, west.

*( RW>
score
184/184 hits, 95/95 mana, and 92/112 moves.

*( RW>
stat
OB: 57%, DB: 52%, PB: 63%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- noquit
- detect magic
- depression
- strength
- shield
- armour

*( RW>
t enron im near slab
Ok.

*( RW>
ds
drink skin
Your stomach can't contain anymore!

*( RW>
where
Players in your zone
--------------------
Enron                - Top of a Mountain
Phantasmagoria       - Rocky Hills

*( RW>
ds
drink skin
Your stomach can't contain anymore!

*( RW>
score
184/184 hits, 95/95 mana, and 97/112 moves.

*( RW>
gr
Your group consists of:
     Phantasmagoria (Head of group)
     a lithe orc
     a pack horse

*( RW>
score
184/184 hits, 95/95 mana, and 99/112 moves.

*( RW>
score
184/184 hits, 95/95 mana, and 100/112 moves.

*( RW>
gr
Your group consists of:
     Phantasmagoria (Head of group)
     a lithe orc
     a pack horse

*( RW>
stat
OB: 57%, DB: 52%, PB: 63%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- noquit
- detect magic
- depression
- strength
- shield
- armour

*( RW>
bob
c norm 'br'
You start to concentrate...

An energy begins to flow within your legs as your body becomes lighter.

*( RW Mana:Hot>
score
184/184 hits, 70/95 mana, and 111/112 moves.

*( RW Mana:Hot>
stat
OB: 57%, DB: 52%, PB: 63%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- breath of briskness
- noquit
- detect magic
- depression
- strength
- shield
- armour

*( RW Mana:Hot>
eq
You are using:
<wielded>            a wightblade (flawless); it glows blue
<worn on finger>     a ring; it glows blue
<worn on finger>     a jewelled ring; it glows blue
<worn around neck>   an old length of iron chain; it glows blue
<worn around neck>   a red ruby; it glows blue; it has a soft glowing aura
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a pair of smooth, black boots
<worn about body>    a forest green cloak (flawless); it glows blue
<used as shield>     a metal-shod staff; it glows blue
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a water skin
<worn on belt>       a laced quiver; it glows blue
<worn on belt>       a stone

*( RW Mana:Burning>
look
Rocky Hills
Traces of red tones form the aura of this place.
A lithe orc (pooky) is standing here.
Exits/emulated: east, south, west.

*( RW Mana:Burning>
#   $tar set to {*man*}[local]
where
Players in your zone
--------------------
Phantasmagoria       - Rocky Hills

*( RW Mana:Burning>
score
184/184 hits, 74/95 mana, and 112/112 moves.

*( RW Mana:Burning>
lip
l in pack
backpack (used) : 
an amethyst
a black scroll; it glows blue
a black, hooded cloak (satisfactory); it glows blue
four flasks of orkish draught
ten handfuls of narrow leaves
a fragrant-smelling bag
a pair of snowshoes (well-maintained)
a piece of silvery metal
fourteen piles of short, black fur
a purple scroll; it glows blue
a red ruby; it glows blue
eleven short, moist tails
a softly glowing green cup; it glows blue
a ticket for a trained horse
a wooden pipe

*( RW Mana:Burning>
stat
OB: 57%, DB: 52%, PB: 63%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- breath of briskness
- detect magic
- depression
- strength
- shield
- armour

*( RW Mana:Burning>
score
184/184 hits, 80/95 mana, and 112/112 moves.

*( RW Mana:Burning>
score
184/184 hits, 80/95 mana, and 112/112 moves.

*( RW Mana:Burning>
score
184/184 hits, 81/95 mana, and 112/112 moves.

*( RW Mana:Burning>
score
184/184 hits, 81/95 mana, and 112/112 moves.

*( RW Mana:Burning>stat

OB: 57%, DB: 52%, PB: 63%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- breath of briskness
- detect magic
- depression
- strength
- shield
- armour

*( RW Mana:Burning>

The day has begun.
A lithe orc (pooky) bleeds from open wounds.

*( RW Mana:Burning>
r
You sit down and rest your tired bones.

*( RW Mana:Burning>
exa pooky
His skin seems nearly black, and his eyes gleam a sinful yellow. Far from
angered or excited, he looks at you methodically, considering the best way to
kill you. His right cheek has the tattoo of a spider web with strands reaching
out towards a salamander; his left carries the tattoo of a newborn spider.
A lithe orc (pooky) has some small bruises.
A lithe orc (pooky) seems to have:
       A clean light wound at the body.
A lithe orc (pooky) is using: 
<wielded>            a scimitar (used)
<worn on body>       a sturdy chain mail hauberk (well-maintained)
<worn on legs>       a pair of chain mail leggings (well-maintained)
<worn on arms>       a pair of chain mail sleeves (well-maintained)

*( RW Mana:Burning>
where
Players in your zone
--------------------
Phantasmagoria       - Rocky Hills

*( RW Mana:Burning>
score
184/184 hits, 87/95 mana, and 112/112 moves.

*( RW Mana:Burning>
score
184/184 hits, 88/95 mana, and 112/112 moves.

*( RW Mana:Burning>
score
184/184 hits, 88/95 mana, and 112/112 moves.

*( RW Mana:Burning>
score
184/184 hits, 88/95 mana, and 112/112 moves.

*( RW Mana:Burning>
score
184/184 hits, 89/95 mana, and 112/112 moves.

*( RW Mana:Burning>
stat
OB: 57%, DB: 2%, PB: 63%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- breath of briskness
- detect magic
- depression
- strength
- shield
- armour

*( RW Mana:Burning>
score
184/184 hits, 90/95 mana, and 112/112 moves.

*( RW Mana:Burning>
stat
OB: 57%, DB: 2%, PB: 63%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- breath of briskness
- detect magic
- depression
- strength
- shield
- armour

*( RW Mana:Burning>

Enron tells you 'block back wnoc he in'

*( RW Mana:Burning>
t enron now?
Ok.

*( RW>
st
You stop resting, and stand up.

*( RW>
look
Rocky Hills
A lithe orc (pooky) is standing here.
Exits/emulated: east, south, west.

*( RW>

Enron narrates 'yes'

*( RW>
west
Rolling Hills
Exits: north, east, south.

*( RW>south

south
Trail around the Mountain
Exits: north, -east-, -south-.

*< RW>
west
Trail around the Mountain
Exits: -north-, -west-.

*< RW>
up
Trail around the Mountain
Exits: -east-, -west-, up.

*< RW>
Moving up the slope is really hard.

On a Rocky Hill
A sharp-eyed hawk is here stalking some prey.
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
Exits: south, west, down.

*< RW>
south
Shady Place
A raft has been left here.
A great dark-grey horse stamps restively.
Exits: north, ~(down)~. - d:slab.

!< RW>
o get raft
order followers get raft
A lithe orc (pooky) gets a raft.
Ok.

!< RW>
lead
You stop riding a pack horse.
A pack horse starts following you.

!< W>
down
Hidden Cave
A long slender eel glides along the water, its body coiled to strike.
Exits: ~(west)~, (up). - w:waterhole u:slab.
ACK! A pack horse didn't follow you, you lost him.

!~ W>
cu
clo exit u
Ok.

!~ W>
ble
c 'block door' exit
You start to concentrate...

The exit up seems to blur for a while.

!~ W Mana:Hot>

You swim and manage to keep your head above water.

!~ W Mana:Hot>
west
A Pool
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
Exits: ~(east)~, south. - e:waterhole.

!~ W Mana:Hot>
south
Wet Tunnel
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
An experienced orkish scout is looking for tracks on the ground.
Exits: ~north~, south.

!= W Mana:Hot>
clw
close waterhole
You don't see any waterhole here.
Your heart feels lighter. +++ WOOOT +++

!= W Mana:Hot>
t enron done
Ok.

!= W Mana:Hot>
south
Underground Junction
Exits: north, east, south, west, down.

![ W Mana:Hot>
th
track *man*
You carefully examine the ground around you, looking for tracks...

wc
+
You see some tracks of *a Man* leading west, done less than 1 hour ago.

![ W Mana:Hot>
wield cweapon
You stop using a wightblade.
You awkwardly wield an ornate, steel-shafted warhammer, ready to defend yourself. +++ I still need a few pracs in Concussion +++

![ W Mana:Hot>
cha mood aggr +++ DIE PUKES DIE!!! +++
Ok.

![ W Mana:Hot>
west
Limestone Cave
Exits: east, down.

A mild tremor shakes the ground.

You see some tracks of *a Man* leading down, done less than 1 hour ago.

!O W Mana:Hot>
down
Limestone Tunnel
Exits: east, up.

You stop tracking your victim.

!= W Mana:Hot>

A mild tremor shakes the ground.

!= W Mana:Hot>
east
Limestone Tunnel
Exits: west, down.

!= W Mana:Hot>
east
down
Alas, you cannot go that way...

!= W Mana:Hot>
Darkness
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
Exits: east, up.

!= W Mana:Hot>west

Alas, you cannot go that way...
A mild tremor shakes the ground.

!= W Mana:Hot>kill *man*

They aren't here.

!= W Mana:Hot>
east
Darkness
Exits: west, down.
You have found an orkish scout!

!= W Mana:Hot>
down
Silvery Cavern
Exits: west, up.

!O W Mana:Hot>
west
An Underground Stream
Exits: east, west.
You have found a giant lizard!

!% W Mana:Hot>
look
An Underground Stream
A hungry-looking giant lizard is slithering towards you (hidden).
A lithe orc (pooky) is standing here.
Exits/emulated: east, west.

!% W Mana:Hot>
west

Enron narrates 'come'
An orkish scout yells faintly from the west 'A Man is here in the Hidden Cavern!'

!% W Mana:Hot>
south
An Underground Stream
An albino salamander is here, perched on some rocks (hidden).
An albino salamander is here, perched on some rocks (hidden).
Exits: east, south.

!% W Mana:Hot>kill *man*

An Underground River
Exits: north, south.

!% W Mana:Hot>
They aren't here.

!% W Mana:Hot>
south
kill *man*
A Dark Lake
Exits: north. - d:stone.

!% W Mana:Hot>
They aren't here.

!% W Mana:Hot>
op stone
That's impossible, I'm afraid.

!% W Mana:Hot>
down
Alas, you cannot go that way...

!% W Mana:Hot>
look
A Dark Lake
A lithe orc (pooky) is standing here.
Exits/emulated: north, {down}. - d:stone.

!% W Mana:Hot>
where
Players in your zone
--------------------
Enron                - A Natural Stairway
Phantasmagoria       - A Dark Lake

!% W Mana:Hot>
t enron stone blocked
Ok.

!% W Mana:Hot>
th
track *man*
You carefully examine the ground around you, looking for tracks...
An orkish scout yells from below 'A Man is here in the Hidden Cavern!'

You see some tracks of *a Man* leading down, done less than 1 hour ago.

!% W Mana:Hot>
tr
score
You stop tracking your victim.

!% W Mana:Hot>
184/184 hits, 75/120 mana, and 105/112 moves.

!% W Mana:Hot>
stat
OB: 95%, DB: 52%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- breath of briskness
- detect magic
- strength
- shield
- armour

!% W Mana:Hot>

An orkish scout yells from below 'A Man is here in the Hidden Cavern!'

!% W Mana:Hot>
t enron i try break?


+++ Didn't want to ruin a possible 1 v 1 without request for help +++
+++ Besides BN break not very reliable... +++



Ok.

!% W Mana:Hot>eq

You are using:
<wielded>            an ornate, steel-shafted warhammer; it glows blue
<worn on finger>     a ring; it glows blue
<worn on finger>     a jewelled ring; it glows blue
<worn around neck>   an old length of iron chain; it glows blue
<worn around neck>   a red ruby; it glows blue; it has a soft glowing aura
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a pair of smooth, black boots
<worn about body>    a forest green cloak (flawless); it glows blue
<used as shield>     a metal-shod staff; it glows blue
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a water skin
<worn on belt>       a laced quiver; it glows blue
<worn on belt>       a stone

!% W Mana:Hot>
score
184/184 hits, 78/120 mana, and 112/112 moves.

!% W Mana:Hot>
stat
OB: 95%, DB: 52%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- breath of briskness
- detect magic
- strength
- shield
- armour

!% W Mana:Hot>
score
184/184 hits, 78/120 mana, and 112/112 moves.

!% W Mana:Hot>

An orkish scout yells from below 'A Man is here in the Hidden Cavern!'

!% W Mana:Hot>
score
184/184 hits, 79/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 79/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 79/120 mana, and 112/112 moves.

!% W Mana:Hot>
stat
OB: 95%, DB: 52%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- breath of briskness
- detect magic
- strength
- shield
- armour

!% W Mana:Hot>

An orkish scout yells from below 'A Man is here in the Hidden Cavern!'

!% W Mana:Hot>
op stone
That's impossible, I'm afraid.

!% W Mana:Hot>
break stone
c norm 'break door' stone
You muster all of your concentration...

The will blocking the stone resisted your spell. +++ Gahh, guess we will need some backup :( +++

!% W Mana:Cold>
score
184/184 hits, 25/120 mana, and 112/112 moves.

!% W Mana:Cold>
r
You sit down and rest your tired bones.

!% W Mana:Cold>
where
Players in your zone
--------------------
Enron                - A Side Tunnel in the Cavern
Phantasmagoria       - A Dark Lake

!% W Mana:Cold>
t enron resist
Enron can't hear you. +++ Regenning for mana? Hmm, maybe not +++

!% W Mana:Cold>
na any orcs come wnoc
Ok.

!% W Mana:Cold>
where
Players in your zone
--------------------
Phantasmagoria       - A Dark Lake

!% W Mana:Cold>
gr
Your group consists of:
     Phantasmagoria (Head of group)
     a lithe orc

!% W Mana:Cold>
score
184/184 hits, 29/120 mana, and 112/112 moves.

!% W Mana:Cold>
score
184/184 hits, 29/120 mana, and 112/112 moves.

!% W Mana:Warm>
stat
OB: 95%, DB: 2%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- breath of briskness
- detect magic
- strength
- shield
- armour

!% W Mana:Warm>
na man blocked in
Ok.

!% W Mana:Warm>
score
184/184 hits, 32/120 mana, and 110/112 moves.

!% W Mana:Warm>
stat
OB: 95%, DB: 2%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- breath of briskness
- detect magic
- strength
- shield
- armour

!% W Mana:Warm>
eq
You are using:
<wielded>            an ornate, steel-shafted warhammer; it glows blue
<worn on finger>     a ring; it glows blue
<worn on finger>     a jewelled ring; it glows blue
<worn around neck>   an old length of iron chain; it glows blue
<worn around neck>   a red ruby; it glows blue; it has a soft glowing aura
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a pair of smooth, black boots
<worn about body>    a forest green cloak (flawless); it glows blue
<used as shield>     a metal-shod staff; it glows blue
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a water skin
<worn on belt>       a laced quiver; it glows blue
<worn on belt>       a stone

!% W Mana:Warm>
score
184/184 hits, 35/120 mana, and 112/112 moves.

!% W Mana:Warm>
lic
l in case
You can't find a case.

!% W Mana:Warm>
where
Players in your zone
--------------------
Phantasmagoria       - A Dark Lake

!% W Mana:Warm>
liq
l in quiver
quiver (used) : 
Nothing.

!% W Mana:Warm>
score
184/184 hits, 36/120 mana, and 112/112 moves.

!% W Mana:Warm>
score
184/184 hits, 37/120 mana, and 112/112 moves.

!% W Mana:Warm>
stat
OB: 95%, DB: 2%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- breath of briskness
- detect magic
- strength
- shield
- armour

!% W Mana:Warm>
who orc
Orcs
----
      Zefar Valois, Bane of the West
      Murderface the Orkish Murderer (Idle)
      Cisza the Orkish Wargrider
      Grobianen the Orkish Rider (Idle)

5 such allies on.

!% W Mana:Warm>
na anyone?
Ok.

!% W Mana:Warm>
score
184/184 hits, 41/120 mana, and 111/112 moves.

!% W Mana:Warm>
r
You are already resting.

!% W Mana:Warm>
ds
stat
drink skin
You drink the water.

!% W Mana:Warm>
OB: 95%, DB: 2%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- breath of briskness
- detect magic
- strength
- shield
- armour

!% W Mana:Warm>
BOB DOWN!!!

!% W Mana:Warm>
score
184/184 hits, 43/120 mana, and 112/112 moves.

!% W Mana:Warm>
stat
OB: 95%, DB: 2%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- detect magic
- strength
- shield
- armour

!% W Mana:Warm>

!% W Mana:Warm>
st
You stop resting, and stand up.

!% W Mana:Warm>
r
You sit down and rest your tired bones.

!% W Mana:Warm>
score
184/184 hits, 46/120 mana, and 112/112 moves.

where
Players in your zone
--------------------
Phantasmagoria       - A Dark Lake

!% W Mana:Warm>

An orkish scout yells from below 'A Man is here in the Hidden Cavern!'

!% W Mana:Warm>
where
Players in your zone
--------------------
Phantasmagoria       - A Dark Lake

!% W Mana:Warm>
na ORCS?
Ok.

!% W Mana:Warm>
cha lang ork
Very well, you now speak Orkish.

!% W Mana:Warm>
score
184/184 hits, 53/120 mana, and 112/112 moves.

!% W Mana:Warm>
score
184/184 hits, 53/120 mana, and 112/112 moves.

!% W Mana:Warm>
stat
OB: 95%, DB: 2%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- detect magic
- strength
- shield
- armour

!% W Mana:Hot>
gr
Your group consists of:
     Phantasmagoria (Head of group)
     a lithe orc

!% W Mana:Hot>
score
184/184 hits, 55/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 55/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 56/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 56/120 mana, and 112/112 moves.

!% W Mana:Hot>

An orkish scout yells from below 'A Man is here in the Hidden Cavern!'

!% W Mana:Hot>
where
Players in your zone
--------------------
Phantasmagoria       - A Dark Lake

!% W Mana:Hot>
score
184/184 hits, 58/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 58/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 58/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 59/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 60/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 60/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 60/120 mana, and 112/112 moves.

!% W Mana:Hot>
look
A Dark Lake
A lithe orc (pooky) is standing here.
Exits/emulated: north, {down}. - d:stone.

!% W Mana:Hot>
order pooky kill *man*
Ok.

!% W Mana:Hot>
o drop raft
order followers drop raft
A lithe orc (pooky) drops a raft.
Ok.

!% W Mana:Hot>
score
184/184 hits, 63/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 65/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 65/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 65/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 65/120 mana, and 112/112 moves.

!% W Mana:Hot>
score
184/184 hits, 66/120 mana, and 112/112 moves.

!% W Mana:Hot>
st
You stop resting, and stand up.

!% W Mana:Hot>
tr
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a Man coming from the north done less than 3 hours ago
   - two tracks of *a Man* leading down done less than 4 hours ago
   - a track of *a Man* coming from below done less than 4 hours ago
   - a track of *a Man* coming from the north done less than 4 hours ago
   - a track of a pack horse leading down done less than 4 hours ago
   - a track of a Man leading down done less than 4 hours ago
   - a track of a Man coming from the north done less than 4 hours ago
   - a track of a lithe orc leading north done less than 8 hours ago
   - a track of a Man leading north done less than 8 hours ago
   - a track of a Man coming from below done less than 8 hours ago
   - a track of a Man leading down done less than 11 hours ago

r
score
You stop searching, you don't seem to find anything else.

!% W Mana:Hot>
You sit down and rest your tired bones.

!% W Mana:Hot>
184/184 hits, 69/120 mana, and 112/112 moves.

!% W Mana:Hot>
where
Players in your zone
--------------------
Phantasmagoria       - A Dark Lake

!% W Mana:Hot>
st

Cisza narrates 'orcs what ?'

!% W Mana:Hot>
ds
You stop resting, and stand up.

!% W Mana:Hot>
drink skin
Your stomach can't contain anymore!

!% W Mana:Hot>
na puke blocked in wnoc
Ok.

!% W Mana:Hot>

An orkish scout yells from below 'A Man is here in the Hidden Cavern!'

!% W Mana:Hot>
whoi ciszA
Cisza is a level thirteen Tarkhnarb Wargrider.
Is playing from *.net.

!% W Mana:Hot>
score
184/184 hits, 73/120 mana, and 111/112 moves.

!% W Mana:Hot>
score
184/184 hits, 74/120 mana, and 112/112 moves.

!% W Mana:Hot>
stat
OB: 95%, DB: 52%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 778,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- detect magic
- strength
- shield
- armour

!% W Mana:Hot>
st
You are already standing.

!% W Mana:Hot>

Enron narrates 'get him he killed me'

!% W Mana:Hot>

Variant narrates 'i'm very far tryin to make it bak'

!% W Mana:Hot>
l d
As you move about your feet kick something hard and rocky underneath you.

!% W Mana:Hot>
st
You are already standing.

!% W Mana:Hot>

An orkish scout yells from below 'A Man is here in the Hidden Cavern!'

!% W Mana:Hot>
break stone
c norm 'break door' stone
You muster all of your concentration...

The stone seems to blur for a while.

!% W Mana:Cold>
op stone
Ok.

!% W Mana:Cold>
down
kill *man*
A Natural Stairway
Exits: (east), (up). - e:depression u:stone.

!= W Mana:Cold>
They aren't here.

!= W Mana:Cold>
east
Hidden Cavern
An experienced orkish scout is looking for tracks on the ground.
An orc apprentice is here, going about his duties.
Exits: east, (west), (down). - w:rubble d:niche.

!O W Mana:Cold>cw

clo exit w
Ok.

!O W Mana:Cold>kill *man*

They aren't here.

!O W Mana:Cold>
east
kill *man*
A Side Tunnel in the Cavern
A quiver wrapped in gems and rubies lies here. (blue aura).
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
*Varulv the Rohirric Man* is standing here.
Exits: south, west.

!= W Mana:Cold>
order followers assist
You lightly pound *Varulv the Rohirric Man*'s left hand and tickle it. +++ EAT DEATH!!! +++

!= W Mana:Cold *Varulv the Rohirric Man*:Fine>
A lithe orc (pooky) joins your fight.
Ok.
A lithe orc (pooky) lightly slashes *Varulv the Rohirric Man*'s head and tickles it.

!= W Mana:Cold *Varulv the Rohirric Man*:Fine>

*Varulv the Rohirric Man* smites your right foot hard.

!= W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Fine>

*Varulv the Rohirric Man* panics, and attempts to flee.
*Varulv the Rohirric Man* leaves SOUTH.

!= W HP:Fine Mana:Cold>
order pooky bash
Ok.

!= W HP:Fine Mana:Cold>
south
kill *man*
A Circular Cave
*Varulv the Rohirric Man* is standing here.
Exits: north.

!O W HP:Fine Mana:Cold>
order pooky kill *man*
*Varulv the Rohirric Man* leaves NORTH.
They aren't here.

!O W HP:Fine Mana:Cold>
Ok.

!O W HP:Fine Mana:Cold>

An orkish scout yells loudly from the north 'A Man is here in the Hidden Cavern!'

!O W HP:Fine Mana:Cold>
#   $tar set to {varulv}[local]
north
west
A Side Tunnel in the Cavern
A quiver wrapped in gems and rubies lies here. (blue aura).
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
*Varulv the Rohirric Man* is standing here.
Exits: south, west.
*Varulv the Rohirric Man* smites your right arm and tickles it.
A lithe orc (pooky) lightly slashes *Varulv the Rohirric Man*'s right leg and tickles it.

!= W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Fine>
kill varulv
No way! You are fighting for your life!

!= W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Fine>
You're already fighting!

!= W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Fine>

You pound *Varulv the Rohirric Man*'s left leg and tickle it.

!= W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Hurt>order followers assist

Ok.

!= W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Hurt>order pooky bash

Ok.

!= W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Hurt>
*Varulv the Rohirric Man* panics, and attempts to flee.
*Varulv the Rohirric Man* leaves SOUTH.

!= W HP:Fine Mana:Cold>
south
kill varulv
A Circular Cave
*Varulv the Rohirric Man* is standing here.
Exits: north.

!O W HP:Fine Mana:Cold>
You approach *Varulv the Rohirric Man*, trying to pound him.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Hurt>

*Varulv the Rohirric Man* begins some strange incantations...

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Hurt>order followers assist

A lithe orc (pooky) joins your fight.
Ok.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Hurt>

You pound *Varulv the Rohirric Man*'s body and tickle it.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Hurt>order pooky bash

Ok.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Hurt>flee

You flee head over heels.
You flee north.
A Side Tunnel in the Cavern
A quiver wrapped in gems and rubies lies here. (blue aura).
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
Exits: south, west.

!= W HP:Fine Mana:Cold>

The earth trembles and shivers.

!= W HP:Fine Mana:Cold>
south
order pooky flee
A Circular Cave
Traces of white tones form the aura of this place.
*Varulv the Rohirric Man* is here, fighting a lithe orc (pooky).
A lithe orc (pooky) is here, fighting *Varulv the Rohirric Man*.
Exits: north.

!O W HP:Fine Mana:Cold>
Ok.

!O W HP:Fine Mana:Cold>
north

*Varulv the Rohirric Man* panics, and attempts to flee.

!O W HP:Fine Mana:Cold>
A Side Tunnel in the Cavern
A quiver wrapped in gems and rubies lies here. (blue aura).
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
Exits: south, west.

!= W HP:Fine Mana:Cold>
south
kill varulv
A Circular Cave
Traces of white tones form the aura of this place.
*Varulv the Rohirric Man* is sitting here, trying to fight a lithe orc (pooky).
A lithe orc (pooky) is here, fighting *Varulv the Rohirric Man*.
Exits: north.

!O W HP:Fine Mana:Cold>
A lithe orc (pooky) barely slashes *Varulv the Rohirric Man*'s body and tickles it.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Hurt a lithe orc (pooky):Fine>
order followers assist
Ok.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Hurt a lithe orc (pooky):Fine>
order pooky bash

You strongly pound *Varulv the Rohirric Man*'s head.
Your victim is shocked by your hit!

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Hurt a lithe orc (pooky):Fine>
Ok.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Hurt a lithe orc (pooky):Fine>
order pooky bash varulv
Ok.
A lithe orc (pooky) slashes *Varulv the Rohirric Man*'s right foot hard.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Hurt a lithe orc (pooky):Fine>

A lithe orc (pooky) lightly slashes *Varulv the Rohirric Man*'s left arm and tickles it.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Hurt a lithe orc (pooky):Fine>

You pound *Varulv the Rohirric Man*'s left hand very hard.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Wounded a lithe orc (pooky):Fine>
cast 'lightning' varulv

order pooky bash
*Varulv the Rohirric Man* seems to have recovered his senses.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Wounded a lithe orc (pooky):Fine>
You start to concentrate...

*Varulv the Rohirric Man* panics, and attempts to flee.
*Varulv the Rohirric Man* leaves NORTH.
Your victim has disappeared!

!O W HP:Fine Mana:Cold>
Ok.

!O W HP:Fine Mana:Cold>
north
A Side Tunnel in the Cavern
A quiver wrapped in gems and rubies lies here. (blue aura).
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
*Varulv the Rohirric Man* is standing here.
Exits: south, west.

!= W HP:Fine Mana:Cold>
west
kill varulv
Hidden Cavern
An experienced orkish scout is looking for tracks on the ground.
An orc apprentice is here, going about his duties.
Exits: east, [west], (down). - w:rubble d:niche.
*Varulv the Rohirric Man* has arrived from the east.
An orkish scout yells 'A Man is here in the Hidden Cavern!'

!O W HP:Fine Mana:Cold>
You approach *Varulv the Rohirric Man*, trying to pound him.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Wounded>

A lithe orc (pooky) lightly slashes *Varulv the Rohirric Man*'s body and tickles it.
You pound *Varulv the Rohirric Man*'s right arm hard.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Wounded>

*Varulv the Rohirric Man* panics, but can't stop fighting to flee.
*Varulv the Rohirric Man* smites your head.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Wounded>

*Varulv the Rohirric Man* panics, and attempts to flee.
*Varulv the Rohirric Man* leaves DOWN.

!O W HP:Fine Mana:Cold>

*Varulv the Rohirric Man* has arrived from below.

!O W HP:Fine Mana:Cold>west

The rubble seems to be closed.

!O W HP:Fine Mana:Cold>
kill varulv

*Varulv the Rohirric Man* leaves EAST.

!O W HP:Fine Mana:Cold>
They aren't here.

!O W HP:Fine Mana:Cold>close exit

Cisza narrates 'i have trouble with a water moccasin :P'
It's already closed!

!O W HP:Fine Mana:Cold>
close exit
It's already closed!

!O W HP:Fine Mana:Cold>
east
kill varulv
A Side Tunnel in the Cavern
A quiver wrapped in gems and rubies lies here. (blue aura).
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
Exits: south, west.

!= W HP:Fine Mana:Cold>
They aren't here.

!= W HP:Fine Mana:Cold>south

A Circular Cave
*Varulv the Rohirric Man* is standing here.
Exits: north.

!O W HP:Fine Mana:Cold>kill varulv

*Varulv the Rohirric Man* swiftly dodges your attempt to pound him.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Wounded>
order followers assist

A lithe orc (pooky) strongly slashes *Varulv the Rohirric Man*'s left arm.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Wounded>
Ok.

!O W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Wounded>

*Varulv the Rohirric Man* panics, and attempts to flee.
*Varulv the Rohirric Man* leaves NORTH.

!O W HP:Fine Mana:Cold>
flee
You flee head over heels.
PANIC! You couldn't escape!

!O W HP:Fine Mana:Cold>north

kill varulv
A Side Tunnel in the Cavern
A quiver wrapped in gems and rubies lies here. (blue aura).
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
*Varulv the Rohirric Man* is standing here.
Exits: south, west.

!= W HP:Fine Mana:Cold>
You approach *Varulv the Rohirric Man*, trying to pound him.

!= W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Wounded>west

kill varulv
No way! You are fighting for your life!

!= W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Wounded>
order followers assist
You're already fighting!

!= W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Wounded>
A lithe orc (pooky) joins your fight.
Ok.

!= W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Wounded>order pooky bash

Ok.
*Varulv the Rohirric Man* panics, and attempts to flee.
*Varulv the Rohirric Man* leaves SOUTH.

!= W HP:Fine Mana:Cold>
south
order pooky bash varulv
A Circular Cave
*Varulv the Rohirric Man* is standing here.
Exits: north.

!O W HP:Fine Mana:Cold>
*Varulv the Rohirric Man* leaves NORTH.
Ok.

!O W HP:Fine Mana:Cold>
north
order pooky kill varulv
A Side Tunnel in the Cavern
A quiver wrapped in gems and rubies lies here. (blue aura).
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
*Varulv the Rohirric Man* is standing here.
Exits: south, west.
A lithe orc (pooky) barely slashes *Varulv the Rohirric Man*'s body and tickles it.

!= W HP:Fine Mana:Cold>west

Ok.

!= W HP:Fine Mana:Cold>
order pooky kill varulv
Hidden Cavern
An experienced orkish scout is looking for tracks on the ground.
An orc apprentice is here, going about his duties.
Exits: east, [west], (down).

!O W HP:Fine Mana:Cold>
That person isn't here.

!O W HP:Fine Mana:Cold>
east
A Side Tunnel in the Cavern
A quiver wrapped in gems and rubies lies here. (blue aura).
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
*Varulv the Rohirric Man* is here, fighting a lithe orc (pooky).
A lithe orc (pooky) is here, fighting *Varulv the Rohirric Man*.
Exits: south, west.

!= W HP:Fine Mana:Cold>

*Varulv the Rohirric Man* panics, and attempts to flee.
*Varulv the Rohirric Man* leaves SOUTH.

!= W HP:Fine Mana:Cold>
south
A Circular Cave
*Varulv the Rohirric Man* is standing here trying to concentrate.
Exits: north.

!O W HP:Fine Mana:Cold>
order pooky kill varulv
Ok.
A lithe orc (pooky) tries to slash *Varulv the Rohirric Man*, but he parries successfully.

!O W HP:Fine Mana:Cold>
cast 'lightning' varulv
You start to concentrate...

Ok.
The lightning bolt hits *Varulv the Rohirric Man* with full impact.

!O W HP:Fine Mana:Cold>

*Varulv the Rohirric Man* panics, and attempts to flee.
*Varulv the Rohirric Man* leaves NORTH.

!O W HP:Fine Mana:Cold>
kill varulv
They aren't here.

!O W HP:Fine Mana:Cold>north

kill varulv
A Side Tunnel in the Cavern
A quiver wrapped in gems and rubies lies here. (blue aura).
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
*Varulv the Rohirric Man* is standing here.
Exits: south, west.

!= W HP:Fine Mana:Cold>
order followers assist
You try to pound *Varulv the Rohirric Man*, but he parries successfully.

!= W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Bad>
A lithe orc (pooky) joins your fight.
Ok.

!= W HP:Fine Mana:Cold *Varulv the Rohirric Man*:Bad>

*Varulv the Rohirric Man* smites your right foot hard.
You feel a sharp pain there!

!= W HP:Hurt Mana:Cold *Varulv the Rohirric Man*:Bad>

*Varulv the Rohirric Man* panics, and attempts to flee.
*Varulv the Rohirric Man* leaves WEST.

!= W HP:Hurt Mana:Cold>

*Varulv the Rohirric Man* has arrived from the west.

!= W HP:Hurt Mana:Cold>
kill varulv
order followers assist
*Varulv the Rohirric Man* leaves SOUTH.
They aren't here.

!= W HP:Hurt Mana:Cold>
Ok.

!= W HP:Hurt Mana:Cold>
west
Hidden Cavern
An experienced orkish scout is looking for tracks on the ground.
An orc apprentice is here, going about his duties.
Exits: east, [west], (down). - w:rubble d:niche.

!O W HP:Hurt Mana:Cold>
east
kill varulv
A Side Tunnel in the Cavern
A quiver wrapped in gems and rubies lies here. (blue aura).
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
Exits: south, west.

!= W HP:Hurt Mana:Cold>
south
They aren't here.

!= W HP:Hurt Mana:Cold>
kill varulv
*Varulv the Rohirric Man* has arrived from the south.
A Circular Cave
Traces of red tones form the aura of this place.
Exits: north.

!O W HP:Hurt Mana:Cold>order followers assist

They aren't here.

!O W HP:Hurt Mana:Cold>
Ok.

!O W HP:Hurt Mana:Cold>north

A Side Tunnel in the Cavern
A quiver wrapped in gems and rubies lies here. (blue aura).
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
Exits: south, west.

!= W HP:Hurt Mana:Cold>kill varulv

west
They aren't here.

!= W HP:Hurt Mana:Cold>kill varulv

Hidden Cavern
An experienced orkish scout is looking for tracks on the ground.
An orc apprentice is here, going about his duties.
*Varulv the Rohirric Man* is standing here.
Exits: east, [west], (down).

!O W HP:Hurt Mana:Cold>order followers assist

*Varulv the Rohirric Man* swiftly dodges your attempt to pound him.
An orkish scout barely hits *Varulv the Rohirric Man*'s body.

!O W HP:Hurt Mana:Cold *Varulv the Rohirric Man*:Bad>
A lithe orc (pooky) joins your fight.
Ok.
A lithe orc (pooky) strongly slashes *Varulv the Rohirric Man*'s right foot and shatters it.

!O W HP:Hurt Mana:Cold *Varulv the Rohirric Man*:Awful>

*Varulv the Rohirric Man* panics, but can't stop fighting to flee.

!O W HP:Hurt Mana:Cold *Varulv the Rohirric Man*:Awful>

*Varulv the Rohirric Man* panics, but can't stop fighting to flee.

!O W HP:Hurt Mana:Cold *Varulv the Rohirric Man*:Awful>
+
cha mood aggr
Ok.

!O W HP:Hurt Mana:Cold *Varulv the Rohirric Man*:Awful>

A lithe orc (pooky) lightly slashes *Varulv the Rohirric Man*'s body and shatters it.

!O W HP:Hurt Mana:Cold *Varulv the Rohirric Man*:Awful>

*Varulv the Rohirric Man* panics, and attempts to flee.
*Varulv the Rohirric Man* leaves DOWN.

!O W HP:Hurt Mana:Cold>

*Varulv the Rohirric Man* has arrived from below.
An orkish scout yells 'A Man is here in the Hidden Cavern!'

!O W HP:Hurt Mana:Cold>down

kill varulv
Hall of the Arcane
A half-rotten corpse is hanging here.
You see two rotten corpses on the ground.
The corpse of a pack horse is lying here.
The corpse of an orc apprentice is lying here.
The corpse of an orc apprentice is lying here.
The corpse of Thrakghash of the Mordor Flame is lying here.
The corpse of an orc apprentice is lying here.
The corpse of an orc apprentice is lying here.
The corpse of a lithe orc is lying here.
The shadow of a lithe orc is floating here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
Exits: (up). - u:niche.

!O W HP:Hurt Mana:Cold>
They aren't here.

!O W HP:Hurt Mana:Cold>up

kill varulv
Hidden Cavern
An experienced orkish scout is looking for tracks on the ground.
An orc apprentice is here, going about his duties.
Exits: east, [west], (down). - w:rubble d:niche.

!O W HP:Hurt Mana:Cold>
They aren't here.

!O W HP:Hurt Mana:Cold>
east
kill varulv
A Side Tunnel in the Cavern
A quiver wrapped in gems and rubies lies here. (blue aura).
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
Exits: south, west.

!= W HP:Hurt Mana:Cold>
They aren't here.

!= W HP:Hurt Mana:Cold>south

kill varulv
A Circular Cave
*Varulv the Rohirric Man* is standing here trying to concentrate.
Exits: north.

!O W HP:Hurt Mana:Cold>order followers assist

You pound *Varulv the Rohirric Man*'s body and shatter it.

!O W HP:Hurt Mana:Cold *Varulv the Rohirric Man*:Awful>order pooky bash

A lithe orc (pooky) joins your fight.
Ok.
A lithe orc (pooky) strongly slashes *Varulv the Rohirric Man*'s left hand and shatters it.
*Varulv the Rohirric Man* is incapacitated and will slowly die, if not aided.

!O W HP:Hurt Mana:Cold *Varulv the Rohirric Man*:Dying>
Ok.

!O W HP:Hurt Mana:Cold *Varulv the Rohirric Man*:Dying>

A lithe orc (pooky) sends *Varulv the Rohirric Man* sprawling with a powerful bash.
*Varulv the Rohirric Man* is incapacitated and will slowly die, if not aided.

!O W HP:Hurt Mana:Cold *Varulv the Rohirric Man*:Dying>

You pound *Varulv the Rohirric Man*'s right hand extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Varulv the Rohirric Man*'s death cry as he collapses.
*Varulv the Rohirric Man* has drawn his last breath! R.I.P.

!O W HP:Hurt Mana:Cold>
ec
exa corpse
corpse (here) : 
a fortune in gold
a gem-inlaid knife (flawless)
a hooded brass lantern
a gleaming belt; it glows blue
a steel claymore (flawless); it glows blue
a keyring with a set of lock picks
a leather backpack
a forest green cloak (flawless); it glows blue
a metal buckler (flawless)
a fine pair of chain mail sleeves (flawless)
a fine pair of soft leather gloves (flawless)
a black pair of padded boots (flawless)
a pair of chain mail leggings (flawless)
a horned helmet (flawless)
a fine chain mail hauberk (flawless)
a ruby ring; it glows blue
a huge silvery bracer
a lustrous opal
a dark coloured flask
a jewelled ring; it glows blue
a flask of orkish draught
a flask of orkish draught
a gleaming belt; it glows blue
a red ruby; it glows blue

!O W HP:Hurt Mana:Cold>
na dies
Ok.

!O W HP:Hurt Mana:Cold>
score
128/184 hits, 17/120 mana, and 89/110 moves.

!O W HP:Hurt Mana:Cold>
stat
OB: 93%, DB: 52%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 678,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- novoid
- noquit
- a deep wound at the right foot (clean)
- panic
- detect magic
- strength
- shield
- armour

!O W HP:Hurt Mana:Cold>
ws
wield sweapon
You stop using an ornate, steel-shafted warhammer.
You awkwardly wield a wightblade, ready to defend yourself.

!O W HP:Hurt Mana:Cold>

You bleed from open wounds.

!O W HP:Hurt Mana:Cold>-

cha mood wimpy
Ok.

!O W HP:Hurt Mana:Cold>
look
A Circular Cave
The corpse of *a Man* is lying here.
A lithe orc (pooky) is standing here.
Exits/emulated: north.

!O W HP:Hurt Mana:Cold>
north
west
A Side Tunnel in the Cavern
A quiver wrapped in gems and rubies lies here. (blue aura).
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
Exits: south, west.

!= W HP:Hurt Mana:Cold>
Hidden Cavern
An experienced orkish scout is looking for tracks on the ground.
An orc apprentice is here, going about his duties.
Exits: east, [west], (down). - w:rubble d:niche.

!O W HP:Hurt Mana:Cold>

You feel bolder.

!O W HP:Hurt Mana:Cold>
t enron got him
Enron can't hear you.

!O W HP:Hurt Mana:Cold>
down
The rubble is opened from the other side.
Hall of the Arcane
A half-rotten corpse is hanging here.
You see two rotten corpses on the ground.
The corpse of a pack horse is lying here.
The corpse of an orc apprentice is lying here.
The corpse of an orc apprentice is lying here.
The corpse of Thrakghash of the Mordor Flame is lying here.
The corpse of an orc apprentice is lying here.
The corpse of an orc apprentice is lying here.
The corpse of a lithe orc is lying here.
The shadow of a lithe orc is floating here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
Exits: (up). - u:niche.

!O W HP:Hurt Mana:Cold>ec

exa corpse
corpse (here) : 
a black waraxe (flawless); it glows blue
a cross-pein hammer; it glows blue
a gilded round shield (neglected)
a forest green cloak (used); it glows blue
a fine grey cloak (flawless); it glows blue
a huge silvery bracer
a broad silver belt; it glows blue
a shining pair of chain mail sleeves (flawless)
a raft
An orkish scout yells loudly from above '*Monique the Half-Elf* and a Dwarf are here in the Hidden Cavern!'




+++ OK, so I'm dead. FGC loads on Eoghha, MW on ABR etc ...+++




!O W HP:Hurt Mana:Cold>
up
Hidden Cavern
An experienced orkish scout is looking for tracks on the ground.
An orc apprentice is here, going about his duties.
Exits: east, (west), (down). - w:rubble d:niche.

!O W HP:Hurt Mana:Cold>
cha mood wimpy
Ok.

!O W HP:Hurt Mana:Cold>
west
A Natural Stairway
*Monique the Half-Elf* is standing here searching for tracks.
*Khuzd the Dwarf* is standing here searching for tracks.
Exits: (east), [up]. - e:depression u:stone.

!= W HP:Hurt Mana:Cold>
open exit
Ok.

!= W HP:Hurt Mana:Cold>
up
cha spell quick
*Monique the Half-Elf* closes the stone.

!= W HP:Hurt Mana:Cold>
The stone seems to be closed.

!= W HP:Hurt Mana:Cold>cha spell quick +++ OK, this is NOT the button to go UP, FFS +++

Ok.

!= W HP:Hurt Mana:Cold>
Ok.

!= W HP:Hurt Mana:Cold>open exit

Ok.

!= W HP:Hurt Mana:Cold>cha spell quick

*Monique the Half-Elf* closes the stone.
Ok.

!= W HP:Hurt Mana:Cold>

*Khuzd the Dwarf* barely slashes your body and tickles it.

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>
open exit
Ok.
*Monique the Half-Elf* closes the stone.

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>up

open exit
No way! You are fighting for your life!
*Monique the Half-Elf* tries to keep a lithe orc (pooky) at bay, but fails.
You barely slash *Khuzd the Dwarf*'s body and tickle it.

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>flee

Ok.
*Monique the Half-Elf* closes the stone.

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>
up
You flee head over heels.
PANIC! You couldn't escape!

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>open exit

west
No way! You are fighting for your life!

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>up

open exit
Ok.
*Monique the Half-Elf* closes the stone.

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>
No way! You are fighting for your life!

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>
No way! You are fighting for your life!
PANIC! You can't quit the fight!

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>open exit

Ok.
*Monique the Half-Elf* closes the stone.
A lithe orc (pooky) barely slashes *Monique the Half-Elf*'s right foot and tickles it.

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>open exit

open exit
Ok.
*Monique the Half-Elf* closes the stone.

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>open exit

Ok.
*Monique the Half-Elf* closes the stone.

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>open exit

open exit

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>
Ok.
*Monique the Half-Elf* closes the stone.
*Khuzd the Dwarf* sends you sprawling with a powerful bash.

open exit

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>open exit

flee

*Khuzd the Dwarf* stops using an engraved broadsword.
*Khuzd the Dwarf* masterfully draws an ornate, steel-shafted warhammer.

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>

*Monique the Half-Elf* panics, and attempts to flee.

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>

*Khuzd the Dwarf* lightly pounds your head and tickles it.

!= W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>

*Monique the Half-Elf* opens the stone.
You flee head over heels.
Your head stops stinging.
You flee east.
Hidden Cavern
An experienced orkish scout is looking for tracks on the ground.
An orc apprentice is here, going about his duties.
Exits: east, (west), (down). - e:depression u:stone.

!O W HP:Hurt Mana:Cold>
It's already open!

!O W HP:Hurt Mana:Cold>
It's already open!

!O W HP:Hurt Mana:Cold>
It's already open!

!O W HP:Hurt Mana:Cold>
It's already open!

!O W HP:Hurt Mana:Cold>west

It's already open!

!O W HP:Hurt Mana:Cold>
You flee head over heels.
You flee east.
A Side Tunnel in the Cavern
A quiver wrapped in gems and rubies lies here. (blue aura).
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
Exits: south, west. - w:rubble d:niche.

!= W HP:Hurt Mana:Cold>
open exit
Hidden Cavern
An experienced orkish scout is looking for tracks on the ground.
An orc apprentice is here, going about his duties.
Exits: east, (west), (down).

!O W HP:Hurt Mana:Cold>up

It's already open!

!O W HP:Hurt Mana:Cold>
Alas, you cannot go that way...
*Khuzd the Dwarf* has arrived from the west.
An orkish scout yells 'A Dwarf is here in the Hidden Cavern!'

!O W HP:Hurt Mana:Cold>

*Khuzd the Dwarf* quickly approaches, trying to pound you.

!O W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>
north
open exit
No way! You are fighting for your life!

!O W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>
It's already open!

!O W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>west

No way! You are fighting for your life!
You barely slash *Khuzd the Dwarf*'s head and tickle it.

!O W HP:Hurt Mana:Cold *Khuzd the Dwarf*:Fine>flee

*Monique the Half-Elf* has arrived from the west.
You flee head over heels.
You flee down.
Hall of the Arcane
A half-rotten corpse is hanging here.
On the ground, there are two rotten corpses.
The corpse of a pack horse is lying here.
The corpse of an orc apprentice is lying here.
The corpse of an orc apprentice is lying here.
The corpse of Thrakghash of the Mordor Flame is lying here.
The corpse of an orc apprentice is lying here.
The corpse of an orc apprentice is lying here.
The corpse of a lithe orc is lying here.
The shadow of a lithe orc is floating here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
Exits: (up). - w:rubble d:niche.

!O W HP:Hurt Mana:Cold>west

north
Alas, you cannot go that way...

!O W HP:Hurt Mana:Cold>
Alas, you cannot go that way...

!O W HP:Hurt Mana:Cold>
wim
cha wimpy
Wimpy removed.

!O W HP:Hurt Mana:Cold>
flee
You flee head over heels.
PANIC! You couldn't escape!

!O W HP:Hurt Mana:Cold>
up
Hidden Cavern
An experienced orkish scout is looking for tracks on the ground.
An orc apprentice is here, going about his duties.
Exits: east, (west), (down). - w:rubble d:niche.

!O W HP:Hurt Mana:Cold>west
A Natural Stairway
A lithe orc (pooky) is standing here.
*Monique the Half-Elf* is standing here trying to concentrate.
*Khuzd the Dwarf* is standing here.
Exits: (east), [up]. - e:depression u:stone.

!= W HP:Hurt Mana:Cold>
open exit
Ok.

!= W HP:Hurt Mana:Cold>
up
open exit
A Dark Lake
Traces of red tones form the aura of this place.
A raft has been left here.
Exits: north, (down). - d:stone.

!% W HP:Hurt Mana:Cold>
north
You don't see any exit here.
The stone closes quietly.

!% W HP:Hurt Mana:Cold>
An Underground River
Cisza the Tarkhnarb Orc is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, south. - d:stone.

!% W HP:Hurt Mana:Cold>north

An Underground Stream
An albino salamander is here, perched on some rocks (hidden).
An albino salamander is here, perched on some rocks (hidden).
Exits: east, south.

!% W HP:Hurt Mana:Cold>
east
east
An Underground Stream
Exits: east, west.
You have found a giant lizard!

!% W HP:Hurt Mana:Cold>
Silvery Cavern
Exits: west, up.

!O W HP:Hurt Mana:Cold>
up
Darkness
An experienced orkish scout is looking for tracks on the ground.
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
Exits: west, down.

!= W HP:Hurt Mana:Cold>
west
Darkness
Exits: east, up.
An orkish scout yells loudly from the east 'A Dwarf is here in the Darkness!'

!= W HP:Hurt Mana:Cold>up

Limestone Tunnel
Exits: west, down.

!= W HP:Hurt Mana:Cold>west

up
*Khuzd the Dwarf* has arrived from below.
Limestone Tunnel
Exits: east, up.

!= W HP:Hurt Mana:Cold>
Limestone Cave
Exits: east, down.

!O W HP:Hurt Mana:Cold>
east

*Khuzd the Dwarf* has arrived from below.

!O W HP:Hurt Mana:Cold>
Underground Junction
Exits: north, east, south, west, down.
*Khuzd the Dwarf* has arrived from the west.

![ W HP:Hurt Mana:Cold>
down

*Khuzd the Dwarf* carefully examines the ground around him, looking for tracks...

![ W HP:Hurt Mana:Cold>
A Long, Sloping Tunnel
A very strong orkish leader is here on patrol.
An orc soldier is standing here.
An orc soldier is standing here.
Exits: south, up, down.

!= W HP:Hurt Mana:Cold>
down
A Deeply Plunging Tunnel
Exits: up, down.

!= W HP:Hurt Mana:Cold>
down
Passage into the Depths
Exits: north, south, up.

!= W HP:Hurt Mana:Cold>
south
Silent Tunnel
Exits: north, south. - e:hiddencrack.

!= W HP:Hurt Mana:Cold>
south
Bend in the Tunnel
Exits: north, east.

!= W HP:Hurt Mana:Cold>
east
Silent Tunnel
Exits: west. - u:trapdoor.

!= W HP:Hurt Mana:Cold>

Enron narrates 'woot you got him''

!= W HP:Hurt Mana:Cold>
cha mood wimpy
Ok.

!= W HP:Hurt Mana:Cold>
na WNOC NOW ALL
Ok.

!= W HP:Hurt Mana:Cold>
i
You are carrying:
an ornate, steel-shafted warhammer; it glows blue
a black warg fur (well-maintained)
an embellished longbow; it glows blue
an old length of iron chain; it glows blue
a brown bottle
a black runed dagger (flawless); it glows blue

!= W HP:Hurt Mana:Cold>
ws
wield sweapon
You don't have a sweapon.

!= W HP:Hurt Mana:Cold>
stat
OB: 59%, DB: 52%, PB: 64%, Armour: 75%. Wimpy: 0. Mood: wimpy.
Needed: 678,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a deep wound at the right foot (clean)
- detect magic
- strength
- shield
- armour

!= W HP:Hurt Mana:Cold>
ds
drink skin
Your stomach can't contain anymore!

!= W HP:Hurt Mana:Cold>
i
You are carrying:
an ornate, steel-shafted warhammer; it glows blue
a black warg fur (well-maintained)
an embellished longbow; it glows blue
an old length of iron chain; it glows blue
a brown bottle
a black runed dagger (flawless); it glows blue

!= W HP:Hurt Mana:Cold>
eq
You are using:
<wielded>            a wightblade (flawless); it glows blue
<worn on finger>     a ring; it glows blue
<worn on finger>     a jewelled ring; it glows blue
<worn around neck>   an old length of iron chain; it glows blue
<worn around neck>   a red ruby; it glows blue; it has a soft glowing aura
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a pair of smooth, black boots
<worn about body>    a forest green cloak (flawless); it glows blue
<used as shield>     a metal-shod staff; it glows blue
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a water skin
<worn on belt>       a laced quiver; it glows blue
<worn on belt>       a stone

!= W HP:Hurt Mana:Cold>
score
118/184 hits, 26/120 mana, and 79/110 moves.

!= W HP:Hurt Mana:Cold>
stat
OB: 59%, DB: 52%, PB: 64%, Armour: 75%. Wimpy: 0. Mood: wimpy.
Needed: 678,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a deep wound at the right foot (clean)
- detect magic
- strength
- shield
- armour

!= W HP:Hurt Mana:Cold>
get cupe pack
You can't find a cupe in the pack.

!= W HP:Hurt Mana:Cold>
get cup pack
You get a softly glowing green cup from a leather backpack.

!= W HP:Hurt Mana:Cold>
drink cup
Your stomach can't contain anymore!

!= W HP:Hurt Mana:Cold>
score
120/184 hits, 29/120 mana, and 83/110 moves.

!= W HP:Hurt Mana:Cold>

You bleed from open wounds.

!= W HP:Hurt Mana:Cold>
sip cup
Your stomach can't contain anymore!

!= W HP:Hurt Mana:Warm>
score
118/184 hits, 30/120 mana, and 85/110 moves.

!= W HP:Hurt Mana:Warm>stat

OB: 59%, DB: 52%, PB: 64%, Armour: 75%. Wimpy: 0. Mood: wimpy.
Needed: 678,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a deep wound at the right foot (clean)
- detect magic
- strength
- shield
- armour

!= W HP:Hurt Mana:Warm>

An orkish scout yells faintly from the west '*Monique the Half-Elf* and a Dwarf are here in the Wet Tunnel!'

!= W HP:Hurt Mana:Warm>
quaff cup
Ok.
The cup crumbles into a tiny pile of glittering dust.

!= W HP:Hurt Mana:Cold>
stat
OB: 59%, DB: 52%, PB: 64%, Armour: 75%. Wimpy: 0. Mood: wimpy.
Needed: 678,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- potion
- novoid
- noquit
- panic
- a deep wound at the right foot (clean)
- detect magic
- strength
- shield
- armour

!= W HP:Hurt Mana:Cold>
score
118/184 hits, 31/130 mana, and 88/110 moves.

!= W HP:Hurt Mana:Cold>

An orkish scout yells faintly from the west 'A Dwarf is here in the Wet Tunnel!'

!= W HP:Hurt Mana:Warm>
stat
OB: 59%, DB: 52%, PB: 64%, Armour: 75%. Wimpy: 0. Mood: wimpy.
Needed: 678,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- potion
- novoid
- noquit
- panic
- a deep wound at the right foot (clean)
- detect magic
- strength
- shield
- armour

!= W HP:Hurt Mana:Warm>
exit
West - You can't distinguish a lot of details. - u:trapdoor.

!= W HP:Hurt Mana:Warm>
look
Silent Tunnel
A lithe orc (pooky) is standing here.
Exits/emulated: west, {up}. - u:trapdoor.

!= W HP:Hurt Mana:Warm>
west
Bend in the Tunnel
Exits: north, east.

!= W HP:Hurt Mana:Warm>
look
Bend in the Tunnel
A lithe orc (pooky) is standing here.
Exits/emulated: north, east.

!= W HP:Hurt Mana:Warm>
opr
order pooky protect phantasmagoria
Ok.

!= W HP:Hurt Mana:Warm>
score
120/184 hits, 37/130 mana, and 93/110 moves.

!= W HP:Hurt Mana:Warm>
stat
OB: 59%, DB: 52%, PB: 64%, Armour: 75%. Wimpy: 0. Mood: wimpy.
Needed: 678,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- potion
- novoid
- noquit
- panic
- a deep wound at the right foot (clean)
- detect magic
- strength
- shield
- armour

!= W HP:Hurt Mana:Warm>
where
Players in your zone
--------------------
Phantasmagoria       - Bend in the Tunnel
Cisza                - Somewhere

!= W HP:Hurt Mana:Warm>
na monique and khuzdin
Ok.

!= W HP:Hurt Mana:Warm>
score
121/184 hits, 40/130 mana, and 94/110 moves.

!= W HP:Hurt Mana:Warm>
stat
OB: 59%, DB: 52%, PB: 64%, Armour: 75%. Wimpy: 0. Mood: wimpy.
Needed: 678,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- potion
- novoid
- noquit
- panic
- a deep wound at the right foot (clean)
- detect magic
- strength
- shield
- armour

!= W HP:Hurt Mana:Warm>

You feel bolder.

!= W HP:Hurt Mana:Warm>

An orkish scout yells from the north 'A Dwarf is here in the Wet Tunnel!'

!= W HP:Hurt Mana:Warm>
score
121/176 hits, 42/130 mana, and 98/109 moves.

!= W HP:Hurt Mana:Warm>
where
Players in your zone
--------------------
Phantasmagoria       - Bend in the Tunnel
Cisza                - Somewhere

!= W HP:Hurt Mana:Warm>
who
Players
-------
      Enron the Black Numenorean Envoy
      Phantasmagoria the Red Battle-Priestess of Cirith Ungol
      Zefar Valois, Bane of the West (Idle)
      Murderface the Orkish Murderer
      Cisza the Orkish Wargrider
 [Va] Rogon Rogoff (Idle)
 [Mw] Ryalnos is never Wrong, so he always (Idle)

9 allies and visible Ainur on.

!= W HP:Hurt Mana:Warm>

An orkish scout yells from the north 'A Dwarf is here in the Limestone Cave!'

!= W HP:Hurt Mana:Warm>

An orkish scout yells faintly from the north '*Monique the Half-Elf* and a Dwarf are here in the Limestone Tunnel!'

!= W HP:Hurt Mana:Warm>
east
Silent Tunnel
Exits: west. - u:trapdoor.

!= W HP:Hurt Mana:Warm>
na need orcs wnoc now
Ok.

!= W HP:Fine Mana:Warm>
west
Bend in the Tunnel
Exits: north, east.

!= W HP:Fine Mana:Warm>
score
124/176 hits, 53/130 mana, and 106/109 moves.

!= W HP:Fine Mana:Warm>
stat
OB: 60%, DB: 52%, PB: 65%, Armour: 75%. Wimpy: 0. Mood: wimpy.
Needed: 678,940 xp, 2,959 tp. Gold: 256. Alert: normal.
Affected by:
- a serious wound at the right foot (clean)
- potion
- novoid
- noquit
- detect magic
- strength
- shield
- armour

!= W HP:Fine Mana:Warm>
wim 100
cha wimpy 100
Wimpy set to: 100

!= W HP:Fine Mana:Warm>
look
Bend in the Tunnel
A lithe orc (pooky) is standing here.
Exits/emulated: north, east.

!= W HP:Fine Mana:Warm>
whre
Arglebargle, glop-glyf!?!

!= W HP:Fine Mana:Warm>

You bleed from open wounds.

!= W HP:Hurt Mana:Warm>
where
Players in your zone
--------------------
Phantasmagoria       - Bend in the Tunnel

!= W HP:Hurt Mana:Warm>ds

drink skin
Your stomach can't contain anymore!

!= W HP:Hurt Mana:Warm>
score
122/176 hits, 58/130 mana, and 109/109 moves.

!= W HP:Hurt Mana:Hot>

*Khuzd the Dwarf* has arrived from the north.

!= W HP:Hurt Mana:Hot>

*Khuzd the Dwarf* leaves EAST.

!= W HP:Hurt Mana:Hot>

*Khuzd the Dwarf* has arrived from the east.

!= W HP:Hurt Mana:Hot>north

*Khuzd the Dwarf* leaves NORTH.
*Monique the Half-Elf* has arrived from the north.
Silent Tunnel
Traces of white tones form the aura of this place.
*Khuzd the Dwarf* is standing here.
Exits: north, south. - e:hiddencrack.

!= W HP:Hurt Mana:Hot>

*Khuzd the Dwarf* lightly pounds your right arm and tickles it.

!= W HP:Hurt Mana:Hot *Khuzd the Dwarf*:Fine>
south

*Monique the Half-Elf* has arrived from the south.

!= W HP:Hurt Mana:Hot *Khuzd the Dwarf*:Fine>
flee
No way! You are fighting for your life!

!= W HP:Hurt Mana:Hot *Khuzd the Dwarf*:Fine>
You flee head over heels.
You flee south.
Bend in the Tunnel
Exits: north, east. - e:hiddencrack.

!= W HP:Hurt Mana:Hot>
north
north
Silent Tunnel
Traces of white tones form the aura of this place.
*Khuzd the Dwarf* is standing here.
A lithe orc (pooky) is standing here.
*Monique the Half-Elf* is standing here.
Exits: north, south. - e:hiddencrack.

!= W HP:Hurt Mana:Hot>
up
Passage into the Depths
Exits: north, south, up.

!= W HP:Hurt Mana:Hot>
A Deeply Plunging Tunnel
Exits: up, down.

!= W HP:Hurt Mana:Hot>
up
A Long, Sloping Tunnel
A very strong orkish leader is here on patrol.
An orc soldier is standing here.
An orc soldier is standing here.
Exits: south, up, down.

!= W HP:Hurt Mana:Hot>
south
A Long, Twisting Tunnel
Exits: north, south.

!= W HP:Hurt Mana:Hot>
south
Narrow Tunnel
Exits: north, south.

!= W HP:Hurt Mana:Hot>
south
Narrow Tunnel
Exits: north, south.

!= W HP:Hurt Mana:Hot>
look
Narrow Tunnel
A lithe orc (pooky) is standing here.
Exits/emulated: north, south.

!= W HP:Hurt Mana:Hot>
south
Narrow Tunnel
Exits: north, south, down.

!= W HP:Hurt Mana:Hot>
south

An orkish scout yells from the north 'A Dwarf is here in the Limestone Cave!'

!= W HP:Hurt Mana:Hot>
Narrow Tunnel
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, south.

!= W HP:Hurt Mana:Hot>
stat
OB: 60%, DB: 52%, PB: 65%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 678,940 xp, 2,946 tp. Gold: 256. Alert: normal.
Affected by:
- novoid
- a serious wound at the right foot (clean)
- potion
- noquit
- detect magic
- strength
- shield
- armour

!= W HP:Hurt Mana:Hot>
cure
c norm 'cure serious'
You start to concentrate...

!= W HP:Hurt Mana:Hot>
score
118/176 hits, 68/130 mana, and 105/109 moves.

!= W HP:Hurt Mana:Hot>
cure
c norm 'cure serious'
You start to concentrate...

An orkish scout yells faintly from the north '*Monique the Half-Elf* is here in the Wet Tunnel!'

You begin to see scars fade away and a feeling of health comes over you.

!= W HP:Fine Mana:Warm>

An orkish scout yells faintly from the north '*Monique the Half-Elf* is here in the Limestone Tunnel!'

!= W HP:Fine Mana:Warm>
score
146/176 hits, 54/130 mana, and 107/109 moves.

!= W HP:Fine Mana:Warm>
ds
drink skin
Your stomach can't contain anymore!

!= W HP:Fine Mana:Warm>
who
Players
-------
      Enron the Black Numenorean Envoy
      Phantasmagoria the Red Battle-Priestess of Cirith Ungol
      Zefar Valois, Bane of the West (Idle)
      Murderface the Orkish Murderer
      Cisza the Orkish Wargrider
 [Va] Rogon Rogoff (Idle)
 [Mw] Ryalnos is never Wrong, so he always (Idle)

9 allies and visible Ainur on.

!= W HP:Fine Mana:Warm>
stat
OB: 60%, DB: 52%, PB: 65%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 678,940 xp, 2,946 tp. Gold: 256. Alert: normal.
Affected by:
- novoid
- a serious wound at the right foot (clean)
- potion
- noquit
- detect magic
- strength
- shield
- armour

!= W HP:Fine Mana:Warm>

An orkish scout yells faintly from the north '*Monique the Half-Elf* is here in the Limestone Tunnel!'

!= W HP:Fine Mana:Warm>
na zefar anyone else?
Ok.

!= W HP:Fine Mana:Hot>
where
Players in your zone
--------------------
Phantasmagoria       - Narrow Tunnel

!= W HP:Fine Mana:Hot>
score
148/176 hits, 61/130 mana, and 107/109 moves.

!= W HP:Fine Mana:Hot>
north
Narrow Tunnel
Exits: north, south, down.

!= W HP:Fine Mana:Hot>
north
Narrow Tunnel
Exits: north, south.

!= W HP:Fine Mana:Hot>

*Khuzd the Dwarf* has arrived from the north.

!= W HP:Fine Mana:Hot>
south

*Khuzd the Dwarf* leaves SOUTH.

!= W HP:Fine Mana:Hot>
Narrow Tunnel
*Khuzd the Dwarf* is standing here.
Exits: north, south, down.

!= W HP:Fine Mana:Hot>
south
Narrow Tunnel
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, south.

!= W HP:Fine Mana:Hot>
south
Circular Chamber
An orc is slinking around trying to look inconspicuous.
Exits: north, east.

!= W HP:Fine Mana:Hot>

*Khuzd the Dwarf* has arrived from the north.

!= W HP:Fine Mana:Hot>

A lithe orc (pooky) intercepts *Khuzd the Dwarf*'s blow.
*Khuzd the Dwarf* pounds a lithe orc (pooky)'s head extremely hard.
A lithe orc (pooky) says 'I'll rip you to pieces, scum!'
A lithe orc (pooky) barely slashes *Khuzd the Dwarf*'s right leg and tickles it.

!= W HP:Fine Mana:Hot>north

Narrow Tunnel
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, south.

!= W HP:Fine Mana:Hot>
south
Circular Chamber
An orc is slinking around trying to look inconspicuous.
A lithe orc (pooky) is here, fighting *Khuzd the Dwarf*.
*Khuzd the Dwarf* is here, fighting a lithe orc (pooky).
Exits: north, east.
*Khuzd the Dwarf* panics, and attempts to flee.

!= W HP:Fine Mana:Hot>
order pooky bash
Ok.

!= W HP:Fine Mana:Hot>

*Khuzd the Dwarf* panics, and attempts to flee.
*Khuzd the Dwarf* leaves NORTH.

!= W HP:Fine Mana:Hot>

*Monique the Half-Elf* has arrived from the north.

!= W HP:Fine Mana:Hot>

A lithe orc (pooky) intercepts *Monique the Half-Elf*'s blow.
*Monique the Half-Elf* tries to stab a lithe orc (pooky), but he parries successfully.
*Khuzd the Dwarf* has arrived from the north.

!= W HP:Fine Mana:Hot>
north

A lithe orc (pooky) intercepts *Khuzd the Dwarf*'s blow.
*Khuzd the Dwarf* approaches a lithe orc (pooky), trying to pound him.

!= W HP:Fine Mana:Hot>
Narrow Tunnel
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, south.

!= W HP:Fine Mana:Hot>
south
Circular Chamber
An orc is slinking around trying to look inconspicuous.
A lithe orc (pooky) is sitting here, trying to fight *Khuzd the Dwarf*.
*Khuzd the Dwarf* is here, fighting a lithe orc (pooky).
*Monique the Half-Elf* is standing here trying to concentrate.
Exits: north, east.

!= W HP:Fine Mana:Hot>

*Khuzd the Dwarf* panics, and attempts to flee.
*Khuzd the Dwarf* leaves NORTH.

!= W HP:Fine Mana:Hot>order pooky bash

Ok.

!= W HP:Fine Mana:Hot>
north

*Monique the Half-Elf* utters the word 'blindness'
A lithe orc (pooky) seems to be blinded!

!= W HP:Fine Mana:Hot>
Narrow Tunnel
A demon wolf is here, fighting *Khuzd the Dwarf*.
A demon wolf is here, fighting *Khuzd the Dwarf*.
*Khuzd the Dwarf* is here, fighting a demon wolf.
Exits: north, south.
order pooky bash
A lithe orc (pooky) seems to have recovered his senses.
A demon wolf says 'I will hunt you until you're dead, Dwarf!'

!= W HP:Fine Mana:Hot>
Ok.
*Khuzd the Dwarf* panics, and attempts to flee.
*Khuzd the Dwarf* leaves NORTH.

!= W HP:Fine Mana:Hot>

*Khuzd the Dwarf* has arrived from the north.

!= W HP:Fine Mana:Hot>

*Khuzd the Dwarf* leaves SOUTH.

!= W HP:Fine Mana:Hot>

*Khuzd the Dwarf* has arrived from the south.

!= W HP:Fine Mana:Hot>

*Khuzd the Dwarf* quickly approaches, trying to pound you.
A demon wolf approaches *Khuzd the Dwarf*, trying to hit him.

!= W HP:Fine Mana:Hot *Khuzd the Dwarf*:Fine>
north

*Monique the Half-Elf* has arrived from the south.

!= W HP:Fine Mana:Hot *Khuzd the Dwarf*:Fine>
flee
*Monique the Half-Elf* leaves NORTH.
No way! You are fighting for your life!
You slash *Khuzd the Dwarf*'s right arm and tickle it.

!= W HP:Fine Mana:Hot *Khuzd the Dwarf*:Fine>
You flee head over heels.
You flee north.
Narrow Tunnel
Exits: north, south, down.

!= W HP:Fine Mana:Hot>north

Narrow Tunnel
*Monique the Half-Elf* is standing here.
Exits: north, south.

!= W HP:Fine Mana:Hot>
north
Narrow Tunnel
Exits: north, south.

!= W HP:Fine Mana:Hot>north

A Long, Twisting Tunnel
A very strong orkish leader is here on patrol.
An orc soldier is standing here.
An orc soldier is standing here.
Exits: north, south.

!= W HP:Fine Mana:Hot>
north
A Long, Sloping Tunnel
Exits: south, up, down.

!= W HP:Fine Mana:Hot>up

Underground Junction
Exits: north, east, south, west, down.

![ W HP:Fine Mana:Hot>
east
Sloping Tunnel
Exits: east, west.

![ W HP:Fine Mana:Hot>

Enron narrates 'another man waiting to enter wnoc'

![ W HP:Fine Mana:Hot>

You bleed from open wounds.

![ W HP:Fine Mana:Hot>score

144/176 hits, 66/130 mana, and 100/109 moves.

![ W HP:Fine Mana:Hot>
na is it blocked?
Ok.

![ W HP:Fine Mana:Hot>
score
144/176 hits, 69/125 mana, and 101/109 moves.

![ W HP:Fine Mana:Hot>
east
A Worn Passageway
Exits: north, west.

!= W HP:Fine Mana:Hot>north

Small Cave
Exits: [east], south.

!O W HP:Fine Mana:Hot>
where
Players in your zone
--------------------
Phantasmagoria       - Small Cave
Cisza                - Hall of Orcs

!O W HP:Fine Mana:Hot>

*Khuzd the Dwarf* has arrived from the south.

!O W HP:Fine Mana:Hot>

*Monique the Half-Elf* has arrived from the south.
ARMOUR DOWN!!!
*Khuzd the Dwarf* pounds your left foot.

!O W HP:Fine Mana:Hot *Khuzd the Dwarf*:Fine>
flee
You flee head over heels.
You flee south.
A Worn Passageway
Exits: north, west.

!= W HP:Fine Mana:Hot>south

west
*Khuzd the Dwarf* has arrived from the north.
Alas, you cannot go that way...

!= W HP:Fine Mana:Hot>
*Khuzd the Dwarf* quickly approaches, trying to pound you.
No way! You are fighting for your life!

!= W HP:Fine Mana:Hot *Khuzd the Dwarf*:Fine>south

No way! You are fighting for your life!

!= W HP:Fine Mana:Hot *Khuzd the Dwarf*:Fine>
west
*Monique the Half-Elf* has arrived from the north.
No way! You are fighting for your life!

!= W HP:Fine Mana:Hot *Khuzd the Dwarf*:Fine>
flee
*Monique the Half-Elf* leaves WEST.
You flee head over heels.
You flee west.
Sloping Tunnel
*Monique the Half-Elf* is standing here.
Exits: east, west.

![ W HP:Fine Mana:Hot>west

*Monique the Half-Elf* tries to stab you, but your parry is successful.
No way! You are fighting for your life!
*Khuzd the Dwarf* has arrived from the east.

![ W HP:Fine Mana:Hot *Monique the Half-Elf*:Fine>
down
No way! You are fighting for your life!
*Khuzd the Dwarf* quickly approaches, trying to pound you.

![ W HP:Fine Mana:Hot *Monique the Half-Elf*:Fine>west

No way! You are fighting for your life!

![ W HP:Fine Mana:Hot *Monique the Half-Elf*:Fine>flee

You flee head over heels.
You flee west.
Underground Junction
Traces of rich white tones form the aura of this place.
Exits: north, east, south, west, down.

![ W HP:Fine Mana:Hot>west

Limestone Cave
Exits: east, down.
You have found an orkish scout!

!O W HP:Fine Mana:Hot>down

Limestone Tunnel
The corpse of *an Orc* is lying here.
Exits: east, up.

!= W HP:Fine Mana:Hot>
east
Limestone Tunnel
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
Exits: west, down.
You have found a large bat!

!= W HP:Fine Mana:Hot>
down
Darkness
Exits: east, up.

!= W HP:Fine Mana:Hot>
tca
Arglebargle, glop-glyf!?!

!= W HP:Fine Mana:Hot>
east
Darkness
Exits: west, down.

!= W HP:Fine Mana:Hot>
down
Silvery Cavern
Exits: west, up.

!O W HP:Fine Mana:Hot>

An orkish scout yells from above '*Monique the Half-Elf* is here in the Limestone Cave!'

!O W HP:Fine Mana:Hot>
up
Darkness
Exits: west, down.

!= W HP:Fine Mana:Hot>

Enron narrates 'i ran to guardian'

!= W HP:Fine Mana:Hot>

*Monique the Half-Elf* has arrived from the west.

!= W HP:Fine Mana:Hot>

*Monique the Half-Elf* leaves DOWN.

!= W HP:Fine Mana:Hot>west

Darkness
*Khuzd the Dwarf* is standing here.
Exits: east, up.

!= W HP:Fine Mana:Hot>up

west
*Khuzd the Dwarf* leaves EAST.
Limestone Tunnel
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
Exits: west, down.

!= W HP:Fine Mana:Hot>up

Limestone Tunnel
The corpse of *an Orc* is lying here.
Exits: east, up.
You have found an orkish scout!

!= W HP:Fine Mana:Hot>east

Limestone Cave
Exits: east, down.

!O W HP:Fine Mana:Hot>east

Underground Junction
Traces of pale white tones form the aura of this place.
Exits: north, east, south, west, down.

![ W HP:Fine Mana:Hot>
Sloping Tunnel
Exits: east, west.

![ W HP:Fine Mana:Hot>
west
down
down
Underground Junction
Traces of pale white tones form the aura of this place.
Exits: north, east, south, west, down.

![ W HP:Fine Mana:Hot>
A Long, Sloping Tunnel
Exits: south, up, down.

!= W HP:Fine Mana:Hot>down

A Deeply Plunging Tunnel
Exits: up, down.

!= W HP:Fine Mana:Hot>
south
Passage into the Depths
Exits: north, south, up.

!= W HP:Fine Mana:Hot>
Silent Tunnel
Exits: north, (east), south. - e:hiddencrack.

!= W HP:Fine Mana:Hot>
east
Side Tunnel
Exits: south, (west). - w:crack.

!= W HP:Fine Mana:Hot>close exit

Ok.

!= W HP:Fine Mana:Hot>
ble
c 'block door' exit
You start to concentrate...

The exit west seems to blur for a while.

!= W HP:Fine Mana:Cold>
score
135/176 hits, 30/125 mana, and 84/109 moves.

!= W HP:Fine Mana:Cold>
ds
drink skin
Your stomach can't contain anymore!

!= W HP:Fine Mana:Cold>
cha mood wimpy
Ok.

!= W HP:Fine Mana:Cold>
stat
OB: 58%, DB: 52%, PB: 63%, Armour: 52%. Wimpy: 100. Mood: wimpy.
Needed: 678,940 xp, 2,935 tp. Gold: 256. Alert: normal.
Affected by:
- novoid
- panic
- a serious wound at the right foot (clean)
- potion
- noquit
- detect magic
- strength
- shield

!= W HP:Fine Mana:Cold>

An orkish scout yells faintly from the west 'A Dwarf is here in the Limestone Cave!'

!= W HP:Fine Mana:Cold>

Cisza narrates 'ONE puke you narrated'

!= W HP:Fine Mana:Cold>
na that one puke died, 2 now more
Ok.

!= W HP:Fine Mana:Warm>
score
137/176 hits, 35/125 mana, and 89/109 moves.

!= W HP:Fine Mana:Warm>
stat

Cisza narrates 'DIES you narrated'

!= W HP:Fine Mana:Warm>
OB: 58%, DB: 52%, PB: 63%, Armour: 52%. Wimpy: 100. Mood: wimpy.
Needed: 678,940 xp, 2,935 tp. Gold: 256. Alert: normal.
Affected by:
- a serious wound at the right foot (clean)
- novoid
- panic
- potion
- noquit
- detect magic
- strength
- shield

!= W HP:Fine Mana:Warm>

An orkish scout yells faintly from the west 'A Dwarf is here in the Wet Tunnel!'

!= W HP:Fine Mana:Warm>

An orkish scout yells faintly from the west 'A Dwarf is here in the Limestone Cave!'

!= W HP:Fine Mana:Warm>
score
138/176 hits, 38/125 mana, and 93/109 moves.

!= W HP:Fine Mana:Warm>
ds
drink skin
Your stomach can't contain anymore!

!= W HP:Fine Mana:Warm>stat

OB: 58%, DB: 52%, PB: 63%, Armour: 52%. Wimpy: 100. Mood: wimpy.
Needed: 678,940 xp, 2,935 tp. Gold: 256. Alert: normal.
Affected by:
- a serious wound at the right foot (clean)
- novoid
- panic
- potion
- noquit
- detect magic
- strength
- shield

!= W HP:Fine Mana:Warm>
look
Side Tunnel
Exits/emulated: south, {west}. - w:crack.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
stat
OB: 58%, DB: 52%, PB: 63%, Armour: 52%. Wimpy: 100. Mood: wimpy.
Needed: 678,940 xp, 2,935 tp. Gold: 256. Alert: normal.
Affected by:
- a serious wound at the right foot (clean)
- novoid
- panic
- potion
- noquit
- detect magic
- strength
- shield

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west

You bleed from open wounds.

!= W HP:Fine Mana:Warm>
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
Cisza narrates 'yeah kinda noticed when they killed me'

score
136/176 hits, 45/125 mana, and 102/109 moves.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
ws
wield sweapon
You don't have a sweapon.

!= W HP:Fine Mana:Warm>
stat
OB: 58%, DB: 52%, PB: 63%, Armour: 52%. Wimpy: 100. Mood: wimpy.
Needed: 678,940 xp, 2,935 tp. Gold: 256. Alert: normal.
Affected by:
- a serious wound at the right foot (clean)
- novoid
- panic
- potion
- noquit
- detect magic
- strength
- shield

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Warm>
na check if crack blocked please
Ok.

!= W HP:Fine Mana:Warm>

You feel bolder.

!= W HP:Fine Mana:Warm>

Your magical shield wears off.

!= W HP:Fine Mana:Warm>na cizsa

Ok.

!= W HP:Fine Mana:Warm>
score
138/176 hits, 49/125 mana, and 104/109 moves.

!= W HP:Fine Mana:Warm>
stat
OB: 60%, DB: 17%, PB: 65%, Armour: 52%. Wimpy: 100. Mood: wimpy.
Needed: 678,940 xp, 2,935 tp. Gold: 256. Alert: normal.
Affected by:
- a serious wound at the right foot (clean)
- novoid
- potion
- noquit
- detect magic
- strength

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.
Your power blocking the hiddencrack resisted a breaking attempt!

!= W HP:Fine Mana:Hot>
west
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

Your power blocking the hiddencrack resisted a breaking attempt!
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>west

The crack seems to be closed.

!= W HP:Fine Mana:Warm>
west
west
The crack seems to be closed.

!= W HP:Fine Mana:Warm>
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
The crack seems to be closed.

!= W HP:Fine Mana:Hot>

You bleed from open wounds.

!= W HP:Fine Mana:Hot>
na enron check
Ok.

!= W HP:Fine Mana:Hot>
na if crack blocked
Ok.
Your power blocking the hiddencrack resisted a breaking attempt!

!= W HP:Fine Mana:Hot>
score
142/176 hits, 62/125 mana, and 106/109 moves.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>

Your power blocking the hiddencrack resisted a breaking attempt!

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>

Enron narrates 'it not blocke'

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
na ok, keep monitor open
Ok.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
na orc
Ok.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
na please
Ok.

!= W HP:Fine Mana:Hot>
score
146/176 hits, 71/125 mana, and 105/109 moves.

!= W HP:Fine Mana:Hot>
open exit
That's impossible, I'm afraid.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.
You hear a death cry from the west.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west

You feel weaker.

!= W HP:Fine Mana:Hot>
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
score
149/176 hits, 81/125 mana, and 109/109 moves.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.
You bleed from open wounds.
You begin to feel hungry.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
food
c norm 'create food'
You start to concentrate...

em
A magic mushroom suddenly appears.

!= W HP:Fine Mana:Hot>
eat mushroom
You eat the mushroom.
You are full.

!= W HP:Fine Mana:Hot>
score
146/176 hits, 80/125 mana, and 109/109 moves.

!= W HP:Fine Mana:Hot>
open exit
That's impossible, I'm afraid.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>

Cisza narrates 'i cant beleive they took nothing'

!= W HP:Fine Mana:Hot>
na are you?
Ok.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west

You hear a death cry from the west.

!= W HP:Fine Mana:Hot>
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Burning>
west
The crack seems to be closed.

!= W HP:Fine Mana:Burning>west

The crack seems to be closed.

!= W HP:Fine Mana:Burning>
west
The crack seems to be closed.
You hear a death cry from the west.

!= W HP:Fine Mana:Burning>
west
west
The crack seems to be closed.

!= W HP:Fine Mana:Burning>
The crack seems to be closed.

!= W HP:Fine Mana:Burning>
west
The crack seems to be closed.

!= W HP:Fine Mana:Burning>west

The crack seems to be closed.

!= W HP:Fine Mana:Burning>
na keeping it open?
Ok.

!= W HP:Fine Mana:Burning>
stat
OB: 58%, DB: 16%, PB: 64%, Armour: 52%. Wimpy: 100. Mood: wimpy.
Needed: 678,940 xp, 2,935 tp. Gold: 256. Alert: normal.
Affected by:
- a serious wound at the right foot (clean)
- novoid
- potion
- detect magic

!= W HP:Fine Mana:Burning>

Cisza narrates 'only took flasks'

!= W HP:Fine Mana:Burning>
ca
c norm 'armour'
You start to concentrate...

A blue transparent wall slowly appears around you.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
score
152/176 hits, 69/125 mana, and 109/109 moves.

!= W HP:Fine Mana:Hot>
west
Your power blocking the hiddencrack resisted a breaking attempt!
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>west

The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.

!= W HP:Fine Mana:Hot>
west
The crack seems to be closed.
Your power blocking the crack has been overcome!
The crack seems to blur for a while.

!= W HP:Fine Mana:Hot>

The crack is opened from the other side.

!= W HP:Fine Mana:Hot>

*Khuzd the Dwarf* has arrived from the west.

!= W HP:Fine Mana:Hot>
west
Silent Tunnel
Traces of fierce white tones form the aura of this place.
A small campfire burns here, its low flames giving off only a little light.
The corpse of an orc-soldier is lying here.
The corpse of an orkish patrol-leader is lying here.
The corpse of an orc-soldier is lying here.
*Monique the Half-Elf* is standing here.
Exits: north, (east), south. - e:hiddencrack.

!= W HP:Fine Mana:Hot>west

Alas, you cannot go that way...
*Monique the Half-Elf* leaves EAST.

!= W HP:Fine Mana:Hot>
north
north
The hiddencrack closes quietly.
Passage into the Depths
Exits: north, south, up.

!= W HP:Fine Mana:Hot>
Deep Passage
Exits: south, west.

!= W HP:Fine Mana:Hot>
north
Alas, you cannot go that way...

!= W HP:Fine Mana:Hot>
west
Rocky Passage
Exits: east, west.

!= W HP:Fine Mana:Hot>
exit
East - You can't distinguish a lot of details.
West - You can't distinguish a lot of details.

!= W HP:Fine Mana:Hot>
na ARE YOU?
Ok.

!= W HP:Fine Mana:Hot>

You bleed from open wounds.

!= W HP:Fine Mana:Hot>

Cisza narrates 'yes'

!= W HP:Fine Mana:Hot>na lkeeping monitor open

Ok.

!= W HP:Fine Mana:Hot>

*Khuzd the Dwarf* has arrived from the east.

!= W HP:Fine Mana:Hot>

*Khuzd the Dwarf* leaves WEST.

!= W HP:Fine Mana:Hot>
east
Deep Passage
*Monique the Half-Elf* is standing here.
Exits: south, west.

!= W HP:Fine Mana:Hot>
south
Passage into the Depths
Exits: north, south, up.

!= W HP:Fine Mana:Hot>up

up
A Deeply Plunging Tunnel
Exits: up, down.

!= W HP:Fine Mana:Hot>
A Long, Sloping Tunnel
Exits: south, up, down.

!= W HP:Fine Mana:Hot>
up
east
Underground Junction
Exits: north, east, south, west, down.

![ W HP:Fine Mana:Hot>
Sloping Tunnel
Exits: east, west.

![ W HP:Fine Mana:Hot>
north
Alas, you cannot go that way...

![ W HP:Fine Mana:Hot>
east
A Worn Passageway
Exits: north, west.

!= W HP:Fine Mana:Hot>north

Small Cave
Traces of red tones form the aura of this place.
Exits: (east), south.

!O W HP:Fine Mana:Hot>east

east
Orc Guard Room
The dark presence of the Monitor stands at the stone door.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Cisza the Tarkhnarb Orc is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: [south], (west), up.
Cisza says 'open'
Zathdug the Monitor says 'The irondoor is open! Stop bothering me!'

!O W HP:Fine Mana:Hot>
up
Alas, you cannot go that way...

!O W HP:Fine Mana:Hot>
Cisza says 'open'
Behind the Crack
Exits: (south), down. - s:crack.

!O W HP:Fine Mana:Hot>
south
Dark Dry Cave
Exits: (north), south. - n:crack.

!O W HP:Fine Mana:Hot>
south
Trail at a Cave
Exits: north, east, -west-.

*< W HP:Fine Mana:Hot>
na HUG
Ok.

*< W HP:Fine Mana:Hot>
east
Narrow Part of the Broken Trail
A mountain goat is here, jumping from cliff to cliff.
Exits: =east=, west.

*+ W HP:Fine Mana:Hot>
east
End of the Broken Trail
Exits: =west=, =down=.

*+ W HP:Fine Mana:Hot>
down
Trail to the High Pass
Exits: =up=, =down=.

*+ W HP:Fine Mana:Hot>
down
Trail to the High Pass
Exits: north, =east=, =up=.

*+ W HP:Fine Mana:Hot>
east
Road to the Lower Pass
A rabbit is here eyeing your presence warily.
Exits: north, =east=, =south=, =west=.

*+ W HP:Fine Mana:Hot>south

west
Bend in the Road
Exits: =north=, ~east~, ~south~, =west=.

*+ W HP:Fine Mana:Hot>
west
west
Road through the Lower Pass
Exits: =east=, south, =west=.

!+ W HP:Fine Mana:Hot>west

Road through the Lower Pass
A big metal key lies here.
A hungry warg stands here, sniffing around for flesh.
Exits: =east=, south, =west=.

!+ W HP:Fine Mana:Hot>
Road through the Lower Pass
Exits: =east=, =west=. - n:mountainside.

!+ W HP:Fine Mana:Hot>
Road through the Lower Pass
Exits: =east=, =up=.

*+ W HP:Fine Mana:Hot>
up
Sharp Bend
A black wolf pads restlessly, looking for its next prey.
Exits: =east=, =down=.

*+ W HP:Fine Mana:Hot>
east
up
Sharp Bend
A black wolf pads restlessly, looking for its next prey.
Exits: =west=, =up=.

*+ W HP:Fine Mana:Hot>
west
Trail through the Mountains
A black wolf pads restlessly, looking for its next prey.
Exits: =west=, =down=.

*+ W HP:Fine Mana:Hot>
west
west
Small Crossing
An experienced orkish scout is looking for tracks on the ground.
Exits: north, =east=, west.

*+ W HP:Fine Mana:Hot>west

Trail through the Mountains
Exits: east, -west-.

*< W HP:Fine Mana:Hot>
Trail through the Mountains
Exits: -east-, -west-.

*< W HP:Fine Mana:Hot>
Bend in the Trail
Exits: -north-, -east-, -south-.

*< W HP:Fine Mana:Hot>south

Rocky Path
Exits: -north-, -east-, -west-.

*< W HP:Fine Mana:Hot>
east
east
Rocky Path
Exits: -east-, -west-.

*< W HP:Fine Mana:Hot>south

Rocky Path
Exits: -south-, -west-.

*< W HP:Fine Mana:Hot>
End of the Path
Exits: -north-, [south], [west]. - s:fence w:woodendoor.

*< W HP:Fine Mana:Hot>
dism
You are not riding.

*< W HP:Fine Mana:Hot>
os
s
op exit s
Ok.

*< W HP:Fine Mana:Hot>
Animal Pen
A pig is here, covered in mud.
A sturdy pack horse is standing here.
Exits: (north). - s:fence w:woodendoor.

*[ W HP:Fine Mana:Hot>
ri pack
You pick up a pack horse's reins and start riding him.

*[ RW HP:Fine Mana:Hot>
north
End of the Path
Exits: -north-, (south), [west]. - s:fence w:woodendoor.

*< RW HP:Fine Mana:Hot>
west
west
The woodendoor seems to be closed.

*< RW HP:Fine Mana:Hot>




+++ The Sweet smell of Freedom! +++
 Very nice, I would like to see this log in the 'notables' section! 


2015/04/30 02:28, Defcon:   
Good escape. Been there, done that to escape from 7 pukes as a troll (1 tick before sunrise) :)

2015/04/30 04:19, Breaux: 
Enjoyed this log. style points for pounding (and actually inflicting dmg).

2015/04/30 17:08, Grulk: 
Nice escape! Thanks for sharing.

2015/05/03 02:38, Mhoghedin: 
Cool log!


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