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For the night is dark... (Phantasmagoria)comments   back
(1537 hits. Posted 2015/05/04)
*Phantasmagoria the Battle Cleric*
Date: 04.05.2015




*** Was trying to change my description, when 2 enemies of R'hllor come to Slag Pit! ***





Sno has arrived from above.
Sno says 'ok they u'
Sno quietly scouts upwards...
Sno stops scouting upwards.
Sno leaves UP.
Bad description: each line has to be less than 80 characters * ARGH! *
Ok.

![ CW Mana:Hot>
st
You are already standing.

![ CW Mana:Hot>look

Hall of Murals
Traces of intense red tones form the aura of this place.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Exits/emulated: {south}, up. - s:irongate.

![ CW Mana:Hot>ds

drink skin
You drink the water.

![ CW Mana:Hot>
scout u
You quietly scout upwards...

Narrow Opening
The corpse of a mountain mule is lying here.

You stop scouting.
Exits/emulated: {south}, up. - s:irongate.

![ CW Mana:Hot>

Sno has arrived from above.

![ CW Mana:Hot>
scout u
You quietly scout upwards...

Narrow Opening
The corpse of a mountain mule is lying here.

You stop scouting.
Exits/emulated: {south}, up. - s:irongate.

![ CW Mana:Hot>
stat
Sno begins some strange incantations...
OB: 59%, DB: 52%, PB: 64%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 513,867 xp, 2,810 tp. Gold: 247. Alert: normal.
Affected by:
- sanctuary
- detect magic
- night vision
- sense life
- strength
- armour
- shield

![ CW Mana:Hot>

Sno utters the words 'judicandus dies'

![ CW Mana:Hot>

Sno begins some strange incantations...

![ CW Mana:Hot>

Sno utters the words 'judicandus dies'

![ CW Mana:Hot>

Sno begins some strange incantations...

![ CW Mana:Hot>
say they =
Ok.
Sno utters the words 'judicandus dies'

![ CW Mana:Hot>

Sno begins some strange incantations...

![ CW Mana:Hot>

Your magical shield wears off.

![ CW Mana:Hot>

Sno utters the words 'judicandus dies'

![ CW Mana:Hot>st

Sno begins some strange incantations...
You are already standing.

![ CW Mana:Hot>
shield
c norm 'shield'
You start to concentrate...
r

Sno utters the words 'judicandus dies'

You feel protected.

![ CW Mana:Hot>
You sit down and rest your tired bones.

![ CW Mana:Hot>
say bleh, spells dropping
Sno says 'man + dwarf'
Ok.
You hear a death cry from above.

![ CW Mana:Hot>r

You are already resting.

![ CW Mana:Hot>
look
Hall of Murals
Traces of fierce red tones form the aura of this place.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is standing here.
Exits/emulated: {south}, up. - s:irongate.

![ CW Mana:Hot>

Sno giggles.

![ CW Mana:Hot>
nod
You nod solemnly.

![ CW Mana:Hot>
score
184/184 hits, 60/120 mana, and 111/111 moves.
You see *Datiun the Eriadorian Man* scouting from above!

![ CW Mana:Hot>

Sno leaves UP.

![ CW Mana:Hot>
st
You stop resting, and stand up.

![ CW Mana:Hot>
up
Narrow Opening
The corpse of a mountain mule is lying here.
*Abraxas the Dwarf* is here, fighting Sno.
Sno the Tarkhnarb Orc is here, fighting *Abraxas the Dwarf*.
Exits: north, down.

![ CW Mana:Hot>
order pooky bash *dwarf*
That person isn't here.

![ CW Mana:Hot>

*Abraxas the Dwarf* pounds Sno's body very hard.

![ CW Mana:Hot>

Sno sends *Abraxas the Dwarf* sprawling with a powerful bash.

![ CW Mana:Hot>

Sno panics, and attempts to flee.
Sno leaves DOWN.

![ CW Mana:Hot>
#   $tar set to {*dwarf*}[local]
cast 'fire' *dwarf*
You start to concentrate...

Sno narrates 'quake'
cha spell normal

Ok.
Your fireball completely envelops *Abraxas the Dwarf* in flames.
You barely slash *Abraxas the Dwarf*'s right arm and tickle it.

![ CW Mana:Warm *Abraxas the Dwarf*:Hurt>cast 'fire' *dwarf*

Ok.

![ CW Mana:Warm *Abraxas the Dwarf*:Hurt>
Sno has arrived from below.
You start to concentrate...

Sno panics, and attempts to flee.
Sno leaves DOWN.

*Abraxas the Dwarf* seems to have recovered his senses.

*Abraxas the Dwarf* panics, but can't stop fighting to flee.

You see *Datiun the Eriadorian Man* scouting from the north!

*Abraxas the Dwarf* panics, and attempts to flee.
*Abraxas the Dwarf* leaves NORTH.
Your victim has disappeared!

![ CW Mana:Warm>

Sno has arrived from below.

![ CW Mana:Warm>
down
Hall of Murals
Traces of fierce red tones form the aura of this place.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Exits: [south], up. - s:irongate.

![ CW Mana:Warm>
look

Safhar tells you 'where's this?'

![ CW Mana:Warm>
Hall of Murals
Traces of fierce red tones form the aura of this place.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Exits/emulated: {south}, up. - s:irongate.

![ CW Mana:Warm>

Sno has arrived from above.

![ CW Mana:Warm>

Sno giggles.

![ CW Mana:Warm>tg im cleric :P

tell group im cleric :P

Ok.

![ CW Mana:Warm>
look
Hall of Murals
Traces of fierce red tones form the aura of this place.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is standing here giggling.
Exits/emulated: {south}, up. - s:irongate.

![ CW Mana:Warm>
score
184/184 hits, 42/120 mana, and 111/111 moves.

![ CW Mana:Warm>

Sno says 'aaahhaaa :P'

![ CW Mana:Warm>
r
You sit down and rest your tired bones.

![ CW Mana:Warm>
score
184/184 hits, 44/120 mana, and 111/111 moves.

![ CW Mana:Warm>
stat
Sno leaves UP.
OB: 59%, DB: 2%, PB: 64%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 513,867 xp, 2,810 tp. Gold: 247. Alert: normal.
Affected by:
- novoid
- noquit
- shield
- sanctuary
- detect magic
- night vision
- sense life
- strength
- armour

![ CW Mana:Warm>
score
184/184 hits, 45/120 mana, and 111/111 moves.

![ CW Mana:Warm>
score
184/184 hits, 46/120 mana, and 111/111 moves.

![ CW Mana:Warm>
st
You stop resting, and stand up.

![ CW Mana:Warm>
scout u
You quietly scout upwards...

Narrow Opening
Traces of pale red tones form the aura of this place.
The corpse of a mountain mule is lying here.

You stop scouting.
Exits/emulated: {south}, up. - s:irongate.

![ CW Mana:Warm>
up
Narrow Opening
Traces of pale red tones form the aura of this place.
The corpse of a mountain mule is lying here.
Exits: north, down.

![ CW Mana:Warm>

Sno has arrived from the north.

![ CW Mana:Warm>
score
184/184 hits, 49/120 mana, and 111/111 moves.

![ CW Mana:Warm>
where
Players in your zone
--------------------
Sno                  - Narrow Opening
Phantasmagoria       - Narrow Opening

![ CW Mana:Warm>
north
Midst of a Quarry
Traces of fierce white tones form the aura of this place.
The corpse of an orc slavemaster is lying here.
The corpse of a pack horse is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW Mana:Warm>
west
With effort, you climb the steep and narrow ledge.

Quarry Overlook
*Abraxas the Dwarf* is standing here.
*Datiun the Eriadorian Man* is standing here.
Exits: north, east.

![ CW Mana:Warm>
north
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
Exits: east, south.

![ CW Mana:Warm>

Sno tells the group 'they a bit nw '

![ CW Mana:Warm>
south
east
Quarry Overlook
*Abraxas the Dwarf* is standing here.
*Datiun the Eriadorian Man* is standing here.
Exits: north, east.
Sno has arrived from the east.

![ CW Mana:Warm>
south
Sno leaves NORTH.
Midst of a Quarry
Traces of fierce white tones form the aura of this place.
The corpse of an orc slavemaster is lying here.
The corpse of a pack horse is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW Mana:Warm>
Narrow Opening
Traces of pale red tones form the aura of this place.
The corpse of a mountain mule is lying here.
Exits: north, down.

![ CW Mana:Warm>
down
Hall of Murals
Traces of fierce red tones form the aura of this place.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Exits: [south], up. - s:irongate.

![ CW Mana:Warm>
look
Hall of Murals
Traces of fierce red tones form the aura of this place.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Exits/emulated: {south}, up. - s:irongate.

![ CW Mana:Warm>
where
Players in your zone
--------------------
Sno                  - Quarry Overlook
Phantasmagoria       - Hall of Murals

![ CW Mana:Warm>
r
You sit down and rest your tired bones.

![ CW Mana:Warm>score

184/184 hits, 53/120 mana, and 108/111 moves.

![ CW Mana:Warm>
eq
You are using:
<wielded>            a wightblade (flawless); it glows blue
<worn on finger>     a small tin ring
<worn on finger>     a jewelled ring; it glows blue
<worn around neck>   an old length of iron chain; it glows blue
<worn around neck>   a red ruby; it glows blue; it has a soft glowing aura
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a pair of smooth, black boots
<worn about body>    a forest green cloak (flawless); it glows blue
<used as shield>     a metal-shod staff; it glows blue
<worn on wrist>      a keyring with a key and a set of lock picks
<worn across back>   an embellished longbow; it glows blue
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a water skin
<worn on belt>       a laced quiver; it glows blue
<worn on belt>       a stone

![ CW Mana:Hot>

Safhar tells the group 'wher eis this?'

![ CW Mana:Hot>
t sno dont get bashed or you die within around to Datiun
Ok.

![ CW Mana:Hot>
where
Players in your zone
--------------------
Sno                  - Somewhere
Phantasmagoria       - Hall of Murals

![ CW Mana:Hot>

Sno narrates 'dwarf woundewd'

![ CW Mana:Hot>
tg guardian
tell group guardian

st
Ok.

![ CW Mana:Hot>
You stop resting, and stand up.

![ CW Mana:Hot>
wc
wield cweapon
You stop using a wightblade.
You awkwardly wield an ornate, steel-shafted warhammer, ready to defend yourself.

![ CW Mana:Hot>
+
cha mood aggr
Ok.

![ CW Mana:Hot>
up
Narrow Opening
Traces of red tones form the aura of this place.
The corpse of a mountain mule is lying here.
Exits: north, down.

![ CW Mana:Hot>
north
Midst of a Quarry
Traces of rich white tones form the aura of this place.
The corpse of an orc slavemaster is lying here.
The corpse of a pack horse is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW Mana:Hot>west

With effort, you climb the steep and narrow ledge.

Quarry Overlook
Traces of pale white tones form the aura of this place.
*Abraxas the Dwarf* is here, fighting Sno.
*Datiun the Eriadorian Man* is standing here.
Sno the Tarkhnarb Orc is here, fighting *Abraxas the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east.
*Abraxas the Dwarf* pounds Sno's right hand and tickles it.

![ CW Mana:Hot>north

*Datiun the Eriadorian Man* begins some strange incantations...
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
Exits: east, south.

![ CW Mana:Hot>
kill *dwarf*
They aren't here.
Sno has arrived from the south.

![ CW Mana:Hot>south

kill *dwarf*
Quarry Overlook
Traces of pale white tones form the aura of this place.
*Abraxas the Dwarf* is standing here.
*Datiun the Eriadorian Man* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east.

![ CW Mana:Hot>
You try to pound *Abraxas the Dwarf*, but he parries successfully.

![ CW Mana:Hot *Abraxas the Dwarf*:Wounded>

*Datiun the Eriadorian Man* begins some strange incantations...

![ CW Mana:Hot *Abraxas the Dwarf*:Wounded>
flee
You flee head over heels.
You flee north.
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
Sno the Tarkhnarb Orc is standing here.
Exits: east, south.

![ CW Mana:Hot>
cha spell quick

*Abraxas the Dwarf* has arrived from the south.
*Datiun the Eriadorian Man* has arrived from the south.
*Datiun the Eriadorian Man* begins some strange incantations...

![ CW Mana:Hot>
Ok.

![ CW Mana:Hot>south

Sno leaves SOUTH.
Quarry Overlook
Traces of pale white tones form the aura of this place.
A hungry warg stands here, sniffing around for flesh.
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is standing here.
Exits: north, east.

![ CW Mana:Hot>cast 'fire' *dwarf*

Nobody here by that name.
Safhar tells the group 'name on dwarf?'

![ CW Mana:Hot>
north

Sno leaves NORTH.

![ CW Mana:Hot>cast 'fire' *dwarf*

Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
*Abraxas the Dwarf* is here, fighting Sno.
*Datiun the Eriadorian Man* is standing here.
Sno the Tarkhnarb Orc is here, fighting *Abraxas the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.

![ CW Mana:Hot>
You start to concentrate...

Sno panics, and attempts to flee.
Sno leaves EAST.

*Abraxas the Dwarf* leaves SOUTH.
Your victim has disappeared!
*Datiun the Eriadorian Man* leaves SOUTH.

![ CW Mana:Hot>

*Abraxas the Dwarf* has arrived from the south.
*Datiun the Eriadorian Man* has arrived from the south.

![ CW Mana:Hot>
south
cast 'fire' *dwarf*

Sno has arrived from the east.

![ CW Mana:Hot>
*Datiun the Eriadorian Man* begins some strange incantations...
Sno approaches *Abraxas the Dwarf*, trying to cleave him.
Quarry Overlook
Traces of pale white tones form the aura of this place.
Exits: north, east.

![ CW Mana:Hot>
Nobody here by that name.

![ CW Mana:Hot>north

cast 'fire' *dwarf*
Underground Stream
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
A hungry warg stands here, sniffing around for flesh.
*Abraxas the Dwarf* is here, fighting Sno.
*Datiun the Eriadorian Man* is standing here.
Sno the Tarkhnarb Orc is here, fighting *Abraxas the Dwarf*.
Exits: east, south.
*Datiun the Eriadorian Man* begins some strange incantations...
*Abraxas the Dwarf* pounds Sno's left arm extremely hard.

![ CW Mana:Hot>
You start to concentrate...

*Datiun the Eriadorian Man* utters the words 'mosailla paieg'
*Datiun the Eriadorian Man* burns you.
Aye! You cannot concentrate any more...
*Datiun the Eriadorian Man* barely pierces your left hand and tickles it.

![ CW HP:Fine Mana:Hot *Datiun the Eriadorian Man*:Healthy>
flee
*Datiun the Eriadorian Man* begins some strange incantations...
You flee head over heels.
You flee south.
Quarry Overlook
Traces of pale white tones form the aura of this place.
Exits: north, east.
*Abraxas the Dwarf* has arrived from the north.

![ CW HP:Fine Mana:Hot>

![ CW HP:Fine Mana:Hot>

Sno has arrived from the north.

![ CW HP:Fine Mana:Hot>cast 'lightning' *dwarf*

You start to concentrate...
Sno approaches *Abraxas the Dwarf*, trying to cleave him.

Sno strongly cleaves *Abraxas the Dwarf*'s head.

Ok.
The lightning bolt hits *Abraxas the Dwarf* with full impact.

![ CW HP:Fine Mana:Warm>cast 'lightning' *dwarf*

You start to concentrate...

*Abraxas the Dwarf* panics, but can't stop fighting to flee.
*Abraxas the Dwarf* strongly pounds Sno's right leg and tickles it.
cast 'lightning' *dwarf*

Ok.
The lightning bolt hits *Abraxas the Dwarf* with full impact.

![ CW HP:Fine Mana:Cold>
You start to concentrate...

*Datiun the Eriadorian Man* has arrived from the north.
cast 'lightning' *dwarf*

*Datiun the Eriadorian Man* begins some strange incantations...
*Abraxas the Dwarf* panics, and attempts to flee.
*Abraxas the Dwarf* leaves NORTH.
Your victim has disappeared!

![ CW HP:Fine Mana:Cold>
Nobody here by that name.
*Datiun the Eriadorian Man* utters the words 'mosailla paieg'
*Datiun the Eriadorian Man* burns you.

![ CW HP:Fine Mana:Cold *Datiun the Eriadorian Man*:Healthy>
north

*Datiun the Eriadorian Man* begins some strange incantations...
Sno leaves NORTH.

![ CW HP:Fine Mana:Cold *Datiun the Eriadorian Man*:Healthy>
kill *dwarf*
No way! You are fighting for your life!

![ CW HP:Fine Mana:Cold *Datiun the Eriadorian Man*:Healthy>
They aren't here.

![ CW HP:Fine Mana:Cold *Datiun the Eriadorian Man*:Healthy>
*Datiun the Eriadorian Man* utters the words 'mosailla paieg'
*Datiun the Eriadorian Man* burns you.

![ CW HP:Fine Mana:Cold *Datiun the Eriadorian Man*:Healthy>flee

You flee head over heels.
You flee east.
Midst of a Quarry
Traces of rich white tones form the aura of this place.
The corpse of an orc slavemaster is lying here.
The corpse of a pack horse is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW HP:Fine Mana:Cold>
north
Alas, you cannot go that way...

![ CW HP:Fine Mana:Cold>
west
kill *dwarf*
With effort, you climb the steep and narrow ledge.

Quarry Overlook
Traces of fierce red and fierce white tones form the aura of this place.
*Abraxas the Dwarf* is standing here.
Exits: north, east.

![ CW HP:Fine Mana:Cold>north

*Abraxas the Dwarf* swiftly dodges your attempt to pound him.

![ CW HP:Fine Mana:Cold *Abraxas the Dwarf*:Bad>kill *dwarf*

No way! You are fighting for your life!

![ CW HP:Fine Mana:Cold *Abraxas the Dwarf*:Bad>
You're already fighting!

![ CW HP:Fine Mana:Cold *Abraxas the Dwarf*:Bad>

*Abraxas the Dwarf* panics, and attempts to flee.
*Abraxas the Dwarf* leaves NORTH.

![ CW HP:Fine Mana:Cold>
north
kill *dwarf*
Underground Stream
Traces of white tones form the aura of this place.
The butchered corpse of an albino salamander is lying here.
The butchered corpse of an albino salamander is lying here.
A sturdy pack horse is standing here.
Exits: east, south.

![ CW HP:Fine Mana:Cold>
east
They aren't here.

![ CW HP:Fine Mana:Cold>
kill *dwarf*
Sharp Bend
Sno the Tarkhnarb Orc is here, fighting *Abraxas the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
*Abraxas the Dwarf* is here, fighting Sno.
Exits: north, west.

![ CW HP:Fine Mana:Cold>north

![ CW HP:Fine Mana:Cold>
*Datiun the Eriadorian Man* has arrived from the north.
Alas! You failed to reach him through the melee.
*Abraxas the Dwarf* panics, and attempts to flee.
*Abraxas the Dwarf* leaves WEST.
kill *dwarf*

![ CW HP:Fine Mana:Cold>
*Datiun the Eriadorian Man* begins some strange incantations...

![ CW HP:Fine Mana:Cold>
Sno leaves NORTH.

![ CW HP:Fine Mana:Cold>
kill *dwarf*

*Abraxas the Dwarf* has arrived from the west.

![ CW HP:Fine Mana:Cold>
*Abraxas the Dwarf* leaves NORTH.
*Datiun the Eriadorian Man* leaves NORTH.

kill *dwarf*
Sno has arrived from the north.

![ CW HP:Fine Mana:Cold>
Mineshaft
Exits: north, south, west.

![ CW HP:Fine Mana:Cold>
They aren't here.

![ CW HP:Fine Mana:Cold>west

Sno has arrived from the south.
They aren't here.

![ CW HP:Fine Mana:Cold>kill *dwarf*

They aren't here.

![ CW HP:Fine Mana:Cold>north

Sno leaves NORTH.
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ CW HP:Fine Mana:Cold>kill *dwarf*

They aren't here.

![ CW HP:Fine Mana:Cold>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.
Sno has arrived from the east.

![ CW HP:Fine Mana:Cold>kill *dwarf*

They aren't here.

![ CW HP:Fine Mana:Cold>
Drafty Tunnel
The corpse of an orc-guard is lying here.
Exits: east, up.

*[ CW HP:Fine Mana:Cold>
They aren't here.

*[ CW HP:Fine Mana:Cold>up

kill *dwarf*
A Slag Pit
A domesticated pony, beast of burden to many, stands here.
A sturdy pack horse is standing here.
*Abraxas the Dwarf* is standing here.
*Datiun the Eriadorian Man* is standing here.
Exits: -south-, down.

*< CW HP:Fine Mana:Cold>
*Datiun the Eriadorian Man* picks up a pack horse's reins and starts riding him.
You pound *Abraxas the Dwarf*'s head.

*< CW HP:Fine Mana:Cold *Abraxas the Dwarf*:Bad>

*Abraxas the Dwarf* lightly pounds your right arm and tickles it.

*< CW HP:Fine Mana:Cold *Abraxas the Dwarf*:Bad>

*Abraxas the Dwarf* panics, but can't stop fighting to flee.

*< CW HP:Fine Mana:Cold *Abraxas the Dwarf*:Bad>
flee

*Datiun the Eriadorian Man* utters the words 'mosailla paieg'
*Datiun the Eriadorian Man* burns you.

*< CW HP:Fine Mana:Cold *Abraxas the Dwarf*:Bad>
*Datiun the Eriadorian Man* begins some strange incantations...
You flee head over heels.
You flee down.
Drafty Tunnel
The corpse of an orc-guard is lying here.
Exits: east, up.

*[ CW HP:Fine Mana:Cold>
up
A Slag Pit
Traces of white tones form the aura of this place.
A domesticated pony, beast of burden to many, stands here.
*Abraxas the Dwarf* is standing here.
*Datiun the Eriadorian Man* is here, riding a pack horse.
A sturdy pack horse is standing here.
Exits: -south-, down.

*< CW HP:Fine Mana:Cold>kill *dwarf*

*Abraxas the Dwarf* leaves SOUTH.
*Datiun the Eriadorian Man* leaves SOUTH riding a pack horse.
They aren't here.

*< CW HP:Fine Mana:Cold>
na bad
Ok.

*< CW HP:Fine Mana:Cold>
south
kill *dwarf*
Rocky Path
Exits: -north-, -east-, -south-.

*< CW HP:Fine Mana:Cold>
east
They aren't here.

*< CW HP:Fine Mana:Cold>kill *dwarf*

Rocky Path
Exits: -north-, -east-, -west-.

*< CW HP:Fine Mana:Cold>
They aren't here.

*< CW HP:Fine Mana:Cold>
north
kill *dwarf*
Bend in the Trail
*Abraxas the Dwarf* is standing here.
*Datiun the Eriadorian Man* is here, riding a pack horse.
Exits: -north-, -east-, -south-.

*< CW HP:Fine Mana:Cold>
*Abraxas the Dwarf* leaves EAST.
*Datiun the Eriadorian Man* leaves EAST riding a pack horse.
They aren't here.

*< CW HP:Fine Mana:Cold>
east
kill *dwarf*
Trail through the Mountains
Exits: -east-, -west-.
An orkish scout yells from the east 'A Dwarf and a Man are here at the Small Crossing!'

*< CW HP:Fine Mana:Cold>east

They aren't here.

*< CW HP:Fine Mana:Cold>kill *dwarf*

east
Trail through the Mountains
Exits: east, -west-.

*< CW HP:Fine Mana:Cold>
kill *dwarf*
They aren't here.

*< CW HP:Fine Mana:Cold>
Small Crossing
An orkish scout is here, fighting *Abraxas the Dwarf*.
*Abraxas the Dwarf* is here, fighting an orkish scout.
*Datiun the Eriadorian Man* is here, riding a pack horse.
Exits: north, =east=, west.

*+ CW HP:Fine Mana:Cold>east

You pound *Abraxas the Dwarf*'s head very hard and shatter it.
*Abraxas the Dwarf* panics, but can't stop fighting to flee.

*+ CW HP:Fine Mana:Cold *Abraxas the Dwarf*:Awful an orkish scout:Healthy>kill *dwarf*

No way! You are fighting for your life!
*Abraxas the Dwarf* pounds an orkish scout's right arm extremely hard.

*+ CW HP:Fine Mana:Cold *Abraxas the Dwarf*:Awful an orkish scout:Fine>
You're already fighting!

*+ CW HP:Fine Mana:Cold *Abraxas the Dwarf*:Awful an orkish scout:Fine>

Safhar tells you 'name of dwarf?'
*Datiun the Eriadorian Man* utters the words 'mosailla paieg'
*Datiun the Eriadorian Man* burns you.

*+ CW HP:Hurt Mana:Cold *Abraxas the Dwarf*:Awful an orkish scout:Fine>

*Datiun the Eriadorian Man* begins some strange incantations...
*Abraxas the Dwarf* panics, and attempts to flee.
*Abraxas the Dwarf* leaves NORTH.

*+ CW HP:Hurt Mana:Cold>flee

You flee head over heels.
You flee north.
Small Path
*Abraxas the Dwarf* is standing here.
Exits: -north-, south.
*Abraxas the Dwarf* leaves NORTH.

*< CW HP:Hurt Mana:Cold>
kill *dwarf*
They aren't here.

*< CW HP:Hurt Mana:Cold>
north
Bend in the Path
Exits: (east), -south-, -west-. - e:rock.

*< CW HP:Hurt Mana:Cold>kill *dwarf*

They aren't here.

*< CW HP:Hurt Mana:Cold>east

kill *dwarf*
Abandoned Hovel
The corpse of a trained horse is lying here.
The corpse of a pack horse is lying here.
*Abraxas the Dwarf* is standing here.
Exits: south, (west). - w:rock.

!< CW HP:Hurt Mana:Cold>
*Abraxas the Dwarf* leaves SOUTH.
They aren't here.

!< CW HP:Hurt Mana:Cold Move:Tired>
south
kill *dwarf*
Steep Path
Exits: south, west.

!< CW HP:Hurt Mana:Cold Move:Tired>
south
They aren't here.

!< CW HP:Hurt Mana:Cold Move:Tired>kill *dwarf*

Sharp Bend
A black wolf pads restlessly, looking for its next prey.
*Abraxas the Dwarf* is standing here.
Exits: =east=, =down=.

*+ CW HP:Hurt Mana:Cold Move:Tired>
down
You try to pound *Abraxas the Dwarf*, but he parries successfully.

*+ CW HP:Hurt Mana:Cold Move:Tired *Abraxas the Dwarf*:Awful>
kill *dwarf*
No way! You are fighting for your life!
*Abraxas the Dwarf* begins some strange incantations...

*+ CW HP:Hurt Mana:Cold Move:Tired *Abraxas the Dwarf*:Awful>
You're already fighting!

*+ CW HP:Hurt Mana:Cold Move:Tired *Abraxas the Dwarf*:Awful>
flee
You flee head over heels.
You flee east.
Sharp Bend
A black wolf pads restlessly, looking for its next prey.
Exits: =west=, =up=.

*+ CW HP:Hurt Mana:Cold Move:Tired>
The earth trembles and shivers.

*+ CW HP:Hurt Mana:Cold Move:Tired>

Sno narrates 'sun'

*+ CW HP:Hurt Mana:Cold Move:Tired>
east
kill *dwarf*
Alas, you cannot go that way...

*+ CW HP:Hurt Mana:Cold Move:Tired>
They aren't here.

*+ CW HP:Hurt Mana:Cold Move:Tired>
west
kill *dwarf*
Sharp Bend
Traces of white tones form the aura of this place.
A black wolf is here, fighting *Abraxas the Dwarf*.
*Abraxas the Dwarf* is here, fighting a black wolf.
Exits: =east=, =down=.

*+ CW HP:Hurt Mana:Cold Move:Tired>
You pound *Abraxas the Dwarf*'s left hand very hard and shatter it.
*Abraxas the Dwarf* is incapacitated and will slowly die, if not aided.

*+ CW HP:Hurt Mana:Cold Move:Tired *Abraxas the Dwarf*:Dying a black wolf:Wounded>

A black wolf barely hits *Abraxas the Dwarf*'s right leg and shatters it.
*Abraxas the Dwarf* is incapacitated and will slowly die, if not aided.

*+ CW HP:Hurt Mana:Cold Move:Tired *Abraxas the Dwarf*:Dying a black wolf:Wounded>

You pound *Abraxas the Dwarf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Abraxas the Dwarf*'s death cry as he collapses.
*Abraxas the Dwarf* has drawn his last breath! R.I.P.

*+ CW HP:Hurt Mana:Cold Move:Tired>
ec
exa corpse
corpse (here) : 
a fortune in gold
a small pouch
a red ruby; it glows blue
a sable pouch; it glows blue
a gleaming belt; it glows blue
an ornate, steel-shafted warhammer; it glows blue
a keyring with a set of lock picks
a leather backpack
a forest green cloak (used); it glows blue
an ancient dwarven shield (flawless); it glows blue
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a fine pair of metal boots (flawless)
a fine pair of metal greaves (flawless)
a great helm (flawless)
a shining breastplate (flawless); it glows blue
a pale blue stone; it glows blue
a bright red amulet; it glows blue
a jewelled ring; it glows blue
an icy ring; it glows blue
a water skin
a flask of orkish draught
a small metal flask
an imposing, golden mantle (flawless); it glows blue
a pair of snowshoes (marred)
a twisted rock fragment; it glows blue
a jewelled ring; it glows blue
a jewelled ring; it glows blue
a jewelled ring; it glows blue
a wooden pipe
a small metal flask

*+ CW HP:Hurt Mana:Cold Move:Tired>
gg
get all.coins all.corpse
You get a fortune in gold from the corpse of *a Dwarf*.
There was 780 gold coins, 4 silver pennies, and 86 copper pennies.

*+ CW HP:Hurt Mana:Cold Move:Tired>
get all.jewelled corpse
You get a jewelled ring from the corpse of *a Dwarf*.
You get a jewelled ring from the corpse of *a Dwarf*.
You get a jewelled ring from the corpse of *a Dwarf*.
You get a jewelled ring from the corpse of *a Dwarf*.

*+ CW HP:Hurt Mana:Cold Move:Tired>
q
search quick
You begin to search...

An orkish scout yells from the east 'A Man is here at the Small Crossing!'

You didn't find anyone.
A black wolf leaves EAST.

*+ CW HP:Hurt Mana:Cold Move:Tired>
ws
wield sweapon
You stop using an ornate, steel-shafted warhammer.
You awkwardly wield a wightblade, ready to defend yourself.

*+ CW HP:Hurt Mana:Cold Move:Tired>
cha mood wimpy
Ok.

*+ CW HP:Hurt Mana:Cold Move:Tired>
rem fur
wear cloak
You aren't wearing a fur.

*+ CW HP:Hurt Mana:Cold Move:Tired>
You don't have a cloak.

*+ CW HP:Hurt Mana:Cold Move:Tired>
look
Sharp Bend
Traces of white tones form the aura of this place.
The corpse of *a Dwarf* is lying here.
Exits/emulated: =east=, =down=.

*+ CW HP:Hurt Mana:Cold Move:Tired>
q
search quick
You begin to search...

ec
You didn't find anyone.

*+ CW HP:Hurt Mana:Warm Move:Tired>
exa corpse
corpse (here) : 
a small pouch
a red ruby; it glows blue
a sable pouch; it glows blue
a gleaming belt; it glows blue
an ornate, steel-shafted warhammer; it glows blue
a keyring with a set of lock picks
a leather backpack
a forest green cloak (used); it glows blue
an ancient dwarven shield (flawless); it glows blue
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a fine pair of metal boots (flawless)
a fine pair of metal greaves (flawless)
a great helm (flawless)
a shining breastplate (flawless); it glows blue
a pale blue stone; it glows blue
a bright red amulet; it glows blue
an icy ring; it glows blue
a water skin
a flask of orkish draught
a small metal flask
an imposing, golden mantle (flawless); it glows blue
a pair of snowshoes (marred)
a twisted rock fragment; it glows blue
a wooden pipe
a small metal flask

*+ CW HP:Hurt Mana:Warm Move:Tired>

get rock corpse
You get a twisted rock fragment from the corpse of *a Dwarf*.

*+ CW HP:Hurt Mana:Warm Move:Tired>

Sno has suddenly arrived.

*+ CW HP:Hurt Mana:Warm Move:Tired>
get shining corpse
You get a shining breastplate from the corpse of *a Dwarf*.



*** Tad later... ***





Sno says 'phone'

![ CW Mana:Burning>
exa 3.jewelled
An exceptionally smooth, polished band of gold wraps around in an unending
circle to form this ring. Miniature gold vines with intricately engraved leaves
weave around to form a small inset, in which rests a finely cut ruby.

![ CW Mana:Burning>
put 2.ring pack
You put a jewelled ring in a leather backpack.

![ CW Mana:Burning>
i
You are carrying:
a jewelled ring; it glows blue
a shining breastplate (flawless); it glows blue
an ornate, steel-shafted warhammer; it glows blue
a black runed dagger (flawless); it glows blue
a scorched, grisly fur (flawless); it glows blue

![ CW Mana:Burning>

You see *Winny the Bear* scouting from above!

![ CW Mana:Burning>exa 2.jewelled

An exceptionally smooth, polished band of gold wraps around in an unending
circle to form this ring. Miniature gold vines with intricately engraved leaves
weave around to form a small inset, in which rests a finely cut emerald.

![ CW Mana:Burning>
drop jewelled
You drop the ring.

![ CW Mana:Burning>
st
You stop resting, and stand up.

![ CW Mana:Burning>ds

drink skin
Your stomach can't contain anymore!

![ CW Mana:Burning>score

184/184 hits, 119/120 mana, and 111/111 moves.

![ CW Mana:Burning>
stat
OB: 60%, DB: 62%, PB: 65%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 413,867 xp, 2,810 tp. Gold: 702. Alert: normal.
Affected by:
- novoid
- shroud
- strength
- shield
- detect magic
- night vision
- sense life
- armour

![ CW>
#   $tar set to {*bear*}[local]
score
184/184 hits, 120/120 mana, and 111/111 moves.

![ CW>
stat
OB: 60%, DB: 62%, PB: 65%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 413,867 xp, 2,810 tp. Gold: 702. Alert: normal.
Affected by:
- novoid
- shroud
- strength
- shield
- detect magic
- night vision
- sense life
- armour

![ CW>
ws
wield sweapon
You don't have a sweapon.

![ CW>
cha mood wimpy
Ok.

![ CW>
up
Narrow Opening
*Winny the Bear* is standing here.
Exits: north, down.

![ CW>
kill *bear*
You feel yourself exposed.
You slash *Winny the Bear*'s left hindfoot extremely hard and tickle it.

![ CW *Winny the Bear*:Fine>

*Winny the Bear* strongly hits your left arm.

![ CW HP:Fine *Winny the Bear*:Fine>
flee
You flee head over heels.
You flee north.
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW HP:Fine>
west
With effort, you climb the steep and narrow ledge.

Quarry Overlook
Exits: north, east.

![ CW HP:Fine>
north
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

![ CW HP:Fine>
east
Sharp Bend
Exits: north, west.

![ CW HP:Fine>
west
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

![ CW HP:Fine>
south
Quarry Overlook
Exits: north, east.

![ CW HP:Fine>

*Winny the Bear* has arrived from the east.

![ CW HP:Fine>

*Winny the Bear* quickly approaches, trying to hit you.

![ CW HP:Fine *Winny the Bear*:Fine>
bl bear
c 'blindness' bear
You start to concentrate...

flee

![ CW HP:Fine *Winny the Bear*:Fine>
*Winny the Bear* sends you sprawling with a powerful bash.
Aye! You cannot concentrate any more...

![ CW HP:Fine *Winny the Bear*:Fine>

*Winny the Bear* hits your left leg.

![ CW HP:Fine *Winny the Bear*:Fine>

*Winny the Bear* lightly hits your right leg and tickles it.

![ CW HP:Fine *Winny the Bear*:Fine>

Your head stops stinging.

![ CW HP:Fine *Winny the Bear*:Fine>
You flee head over heels.
You flee north.
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

![ CW HP:Fine>
south
east
Quarry Overlook
Exits: north, east.

![ CW HP:Fine>
south
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, fighting *Winny the Bear*.
An elven slave is standing here.
An elven slave is standing here.
*Winny the Bear* is here, fighting an orc slavemaster.
Exits: south, west.

![ CW HP:Fine>
Narrow Opening
A sturdy pack horse is standing here.
Exits: north, down.
*Winny the Bear* has arrived from the north.

![ CW HP:Fine>down

Hall of Murals
A golden ring, inset with a small gem, shines brilliantly. (blue aura).
A sturdy leather backpack has been left here.
A wide pair of snowshoes lies on the ground here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: [south], up. - s:irongate.

![ CW HP:Fine>
score
153/184 hits, 120/120 mana, and 103/111 moves.

![ CW HP:Fine>
say winny above
Ok.

![ CW HP:Fine>
st
You are already standing.

![ CW HP:Fine>ds

drink skin
Your stomach can't contain anymore!

![ CW HP:Fine>
stat
*Winny the Bear* has arrived from above.
The orkish bodyguard slashes *Winny the Bear*'s body extremely hard.
OB: 57%, DB: 52%, PB: 63%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 413,867 xp, 2,810 tp. Gold: 702. Alert: normal.
Affected by:
- novoid
- panic
- noquit
- strength
- shield
- detect magic
- night vision
- sense life
- armour

![ CW HP:Fine>

The guardian smites *Winny the Bear*'s body hard and tickles it.
*Winny the Bear* swiftly dodges the orkish bodyguard's attempt to slash him.
*Winny the Bear* hits the orkish bodyguard's head very hard.

![ CW HP:Fine>

*Winny the Bear* panics, and attempts to flee.
*Winny the Bear* leaves UP.

![ CW HP:Fine>
kill *bear*
They aren't here.

![ CW HP:Fine>

Loud drum rolls echo through the tunnels, signalling that the guardian of the well is being attacked!

![ CW HP:Fine>
score
153/184 hits, 120/120 mana, and 107/111 moves.

![ CW HP:Fine>
stat
OB: 57%, DB: 52%, PB: 63%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 413,867 xp, 2,810 tp. Gold: 702. Alert: normal.
Affected by:
- novoid
- panic
- noquit
- strength
- shield
- detect magic
- night vision
- sense life
- armour

![ CW HP:Fine>
cure
c norm 'cure serious'
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

![ CW Mana:Burning>
l
Hall of Murals
A golden ring, inset with a small gem, shines brilliantly. (blue aura).
A sturdy leather backpack has been left here.
A wide pair of snowshoes lies on the ground here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is standing here.
A hungry warg stands here, sniffing around for flesh.
A sturdy pack horse is standing here.
Exits/emulated: {south}, up. - s:irongate.

![ CW Mana:Burning>
eq
You are using:
<wielded>            a wightblade (flawless); it glows blue
<worn on finger>     a small tin ring
<worn on finger>     a jewelled ring; it glows blue
<worn around neck>   an old length of iron chain; it glows blue
<worn around neck>   a red ruby; it glows blue; it has a soft glowing aura
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a pair of smooth, black boots
<worn about body>    a forest green cloak (flawless); it glows blue
<used as shield>     a metal-shod staff; it glows blue
<worn on wrist>      a keyring with a key and a set of lock picks
<worn across back>   an embellished longbow; it glows blue
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a water skin
<worn on belt>       a laced quiver; it glows blue
<worn on belt>       a stone

![ CW Mana:Burning>
wc
wield cweapon
You stop using a wightblade.
You awkwardly wield an ornate, steel-shafted warhammer, ready to defend yourself.

![ CW Mana:Burning>
+
cha mood aggr
Ok.

![ CW Mana:Burning>
score
184/184 hits, 107/120 mana, and 111/111 moves.

![ CW Mana:Burning>
stat
OB: 91%, DB: 52%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 413,867 xp, 2,810 tp. Gold: 702. Alert: normal.
Affected by:
- novoid
- panic
- noquit
- strength
- shield
- detect magic
- night vision
- sense life
- armour

![ CW Mana:Burning>
scout u
You quietly scout upwards...

Narrow Opening

You stop scouting.
Exits/emulated: {south}, up. - s:irongate.

![ CW Mana:Burning>
up
Narrow Opening
Exits: north, down.

![ CW Mana:Burning>
scout n
You quietly scout northwards...

Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, fighting *Winny the Bear*.
An elven slave is standing here.
An elven slave is standing here.
*Winny the Bear* is here, fighting an orc slavemaster.

You stop scouting.
Exits/emulated: north, down.

![ CW Mana:Burning>
north
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, fighting *Winny the Bear*.
An elven slave is standing here.
An elven slave is standing here.
*Winny the Bear* is here, fighting an orc slavemaster.
Exits: south, west.
An orc slavemaster says 'I will feed your flesh to the snagas, Bear!'
*Winny the Bear* sends an orc slavemaster sprawling with a powerful bash.

![ CW Mana:Burning>
kill *bear*
You pound *Winny the Bear*'s left forefoot extremely hard.

![ CW Mana:Burning *Winny the Bear*:Fine an orc slavemaster:Hurt>

*Winny the Bear* panics, and attempts to flee.
*Winny the Bear* leaves SOUTH.

![ CW Mana:Burning>
south
Narrow Opening
*Winny the Bear* is standing here.
Exits: north, down.

![ CW Mana:Burning>kill *bear*

You approach *Winny the Bear*, trying to pound him.

![ CW Mana:Burning *Winny the Bear*:Fine>

You pound *Winny the Bear*'s right forefoot very hard and tickle it.

![ CW Mana:Burning *Winny the Bear*:Fine>
flee
PANIC! You can't quit the fight!

![ CW Mana:Burning *Winny the Bear*:Fine>

You flee head over heels.
You flee down.
Hall of Murals
A golden ring, inset with a small gem, shines brilliantly. (blue aura).
A sturdy leather backpack has been left here.
A wide pair of snowshoes lies on the ground here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: [south], up.

![ CW Mana:Burning>
up
Narrow Opening
*Winny the Bear* is standing here.
A sturdy pack horse is standing here.
Exits: north, down.

![ CW Mana:Burning>down

Hall of Murals
A golden ring, inset with a small gem, shines brilliantly. (blue aura).
A sturdy leather backpack has been left here.
A wide pair of snowshoes lies on the ground here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: [south], up. - s:irongate.

![ CW Mana:Burning>
stat
OB: 91%, DB: 52%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 413,867 xp, 2,810 tp. Gold: 702. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- strength
- shield
- detect magic
- night vision
- sense life
- armour

![ CW Mana:Burning>
score
184/184 hits, 111/120 mana, and 108/111 moves.

![ CW Mana:Burning>
ds
drink skin
Your stomach can't contain anymore!

![ CW Mana:Burning>
scout u
You quietly scout upwards...

Narrow Opening

You stop scouting.
Exits/emulated: {south}, up. - s:irongate.

![ CW Mana:Burning>
up
Narrow Opening
Exits: north, down.

![ CW Mana:Burning>north

kill *bear*
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, fighting *Winny the Bear*.
An elven slave is standing here.
An elven slave is standing here.
*Winny the Bear* is here, fighting an orc slavemaster.
Exits: south, west.

![ CW Mana:Burning>
*Winny the Bear* swiftly dodges your attempt to pound him.
An orc slavemaster says 'I shall make a trophy from your head, Bear!'
*Winny the Bear* sends an orc slavemaster sprawling with a powerful bash.

![ CW Mana:Burning *Winny the Bear*:Fine an orc slavemaster:Hurt>
flee
You will attempt to flee!

![ CW Mana:Burning *Winny the Bear*:Fine an orc slavemaster:Hurt>

You flee head over heels.
PANIC! You couldn't escape!

![ CW Mana:Burning *Winny the Bear*:Fine an orc slavemaster:Hurt>

*Winny the Bear* hits an orc slavemaster's left foot extremely hard and shatters it.

![ CW Mana:Burning *Winny the Bear*:Fine an orc slavemaster:Wounded>

You flee head over heels.
You flee south.
Narrow Opening
Exits: north, down.

![ CW Mana:Burning>
north
cast 'fire' *bear*
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, fighting *Winny the Bear*.
An elven slave is standing here.
An elven slave is standing here.
*Winny the Bear* is here, fighting an orc slavemaster.
A sturdy pack horse is standing here.
Exits: south, west.

![ CW Mana:Burning>
You start to concentrate...

*Winny the Bear* panics, and attempts to flee.
*Winny the Bear* leaves SOUTH.
Your victim has disappeared!

![ CW Mana:Burning>
south
kill *bear*
Narrow Opening
*Winny the Bear* is standing here.
Exits: north, down.
*Winny the Bear* strongly hits your right foot.

![ CW HP:Fine Mana:Burning *Winny the Bear*:Fine>
You're already fighting!

![ CW HP:Fine Mana:Burning *Winny the Bear*:Fine>

You pound *Winny the Bear*'s left foreleg hard and tickle it.

![ CW HP:Fine Mana:Burning *Winny the Bear*:Hurt>
flee
You flee head over heels.
You flee north.
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW HP:Fine Mana:Burning>

An orc slavemaster barely whips your body and tickles it.

![ CW HP:Fine Mana:Burning an orc slavemaster:Wounded>south

No way! You are fighting for your life!

![ CW HP:Fine Mana:Burning an orc slavemaster:Wounded>down

No way! You are fighting for your life!

![ CW HP:Fine Mana:Burning an orc slavemaster:Wounded>
flee
You flee head over heels.
You flee south.
Narrow Opening
*Winny the Bear* is standing here.
A sturdy pack horse is standing here.
Exits: north, down.

![ CW HP:Fine Mana:Burning>

*Winny the Bear* quickly approaches, trying to hit you.

![ CW HP:Fine Mana:Burning *Winny the Bear*:Hurt>

*Winny the Bear* strongly hits your head.

![ CW HP:Fine Mana:Burning *Winny the Bear*:Hurt>

You pound *Winny the Bear*'s body hard and tickle it.

![ CW HP:Fine Mana:Burning *Winny the Bear*:Hurt>
flee
You flee head over heels.
You flee down.
Hall of Murals
A golden ring, inset with a small gem, shines brilliantly. (blue aura).
A sturdy leather backpack has been left here.
A wide pair of snowshoes lies on the ground here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: [south], up.

![ CW HP:Fine Mana:Burning>
score
151/184 hits, 113/120 mana, and 101/111 moves.

![ CW HP:Fine Mana:Burning>
cha spell quick
Ok.

![ CW HP:Fine Mana:Burning>
east
Alas, you cannot go that way...

![ CW HP:Fine Mana:Burning>
up
cast 'lightning' *bear*
Narrow Opening
A sturdy pack horse is standing here.
Exits: north, down.

![ CW HP:Fine Mana:Burning>
Nobody here by that name.

![ CW HP:Fine Mana:Burning>
north
cast 'lightning' *bear*
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, fighting *Winny the Bear*.
An elven slave is standing here.
An elven slave is standing here.
*Winny the Bear* is here, fighting an orc slavemaster.
Exits: south, west.
*Winny the Bear* hits an orc slavemaster's body very hard and shatters it.

![ CW HP:Fine Mana:Burning>
You start to concentrate...

Ok.
The lightning bolt hits *Winny the Bear* with full impact.
*Winny the Bear* panics, and attempts to flee.
*Winny the Bear* leaves SOUTH.

![ CW HP:Fine Mana:Burning>
cast 'lightning' *bear*
Nobody here by that name.

![ CW HP:Fine Mana:Burning>
south
cast 'lightning' *bear*
Narrow Opening
*Winny the Bear* is standing here.
Exits: north, down.

![ CW HP:Fine Mana:Burning>
You start to concentrate...

*Winny the Bear* quickly approaches, trying to hit you.

Ok.
The lightning bolt hits *Winny the Bear* with full impact.

![ CW HP:Fine Mana:Hot *Winny the Bear*:Hurt>
flee
You flee head over heels.
You flee north.
Midst of a Quarry
Traces of red tones form the aura of this place.
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW HP:Fine Mana:Hot>
south
*Winny the Bear* has arrived from the south.
Narrow Opening
Traces of red tones form the aura of this place.
A sturdy pack horse is standing here.
kill *bear*
Exits: north, down.

![ CW HP:Fine Mana:Hot>
They aren't here.

![ CW HP:Fine Mana:Hot>

*Winny the Bear* has arrived from the north.

![ CW HP:Fine Mana:Hot>

ARMOUR DOWN!!!
*Winny the Bear* hits your left foot very hard.

![ CW HP:Hurt Mana:Hot *Winny the Bear*:Hurt>north

No way! You are fighting for your life!

![ CW HP:Hurt Mana:Hot *Winny the Bear*:Hurt>
flee
You flee head over heels.
You flee north.
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW HP:Hurt Mana:Hot>
south
*Winny the Bear* has arrived from the south.
Narrow Opening
Traces of red tones form the aura of this place.
A sturdy pack horse is standing here.
Exits: north, down.

![ CW HP:Hurt Mana:Hot>down

Hall of Murals
A golden ring, inset with a small gem, shines brilliantly. (blue aura).
A sturdy leather backpack has been left here.
A wide pair of snowshoes lies on the ground here.

![ CW HP:Fine Mana:Burning>
You start to concentrate...

*Winny the Bear* quickly approaches, trying to hit you.

Ok.
The lightning bolt hits *Winny the Bear* with full impact.

![ CW HP:Fine Mana:Hot *Winny the Bear*:Hurt>
flee
You flee head over heels.
You flee north.
Midst of a Quarry
Traces of red tones form the aura of this place.
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW HP:Fine Mana:Hot>
south
*Winny the Bear* has arrived from the south.
Narrow Opening
Traces of red tones form the aura of this place.
A sturdy pack horse is standing here.
kill *bear*
Exits: north, down.

![ CW HP:Fine Mana:Hot>
They aren't here.

![ CW HP:Fine Mana:Hot>

*Winny the Bear* has arrived from the north.

![ CW HP:Fine Mana:Hot>

ARMOUR DOWN!!!
*Winny the Bear* hits your left foot very hard.

![ CW HP:Hurt Mana:Hot *Winny the Bear*:Hurt>north

No way! You are fighting for your life!

![ CW HP:Hurt Mana:Hot *Winny the Bear*:Hurt>
flee
You flee head over heels.
You flee north.
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW HP:Hurt Mana:Hot>
south
*Winny the Bear* has arrived from the south.
Narrow Opening
Traces of red tones form the aura of this place.
A sturdy pack horse is standing here.
Exits: north, down.

![ CW HP:Hurt Mana:Hot>down

Hall of Murals
A golden ring, inset with a small gem, shines brilliantly. (blue aura).
A sturdy leather backpack has been left here.
A wide pair of snowshoes lies on the ground here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: [south], up. - s:irongate.

![ CW HP:Hurt Mana:Hot>

The loud booming of drums echoes through the tunnels.

![ CW HP:Hurt Mana:Hot>
ca
c norm 'armour'
You start to concentrate...
*Winny the Bear* has arrived from above.

*Winny the Bear* hits your right hand extremely hard and shatters it.
Aye! You cannot concentrate any more...
That really HURT!

![ CW HP:Hurt Mana:Hot *Winny the Bear*:Hurt>

You pound *Winny the Bear*'s left hindfoot hard.

![ CW HP:Hurt Mana:Hot *Winny the Bear*:Wounded>

The guardian smites *Winny the Bear*'s right foreleg hard.
You flee head over heels.
You flee up.
Narrow Opening
Traces of red tones form the aura of this place.
Exits: north, down. - s:irongate.

![ CW HP:Hurt Mana:Hot>

*Winny the Bear* has arrived from below.

![ CW HP:Hurt Mana:Hot>
down

*Winny the Bear* quickly approaches, trying to hit you.

![ CW HP:Hurt Mana:Hot *Winny the Bear*:Wounded>
ca
Sno has arrived from below.
No way! You are fighting for your life!

![ CW HP:Hurt Mana:Hot *Winny the Bear*:Wounded>
flee
c norm 'armour'
Impossible! You can't concentrate enough.
Sno cleaves *Winny the Bear*'s left forefoot extremely hard and shatters it.
You flee head over heels.
You flee north.
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW HP:Hurt Mana:Hot>
You flee head over heels.
With effort, you climb the steep and narrow ledge.

You flee west.
Quarry Overlook
Exits: north, east.

![ CW HP:Hurt Mana:Hot>
south
Alas, you cannot go that way...

![ CW HP:Hurt Mana:Hot>
north
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

![ CW HP:Hurt Mana:Hot>east

north
Sharp Bend
Exits: north, west.

![ CW HP:Hurt Mana:Hot>
west
Mineshaft
Exits: north, south, west.

![ CW HP:Hurt Mana:Hot>
west
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ CW HP:Hurt Mana:Hot>
south
Mineshaft
Exits: east, south.

![ CW HP:Hurt Mana:Hot>
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
Exits: north.

!# CW HP:Hurt Mana:Hot>ca

c norm 'armour'
You start to concentrate...

ws
A blue transparent wall slowly appears around you.

!# CW HP:Hurt Mana:Warm>
wield sweapon
You stop using an ornate, steel-shafted warhammer.
You awkwardly wield a wightblade, ready to defend yourself.

!# CW HP:Hurt Mana:Warm>
rem fur
wear cloak
cha mood wimpy
Ok.

!# CW HP:Hurt Mana:Warm>
You aren't wearing a fur.

!# CW HP:Hurt Mana:Warm>
You don't have a cloak.

!# CW HP:Hurt Mana:Warm>
north
Mineshaft
Exits: east, south.

![ CW HP:Hurt Mana:Warm>
i
You are carrying:
an ornate, steel-shafted warhammer; it glows blue
a shining breastplate (flawless); it glows blue
a black runed dagger (flawless); it glows blue
a scorched, grisly fur (flawless); it glows blue

![ CW HP:Hurt Mana:Warm>
east
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ CW HP:Hurt Mana:Warm>
north
Ore Pit
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
*Winny the Bear* is here, fighting Sno.
Sno the Tarkhnarb Orc is here, fighting *Winny the Bear*.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.

![ CW HP:Hurt Mana:Warm>

*Winny the Bear* panics, but can't stop fighting to flee.

![ CW HP:Hurt Mana:Warm>
kill *bear*
You are too afraid.

![ CW HP:Hurt Mana:Warm>

*Winny the Bear* panics, and attempts to flee.
*Winny the Bear* leaves WEST.

![ CW HP:Hurt Mana:Warm>

An orc slavemaster tries to whip you, but your parry is successful.

![ CW HP:Hurt Mana:Warm an orc slavemaster:Healthy>

Sno leaves WEST.
PANIC! You can't quit the fight!

![ CW HP:Hurt Mana:Warm an orc slavemaster:Healthy>wim 0

cha wimpy 0
Wimpy set to: 0
You stop your fleeing attempts.

![ CW HP:Hurt Mana:Warm an orc slavemaster:Healthy>

You strongly slash an orc slavemaster's body.

![ CW HP:Hurt Mana:Warm an orc slavemaster:Fine>flee

Sno has arrived from the west.
You will attempt to flee!

![ CW HP:Hurt Mana:Warm an orc slavemaster:Fine>

PANIC! You can't quit the fight!

![ CW HP:Hurt Mana:Warm an orc slavemaster:Fine>

Sno leaves WEST.

![ CW HP:Hurt Mana:Warm an orc slavemaster:Fine>

PANIC! You can't quit the fight!

![ CW HP:Hurt Mana:Warm an orc slavemaster:Fine>

You flee head over heels.
You flee east.
Mineshaft
Exits: (north), south, west.

![ CW HP:Hurt Mana:Warm>
look
Mineshaft
Exits/emulated: {north}, south, west.

![ CW HP:Hurt Mana:Warm>
south
Mineshaft
Exits: north, south, west.

![ CW HP:Hurt Mana:Warm>
west
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ CW HP:Hurt Mana:Warm>
east
south
Mineshaft
Exits: north, south, west.

![ CW HP:Hurt Mana:Warm>
Sharp Bend
Exits: north, west.

![ CW HP:Hurt Mana:Warm>west

Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

![ CW HP:Hurt Mana:Warm>south

Quarry Overlook
Exits: north, east.

![ CW HP:Hurt Mana:Warm>east

south
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW HP:Hurt Mana:Warm>
down
Narrow Opening
Exits: north, down.

![ CW HP:Hurt Mana:Warm>
Hall of Murals
A golden ring, inset with a small gem, shines brilliantly. (blue aura).
A sturdy leather backpack has been left here.
A wide pair of snowshoes lies on the ground here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Exits: [south], up. - s:irongate.

![ CW HP:Hurt Mana:Warm>
up
Narrow Opening
Exits: north, down.

![ CW HP:Hurt Mana:Warm>
score
87/184 hits, 52/120 mana, and 80/111 moves.

![ CW HP:Hurt Mana:Warm>
south
Alas, you cannot go that way...

![ CW HP:Hurt Mana:Warm>down

Hall of Murals
A golden ring, inset with a small gem, shines brilliantly. (blue aura).
A sturdy leather backpack has been left here.
A wide pair of snowshoes lies on the ground here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Exits: [south], up. - s:irongate.

![ CW HP:Hurt Mana:Warm>
stat
OB: 58%, DB: 52%, PB: 63%, Armour: 75%. Wimpy: 0. Mood: wimpy.
Needed: 413,802 xp, 2,810 tp. Gold: 702. Alert: normal.
Affected by:
- novoid
- armour
- noquit
- panic
- strength
- shield
- detect magic
- night vision
- sense life

![ CW HP:Hurt Mana:Warm>
cure
c norm 'cure serious'
You start to concentrate...

cure
You begin to see scars fade away and a feeling of health comes over you.

![ CW HP:Hurt Mana:Warm>
c norm 'cure serious'
You start to concentrate...

Sno has arrived from above.

You begin to see scars fade away and a feeling of health comes over you.

![ CW HP:Fine Mana:Cold>
score
144/184 hits, 24/120 mana, and 83/111 moves.

![ CW HP:Fine Mana:Cold>
stat
OB: 58%, DB: 52%, PB: 63%, Armour: 75%. Wimpy: 0. Mood: wimpy.
Needed: 413,802 xp, 2,810 tp. Gold: 702. Alert: normal.
Affected by:
- novoid
- armour
- noquit
- panic
- strength
- shield
- detect magic
- night vision
- sense life

![ CW HP:Fine Mana:Cold>

Sno says 'sorry, customer called'

![ CW HP:Fine Mana:Cold>
where
Players in your zone
--------------------
Sno                  - Hall of Murals
Phantasmagoria       - Hall of Murals

![ CW HP:Fine Mana:Cold>

Sno begins some strange incantations...

![ CW HP:Fine Mana:Cold>

Sno utters the words 'judicandus dies'
Your scratches and bruises disappear.

![ CW HP:Fine Mana:Cold>say he lowish

Sno begins some strange incantations...
Ok.

![ CW HP:Fine Mana:Cold>
score
154/184 hits, 27/120 mana, and 89/111 moves.

![ CW HP:Fine Mana:Cold>

Sno utters the words 'judicandus dies'
Your scratches and bruises disappear.

![ CW HP:Fine Mana:Cold>

Sno begins some strange incantations...

![ CW HP:Fine Mana:Cold>score

165/184 hits, 27/120 mana, and 89/111 moves.

![ CW HP:Fine Mana:Cold>
stat
OB: 58%, DB: 52%, PB: 63%, Armour: 75%. Wimpy: 0. Mood: wimpy.
Needed: 413,802 xp, 2,810 tp. Gold: 702. Alert: normal.
Affected by:
- novoid
- armour
- noquit
- panic
- strength
- shield
- detect magic
- night vision
- sense life

![ CW HP:Fine Mana:Cold>

Sno utters the words 'judicandus dies'
Your scratches and bruises disappear.

![ CW HP:Fine Mana:Cold>

Sno says 'ran out'

![ CW HP:Fine Mana:Cold>
say fol
Ok.

![ CW HP:Fine Mana:Cold>

Sno says 'sun'

![ CW HP:Fine Mana:Cold>+

cha mood aggr
Ok.

![ CW HP:Fine Mana:Cold>
nod
You nod solemnly.

![ CW HP:Fine Mana:Cold>
say i tank
Ok.

![ CW HP:Fine Mana:Warm>
look
Hall of Murals
Traces of intense red tones form the aura of this place.
A golden ring, inset with a small gem, shines brilliantly. (blue aura).
A sturdy leather backpack has been left here.
A wide pair of snowshoes lies on the ground here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits/emulated: {south}, up. - s:irongate.

![ CW HP:Fine Mana:Warm>

Sno says 'i gotta rent soon'

![ CW HP:Fine Mana:Warm>
nod
You nod solemnly.

![ CW HP:Fine Mana:Warm>
say ok
Ok.

![ CW HP:Fine Mana:Warm>r

You sit down and rest your tired bones.

![ CW HP:Fine Mana:Warm>
score
183/184 hits, 32/120 mana, and 98/111 moves.

![ CW HP:Fine Mana:Warm>
stat
OB: 87%, DB: 2%, PB: 35%, Armour: 75%. Wimpy: 0. Mood: aggressive.
Needed: 413,802 xp, 2,810 tp. Gold: 702. Alert: normal.
Affected by:
- novoid
- armour
- noquit
- panic
- strength
- shield
- detect magic
- night vision
- sense life

![ CW HP:Fine Mana:Warm>

A single loud drum roll signals the end of the attack on the guardian.

![ CW Mana:Warm>
wim 100
cha wimpy 100
Wimpy set to: 100

![ CW Mana:Warm>

Sno stops using a ruby ring.
Sno stops using an icy ring.

![ CW Mana:Warm>ws

Sno gets a jewelled ring from a sable pouch.
wield sweapon
You don't have a sweapon.

![ CW Mana:Warm>-

cha mood wimpy
Ok.
Sno puts a jewelled ring on his finger with delicacy.

![ CW Mana:Warm>
eq
You are using:
<wielded>            a wightblade (flawless); it glows blue
<worn on finger>     a small tin ring
<worn on finger>     a jewelled ring; it glows blue
<worn around neck>   an old length of iron chain; it glows blue
<worn around neck>   a red ruby; it glows blue; it has a soft glowing aura
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a pair of smooth, black boots
<worn about body>    a forest green cloak (flawless); it glows blue
<used as shield>     a metal-shod staff; it glows blue
<worn on wrist>      a keyring with a key and a set of lock picks
<worn across back>   an embellished longbow; it glows blue
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a water skin
<worn on belt>       a laced quiver; it glows blue
<worn on belt>       a stone

![ CW Mana:Warm>
score
184/184 hits, 36/120 mana, and 105/111 moves.

![ CW Mana:Warm>

Sno stops using a jewelled ring.

![ CW Mana:Warm>

Sno puts a jewelled ring in a sable pouch.

![ CW Mana:Warm>

Sno puts a ruby ring on his finger with delicacy.
Sno puts an icy ring on his finger with delicacy.

![ CW Mana:Warm>
whoi abraxas
Abraxas demands other souls  is a Dwarf.
BOOOOOOOOOOOHHHHH!!!!!!!

![ CW Mana:Warm>
score
184/184 hits, 39/120 mana, and 109/111 moves.

![ CW Mana:Warm>
score
184/184 hits, 39/120 mana, and 110/111 moves.

![ CW Mana:Warm>
stat
OB: 58%, DB: 2%, PB: 63%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 413,802 xp, 2,810 tp. Gold: 702. Alert: normal.
Affected by:
- novoid
- armour
- noquit
- panic
- strength
- shield
- detect magic
- night vision
- sense life

![ CW Mana:Warm>
eq
You are using:
<wielded>            a wightblade (flawless); it glows blue
<worn on finger>     a small tin ring
<worn on finger>     a jewelled ring; it glows blue
<worn around neck>   an old length of iron chain; it glows blue
<worn around neck>   a red ruby; it glows blue; it has a soft glowing aura
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a pair of smooth, black boots
<worn about body>    a forest green cloak (flawless); it glows blue
<used as shield>     a metal-shod staff; it glows blue
<worn on wrist>      a keyring with a key and a set of lock picks
<worn across back>   an embellished longbow; it glows blue
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a water skin
<worn on belt>       a laced quiver; it glows blue
<worn on belt>       a stone

![ CW Mana:Warm>
st
You stop resting, and stand up.

![ CW Mana:Warm>
look
Hall of Murals
Traces of intense red tones form the aura of this place.
A golden ring, inset with a small gem, shines brilliantly. (blue aura).
A sturdy leather backpack has been left here.
A wide pair of snowshoes lies on the ground here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
up
up
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is standing here.
A hungry warg stands here, sniffing around for flesh.
You feel bolder.
Exits/emulated: {south}, up. - s:irongate.

![ CW Mana:Warm>
Narrow Opening
Exits: north, down.

![ CW Mana:Warm>
north
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

![ CW Mana:Warm>
west
north
With effort, you climb the steep and narrow ledge.

Quarry Overlook
Exits: north, east.

![ CW Mana:Warm>
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

![ CW Mana:Warm>east

Sharp Bend
Exits: north, west.

![ CW Mana:Warm>north

Mineshaft
Exits: north, south, west.

![ CW Mana:Warm>north

Mineshaft
Exits: (north), south, west.

![ CW Mana:Warm>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

![ CW Mana:Warm>
west
up
Drafty Tunnel
The corpse of an orc-guard is lying here.
Exits: east, up.

*[ CW Mana:Warm>
A Slag Pit
A domesticated pony, beast of burden to many, stands here.
Exits: -south-, down.

*< CW Mana:Warm>
ri
A pack horse stops following you.
You pick up a pack horse's reins and start riding him.

*< CRW Mana:Warm>
south
Rocky Path
Exits: -north-, -east-, -south-.

*< CRW Mana:Warm>
east
Rocky Path
Exits: -north-, -east-, -west-.

*< CRW Mana:Warm>
tb
track *bear*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Bear* leading north, done less than 2 hours ago.

*< CRW Mana:Warm>
north
Bend in the Trail
Exits: -north-, -east-, -south-.

You see some tracks of *a Bear* leading east, done less than 2 hours ago.

*< CRW Mana:Warm>
east
Trail through the Mountains
Exits: -east-, -west-.

east
east
You see some tracks of *a Bear* leading east, done less than 2 hours ago.

*< CRW Mana:Warm>
Trail through the Mountains
Exits: east, -west-.

You see some tracks of *a Bear* leading east, done less than 2 hours ago.

*< CRW Mana:Warm>
Small Crossing
Exits: north, =east=, west.

You see some tracks of *a Bear* leading north, done less than 2 hours ago.

*+ CRW Mana:Warm>
north
Small Path
Exits: -north-, south.

north
You stop tracking your victim.

*< CRW Mana:Warm>
Bend in the Path
Exits: -south-, -west-. - e:rock.

*< CRW Mana:Warm>
lead
You stop riding a pack horse.
A pack horse starts following you.

*< CW Mana:Warm>or

open rock
Ok.

*< CW Mana:Warm>
east
kill *bear*
Abandoned Hovel
*Winny the Bear* is resting here.
Exits: south, (west). - w:rock.

!< CW Mana:Warm>
You slash *Winny the Bear*'s left foreleg hard.

!< CW Mana:Warm *Winny the Bear*:Wounded>

*Winny the Bear* bleeds from open wounds.

!< CW Mana:Warm *Winny the Bear*:Wounded>
exa bear
You see nothing special about him.
*Winny the Bear* looks pretty hurt.
*Winny the Bear* seems to have:
       A clean grievous wound at the body,
       A clean light wound at the left forefoot.

!< CW Mana:Warm *Winny the Bear*:Wounded>
flee
You flee head over heels.
You flee west.
Bend in the Path
Exits: (east), -south-, -west-. - w:rock.

*< CW Mana:Warm>
east
Abandoned Hovel
*Winny the Bear* is standing here.
A sturdy pack horse is standing here.
Exits: south, (west). - w:rock.

!< CW Mana:Warm>west

Bend in the Path
Exits: (east), -south-, -west-. - e:rock.

*< CW Mana:Warm>
cr
close rock
Ok.

*< CW Mana:Warm>
na he woudnded in rock
Ok.

*< CW Mana:Warm>
na come sno?
Ok.

*< CW Mana:Warm>
score
184/184 hits, 49/120 mana, and 83/111 moves.

*< CW Mana:Warm>
st
You are already standing.

*< CW Mana:Warm>stat

OB: 57%, DB: 52%, PB: 63%, Armour: 75%. Wimpy: 100. Mood: wimpy.
Needed: 413,802 xp, 2,810 tp. Gold: 702. Alert: normal.
Affected by:
- novoid
- noquit
- armour
- strength
- shield
- detect magic
- night vision
- sense life

*< CW Mana:Warm>
ds
drink skin
You drink the water.

*< CW Mana:Warm>
look
Bend in the Path
A sturdy pack horse is standing here.
Exits/emulated: {east}, -south-, -west-. - e:rock.

*< CW Mana:Warm>

Sno has arrived from the south riding a hungry warg.

*< CW Mana:Warm>

Sno dismounts from a hungry warg, and stops riding it.
A hungry warg now follows Sno.

*< CW Mana:Warm>
or
open rock
Ok.

*< CW Mana:Warm>east

kill *bear*
Abandoned Hovel
*Winny the Bear* is standing here.
Exits: south, (west). - w:rock.

!< CW Mana:Warm>
*Winny the Bear* swiftly dodges your attempt to slash him.

!< CW Mana:Warm *Winny the Bear*:Wounded>

*Winny the Bear* strikes for a gap in your armour!
*Winny the Bear* hits your right hand hard.

!< CW HP:Fine Mana:Warm *Winny the Bear*:Wounded>

Sno has arrived from the west.

!< CW HP:Fine Mana:Warm *Winny the Bear*:Wounded>

Sno cleaves *Winny the Bear*'s body extremely hard and shatters it.

!< CW HP:Fine Mana:Warm *Winny the Bear*:Bad>

*Winny the Bear* panics, and attempts to flee.
*Winny the Bear* leaves WEST.

!< CW HP:Fine Mana:Warm>
kill *bear*
They aren't here.

!< CW HP:Fine Mana:Warm>
kill *bear*
west
They aren't here.

!< CW HP:Fine Mana:Warm>kill *bear*

Bend in the Path
Exits: (east), -south-, -west-. - w:rock.

*< CW HP:Fine Mana:Warm>
They aren't here.

*< CW HP:Fine Mana:Warm>south

kill *bear*
Small Path
Exits: -north-, south.
An orkish scout yells from the south 'A Bear is here on the Trail through the Mountains!'

*< CW HP:Fine Mana:Warm>
south
They aren't here.

*< CW HP:Fine Mana:Warm>kill *bear*

Small Crossing
A black wolf pads restlessly, looking for its next prey.
Exits: north, =east=, west.

*+ CW HP:Fine Mana:Warm>
They aren't here.

*+ CW HP:Fine Mana:Hot>
ri
A pack horse stops following you.
You pick up a pack horse's reins and start riding him.

*+ CRW HP:Fine Mana:Hot>
east
down
Trail through the Mountains
A black wolf pads restlessly, looking for its next prey.
An experienced orkish scout is looking for tracks on the ground.
Exits: =west=, =down=.

*+ CRW HP:Fine Mana:Hot>
Sharp Bend
A black wolf pads restlessly, looking for its next prey.
Exits: =west=, =up=.

*+ CRW HP:Fine Mana:Hot>west

down
Sharp Bend
Exits: =east=, =down=.

*+ CRW HP:Fine Mana:Hot>
look
Enron tells you 'who is wounded?'

Road through the Lower Pass
Exits: =east=, =up=.

*+ CRW HP:Fine Mana:Hot>
Road through the Lower Pass
Exits/emulated: =east=, =up=.

*+ CRW HP:Fine Mana:Hot>east

Road through the Lower Pass
Exits: (north), =east=, =west=. - n:mountainside.
You have found a shade!

!+ CRW HP:Fine Mana:Hot>
east
Road through the Lower Pass
Exits: =east=, south, =west=.

!+ CRW HP:Fine Mana:Hot>
east
Road through the Lower Pass
Exits: =east=, south, =west=.

!+ CRW HP:Fine Mana:Hot>
tb
track *bear*
You carefully examine the ground around you, looking for tracks...

na bad now
You see some tracks of *a Bear* leading east, done less than 1 hour ago.

!+ CRW HP:Fine Mana:Hot>
Ok.

!+ CRW HP:Fine Mana:Hot>
east
Bend in the Road
Exits: =north=, ~east~, ~south~, =west=.

You see some tracks of *a Bear* leading north, done less than 1 hour ago.

*+ CRW HP:Fine Mana:Hot>
north
Road to the Lower Pass
Exits: north, =east=, =south=, =west=.

You see some tracks of *a Bear* leading east, done less than 1 hour ago.

*+ CRW HP:Fine Mana:Hot>
east
Crossing
A rabbit is here eyeing your presence warily.
Exits: north, =east=, =west=.

You see some tracks of *a Bear* leading east, done less than 1 hour ago.

*+ CRW HP:Fine Mana:Hot>
east
North of a Ford
Exits: north, east, south, =west=.

You stop tracking your victim.

*+ CRW HP:Fine Mana:Hot>east

east
Mixed Forest
Exits: north, east, ~south~, west.

!f CRW HP:Fine Mana:Hot>
east
east
Forest
Exits: north, east, ~south~, west.

!f CRW HP:Fine Mana:Hot>east

east
An Old Riverbed
A porcupine is waddling around here, its tail full of sharp quills.
A porcupine is waddling around here, its tail full of sharp quills.
Exits: north, east, ~south~, west.

*. CRW HP:Fine Mana:Hot>
Dark Forest
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
Exits: north, east, ~south~, west.
You swiftly dodge a tree-snake's attempt to hit you.

!f CRW HP:Fine Mana:Hot a tree-snake:Healthy>
No way! You are fighting for your life!
You strongly slash a tree-snake's body.

!f CRW HP:Fine Mana:Hot a tree-snake:Fine>t sno come lr

No way! You are fighting for your life!
A tree-snake tries to hit you, but your parry is successful.

!f CRW HP:Fine Mana:Hot a tree-snake:Fine>
flee
Ok.

!f CRW HP:Fine Mana:Hot a tree-snake:Fine>
east
You flee head over heels.
You flee north.
Shadowy Plains
Exits: east, south, west.

*. CRW HP:Fine Mana:Hot>
east
Sloping Plains
Exits: east, south, west.

*. CRW HP:Fine Mana:Hot>
east
Sloping Plains
A cockroach is scuttling across the floor carrying some debris.
Exits: east, south, west.
A cockroach panics, and attempts to flee.
A cockroach leaves SOUTH.

*. CRW HP:Fine Mana:Hot>
east
Bushy Plains
Exits: east, south, west.

*. CRW HP:Fine Mana:Hot>
east
Cottage in the Plains
Exits: [north], east, south, west.

*. CRW HP:Fine Mana:Hot>
south
Vast Plains
Exits: east, south, west.

*. CRW HP:Fine Mana:Hot>
east
Rocky Plains
A large pile of boulders is sitting here, probably debris from a rockslide.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>south

south
Haunted Plains
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>
Smelly Plains
Exits: north, [east], south, west.

*. CRW HP:Fine Mana:Hot>
south
Fertile Plains
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>
east
Plains outside the Walls
Exits: north, east, west.

*. CRW HP:Fine Mana:Hot>
south
east
Plains outside the Walls
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>
Outside the Walls
A mass of dark green leaves clings to a wall.
Exits: north, east, south.

*. CRW HP:Fine Mana:Hot>
Blighted Landscape
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>
south
Charred Plains
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>south

Silent Plains
Exits: north, east, ~south~, west.

*. CRW HP:Fine Mana:Hot>east

east
east
Remains of a Hut
A skeleton of some humanoid lies in the dust.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>
east
Deserted Plains
A hungry warg stands here, sniffing around for flesh.
Exits: east, south, west, /up\.

*. CRW HP:Fine Mana:Hot>
Grassy Plains
Exits: /north\, east, south, west.

*. CRW HP:Fine Mana:Hot>
Dull Plains
A small grasshopper clings to a blade of grass, ready to spring.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>
north
Blunt Plains
A ferocious warg is sitting here, trying to fight *Winny the Bear*.
A hungry warg stands here, sniffing around for flesh.
*Winny the Bear* is here, fighting a ferocious warg.
Exits: north, east, south, (west), /up\. - w:longroots.

*. CRW HP:Fine Mana:Hot>

*Winny the Bear* hits a ferocious warg's left foreleg extremely hard and shatters it.

*. CRW HP:Fine Mana:Hot>
kill *bear*

*. CRW HP:Fine Mana:Hot>
Alas! You failed to reach him through the melee.
*Winny the Bear* panics, and attempts to flee.
*Winny the Bear* leaves WEST.

*. CRW HP:Fine Mana:Hot>
+

A grasshopper has arrived from the south.

*. CRW HP:Fine Mana:Hot>
cha mood aggr
Ok.

*. CRW HP:Fine Mana:Hot>east

Fescue Grassland Plains
A huge warg is here, moving in for the kill.
A huge warg is here, moving in for the kill.
A small grasshopper clings to a blade of grass, ready to spring.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>
ci
c norm 'shroud'
You start to concentrate...

A huge warg barely hits your body and tickles it.
Aye! You cannot concentrate any more...
You slash a huge warg's left foreleg and tickle it.

*. CRW HP:Fine Mana:Hot a huge warg:Fine>
A huge warg says 'I will hunt you until you're dead, Phantasmagoria!'
You swiftly dodge a huge warg's attempt to hit you.

*. CRW HP:Fine Mana:Hot a huge warg:Fine>east

No way! You are fighting for your life!
A huge warg says 'I will hunt you until you're dead, Phantasmagoria!'

*. CRW HP:Fine Mana:Hot a huge warg:Fine>flee

You flee head over heels.
You flee east.
High Grasslands
A fierce boar is here, making grunting noises.
A boar cub is playing here, and exploring the wide world.
A boar cub is playing here, and exploring the wide world.
A small boar with big yellow tusks looks eager to fight.
A large elk is standing here, chewing grass and leaves.
A large elk gazes coldly at you, chewing on a small branch.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>
east
High Grasslands entering a Valley
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>ci

c norm 'shroud'
You start to concentrate...

west
west
west
You are surrounded by a misty shroud.

*. CRW HP:Fine Mana:Hot>
High Grasslands
A fierce boar is here, making grunting noises.
A boar cub is playing here, and exploring the wide world.
A boar cub is playing here, and exploring the wide world.
A small boar with big yellow tusks looks eager to fight.
A large elk is standing here, chewing grass and leaves.
A large elk gazes coldly at you, chewing on a small branch.
A huge warg is here, moving in for the kill.
A huge warg is here, moving in for the kill.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>
Fescue Grassland Plains
A small grasshopper clings to a blade of grass, ready to spring.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>
wc
Blunt Plains
A ferocious warg is here, snarling angrily.
A hungry warg stands here, sniffing around for flesh.
A small grasshopper clings to a blade of grass, ready to spring.
Exits: north, east, south, /up\.

*. CRW HP:Fine Mana:Hot>
wield cweapon
You stop using a wightblade.
You awkwardly wield an ornate, steel-shafted warhammer, ready to defend yourself.

*. CRW HP:Fine Mana:Hot>
stat
OB: 88%, DB: 62%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 413,694 xp, 2,801 tp. Gold: 702. Alert: normal.
Affected by:
- shroud
- panic
- novoid
- noquit
- armour
- strength
- shield
- detect magic
- night vision
- sense life

*. CRW HP:Fine Mana:Hot>
eq
You are using:
<wielded>            an ornate, steel-shafted warhammer; it glows blue
<worn on finger>     a small tin ring
<worn on finger>     a jewelled ring; it glows blue
<worn around neck>   an old length of iron chain; it glows blue
<worn around neck>   a red ruby; it glows blue; it has a soft glowing aura
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a pair of smooth, black boots
<worn about body>    a forest green cloak (flawless); it glows blue
<used as shield>     a metal-shod staff; it glows blue
<worn on wrist>      a keyring with a key and a set of lock picks
<worn across back>   an embellished longbow; it glows blue
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a water skin
<worn on belt>       a laced quiver; it glows blue
<worn on belt>       a stone

*. CRW HP:Fine Mana:Hot>

A horse has arrived from the north.

*. CRW HP:Fine Mana:Hot>
cha spell normal
Ok.

*. CRW HP:Fine Mana:Hot>

Sno has arrived from the south riding a hungry warg.

*. CRW HP:Fine Mana:Hot>
fol sno
You now follow Sno.

*. CRW HP:Fine Mana:Hot>
lead
You stop riding a pack horse.
A pack horse starts following you.
Sno says 'phone again'

*. CW HP:Fine Mana:Hot>
A grasshopper leaves NORTH.

*. CW HP:Fine Mana:Hot>
cast 'fire' *bear*

A hungry warg has arrived from the north.

*. CW HP:Fine Mana:Hot>
Nobody here by that name.
A large elk has arrived from the north.
A female elk has arrived from the north.

*. CW HP:Fine Mana:Hot>

A ferocious warg leaves NORTH.
A hungry warg leaves NORTH.

*. CW HP:Fine Mana:Hot>
cast 'lightning' *bear*
Nobody here by that name.

*. CW HP:Fine Mana:Hot>
cha spell quick
Ok.

*. CW HP:Fine Mana:Hot>look

Blunt Plains
A sturdy pack horse is standing here.
A beautiful and docile horse is standing here.
Sno the Tarkhnarb Orc is here, riding a hungry warg.
A hungry warg stands here, sniffing around for flesh.
A large elk is standing here, chewing grass and leaves.
A large elk gazes coldly at you, chewing on a small branch.
Exits/emulated: north, east, south, {west}, |up|. - w:longroots.

*. CW HP:Fine Mana:Hot>

A large elk leaves SOUTH.
A female elk leaves SOUTH.

*. CW HP:Fine Mana:Hot>

A ferocious warg has arrived from the north.
A hungry warg has arrived from the north.

*. CW HP:Fine Mana:Hot>
look
Blunt Plains
A sturdy pack horse is standing here.
A beautiful and docile horse is standing here.
Sno the Tarkhnarb Orc is here, riding a hungry warg.
A hungry warg stands here, sniffing around for flesh.
A ferocious warg is here, snarling angrily.
A hungry warg stands here, sniffing around for flesh.
Exits/emulated: north, east, south, {west}, |up|. - w:longroots.

*. CW HP:Fine Mana:Hot>
stat
OB: 88%, DB: 62%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 413,694 xp, 2,801 tp. Gold: 702. Alert: normal.
Affected by:
- shroud
- panic
- novoid
- noquit
- armour
- strength
- shield
- detect magic
- night vision
- sense life

*. CW HP:Fine Mana:Hot>

A swallow makes a circle high in the sky and flies away at a great speed.

*. CW HP:Fine Mana:Hot>
eq
A grasshopper has arrived from the east.
You are using:
<wielded>            an ornate, steel-shafted warhammer; it glows blue
<worn on finger>     a small tin ring
<worn on finger>     a jewelled ring; it glows blue
<worn around neck>   an old length of iron chain; it glows blue
<worn around neck>   a red ruby; it glows blue; it has a soft glowing aura
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a pair of smooth, black boots
<worn about body>    a forest green cloak (flawless); it glows blue
<used as shield>     a metal-shod staff; it glows blue
<worn on wrist>      a keyring with a key and a set of lock picks
<worn across back>   an embellished longbow; it glows blue
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a water skin
<worn on belt>       a laced quiver; it glows blue
<worn on belt>       a stone

*. CW HP:Fine Mana:Hot>

A ferocious warg leaves EAST.
A hungry warg leaves EAST.

*. CW HP:Fine Mana:Hot>
look
Blunt Plains
A sturdy pack horse is standing here.
A beautiful and docile horse is standing here.
Sno the Tarkhnarb Orc is here, riding a hungry warg.
A hungry warg stands here, sniffing around for flesh.
A small grasshopper clings to a blade of grass, ready to spring.
Exits/emulated: north, east, south, {west}, |up|. - w:longroots.

*. CW HP:Fine Mana:Hot>
tr
You carefully examine the ground around you, looking for tracks...
You see:
   - a track of a large elk leading south done less than 1 hour ago
   - a track of a large elk leading east done less than 2 hours ago
   - a track of a large elk leading north done less than 4 hours ago

   - a track of a female elk leading south done less than 1 hour ago
   - a track of a pack horse leading east done less than 1 hour ago
   - a track of a female elk leading east done less than 2 hours ago

   - a track of a hungry warg leading east done less than 1 hour ago
   - a track of a ferocious warg leading east done less than 1 hour ago
   - a track of a hungry warg leading north done less than 1 hour ago
   - a track of a ferocious warg leading north done less than 1 hour ago
   - a track of *a Bear* leading west done less than 1 hour ago
   - a track of *a Bear* coming from the north done less than 2 hours ago
   - two tracks of a huge warg leading south done less than 2 hours ago
   - two tracks of a huge warg leading north done less than 3 hours ago
   - two tracks of a huge warg leading east done less than 3 hours ago
   - a track of a female elk leading north done less than 4 hours ago
   - a track of a hungry warg leading south done less than 4 hours ago
   - a track of a ferocious warg leading south done less than 4 hours ago

   - a track of a horse leading south done less than 8 hours ago
   - a track of a horse leading east done less than 8 hours ago
   - a track of a tusky boar leading north done less than 10 hours ago
   - a track of a boar leading north done less than 10 hours ago

A horse leaves NORTH.

You stop searching.

*. CW HP:Fine Mana:Hot>look

Blunt Plains
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is here, riding a hungry warg.
A hungry warg stands here, sniffing around for flesh.
A small grasshopper clings to a blade of grass, ready to spring.
Exits/emulated: north, east, south, {west}, |up|. - w:longroots.

*. CW HP:Fine Mana:Hot>
exa sno
You see nothing special about him.
Sno Op'd Puppy Dog running on NOS has a few scratches.
Sno Op'd Puppy Dog running on NOS is using: 
<wielded>            a darkened orkish axe (flawless); it glows blue
<worn on finger>     a ruby ring; it glows blue
<worn on finger>     an icy ring; it glows blue
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a fine chain mail hauberk (flawless)
<worn on legs>       a fine pair of chain mail leggings (well-maintained)
<worn on arms>       a fine pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn about body>    a forest green cloak (flawless); it glows blue
<worn as shield>     a gilded round shield (flawless)
<worn on wrist>      a keyring with a set of lock picks
<worn across back>   an embellished longbow; it glows blue
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a water skin
<worn on belt>       a quiver
<worn on belt>       a butcher knife (well-maintained)
<worn on belt>       a sable pouch; it glows blue
<worn on belt>       a small pouch

*. CW HP:Fine Mana:Hot>

A large elk has arrived from the east.
A female elk has arrived from the east.

*. CW HP:Fine Mana:Hot>

A grasshopper has arrived from the north.

*. CW HP:Fine Mana:Hot>
say cant hit?
Ok.

*. CW HP:Fine Mana:Hot>
look
Blunt Plains
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is here, riding a hungry warg.
A hungry warg stands here, sniffing around for flesh.
A small grasshopper clings to a blade of grass, ready to spring.
A large elk is standing here, chewing grass and leaves.
A large elk gazes coldly at you, chewing on a small branch.
A small grasshopper clings to a blade of grass, ready to spring.
Exits/emulated: north, east, south, {west}, |up|. - w:longroots.

*. CW HP:Fine Mana:Hot>

You feel bolder.

*. CW HP:Fine Mana:Hot>
stat
OB: 89%, DB: 62%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 413,694 xp, 2,801 tp. Gold: 702. Alert: normal.
Affected by:
- shroud
- novoid
- noquit
- armour
- strength
- shield
- detect magic
- night vision
- sense life

*. CW HP:Fine Mana:Hot>

You hear some apparently very close noise from the south.

*. CW HP:Fine Mana:Hot>

A large elk leaves SOUTH.
A female elk leaves SOUTH.

*. CW HP:Fine Mana:Hot>

A grasshopper leaves EAST.

*. CW HP:Fine Mana:Hot>

A hungry warg leaves SOUTH.

*. CW HP:Fine Mana:Hot>
look
Blunt Plains
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is here, riding a hungry warg.
A small grasshopper clings to a blade of grass, ready to spring.
Exits/emulated: north, east, south, {west}, |up|. - w:longroots.

*. CW HP:Fine Mana:Hot>
stat
OB: 89%, DB: 62%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 413,694 xp, 2,801 tp. Gold: 702. Alert: normal.
Affected by:
- shroud
- novoid
- noquit
- armour
- strength
- shield
- detect magic
- night vision
- sense life

*. CW HP:Fine Mana:Hot>

A grasshopper leaves SOUTH.

*. CW HP:Fine Mana:Hot>
 boar cub has arrived from the south.
 tusky boar has arrived from the south.
. CW HP:Fine Mana:Hot>

*. CW HP:Fine Mana:Hot>say just finish him off :)

You can't find a coins in the corpse.

*. CW HP:Fine Mana:Hot>
Ok.

*. CW HP:Fine Mana:Burning>

A bouncing rabbit has arrived from the east.
A cute rabbit has arrived from the east.
A cute, bouncing rabbit has arrived from the east.

*. CW HP:Fine Mana:Burning>

A boar barely hits Sno's left foot and tickles it.

*. CW HP:Fine Mana:Burning>

Sno cleaves a boar's left foreleg extremely hard and shatters it.

*. CW HP:Fine Mana:Burning>
t enron come quake in longroots :P
Ok.

*. CW HP:Fine Mana:Burning>
look
Blunt Plains
The corpse of a tusky boar is lying here.
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is here, riding a hungry warg, fighting a boar.
A boar is here, fighting Sno.
A boar cub is playing here, and exploring the wide world.
A boar cub is playing here, and exploring the wide world.
A restless rabbit bounces around.
A cute rabbit is here.
A rabbit is here eyeing your presence warily.
Exits/emulated: north, east, south, {west}, |up|. - w:longroots.

*. CW HP:Fine Mana:Burning>

A boar barely hits Sno's left hand and tickles it.

*. CW HP:Fine Mana:Burning>

Sno cleaves a boar's left hindleg extremely hard and shatters it.

*. CW HP:Fine Mana:Burning>

Sno cleaves a boar's left foreleg extremely hard and shatters it.

*. CW HP:Fine Mana:Burning>
look
Blunt Plains
The corpse of a tusky boar is lying here.
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is here, riding a hungry warg, fighting a boar.
A boar is here, fighting Sno.
A boar cub is playing here, and exploring the wide world.
A boar cub is playing here, and exploring the wide world.
A restless rabbit bounces around.
A cute rabbit is here.
A rabbit is here eyeing your presence warily.
Exits/emulated: north, east, south, {west}, |up|. - w:longroots.

*. CW HP:Fine Mana:Burning>

A boar barely hits Sno's body and tickles it.

*. CW Mana:Burning>
stat
Enron has arrived from the south riding a trained horse.
A lithe orc has arrived from the south.
OB: 89%, DB: 62%, PB: 20%, Armour: 75%. Wimpy: 100. Mood: aggressive.
Needed: 413,267 xp, 2,801 tp. Gold: 702. Alert: normal.
Affected by:
- shroud
- novoid
- noquit
- armour
- strength
- shield
- detect magic
- night vision
- sense life

*. CW Mana:Burning>

Enron dismounts from a trained horse, and stops riding him.
A trained horse now follows Enron.

*. CW Mana:Burning>

Sno cleaves a boar's body extremely hard and shatters it.
A boar is incapacitated and will slowly die, if not aided.

*. CW Mana:Burning>

Enron tips his hat. *** R'hollor will reward you for this with 100k! ***

*. CW Mana:Burning>
gr enron
Enron is a group leader!

*. CW Mana:Burning>

A hungry warg has arrived from the south.

*. CW Mana:Burning>
say ungr
Ok.

*. CW Mana:Burning>

Sno cleaves a boar's left forefoot extremely hard and shatters it.
You receive your share of experience.
It begins to be automatic...
You hear a boar's death cry as he collapses.
get coins corpse
A boar is dead! R.I.P.

*. CW Mana:Burning>
You can't find a coins in the corpse.

*. CW Mana:Burning>
gr enron
Enron is a group leader!

*. CW Mana:Burning>

Enron disbands his group.

*. CW Mana:Burning>
gr enron
Enron is now a group member.

*. CW Mana:Burning>
gr lithe
A lithe orc is now a group member.

*. CW Mana:Burning>
say sno is afk
Ok.

*. CW Mana:Burning>

Enron issues the order 'sleep'.
A lithe orc lies down and falls asleep.

*. CW Mana:Burning>

A hungry warg leaves SOUTH.
A boar cub leaves EAST.

*. CW Mana:Burning>

A bouncing rabbit leaves NORTH.
A cute rabbit leaves NORTH.
A cute, bouncing rabbit leaves NORTH.

*. CW Mana:Burning>

A trained horse stops following Enron.

*. CW Mana:Burning>

Enron says 'open ok'

*. CW Mana:Burning>

A boar cub leaves NORTH.

*. CW Mana:Burning>

The longroots are opened from the other side.

*. CW Mana:Burning>

Enron leaves WEST.

*. CW Mana:Burning>
close longroots
Ok.

*. CW Mana:Burning>
close longroots
They're already closed!

*. CW Mana:Burning>
close longroots
They're already closed!
The earth trembles and shivers.

*. CW Mana:Burning>close longroots

They're already closed!

*. CW Mana:Burning>close longroots

They're already closed!

*. CW Mana:Burning>close longroots

They're already closed!

*. CW Mana:Burning>close longroots

They're already closed!

*. CW Mana:Burning>close longroots

They're already closed!

*. CW Mana:Burning>
close longroots
They're already closed!
The longroots are opened from the other side.
A huge warg has arrived from the east.
A huge warg has arrived from the east.

*. CW Mana:Burning>close longroots

Ok.
The earth trembles and shivers.

*. CW Mana:Burning>
close longroots
They're already closed!

*. CW Mana:Burning>
close longroots
They're already closed!
The longroots are opened from the other side.

*. CW Mana:Burning>close longroots

Ok.
The longroots are opened from the other side.

*. CW Mana:Burning>close longroots

Ok.

*. CW Mana:Burning>

The longroots are opened from the other side.
You hear a death cry from the west.
The earth trembles and shivers.

*. CW Mana:Burning>
ol
open looserocks
You don't see any looserocks here.

*. CW Mana:Burning>

The earth trembles and shivers.

*. CW Mana:Burning>

Enron has arrived from the west.

*. CW Mana:Burning>

Enron leaves EAST.

*. CW Mana:Burning>
look
Blunt Plains
The corpse of a boar is lying here.
The corpse of a tusky boar is lying here.
A sturdy pack horse is standing here.
Sno the Tarkhnarb Orc is here, riding a hungry warg.
A sturdy trained horse is standing here.
A lithe orc is sleeping here.
A huge warg is here, moving in for the kill.
A huge warg is here, moving in for the kill.
Exits/emulated: north, east, south, {west}, |up|. - w:longroots.

*. CW Mana:Burning>

*** Warlords Hall of Fame ***

    Armies of the West

 1  Day the Silvan Rider
 2  Grizzle the Bear Battlemaster
 3  Marlo the Eriadorian Champion
 4  Monique the Half-Elven Sage
 5  Esmer the Eriadorian Ranger
 6  Karhulina the Beorning Fighter
 7  Copoa the Silvan Hero
 8  Leedar the Dunadan Ranger
 9  Daerandir the Silvan Ranger
10  Merry the Fallohid Adventurer

    Forces of the Dark Lord

 1  Telperien the Black Numenorean Wanderer
 2  Ugurz the Zaugurz Assassin
 3  Dreg the Black Numenorean Envoy
 4  Chewer the Cave Troll Wrecker
 5  Mutabor the Tarkhnarb Champion
 6  Phantasmagoria the Black Numenorean Necromancer *** Meep! ***
 7  Canina the Tarkhnarb Adventurer
 8  Sert the Tarkhnarb Battlemaster
 9  Tyrion the Black Numenorean Sage
10  Draven the Black Numenorean Wanderer





*** Servants of R'hllor can sometimes to the dirty work for the emissary of the Dark Lord! ***


(ps just something to read while at work!)
 Very nice, I would like to see this log in the 'notables' section! 


2015/05/04 16:30, Variant:   
The pounding BN strikes again!

2015/05/05 02:37, Telessar:   
Isnt abraxas elestir? Dies like a complete newb and elvenrunes doesn't celebrate ? Guess the game must be really dead then...

2015/05/05 03:58, Variant:   
Abraxas is Winny. Profile not incog a few logs down.

2015/05/05 05:16, Tyrion:   
Gelmir you've been gone too long, you're thinking Albrax.

2015/05/05 06:19, Arcanum:   
just that battleclerics use harm spell.

you are merely a warmage.

2015/05/05 11:56, Abraxas: 
No I am not Elestir! :-P
Btw i was too surprised to see bn pounding me that i forgot to use scrolls pbs or whatever fucking thing i had in my inventory .

2015/05/05 16:59, Phantasmagoria: 
i considered harm, but it its just too manadraining and too few pracs can be put in it.

2015/05/06 10:09, Telessar:   
Ahh right. Things didn't make much sense anyhow because only 2 pukes and there weren't tons of pouches and full shining...was genuinely confused!


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