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Up until you lose, you're winning (Vii)comments   back
(3763 hits. Posted 2015/05/30)
###############################################################
###### Been chasing this orc for about 20 minutes slow tracking.
###### He turns to fight!
###############################################################

Víí BOOM, Headshot is a level twenty-nine Half-Elven Sage.
Is playing from *.com.

Version: 2.0


!f* CW Mana:Burning>
sClimbing the Steep Mountainside
Exits: \north/, down.
ACK! A pack horse didn't follow you, you lost him.

You see some tracks of *an Orc* leading down, done less than 1 hour ago.

*
dPlummeting down the Shaft
Suddenly the angle of the shaft becomes too steep for you to remain in control and you are sent tumbling down recklessly.Exits/emulated: north, east, south, wes
t.


Exits: north, east, south, west.

*a dreadful Orc* carefully pours some oil from a foetid green vial on a slender dagger.
A swallow panics, and attempts to flee.
A swallow leaves north.

Aha, you have found your victim!

!= CW HP:Wounded Mana:Burning>     ########### WHOA THERE!######

*a dreadful Orc* stops resting, and clambers on his feet.

!= CW HP:Wounded Mana:Burning>
e*a dreadful Orc* leaves west.
Domed Hallway
Exits: east, west.

!= CW HP:Wounded Mana:Burning>
eGathering Hall inside the Mountain
A skeleton of some humanoid lies in the dust.
Exits: north, [east], west.

![ CW HP:Wounded Mana:Burning>
nChamber of Preparation and Storage
Exits: south.

!= CW HP:Wounded Mana:Burning>
ccast 'cure serious'
You start to concentrate...

csnqqYou begin to see scars fade away and a feeling of health comes over you.

!= CW HP:Wounded Mana:Burning>
cha spell n
Ok.

!= CW HP:Wounded Mana:Burning>
stat
OB: 48%, DB: 49%, PB: 56%, Armour: 83%. Wimpy: 0. Mood: wimpy.
Needed: 526,465 xp, 0 tp. Lauren: 28. Alert: normal.
Affected by:
- novoid
- noquit
- breath of briskness
- armour
- stored spell earthquake
- shield

!= CW HP:Wounded Mana:Burning>
csncha spell n
Ok.

!= CW HP:Wounded Mana:Burning>
ccast 'cure serious'
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

!= CW HP:Hurt Mana:Burning>
swGathering Hall inside the Mountain
A skeleton of some humanoid lies in the dust.
Exits: north, [east], west.

![ CW HP:Hurt Mana:Burning>
wDomed Hallway
Exits: east, west.

!= CW HP:Hurt Mana:Burning>
Pillars of Eternity
Exits: north, east, south, west.

!= CW HP:Hurt Mana:Burning>
wElaborate Tunnel
A swallow flies high above the ground.
Exits: east, west.
You have found *a dreadful Orc*!
A swallow panics, and attempts to flee.
A swallow leaves east.

!= CW HP:Hurt Mana:Burning>
wChamber of the Mountaingate
A large black bat flitters near you.
Exits: [north], east, /up\.

!= CW HP:Hurt Mana:Burning>
eElaborate Tunnel
*a dreadful Orc* is standing here (hidden).
Exits: east, west.

!= CW HP:Hurt Mana:Burning>
en*a dreadful Orc* leaves west sneaking.
Pillars of Eternity
A swallow flies high above the ground.
A large bat is here, hanging in the darkness.
Exits: north, east, south, west.
A swallow panics, and attempts to flee.
A swallow leaves east.

!= CW HP:Hurt Mana:Burning>
Sleeping Chambers
A swallow flies high above the ground.
Exits: south.
A swallow panics, and attempts to flee.
A swallow leaves south.

!= CW HP:Hurt Mana:Burning>
sc160/286 hits, 112/145 mana, and 53/100 moves.

!= CW HP:Hurt Mana:Burning>
csnccha spell n
Ok.

!= CW HP:Hurt Mana:Burning>
cast 'cure serious'
You start to concentrate...

csnYou begin to see scars fade away and a feeling of health comes over you.

!= CW HP:Hurt Mana:Hot>
cha spell n
Ok.

!= CW HP:Hurt Mana:Hot>
sPillars of Eternity
A large bat is here, hanging in the darkness.
A swallow flies high above the ground.
Exits: north, east, south, west.
A swallow panics, and attempts to flee.
A swallow leaves north.

!= CW HP:Hurt Mana:Hot>
sSleeping Chambers
Exits: north.
You have found a large bat!

!= CW HP:Hurt Mana:Hot>
nePillars of Eternity
A large bat is here, hanging in the darkness.
Exits: north, east, south, west.

!= CW HP:Hurt Mana:Hot>
eDomed Hallway
A swallow flies high above the ground.
Exits: east, west.
You have found *a dreadful Orc*!
A swallow panics, and attempts to flee.
A swallow leaves west.

!= CW HP:Hurt Mana:Hot>
nGathering Hall inside the Mountain
A skeleton of some humanoid lies in the dust.
Exits: north, [east], west.

![ CW HP:Hurt Mana:Hot>
Chamber of Preparation and Storage
Exits: south.

!= CW HP:Hurt Mana:Hot>
swGathering Hall inside the Mountain
A skeleton of some humanoid lies in the dust.
Exits: north, [east], west.

![ CW HP:Hurt Mana:Hot Move:Tired>
wDomed Hallway
*a dreadful Orc* is standing here (hidden).
Exits: east, west.

!= CW HP:Hurt Mana:Hot Move:Tired>
wPillars of Eternity
A large bat is here, hanging in the darkness.
A swallow flies high above the ground.
Exits: north, east, south, west.
A swallow panics, and attempts to flee.
A swallow leaves north.

!= CW HP:Hurt Mana:Hot Move:Tired>
Elaborate Tunnel
Exits: east, west.

!= CW HP:Hurt Mana:Hot Move:Tired>
enPillars of Eternity
A large bat is here, hanging in the darkness.
Exits: north, east, south, west.
A large bat leaves north.

!= CW HP:Hurt Mana:Hot Move:Tired>
Sleeping Chambers
A swallow flies high above the ground.
A swallow flies high above the ground.
A large bat is here, hanging in the darkness.
Exits: south.
A swallow panics, and attempts to flee.
A swallow leaves south.
A swallow panics, and attempts to flee.

!= CW HP:Hurt Mana:Hot Move:Tired>

A swallow leaves south.

!= CW HP:Hurt Mana:Hot Move:Tired>
csncha spell n
Ok.

!= CW HP:Hurt Mana:Hot Move:Tired>
rqrev q
You begin to search...

csqYou didn't find anyone.

!= CW HP:Hurt Mana:Hot Move:Tired>
cha spell q
Ok.

!= CW HP:Hurt Mana:Hot Move:Tired>
rqrev q
You begin to search...

sccsncYou didn't find anyone.
A large bat fails to hit you.

!= CW HP:Fine Mana:Hot Move:Tired a large bat:Healthy>
You can't do that while fighting.

!= CW HP:Fine Mana:Hot Move:Tired a large bat:Healthy>
cha spell n
Ok.

!= CW HP:Fine Mana:Hot Move:Tired a large bat:Healthy>
cast 'cure serious'
You start to concentrate...

csnYou begin to see scars fade away and a feeling of health comes over you.

!= CW HP:Fine Mana:Hot Move:Tired a large bat:Healthy>
cha spell n
Ok.
You pierce a large bat's head.

!= CW HP:Fine Mana:Hot Move:Tired a large bat:Fine>
lSleeping Chambers
A large bat is here, fighting YOU.
Exits/emulated: south.

!= CW HP:Fine Mana:Hot Move:Tired a large bat:Fine>
timeAccording to the Sindarin calendar, it is:
Oraearon, the 26th of Girithron, Year 2874 of the Third Age.
You cannot guess the time indoors.
Real time is Sat May 30 22:15:15 2015 GMT.
Last reboot after a manual immediate reboot at Tue May 26 20:31:17 2015 GMT.

!= CW HP:Fine Mana:Hot Move:Tired a large bat:Fine>
fYou flee head over heels.
PANIC! You couldn't escape!
You pierce a large bat's left foot.

!= CW HP:Fine Mana:Hot Move:Tired a large bat:Fine>
csqcha spell q
Ok.

!= CW HP:Fine Mana:Hot Move:Tired a large bat:Fine>

PANIC! You can't quit the fight!

!= CW HP:Fine Mana:Hot Move:Tired a large bat:Fine>

PANIC! You can't quit the fight!

!= CW HP:Fine Mana:Hot Move:Tired a large bat:Fine>

You flee head over heels.
PANIC! You couldn't escape!

!= CW HP:Fine Mana:Hot a large bat:Fine>

You flee head over heels.
PANIC! You couldn't escape!
You strongly pierce a large bat's body and shatter it.

!= CW HP:Fine Mana:Hot a large bat:Hurt>

*a dreadful Orc* leaves his hiding place.
*a dreadful Orc* strongly shoots your left arm and tickles it.
The venom enters your body!

!= CW HP:Fine Mana:Hot a large bat:Hurt>

*a dreadful Orc* nocks a missile in an embellished longbow.
PANIC! You can't quit the fight!

!= CW HP:Fine Mana:Hot a large bat:Hurt>

You flee head over heels.
You flee south.
Pillars of Eternity
A swallow flies high above the ground.
Exits: north, east, south, west.

!= CW HP:Fine Mana:Hot Move:Tired>

A swallow panics, and attempts to flee.
A swallow leaves north.

!= CW HP:Fine Mana:Hot Move:Tired>
cast 'burning hands' *orc*Nobody here by that name.

!= CW HP:Fine Mana:Hot Move:Tired>
rqrev q
You begin to search...

cast 'burning hands' *orc**a dreadful Orc* leaves his hiding place.
*a dreadful Orc* shoots your left foot hard.

!= CW HP:Fine Mana:Hot *a dreadful Orc*:Fine>
You start to concentrate...

Ok.
You burn *a dreadful Orc*.

!= CW HP:Fine Mana:Hot *a dreadful Orc*:Fine>

You pierce *a dreadful Orc*'s body hard.

!= CW HP:Fine Mana:Hot *a dreadful Orc*:Fine>
cast 'burning hands' *orc*You start to concentrate...
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves north.
Your victim has disappeared!

!= CW HP:Fine Mana:Hot>
rq
*a dreadful Orc* has arrived from the north.

!= CW HP:Fine Mana:Hot>
rev q
You begin to search...

*a dreadful Orc* nocks a missile in an embellished longbow.

!= CW HP:Fine Mana:Hot>
cast 'burning hands' *orc*You start to concentrate...

You feel less protected.
*a dreadful Orc* lightly shoots your right leg and tickles it.
Aye! You cannot concentrate any more...

!= CW HP:Fine Mana:Hot *a dreadful Orc*:Fine>

*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves east.

!= CW HP:Fine Mana:Hot>
cast 'burning hands' *orc*Nobody here by that name.

!= CW HP:Fine Mana:Hot>
wwElaborate Tunnel
A large black bat flitters near you.
Exits: east, west.

!= CW HP:Fine Mana:Hot>
Chamber of the Mountaingate
Exits: [north], east, /up\.

!= CW HP:Fine Mana:Hot>
csnarcha spell n
Ok.

!= CW HP:Fine Mana:Hot>
cast 'armour'
You start to concentrate...

csqA blue transparent wall slowly appears around you.

!= CW HP:Fine Mana:Warm>
cha spell q
Ok.

!= CW HP:Fine Mana:Warm>
eElaborate Tunnel
A large black bat flitters near you.
Exits: east, west.

!= CW HP:Fine Mana:Warm>
ePillars of Eternity
Exits: north, east, south, west.

!= CW HP:Fine Mana:Warm>
cast 'burning hands' *orc*Nobody here by that name.

!= CW HP:Fine Mana:Warm>
eeDomed Hallway
A swallow flies high above the ground.
Exits: east, west.
A swallow panics, and attempts to flee.
A swallow leaves west.

!= CW HP:Fine Mana:Warm>
nGathering Hall inside the Mountain
A skeleton of some humanoid lies in the dust.
Exits: north, [east], west.
You have found *a dreadful Orc*!

![ CW HP:Fine Mana:Warm Move:Tired>
Chamber of Preparation and Storage
Exits: south.

!= CW HP:Fine Mana:Warm Move:Tired>
csncha spell n
Ok.

!= CW HP:Fine Mana:Warm Move:Tired>
rqrev q
You begin to search...

You have revealed *a dreadful Orc*!

!= CW HP:Fine Mana:Warm Move:Tired>

*a dreadful Orc* leaves his hiding place.
*a dreadful Orc* aims for a gap in your armour!
*a dreadful Orc* shoots your head hard.
*a dreadful Orc* barely hits your body and tickles it.

!= CW HP:Hurt Mana:Warm Move:Tired *a dreadful Orc*:Fine>
fPANIC! You can't quit the fight!
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves south.

!= CW HP:Hurt Mana:Warm>
sGathering Hall inside the Mountain
A skeleton of some humanoid lies in the dust.
A dwarven statue stands poised before the silverydoor.
Exits: north, (east), west.

![ CW HP:Hurt Mana:Warm Move:Tired>
wwDomed Hallway
A swallow flies high above the ground.
*a dreadful Orc* is standing here.
Exits: east, west.
A swallow panics, and attempts to flee.
A swallow leaves west.
The venom runs into your veins!

!= CW HP:Hurt Mana:Warm Move:Tired>
Pillars of Eternity
A swallow flies high above the ground.
Exits: north, east, south, west.
A swallow panics, and attempts to flee.
A swallow leaves west.

!= CW HP:Hurt Mana:Warm Move:Tired>
w*a dreadful Orc* has arrived from the east.
Elaborate Tunnel
A large black bat flitters near you.
A swallow flies high above the ground.
Exits: east, west.
A swallow panics, and attempts to flee.
A swallow leaves west.

!= CW HP:Hurt Mana:Warm Move:Tired>
wChamber of the Mountaingate
A swallow flies high above the ground.
Exits: [north], east, /up\.
A swallow panics, and attempts to flee.
A swallow leaves east.

!= CW HP:Hurt Mana:Warm Move:Tired>
csnrqcha spell n
Ok.

!= CW HP:Hurt Mana:Warm Move:Tired>
rev q
You begin to search...

rempYou didn't find anyone.

!= CW HP:Hurt Mana:Warm Move:Tired>
cast 'remove poison'
You start to concentrate...

A warm feeling runs through your body, you feel better.

!= CW HP:Hurt Mana:Warm Move:Tired>
eeElaborate Tunnel
A large black bat flitters near you.
A swallow flies high above the ground.
Exits: east, west.
A swallow panics, and attempts to flee.
A swallow leaves east.

!= CW HP:Hurt Mana:Warm Move:Tired>
nPillars of Eternity
A swallow flies high above the ground.
Exits: north, east, south, west.
A swallow panics, and attempts to flee.
A swallow leaves east.

!= CW HP:Hurt Mana:Warm Move:Tired>
Sleeping Chambers
A large bat is here, hanging in the darkness.
A swallow flies high above the ground.
Exits: south.
A swallow panics, and attempts to flee.
A swallow leaves south.

!= CW HP:Hurt Mana:Warm Move:Tired>

A large bat tries to hit you, but your parry is successful.

!= CW HP:Hurt Mana:Warm Move:Tired a large bat:Hurt>
get sage allget thyme allget mauve allget juniper allput juniper bagput mauve bagput sage bagput thyme bagrmix bagstYou get some grey-green leaves from a leathe
r backpack.
You strongly pierce a large bat's body and shatter it.

!= CW HP:Hurt Mana:Warm Move:Tired a large bat:Wounded>
You get some scented crushed leaves from a leather backpack.

!= CW HP:Hurt Mana:Warm Move:Tired a large bat:Wounded>
You get some sweet-smelling dried mauve petals from a leather backpack.

!= CW HP:Hurt Mana:Warm Move:Tired a large bat:Wounded>
You get a cluster of hard, round, black berries from a leather backpack.

!= CW HP:Hurt Mana:Warm Move:Tired a large bat:Wounded>
You put a cluster of hard, round, black berries in a fragrant-smelling bag.

!= CW HP:Hurt Mana:Warm Move:Tired a large bat:Wounded>
You put some sweet-smelling dried mauve petals in a fragrant-smelling bag.

!= CW HP:Hurt Mana:Warm Move:Tired a large bat:Wounded>
You put some grey-green leaves in a fragrant-smelling bag.

!= CW HP:Hurt Mana:Warm Move:Tired a large bat:Wounded>
You put some scented crushed leaves in a fragrant-smelling bag.

!= CW HP:Hurt Mana:Warm Move:Tired a large bat:Wounded>
Rest while fighting? Are you MAD?

!= CW HP:Hurt Mana:Warm Move:Tired a large bat:Wounded>
You start mixing the contents of a fragrant-smelling bag.

f*a dreadful Orc* leaves his hiding place.
*a dreadful Orc* strongly shoots your right foot.
Aye! You cannot concentrate any more...
You stop mixing the contents of a fragrant-smelling bag.

!= CW HP:Hurt Mana:Warm Move:Tired a large bat:Wounded>
*a dreadful Orc* nocks a missile in an embellished longbow.
Do you not consider fighting as standing?

!= CW HP:Hurt Mana:Warm Move:Tired a large bat:Wounded>
PANIC! You can't quit the fight!

!= CW HP:Hurt Mana:Warm Move:Tired a large bat:Wounded>
fYou are already attempting to flee!

!= CW HP:Hurt Mana:Warm Move:Tired a large bat:Wounded>

You pierce a large bat's body and shatter it.

!= CW HP:Hurt Mana:Warm Move:Tired a large bat:Wounded>
sNo way! You are fighting for your life!
You flee head over heels.
You flee south.
Pillars of Eternity
Exits: north, east, south, west.

!= CW HP:Hurt Mana:Warm Move:Tired>
sSleeping Chambers
A large bat is here, hanging in the darkness (hidden).
Exits: north.

!= CW HP:Hurt Mana:Warm Move:Tired>

*a dreadful Orc* has arrived from the north.

!= CW HP:Hurt Mana:Warm Move:Tired>
nPillars of Eternity
Exits: north, east, south, west.

!= CW HP:Hurt Mana:Warm Move:Tired>
wwElaborate Tunnel
A large black bat flitters near you.
A swallow flies high above the ground.
Exits: east, west.
A swallow panics, and attempts to flee.
A swallow leaves east.

!= CW HP:Hurt Mana:Warm Move:Tired>
Chamber of the Mountaingate
Exits: [north], east, /up\.

!= CW HP:Hurt Mana:Warm Move:Tired>
eqYou are using:
            an elven dagger (flawless)
     a bejewelled oak staff; it has a soft glowing aura
       a fine chain mail coif (flawless)
       a fine chain mail hauberk (flawless)
    a russet cloak (flawless)
       a fine pair of chain mail sleeves (flawless)
      a fine pair of chain mail gloves (flawless)
       a fine pair of chain mail leggings (flawless)
       a fine pair of rigid leather boots (flawless)
   a pale blue stone
       a leather backpack
       a plain leather belt
       a water skin
       a hooded brass lantern
       a hunting knife (flawless)
       a fragrant-smelling bag
       a sable pouch

!= CW HP:Hurt Mana:Warm Move:Tired>
rqrev q
You begin to search...

csnYou didn't find anyone.

!= CW HP:Hurt Mana:Warm Move:Tired>
qqcha spell n
Ok.
A black-furred bat has arrived from the east.

!= CW HP:Hurt Mana:Warm Move:Tired>
csnstat
OB: 46%, DB: 49%, PB: 55%, Armour: 83%. Wimpy: 0. Mood: wimpy.
Needed: 526,390 xp, 0 tp. Lauren: 28. Alert: normal.
Affected by:
- novoid
- panic
- noquit
- armour
- breath of briskness
- stored spell earthquake
- shield

!= CW HP:Hurt Mana:Warm Move:Tired>
cha spell n
Ok.

!= CW HP:Hurt Mana:Warm Move:Tired>
erqElaborate Tunnel
Exits: east, west.

!= CW HP:Hurt Mana:Warm Move:Tired>
rev q
You begin to search...

You have revealed *a dreadful Orc*!

!= CW HP:Hurt Mana:Warm Move:Tired>
cast 'lightning bolt' *orc*
*a dreadful Orc* nocks a missile in an embellished longbow.

!= CW HP:Hurt Mana:Warm Move:Tired>
You start to concentrate...

*a dreadful Orc* leaves his hiding place.
*a dreadful Orc* shoots your body.
Aye! You cannot concentrate any more...

!= CW HP:Hurt Mana:Warm Move:Tired *a dreadful Orc*:Fine>

*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves west.

!= CW HP:Hurt Mana:Warm Move:Tired>
cast 'lightning bolt' *orc*Nobody here by that name.

!= CW HP:Hurt Mana:Warm Move:Tired>

*a dreadful Orc* has arrived from the west.

!= CW HP:Hurt Mana:Warm Move:Tired>

*a dreadful Orc* nocks a missile in an embellished longbow.

!= CW HP:Hurt Mana:Warm Move:Tired>
wChamber of the Mountaingate
A large black bat flitters near you.
Exits: [north], east, /up\.

!= CW HP:Hurt Mana:Warm Move:Tired>
ecast 'lightning bolt' *orc*Elaborate Tunnel
*a dreadful Orc* is standing here.
Exits: east, west.

!= CW HP:Hurt Mana:Warm Move:Tired>
You start to concentrate...

*a dreadful Orc* leaves west.
Your victim has disappeared!

!= CW HP:Hurt Mana:Warm Move:Tired>
csncha spell n
Ok.

!= CW HP:Hurt Mana:Warm Move:Tired>
cast 'lightning bolt' *orc*Nobody here by that name.

!= CW HP:Hurt Mana:Warm Move:Tired>
wChamber of the Mountaingate
A large black bat flitters near you.
*a dreadful Orc* is standing here.
Exits: [north], east, /up\.

!= CW HP:Hurt Mana:Warm Move:Tired>
erqElaborate Tunnel
Exits: east, west.

!= CW HP:Hurt Mana:Warm Move:Tired>
rev q
You begin to search...

wYou didn't find anyone.

!= CW HP:Hurt Mana:Warm Move:Tired>
cast 'lightning bolt' *orc*Chamber of the Mountaingate
A large black bat flitters near you.
Exits: [north], east, /up\.
You have found *a dreadful Orc*!
*a dreadful Orc* leaves east sneaking.

!= CW HP:Hurt Mana:Warm Move:Tired>
Nobody here by that name.

!= CW HP:Hurt Mana:Warm Move:Tired>
eElaborate Tunnel
Exits: east, west.
You have found *a dreadful Orc*!
*a dreadful Orc* leaves west sneaking.

!= CW HP:Hurt Mana:Warm Move:Tired>
rqrev q
You begin to search...

cast 'lightning bolt' *orc*rqYou didn't find anyone.

!= CW HP:Hurt Mana:Warm Move:Tired>
csnNobody here by that name.

!= CW HP:Hurt Mana:Warm Move:Tired>
rev q
You begin to search...

rqYou have revealed *a dreadful Orc*!

!= CW HP:Hurt Mana:Warm Move:Tired>
cha spell n
Ok.
*a dreadful Orc* leaves his hiding place.
*a dreadful Orc* lightly shoots your left arm and tickles it.
A large bat has arrived from the east.

!= CW HP:Wounded Mana:Warm Move:Tired *a dreadful Orc*:Fine>
rev q
No way! You are fighting for your life!
*a dreadful Orc* seems to avoid the fight.

!= CW HP:Wounded Mana:Warm Move:Tired *a dreadful Orc*:Fine>

!= CW HP:Wounded Mana:Warm Move:Tired *a dreadful Orc*:Fine>
csncha spell n
Ok.
*a dreadful Orc* escaped the fight.
*a dreadful Orc* leaves east.

!= CW HP:Wounded Mana:Warm Move:Tired> 
ePillars of Eternity
Exits: north, east, south, west.
You have found *a dreadful Orc*!

#############################################################
####### Erm… I still haven’t even hit him. Probably should have ####### thought this thing through better! 


!= CW HP:Wounded Mana:Warm Move:Tired>
eeDomed Hallway
A swallow flies high above the ground.
A swallow flies high above the ground.
Exits: east, west.
A swallow panics, and attempts to flee.
A swallow leaves east.
A swallow panics, and attempts to flee.
A swallow leaves east.

!= CW HP:Wounded Mana:Warm Move:Tired>
Gathering Hall inside the Mountain
A skeleton of some humanoid lies in the dust.
A dwarven statue stands poised before the silverydoor.
A swallow flies high above the ground.
A swallow flies high above the ground.
Exits: north, (east), west.
A swallow panics, and attempts to flee.
A swallow leaves north.
A swallow panics, and attempts to flee.
A swallow leaves west.

![ CW HP:Wounded Mana:Warm Move:Tired>
nChamber of Preparation and Storage
A swallow flies high above the ground.
Exits: south.
A swallow panics, and attempts to flee.

!= CW HP:Wounded Mana:Warm Move:Tired>
ususe pale
You attempt to use the power of a pale blue stone.

You feel a surge of healing power flow through you.

!= CW HP:Hurt Mana:Hot>
sGathering Hall inside the Mountain
A skeleton of some humanoid lies in the dust.
A dwarven statue stands poised before the silverydoor.
Exits: north, (east), west.

![ CW HP:Hurt Mana:Hot>
wDomed Hallway
A swallow flies high above the ground.
Exits: east, west.
A swallow panics, and attempts to flee.
A swallow leaves east.

!= CW HP:Hurt Mana:Hot>
wwPillars of Eternity
Exits: north, east, south, west.
You have found *a dreadful Orc*!

!= CW HP:Hurt Mana:Hot>
wElaborate Tunnel
A large bat is here, hanging in the darkness.
Exits: east, west.

!= CW HP:Hurt Mana:Hot>
Chamber of the Mountaingate
A large black bat flitters near you.
Exits: [north], east, /up\.

!= CW HP:Hurt Mana:Hot>
mix bagYou start mixing the contents of a fragrant-smelling bag.

*a dreadful Orc* leaves his hiding place.
*a dreadful Orc* shoots your left foot and tickles it.
Aye! You cannot concentrate any more...
You stop mixing the contents of a fragrant-smelling bag.

!= CW HP:Hurt Mana:Hot *a dreadful Orc*:Fine>

*a dreadful Orc* nocks a missile in an embellished longbow.

!= CW HP:Hurt Mana:Hot *a dreadful Orc*:Fine>
fYou flee head over heels.
You failed to climb there and fall down, hurting yourself.
Chamber of the Mountaingate
A large black bat flitters near you.
*a dreadful Orc*, aiming an embellished longbow, is here, fighting YOU.
Exits: [north], east, /up\.
PANIC! You couldn't escape!

!= CW HP:Wounded Mana:Hot *a dreadful Orc*:Fine>

You feel less protected.
*a dreadful Orc* aims for a weakness in your armour!
*a dreadful Orc* strongly shoots your right foot.

!= CW HP:Wounded Mana:Hot *a dreadful Orc*:Fine>

*a dreadful Orc* nocks a missile in an embellished longbow.

!= CW HP:Wounded Mana:Hot *a dreadful Orc*:Fine>
csncha spell n
Ok.
You flee head over heels.
You flee east.
Elaborate Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Hot>
fYou flee head over heels.
You flee west.
Chamber of the Mountaingate
A large black bat flitters near you.
*a dreadful Orc* is standing here.
Exits: [north], east, /up\.

!= CW HP:Wounded Mana:Hot>

*a dreadful Orc* nocks a missile in an embellished longbow.

!= CW HP:Wounded Mana:Hot>
eeElaborate Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Hot>
ePillars of Eternity
A large bat is here, hanging in the darkness.
Exits: north, east, south, west.

!= CW HP:Wounded Mana:Hot>
Domed Hallway
Exits: east, west.

!= CW HP:Wounded Mana:Hot>
nAlas, you cannot go that way...

!= CW HP:Wounded Mana:Hot>
csnarcha spell n
Ok.

!= CW HP:Wounded Mana:Hot>
cast 'armour'
You start to concentrate...

wwA blue transparent wall slowly appears around you.

!= CW HP:Wounded Mana:Warm>
csnPillars of Eternity
Exits: north, east, south, west.

!= CW HP:Wounded Mana:Warm>
Elaborate Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Warm>
cha spell n
Ok.

!= CW HP:Wounded Mana:Warm>
enPillars of Eternity
Exits: north, east, south, west.

!= CW HP:Wounded Mana:Warm>
Sleeping Chambers
Exits: south.

!= CW HP:Wounded Mana:Warm>
ccast 'cure serious'
You start to concentrate...

csnYou begin to see scars fade away and a feeling of health comes over you.

!= CW HP:Hurt Mana:Cold>
cha spell n
Ok.

!= CW HP:Hurt Mana:Cold>

!= CW HP:Hurt Mana:Cold>
sccsn158/286 hits, 36/145 mana, and 72/100 moves.

!= CW HP:Hurt Mana:Cold>
cha spell n
Ok.

!= CW HP:Hurt Mana:Cold>
tihnksArglebargle, glop-glyf!?!  ##### Brilliant ####

!= CW HP:Hurt Mana:Warm>
Pillars of Eternity
Exits: north, east, south, west.
You have found *a dreadful Orc*!

!= CW HP:Hurt Mana:Warm>
iYou are carrying:
an arrow
an arrow
an arrow
a war arrow
a war arrow
a war arrow
a war arrow
a silver-tipped arrow
a silver-tipped arrow
a war arrow
an important-looking letter
a wooden pipe

##### Gifts!! #####

!= CW HP:Hurt Mana:Warm>
qucast 'earthquake'
You quickly recall your stored spell...

A large bat has arrived from the south.

The earth trembles beneath your feet!
You receive your share of experience.
info to level %X**Yawn** Boring kill, wasn't it?
You hear a large bat's death cry as it collapses.
A large bat is dead! R.I.P.
*a dreadful Orc* leaves his hiding place.
Some debris falls on you from above.

!= CW HP:Hurt Mana:Cold *a dreadful Orc*:Hurt>
to level 526125

!= CW HP:Hurt Mana:Cold *a dreadful Orc*:Hurt>

*a dreadful Orc* strikes for a weakness in your armour!
*a dreadful Orc* barely pierces your left foot and tickles it.

!= CW HP:Hurt Mana:Cold *a dreadful Orc*:Hurt>
fYou will attempt to flee!
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves south.

!= CW HP:Hurt Mana:Cold>
csncha spell n
Ok.

!= CW HP:Hurt Mana:Cold>
wElaborate Tunnel
Exits: east, west.

!= CW HP:Hurt Mana:Cold>
ePillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.

!= CW HP:Hurt Mana:Cold>
rqrev q
You begin to search...

csnYou have revealed *a dreadful Orc*!

!= CW HP:Hurt Mana:Cold>
cha spell n
Ok.

!= CW HP:Hurt Mana:Cold>
wElaborate Tunnel
Exits: east, west.

!= CW HP:Hurt Mana:Cold>
wChamber of the Mountaingate
A large black bat flitters near you.
Exits: [north], east, /up\.

!= CW HP:Hurt Mana:Cold>
oeopen exit
It seems to be locked.

!= CW HP:Hurt Mana:Cold>
eeElaborate Tunnel
Exits: east, west.

!= CW HP:Hurt Mana:Cold>
nPillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.

!= CW HP:Hurt Mana:Cold>
rqSleeping Chambers
Exits: south.

!= CW HP:Hurt Mana:Cold>
rev q
You begin to search...

You didn't find anyone.
Your legs feel heavier.

!= CW HP:Hurt Mana:Cold>
sc144/286 hits, 28/145 mana, and 72/100 moves.

!= CW HP:Hurt Mana:Cold>
csncha spell n
Ok.

!= CW HP:Hurt Mana:Cold>
sPillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.
You have found *a dreadful Orc*!

!= CW HP:Hurt Mana:Cold>
rqrev q
You begin to search...

*a dreadful Orc* leaves west sneaking.

You didn't find anyone.

!= CW HP:Hurt Mana:Cold>
rqrev q
You begin to search...

You have revealed *a dreadful Orc*!

!= CW HP:Hurt Mana:Cold>
n
*a dreadful Orc* leaves his hiding place.
*a dreadful Orc* lightly shoots your left hand and tickles it.

!= CW HP:Hurt Mana:Cold *a dreadful Orc*:Hurt>
*a dreadful Orc* nocks a missile in an embellished longbow.
No way! You are fighting for your life!

!= CW HP:Hurt Mana:Cold *a dreadful Orc*:Hurt>
f*a dreadful Orc* shoots your left foot.
PANIC! You can't quit the fight!

!= CW HP:Wounded Mana:Cold *a dreadful Orc*:Hurt>

*a dreadful Orc* nocks a missile in an embellished longbow.

!= CW HP:Wounded Mana:Cold *a dreadful Orc*:Hurt>

You flee head over heels.
You flee east.
Domed Hallway
Exits: east, west.

!= CW HP:Wounded Mana:Cold>
csncha spell n
Ok.

!= CW HP:Wounded Mana:Cold>
wPillars of Eternity
The corpse of a large bat is lying here.
*a dreadful Orc* is standing here.
Exits: north, east, south, west.
*a dreadful Orc* leaves east.

!= CW HP:Wounded Mana:Cold>
wwElaborate Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Cold>
Chamber of the Mountaingate
Exits: [north], east, /up\.

!= CW HP:Wounded Mana:Cold>
rqrev q
You begin to search...

You didn't find anyone.

!= CW HP:Wounded Mana:Cold>
rqrev q
You begin to search...

You have revealed *a dreadful Orc*!

!= CW HP:Wounded Mana:Cold>
rqrev q
You begin to search...

*a dreadful Orc* leaves his hiding place.
*a dreadful Orc* shoots your left foot.
*a dreadful Orc* barely hits your head and tickles it.

!= CW HP:Wounded Mana:Cold *a dreadful Orc*:Hurt>
e*a dreadful Orc* nocks a missile in an embellished longbow.

!= CW HP:Wounded Mana:Cold *a dreadful Orc*:Hurt>
No way! You are fighting for your life!

!= CW HP:Wounded Mana:Cold *a dreadful Orc*:Hurt>
fPANIC! You can't quit the fight!

!= CW HP:Wounded Mana:Cold *a dreadful Orc*:Hurt>

You flee head over heels.
You flee east.
Elaborate Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Cold>
enPillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.
You have found a large bat!

!= CW HP:Wounded Mana:Cold>
Sleeping Chambers
Exits: south.

!= CW HP:Wounded Mana:Cold>
sccsn117/286 hits, 31/145 mana, and 58/100 moves.

!= CW HP:Wounded Mana:Cold>
cha spell n
Ok.

!= CW HP:Wounded Mana:Cold>
qucast 'earthquake'
You start to concentrate...

The earth trembles beneath your feet!
Some debris falls on you from above.        ##### Oh no…#####

!= CW HP:Wounded Mana:Cold>
fYou flee head over heels.
You flee south.
Pillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.
You have found *a dreadful Orc*!

!= CW HP:Wounded Mana:Cold>
sSleeping Chambers
Exits: north.

!= CW HP:Wounded Mana:Cold>
qucast 'earthquake'
You start to concentrate...

The earth trembles beneath your feet!
*a dreadful Orc* leaves his hiding place.
Some debris falls on you from above.
You pierce *a dreadful Orc*'s body hard and shatter it. 

!= CW HP:Wounded Mana:Icy *a dreadful Orc*:Bad>   #### OH YES!##
rq*a dreadful Orc* nocks a missile in an embellished longbow.

!= CW HP:Wounded Mana:Icy *a dreadful Orc*:Bad>
rev q
No way! You are fighting for your life!

!= CW HP:Wounded Mana:Icy *a dreadful Orc*:Bad>
fYou flee head over heels.
You flee north.
Pillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.

!= CW HP:Wounded Mana:Icy>
ssSleeping Chambers
*a dreadful Orc* is standing here.
Exits: north.
*a dreadful Orc* leaves north.

!= CW HP:Wounded Mana:Icy>
Alas, you cannot go that way...

!= CW HP:Wounded Mana:Icy>
nnPillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.
You have found *a dreadful Orc*!

!= CW HP:Wounded Mana:Icy>
Sleeping Chambers
Exits: south.

!= CW HP:Wounded Mana:Icy>
qucast 'earthquake'
Alas, not enough mana flows through you...

!= CW HP:Wounded Mana:Icy>
sc89/286 hits, 7/145 mana, and 51/100 moves.

!= CW HP:Wounded Mana:Icy>
csncha spell n
Ok.

!= CW HP:Wounded Mana:Icy>
sPillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.
You have found *a dreadful Orc*!

!= CW HP:Wounded Mana:Icy>
w*a dreadful Orc* leaves north sneaking.
Elaborate Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Icy Move:Tired>
wChamber of the Mountaingate
Exits: [north], east, /up\.

!= CW HP:Wounded Mana:Icy Move:Tired>
sccsn89/286 hits, 7/145 mana, and 48/100 moves.

!= CW HP:Wounded Mana:Icy Move:Tired>
cha spell n
Ok.

!= CW HP:Wounded Mana:Icy Move:Tired>
get pipe allwield piperestsmokestandwield swordYou can't find a pipe in any container.

!= CW HP:Wounded Mana:Icy Move:Tired>
You stop using an elven dagger.
You hold a wooden pipe.                         #### MWHAHAHAHA 

!= CW HP:Wounded Mana:Icy Move:Tired>
You sit down and rest your tired bones.

!= CW HP:Wounded Mana:Icy Move:Tired>
Just what you needed!
The smoke makes you confused!

!= CW HP:Wounded Mana:Frozen Move:Tired>       #### …………… ####
You stop resting, and stand up.

!= CW HP:Wounded Mana:Frozen Move:Tired>
You don't have a sword.
A black-furred bat has arrived from above.

!= CW HP:Wounded Mana:Frozen Move:Tired>
eElaborate Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Frozen Move:Tired>
enPillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.

!= CW HP:Wounded Mana:Frozen Move:Tired>
Sleeping Chambers
Exits: south.

!= CW HP:Wounded Mana:Frozen Move:Tired>
wswield sword
You don't have a sword.

!= CW HP:Wounded Mana:Frozen Move:Tired>
sccw89/286 hits, 1/145 mana, and 45/100 moves.

!= CW HP:Wounded Mana:Frozen Move:Tired>
csncha mood wimpy
Ok.

!= CW HP:Wounded Mana:Frozen Move:Tired>
eqcha spell n
Ok.

!= CW HP:Wounded Mana:Frozen Move:Tired>
You are using:
               a wooden pipe
     a bejewelled oak staff; it has a soft glowing aura
       a fine chain mail coif (flawless)
       a fine chain mail hauberk (flawless)
    a russet cloak (flawless)
       a fine pair of chain mail sleeves (flawless)
      a fine pair of chain mail gloves (flawless)
       a fine pair of chain mail leggings (flawless)
       a fine pair of rigid leather boots (well-maintained)
   a pale blue stone
       a leather backpack
       a plain leather belt
       a water skin
       a hooded brass lantern
       a hunting knife (flawless)
       a fragrant-smelling bag
       a sable pouch

!= CW HP:Wounded Mana:Frozen Move:Tired>
cwcha mood wimpy
Ok.

!= CW HP:Wounded Mana:Icy Move:Tired>
wswield sword
You don't have a sword.

!= CW HP:Wounded Mana:Icy Move:Tired>
wdwield dagger
You stop using a wooden pipe.
You awkwardly wield an elven dagger, ready to protect the weak.

!= CW HP:Wounded Mana:Icy Move:Tired>
rqrev q
You begin to search...

s!= CW HP:Wounded Mana:Icy Move:Tired>
Pillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.

!= CW HP:Wounded Mana:Icy Move:Tired>
wElaborate Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Icy Move:Tired>
sccsn89/286 hits, 2/145 mana, and 44/100 moves.

!= CW HP:Wounded Mana:Icy Move:Tired>
cha spell n
Ok.

!= CW HP:Wounded Mana:Icy Move:Tired>
w
You begin to feel thirsty.

!= CW HP:Wounded Mana:Icy Move:Tired>
rqChamber of the Mountaingate
A large black bat flitters near you.
Exits: [north], east, /up\.
You have found *a dreadful Orc*!

!= CW HP:Wounded Mana:Icy Move:Tired>
rev q
You begin to search...
*a dreadful Orc* leaves east sneaking.

!= CW HP:Wounded Mana:Icy Move:Tired>
eElaborate Tunnel
Exits: east, west.
You have found *a dreadful Orc*!

!= CW HP:Wounded Mana:Icy Move:Tired>

*a dreadful Orc* leaves west sneaking.

!= CW HP:Wounded Mana:Icy Move:Tired>
ePillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.

!= CW HP:Wounded Mana:Icy Move:Tired>
nSleeping Chambers
Exits: south.

!= CW HP:Wounded Mana:Icy Move:Tired>
mix bagYou start mixing the contents of a fragrant-smelling bag.

quaff brewsYou have finished mixing the contents of a fragrant-smelling bag.
You have produced a pungent brew.

!= CW HP:Wounded Mana:Icy Move:Tired>
Ok.

!= CW HP:Wounded Mana:Icy Move:Tired>
Pillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.
You have found a large bat!

!= CW HP:Wounded Mana:Icy Move:Tired>
wwElaborate Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Icy Move:Tired>
Chamber of the Mountaingate
A large black bat flitters near you.
Exits: [north], east, /up\.

!= CW HP:Wounded Mana:Icy Move:Tired>
rqrev q
You begin to search...

A black-furred bat leaves up.

You didn't find anyone.

!= CW HP:Wounded Mana:Icy Move:Tired>
eElaborate Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Icy Move:Tired>
ePillars of Eternity
The corpse of a large bat is lying here.
A large bat is here, hanging in the darkness (hidden).
Exits: north, east, south, west.
You have found *a dreadful Orc*!

!= CW HP:Wounded Mana:Icy Move:Tired>
sSleeping Chambers
Exits: north.

!= CW HP:Wounded Mana:Icy Move:Tired>
rqrev q
You begin to search...

sccsnYou didn't find anyone.

!= CW HP:Wounded Mana:Icy Move:Tired>
91/286 hits, 11/160 mana, and 35/100 moves.

!= CW HP:Wounded Mana:Icy Move:Tired>
cha spell n
Ok.

!= CW HP:Wounded Mana:Icy Move:Tired>
nPillars of Eternity
The corpse of a large bat is lying here.
A large bat is here, hanging in the darkness (hidden).
Exits: north, east, south, west.
A large bat leaves east.

!= CW HP:Wounded Mana:Icy Move:Tired>
nSleeping Chambers
Exits: south.

!= CW HP:Wounded Mana:Icy Move:Tired>
swPillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.
You have found *a dreadful Orc*!

!= CW HP:Wounded Mana:Icy Move:Tired>
wElaborate Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Icy Move:Tired>
Chamber of the Mountaingate
Exits: [north], east, /up\.

!= CW HP:Wounded Mana:Icy Move:Slow>
rqrev q
You begin to search...

sccsnYou didn't find anyone.

!= CW HP:Wounded Mana:Icy Move:Slow>
ride91/286 hits, 14/160 mana, and 28/100 moves.

!= CW HP:Wounded Mana:Icy Move:Slow>
cha spell n
Ok.

!= CW HP:Wounded Mana:Icy Move:Slow>
What do you want to ride?

!= CW HP:Wounded Mana:Icy Move:Slow>
eElaborate Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Icy Move:Slow>
cast 'lightning bolt' *orc*Nobody here by that name.

!= CW HP:Wounded Mana:Icy Move:Slow>
ePillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.

!= CW HP:Wounded Mana:Icy Move:Slow>
cast 'lightning bolt' *orc*Nobody here by that name.

!= CW HP:Wounded Mana:Icy Move:Slow>
rqrev q
You begin to search...

You didn't find anyone.

!= CW HP:Wounded Mana:Icy Move:Slow>
sSleeping Chambers
Exits: north.

!= CW HP:Wounded Mana:Icy Move:Slow>
rqrev q
You begin to search...

You have revealed *a dreadful Orc*!

!= CW HP:Wounded Mana:Icy Move:Slow>

*a dreadful Orc* leaves his hiding place.
You feel less protected.
*a dreadful Orc* lightly shoots your head.

!= CW HP:Wounded Mana:Icy Move:Slow *a dreadful Orc*:Bad>

You strongly pierce *a dreadful Orc*'s left arm and shatter it.

!= CW HP:Wounded Mana:Icy Move:Slow *a dreadful Orc*:Bad>

*a dreadful Orc* panics, and attempts to flee.

!= CW HP:Wounded Mana:Icy Move:Slow *a dreadful Orc*:Bad>

*a dreadful Orc* panics, and attempts to flee.

!= CW HP:Wounded Mana:Icy Move:Slow *a dreadful Orc*:Bad>

*a dreadful Orc* panics, and attempts to flee.

!= CW HP:Wounded Mana:Icy Move:Slow *a dreadful Orc*:Bad>
cast 'lightning bolt' *orc*You start to concentrate...

*a dreadful Orc* panics, and attempts to flee.

*a dreadful Orc* seems to avoid the fight.
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves north.
Your victim has disappeared!

!= CW HP:Wounded Mana:Icy Move:Slow>

You feel bolder.

!= CW HP:Wounded Mana:Icy Move:Slow>
nPillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.

!= CW HP:Wounded Mana:Icy Move:Slow>
rqrev q
You begin to search...

You didn't find anyone.

!= CW HP:Wounded Mana:Cold Move:Slow>
cast 'lightning bolt' *orc*Nobody here by that name.

!= CW HP:Wounded Mana:Cold Move:Slow>
sc86/286 hits, 16/160 mana, and 23/100 moves.

!= CW HP:Wounded Mana:Cold Move:Slow>
csncha spell n
Ok.

!= CW HP:Wounded Mana:Cold Move:Slow>
rqrev q
You begin to search...

cast 'lightning bolt' *orc*You have revealed *a dreadful Orc*!

!= CW HP:Wounded Mana:Cold Move:Slow>
You start to concentrate...

*a dreadful Orc* leaves east sneaking.
Your victim has disappeared!

!= CW HP:Wounded Mana:Cold Move:Slow>
wElaborate Tunnel
Exits: east, west.

!= CW HP:Wounded Mana:Cold Move:Slow>
ePillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.

!= CW HP:Wounded Mana:Cold Move:Slow>
srqSleeping Chambers
Exits: north.

!= CW HP:Wounded Mana:Cold Move:Slow>
rev q
You begin to search...

sccsnYou didn't find anyone.

!= CW HP:Wounded Mana:Cold Move:Slow>
86/286 hits, 19/160 mana, and 19/100 moves.

!= CW HP:Wounded Mana:Cold Move:Slow>
cha spell n
Ok.

!= CW HP:Wounded Mana:Cold Move:Slow>
rqrev q
You begin to search...

quYou didn't find anyone.

!= CW HP:Wounded Mana:Cold Move:Slow>
cast 'earthquake'
You start to concentrate...

!= CW HP:Wounded Mana:Cold Move:Slow>
qucast 'earthquake'
You start to concentrate...

n!= CW HP:Wounded Mana:Cold Move:Slow>
Pillars of Eternity
The corpse of a large bat is lying here.
Exits: north, east, south, west.
You have found a large bat!

!= CW HP:Wounded Mana:Cold Move:Slow>
rqrev q
You begin to search...
You begin to feel thirsty.

You hear the roar of a ferocious beast in the distance.

sYou didn't find anyone.

!= CW HP:Wounded Mana:Cold Move:Slow>
dsSleeping Chambers
Exits: north.

!= CW HP:Wounded Mana:Cold Move:Slow>
drink skin
You drink the water.
You do not feel thirsty anymore.

!= CW HP:Wounded Mana:Cold Move:Slow>
rqrev q
You begin to search...

You didn't find anyone.

!= CW HP:Wounded Mana:Cold Move:Slow>
nnPillars of Eternity
The corpse of a large bat is lying here.
A large bat is here, hanging in the darkness (hidden).
Exits: north, east, south, west.
You have found *a dreadful Orc*!
*a dreadful Orc* leaves south sneaking.

!= CW HP:Wounded Mana:Cold Move:Weak>
Sleeping Chambers
Exits: south.

!= CW HP:Wounded Mana:Cold Move:Weak>
rqrev q
You begin to search...

quYou didn't find anyone.

!= CW HP:Wounded Mana:Cold Move:Weak>
cast 'earthquake'
You start to concentrate...

The earth trembles beneath your feet!
Some debris falls on you from above.
*a dreadful Orc* leaves his hiding place.
*a dreadful Orc* is mortally wounded and will die soon if not aided.
You pierce *a dreadful Orc*'s left arm extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
info to level %XCongratulations! This is the first time you've killed it!
You gained great renown in this battle!
You hear *Slinky the Zaugurz Orc*'s death cry as he collapses.
*Slinky the Zaugurz Orc* has drawn his last breath! R.I.P.

!= CW HP:Bad Mana:Cold Move:Weak>
to level 426125

!= CW HP:Bad Mana:Cold Move:Weak>
ecexa corpse
corpse (here) : 
a fortune in gold
a laced quiver
a fragrant-smelling bag
a water skin
a strange set of lock picks
a stone
a black leather belt
an embellished longbow
a ragged, blackened cloak (flawless)
a gilded round shield (flawless)
a crimson pair of sleeves (flawless)
a fine pair of soft leather gloves (well-maintained)
a black pair of padded boots (flawless)
a crimson pair of pants (flawless)
a soft cloth cap (used)
a crimson shirt (satisfactory)
an old length of iron chain
an engagement ring
a web
a foetid green vial
a silver-tipped arrow; some sort of liquid is smeared on it
a slender dagger (flawless); some sort of liquid is smeared on it

!= CW HP:Bad Mana:Cold Move:Weak>
sccsn72/286 hits, 25/160 mana, and 17/100 moves.


#### Calculated #####

 Very nice, I would like to see this log in the 'notables' section! 


2015/05/31 01:45, Severus:   
Nice fight, seems you had a good session.

2015/05/31 19:11, Akallabeth:   
I imagine this scenario if you were a BN, and I cry a little inside.

2015/05/31 19:25, Riel: 
145 mana before you put clear thoughts up and no wristband? What kind of age is that and how did you not go moveless in that case? Nicely played.

2015/05/31 19:46, Slinky:  edited 1x   
Kudos of entering. Was sure I had it in the bag. So I kinda relaxed when you were wounded at once.

That first quake took me offguard, and that pierce of death was stronger then anything I showed in this battle!

And when I died I had to scrollback cause that quake really took me by surprise.

Is this normal hp for a puke caster?! Yikes.. its not THAT far off from mine.

2015/05/31 21:33, Vii: 
Thanks Slinky, it was a really fun fight. I was pretty sure you'd win as well after I entered so low! That is by no means standard caster hps! Hope you got your eq back, sorry for taking the web, picked it up and then forgot to drop it.

2015/05/31 21:38, Nockrip:   
How the hell did you manage to mix in mid-fight?

2015/05/31 21:40, Drogtash: 
No idea how Slinky lost that :p

2015/06/03 03:16, Telessar:   
Is this a new place? I can't for the life of me think where this is.

2015/06/03 04:43, Grulk: 
It's the top entrance/back entrance to the Dunland orkish chieftain which loads BHSB isn't it?

2016/05/25 06:52, Faine: 
Dwarven statue is this place


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