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Uncrowning the stag (Breaux)comments   back
(1750 hits. Posted 2015/06/12)
o. cRW HP:Fine Mana:Hot>
You are already standing.

o. cRW HP:Fine Mana:Hot>lead
You stop riding a hungry warg (MIN).
A hungry warg (MIN) starts following you.

o. cW HP:Fine Mana:Hot>west
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
*Baratheon the Dwarf* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: (east), south.

![ cW HP:Fine Mana:Hot>hit baratheon
You strongly pound *Baratheon the Dwarf*'s body and tickle it.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
*Baratheon the Dwarf* pounds your head and tickles it.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>close exit
flee
Ok.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
Exits: north, [down].

o[ cW HP:Fine Mana:Hot>cha mood agg
Ok.
A hungry warg (MIN) is standing here.
Exits: [east], south.

![ cW HP:Fine Mana:Hot>
*Baratheon the Dwarf* utters the words 'braqt eaaf'
The exit east seems to blur for a while.

![ cW HP:Fine Mana:Hot>south

*Baratheon the Dwarf* stops using a bejewelled oak staff.

![ cW HP:Fine Mana:Hot>north

*Baratheon the Dwarf* binds a bejewelled shield on his arm.

![ cW HP:Fine Mana:Hot>
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
Exits: north, [down].

o[ cW HP:Fine Mana:Hot>
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
*Baratheon the Dwarf* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: [east], south.

![ cW HP:Fine Mana:Hot>cha mood wimpy

*Baratheon the Dwarf* LEAVES //SOUTH//.
A pony LEAVES //SOUTH//.

o[ cW HP:Fine Mana:Hot>south
Ok.

o[ cW HP:Fine Mana:Hot>
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.
A pony ARRIVED FROM //SOUTH//.

![ cW HP:Fine Mana:Hot>
*Baratheon the Dwarf* tries to pound you, but your parry is successful.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>north
No way! You are fighting for your life!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>flee
No way! You are fighting for your life!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You lightly pound *Baratheon the Dwarf*'s right arm and tickle it.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
Exits: north, [down].

o[ cW HP:Fine Mana:Hot>s

*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.
A pony ARRIVED FROM ^^NORTH^^.

![ cW HP:Fine Mana:Hot>n
Alas, you cannot go that way...
*Baratheon the Dwarf* quickly approaches, trying to pound you.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>f
No way! You are fighting for your life!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
A hungry warg (MIN) is standing here.
Exits: [east], south.

o[ cW HP:Fine Mana:Hot>flee

*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.
A pony ARRIVED FROM //SOUTH//.

![ cW HP:Fine Mana:Hot>
*Baratheon the Dwarf* quickly approaches, trying to pound you.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
*Baratheon the Dwarf* panics, but can't stop fighting to flee.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
Exits: north, [down].

o[ cW HP:Fine Mana:Hot>
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.
A pony ARRIVED FROM ^^NORTH^^.

![ cW HP:Fine Mana:Hot>north

*Baratheon the Dwarf* tries to pound you, but your parry is successful.
You barely pound *Baratheon the Dwarf*'s body and tickle it.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>flee
No way! You are fighting for your life!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
A hungry warg (MIN) is standing here.
Exits: [east], south.

o[ cW HP:Fine Mana:Hot>south

*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.
A pony ARRIVED FROM //SOUTH//.

![ cW HP:Fine Mana:Hot>north
*Baratheon the Dwarf* quickly approaches, trying to pound you.
No way! You are fighting for your life!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>flee
No way! You are fighting for your life!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
Exits: north, [down].

o[ cW HP:Fine Mana:Hot>north
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.
A pony ARRIVED FROM ^^NORTH^^.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
A hungry warg (MIN) is standing here.
Exits: [east], south.

o[ cW HP:Fine Mana:Hot>flee
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.
A pony ARRIVED FROM //SOUTH//.
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
Exits: north, [down].

o[ cW HP:Fine Mana:Hot>hit baratheon
They aren't here.
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.
A pony ARRIVED FROM ^^NORTH^^.

![ cW HP:Fine Mana:Hot>flee

*Baratheon the Dwarf* barely pounds your right leg and tickles it.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
A hungry warg (MIN) is standing here.
Exits: [east], south.

o[ cW HP:Fine Mana:Hot>
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.
A pony ARRIVED FROM //SOUTH//.

![ cW HP:Fine Mana:Hot>hit baratheon
flee
You lightly pound *Baratheon the Dwarf*'s right leg and tickle it.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You will attempt to flee!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
Exits: north, [down].

o[ cW HP:Fine Mana:Hot>
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.
A pony ARRIVED FROM ^^NORTH^^.

![ cW HP:Fine Mana:Hot>
*Baratheon the Dwarf* lightly pounds your right arm and tickles it.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>hit baratheon
flee
You're already fighting!
*Baratheon the Dwarf* panics, and attempts to flee.
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Fine Mana:Hot>
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
A hungry warg (MIN) is standing here.
*Baratheon the Dwarf* is standing here.
Exits: [east], south.

![ cW HP:Fine Mana:Hot>north

*Baratheon the Dwarf* LEAVES //SOUTH//.

o[ cW HP:Fine Mana:Hot>hit baratheon
Alas, you cannot go that way...

o[ cW HP:Fine Mana:Hot>south
They aren't here.
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.
A pony ARRIVED FROM //SOUTH//.

![ cW HP:Fine Mana:Hot>hit baratheon

*Baratheon the Dwarf* quickly approaches, trying to pound you.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>No way! You are fighting for your
 life!
You barely pound *Baratheon the Dwarf*'s right leg and tickle it.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You're already fighting!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>flee
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>draw sweapon

You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You remove a steel-shafted mattoc
k.
You decisively wield an engraved broadsword, looking very evil-minded.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
*Baratheon the Dwarf* BASHES YOU!!!.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
*Baratheon the Dwarf* panics, but can't stop fighting to flee.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
*Baratheon the Dwarf* pounds your right arm and tickles it.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You try to flee, but cannot!
*Baratheon the Dwarf* panics, but can't stop fighting to flee.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You try to flee, but cannot!
*Baratheon the Dwarf* panics, and attempts to flee.
*Baratheon the Dwarf* LEAVES //SOUTH//.

o[ cW HP:Fine Mana:Hot>
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

![ cW HP:Fine Mana:Hot>
*Baratheon the Dwarf* starts C A S T I N G...

![ cW HP:Fine Mana:Hot>south

*Baratheon the Dwarf* utters the words 'qahijf gsfal'
*Baratheon the Dwarf* sprays you with piercing rays of many-coloured light.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
*Baratheon the Dwarf* stops using a bejewelled oak staff.

flee

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
*Baratheon the Dwarf* binds a bejewelled shield on his arm.

Your head stops stinging.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>No way! You are fighting for your
 life!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
Exits: north, [down].

o[ cW HP:Fine Mana:Hot>draw cweapon

*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.
A pony ARRIVED FROM ^^NORTH^^.

![ cW HP:Fine Mana:Hot>north
*Baratheon the Dwarf* quickly approaches, trying to pound you.
You remove an engraved broadsword.
You skilfully wield a steel-shafted mattock, looking very evil-minded.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>hit baratheon
No way! You are fighting for your life!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>flee
You're already fighting!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>PANIC! You can't quit the fight!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You pound *Baratheon the Dwarf*'s body hard and tickle it.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>draw sweapon

You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
*Baratheon the Dwarf* BASHES YOU!!!.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
*Baratheon the Dwarf* panics, and attempts to flee.
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Fine Mana:Hot>
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Fine Mana:Hot>
*Baratheon the Dwarf* starts C A S T I N G...

![ cW HP:Fine Mana:Hot>
*Baratheon the Dwarf* utters the word 'earthquake'
*Baratheon the Dwarf* makes the earth tremble and shiver.
You fall, and hit yourself!
A pony stops following *Baratheon the Dwarf*.
You hear a pony's death cry as he collapses.
A pony is dead! R.I.P.
Armour lasted  01:17
You feel less protected.
*Baratheon the Dwarf* lightly pounds your right arm and tickles it.

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
*Baratheon the Dwarf* starts C A S T I N G...

![ cW HP:Fine Mana:Hot *Baratheon the Dwarf*:Fine>
*Baratheon the Dwarf* utters the word 'earthquake'
*Baratheon the Dwarf* makes the earth tremble and shiver.
You fall, and hit yourself!

draw cweapon

![ cW HP:Hurt Mana:Hot *Baratheon the Dwarf*:Fine>
*Baratheon the Dwarf* stops using a bejewelled oak staff.

*Baratheon the Dwarf* binds a bejewelled shield on his arm.
Your head stops stinging.

![ cW HP:Hurt Mana:Hot *Baratheon the Dwarf*:Fine>
You remove a steel-shafted mattoc
k.
You decisively wield an engraved broadsword, looking very evil-minded.

![ cW HP:Hurt Mana:Hot *Baratheon the Dwarf*:Fine>f
You remove an engraved broadsword.
You skilfully wield a steel-shafted mattock, looking very evil-minded.

![ cW HP:Hurt Mana:Hot *Baratheon the Dwarf*:Fine>cha mood agg
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Hurt Mana:Hot *Baratheon the Dwarf*:Fine>bash baratheon
Ok.

![ cW HP:Hurt Mana:Hot *Baratheon the Dwarf*:Fine>
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
A hungry warg (MIN) is standing here.
Exits: [east], south.

o[ cW HP:Hurt Mana:Hot>bash baratheon
You don't see any baratheon here.

o[ cW HP:Hurt Mana:Hot>bash baratheon
You don't see any baratheon here.
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

![ cW HP:Hurt Mana:Hot>bash baratheon

You swiftly dodge *Baratheon the Dwarf*'s attempt to pound you.

![ cW HP:Hurt Mana:Hot *Baratheon the Dwarf*:Fine>YOUR BASH at *Baratheon the Dwarf
* sends him sprawling.

![ cW HP:Hurt Mana:Hot *Baratheon the Dwarf*:Fine>Bash someone already bashed? Aren
't we funny?

![ cW HP:Hurt Mana:Hot *Baratheon the Dwarf*:Fine>flee
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Hurt Mana:Hot *Baratheon the Dwarf*:Fine>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
Exits: north, [down].

o[ cW HP:Hurt Mana:Hot>cast n 'armour'
You start to concentrate...

cure
A blue transparent wall slowly appears around you.

o[ cW HP:Hurt Mana:Warm>cast n 'cure light'
You start to concentrate...

cure
Your scratches and bruises disappear.

o[ cW HP:Hurt Mana:Warm>cha mood wimpy
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.
cast n 'cure light'
You start to concentrate...

*Baratheon the Dwarf* pounds your body hard.
Aye! You cannot concentrate any more...

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Fine>Ok.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Fine>north
flee

You pound *Baratheon the Dwarf*'s right leg extremely hard.
Your victim is shocked by your hit!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Fine>No way! You are fighting for you
r life!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Fine>cha mood wimpy
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
A hungry warg (MIN) is standing here.
Exits: [east], south.

o[ cW HP:Hurt Mana:Warm>Ok.

o[ cW HP:Hurt Mana:Warm>south
hit baratheon
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
Exits: north, [down].

o[ cW HP:Hurt Mana:Warm>flee
They aren't here.

o[ cW HP:Hurt Mana:Warm>north
You flee head over heels.
PANIC! You couldn't escape!
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Hurt Mana:Warm>hit baratheon

*Baratheon the Dwarf* quickly approaches, trying to pound you.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Fine>No way! You are fighting for you
r life!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Fine>
You're already fighting!
You pound *Baratheon the Dwarf*'s left hand and tickle it.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Fine>flee
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Hurt Mana:Warm>cha mood wimpy
south
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.
Ok.

![ cW HP:Hurt Mana:Warm>hit baratheon

*Baratheon the Dwarf* lightly pounds your left hand and tickles it.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Fine>No way! You are fighting for you
r life!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Fine>
You're already fighting!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Fine>flee

*Baratheon the Dwarf* panics, and attempts to flee.
*Baratheon the Dwarf* LEAVES //SOUTH//.

o[ cW HP:Hurt Mana:Warm>
You flee head over heels.
PANIC! You couldn't escape!

o[ cW HP:Hurt Mana:Warm>south
hit baratheon
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
A hungry warg (MIN) is standing here.
*Baratheon the Dwarf* is standing here.
Exits: north, [down].

![ cW HP:Hurt Mana:Warm>
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Hurt Mana:Warm>flee
They aren't here.

o[ cW HP:Hurt Mana:Warm>hit baratheon
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Hurt Mana:Warm>
*Baratheon the Dwarf* tries to pound you, but your parry is successful.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Fine>flee
You're already fighting!
You pound *Baratheon the Dwarf*'s head hard.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Hurt Mana:Warm>south
hit baratheon

*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

![ cW HP:Hurt Mana:Warm>
*Baratheon the Dwarf* quickly approaches, trying to pound y
ou.
No way! You are fighting for your life!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>
You're already fighting!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>flee
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
A hungry warg (MIN) is standing here.
Exits: north, [down].

o[ cW HP:Hurt Mana:Warm>north
hit baratheon
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
*Baratheon the Dwarf* is standing here.
Exits: [east], south.
*Baratheon the Dwarf* LEAVES //SOUTH//.

o[ cW HP:Hurt Mana:Warm>They aren't here.

o[ cW HP:Hurt Mana:Warm>south
hit baratheon
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
*Baratheon the Dwarf* is standing here.
Exits: north, [down].
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Hurt Mana:Warm>They aren't here.

o[ cW HP:Hurt Mana:Warm>north
hit baratheon

*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Hurt Mana:Warm>
*Baratheon the Dwarf* tries to pound you, but your parry is
 successful.
No way! You are fighting for your life!
You pound *Baratheon the Dwarf*'s head very hard.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>
You're already fighting!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>flee
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Hurt Mana:Warm>cha mood agg
south

*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

![ cW HP:Hurt Mana:Warm>
*Baratheon the Dwarf* quickly approaches, trying to pound y
ou.
Ok.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>flee
No way! You are fighting for your life!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>
You pound *Baratheon the Dwarf*'s body hard.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>draw sweapon
You remove a steel-shafted mattock.
You decisively wield an engraved broadsword, looking very evil-minded.
You dodge a bash from *Baratheon the Dwarf* who loses his balance.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>cha mood wimpy

*Baratheon the Dwarf* panics, and attempts to flee.
*Baratheon the Dwarf* LEAVES //SOUTH//.

o[ cW HP:Hurt Mana:Warm>Ok.

o[ cW HP:Hurt Mana:Warm>draw cweapon
You remove an engraved broadsword.
You skilfully wield a steel-shafted mattock, looking very evil-minded.

o[ cW HP:Hurt Mana:Warm>cha mood agg
south
Ok.
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

![ cW HP:Hurt Mana:Warm>hit baratheon

*Baratheon the Dwarf* pounds your body hard.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>No way! You are fighting for you
r life!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>flee
You're already fighting!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>
You flee head over heels.
PANIC! You couldn't escape!
You pound *Baratheon the Dwarf*'s left arm very hard.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
A hungry warg (MIN) is standing here.
Exits: north, [down].

o[ cW HP:Hurt Mana:Warm>
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Hurt Mana:Warm>north

*Baratheon the Dwarf* quickly approaches, trying to pound you.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>hit baratheon
flee
No way! You are fighting for your life!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>
You're already fighting!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Hurt Mana:Warm>south
hit baratheon
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
A hungry warg (MIN) is standing here.
Exits: north, [down].

o[ cW HP:Hurt Mana:Warm>flee
They aren't here.

o[ cW HP:Hurt Mana:Warm>hit baratheon
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Hurt Mana:Warm>flee
They aren't here.

o[ cW HP:Hurt Mana:Warm>hit baratheon
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
A hungry warg (MIN) is standing here.
*Baratheon the Dwarf* is standing here.
Exits: north, [down].

![ cW HP:Hurt Mana:Warm>
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Hurt Mana:Warm>flee
They aren't here.

o[ cW HP:Hurt Mana:Warm>
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Hurt Mana:Warm>hit baratheon
You flee head over heels.
PANIC! You couldn't escape!
*Baratheon the Dwarf* strongly pounds your right hand and tickles it.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>flee

You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Hurt Mana:Warm>They aren't here.

o[ cW HP:Hurt Mana:Warm>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
A hungry warg (MIN) is standing here.
*Baratheon the Dwarf* is standing here.
Exits: north, [down].

![ cW HP:Hurt Mana:Warm>
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Hurt Mana:Warm>south
hit baratheon
flee
Alas, you cannot go that way...
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Hurt Mana:Warm>
You are too afraid.
*Baratheon the Dwarf* quickly approaches, trying to pound you.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>hit baratheon
flee
You are already attempting to flee!
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Hurt Mana:Warm>They aren't here.

o[ cW HP:Hurt Mana:Warm>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
A hungry warg (MIN) is standing here.
*Baratheon the Dwarf* is standing here.
Exits: north, [down].

![ cW HP:Hurt Mana:Warm>
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Hurt Mana:Warm>150

*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Hurt Mana:Warm>hit baratheon
flee
cha wim 150
Wimpy set to: 150
*Baratheon the Dwarf* tries to pound you, but your parry is successful.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>
You're already fighting!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>PANIC! You can't quit the fight!


![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Hurt>
You pound *Baratheon the Dwarf*'s right arm extremely hard AND --SHATTER-- IT.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Wounded>
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Hurt Mana:Warm>bash baratheon

*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

![ cW HP:Hurt Mana:Warm>bash baratheon
*Baratheon the Dwarf* quickly approaches, trying to pound you.

*Baratheon the Dwarf* panics, but can't stop fighting to flee.

YOUR BASH at *Baratheon the Dwarf* sends him sprawling.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Wounded>Bash someone already bashed? 
Aren't we funny?

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Wounded>f
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Wounded>
You pound *Baratheon the Dwarf*'s body extremely hard AND --SHATTER-- IT.
Your victim is shocked by your hit!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Wounded>
*Baratheon the Dwarf* panics, and attempts to flee.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Wounded>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
A hungry warg (MIN) is standing here.
Exits: north, [down].

o[ cW HP:Hurt Mana:Warm>n
shoot baratheon
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
*Baratheon the Dwarf* is standing here.
Exits: [east], south.

![ cW HP:Hurt Mana:Warm>Wielding something to shoot with might help...

### Was supposed to be 'shock' :)

![ cW HP:Hurt Mana:Warm>hit baratheon
hit baratheon
You strike for a weakness in *Baratheon the Dwarf*'s armour!
You pound *Baratheon the Dwarf*'s right leg extremely hard AND --SHATTER-- IT.
*Baratheon the Dwarf* seems to have recovered his senses.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Bad>
You're already fighting!
*Baratheon the Dwarf* panics, but can't stop fighting to flee.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Bad>
Armour lasted  00:52
You feel less protected.
*Baratheon the Dwarf* pounds your right leg and tickles it.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Bad>'wrong settings.

*Baratheon the Dwarf* panics, and attempts to flee.
*Baratheon the Dwarf* LEAVES //SOUTH//.

o[ cW HP:Hurt Mana:Warm>close exit
comm grinds 'wrong settings.'
Ok.

o[ cW HP:Hurt Mana:Warm>close exit
hit baratheon
It's already closed!

o[ cW HP:Hurt Mana:Warm>south
It's already closed!

o[ cW HP:Hurt Mana:Warm>hit baratheon
close exit
They aren't here.

o[ cW HP:Hurt Mana:Warm>close exit
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
*Baratheon the Dwarf* is standing here trying to concentrate.
Exits: north, [down].

![ cW HP:Hurt Mana:Warm>close exit
close exit
You approach *Baratheon the Dwarf*, trying to pound him.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Bad>No way! You are fighting for your
 life!
*Baratheon the Dwarf* utters the word 'armour'
*Baratheon the Dwarf* pounds your right hand very hard.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Bad>close exit
No way! You are fighting for your life!
*Baratheon the Dwarf* panics, but can't stop fighting to flee.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Bad>close exit
*Baratheon the Dwarf* stops using a bejewelled oak staff.
No way! You are fighting for your life!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Bad>No way! You are fighting for your
 life!
*Baratheon the Dwarf* binds a bejewelled shield on his arm.
You barely pound *Baratheon the Dwarf*'s right foot and tickle it.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Bad>close exit
No way! You are fighting for your life!
*Baratheon the Dwarf* panics, and attempts to flee.
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Hurt Mana:Warm>It's already closed!

o[ cW HP:Hurt Mana:Warm>150
n
It's already closed!

o[ cW HP:Hurt Mana:Warm>hit baratheon
cha wim 150
Wimpy set to: 150

o[ cW HP:Hurt Mana:Warm>close exit
close exit
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
*Baratheon the Dwarf* is standing here.
Exits: [east], south.

![ cW HP:Hurt Mana:Warm>close exit
You approach *Baratheon the Dwarf*, trying to pound him.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Bad>
*Baratheon the Dwarf* panics, and attempts to flee.
*Baratheon the Dwarf* LEAVES //SOUTH//.

o[ cW HP:Hurt Mana:Warm>close exit
It's already closed!

o[ cW HP:Hurt Mana:Warm>It's already closed!

o[ cW HP:Hurt Mana:Warm>It's already closed!

o[ cW HP:Hurt Mana:Warm>south
hit baratheon
It's already closed!
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

![ cW HP:Hurt Mana:Warm>close exit
close exit
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
Exits: north, [down].

o[ cW HP:Hurt Mana:Warm>
Telperién tells you 'so should I save you eq? be warned, I always die very fast whe
n I get spares'

o[ cW HP:Hurt Mana:Warm>They aren't here.

o[ cW HP:Hurt Mana:Warm>north
hit baratheon
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.
It's already closed!

![ cW HP:Hurt Mana:Warm>It's already closed!

![ cW HP:Hurt Mana:Warm>close exit
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Hurt Mana:Warm>close exit
They aren't here.

o[ cW HP:Hurt Mana:Warm>
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.
It's already closed!

![ cW HP:Hurt Mana:Warm>
*Baratheon the Dwarf* LEAVES //SOUTH//.

south

o[ cW HP:Hurt Mana:Warm>hit baratheon
It's already closed!

o[ cW HP:Hurt Mana:Warm>north
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
*Baratheon the Dwarf* is standing here.
Exits: north, [down].

![ cW HP:Hurt Mana:Warm>hit baratheon
You strongly pound *Baratheon the Dwarf*'s left arm.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Bad>No way! You are fighting for your
 life!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Bad>flee
You're already fighting!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Bad>
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Bad>
*Baratheon the Dwarf* BASHES YOU!!!.

![ cW HP:Hurt Mana:Warm *Baratheon the Dwarf*:Bad>
*Baratheon the Dwarf* panics, but can't stop fighting to flee.
*Baratheon the Dwarf* pounds your right hand extremely hard.
You feel a sharp pain there!
You try to flee, but cannot!

![ cW HP:Wounded Mana:Warm *Baratheon the Dwarf*:Bad>
*Baratheon the Dwarf* panics, but can't stop fighting to flee.
You try to flee, but cannot!

![ cW HP:Wounded Mana:Warm *Baratheon the Dwarf*:Bad>
You try to flee, but cannot!

![ cW HP:Wounded Mana:Warm *Baratheon the Dwarf*:Bad>
*Baratheon the Dwarf* panics, and attempts to flee.
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Wounded Mana:Warm>cha mood wimpy

*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Wounded Mana:Warm>
*Baratheon the Dwarf* starts C A S T I N G...

![ cW HP:Wounded Mana:Warm>north

*Baratheon the Dwarf* utters the word 'earthquake'
*Baratheon the Dwarf* makes the earth tremble and shiver.
You fall, and hit yourself!
Some debris falls on you from above.
A hungry warg (MIN) says 'I'll gnaw on your bones!' in Morbeth.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad a hungry warg (MIN):Hurt>
*Baratheon the Dwarf* stops using a bejewelled oak staff.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad a hungry warg (MIN):Hurt>
*Baratheon the Dwarf* binds a bejewelled shield on his arm.
You flee head over heels.
Your head stops stinging.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Bad Mana:Warm>Ok.

o[ cW HP:Bad Mana:Warm>Alas, you cannot go that way...

flee

o[ cW HP:Bad Mana:Warm>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
A hungry warg (MIN) is here, fighting *Baratheon the Dwarf*.
*Baratheon the Dwarf* is here, fighting a hungry warg (MIN).
Exits: north, [down].
*Baratheon the Dwarf* panics, and attempts to flee.

![ cW HP:Bad Mana:Warm>south
50
Alas, you cannot go that way...

![ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* panics, and attempts to flee.
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Bad Mana:Warm>north
cha wim 50
Wimpy set to: 50

o[ cW HP:Bad Mana:Warm>hit baratheon

*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* quickly approaches, trying to pound yo
u.
No way! You are fighting for your life!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>hit baratheon
You're already fighting!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>flee
You're already fighting!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>PANIC! You can't quit the fight!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>cha mood wimpy

You barely pound *Baratheon the Dwarf*'s right hand and tickle it.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>Ok.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
PANIC! You can't quit the fight!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>flee
You are already attempting to flee!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>draw sweapon

You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

![ cW HP:Bad Mana:Warm>
You remove a steel-shafted mattock.
You decisively wield an engraved broadsword, looking very evil-minded.

![ cW HP:Bad Mana:Warm>draw cweapon
south
You remove an engraved broadsword.
You skilfully wield a steel-shafted mattock, looking very evil-minded.
You swiftly dodge *Baratheon the Dwarf*'s attempt to pound you.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>flee
No way! You are fighting for your life!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
A hungry warg (MIN) is standing here.
Exits: north, [down].

o[ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Bad Mana:Warm>north
hit baratheon
flee
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Bad Mana:Warm>hit baratheon
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.
You approach *Baratheon the Dwarf*, trying to pound him.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
You will attempt to flee!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>flee
You're already fighting!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
You are already attempting to flee
!
*Baratheon the Dwarf* pounds your body.
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
Exits: north, [down].

o[ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* gets an azure scroll from a leather backpack.

![ cW HP:Bad Mana:Warm>north

*Baratheon the Dwarf* begins to recite an azure scroll.

![ cW HP:Bad Mana:Warm>50
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
A hungry warg (MIN) is standing here.
Exits: [east], south.

o[ cW HP:Bad Mana:Warm>south
cha wim 50
Wimpy set to: 50

o[ cW HP:Bad Mana:Warm>
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
*Baratheon the Dwarf* is standing here reading a scroll.
Exits: north, [down].

![ cW HP:Bad Mana:Warm>n
cure
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Bad Mana:Warm>cast n 'cure light'
You start to concentrate...
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

cure
*Baratheon the Dwarf* tries to pound you, but your parry is successful.

Your scratches and bruises disappear.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Wounded>cast n 'cure light'
You start to concentrate...


f

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Wounded>flee
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Wounded>draw sweapon
You are already attempting to flee!
You strongly pound *Baratheon the Dwarf*'s right leg.
Your victim is shocked by your hit!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
You remove a steel-shafted mattock
.
You decisively wield an engraved broadsword, looking very evil-minded.
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
Exits: north, [down].

o[ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Bad Mana:Warm>north
draw cweapon

*Baratheon the Dwarf* pounds your right arm.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>No way! You are fighting for your 
life!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>hit baratheon
flee
You remove an engraved broadsword.
You skilfully wield a steel-shafted mattock, looking very evil-minded.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
You're already fighting!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>hit baratheon
PANIC! You can't quit the fight!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
You're already fighting!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>0

You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
A hungry warg (MIN) is standing here.
Exits: [east], south.

o[ cW HP:Bad Mana:Warm>flee
cha wim 0
Wimpy set to: 0

o[ cW HP:Bad Mana:Warm>south
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
*Baratheon the Dwarf* is standing here.
Exits: north, [down].
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Bad Mana:Warm>hit baratheon
Alas, you cannot go that way...

o[ cW HP:Bad Mana:Warm>draw cweapon
They aren't here.

o[ cW HP:Bad Mana:Warm>north

*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* tries to pound you, but your parry is 
successful.
But you are already wielding it!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>hit baratheon
No way! You are fighting for your life!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>flee
You're already fighting!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
A hungry warg (MIN) is standing here.
Exits: [east], south.

o[ cW HP:Bad Mana:Warm>hit baratheon

*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

![ cW HP:Bad Mana:Warm>south
You barely pound *Baratheon the Dwarf*'s left arm and tickle it.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>hit baratheon
flee
No way! You are fighting for your life!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
You're already fighting!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>draw sweapon

You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
Exits: north, [down].

o[ cW HP:Bad Mana:Warm>
You remove a steel-shafted mattock.
You decisively wield an engraved broadsword, looking very evil-minded.

o[ cW HP:Bad Mana:Warm>draw cweapon

*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Bad Mana:Warm>north

*Baratheon the Dwarf* quickly approaches, trying to pound you.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*hit baratheon
:Bad>You remove an engraved broadsword.
You skilfully wield a steel-shafted mattock, looking very evil-minded.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>flee
No way! You are fighting for your life!
*Baratheon the Dwarf* panics, and attempts to flee.
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Bad Mana:Warm>They aren't here.

o[ cW HP:Bad Mana:Warm>
You flee head over heels.
PANIC! You couldn't escape!

o[ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Bad Mana:Warm>draw sweapon
north

You swiftly dodge *Baratheon the Dwarf*'s attempt to pound you.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
You remove a steel-shafted mattock
.
You decisively wield an engraved broadsword, looking very evil-minded.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>No way! You are fighting for your
life!
*Baratheon the Dwarf* panics, and attempts to flee.
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Bad Mana:Warm>f
You flee head over heels.
PANIC! You couldn't escape!

o[ cW HP:Bad Mana:Warm>north
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
A hungry warg (MIN) is standing here.
*Baratheon the Dwarf* is standing here.
Exits: [east], south.
*Baratheon the Dwarf* LEAVES //SOUTH//.

o[ cW HP:Bad Mana:Warm>north
draw sweapon
Alas, you cannot go that way...

o[ cW HP:Bad Mana:Warm>south
But you are already wielding it!

o[ cW HP:Bad Mana:Warm>north
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
*Baratheon the Dwarf* is standing here.
Exits: north, [down].
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Bad Mana:Warm>
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
*Baratheon the Dwarf* is standing here.
Exits: [east], south.

![ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* LEAVES //SOUTH//.

o[ cW HP:Bad Mana:Warm>cast 'sh' dwarf
south
Alas, not enough mana flows through you...

### Manual typing sucks!

o[ cW HP:Bad Mana:Warm>cast 'sh' dwarf
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
*Baratheon the Dwarf* is standing here.
Exits: north, [down].
*Baratheon the Dwarf* puts an imposing, golden mantle in a leather backpack.

![ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Bad Mana:Warm>Alas, not enough mana flows through you...

o[ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Bad Mana:Warm>north

*Baratheon the Dwarf* tries to slash you, but your parry is successful.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
*Baratheon the Dwarf* starts C A S T I N G...

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>No way! You are fighting for your 
life!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>flee
PANIC! You can't quit the fight!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>flee

You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

![ cW HP:Bad Mana:Warm>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
A hungry warg (MIN) is standing here.
Exits: north, [down].

o[ cW HP:Bad Mana:Warm>flee

*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.
It seems as if the day has begun.
You bleed from open wounds.
*Baratheon the Dwarf* bleeds from open wounds.

![ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* tries to slash you, but your parry is successful.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
*Baratheon the Dwarf* starts C A S
 T I N G...
PANIC! You can't quit the fight!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>cast n 'earthquake'
You muster all of your concentration...

You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

![ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* quickly approaches, trying to slash you.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
*Baratheon the Dwarf* starts C A S T I N G...

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>flee
PANIC! You can't quit the fight!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>draw cweapon

PANIC! You can't quit the fight!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
You remove an engraved broadsword.

You skilfully wield a steel-shafted mattock, looking very evil-minded.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>flee
You are already attempting to flee!
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
A hungry warg (MIN) is standing here.
Exits: north, [down].

o[ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Bad Mana:Warm>north
hit baratheon

*Baratheon the Dwarf* quickly approaches, trying to slash you.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
*Baratheon the Dwarf* starts C A S T I N G...

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>flee
No way! You are fighting for your life!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>hit baratheon
You're already fighting!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>hit baratheon
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Bad Mana:Warm>They aren't here.

o[ cW HP:Bad Mana:Warm>They aren't here.
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

![ cW HP:Bad Mana:Warm>cha mood wimpy

*Baratheon the Dwarf* quickly approaches, trying to slash you.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>south
Ok.
*Baratheon the Dwarf* starts C A S T I N G...

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>s
flee

You barely pound *Baratheon the Dwarf*'s left arm and tickle it.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>No way! You are fighting for your
life!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>No way! You are fighting for your 
life!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
A hungry warg (MIN) is standing here.
Exits: north, [down].

o[ cW HP:Bad Mana:Warm>north

*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Bad Mana:Warm>hit baratheon
flee

*Baratheon the Dwarf* tries to pound you, but your parry is successful.

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>No way! You are fighting for your 
life!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
You're already fighting!

![ cW HP:Bad Mana:Warm *Baratheon the Dwarf*:Bad>
You flee head over heels.
You flee north.
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
Exits: [east], south.

o[ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

![ cW HP:Bad Mana:Warm>north

*Baratheon the Dwarf* stops using a bejewelled oak staff.

![ cW HP:Bad Mana:Warm>flee
hit baratheon
flee
Alas, you cannot go that way...
*Baratheon the Dwarf* binds a bejewelled shield on his arm.

![ cW HP:Bad Mana:Warm>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
A hungry warg (MIN) is standing here.
Exits: north, [down].

o[ cW HP:Bad Mana:Warm>hit baratheon
They aren't here.

o[ cW HP:Bad Mana:Warm>north
You flee head over heels.
PANIC! You couldn't escape!

o[ cW HP:Bad Mana:Warm>hit baratheon
They aren't here.

o[ cW HP:Bad Mana:Warm>
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
*Baratheon the Dwarf* is standing here.
Exits: [east], south.

![ cW HP:Bad Mana:Warm>flee
You strongly pound *Baratheon the Dwarf*'s right arm AND --SHATTER-- IT.
Your victim is shocked by your hit!

![ cW HP:Bad Mana:Warm Move:Tired *Baratheon the Dwarf*:Bad>hit baratheon
You will attempt to flee!
*Baratheon the Dwarf* lightly pounds your left leg.

![ cW HP:Bad Mana:Warm Move:Tired *Baratheon the Dwarf*:Bad>
You're already fighting
!
PANIC! You can't quit the fight!

![ cW HP:Bad Mana:Warm Move:Tired *Baratheon the Dwarf*:Bad>flee

*Baratheon the Dwarf* panics, and attempts to flee.
*Baratheon the Dwarf* LEAVES //SOUTH//.

o[ cW HP:Bad Mana:Warm Move:Tired>
You flee head over heels.
PANIC! You couldn't escape!
*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

![ cW HP:Bad Mana:Warm>
Tez narrates 'Haha!'

![ cW HP:Bad Mana:Warm>north
south
Alas, you cannot go that way...

![ cW HP:Bad Mana:Warm>north
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
Exits: north, [down].

o[ cW HP:Bad Mana:Warm>cast n 'earthquake'
Scorched Mansion
A skeleton of some humanoid lies in the dust.
A sturdy pack horse is standing here.
*Baratheon the Dwarf* is standing here.
Exits: [east], south.

![ cW HP:Bad Mana:Warm Move:Tired>
You muster all of your concentration...  <-- dat manacost tho!

*Baratheon the Dwarf* LEAVES //SOUTH//.

*Baratheon the Dwarf* ARRIVED FROM //SOUTH//.

*Baratheon the Dwarf* starts C A S T I N G...

The earth trembles beneath your feet!
You are wracked with overwhelming PAIN!
Some debris falls on you from above.
A hungry warg (MIN) stops following you.
*Baratheon the Dwarf* is incapacitated and will slowly die, if not aided.
A hungry warg (MIN) says 'I will feed you to my cubs, Breaux!' in Morbeth.
You pound a pack horse's left forefoot extremely hard AND --SHATTER-- IT.
You receive your share of experience.
It's really not interesting anymore! 
You hear a pack horse's death cry as he collapses.
A pack horse is dead! R.I.P.

![ cW HP:Bad Mana:Icy a hungry warg (MIN):Bad>flee
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Bad Mana:Icy a hungry warg (MIN):Bad>
You flee head over heels.
You flee south.
Crumbled Hall
The burnt and blackened skeletal remains of a human are here.
The corpse of a pony is lying here.
Exits: north, [down].

o[ cW HP:Bad Mana:Icy Move:Tired>north
north
Scorched Mansion
A skeleton of some humanoid lies in the dust.
The corpse of a pack horse is lying here.
A hungry warg (MIN) is standing here.
*Baratheon the Dwarf* is lying here, incapacitated.
Exits: [east], south.

![ cW HP:Bad Mana:Icy Move:Tired>hit baratheon
Alas, you cannot go that way...

![ cW HP:Bad Mana:Icy Move:Tired>hit baratheon

![ cW HP:Bad Mana:Icy Move:Tired *Baratheon the Dwarf*:Dying>
You're already fightin
g!

![ cW HP:Bad Mana:Icy Move:Tired *Baratheon the Dwarf*:Dying>
You pound *Baratheon the Dwarf*'s body extremely hard AND --SHATTER-- IT.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
You hear *Baratheon the Dwarf*'s death cry as he collapses.
*Baratheon the Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Baratheon the Dwarf*.

o[ cW HP:Bad Mana:Icy Move:Tired>exa corpse
re
corpse (here) : 
a fortune in gold
a red ruby
a small pouch
a water skin
a gem-inlaid knife (flawless)
a fragrant-smelling bag
a gleaming belt
an ornate, steel-shafted warhammer
a keyring with a set of lock picks
a leather backpack
a fine grey cloak (flawless)
a bejewelled oak staff
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a fine pair of metal boots (flawless)
a fine pair of metal greaves (flawless)
a great helm (flawless)
a fine metal breastplate (flawless)
a necklace
a pale blue stone
an unfinished band of gold
a ruby ring
an engraved broadsword (flawless)
a bejewelled shield (flawless)

****

Earthquake            Poor       Hard        Shaman        19  Very short
earthquake               3/16     37%  Hard     Learning more could help you

### 37% was after decaying some additional warpracs :)

 Very nice, I would like to see this log in the 'notables' section! 


2015/06/12 15:15, Tema: 
I take the credits for advising Breaux to practice the quake :)

2015/06/12 16:49, Ryalnos:   
Hoho! Great.

2015/06/12 17:31, Täpp:   
Telperién tells you 'so should I save you eq? be warned, I always die very fast when I get spares'
At least your friends believed in you:P
On paper you should lose this imo.. very nice:)

2015/06/12 21:31, Baratheon:   
Watching you parry my pounds is even more depressing from your POV. Alliteration and assonance aside, was the most fun I've had in a long time!

2015/06/13 00:35, Torkild: 
*Baratheon the Dwarf* puts an imposing, golden mantle in a leather backpack.

![ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* LEAVES ^^NORTH^^.

o[ cW HP:Bad Mana:Warm>Alas, not enough mana flows through you...

o[ cW HP:Bad Mana:Warm>
*Baratheon the Dwarf* ARRIVED FROM ^^NORTH^^.

![ cW HP:Bad Mana:Warm>north

*Baratheon the Dwarf* tries to slash you, but your parry is successful.

You gave up on hitting there?

2015/06/13 00:38, Baratheon:   
I put on grey cloak and went wimpy with sword trying to land a colour spray FTW (or so i thought)

2015/06/13 00:46, Torkild: 
Yeah thought so. There isn't a right or wrong answer for that peculiar situation. The idea was good enough.

2015/06/13 12:03, Enforcer: 
fight woulda been over so much sooner if breaux had had an ornate

2015/06/13 13:58, Baratheon:   
We in fact tested that hypothesis the next day Enforcer. It held true :p


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