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Orc vs Pointyears (Shadowdancer)comments   back
(3 ratings and 2395 hits. Posted 2015/12/28)
*Shadowdancer the Murderess*


Date:  28.12.2015




* Since the game was lagging worse than a hungover hobbit on a Christmas Eve,
* I decided to log something stupid :)
* At once there was noise from the mines!




Loud drum rolls echo through the tunnels, signalling that the guardian of the well is being attacked!

oO C>
south
Alas, you cannot go that way...

oO C>east

east
A Worn Tunnel
Exits: east, west. - n:skulldoor.

o= C>
east
A Worn Tunnel
Exits: east, west.

o= C>east

A Worn Tunnel
Exits: east, west.

o= C>
A Tunnel Bend
Exits: north, west.

o= C>
north
north
A Tunnel
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, south.

o= C>
east
A Tunnel Bend
Exits: [north], east, south.

o= C>east

east
A Worn Tunnel
Exits: east, west.

o= C>east

The Burrow
An orc-guard is on patrol here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, west.

o= C>east

The Burrow
Exits: east, south, west.

o= C>east

The Burrow
Exits: east, west.

o= C>east

The Burrow Intersection
Exits: north, east, south, west.

o= C>south

south
The Burrow
Exits: north, east, west.

o= C>south

south
A Tunnel Mouth
A cockroach is scuttling across the floor carrying some debris.
Exits: south, west.

o[ C>
A Tunnel
A hungry warg stands here, sniffing around for flesh.
Exits: north, south.

o[ C>
A Tunnel
Exits: north, east, south, [west].

o[ C>
A Tunnel
Exits: north, east, south.

o[ C>
A Tunnel
Exits: north, east.

o[ C>

An orc-guard yells faintly from the east 'An Elf is here in the Drafty Tunnel!'
An orc-guard yells faintly from the east 'An Elf is here in the Drafty Tunnel!'
#   $tar set to {*elf*}[local]

An orkish scout yells faintly from the east 'An Elf is here in the Collapsed Tunnel!'

o[ C>
south
Alas, you cannot go that way...

o[ C>
east
A Cave
Exits: east, west.

o[ C>east

Guard Cave
A rusty pickaxe with a broken handle lies discarded here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Guthblug the Foreman is here, scowling at you furiously.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: [south], west.

oO C>
sa open
shoot *elf*
Ok.

oO C>
Shoot whom?

oO C>
cast 'shocking grasp' *elf*
Sorry, you can't do that, you don't have any idea about it!

oO C>

Guthblug the Foreman looks you over.
Guthblug the Foreman unlocks the ironbars.
Guthblug the Foreman opens the ironbars.
south
Entrance to Mines
Exits: (north), east.

o[ C>
east
Mineshaft
A large bat is here, fighting *an Elf*.
*an Elf* is here, fighting a large bat.
Exits: south, west.
*an Elf* pierces a large bat's body and shatters it.

![ C>
south
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
A large bat is here, hanging in the darkness.
Exits: north, south, west.

o[ C>
north
kill *elf*
Mineshaft
A large bat is here, fighting *an Elf*.
*an Elf* is here, fighting a large bat.
Exits: south, west.

![ C>

![ C>
Alas! You failed to reach him through the melee.
*an Elf* panics, and attempts to flee.
*an Elf* leaves SOUTH.

o[ C>
kill *elf*
south
kill *elf*
They aren't here.

o[ C>
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, fighting *an Elf*.
A large bat is here, hanging in the darkness.
*an Elf* is here, fighting an orc slavemaster.
Exits: north, south, west.

![ C>

![ C>
Alas! You failed to reach him through the melee.

![ C>
kill *elf*
*an Elf* swiftly dodges your attempt to pierce him.
*an Elf* panics, and attempts to flee.
*an Elf* leaves NORTH.

o[ C>
north
kill *elf*
Mineshaft
*an Elf* is standing here.
Exits: south, west.

![ C>
*an Elf* swiftly dodges your attempt to pierce him.

![ C *an Elf*:Fine>

*an Elf* panics, and attempts to flee.
*an Elf* leaves WEST.

o[ C>
*an Elf* has arrived from the west.

![ C>

*an Elf* leaves SOUTH.
An orkish scout yells loudly from the south 'An Elf is here at a Checkpoint!'

o[ C>
kill *elf*
They aren't here.

o[ C>
south
kill *elf*
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
A large bat is here, hanging in the darkness.
An experienced orkish scout is looking for tracks on the ground.
*an Elf* is standing here.
Exits: north, south, west.
*an Elf* leaves SOUTH.

o[ C>
south
They aren't here.

o[ C>
kill *elf*
Ore Pit
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
*an Elf* is standing here.
Exits: north, east, south, west.

![ C>
*an Elf* swiftly dodges your attempt to pierce him.

![ C *an Elf*:Fine>
west
kill *elf*
No way! You are fighting for your life!

![ C *an Elf*:Fine>
You're already fighting!

![ C *an Elf*:Fine>

*an Elf* swiftly dodges an orc slavemaster's attempt to whip him.

![ C *an Elf*:Fine>

You barely pierce *an Elf*'s right arm and tickle it.

![ C *an Elf*:Fine>
eq

You barely pierce *an Elf*'s right foot and tickle it.

![ C *an Elf*:Fine>
*an Elf* panics, and attempts to flee.
*an Elf* leaves NORTH.
You are using:
<wielded>            a dirk (flawless)
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on body>       a fine chain mail hauberk (flawless)
<worn about body>    a russet cloak (well-maintained)
<worn on arms>       a fine pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on legs>       a fine pair of chain mail leggings (flawless)
<worn on feet>       a fine pair of soft leather boots (marred)
<worn on wrist>      a keyring with a set of lock picks
<worn on back>       a leather backpack
<worn across back>   a crossbow
<worn as belt>       a brown leather belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a bolt-case
<worn on belt>       a water skin
<worn on belt>       a stone

o[ C>

An orkish scout yells loudly from the north 'An Elf is here at a Checkpoint!'

o[ C>
kill *elf*
They aren't here.

o[ C>

*an Elf* has arrived from the north.

![ C>
west
*an Elf* leaves SOUTH.
Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: east, up.
)[ C>kill *elf*

They aren't here.
)[ C>
east
kill *elf*
Ore Pit
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ C>
They aren't here.

o[ C>
south
kill *elf*
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ C>
They aren't here.

o[ C>east

Mineshaft
Exits: north, south, west.

o[ C>kill *elf*

They aren't here.

o[ C>south

Sharp Bend
Exits: north, west.

o[ C>
west
south
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ C>
east
Quarry Overlook
Exits: north, east.

o[ C>south

Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ C>down

Narrow Opening
An elven slave is standing here.
Exits: north, down.

o[ C>
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
An elven slave is standing here.
Exits: [south], up. - s:irongate.

o[ C>
score
score
261/261 hits, 94/94 mana, and 104/135 moves.

o[ C>
stat
OB: 64%, DB: 41%, PB: 76%, Armour: 61%. Wimpy: 100. Mood: wimpy.
Needed: 160,884 xp, 3,017 tp. Gold: 253. Alert: normal.
Affected by:
- novoid
- noquit

o[ C>
ca
c norm 'a'
You start to concentrate...

A blue transparent wall slowly appears around you.
The loud booming of drums echoes through the tunnels.

o[ C Mana:Hot>

*an Elf* yells faintly from above 'nice lag there'

o[ C Mana:Hot>
yell :/
Ok.

o[ C Mana:Hot>
shoot *elf*
Shoot whom?

o[ C Mana:Hot>
cast 'shocking grasp' *elf*
Sorry, you can't do that, you don't have any idea about it!

o[ C Mana:Hot>
backstab *elf*
Backstab whom?

o[ C Mana:Hot>
st
You are already standing.

o[ C Mana:Hot>
sn
sneak
Ok, you'll try to move silently for a while.

o[ CS Mana:Hot>
up
Narrow Opening
An elven slave is standing here.
Exits: north, down.

o[ CS Mana:Hot>
north
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CS Mana:Hot>
west
With effort, you climb the steep and narrow ledge.

Quarry Overlook
Exits: north, east.

o[ CS Mana:Hot>north

Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CS Mana:Hot>
east
Sharp Bend
Exits: north, west.

o[ CS Mana:Hot>
north
Mineshaft
Exits: north, south, west.

o[ CS Mana:Hot>
west
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CS Mana:Hot>
west
Mineshaft
Exits: east, south.

o[ CS Mana:Hot>
south
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
Exits: north.

o# CS Mana:Hot>
north
Mineshaft
Exits: east, south.

o[ CS Mana:Hot>
east
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CS Mana:Hot>north

Ore Pit
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, fighting *an Elf*.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
*an Elf* is here, fighting an orc slavemaster.
Exits: north, east, south, west.

![ CS Mana:Hot>
east
Mineshaft
Exits: [north], south, west.

o[ CS Mana:Hot>
south
Mineshaft
Exits: north, south, west.

o[ CS Mana:Hot>
wc
draw crossbow

You remove a dirk.
You swiftly draw a crossbow from across your back.

o[ CS Mana:Hot>
shoot *elf*
Shoot whom?

o[ CS Mana:Hot>
cast 'shocking grasp' *elf*
Sorry, you can't do that, you don't have any idea about it!

o[ CS Mana:Hot>
load crossbow
north
You load a metal-cased bolt into your crossbow.

o[ CS Mana:Hot>
Mineshaft
Exits: [north], south, west.

o[ CS Mana:Hot>
west
shoot *elf*
Ore Pit
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, fighting *an Elf*.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
*an Elf* is here, fighting an orc slavemaster.
Exits: north, east, south, west.

![ CS Mana:Hot>
*an Elf* utters the words 'diesilla barh'
A lightning bolt from *an Elf* shatters an orc slavemaster.
You hear an orc slavemaster's death cry as he collapses.
get coins corpse
An orc slavemaster is dead! R.I.P.

You strongly shoot *an Elf*'s body.

![ CS Mana:Hot *an Elf*:Fine>
You get a pile of coins from the corpse of an orc slavemaster.
There was 1 silver penny.

![ CS Mana:Hot *an Elf*:Fine>
load crossbow
*an Elf* barely pierces your body and tickles it.
Aye! You cannot concentrate any more...

![ CS HP:Fine Mana:Hot *an Elf*:Fine>
flee
You flee head over heels.
You flee south.
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CS HP:Fine Mana:Hot>
south
Alas, you cannot go that way...

o[ CS HP:Fine Mana:Hot>
west
Mineshaft
Exits: east, south.

o[ CS HP:Fine Mana:Hot>load crossbow

You load a metal-cased bolt into your crossbow.

o[ CS HP:Fine Mana:Burning>
east
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CS HP:Fine Mana:Burning>
north
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CS HP:Fine Mana:Burning>shoot *elf*

Shoot whom?

o[ CS HP:Fine Mana:Burning>
west
shoot *elf*
Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: east, up.
)[ CS HP:Fine Mana:Burning>
Shoot whom?
)[ CS Mana:Burning>
east
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CS Mana:Burning>
east
Mineshaft
*an Elf* is standing here searching for something.
Exits: [north], south, west.

![ CS Mana:Burning>
shoot *elf*
You swiftly dodge *an Elf*'s attempt to pierce you.

You lightly shoot *an Elf*'s body and tickle it.

![ CS Mana:Burning *an Elf*:Fine>
escape
You seek to escape...

west
You successfully escaped the fight!

![ CS Mana:Burning>
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CS Mana:Burning>
north
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
An experienced orkish scout is looking for tracks on the ground.
Exits: north, south, west.

o[ CS Mana:Burning>load crossbow

south
You load a metal-cased bolt into your crossbow.

o[ CS Mana:Burning>
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CS Mana:Burning>
east
shoot *elf*
*an Elf* has arrived from the east.
Mineshaft
Exits: [north], south, west.

o[ CS Mana:Burning>
Shoot whom?

o[ CS Mana:Burning>
west
shoot *elf*
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
*an Elf* is standing here.
Exits: north, east, south, west.

![ CS Mana:Burning>
You strongly shoot *an Elf*'s body.

![ CS Mana:Burning *an Elf*:Fine>

*an Elf* panics, and attempts to flee.
*an Elf* leaves NORTH.

o[ CS Mana:Burning>

An orkish scout yells loudly from the north 'An Elf is here at a Checkpoint!'

o[ CS Mana:Burning>
load crossbow
You load a metal-cased bolt into your crossbow.
The loud booming of drums echoes through the tunnels.

o[ CS Mana:Burning>
north
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
An orkish scout is here, fighting *an Elf*.
A hungry warg stands here, sniffing around for flesh.
*an Elf* is here, fighting an orkish scout.
Exits: north, south, west.
A large bat has arrived from the west.

![ CS Mana:Burning>shoot *elf*

*an Elf* utters the word 'armour'

You strongly shoot *an Elf*'s right leg.
*an Elf* swiftly dodges an orc slavemaster's attempt to whip him.

![ CS Mana:Burning>
load crossbow
*an Elf* panics, and attempts to flee.
*an Elf* leaves NORTH.

*an Elf* has arrived from the north.

A large bat has arrived from the west.

north
You load a metal-cased bolt into your crossbow.

![ CS Mana:Burning>
*an Elf* panics, and attempts to flee.
*an Elf* leaves SOUTH.
Mineshaft
Exits: south, west.

o[ CS Mana:Burning>
south
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
An experienced orkish scout is looking for tracks on the ground.
A hungry warg stands here, sniffing around for flesh.
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
Exits: north, south, west.

o[ CS Mana:Burning>shoot *elf*

Shoot whom?

o[ CS Mana:Burning>
south
shoot *elf*
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CS Mana:Burning>
Shoot whom?

o[ CS Mana:Burning>
east
shoot *elf*
Mineshaft
*an Elf* is standing here.
Exits: (north), south, west.

![ CS Mana:Burning>
*an Elf* leaves NORTH.
Shoot whom?

o[ CS Mana:Burning>
north
Abandoned Foreman's Office
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
*an Elf* is standing here.
Exits: (south).

![ CS Mana:Burning>south

Mineshaft
Exits: (north), south, west.
The door closes quietly.

o[ CS Mana:Burning>
score
261/261 hits, 73/94 mana, and 69/135 moves.

o[ CS Mana:Burning>
stat
OB: 78%, M_OB: 128%, DB: 42%, PB: 34%, Armour: 69%. Wimpy: 100. Mood: wimpy.
Needed: 160,884 xp, 3,017 tp. Gold: 254. Alert: normal.
Affected by:
Affected by:
- novoid
- noquit
- armour

o[ CS Mana:Burning>
wd
draw pweapon

You hang a crossbow across your back.
You recover a metal-cased bolt from a crossbow.

You confidently wield a dirk, looking very evil-minded.

o[ CS Mana:Burning>
stat
OB: 64%, DB: 42%, PB: 76%, Armour: 69%. Wimpy: 100. Mood: wimpy.
Needed: 160,884 xp, 3,017 tp. Gold: 254. Alert: normal.
Affected by:
- novoid
- noquit
- armour

o[ CS Mana:Burning>
eq
You are using:
<wielded>            a dirk (flawless)
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on body>       a fine chain mail hauberk (flawless)
<worn about body>    a russet cloak (well-maintained)
<worn on arms>       a fine pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on legs>       a fine pair of chain mail leggings (flawless)
<worn on feet>       a fine pair of soft leather boots (marred)
<worn on wrist>      a keyring with a set of lock picks
<worn on back>       a leather backpack
<worn across back>   a crossbow
<worn as belt>       a brown leather belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a bolt-case
<worn on belt>       a water skin
<worn on belt>       a stone

o[ CS Mana:Burning>
i
You are carrying:
a metal-cased bolt

o[ CS Mana:Burning>
lip
l in pack

backpack (used) : 
a black candle
six bolts
a flask of orkish draught
ten handfuls of narrow leaves
a pair of snowshoes (used)
fourteen piles of short, black fur
nine short, moist tails
sixteen vials of preserved blood

o[ CS Mana:Burning>
open exit
Ok.

o[ CS Mana:Burning>
stat
north
OB: 64%, DB: 42%, PB: 76%, Armour: 69%. Wimpy: 100. Mood: wimpy.
Needed: 160,884 xp, 3,017 tp. Gold: 254. Alert: normal.
Affected by:
- novoid
- noquit
- armour

o[ CS Mana:Burning>z

Abandoned Foreman's Office
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
*an Elf* is standing here.
Exits: (south).
You smell blood.

![ CS Mana:Burning>
c 'earthquake'
You start to concentrate...

*an Elf* closes the door.
The earth trembles beneath your feet!
A lithe orc leaves his hiding place. * HelloO!!
A lithe orc leaves his hiding place. * Helllooo 2!!!
A lithe orc says 'There is no way you can win this fight!'
A lithe orc says 'I'm going to get a lot of pleasure out of killing you.'
A lithe orc hits your body and tickles it.
You barely pierce *an Elf*'s left hand and tickle it.

![ CS HP:Fine Mana:Hot *an Elf*:Hurt>

A pack horse barely hits your body and tickles it.
A lithe orc strongly hits your body and tickles it.
*an Elf* barely pierces your left arm and tickles it.

![ CS HP:Fine Mana:Hot *an Elf*:Hurt>
flee
You flee head over heels.
PANIC! You couldn't escape!

![ CS HP:Fine Mana:Hot *an Elf*:Hurt>
open exit
Ok.
*an Elf* issues the order 'assist'.
You flee head over heels.
You flee south.
Mineshaft
Exits: (north), south, west.

o[ Cs HP:Fine Mana:Hot>

The door closes quietly.

o[ Cs HP:Fine Mana:Hot>

---*** CAN SNEAK ***---

o[ CS HP:Fine Mana:Hot>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CS HP:Fine Mana:Hot>
yell ouch
Ok.

o[ CS HP:Fine Mana:Hot>stat

OB: 61%, DB: 42%, PB: 74%, Armour: 69%. Wimpy: 100. Mood: wimpy.
Needed: 159,253 xp, 3,017 tp. Gold: 254. Alert: normal.
Affected by:
- panic
- novoid
- noquit
- armour

o[ CS HP:Fine Mana:Hot>




* SNIP! Nothing much to do at the moment.
* Best get me some more skills!



249/261 hits, 15/94 mana, and 29/135 moves.


!O C HP:Fine Mana:Cold Move:Slow>


prac shocking grasp
prac shocking grasp
prac shocking grasp
prac shocking grasp
prac shocking grasp
prac shocking grasp
prac shocking grasp
prac shocking grasp
prac shocking grasp
prac shocking grasp
You took 1 out of 11 sessions in this skill. Your knowledge is now 25%.

!O C HP:Fine Mana:Cold Move:Tired>
You took 2 out of 11 sessions in this skill. Your knowledge is now 35%.

!O C HP:Fine Mana:Cold Move:Tired>
You took 3 out of 11 sessions in this skill. Your knowledge is now 41%.

!O C HP:Fine Mana:Cold Move:Tired>
You took 4 out of 11 sessions in this skill. Your knowledge is now 46%.

!O C HP:Fine Mana:Cold Move:Tired>
You took 5 out of 11 sessions in this skill. Your knowledge is now 50%.

!O C HP:Fine Mana:Cold Move:Tired>
You took 6 out of 11 sessions in this skill. Your knowledge is now 54%.

!O C HP:Fine Mana:Cold Move:Tired>
You took 7 out of 11 sessions in this skill. Your knowledge is now 57%.

!O C HP:Fine Mana:Cold Move:Tired>
You took 8 out of 11 sessions in this skill. Your knowledge is now 59%.

!O C HP:Fine Mana:Cold Move:Tired>
You took 9 out of 11 sessions in this skill. Your knowledge is now 62%.

!O C HP:Fine Mana:Cold Move:Tired>
You took 10 out of 11 sessions in this skill. Your knowledge is now 64%.



* Snip!




east
Mineshaft
Exits: [north], south, west.

o[ C Mana:Hot Move:Tired>
north
open exit
The door seems to be closed.

o[ C Mana:Hot Move:Tired>
Ok.

o[ C Mana:Hot>north

Abandoned Foreman's Office
The corpse of an orc-guard is lying here.
The corpse of an orc-guard is lying here.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
A shadowy and lithe orc stands here, half-hidden in the darkness.
*an Elf* is resting here.
Exits: (south).

![ C Mana:Hot Move:Tired>
south
Mineshaft
Exits: (north), south, west.

o[ C Mana:Hot Move:Tired>close exit
Ok.

o[ C Mana:Hot Move:Tired>
south
Mineshaft
Exits: north, south, west.

o[ C Mana:Hot Move:Tired>
south
Sharp Bend
Exits: north, west.

o[ C Mana:Hot Move:Tired>
south
Alas, you cannot go that way...

o[ C Mana:Hot Move:Tired>
west
south
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ C Mana:Hot Move:Tired>east

Quarry Overlook
Exits: north, east.

o[ C Mana:Hot Move:Tired>south

down
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ C Mana:Hot Move:Tired>
Narrow Opening
An elven slave is standing here.
Exits: north, down.

o[ C Mana:Hot Move:Tired>
Hall of Murals



* Pondering what to do...




o[ CS>
tr
You carefully examine the ground around you, looking for tracks... * No idea why I am tracking, I dont have the skill :)

The noise of battle reaches you from very close to the north.

You stop searching.

o[ CS>

You hear a death cry from the north.

o[ CS>north

At a Checkpoint
A water barrel has been left here.
The corpse of an orc slavemaster is lying here.
The corpse of a large bat is lying here.
A large bat is here, fighting *an Elf*.
A sturdy pack horse is standing here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
A shadowy and lithe orc stands here, half-hidden in the darkness.
*an Elf* is here, fighting a large bat.
Exits: north, south, west.

![ CS>
z
c 'earthquake'

You start to concentrate...

*an Elf* strongly pierces a large bat's body.

The earth trembles beneath your feet!
You receive your share of experience.
It's really not interesting anymore! 
You hear a large bat's death cry as it collapses.
get coins corpse
A large bat is dead! R.I.P.
You receive your share of experience.
Good job!
You hear a pack horse's death cry as he collapses.
get coins corpse
A pack horse is dead! R.I.P.
Some debris falls on you from above.
A lithe orc says 'I shall spill your guts now!'
A lithe orc says 'Only your shattered bones will remain!'

![ CS HP:Fine Mana:Burning a lithe orc:Fine>
You can't find a coins in the corpse.
---*** ARMOUR DOWN!!! ***---
A lithe orc lightly hits your left arm and tickles it.
A lithe orc hits your left leg hard.

![ CS HP:Fine Mana:Burning a lithe orc:Fine>
You can't find a coins in the corpse.

![ CS HP:Fine Mana:Burning a lithe orc:Fine>flee

You flee head over heels.
You flee north.
Mineshaft
The corpse of a large bat is lying here.
The corpse of an orkish scout is lying here.
Exits: south, west.

o[ Cs HP:Fine Mana:Burning>
south
At a Checkpoint
A water barrel has been left here.
The corpse of a pack horse is lying here.
The corpse of a large bat is lying here.
The corpse of an orc slavemaster is lying here.
The corpse of a large bat is lying here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
A shadowy and lithe orc stands here, half-hidden in the darkness.
*an Elf* is standing here.
Exits: north, south, west.

![ Cs HP:Fine Mana:Burning>z

c 'earthquake'

*an Elf* leaves NORTH.
A lithe orc leaves NORTH.
A lithe orc leaves NORTH.

---*** CAN SNEAK ***---

o[ CS HP:Fine Mana:Burning>west

Mineshaft
Exits: east, west.

o[ CS HP:Fine Mana:Burning>

The loud booming of drums echoes through the tunnels.

o[ CS HP:Fine Mana:Burning>
score
stat

A large bat has arrived from the west.

o[ CS HP:Fine Mana:Burning>
216/260 hits, 80/94 mana, and 101/135 moves.

o[ CS HP:Fine Mana:Burning>
OB: 63%, DB: 41%, PB: 75%, Armour: 61%. Wimpy: 100. Mood: wimpy.
Needed: 157,707 xp, 3,017 tp. Gold: 254. Alert: normal.
Affected by:
- novoid
- panic
- noquit

o[ CS HP:Fine Mana:Burning>
east
At a Checkpoint
A water barrel has been left here.
The corpse of a pack horse is lying here.
The corpse of a large bat is lying here.
The corpse of an orc slavemaster is lying here.
The corpse of a large bat is lying here.
Exits: north, south, west.

o[ CS HP:Fine Mana:Burning>

*an Elf* yells from the south 'wtf'

o[ CS HP:Fine Mana:Burning>
north
Mineshaft
The corpse of a large bat is lying here.
The corpse of an orkish scout is lying here.
Exits: south, west.

o[ CS HP:Fine Mana:Burning>
south
south
At a Checkpoint
A water barrel has been left here.
The corpse of a pack horse is lying here.
The corpse of a large bat is lying here.
The corpse of an orc slavemaster is lying here.
The corpse of a large bat is lying here.
Exits: north, south, west.

o[ CS HP:Fine Mana:Burning>
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CS HP:Fine Mana:Burning>
south
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CS HP:Fine Mana:Burning>
west
Mineshaft
Exits: east, south.

o[ CS HP:Fine Mana:Burning>
south
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
Exits: north.

o# CS HP:Fine Mana:Burning>
north
Mineshaft
Exits: east, south.

o[ CS HP:Fine Mana:Burning>
east
east

*an Elf* yells from the east 'sneaker wath'

o[ CS HP:Fine Mana:Burning>
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CS HP:Fine Mana:Burning>
*an Elf* yells from the north 'quake?'
Mineshaft
Exits: north, south, west.

o[ CS HP:Fine Mana:Burning>
north
Mineshaft
Exits: [north], south, west.
north
Mineshaft
Exits: [north], south, west.

o[ CS HP:Fine Mana:Burning>
open exit
north
z
Ok.

o[ CS HP:Fine Mana:Burning>
Abandoned Foreman's Office
The corpse of an orc-guard is lying here.
The corpse of an orc-guard is lying here.
A sturdy pack horse is standing here.
*an Elf* is standing here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
A shadowy and lithe orc stands here, half-hidden in the darkness.
Exits: (south).

![ CS HP:Fine Mana:Burning>
c 'earthquake'
You start to concentrate...

flee
The earth trembles beneath your feet!
A lithe orc says 'I shall spill your guts now!'
A lithe orc says 'Your blood will stain the ground!'

![ CS HP:Fine Mana:Hot a lithe orc:Fine>
*an Elf* closes the door.
You will attempt to flee!

![ CS HP:Fine Mana:Hot a lithe orc:Fine>open exit

Ok.
A lithe orc barely hits your left leg and tickles it.

![ CS HP:Fine Mana:Hot a lithe orc:Fine>

*an Elf* closes the door.
You flee head over heels.
PANIC! You couldn't escape!

![ CS HP:Fine Mana:Hot a lithe orc:Fine>
open exit


A lithe orc hits your left hand and tickles it.

![ CS HP:Fine Mana:Hot a lithe orc:Fine>open exit

open exit
Ok.
You pierce a lithe orc's body and tickle it.

![ CS HP:Fine Mana:Hot a lithe orc:Fine>
open exit
It's already open!
You flee head over heels.
PANIC! You couldn't escape!

![ CS HP:Fine Mana:Hot a lithe orc:Fine>open exit

*an Elf* closes the door.
Ok.

![ CS HP:Fine Mana:Hot a lithe orc:Fine>
flee
*an Elf* closes the door.
Ok.

![ CS HP:Fine Mana:Hot a lithe orc:Fine>
open exit
*an Elf* closes the door.
Ok.
You flee head over heels.
You flee south.
Mineshaft
Exits: (north), south, west.

o[ Cs HP:Fine Mana:Hot>open exit

open exit
The door closes quietly.
You flee head over heels.
You flee west.
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.




* Okay, this isnt working :/



o[ CS Mana:Hot>
north
Mineshaft
Exits: [north], south, west.

o[ CS Mana:Hot>
open exit
Ok.

o[ CS Mana:Hot>north

Abandoned Foreman's Office
The corpse of an orc-guard is lying here.
The corpse of an orc-guard is lying here.
A sturdy pack horse is standing here.
A shadowy and lithe orc stands here, half-hidden in the darkness.
A shadowy and lithe orc stands here, half-hidden in the darkness.
*an Elf* is standing here.
Exits: (south).

![ CS Mana:Hot>south

Mineshaft
Exits: (north), south, west.

o[ CS Mana:Hot>
close exit
Ok.

o[ CS Mana:Hot>

The door is opened from the other side.

o[ CS Mana:Hot>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CS Mana:Hot>
west
Drafty Tunnel
Exits: east, up.
)[ CS Mana:Hot>
up
A Slag Pit
Exits: -south-, down.
)< CS Mana:Hot>
south
Rocky Path
Exits: -north-, -east-, -south-.
)< CS Mana:Hot>
east
Rocky Path
Exits: -north-, -east-, -west-.
)< CS Mana:Hot>east

east
Rocky Path
Exits: -east-, -west-.
)< CS Mana:Hot>
Rocky Path
Exits: -south-, -west-.
)< CS Mana:Hot>
south
End of the Path
Exits: -north-, [south], [west]. - s:fence w:woodendoor.
)< CS Mana:Hot>
ow
op exit w
w

Ok.
)< CS Mana:Hot>ce

Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: -(east)-, west. - s:fence w:woodendoor.

![ CS Mana:Hot>
clo exit e
r
Ok.

![ CS Mana:Hot>
You sit down and rest your tired bones.

![ CS Mana:Hot>
score
260/260 hits, 62/94 mana, and 107/135 moves.

![ CS Mana:Hot>
stat
OB: 68%, M_OB: 108%, DB: -9%, PB: 33%, Armour: 70%. Wimpy: 100. Mood: wimpy.
Needed: 156,458 xp, 3,017 tp. Gold: 254. Alert: normal.
Affected by:
- novoid
- noquit
- armour

![ CS Mana:Hot>
score
260/260 hits, 63/94 mana, and 108/135 moves.

![ CS Mana:Hot>
score
260/260 hits, 63/94 mana, and 109/135 moves.

![ CS Mana:Hot>
eq
You are using:
<held>               a crossbow
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on body>       a fine chain mail hauberk (flawless)
<worn about body>    a russet cloak (well-maintained)
<worn on arms>       a fine pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on legs>       a fine pair of chain mail leggings (flawless)
<worn on feet>       a fine pair of soft leather boots (marred)
<worn on wrist>      a keyring with a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a brown leather belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a bolt-case
<worn on belt>       a water skin
<worn on belt>       a stone

![ CS Mana:Hot>
st
You stop resting, and stand up.

![ CS Mana:Hot>
score
260/260 hits, 65/94 mana, and 112/135 moves.

![ CS Mana:Hot>
r
You sit down and rest your tired bones.

![ CS Mana:Hot>
score
260/260 hits, 66/94 mana, and 113/135 moves.

![ CS Mana:Hot>
score
260/260 hits, 66/94 mana, and 114/135 moves.

![ CS Mana:Hot>
score
260/260 hits, 66/94 mana, and 114/135 moves.

![ CS Mana:Hot>
stat
OB: 68%, M_OB: 108%, DB: -9%, PB: 33%, Armour: 70%. Wimpy: 100. Mood: wimpy.
Needed: 156,458 xp, 3,017 tp. Gold: 254. Alert: normal.
Affected by:
- novoid
- noquit
- armour

![ CS Mana:Hot>
st
open exit
You stop resting, and stand up.

![ CS Mana:Hot>
Ok.

![ CS Mana:Hot>
scout e
You quietly scout eastwards...

End of the Path

You stop scouting.
Exits/emulated: -{east}-, -west-. - e:woodendoor.

![ CS Mana:Hot>
score
260/260 hits, 68/94 mana, and 117/135 moves.

![ CS Mana:Hot>
scout e
You quietly scout eastwards...

End of the Path

You stop scouting.
Exits/emulated: -{east}-, -west-. - e:woodendoor.

![ CS Mana:Hot>
score
260/260 hits, 68/94 mana, and 117/135 moves.

![ CS Mana:Hot>
score
260/260 hits, 69/94 mana, and 118/135 moves.

![ CS Mana:Hot>
stat
OB: 68%, M_OB: 108%, DB: 41%, PB: 33%, Armour: 70%. Wimpy: 100. Mood: wimpy.
Needed: 156,458 xp, 3,017 tp. Gold: 254. Alert: normal.
Affected by:
- novoid
- noquit
- armour

![ CS Mana:Hot>
eq
You are using:
<held>               a crossbow
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on body>       a fine chain mail hauberk (flawless)
<worn about body>    a russet cloak (well-maintained)
<worn on arms>       a fine pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on legs>       a fine pair of chain mail leggings (flawless)
<worn on feet>       a fine pair of soft leather boots (marred)
<worn on wrist>      a keyring with a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a brown leather belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a bolt-case
<worn on belt>       a water skin
<worn on belt>       a stone

![ CS Mana:Hot>
score
260/260 hits, 70/94 mana, and 120/135 moves.

![ CS Mana:Hot>
score
260/260 hits, 70/94 mana, and 120/135 moves.

![ CS Mana:Hot>
scout e
You quietly scout eastwards...

End of the Path

You stop scouting.
Exits/emulated: -{east}-, -west-. - e:woodendoor.

![ CS Mana:Burning>
scout e
You quietly scout eastwards...

End of the Path

You stop scouting.
Exits/emulated: -{east}-, -west-. - e:woodendoor.

![ CS Mana:Burning>
score
260/260 hits, 72/94 mana, and 122/135 moves.

![ CS Mana:Burning>
score
260/260 hits, 73/94 mana, and 123/135 moves.

![ CS Mana:Burning>
stat
OB: 68%, M_OB: 108%, DB: 41%, PB: 33%, Armour: 70%. Wimpy: 100. Mood: wimpy.
Needed: 156,458 xp, 3,017 tp. Gold: 254. Alert: normal.
Affected by:
- novoid
- noquit
- armour

![ CS Mana:Burning>
scout e
You quietly scout eastwards...

End of the Path

You stop scouting.
Exits/emulated: -{east}-, -west-. - e:woodendoor.

![ CS Mana:Burning>
score
260/260 hits, 74/94 mana, and 124/135 moves.

![ CS Mana:Burning>
score
260/260 hits, 74/94 mana, and 125/135 moves.

![ CS Mana:Burning>
scout e
You quietly scout eastwards...

End of the Path

You stop scouting.
Exits/emulated: -{east}-, -west-. - e:woodendoor.

![ CS Mana:Burning>
eq
You are using:
<held>               a crossbow
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on body>       a fine chain mail hauberk (flawless)
<worn about body>    a russet cloak (well-maintained)
<worn on arms>       a fine pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on legs>       a fine pair of chain mail leggings (flawless)
<worn on feet>       a fine pair of soft leather boots (marred)
<worn on wrist>      a keyring with a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a brown leather belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a bolt-case
<worn on belt>       a water skin
<worn on belt>       a stone

![ CS Mana:Burning>

*an Elf* has arrived from the east.
A pack horse has arrived from the east.

![ CS Mana:Burning>
look
west

*an Elf* closes the woodendoor.

![ CS Mana:Burning>
Inside the Hut
A mailbox stands here stuffed full of messages.
*an Elf* is standing here.
A sturdy pack horse is standing here.
Exits/emulated: north, east, south.

![ CS Mana:Burning>
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CS Mana:Burning>

![ CS Mana:Burning>

*an Elf* has arrived from the east.
A pack horse has arrived from the east.

![ CS Mana:Burning>east

Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CS Mana:Burning>
west
*an Elf* has arrived from the west.
A pack horse has arrived from the west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS Mana:Burning>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
*an Elf* is standing here.
A sturdy pack horse is standing here.
Exits: [east], west. - e:woodendoor.

![ CS Mana:Burning>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS Mana:Burning>
score
260/260 hits, 76/94 mana, and 124/135 moves.

![ CS Mana:Burning>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
*an Elf* is standing here.
A sturdy pack horse is standing here.
Exits: [east], west. - e:woodendoor.

![ CS Mana:Burning>

*an Elf* leaves WEST.
A pack horse leaves WEST.

![ CS Mana:Burning>
west
*an Elf* has arrived from the west.
A pack horse has arrived from the west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS Mana:Burning>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
*an Elf* is standing here.
A sturdy pack horse is standing here.
Exits: [east], west. - e:woodendoor.

![ CS Mana:Burning>
open exit
Ok.

![ CS Mana:Burning>
close exit
Ok.

![ CS Mana:Burning>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS Mana:Burning>
scout e
You quietly scout eastwards...

Inside the Hut
A mailbox stands here stuffed full of messages.
*an Elf* is standing here searching for something.
A sturdy pack horse is standing here.

You stop scouting.
Exits/emulated: north, east, south.

![ CS Mana:Burning>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
*an Elf* is standing here trying to concentrate.
A sturdy pack horse is standing here.
Exits: [east], west. - e:woodendoor.

![ CS Mana:Burning>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS Mana:Burning>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
*an Elf* is standing here trying to concentrate.
A sturdy pack horse is standing here.
Exits: [east], west. - e:woodendoor.

![ CS Mana:Burning>

*an Elf* utters the words 'braqt eaaf'
The exit east seems to blur for a while.

![ CS Mana:Burning>

*an Elf* leaves WEST.
A pack horse leaves WEST.

![ CS Mana:Burning>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
Exits: north, east, south.

![ CS Mana:Burning>shoot *elf*

*an Elf* leaves EAST.
A pack horse leaves EAST.
Shoot whom?

![ CS Mana:Burning>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
*an Elf* is standing here searching for something.
A sturdy pack horse is standing here.
Exits: [east], west. - e:woodendoor.

![ CS Mana:Burning>shoot *elf*
You barely shoot *an Elf*'s right leg and tickle it.

![ CS Mana:Burning *an Elf*:Fine>

*an Elf* begins some strange incantations...

![ CS Mana:Burning *an Elf*:Fine>
flee
PANIC! You can't quit the fight!

![ CS Mana:Burning *an Elf*:Fine>

You flee head over heels.
PANIC! You couldn't escape!

![ CS Mana:Burning *an Elf*:Fine>

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ Cs Mana:Burning>

*an Elf* has arrived from the east.
A pack horse has arrived from the east.

![ Cs Mana:Burning>
south
Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

![ Cs Mana:Burning>
load crossbow
*an Elf* has arrived from the north.
A pack horse has arrived from the north.

*an Elf* begins some strange incantations...

north

![ Cs Mana:Burning>
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.
*an Elf* has arrived from the south.
A pack horse has arrived from the south.

![ Cs Mana:Burning>

*an Elf* begins some strange incantations...
A hunter says 'YOU! Porter! You will die before iour tame.'
*an Elf* swiftly dodges a hunter's attempt to slash him.

![ Cs Mana:Burning>north

Kitchen
A large piece of cheese has been placed here.
There are two pieces of raw meat here.
Exits: south.
---*** CAN SNEAK ***---

![ CS Mana:Burning>
load crossbow
You load a bolt into your crossbow.

![ CS Mana:Burning>
south
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
A sturdy pack horse is standing here.
*an Elf* is standing here.
Exits: north, east, south.

![ CS Mana:Burning>
*an Elf* leaves NORTH.
Your victim has disappeared!
A pack horse leaves NORTH.

![ CS Mana:Burning>
north
*an Elf* has arrived from the north.
A pack horse has arrived from the north.
Kitchen
A large piece of cheese has been placed here.
There are two pieces of raw meat here.
Exits: south.

![ CS Mana:Burning>shoot *elf*

Shoot whom?

![ CS Mana:Burning>
south
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
Exits: north, east, south.
*an Elf* leaves EAST.
A pack horse leaves EAST.

![ CS Mana:Burning>
Shoot whom?

![ CS Mana:Burning>
east
shoot *elf*
*an Elf* has arrived from the east.
A pack horse has arrived from the east.
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CS Mana:Burning>
Shoot whom?

![ CS Mana:Burning>
west
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS Mana:Burning>
Shoot whom?

![ CS Mana:Burning>
south
shoot *elf*
Sleeping Quarters
There are three straw pallets here.
Exits: north.

![ CS Mana:Burning>
Shoot whom?

![ CS Mana:Burning>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS Mana:Burning>

*an Elf* has arrived from the east.
A pack horse has arrived from the east.

![ CS Mana:Burning>

*an Elf* leaves SOUTH.
A pack horse leaves SOUTH.

![ CS Mana:Burning>
get draught pack
quaff draught
You get a flask of orkish draught from a leather backpack.

![ CS Mana:Burning>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

![ CS HP:Fine Mana:Burning>south

Sleeping Quarters
You see three straw pallets on the ground.
*an Elf* is standing here searching for something.
A sturdy pack horse is standing here.
Exits: north.

![ CS HP:Fine Mana:Burning>shoot *elf*

*an Elf* leaves NORTH.
A pack horse leaves NORTH.
Shoot whom?

![ CS HP:Fine Mana:Burning>
north
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Fine Mana:Burning>
Shoot whom?

![ CS HP:Fine Mana:Burning>
east
shoot *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
*an Elf* is standing here.
A sturdy pack horse is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Fine Mana:Burning>
*an Elf* leaves WEST.
Your victim has disappeared!
A pack horse leaves WEST.

![ CS HP:Fine Mana:Burning>
west
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
Exits: north, east, south.

![ CS HP:Fine Mana:Burning>
You shoot *an Elf*'s left arm and tickle it.

![ CS HP:Fine Mana:Burning *an Elf*:Fine>

*an Elf* barely pierces your body and tickles it.

![ CS HP:Fine Mana:Burning *an Elf*:Fine>
*an Elf* panics, and attempts to flee.

![ CS HP:Fine Mana:Burning *an Elf*:Fine>
load crossbow

*an Elf* panics, and attempts to flee.
*an Elf* leaves NORTH.

![ CS HP:Fine Mana:Burning>
You load a bolt into your crossbow.

![ CS HP:Fine Mana:Burning>
north
shoot *elf*
Kitchen
A large piece of cheese has been placed here.
You see two pieces of raw meat on the ground.
*an Elf* is standing here.
Exits: south.

![ CS HP:Fine Mana:Burning>
You shoot *an Elf*'s right leg and tickle it.

![ CS HP:Fine Mana:Burning *an Elf*:Fine>

*an Elf* begins some strange incantations...

![ CS HP:Fine Mana:Burning *an Elf*:Fine>
load crossbow
flee

![ CS HP:Fine Mana:Burning *an Elf*:Fine>
You flee head over heels.
You flee south.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
A sturdy pack horse is standing here.
Exits: north, east, south.

![ Cs HP:Fine Mana:Burning>

The earth trembles and shivers.

![ Cs HP:Fine Mana:Burning>load crossbow

*an Elf* has arrived from the north.
*an Elf* leaves EAST.
A pack horse leaves EAST.
You load a bolt into your crossbow.

![ Cs HP:Fine Mana:Burning>
east
shoot *elf*
*an Elf* has arrived from the east.
A pack horse has arrived from the east.
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ Cs HP:Fine Mana:Burning>
Shoot whom?

![ Cs HP:Fine Mana:Burning>
west
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
Exits: north, east, south.

![ Cs HP:Fine Mana:Burning>
---*** CAN SNEAK ***---

*an Elf* leaves EAST.
Your victim has disappeared!
A pack horse leaves EAST.

![ CS HP:Fine Mana:Burning>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
*an Elf* is standing here.
A sturdy pack horse is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Fine Mana:Burning>shoot *elf*

*an Elf* begins some strange incantations...
You shoot *an Elf*'s body and tickle it.

![ CS HP:Fine Mana:Burning *an Elf*:Fine>
flee
You flee head over heels.
PANIC! You couldn't escape!

![ CS HP:Fine Mana:Burning *an Elf*:Fine>

*an Elf* utters the word 'earthquake'
*an Elf* makes the earth tremble and shiver.
A pack horse stops following *an Elf*.
You hear a pack horse's death cry as he collapses.
get coins corpse
A pack horse is dead! R.I.P.
That really HURT!
You fall, and hit yourself!

![ CS HP:Hurt Mana:Burning *an Elf*:Fine>
You can't find a coins in the corpse.

![ CS HP:Hurt Mana:Burning *an Elf*:Fine>

*an Elf* lightly pierces your left arm and tickles it.
You flee head over heels.
PANIC! You couldn't escape!

![ CS HP:Hurt Mana:Burning *an Elf*:Fine>

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ Cs HP:Hurt Mana:Burning>
load crossbow
*an Elf* has arrived from the east.

*an Elf* begins some strange incantations...

![ Cs HP:Hurt Mana:Burning>east

Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ Cs HP:Hurt Mana:Burning>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
Exits: north, east, south.
*an Elf* leaves EAST.

![ Cs HP:Hurt Mana:Burning>south

Sleeping Quarters
There are three straw pallets here.
Exits: north.

![ Cs HP:Hurt Mana:Burning>
load crossbow
---*** CAN SNEAK ***---

You load a bolt into your crossbow.

![ CS HP:Hurt Mana:Burning>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
Exits: north, east, south.

![ CS HP:Hurt Mana:Burning>shoot *elf*

*an Elf* leaves NORTH.
Shoot whom?

![ CS HP:Hurt Mana:Burning>
north
shoot *elf*
Kitchen
A large piece of cheese has been placed here.
You see two pieces of raw meat on the ground.
*an Elf* is standing here.
Exits: south.
*an Elf* leaves SOUTH.

![ CS HP:Hurt Mana:Burning>
Shoot whom?

![ CS HP:Hurt Mana:Burning>
south
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A hunter is here, fighting *an Elf*.
*an Elf* is here, fighting a hunter.
Exits: north, east, south.

![ CS HP:Hurt Mana:Burning>
*an Elf* panics, and attempts to flee.
*an Elf* leaves SOUTH.
Your victim has disappeared!

![ CS HP:Hurt Mana:Burning>
south
shoot *elf*
Sleeping Quarters
There are three straw pallets here.
*an Elf* is standing here.
Exits: north.

![ CS HP:Hurt Mana:Burning>
*an Elf* leaves NORTH.
Your victim has disappeared!

![ CS HP:Hurt Mana:Burning>
north
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Hurt Mana:Burning>
Shoot whom?

![ CS HP:Hurt Mana:Burning>
east
shoot *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Hurt Mana:Burning>
Shoot whom?

![ CS HP:Hurt Mana:Burning>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Hurt Mana:Burning>
north
shoot *elf*
Kitchen
A large piece of cheese has been placed here.
There are two pieces of raw meat here.
*an Elf* is standing here trying to concentrate.
Exits: south.
*an Elf* utters the word 'earthquake'
*an Elf* makes the earth tremble and shiver.
---*** ARMOUR DOWN!!! ***---
That really HURT!
You fall, and hit yourself!
*an Elf* barely pierces your head and tickles it.

![ CS HP:Wounded Mana:Burning *an Elf*:Fine>
*an Elf* swiftly dodges your attempt to shoot him.
A bolt breaks.

![ CS HP:Wounded Mana:Burning *an Elf*:Fine>
flee

*an Elf* panics, and attempts to flee.
*an Elf* leaves SOUTH.

![ CS HP:Wounded Mana:Burning>
You flee head over heels.
You flee south.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Burning>

*an Elf* begins some strange incantations...

![ CS HP:Wounded Mana:Burning>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Burning>

*an Elf* has arrived from the west.

![ CS HP:Wounded Mana:Burning>

*an Elf* begins some strange incantations...

![ CS HP:Wounded Mana:Burning>west

Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Burning>south

Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

![ CS HP:Wounded Mana:Burning>cure

c norm 'cure light'

You start to concentrate...

Your scratches and bruises disappear.

![ CS HP:Hurt Mana:Hot>

*an Elf* has arrived from the north.

![ CS HP:Hurt Mana:Hot>

*an Elf* begins some strange incantations...

![ CS HP:Hurt Mana:Hot>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Hurt Mana:Hot>

*an Elf* has arrived from the south.

![ CS HP:Hurt Mana:Hot>east

*an Elf* begins some strange incantations...
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Hurt Mana:Hot>
cha spell quick
Ok.

![ CS HP:Hurt Mana:Hot>
shoot *elf*
Shoot whom?
*an Elf* has arrived from the west.

![ CS HP:Hurt Mana:Hot>

*an Elf* begins some strange incantations...

![ CS HP:Hurt Mana:Hot>west

Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Hurt Mana:Hot>
east
cast 'shocking grasp' *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Hurt Mana:Hot>
You start to concentrate...

*an Elf* leaves WEST.
Your victim has disappeared!

![ CS HP:Hurt Mana:Hot>

*an Elf* has arrived from the west.

![ CS HP:Hurt Mana:Hot>

*an Elf* begins some strange incantations...

![ CS HP:Hurt Mana:Hot>west

cast 'shocking grasp' *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Hurt Mana:Hot>
east
Nobody here by that name.

![ CS HP:Hurt Mana:Hot>cast 'shocking grasp' *elf*

Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
Exits: [east], west.

![ CS HP:Hurt Mana:Hot>
*an Elf* leaves WEST.

Nobody here by that name.

![ CS HP:Hurt Mana:Hot>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
Exits: north, east, south.
*an Elf* leaves SOUTH.

![ CS HP:Hurt Mana:Hot>cast 'shocking grasp' *elf*

Nobody here by that name.

![ CS HP:Hurt Mana:Hot>

*an Elf* has arrived from the south.

![ CS HP:Hurt Mana:Hot>
south
cast 'shocking grasp' *elf*

*an Elf* leaves NORTH.

![ CS HP:Hurt Mana:Hot>
Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

![ CS HP:Hurt Mana:Hot>
Nobody here by that name.

![ CS HP:Hurt Mana:Hot>
north
cast 'shocking grasp' *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
Exits: north, east, south.

![ CS HP:Hurt Mana:Hot>
*an Elf* begins some strange incantations...
You start to concentrate...

flee
*an Elf* utters the words 'qahijf gsfal'
*an Elf* sprays you with piercing rays of many-coloured light.
Aye! You cannot concentrate any more...
That really HURT!

![ CS HP:Bad Mana:Hot *an Elf*:Fine>
You are already attempting to flee!
You flee head over heels.
You flee south.
Sleeping Quarters
There are three straw pallets here.
Exits: north.

![ Cs HP:Bad Mana:Hot>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
Exits: north, east, south.
*an Elf* tries to pierce you, but your parry is successful.

![ Cs HP:Bad Mana:Hot *an Elf*:Fine>

You flee head over heels.
You flee south.
Sleeping Quarters
You see three straw pallets on the ground.
Exits: north.

![ Cs HP:Bad Mana:Hot>

*an Elf* has arrived from the north.

![ Cs HP:Bad Mana:Hot>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ Cs HP:Bad Mana:Hot>north

Kitchen
A large piece of cheese has been placed here.
You see two pieces of raw meat on the ground.
Exits: south.

![ Cs HP:Bad Mana:Hot>
cure
c norm 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

![ Cs HP:Wounded Mana:Hot>south

Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A hunter is here, fighting *an Elf*.
*an Elf* is here, fighting a hunter.
Exits: north, east, south.
*an Elf* panics, and attempts to flee.
*an Elf* leaves SOUTH.

![ Cs HP:Wounded Mana:Hot>
east

---*** CAN SNEAK ***---

![ CS HP:Wounded Mana:Hot>
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of a pack horse is lying here.
Exits: [east], west.

![ CS HP:Wounded Mana:Hot>ca

c norm 'a'

You start to concentrate...

*an Elf* has arrived from the west.

You swiftly dodge *an Elf*'s attempt to pierce you.

A blue transparent wall slowly appears around you.

![ CS HP:Wounded Mana:Warm *an Elf*:Fine>west

No way! You are fighting for your life!
You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ Cs HP:Wounded Mana:Warm>
flee
You flee head over heels.
You flee south.
Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

![ Cs HP:Wounded Mana:Warm>
north
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
Exits: north, east, south.

![ Cs HP:Wounded Mana:Warm>
You are too afraid.
*an Elf* leaves NORTH.

![ Cs HP:Wounded Mana:Warm>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ Cs HP:Wounded Mana:Warm>
wim 0

---*** CAN SNEAK ***---

![ CS HP:Wounded Mana:Warm>
cha wimpy 0
Wimpy set to: 0

![ CS HP:Wounded Mana:Warm>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>shoot *elf*

Shoot whom?

![ CS HP:Wounded Mana:Warm>

*an Elf* has arrived from the south.

![ CS HP:Wounded Mana:Warm>

*an Elf* leaves EAST.

![ CS HP:Wounded Mana:Warm>
south
Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

![ CS HP:Wounded Mana:Warm>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>
east
shoot *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Warm>
*an Elf* passes dangerously close to your hiding place.
You barely shoot *an Elf*'s body and tickle it.

![ CS HP:Wounded Mana:Warm *an Elf*:Fine>
flee
*an Elf* lightly pierces your right foot.
You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ Cs HP:Wounded Mana:Warm>
south
Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

![ Cs HP:Wounded Mana:Warm>
shoot
Shoot whom?

![ Cs HP:Wounded Mana:Warm>
load crossbow
You load a metal-cased bolt into your crossbow.

![ Cs HP:Wounded Mana:Warm>

---*** CAN SNEAK ***---

![ CS HP:Wounded Mana:Warm>north

Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Warm>shoot *elf*

Shoot whom?

![ CS HP:Wounded Mana:Warm>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>
north
shoot *elf*
Kitchen
A large piece of cheese has been placed here.
On the ground, there are two pieces of raw meat.
*an Elf* is standing here searching for something.
Exits: south.

![ CS HP:Wounded Mana:Warm>
*an Elf* passes dangerously close to your hiding place.

*an Elf* leaves SOUTH.
Your victim has disappeared!

![ CS HP:Wounded Mana:Warm>
south
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
Exits: north, east, south.
*an Elf* leaves EAST.

![ CS HP:Wounded Mana:Warm>
Shoot whom?

![ CS HP:Wounded Mana:Warm>

The earth trembles and shivers.

![ CS HP:Wounded Mana:Warm>
east
shoot *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Warm>
*an Elf* leaves WEST.
Your victim has disappeared!

![ CS HP:Wounded Mana:Warm>
west
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>
*an Elf* leaves EAST.
Your victim has disappeared!

![ CS HP:Wounded Mana:Warm>
east
shoot *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Warm>
Your attempt to shoot *an Elf* fails.

![ CS HP:Wounded Mana:Warm *an Elf*:Fine>
flee
You flee head over heels.
PANIC! You couldn't escape!

![ CS HP:Wounded Mana:Warm *an Elf*:Fine>

*an Elf* panics, and attempts to flee.
*an Elf* leaves WEST.

![ CS HP:Wounded Mana:Warm>south

Alas, you cannot go that way...

![ CS HP:Wounded Mana:Warm>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>south

*an Elf* leaves SOUTH.
Sleeping Quarters
There are three straw pallets here.
*an Elf* is standing here.
Exits: north.

![ CS HP:Wounded Mana:Warm>
load crossbow
*an Elf* begins some strange incantations...

north
north

![ CS HP:Wounded Mana:Warm>
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>
Kitchen
A large piece of cheese has been placed here.
You see two pieces of raw meat on the ground.
Exits: south.

![ CS HP:Wounded Mana:Warm>
load crossbow
south
You load a metal-cased bolt into your crossbow.

![ CS HP:Wounded Mana:Warm>
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>
south
shoot *elf*
Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

![ CS HP:Wounded Mana:Warm>
Shoot whom?

![ CS HP:Wounded Mana:Warm>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>
east
shoot *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
A heavy and reinforced bolt is stuck into the ground.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Warm>
*an Elf* leaves WEST.
Your victim has disappeared!

![ CS HP:Wounded Mana:Warm>
west
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>
*an Elf* leaves NORTH.
Shoot whom?

![ CS HP:Wounded Mana:Warm>

*an Elf* has arrived from the north.

![ CS HP:Wounded Mana:Warm>

*an Elf* leaves SOUTH.

![ CS HP:Wounded Mana:Warm>

*an Elf* has arrived from the south.

![ CS HP:Wounded Mana:Warm>

*an Elf* begins some strange incantations...

![ CS HP:Wounded Mana:Warm>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
A heavy and reinforced bolt is stuck into the ground.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Warm>
west
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>
*an Elf* leaves EAST.
Your victim has disappeared!

![ CS HP:Wounded Mana:Warm>
east
shoot *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
A heavy and reinforced bolt is stuck into the ground.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Warm>
You strongly shoot *an Elf*'s body.
You barely hit *an Elf*'s left leg and tickle it.

![ CS HP:Wounded Mana:Warm *an Elf*:Fine>
load crossbow
You load a bolt into your crossbow.

![ CS HP:Wounded Mana:Warm *an Elf*:Fine>

*an Elf* begins some strange incantations...

![ CS HP:Wounded Mana:Warm *an Elf*:Fine>
escape
You seek to escape...
flee

![ CS HP:Wounded Mana:Warm *an Elf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!
You barely hit *an Elf*'s right leg and tickle it.

![ CS HP:Wounded Mana:Warm *an Elf*:Fine>

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ Cs HP:Wounded Mana:Warm>
south
Sleeping Quarters
There are three straw pallets here.
Exits: north.

![ Cs HP:Wounded Mana:Warm>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
Exits: north, east, south.
---*** CAN SNEAK ***---

![ CS HP:Wounded Mana:Warm>

A hunter says 'IOU! Porter! Yoo will die before your time.'
*an Elf* swiftly dodges a hunter's attempt to slash him.

![ CS HP:Wounded Mana:Warm>

*an Elf* lightly pierces a hunter's left arm and tickles it.

![ CS HP:Wounded Mana:Warm>east

Inside the Hut
A mailbox stands here stuffed full of messages.
A heavy and reinforced bolt is stuck into the ground.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Warm>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A hunter is here, fighting *an Elf*.
*an Elf* is here, fighting a hunter.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>shoot *elf*

*an Elf* panics, and attempts to flee.
*an Elf* leaves EAST.
Your victim has disappeared!

![ CS HP:Wounded Mana:Warm>
east
shoot *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
A heavy and reinforced bolt is stuck into the ground.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Warm>
You shoot *an Elf*'s left arm extremely hard and shatter it.

![ CS HP:Wounded Mana:Warm *an Elf*:Hurt>
load crossbow
*an Elf* panics, and attempts to flee.
*an Elf* leaves WEST.

You load a bolt into your crossbow.

![ CS HP:Wounded Mana:Warm>
west
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>
Shoot whom?

![ CS HP:Wounded Mana:Warm>
south
shoot *elf*
Sleeping Quarters
You see three straw pallets on the ground.
*an Elf* is standing here.
Exits: north.
*an Elf* stops using a wooden pipe.
*an Elf* awkwardly draws a slender dagger.

![ CS HP:Wounded Mana:Warm>
*an Elf* leaves NORTH.
Shoot whom?

![ CS HP:Wounded Mana:Warm>
north
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>
Shoot whom?

![ CS HP:Wounded Mana:Warm>
east
shoot *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
A heavy and reinforced bolt is stuck into the ground.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Warm>
*an Elf* leaves WEST.
Your victim has disappeared!

![ CS HP:Wounded Mana:Warm>
west
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>
Shoot whom?

![ CS HP:Wounded Mana:Warm>
north
shoot *elf*
Kitchen
A large piece of cheese has been placed here.
On the ground, there are two pieces of raw meat.
*an Elf* is standing here trying to concentrate.
Exits: south.

![ CS HP:Wounded Mana:Warm>
flee
You shoot *an Elf*'s left foot extremely hard and shatter it.

![ CS HP:Wounded Mana:Warm *an Elf*:Wounded>
You flee head over heels.
You flee south.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ Cs HP:Wounded Mana:Warm>

*an Elf* has arrived from the north.

![ Cs HP:Wounded Mana:Warm>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
A heavy and reinforced bolt is stuck into the ground.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ Cs HP:Wounded Mana:Warm>load crossbow

*an Elf* has arrived from the west.

![ Cs HP:Wounded Mana:Warm>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ Cs HP:Wounded Mana:Warm>
south
Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

![ Cs HP:Wounded Mana:Warm>load crossbow

*an Elf* has arrived from the north.

*an Elf* leaves NORTH.

---*** CAN SNEAK ***---

You load a bolt into your crossbow.

![ CS HP:Wounded Mana:Warm>north

Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
A heavy and reinforced bolt is stuck into the ground.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Warm>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>

*an Elf* has arrived from the north.

![ CS HP:Wounded Mana:Warm>

*an Elf* leaves EAST.

![ CS HP:Wounded Mana:Warm>
east
shoot *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
A heavy and reinforced bolt is stuck into the ground.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Warm>
You shoot *an Elf*'s right hand and shatter it.

![ CS HP:Wounded Mana:Warm *an Elf*:Bad>

*an Elf* panics, and attempts to flee.

![ CS HP:Wounded Mana:Warm *an Elf*:Bad>

*an Elf* barely pierces your body and tickles it.

![ CS HP:Wounded Mana:Warm *an Elf*:Bad>
*an Elf* panics, and attempts to flee.
*an Elf* leaves WEST.

![ CS HP:Wounded Mana:Warm>load crossbow

You load a bolt into your crossbow.

![ CS HP:Wounded Mana:Warm>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>shoot *elf*

Shoot whom?

![ CS HP:Wounded Mana:Warm>

*an Elf* has arrived from the south.

![ CS HP:Wounded Mana:Warm>

*an Elf* leaves EAST.

![ CS HP:Wounded Mana:Warm>
east
shoot *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
A heavy and reinforced bolt is stuck into the ground.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Warm>
You lightly shoot *an Elf*'s left leg.

![ CS HP:Wounded Mana:Warm *an Elf*:Bad>

*an Elf* panics, and attempts to flee.

![ CS HP:Wounded Mana:Warm *an Elf*:Bad>
load crossbow
*an Elf* panics, but can't stop fighting to flee.

*an Elf* panics, and attempts to flee.

You load a bolt into your crossbow.

![ CS HP:Wounded Mana:Warm *an Elf*:Bad>

*an Elf* panics, but can't stop fighting to flee.

![ CS HP:Wounded Mana:Warm *an Elf*:Bad>shoot *elf*

You barely shoot *an Elf*'s right leg.
*an Elf* panics, and attempts to flee.
*an Elf* leaves WEST.

![ CS HP:Wounded Mana:Warm>
west
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*an Elf* is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>
A hunter says 'YOO! Porter! You wall die befure your time.'
*an Elf* swiftly dodges a hunter's attempt to slash him.

*an Elf* lightly pierces a hunter's left hand and tickles it.

*an Elf* begins some strange incantations...

load crossbow

![ CS HP:Wounded Mana:Warm>
north

![ CS HP:Wounded Mana:Warm>north

Kitchen
A large piece of cheese has been placed here.
There are two pieces of raw meat here.
Exits: south.

![ CS HP:Wounded Mana:Warm>
Alas, you cannot go that way...

![ CS HP:Wounded Mana:Warm>

![ CS HP:Wounded Mana:Warm>
load crossbow
As the warmth of the draught recedes from your limbs, you feel less energetic.

You load a bolt into your crossbow.

![ CS HP:Wounded Mana:Warm>
south
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A hunter is here, fighting *an Elf*.
*an Elf* is here, fighting a hunter.
Exits: north, east, south.

![ CS HP:Wounded Mana:Warm>shoot *elf*

A hunter barely slashes *an Elf*'s left leg.

You shoot *an Elf*'s body and shatter it.

![ CS HP:Wounded Mana:Warm>
load crossbow
*an Elf* panics, and attempts to flee.
*an Elf* leaves EAST.

east
shoot *elf*
You load a bolt into your crossbow.

![ CS HP:Wounded Mana:Warm>
Inside the Hut
A mailbox stands here stuffed full of messages.
A heavy and reinforced bolt is stuck into the ground.
The corpse of a pack horse is lying here.
*an Elf* is standing here trying to concentrate.
Exits: [east], west.

![ CS HP:Wounded Mana:Warm>
You lightly shoot *an Elf*'s left leg and shatter it.

![ CS HP:Wounded Mana:Warm *an Elf*:Awful>
flee

*an Elf* begins some strange incantations...

![ CS HP:Wounded Mana:Warm *an Elf*:Awful>
You flee head over heels.
PANIC! You couldn't escape!

![ CS HP:Wounded Mana:Warm *an Elf*:Awful>

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ Cs HP:Wounded Mana:Warm>
load crossbow
You load a bolt into your crossbow.

![ Cs HP:Wounded Mana:Warm>

---*** CAN SNEAK ***---

![ CS HP:Wounded Mana:Warm>
east
shoot *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
A heavy and reinforced bolt is stuck into the ground.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Warm>
You shoot *an Elf*'s right leg and shatter it.
*an Elf* barely pierces your body and tickles it.

![ CS HP:Bad Mana:Warm *an Elf*:Awful>
flee
You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ Cs HP:Bad Mana:Warm>
load crossbow
You load a bolt into your crossbow.

![ Cs HP:Bad Mana:Warm>

---*** CAN SNEAK ***---

![ CS HP:Bad Mana:Warm>
scout e
You quietly scout eastwards...

Inside the Hut
A mailbox stands here stuffed full of messages.
A heavy and reinforced bolt is stuck into the ground.
The corpse of a pack horse is lying here.
*an Elf* is standing here searching for something.

You stop scouting.
Exits/emulated: north, east, south.

![ CS HP:Bad Mana:Warm>
scout e
You quietly scout eastwards...

Inside the Hut
A mailbox stands here stuffed full of messages.
A heavy and reinforced bolt is stuck into the ground.
The corpse of a pack horse is lying here.
*an Elf* is standing here searching for something.

east
You stop scouting.
Exits/emulated: north, east, south.

![ CS HP:Bad Mana:Warm>shoot *elf*

Inside the Hut
A mailbox stands here stuffed full of messages.
A heavy and reinforced bolt is stuck into the ground.
The corpse of a pack horse is lying here.
*an Elf* is standing here searching for something.
Exits: [east], west. - e:woodendoor.

![ CS HP:Bad Mana:Warm>
*an Elf* passes dangerously close to your hiding place.

You shoot *an Elf*'s right arm and shatter it.
*an Elf* is incapacitated and will slowly die, if not aided.
You hit *an Elf*'s body extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
You hear *an Elf*'s death cry as he collapses.
*an Elf* has drawn his last breath! R.I.P.

![ CS HP:Bad Mana:Warm>
gg
get all.coins all.corpse
You get a fortune in gold from the corpse of *an Elf*.
There was 67 gold coins, 13 silver pennies, and 16 copper pennies.

![ CS HP:Bad Mana:Warm>
ec
exa corpse
corpse (here) : 
a water skin
a plain leather belt
a slender dagger (satisfactory)
a keyring
a forest green cloak (well-maintained)
a reinforced oak staff
a fine pair of chain mail sleeves (well-maintained)
a fine pair of chain mail gloves (flawless)
a pair of smooth, black boots
a fine pair of chain mail leggings (flawless)
a fine chain mail coif (flawless)
a fine chain mail hauberk (flawless)
a bolt
a bolt
a bolt
a bolt
a bolt
a metal-cased bolt
a bolt
a wooden pipe
a bolt
a bolt
a bolt
a bolt
a bolt
a bolt
a bolt
a bolt

![ CS HP:Bad Mana:Warm>
rec
recover
You search the surroundings for your bolts...

You recover sixteen bolts and put them in your case.

![ CS HP:Bad Mana:Warm>
wd
draw pweapon
You hang a crossbow across your back.
You confidently wield a dirk, looking very evil-minded.

![ CS HP:Bad Mana:Warm>
score
64/260 hits, 28/94 mana, and 73/135 moves.

![ CS HP:Bad Mana:Warm>
stat
OB: 56%, DB: 41%, PB: 70%, Armour: 70%. Wimpy: 0. Mood: wimpy.
Needed: 56,458 xp, 3,009 tp. Gold: 321. Alert: normal.
Affected by:
- novoid
- noquit
- armour
- panic

![ CS HP:Bad Mana:Warm>
r



* SNIP, some regen, killing lithes then come back.



Mineshaft
Exits: [north], south, west.

o[ CS HP:Fine Mana:Hot>
north
The door seems to be closed.

o[ CS HP:Fine Mana:Hot>
open exit
north
Ok.

o[ CS HP:Fine Mana:Hot>
Abandoned Foreman's Office
A small campfire burns here, its low flames giving off only a little light.
The corpse of a lithe orc is lying here.
The corpse of a lithe orc is lying here.
The corpse of an orc-guard is lying here.
The corpse of an orc-guard is lying here.
A sturdy trained horse is standing here.
*an Elf* is standing here searching for tracks (shrouded).
Exits: (south).

![ CS HP:Fine Mana:Hot>
south
Mineshaft
Exits: (north), south, west.

o[ CS HP:Fine Mana:Hot>
close exit
Ok.

o[ CS HP:Fine Mana:Hot>

Atalante narrates 'Or perhaps you can't understand Morbeth heh? =p'

o[ CS HP:Fine Mana:Hot>

The door is opened from the other side.

o[ CS HP:Fine Mana:Hot>

*an Elf* has arrived from the north.
A trained horse has arrived from the north.

![ CS HP:Fine Mana:Hot>

*an Elf* begins some strange incantations...

![ CS HP:Fine Mana:Hot>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CS HP:Fine Mana:Hot>
south
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CS HP:Fine Mana:Hot>
east
Mineshaft
Exits: north, south, west.

o[ CS HP:Fine Mana:Hot>
south
Sharp Bend
Exits: north, west.

o[ CS HP:Fine Mana:Hot>
west
south
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CS HP:Fine Mana:Hot>
east
Quarry Overlook
Exits: north, east.

o[ CS HP:Fine Mana:Hot>south
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CS HP:Fine Mana:Hot>down

Narrow Opening
An elven slave is standing here.
Exits: north, down.

o[ CS HP:Fine Mana:Hot>
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
An elven slave is standing here.
Exits: [south], up. - s:irongate.

o[ CS HP:Fine Mana:Hot>
r
You sit down and rest your tired bones.

o[ CS HP:Fine Mana:Hot>
whet
You stop resting, and sit up.
You start mending a slender dagger.

o[ CS HP:Fine Mana:Hot>
score
243/260 hits, 70/94 mana, and 112/135 moves.

o[ CS HP:Fine Mana:Hot>
stat
OB: 73%, DB: 16%, PB: 71%, Armour: 70%. Wimpy: 0. Mood: wimpy.
Needed: 36,176 xp, 3,009 tp. Gold: 321. Alert: normal.
Affected by:
- novoid
- armour



* Revenge of the Pointyears!




End of the Path
Exits: -north-, (south), [west]. - s:fence w:woodendoor.
)< CS HP:Fine Mana:Burning>
ow
op exit w
w

Ok.
)< CS HP:Fine Mana:Burning>
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
*an Elf* is resting here (shrouded).
A sturdy trained horse is standing here.
Exits: -(east)-, west. - s:fence w:woodendoor.

![ CS HP:Fine Mana:Burning>
east
*an Elf* stops resting, and clambers on his feet.
End of the Path
Exits: -north-, (south), -(west)-. - s:fence w:woodendoor.
)< CS HP:Fine Mana:Burning>
cw
clo exit w

Ok.
)< CS HP:Fine Mana:Burning>
score
258/260 hits, 85/94 mana, and 87/135 moves.
)< CS HP:Fine Mana:Burning>
score
259/260 hits, 86/94 mana, and 89/135 moves.
)< CS HP:Fine Mana:Burning>

The woodendoor is opened from the other side.
)< CS HP:Fine Mana:Burning>

*an Elf* has arrived from the west.
A trained horse has arrived from the west.

!< CS HP:Fine Mana:Burning>

*an Elf* begins some strange incantations...

!< CS HP:Fine Mana:Burning>
west
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: -(east)-, west. - e:woodendoor.

![ CS HP:Fine Mana:Burning>

*an Elf* has arrived from the east.
A trained horse has arrived from the east.

![ CS HP:Fine Mana:Burning>

*an Elf* begins some strange incantations...

![ CS HP:Fine Mana:Burning>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Fine Mana:Burning>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
*an Elf* is standing here searching for something (shrouded).
A sturdy trained horse is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Fine Mana:Burning>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Fine Mana:Burning>

*an Elf* has arrived from the east.
A trained horse has arrived from the east.

![ CS HP:Fine Mana:Burning>

*an Elf* begins some strange incantations...

![ CS HP:Fine Mana:Burning>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Fine Mana:Burning>
open exit
*an Elf* has arrived from the west.
A trained horse has arrived from the west.
Ok.

![ CS HP:Fine Mana:Burning>

*an Elf* begins some strange incantations...

![ CS HP:Fine Mana:Burning>
east
End of the Path
Exits: -north-, (south), -(west)-. - s:fence w:woodendoor.
)< CS HP:Fine Mana:Burning>
cw
clo exit w
The woodendoor closes quietly.

It's already closed!
)< CS HP:Fine Mana:Burning>score

259/260 hits, 86/94 mana, and 85/135 moves.
)< CS HP:Fine Mana:Burning>
stat
OB: 102%, DB: 41%, PB: 33%, Armour: 70%. Wimpy: 0. Mood: aggressive.
Needed: 36,176 xp, 3,009 tp. Gold: 321. Alert: normal.
Affected by:
- novoid
- armour
)< CS HP:Fine Mana:Burning>
eq
You are using:
<wielded>            a slender dagger (flawless)
<worn as shield>     a gilded round shield (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on body>       a fine chain mail hauberk (flawless)
<worn about body>    a russet cloak (well-maintained)
<worn on arms>       a fine pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on legs>       a fine pair of chain mail leggings (flawless)
<worn on feet>       a fine pair of soft leather boots (marred)
<worn on wrist>      a keyring with a set of lock picks
<worn on back>       a leather backpack
<worn across back>   a crossbow
<worn as belt>       a brown leather belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a bolt-case
<worn on belt>       a water skin
<worn on belt>       a stone
)< CS Mana:Burning>
score
260/260 hits, 87/94 mana, and 87/135 moves.
)< CS Mana:Burning>
ow
op exit w
Ok.
)< CS Mana:Burning>
west
cast 'shocking grasp' *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
*an Elf* is standing here searching for something (shrouded).
A sturdy trained horse is standing here.
Exits: -(east)-, west. - e:woodendoor.

![ CS Mana:Burning>
You start to concentrate...

*an Elf* closes the woodendoor.

Ok.
You grasp at *an Elf*, shocking him.
You barely pierce *an Elf*'s right arm and tickle it.

![ CS Mana:Burning *an Elf*:Hurt>

*an Elf* begins some strange incantations...

![ CS Mana:Burning *an Elf*:Hurt>
close exit
It's already closed!

![ CS Mana:Burning *an Elf*:Hurt>flee

You flee head over heels.
PANIC! You couldn't escape!

![ CS Mana:Burning *an Elf*:Hurt>

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ Cs Mana:Burning>

*an Elf* has arrived from the east.
A trained horse has arrived from the east.

![ Cs Mana:Burning>east

kill *elf*
*an Elf* begins some strange incantations...
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ Cs Mana:Burning>
They aren't here.

![ Cs Mana:Burning>

*an Elf* has arrived from the west.
A trained horse has arrived from the west.

![ Cs Mana:Burning>

*an Elf* begins some strange incantations...

![ Cs Mana:Burning>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ Cs Mana:Burning>

---*** CAN SNEAK ***---

![ CS Mana:Burning>

*an Elf* has arrived from the east.
A trained horse has arrived from the east.

![ CS Mana:Burning>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ CS Mana:Burning>
west
cast 'shocking grasp' *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
*an Elf* is standing here.
A sturdy trained horse is standing here.
Exits: north, east, south.

![ CS Mana:Burning>
*an Elf* leaves EAST.
A trained horse leaves EAST.

Nobody here by that name.

![ CS Mana:Burning>
east
cast 'shocking grasp' *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
A sturdy trained horse is standing here.
Exits: [east], west. - e:woodendoor.

![ CS Mana:Burning>
*an Elf* leaves WEST.
A trained horse leaves WEST.

Nobody here by that name.

![ CS Mana:Burning>
west
cast 'shocking grasp' *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS Mana:Burning>
*an Elf* has arrived from the south.
A trained horse has arrived from the south.
You start to concentrate...

*an Elf* leaves NORTH.
Your victim has disappeared!
A trained horse leaves NORTH.

![ CS Mana:Burning>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ CS Mana:Burning>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
*an Elf* is standing here.
A sturdy trained horse is standing here.
Exits: north, east, south.

![ CS Mana:Burning>

*an Elf* begins some strange incantations...

![ CS Mana:Burning>cast 'shocking grasp' *elf*

You start to concentrate...

*an Elf* utters the words 'qahijf gsfal'
*an Elf* sprays you with piercing rays of many-coloured light.
Aye! You cannot concentrate any more...
*an Elf* barely slashes your left leg and tickles it.

![ CS HP:Fine Mana:Burning *an Elf*:Hurt>

*an Elf* begins some strange incantations...

![ CS HP:Fine Mana:Burning *an Elf*:Hurt>
flee
You flee head over heels.
You flee north.
Kitchen
A large piece of cheese has been placed here.
You see two pieces of raw meat on the ground.
Exits: south.

![ Cs HP:Fine Mana:Burning>
south
kill *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ Cs HP:Fine Mana:Burning>
They aren't here.

![ Cs HP:Fine Mana:Burning>

*an Elf* has arrived from the east.
A trained horse has arrived from the east.

![ Cs HP:Fine Mana:Burning>east

kill *elf*
*an Elf* begins some strange incantations...
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ Cs HP:Fine Mana:Burning>
They aren't here.

![ Cs HP:Fine Mana:Burning>
west
cast 'shocking grasp' *elf*
*an Elf* has arrived from the west.
*an Elf* has arrived from the west.
A trained horse has arrived from the west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.
---*** CAN SNEAK ***---

![ CS HP:Fine Mana:Burning>
Nobody here by that name.

![ CS HP:Fine Mana:Burning>

*an Elf* has arrived from the east.
A trained horse has arrived from the east.

![ CS HP:Fine Mana:Burning>

*an Elf* begins some strange incantations...

![ CS HP:Fine Mana:Burning>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Fine Mana:Burning>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
*an Elf* is standing here.
A sturdy trained horse is standing here.
Exits: north, east, south.

![ CS HP:Fine Mana:Burning>
cast 'shocking grasp' *elf*

*an Elf* leaves EAST.
A trained horse leaves EAST.

![ CS HP:Fine Mana:Burning>
Nobody here by that name.

![ CS HP:Fine Mana:Hot>
east
cast 'shocking grasp' *elf*
*an Elf* has arrived from the east.
A trained horse has arrived from the east.
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Fine Mana:Hot>
Nobody here by that name.

![ CS HP:Fine Mana:Hot>

*an Elf* has arrived from the west.
A trained horse has arrived from the west.

![ CS HP:Fine Mana:Hot>west

kill *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Fine Mana:Hot>
They aren't here.

![ CS HP:Fine Mana:Hot>east

kill *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
A sturdy trained horse is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Fine Mana:Hot>
*an Elf* leaves WEST.
A trained horse leaves WEST.
They aren't here.

![ CS HP:Fine Mana:Hot>
west
kill *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
*an Elf* is standing here.
A sturdy trained horse is standing here.
Exits: north, east, south.

![ CS HP:Fine Mana:Hot>
*an Elf* leaves EAST.
A trained horse leaves EAST.
They aren't here.

![ CS HP:Fine Mana:Hot>
east
kill *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
A sturdy trained horse is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Fine Mana:Hot>
*an Elf* tries to slash you, but your parry is successful.
You barely pierce *an Elf*'s body and tickle it.

![ CS HP:Fine Mana:Hot *an Elf*:Hurt>

*an Elf* begins some strange incantations...

![ CS HP:Fine Mana:Hot *an Elf*:Hurt>
flee
You flee head over heels.
PANIC! You couldn't escape!

![ CS HP:Fine Mana:Hot *an Elf*:Hurt>

*an Elf* utters the words 'qahijf gsfal'
*an Elf* sprays you with piercing rays of many-coloured light.

![ CS HP:Hurt Mana:Hot *an Elf*:Hurt>

PANIC! You can't quit the fight!

![ CS HP:Hurt Mana:Hot *an Elf*:Hurt>

*an Elf* begins some strange incantations...

![ CS HP:Hurt Mana:Hot *an Elf*:Hurt>

You flee head over heels.
PANIC! You couldn't escape!

![ CS HP:Hurt Mana:Hot *an Elf*:Hurt>

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ Cs HP:Hurt Mana:Hot>
east
cast 'shocking grasp' *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
A sturdy trained horse is standing here.
Exits: [east], west. - e:woodendoor.
*an Elf* begins some strange incantations...

![ Cs HP:Hurt Mana:Hot>
You start to concentrate...

*an Elf* utters the words 'qahijf gsfal'
---*** ARMOUR DOWN!!! ***---
*an Elf* sprays you with piercing rays of many-coloured light.
Aye! You cannot concentrate any more...
That really HURT!

![ Cs HP:Wounded Mana:Hot *an Elf*:Hurt>

*an Elf* begins some strange incantations...

![ Cs HP:Wounded Mana:Hot *an Elf*:Hurt>
open exit
Ok.
---*** CAN SNEAK ***---

![ CS HP:Wounded Mana:Hot *an Elf*:Hurt>
flee
Azan narrates 'Oi!'
You flee head over heels.
You flee east.
End of the Path
Exits: -north-, (south), -(west)-. - e:woodendoor.
)< Cs HP:Wounded Mana:Hot>
east
Alas, you cannot go that way...
)< Cs HP:Wounded Mana:Hot>north

Rocky Path
Exits: -south-, -west-.
)< Cs HP:Wounded Mana:Hot>
west
Rocky Path
Exits: -east-, -west-.
)< Cs HP:Wounded Mana:Hot>
west
Rocky Path
Exits: -north-, -east-, -west-.
)< Cs HP:Wounded Mana:Hot>
west
Rocky Path
Exits: -north-, -east-, -south-.
)< Cs HP:Wounded Mana:Hot>
north
A Slag Pit
Exits: -south-, down.
)< Cs HP:Wounded Mana:Hot Move:Tired>
down
Drafty Tunnel
Exits: east, up.
---*** CAN SNEAK ***---
)[ CS HP:Wounded Mana:Hot Move:Tired>
score
100/260 hits, 70/94 mana, and 47/135 moves.
)[ CS HP:Wounded Mana:Hot Move:Tired>
stat
OB: 107%, DB: 41%, PB: 33%, Armour: 61%. Wimpy: 0. Mood: aggressive.
Needed: 36,176 xp, 3,009 tp. Gold: 321. Alert: normal.
Affected by:
- novoid
- noquit
- panic
)[ CS HP:Wounded Mana:Hot Move:Tired>
ca
c norm 'a'
You start to concentrate...

A blue transparent wall slowly appears around you.
)[ CS HP:Wounded Mana:Warm Move:Tired>
score
101/260 hits, 41/94 mana, and 49/135 moves.
)[ CS HP:Wounded Mana:Warm Move:Tired>
stat
OB: 107%, DB: 41%, PB: 33%, Armour: 70%. Wimpy: 0. Mood: aggressive.
Needed: 36,176 xp, 3,009 tp. Gold: 321. Alert: normal.
Affected by:
- armour
- novoid
- noquit
- panic
)[ CS HP:Wounded Mana:Warm Move:Tired>
bob
c norm 'br'
You muster all of your concentration...

An energy begins to flow within your legs as your body becomes lighter.
)[ CS HP:Wounded Mana:Cold>
score
102/260 hits, 16/94 mana, and 70/135 moves.
)[ CS HP:Wounded Mana:Cold>
ds
drink skin
It's empty already.
)[ CS HP:Wounded Mana:Cold>score

102/260 hits, 16/94 mana, and 72/135 moves.
)[ CS HP:Wounded Mana:Cold>
cure
c norm 'cure light'
You start to concentrate...

Your scratches and bruises disappear.
)[ CS HP:Wounded Mana:Icy>
up
A Slag Pit
Exits: -south-, down.
)< CS HP:Wounded Mana:Icy>
south
Rocky Path
Exits: -north-, -east-, -south-.
)< CS HP:Wounded Mana:Icy>
east
Rocky Path
Exits: -north-, -east-, -west-.
)< CS HP:Wounded Mana:Icy>
east
Rocky Path
Exits: -east-, -west-.
)< CS HP:Wounded Mana:Icy>
east
Rocky Path
Exits: -south-, -west-.
)< CS HP:Wounded Mana:Icy>
south
End of the Path
Exits: -north-, (south), [west]. - s:fence w:woodendoor.
)< CS HP:Wounded Mana:Icy>
ow
op exit w

west
Ok.
)< CS HP:Wounded Mana:Icy>kill *elf*

Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
*an Elf* is resting here.
A sturdy trained horse is standing here.
Exits: -(east)-, west. - e:woodendoor.

![ CS HP:Wounded Mana:Icy>
You barely pierce *an Elf*'s body and tickle it.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>
shoot *elf*
Wielding something to shoot with might help...
*an Elf* closes the woodendoor.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>

*an Elf* begins some strange incantations...

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>
open exit
Ok.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>
flee
You flee head over heels.
You flee east.
End of the Path
Exits: -north-, (south), -(west)-. - e:woodendoor.
)< Cs HP:Wounded Mana:Icy>
west
kill *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
A sturdy trained horse is standing here.
Exits: -(east)-, west. - e:woodendoor.

![ Cs HP:Wounded Mana:Icy>
You try to pierce *an Elf*, but he parries successfully.

![ Cs HP:Wounded Mana:Icy *an Elf*:Hurt>

---*** CAN SNEAK ***---

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>

*an Elf* closes the woodendoor.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>

*an Elf* panics, and attempts to flee.
*an Elf* leaves WEST.

![ CS HP:Wounded Mana:Icy>
open exit
Ok.

![ CS HP:Wounded Mana:Icy>
east
End of the Path
Exits: -north-, (south), -(west)-. - s:fence w:woodendoor.
)< CS HP:Wounded Mana:Icy>
west
kill *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: -(east)-, west. - e:woodendoor.

![ CS HP:Wounded Mana:Icy>
They aren't here.

![ CS HP:Wounded Mana:Icy>
west
kill *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
*an Elf* is standing here.
A sturdy trained horse is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Icy>
You barely pierce *an Elf*'s right arm and tickle it.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>
look
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
*an Elf* is here, fighting YOU.
A sturdy trained horse is standing here.
Exits/emulated: north, east, south.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>

You barely pierce *an Elf*'s left hand and tickle it.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>look

Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
*an Elf* is here, fighting YOU.
A sturdy trained horse is standing here.
Exits/emulated: north, east, south.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>

You barely pierce *an Elf*'s body and tickle it.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>

*an Elf* says 'no mana'

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>

You barely pierce *an Elf*'s body and tickle it.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>

*an Elf* sighs loudly.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>
You barely pierce *an Elf*'s body and tickle it.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>

*an Elf* says 'quick spells'

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>

You barely pierce *an Elf*'s right leg and tickle it.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>
gig
You giggle.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>

You strike for a weakness in *an Elf*'s armour!
You barely pierce *an Elf*'s right arm and tickle it.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>

You barely pierce *an Elf*'s body and tickle it.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>

*an Elf* begins some strange incantations...

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>
flee
You flee head over heels.
You flee east.
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west.

![ Cs HP:Wounded Mana:Icy>

*an Elf* has arrived from the west.
A trained horse has arrived from the west.

![ Cs HP:Wounded Mana:Icy>close exit

It's already closed!

![ Cs HP:Wounded Mana:Icy>
kill *elf*

*an Elf* begins some strange incantations...

![ Cs HP:Wounded Mana:Icy>
You try to pierce *an Elf*, but he parries successfully.

![ Cs HP:Wounded Mana:Icy *an Elf*:Hurt>
flee
You flee head over heels.
PANIC! You couldn't escape!

![ Cs HP:Wounded Mana:Icy *an Elf*:Hurt>

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ Cs HP:Wounded Mana:Icy>

*an Elf* has arrived from the east.
A trained horse has arrived from the east.

![ Cs HP:Wounded Mana:Icy>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ Cs HP:Wounded Mana:Icy>
west
kill *elf*
*an Elf* has arrived from the west.
A trained horse has arrived from the west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ Cs HP:Wounded Mana:Icy>
They aren't here.

![ Cs HP:Wounded Mana:Icy>

![ Cs HP:Wounded Mana:Icy>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
A sturdy trained horse is standing here.
Exits: [east], west. - e:woodendoor.
---*** CAN SNEAK ***---

![ CS HP:Wounded Mana:Icy>kill *elf*

You try to pierce *an Elf*, but he parries successfully.

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>

*an Elf* begins some strange incantations...

![ CS HP:Wounded Mana:Icy *an Elf*:Hurt>
flee
You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ Cs HP:Wounded Mana:Icy>
open exit
You don't see any exit here.

![ Cs HP:Wounded Mana:Icy>

*an Elf* has arrived from the east.
A trained horse has arrived from the east.

![ Cs HP:Wounded Mana:Icy>

*an Elf* begins some strange incantations...

![ Cs HP:Wounded Mana:Icy>close exit

You don't see any exit here.

![ Cs HP:Wounded Mana:Icy>kill *elf*

You try to pierce *an Elf*, but he parries successfully.

![ Cs HP:Wounded Mana:Icy *an Elf*:Hurt>
flee
You will attempt to flee!

![ Cs HP:Wounded Mana:Icy *an Elf*:Hurt>

You flee head over heels.
You flee south.
Sleeping Quarters
There are three straw pallets here.
Exits: north.

![ Cs HP:Wounded Mana:Icy Move:Tired>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
*an Elf* is standing here.
A sturdy trained horse is standing here.
Exits: north, east, south.
*an Elf* leaves SOUTH.
A trained horse leaves SOUTH.

![ Cs HP:Wounded Mana:Icy Move:Tired>kill *elf*

They aren't here.

![ Cs HP:Wounded Mana:Icy Move:Tired>

*an Elf* has arrived from the south.
A trained horse has arrived from the south.

![ Cs HP:Wounded Mana:Icy Move:Tired>
kill *elf*
*an Elf* begins some strange incantations...
You barely pierce *an Elf*'s right foot and tickle it.

![ Cs HP:Wounded Mana:Icy Move:Tired *an Elf*:Hurt>

*an Elf* begins some strange incantations...

![ Cs HP:Wounded Mana:Icy Move:Tired *an Elf*:Hurt>
flee
---*** CAN SNEAK ***---
You flee head over heels.
You flee east.
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west.

![ Cs HP:Wounded Mana:Icy Move:Tired>

*an Elf* has arrived from the west.
A trained horse has arrived from the west.

![ Cs HP:Wounded Mana:Icy Move:Tired>
west
*an Elf* begins some strange incantations...
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ Cs HP:Wounded Mana:Icy Move:Tired>kill *elf*

They aren't here.

![ Cs HP:Wounded Mana:Icy Move:Tired>

*an Elf* has arrived from the east.
A trained horse has arrived from the east.

![ Cs HP:Wounded Mana:Icy Move:Tired>
east
*an Elf* begins some strange incantations...
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ Cs HP:Wounded Mana:Icy Move:Tired>

---*** CAN SNEAK ***---

![ CS HP:Wounded Mana:Icy Move:Tired>

*an Elf* has arrived from the west.
A trained horse has arrived from the west.

![ CS HP:Wounded Mana:Icy Move:Tired>

*an Elf* begins some strange incantations...

![ CS HP:Wounded Mana:Icy Move:Tired>west

Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Icy Move:Tired>

*an Elf* has arrived from the east.
A trained horse has arrived from the east.

![ CS HP:Wounded Mana:Icy Move:Tired>

*an Elf* barely slashes your right leg and tickles it.

![ CS HP:Wounded Mana:Icy Move:Tired *an Elf*:Hurt>
east
No way! You are fighting for your life!

![ CS HP:Wounded Mana:Icy Move:Tired *an Elf*:Hurt>

*an Elf* begins some strange incantations...

![ CS HP:Wounded Mana:Icy Move:Tired *an Elf*:Hurt>
flee
You flee head over heels.
You flee north.
Kitchen
A large piece of cheese has been placed here.
On the ground, there are two pieces of raw meat.
Exits: south.

![ Cs HP:Wounded Mana:Icy Move:Tired>

*an Elf* has arrived from the south.
A trained horse has arrived from the south.

![ Cs HP:Wounded Mana:Icy Move:Tired>
south
*an Elf* quickly approaches, trying to slash you.
No way! You are fighting for your life!

![ Cs HP:Wounded Mana:Icy Move:Tired *an Elf*:Hurt>

You barely pierce *an Elf*'s head and tickle it.

![ Cs HP:Wounded Mana:Icy Move:Tired *an Elf*:Hurt>

*an Elf* begins some strange incantations...

![ Cs HP:Wounded Mana:Icy Move:Tired *an Elf*:Hurt>
flee

---*** CAN SNEAK ***---
You barely pierce *an Elf*'s body and tickle it.

![ CS HP:Wounded Mana:Icy Move:Tired *an Elf*:Hurt>
*an Elf* begins some strange incantations...
You flee head over heels.
You flee south.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ Cs HP:Wounded Mana:Icy Move:Tired>
east

*an Elf* has arrived from the north.
A trained horse has arrived from the north.

![ Cs HP:Wounded Mana:Icy Move:Tired>
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west.

![ Cs HP:Wounded Mana:Icy Move:Tired>

*an Elf* has arrived from the west.
A trained horse has arrived from the west.

![ Cs HP:Wounded Mana:Icy Move:Tired>
south
*an Elf* quickly approaches, trying to slash you.
No way! You are fighting for your life!

![ Cs HP:Wounded Mana:Icy Move:Tired *an Elf*:Hurt>

You barely pierce *an Elf*'s head and tickle it.

![ Cs HP:Wounded Mana:Icy Move:Tired *an Elf*:Hurt>

*an Elf* begins some strange incantations...

![ Cs HP:Wounded Mana:Icy Move:Tired *an Elf*:Hurt>
flee

---*** CAN SNEAK ***---
You barely pierce *an Elf*'s body and tickle it.

![ CS HP:Wounded Mana:Icy Move:Tired *an Elf*:Hurt>
*an Elf* begins some strange incantations...
You flee head over heels.
You flee south.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ Cs HP:Wounded Mana:Icy Move:Tired>
east

*an Elf* has arrived from the north.
A trained horse has arrived from the north.

![ Cs HP:Wounded Mana:Icy Move:Tired>
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west.

![ Cs HP:Wounded Mana:Icy Move:Tired>

*an Elf* has arrived from the west.
A trained horse has arrived from the west.

![ Cs HP:Wounded Mana:Icy Move:Tired>

![ Cs HP:Wounded Mana:Icy Move:Tired *an Elf*:Hurt>
No way! You are fighting for your life!

![ Cs HP:Wounded Mana:Icy Move:Tired *an Elf*:Hurt>
flee
You flee head over heels.
You flee north.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ Cs HP:Wounded Mana:Icy Move:Tired>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ Cs HP:Wounded Mana:Icy Move:Tired>
load crossbow
*an Elf* has arrived from the west.
A trained horse has arrived from the west.

west
You load a bolt into your crossbow.

![ Cs HP:Wounded Mana:Icy Move:Tired>
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ Cs HP:Wounded Mana:Icy Move:Tired>
east
shoot *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
*an Elf* is standing here searching for something.
A sturdy trained horse is standing here.
Exits: [east], west. - e:woodendoor.
---*** CAN SNEAK ***---

![ CS HP:Wounded Mana:Icy Move:Tired>
*an Elf* begins some strange incantations...
You shoot *an Elf*'s left leg.
You lightly hit *an Elf*'s right foot and tickle it.

![ CS HP:Wounded Mana:Icy Move:Tired *an Elf*:Wounded>
flee
You flee head over heels.
PANIC! You couldn't escape!

![ CS HP:Wounded Mana:Icy Move:Tired *an Elf*:Wounded>

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ Cs HP:Wounded Mana:Icy Move:Tired>
south
Sleeping Quarters
You see three straw pallets on the ground.
Exits: north.

![ Cs HP:Wounded Mana:Icy Move:Tired>
load crossbow
You load a bolt into your crossbow.

![ Cs HP:Wounded Mana:Icy Move:Tired>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ Cs HP:Wounded Mana:Icy Move:Tired>
---*** CAN SNEAK ***---

![ CS HP:Wounded Mana:Icy Move:Tired>
east
shoot *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
*an Elf* is standing here searching for something.
A sturdy trained horse is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Icy Move:Tired>
*an Elf* tries to slash you, but your parry is successful.
You shoot *an Elf*'s left leg extremely hard and shatter it.

![ CS HP:Wounded Mana:Icy Move:Tired *an Elf*:Bad>

*an Elf* begins some strange incantations...

![ CS HP:Wounded Mana:Icy Move:Tired *an Elf*:Bad>
flee
You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CS HP:Wounded Mana:Icy Move:Tired>
south
Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

![ CS HP:Wounded Mana:Icy Move:Tired>load crossbow

You load a bolt into your crossbow.

![ CS HP:Wounded Mana:Icy Move:Tired>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Icy Move:Tired>
shoot *elf*
Shoot whom?

![ CS HP:Wounded Mana:Icy Move:Slow>
east
shoot *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
*an Elf* is standing here searching for something.
A sturdy trained horse is standing here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Icy Move:Slow>
You swiftly dodge *an Elf*'s attempt to slash you.
You shoot *an Elf*'s body extremely hard and shatter it.

![ CS HP:Wounded Mana:Icy Move:Slow *an Elf*:Awful>
flee
You flee head over heels.
PANIC! You couldn't escape!

![ CS HP:Wounded Mana:Icy Move:Slow *an Elf*:Awful>
load crossbow
*an Elf* panics, and attempts to flee.

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ Cs HP:Wounded Mana:Icy Move:Slow>
load crossbow
*an Elf* has arrived from the east.
A trained horse has arrived from the east.
You load a bolt into your crossbow.

![ Cs HP:Wounded Mana:Icy Move:Slow>

*an Elf* leaves NORTH.
A trained horse leaves NORTH.

![ Cs HP:Wounded Mana:Icy Move:Slow>
north
Kitchen
A large piece of cheese has been placed here.
On the ground, there are two pieces of raw meat.
*an Elf* is standing here.
A sturdy trained horse is standing here.
Exits: south.

![ Cs HP:Wounded Mana:Icy Move:Slow>
shoot *elf*
*an Elf* leaves SOUTH.
A trained horse leaves SOUTH.
Shoot whom?

![ Cs HP:Wounded Mana:Icy Move:Slow>

---*** CAN SNEAK ***---

![ CS HP:Wounded Mana:Icy Move:Slow>
south
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Icy Move:Slow>
Shoot whom?

![ CS HP:Wounded Mana:Icy Move:Slow>
east
shoot *elf*
*an Elf* has arrived from the south.
A trained horse has arrived from the south.
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ CS HP:Wounded Mana:Icy Move:Slow>
Shoot whom?
*an Elf* has arrived from the west.
A trained horse has arrived from the west.

![ CS HP:Wounded Mana:Icy Move:Slow>
west
shoot *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CS HP:Wounded Mana:Icy Move:Slow>
*an Elf* has arrived from the east.
A trained horse has arrived from the east.

You shoot *an Elf*'s body extremely hard and shatter it.

![ CS HP:Wounded Mana:Icy Move:Slow *an Elf*:Awful>

*an Elf* panics, and attempts to flee.
*an Elf* leaves EAST.

![ CS HP:Wounded Mana:Icy Move:Slow>
wd
draw pweapon
You hang a crossbow across your back.
You confidently wield a slender dagger, looking very evil-minded.

![ CS HP:Wounded Mana:Icy Move:Slow>
east
kill *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
*an Elf* is standing here.
Exits: [east], west. - e:woodendoor.
*an Elf* stops using a longsword.
*an Elf* holds a wooden pipe.

![ CS HP:Wounded Mana:Icy Move:Slow>
*an Elf* sits down and rests.

You strongly pierce *an Elf*'s left foot and shatter it.
*an Elf* is incapacitated and will slowly die, if not aided.

![ CS HP:Wounded Mana:Icy Move:Slow *an Elf*:Dying>

*an Elf* enjoys some of Old Toby's best.

![ CS HP:Wounded Mana:Icy Move:Slow *an Elf*:Dying>

You pierce *an Elf*'s right hand extremely hard and shatter it.
You feel more experienced.
Yes! You're beginning to get the idea.
You hear *Porter the Noldorin Elf*'s death cry as he collapses.
*Porter the Noldorin Elf* has drawn his last breath! R.I.P.

![ CS HP:Wounded Mana:Icy Move:Slow>
gg
get all.coins all.corpse
You get a pile of coins from the corpse of *an Elf*.
There was 10 copper pennies.

![ CS HP:Wounded Mana:Icy Move:Slow>
na Lol
Ok.

![ CS HP:Wounded Mana:Icy Move:Slow>
cha lang west
Very well, you now speak Westron.

![ CS HP:Wounded Mana:Cold Move:Slow>
cha lang morb
Very well, you now speak Morbeth.

![ CS HP:Wounded Mana:Cold Move:Slow>
na *an Elf* is incapacitated and will slowly die, if not aided.
Ok.

![ CS HP:Wounded Mana:Cold Move:Slow>
na *an Elf* enjoys some of Old Toby's best.
Ok.

![ CS HP:Wounded Mana:Cold Move:Slow>
ec
exa corpse
corpse (here) : 
a water skin
a plain leather belt
a wooden pipe
a keyring
a forest green cloak (well-maintained)
a reinforced oak staff
a fine pair of chain mail sleeves (well-maintained)
a fine pair of chain mail gloves (flawless)
a pair of smooth, black boots
a fine pair of chain mail leggings (flawless)
a fine chain mail coif (flawless)
a fine chain mail hauberk (flawless)
a bolt
a bolt
a bolt
a bolt
a longsword (used)

![ CS HP:Hurt Mana:Cold Move:Tired>
st
You are already standing.

![ CS HP:Hurt Mana:Cold Move:Tired>
rec
recover
You search the surroundings for your bolts...

You recover four bolts and put them in your case.

![ CS HP:Hurt Mana:Cold Move:Tired>
open exit
That's impossible, I'm afraid.

![ CS HP:Hurt Mana:Cold Move:Tired>
score
118/260 hits, 15/94 mana, and 35/135 moves.

![ CS HP:Hurt Mana:Cold Move:Tired>
stat
OB: 100%, DB: 41%, PB: 33%, Armour: 70%. Wimpy: 0. Mood: aggressive.
Needed: 0 xp, 3,009 tp. Gold: 321. Alert: normal.
Affected by:
- novoid
- noquit
- breath of briskness
- armour
- panic

![ CS HP:Hurt Mana:Cold Move:Tired>
info
You are a female Tarkhnarb Orc.
You are 60 years, 2 months and 3 days old.
You have played 1 day and 22 hours (real time). Session: 33 mins.
This ranks you as Shadowdancer  (level 22).
You are five feet one and weigh eight stone and six pounds.
Perception: vision 25, hearing 10, smell 20. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are welcome in Goblin Town.
Your equipment weighs eighty-four pounds. Heavy, but we will manage...
Your base abilities are: Str:14 Int:15 Wis:13 Dex:17 Con:15 Wil:12 Per:16.
Offensive Bonus: 100%, Dodging Bonus: 41%, Parrying Bonus: 33%.
Your armour provides an average protection of 70%.
You have 118/260 hit, 16/94 mana, and 37/135 movement points.
Your mood is aggressive. You will fight to the death.
You have scored 5,263,824 experience points and you have 28,991 travel points.
You have won great renown in battles for the forces of the Dark Lord (14 wp).
You need 0 exp. points and 3,009 travel points to reach the next level.
You have 321 gold coins, 17 silver pennies, and 62 copper pennies.
You are speaking Morbeth.
You are trying to sneak.
You will try to climb even under unsafe conditions.

You are subjected to the following temporary effects:
- novoid
- noquit
- breath of briskness
- armour
- panic

![ CS HP:Hurt Mana:Cold Move:Tired>
slee
You go to sleep.




* Sleeping some :), then getting thirsty, time to wake up and chill a bit :P



o[ CS HP:Hurt Mana:Cold Move:Tired>
score
132/260 hits, 30/94 mana, and 72/135 moves.

o[ CS HP:Hurt Mana:Warm>

You begin to feel thirsty.

o[ CS HP:Hurt Mana:Warm>
score
133/260 hits, 30/94 mana, and 73/135 moves.

o[ CS HP:Hurt Mana:Warm>
wak
You wake, and sit up.

![ CS HP:Hurt Mana:Warm>ds

drink skin
It's empty already.

![ CS HP:Hurt Mana:Warm>
i
You are carrying:
Nothing.

![ CS HP:Hurt Mana:Warm>
st

*Jaagern the Noldorin Elf* utters the words 'braqt eaaf'  * Whaat! :)
The exit east seems to blur for a while.

![ CS HP:Hurt Mana:Warm>
You stand up.

![ CS HP:Hurt Mana:Warm>l

Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
*Jaagern the Noldorin Elf* is standing here.
A large warhorse is standing here, clad in mail.
Exits/emulated: -{east}-, -west-. - e:woodendoor.

![ CS HP:Hurt Mana:Warm>
open exit
open exit
That's impossible, I'm afraid.

![ CS HP:Hurt Mana:Warm>
east
That's impossible, I'm afraid.

![ CS HP:Hurt Mana:Warm>
The woodendoor seems to be closed.

![ CS HP:Hurt Mana:Warm>

*Jaagern the Noldorin Elf* stabs your left arm very hard.

![ CS HP:Wounded Mana:Warm *Jaagern the Noldorin Elf*:Healthy>
west
No way! You are fighting for your life!

![ CS HP:Wounded Mana:Warm *Jaagern the Noldorin Elf*:Healthy>
stare
You stare at the sky.

![ CS HP:Wounded Mana:Warm *Jaagern the Noldorin Elf*:Healthy>

*Jaagern the Noldorin Elf* sends you sprawling with a powerful bash.

![ CS HP:Wounded Mana:Warm *Jaagern the Noldorin Elf*:Healthy>

*Jaagern the Noldorin Elf* removes a blackened spear.
*Jaagern the Noldorin Elf* swiftly draws an embellished longbow from across his back.

![ CS HP:Wounded Mana:Warm *Jaagern the Noldorin Elf*:Healthy>
*Jaagern the Noldorin Elf* nocks a missile in an embellished longbow.

![ CS HP:Wounded Mana:Warm *Jaagern the Noldorin Elf*:Healthy>

*Jaagern the Noldorin Elf* shoots your body extremely hard and shatters it.

sniff

![ CS HP:Wounded Mana:Warm *Jaagern the Noldorin Elf*:Healthy>
*Jaagern the Noldorin Elf* nocks a missile in an embellished longbow.

![ CS HP:Wounded Mana:Warm *Jaagern the Noldorin Elf*:Healthy>

*Jaagern the Noldorin Elf* shoots your body extremely hard and shatters it.
You are wracked with overwhelming PAIN!

![ CS HP:Bad Mana:Warm *Jaagern the Noldorin Elf*:Healthy>
*Jaagern the Noldorin Elf* nocks a missile in an embellished longbow.

Your head stops stinging.
You barely pierce *Jaagern the Noldorin Elf*'s body and tickle it.

![ CS HP:Bad Mana:Warm *Jaagern the Noldorin Elf*:Fine>
You sniff sadly. *SNIFF*

![ CS HP:Bad Mana:Warm *Jaagern the Noldorin Elf*:Fine>

*Jaagern the Noldorin Elf* hangs an embellished longbow across his back.
*Jaagern the Noldorin Elf* confidently draws a blackened spear.

![ CS HP:Bad Mana:Warm *Jaagern the Noldorin Elf*:Fine>
flee
You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
A sturdy trained horse is standing here.
Exits: north, east, south. - e:woodendoor.

![ Cs HP:Bad Mana:Warm>
south
*Jaagern the Noldorin Elf* has arrived from the east.
A warhorse has arrived from the east.
Sleeping Quarters
You see three straw pallets on the ground.
Exits: north.

![ Cs HP:Bad Mana:Warm>
north
*Jaagern the Noldorin Elf* has arrived from the north.
A warhorse has arrived from the north.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
A sturdy trained horse is standing here.
Exits: north, east, south.

![ Cs HP:Bad Mana:Warm>

*Jaagern the Noldorin Elf* has arrived from the south.
A warhorse has arrived from the south.

![ Cs HP:Bad Mana:Warm>north

Kitchen
A large piece of cheese has been placed here.
On the ground, there are two pieces of raw meat.
Exits: south.

![ Cs HP:Bad Mana:Warm>

---*** CAN SNEAK ***---

![ CS HP:Bad Mana:Warm>
south
*Jaagern the Noldorin Elf* has arrived from the south.
A warhorse has arrived from the south.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
A sturdy trained horse is standing here.
Exits: north, east, south.

![ CS HP:Bad Mana:Warm>
south
*Jaagern the Noldorin Elf* has arrived from the north.
A warhorse has arrived from the north.
Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

![ CS HP:Bad Mana:Warm>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
A sturdy trained horse is standing here.
*Jaagern the Noldorin Elf* is standing here.
A large warhorse is standing here, clad in mail.
Exits: north, east, south.
*Jaagern the Noldorin Elf* leaves SOUTH.
A warhorse leaves SOUTH.

![ CS HP:Bad Mana:Warm>
north
Kitchen
A large piece of cheese has been placed here.
On the ground, there are two pieces of raw meat.
Exits: south.

![ CS HP:Bad Mana:Warm>
prac
You have 0 practice sessions left.
Skill / Spell         Knowledge  Difficulty  Class       Mana  Casting time
Bandage               Average    Easy        None       
Climb                 Poor       Very easy   None       
Ride                  Excellent  Very easy   None       
Swim                  Fair       Very easy   None       
Wilderness            Bad        Normal      None       
Armour                Fair       Hard        Shaman        46  Very short
Earthquake            Fair       Hard        Shaman        24  Very short
Shocking grasp        Fair       Normal      Shaman        14  Very short
Breath of briskness   Average    Hard        Shaman        44  Very short
Cure light            Average    Easy        Shaman        15  Very short
Attack                Fair       Normal      Scout      
Backstab              Excellent  Hard        Scout      
Dodge                 Excellent  Hard        Scout      
Escape                Excellent  Normal      Scout      
Missile               Excellent  Normal      Scout      
Pick                  Average    Normal      Scout      
Piercing weapons      Good       Normal      Scout      
Sneak                 Excellent  Hard        Scout      
Endurance             Poor       Very hard   Warrior    
Parry                 Average    Normal      Warrior    
Rescue                Bad        Easy        Warrior    

![ CS HP:Bad Mana:Warm> * Nope, no cool spells to get me out of this one :)

*Jaagern the Noldorin Elf* has arrived from the south.
A warhorse has arrived from the south.

![ CS HP:Bad Mana:Warm>
---*** ARMOUR DOWN!!! ***---
*Jaagern the Noldorin Elf* stabs your left leg very hard and shatters it.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!

![ CS HP:Awful Mana:Warm *Jaagern the Noldorin Elf*:Fine>south

No way! You are fighting for your life!

![ CS HP:Awful Mana:Warm *Jaagern the Noldorin Elf*:Fine>
flee
You flee head over heels.
You flee south.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
The corpse of a hunter is lying here.
A tall and strong hunter is standing here.
A sturdy trained horse is standing here.
Exits: north, east, south.

![ Cs HP:Awful Mana:Warm>

*Jaagern the Noldorin Elf* has arrived from the north.
A warhorse has arrived from the north.

![ Cs HP:Awful Mana:Warm>east

Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *an Elf* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a pack horse is lying here.
Exits: [east], west. - e:woodendoor.

![ Cs HP:Awful Mana:Warm>

*Jaagern the Noldorin Elf* has arrived from the west.
A warhorse has arrived from the west.

![ Cs HP:Awful Mana:Warm>open exit

*Jaagern the Noldorin Elf* quickly approaches, trying to stab you.
That's impossible, I'm afraid.

![ Cs HP:Awful Mana:Warm *Jaagern the Noldorin Elf*:Fine>
west
No way! You are fighting for your life!
You barely pierce *Jaagern the Noldorin Elf*'s body and tickle it.

![ Cs HP:Awful Mana:Warm *Jaagern the Noldorin Elf*:Fine>

*Jaagern the Noldorin Elf* stabs your right arm extremely hard and shatters it.
You feel a sharp pain there!
You are incapacitated and will slowly die, if not aided.

o[ Cs HP:Dying Mana:Warm *Jaagern the Noldorin Elf*:Fine>

---*** CAN SNEAK ***---

o[ CS HP:Dying Mana:Warm *Jaagern the Noldorin Elf*:Fine>

You feel a sharp pain there!

You are dead! Sorry...

o# CS HP:Awful Mana:Warm>

!# CS HP:Awful Mana:Warm>
slee
You go to sleep.



* SNIP!



The orkish loremaster opens the box and takes out a crude red-striped horn.
The orkish loremaster gives you a crude orkish horn.
The orkish loremaster says 'Blow in this when battle is near to increase the bloodlust of your fellow orcs, and to call for help from our animal friends nearby.
'
The orkish loremaster says 'When you have blown in it, it has to rest for a while, so only use it when fierce battle is near.'

oO C HP:Fine Move:Tired>
i
You are carrying:
a crude orkish horn

The orkish loremaster yells from the south 'Behold! Shadowdancer is now the new bearer of the orkish battle-horn!'

!O C HP:Fine Move:Tired>




* Yes I R!



2015/12/28 18:22, Baratheon:  Rated: Good 
I thought I had some of the most broken chars imaginable. How does that character's sneak even work!?

2015/12/29 00:54, Breaux: 
Does it though? I have to say the dude who whacked him in the end looked a whole lot more impressive:)

2015/12/29 06:08, Shadowdancer: 
I just need more levels, then I will be in FULL power! (gray tm) :P. Nothing impressive about the dude in the end though - everyone can make a powerful elf :).

2015/12/29 15:13, Täpp:  Rated: Superb 
Jaagern looks fun - like a zorc scout Riddar/Hezzel but with block

2015/12/29 19:36, Vegas: 
His sneak wouldnt be the problem. Stabbing any mobs would be. I have a similar char and just turned it into a def shaman after gobs of frustration trying to xp it as a sneaker.

2015/12/29 21:23, Baratheon:  Rated: Good 
Never paid much attention to loremaster as he gives horn before: '...and to call for help from our animal friends nearby.'

Is this just ferocious wargs?


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 Superb Täpp 
 Good Baratheon 
 Average  
 Poor Faine 
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