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(418 hits. Posted 2016/07/11)
*Stealthy Bugger*
Date: July 11, 2016



*** AFKing at work char :)



At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
A large bat is here, hanging in the darkness.
Exits: north, south, west.

o[ CSW>
south
Ore Pit
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, fighting *a Bear*.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
*a Bear* is here, fighting an orc slavemaster.
Exits: north, east, south, west.

o[ CSW>

*a Bear* hits an orc slavemaster's body extremely hard.

o[ CSW>
south
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CSW>
ws
wield sword

You stop using a black runed dagger.
You confidently wield a steel claymore, looking very evil-minded.

o[ CSW>
#   $tar set to {*bear*}[local]
kill *bear*
They aren't here.

o[ CSW>
north
Ore Pit
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, fighting *a Bear*.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
*a Bear* is here, fighting an orc slavemaster.
Exits: north, east, south, west.

o[ CSW>kill *bear*

o[ CSW>
Alas! You failed to reach him through the melee.
bash *bear*

o[ CSW>
*a Bear* panics, and attempts to flee.

An orc slavemaster whips *a Bear*'s left foreleg and tickles it.

*a Bear* panics, and attempts to flee.
*a Bear* leaves WEST.
Your victim has disappeared!

o[ CSW>
kill *bear*
west
They aren't here.

o[ CSW>kill *bear*

Drafty Tunnel
*a Bear* is standing here.
Exits: east, *up*.

*[ CSW>
*a Bear* leaves UP.

They aren't here.

*[ CSW>
up
You blink and feel weaker under the cruel light of the sun.
A Slag Pit
*a Bear* is standing here.
Exits: *south*, down.
The clouds begin to disappear.

*< CSW>kill *bear*
You slash *a Bear*'s right hindleg hard and tickle it.

*< CSW *a Bear*:Hurt>

*a Bear* hits your left foot extremely hard.
You feel a sharp pain there!

*< CSW HP:Fine *a Bear*:Hurt>
south
kill *bear*
No way! You are fighting for your life!

*< CSW HP:Fine *a Bear*:Hurt>
You're already fighting!

*< CSW HP:Fine *a Bear*:Hurt>

*a Bear* panics, and attempts to flee.
*a Bear* leaves DOWN.

*< CSW HP:Fine>
south
kill *bear*
Rocky Path
Exits: *north*, *east*, *south*.

*< CSW HP:Fine>
They aren't here.

*< CSW HP:Fine>

*a Bear* has arrived from the north.

*< CSW HP:Fine>
north
A Slag Pit
Exits: *south*, down.

*< CSW HP:Fine>
south
Rocky Path
*a Bear* is standing here.
Exits: *north*, *east*, *south*.

*< CSW HP:Fine>kill *bear*

You strongly slash *a Bear*'s left foreleg and tickle it.

*< CSW HP:Fine *a Bear*:Hurt>
flee
You flee head over heels.
You flee east.
Rocky Path
Exits: *north*, *east*, *west*.

*< CSW HP:Fine>
east
*a Bear* has arrived from the west.
Rocky Path
Exits: *east*, *west*.

*< CSW HP:Fine>

*a Bear* has arrived from the west.

*< CSW HP:Fine>
east
Rocky Path
Exits: *south*, *west*.

*< CSW HP:Fine>

*a Bear* has arrived from the west.

*< CSW HP:Fine>
west
Rocky Path
Exits: *east*, *west*.

*< CSW HP:Fine>
east
Rocky Path
*a Bear* is standing here.
Exits: *south*, *west*.

*< CSW HP:Fine>
kill *bear*
You slash *a Bear*'s left hindfoot hard and tickle it.

*< CSW HP:Fine *a Bear*:Hurt>

*a Bear* hits your head extremely hard.
You feel a sharp pain there!

*< CSW HP:Fine *a Bear*:Hurt>
flee
You flee head over heels.
You flee south.
End of the Path
Exits: *north*, [south], [west].

*< CsW HP:Fine>

*a Bear* has arrived from the north.

*< CsW HP:Fine>
ow
open exit w
Ok.
*a Bear* quickly approaches, trying to hit you.
You bleed from open wounds.

*< CsW HP:Fine *a Bear*:Hurt>w

No way! You are fighting for your life!

*< CsW HP:Fine *a Bear*:Hurt>
flee
You flee head over heels.
You flee west.
You feel so much better hiding in the shadows!
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: *(east)*, west. - s:fence w:woodendoor.

![ CsW HP:Fine>
close exit
*a Bear* has arrived from the east.
Ok.

![ CsW HP:Fine>

*a Bear* strikes for a gap in your armour!
*a Bear* hits your head extremely hard.
You feel stealthy again.

![ CSW HP:Hurt *a Bear*:Hurt>

You slash *a Bear*'s left foreleg very hard.

![ CSW HP:Hurt *a Bear*:Hurt>
flee
You flee head over heels.
PANIC! You couldn't escape!

![ CSW HP:Hurt *a Bear*:Hurt>west

No way! You are fighting for your life!

![ CSW HP:Hurt *a Bear*:Hurt>

*a Bear* sends you sprawling with a powerful bash.

![ CSW HP:Hurt *a Bear*:Hurt>west


*a Bear* hits your left hand extremely hard and shatters it.

![ CSW HP:Hurt *a Bear*:Hurt>
You try to flee, but cannot!

![ CSW HP:Hurt *a Bear*:Hurt>

You try to flee, but cannot!

![ CSW HP:Hurt *a Bear*:Hurt>

You try to flee, but cannot!

![ CSW HP:Hurt *a Bear*:Hurt>

You try to flee, but cannot!

![ CSW HP:Hurt *a Bear*:Hurt>

You try to flee, but cannot!

Your head stops stinging.

![ CSW HP:Hurt *a Bear*:Hurt>
No way! You are fighting for your life!

![ CSW HP:Hurt *a Bear*:Hurt>

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CSW HP:Hurt>
north
Kitchen
A large piece of cheese has been placed here.
You see two pieces of raw meat on the ground.
Exits: south.

!O CSW HP:Hurt>
south
south
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*a Bear* is standing here.
Exits: north, east, south.

![ CSW HP:Hurt>
Sleeping Quarters
There are three straw pallets here.
Exits: north.

!= CSW HP:Hurt>

*a Bear* has arrived from the north.

!= CSW HP:Hurt>

*a Bear* leaves NORTH.

!= CSW HP:Hurt>north

Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Hurt>

*a Bear* has arrived from the east.

![ CSW HP:Hurt>east

kill *bear*
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CSW HP:Hurt>
west
They aren't here.

![ CSW HP:Hurt>kill *bear*

Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.
*a Bear* has arrived from the south.

![ CSW HP:Hurt>
You slash *a Bear*'s right hindfoot extremely hard.
*a Bear* hits your left hand hard.

![ CSW HP:Hurt *a Bear*:Wounded>
flee
You flee head over heels.
You flee east.
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west.

![ CsW HP:Hurt>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*a Bear* is standing here.
Exits: north, east, south.

![ CsW HP:Hurt>north

Kitchen
A large piece of cheese has been placed here.
You see two pieces of raw meat on the ground.
Exits: south.

!O CsW HP:Hurt>
south
south
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*a Bear* is standing here.
Exits: north, east, south.

![ CsW HP:Hurt>
*a Bear* leaves NORTH.
Sleeping Quarters
There are three straw pallets here.
Exits: north.

!= CsW HP:Hurt>

You feel stealthy again.

!= CSW HP:Hurt>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Hurt>
north
Kitchen
A large piece of cheese has been placed here.
On the ground, there are two pieces of raw meat.
Exits: south.

!O CSW HP:Hurt>
south
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Hurt>
east
kill *bear*
Inside the Hut
A mailbox stands here stuffed full of messages.
*a Bear* is standing here.
Exits: [east], west. - e:woodendoor.

![ CSW HP:Hurt>
*a Bear* leaves WEST.
They aren't here.

![ CSW HP:Hurt>
west
kill *bear*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.
*a Bear* has arrived from the south.

![ CSW HP:Hurt>
*a Bear* leaves EAST.

They aren't here.

![ CSW HP:Hurt>
east
kill *bear*
*a Bear* has arrived from the east.
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CSW HP:Hurt>
They aren't here.

![ CSW HP:Hurt>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*a Bear* is standing here.
Exits: north, east, south.

![ CSW HP:Hurt>kill *bear*

*a Bear* leaves EAST.

They aren't here.

![ CSW HP:Hurt>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
*a Bear* is standing here.
Exits: [east], west. - e:woodendoor.

![ CSW HP:Hurt>kill *bear*

You slash *a Bear*'s body very hard.

![ CSW HP:Hurt *a Bear*:Wounded>
escape
You seek to escape...

west
You successfully escaped the fight!

![ CSW HP:Hurt>
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CSW HP:Hurt>
north
Kitchen
A large piece of cheese has been placed here.
There are two pieces of raw meat here.
Exits: south.

!O CSW HP:Hurt>
south
south
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Hurt>
Sleeping Quarters
You see three straw pallets on the ground.
Exits: north.

!= CSW HP:Hurt>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Hurt>
east
*a Bear* has arrived from the east.
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CSW HP:Hurt>kill *bear*

bash *bear*
*a Bear* has arrived from the west.

You approach *a Bear*, trying to slash him.

![ CSW HP:Hurt *a Bear*:Wounded>

![ CSW HP:Hurt *a Bear*:Wounded>
As *a Bear* avoids your bash, you topple over and lose your balance.
*a Bear* sends you sprawling with a powerful bash.

![ CSW HP:Hurt *a Bear*:Wounded>
*a Bear* hits your right leg and tickles it.

![ CSW HP:Hurt *a Bear*:Wounded>
flee

*a Bear* hits your left arm and tickles it.

![ CSW HP:Wounded *a Bear*:Wounded>

Your head stops stinging.
*a Bear* panics, and attempts to flee.
*a Bear* leaves WEST.

![ CSW HP:Wounded>
Bash what or whom?

![ CSW HP:Wounded>
*a Bear* has arrived from the west.

![ CSW HP:Wounded>
You flee head over heels.
PANIC! You couldn't escape!

![ CSW HP:Wounded>west

Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Wounded>
north
Kitchen
A large piece of cheese has been placed here.
You see two pieces of raw meat on the ground.
Exits: south.

!O CSW HP:Wounded>
south
south
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*a Bear* is standing here.
Exits: north, east, south.

![ CSW HP:Wounded>
Sleeping Quarters
You see three straw pallets on the ground.
Exits: north.

!= CSW HP:Wounded>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Wounded>north

*a Bear* has arrived from the east.
Kitchen
A large piece of cheese has been placed here.
On the ground, there are two pieces of raw meat.
Exits: south.

!O CSW HP:Wounded>
south
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Wounded>south

Sleeping Quarters
There are three straw pallets here.
*a Bear* is standing here.
Exits: north.
*a Bear* leaves NORTH.

!= CSW HP:Wounded>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*a Bear* is standing here.
Exits: north, east, south.

![ CSW HP:Wounded>
kill *bear*

*a Bear* leaves EAST.

![ CSW HP:Wounded>
They aren't here.

![ CSW HP:Wounded>
east
*a Bear* has arrived from the east.
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CSW HP:Wounded>kill *bear*

They aren't here.

![ CSW HP:Wounded>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*a Bear* is standing here.
Exits: north, east, south.
*a Bear* leaves EAST.

![ CSW HP:Wounded>kill *bear*

They aren't here.

![ CSW HP:Wounded>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
*a Bear* is standing here.
Exits: [east], west. - e:woodendoor.
*a Bear* leaves WEST.

![ CSW HP:Wounded>kill *bear*

They aren't here.

![ CSW HP:Wounded>
west
kill *bear*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.
*a Bear* has arrived from the north.

![ CSW HP:Wounded>
You slash *a Bear*'s left foreleg very hard.

![ CSW HP:Wounded *a Bear*:Wounded>
flee
You flee head over heels.
You flee south.
Sleeping Quarters
You see three straw pallets on the ground.
Exits: north.

!= CsW HP:Wounded>

You bleed from open wounds.

!= CsW HP:Wounded>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*a Bear* is standing here.
Exits: north, east, south.
*a Bear* tries to hit you, but your parry is successful.

![ CsW HP:Wounded *a Bear*:Wounded>
north
No way! You are fighting for your life!

![ CsW HP:Wounded *a Bear*:Wounded>
flee
You flee head over heels.
You flee south.
Sleeping Quarters
You see three straw pallets on the ground.
Exits: north.

!= CsW HP:Wounded>

*a Bear* has arrived from the north.

!= CsW HP:Wounded>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CsW HP:Wounded>
north
Kitchen
A large piece of cheese has been placed here.
There are two pieces of raw meat here.
Exits: south.

!O CsW HP:Wounded>

You feel stealthy again.

!O CSW HP:Wounded>wd

wield dagger
You stop using a steel claymore.
You skilfully wield a black runed dagger, looking very evil-minded.

!O CSW HP:Wounded>
south
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*a Bear* is standing here.
Exits: north, east, south.

![ CSW HP:Wounded>

*a Bear* leaves EAST.

![ CSW HP:Wounded>

*a Bear* has arrived from the east.

![ CSW HP:Wounded>south

Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

!= CSW HP:Wounded>
rem mantle
wear cloak
You stop using an imposing, golden mantle.

!= CSW HP:Wounded>
You wear a fine grey cloak about your body.

!= CSW HP:Wounded>
cha mood wimpy

Ok.

!= CSW HP:Wounded>

*a Bear* has arrived from the north.

!= CSW HP:Wounded>
*a Bear* tries to hit you, but your parry is successful.

!= CSW HP:Wounded *a Bear*:Wounded>

You pierce *a Bear*'s left foreleg hard.

!= CSW HP:Wounded *a Bear*:Wounded>

You pierce *a Bear*'s left hindleg and tickle it.

!= CSW HP:Wounded *a Bear*:Wounded>
flee
You flee head over heels.
You flee north.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CsW HP:Wounded>
north
Kitchen
A large piece of cheese has been placed here.
You see two pieces of raw meat on the ground.
Exits: south.

!O CsW HP:Wounded>
cure
c 'cure light'
You start to concentrate...

*a Bear* has arrived from the south.

*a Bear* hits your left hand extremely hard and shatters it.
Aye! You cannot concentrate any more...

!O CsW HP:Wounded *a Bear*:Wounded>

You flee head over heels.
PANIC! You couldn't escape!

!O CsW HP:Wounded *a Bear*:Wounded>

You feel stealthy again.

!O CSW HP:Wounded *a Bear*:Wounded>
You flee head over heels.
You flee south.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Wounded>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CSW HP:Wounded>

*a Bear* has arrived from the west.

![ CSW HP:Wounded>

*a Bear* quickly approaches, trying to hit you.

![ CSW HP:Wounded *a Bear*:Wounded>cuwim 0

Arglebargle, glop-glyf!?!
You flee head over heels.
PANIC! You couldn't escape!

![ CSW HP:Wounded *a Bear*:Wounded>

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CsW HP:Wounded>wim 0

cha wimpy 0
Wimpy set to: 0

![ CsW HP:Wounded>
south
Sleeping Quarters
There are three straw pallets here.
Exits: north.

!= CsW HP:Wounded>

*a Bear* has arrived from the north.

!= CsW HP:Wounded>

*a Bear* tries to hit you, but your parry is successful.
You strongly pierce *a Bear*'s head.

!= CsW HP:Wounded *a Bear*:Wounded>

You feel stealthy again.

!= CSW HP:Wounded *a Bear*:Wounded>
flee
You flee head over heels.
You flee north.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CsW HP:Wounded>
north
Kitchen
A large piece of cheese has been placed here.
There are two pieces of raw meat here.
Exits: south.

!O CsW HP:Wounded>

*a Bear* has arrived from the south.

!O CsW HP:Wounded>

*a Bear* quickly approaches, trying to hit you.
You pierce *a Bear*'s left forefoot hard.

!O CsW HP:Wounded *a Bear*:Wounded>

You feel stealthy again.

!O CSW HP:Wounded *a Bear*:Wounded>
flee
You flee head over heels.
You flee south.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Wounded>
east
*a Bear* has arrived from the north.
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CSW HP:Wounded>

*a Bear* has arrived from the west.

![ CSW HP:Wounded>

*a Bear* quickly approaches, trying to hit you.

![ CSW HP:Wounded *a Bear*:Wounded>

You pierce *a Bear*'s body very hard.
Your victim is shocked by your hit!

![ CSW HP:Wounded *a Bear*:Bad>
flee
You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CsW HP:Wounded>
south
Sleeping Quarters
There are three straw pallets here.
Exits: north.

!= CsW HP:Wounded>
score
122/387 hits, 46/46 mana, and 63/145 moves.

!= CsW HP:Wounded>

*a Bear* has arrived from the north.

!= CsW HP:Wounded>stat

You swiftly dodge *a Bear*'s attempt to hit you.
OB: 85%, DB: 50%, PB: 96%, Armour: 48%. Wimpy: 0. Mood: wimpy.
Needed: 741,943 xp, 0 tp. Gold: 293. Alert: normal.
Affected by:
- novoid
- nosneak
- noquit
- panic
- a serious wound at the head (clean)
- a light wound at the left foot (clean)
- strength

!= CsW HP:Wounded *a Bear*:Bad>
north
No way! You are fighting for your life!
You feel stealthy again.

!= CSW HP:Wounded *a Bear*:Bad>

You strongly pierce *a Bear*'s right foreleg.

!= CSW HP:Wounded *a Bear*:Bad>
flee

*a Bear* panics, and attempts to flee.
*a Bear* leaves NORTH.

!= CSW HP:Wounded>
You flee head over heels.
You flee north.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*a Bear* is standing here.
Exits: north, east, south.

![ CSW HP:Wounded>

*a Bear* leaves EAST.

![ CSW HP:Wounded>north

![ CSW HP:Wounded>north

Kitchen
A large piece of cheese has been placed here.
You see two pieces of raw meat on the ground.
Exits: south.

!O CSW HP:Wounded>
south
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*a Bear* is standing here.
Exits: north, east, south.

![ CSW HP:Wounded>
ws
wield sword

You stop using a black runed dagger.
You confidently wield a steel claymore, looking very evil-minded.

![ CSW HP:Wounded>

*a Bear* leaves EAST.

![ CSW HP:Wounded>

*a Bear* has arrived from the east.

![ CSW HP:Wounded>
*a Bear* hits your left leg.

![ CSW HP:Wounded *a Bear*:Bad>
+

You slash *a Bear*'s right forefoot hard.

![ CSW HP:Wounded *a Bear*:Bad>
cha mood aggr
Ok.

![ CSW HP:Wounded *a Bear*:Bad>
flee
You flee head over heels.
You flee east.
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west.

![ CSW HP:Wounded>
west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*a Bear* is standing here.
Exits: north, east, south.

![ CSW HP:Wounded>
north
*a Bear* leaves EAST.
Kitchen
A large piece of cheese has been placed here.
There are two pieces of raw meat here.
Exits: south.

!O CSW HP:Wounded>
stat
OB: 138%, DB: 50%, PB: 41%, Armour: 48%. Wimpy: 0. Mood: aggressive.
Needed: 741,943 xp, 0 tp. Gold: 293. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a serious wound at the head (clean)
- a light wound at the left foot (clean)
- strength

!O CSW HP:Wounded>
south
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Wounded>
south
Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

!= CSW HP:Wounded>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Wounded>east

Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: *(east)*, west. - e:woodendoor.

![ CSW HP:Wounded>kill *bear*

east
They aren't here.

![ CSW HP:Wounded>
You blink and feel weaker under the cruel light of the sun.
End of the Path
Exits: *north*, *(south)*, -(west)-. - e:woodendoor.

*< CSW HP:Wounded>
south
Animal Pen
A sturdy pack horse is standing here.
A pig is here, covered in mud.
Exits: *(north)*. - n:fence.

*[ CSW HP:Wounded>
north
End of the Path
Exits: *north*, *(south)*, -(west)-. - s:fence w:woodendoor.

*< CSW HP:Wounded>
score
112/387 hits, 46/46 mana, and 53/145 moves.

*< CSW HP:Wounded>
north
Rocky Path
Exits: *south*, *west*.

*< CSW HP:Wounded>
west
west



**** Round one goes to me :)
**** Round 2:



Loud drum rolls echo through the tunnels, signalling that the guardian of the well is being attacked!

!O CW HP:Fine Mana:Cold>
st
You stop resting, and stand up.

!O CW HP:Fine Mana:Cold>
east
east
Cavern
A cockroach is scuttling across the floor carrying some debris.
Exits: north, east, west.
A hungry warg has arrived from the west.

oO CW HP:Fine Mana:Cold>east

east
Cavern
A brown pond between old branches and roots is here.
A large bulletin board, entitled "News from the Goblin Gate", is mounted here.
The orkish loremaster is standing here, looking for his audience.
Exits: north, east, west.
A hungry warg has arrived from the west.

oO CW HP:Fine Mana:Cold>east

east
A Worn Tunnel
Exits: east, west. - n:skulldoor.
A hungry warg has arrived from the west.

o= CW HP:Fine Mana:Cold>
A Worn Tunnel
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: east, west.
A hungry warg has arrived from the west.

o= CW HP:Fine Mana:Cold>
A Worn Tunnel
Exits: east, west.
A hungry warg has arrived from the west.

o= CW HP:Fine Mana:Cold>
A Tunnel Bend
Exits: north, west.
A hungry warg has arrived from the west.

o= CW HP:Fine Mana:Cold>
east
Alas, you cannot go that way...

o= CW HP:Fine Mana:Cold>
north
A Tunnel
Exits: north, south.
A hungry warg has arrived from the south.

o= CW HP:Fine Mana:Cold>north

A Tunnel Bend
Exits: [north], east, south.
A hungry warg has arrived from the south.

o= CW HP:Fine Mana:Cold>
east
A Worn Tunnel
An officer of the Uruk-tarkhnarb stands before you.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
Exits: east, west.
A hungry warg has arrived from the west.

o= CW HP:Fine Mana:Cold>east

The Burrow
Exits: north, east, west.
A hungry warg has arrived from the west.

o= CW HP:Fine Mana:Cold>east

east
The Burrow
Exits: east, south, west.
A hungry warg has arrived from the west.

o= CW HP:Fine Mana:Cold>east

east
The Burrow
Exits: east, west.
A hungry warg has arrived from the west.

o= CW HP:Fine Mana:Cold>
The Burrow Intersection
Exits: north, east, south, west.
You have found an orkish scout!
A hungry warg has arrived from the west.

o= CW HP:Fine Mana:Warm>
The Burrow
Exits: north, east, west.
A hungry warg has arrived from the west.

o= CW HP:Fine Mana:Warm>
east
A Tunnel Mouth
Exits: south, west.
A hungry warg has arrived from the west.

o[ CW HP:Fine Mana:Warm>east

east
Alas, you cannot go that way...

o[ CW HP:Fine Mana:Warm>
Alas, you cannot go that way...

o[ CW HP:Fine Mana:Warm>
south
A Tunnel
Exits: north, south.
A hungry warg has arrived from the north.

o[ CW HP:Fine Mana:Warm>south

A Tunnel
Exits: north, east, south, [west].
A hungry warg has arrived from the north.

o[ CW HP:Fine Mana:Warm>south

south
A Tunnel
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south.
A hungry warg has arrived from the north.

o[ CW HP:Fine Mana:Warm>
A Tunnel
Exits: north, east.
A hungry warg has arrived from the north.

o[ CW HP:Fine Mana:Warm>
east
east
A Cave
Exits: east, west.
A hungry warg has arrived from the west.

o[ CW HP:Fine Mana:Warm>
Guard Cave
A rusty pickaxe with a broken handle lies discarded here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Guthblug the Foreman is here, scowling at you furiously.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: [south], west.
A hungry warg has arrived from the west.

oO CW HP:Fine Mana:Warm>
stat
OB: 152%, DB: 50%, PB: 41%, Armour: 48%. Wimpy: 0. Mood: aggressive.
Needed: 741,943 xp, 0 tp. Gold: 293. Alert: normal.
Affected by:
- strength
- novoid
- tiredness

oO CW HP:Fine Mana:Warm>
eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of soft leather gloves (worn out)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a black pair of padded boots (marred)
<worn about body>    a fine grey cloak (flawless)
<wielded>            a steel claymore (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a hunting knife (flawless)
<worn on belt>       a water skin
<worn on belt>       a small pouch
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a small pouch

oO CW HP:Fine Mana:Warm>

+
cha mood aggr
Ok.

oO CW HP:Fine Mana:Warm>
rem mantle
wear cloak
You aren't wearing a mantle.

oO CW HP:Fine Mana:Warm>
You don't have a cloak.

oO CW HP:Fine Mana:Warm>
rem cloak
wear mantle
You stop using a fine grey cloak.

oO CW HP:Fine Mana:Warm>
You wear an imposing, golden mantle about your body.

oO CW HP:Fine Mana:Warm>
sa open
Ok.

oO CW HP:Fine Mana:Warm>

The mantle shifts slightly behind you, the silvery clasp chafing uncomfortably against your neck.

oO CW HP:Fine Mana:Warm>

Guthblug the Foreman looks you over.
Guthblug the Foreman unlocks the ironbars.
Guthblug the Foreman opens the ironbars.

oO CW HP:Fine Mana:Warm>
south
Entrance to Mines
Exits: (north), east.
You have found a large bat!
A hungry warg has arrived from the north.

o[ CW HP:Fine Mana:Warm>
sn
sneak
Ok, you'll try to move silently for a while.

o[ CSW HP:Fine Mana:Warm>

The ironbars close quietly.
You hear a *click* in a lock.

o[ CSW HP:Fine Mana:Warm>east

Mineshaft
Exits: south, west.
A hungry warg has arrived from the west.

o[ CSW HP:Fine Mana:Warm>
south
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, south, west.
A hungry warg has arrived from the north.

o[ CSW HP:Fine Mana:Warm>
south
Ore Pit
An orc slavemaster is lying here, incapacitated.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
*a Bear* is here, fighting an orc slavemaster.
Exits: north, east, south, west.
A hungry warg has arrived from the north.

o[ CSW HP:Fine Mana:Warm>
kill *bear*
escape
You slash *a Bear*'s right hindfoot extremely hard.
Your victim is shocked by your hit!

o[ CSW HP:Fine Mana:Warm *a Bear*:Fine an orc slavemaster:Dying>
You seek to escape...
Nobody was fighting you.

o[ CSW HP:Fine Mana:Warm>
bash *bear*
*a Bear* hits an orc slavemaster's right hand extremely hard and shatters it.
You hear an orc slavemaster's death cry as he collapses.
An orc slavemaster is dead! R.I.P.

*a Bear* gets a pile of coins from the corpse of an orc slavemaster.

*a Bear* quickly approaches, trying to hit you.
Telperien tells you 'you need smth?'

As *a Bear* avoids your bash, you topple over and lose your balance.

You dodge a bash from *a Bear* who loses his balance.

o[ CSW HP:Fine Mana:Warm *a Bear*:Fine>
flee

o[ CSW HP:Fine Mana:Warm *a Bear*:Fine>
You flee head over heels.
You flee north.
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, south, west.

o[ CsW HP:Fine Mana:Warm>
south
south
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
*a Bear* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.

o[ CsW HP:Fine Mana:Warm>
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.
A hungry warg has arrived from the north.

o[ CsW HP:Fine Mana:Warm>
west
Mineshaft
Exits: east, south.
A hungry warg has arrived from the east.

o[ CsW HP:Fine Mana:Warm>

You feel stealthy again.

o[ CSW HP:Fine Mana:Warm>

*a Bear* has arrived from the east.

o[ CSW HP:Fine Mana:Warm>

*a Bear* leaves SOUTH.

o[ CSW HP:Fine Mana:Warm>

*a Bear* has arrived from the south.

o[ CSW HP:Fine Mana:Warm>
south
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
Exits: north.
A hungry warg has arrived from the north.

o# CSW HP:Fine Mana:Warm>
north
kill *bear*
*a Bear* has arrived from the north.
Mineshaft
Exits: east, south.
A hungry warg has arrived from the south.

o[ CSW HP:Fine Mana:Warm>
They aren't here.

o[ CSW HP:Fine Mana:Warm>south

kill *bear*
Cobwebbed Tunnel
A half-rotten corpse is hanging here.
*a Bear* is standing here.
Exits: north.
A hungry warg has arrived from the north.

o# CSW HP:Fine Mana:Warm>
*a Bear* swiftly dodges your attempt to slash him.

o# CSW HP:Fine Mana:Warm *a Bear*:Fine>

flee
You flee head over heels.
You flee north.
Mineshaft
Exits: east, south.

o[ CsW HP:Fine Mana:Warm>
east
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CsW HP:Fine Mana:Warm>
east
Mineshaft
Exits: north, south, west.

o[ CsW HP:Fine Mana:Warm>
score
339/387 hits, 16/53 mana, and 128/145 moves.

o[ CsW HP:Fine Mana:Warm>
stat
OB: 97%, DB: 40%, PB: 95%, Armour: 48%. Wimpy: 0. Mood: wimpy.
Needed: 741,943 xp, 0 tp. Gold: 293. Alert: normal.
Affected by:
- nosneak
- novoid
- noquit
- panic
- strength
- tiredness

o[ CsW HP:Fine Mana:Warm>

You feel stealthy again.

o[ CSW HP:Fine Mana:Warm>
+
cha mood aggr
Ok.

o[ CSW HP:Fine Mana:Warm>
eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of soft leather gloves (worn out)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a black pair of padded boots (marred)
<worn about body>    an imposing, golden mantle (flawless)
<wielded>            a steel claymore (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a hunting knife (flawless)
<worn on belt>       a water skin
<worn on belt>       a small pouch
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a small pouch

o[ CSW HP:Fine Mana:Warm>west

Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CSW HP:Fine Mana:Warm>kill *bear*

west
They aren't here.

o[ CSW HP:Fine Mana:Warm>
kill *bear*
Mineshaft
Exits: east, south.

o[ CSW HP:Fine Mana:Warm>
south
They aren't here.

o[ CSW HP:Fine Mana:Warm>kill *bear*

Cobwebbed Tunnel
A half-rotten corpse is hanging here.
A hungry warg stands here, sniffing around for flesh.
Exits: north.

o# CSW HP:Fine Mana:Warm>
They aren't here.

o# CSW HP:Fine Mana:Warm>north

Mineshaft
Exits: east, south.
A hungry warg has arrived from the south.

o[ CSW HP:Fine Mana:Warm>east

Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.
A hungry warg has arrived from the west.

o[ CSW HP:Fine Mana:Warm>
north
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.
A hungry warg has arrived from the south.

o[ CSW HP:Fine Mana:Warm>

*a Bear* has arrived from the west.

o[ CSW HP:Fine Mana:Warm>
west

*a Bear* leaves EAST.

o[ CSW HP:Fine Mana:Warm>
Drafty Tunnel
Exits: east, up.
A hungry warg has arrived from the east.

o[ CSW HP:Fine Mana:Warm>
east
kill *bear*
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
*a Bear* is standing here.
Exits: north, east, south, west.
A hungry warg has arrived from the west.
The loud booming of drums echoes through the tunnels.

o[ CSW HP:Fine Mana:Warm>
You slash *a Bear*'s body extremely hard.
Your victim is shocked by your hit!

o[ CSW HP:Fine Mana:Warm *a Bear*:Fine>
flee
flee
You flee head over heels.
You flee north.
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, south, west.

o[ CSW HP:Fine Mana:Warm>

south
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.

o[ CSW HP:Fine Mana:Warm>
west
Drafty Tunnel
*a Bear* is standing here.
Exits: east, up.
A hungry warg has arrived from the east.

o[ CSW HP:Fine Mana:Warm>
bash *bear*
*a Bear* leaves UP.
Your victim has disappeared!

o[ CSW HP:Fine Mana:Warm>
up
kill *bear*
A Slag Pit
*a Bear* is standing here.
Exits: -south-, down.
A hungry warg has arrived from below.

o< CSW HP:Fine Mana:Warm>
*a Bear* leaves SOUTH.
They aren't here.

o< CSW HP:Fine Mana:Warm>
south
kill *bear*
Rocky Path
Exits: -north-, -east-, -south-.
A hungry warg has arrived from the north.

o< CSW HP:Fine Mana:Warm>
They aren't here.

o< CSW HP:Fine Mana:Warm>east

kill *bear*
Rocky Path
Exits: -north-, -east-, -west-.
A hungry warg has arrived from the west.

o< CSW HP:Fine Mana:Warm>

They aren't here.

o< CSW HP:Fine Mana:Warm>
tb
track *bear*
You carefully examine the ground around you, looking for tracks...

You see some vague tracks of *a Bear* leading east, done less than 1 hour ago.

o< CSW HP:Fine Mana:Warm>
pursue
You follow the tracks east.
Rocky Path
Exits: -east-, -west-.
A hungry warg has arrived from the west.

pursue
You see some vague tracks of *a Bear* leading east, done less than 1 hour ago.

o< CSW HP:Fine Mana:Warm>
You follow the tracks east.
Rocky Path
Exits: -south-, -west-.
A hungry warg has arrived from the west.

You see some vague tracks of *a Bear* leading south, done less than 1 hour ago.

o< CSW HP:Fine Mana:Warm>
south
End of the Path
Exits: -north-, (south), [west]. - s:fence w:woodendoor.
A hungry warg has arrived from the north.

You see some vague tracks of *a Bear* leading west, done less than 1 hour ago.

o< CSW HP:Fine Mana:Warm>
tr
You stop tracking your victim.

o< CSW HP:Fine Mana:Warm>
ow
open exit w

Ok.

o< CSW HP:Fine Mana:Warm>west

Inside the Hut
A mailbox stands here stuffed full of messages.
*a Bear* is resting here.
Exits: -(east)-, west. - e:woodendoor.
A hungry warg has arrived from the east.

![ CSW HP:Fine Mana:Warm>kill *bear*

You slash *a Bear*'s right hindleg extremely hard.

![ CSW HP:Fine Mana:Warm *a Bear*:Fine>

*a Bear* hits your body extremely hard.

![ CSW HP:Fine Mana:Warm *a Bear*:Fine>

*a Bear* panics, and attempts to flee.
*a Bear* leaves WEST.

![ CSW HP:Fine Mana:Warm>
open exit
It's already open!

![ CSW HP:Fine Mana:Warm>
east
End of the Path
Exits: -north-, (south), -(west)-. - s:fence w:woodendoor.
A hungry warg has arrived from the west.

o< CSW HP:Fine Mana:Warm>
north
Rocky Path
Exits: -south-, -west-.
A hungry warg has arrived from the south.

o< CSW HP:Fine Mana:Warm>
south
End of the Path
*a Bear* is standing here.
Exits: -north-, (south), -(west)-. - s:fence w:woodendoor.
A hungry warg has arrived from the north.

o< CSW HP:Fine Mana:Warm>

*a Bear* leaves WEST.

o< CSW HP:Fine Mana:Warm>

*a Bear* has arrived from the west.

o< CSW HP:Fine Mana:Warm>

*a Bear* hits your left hand extremely hard.

o< CSW HP:Hurt Mana:Warm *a Bear*:Fine>

You slash *a Bear*'s right hindleg extremely hard.

o< CSW HP:Hurt Mana:Warm *a Bear*:Hurt>


flee
You flee head over heels.
You flee west.
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: -(east)-, west. - s:fence w:woodendoor.

![ CsW HP:Hurt Mana:Warm>
north
Alas, you cannot go that way...

![ CsW HP:Hurt Mana:Warm>
east
*a Bear* has arrived from the east.
End of the Path
A hungry warg stands here, sniffing around for flesh.
Exits: -north-, (south), -(west)-. - s:fence w:woodendoor.

o< CsW HP:Hurt Mana:Warm>
north
Rocky Path
Exits: -south-, -west-.
A hungry warg has arrived from the south.

o< CsW HP:Hurt Mana:Warm>

You feel stealthy again.

o< CSW HP:Hurt Mana:Warm>
south
End of the Path
Exits: -north-, (south), -(west)-. - s:fence w:woodendoor.
A hungry warg has arrived from the north.

o< CSW HP:Hurt Mana:Warm>
west
west
Inside the Hut
A mailbox stands here stuffed full of messages.
*a Bear* is standing here.
Exits: -(east)-, west. - e:woodendoor.
A hungry warg has arrived from the east.

![ CSW HP:Hurt Mana:Warm>
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.
A hungry warg has arrived from the east.

![ CSW HP:Hurt Mana:Warm>
east
kill *bear*
Inside the Hut
A mailbox stands here stuffed full of messages.
*a Bear* is standing here.
Exits: -(east)-, west. - e:woodendoor.
A hungry warg has arrived from the west.

![ CSW HP:Hurt Mana:Warm>
You slash *a Bear*'s body extremely hard.
*a Bear* hits your right leg extremely hard.
You feel a sharp pain there!

![ CSW HP:Hurt Mana:Warm *a Bear*:Hurt>

*a Bear* closes the woodendoor.

![ CSW HP:Hurt Mana:Warm *a Bear*:Hurt>flee

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CsW HP:Hurt Mana:Warm>

*a Bear* has arrived from the east.

![ CsW HP:Hurt Mana:Warm>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
A hungry warg stands here, sniffing around for flesh.
Exits: [east], west. - e:woodendoor.

![ CsW HP:Hurt Mana:Warm>
west

*a Bear* has arrived from the west.

![ CsW HP:Hurt Mana:Warm>
south
*a Bear* strikes for a gap in your armour!
*a Bear* hits your left foot extremely hard.
No way! You are fighting for your life!

![ CsW HP:Hurt Mana:Warm *a Bear*:Hurt>
No way! You are fighting for your life!
You slash *a Bear*'s left hindleg very hard.

![ CsW HP:Hurt Mana:Warm *a Bear*:Hurt>
flee
You flee head over heels.
PANIC! You couldn't escape!

![ CsW HP:Hurt Mana:Warm *a Bear*:Hurt>
south
No way! You are fighting for your life!

![ CsW HP:Hurt Mana:Warm *a Bear*:Hurt>
wd
wield dagger
You stop using a steel claymore.
You skilfully wield a black runed dagger, looking very evil-minded.
You feel stealthy again.
You flee head over heels.
PANIC! You couldn't escape!

![ CSW HP:Hurt Mana:Warm *a Bear*:Hurt>
flee
You are already attempting to flee!
PANIC! You can't quit the fight!

![ CSW HP:Hurt Mana:Warm *a Bear*:Hurt>

*a Bear* sends you sprawling with a powerful bash.

![ CSW HP:Hurt Mana:Warm *a Bear*:Hurt>

*a Bear* hits your left foot extremely hard and shatters it.
You feel a sharp pain there!

![ CSW HP:Wounded Mana:Warm *a Bear*:Hurt>
You try to flee, but cannot!

![ CSW HP:Wounded Mana:Warm *a Bear*:Hurt>

You flee head over heels.
PANIC! You couldn't escape!

![ CSW HP:Wounded Mana:Warm *a Bear*:Hurt>

You try to flee, but cannot!

![ CSW HP:Wounded Mana:Warm *a Bear*:Hurt>

You try to flee, but cannot!

![ CSW HP:Wounded Mana:Warm *a Bear*:Hurt>

You try to flee, but cannot!

![ CSW HP:Wounded Mana:Warm *a Bear*:Hurt>

Your head stops stinging.
You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CsW HP:Wounded Mana:Warm>
cha mood wimpy
Ok.
Telperien tells you 'why would he do that?'

![ CsW HP:Wounded Mana:Warm>
south
Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

!= CsW HP:Wounded Mana:Warm>
rem mantle
wear cloak
You stop using an imposing, golden mantle.

!= CsW HP:Wounded Mana:Warm>
You wear a fine grey cloak about your body.

!= CsW HP:Wounded Mana:Warm>
north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.
*a Bear* has arrived from the east.

![ CsW HP:Wounded Mana:Warm>north

Kitchen
A large piece of cheese has been placed here.
There are two pieces of raw meat here.
Exits: south.

!O CsW HP:Wounded Mana:Warm>

You feel stealthy again.

!O CSW HP:Wounded Mana:Warm>
south
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.
*a Bear* has arrived from the east.

![ CSW HP:Wounded Mana:Warm>south

*a Bear* hits your right foot very hard.
No way! You are fighting for your life!

![ CSW HP:Wounded Mana:Warm *a Bear*:Hurt>
flee
You flee head over heels.
You flee east.
Inside the Hut
A mailbox stands here stuffed full of messages.
A hungry warg stands here, sniffing around for flesh.
Exits: [east], west.

![ CsW HP:Wounded Mana:Warm>
west

*a Bear* has arrived from the west.

![ CsW HP:Wounded Mana:Warm>south

*a Bear* quickly approaches, trying to hit you.
No way! You are fighting for your life!

![ CsW HP:Wounded Mana:Warm *a Bear*:Hurt>
No way! You are fighting for your life!

![ CsW HP:Wounded Mana:Warm *a Bear*:Hurt>get candle pack

You get a black candle from a leather backpack.

![ CsW HP:Wounded Mana:Warm *a Bear*:Hurt>
flee
You flee head over heels.
PANIC! You couldn't escape!

![ CsW HP:Wounded Mana:Warm *a Bear*:Hurt>
west
No way! You are fighting for your life!

![ CsW HP:Wounded Mana:Warm *a Bear*:Hurt>

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CsW HP:Wounded Mana:Warm>

*a Bear* has arrived from the east.

![ CsW HP:Wounded Mana:Warm>

*a Bear* quickly approaches, trying to hit you.

![ CsW HP:Wounded Mana:Warm *a Bear*:Hurt>
tap candle
You can't tap that person because they are not here.

![ CsW HP:Wounded Mana:Warm *a Bear*:Hurt>
flee
You flee head over heels.
You flee north.
Kitchen
A large piece of cheese has been placed here.
On the ground, there are two pieces of raw meat.
Exits: south.

!O CsW HP:Wounded Mana:Warm>north

Alas, you cannot go that way...

!O CsW HP:Wounded Mana:Warm>
south
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CsW HP:Wounded Mana:Warm>east

Inside the Hut
A mailbox stands here stuffed full of messages.
A hungry warg stands here, sniffing around for flesh.
*a Bear* is standing here.
Exits: [east], west. - e:woodendoor.

![ CsW HP:Wounded Mana:Warm>

*a Bear* leaves WEST.

![ CsW HP:Wounded Mana:Warm>

You feel stealthy again.

![ CSW HP:Wounded Mana:Warm>

*a Bear* has arrived from the west.

![ CSW HP:Wounded Mana:Warm>

*a Bear* hits your left hand extremely hard and shatters it.
You are wracked with overwhelming PAIN!

![ CSW HP:Bad Mana:Warm *a Bear*:Hurt>

You pierce *a Bear*'s left hindleg hard.

![ CSW HP:Bad Mana:Warm *a Bear*:Hurt>flee

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CsW HP:Bad Mana:Warm>
west
Alas, you cannot go that way...

![ CsW HP:Bad Mana:Warm>north

wield candle
Kitchen
A large piece of cheese has been placed here.
On the ground, there are two pieces of raw meat.
Exits: south.

!O CsW HP:Bad Mana:Warm>
You stop using a black runed dagger.
You hold a black candle.

!O CsW HP:Bad Mana:Warm>

!O CsW HP:Bad Mana:Warm>south

tap candle **** I think this is a command from some other game, cos its not working out for me :)
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.
*a Bear* has arrived from the east.

![ CsW HP:Bad Mana:Warm>
You can't tap that person because they are not here.
*a Bear* quickly approaches, trying to hit you.

![ CsW HP:Bad Mana:Warm *a Bear*:Hurt>east

No way! You are fighting for your life!

![ CsW HP:Bad Mana:Warm *a Bear*:Hurt>
flee

You feel stealthy again.

![ CSW HP:Bad Mana:Warm *a Bear*:Hurt>
flee
PANIC! You can't quit the fight!

![ CSW HP:Bad Mana:Warm *a Bear*:Hurt>
You are already attempting to flee!

![ CSW HP:Bad Mana:Warm *a Bear*:Hurt>

You flee head over heels.
You flee north.
Kitchen
A large piece of cheese has been placed here.
On the ground, there are two pieces of raw meat.
Exits: south.

!O CSW HP:Bad Mana:Warm>
south
east
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*a Bear* is standing here.
Exits: north, east, south.

![ CSW HP:Bad Mana:Warm>
open exit
Inside the Hut
A mailbox stands here stuffed full of messages.
A hungry warg stands here, sniffing around for flesh.
Exits: [east], west. - e:woodendoor.

![ CSW HP:Bad Mana:Warm>
east
Ok.

![ CSW HP:Bad Mana:Warm>
End of the Path
Exits: -north-, (south), -(west)-. - e:woodendoor.
A hungry warg has arrived from the west.

o< CSW HP:Bad Mana:Warm>north

Rocky Path
Exits: -south-, -west-.
A hungry warg has arrived from the south.

o< CSW HP:Bad Mana:Warm>north

west
Alas, you cannot go that way...

o< CSW HP:Bad Mana:Warm>west

Rocky Path
Exits: -east-, -west-.
A hungry warg has arrived from the east.

o< CSW HP:Bad Mana:Warm>west

Rocky Path
Exits: -north-, -east-, -west-.
A hungry warg has arrived from the east.

o< CSW HP:Bad Mana:Warm>
Rocky Path
Exits: -north-, -east-, -south-.
A hungry warg has arrived from the east.

o< CSW HP:Bad Mana:Warm>
t telperien i ran bad
Ok.

o< CSW HP:Bad Mana:Warm>

*a Bear* has arrived from the east.

o< CSW HP:Bad Mana:Warm>north

A Slag Pit
Exits: -south-, down.
A hungry warg has arrived from the south.

o< CSW HP:Bad Mana:Warm>down

*a Bear* has arrived from the south.

Drafty Tunnel
Exits: east, up.
A hungry warg has arrived from above.

o[ CSW HP:Bad Mana:Warm>east

Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.
A hungry warg has arrived from the west.

o[ CSW HP:Bad Mana:Warm>
east
Mineshaft
Exits: (north), south, west.
A hungry warg has arrived from the west.

o[ CSW HP:Bad Mana:Warm>
south
Mineshaft
Exits: north, south, west.
A hungry warg has arrived from the north.

o[ CSW HP:Bad Mana:Warm>south

Sharp Bend
Exits: north, west.
A hungry warg has arrived from the north.

o[ CSW HP:Bad Mana:Warm>
west
south
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.
A hungry warg has arrived from the east.

o[ CSW HP:Bad Mana:Warm>
east
Quarry Overlook
Exits: north, east.
A hungry warg has arrived from the north.

o[ CSW HP:Bad Mana:Warm>south

down
Midst of a Quarry
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: south, west.
A hungry warg has arrived from the west.

o[ CSW HP:Bad Mana:Warm>
Narrow Opening
Exits: north, down.
A hungry warg has arrived from the north.

o[ CSW HP:Bad Mana:Warm>
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Exits: [south], up. - s:irongate.
A hungry warg has arrived from above.

o[ CSW HP:Bad Mana:Warm>
score
71/387 hits, 21/53 mana, and 62/144 moves.

o[ CSW HP:Bad Mana:Warm>stat

OB: 64%, DB: 48%, PB: 87%, Armour: 48%. Wimpy: 0. Mood: wimpy.
Needed: 741,943 xp, 0 tp. Gold: 293. Alert: normal.
Affected by:
- novoid
- a deep wound at the left foot (clean)
- a light wound at the right leg (clean)
- noquit
- panic
- strength
- tiredness

o[ CSW HP:Bad Mana:Warm>
wd
wield dagger

You stop using a black candle.
You skilfully wield a black runed dagger, looking very evil-minded.

o[ CSW HP:Bad Mana:Warm>

You see *a Bear* scouting from above!

o[ CSW HP:Bad Mana:Warm>
eq
score
You are using:
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of soft leather gloves (worn out)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a black pair of padded boots (marred)
<worn about body>    a fine grey cloak (flawless)
<wielded>            a black runed dagger (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a hunting knife (flawless)
<worn on belt>       a water skin
<worn on belt>       a small pouch
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a small pouch

o[ CSW HP:Bad Mana:Warm>
71/387 hits, 22/53 mana, and 64/144 moves.

o[ CSW HP:Bad Mana:Warm>
stat
OB: 89%, DB: 48%, PB: 99%, Armour: 48%. Wimpy: 0. Mood: wimpy.
Needed: 741,943 xp, 0 tp. Gold: 293. Alert: normal.
Affected by:
- novoid
- a deep wound at the left foot (clean)
- a light wound at the right leg (clean)
- noquit
- panic
- strength
- tiredness

o[ CSW HP:Bad Mana:Warm>
cure
c 'cure light'

You start to concentrate...

Your scratches and bruises disappear.

o[ CSW HP:Bad Mana:Cold>
cure
c 'cure light'
You muster all of your concentration...

You bleed from open wounds.
Aye! You cannot concentrate any more...
You are wracked with overwhelming PAIN!

o[ CSW HP:Bad Mana:Cold>
wd
wield dagger
You don't have a dagger.

o[ CSW HP:Bad Mana:Cold>

You see *a Bear* scouting from above!

o[ CSW HP:Bad Mana:Cold>
cha mood wimpy
Ok.
*a Bear* has arrived from above.

o[ CSW HP:Bad Mana:Cold>

*a Bear* hits your left hand hard and shatters it.
You are wracked with overwhelming PAIN!
*a Bear* swiftly dodges the orkish bodyguard's attempt to slash him.

o[ CSW HP:Bad Mana:Cold *a Bear*:Hurt>

You strongly pierce *a Bear*'s right hindleg and tickle it.

o[ CSW HP:Bad Mana:Cold *a Bear*:Hurt>

The orkish bodyguard strongly slashes *a Bear*'s body and
The orkish bodyguard strongly slashes *a Bear*'s body and tickles it.
*a Bear* panics, and attempts to flee.

o[ CSW HP:Bad Mana:Cold *a Bear*:Hurt>

Telperien tells you 'OK, mind terribly if I rent?'

o[ CSW HP:Bad Mana:Cold *a Bear*:Hurt>

*a Bear* swiftly dodges the orkish bodyguard's attempt to slash him.

o[ CSW HP:Bad Mana:Cold *a Bear*:Hurt>

Loud drum rolls echo through the tunnels, signalling that the guardian of the well is being attacked!
The orkish bodyguard slashes *a Bear*'s right foreleg hard.
*a Bear* panics, and attempts to flee.

o[ CSW HP:Bad Mana:Cold *a Bear*:Hurt>

The guardian smites *a Bear*'s left foreleg very hard.

o[ CSW HP:Bad Mana:Cold *a Bear*:Wounded>

The orkish bodyguard strongly slashes *a Bear*'s left hindfoot.
*a Bear* panics, and attempts to flee.
*a Bear* leaves UP.

o[ CSW HP:Bad Mana:Cold>

*a Bear* has arrived from above.

o[ CSW HP:Bad Mana:Cold>
up
kill *bear*
Narrow Opening
Exits: north, down.
A hungry warg has arrived from below.

o[ CSW HP:Bad Mana:Cold>
kill *bear*
*a Bear* has arrived from below.
You approach *a Bear*, trying to pierce him.

o[ CSW HP:Bad Mana:Cold *a Bear*:Wounded>
You're already fighting!

o[ CSW HP:Bad Mana:Cold *a Bear*:Wounded>kill *bear*

You're already fighting!
*a Bear* panics, and attempts to flee.
*a Bear* leaves NORTH.

o[ CSW HP:Bad Mana:Cold>
kill *bear*
They aren't here.

o[ CSW HP:Bad Mana:Cold>north

kill *bear*
Midst of a Quarry
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: south, west.
A hungry warg has arrived from the south.

o[ CSW HP:Bad Mana:Cold>
They aren't here.

o[ CSW HP:Bad Mana:Cold>west

With effort, you climb the steep and narrow ledge.

Quarry Overlook
*a Bear* is standing here.
Exits: north, east.
A hungry warg has arrived from the east.

o[ CSW HP:Bad Mana:Cold>
north
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.
A hungry warg has arrived from the south.

o[ CSW HP:Bad Mana:Cold>
backstab *bear*
Backstab whom?

o[ CSW HP:Bad Mana:Cold>

*a Bear* has arrived from the south.

o[ CSW HP:Bad Mana:Cold>

*a Bear* leaves EAST.

o[ CSW HP:Bad Mana:Cold>north

Alas, you cannot go that way...

o[ CSW HP:Bad Mana:Cold>
ab
east
A hungry warg stops following you.

o[ CSW HP:Bad Mana:Cold>
Sharp Bend
*a Bear* is standing here.
Exits: north, west.

o[ CSW HP:Bad Mana:Cold>
north
Mineshaft
Exits: north, south, west.

o[ CSW HP:Bad Mana:Cold>
west
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CSW HP:Bad Mana:Cold>
east
backstab *bear*
Mineshaft
Exits: north, south, west.

o[ CSW HP:Bad Mana:Cold>
Backstab whom?

o[ CSW HP:Bad Mana:Cold>
south
backstab *bear*
Sharp Bend
Exits: north, west.
A hungry warg has arrived from the west.

o[ CSW HP:Bad Mana:Cold>
Backstab whom?

o[ CSW HP:Bad Mana:Cold>
west
backstab *bear*
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CSW HP:Bad Mana:Cold>
Backstab whom?

o[ CSW HP:Bad Mana:Cold>
south
backstab *bear*
Quarry Overlook
Exits: north, east.

o[ CSW HP:Bad Mana:Cold>
Backstab whom?

o[ CSW HP:Bad Mana:Cold>
east
*a Bear* has arrived from the east.
Midst of a Quarry
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: south, west.

o[ CSW HP:Bad Mana:Cold>backstab *bear*

Backstab whom?

o[ CSW HP:Bad Mana:Cold>
west
backstab *bear*
With effort, you climb the steep and narrow ledge.

Quarry Overlook
Exits: north, east.

o[ CSW HP:Bad Mana:Cold Move:Tired>
Backstab whom?

o[ CSW HP:Bad Mana:Cold Move:Tired>
north
backstab *bear*
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CSW HP:Bad Mana:Cold Move:Tired>
Backstab whom?
*a Bear* has arrived from the east.

o[ CSW HP:Bad Mana:Cold Move:Tired>
east
*a Bear* leaves SOUTH.
Sharp Bend
A hungry warg stands here, sniffing around for flesh.
Exits: north, west.

o[ CSW HP:Bad Mana:Cold Move:Tired>
west
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.
*a Bear* has arrived from the south.

o[ CSW HP:Bad Mana:Cold Move:Tired>backstab *bear*

You begin to move silently to the back of your victim...
You swiftly dodge *a Bear*'s attempt to hit you.

o[ CSW HP:Bad Mana:Cold Move:Tired *a Bear*:Wounded>
flee
You flee head over heels.
You flee south.
Quarry Overlook
Exits: north, east.

o[ CsW HP:Bad Mana:Cold Move:Tired>
south
Alas, you cannot go that way...

o[ CsW HP:Bad Mana:Cold Move:Tired>east

Midst of a Quarry
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, looking for someone to abuse.
Exits: south, west.

o[ CsW HP:Bad Mana:Cold Move:Tired>south

Narrow Opening
Exits: north, down.

o[ CsW HP:Bad Mana:Cold Move:Tired>

*a Bear* has arrived from the north.

o[ CsW HP:Bad Mana:Cold Move:Tired>
down
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Exits: [south], up. - s:irongate.

o[ CsW HP:Bad Mana:Cold Move:Tired>
score
56/387 hits, 11/53 mana, and 40/144 moves.
You see *a Bear* scouting from above!

o[ CsW HP:Bad Mana:Cold Move:Tired>

You feel stealthy again.

o[ CSW HP:Bad Mana:Cold Move:Tired>
score
56/387 hits, 11/53 mana, and 40/144 moves.

o[ CSW HP:Bad Mana:Cold Move:Tired>

You see *a Bear* scouting from above!

o[ CSW HP:Bad Mana:Cold Move:Tired>
cure
c 'cure light'
You muster all of your concentration...

You have a sudden lapse of memory... Your spell backfired! You feel drained.

o[ CSW HP:Bad Mana:Cold Move:Tired>
info
score
You are a male Tarkhnarb Orc.
You are 68 years, 1 month and 5 days old.
You have played 16 days and 17 hours (real time). Session: 1 hr.
This ranks you as Stealthy  (level 53).
You are five feet seven and weigh eight stone and thirteen pounds.
Perception: vision 25, hearing 10, smell 20. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are welcome in Goblin Town.
Your equipment weighs one hundred two pounds. Heavy, but we will manage...
Your base abilities are: Str:20 Int:9 Wis:6 Dex:16 Con:19 Wil:13 Per:16.
Offensive Bonus: 90%, Dodging Bonus: 48%, Parrying Bonus: 99%.
Your armour provides an average protection of 48%.
You have 56/387 hit, 7/53 mana, and 41/144 movement points.
Your mood is wimpy. You will fight to the death.
You have scored 40,358,057 experience points and you have 176,959 travel points.
You are known among the greatest leaders of the forces of the Dark Lord (19 wp).
You need 741,943 exp. points and 0 travel points to reach the next level.
You have 293 gold coins, 8 silver pennies, and 3 copper pennies.
You are speaking Orkish.
You are trying to sneak.
You will swim if necessary.
You will try to climb even under unsafe conditions.

You are subjected to the following temporary effects:
- novoid
- noquit
- a deep wound at the left foot (clean)
- a light wound at the right leg (clean)
- panic
- strength
- tiredness

o[ CSW HP:Bad Mana:Cold Move:Tired>
56/387 hits, 7/53 mana, and 42/144 moves.

o[ CSW HP:Bad Mana:Cold Move:Tired>
cure
c 'cure light'
Alas, not enough mana flows through you...

o[ CSW HP:Bad Mana:Cold Move:Tired>
where
Players in your zone
--------------------
Stealthy             - Hall of Murals

o[ CSW HP:Bad Mana:Cold Move:Tired>
azu **** Damn work settings, nothing is right :/
Arglebargle, glop-glyf!?!

o[ CSW HP:Bad Mana:Cold Move:Tired>
# {azu} now works as {get azurescroll pack;recite azurescroll} in [default] group.
#Command file written.
#Command file written.
st
ds
You are already standing.

o[ CSW HP:Bad Mana:Cold>
drink skin
You drink the water.

o[ CSW HP:Bad Mana:Cold>
eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of soft leather gloves (worn out)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a black pair of padded boots (marred)
<worn about body>    a fine grey cloak (flawless)
<wielded>            a black runed dagger (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a hunting knife (flawless)
<worn on belt>       a water skin
<worn on belt>       a small pouch
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a small pouch

o[ CSW HP:Bad Mana:Cold>
score
62/387 hits, 11/53 mana, and 51/144 moves.

o[ CSW HP:Bad Mana:Cold>
rem cloak
wear mantle
You stop using a fine grey cloak.

o[ CSW HP:Bad Mana:Cold>
You wear an imposing, golden mantle about your body.

o[ CSW HP:Bad Mana:Cold>
up
Narrow Opening
Exits: north, down.
You bleed from open wounds.
You are wracked with overwhelming PAIN!

o[ CSW HP:Bad Mana:Cold>backstab *bear*

Backstab whom?

o[ CSW HP:Bad Mana:Cold>
north
Midst of a Quarry
An elven slave is standing here.
An elven slave is standing here.
An orc slavemaster is here, fighting *a Bear*.
*a Bear* is here, fighting an orc slavemaster.
Exits: south, west.

o[ CSW HP:Bad Mana:Cold>
west

The golden mantle chafes against your back.

o[ CSW HP:Bad Mana:Cold>
With effort, you climb the steep and narrow ledge.

Quarry Overlook
Exits: north, east.

o[ CSW HP:Bad Mana:Cold Move:Tired>
stat
OB: 92%, DB: 38%, PB: 100%, Armour: 48%. Wimpy: 0. Mood: wimpy.
Needed: 741,943 xp, 0 tp. Gold: 293. Alert: normal.
Affected by:
- novoid
- noquit
- a deep wound at the left foot (clean)
- a light wound at the right leg (clean)
- panic
- strength
- tiredness

o[ CSW HP:Bad Mana:Cold Move:Tired>
score
61/387 hits, 12/53 mana, and 49/144 moves.

o[ CSW HP:Bad Mana:Cold Move:Tired>
first
bandage
The loud booming of drums echoes through the tunnels.

You try to bind your wounds.

You hear a death cry from the east.

cure
*a Bear* has arrived from the east.

*a Bear* leaves NORTH.

Your wound is now bound up.

o[ CSW HP:Bad Mana:Cold>
c 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

o[ CSW HP:Bad Mana:Frozen>
north

*a Bear* has arrived from the north.

o[ CSW HP:Bad Mana:Frozen>
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.

o[ CSW HP:Bad Mana:Frozen>
south
Quarry Overlook
Exits: north, east.

o[ CSW HP:Bad Mana:Frozen>backstab *bear*

Backstab whom?

o[ CSW HP:Bad Mana:Frozen>

*a Bear* has arrived from the east.

o[ CSW HP:Bad Mana:Frozen>east

backstab *bear*
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CSW HP:Bad Mana:Frozen Move:Tired>
Backstab whom?

o[ CSW HP:Bad Mana:Frozen Move:Tired>

*a Bear* has arrived from the west.

o[ CSW HP:Bad Mana:Frozen Move:Tired>

*a Bear* hits your right leg.
You are wracked with overwhelming PAIN!

o[ CSW HP:Bad Mana:Frozen Move:Tired *a Bear*:Wounded>

You strongly pierce *a Bear*'s right hindfoot and tickle it.

o[ CSW HP:Bad Mana:Frozen Move:Tired *a Bear*:Wounded>
flee
You flee head over heels.
With effort, you climb the steep and narrow ledge.

You flee west.
Quarry Overlook
Exits: north, east.

o[ CsW HP:Bad Mana:Frozen Move:Tired>
east
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
*a Bear* is standing here.
Exits: south, west.
*a Bear* leaves SOUTH.

o[ CsW HP:Bad Mana:Frozen Move:Tired>south
Narrow Opening
*a Bear* is standing here.
Exits: north, down.
*a Bear* quickly approaches, trying to hit you.

o[ CsW HP:Bad Mana:Frozen Move:Tired *a Bear*:Wounded>
flee
You flee head over heels.
You flee down.
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Exits: [south], up.

o[ CsW HP:Bad Mana:Frozen Move:Tired>

You see *a Bear* scouting from above!

o[ CsW HP:Bad Mana:Frozen Move:Tired>
score
56/387 hits, 0/53 mana, and 42/144 moves.

o[ CsW HP:Bad Mana:Frozen Move:Tired>
stat
You see *a Bear* scouting from above!
You feel stealthy again.
OB: 91%, DB: 38%, PB: 100%, Armour: 48%. Wimpy: 0. Mood: wimpy.
Needed: 741,943 xp, 0 tp. Gold: 293. Alert: normal.
Affected by:
- novoid
- nosneak
- a deep wound at the left foot (bound up)
- noquit
- panic
- strength
- tiredness

o[ CSW HP:Bad Mana:Frozen Move:Tired>
where
Players in your zone
--------------------
Stealthy             - Hall of Murals

o[ CSW HP:Bad Mana:Frozen Move:Tired>

You see *a Bear* scouting from above!

o[ CSW HP:Bad Mana:Frozen Move:Tired>
get azurescroll pack
recite azurescroll
You get an azure scroll from a leather backpack.

o[ CSW HP:Bad Mana:Frozen Move:Tired>
You start reciting an azure scroll.

You see *a Bear* scouting from above!

You recite an azure scroll which dissolves.
You heal yourself.
A warm feeling fills your body.

o[ CSW HP:Wounded Mana:Frozen Move:Tired>
ws
wield sword
You stop using a black runed dagger.
You confidently wield a steel claymore, looking very evil-minded.

o[ CSW HP:Wounded Mana:Frozen Move:Tired>
+
cha mood aggr
Ok.

o[ CSW HP:Wounded Mana:Frozen Move:Tired>
up
Narrow Opening
Exits: north, down.
*a Bear* has arrived from the north.

o[ CSW HP:Wounded Mana:Frozen Move:Tired>kill *bear*

You slash *a Bear*'s body extremely hard.

o[ CSW HP:Wounded Mana:Frozen Move:Tired *a Bear*:Wounded>
flee

*a Bear* hits your right hand extremely hard and shatters it.

o[ CSW HP:Bad Mana:Frozen Move:Tired *a Bear*:Wounded>
You flee head over heels.
You flee north.
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CsW HP:Bad Mana:Frozen Move:Tired>
south
Narrow Opening
*a Bear* is standing here.
Exits: north, down.

o[ CsW HP:Bad Mana:Frozen Move:Tired>

*a Bear* quickly approaches, trying to hit you.

o[ CsW HP:Bad Mana:Frozen Move:Tired *a Bear*:Wounded>down

No way! You are fighting for your life!

o[ CsW HP:Bad Mana:Frozen Move:Tired *a Bear*:Wounded>
flee
You flee head over heels.
You flee north.
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CsW HP:Bad Mana:Frozen Move:Tired>down

Alas, you cannot go that way...

o[ CsW HP:Bad Mana:Frozen Move:Tired>south

Narrow Opening
*a Bear* is standing here.
Exits: north, down.

o[ CsW HP:Bad Mana:Frozen Move:Tired>down

Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Exits: [south], up. - s:irongate.

o[ CsW HP:Bad Mana:Frozen Move:Tired>

You feel stealthy again.

o[ CSW HP:Bad Mana:Frozen Move:Tired>
score
79/387 hits, 0/53 mana, and 39/145 moves.

o[ CSW HP:Bad Mana:Frozen Move:Tired>

You see *a Bear* scouting from above!

o[ CSW HP:Bad Mana:Frozen Move:Tired>
stat
OB: 148%, DB: 40%, PB: 41%, Armour: 48%. Wimpy: 0. Mood: aggressive.
Needed: 741,943 xp, 0 tp. Gold: 293. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- strength
- tiredness

o[ CSW HP:Bad Mana:Frozen Move:Tired>
eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of soft leather gloves (worn out)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a black pair of padded boots (marred)
<worn about body>    an imposing, golden mantle (flawless)
<wielded>            a steel claymore (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a hunting knife (flawless)
<worn on belt>       a water skin
<worn on belt>       a small pouch
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a small pouch

o[ CSW HP:Bad Mana:Frozen Move:Tired>
kill *bear*
They aren't here.

o[ CSW HP:Bad Mana:Frozen Move:Tired>
up
kill *bear*
Narrow Opening
Exits: north, down.

o[ CSW HP:Bad Mana:Icy Move:Tired>bash *bear*

They aren't here.

o[ CSW HP:Bad Mana:Icy Move:Tired>
You don't see any *bear* here.

o[ CSW HP:Bad Mana:Icy Move:Tired>
north
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
*a Bear* is standing here searching for something.
Exits: south, west.

o[ CSW HP:Bad Mana:Icy Move:Tired>

*a Bear* hits your left foot extremely hard and shatters it.
You are wracked with overwhelming PAIN!

o[ CSW HP:Bad Mana:Icy Move:Tired *a Bear*:Wounded>
kill *bear*
You're already fighting!
You slash *a Bear*'s right hindfoot extremely hard and shatter it.

o[ CSW HP:Bad Mana:Icy Move:Tired *a Bear*:Wounded>
flee
PANIC! You can't quit the fight!

o[ CSW HP:Bad Mana:Icy Move:Tired *a Bear*:Wounded>

You flee head over heels.
You flee south.
Narrow Opening
Exits: north, down.

o[ CSW HP:Bad Mana:Icy Move:Tired>
south
Alas, you cannot go that way...

o[ CSW HP:Bad Mana:Icy Move:Tired>down

Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Exits: [south], up. - s:irongate.

o[ CSW HP:Bad Mana:Icy Move:Tired>

You see *a Bear* scouting from above!

o[ CSW HP:Bad Mana:Icy Move:Tired>
score
47/387 hits, 1/53 mana, and 37/145 moves.

o[ CSW HP:Bad Mana:Icy Move:Tired>
cha mood wimpy
Ok.

o[ CSW HP:Bad Mana:Icy Move:Tired>
wd
wield dagger
You stop using a steel claymore.
You skilfully wield a black runed dagger, looking very evil-minded.

o[ CSW HP:Bad Mana:Icy Move:Tired>

You see *a Bear* scouting from above!

o[ CSW HP:Bad Mana:Icy Move:Tired>
score
47/387 hits, 1/53 mana, and 38/145 moves.

o[ CSW HP:Bad Mana:Icy Move:Tired>
stat
OB: 91%, DB: 40%, PB: 100%, Armour: 48%. Wimpy: 0. Mood: wimpy.
Needed: 741,943 xp, 0 tp. Gold: 293. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- strength
- tiredness

o[ CSW HP:Bad Mana:Icy Move:Tired>
rem mantle
wear cloak
You stop using an imposing, golden mantle.

o[ CSW HP:Bad Mana:Icy Move:Tired>
You wear a fine grey cloak about your body.

o[ CSW HP:Bad Mana:Icy Move:Tired>
backstab *bear*
Backstab whom?

o[ CSW HP:Bad Mana:Icy Move:Tired>

You see *a Bear* scouting from above!

o[ CSW HP:Bad Mana:Icy Move:Tired>
up
backstab *bear*
Narrow Opening
*a Bear* is standing here scouting.
Exits: north, down.
*a Bear* stops scouting downwards.

o[ CSW HP:Bad Mana:Icy Move:Tired>
*a Bear* leaves NORTH.
Backstab whom?

o[ CSW HP:Bad Mana:Icy Move:Tired>

You feel your muscles regain some of their former energy.

o[ CSW HP:Bad Mana:Icy Move:Tired>down

Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Exits: [south], up. - s:irongate.

o[ CSW HP:Bad Mana:Icy Move:Tired>
up
Narrow Opening
Exits: north, down.

o[ CSW HP:Bad Mana:Icy Move:Tired>
north
backstab *bear*
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
*a Bear* is standing here.
Exits: south, west.

o[ CSW HP:Bad Mana:Icy Move:Tired>
You begin to move silently to the back of your victim...

*a Bear* wears a fine grey cloak about his body.

*a Bear* leaves WEST.
Your victim has disappeared!

o[ CSW HP:Bad Mana:Icy Move:Tired>

*a Bear* has arrived from the west.

o[ CSW HP:Bad Mana:Icy Move:Tired>
south

*a Bear* tries to hit you, but your parry is successful.

o[ CSW HP:Bad Mana:Icy Move:Tired *a Bear*:Wounded>
No way! You are fighting for your life!
You pierce *a Bear*'s right hindfoot hard.

o[ CSW HP:Bad Mana:Icy Move:Tired *a Bear*:Bad>

The loud booming of drums echoes through the tunnels.

o[ CSW HP:Bad Mana:Icy Move:Tired *a Bear*:Bad>flee
You flee head over heels.
With effort, you climb the steep and narrow ledge.

You flee west.
Quarry Overlook
Exits: north, east.

o[ CsW HP:Bad Mana:Icy Move:Tired>
east
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CsW HP:Bad Mana:Icy Move:Tired>
south
Narrow Opening
*a Bear* is standing here.
Exits: north, down.
*a Bear* quickly approaches, trying to hit you.

o[ CsW HP:Bad Mana:Icy Move:Tired *a Bear*:Bad>

You pierce *a Bear*'s right foreleg.

o[ CsW HP:Bad Mana:Icy Move:Tired *a Bear*:Bad>
flee
You flee head over heels.
You flee north.
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CsW HP:Bad Mana:Icy Move:Slow>
east
Alas, you cannot go that way...
*a Bear* has arrived from the south.

o[ CsW HP:Bad Mana:Icy Move:Slow>south

*a Bear* leaves WEST.
Narrow Opening
Exits: north, down.

o[ CsW HP:Bad Mana:Icy Move:Slow>
down
Hall of Murals
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The Guardian is standing here, watching the treasures.
A sturdy pack horse is standing here.
Exits: [south], up. - s:irongate.

o[ CsW HP:Bad Mana:Icy Move:Slow>
rem cloak
wear mantle
You stop using a fine grey cloak.

o[ CsW HP:Bad Mana:Icy Move:Slow>
You wear an imposing, golden mantle about your body.
You feel stealthy again.

o[ CSW HP:Bad Mana:Icy Move:Slow>
+
cha mood aggr
Ok.

o[ CSW HP:Bad Mana:Icy Move:Slow>
ws
wield sword
You stop using a black runed dagger.
You confidently wield a steel claymore, looking very evil-minded.
You get a premonition of danger as the mantle settles on your shoulders.

o[ CSW HP:Bad Mana:Icy Move:Slow>
stat
OB: 152%, DB: 40%, PB: 41%, Armour: 48%. Wimpy: 0. Mood: aggressive.
Needed: 741,943 xp, 0 tp. Gold: 293. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- strength

o[ CSW HP:Bad Mana:Icy Move:Slow>
score
47/387 hits, 1/53 mana, and 28/145 moves.

o[ CSW HP:Bad Mana:Icy Move:Slow>
eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of soft leather gloves (worn out)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a black pair of padded boots (marred)
<worn about body>    an imposing, golden mantle (flawless)
<wielded>            a steel claymore (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a hunting knife (flawless)
<worn on belt>       a water skin
<worn on belt>       a small pouch
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a small pouch

o[ CSW HP:Bad Mana:Icy Move:Slow>

You see *a Bear* scouting from above!

o[ CSW HP:Bad Mana:Icy Move:Slow>
get azurescroll pack
recite azurescroll
You get an azure scroll from a leather backpack.

o[ CSW HP:Bad Mana:Icy Move:Tired>
You start reciting an azure scroll.

You see *a Bear* scouting from above!

up
You recite an azure scroll which dissolves.
You heal yourself.
A warm feeling fills your body.

o[ CSW HP:Wounded Mana:Icy Move:Tired>kill *bear*

Narrow Opening
Exits: north, down. - s:irongate.

o[ CSW HP:Wounded Mana:Icy Move:Tired>
north
They aren't here.

o[ CSW HP:Wounded Mana:Icy Move:Slow>kill *bear*

Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CSW HP:Wounded Mana:Icy Move:Slow>
west
They aren't here.

o[ CSW HP:Wounded Mana:Icy Move:Slow>kill *bear*

With effort, you climb the steep and narrow ledge.

Quarry Overlook
Exits: north, east.

o[ CSW HP:Wounded Mana:Icy Move:Slow>
They aren't here.

o[ CSW HP:Wounded Mana:Icy Move:Slow>north

Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CSW HP:Wounded Mana:Icy Move:Slow>
east
Sharp Bend
A hungry warg stands here, sniffing around for flesh.
Exits: north, west.

o[ CSW HP:Wounded Mana:Icy Move:Slow>
north
Mineshaft
Exits: north, south, west.

o[ CSW HP:Wounded Mana:Icy Move:Slow>
north
Mineshaft
Exits: (north), south, west.
The door closes quietly.

o[ CSW HP:Wounded Mana:Icy Move:Slow>
open exit
north
kill *bear*
Ok.

o[ CSW HP:Wounded Mana:Icy Move:Slow>
Abandoned Foreman's Office
*a Bear* is resting here.
Exits: (south).

o[ CSW HP:Wounded Mana:Icy Move:Slow>
You slash *a Bear*'s right hindleg extremely hard and shatter it.

o[ CSW HP:Wounded Mana:Icy Move:Slow *a Bear*:Bad>

*a Bear* hits your head extremely hard and shatters it.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!

o[ CSW HP:Bad Mana:Icy Move:Slow *a Bear*:Bad>
open exit
It's already open!

o[ CSW HP:Bad Mana:Icy Move:Slow *a Bear*:Bad>
flee
You flee head over heels.
You flee south.
Mineshaft
Exits: (north), south, west.

o[ CSW HP:Bad Mana:Icy Move:Slow>
open exit
It's already open!

o[ CSW HP:Bad Mana:Icy Move:Slow>
west
*a Bear* has arrived from the north.
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CSW HP:Bad Mana:Icy Move:Slow>

*a Bear* has arrived from the east.

o[ CSW HP:Bad Mana:Icy Move:Slow>

*a Bear* leaves WEST.

o[ CSW HP:Bad Mana:Icy Move:Slow>south

Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CSW HP:Bad Mana:Icy Move:Slow>
north
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CSW HP:Bad Mana:Icy Move:Slow>
west
Drafty Tunnel
Exits: east, up.

o[ CSW HP:Bad Mana:Icy Move:Slow>
tb
track *bear*

You carefully examine the ground around you, looking for tracks...

You see some vague tracks of *a Bear* leading up, done less than 1 hour ago.

o[ CSW HP:Bad Mana:Icy Move:Slow>
up
A Slag Pit
Exits: -south-, down.

You see some vague tracks of *a Bear* leading south, done less than 1 hour ago.

o< CSW HP:Bad Mana:Icy Move:Slow>south

Rocky Path
Exits: -north-, -east-, -south-.

east
You see some vague tracks of *a Bear* leading east, done less than 1 hour ago.

o< CSW HP:Bad Mana:Icy Move:Weak>
Rocky Path
Exits: -north-, -east-, -west-.

You see some vague tracks of *a Bear* leading north, done less than 1 hour ago.

o< CSW HP:Bad Mana:Icy Move:Weak>
north
Bend in the Trail
Exits: -north-, -east-, -south-.

You see some vague tracks of *a Bear* leading east, done less than 1 hour ago.

o< CSW HP:Bad Mana:Icy Move:Weak>
tr
You stop tracking your victim.

o< CSW HP:Bad Mana:Icy Move:Weak>east

Trail through the Mountains
Exits: -east-, -west-.

o< CSW HP:Bad Mana:Icy Move:Weak>
get draught pack
quaff draught
You get a flask of orkish draught from a leather backpack.

o< CSW HP:Bad Mana:Icy Move:Weak>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

o< CSW HP:Bad Mana:Icy Move:Slow>
east
Trail through the Mountains
Exits: east, -west-.

o< CSW HP:Bad Mana:Icy Move:Slow>
east
Small Crossing
Exits: north, =east=, west.

o+ CSW HP:Bad Mana:Icy Move:Weak>
north
Small Path
Exits: -north-, south.

o< CSW HP:Bad Mana:Icy Move:Weak>north

Bend in the Path
Exits: -south-, -west-. - e:rock.

o< CSW HP:Bad Mana:Icy Move:Weak>
or
open rock
east

kill *bear*
Ok.

o< CSW HP:Bad Mana:Icy Move:Weak>
Abandoned Hovel
Exits: south, (west). - e:rock.

!< CSW HP:Bad Mana:Icy Move:Weak>
They aren't here.

!< CSW HP:Bad Mana:Icy Move:Weak>
west
Bend in the Path
Exits: (east), -south-, -west-. - e:rock.

o< CSW HP:Bad Mana:Icy Move:Weak>west

At the Wolf Gate
Exits: -east-, [west]. - w:wolfgate.

o< CSW HP:Bad Mana:Icy Move:Fainting>
call
You call for the wolfgate to be opened.

o< CSW HP:Bad Mana:Cold Move:Fainting>

You have the uneasy impression that a pair of unseen eyes are scrutinising you
from the closed wolfgate.
You hear a *click* in a lock.
The wolfgate is opened from the other side.

o< CSW HP:Bad Mana:Cold Move:Weak>
west
The Wolf's Gate
An orkish chieftain is here, controlling his guards.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: (east), south, west. - e:wolfgate u:passage.

o[ CSW HP:Bad Mana:Cold Move:Fainting>
score
56/387 hits, 5/50 mana, and 3/145 moves.

o[ CSW HP:Bad Mana:Cold Move:Fainting>

The orkish chieftain closes the wolfgate.
The orkish chieftain locks the wolfgate.

o[ CSW HP:Bad Mana:Cold Move:Fainting>
t telperien bleh, wasted 2 scrolls, he ran bad
No-one by that name here...

o[ CSW HP:Bad Mana:Cold Move:Weak>
score
58/387 hits, 6/50 mana, and 10/145 moves.

o[ CSW HP:Bad Mana:Cold Move:Weak>
stat
OB: 152%, DB: 41%, PB: 41%, Armour: 48%. Wimpy: 0. Mood: aggressive.
Needed: 741,943 xp, 0 tp. Gold: 293. Alert: normal.
Affected by:
- novoid
- a deep wound at the head (clean)
- noquit
- panic
- strength
- Orkish draught

o[ CSW HP:Bad Mana:Cold Move:Weak>

You bleed from open wounds.
You are wracked with overwhelming PAIN!

o[ CSW HP:Bad Mana:Cold Move:Weak>
first
bandage

You try to bind your wounds.

eq
A single loud drum roll signals the end of the attack on the guardian.

Your wound is now bound up.

o[ CSW HP:Bad Mana:Cold Move:Slow>
You are using:
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of soft leather gloves (worn out)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a black pair of padded boots (marred)
<worn about body>    an imposing, golden mantle (flawless)
<wielded>            a steel claymore (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a hunting knife (flawless)
<worn on belt>       a water skin
<worn on belt>       a small pouch
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a small pouch

o[ CSW HP:Bad Mana:Cold Move:Slow>

You feel bolder.

o[ CSW HP:Bad Mana:Cold Move:Slow>
slee
You go to sleep.

o[ CSW HP:Bad Mana:Cold Move:Slow>
info
You are a male Tarkhnarb Orc.
You are 68 years, 1 month and 5 days old.
You have played 16 days and 17 hours (real time). Session: 1 hr.
This ranks you as Stealthy  (level 53).
You are five feet seven and weigh eight stone and thirteen pounds.
Perception: vision 25, hearing -20, smell -30. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are welcome in Goblin Town.
Your equipment weighs one hundred pounds. Heavy, but we will manage...
Your base abilities are: Str:20 Int:8 Wis:6 Dex:17 Con:19 Wil:13 Per:16.
Offensive Bonus: 155%, Dodging Bonus: -34%, Parrying Bonus: 41%.
Your armour provides an average protection of 48%.
You have 58/387 hit, 8/50 mana, and 19/145 movement points.
Your mood is aggressive. You will fight to the death.
You have scored 40,358,057 experience points and you have 176,959 travel points.
You are known among the greatest leaders of the forces of the Dark Lord (19 wp).
You need 741,943 exp. points and 0 travel points to reach the next level.
You have 293 gold coins, 8 silver pennies, and 3 copper pennies.
You are speaking Orkish.
You are trying to sneak.
You will swim if necessary.
You will try to climb even under unsafe conditions.

You are subjected to the following temporary effects:
- novoid
- a deep wound at the head (bound up)
- noquit
- strength
- Orkish draught

o[ CSW HP:Bad Mana:Cold Move:Slow>
score
67/387 hits, 14/50 mana, and 46/145 moves.

o[ CSW HP:Bad Mana:Warm Move:Tired>
info
You are a male Tarkhnarb Orc.
You are 68 years, 1 month and 5 days old.
You have played 16 days and 17 hours (real time). Session: 1 hr.
This ranks you as Stealthy  (level 53).
You are five feet seven and weigh eight stone and thirteen pounds.
Perception: vision 25, hearing -20, smell -30. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are welcome in Goblin Town.
Your equipment weighs one hundred pounds. Heavy, but we will manage...
Your base abilities are: Str:20 Int:8 Wis:6 Dex:17 Con:19 Wil:13 Per:16.
Offensive Bonus: 155%, Dodging Bonus: -34%, Parrying Bonus: 41%.
Your armour provides an average protection of 48%.
You have 68/387 hit, 14/50 mana, and 47/145 movement points.
Your mood is aggressive. You will fight to the death.
You have scored 40,358,057 experience points and you have 176,959 travel points.
You are known among the greatest leaders of the forces of the Dark Lord (19 wp).
You need 741,943 exp. points and 0 travel points to reach the next level.
You have 293 gold coins, 8 silver pennies, and 3 copper pennies.
You are speaking Orkish.
You are trying to sneak.
You will swim if necessary.
You will try to climb even under unsafe conditions.

You are subjected to the following temporary effects:
- novoid
- a deep wound at the head (bound up)
- noquit
- strength
- Orkish draught

o[ CSW HP:Bad Mana:Warm Move:Tired>
score
68/387 hits, 14/50 mana, and 49/145 moves.

o[ CSW HP:Bad Mana:Warm Move:Tired>
who
Players
-------
      Stealthy
 [ M] Drom [Retired]
 [Va] Antti the Ainu of Finns, Gnomes and Trolls
 [Ms] Naga the White Serpent

4 allies and visible Ainur on.

o[ CSW HP:Bad Mana:Warm>
score
91/387 hits, 30/50 mana, and 124/145 moves.

o[ CSW HP:Bad Mana:Hot>
score
91/387 hits, 30/50 mana, and 126/145 moves.

o[ CSW HP:Bad Mana:Hot>
score
92/387 hits, 31/50 mana, and 127/145 moves.

o[ CSW HP:Bad Mana:Hot>
score
92/387 hits, 31/50 mana, and 128/145 moves.

o[ CSW HP:Bad Mana:Hot>
score
92/387 hits, 31/50 mana, and 129/145 moves.

o[ CSW HP:Bad Mana:Hot>
score
92/387 hits, 31/50 mana, and 130/145 moves.

o[ CSW HP:Bad Mana:Hot>
score
93/387 hits, 31/50 mana, and 131/145 moves.

o[ CSW HP:Bad Mana:Hot>
score
93/387 hits, 32/50 mana, and 132/145 moves.

o[ CSW HP:Bad Mana:Hot>
score
93/387 hits, 32/50 mana, and 133/145 moves.

o[ CSW HP:Bad Mana:Hot>
score
93/387 hits, 32/50 mana, and 134/145 moves.

o[ CSW HP:Bad Mana:Hot>
score
94/387 hits, 32/50 mana, and 135/145 moves.

o[ CSW HP:Bad Mana:Hot>
look
In your dreams, or what?

o[ CSW HP:Bad Mana:Hot>
score
95/387 hits, 33/50 mana, and 139/145 moves.

o[ CSW HP:Bad Mana:Hot>
wak
You wake, and sit up.

o[ CSW HP:Bad Mana:Hot>st

You stand up.

o[ CSW HP:Bad Mana:Hot>l

The Wolf's Gate
An orkish chieftain is here, controlling his guards.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
Exits/emulated: {east}, south, west, {up}. - e:wolfgate u:passage.

o[ CSW HP:Bad Mana:Hot>
cure
c 'cure light'
You start to concentrate...

cure
cure
Your scratches and bruises disappear.

o[ CSW HP:Wounded Mana:Hot>
c 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

o[ CSW HP:Wounded Mana:Cold>
c 'cure light'
You muster all of your concentration...

score
Your scratches and bruises disappear.

o[ CSW HP:Wounded Mana:Frozen>
120/387 hits, 0/50 mana, and 145/145 moves.

o[ CSW HP:Wounded Mana:Frozen>
stat
OB: 155%, DB: 41%, PB: 41%, Armour: 48%. Wimpy: 0. Mood: aggressive.
Needed: 741,943 xp, 0 tp. Gold: 293. Alert: normal.
Affected by:
- novoid
- a deep wound at the head (bound up)
- noquit
- strength
- Orkish draught

o[ CSW HP:Wounded Mana:Frozen>
sn
sneak
You stop sneaking.

o[ CW HP:Wounded Mana:Frozen>west

The Burrow
Exits: east, west.

o= CW HP:Wounded Mana:Frozen>west
The Burrow
An elite orc-guard is on sentry here.
Exits: north, east.

o= CW HP:Wounded Mana:Frozen>north

The Burrow
Exits: south, west.

o= CW HP:Wounded Mana:Frozen>west

west
The Burrow
An elite orc-guard is on sentry here.
A cockroach is scuttling across the floor carrying some debris.
Exits: east, south, west.

o= CW HP:Wounded Mana:Frozen>west

The Burrow
A warrior of Goblin Gate stands menacingly before you.
Exits: north, east, west.

o= CW HP:Wounded Mana:Frozen>
The Burrow
Exits: east, south.

o= CW HP:Wounded Mana:Frozen>
south
The Burrow
Exits: north, east, west.

o= CW HP:Wounded Mana:Frozen>east

A Tunnel Mouth
Exits: south, west.

o[ CW HP:Wounded Mana:Frozen>south

south
A Tunnel
Exits: north, south.
You have found an orkish scout!

o[ CW HP:Wounded Mana:Icy>south

A Tunnel
Exits: north, east, south, [west].

o[ CW HP:Wounded Mana:Icy>south

A Tunnel
Exits: north, east, south.

o[ CW HP:Wounded Mana:Icy>east

east
A Tunnel
Exits: north, east.

o[ CW HP:Wounded Mana:Icy>
A Cave
Exits: east, west.

o[ CW HP:Wounded Mana:Icy>
Guard Cave
A rusty pickaxe with a broken handle lies discarded here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Guthblug the Foreman is here, scowling at you furiously.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: [south], west.

oO CW HP:Wounded Mana:Icy>
sa open
Ok.

oO CW HP:Wounded Mana:Icy>
south
The ironbars seem to be closed.
Guthblug the Foreman looks you over.
Guthblug the Foreman unlocks the ironbars.
Guthblug the Foreman opens the ironbars.

oO CW HP:Wounded Mana:Icy>
south
Entrance to Mines
Exits: (north), east.

o[ CW HP:Wounded Mana:Icy>
east
Mineshaft
Exits: south, west.
You have found a large bat!

o[ CW HP:Wounded Mana:Icy>
south
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
A large bat is here, hanging in the darkness.
An orc-guard is on patrol here.
Exits: north, south, west.

o[ CW HP:Wounded Mana:Icy>south

Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CW HP:Wounded Mana:Icy>
east
Mineshaft
Exits: (north), south, west.

o[ CW HP:Wounded Mana:Icy>
south
Mineshaft
Exits: north, south, west.

o[ CW HP:Wounded Mana:Icy>
south
Sharp Bend
Exits: north, west.

o[ CW HP:Wounded Mana:Icy>
west
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.

o[ CW HP:Wounded Mana:Icy>
lh
lead hungry
A hungry warg starts following you.

o[ CW HP:Wounded Mana:Icy>east

Sharp Bend
Exits: north, west.
A hungry warg has arrived from the west.

o[ CW HP:Wounded Mana:Icy>north

Mineshaft
Exits: north, south, west.
A hungry warg has arrived from the south.

o[ CW HP:Wounded Mana:Icy>west

north
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.
A hungry warg has arrived from the east.

o[ CW HP:Wounded Mana:Icy>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.
A hungry warg has arrived from the south.

o[ CW HP:Wounded Mana:Icy>up

Drafty Tunnel
Exits: east, up.
A hungry warg has arrived from the east.

o[ CW HP:Wounded Mana:Icy>
A Slag Pit
Exits: -south-, down.
A hungry warg has arrived from below.

o< CW HP:Wounded Mana:Icy>
ri
A hungry warg stops following you.
You pick up a hungry warg's reins and start riding it.

o< CRW HP:Wounded Mana:Icy>
south
Rocky Path
Exits: -north-, -east-, -south-.

o< CRW HP:Wounded Mana:Icy>
east
north
Rocky Path
Exits: -north-, -east-, -west-.

o< CRW HP:Wounded Mana:Icy>east

east
east
east
Bend in the Trail
Exits: -north-, -east-, -south-.

o< CRW HP:Wounded Mana:Icy>
down
down
Trail through the Mountains
Exits: -east-, -west-.

o< CRW HP:Wounded Mana:Icy>
Trail through the Mountains
Exits: east, -west-.

o< CRW HP:Wounded Mana:Icy>
Small Crossing
Exits: north, =east=, west.

o+ CRW HP:Wounded Mana:Icy>
Trail through the Mountains
Exits: =west=, =down=.

o+ CRW HP:Wounded Mana:Icy>
Sharp Bend
A black wolf pads restlessly, looking for its next prey.
An experienced orkish scout is looking for tracks on the ground.
Exits: =west=, =up=.

o+ CRW HP:Wounded Mana:Icy>
Alas, you cannot go that way...

o+ CRW HP:Wounded Mana:Icy>
west
down
Sharp Bend
A black wolf pads restlessly, looking for its next 
A black wolf pads restlessly, looking for its next prey.
Exits: =east=, =down=.

o+ CRW HP:Wounded Mana:Icy>
east
east
Road through the Lower Pass
A black wolf pads restlessly, looking for its next prey.
Exits: =east=, =up=.

o+ CRW HP:Wounded Mana:Icy>east

Road through the Lower Pass
Exits: (north), =east=, =west=. - n:mountainside.
You smell blood.

o+ CRW HP:Wounded Mana:Icy>tb

Road through the Lower Pass
Exits: =east=, south, =west=.

o+ CRW HP:Wounded Mana:Icy>
Road through the Lower Pass
A hungry warg stands here, sniffing around for flesh.
Exits: =east=, south, =west=.

o+ CRW HP:Wounded Mana:Icy>
track *bear*
You carefully examine the ground around you, looking for tracks...

You see some vague tracks of *a Bear* leading east, done less than 1 hour ago.

o+ CRW HP:Wounded Mana:Icy>
pursue
You follow the tracks east.
Bend in the Road
Exits: =north=, ~east~, ~south~, =west=.

A hungry warg has arrived from the west.

You see some vague tracks of *a Bear* leading east, done less than 1 hour ago.

o+ CRW HP:Wounded Mana:Icy>
pursue
You follow the tracks east.
You cannot ride there.

o+ CRW HP:Wounded Mana:Icy>
tr
north
You stop tracking your victim.

o+ CRW HP:Wounded Mana:Icy>east

Road to the Lower Pass
Exits: north, =east=, =south=, =west=.

o+ CRW HP:Wounded Mana:Icy>east

Crossing
Exits: north, =east=, =west=.

o+ CRW HP:Wounded Mana:Icy>
North of a Ford
Exits: north, east, south, =west=.

o+ CRW HP:Wounded Mana:Icy>
south
The Ford
Exits: north, ~east~, south, ~west~.

o% CRW HP:Wounded Mana:Icy>
tb
track *bear*
You carefully examine the ground around you, looking for tracks...

As the warmth of the draught recedes from your limbs, you feel less energetic.
The sun slowly climbs from the vale of Anduin in the east.

You see some vague tracks of *a Bear* leading east, done less than 1 hour ago.

*% CRW HP:Wounded Mana:Icy>
tr
north
You stop tracking your victim.

*% CRW HP:Wounded Mana:Icy>
east
North of a Ford
Exits: north, east, south, =west=.

*+ CRW HP:Wounded Mana:Icy>
east
east
east
Mixed Forest
Exits: north, east, ~south~, west.

of CRW HP:Wounded Mana:Icy>
east
east
Forest
Exits: north, east, ~south~, west.

of CRW HP:Wounded Mana:Icy>south

An Old Riverbed
A porcupine is waddling around here, its tail full of sharp quills.
Exits: north, east, ~south~, west.

*. CRW HP:Wounded Mana:Icy>
tb
Dark Forest
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
A tree-snake lies wrapped around one of the tree branches.
A swallow flies high above the ground.
Exits: north, east, ~south~, west.
A tree-snake tries to hit you, but your parry is successful.

of CRW HP:Wounded Mana:Icy a tree-snake:Healthy>
No way! You are fighting for your life!

of CRW HP:Wounded Mana:Icy a tree-snake:Healthy>
No way! You are fighting for your life!

of CRW HP:Wounded Mana:Icy a tree-snake:Healthy>
flee
No way! You are fighting for your life!
You slash a tree-snake's tail extremely hard and shatter it.

of CRW HP:Wounded Mana:Icy a tree-snake:Fine>
track *bear*
No way! You are fighting for your life!

of CRW HP:Wounded Mana:Icy a tree-snake:Fine>
You flee head over heels.
You flee north.
Shadowy Plains
Exits: east, south, west.

*. CRW HP:Wounded Mana:Icy>
east
south
Sloping Plains
A great black and silver wolf is standing here, at the head of the pack.
A ferocious warg is here, snarling angrily.
Exits: east, south, west.

*. CRW HP:Wounded Mana:Cold>south

Sloping Plains
Exits: north, east, south, west.

*. CRW HP:Wounded Mana:Cold>tb

A Wimple at the Edge of the Wildlands
Exits: north, east, ~south~, ~west~.

*. CRW HP:Wounded Mana:Cold>
track *bear*
You carefully examine the ground around you, looking for tracks...

You stop searching.

*. CRW HP:Wounded Mana:Cold>

An orkish patrol-leader has arrived from the east.
An orkish warg-rider has arrived from the east riding a hungry warg.
An orkish warg-rider has arrived from the east riding a hungry warg.
An orc-soldier has arrived from the east.
An orc-soldier has arrived from the east.
An orkish scout has arrived from the east.

*. CRW HP:Wounded Mana:Cold>
lead
You stop riding a hungry warg.
A hungry warg starts following you.

*. CW HP:Wounded Mana:Cold>
west
Forest River
A swallow flies high above the ground.
Exits: north, east, ~south~, ~west~.
ACK! A hungry warg didn't follow you, you lost it.

o~ CW HP:Wounded Mana:Cold>
west
Forest River
A trout swims here.
A trout swims here.
Exits: north, ~east~, south, ~west~.

*~ CW HP:Wounded Mana:Cold>
south
Dark Forest
Exits: ~north~, ~east~, south, west.

of CW HP:Wounded Mana:Cold>
sn
sneak
Ok, you'll try to move silently for a while.

of CSW HP:Wounded Mana:Cold>
wd
wield dagger
You stop using a steel claymore.
You skilfully wield a black runed dagger, looking very evil-minded.

of CSW HP:Wounded Mana:Cold>
south
Dark Forest
A fallow deer is grazing peacefully here.
Exits: north, east, south, west.

of CSW HP:Wounded Mana:Cold>
west
Deep inside the Forest
Exits: north, east, south, west.

of CSW HP:Wounded Mana:Cold>
north
Deep inside the Forest
Exits: ~north~, east, south, west, /up\.

of CSW HP:Wounded Mana:Cold>
up
backstab *bear*
In a Tree
*a Bear* is sleeping here.
Exits: ~north~, east, south, west, down.

of CSW HP:Wounded Mana:Cold>
You begin to move silently to the back of your victim...

ws
+
*a Bear* makes a strange sound but is suddenly very silent, as you place a black runed dagger in his back.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *a Bear*'s death cry as he collapses.
*a Bear* has drawn his last breath! R.I.P.

of CSW HP:Wounded Mana:Cold>
wield sword
You stop using a black runed dagger.
You confidently wield a steel claymore, looking very evil-minded.

of CSW HP:Wounded Mana:Cold>
cha mood aggr
Ok.

of CSW HP:Wounded Mana:Cold>
ec
exa corpse
corpse (here) : 
a pile of coins
a gleaming belt
a keyring with a key and a set of lock picks
a leather backpack
a forest green cloak (flawless)
a seed-cake
a large biscuit
a small piece of hard candy
a man-like root
a man-like root
a large skin
a fine grey cloak (flawless)

of CSW HP:Wounded Mana:Cold>
gg
get coins all.corpse
You get a pile of coins from the corpse of *a Bear*.
There were 49 gold coins, 10 silver pennies, and 75 copper pennies.

of CSW HP:Wounded Mana:Cold>
get pack corpse
You get a leather backpack from the corpse of *a Bear*.

of CSW HP:Wounded Mana:Cold>
l in 2.pack
backpack (carried) : 
eight bloody scalps
a golden quartzite ring
three handfuls of clover
a pair of snowshoes (flawless)
a sticky honeycomb
a ticket for a warhorse
a war arrow
a water skin
six woody, stemmed plants

of CSW HP:Wounded Mana:Cold>
score
141/387 hits, 11/53 mana, and 139/145 moves.

of CSW HP:Wounded Mana:Cold>
drop pack
You drop the backpack.




***** Round 2: goes to me, even though scrolls helped.




Drom tells you 'yup'

o[ CW>

*a Bear* has arrived from above.

o[ CW>

*a Bear* leaves UP.

o[ CW>

Loud drum rolls echo through the tunnels, signalling that the guardian of the well is being attacked!

o[ CW>

*a Bear* yells loudly from above 'nice!'

o[ CW>

*a Bear* yells loudly from above 'did not'

o[ CW>

*a Bear* yells loudly from above 'think '

o[ CW>

*a Bear* yells loudly from above 'yuu'

o[ CW>
st
You stop resting, and stand up.

o[ CW>
st
You are already standing.

o[ CW>

*a Bear* yells loudly from above 'would'

o[ CW>

*a Bear* yells loudly from above 'follow'

o[ CW>
yell :P
You are already standing.

o[ CW>i

You are carrying:
a black runed dagger (flawless)
a fine grey cloak (flawless)
a black candle
a strip of dried meat
a strip of dried meat
a small wooden box

o[ CW>
sn
r
sneak
Ok, you'll try to move silently for a while.

o[ CSW>
You sit down and rest your tired bones.

o[ CSW>

Drom tells you 'maybe i dhouls shoukd make lvl 1 daum rent retire'

o[ CSW>

You hear a death cry from above.

o[ CSW>

You see *a Bear* scouting from above!

o[ CSW>
yell you
Ok.

o[ CSW>
yell forgot
Ok.

o[ CSW>
yell
Yell? Yes! Fine! Yell we must, but WHAT?

o[ CSW>
yell your
Ok.

o[ CSW>
yell backpack
Ok.

o[ CSW>
score
387/387 hits, 53/53 mana, and 144/145 moves.

o[ CSW>
stat
OB: 155%, DB: -9%, PB: 41%, Armour: 48%. Wimpy: 0. Mood: aggressive.
Needed: 643,295 xp, 0 tp. Gold: 342. Alert: normal.
Affected by:
- novoid
- strength

o[ CSW>

The loud booming of drums echoes through the tunnels.

o[ CSW>
st
ds
You stop resting, and stand up.

o[ CSW>
eq
drink skin
You drink the water.

o[ CSW>
You are using:
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of soft leather gloves (worn out)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a black pair of padded boots (marred)
<worn about body>    an imposing, golden mantle (flawless)
<wielded>            a steel claymore (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a hunting knife (flawless)
<worn on belt>       a hunting knife (flawless)
<worn on belt>       a water skin
<worn on belt>       a small pouch
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a small pouch

o[ CSW>
kill risky
They aren't here.

o[ CSW>
up
Narrow Opening
Exits: north, down.
A hungry warg has arrived from below.

o[ CSW>
kill risky
They aren't here.

o[ CSW>north

kill risky
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.
A hungry warg has arrived from the south.

o[ CSW>
They aren't here.

o[ CSW>
west
With effort, you climb the steep and narrow ledge.

Quarry Overlook
Exits: north, east.
A hungry warg has arrived from the east.

o[ CSW>
north
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.
A hungry warg has arrived from the south.

o[ CSW>
east
Sharp Bend
Exits: north, west.
A hungry warg has arrived from the west.
*a Bear* yells from the north 'i '

o[ CSW>
north
Mineshaft
Exits: north, south, west.
A hungry warg has arrived from the south.
*a Bear* yells from the north 'have'

o[ CSW>

*a Bear* yells from the north 'what'

o[ CSW>

*a Bear* yells from the north 'i'

o[ CSW>

*a Bear* yells from the north 'need :)'

o[ CSW>
yell quartzite
Ok.

o[ CSW>
yell ring
Ok.

o[ CSW>
yell was
Ok.

o[ CSW>
yell in
Ok.

o[ CSW>
north
Mineshaft
Exits: [north], south, west.
A hungry warg has arrived from the south.

o[ CSW>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.
A hungry warg has arrived from the east.

o[ CSW>
east
Mineshaft
Exits: [north], south, west.
A hungry warg has arrived from the west.

o[ CSW>
open exit
north
kill risky
Ok.

o[ CSW>bash risky

Abandoned Foreman's Office
*a Bear* is resting here.
Exits: (south).
A hungry warg has arrived from the south.

o[ CSW>
You slash *a Bear*'s right hindleg extremely hard.

o[ CSW *a Bear*:Hurt>
*a Bear* strikes for a weakness in your armour!
*a Bear* hits your body very hard and tickles it.

Your bash at *a Bear* sends him sprawling.

o[ CSW HP:Fine *a Bear*:Hurt>
stat
OB: 155%, DB: 41%, PB: 41%, Armour: 48%. Wimpy: 0. Mood: aggressive.
Needed: 643,295 xp, 0 tp. Gold: 342. Alert: normal.
Affected by:
- novoid
- noquit
- strength

o[ CSW HP:Fine *a Bear*:Hurt>

You slash *a Bear*'s left foreleg extremely hard.
Your victim is shocked by your hit!

o[ CSW HP:Fine *a Bear*:Hurt>
flee
You flee head over heels.
PANIC! You couldn't escape!

o[ CSW HP:Fine *a Bear*:Hurt>

bash
*a Bear* seems to have recovered his senses.
You flee head over heels.
You flee south.
Mineshaft
Exits: (north), south, west.

o[ CSW HP:Fine>
Bash what or whom?

o[ CSW HP:Fine>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CSW HP:Fine>
wd
wield dagger

You stop using a steel claymore.
You skilfully wield a black runed dagger, looking very evil-minded.

o[ CSW HP:Fine>
stat
OB: 152%, DB: 41%, PB: 46%, Armour: 48%. Wimpy: 0. Mood: aggressive.
Needed: 643,295 xp, 0 tp. Gold: 342. Alert: normal.
Affected by:
- novoid
- noquit
- strength

o[ CSW HP:Fine>
eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of soft leather gloves (worn out)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a black pair of padded boots (marred)
<worn about body>    an imposing, golden mantle (flawless)
<wielded>            a black runed dagger (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a hunting knife (flawless)
<worn on belt>       a water skin
<worn on belt>       a small pouch
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a small pouch

o[ CSW HP:Fine>
east
Mineshaft
Exits: (north), south, west.

o[ CSW HP:Fine>
north
*a Bear* hits your body very hard.
Abandoned Foreman's Office
*a Bear* is here, fighting YOU.
A hungry warg stands here, sniffing around for flesh.
Exits: (south).

o[ CSW HP:Fine *a Bear*:Hurt>bash risky

Your bash at *a Bear* sends him sprawling.

o[ CSW HP:Fine *a Bear*:Hurt>

You pierce *a Bear*'s right hindfoot very hard.
Your victim is shocked by your hit!

o[ CSW HP:Fine *a Bear*:Hurt>
look
Abandoned Foreman's Office
*a Bear* is here, fighting YOU.
A hungry warg stands here, sniffing around for flesh.
Exits/emulated: {south}.

o[ CSW HP:Fine *a Bear*:Hurt>

You pierce *a Bear*'s body very hard.

o[ CSW HP:Fine *a Bear*:Wounded>

You pierce *a Bear*'s right forefoot hard.

o[ CSW HP:Fine *a Bear*:Wounded>

You pierce *a Bear*'s head very hard.

o[ CSW HP:Fine *a Bear*:Wounded>

bash
*a Bear* seems to have recovered his senses.

o[ CSW HP:Fine *a Bear*:Wounded>
flee
open exit

o[ CSW HP:Fine *a Bear*:Wounded>
You flee head over heels.
PANIC! You couldn't escape!

o[ CSW HP:Fine *a Bear*:Wounded>
It's already open!

o[ CSW HP:Fine *a Bear*:Wounded>
open exit

You flee head over heels.
You flee south.
Mineshaft
Exits: (north), south, west.

o[ CSW HP:Fine>
It's already open!

o[ CSW HP:Fine>

*a Bear* has arrived from the north.

o[ CSW HP:Fine>
west

*a Bear* strikes for a gap in your armour!
*a Bear* hits your left leg extremely hard.

o[ CSW HP:Fine *a Bear*:Wounded>
kill risky
No way! You are fighting for your life!

o[ CSW HP:Fine *a Bear*:Wounded>
You're already fighting!

o[ CSW HP:Fine *a Bear*:Wounded>

You pierce *a Bear*'s body very hard.
Your victim is shocked by your hit!

o[ CSW HP:Fine *a Bear*:Wounded>
flee
You flee head over heels.
PANIC! You couldn't escape!

o[ CSW HP:Fine *a Bear*:Wounded>

*a Bear* sends you sprawling with a powerful bash.

o[ CSW HP:Fine *a Bear*:Wounded>

The loud booming of drums echoes through the tunnels.

o[ CSW HP:Fine *a Bear*:Wounded>

*a Bear* hits your left arm very hard.

o[ CSW HP:Fine *a Bear*:Wounded>

You flee head over heels.
Your head stops stinging.
You flee west.
Ore Pit
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CSW HP:Fine>

*a Bear* has arrived from the east.

o[ CSW HP:Fine>

*a Bear* quickly approaches, trying to hit you.

o[ CSW HP:Fine *a Bear*:Wounded>

You pierce *a Bear*'s body hard.

o[ CSW HP:Fine *a Bear*:Bad>
*a Bear* panics, and attempts to flee.
*a Bear* leaves NORTH.

o[ CSW HP:Fine>
look
Ore Pit
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits/emulated: north, east, south, west.

o[ CSW HP:Fine>
west
kill risky
Drafty Tunnel
Exits: east, *up*.

*[ CSW HP:Fine>
They aren't here.

*[ CSW HP:Fine>
ws
wield sword
You stop using a black runed dagger.
You confidently wield a steel claymore, looking very evil-minded.

*[ CSW HP:Fine>
kill risky
east
They aren't here.

*[ CSW HP:Fine>kill risky

Ore Pit
The corpse of an orc slavemaster is lying here.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.
*a Bear* has arrived from the north.

o[ CSW HP:Fine>
*a Bear* leaves WEST.

They aren't here.

o[ CSW HP:Fine>
west
kill risky
Drafty Tunnel
Exits: east, *up*.

*[ CSW HP:Fine>
up
kill risky
They aren't here.

*[ CSW HP:Fine>
You blink and feel weaker under the cruel light of the sun.
A Slag Pit
Exits: *south*, down.

*< CSW HP:Fine>
south
They aren't here.
The sun slowly sinks below the western peaks.

*< CSW HP:Fine>east

Rocky Path
Exits: -north-, -east-, -south-.

*< CSW HP:Fine>kill risky

Rocky Path
Exits: -north-, -east-, -west-.

*< CSW HP:Fine>
They aren't here.

*< CSW HP:Fine>
tb
track *bear*
You carefully examine the ground around you, looking for tracks...

An orkish scout yells faintly from the north 'A Bear is here at the Small Crossing!'

You stop searching.

*< CSW HP:Fine>
north
Bend in the Trail
Exits: -north-, -east-, -south-.

*< CSW HP:Fine>
east
Trail through the Mountains
Exits: -east-, -west-.

*< CSW HP:Fine>
east
Trail through the Mountains
Exits: east, -west-.

*< CSW HP:Fine>
east
Small Crossing
An experienced orkish scout is looking for tracks on the ground.
*a Bear* is standing here.
Exits: north, =east=, west.
*a Bear* leaves EAST.

*+ CSW HP:Fine>
east
Trail through the Mountains
A black wolf pads restlessly, looking for its next prey.
Exits: =west=, =down=.

*+ CSW HP:Fine>
down
kill risky
Sharp Bend
*a Bear* is standing here.
Exits: =west=, =up=.

*+ CSW HP:Fine>
west
*a Bear* swiftly dodges your attempt to slash him.

*+ CSW HP:Fine *a Bear*:Wounded>kill risky

No way! You are fighting for your life!

*+ CSW HP:Fine *a Bear*:Wounded>
You're already fighting!

*+ CSW HP:Fine *a Bear*:Wounded>

*a Bear* hits your left leg and tickles it.

*+ CSW HP:Fine *a Bear*:Wounded>

*a Bear* panics, but can't stop fighting to flee.

*+ CSW HP:Fine *a Bear*:Wounded>

*+ CSW HP:Fine *a Bear*:Wounded>
west

A black wolf has arrived from above.
*a Bear* panics, and attempts to flee.
*a Bear* leaves WEST.

*+ CSW HP:Fine>
kill risky
Sharp Bend
A black wolf pads restlessly, looking for its next prey.
A black wolf pads restlessly, looking for its next prey.
*a Bear* is standing here.
Exits: =east=, =down=.

*+ CSW HP:Fine>
You approach *a Bear*, trying to slash him.
*a Bear* hits your left leg and tickles it.

*+ CSW HP:Fine *a Bear*:Wounded>

A black wolf leaves EAST.

*+ CSW HP:Fine *a Bear*:Wounded>

You slash *a Bear*'s body extremely hard and shatter it.

*+ CSW HP:Fine *a Bear*:Bad>
sn
sneak
You stop sneaking.

*+ CW HP:Fine *a Bear*:Bad>down

No way! You are fighting for your life!
*a Bear* panics, and attempts to flee.
*a Bear* leaves EAST.

*+ CW HP:Fine>
flee
You flee head over heels.
You flee east.
Sharp Bend
A black wolf pads restlessly, looking for its next prey.
A black wolf pads restlessly, looking for its next prey.
*a Bear* is standing here.
Exits: =west=, =up=.

*+ CW HP:Fine>
kill risky
You approach *a Bear*, trying to slash him.

*+ CW HP:Fine *a Bear*:Bad>
west
No way! You are fighting for your life!

*+ CW HP:Fine *a Bear*:Bad>

A black wolf has arrived from the west.
*a Bear* panics, and attempts to flee.
*a Bear* leaves WEST.

*+ CW HP:Fine>
west
kill risky
Sharp Bend
*a Bear* is standing here.
Exits: =east=, =down=.
*a Bear* leaves DOWN.

*+ CW HP:Fine>
They aren't here.

*+ CW HP:Fine>down

kill risky
kill risky
Road through the Lower Pass
*a Bear* is standing here.
Exits: =east=, =up=.
*a Bear* leaves EAST.

*+ CW HP:Fine>
east
They aren't here.

*+ CW HP:Fine>kill risky

Road through the Lower Pass
*a Bear* is standing here.
Exits: =east=, =west=.
You smell blood.
*a Bear* leaves EAST.

*+ CW HP:Fine>east

kill risky
They aren't here.

*+ CW HP:Fine>east

kill risky
Road through the Lower Pass
A rabbit is here eyeing your presence warily.
*a Bear* is standing here.
Exits: =east=, south, =west=.
A cute, bouncing rabbit leaves SOUTH.

*+ CW HP:Fine>
east
You approach *a Bear*, trying to slash him.
*a Bear* hits your body extremely hard.
You feel a sharp pain there!

*+ CW HP:Hurt *a Bear*:Bad>kill risky

No way! You are fighting for your life!
You slash *a Bear*'s right foreleg hard and shatter it.

*+ CW HP:Hurt *a Bear*:Bad>
You're already fighting!

*+ CW HP:Hurt *a Bear*:Bad>
No way! You are fighting for your life!

*+ CW HP:Hurt *a Bear*:Bad>
You're already fighting!
*a Bear* panics, and attempts to flee.
*a Bear* leaves EAST.

*+ CW HP:Hurt>
east
kill risky
Road through the Lower Pass
*a Bear* is standing here.
Exits: =east=, south, =west=.
*a Bear* leaves EAST.

*+ CW HP:Hurt>
kill risky
They aren't here.

*+ CW HP:Hurt>
They aren't here.

*+ CW HP:Hurt>east

kill risky
Bend in the Road
Exits: =north=, ~east~, ~south~, =west=.

*+ CW HP:Hurt>
east
They aren't here.

*+ CW HP:Hurt>
Mountain Stream
Exits: east, ~south~, west.

*~ CW HP:Hurt>east

kill risky
The Ford
Exits: north, ~east~, south, ~west~.

*% CW HP:Hurt>
They aren't here.

*% CW HP:Hurt>
east
Forest River
A tall plant grows here, with grey-green leaves and grey flowers.
There are three water lilies here.
A trout swims here.
A trout swims here.
Exits: north, ~east~, south, west.

*~ CW HP:Hurt>
south
Dark Green Forest
Exits: ~north~, east, south, west.

of CW HP:Hurt>
east
Deep inside the Forest
Exits: ~north~, east, south, west, /up\.

of CW HP:Hurt>
south
Deep inside the Forest
Exits: north, east, south, west.

of CW HP:Hurt>
south
Thick Forest
Exits: north, east, south, west.

of CW HP:Hurt>
south
Old Dwarven Road
Exits: north, east, =south=, =west=.

*+ CW HP:Hurt>south

Old Dwarven Road
Exits: =north=, =east=, west, ~down~.

*+ CW HP:Hurt>east

east
Road to the Old Ford
A very strong orkish leader is here on patrol.
An experienced orkish scout is looking for tracks on the ground.
An orc soldier is standing here.
An orc soldier is standing here.
An orc soldier is standing here.
An orc soldier is standing here.
Exits: north, east, =west=.

*+ CW HP:Hurt>
Bleeding Forest
A very large tree branch has been ripped from a tree.




**** Goes longroots!




Blunt Plains
Exits: north, east, south, /up\. - w:longroots.

o. CRW HP:Fine Mana:Cold>
track *bear*
You carefully examine the ground around you, looking for tracks...

You see some vague tracks of *a Bear* leading west, done less than 1 hour ago.

o. CRW HP:Fine Mana:Cold>
tr
You stop tracking your victim.

o. CRW HP:Fine Mana:Cold>
lead
You stop riding a hungry warg.
A hungry warg starts following you.

o. CW HP:Fine Mana:Cold>
sn
sneak
Ok, you'll try to move silently for a while.

o. CSW HP:Fine Mana:Cold>
ol
open looserocks
You don't see any looserocks here.

o. CSW HP:Fine Mana:Cold>
alias 1 open longroots
Ok.

o. CSW HP:Fine Mana:Cold>
lead
A hungry warg is already following you!

o. CSW HP:Fine Mana:Cold>
ol
open looserocks
You don't see any looserocks here.

o. CSW HP:Fine Mana:Cold>
1
open longroots
Ok.

o. CSW HP:Fine Mana:Cold>
scout w
You quietly scout westwards...

A Bear's Cave in the Ridge
A big cavebear is padding around here.
A big cavebear is padding around here.
*a Bear* is resting here.

You stop scouting.
Exits/emulated: north, east, south, {west}, |up|. - w:longroots.

o. CSW HP:Fine Mana:Cold>

You hear some very close noise from the north.

o. CSW HP:Fine Mana:Cold>
scout w
You quietly scout westwards...

A Bear's Cave in the Ridge
A big cavebear is padding around here.
A big cavebear is padding around here.
*a Bear* is standing here searching for something.

The longroots close quietly.
You stop scouting.
Exits/emulated: north, east, south, {west}, |up|. - w:longroots.

o. CSW HP:Fine Mana:Cold>
score
318/387 hits, 10/53 mana, and 95/145 moves.

o. CSW HP:Fine Mana:Cold>
stat
OB: 143%, DB: 41%, PB: 41%, Armour: 48%. Wimpy: 0. Mood: aggressive.
Needed: 643,295 xp, 0 tp. Gold: 342. Alert: normal.
Affected by:
- novoid
- a light wound at the body (clean)
- noquit
- strength

o. CSW HP:Fine Mana:Cold>
cure
c 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.

o. CSW HP:Fine Mana:Frozen>
score
331/387 hits, 0/53 mana, and 98/145 moves.

o. CSW HP:Fine Mana:Frozen>
ws
wield sword
You don't have a sword.

o. CSW HP:Fine Mana:Frozen>
sn
sneak
You stop sneaking.

o. CW HP:Fine Mana:Frozen>
ol
open looserocks
You don't see any looserocks here.

o. CW HP:Fine Mana:Icy>
stat
OB: 143%, DB: 41%, PB: 41%, Armour: 48%. Wimpy: 0. Mood: aggressive.
Needed: 643,295 xp, 0 tp. Gold: 342. Alert: normal.
Affected by:
- novoid
- a light wound at the body (clean)
- noquit
- strength

o. CW HP:Fine Mana:Icy>
1
open longroots
Ok.

o. CW HP:Fine Mana:Icy>west

kill risky
A Bear's Cave in the Ridge
A big cavebear is padding around here.
A big cavebear is padding around here.
*a Bear* is standing here.
Exits: (east).
A hungry warg has arrived from the east.

oO CW HP:Fine Mana:Icy>
You slash *a Bear*'s body extremely hard and shatter it.

oO CW HP:Fine Mana:Icy *a Bear*:Bad>
flee
You will attempt to flee!
A cavebear hits your left foot hard and tickles it.

oO CW HP:Fine Mana:Icy *a Bear*:Bad>
open exit
They're already open!
You flee head over heels.
You flee east.
Blunt Plains
Exits: north, east, south, (west), /up\.

o. CW HP:Fine Mana:Icy>

The longroots close quietly.

o. CW HP:Fine Mana:Icy>

A boar has arrived from the north.
A boar cub has arrived from the north.
A boar cub has arrived from the north.
A tusky boar has arrived from the north.

o. CW HP:Fine Mana:Icy>score

315/387 hits, 1/53 mana, and 100/145 moves.

o. CW HP:Fine Mana:Icy>
south
Dull Plains
Exits: north, east, south, west.

o. CW HP:Fine Mana:Icy>
west
Grassy Plains
A small grasshopper clings to a blade of grass, ready to spring.
A restless rabbit bounces around.
A cute rabbit is here.
A rabbit is here eyeing your presence warily.
Exits: /north\, east, south, west.

o. CW HP:Fine Mana:Icy>r

You sit down and rest your tired bones. **** AFKing a bit for work :/

o. CW HP:Fine Mana:Icy>

A bouncing rabbit leaves SOUTH.
A cute rabbit leaves SOUTH.
A cute, bouncing rabbit leaves SOUTH.

o. CW HP:Fine Mana:Icy>

A grasshopper leaves WEST.

o. CW HP:Fine Mana:Icy>

A bouncing rabbit has arrived from the south.
A cute rabbit has arrived from the south.
A cute, bouncing rabbit has arrived from the south.

o. CW HP:Fine Mana:Cold>
st
You stop resting, and stand up.
A rabid, grey wolf has arrived from the west.

o. CW HP:Fine Mana:Cold>ds

drink skin
Your stomach can't contain anymore!

o. CW HP:Fine Mana:Cold>
east
Dull Plains
Exits: north, east, south, west.

o. CW HP:Fine Mana:Cold>
north
Blunt Plains
Exits: north, east, south, /up\. - w:longroots.

o. CW HP:Fine Mana:Cold>
1
open longroots
Ok.

o. CW HP:Fine Mana:Cold>
scout w
You quietly scout westwards...

A Bear's Cave in the Ridge
A big cavebear is padding around here.
A big cavebear is padding around here.
*a Bear* is standing here.
A hungry warg stands here, sniffing around for flesh.

*a Bear* has arrived from the west.

You stop scouting.
*a Bear* leaves WEST.
Exits/emulated: north, east, south, {west}, |up|. - w:longroots.

o. CW HP:Fine Mana:Cold>
kill risky
They aren't here.

o. CW HP:Fine Mana:Cold>
score
335/387 hits, 11/53 mana, and 133/145 moves.

o. CW HP:Fine Mana:Cold>
stat
OB: 142%, DB: 41%, PB: 41%, Armour: 48%. Wimpy: 0. Mood: aggressive.
Needed: 643,295 xp, 0 tp. Gold: 342. Alert: normal.
Affected by:
- novoid
- a light wound at the body (clean)
- panic
- noquit
- strength

o. CW HP:Fine Mana:Cold>

The longroots close quietly.

o. CW HP:Fine Mana:Cold>
cure
c 'cure light'
You muster all of your concentration...

You have a sudden lapse of memory... Your spell backfired! You feel drained.

o. CW HP:Fine Mana:Cold>
1

You feel bolder.

o. CW HP:Fine Mana:Cold>
west
open longroots
Ok.

o. CW HP:Fine Mana:Cold>kill risky

A Bear's Cave in the Ridge
A big cavebear is padding around here.
A big cavebear is padding around here.
A hungry warg stands here, sniffing around for flesh.
*a Bear* is standing here.
Exits: (east). - w:longroots.

oO CW HP:Fine Mana:Cold>
east
You slash *a Bear*'s left foreleg extremely hard and shatter it.
Your victim is shocked by your hit!

oO CW HP:Fine Mana:Cold *a Bear*:Bad>
No way! You are fighting for your life!

oO CW HP:Fine Mana:Cold *a Bear*:Bad>flee

*a Bear* closes the longroots.
You will attempt to flee!
*a Bear* strongly hits your right leg and tickles it.

oO CW HP:Fine Mana:Cold *a Bear*:Bad>

A cavebear hits your right foot hard and tickles it.
You flee head over heels.
PANIC! You couldn't escape!

oO CW HP:Fine Mana:Cold *a Bear*:Bad>open exit

Ok.
*a Bear* closes the longroots.

oO CW HP:Fine Mana:Cold *a Bear*:Bad>
open exit
Ok.
*a Bear* closes the longroots.

oO CW HP:Fine Mana:Cold *a Bear*:Bad>open exit

open exit
Ok.
You flee head over heels.
PANIC! You couldn't escape!

oO CW HP:Fine Mana:Cold *a Bear*:Bad>
open exit
open exit
*a Bear* closes the longroots.
Ok.
A cavebear strongly hits your left hand and tickles it.

oO CW HP:Fine Mana:Cold *a Bear*:Bad>open exit

*a Bear* closes the longroots.
Ok.

oO CW HP:Fine Mana:Cold *a Bear*:Bad>open exit

open exit
They're already open!
*a Bear* closes the longroots.
You flee head over heels.
PANIC! You couldn't escape!

oO CW HP:Fine Mana:Cold *a Bear*:Bad>open exit

Ok.
*a Bear* closes the longroots.

oO CW HP:Fine Mana:Cold *a Bear*:Bad>open exit

open exit
Ok.

oO CW HP:Fine Mana:Cold *a Bear*:Bad>open exit

*a Bear* closes the longroots.
Ok.

oO CW HP:Fine Mana:Cold *a Bear*:Bad>open exit

open exit
*a Bear* closes the longroots.
Ok.
A cavebear hits your right foot extremely hard.
You feel a sharp pain there!
You flee head over heels.
You flee east.
Blunt Plains
Exits: north, east, south, (west), /up\.

o. CW HP:Hurt Mana:Cold>open exit

The longroots close quietly.
You don't see any exit here.

o. CW HP:Hurt Mana:Cold>open exit

You don't see any exit here.

o. CW HP:Hurt Mana:Cold>
You don't see any exit here.

o. CW HP:Hurt Mana:Cold>
You don't see any exit here.

o. CW HP:Hurt Mana:Cold>
You don't see any exit here.

o. CW HP:Hurt Mana:Cold>
You don't see any exit here.

o. CW HP:Hurt Mana:Cold>
You don't see any exit here.

o. CW HP:Hurt Mana:Cold>
score
258/387 hits, 8/53 mana, and 132/145 moves.

o. CW HP:Hurt Mana:Cold>
yell owch
Ok.

o. CW HP:Hurt Mana:Cold>
score
259/387 hits, 8/53 mana, and 133/145 moves.

o. CW HP:Hurt Mana:Cold>
stat
OB: 139%, DB: 41%, PB: 41%, Armour: 48%. Wimpy: 0. Mood: aggressive.
Needed: 643,295 xp, 0 tp. Gold: 342. Alert: normal.
Affected by:
- panic
- a light wound at the right foot (clean)
- novoid
- noquit
- a light wound at the body (clean)
- strength

o. CW HP:Hurt Mana:Cold>
kill risky
They aren't here.

o. CW HP:Hurt Mana:Cold>kill risky

They aren't here.
The longroots close quietly.

o. CW HP:Hurt Mana:Cold>
kill risky
They aren't here.

o. CW HP:Hurt Mana:Cold>
score

The longroots are opened from the other side.

o. CW HP:Hurt Mana:Cold>
*a Bear* has arrived from the west.
264/387 hits, 11/53 mana, and 135/145 moves.

o. CW HP:Hurt Mana:Cold>
kill risky
You slash *a Bear*'s left forefoot extremely hard and shatter it.

o. CW HP:Hurt Mana:Cold *a Bear*:Awful>

*a Bear* panics, and attempts to flee.
*a Bear* leaves SOUTH.

o. CW HP:Hurt Mana:Cold>
kill risky
They aren't here.

o. CW HP:Hurt Mana:Cold>
kill risky
They aren't here.

o. CW HP:Hurt Mana:Cold>
kill risky
They aren't here.

o. CW HP:Hurt Mana:Cold>
kill risky
They aren't here.

o. CW HP:Hurt Mana:Cold>kill risky

They aren't here.

o. CW HP:Hurt Mana:Cold>
cl
Close what?

o. CW HP:Hurt Mana:Cold>
south
Dull Plains
A grey wolf is here, salivating profusely.
Exits: north, east, south, west.
A ferocious warg has arrived from the south.
A hungry warg has arrived from the south.

o. CW HP:Hurt Mana:Cold>
south
Desolate Plains
Exits: north, east, south, west.

o. CW HP:Hurt Mana:Cold>
look
Desolate Plains
Exits/emulated: north, east, south, west.

o. CW HP:Hurt Mana:Cold>
west
Barren Plains
Exits: north, east, south, west.

o. CW HP:Hurt Mana:Cold>
south
Barren Plains along a Shallow Stream
A green frog is here, hopping around.
A swarm of midges is here, humming around you.
Exits: north, east, ~south~, ~west~.

o. CW HP:Hurt Mana:Cold>south

south
Muddy River
Exits: north, ~east~, south, ~west~.

o~ CW HP:Hurt Mana:Cold>
Grassy Field
Exits: ~north~, east, south, west.

o. CW HP:Hurt Mana:Cold>south

Dry Field
Exits: north, east, south, west.

o. CW HP:Hurt Mana:Cold>south

south
Steep Incline
Exits: north, east, south, west.

o. CW HP:Hurt Mana:Cold>east

east
south
Corner of a Slope
Exits: north, east, south, west.

o. CW HP:Hurt Mana:Cold>south

south
south
Light, Grassy Slope
Exits: north, east, south, west.

o. CW HP:Hurt Mana:Cold>east

Grassy Incline
Exits: north, east, south, west.

o. CW HP:Hurt Mana:Cold>
tb
Bushes by the Anduin
A black and white skunk is scuttling about here, searching for food.
Exits: north, ~east~, south, west.

o. CW HP:Hurt Mana:Cold>
Pebbled Riverbank
A swallow flies high above the ground.
Exits: north, ~east~, south.

o. CW HP:Hurt Mana:Cold>
Rocky Plains
Exits: north, ~east~, south, west.

o. CW HP:Hurt Mana:Cold>
West of the Old Ford
Exits: north, east, ~south~, =west=.

o+ CW HP:Hurt Mana:Cold>
Old Ford
The butchered corpse of a pack horse is lying here.
Exits: ~north~, east, ~south~, west.

o% CW HP:Hurt Mana:Cold>
track *bear*
You carefully examine the ground around you, looking for tracks...

You see some clear, bloody tracks of *a Bear* leading east, done less than 1 hour ago.

o% CW HP:Hurt Mana:Warm>
east
Bend in the Old Forest Road
Exits: north, east, =south=, west.

pursue
You see some plain, bloody tracks of *a Bear* leading east, done less than 1 hour ago.

o+ CW HP:Hurt Mana:Warm>
You follow the tracks east.
Fields by the Road
Exits: north, east, south, west.

sn
You see some apparent, bloody tracks of *a Bear* leading north, done less than 1 hour ago.

o. CW HP:Hurt Mana:Warm>
pursue
sneak
Ok, you'll try to move silently for a while.

o. CSW HP:Hurt Mana:Warm>
You follow the tracks north.
Fields by the Ruins
A detached white rose is lying here.
Exits: north, east, south, west.

pursue
You see some apparent, bloody tracks of *a Bear* leading east, done less than 1 hour ago.

o. CSW HP:Hurt Mana:Warm>
You follow the tracks east.
A Vale in the Fields
A large beautiful rose bush is blooming here.
Deep inside the bush, there are two red roses with leaves and thorny stems.
A small rabbit glares angrily at you.
Exits: north, east, south, west.

pursue
You see some apparent, bloody tracks of *a Bear* leading east, done less than 1 hour ago.

o. CSW HP:Fine Mana:Warm>
You follow the tracks east.
Southern Slope of a Ridge
Exits: -north-, east, -south-, west.

You see some apparent, bloody tracks of *a Bear* leading north, done less than 1 hour ago.

o. CSW HP:Fine Mana:Warm>pursue

You follow the tracks north.
A Ridge in the Fields
Exits: [north], east, -south-, west.

You see some apparent, bloody tracks of *a Bear* leading north, done less than 1 hour ago.

o. CSW HP:Fine Mana:Warm>
tr
You stop tracking your victim.

o. CSW HP:Fine Mana:Warm>
open exit
Ok.

o. CSW HP:Fine Mana:Warm>
scout n
You quietly scout northwards...

*a Bear* yells from the north '20 hp'
Inside a Small Village
A village guard, a village guard, a village guard, and a Beorning captain of the guard are here.

You stop scouting.
Exits/emulated: -{north}-, east, -south-, west.

o. CSW HP:Fine Mana:Warm>
north
north
Inside a Small Village
A circular stone well has been built here.
A young man stands here carefully guarding his village.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
A Beorning captain is here, keeping the watch.
Exits: north, [east], (south), [west], [up].

!. CSW HP:Fine Mana:Warm>
Blacksmiths
A dented pail has been carelessly left here.
A pair of tongs lie on the ground.
A well-muscled man stands here, covered in soot.
A young man stands here carefully guarding his village.
Exits: south.
A village guard yells '*Stealthi the Urc* as here an the Blacksmyths!'

![ CSW HP:Fine Mana:Warm>
south
up
Inside a Small Village
A circular stone well has been built here.
A young man stands here carefully guarding his village.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
A Beorning captain is here, keeping the watch.
Exits: north, [east], (south), [west], [up].

!. CSW HP:Fine Mana:Warm>
The trapdoor seems to be closed.

!. CSW HP:Fine Mana:Warm>
ou
open exit up
up

Ok.
A village guard tries to slash you, but your parry is successful.
A village guard strongly pierces your left hand and tickles it.
A village guard has arrived from the north.

!. CSW HP:Hurt Mana:Warm a village guard:Healthy>kill risky

No way! You are fighting for your life!
A village guard lights a lantern.

!. CSW HP:Hurt Mana:Warm a village guard:Healthy>
They aren't here.
The trapdoor closes quietly.
You slash a village guard's left arm very hard.

!. CSW HP:Hurt Mana:Warm a village guard:Fine>flee

You flee head over heels.
You flee south.
A Ridge in the Fields
Exits: (north), east, -south-, west.

o. CsW HP:Hurt Mana:Warm>
score
260/387 hits, 17/53 mana, and 97/145 moves.

o. CsW HP:Hurt Mana:Warm>
stat
OB: 135%, DB: 41%, PB: 41%, Armour: 48%. Wimpy: 0. Mood: aggressive.
Needed: 642,911 xp, 0 tp. Gold: 342. Alert: normal.
Affected by:
- nosneak
- novoid
- noquit
- panic
- a light wound at the right foot (clean)
- a light wound at the body (clean)
- strength

o. CsW HP:Hurt Mana:Warm>
cure
c 'cure light'
You muster all of your concentration...

You feel stealthy again.

Your scratches and bruises disappear.

o. CSW HP:Fine Mana:Cold>
north
ou
Inside a Small Village
A circular stone well has been built here.
A young man stands here carefully guarding his village.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
A Beorning captain is here, keeping the watch.
A young man stands here carefully guarding his village.
Exits: north, [east], (south), [west], [up].

!. CSW HP:Fine Mana:Cold>up

kill risky
open exit up

Ok.
A village guard cleaves your body and tickles it.

!. CSW HP:Hurt Mana:Cold a village guard:Healthy>
No way! You are fighting for your life!

!. CSW HP:Hurt Mana:Cold a village guard:Healthy>
They aren't here.
A village guard slashes your body and tickles it.
A village guard pierces your left foot hard.

!. CSW HP:Hurt Mana:Cold a village guard:Healthy>flee

You swiftly dodge a Beorning captain of the guard's attempt to cleave you.
You flee head over heels.
You flee south.
A Ridge in the Fields
Exits: (north), east, -south-, west.

o. CsW HP:Hurt Mana:Cold>

A Beorning captain of the guard yells loudly from the north 'We're attacked! Protect the villige!'

o. CsW HP:Hurt Mana:Cold>
score
237/387 hits, 7/53 mana, and 93/145 moves.

o. CsW HP:Hurt Mana:Cold>

The gate closes quietly.

o. CsW HP:Hurt Mana:Cold>
open exit
Ok.

o. CsW HP:Hurt Mana:Cold>

The gate closes quietly.
You feel stealthy again.

o. CSW HP:Hurt Mana:Cold>
open exit
Ok.

o. CSW HP:Hurt Mana:Cold>
open exit
It's already open!

o. CSW HP:Hurt Mana:Cold>
be
bash exit
But it's already open!

o. CSW HP:Hurt Mana:Cold>
be
bash exit
But it's already open!

o. CSW HP:Hurt Mana:Cold>
close exit
Ok.

o. CSW HP:Hurt Mana:Cold>
be
bash exit
Nothing seems to happen.

stat

o. CSW HP:Hurt Mana:Cold>
OB: 132%, DB: 41%, PB: 41%, Armour: 48%. Wimpy: 0. Mood: aggressive.
Needed: 642,911 xp, 0 tp. Gold: 342. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a light wound at the right foot (clean)
- strength

o. CSW HP:Hurt Mana:Cold>
be
bash exit
The gate gave away under the pressure.

o. CSW HP:Hurt Mana:Cold>
north
Inside a Small Village
A circular stone well has been built here.
A young man stands here carefully guarding his village.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
A Beorning captain is here, keeping the watch.
A Beorning captain is here, keeping the watch.
A young man stands here carefully guarding his village.
A young man stands here carefully guarding his village.
A Beorning child stands here, craning his neck skywards.
Exits: north, (east), #south#, [west], (up).

!. CSW HP:Hurt Mana:Cold>north

Blacksmiths
A dented pail has been carelessly left here.
A pair of tongs lie on the ground.
A well-muscled man stands here, covered in soot.
*a Bear* is standing here.
Exits: south.

![ CSW HP:Hurt Mana:Cold>
kill risky
You slash *a Bear*'s left hindleg very hard and shatter it.
A village guard has arrived from the south.

![ CSW HP:Hurt Mana:Cold *a Bear*:Awful>

A village guard snuffs a lantern.
*a Bear* hits your right hand extremely hard.

![ CSW HP:Hurt Mana:Cold *a Bear*:Awful>

*a Bear* panics, and attempts to flee.

![ CSW HP:Hurt Mana:Cold *a Bear*:Awful>
south
south
No way! You are fighting for your life!
*a Bear* panics, and attempts to flee.
*a Bear* leaves SOUTH.

![ CSW HP:Hurt Mana:Cold>
kill risky
Inside a Small Village
A circular stone well has been built here.
A young man stands here carefully guarding his village.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
A Beorning captain is here, keeping the watch.
A young man stands here carefully guarding his village.
A Beorning child stands here, craning his neck skywards.
Exits: north, (east), #south#, [west], (up).
A Beorning toddler yells '*Stealthi the Orc* as here ynsade i Smill Vallage!'
A village guard yells '*Steilthy the Urc* is here anside a Small Vallage!'
A village guard yells '*Stealthi the Urc* is here insyde a Small Vallage!'
A village guard yells '*Stealthy the Orc* is here ansade a Smill Vallage!'
A village guard yells '*Stealthy the Orc* as here anside a Small Vallage!'

!. CSW HP:Hurt Mana:Cold>
They aren't here.

!. CSW HP:Hurt Mana:Cold>

You swiftly dodge a Beorning captain of the guard's attempt to cleave you.

!. CSW HP:Hurt Mana:Cold a Beorning captain of the guard:Healthy>

A Beorning captain of the guard yells 'We're attycked! Prutect the vyllyge!'

!. CSW HP:Hurt Mana:Cold a Beorning captain of the guard:Healthy>kill risky

They aren't here.

!. CSW HP:Hurt Mana:Cold a Beorning captain of the guard:Healthy>flee

You flee head over heels.
You flee up.
In a Watchtower
Exits: (down).

o[ CsW HP:Hurt Mana:Cold>
south
down
Alas, you cannot go that way...

o[ CsW HP:Hurt Mana:Cold>south

Inside a Small Village
A circular stone well has been built here.
A young man stands here carefully guarding his village.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
A Beorning captain is here, keeping the watch.
A young man stands here carefully guarding his village.
A Beorning child stands here, craning his neck skywards.
Exits: north, (east), #south#, [west], (up).
A village guard tries to pierce you, but your parry is successful.

!. CsW HP:Hurt Mana:Cold a village guard:Healthy>
kill risky
No way! You are fighting for your life!
A village guard has arrived from the north.

!. CsW HP:Hurt Mana:Cold a village guard:Healthy>
flee
They aren't here.
A village guard lights a lantern.

!. CsW HP:Hurt Mana:Cold a village guard:Healthy>
A village guard joins a village guard's fight.
A village guard says 'I'll protect mi home with my last breath!'
You flee head over heels.
You flee north.
Blacksmiths
A dented pail has been carelessly left here.
A pair of tongs lie on the ground.
A well-muscled man stands here, covered in soot.
Exits: south.

![ CsW HP:Hurt Mana:Cold>
down
south
Alas, you cannot go that way...

![ CsW HP:Hurt Mana:Cold>
Inside a Small Village
A circular stone well has been built here.
A young man stands here carefully guarding his village.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
A Beorning captain is here, keeping the watch.
A young man stands here carefully guarding his village.
A Beorning child stands here, craning his neck skywards.
A young man stands here carefully guarding his village.
Exits: north, (east), #south#, [west], (up).
A village guard yells '*Stealthy the Orc* as here inside y Smyll Vallage!'
A village guard slashes your left hand and tickles it.

!. CsW HP:Hurt Mana:Cold a village guard:Healthy>south

No way! You are fighting for your life!
A village guard says 'Die, introder!'
You slash a village guard's left leg extremely hard.

!. CsW HP:Hurt Mana:Cold a village guard:Fine>
flee
You flee head over heels.
You flee east.
Wooded Pasture
A pig is here, covered in mud.
A pig is here, covered in mud.
A brown donkey watches the surroundings, perhaps looking for a chance to graze.
Exits: north, (west).

o. CsW HP:Hurt Mana:Cold>
west
south
Inside a Small Village
A circular stone well has been built here.
A young man stands here carefully guarding his village.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
A Beorning captain is here, keeping the watch.
A young man stands here carefully guarding his village.
A Beorning child stands here, craning his neck skywards.
A young man stands here carefully guarding his village.
Exits: north, (east), #south#, [west], (up).
A Beorning toddler yells '*Stealthy the Orc* as here ansade a Small Vallage!'
A village guard yells '*Stealthy the Urc* as here inside a Small Vallage!'
A village guard yells '*Steylthy the Orc* as here ynside a Smill Vallage!'
A village guard yells '*Stealthy the Orc* is here inside a Smill Vallige!'
A village guard yells '*Stealthi the Orc* is here anside a Smill Vallage!'

!. CsW HP:Hurt Mana:Cold>
A Ridge in the Fields
Exits: #north#, east, -south-, west.

o. CsW HP:Hurt Mana:Cold>

You feel stealthy again.

o. CSW HP:Hurt Mana:Cold>
east
Pastureland by a Ridge
A well-fed cow stands here chewing her cud listlessly.
A well-fed cow stands here chewing her cud listlessly.
A small rabbit glares angrily at you.
Exits: north, east, south, west.

o. CSW HP:Hurt Mana:Cold>

An angry rabbit leaves SOUTH.

o. CSW HP:Hurt Mana:Cold>
south
Fields by the Road
A small rabbit glares angrily at you.
Exits: north, east, south, west.

o. CSW HP:Hurt Mana:Cold>
south
Old Forest Road
Exits: north, -east-, south, =west=.

o+ CSW HP:Hurt Mana:Cold>
east
east
Old Forest Road
Exits: north, -east-, south, -west-.

o. CSW HP:Hurt Mana:Cold>
east
Old Forest Road
A colourful butterfly is fluttering around here.
A colourful butterfly is fluttering around here.
Exits: north, -east-, south, -west-.

o. CSW HP:Hurt Mana:Cold>
Old Forest Road
A huge, black wolf is here, ready to devour.
A black wolf pads restlessly, looking for its next prey.
A fat rabbit is here, chewing on some grass.
A brown fox is here, looking for some rabbits to chew up.
A fat rabbit is here, chewing on some grass.
Exits: north, -east-, -south-, -west-.

o. CSW HP:Hurt Mana:Cold>
east
east
Bend in the Old Forest Road
Exits: north, -east-, -south-, -west-.

o. CSW HP:Hurt Mana:Cold>
east
Wide Path
Exits: -north-, east, -south-, -west-.

o. CSW HP:Hurt Mana:Cold>south

Under the Watchtower
Exits: north, east, south, west.

o. CSW HP:Hurt Mana:Cold>
tb
At the Gates of Ingrove
Exits: north, (east), -south-, -west-.

o. CSW HP:Hurt Mana:Cold Move:Tired>
track *bear*

You carefully examine the ground around you, looking for tracks...

You see some clear, bloody tracks of *a Bear* leading east, done less than 1 hour ago.

o. CSW HP:Hurt Mana:Cold Move:Tired>
tr
You stop tracking your victim.

o. CSW HP:Hurt Mana:Cold Move:Tired>
scout e
You quietly scout eastwards...

Inside the Settlement Walls
A white-painted bench is here.
There is an old street-lamp on the border of the street.
The Gatekeeper stands here, leaning on his cane.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.

You stop scouting.
Exits/emulated: north, -{east}-, -south-, -west-.

o. CSW HP:Hurt Mana:Cold>
yell hehe
Ok.

o. CSW HP:Hurt Mana:Cold>
score
206/387 hits, 11/53 mana, and 50/145 moves.

o. CSW HP:Hurt Mana:Cold>
cure
c 'cure light'
You muster all of your concentration...
You have a sudden lapse of memory... Your spell backfired! You feel drained.

o. CSW HP:Hurt Mana:Cold>
wim 0
cha wimpy 0
Wimpy set to: 0

o. CSW HP:Hurt Mana:Cold>
score
206/387 hits, 7/53 mana, and 52/145 moves.

o. CSW HP:Hurt Mana:Cold>

*a Man* yells from the east '20 hp :D'

o. CSW HP:Hurt Mana:Cold>
where
Players in your zone
--------------------
Stealthy             - At the Gates of Ingrove

o. CSW HP:Hurt Mana:Cold>
#   $tar set to {*man*}[local]
where
Players in your zone
--------------------
Stealthy             - At the Gates of Ingrove

o. CSW HP:Hurt Mana:Cold>

*a Man* yells from the east '33 now :D'

o. CSW HP:Hurt Mana:Cold>scout e

You quietly scout eastwards...

You feel a slight tremor in your blade.

Inside the Settlement Walls
A white-painted bench is here.
There is an old street-lamp on the border of the street.
The Gatekeeper stands here, leaning on his cane.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.

You stop scouting.
Exits/emulated: north, -{east}-, -south-, -west-.

o. CSW HP:Hurt Mana:Cold>
score
207/387 hits, 7/53 mana, and 56/145 moves.

o. CSW HP:Hurt Mana:Cold>
who
Players
-------
      Stealthy
 [ M] Drom [Retired]
 [Va] Antti the Ainu of Finns, Gnomes and Trolls (Idle)
 [Ms] Naga the White Serpent

5 allies and visible Ainur on.

o. CSW HP:Hurt Mana:Cold>

*a Man* yells from the east 'y will be back'

o. CSW HP:Hurt Mana:Cold>
na anyone with break near ingrove
Ok.

o. CSW HP:Hurt Mana:Cold>
.
Arglebargle, glop-glyf!?!

o. CSW HP:Hurt Mana:Cold>
cha mood wimpy
Ok.

o. CSW HP:Hurt Mana:Cold>
score
211/387 hits, 9/53 mana, and 60/145 moves.

o. CSW HP:Hurt Mana:Cold>
score
211/387 hits, 9/53 mana, and 60/145 moves.

o. CSW HP:Hurt Mana:Cold>
score
212/387 hits, 9/53 mana, and 61/145 moves.

o. CSW HP:Hurt Mana:Cold>
stat
OB: 87%, DB: 41%, PB: 89%, Armour: 48%. Wimpy: 0. Mood: wimpy.
Needed: 642,384 xp, 0 tp. Gold: 342. Alert: normal.
Affected by:
- novoid
- a light wound at the right foot (clean)
- noquit
- panic
- strength

o. CSW HP:Hurt Mana:Cold>
lip
look in pack
backpack (used) : 
an amethyst
two azure scrolls
a black candle
the scalp of Salber
a fine pair of chain mail gloves (flawless)
five flasks of orkish draught
nineteen handfuls of narrow leaves
two herbal kits
two jewelled rings
a pair of snowshoes (flawless)
a piece of silvery metal
sixteen piles of short, black fur
two purple scrolls
twenty-two short, moist tails
two small metal flasks
a small pouch
a star sapphire
nine vials of preserved blood

o. CSW HP:Hurt Mana:Cold>
ds
drink skin
Your stomach can't contain anymore!

o. CSW HP:Hurt Mana:Cold>
scout e
You quietly scout eastwards...

Inside the Settlement Walls
A white-painted bench is here.
There is an old street-lamp on the border of the street.
The Gatekeeper stands here, leaning on his cane.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.

You stop scouting.
Exits/emulated: north, -{east}-, -south-, -west-.

o. CSW HP:Hurt Mana:Cold>

You feel bolder.

o. CSW HP:Hurt Mana:Cold>na quick? :P

Ok.

o. CSW HP:Hurt Mana:Cold>
score
216/387 hits, 12/53 mana, and 66/145 moves.

o. CSW HP:Hurt Mana:Cold>
stat
OB: 90%, DB: 41%, PB: 91%, Armour: 48%. Wimpy: 0. Mood: wimpy.
Needed: 642,384 xp, 0 tp. Gold: 342. Alert: normal.
Affected by:
- novoid
- a light wound at the right foot (clean)
- noquit
- strength

o. CSW HP:Hurt Mana:Cold>
r
You sit down and rest your tired bones.

o. CSW HP:Hurt Mana:Cold>
st
You stop resting, and stand up.

o. CSW HP:Hurt Mana:Cold>
cure
c 'cure light'
You muster all of your concentration...

You feel weaker.

Your scratches and bruises disappear.

o. CSW HP:Hurt Mana:Icy>
get topaz-ring pack
rem rubyring
wear topaz-ring
use topaz-ring
rem topaz-ring
wear rubyring
put topaz-ring pack
You get a jewelled ring from a leather backpack.

o. CSW HP:Hurt Mana:Icy>
You stop using a ruby ring.

o. CSW HP:Hurt Mana:Icy>
You put a jewelled ring on your right finger.

o. CSW HP:Hurt Mana:Icy>
You attempt to use the power of the jewelled ring.

The blood coursing through your veins begins quickening its pace, feeding your muscles as you feel a surge of strength flow through your body.

You feel stronger.

o. CSW HP:Hurt Mana:Icy>
You stop using a jewelled ring.

o. CSW HP:Hurt Mana:Icy>
You put a ruby ring on your right finger.
You feel your muscles relax and your pulse slow as the strength that welled within you subsides.

o. CSW HP:Hurt Mana:Icy>
You put a jewelled ring in a leather backpack.

o. CSW HP:Hurt Mana:Icy>
yell ok, bye
Ok.

o. CSW HP:Hurt Mana:Icy>
score
226/387 hits, 1/53 mana, and 73/145 moves.

o. CSW HP:Hurt Mana:Icy>

You hear the long howl of a wolf from the west.

o. CSW HP:Hurt Mana:Icy>score

227/387 hits, 2/53 mana, and 75/145 moves.

o. CSW HP:Hurt Mana:Icy>

You hear the long howl of a wolf from the west.

o. CSW HP:Hurt Mana:Icy>
yell see u
Ok.

o. CSW HP:Hurt Mana:Icy>
scout e
You quietly scout eastwards...

Inside the Settlement Walls
A white-painted bench is here.
There is an old street-lamp on the border of the street.
The Gatekeeper stands here, leaning on his cane.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.

You stop scouting.
Exits/emulated: north, -{east}-, -south-, -west-.

o. CSW HP:Hurt Mana:Icy>
dw
drink water
Your stomach can't contain anymore!

o. CSW HP:Hurt Mana:Icy>
lip
look in pack
backpack (used) : 
an amethyst
two azure scrolls
a black candle
the scalp of Salber
a fine pair of chain mail gloves (flawless)
five flasks of orkish draught
nineteen handfuls of narrow leaves
two herbal kits
two jewelled rings
a pair of snowshoes (flawless)
a piece of silvery metal
sixteen piles of short, black fur
two purple scrolls
twenty-two short, moist tails
two small metal flasks
a small pouch
a star sapphire
nine vials of preserved blood

o. CSW HP:Hurt Mana:Icy>
st
st
You are already standing.

o. CSW HP:Hurt Mana:Icy>
th
tr *man*
You carefully examine the ground around you, looking for tracks...

A swallow makes a circle high in the sky and flies away at a great speed.

Hmm... It seems there is no sign of *man* here.

o. CSW HP:Hurt Mana:Cold>
east
east
Inside the Settlement Walls
A white-painted bench is here.
There is an old street-lamp on the border of the street.
The Gatekeeper stands here, leaning on his cane.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
Exits: north, east, (west).

!# CSW HP:Hurt Mana:Cold>
Bear's Way
A tall Beorning stands here, looking busy.
Exits: north, east, south, west.

!# CSW HP:Hurt Mana:Cold>

A village guard has arrived from the west.

!# CSW HP:Hurt Mana:Cold>
east
Bear's Way
A cockroach is scuttling across the floor carrying some debris.
Exits: north, east, west.

o# CSW HP:Hurt Mana:Cold>
north
Chieftain's Home
A large bulletin board, entitled "Board of the Free Peoples", is mounted here.
A young man stands here carefully guarding his village.
A young man stands here carefully guarding his village.
A young man with dark, piercing eyes watches all who pass.
Exits: [east], south.

![ CSW HP:Hurt Mana:Cold>north

Alas, you cannot go that way...

![ CSW HP:Hurt Mana:Cold>
west
Alas, you cannot go that way...

![ CSW HP:Hurt Mana:Cold>
south
Bear's Way
A cockroach is scuttling across the floor carrying some debris.
A young man stands here carefully guarding his village.
Exits: north, east, west.
A village guard yells '*Steilthy the Orc* as here yn Beir's Wai!'
A cockroach panics, and attempts to flee.
A cockroach leaves WEST.
A village guard has arrived from the west.

!# CSW HP:Hurt Mana:Cold>
east
The stone road underfoot is coated in a thick, slimy mess. It smells like rotten fruit.

Watering Hole
A massive bear-shaped fountain stands here.
There is an old street-lamp on the border of the street.
A huge cage is here, sitting by the side of a small house.
A dark woman moves with a determined look upon her face.
Exits: north, east, south, west.

!# CSW HP:Hurt Mana:Cold>

A village guard has arrived from the west.

!# CSW HP:Hurt Mana:Cold>
west
Bear's Way
A woman stands here carefully guarding her village.
Exits: north, east, west.

!# CSW HP:Hurt Mana:Cold>
west
Bear's Way
A tall Beorning stands here, looking busy.
A cockroach is scuttling across the floor carrying some debris.
A Beorning captain is here, keeping the watch.
Exits: north, east, south, west.

!# CSW HP:Hurt Mana:Cold>
west

A village guard has arrived from the east.

!# CSW HP:Hurt Mana:Cold>
Inside the Settlement Walls
A white-painted bench is here.
There is an old street-lamp on the border of the street.
The Gatekeeper stands here, leaning on his cane.
Exits: north, east, (west).
A Beorning captain of the guard has arrived from the east.

!# CSW HP:Hurt Mana:Cold>
west
At the Gates of Ingrove
Exits: north, (east), -south-, -west-.

o. CSW HP:Hurt Mana:Cold>
scout e
You quietly scout eastwards...

Inside the Settlement Walls
A white-painted bench is here.
There is an old street-lamp on the border of the street.
The Gatekeeper stands here, leaning on his cane.
A woman stands here carefully guarding her village.

You stop scouting.
Exits/emulated: north, -{east}-, -south-, -west-.

o. CSW HP:Hurt Mana:Cold>
look
At the Gates of Ingrove
Exits/emulated: north, -{east}-, -south-, -west-.

o. CSW HP:Hurt Mana:Cold>
east
east
Inside the Settlement Walls
A white-painted bench is here.
There is an old street-lamp on the border of the street.
The Gatekeeper stands here, leaning on his cane.
A woman stands here carefully guarding her village.
A young man stands here carefully guarding his village.
Exits: north, east, (west).

!# CSW HP:Hurt Mana:Cold>east

Bear's Way
A tall Beorning stands here, looking busy.
A cockroach is scuttling across the floor carrying some debris.
Exits: north, east, south, west.

!# CSW HP:Hurt Mana:Cold>
Bear's Way
A young man stands here carefully guarding his village.
Exits: north, east, west.

!# CSW HP:Hurt Mana:Cold>
south
Alas, you cannot go that way...

!# CSW HP:Hurt Mana:Cold>
east
The stone road underfoot is coated in a thick, slimy mess. It smells like rotten fruit.

Watering Hole
A massive bear-shaped fountain stands here.
There is an old street-lamp on the border of the street.
A huge cage is here, sitting by the side of a small house.
Exits: north, east, south, west.
A village guard has arrived from the west.

!# CSW HP:Hurt Mana:Cold>
east
Bear's Way
There is an old street-lamp on the border of the street.
A dark woman moves with a determined look upon her face.
A young boy is here, bumping into things.
A dark woman moves with a determined look upon her face.
Exits: east, south, west.

![ CSW HP:Hurt Mana:Cold>
up
Alas, you cannot go that way...
A Beorning woman leaves WEST.

![ CSW HP:Hurt Mana:Cold>
east
Living Room of a Large Home
A fine marble chessboard with ivory and ebony pieces is set here.
A large stone fireplace with a roaring fire warms the room.
A huge clock is standing here.
A well dressed older gentleman greets visitors to his home.
A little girl runs around underfoot.
Exits: west, up.

![ CSW HP:Hurt Mana:Cold>up

In a Mirrored Hallway
A large bulletin board, entitled "Board of the Free Peoples", is mounted here.
A small loyal cat is here.
A steward is here, ready to help you with your things.
A young man stands here carefully guarding his village.
Exits: down.

![ CSW HP:Hurt Mana:Cold>
down
west
Living Room of a Large Home
A fine marble chessboard with ivory and ebony pieces is set here.
A large stone fireplace with a roaring fire warms the room.
A huge clock is standing here.
A well dressed older gentleman greets visitors to his home.
A little girl runs around underfoot.
Exits: west, up.

![ CSW HP:Hurt Mana:Cold>
north
Bear's Way
There is an old street-lamp on the border of the street.
A dark woman moves with a determined look upon her face.
A young boy is here, bumping into things.
A young man stands here carefully guarding his village.
Exits: east, south, west.

![ CSW HP:Hurt Mana:Cold>north

Alas, you cannot go that way...
A village guard has arrived from the west.

![ CSW HP:Hurt Mana:Cold>
west
Alas, you cannot go that way...

![ CSW HP:Hurt Mana:Cold>backstab *man*

The stone road underfoot is coated in a thick, slimy mess. It smells like rotten fruit.

Watering Hole
A massive bear-shaped fountain stands here.
There is an old street-lamp on the border of the street.
A huge cage is here, sitting by the side of a small house.
A dark woman moves with a determined look upon her face.
Exits: north, east, south, west.

!# CSW HP:Hurt Mana:Cold>
Backstab whom?

!# CSW HP:Hurt Mana:Cold>

A village guard has arrived from the north.

!# CSW HP:Hurt Mana:Cold>
north
Homestead Road
A young man stands here carefully guarding his village.
Exits: north, east, south.

!# CSW HP:Hurt Mana:Cold>north

Homestead Road
A well-used clothes line is strung between two walls.
On the line are a plain cloak, a plain pair of pants and a soft woollen shirt.
There is an old street-lamp on the border of the street.
A woman stands here carefully guarding her village.
Exits: east, south, west.

!# CSW HP:Hurt Mana:Cold>
west
Cosy Home
A sturdy bed made from solid oak lies here, covered in warm blankets.
A small loyal cat is here.
*a Man* is sleeping here. ***** AHH! THERE u are! :)
A young boy is here, bumping into things.
Exits: east.

![ CSW HP:Hurt Mana:Cold>backstab *man*

Only piercing weapons can be used for backstabbing. ****** NOOO! YOU n000B!

![ CSW HP:Hurt Mana:Cold>
east

Homestead Road
A well-used clothes line is strung between two walls.
On the line are a plain cloak, a plain pair of pants and a soft woollen shirt.
There is an old street-lamp on the border of the street.
A woman stands here carefully guarding her village.
Exits: east, south, west.
A village guard yells '*Stealthy the Orc* is here on the Homestead Road!'
You swiftly dodge a village guard's attempt to slash you.

!# CSW HP:Hurt Mana:Cold a village guard:Healthy>
south
No way! You are fighting for your life!
A village guard has arrived from the south.

!# CSW HP:Hurt Mana:Cold a village guard:Healthy>

A village guard lightly cleaves your left leg and tickles it.

!# CSW HP:Hurt Mana:Cold a village guard:Healthy>
wd
wield dagger
You stop using a steel claymore.
You skilfully wield a black runed dagger, looking very evil-minded.

!# CSW HP:Hurt Mana:Cold a village guard:Healthy>flee

You flee head over heels.
You flee east.
Hag's House
A tiny spider is here, eating a tiny bug.
An ancient hag sneers at all who look upon her.
Exits: west.

![ CsW HP:Hurt Mana:Cold>

A nasty old hag tries to hit you, but your parry is successful.
A village guard has arrived from the west.

![ CsW HP:Hurt Mana:Cold a nasty old hag:Healthy>

A village guard snuffs a lantern.

![ CsW HP:Hurt Mana:Cold a nasty old hag:Healthy>

You strongly pierce a nasty old hag's body.

![ CsW HP:Hurt Mana:Cold a nasty old hag:Fine>escape

You seek to escape...

A village guard quickly approaches, trying to cleave you.

A village guard strongly cleaves your left hand and tickles it.

You successfully escaped the fight!

![ CsW HP:Hurt Mana:Cold>
west
Homestead Road
A well-used clothes line is strung between two walls.
On the line are a plain cloak, a plain pair of pants and a soft woollen shirt.
There is an old street-lamp on the border of the street.
A woman stands here carefully guarding her village.
A young man stands here carefully guarding his village.
Exits: east, south, west.
A village guard yells '*Stealthi the Orc* ys here un the Homesteyd Road!'
backstab *man*
A village guard yells '*Stealthi the Orc* as here un the Humestead Roid!'
A village guard tries to cleave you, but your parry is successful.

!# CsW HP:Hurt Mana:Cold a village guard:Healthy>
No way! You are fighting for your life!
You feel stealthy again.

!# CSW HP:Hurt Mana:Cold a village guard:Healthy>west

backstab *man*
No way! You are fighting for your life!

!# CSW HP:Hurt Mana:Cold a village guard:Healthy>
No way! You are fighting for your life!
A village guard has arrived from the east.

!# CSW HP:Hurt Mana:Cold a village guard:Healthy>

A village guard lights a lantern.
A village guard has arrived from the south.

!# CSW HP:Hurt Mana:Cold a village guard:Healthy>escape

You seek to escape...
A village guard tries to slash you, but your parry is successful.
A village guard quickly approaches, trying to cleave you.
south
You seek to escape...

A village guard quickly approaches, trying to cleave you.

A village guard strongly cleaves your left hand and tickles it.

You successfully escaped the fight!

![ CsW HP:Hurt Mana:Cold>
west
Homestead Road
A well-used clothes line is strung between two walls.
On the line are a plain cloak, a plain pair of pants and a soft woollen shirt.
There is an old street-lamp on the border of the street.
A woman stands here carefully guarding her village.
A young man stands here carefully guarding his village.
Exits: east, south, west.
A village guard yells '*Stealthi the Orc* ys here un the Homesteyd Road!'
backstab *man*
A village guard yells '*Stealthi the Orc* as here un the Humestead Roid!'
A village guard tries to cleave you, but your parry is successful.

!# CsW HP:Hurt Mana:Cold a village guard:Healthy>
No way! You are fighting for your life!
You feel stealthy again.

!# CSW HP:Hurt Mana:Cold a village guard:Healthy>west

backstab *man*
No way! You are fighting for your life!

!# CSW HP:Hurt Mana:Cold a village guard:Healthy>
No way! You are fighting for your life!
A village guard has arrived from the east.

!# CSW HP:Hurt Mana:Cold a village guard:Healthy>

A village guard lights a lantern.
A village guard has arrived from the south.

!# CSW HP:Hurt Mana:Cold a village guard:Healthy>escape

You seek to escape...
A village guard tries to slash you, but your parry is successful.
A village guard quickly approaches, trying to cleave you.
south
A Beorning captain is here, keeping the watch.
Exits: east, south, west.

!# CsW HP:Wounded Mana:Cold>south

Homestead Road
A young man stands here carefully guarding his village.
A young man stands here carefully guarding his village.
A young man stands here carefully guarding his village.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
Exits: north, east, south.
A village guard yells '*Stealthi the Orc* as here on the Homestead Road!'
A village guard yells '*Stealthi the Urc* ys here on the Humestead Ruyd!'
A village guard quickly approaches, trying to cleave you.
A Beorning captain of the guard has arrived from the north.

!# CsW HP:Wounded Mana:Cold a village guard:Healthy>
south
No way! You are fighting for your life!
A village guard quickly approaches, trying to slash you.
A village guard quickly approaches, trying to slash you.

!# CsW HP:Wounded Mana:Cold a village guard:Healthy>
west
No way! You are fighting for your life!
A Beorning captain of the guard quickly approaches, trying to cleave you.
A village guard lightly slashes your head and tickles it.
A village guard cleaves your right foot very hard.

!# CsW HP:Wounded Mana:Cold a village guard:Healthy>west

No way! You are fighting for your life!
A Beorning captain of the guard strongly cleaves your right leg.

!# CsW HP:Wounded Mana:Cold a village guard:Healthy>flee

You flee head over heels.
The stone road underfoot is coated in a thick, slimy mess. It smells like rotten fruit.

You flee south.
Watering Hole
A massive bear-shaped fountain stands here.
There is an old street-lamp on the border of the street.
A huge cage is here, sitting by the side of a small house.
A tall Beorning stands here, looking busy.
A tall Beorning stands here, looking busy.
Exits: north, east, south, west.

!# CsW HP:Wounded Mana:Cold>south

Homestead Road
A dark woman moves with a determined look upon her face.
Exits: north, east, south, west.
A Beorning woman yells '*Stealthi the Orc* as here un the Humestead Royd!'

!# CsW HP:Wounded Mana:Cold>
north
The stone road underfoot is coated in a thick, slimy mess. It smells like rotten fruit.

Watering Hole
A massive bear-shaped fountain stands here.
There is an old street-lamp on the border of the street.
A huge cage is here, sitting by the side of a small house.
A tall Beorning stands here, looking busy.
Exits: north, east, south, west.
A pleasant man barely hits your head and tickles it.
A village guard has arrived from the north.
west

!# CsW HP:Wounded Mana:Cold a pleasant man:Healthy>
west
No way! You are fighting for your life!
A village guard has arrived from the north.
A village guard has arrived from the north.
A village guard quickly approaches, trying to slash you.
A village guard joins a village guard's fight.
You strongly pierce a pleasant man's right arm.

!# CsW HP:Wounded Mana:Cold a pleasant man:Fine>west

west
No way! You are fighting for your life!

!# CsW HP:Wounded Mana:Cold a pleasant man:Fine>
No way! You are fighting for your life!
A village guard cleaves your body.
A Beorning captain of the guard has arrived from the north.

!# CsW HP:Wounded Mana:Cold a pleasant man:Fine>flee

No way! You are fighting for your life!

!# CsW HP:Wounded Mana:Cold a pleasant man:Fine>
south
You flee head over heels.
You flee east.
Bear's Way
There is an old street-lamp on the border of the street.
A young boy is here, bumping into things.
Exits: east, south, west.

![ CsW HP:Wounded Mana:Cold>
west
A young boy yells '*Stealthi the Orc* as here an Bear's Wai!'
west

A soft green glow, reflecting off illuminated tree leaves, envelops you.

Shady Park
A white-painted bench is here.
A clear spring babbles as cool water trickles out of the ground.
There is an old street-lamp on the border of the street.
A small loyal cat is here.
Exits: north, east, west.

!# CsW HP:Wounded Mana:Cold>
Homestead Road
A dark woman moves with a determined look upon her face.
Exits: north, east, south, west.

!# CsW HP:Wounded Mana:Cold>west

Rotund Couple's Kitchen
A small oaken table has been set here.
On the table, there are a butcher knife and a cup.
A very fat man stands here, covered in a white powder.
A Beorning man hurries about his business.
Exits: east, [west].
A citizen yells '*Stealthy the Orc* as here in the Rotond Couple's Katchen!'
A rotund man yells '*Steylthi the Orc* is here in the Rotund Couple's Katchen!'
A citizen tries to hit you, but your parry is successful.

![ CsW HP:Wounded Mana:Cold a citizen:Healthy>west

No way! You are fighting for your life!

![ CsW HP:Wounded Mana:Cold a citizen:Healthy>
No way! You are fighting for your life!

![ CsW HP:Wounded Mana:Cold a citizen:Healthy>

A rotund man tries to hit you, but your parry is successful.

![ CsW HP:Wounded Mana:Cold a citizen:Healthy>
open exit
Ok.
A village guard has arrived from the east.

![ CsW HP:Wounded Mana:Cold a citizen:Healthy>

A village guard snuffs a lantern.

![ CsW HP:Wounded Mana:Cold a citizen:Healthy>
pe
pick exit
You are too busy right now!

![ CsW HP:Wounded Mana:Cold a citizen:Healthy>west

No way! You are fighting for your life!
The huge, black bear has arrived from the west.

![ CsW HP:Wounded Mana:Cold a citizen:Healthy>flee

west
A village guard tries to cleave you, but your parry is successful.
You flee head over heels.
You flee west.
In the Home of a Rotund Couple
A round little woman hurries to and fro.
A little girl runs around underfoot.
A cockroach is scuttling across the floor carrying some debris.
Exits: north, (east).

![ CsW HP:Wounded Mana:Cold Move:Tired>
west
Alas, you cannot go that way...
A cockroach panics, and attempts to flee.
A cockroach leaves EAST.
A little girl yells '*Stealthi the Orc* as here in the Home uf a Rutund Coople!'
A rotund woman yells '*Stealthi the Urc* as here an the Home of a Rotund Cuuple!'

![ CsW HP:Wounded Mana:Cold Move:Tired>
west
Alas, you cannot go that way...
A little girl tries to hit you, but your parry is successful.
A village guard has arrived from the east.

![ CsW HP:Wounded Mana:Cold Move:Tired a little girl:Healthy>
No way! You are fighting for your life!

![ CsW HP:Wounded Mana:Cold Move:Tired a little girl:Healthy>
flee
You flee head over heels.
You flee east.
Rotund Couple's Kitchen
A small oaken table has been set here.
On the table, there are a butcher knife and a cup.
A very fat man stands here, covered in a white powder.
A Beorning man hurries about his business.
A huge, black bear is here, proud heir to the great and ancient mountain bears (glowing).
A cockroach is scuttling across the floor carrying some debris.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
A Beorning captain is here, keeping the watch.
Exits: east, (west).

![ CsW HP:Wounded Mana:Cold Move:Tired>west

west
In the Home of a Rotund Couple
A round little woman hurries to and fro.
A little girl runs around underfoot.
A young man stands here carefully guarding his village.
Exits: north, (east).
A village guard yells '*Stealthy the Orc* is here an the Home uf i Rotund Coople!'

![ CsW HP:Wounded Mana:Cold Move:Tired>west

Alas, you cannot go that way...
A rotund woman tries to hit you, but your parry is successful.
The huge, black bear has arrived from the east.
A little girl leaves NORTH.

![ CsW HP:Wounded Mana:Cold Move:Tired a rotund woman:Healthy>
No way! You are fighting for your life!
A village guard quickly approaches, trying to cleave you.

![ CsW HP:Wounded Mana:Cold Move:Tired a rotund woman:Healthy>

You pierce a rotund woman's body hard.

![ CsW HP:Wounded Mana:Cold Move:Tired a rotund woman:Fine>
flee
You flee head over heels.
You flee east.
Rotund Couple's Kitchen
A small oaken table has been set here.
On the table, there are a butcher knife and a cup.
A very fat man stands here, covered in a white powder.
A Beorning man hurries about his business.
A cockroach is scuttling across the floor carrying some debris.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
A Beorning captain is here, keeping the watch.
Exits: east, (west).

![ CsW HP:Wounded Mana:Cold Move:Tired>west

west
In the Home of a Rotund Couple
A round little woman hurries to and fro.
A young man stands here carefully guarding his village.
A huge, black bear is here, proud heir to the great and ancient mountain bears (glowing).
Exits: north, (east).
A rotund woman quickly approaches, trying to hit you.

![ CsW HP:Wounded Mana:Cold Move:Tired a rotund woman:Fine>
No way! You are fighting for your life!

![ CsW HP:Wounded Mana:Cold Move:Tired a rotund woman:Fine>

The huge, black bear hits your head extremely hard and shatters it.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!
A village guard has arrived from the east.
A village guard lightly cleaves your right leg.
You are wracked with overwhelming PAIN!

![ CsW HP:Bad Mana:Cold Move:Tired a rotund woman:Fine>north

No way! You are fighting for your life!
A village guard quickly approaches, trying to cleave you.
A village guard has arrived from the east.
A rotund woman lightly hits your right foot.
You are wracked with overwhelming PAIN!

![ CsW HP:Bad Mana:Cold Move:Tired a rotund woman:Fine>west

west
No way! You are fighting for your life!
A Beorning captain of the guard has arrived from the east.

![ CsW HP:Bad Mana:Cold Move:Tired a rotund woman:Fine>
No way! You are fighting for your life!
A village guard slashes your right foot hard and shatters it.
You are wracked with overwhelming PAIN!

![ CsW HP:Awful Mana:Cold Move:Tired a rotund woman:Fine>
flee

A Beorning captain of the guard cleaves your right hand hard and shatters it.
You are wracked with overwhelming PAIN!

![ CsW HP:Awful Mana:Cold Move:Tired a rotund woman:Fine>
west
You flee head over heels.
You flee east.
Rotund Couple's Kitchen
A small oaken table has been set here.
On the table, there are a butcher knife and a cup.
A very fat man stands here, covered in a white powder.
A Beorning man hurries about his business.
A cockroach is scuttling across the floor carrying some debris.
Exits: east, (west).

![ CsW HP:Awful Mana:Cold Move:Tired>west

In the Home of a Rotund Couple
A round little woman hurries to and fro.
A young man stands here carefully guarding his village.
A huge, black bear is here, proud heir to the great and ancient mountain bears (glowing).
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
A Beorning captain is here, keeping the watch.
Exits: north, (east).
A cockroach has arrived from the east.
A rotund woman quickly approaches, trying to hit you.
A village guard quickly approaches, trying to slash you.

![ CsW HP:Awful Mana:Cold Move:Tired a rotund woman:Fine>west

No way! You are fighting for your life!
A Beorning captain of the guard quickly approaches, trying to cleave you.

![ CsW HP:Awful Mana:Cold Move:Tired a rotund woman:Fine>
west
No way! You are fighting for your life!
A village guard quickly approaches, trying to cleave you.
A village guard quickly approaches, trying to cleave you.
The huge, black bear quickly approaches, trying to hit you.

![ CsW HP:Awful Mana:Cold Move:Tired a rotund woman:Fine>
No way! You are fighting for your life!
The huge, black bear hits your right foot extremely hard and shatters it.
You feel a sharp pain there!
You lost some renown in this battle!

You are dead! Sorry...

o# CSW HP:Awful Mana:Cold Move:Tired>open exit

You don't see any exit here.

!# CSW HP:Awful Mana:Cold Move:Tired>
flee
Nah... You feel too relaxed to do that.

!# CSW HP:Awful Mana:Cold Move:Tired>
score
1/387 hits, 11/53 mana, and 38/145 moves.

!# CSW HP:Awful Mana:Cold Move:Tired>
stat
OB: 107%, DB: -7%, PB: 0%, Armour: 0%. Wimpy: 0. Mood: wimpy.
Needed: 811,872 xp, 0 tp. Gold: 0. Alert: normal.

!# CSW HP:Awful Mana:Cold Move:Tired>
slee
You go to sleep.




**** Wank! :)



At the Gates of Ingrove
Exits: north, (east), -south-, -west-.

o. CSW HP:Wounded Mana:Cold>
scout e
You quietly scout eastwards...

Inside the Settlement Walls
A white-painted bench is here.
There is an old street-lamp on the border of the street.
The Gatekeeper stands here, leaning on his cane.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.

You stop scouting.
Exits/emulated: north, -{east}-, -south-, -west-.

o. CSW HP:Wounded Mana:Warm>
east
Inside the Settlement Walls
A white-painted bench is here.
There is an old street-lamp on the border of the street.
The Gatekeeper stands here, leaning on his cane.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
Exits: north, east, (west).

!# CSW HP:Wounded Mana:Warm>east

Bear's Way
Exits: north, east, south, west.

o# CSW HP:Wounded Mana:Warm>
south
In the Home of a Rotund Couple
The corpse of *an Orc* is lying here.
A round little woman hurries to and fro.
The shadow of *an Orc* is floating here.
A cockroach is scuttling across the floor carrying some debris.
Exits: north, (east).
A cockroach panics, and attempts to flee.
A cockroach leaves EAST.
A rotund woman yells 'An Urc ys here in the Home of y Rotond Coople!'

![ CSW HP:Wounded Mana:Warm>
g
get all corpse
You get a steel claymore from the corpse of *an Orc*.
You get a fine grey cloak from the corpse of *an Orc*.
You get a black candle from the corpse of *an Orc*.
You get a strip of dried meat from the corpse of *an Orc*.
You get a strip of dried meat from the corpse of *an Orc*.
You get a small wooden box from the corpse of *an Orc*.
You get a ruby ring from the corpse of *an Orc*.
You get a ring from the corpse of *an Orc*.
You get a black amulet from the corpse of *an Orc*.
You get an old length of iron chain from the corpse of *an Orc*.
You get a shining chain mail shirt from the corpse of *an Orc*.
You get a fine chain mail coif from the corpse of *an Orc*.
You get a shining pair of chain mail leggings from the corpse of *an Orc*.
You get a black pair of padded boots from the corpse of *an Orc*.
You get a fine pair of soft leather gloves from the corpse of *an Orc*.
You get a shining pair of chain mail sleeves from the corpse of *an Orc*.
You get a bejewelled shield from the corpse of *an Orc*.
You get an imposing, golden mantle from the corpse of *an Orc*.
You get a leather backpack from the corpse of *an Orc*.
You get a keyring with a couple of keys and a set of lock picks from the corpse of *an Orc*.
You can't get a black runed dagger, you are carrying too many items already.

![ CSW HP:Wounded Mana:Warm>
north
Bear's Way
A young man stands here carefully guarding his village.
Exits: north, east, south, west.
A village guard yells 'An Urc as here an Bear's Wai!'
A village guard has arrived from the west.

!# CSW HP:Wounded Mana:Warm>
west
west
Inside the Settlement Walls
A white-painted bench is here.
There is an old street-lamp on the border of the street.
The Gatekeeper stands here, leaning on his cane.
Exits: north, east, (west).
A Beorning captain of the guard has arrived from the north.

!# CSW HP:Wounded Mana:Warm>west

At the Gates of Ingrove
Exits: north, (east), -south-, -west-.

o. CSW HP:Wounded Mana:Warm>
Old Forest Road
Exits: -north-, -east-, south, -west-.

o. CSW HP:Wounded Mana:Warm>
wear all.shining
You wear a shining chain mail shirt on your body.
You wear a shining pair of chain mail leggings on your legs.
You cover your arms with a shining pair of chain mail sleeves.

o. CSW HP:Wounded Mana:Warm>
eq
You are using:
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)

o. CSW HP:Wounded Mana:Warm>
wield dagger
You don't have a dagger.

o. CSW HP:Wounded Mana:Warm>
wear shield
You fasten a bejewelled shield on your arm, becoming very impressive.

o. CSW HP:Wounded Mana:Warm>i

You are carrying:
a keyring with a couple of keys and a set of lock picks
a leather backpack
an imposing, golden mantle (flawless)
a fine pair of soft leather gloves (worn out)
a black pair of padded boots (marred)
a fine chain mail coif (well-maintained)
an old length of iron chain
a black amulet
a ring
a ruby ring
a small wooden box
a strip of dried meat
a strip of dried meat
a black candle
a fine grey cloak (flawless)
a steel claymore (flawless)

o. CSW HP:Wounded Mana:Warm>
ws
wield sword

You confidently wield a steel claymore, looking very evil-minded.

o. CSW HP:Wounded Mana:Warm>
wear cloak
You wear a fine grey cloak about your body.

o. CSW HP:Wounded Mana:Warm>
wear pack
You put a leather backpack on your back.

o. CSW HP:Wounded Mana:Warm>
eq
You are using:
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn about body>    a fine grey cloak (flawless)
<wielded>            a steel claymore (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on back>       a leather backpack

o. CSW HP:Wounded Mana:Warm>
cure
c 'cure light'

You muster all of your concentration...

Your scratches and bruises disappear.

o. CSW HP:Wounded Mana:Cold>
wear all
You are already holding too much.
You are not wearing any belt.
You put a ruby ring on your right finger.
You put a ring on your left finger.
You wear a black amulet around your neck.
You wear an old length of iron chain around your neck.
You protect your head with a fine chain mail coif.
You wear a black pair of padded boots on your feet.
You wear a fine pair of soft leather gloves on your hands.
You are already wearing a fine grey cloak around your body.
You wear a keyring with a couple of keys and a set of lock picks on your right wrist.

o. CSW HP:Wounded Mana:Cold>eq

You are using:
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of soft leather gloves (worn out)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (well-maintained)
<worn on feet>       a black pair of padded boots (marred)
<worn about body>    a fine grey cloak (flawless)
<wielded>            a steel claymore (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack

o. CSW HP:Wounded Mana:Cold>
st
You are already standing.

o. CSW HP:Wounded Mana:Cold>
i
You are carrying:
an imposing, golden mantle (flawless)
a small wooden box
a strip of dried meat
a strip of dried meat
a black candle

o. CSW HP:Wounded Mana:Cold>
east
At the Gates of Ingrove
Exits: north, (east), -south-, -west-.

o. CSW HP:Wounded Mana:Cold>
east
Inside the Settlement Walls
A white-painted bench is here.
There is an old street-lamp on the border of the street.
The Gatekeeper stands here, leaning on his cane.
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
Exits: north, east, (west).

!# CSW HP:Wounded Mana:Cold>east

Bear's Way
A young man stands here carefully guarding his village.
Exits: north, east, south, west.

!# CSW HP:Wounded Mana:Cold>look
south

Bear's Way
A young man stands here carefully guarding his village.
Exits/emulated: north, east, south, west.

!# CSW HP:Wounded Mana:Cold>
In the Home of a Rotund Couple
The corpse of *an Orc* is lying here.
A round little woman hurries to and fro.
The shadow of *an Orc* is floating here.
A cockroach is scuttling across the floor carrying some debris.
Exits: north, (east).

![ CSW HP:Wounded Mana:Cold>
g
get all corpse

north
You get a black runed dagger from the corpse of *an Orc*.
You get a gleaming belt from the corpse of *an Orc*.
You get a hunting knife from the corpse of *an Orc*.
You get a water skin from the corpse of *an Orc*.
You get a small pouch from the corpse of *an Orc*.
You get a fragrant-smelling bag from the corpse of *an Orc*.
You get a small pouch from the corpse of *an Orc*.
You get a fortune in gold from the corpse of *an Orc*.
There were 342 gold coins, 18 silver pennies, and 78 copper pennies.

![ CSW HP:Wounded Mana:Cold>west

Bear's Way
A young man stands here carefully guarding his village.
A woman stands here carefully guarding her village.
A young man stands here carefully guarding his village.
Exits: north, east, south, west.
A village guard yells 'An Orc as here in Bear's Wai!'
A village guard yells 'An Urc ys here yn Bear's Way!'
A village guard yells 'An Orc as here an Bear's Wai!'
A village guard leaves NORTH.

!# CSW HP:Wounded Mana:Cold>
west
Inside the Settlement Walls
A white-painted bench is here.
There is an old street-lamp on the border of the street.
The Gatekeeper stands here, leaning on his cane.
A Beorning captain is here, keeping the watch.
Exits: north, east, (west).

!# CSW HP:Wounded Mana:Cold>
At the Gates of Ingrove
Exits: north, (east), -south-, -west-.

o. CSW HP:Wounded Mana:Cold>
west
Old Forest Road
Exits: -north-, -east-, south, -west-.

o. CSW HP:Wounded Mana:Cold>
west
Bend in the Old Forest Road
Exits: -north-, -east-, south, -west-.

o. CSW HP:Wounded Mana:Cold>
west
Worn Earth
Exits: -north-, -east-, south, west.

o. CSW HP:Wounded Mana:Cold>
west
Wild Weeds
A fat rabbit is here, chewing on some grass.
Exits: north, east, south, west.

o. CSW HP:Wounded Mana:Cold>

A butterfly has arrived from the north.

o. CSW HP:Wounded Mana:Cold>




*** This round goes to Risky obviously :P
*** The end:



Drafty Tunnel
Exits/emulated: east, up.

*[ CSW>


up
You blink and feel weaker under the cruel light of the sun.
A Slag Pit
Exits: *south*, down.

*< CSW>


south
Rocky Path
Exits: *north*, *east*, *south*.

*< CSW>


backstab *bear*
Backstab whom?

*< CSW>


east
Rocky Path
Exits: *north*, *east*, *west*.

*< CSW>


east
Rocky Path
Exits: *east*, *west*.

*< CSW>


east
Rocky Path
Exits: *south*, *west*.

*< CSW>

south

backstab *bear*
End of the Path
*Risky the Bear* is standing here searching for something.
*Vegas the Noldorin Elf* is resting here mixing something in a bag.
A sturdy pack horse is standing here.
Exits: *north*, [south], [west]. - s:fence w:woodendoor.

*< CSW>


You begin to move silently to the back of your victim...

*Risky the Bear* hits your right hand extremely hard.
You strongly pierce *Risky the Bear*'s left foreleg and tickle it.
*< CSW HP:Fine 
*Risky the Bear*
:Hurt>


flee

You pierce *Risky the Bear*'s left foreleg very hard.
*< CSW HP:Fine 
*Risky the Bear*
:Hurt>


north
You flee head over heels.
You flee north.
Rocky Path
Exits: *south*, *west*.

*< CSW HP:Fine>


Alas, you cannot go that way...

*< CSW HP:Fine>

north

Alas, you cannot go that way...

*< CSW HP:Fine>


west
Rocky Path
Exits: *east*, *west*.

*< CSW HP:Fine>


na 2 outside
Ok.

*< CSW HP:Fine>


east
Rocky Path
Exits: *south*, *west*.

*< CSW HP:Fine>



Zakuzka narrates 'names ?'

*< CSW HP:Fine>


na vegas and risky, we fight
Ok.

*< CSW HP:Fine>


where
Players in your zone
--------------------
Stealthy             - Rocky Path

*< CSW HP:Fine>

gr

What group?!

*< CSW HP:Fine>


gr me
You can't group with yourself.

*< CSW HP:Fine>


where
Players in your zone
--------------------
Stealthy             - Rocky Path

*< CSW HP:Fine>


scout s
You quietly scout southwards...

End of the Path
*a Bear*, *an Elf*, and a pack horse are here.

You stop scouting.
Exits/emulated: -south-, -west-.

*< CSW HP:Fine>


score
339/387 hits, 53/53 mana, and 123/145 moves.

*< CSW HP:Fine>


eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of soft leather gloves (worn out)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (well-maintained)
<worn on feet>       a black pair of padded boots (marred)
<worn about body>    an imposing, golden mantle (flawless)
<wielded>            a black runed dagger (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a hunting knife (flawless)
<worn on belt>       a small pouch
<worn on belt>       a small pouch

*< CSW HP:Fine>


west
west
Rocky Path
Exits: *east*, *west*.

*< CSW HP:Fine>

west

Rocky Path
Exits: *north*, *east*, *west*.

*< CSW HP:Fine>


Rocky Path
Exits: *north*, *east*, *south*.

*< CSW HP:Fine>


north
A Slag Pit
Exits: *south*, down.

*< CSW HP:Fine>

down

You feel so much better hiding in the shadows!
Drafty Tunnel
Exits: east, *up*.

*[ CSW HP:Fine>


cure
c 'cure light'

You start to concentrate...

cure
cure
Your scratches and bruises disappear.

*[ CSW HP:Fine Mana:Burning>


c 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

*[ CSW HP:Fine Mana:Hot>


c 'cure light'
You start to concentrate...

t zakuzka no charmies
Your scratches and bruises disappear.

*[ CSW HP:Fine Mana:Warm>


Ok.

*[ CSW HP:Fine Mana:Warm>


cure
c 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

*[ CSW HP:Fine Mana:Cold>

score

379/387 hits, 7/53 mana, and 118/145 moves.

*[ CSW HP:Fine Mana:Cold>


up
You blink and feel weaker under the cruel light of the sun.
A Slag Pit
Exits: *south*, down.

*< CSW HP:Fine Mana:Cold>


south
Rocky Path
Exits: *north*, *east*, *south*.

*< CSW HP:Fine Mana:Cold>


east
east
Rocky Path
Exits: *north*, *east*, *west*.

*< CSW HP:Fine Mana:Cold>


east
Rocky Path
Exits: *east*, *west*.

*< CSW HP:Fine Mana:Cold>


Rocky Path
Exits: *south*, *west*.

*< CSW HP:Fine Mana:Cold>


scout s
You quietly scout southwards...

End of the Path
*a Bear*, *an Elf*, and a pack horse are here.

You stop scouting.
Exits/emulated: -south-, -west-.

*< CSW HP:Fine Mana:Cold>



Zakuzka tells you 'sneakgi sisse ja rais on me' *** Sneak in and raise.

*< CSW HP:Fine Mana:Cold>


t zakuzka target bear
Ok.

*< CSW HP:Fine Mana:Cold>


score
381/387 hits, 7/53 mana, and 111/145 moves.

*< CSW HP:Fine Mana:Cold>


where
Players in your zone
--------------------
Stealthy             - Rocky Path

*< CSW HP:Fine Mana:Cold>


exit
*South* - The glare of the sun burns your eyes.
*West* - The glare of the sun burns your eyes.

*< CSW HP:Fine Mana:Cold>



Zakuzka tells you 'nod'

*< CSW HP:Fine Mana:Cold>


time
According to the Dunadan calendar, it is:
12pm on Highday, the 12th of Foreyule, Year 2942 of the Third Age.
You don't feel well outside.
The sun is near its zenith, it's noon.
You can see a Quarter Moon (waxing) in the eastern part of the sky.
Real time is Mon Jul 11 16:36:47 2016 UTC.
Last reboot due to a manual reboot at Sat Jul  9 14:01:02 2016 UTC.

*< CSW HP:Fine Mana:Cold>


t zakuzka ytle millal **** Tell me when.
Ok.

*< CSW HP:Fine Mana:Cold>


ws
wield sword

You stop using a black runed dagger.
You confidently wield a steel claymore, looking very evil-minded.

*< CSW HP:Fine Mana:Cold>


+
cha mood aggr

Ok.

*< CSW HP:Fine Mana:Cold>

stat

OB: 114%, DB: 11%, PB: 41%, Armour: 47%. Wimpy: 0. Mood: aggressive.
Needed: 811,872 xp, 0 tp. Gold: 342. Alert: normal.
Affected by:
- novoid
- noquit
- strength
- tiredness

*< CSW HP:Fine Mana:Cold>


eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of soft leather gloves (worn out)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (well-maintained)
<worn on feet>       a black pair of padded boots (marred)
<worn about body>    an imposing, golden mantle (flawless)
<wielded>            a steel claymore (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a hunting knife (flawless)
<worn on belt>       a small pouch
<worn on belt>       a small pouch

*< CSW HP:Fine Mana:Cold>



*Risky the Bear* has arrived from the south.

*< CSW HP:Fine Mana:Cold>


south
End of the Path
*Vegas the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: *north*, [south], [west]. - s:fence w:woodendoor.

*< CSW HP:Fine Mana:Cold>



*Risky the Bear* has arrived from the north.

*< CSW HP:Fine Mana:Cold>

north

Rocky Path
Exits: *south*, *west*.

*< CSW HP:Fine Mana:Cold>


west
Rocky Path
Exits: *east*, *west*.

*< CSW HP:Fine Mana:Cold>


score
384/387 hits, 9/53 mana, and 114/145 moves.

*< CSW HP:Fine Mana:Cold>


stat
OB: 114%, DB: 11%, PB: 41%, Armour: 47%. Wimpy: 0. Mood: aggressive.
Needed: 811,872 xp, 0 tp. Gold: 342. Alert: normal.
Affected by:
- novoid
- noquit
- strength
- tiredness

*< CSW HP:Fine Mana:Cold>


eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn around neck>   a black amulet
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of soft leather gloves (worn out)
<worn on body>       a shining chain mail shirt (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on head>       a fine chain mail coif (well-maintained)
<worn on feet>       a black pair of padded boots (marred)
<worn about body>    an imposing, golden mantle (flawless)
<wielded>            a steel claymore (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a hunting knife (flawless)
<worn on belt>       a small pouch
<worn on belt>       a small pouch

*< CSW HP:Fine Mana:Cold>


time
According to the Dunadan calendar, it is:
12pm on Highday, the 12th of Foreyule, Year 2942 of the Third Age.
You don't feel well outside.
The sun is near its zenith, it's noon.
You can see a Quarter Moon (waxing) in the eastern part of the sky.
Real time is Mon Jul 11 16:37:21 2016 UTC.
Last reboot due to a manual reboot at Sat Jul  9 14:01:02 2016 UTC.

*< CSW HP:Fine Mana:Cold>



Zakuzka tells you 'nuud' **** Now!

*< CSW HP:Fine Mana:Cold>


east
Rocky Path
Exits: *south*, *west*.

*< CSW HP:Fine Mana:Cold>


south
End of the Path
A sturdy pack horse is standing here.
Exits: *north*, [south], -(west)-. - s:fence w:woodendoor.

*< CSW HP:Fine Mana:Cold>

west

*Vegas the Noldorin Elf* has arrived from the west.

You feel so much better hiding in the shadows!
Inside the Hut
A mailbox stands here stuffed full of messages.
A sturdy pack horse is standing here.
A mother eagle is sleeping here.
A mother eagle is sleeping here.
Zakuzka the Black Numenorean is here, fighting *Risky the Bear*.
*Risky the Bear* is here, fighting Zakuzka.
Exits: *(east)*, west. - e:woodendoor.

![ CSW HP:Fine Mana:Cold>


west

Zakuzka issues the order 'wak'.
A mother eagle wakes up.
A mother eagle wakes up.

![ CSW HP:Fine Mana:Cold>

look

Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Fine Mana:Cold>


Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits/emulated: north, east, south.

![ CSW HP:Fine Mana:Cold>


east
Inside the Hut
A mailbox stands here stuffed full of messages.
A sturdy pack horse is standing here.
A mother eagle is here, fighting *Risky the Bear*.
A mother eagle is here, fighting *Risky the Bear*.
Zakuzka the Black Numenorean is here, fighting *Risky the Bear*.
*Risky the Bear* is here, fighting Zakuzka.
*Vegas the Noldorin Elf* is standing here.
Exits: *(east)*, west. - e:woodendoor.

![ CSW HP:Fine Mana:Cold>



*Vegas the Noldorin Elf* closes the woodendoor.

![ CSW HP:Fine Mana:Cold>



Zakuzka panics, and attempts to flee.
Zakuzka leaves west.

![ CSW HP:Fine Mana:Cold>


west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Zakuzka the Black Numenorean is standing here.
Exits: north, east, south.

![ CSW HP:Fine Mana:Cold>



Zakuzka leaves east.

![ CSW HP:Fine Mana:Cold>


south
Sleeping Quarters
You see three straw pallets on the ground.
The corpse of *a Bear* is lying here.
Exits: north.

!= CSW HP:Fine Mana:Cold>


na ma sees **** Im in!
Ok.

!= CSW Mana:Cold>


north
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*Vegas the Noldorin Elf* is standing here.
Exits: north, east, south.
*Vegas the Noldorin Elf* leaves east.

![ CSW Mana:Cold>



Zakuzka has arrived from the east.
A pack horse has arrived from the east.

![ CSW Mana:Cold>

east

Inside the Hut
A mailbox stands here stuffed full of messages.
A mother eagle is here, fighting *Risky the Bear*.
A mother eagle is here, fighting *Risky the Bear*.
*Risky the Bear* is here, fighting a mother eagle.
*Vegas the Noldorin Elf* is standing here.
Exits: [east], west. - e:woodendoor.

![ CSW Mana:Cold>



*Risky the Bear* panics, and attempts to flee.
*Risky the Bear* leaves west.

![ CSW Mana:Cold>


west

Zakuzka has arrived from the west.
A pack horse has arrived from the west.

![ CSW Mana:Cold>


Zakuzka issues the order 'hit 1.risky'.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*Risky the Bear* is standing here.
Exits: north, east, south.

![ CSW Mana:Cold>



*Vegas the Noldorin Elf* has arrived from the east.

![ CSW Mana:Cold>



*Vegas the Noldorin Elf* leaves east.
*Risky the Bear* leaves east.

![ CSW Mana:Cold>

kill *bear*

Zakuzka has arrived from the east.
A pack horse has arrived from the east.
A mother eagle has arrived from the east.
A mother eagle has arrived from the east.

Zakuzka issues the order 'hit 1.risky'.
They aren't here.

![ CSW Mana:Cold>


east
kill *bear*
Inside the Hut
A mailbox stands here stuffed full of messages.
*Vegas the Noldorin Elf* is standing here.
*Risky the Bear* is standing here.
Exits: [east], west. - e:woodendoor.

![ CSW Mana:Cold>


You slash *Risky the Bear*'s body extremely hard.
![ CSW Mana:Cold 
*Risky the Bear*
:Wounded>



*Vegas the Noldorin Elf* leaves west.
![ CSW Mana:Cold 
*Risky the Bear*
:Wounded>



Zakuzka has arrived from the west.
A pack horse has arrived from the west.
A mother eagle has arrived from the west.
A mother eagle has arrived from the west.
![ CSW Mana:Cold 
*Risky the Bear*
:Wounded>


flee

Zakuzka issues the order 'hit 1.risky'.
A mother eagle strongly hits *Risky the Bear*'s right hindleg.
*Risky the Bear* swiftly dodges a mother eagle's attempt to hit him.
*Risky the Bear* panics, and attempts to flee.
*Risky the Bear* leaves west.

![ CSW Mana:Cold>


*Vegas the Noldorin Elf* has arrived from the west.
*Risky the Bear* has arrived from the west.
You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CSW Mana:Cold>


east
Inside the Hut
A mailbox stands here stuffed full of messages.
Zakuzka the Black Numenorean is here, fighting *Risky the Bear*.
A sturdy pack horse is standing here.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
*Vegas the Noldorin Elf* is standing here trying to concentrate.
*Risky the Bear* is here, fighting Zakuzka.
Exits: [east], west. - e:woodendoor.
*Risky the Bear* panics, and attempts to flee.
*Risky the Bear* leaves west.

![ CSW Mana:Cold>



Zakuzka issues the order 'hit 1.risky'.

![ CSW Mana:Cold>


close exit
It's already closed!

![ CSW Mana:Cold>



Zakuzka leaves west.
A pack horse leaves west.
A mother eagle leaves west.
A mother eagle leaves west.

![ CSW Mana:Cold>


open exit
That's impossible, I'm afraid.

![ CSW Mana:Cold>


close exit
It's already closed!

![ CSW Mana:Cold>

west

Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*Risky the Bear* is here, fighting a mother eagle.
A mother eagle is here, fighting *Risky the Bear*.
A mother eagle is here, fighting *Risky the Bear*.
Exits: north, east, south.

![ CSW Mana:Cold>


kill *bear*

Zakuzka has arrived from the north.
A pack horse has arrived from the north.
*Risky the Bear* panics, and attempts to flee.
*Risky the Bear* leaves east.

![ CSW Mana:Cold>


Zakuzka issues the order 'hit 1.risky'.
They aren't here.

![ CSW Mana:Cold>


east
kill *bear*
Zakuzka leaves east.
A pack horse leaves east.
A mother eagle leaves east.
A mother eagle leaves east.
Inside the Hut
A mailbox stands here stuffed full of messages.
*Vegas the Noldorin Elf* is standing here.
*Risky the Bear* is standing here.
Zakuzka the Black Numenorean is standing here.
A sturdy pack horse is standing here.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: [east], west. - e:woodendoor.
*Vegas the Noldorin Elf* leaves west.
*Risky the Bear* leaves west.

![ CSW Mana:Cold>


Zakuzka issues the order 'hit 1.risky'.

They aren't here.

![ CSW Mana:Cold>


kill *bear*
They aren't here.
Zakuzka leaves west.
A pack horse leaves west.
A mother eagle leaves west.
A mother eagle leaves west.

![ CSW Mana:Cold>


west
kill *bear*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*Vegas the Noldorin Elf* is standing here trying to concentrate.
*Risky the Bear* is here, fighting Zakuzka.
Zakuzka the Black Numenorean is here, fighting *Risky the Bear*.
A sturdy pack horse is standing here.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.
Zakuzka issues the order 'hit 1.risky'.
A mother eagle hits *Risky the Bear*'s body hard.
*Risky the Bear* swiftly dodges a mother eagle's attempt to hit him.

![ CSW Mana:Cold>


![ CSW Mana:Cold>


Alas! You failed to reach him through the melee.
Zakuzka pierces *Risky the Bear*'s right hindleg.
*Risky the Bear* panics, and attempts to flee.
*Risky the Bear* leaves north.

![ CSW Mana:Cold>


*Vegas the Noldorin Elf* utters the words 'eugszr zzur'
*Vegas the Noldorin Elf* cries 'Elbereth Gilthoniel' and makes Zakuzka shiver in pain.

![ CSW Mana:Cold>



*Vegas the Noldorin Elf* begins some strange incantations...
Zakuzka panics, and attempts to flee.
Zakuzka leaves north.

![ CSW Mana:Cold>

kill *bear*

They aren't here.
A mother eagle quickly approaches, trying to hit you.

![ CSW Mana:Cold a mother eagle:Hurt>



*Vegas the Noldorin Elf* leaves north.

![ CSW Mana:Cold a mother eagle:Hurt>



A mother eagle strongly hits your left hand and tickles it.

![ CSW HP:Fine Mana:Cold a mother eagle:Hurt>



You slash a mother eagle's body very hard.
Zakuzka has arrived from the north.

![ CSW HP:Fine Mana:Cold a mother eagle:Hurt>


flee

Zakuzka leaves east.
A pack horse leaves east.
A mother eagle leaves east.

![ CSW HP:Fine Mana:Cold a mother eagle:Hurt>


You flee head over heels.
You flee south.
Sleeping Quarters
There are three straw pallets here.
The corpse of *a Bear* is lying here.
Exits: north.

!= CSW HP:Fine Mana:Cold>



*Risky the Bear* has arrived from the north.

!= CSW HP:Fine Mana:Cold>


north
kill *bear*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
A mother eagle flies high above, looking for prey.
*Vegas the Noldorin Elf* is standing here.
Zakuzka the Black Numenorean is standing here.
A sturdy pack horse is standing here.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.

![ CSW HP:Fine Mana:Cold>


*Vegas the Noldorin Elf* leaves east.

south
They aren't here.

![ CSW HP:Fine Mana:Cold>

kill *bear*

Sleeping Quarters
There are three straw pallets here.
The corpse of *a Bear* is lying here.
*Risky the Bear* is standing here.
Exits: north.
Zakuzka has arrived from the north.
A pack horse has arrived from the north.
A mother eagle has arrived from the north.
A mother eagle has arrived from the north.

!= CSW HP:Fine Mana:Cold>


Zakuzka issues the order 'hit 1.risky'.
A mother eagle hits *Risky the Bear*'s head.
A mother eagle hits *Risky the Bear*'s left foreleg hard.

You approach *Risky the Bear*, trying to slash him.
!= CSW HP:Fine Mana:Cold 
*Risky the Bear*
:Bad a mother eagle:Hurt>



*Risky the Bear* hits a mother eagle's right foot extremely hard.
!= CSW HP:Fine Mana:Cold 
*Risky the Bear*
:Bad a mother eagle:Hurt>



*Vegas the Noldorin Elf* has arrived from the north.
!= CSW HP:Fine Mana:Cold 
*Risky the Bear*
:Bad a mother eagle:Hurt>



*Vegas the Noldorin Elf* tries to hit Zakuzka, but he parries successfully.
*Risky the Bear* panics, and attempts to flee.
!= CSW HP:Fine Mana:Cold 
*Risky the Bear*
:Bad a mother eagle:Hurt>



Zakuzka leaves north.
*Risky the Bear* panics, and attempts to flee.
!= CSW HP:Fine Mana:Cold 
*Risky the Bear*
:Bad a mother eagle:Hurt>



*Vegas the Noldorin Elf* leaves north.
!= CSW HP:Fine Mana:Cold 
*Risky the Bear*
:Bad a mother eagle:Hurt>



*Risky the Bear* panics, and attempts to flee.
!= CSW HP:Fine Mana:Cold 
*Risky the Bear*
:Bad a mother eagle:Hurt>



A mother eagle hits *Risky the Bear*'s left foreleg hard.
!= CSW HP:Fine Mana:Cold 
*Risky the Bear*
:Bad a mother eagle:Hurt>



*Risky the Bear* panics, and attempts to flee.
*Risky the Bear* leaves north.

!= CSW HP:Fine Mana:Cold>



A mother eagle quickly approaches, trying to hit you.

!= CSW HP:Fine Mana:Cold a mother eagle:Hurt>


north
kill *bear*
No way! You are fighting for your life!

!= CSW HP:Fine Mana:Cold a mother eagle:Hurt>

flee

They aren't here.

!= CSW HP:Fine Mana:Cold a mother eagle:Hurt>


kill *bear*
You flee head over heels.
You flee north.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Fine Mana:Cold>


They aren't here.

![ CSW HP:Fine Mana:Cold>


east
kill *bear*
Inside the Hut
A mailbox stands here stuffed full of messages.
Zakuzka the Black Numenorean is here, fighting *Vegas the Noldorin Elf*.
*Vegas the Noldorin Elf* is here, fighting Zakuzka.
*Risky the Bear* is here, fighting Zakuzka.
Exits: [east], west. - e:woodendoor.

![ CSW HP:Fine Mana:Cold>


![ CSW HP:Fine Mana:Cold>


*Vegas the Noldorin Elf* utters the words 'eugszr zzur'
*Vegas the Noldorin Elf* cries 'Elbereth Gilthoniel' and makes Zakuzka shiver in pain.
Alas! You failed to reach him through the melee.

![ CSW HP:Fine Mana:Cold Zakuzka:Wounded 
*Vegas the Noldorin Elf*
:Fine>


*Vegas the Noldorin Elf* draws upon the power of a pale blue stone.
Zakuzka utters the word 'zabrahpdjatz'
Zakuzka makes the earth tremble and shiver.
You fall, and hit yourself!
Some debris falls on you from above.

![ CSW HP:Fine Mana:Cold Zakuzka:Wounded *Vegas the Noldorin Elf*:Fine>

kill *bear*


Zakuzka panics, and attempts to flee.

![ CSW HP:Fine Mana:Cold Zakuzka:Wounded 
*Vegas the Noldorin Elf*
:Fine>


You slash Zakuzka's body hard and shatter it.

![ CSW HP:Fine Mana:Cold Zakuzka:Bad *Vegas the Noldorin Elf* ***** Things are looking bad for Zakuzka...
:Fine>



*Vegas the Noldorin Elf* gets a purple scroll from a leather backpack.
*Risky the Bear* sends Zakuzka sprawling with a powerful bash. ***** OHno - good thing Vegas is busy with scrolls tho :)
![ CSW HP:Fine Mana:Cold Zakuzka:Bad 
*Vegas the Noldorin Elf*
:Fine>


*Vegas the Noldorin Elf* begins to recite a purple scroll.
You're already fighting!
![ CSW HP:Fine Mana:Cold Zakuzka:Bad 
*Vegas the Noldorin Elf*
:Fine>


flee
You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CSW HP:Fine Mana:Cold>


east
kill *bear*
Inside the Hut
A mailbox stands here stuffed full of messages.
Zakuzka the Black Numenorean is sitting here, trying to fight *Vegas the Noldorin Elf*.
*Vegas the Noldorin Elf* is here, fighting Zakuzka.
*Risky the Bear* is here, fighting Zakuzka.
Exits: [east], west. - e:woodendoor.

![ CSW HP:Fine Mana:Cold>


You approach *Risky the Bear*, trying to slash him.
![ CSW HP:Fine Mana:Cold 
*Risky the Bear*
:Awful Zakuzka:Bad>



You slash *Risky the Bear*'s left foreleg extremely hard and shatter it.
*Risky the Bear* is mortally wounded and will die soon if not aided.
![ CSW HP:Fine Mana:Cold 
*Risky the Bear*
:Dying Zakuzka:Bad>



*Vegas the Noldorin Elf* is surrounded by a white aura.
*Vegas the Noldorin Elf* creates a noxious cloud around Zakuzka!
![ CSW HP:Fine Mana:Cold 
*Risky the Bear*
:Dying Zakuzka:Bad>



*Vegas the Noldorin Elf* leaves west.
![ CSW HP:Fine Mana:Cold 
*Risky the Bear*
:Dying Zakuzka:Bad>



Zakuzka seems to have recovered his senses.
bash
![ CSW HP:Fine Mana:Cold 
*Risky the Bear*
:Dying Zakuzka:Bad>


Zakuzka panics, and attempts to flee.
Zakuzka leaves west.

flee
west
*Vegas the Noldorin Elf* has arrived from the west.

*Risky the Bear* doesn't recover from your bash; he is dead.
You feel more experienced.
Yes! You're beginning to get the idea.
You gained some renown in this battle!
You hear *Risky the Bear*'s death cry as he collapses.
*Risky the Bear* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Risky the Bear*.

![ CSW HP:Fine Mana:Cold>


You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Zakuzka the Black Numenorean is standing here trying to concentrate.
Exits: north, east, south. - e:woodendoor.
Zakuzka utters the word 'abrawajf'

![ CSW HP:Fine Mana:Cold>


Zakuzka leaves north.
Alas, you cannot go that way...

![ CSW HP:Fine Mana:Cold>


north
Kitchen
A large piece of cheese has been placed here.
There are two pieces of raw meat here.
Zakuzka the Black Numenorean is standing here.
Exits: south.
Zakuzka leaves south.

!O CSW HP:Fine Mana:Cold>


south
kill *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Zakuzka the Black Numenorean is here, fighting *Vegas the Noldorin Elf*.
*Vegas the Noldorin Elf* is here, fighting Zakuzka (glowing).
Exits: north, east, south.

![ CSW HP:Fine Mana:Cold>


You lightly slash *Vegas the Noldorin Elf*'s right arm and tickle it.
Zakuzka barely pierces *Vegas the Noldorin Elf*'s right leg and tickles it.
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Fine Zakuzka:Bad>



Zakuzka panics, and attempts to flee.
Zakuzka leaves north.
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Fine>



*Vegas the Noldorin Elf* panics, and attempts to flee.
*Vegas the Noldorin Elf* leaves south.

![ CSW HP:Fine Mana:Cold>


kill *elf*

Zakuzka has arrived from the north.

![ CSW HP:Fine Mana:Cold>


Zakuzka leaves south.
They aren't here.

![ CSW HP:Fine Mana:Cold>

kill *elf*

They aren't here.

![ CSW HP:Fine Mana:Cold>



*Vegas the Noldorin Elf* has arrived from the south.

![ CSW HP:Fine Mana:Cold>


south
*Vegas the Noldorin Elf* leaves south.
Sleeping Quarters
There are three straw pallets here.
The corpse of *a Bear* is lying here.
A sturdy pack horse is standing here.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
kill *elf*
Zakuzka the Black Numenorean is standing here.
*Vegas the Noldorin Elf* is standing here (glowing).
Exits: north.

!= CSW HP:Fine Mana:Cold>


You approach *Vegas the Noldorin Elf*, trying to slash him.
!= CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Fine>

north

kill *elf*
No way! You are fighting for your life!
!= CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Fine>


You're already fighting!
!= CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Fine>

flee

You flee head over heels.
PANIC! You couldn't escape!
!= CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Fine>



*Vegas the Noldorin Elf* panics, and attempts to flee.
*Vegas the Noldorin Elf* leaves north.

!= CSW HP:Fine Mana:Cold>


north
kill *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*Vegas the Noldorin Elf* is standing here (glowing).
Exits: north, east, south.
*Vegas the Noldorin Elf* leaves north.

![ CSW HP:Fine Mana:Cold>


They aren't here.

![ CSW HP:Fine Mana:Cold>


north
kill *elf*
Kitchen
A large piece of cheese has been placed here.
You see two pieces of raw meat on the ground.
*Vegas the Noldorin Elf* is standing here trying to concentrate (glowing).
Exits: south.

!O CSW HP:Fine Mana:Cold>


You slash *Vegas the Noldorin Elf*'s head and tickle it.
!O CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Fine>



*Vegas the Noldorin Elf* panics, and attempts to flee.
!O CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Fine>



Zakuzka has arrived from the south.
A pack horse has arrived from the south.
A mother eagle has arrived from the south.
A mother eagle has arrived from the south.
!O CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Fine>



Zakuzka barely pierces *Vegas the Noldorin Elf*'s head and tickles it.
*Vegas the Noldorin Elf* swiftly dodges a mother eagle's attempt to hit him.
*Vegas the Noldorin Elf* panics, and attempts to flee.
*Vegas the Noldorin Elf* leaves south.

!O CSW HP:Fine Mana:Cold>

south

Zakuzka issues the order 'ass'.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
*Vegas the Noldorin Elf* is standing here (glowing).
Exits: north, east, south.

![ CSW HP:Fine Mana:Cold>

kill *elf*

You approach *Vegas the Noldorin Elf*, trying to slash him.
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Fine>



Zakuzka has arrived from the north.
A pack horse has arrived from the north.
A mother eagle has arrived from the north.
A mother eagle has arrived from the north.
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Fine>



Zakuzka leaves east.
A pack horse leaves east.
A mother eagle leaves east.
A mother eagle leaves east.
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Fine>



*Vegas the Noldorin Elf* panics, and attempts to flee.
*Vegas the Noldorin Elf* leaves north.

![ CSW HP:Fine Mana:Cold>


north
kill *elf*
Kitchen
A large piece of cheese has been placed here.
On the ground, there are two pieces of raw meat.
*Vegas the Noldorin Elf* is standing here (glowing).
Exits: south.

!O CSW HP:Fine Mana:Cold>


You approach *Vegas the Noldorin Elf*, trying to slash him.
!O CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Fine>



You slash *Vegas the Noldorin Elf*'s head.
!O CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Hurt>



*Vegas the Noldorin Elf* panics, and attempts to flee.
*Vegas the Noldorin Elf* leaves south.

!O CSW HP:Fine Mana:Cold>


south
kill *elf*
Zakuzka has arrived from the south.
A pack horse has arrived from the south.
A mother eagle has arrived from the south.
A mother eagle has arrived from the south.
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Fine Mana:Cold>


They aren't here.

![ CSW HP:Fine Mana:Cold>

south

kill *elf*
Sleeping Quarters
You see three straw pallets on the ground.
The corpse of *a Bear* is lying here.
Exits: north.

!= CSW HP:Fine Mana:Cold>


north
They aren't here.

!= CSW HP:Fine Mana:Cold>

east

kill *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CSW HP:Fine Mana:Cold>


Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *a Bear* is lying here.
The shadow of *a Bear* is floating here.
*Vegas the Noldorin Elf* is here, fighting Zakuzka (glowing).
Zakuzka the Black Numenorean is here, fighting *Vegas the Noldorin Elf*.
A sturdy pack horse is standing here.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: [east], west.
As *Vegas the Noldorin Elf* throws a twisted rock fragment at the woodendoor, there is an explosion.
The woodendoor seems to blur for a while.

![ CSW HP:Fine Mana:Cold>


![ CSW HP:Fine Mana:Cold>


Alas! You failed to reach him through the melee.
Zakuzka issues the order 'ass'.
A mother eagle joins Zakuzka's fight.
A mother eagle joins Zakuzka's fight.

![ CSW HP:Fine Mana:Cold>


*Vegas the Noldorin Elf* opens the woodendoor.

![ CSW HP:Fine Mana:Cold>



*Vegas the Noldorin Elf* panics, and attempts to flee.
*Vegas the Noldorin Elf* leaves west.
close exit

close exit

![ CSW HP:Fine Mana:Cold>

close exit


Zakuzka closes the woodendoor.
*Vegas the Noldorin Elf* has arrived from the west.

![ CSW HP:Fine Mana:Cold>

close exit

close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>

close exit

close exit
It's already closed!
*Vegas the Noldorin Elf* opens the woodendoor.

![ CSW HP:Fine Mana:Cold>


close exit
Ok.

![ CSW HP:Fine Mana:Cold>

close exit

It's already closed!

![ CSW HP:Fine Mana:Cold>

close exit

close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>

close exit

close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>

close exit

close exit
It's already closed!
*Vegas the Noldorin Elf* opens the woodendoor.
Zakuzka closes the woodendoor.

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>

close exit

It's already closed!

![ CSW HP:Fine Mana:Cold>

close exit

close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>

close exit

*Vegas the Noldorin Elf* opens the woodendoor.
Zakuzka closes the woodendoor.
It's already closed!

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>

kill *elf*

close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>

close exit

close exit
It's already closed!
*Vegas the Noldorin Elf* panics, and attempts to flee.

![ CSW HP:Fine Mana:Cold>

close exit

It's already closed!

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!
You swiftly dodge *Vegas the Noldorin Elf*'s attempt to hit you.
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Hurt>


It's already closed!
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Hurt>

kill *elf*

close exit
It's already closed!
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Hurt>

close exit

You're already fighting!
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Hurt>

close exit

It's already closed!
You slash *Vegas the Noldorin Elf*'s head.
*Vegas the Noldorin Elf* panics, and attempts to flee.
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Hurt>

close exit

It's already closed!
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Hurt>

close exit

close exit
*Vegas the Noldorin Elf* opens the woodendoor.
Ok.
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Hurt>


close exit
It's already closed!
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Hurt>

close exit

It's already closed!
*Vegas the Noldorin Elf* panics, and attempts to flee.
*Vegas the Noldorin Elf* leaves west.

![ CSW HP:Fine Mana:Cold>

close exit

It's already closed!

![ CSW HP:Fine Mana:Cold>

close exit

It's already closed!

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>

kill *elf*

close exit
*Vegas the Noldorin Elf* has arrived from the west.
You approach *Vegas the Noldorin Elf*, trying to slash him.
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Hurt>


*Vegas the Noldorin Elf* opens the woodendoor.
Ok.
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Hurt>

close exit

close exit
It's already closed!
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Hurt>


close exit
It's already closed!
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Hurt>

close exit

It's already closed!
![ CSW HP:Fine Mana:Cold 
*Vegas the Noldorin Elf*
:Hurt>

close exit

close exit
It's already closed!
*Vegas the Noldorin Elf* panics, and attempts to flee.
*Vegas the Noldorin Elf* leaves west.

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>


kill *elf*
It's already closed!

![ CSW HP:Fine Mana:Cold>

close exit

It's already closed!

![ CSW HP:Fine Mana:Cold>


It's already closed!

![ CSW HP:Fine Mana:Cold>

close exit

kill *elf*
It's already closed!

![ CSW HP:Fine Mana:Cold>

close exit

close exit
They aren't here.

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>

kill *elf*

close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>


It's already closed!

![ CSW HP:Fine Mana:Cold>


It's already closed!

![ CSW HP:Fine Mana:Cold>


It's already closed!

![ CSW HP:Fine Mana:Cold>


It's already closed!

![ CSW HP:Fine Mana:Cold>

look

It's already closed!

![ CSW HP:Fine Mana:Cold>


They aren't here.

![ CSW HP:Fine Mana:Cold>


It's already closed!

![ CSW HP:Fine Mana:Cold>


It's already closed!

![ CSW HP:Fine Mana:Cold>


They aren't here.

![ CSW HP:Fine Mana:Cold>


na blocki
It's already closed!

![ CSW HP:Fine Mana:Cold>


It's already closed!

![ CSW HP:Fine Mana:Cold>


It's already closed!

![ CSW HP:Fine Mana:Cold>


It's already closed!

![ CSW HP:Fine Mana:Cold>


It's already closed!

![ CSW HP:Fine Mana:Cold>


They aren't here.

![ CSW HP:Fine Mana:Cold>


It's already closed!

![ CSW HP:Fine Mana:Cold>


Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *a Bear* is lying here.
The shadow of *a Bear* is floating here.
Zakuzka the Black Numenorean is standing here.
A sturdy pack horse is standing here.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits/emulated: -{east}-, -west-. - e:woodendoor.

![ CSW HP:Fine Mana:Cold>


Zakuzka begins some strange incantations...
Ok.

![ CSW HP:Fine Mana:Cold>


close exit
It's already closed!

![ CSW HP:Fine Mana:Cold>


east
The woodendoor seems to be closed.

![ CSW HP:Fine Mana:Cold>

kill *elf*

They aren't here.

![ CSW HP:Fine Mana:Cold>



Zakuzka utters the words 'braqt eaaf'
The exit east seems to blur for a while.

![ CSW HP:Fine Mana:Cold>


west
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.
Zakuzka has arrived from the east.
A pack horse has arrived from the east.
A mother eagle has arrived from the east.
A mother eagle has arrived from the east.

![ CSW HP:Fine Mana:Cold>


south
kill *elf*
Sleeping Quarters
On the ground, there are three straw pallets.
The corpse of *a Bear* is lying here.
Exits: north.

!= CSW HP:Fine Mana:Cold>


north
They aren't here.

!= CSW HP:Fine Mana:Cold>

north

kill *elf*
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Fine Mana:Cold>


Kitchen
A large piece of cheese has been placed here.
On the ground, there are two pieces of raw meat.
Zakuzka the Black Numenorean is standing here.
A sturdy pack horse is standing here.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: south.
Zakuzka leaves south.
A pack horse leaves south.
A mother eagle leaves south.
A mother eagle leaves south.

!O CSW HP:Fine Mana:Cold>


They aren't here.

!O CSW HP:Fine Mana:Cold>


south
Living Room
A small oaken table has been set here.
On the table, there are a butcher knife and a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CSW HP:Fine Mana:Cold>



Zakuzka has arrived from the south.
A pack horse has arrived from the south.
A mother eagle has arrived from the south.
A mother eagle has arrived from the south.

![ CSW HP:Fine Mana:Cold>


east

Zakuzka leaves east.
A pack horse leaves east.
A mother eagle leaves east.
A mother eagle leaves east.

![ CSW HP:Fine Mana:Cold>


Inside the Hut
A mailbox stands here stuffed full of messages.
The corpse of *a Bear* is lying here.
The shadow of *a Bear* is floating here.
Zakuzka the Black Numenorean is standing here.
A sturdy pack horse is standing here.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: [east], west. - e:woodendoor.

![ CSW HP:Fine Mana:Cold>




*** Long one :/







 Very nice, I would like to see this log in the 'notables' section! 


2016/07/11 17:45, Stealthy: 
Bleh, last part is with JMC logging feature, not copy-paste. Looks terrible. I opened the file with notepad and wordpad, both looked the same. Any fix?

2016/07/12 16:38, Salber: 
Were you the orc I had a 1v1 with in foreman a couple days ago?

2016/07/12 17:03, Stealthy: 
No, I came when you were dead already - that was Kakuke.


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