Argle links Logs MUME Players Profiles
ElvenRunes Logo
Glory days? (Sardaukar)comments   back
(952 hits. Posted 2016/09/13)
*Sardaukar the Zaugurz Noob*
Date: September 13, 2016



* Logged on to re-retire, but just in case thought I'd check outside the caves..




Welcome to the land of Middle-earth. May your visit here be... interesting?! Probably not.



down
Trail through the Mountains
Exits: -south-, -west-, -up-.
)< CW>tw

tr hungry
You carefully examine the ground around you, looking for tracks...

You stop searching.
)< CW>
trw
track warhorse
You carefully examine the ground around you, looking for tracks...

You see some plain tracks of a warhorse leading south, done less than 1 hour ago.
)< CW>
pursue
You follow the tracks south.
Source of the River
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orkish patrol-leader is lying here.
The corpse of an orc-soldier is lying here.
A clear spring babbles as cool water trickles out of the ground.
A mother eagle is here, fighting a hill giant.
A mother eagle is here, fighting a hill giant.
*a noble Elf* is here, riding a warhorse, fighting a hill giant.
A hill giant is here, fighting *a noble Elf*.
Exits: -north-, -east-, -\down/-.
Aha, you have found your victim!

!< CW>
kill *orc*

*a noble Elf* strongly slashes a hill giant's right arm.

!< CW>
They aren't here.

!< CW>
north
Trail through the Mountains
Exits: -south-, -west-, -up-.
)< CW>
#   $tar set to {*elf*}[local]
rem shield
wield tweapon
You aren't wearing a shield.
)< CW>
You don't have a tweapon.
)< CW>
south
kill *elf*
Source of the River
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orkish patrol-leader is lying here.
The corpse of an orc-soldier is lying here.
A clear spring babbles as cool water trickles out of the ground.
A mother eagle is here, fighting a hill giant.
A mother eagle is here, fighting a hill giant.
*a noble Elf* is here, riding a warhorse, fighting a hill giant.
A hill giant is here, fighting *a noble Elf*.
Exits: -north-, -east-, -\down/-.

!< CW>

!< CW>
Alas! You failed to reach him through the melee.
A mother eagle strongly hits a hill giant's left hand.

!< CW>
A mother eagle hits a hill giant's right leg very hard.

!< CW>
kill *elf*

*a noble Elf* panics, and attempts to flee.

!< CW>
You smite *a noble Elf*'s right hand.

!< CW *a noble Elf*:Hurt a hill giant:Wounded>north
No way! You are fighting for your life!
*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves NORTH riding a warhorse.
)< CW>
kill *elf*
They aren't here.
)< CW>

A mother eagle hits a hill giant's body hard and shatters it.
)< CW>

*a noble Elf* has arrived from the north riding a warhorse.
A hill giant strongly hits a mother eagle's tail and tickles it.

!< CW>

A mother eagle hits a hill giant's left leg.

!< CW>kill *elf*

You approach *a noble Elf*, trying to smite him.

!< CW *a noble Elf*:Hurt>

*a noble Elf* begins some strange incantations...

!< CW *a noble Elf*:Hurt>

A mother eagle hits a hill giant's left arm very hard and shatters it.

!< CW *a noble Elf*:Hurt>

A hill giant hits a mother eagle's right wing and tickles it.

!< CW *a noble Elf*:Hurt>

You smite *a noble Elf*'s body.
Your victim is shocked by your hit!

!< CW *a noble Elf*:Hurt>

*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves NORTH riding a warhorse.
)< CW>

A mother eagle strongly hits a hill giant's body and shatters it.
)< CW>
kill *elf*
north
*a noble Elf* has arrived from the north riding a warhorse.
You approach *a noble Elf*, trying to smite him.

!< CW *a noble Elf*:Hurt>kill *elf*

bash *elf*
No way! You are fighting for your life!
*a noble Elf* slashes your body and tickles it.

!< CW HP:Fine *a noble Elf*:Hurt>
You're already fighting!

!< CW HP:Fine *a noble Elf*:Hurt>
*a noble Elf* begins some strange incantations...

A hill giant is mortally wounded and will die soon if not aided.

You hear a hill giant's death cry as he collapses.
A hill giant is dead! R.I.P.

A mother eagle quickly approaches, trying to hit you.

Your bash at *a noble Elf* sends him sprawling.
A mother eagle strongly hits your left arm and tickles it.

!< CW HP:Fine *a noble Elf*:Hurt>

A mother eagle strongly hits your left leg and tickles it.

!< CW HP:Fine *a noble Elf*:Hurt>
#{seems to have recovered} is not action trigger anymore.
#{avoids your} is not action trigger anymore.

A mother eagle lightly hits your left arm and tickles it.

!< CW HP:Fine *a noble Elf*:Hurt>lt

label dead
Ok.

!< CW HP:Fine *a noble Elf* (dead):Hurt>
#   $tar set to {dead}[local]

A mother eagle hits your right foot hard and tickles it.

!< CW HP:Fine *a noble Elf* (dead):Hurt>

You lightly smite *a noble Elf* (dead)'s right hand.

!< CW HP:Fine *a noble Elf* (dead):Hurt>
flee
You flee head over heels.
You flee north.
Trail through the Mountains
Exits: -south-, -west-, -up-.
)< CW HP:Fine>
kill dead
They aren't here.
)< CW HP:Fine>
kill dead
They aren't here.
)< CW HP:Fine>
kill dead
They aren't here.
)< CW HP:Fine>
south
kill dead
Source of the River
The corpse of a hill giant is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orkish patrol-leader is lying here.
The corpse of an orc-soldier is lying here.
A clear spring babbles as cool water trickles out of the ground.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
*a noble Elf* (dead) is here trying to concentrate, riding a warhorse.
Exits: -north-, -east-, -\down/-.

!< CW HP:Fine>
You approach *a noble Elf* (dead), trying to smite him.

!< CW HP:Fine *a noble Elf* (dead):Hurt>
*a noble Elf* (dead) lightly slashes your left leg and tickles it.

!< CW HP:Fine *a noble Elf* (dead):Hurt>

*a noble Elf* (dead) panics, but can't stop fighting to flee.

!< CW HP:Fine *a noble Elf* (dead):Hurt>
north

*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* leaves NORTH riding a warhorse.
)< CW HP:Fine>
Trail through the Mountains
*a noble Elf* (dead) is here, riding a warhorse.
Exits: -south-, -west-, -up-.
You have found a goblin scout!

!< CW HP:Fine>
kill dead
You approach *a noble Elf* (dead), trying to smite him.

!< CW HP:Fine *a noble Elf* (dead):Hurt>

*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* leaves WEST riding a warhorse.
)< CW HP:Fine>
kill dead
They aren't here.
)< CW HP:Fine>

A goblin scout leaves SOUTH sneaking.
)< CW HP:Fine>
kill dead
*a noble Elf* (dead) has arrived from the west riding a warhorse.
You approach *a noble Elf* (dead), trying to smite him.

!< CW HP:Fine *a noble Elf* (dead):Hurt>

*a noble Elf* (dead) strongly slashes your body and tickles it.

!< CW HP:Fine *a noble Elf* (dead):Hurt>
kill dead
You're already fighting!

!< CW HP:Fine *a noble Elf* (dead):Hurt>

*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* leaves SOUTH riding a warhorse.
)< CW HP:Fine>
kill dead
They aren't here.
)< CW HP:Fine>
kill dead
They aren't here.
)< CW HP:Fine>
kill dead
They aren't here.
)< CW HP:Fine>
south
kill dead
Source of the River
The corpse of a hill giant is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orkish patrol-leader is lying here.
The corpse of an orc-soldier is lying here.
A clear spring babbles as cool water trickles out of the ground.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
A barefoot goblin pads silently over the stone.
*a noble Elf* (dead) is here, riding a warhorse.
Exits: -north-, -east-, -\down/-.

!< CW HP:Fine>
You barely smite *a noble Elf* (dead)'s left leg and tickle it.

!< CW HP:Fine *a noble Elf* (dead):Hurt>

*a noble Elf* (dead) issues the order 'assist'.
A mother eagle joins *a noble Elf* (dead)'s fight.
A mother eagle joins a mother eagle's fight.
A mother eagle lightly hits your left hand and tickles it.
A mother eagle hits your right foot and tickles it.
*a noble Elf* (dead) lightly slashes your body and tickles it.

!< CW HP:Fine *a noble Elf* (dead):Hurt>

*a noble Elf* (dead) begins some strange incantations...

!< CW HP:Fine *a noble Elf* (dead):Hurt>
flee
You flee head over heels.
You flee north.
Trail through the Mountains
Exits: -south-, -west-, -up-.
)< CW HP:Fine>
score
418/521 hits and 67/163 moves.
)< CW HP:Fine>

*a noble Elf* (dead) has arrived from the south riding a warhorse.
A mother eagle has arrived from the south.
A mother eagle has arrived from the south.

!< CW HP:Fine>
kill dead
*a noble Elf* leaves SOUTH riding a warhorse.
A mother eagle leaves SOUTH.
A mother eagle leaves SOUTH.
They aren't here.
)< CW HP:Fine>
kill dead
They aren't here.
)< CW HP:Fine>

*a noble Elf* (dead) has arrived from the south riding a warhorse.
A mother eagle has arrived from the south.
A mother eagle has arrived from the south.

!< CW HP:Fine>
kill dead
You swiftly dodge *a noble Elf* (dead)'s attempt to slash you.
You're already fighting!
A mother eagle hits your body hard and tickles it.

!< CW HP:Fine *a noble Elf* (dead):Hurt>

*a noble Elf* (dead) issues the order 'assist'.
A mother eagle joins *a noble Elf* (dead)'s fight.
A mother eagle lightly hits your left arm and tickles it.

!< CW HP:Fine *a noble Elf* (dead):Hurt>

*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* leaves UP riding a warhorse.
)< CW HP:Fine a mother eagle:Fine>
flee
You flee head over heels.
You flee south.
Source of the River
The corpse of a hill giant is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orc-soldier is lying here.
The corpse of an orkish patrol-leader is lying here.
The corpse of an orc-soldier is lying here.
A clear spring babbles as cool water trickles out of the ground.
A barefoot goblin pads silently over the stone.
Exits: -north-, -east-, -\down/-.
)< CW HP:Fine>
dw
drink water
You drink the water.
You do not feel thirsty anymore.
)< CW HP:Fine>
score
395/521 hits and 66/163 moves.
)< CW HP:Fine>
stat
OB: 161%, DB: 31%, PB: 5%, Armour: 46%. Wimpy: 150. Mood: aggressive.
Needed: 2,215,548 xp, 0 tp. Gold: 165. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- strength
)< CW HP:Fine>

You see a goblin scout sneaking into a hiding place.
)< CW HP:Fine>

The sun rises in the east.

*< CW HP:Fine>
eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     an icy ring
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (used)
<worn on legs>       a shining pair of chain mail leggings (well-maintained)
<worn on arms>       a shining pair of chain mail sleeves (well-maintained)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a pair of smooth, black boots
<worn about body>    a forest green cloak (flawless)
<wielded two-handed> a war mattock
<worn on wrist>      a keyring with a few keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a water skin
<worn on belt>       a small pouch
<worn on belt>       a stone

*< CW HP:Fine>
north
kill dead
Trail through the Mountains
Exits: -south-, -west-, -up-.

*< CW HP:Fine>
They aren't here.

*< CW HP:Fine>
trw
track warhorse
You carefully examine the ground around you, looking for tracks...

You see some plain tracks of a warhorse leading west, done less than 1 hour ago.

*< CW HP:Fine>
tr
You stop tracking your victim.

*< CW HP:Fine>west

Trail along a River
Exits: -east-, -south-, -west-.

*< CW HP:Fine>
west
Trail along a River
A large pile of boulders is sitting here, probably debris from a rockslide.
Exits: -east-, ~south~, -west-.

*< CW HP:Fine>
west
Trail along a River
Exits: -east-, ~south~, -west-.

*< CW HP:Fine>
west
Trail along a River
Exits: -east-, ~south~, -west-.

*< CW HP:Fine>
west
Under the Cliff
Exits: -east-, -west-.

*< CW HP:Fine>
west
Trail along a River
Exits: -east-, -west-.

*< CW HP:Fine>
west
Near a Fork
Exits: -north-, -east-, -west-.

*. CW HP:Fine>
trw
track warhorse
You carefully examine the ground around you, looking for tracks...

You see some apparent tracks of a warhorse leading west, done less than 1 hour ago.

*. CW HP:Fine>
west
A Sloping Bridge
Exits: -east-, -west-, -down-.

You see some apparent tracks of a warhorse leading west, done less than 1 hour ago.

*. CW HP:Fine>
west
A Trail along a River
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: -east-, -south-, -west-.

You see some apparent tracks of a warhorse leading west, done less than 1 hour ago.

*. CW HP:Fine>

A demon wolf lightly hits your right arm and tickles it.

*. CW HP:Fine a demon wolf:Healthy>

A demon wolf says 'I will hunt you until you're dead, Zaugurz Orc!' in Morbeth.

*. CW HP:Fine a demon wolf:Healthy>west

No way! You are fighting for your life!

*. CW HP:Fine a demon wolf:Healthy>
flee

A demon wolf has arrived from the west.

*. CW HP:Fine a demon wolf:Healthy>
You flee head over heels.
You flee south.
A Dangerous Road
Exits: -north-, -south-.

*< CW HP:Fine>

You stop tracking your victim.

*< CW HP:Fine>
north
A Trail along a River
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: -east-, -south-, -west-.

*. CW HP:Fine>east

north
A Sloping Bridge
Exits: -east-, -west-, -down-.

*. CW HP:Fine>
Alas, you cannot go that way...

*. CW HP:Fine>

A demon wolf has arrived from the west.

*. CW HP:Fine>east

Near a Fork
Exits: -north-, -east-, -west-.

*. CW HP:Fine>north

r
Junction
Exits: -north-, -east-, -south-.
You see some fog coming from the west.
Clouds gather in the sky, encircling the peaks of the mountains.

*<~- CW HP:Fine>
You sit down and rest your tired bones.

*<~- CW HP:Fine>
score
398/521 hits and 55/163 moves.

*<~- CW HP:Fine>
stat
OB: 159%, DB: -19%, PB: 5%, Armour: 46%. Wimpy: 150. Mood: aggressive.
Needed: 2,215,548 xp, 0 tp. Gold: 165. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- strength

*<~- CW HP:Fine>
who
Players
-------
 [Mc] Hza . [Retired]
      Sardaukar Arrakis, the Snow Viper
 [Mw] Orlanth the Thunderous (Idle)

3 allies and visible Ainur on.

*<~- CW HP:Fine>
wield clweapon
wear shield
You stop using a war mattock.
You skilfully wield a mighty dwarven axe, looking very evil-minded.

*<~- CW HP:Fine>
You fasten a defiled dwarven shield on your arm, becoming very impressive.

*<~- CW HP:Fine>
score
400/521 hits and 60/163 moves.

*<~- CW HP:Fine>

The day has begun. You feel so weak under the cruel light!

*<~ CW HP:Fine>
stat
OB: 123%, DB: -49%, PB: 45%, Armour: 46%. Wimpy: 150. Mood: aggressive.
Needed: 2,215,548 xp, 0 tp. Gold: 165. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- strength

*<~ CW HP:Fine>
score
415/521 hits and 83/163 moves.

*<~ CW HP:Fine>
score
415/521 hits and 84/163 moves.

*<~ CW HP:Fine>

You feel bolder.

*<~ CW HP:Fine>
score
420/521 hits and 95/163 moves.

*<~ CW HP:Fine>
score
420/521 hits and 96/163 moves.

*<~ CW HP:Fine>
stat
OB: 129%, DB: -49%, PB: 45%, Armour: 46%. Wimpy: 150. Mood: aggressive.
Needed: 2,215,548 xp, 0 tp. Gold: 165. Alert: normal.
Affected by:
- novoid
- noquit
- strength

*<~ CW HP:Fine>
ds
drink skin
Your stomach can't contain anymore!

*<~ CW HP:Fine>score

421/521 hits and 97/163 moves.

*<~ CW HP:Fine>
info
You are a male Zaugurz Orc.
You are 58 years, 2 months and 24 days old.
You have played 1 month, 13 days and 9 hours (real time). Session: 10 mins.
This ranks you as Sardaukar Arrakis, the Snow Viper (level 68).
You are five feet eight and weigh eleven stone and one pound.
Perception: vision -16, hearing -1, smell 7. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are welcome in the Zaugurz Outpost.
Your equipment weighs one hundred thirteen pounds. Heavy, but we will manage...
Your base abilities are: Str:22 Int:8 Wis:7 Dex:14 Con:21 Wil:14 Per:14.
Offensive Bonus: 129%, Dodging Bonus: -49%, Parrying Bonus: 45%.
Your armour provides an average protection of 46%.
You have 421/521 hit and 98/163 movement points.
Your mood is aggressive. You will flee if your hit points go below 150.
You have scored 68,784,452 experience points and you have 439,637 travel points.
You are not known for any acts of war.
You need 2,215,548 exp. points and 0 travel points to reach the next level.
You have 165 gold coins, 5 silver pennies, and 51 copper pennies.
You are speaking Orkish.
You will swim if necessary.
You will try to climb even under unsafe conditions.
You are weak under the cruel light of the Sun.

You are subjected to the following temporary effects:
- novoid
- noquit
- strength

*<~ CW HP:Fine>
who
Players
-------
 [Mc] Hza . [Retired]
      Sardaukar Arrakis, the Snow Viper
 [Mw] Orlanth the Thunderous (Idle)

3 allies and visible Ainur on.

*<~ CW HP:Fine>
score
422/521 hits and 99/163 moves.

*<~ CW HP:Fine>
score
422/521 hits and 99/163 moves.

*<~ CW HP:Fine>
score
422/521 hits and 100/163 moves.

*<~ CW HP:Fine>
st
You stop resting, and stand up.

*<~ CW HP:Fine>
south
Near a Fork
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: *north*, *east*, *west*.
The clouds begin to disappear.

*. CW HP:Fine>
south
Alas, you cannot go that way...

*. CW HP:Fine>west

A Sloping Bridge
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: *east*, *west*, *down*.

*. CW HP:Fine>
west
A Trail along a River
Exits: *east*, *south*, *west*.

*. CW HP:Fine>
west
A Trail along a River
Exits: *north*, *east*, *south*, *west*.

*. CW HP:Fine>
eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     an icy ring
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (used)
<worn on legs>       a shining pair of chain mail leggings (well-maintained)
<worn on arms>       a shining pair of chain mail sleeves (well-maintained)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a pair of smooth, black boots
<worn about body>    a forest green cloak (flawless)
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     a defiled dwarven shield (flawless)
<worn on wrist>      a keyring with a few keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a water skin
<worn on belt>       a small pouch
<worn on belt>       a stone

*. CW HP:Fine>
west
A Trail along a River
Exits: *east*, *west*.

*. CW HP:Fine>
west
A Trail along a River
Exits: *east*, *west*.

*. CW HP:Fine>
south
Alas, you cannot go that way...

*. CW HP:Fine>
west
A Trail along a River
Exits: *east*, *south*.

*. CW HP:Fine>
south
A Trail along a River
Exits: *north*, *east*, *west*.

*. CW HP:Fine>
west
A Trail along a River
Exits: *east*, *south*.

*. CW HP:Fine>
south
A Trail along a River
Exits: *north*, *west*.

*. CW HP:Fine>west

A Trail along a River
A grey wolf is here, salivating profusely.
Exits: *east*, *west*.
Large clouds assemble in the sky above, covering the flat terrain with odd shadows.

*.~ CW HP:Fine>
west
A Trail along a River
Exits: *east*, *south*.

*.~ CW HP:Fine>south

Trail to the Misty Mountains
An opossum stands here, sniffing around the ground.
Exits: *north*, *south*, *west*.

*.~ CW HP:Fine>
west
Trail to the Misty Mountains
Exits: *east*, *west*.

*.~ CW HP:Fine>west

Trail Meets a Tributary of the Bruinen
Exits: *north*, *east*, *south*, *west*.

*.~ CW HP:Fine>
tr
You carefully examine the ground around you, looking for tracks...

You see:
   - a clear track of a warhorse leading west done less than 2 hours ago

   - a plain track of an Orc coming from the east done less than 1 hour ago
   - a clear track of a warhorse leading east done less than 5 hours ago
   - a clear track of a warhorse leading north done less than 6 hours ago

You stop searching.

*.~ CW HP:Fine>
west
Trail to the Misty Mountains
Exits: *east*, *west*.

*.~ CW HP:Fine>
west
A Trail above the Rapids
Exits: *east*, *west*.

*.~ CW HP:Fine>
west
Trail to the Misty Mountains
Exits: *east*, *west*.

*.~ CW HP:Fine>
west
west
Trail to the Misty Mountains
Exits: *east*, *west*.

*.~ CW HP:Fine>
south
A Washed Out Trail
Exits: *east*, *south*.

*%~ CW HP:Fine>
Bend in the Trail
Exits: *north*, *east*, *west*.

*:~ CW HP:Fine>tr

You carefully examine the ground around you, looking for tracks...

You see:
   - a clear track of a warhorse leading east done less than 2 hours ago
   - a plain track of a warhorse leading north done less than 6 hours ago

You stop searching.

*:~ CW HP:Fine>east

Worn Foothills
Exits: *east*, *south*, *west*.

*(~ CW HP:Fine>
east
Worn Foothills
Exits: [east], *west*.

*(~ CW HP:Fine>
east
The door seems to be closed.

*(~ CW HP:Fine>
open exit
Ok.

*(~ CW HP:Fine>
scout e
You quietly scout eastwards...

An Abandoned Hut
*a noble Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.

You stop scouting.
Exits/emulated: {east}, west.

*(~ CW HP:Fine>

The door closes quietly.

*(~ CW HP:Fine>east

opt
The door seems to be closed.

*(~ CW HP:Fine>
up
op trapdoor
You don't see any trapdoor here.

*(~ CW HP:Fine>
Alas, you cannot go that way...

*(~ CW HP:Fine>
open exit
Ok.

*(~ CW HP:Fine>east

An Abandoned Hut
*a noble Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: (west), [down]. - d:trapdoor.

![ CW HP:Fine>opt

up
op trapdoor
Ok.

![ CW HP:Fine>
west
Alas, you cannot go that way...

![ CW HP:Fine>
Worn Foothills
Exits: (east), west.

*(~ CW HP:Fine>

The door closes quietly.

*(~ CW HP:Fine>
score
432/521 hits and 88/163 moves.

*(~ CW HP:Fine>
stat
OB: 157%, DB: 31%, PB: 45%, Armour: 46%. Wimpy: 150. Mood: aggressive.
Needed: 2,215,548 xp, 0 tp. Gold: 165. Alert: normal.
Affected by:
- novoid
- noquit
- strength

*(~ CW HP:Fine>
eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     an icy ring
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (used)
<worn on legs>       a shining pair of chain mail leggings (well-maintained)
<worn on arms>       a shining pair of chain mail sleeves (well-maintained)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a pair of smooth, black boots
<worn about body>    a forest green cloak (flawless)
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     a defiled dwarven shield (flawless)
<worn on wrist>      a keyring with a few keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a water skin
<worn on belt>       a small pouch
<worn on belt>       a stone

*(~ CW HP:Fine>
wield clweapon
wear shield
You don't have a clweapon.

*(~ CW HP:Fine>
You don't have a shield.

*(~ CW HP:Fine>
open exit
Ok.

*(~ CW HP:Fine>
east
An Abandoned Hut
Exits: (west), (down). - d:trapdoor.

o[ CW HP:Fine>kill dead

They aren't here.

o[ CW HP:Fine>
down
kill dead
Smelly Cellar
A large troll is here, fighting a mother eagle.
*a noble Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle is here, fighting a large troll.
A mother eagle is here, fighting a large troll.
Exits: (up). - s:panel u:trapdoor.
*a noble Elf* (dead) joins a mother eagle's fight.
*a noble Elf* (dead) strongly slashes a large troll's body and tickles it.

![ CW HP:Fine>
You lightly cleave *a noble Elf* (dead)'s right arm and tickle it.

![ CW HP:Fine *a noble Elf* (dead):Fine a large troll:Fine>

*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves UP.
A mother eagle hits a large troll's left leg and tickles it.

o[ CW HP:Fine>
flee
You flee head over heels.
You flee up.
An Abandoned Hut
*a noble Elf* (dead) is standing here.
Exits: (west), (down). - s:panel u:trapdoor.

![ CW HP:Fine>
kill dead
*a noble Elf* (dead) leaves DOWN.
They aren't here.

o[ CW HP:Fine>

The trapdoor closes quietly.

o[ CW HP:Fine>kill dead

They aren't here.

o[ CW HP:Fine>
b trapdoor
bash trapdoor
Nothing seems to happen.

b trapdoor

o[ CW HP:Fine>
bash trapdoor
The trapdoor gave away under the pressure.

down
kill dead

o[ CW HP:Fine>
Smelly Cellar
A large troll is here, fighting a mother eagle.
A large warhorse is standing here, clad in mail.
A mother eagle is here, fighting a large troll.
A mother eagle is here, fighting a large troll.
*a noble Elf* (dead) is here, fighting a large troll.
Exits: #up#. - d:trapdoor.

![ CW HP:Fine>
You lightly cleave *a noble Elf* (dead)'s left foot and tickle it.

![ CW HP:Fine *a noble Elf* (dead):Fine a large troll:Wounded>

*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves UP.
A mother eagle strongly hits a large troll's body.

o[ CW HP:Fine>
up
An Abandoned Hut
*a noble Elf* (dead) is standing here.
Exits: (west), #down#. - d:trapdoor.

![ CW HP:Fine>bash dead

bash dead
bash dead
*a noble Elf* (dead) leaves DOWN.
Your victim has disappeared!

o[ CW HP:Fine>kill dead

You don't see any dead here.

o[ CW HP:Fine>
You don't see any dead here.

o[ CW HP:Fine>
down
They aren't here.

o[ CW HP:Fine>kill dead

bash dead
Smelly Cellar
A large troll is here, fighting a mother eagle.
A large warhorse is standing here, clad in mail.
A mother eagle is here, fighting a large troll.
A mother eagle is here, fighting a large troll.
*a noble Elf* (dead) is standing here.
Exits: #up#. - d:trapdoor.

![ CW HP:Fine>
You lightly cleave *a noble Elf* (dead)'s body and tickle it.

![ CW HP:Fine *a noble Elf* (dead):Fine>
A mother eagle avoids being bashed by a large troll who loses his balance.
*a noble Elf* (dead) panics, but can't stop fighting to flee.
A mother eagle hits a large troll's right hand.

A mother eagle hits a large troll's body hard and shatters it.

*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves UP.
Your victim has disappeared!

o[ CW HP:Fine>
up
kill dead
bash dead
An Abandoned Hut
*a noble Elf* (dead) is standing here.
Exits: (west), #down#. - d:trapdoor.

![ CW HP:Fine>
You approach *a noble Elf* (dead), trying to cleave him.

![ CW HP:Fine *a noble Elf* (dead):Fine>
*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves WEST.
Your victim has disappeared!

o[ CW HP:Fine>

*a noble Elf* (dead) has arrived from the west.

![ CW HP:Fine>
kill dead
You approach *a noble Elf* (dead), trying to cleave him.

![ CW HP:Fine *a noble Elf* (dead):Fine>

You strongly cleave *a noble Elf* (dead)'s right foot.

![ CW HP:Fine *a noble Elf* (dead):Fine>
bash dead
*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves DOWN.
Your victim has disappeared!

o[ CW HP:Fine>
kill dead
They aren't here.

o[ CW HP:Fine>
down
kill dead
Smelly Cellar
A large troll is here, fighting a mother eagle.
A large warhorse is standing here, clad in mail.
A mother eagle is here, fighting a large troll.
A mother eagle is here, fighting a large troll.
*a noble Elf* (dead) is standing here.
Exits: #up#. - s:panel u:trapdoor.

![ CW HP:Fine>bash dead

You approach *a noble Elf* (dead), trying to cleave him.

![ CW HP:Fine *a noble Elf* (dead):Fine>
*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves UP.
Your victim has disappeared!

o[ CW HP:Fine>

A mother eagle strongly hits a large troll's left arm and shatters it.

o[ CW HP:Fine>

*a noble Elf* (dead) has arrived from above.
A large troll crushes a mother eagle's tail and tickles it.

![ CW HP:Fine>
up
kill dead
An Abandoned Hut
Exits: (west), #down#. - d:trapdoor.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>down
kill dead

Smelly Cellar
A large troll is here, fighting a mother eagle.
A large warhorse is standing here, clad in mail.
A mother eagle is here, fighting a large troll.
A mother eagle is here, fighting a large troll.
*a noble Elf* (dead) is standing here trying to concentrate.
Exits: #up#. - s:panel u:trapdoor.

![ CW HP:Fine>
bash dead
You cleave *a noble Elf* (dead)'s right arm hard.

![ CW HP:Fine *a noble Elf* (dead):Hurt>
A mother eagle seems to have recovered her senses.

*a noble Elf* (dead) issues the order 'flee'.
A mother eagle leaves UP.
A mother eagle panics, and attempts to flee.
A mother eagle leaves UP.

up
A large troll tries to crush *a noble Elf* (dead), but he parries successfully.

*a noble Elf* (dead) panics, and attempts to flee.

flee

![ CW HP:Fine *a noble Elf* (dead):Hurt>
No way! You are fighting for your life!

![ CW HP:Fine *a noble Elf* (dead):Hurt>
*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves UP.

o[ CW HP:Fine>
up
kill dead
An Abandoned Hut
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
*a noble Elf* (dead) is standing here.
Exits: (west), #down#. - d:trapdoor.

![ CW HP:Fine>
You approach *a noble Elf* (dead), trying to cleave him.

![ CW HP:Fine *a noble Elf* (dead):Hurt>bash dead

*a noble Elf* (dead) issues the order 'assist'.
A mother eagle joins *a noble Elf* (dead)'s fight.
A mother eagle hits your right leg and tickles it.

*a noble Elf* (dead) closes the door.

*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves DOWN.
Your victim has disappeared!

o[ CW HP:Fine a mother eagle:Fine>

*a noble Elf* (dead) has arrived from below.
A warhorse has arrived from below.

![ CW HP:Fine a mother eagle:Fine>
flee
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Fine a mother eagle:Fine>

You cleave a mother eagle's left wing very hard and tickle it.

![ CW HP:Fine a mother eagle:Fine>

A mother eagle hits your left foot and tickles it.

![ CW HP:Fine a mother eagle:Fine>

*a noble Elf* (dead) begins some strange incantations...
You flee head over heels.
You flee down.
Smelly Cellar
A large mean-looking troll is here.
Exits: #up#. - d:trapdoor.

o[ CW HP:Fine>
up
kill dead
An Abandoned Hut
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
*a noble Elf* (dead) is standing here trying to concentrate.
A large warhorse is standing here, clad in mail.
Exits: [west], #down#. - d:trapdoor.

![ CW HP:Fine>
You approach *a noble Elf* (dead), trying to cleave him.

![ CW HP:Fine *a noble Elf* (dead):Hurt>
bash dead
*a noble Elf* (dead) utters the words 'braqt eaaf'
The exit west seems to blur for a while.

*a noble Elf* (dead) issues the order 'assist'.
A mother eagle joins *a noble Elf* (dead)'s fight.
A mother eagle strongly hits your head and tickles it.
*a noble Elf* (dead) strongly slashes your right foot and tickles it.

*a noble Elf* (dead) panics, but can't stop fighting to flee.

*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves DOWN.
Your victim has disappeared!

o[ CW HP:Fine a mother eagle:Healthy>flee

You flee head over heels.
You flee down.
Smelly Cellar
A large mean-looking troll is here.
*a noble Elf* (dead) is standing here.
Exits: #up#. - d:trapdoor.

![ CW HP:Fine>kill dead

You approach *a noble Elf* (dead), trying to cleave him.

![ CW HP:Fine *a noble Elf* (dead):Hurt>

A large troll crushes *a noble Elf* (dead)'s right foot.

![ CW HP:Fine *a noble Elf* (dead):Hurt>

*a noble Elf* (dead) panics, and attempts to flee.

![ CW HP:Fine *a noble Elf* (dead):Hurt>

You strongly cleave *a noble Elf* (dead)'s left arm.

![ CW HP:Fine *a noble Elf* (dead):Hurt>
up
No way! You are fighting for your life!
A large troll lightly crushes *a noble Elf* (dead)'s left arm.
*a noble Elf* (dead) panics, but can't stop fighting to flee.

![ CW HP:Fine *a noble Elf* (dead):Hurt>
up
up
kill dead
No way! You are fighting for your life!

![ CW HP:Fine *a noble Elf* (dead):Hurt>
You're already fighting!

![ CW HP:Fine *a noble Elf* (dead):Hurt>
up

*a noble Elf* (dead) panics, but can't stop fighting to flee.

![ CW HP:Fine *a noble Elf* (dead):Hurt>kill dead

No way! You are fighting for your life!

![ CW HP:Fine *a noble Elf* (dead):Hurt>
You're already fighting!

![ CW HP:Fine *a noble Elf* (dead):Hurt>

*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves UP.

o[ CW HP:Fine>
up
kill dead
An Abandoned Hut
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
A large warhorse is standing here, clad in mail.
*a noble Elf* (dead) is standing here.
Exits: [west], #down#. - d:trapdoor.

![ CW HP:Fine>bash dead

You approach *a noble Elf* (dead), trying to cleave him.

![ CW HP:Fine *a noble Elf* (dead):Hurt>
*a noble Elf* (dead) issues the order 'assist'.
A mother eagle joins *a noble Elf* (dead)'s fight.
A mother eagle strongly hits your right leg and tickles it.

Your bash at *a noble Elf* (dead) sends him sprawling.
You cleave *a noble Elf* (dead)'s right leg hard and shatter it.

![ CW HP:Fine *a noble Elf* (dead):Wounded>

A mother eagle lightly hits your left leg and tickles it.

![ CW HP:Fine *a noble Elf* (dead):Wounded>
flee
You flee head over heels.
You flee down.
Smelly Cellar
A large mean-looking troll is here.
Exits: #up#. - d:trapdoor.

o[ CW HP:Fine>
rem shield
wield tweapon
You stop using a defiled dwarven shield.

o[ CW HP:Fine>
You stop using a mighty dwarven axe.
You masterfully wield a war mattock, looking very evil-minded.

o[ CW HP:Fine>up

kill dead
An Abandoned Hut
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
A large warhorse is standing here, clad in mail.
*a noble Elf* (dead) is standing here.
Exits: [west], #down#. - d:trapdoor.

![ CW HP:Fine>
You smite *a noble Elf* (dead)'s right leg extremely hard and shatter it.

![ CW HP:Fine *a noble Elf* (dead):Bad>

*a noble Elf* (dead) seems to have recovered his senses.

![ CW HP:Fine *a noble Elf* (dead):Bad>

*a noble Elf* (dead) panics, and attempts to flee.

![ CW HP:Fine *a noble Elf* (dead):Bad>down
kill dead

No way! You are fighting for your life!

![ CW HP:Fine *a noble Elf* (dead):Bad>down

kill dead
You're already fighting!

![ CW HP:Fine *a noble Elf* (dead):Bad>down

kill dead
No way! You are fighting for your life!

![ CW HP:Fine *a noble Elf* (dead):Bad>
You're already fighting!
*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves DOWN.

o[ CW HP:Fine>down

kill dead
Smelly Cellar
A large mean-looking troll is here.
*a noble Elf* (dead) is standing here.
Exits: #up#. - s:panel u:trapdoor.

![ CW HP:Fine>
You approach *a noble Elf* (dead), trying to smite him.

![ CW HP:Fine *a noble Elf* (dead):Bad>
No way! You are fighting for your life!
*a noble Elf* (dead) strongly slashes your right foot and tickles it.

![ CW HP:Fine *a noble Elf* (dead):Bad>
You're already fighting!

![ CW HP:Fine *a noble Elf* (dead):Bad>
up
up
No way! You are fighting for your life!
*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves UP.

o[ CW HP:Fine>
An Abandoned Hut
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
A large warhorse is standing here, clad in mail.
*a noble Elf* (dead) is standing here.
Exits: [west], #down#. - d:trapdoor.

![ CW HP:Fine>kill dead

You smite *a noble Elf* (dead)'s left hand and shatter it.

![ CW HP:Fine *a noble Elf* (dead):Bad>

*a noble Elf* (dead) panics, and attempts to flee.

![ CW HP:Fine *a noble Elf* (dead):Bad>
down
No way! You are fighting for your life!

![ CW HP:Fine *a noble Elf* (dead):Bad>
down
down
No way! You are fighting for your life!
*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves DOWN.

o[ CW HP:Fine>
kill dead
Smelly Cellar
A large mean-looking troll is here.
*a noble Elf* (dead) is standing here.
Exits: #up#. - s:panel u:trapdoor.

![ CW HP:Fine>
You approach *a noble Elf* (dead), trying to smite him.

![ CW HP:Fine *a noble Elf* (dead):Bad>

*a noble Elf* (dead) issues the order 'assist'.

![ CW HP:Fine *a noble Elf* (dead):Bad>
up
up
No way! You are fighting for your life!

![ CW HP:Fine *a noble Elf* (dead):Bad>
No way! You are fighting for your life!
*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves UP.

o[ CW HP:Fine>
up
kill dead
An Abandoned Hut
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
A large warhorse is standing here, clad in mail.
*a noble Elf* (dead) is standing here.
Exits: [west], #down#. - d:trapdoor.

![ CW HP:Fine>
You approach *a noble Elf* (dead), trying to smite him.

![ CW HP:Fine Move:Tired *a noble Elf* (dead):Bad>

*a noble Elf* (dead) issues the order 'assist'.
A mother eagle joins *a noble Elf* (dead)'s fight.
A mother eagle joins a mother eagle's fight.
A mother eagle hits your right foot very hard.
A mother eagle hits your right foot hard and tickles it.
*a noble Elf* (dead) slashes your left leg and tickles it.

![ CW HP:Hurt Move:Tired *a noble Elf* (dead):Bad>
down
No way! You are fighting for your life!
*a noble Elf* (dead) panics, but can't stop fighting to flee.

![ CW HP:Hurt *a noble Elf* (dead):Bad>
flee
You flee head over heels.
You flee down.
Smelly Cellar
A large mean-looking troll is here.
Exits: #up#. - d:trapdoor.

o[ CW HP:Hurt Move:Tired>
kill dead
They aren't here.

o[ CW HP:Hurt Move:Tired>up

An Abandoned Hut
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
A large warhorse is standing here, clad in mail.
*a noble Elf* (dead) is standing here.
Exits: [west], #down#. - d:trapdoor.

![ CW HP:Hurt Move:Tired>kill dead

You strongly smite *a noble Elf* (dead)'s body and shatter it.

![ CW HP:Hurt Move:Tired *a noble Elf* (dead):Awful>
down
No way! You are fighting for your life!

![ CW HP:Hurt Move:Tired *a noble Elf* (dead):Awful>

*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves DOWN.

o[ CW HP:Hurt Move:Tired>
down

*a noble Elf* (dead) has arrived from below.

![ CW HP:Hurt Move:Tired>kill dead

Smelly Cellar
A large mean-looking troll is here.
Exits: #up#. - d:trapdoor.

o[ CW HP:Hurt Move:Tired>
They aren't here.
A large troll crushes your right arm and tickles it.

o[ CW HP:Hurt Move:Tired a large troll:Awful>up
kill dead

No way! You are fighting for your life!

o[ CW HP:Hurt Move:Tired a large troll:Awful>
They aren't here.

o[ CW HP:Hurt Move:Tired a large troll:Awful>flee

You flee head over heels.
You flee up.
An Abandoned Hut
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
A large warhorse is standing here, clad in mail.
*a noble Elf* (dead) is standing here trying to concentrate.
Exits: [west], #down#. - s:panel u:trapdoor.

![ CW HP:Hurt Move:Tired>
kill dead
You approach *a noble Elf* (dead), trying to smite him.

![ CW HP:Hurt Move:Tired *a noble Elf* (dead):Awful>
bash dead
*a noble Elf* (dead) utters the word 'abrawajf'

*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves DOWN.
Your victim has disappeared!

o[ CW HP:Hurt Move:Tired>
down
kill dead
*a noble Elf* (dead) has arrived from below.
Smelly Cellar
A large mean-looking troll is here.
Exits: #up#. - s:panel u:trapdoor.

o[ CW HP:Hurt Move:Tired>
up
They aren't here.

o[ CW HP:Hurt Move:Tired>
kill dead
An Abandoned Hut
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
A large warhorse is standing here, clad in mail.
*a noble Elf* (dead) is standing here.
Exits: [west], #down#. - s:panel u:trapdoor.

![ CW HP:Hurt Move:Tired>
You barely smite *a noble Elf* (dead)'s body and shatter it.

![ CW HP:Hurt Move:Tired *a noble Elf* (dead):Awful>

*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves DOWN.

o[ CW HP:Hurt Move:Tired>
down
Smelly Cellar
A large troll is here, fighting *a noble Elf* (dead).
*a noble Elf* (dead) is here, fighting a large troll.
Exits: #up#. - s:panel u:trapdoor.

![ CW HP:Hurt Move:Tired>kill dead

You approach *a noble Elf* (dead), trying to smite him.

![ CW HP:Hurt Move:Tired *a noble Elf* (dead):Awful a large troll:Awful>

*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves UP.

o[ CW HP:Hurt Move:Tired>
up
kill dead
An Abandoned Hut
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
A large warhorse is standing here, clad in mail.
*a noble Elf* (dead) is standing here.
Exits: [west], #down#. - d:trapdoor.

![ CW HP:Hurt Move:Tired>
You approach *a noble Elf* (dead), trying to smite him.
*a noble Elf* (dead) begins some strange incantations...

![ CW HP:Hurt Move:Tired *a noble Elf* (dead):Awful>

You smite *a noble Elf* (dead)'s left arm and shatter it.

![ CW HP:Hurt Move:Tired *a noble Elf* (dead):Awful>

*a noble Elf* (dead) issues the order 'assist'.
A mother eagle joins *a noble Elf* (dead)'s fight.
A mother eagle joins a mother eagle's fight.
A mother eagle hits your right foot hard and tickles it.

![ CW HP:Hurt Move:Tired *a noble Elf* (dead):Awful>

*a noble Elf* (dead) panics, and attempts to flee.

![ CW HP:Hurt Move:Tired *a noble Elf* (dead):Awful>
flee
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt Move:Tired *a noble Elf* (dead):Awful>kill dead

You're already fighting!
*a noble Elf* (dead) panics, and attempts to flee.
*a noble Elf* (dead) leaves DOWN.

o[ CW HP:Hurt Move:Tired a mother eagle:Healthy>

*a noble Elf* (dead) has arrived from below.
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt Move:Tired a mother eagle:Healthy>kill dead

You're already fighting!
A mother eagle hits your right foot very hard.
You feel a sharp pain there!

![ CW HP:Hurt Move:Tired a mother eagle:Healthy>

A mother eagle hits your left foot very hard.
You feel a sharp pain there!
You feel a sharp pain there!

![ CW HP:Hurt Move:Tired a mother eagle:Healthy>
flee
kill dead
You are already attempting to flee!
*a noble Elf* (dead) issues the order 'assist'.
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt Move:Tired a mother eagle:Healthy>
You're already fighting!

![ CW HP:Hurt Move:Tired a mother eagle:Healthy>up

kill dead
No way! You are fighting for your life!

![ CW HP:Hurt Move:Tired a mother eagle:Healthy>
You're already fighting!
You flee head over heels.
You flee down.
Smelly Cellar
A large mean-looking troll is here.
Exits: #up#. - d:trapdoor.

o[ CW HP:Hurt Move:Tired>
up
kill dead
An Abandoned Hut
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
A large warhorse is standing here, clad in mail.
*a noble Elf* (dead) is standing here.
Exits: [west], #down#. - d:trapdoor.

![ CW HP:Hurt Move:Tired>
You approach *a noble Elf* (dead), trying to smite him.

![ CW HP:Hurt Move:Tired *a noble Elf* (dead):Awful>

You lightly smite *a noble Elf* (dead)'s right arm and shatter it.
*a noble Elf* (dead) is incapacitated and will slowly die, if not aided.

![ CW HP:Hurt Move:Tired *a noble Elf* (dead):Dying>
kick
You kick *a noble Elf* (dead) to death.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
You hear *Riel the Noldorin Elf* (dead)'s death cry as he collapses.
*Riel the Noldorin Elf* (dead) has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Riel the Noldorin Elf* (dead).

o[ CW HP:Hurt Move:Tired>
down

A mother eagle hits your left foot very hard.

o[ CW HP:Wounded Move:Tired a mother eagle:Fine>
No way! You are fighting for your life!

o[ CW HP:Wounded Move:Tired a mother eagle:Fine>
flee
You flee head over heels.
PANIC! You couldn't escape!

o[ CW HP:Wounded Move:Tired a mother eagle:Fine>
wield clweapon
wear shield
You stop using a war mattock.
You skilfully wield a mighty dwarven axe, looking very evil-minded.

o[ CW HP:Wounded Move:Tired a mother eagle:Fine>
You fasten a defiled dwarven shield on your arm, becoming very impressive.



*** Yea, ok, that wasn't very impressive...Going from fine to wounded like that.
*** Those eagles really chip away at my hits, with my sub-par absorb.
*** Riel and I regen and I find him doing Guardian (maybe).



You hear a death cry from the north.

o[ CW>
where
Players in your zone
--------------------
Sardaukar            - Slave Pits

o[ CW>
where
Players in your zone
--------------------
Sardaukar            - Slave Pits

o[ CW>
north
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CW>
north
kill riel
At a Checkpoint
The corpse of a large bat is lying here.
The corpse of an orc slavemaster is lying here.
A water barrel has been left here.
Exits: north, south, west.

o[ CW>
They aren't here.

o[ CW>
west
Mineshaft
Exits: east, west.

o[ CW>kill riel

They aren't here.

o[ CW>
west
kill riel
Collapsed Tunnel
Exits: east.

o[ CW>
They aren't here.

o[ CW>
east
east
Mineshaft
Exits: east, west.

o[ CW>
At a Checkpoint
The corpse of a large bat is lying here.
The corpse of an orc slavemaster is lying here.
A water barrel has been left here.
Exits: north, south, west.

o[ CW>
north
Mineshaft
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
Exits: south, west.
A large bat barely hits your head and tickles it.

o[ CW HP:Fine a large bat:Healthy>

You smite a large bat's right wing extremely hard and shatter it.

o[ CW HP:Fine a large bat:Wounded>
flee
You flee head over heels.
You flee south.
At a Checkpoint
The corpse of a large bat is lying here.
The corpse of an orc slavemaster is lying here.
A water barrel has been left here.
Exits: north, south, west.

o[ CW HP:Fine>
north
west
Mineshaft
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
Exits: south, west.

o[ CW HP:Fine>east

Entrance to Mines
A large bat is here, hanging in the darkness.
Exits: [north], east.

o[ CW HP:Fine>
Mineshaft
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
Exits: south, west.

o[ CW HP:Fine>

A large bat barely hits your body and tickles it.

o[ CW HP:Fine a large bat:Healthy>south

No way! You are fighting for your life!

o[ CW HP:Fine a large bat:Healthy>south

No way! You are fighting for your life!

o[ CW HP:Fine a large bat:Healthy>
flee
PANIC! You can't quit the fight!

o[ CW HP:Fine a large bat:Healthy>

You smite a large bat's body extremely hard and shatter it.

o[ CW HP:Fine a large bat:Wounded>

The earth trembles and shivers.
You flee head over heels.
PANIC! You couldn't escape!

o[ CW HP:Fine a large bat:Wounded>
A large bat barely hits your right leg and tickles it.

o[ CW HP:Fine a large bat:Wounded>

You flee head over heels.
You flee west.
Entrance to Mines
A large bat is here, hanging in the darkness.
Exits: [north], east.

o[ CW HP:Fine>
south
Alas, you cannot go that way...

o[ CW HP:Fine>east

east
Mineshaft
A large bat is here, hanging in the darkness.
A large bat is here, hanging in the darkness.
Exits: south, west.
The earth trembles and shivers.

o[ CW HP:Fine>
south
Alas, you cannot go that way...

o[ CW HP:Fine>
south
At a Checkpoint
The corpse of a large bat is lying here.
The corpse of an orc slavemaster is lying here.
A water barrel has been left here.
Exits: north, south, west.

o[ CW HP:Fine>
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CW HP:Fine>
east
Mineshaft
Exits: (north), south, west.

o[ CW HP:Fine>south

Mineshaft
Exits: north, south, west.

o[ CW HP:Fine>south

Sharp Bend
Exits: north, west.

o[ CW HP:Fine>west

south
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Fine>east

Quarry Overlook
*Riel the Noldorin Elf* (dead) is standing here.
Exits: north, east.
*Riel the Noldorin Elf* (dead) leaves NORTH.

o[ CW HP:Fine>
kill riel
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>north

kill riel
Alas, you cannot go that way...

o[ CW HP:Fine>west

north
They aren't here.

o[ CW HP:Fine>
east
With effort, you climb the steep and narrow ledge.

Quarry Overlook
Exits: north, east.

o[ CW HP:Fine>north

north
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Fine>
kill riel
Sharp Bend
Exits: north, west.

o[ CW HP:Fine>
Mineshaft
Exits: north, south, west.

o[ CW HP:Fine>
Mineshaft
*Riel the Noldorin Elf* (dead) is standing here.
Exits: (north), south, west.

![ CW HP:Fine>
You strongly smite *Riel the Noldorin Elf* (dead)'s left foot.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Fine>

*Riel the Noldorin Elf* (dead) slashes your left leg hard and tickles it.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Fine>kill riel

You're already fighting!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Fine>

*Riel the Noldorin Elf* (dead) closes the door.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Fine>
close exit
It's already closed!
*Riel the Noldorin Elf* (dead) panics, and attempts to flee.
*Riel the Noldorin Elf* (dead) leaves SOUTH.

o[ CW HP:Fine>
close exit
kill riel
It's already closed!

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>kill riel

They aren't here.
*Riel the Noldorin Elf* (dead) has arrived from the south.

![ CW HP:Fine>close exit

kill riel
It's already closed!

![ CW HP:Fine>
close exit
You approach *Riel the Noldorin Elf* (dead), trying to smite him.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Fine>
close exit
It's already closed!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Fine>
*Riel the Noldorin Elf* (dead) opens the door.
Ok.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Fine>
close exit
It's already closed!
*Riel the Noldorin Elf* (dead) panics, and attempts to flee.
*Riel the Noldorin Elf* (dead) leaves WEST.

o[ CW HP:Fine>close exit

It's already closed!

o[ CW HP:Fine>kill riel

close exit
They aren't here.

o[ CW HP:Fine>
It's already closed!

o[ CW HP:Fine>
close exit
kill riel
It's already closed!

o[ CW HP:Fine>
close exit
They aren't here.

o[ CW HP:Fine>
kill riel
It's already closed!

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>
close exit
It's already closed!

o[ CW HP:Fine>
kill riel
They aren't here.

o[ CW HP:Fine>
kill riel
They aren't here.

o[ CW HP:Fine>

*Riel the Noldorin Elf* (dead) has arrived from the west.

![ CW HP:Fine>
kill riel
close exit
You lightly smite *Riel the Noldorin Elf* (dead)'s right leg and tickle it.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>
close exit
*Riel the Noldorin Elf* (dead) begins some strange incantations...
It's already closed!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>
It's already closed!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>
close exit
It's already closed!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>
close exit
It's already closed!
*Riel the Noldorin Elf* (dead) utters the word 'zabrahpdjatz'
*Riel the Noldorin Elf* (dead) makes the earth tremble and shiver.
You fall, and hit yourself!
Some debris falls on you from above.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>

*Riel the Noldorin Elf* (dead) begins some strange incantations...

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>
close exit
It's already closed!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>
flee
You flee head over heels.
You flee south.
Mineshaft
Exits: north, south, west.

o[ CW HP:Fine>
north
Mineshaft
*Riel the Noldorin Elf* (dead) is standing here trying to concentrate.
Exits: [north], south, west.

![ CW HP:Fine>
kill riel
You smite *Riel the Noldorin Elf* (dead)'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!
*Riel the Noldorin Elf* (dead) opens the door.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
close exit
Ok.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
close exit
It's already closed!
close exit

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
close exit
It's already closed!
*Riel the Noldorin Elf* (dead) panics, and attempts to flee.
*Riel the Noldorin Elf* (dead) leaves WEST.

o[ CW HP:Fine>
close exit
It's already closed!

o[ CW HP:Fine>
It's already closed!

o[ CW HP:Fine>close exit
kill riel
It's already closed!

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>close exit

It's already closed!

o[ CW HP:Fine>kill riel

They aren't here.

o[ CW HP:Fine>close exit

It's already closed!

o[ CW HP:Fine>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CW HP:Fine>te

track *elf*
You carefully examine the ground around you, looking for tracks...

You see some clear, bloody tracks of *an Elf* leading west, done less than 1 hour ago.

o[ CW HP:Fine>
west
Drafty Tunnel
Exits: east, *up*.

You stop tracking your victim.

*[ CW HP:Fine>up

kill riel
You blink and feel weaker under the cruel light of the sun.
A Slag Pit
Exits: *south*, down.

*< CW HP:Fine>
They aren't here.

*< CW HP:Fine>south

kill riel
Rocky Path
Exits: *north*, *east*, *south*.

*< CW HP:Fine>
east
They aren't here.

*< CW HP:Fine>
Rocky Path
Exits: *north*, *east*, *west*.

*< CW HP:Fine>
te
track *elf*
You carefully examine the ground around you, looking for tracks...

You stop searching.

*< CW HP:Fine>west

Rocky Path
Exits: *north*, *east*, *south*.

*< CW HP:Fine>
south
Rocky Path
Exits: *north*, *south*.

*< CW HP:Fine>kill riel

south
They aren't here.

*< CW HP:Fine>
kill riel
Bubbling Spring
A clear spring babbles as cool water trickles out of the ground.
*Riel the Noldorin Elf* (dead) is standing here trying to concentrate.
Exits: *north*.

*< CW HP:Fine>
You smite *Riel the Noldorin Elf* (dead)'s left arm.

*< CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>north

No way! You are fighting for your life!

*< CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>

*Riel the Noldorin Elf* (dead) slashes your body and tickles it.

*< CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>north

north
No way! You are fighting for your life!
*Riel the Noldorin Elf* (dead) panics, but can't stop fighting to flee.

*< CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>
No way! You are fighting for your life!

*< CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>north

No way! You are fighting for your life!

*< CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>kill riel

You're already fighting!

*< CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>north

No way! You are fighting for your life!
*Riel the Noldorin Elf* (dead) panics, and attempts to flee.

*< CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>
north
No way! You are fighting for your life!

*< CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>kill riel

You're already fighting!

*< CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>north

No way! You are fighting for your life!

*< CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>north

kill riel
No way! You are fighting for your life!
*Riel the Noldorin Elf* (dead) panics, and attempts to flee.
*Riel the Noldorin Elf* (dead) leaves NORTH.

*< CW HP:Fine>
north
They aren't here.

*< CW HP:Fine>kill riel

Rocky Path
Exits: *north*, *south*.

*< CW HP:Fine>
north
They aren't here.

*< CW HP:Fine>kill riel

Rocky Path
*Riel the Noldorin Elf* (dead) is standing here.
Exits: *north*, *east*, *south*.
*Riel the Noldorin Elf* (dead) leaves NORTH.

*< CW HP:Fine>
north
They aren't here.

*< CW HP:Fine>kill riel

A Slag Pit
*Riel the Noldorin Elf* (dead) is standing here.
Exits: *south*, down.
*Riel the Noldorin Elf* (dead) leaves DOWN.

*< CW HP:Fine>
They aren't here.

*< CW HP:Fine>
down
You feel so much better hiding in the shadows!
Drafty Tunnel
Exits: east, *up*.

*[ CW HP:Fine>kill riel

east
They aren't here.

*[ CW HP:Fine>east

Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CW HP:Fine>kill riel

Mineshaft
*Riel the Noldorin Elf* (dead) is standing here.
Exits: (north), south, west.

![ CW HP:Fine>
You smite *Riel the Noldorin Elf* (dead)'s body.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>
close exit

*Riel the Noldorin Elf* (dead) closes the door.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>
close exit
It's already closed!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Hurt>
It's already closed!
*Riel the Noldorin Elf* (dead) panics, and attempts to flee.
*Riel the Noldorin Elf* (dead) leaves WEST.

o[ CW HP:Fine>
close exit
It's already closed!

o[ CW HP:Fine>kill riel

They aren't here.

o[ CW HP:Fine>
west
kill riel
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>
te
track *elf*
You carefully examine the ground around you, looking for tracks...

You see some clear, bloody tracks of *an Elf* leading south, done less 
You see some clear, bloody tracks of *an Elf* leading south, done less than 1 hour ago.

o[ CW HP:Fine>
tr
You stop tracking your victim.

o[ CW HP:Fine>
south
kill riel
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>west

kill riel
Mineshaft
Exits: east, south.

o[ CW HP:Fine>
south
They aren't here.

o[ CW HP:Fine>kill riel

Cobwebbed Tunnel
A half-rotten corpse is hanging here.
*Riel the Noldorin Elf* (dead) is standing here trying to concentrate.
Exits: north.

!# CW HP:Fine>
north
You strike for a weakness in *Riel the Noldorin Elf* (dead)'s armour!
You smite *Riel the Noldorin Elf* (dead)'s right arm.

!# CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
No way! You are fighting for your life!

!# CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>

*Riel the Noldorin Elf* (dead) panics, and attempts to flee.
*Riel the Noldorin Elf* (dead) leaves NORTH.

o# CW HP:Fine>
north
kill riel
Mineshaft
*Riel the Noldorin Elf* (dead) is standing here.
Exits: east, south.

![ CW HP:Fine>east

kill riel
You approach *Riel the Noldorin Elf* (dead), trying to smite him.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
north
No way! You are fighting for your life!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>kill riel

You're already fighting!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
No way! You are fighting for your life!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
You're already fighting!
*Riel the Noldorin Elf* (dead) panics, and attempts to flee.
*Riel the Noldorin Elf* (dead) leaves EAST.

o[ CW HP:Fine>
east
kill riel
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CW HP:Fine>
north
They aren't here.

o[ CW HP:Fine>kill riel

Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CW HP:Fine>east

kill riel
They aren't here.

o[ CW HP:Fine>
Mineshaft
*Riel the Noldorin Elf* (dead) is standing here.
Exits: [north], south, west.

![ CW HP:Fine>
*Riel the Noldorin Elf* (dead) opens the door.
You try to smite *Riel the Noldorin Elf* (dead), but he parries successfully.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
close exit
Ok.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
close exit
It's already closed!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>close exit

It's already closed!
*Riel the Noldorin Elf* (dead) panics, and attempts to flee.
*Riel the Noldorin Elf* (dead) leaves WEST.

o[ CW HP:Fine>kill riel

They aren't here.

o[ CW HP:Fine>
close exit
It's already closed!

o[ CW HP:Fine>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
Exits: north, east, south, west.
*Riel the Noldorin Elf* (dead) leaves NORTH.

o[ CW HP:Fine>kill riel

They aren't here.

o[ CW HP:Fine>
east
kill riel
Mineshaft
Exits: [north], south, west.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>west

kill riel
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>
north
At a Checkpoint
The corpse of a large bat is lying here.
The corpse of an orc slavemaster is lying here.
A water barrel has been left here.
Exits: north, south, west.

o[ CW HP:Fine>kill riel

They aren't here.

o[ CW HP:Fine>
west
kill riel
Mineshaft
Exits: east, west.

o[ CW HP:Fine>west

kill riel
They aren't here.

o[ CW HP:Fine>
east
Collapsed Tunnel
*Riel the Noldorin Elf* (dead) is standing here trying to concentrate.
Exits: east.

![ CW HP:Fine>

![ CW HP:Fine>
east
You smite *Riel the Noldorin Elf* (dead)'s body.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
No way! You are fighting for your life!
*Riel the Noldorin Elf* (dead) lightly slashes your right leg and tickles it.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
No way! You are fighting for your life!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
east
east
No way! You are fighting for your life!
*Riel the Noldorin Elf* (dead) panics, but can't stop fighting to flee.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>east

No way! You are fighting for your life!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>kill riel

No way! You are fighting for your life!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>east

east
You're already fighting!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>kill riel

No way! You are fighting for your life!
*Riel the Noldorin Elf* (dead) panics, and attempts to flee.
*Riel the Noldorin Elf* (dead) leaves EAST.

o[ CW HP:Fine>east

kill riel
Mineshaft
*Riel the Noldorin Elf* (dead) is standing here.
Exits: east, west.

![ CW HP:Fine>
You approach *Riel the Noldorin Elf* (dead), trying to smite him.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>east

kill riel
No way! You are fighting for your life!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
You're already fighting!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
No way! You are fighting for your life!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
You're already fighting!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
kill riel
You're already fighting!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
east
kill riel
No way! You are fighting for your life!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
You're already fighting!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>

*Riel the Noldorin Elf* (dead) slashes your left foot extremely hard.
You feel a sharp pain there!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>

*Riel the Noldorin Elf* (dead) panics, and attempts to flee.
*Riel the Noldorin Elf* (dead) leaves EAST.

o[ CW HP:Fine>
east
kill riel
At a Checkpoint
The corpse of a large bat is lying here.
The corpse of an orc slavemaster is lying here.
A water barrel has been left here.
*Riel the Noldorin Elf* (dead) is standing here.
Exits: north, south, west.

![ CW HP:Fine>
You approach *Riel the Noldorin Elf* (dead), trying to smite him.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>

*Riel the Noldorin Elf* (dead) panics, and attempts to flee.
*Riel the Noldorin Elf* (dead) leaves SOUTH.

o[ CW HP:Fine>
south
kill riel
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
Exits: north, east, south, west.

![ CW HP:Fine>
You approach *Riel the Noldorin Elf* (dead), trying to smite him.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>east

kill riel
No way! You are fighting for your life!
*Riel the Noldorin Elf* (dead) panics, but can't stop fighting to flee.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
You're already fighting!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>

*Riel the Noldorin Elf* (dead) panics, but can't stop fighting to flee.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
kill riel
You're already fighting!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>

*Riel the Noldorin Elf* (dead) panics, and attempts to flee.
*Riel the Noldorin Elf* (dead) leaves NORTH.

o[ CW HP:Fine>
kill riel
They aren't here.

o[ CW HP:Fine>north
kill riel

At a Checkpoint
The corpse of a large bat is lying here.
The corpse of an orc slavemaster is lying here.
A water barrel has been left here.
*Riel the Noldorin Elf* (dead) is standing here.
Exits: north, south, west.
*Riel the Noldorin Elf* (dead) leaves WEST.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>
south
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CW HP:Fine>
north
kill riel
At a Checkpoint
The corpse of a large bat is lying here.
The corpse of an orc slavemaster is lying here.
A water barrel has been left here.
Exits: north, south, west.

o[ CW HP:Fine>west

kill riel
They aren't here.

o[ CW HP:Fine>
Mineshaft
Exits: east, west.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>
west
kill riel
Collapsed Tunnel
*Riel the Noldorin Elf* (dead) is standing here.
Exits: east.

![ CW HP:Fine>
east
You smite *Riel the Noldorin Elf* (dead)'s head.
Your victim is shocked by your hit!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
No way! You are fighting for your life!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>

*Riel the Noldorin Elf* (dead) panics, and attempts to flee.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>

*Riel the Noldorin Elf* (dead) slashes your left foot and tickles it.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
east
No way! You are fighting for your life!

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>
east

*Riel the Noldorin Elf* (dead) panics, and attempts to flee.
*Riel the Noldorin Elf* (dead) leaves EAST.

o[ CW HP:Fine>kill riel

Mineshaft
*Riel the Noldorin Elf* (dead) is standing here.
Exits: east, west.

![ CW HP:Fine>east

You approach *Riel the Noldorin Elf* (dead), trying to smite him.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Wounded>kill riel

No way! You are fighting for your life!
*Riel the Noldorin Elf* (dead) panics, and attempts to flee.
*Riel the Noldorin Elf* (dead) leaves EAST.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>
east
kill riel
At a Checkpoint
The corpse of a large bat is lying here.
The corpse of an orc slavemaster is lying here.
A water barrel has been left here.
Exits: north, south, west.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>
south
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CW HP:Fine>kill riel

They aren't here.

o[ CW HP:Fine>east
kill riel

Mineshaft
Exits: [north], south, west.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>
west
Ore Pit
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o[ CW HP:Fine>
te
track *elf*
You carefully examine the ground around you, looking for tracks...

You see some clear, bloody tracks of *an Elf* leading south, done less than 1 hour ago.

o[ CW HP:Fine>
tr
south
You stop tracking your victim.

o[ CW HP:Fine>
kill riel
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CW HP:Fine>
west
They aren't here.

o[ CW HP:Fine>kill riel

Mineshaft
Exits: east, south.

o[ CW HP:Fine>
south
They aren't here.

o[ CW HP:Fine>kill riel

Cobwebbed Tunnel
A half-rotten corpse is hanging here.
Exits: north.

o# CW HP:Fine>
They aren't here.
You feel bolder.

o# CW HP:Fine>north

Mineshaft
Exits: east, south.

o[ CW HP:Fine>east

Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

o[ CW HP:Fine>
east
kill riel
Mineshaft
Exits: north, south, west.

o[ CW HP:Fine>
south
They aren't here.

o[ CW HP:Fine>kill riel

Sharp Bend
Exits: north, west.

o[ CW HP:Fine>
west
They aren't here.

o[ CW HP:Fine>south

Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Fine>kill riel

Quarry Overlook
Exits: north, east.

o[ CW HP:Fine>
east
They aren't here.

o[ CW HP:Fine>south

kill riel
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Fine>
Narrow Opening
Exits: north, down.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>
north
Midst of a Quarry
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o[ CW HP:Fine>west

With effort, you climb the steep and narrow ledge.

Quarry Overlook
Quarry Overlook
Exits: north, east.

o[ CW HP:Fine>north

east
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o[ CW HP:Fine>north

north
Sharp Bend
Exits: north, west.

o[ CW HP:Fine>
Mineshaft
Exits: north, south, west.

o[ CW HP:Fine>
Mineshaft
Exits: [north], south, west.

o[ CW HP:Fine>
north
open exit
The door seems to be closed.

o[ CW HP:Fine>
That's impossible, I'm afraid.

o[ CW HP:Fine>north

kill riel
The door seems to be closed.

o[ CW HP:Fine>
They aren't here.

o[ CW HP:Fine>
score
386/521 hits and 67/163 moves.

o[ CW HP:Fine>
where
Players in your zone
--------------------
Sardaukar            - Mineshaft



*** Okay, this doesn't look too difficult without the eagles, maybe I can do it WITH eagles?
*** Lets see!



You stop using a pair of smooth, black boots.

![ CW>
You wear a fine pair of rigid leather boots on your feet.

![ CW>
scout e
You quietly scout eastwards...

End of the Path
*an Elf*, a warhorse, a mother eagle, and a mother eagle are here.

You stop scouting.
Exits/emulated: -{east}-, -west-. - e:woodendoor.

![ CW>

*Riel the Noldorin Elf* (dead) has arrived from the east.
A warhorse has arrived from the east.
A mother eagle has arrived from the east.
A mother eagle has arrived from the east.
A mother eagle hits your left foot hard.
You feel a sharp pain there!

![ CW HP:Fine a mother eagle:Healthy>

*Riel the Noldorin Elf* (dead) closes the woodendoor.

![ CW HP:Fine a mother eagle:Healthy>

You cleave a mother eagle's body extremely hard.

![ CW HP:Fine a mother eagle:Fine>
flee

*Riel the Noldorin Elf* (dead) begins some strange incantations...

![ CW HP:Fine a mother eagle:Fine>
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Fine a mother eagle:Fine>

A mother eagle lightly hits your right arm and tickles it.

![ CW HP:Fine a mother eagle:Fine>

A mother eagle strongly hits your body and tickles it.


*** OKay, the exit isn't even blocked yet, and im down -4 hits by eagles.
*** This is where I should probably have left...



You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CW HP:Fine>
south
Sleeping Quarters
There are three straw pallets here.
Exits: north.

!= CW HP:Fine>
north
east
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Fine>
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Fine>open exit

That's impossible, I'm afraid. *** Yes, its blocked...

![ CW HP:Fine>east

The woodendoor seems to be closed.

![ CW HP:Fine>
west
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.

![ CW HP:Fine>
north
*Riel the Noldorin Elf* (dead) has arrived from the south.
A warhorse has arrived from the south.
A mother eagle has arrived from the south.
Kitchen
On the ground, there are two pieces of raw meat.
A large piece of cheese has been placed here.
Exits: south.

!O CW HP:Fine>
south
south
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Fine>
Sleeping Quarters
There are three straw pallets here.
Exits: north.

!= CW HP:Fine>
#   $tar set to {riel}[local]
north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Fine>kill riel

east
They aren't here.

![ CW HP:Fine>
kill riel
Inside the Hut
A mailbox stands here stuffed full of messages.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: [east], west. - e:woodendoor.

![ CW HP:Fine>
You barely cleave *Riel the Noldorin Elf* (dead)'s body and tickle it. *** Impressive hit :/

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Fine>

*Riel the Noldorin Elf* (dead) slashes your left hand and tickles it. *** More impressive really.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Fine>

*Riel the Noldorin Elf* (dead) panics, and attempts to flee.
*Riel the Noldorin Elf* (dead) leaves WEST.

![ CW HP:Fine>flee

You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Fine>

A mother eagle tries to hit you, but your parry is successful.

![ CW HP:Fine a mother eagle:Fine>
kill riel
west
They aren't here.

![ CW HP:Fine a mother eagle:Fine>
*Riel the Noldorin Elf* (dead) has arrived from the west.
No way! You are fighting for your life!

![ CW HP:Fine a mother eagle:Fine>
flee
*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Fine a mother eagle:Fine>

A mother eagle lightly hits your body and tickles it.

![ CW HP:Fine a mother eagle:Fine>

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CW HP:Fine>
south
Sleeping Quarters
There are three straw pallets here.
Exits: north.

!= CW HP:Fine>

*Riel the Noldorin Elf* (dead) has arrived from the north.
A warhorse has arrived from the north.
A mother eagle has arrived from the north.
A mother eagle has arrived from the north.

!= CW HP:Fine>

*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle tries to hit you, but your parry is successful.
A mother eagle hits your body and tickles it.

!= CW HP:Fine a mother eagle:Healthy>
north
No way! You are fighting for your life!

!= CW HP:Fine a mother eagle:Healthy>flee

You flee head over heels.
PANIC! You couldn't escape!

!= CW HP:Fine a mother eagle:Healthy>

You cleave a mother eagle's right foot very hard and tickle it.

!= CW HP:Fine a mother eagle:Fine>

You flee head over heels.
You flee north.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Fine>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Fine>

*Riel the Noldorin Elf* (dead) has arrived from the west.
A warhorse has arrived from the west.
A mother eagle has arrived from the west.
A mother eagle has arrived from the west.
*Riel the Noldorin Elf* (dead) bleeds from open wounds.

![ CW HP:Fine>
west
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Fine>
north
Kitchen
There are two pieces of raw meat here.
A large piece of cheese has been placed here.
Exits: south.

!O CW HP:Fine>
eat meat
You are too full to eat more! *** Best not go hungry midfight! Seen this too many times...

!O CW HP:Fine>

*Riel the Noldorin Elf* (dead) has arrived from the south.
A warhorse has arrived from the south.
A mother eagle has arrived from the south.
A mother eagle has arrived from the south.

!O CW HP:Fine>
south
*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle hits your right foot and tickles it.
A mother eagle hits your body and tickles it.
No way! You are fighting for your life!

!O CW HP:Fine a mother eagle:Fine>
south
No way! You are fighting for your life!
*Riel the Noldorin Elf* (dead) begins some strange incantations...

!O CW HP:Fine a mother eagle:Fine>flee

You flee head over heels.
You flee south.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Fine>
east
*Riel the Noldorin Elf* (dead) has arrived from the north.
A warhorse has arrived from the north.
A mother eagle has arrived from the north.
A mother eagle has arrived from the north.
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Fine>
west
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.

![ CW HP:Fine>
kill riel
#   $tar set to {*elf*}[local]
You cleave *Riel the Noldorin Elf* (dead)'s right foot and tickle it.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Fine>kill *elf*

*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle hits your left leg and tickles it.
A mother eagle strongly hits your body and tickles it.
You're already fighting!
*Riel the Noldorin Elf* (dead) slashes your right hand and tickles it.

![ CW HP:Fine *Riel the Noldorin Elf* (dead):Fine>
flee
You flee head over heels.
You flee north.
Kitchen
You see two pieces of raw meat on the ground.
A large piece of cheese has been placed here.
Exits: south.

!O CW HP:Fine>
south
kill *elf*
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.
*Riel the Noldorin Elf* (dead) leaves NORTH.
A warhorse leaves NORTH.
A mother eagle leaves NORTH.
A mother eagle leaves NORTH.

![ CW HP:Fine>
They aren't here.

![ CW HP:Fine>
east
kill *elf*
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Fine>
They aren't here.

![ CW HP:Fine>
get draught pack
quaff draught
You get a flask of orkish draught from a leather backpack.

![ CW HP:Fine>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs. *** And of course, quaff early, so you dont go moveless!
*Riel the Noldorin Elf* (dead) has arrived from the west.
A warhorse has arrived from the west.
A mother eagle has arrived from the west.
A mother eagle has arrived from the west.

![ CW HP:Fine>
west
kill *elf*
*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle lightly hits your left leg and tickles it.
A mother eagle hits your body and tickles it.
No way! You are fighting for your life!

![ CW HP:Fine a mother eagle:Fine>
You're already fighting!

![ CW HP:Fine a mother eagle:Fine>

*Riel the Noldorin Elf* (dead) begins some strange incantations...
You cleave a mother eagle's body extremely hard.

![ CW HP:Fine a mother eagle:Fine>flee

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CW HP:Fine>

*Riel the Noldorin Elf* (dead) has arrived from the east.
A warhorse has arrived from the east.
A mother eagle has arrived from the east.
A mother eagle has arrived from the east.

![ CW HP:Fine>south

Sleeping Quarters
There are three straw pallets here.
Exits: north.

!= CW HP:Fine>
north
north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.
*Riel the Noldorin Elf* (dead) leaves SOUTH.
A warhorse leaves SOUTH.
A mother eagle leaves SOUTH.
A mother eagle leaves SOUTH.

![ CW HP:Fine>
Kitchen
There are two pieces of raw meat here.
A large piece of cheese has been placed here.
Exits: south.

!O CW HP:Fine>
#   $tar set to {eagle}[local] *** New plan! Im gonna take out the lower eagle and then the other eagle and by then
*** the Elf will be moveless and I will win!
south
kill eagle
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.
*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.

![ CW HP:Fine>
A mother eagle swiftly dodges your attempt to cleave her. *** Gahh....Im doomed.

![ CW HP:Fine a mother eagle:Fine>

A mother eagle hits your body and tickles it.

![ CW HP:Fine a mother eagle:Fine>

*Riel the Noldorin Elf* (dead) leaves NORTH.
A warhorse leaves NORTH.
A mother eagle leaves NORTH.

![ CW HP:Fine a mother eagle:Fine>
flee
You flee head over heels.
You flee south.
Sleeping Quarters
There are three straw pallets here.
Exits: north.

!= CW HP:Fine>

*Riel the Noldorin Elf* (dead) has arrived from the north.
A warhorse has arrived from the north.
A mother eagle has arrived from the north.
A mother eagle has arrived from the north.

!= CW HP:Fine>
north
*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
You swiftly dodge a mother eagle's attempt to hit you.
No way! You are fighting for your life!

!= CW HP:Fine a mother eagle:Fine>

*Riel the Noldorin Elf* (dead) begins some strange incantations...

!= CW HP:Fine a mother eagle:Fine>
flee
PANIC! You can't quit the fight!

!= CW HP:Fine a mother eagle:Fine>

*Riel the Noldorin Elf* (dead) utters the words 'diesilla barh'
*Riel the Noldorin Elf* (dead) sends a powerful lightning bolt at you, you stagger from the impact.
A mother eagle strongly hits your left leg and tickles it.
You cleave a mother eagle's body extremely hard.
Your victim is shocked by your hit!

!= CW HP:Hurt a mother eagle:Fine>

You flee head over heels.
PANIC! You couldn't escape!

!= CW HP:Hurt a mother eagle:Fine>

You flee head over heels.
You flee north.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Hurt>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Hurt>
get purplescroll pack
recite purplescroll
You get a purple scroll from a leather backpack.

![ CW HP:Hurt>
You start reciting a purple scroll.

*Riel the Noldorin Elf* (dead) has arrived from the west.
A warhorse has arrived from the west.
A mother eagle has arrived from the west.
A mother eagle has arrived from the west.

*Riel the Noldorin Elf* (dead) begins some strange incantations...
A mother eagle strongly hits your right arm and tickles it.
Argh! You cannot concentrate any more...

![ CW HP:Hurt a mother eagle:Fine>
flee
west
*Riel the Noldorin Elf* (dead) utters the words 'diesilla barh'
*Riel the Noldorin Elf* (dead) sends a powerful lightning bolt at you, you stagger from the impact.
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Hurt a mother eagle:Fine>
*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle hits your left arm and tickles it.
No way! You are fighting for your life!

![ CW HP:Hurt a mother eagle:Fine>

You cleave a mother eagle's body very hard.

![ CW HP:Hurt a mother eagle:Fine>

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CW HP:Hurt>
west
Alas, you cannot go that way...

![ CW HP:Hurt>south

Sleeping Quarters
You see three straw pallets on the ground.
Exits: north.

!= CW HP:Hurt>
get purplescroll pack
recite purplescroll
You can't find a purplescroll in the pack.

!= CW HP:Hurt>
You start reciting a purple scroll.

*Riel the Noldorin Elf* (dead) has arrived from the north.
A warhorse has arrived from the north.
A mother eagle has arrived from the north.
A mother eagle has arrived from the north.

north
*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle strongly hits your body and tickles it.
Argh! You cannot concentrate any more...
No way! You are fighting for your life!
A mother eagle hits your left foot hard.

!= CW HP:Hurt a mother eagle:Fine>

You cleave a mother eagle's head extremely hard.

!= CW HP:Hurt a mother eagle:Hurt>
flee
You flee head over heels.
PANIC! You couldn't escape!

!= CW HP:Hurt a mother eagle:Hurt>

A mother eagle strongly hits your left foot.

!= CW HP:Hurt a mother eagle:Hurt>

You flee head over heels.
You flee north.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Hurt>
east

*Riel the Noldorin Elf* (dead) has arrived from the south.
A warhorse has arrived from the south.
A mother eagle has arrived from the south.
A mother eagle has arrived from the south.

![ CW HP:Hurt>
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west.

![ CW HP:Hurt>
west
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.
*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle tries to hit you, but your parry is successful.
A mother eagle quickly approaches, trying to hit you.

![ CW HP:Hurt a mother eagle:Fine>
kill eagle
You're already fighting!
*Riel the Noldorin Elf* (dead) leaves EAST.
A warhorse leaves EAST.
A mother eagle hits your left arm and tickles it.

![ CW HP:Wounded a mother eagle:Fine>
flee
You flee head over heels.
You flee east.
Inside the Hut
A mailbox stands here stuffed full of messages.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
Exits: [east], west.

![ CW HP:Wounded> *** Wounded already, game over :/

*Riel the Noldorin Elf* (dead) leaves WEST.
A warhorse leaves WEST.

![ CW HP:Wounded>west

north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
Exits: north, east, south.

![ CW HP:Wounded>
Kitchen
On the ground, there are two pieces of raw meat.
A large piece of cheese has been placed here.
Exits: south.

!O CW HP:Wounded>
kill eagle
They aren't here.

!O CW HP:Wounded>
south
kill eagle
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Wounded>
They aren't here.

![ CW HP:Wounded>
south
Sleeping Quarters
You see three straw pallets on the ground.
Exits: north.

!= CW HP:Wounded>kill eagle

They aren't here.

!= CW HP:Wounded>
north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
east
Exits: north, east, south.

![ CW HP:Wounded>kill eagle

Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Wounded>
They aren't here.

![ CW HP:Wounded>
west
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Wounded>kill eagle

They aren't here.

![ CW HP:Wounded>

*Riel the Noldorin Elf* (dead) has arrived from the north.
A warhorse has arrived from the north.
A mother eagle has arrived from the north.
A mother eagle has arrived from the north.

![ CW HP:Wounded>south

kill eagle
Sleeping Quarters
You see three straw pallets on the ground.
Exits: north.

!= CW HP:Wounded>
They aren't here.

!= CW HP:Wounded>
north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Wounded>north

Kitchen
There are two pieces of raw meat here.
A large piece of cheese has been placed here.
Exits: south.

!O CW HP:Wounded>

*Riel the Noldorin Elf* (dead) has arrived from the south.
A warhorse has arrived from the south.
A mother eagle has arrived from the south.
A mother eagle has arrived from the south.

!O CW HP:Wounded>

A mother eagle hits your body and tickles it.

!O CW HP:Wounded a mother eagle:Fine>south

No way! You are fighting for your life!

!O CW HP:Wounded a mother eagle:Fine>

*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle lightly hits your left arm and tickles it.

!O CW HP:Wounded a mother eagle:Fine>

*Riel the Noldorin Elf* (dead) begins some strange incantations...
You cleave a mother eagle's body extremely hard.

!O CW HP:Wounded a mother eagle:Hurt>flee

You flee head over heels.
You flee south.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Wounded>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Wounded>
kill eagle
They aren't here.

![ CW HP:Wounded>score

211/521 hits and 150/163 moves.

![ CW HP:Wounded>

*Riel the Noldorin Elf* (dead) has arrived from the west.
A warhorse has arrived from the west.
A mother eagle has arrived from the west.
A mother eagle has arrived from the west.

![ CW HP:Wounded>
west
*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle hits your left leg and tickles it.
No way! You are fighting for your life!

![ CW HP:Wounded a mother eagle:Hurt>

*Riel the Noldorin Elf* (dead) begins some strange incantations...
You cleave a mother eagle's body extremely hard.
Your victim is shocked by your hit!

![ CW HP:Wounded a mother eagle:Hurt>
flee
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Wounded a mother eagle:Hurt>

A mother eagle strongly hits your left foot.

![ CW HP:Wounded a mother eagle:Hurt>

*Riel the Noldorin Elf* (dead) utters the words 'qahijf gsfal'
*Riel the Noldorin Elf* (dead) sprays you with piercing rays of many-coloured light.
You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CW HP:Bad>
south
*Riel the Noldorin Elf* (dead) has arrived from the east.
A warhorse has arrived from the east.
A mother eagle has arrived from the east.
A mother eagle has arrived from the east.
Sleeping Quarters
You see three straw pallets on the ground.
Exits: north.

!= CW HP:Bad>
cire *** What? Cure? lol :)
Arglebargle, glop-glyf!?!

!= CW HP:Bad>
north
kill eagle
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.

![ CW HP:Bad>
You are too afraid.

![ CW HP:Bad>east

*Riel the Noldorin Elf* (dead) leaves SOUTH.
A warhorse leaves SOUTH.
A mother eagle leaves SOUTH.
A mother eagle leaves SOUTH.
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Bad>kill eagle

They aren't here.

![ CW HP:Bad>
wim 0
cha wimpy 0
Wimpy set to: 0

![ CW HP:Bad>
west
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.

![ CW HP:Bad>kill eagle

You cleave a mother eagle's right wing extremely hard. *** So the 2nd eagle is the lower one...

![ CW HP:Bad a mother eagle:Fine>

*Riel the Noldorin Elf* (dead) leaves EAST.
A warhorse leaves EAST.
A mother eagle leaves EAST.

![ CW HP:Bad a mother eagle:Fine>
flee

A mother eagle hits your right foot and tickles it.

![ CW HP:Bad a mother eagle:Fine>
You flee head over heels.
You flee south.
Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

!= CW HP:Bad>
north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
A mother eagle flies high above, looking for prey.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.
*Riel the Noldorin Elf* (dead) leaves SOUTH.
A warhorse leaves SOUTH.
A mother eagle leaves SOUTH.
A mother eagle leaves SOUTH.

![ CW HP:Bad>
south
south
Sleeping Quarters
You see three straw pallets on the ground.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north.
*Riel the Noldorin Elf* (dead) leaves NORTH.
A warhorse leaves NORTH.
A mother eagle leaves NORTH.
A mother eagle leaves NORTH.

!= CW HP:Bad>
Alas, you cannot go that way...

!= CW HP:Bad>
north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Bad>east

Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Bad>

*Riel the Noldorin Elf* (dead) has arrived from the west.
A warhorse has arrived from the west.
A mother eagle has arrived from the west.
A mother eagle has arrived from the west.

![ CW HP:Bad>

*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle lightly hits your left leg and tickles it.

![ CW HP:Bad a mother eagle:Fine>
cha mood wimpy
Ok.
*Riel the Noldorin Elf* (dead) begins some strange incantations...

![ CW HP:Bad a mother eagle:Fine>flee

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CW HP:Bad>
south
Sleeping Quarters
There are three straw pallets here.
Exits: north.

!= CW HP:Bad>
eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     an icy ring
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (used)
<worn on legs>       a shining pair of chain mail leggings (well-maintained)
<worn on arms>       a shining pair of chain mail sleeves (well-maintained)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a fine pair of rigid leather boots (flawless)
<worn about body>    an imposing, golden mantle (flawless)
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     a defiled dwarven shield (flawless)
<worn on wrist>      a keyring with a few keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a water skin
<worn on belt>       a small pouch
<worn on belt>       a stone

!= CW HP:Bad>
north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.
*Riel the Noldorin Elf* (dead) has arrived from the north.
A warhorse has arrived from the north.
A mother eagle has arrived from the north.
A mother eagle has arrived from the north.

![ CW HP:Bad>

*Riel the Noldorin Elf* (dead) leaves SOUTH.
A warhorse leaves SOUTH.
A mother eagle leaves SOUTH.
A mother eagle leaves SOUTH.

![ CW HP:Bad>north

Kitchen
On the ground, there are two pieces of raw meat.
A large piece of cheese has been placed here.
Exits: south.

!O CW HP:Bad>
south
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.

![ CW HP:Bad>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Bad>

*Riel the Noldorin Elf* (dead) has arrived from the west.
A warhorse has arrived from the west.
A mother eagle has arrived from the west.
A mother eagle has arrived from the west.

![ CW HP:Bad>
west
*Riel the Noldorin Elf* (dead) begins some strange incantations...
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Bad>south

Sleeping Quarters
There are three straw pallets here.
Exits: north.

!= CW HP:Bad>
north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.
*Riel the Noldorin Elf* (dead) leaves SOUTH.
A warhorse leaves SOUTH.
A mother eagle leaves SOUTH.
A mother eagle leaves SOUTH.

![ CW HP:Bad>
north
Kitchen
There are two pieces of raw meat here.
A large piece of cheese has been placed here.
Exits: south.

!O CW HP:Bad>
south
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Bad>

*Riel the Noldorin Elf* (dead) has arrived from the south.
A warhorse has arrived from the south.
A mother eagle has arrived from the south.
A mother eagle has arrived from the south.

![ CW HP:Bad>south

Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

!= CW HP:Bad>
north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.

![ CW HP:Bad>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.
*Riel the Noldorin Elf* (dead) has arrived from the west.
A warhorse has arrived from the west.
A mother eagle has arrived from the west.
A mother eagle has arrived from the west.

![ CW HP:Bad>

*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle barely hits your head and tickles it.
You swiftly dodge a mother eagle's attempt to hit you.

![ CW HP:Bad a mother eagle:Fine>

*Riel the Noldorin Elf* (dead) begins some strange incantations...

![ CW HP:Bad a mother eagle:Fine>west

No way! You are fighting for your life!
You cleave a mother eagle's right foot hard and tickle it.

![ CW HP:Bad a mother eagle:Fine>flee

You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CW HP:Bad>

*Riel the Noldorin Elf* (dead) has arrived from the east.
A warhorse has arrived from the east.
A mother eagle has arrived from the east.
A mother eagle has arrived from the east.

![ CW HP:Bad>south

Sleeping Quarters
On the ground, there are three straw pallets.
Exits: north.

!= CW HP:Bad>

*Riel the Noldorin Elf* (dead) has arrived from the north.
A warhorse has arrived from the north.
A mother eagle has arrived from the north.
A mother eagle has arrived from the north.

!= CW HP:Bad>
north
*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle tries to hit you, but your parry is successful.
A mother eagle tries to hit you, but your parry is successful.
No way! You are fighting for your life!

!= CW HP:Bad a mother eagle:Fine>
east

*Riel the Noldorin Elf* (dead) begins some strange incantations...

!= CW HP:Bad a mother eagle:Fine>
No way! You are fighting for your life!

!= CW HP:Bad a mother eagle:Fine>flee

You flee head over heels.
PANIC! You couldn't escape!

!= CW HP:Bad a mother eagle:Fine>

*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
You flee head over heels.
You flee north.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Bad>east

Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Bad>
east
The woodendoor seems to be closed.

![ CW HP:Bad>
west
north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.

![ CW HP:Bad>
Kitchen
On the ground, there are two pieces of raw meat.
A large piece of cheese has been placed here.
Exits: south.

!O CW HP:Bad>

*Riel the Noldorin Elf* (dead) has arrived from the south. *** I will run him moveless and then Ill make my escape!
A warhorse has arrived from the south.
A mother eagle has arrived from the south.
A mother eagle has arrived from the south.

!O CW HP:Bad>south

south
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Bad>
Sleeping Quarters
There are three straw pallets here.
Exits: north.

!= CW HP:Bad>
east
Alas, you cannot go that way...

!= CW HP:Bad>
+
cha mood aggr
Ok.

!= CW HP:Bad>
eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     an icy ring
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (used)
<worn on legs>       a shining pair of chain mail leggings (well-maintained)
<worn on arms>       a shining pair of chain mail sleeves (well-maintained)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a fine pair of rigid leather boots (flawless)
<worn about body>    an imposing, golden mantle (flawless)
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     a defiled dwarven shield (flawless)
<worn on wrist>      a keyring with a few keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a water skin
<worn on belt>       a small pouch
<worn on belt>       a stone

!= CW HP:Bad>
north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.
*Riel the Noldorin Elf* (dead) leaves SOUTH.
A warhorse leaves SOUTH.
A mother eagle leaves SOUTH.
A mother eagle leaves SOUTH.

![ CW HP:Bad>
north
Kitchen
You see two pieces of raw meat on the ground.
A large piece of cheese has been placed here.
Exits: south.

!O CW HP:Bad>
south
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.

![ CW HP:Bad>
east
*Riel the Noldorin Elf* (dead) leaves NORTH.
A warhorse leaves NORTH.
A mother eagle leaves NORTH.
A mother eagle leaves NORTH.
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Bad>
west
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Bad>
south
Sleeping Quarters
You see three straw pallets on the ground.
Exits: north.

!= CW HP:Bad>
north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Bad>
east
*Riel the Noldorin Elf* (dead) has arrived from the east.
A warhorse has arrived from the east.
A mother eagle has arrived from the east.
A mother eagle has arrived from the east.
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Bad>
west
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.

![ CW HP:Bad>
north
Kitchen
You see two pieces of raw meat on the ground.
A large piece of cheese has been placed here.
Exits: south.

!O CW HP:Bad>
south
*Riel the Noldorin Elf* (dead) has arrived from the south.
A warhorse has arrived from the south.
A mother eagle has arrived from the south.
A mother eagle has arrived from the south.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Bad>south

Sleeping Quarters
There are three straw pallets here.
Exits: north.

!= CW HP:Bad>
north
*Riel the Noldorin Elf* (dead) has arrived from the north.
A warhorse has arrived from the north.
A mother eagle has arrived from the north.
A mother eagle has arrived from the north.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Bad>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Bad>
be
bash exit
The will blocking the woodendoor resisted your bash. *** Noo, where is my lucky bash!

*Riel the Noldorin Elf* (dead) has arrived from the west.
A warhorse has arrived from the west.
A mother eagle has arrived from the west.
A mother eagle has arrived from the west.

west
*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle hits your left foot.
A mother eagle strongly hits your right arm.
You are wracked with overwhelming PAIN!

*Riel the Noldorin Elf* (dead) begins some strange incantations...

![ CW HP:Bad a mother eagle:Fine>
flee
No way! You are fighting for your life!

![ CW HP:Bad a mother eagle:Fine>
You flee head over heels.
You flee west.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CW HP:Bad>
south
Sleeping Quarters
There are three straw pallets here.
Exits: north.

!= CW HP:Bad>
score
92/521 hits and 146/163 moves.

!= CW HP:Bad>

*Riel the Noldorin Elf* (dead) has arrived from the north.
A warhorse has arrived from the north.
A mother eagle has arrived from the north.
A mother eagle has arrived from the north.

!= CW HP:Bad>

*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle panics, and attempts to flee.
A mother eagle leaves NORTH.
A mother eagle lightly hits your left arm.
You are wracked with overwhelming PAIN!

!= CW HP:Bad a mother eagle:Hurt>
north

You cleave a mother eagle's body extremely hard and shatter it.
Your victim is shocked by your hit!

!= CW HP:Bad a mother eagle:Wounded>
No way! You are fighting for your life!

!= CW HP:Bad a mother eagle:Wounded>flee

*Riel the Noldorin Elf* (dead) begins some strange incantations...
You flee head over heels.
You flee north.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.

![ CW HP:Bad>

A mother eagle barely hits your right arm and tickles it.
You are wracked with overwhelming PAIN!

![ CW HP:Bad a mother eagle:Fine>
east
No way! You are fighting for your life!

![ CW HP:Bad a mother eagle:Fine>flee

You flee head over heels.
You flee north.
Kitchen
On the ground, there are two pieces of raw meat.
A large piece of cheese has been placed here.
Exits: south.

!O CW HP:Bad>
south
east
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.

![ CW HP:Bad>
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Bad>
west
south
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.

![ CW HP:Bad>
Sleeping Quarters
On the ground, there are three straw pallets.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
Exits: north.
*Riel the Noldorin Elf* (dead) leaves NORTH.
A warhorse leaves NORTH.
A mother eagle leaves NORTH.

!= CW HP:Bad>
north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Bad>north

Kitchen
On the ground, there are two pieces of raw meat.
A large piece of cheese has been placed here.
Exits: south.

!O CW HP:Bad>

*Riel the Noldorin Elf* (dead) has arrived from the south.
A warhorse has arrived from the south.
A mother eagle has arrived from the south.
A mother eagle has arrived from the south.
A mother eagle tries to hit you, but your parry is successful.

!O CW HP:Bad a mother eagle:Fine>

*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle strongly hits your right leg.
You are wracked with overwhelming PAIN!
You cleave a mother eagle's body extremely hard.

!O CW HP:Bad a mother eagle:Fine>
flee
You flee head over heels.
PANIC! You couldn't escape!

!O CW HP:Bad a mother eagle:Fine>

A mother eagle hits your body.
You are wracked with overwhelming PAIN!

!O CW HP:Bad a mother eagle:Fine>
east
No way! You are fighting for your life!
You flee head over heels.
You flee south.
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CW HP:Bad>east

Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Bad>
east
The woodendoor seems to be closed.

![ CW HP:Bad>
west
north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Bad>
Kitchen
You see two pieces of raw meat on the ground.
A large piece of cheese has been placed here.
Exits: south.

!O CW HP:Bad>

*Riel the Noldorin Elf* (dead) has arrived from the south.
A warhorse has arrived from the south.
A mother eagle has arrived from the south.
A mother eagle has arrived from the south.

!O CW HP:Bad>south

Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Bad>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Bad>
west
kill 2.eagle
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.
*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle hits your body.
You are wracked with overwhelming PAIN!
A mother eagle hits your body.
You are wracked with overwhelming PAIN!

![ CW HP:Awful a mother eagle:Fine>

![ CW HP:Awful a mother eagle:Hurt>

*Riel the Noldorin Elf* (dead) leaves SOUTH.
A warhorse leaves SOUTH.

![ CW HP:Awful a mother eagle:Hurt>

You cleave a mother eagle's tail very hard.

![ CW HP:Awful a mother eagle:Wounded>flee

You flee head over heels.
You flee north.
Kitchen
You see two pieces of raw meat on the ground.
A large piece of cheese has been placed here.
Exits: south.

!O CW HP:Awful>
score
43/521 hits and 147/163 moves.

!O CW HP:Awful>
eq
You are using:
<worn on finger>     a ruby ring
<worn on finger>     an icy ring
<worn around neck>   an old length of iron chain
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on body>       a shining chain mail shirt (used)
<worn on legs>       a shining pair of chain mail leggings (well-maintained)
<worn on arms>       a shining pair of chain mail sleeves (well-maintained)
<worn on head>       a fine chain mail coif (flawless)
<worn on feet>       a fine pair of rigid leather boots (flawless)
<worn about body>    an imposing, golden mantle (flawless)
<wielded>            a mighty dwarven axe (flawless)
<worn as shield>     a defiled dwarven shield (flawless)
<worn on wrist>      a keyring with a few keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a water skin
<worn on belt>       a small pouch
<worn on belt>       a stone

!O CW HP:Awful>
south
kill 2.eagle
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south.

![ CW HP:Awful>
They aren't here.

![ CW HP:Awful>
east
Inside the Hut
A mailbox stands here stuffed full of messages.
*Riel the Noldorin Elf* (dead) is resting here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: [east], west. - e:woodendoor.
*Riel the Noldorin Elf* (dead) stops resting, and clambers on his feet.

![ CW HP:Awful>

*Riel the Noldorin Elf* (dead) stops using a wooden pipe.
*Riel the Noldorin Elf* (dead) decisively draws an engraved broadsword.

![ CW HP:Awful>
west

*Riel the Noldorin Elf* (dead) puts a wooden pipe in a leather backpack.

![ CW HP:Awful>
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
Exits: north, east, south. - e:woodendoor.

![ CW HP:Awful>

*Riel the Noldorin Elf* (dead) has arrived from the east.
A warhorse has arrived from the east.
A mother eagle has arrived from the east.
A mother eagle has arrived from the east.

![ CW HP:Awful>
south
Sleeping Quarters
There are three straw pallets here.
Exits: north.

!= CW HP:Awful>
north
Living Room
A small oaken table has been set here.
On the table, there is a pan.
A tall and strong hunter is standing here.
*Riel the Noldorin Elf* (dead) is standing here.
A large warhorse is standing here, clad in mail.
A mother eagle flies high above, looking for prey.
A mother eagle flies high above, looking for prey.
Exits: north, east, south.
*Riel the Noldorin Elf* (dead) leaves SOUTH.
A warhorse leaves SOUTH.
A mother eagle leaves SOUTH.
A mother eagle leaves SOUTH.

![ CW HP:Awful>east

Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: [east], west. - e:woodendoor.

![ CW HP:Awful>
be
bash exit
Nothing seems to happen. *** Last chance :P

*Riel the Noldorin Elf* (dead) has arrived from the west.
A warhorse has arrived from the west.
A mother eagle has arrived from the west.
A mother eagle has arrived from the west.

A mother eagle lightly hits your right hand.
You are wracked with overwhelming PAIN!

*Riel the Noldorin Elf* (dead) issues the order 'kill sardaukar'.
A mother eagle strongly hits your right foot and shatters it.
You are wracked with overwhelming PAIN!

flee
*Riel the Noldorin Elf* (dead) joins a mother eagle's fight.
*Riel the Noldorin Elf* (dead) slashes your left arm and shatters it.
You are wracked with overwhelming PAIN!
A mother eagle hits your body and shatters it.
You are wracked with overwhelming PAIN!

![ CW HP:Awful a mother eagle:Wounded>
PANIC! You can't quit the fight!

![ CW HP:Awful a mother eagle:Wounded>

You flee head over heels.
PANIC! You couldn't escape!
You cleave a mother eagle's body extremely hard.

![ CW HP:Awful a mother eagle:Wounded>

A mother eagle strongly hits your right leg and shatters it.
You are incapacitated and will slowly die, if not aided.

o[ CW HP:Dying a mother eagle:Wounded>west

You are in a pretty bad shape, unable to do anything!

o[ CW HP:Dying a mother eagle:Wounded>

You feel a sharp pain there!

You are dead! Sorry...

o# CW HP:Awful>

o[ CW HP:Awful>
slee
You go to sleep.



*** Oh well, no glory for me :(

 Very nice, I would like to see this log in the 'notables' section! 


2016/09/13 13:23, Naga: 
Cool :)

2016/09/13 22:37, Samurai:   
Dude you are an awesome player beyond question but why did you think you would be able to spam down the eagles? Even in metals that seems hopeless to me.

2016/09/13 22:42, Riel: 
Possibly because I played so poorly in the first two fights that anything seemed possible? :-)

In DT hut I was so desperate for a fight that I fought without armour (well it dropped on 2nd or 3rd hit, before I blocked) and I really thought those eagles would finish that troll mob faster.

In slag Sardaukar was just way too fast for me.

In hunter at least I knew his name for the charmies to hit.

2016/09/13 22:58, Baratheon:   
I play for those 'Yeah....but what if?' moments. Good try in last one!

2016/09/14 09:44, Sardaukar: 
Yea Baratheon :), Im pretty sure I will die some more in hunter vs charmies...

2016/09/14 12:12, Purge:   
Cheated a bit..;)

[submitted link]

2016/09/16 15:15, Ryalnos:   
Braggart Purge!

2016/11/01 23:03, Azazello: 
Booooots!


top
 


 Commenting Rules:
  • we do not tolerate fake or anonymous character names!
  • use a valid MUME character name
  • offensive (sexual, racist, personal, ...) remarks will be punished
  • do not post information, which you got from MUME immortal-boards
  • comment in English only!


  • Character-Name:   anonymous-flag (don't link profile)  


    Advice:  Let the above textbox do the line-wrapping and do only use Return/Newline to end or start a new paragraph. That way your comments will look nice! If you use long text-strings without spaces ( >50 characters), they will be cut to a decent size and info will get lost.
    show without filters    back