Argle links Logs MUME Players Profiles
ElvenRunes Logo
How to kill a storeporter (Valamir)comments   back
(11236 hits. Posted 2006/02/23)
183/183 hits, 28/133 mana, and 96/109 moves.
*Daspan the Black Númenórean* has arrived from the north riding a trained
horse.

*(~ CR Mana:Cold>st
You stop resting, and stand up.
*Daspan the Black Númenórean* leaves south riding a trained horse.

*(~ CR Mana:Cold>south
Trail in the Hills
The rabid rabbit is here, frothing at the mouth.
*Daspan the Black Númenórean* is here, riding a trained horse.
Exits: north, =south=.

*+~ CR Mana:Cold>south
*Daspan the Black Númenórean* leaves south riding a trained horse.
south
A Small Hill
*Daspan the Black Númenórean* is here, riding a trained horse.
Exits: =north=, =south=.

*+~ CR Mana:Cold>hit *man*
*Daspan the Black Númenórean* leaves south riding a trained horse.
Bushy Plains
*Daspan the Black Númenórean* is here, riding a trained horse.
Exits: =north=, east, =west=.
It starts to snow.

*+* CR Mana:Cold>cast quick 'lightning bolt' *man*
You try to smite *Daspan the Black Númenórean*, but he parries successfully.

*+* CR Mana:Cold *Daspan the Black Númenórean*:Wounded>
You start to concentrate...
*Daspan the Black Númenórean* panics, and attempts to flee.
Your victim has disappeared!
*Daspan the Black Númenórean* leaves north riding a trained horse.

*+* CR Mana:Cold>cast quick 'lightning bolt' *man*
Nobody here by that name.

*+* CR Mana:Cold>hit *man*
They aren't here.

*+* CR Mana:Cold>hit *man*
They aren't here.

*+* CR Mana:Cold>north
hit *man*
A Small Hill
*Daspan the Black Númenórean* is here, riding a trained horse.
Exits: =north=, =south=.
The snow has stopped.

*+~ CR Mana:Cold>
You approach *
Daspan the Black Númenórean*, trying to smite him.

*+~ CR Mana:Cold *Daspan the Black Númenórean*:Wounded>cast quick 'lightning bolt' *man*
You start to concentrate...
Silon narrates 'anyone have a good bow up for sale?'
*Daspan the Black Númenórean* panics, but can't stop fighting to flee.
south
hit *man*
Ok.
The lightning bolt hits *Daspan the Black Númenórean* with full impact.

*+~ CR Mana:Icy *Daspan the Black Númenórean*:Bad>No way! You are fighting for your life!
*Daspan the Black Númenórean* panics, and attempts to flee.
*Daspan the Black Númenórean* leaves north riding a trained horse.

*+~ CR Mana:Icy>cast quick 'lightning bolt' *man*
They aren't here.

*+~ CR Mana:Icy>Alas, not enough mana flows through you...

*+~ CR Mana:Icy>north
Trail in the Hills
The rabid rabbit is here, frothing at the mouth.
*Daspan the Black Númenórean* is here, riding a trained horse.
Exits: north, =south=.
*Daspan the Black Númenórean* leaves south riding a trained horse.

*+~ CR Mana:Icy>hit *man*
They aren't here.

*+~ CR Mana:Icy>south
A Small Hill
Exits: =north=, =south=.

*+~ CR Mana:Icy>south
west
Bushy Plains
Exits: =north=, east, =west=.
It starts to snow.

*+* CR Mana:Icy>
Bushy Plains
*Daspan the Black Númenórean* is here, riding a trained horse.
Exits: =east=, south, =(west)=.

*+* CR Mana:Icy>west
hit *man*
*Daspan the Black Númenórean* leaves west riding a trained horse.
Secret Trail in the Plain
*Daspan the Black Númenórean* is here, riding a trained horse.
Exits: =(east)=, =west=.

*+* CR Mana:Icy>hit *man*
*Daspan the Black Númenórean* swiftly dodges your attempt to smite him.

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>
You're already fighting!

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>%%  Door
1 --> exit
close exit
Ok.

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>ag
cha mood ag
Ok.

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>cast quick 'lightning bolt' *man*
Alas, not enough mana flows through you...
*Daspan the Black Númenórean* panics, but can't stop fighting to flee.

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>nrm
cast quick 'lightning bolt' *man*
Arglebargle, glop-glyf!?!

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>west
Alas, not enough mana flows through you...
*Daspan the Black Númenórean* panics, and attempts to flee.

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>No way! You are fighting for your life!

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>cast quick 'lightning bolt' *man*
Alas, not enough mana flows through you...

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>west
west
No way! You are fighting for your life!
*Daspan the Black Númenórean* panics, and attempts to flee.
*Daspan the Black Númenórean* leaves west riding a trained horse.

*+* CR Mana:Icy>hit *man*
Secret Path in the Plain
A bright green holly bush is growing here.
*Daspan the Black Númenórean* is here, riding a trained horse.
Exits: =east=, [south].

*+* CR Mana:Icy>west
hit *man*
You approach *Daspan the Black Númenórean*, trying to smite him.

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>close exit
No way! You are fighting for your life!

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>close exit
*Daspan the Black Númenórean* opens the bushes.
You're already fighting!

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>Ok.

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>## Spellspeed: norm ##
It's already closed!
*Daspan the Black Númenórean* panics, but can't stop fighting to flee.
You barely smite *Daspan the Black Númenórean*'s left arm and tickle it.

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>ag
cha mood ag
Ok.

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>close exit
close exit
*Daspan the Black Númenórean* opens the bushes.
Ok.

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>close exit
It's already closed!
*Daspan the Black Númenórean* opens the bushes.

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>close exit
Ok.
*Daspan the Black Númenórean* opens the bushes.
*Daspan the Black Númenórean* panics, but can't stop fighting to flee.

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>close exit
Ok.

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>close exit
It's already closed!

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>close exit
close exit
It's already closed!
*Daspan the Black Númenórean* panics, and attempts to flee.
*Daspan the Black Númenórean* leaves east riding a trained horse.

*+* CR Mana:Icy>close exit
It's already closed!

*+* CR Mana:Icy>close exit
It's already closed!

*+* CR Mana:Icy>hit *man*
It's already closed!

*+* CR Mana:Icy>
*
Daspan the Black Númenórean* has arrived from the east riding a trained
horse.
It's already closed!

*+* CR Mana:Icy>east
hit *man*
You approach *Daspan the Black Númenórean*, trying to smite him.
*Daspan the Black Númenórean* opens the bushes.

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>No way! You are fighting for your life!

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>west
You're already fighting!

*+* CR Mana:Icy *Daspan the Black Númenórean*:Bad>hit *man*
close exit
No way! You are fighting for your life!
*Daspan the Black Númenórean* panics, and attempts to flee.
*Daspan the Black Númenórean* leaves east riding a trained horse.

*+* CR Mana:Icy>close exit
They aren't here.

*+* CR Mana:Icy>close exit
Ok.

*+* CR Mana:Icy>It's already closed!

*+* CR Mana:Icy>hit *man*
It's already closed!

*+* CR Mana:Icy>hit *man*
They aren't here.

*+* CR Mana:Icy>east
They aren't here.

*+* CR Mana:Icy>hit *man*
Secret Trail in the Plain
Exits: =(east)=, =west=.

*+* CR Mana:Icy>They aren't here.

*+* CR Mana:Icy>east
east
Bushy Plains
Exits: =east=, south, =(west)=.

*+* CR Mana:Icy>track trained
Bushy Plains
*Daspan the Black Númenórean* is standing here.
A sturdy trained horse is standing here.
Exits: =north=, east, =west=.

*+* CR Mana:Icy>
*
Daspan the Black Númenórean* leaves east.
A trained horse leaves east.
You carefully examine the ground around you, looking for tracks...
hit *man*
You stop searching.

*+* CR Mana:Icy>They aren't here.

*+* CR Mana:Icy>hit *man*
east
They aren't here.

*+* CR Mana:Icy>hit *man*
Bushy Plains
Exits: east, west.

*.* CR Mana:Icy>They aren't here.

*.* CR Mana:Icy>east
The Hills between the Misty Mountains
Exits: north, east, south, west.

*(* CR Mana:Icy>east
The Hills Between the Misty Mountains
Exits: north, south, west.

*(* CR Mana:Icy>east
Alas, you cannot go that way...

*(* CR Mana:Icy>west
The Hills between the Misty Mountains
Exits: north, east, south, west.

*(* CR Mana:Cold>lead
You stop riding a warhorse (MIN).
A warhorse (MIN) starts following you.

*(* C Mana:Cold>tr daspan
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

*(* C Mana:Cold>south
Misty Mountains
A mountain ibex is jumping from rock to rock.
Exits: north, east, south.
Kogan narrates 'where bn gone ? was hurt ...'
You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

*<* C Mana:Cold>south
Misty Mountains
A burly giant is here, covered with thick fur and snow.
Exits: north, east, south.
You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

*<* C Mana:Cold>south
Misty Mountains
Exits: north, south, west.
You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

*<* C Mana:Cold>south
Misty Mountains
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
Exits: north, east.
You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

*<* C Mana:Cold>east
Misty Mountains
A large marmot is here, scurrying in between the rocks.
A large marmot is here, scurrying in between the rocks.
A burly giant is here, covered with thick fur and snow.
Exits: north, east, west.
You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

*<* C Mana:Cold>east
Misty Mountains
Exits: north, east, south, west.
You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

*<* C Mana:Cold>south
A burly snow giant has arrived from the west.

*<* C Mana:Cold>
Misty Mountains
Exits: north, east, down.
You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

*<* C Mana:Cold>east
A Narrow Track at Mountain Ridge
There is a lot of snow on the ground.
Exits: east, south, west.
A flare of lightning branches out into several small streaks above the
mountains.
You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

*<* C Mana:Cold>south
A Narrow Track at the Mountain Ridge
There is a lot of snow on the ground.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
Exits: north, south.
You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

*<* C Mana:Cold>south
A Narrow Mountain Trail
There is a lot of snow on the ground.
Exits: north, east.
You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

*<* C Mana:Cold>east
The Redhorn Pass
There is a lot of snow on the ground.
Exits: east, south, west.
You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

*<* C Mana:Cold>east
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
*Daspan the Black Númenórean* is standing here.
A sturdy trained horse is standing here.
Exits: east, south, west.
Aha, you have found your victim!

*<* C Mana:Cold Move:Tired>hit *man*
cast norm 'lightning bolt' *man*
*Daspan the Black Númenórean* swiftly dodges your attempt to smite him.

*<* C Mana:Cold Move:Tired *Daspan the Black Númenórean*:Bad>
You start to concent
*Daspan the Black Númenórean* panics, and attempts to flee.
*Daspan the Black Númenórean* panics, and attempts to flee.
*Daspan the Black Númenórean* leaves west.
Your victim has disappeared!

*<* C Mana:Cold Move:Tired>west
The Redhorn Pass
There is a lot of snow on the ground.
*Daspan the Black Númenórean* is standing here.
Exits: east, south, west.

*<* C Mana:Cold Move:Tired>cast norm 'lightning bolt' *man*
You start to concentrate...
Ok.
The lightning bolt hits *Daspan the Black Númenórean* with full impact.

*<* C Mana:Icy Move:Tired *Daspan the Black Númenórean*:Awful>ag
Kheith narrates 'khuzur maybe'
cha mood ag
Ok.
You lightly smite *Daspan the Black Númenórean*'s right arm and shatter it.

*<* C Mana:Icy Move:Tired *Daspan the Black Númenórean*:Awful>cast norm 'lightning bolt' *man*
You start to concentrate...
*Daspan the Black Númenórean* panics, and attempts to flee.
*Daspan the Black Númenórean* panics, but can't stop fighting to flee.
*Daspan the Black Númenórean* panics, and attempts to flee.
Ok.
The impact of your lightning bolt kills *Daspan the Black Númenórean*.
info to level %X
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Daspan the Black Númenórean*'s death cry as he collapses.
*Daspan the Black Númenórean* has drawn his last breath! R.I.P.

*<* C Mana:Frozen>
Killed *Daspan the Black Númenórean*, got 100169 xp,
to level 691567

*<* C Mana:Frozen>look i corpse
corpse (here) : 
a bejewelled shield (flawless)
a black runed dagger (well-maintained)
the scalp of Cíca
a broad silver belt
a forest green cloak (satisfactory)
a fortune in gold
a gem-inlaid knife (flawless)
a jewelled ring
a keyring with a key and a set of lock picks
a leather backpack
a pair of ring mail leggings (flawless)
a pair of ring mail sleeves (flawless)
a pair of smooth, black boots
a red ruby
a ring mail hauberk (flawless)
a ring
a sable pouch
a thin pair of leather gloves (well-maintained)
a water skin
a white chain mail coif (flawless)

*<* C Mana:Frozen>nar daspan died
Ok.

*<* C Mana:Frozen>r
You sit down and rest your tired bones.

*<* C Mana:Icy>get ring corpse
You get a jewelled ring from the corpse of *a Man*.

*<* C Mana:Icy>get sable corpse
You get a sable pouch from the corpse of *a Man*.

*<* C Mana:Icy>
Tenor narrates 'NICE'
Kheith narrates 'clap'
Downie narrates 'clap'

*<* C Mana:Icy>ge truned corpse
You can't find a truned in the corpse.
Tenor narrates 'where?'

*<* C Mana:Icy>get pack corpse

*<* C Mana:Icy>
Ryld narrates 'clap'

*<* C Mana:Icy>
Papír narrates 'jo :P'

*<* C Mana:Icy>get runed corpse
You get a black runed dagger from the corpse of *a Man*.

*<* C Mana:Icy>nar redhorn
Ok.

*<* C Mana:Icy>look i corpse
corpse (here) : 
a bejewelled shield (flawless)
the scalp of Cíca
a broad silver belt
a forest green cloak (satisfactory)
a fortune in gold
a gem-inlaid knife (flawless)
a keyring with a key and a set of lock picks
a pair of ring mail leggings (flawless)
a pair of ring mail sleeves (flawless)
a pair of smooth, black boots
a red ruby
a ring mail hauberk (flawless)
a ring
a thin pair of leather gloves (well-maintained)
a water skin
a white chain mail coif (flawless)

*<* C Mana:Icy>info %K
Kogan narrates 'damn damn damn ...'
warlord (141)

*<* C Mana:Icy>view warl
*** Warlords hall of fame ***
    Armies of the West
 1  Blip the Silvan Huntress.
 2  Valamir the Sindarin Wizard.
 3  Zack the Dwarven Ranger.
 4  Kazadoe the Half-Elven Master Healer.
 5  Zubr the Dwarven Soldier.
 6  Janek the Dúnadan Warden.
 7  Salazár the Dúnadan Ranger.
 8  Pasalaks the Dwarven Ranger.
 9  Cormax the Dwarven Veteran.
10  Alf the Half-Elven Rider.
    Forces of the Dark Lord
 1  Vardamir the Black Númenórean Scholar.
 2  Stolb the Orkish Battlemaster.
 3  Woland the Black Númenórean Wanderer.
 4  Zakal the Orkish Murderer.
 5  Tahkr the Orkish Battlemaster.
 6  Nockral the Orkish Battlemaster.
 7  Faktor the Orkish Battlemistress.
 8  Sovereign the Orkish Veteran.
 9  Angeldark the Orkish Assassin.
10  Krazcek the Orkish Warrior.

*<* C Mana:Icy>
The stone in your necklace glows softly as it fades to blue.

*<* C Mana:Icy>
You hear some very close noise from the east.

*<* C Mana:Icy>look i corpse
corpse (here) : 
a bejewelled shield (flawless)
the scalp of Cíca
a broad silver belt
a forest green cloak (satisfactory)
a fortune in gold
a gem-inlaid knife (flawless)
a keyring with a key and a set of lock picks
a pair of ring mail leggings (flawless)
a pair of ring mail sleeves (flawless)
a pair of smooth, black boots
a red ruby
a ring mail hauberk (flawless)
a ring
a thin pair of leather gloves (well-maintained)
a water skin
a white chain mail coif (flawless)

*<* C Mana:Icy>
*Woland the Black Númenórean* has arrived from the east.
A trained horse has arrived from the east.
*Zmej the Orc* has arrived from the east.
A hungry warg has arrived from the east.
*Stolb the Orc* has arrived from the east.
A hungry warg has arrived from the east.

*<* C Mana:Icy>coins
get coins all.corpse
You get a fortune in gold from the corpse of *a Man*.
There was 100 lauren coins, 15 celeb pennies, and 61 busc pennies.
*Stolb the Orc* strongly pounds your right arm.
You feel a strong ache there!

*<* C HP:Fine Mana:Icy *Stolb the Orc*:Healthy>st
You swiftly dodge *Woland the Black Númenórean*'s attempt to pierce you.
*Zmej the Orc* stops using a pair of snowshoes.
Do you not consider fighting as standing?

*<* C HP:Fine Mana:Icy *Stolb the Orc*:Healthy>north
*Zmej the Orc* gets a pair of smooth, black boots from a leather backpack.
No way! You are fighting for your life!
You smite *Stolb the Orc*'s left foot very hard and tickle it.

*<* C HP:Fine Mana:Icy *Stolb the Orc*:Fine>f
*Zmej the Orc* puts his feet in a pair of smooth, black boots.
You flee head over heels.
Crevice in the Pass
There is a lot of snow on the ground.
Exits: north, south.

*<* C HP:Fine Mana:Icy>west
Alas, you cannot go that way...
Opening your way through the deep snow quickly depletes your strength.

*<* C HP:Fine Mana:Icy Move:Tired>north
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
The corpse of *a Man* is lying here.
A warhorse (MIN) is standing here.
*Woland the Black Númenórean* is standing here.
A sturdy trained horse is standing here.
*Zmej the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Stolb the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south, west.
west

*<* C HP:Fine Mana:Icy Move:Slow>
*
Stolb the Orc* quickly approaches, trying to pound you.
*Woland the Black Númenórean* quickly approaches, trying to pierce you.
No way! You are fighting for your life!

*<* C HP:Fine Mana:Icy Move:Slow *Stolb the Orc*:Fine>f
You flee head over heels.
A Narrow Mountain Trail
There is a lot of snow on the ground.
Exits: north, east.

*<* C HP:Fine Mana:Icy Move:Slow>west
Alas, you cannot go that way...

*<* C HP:Fine Mana:Icy Move:Slow>north
*Woland the Black Númenórean* has arrived from the east.
A trained horse has arrived from the east.
*Zmej the Orc* has arrived from the east.
A hungry warg has arrived from the east.
*Stolb the Orc* has arrived from the east.
A hungry warg has arrived from the east.
*Zmej the Orc* stops using a pair of smooth, black boots.
A Narrow Track at the Mountain Ridge
There is a lot of snow on the ground.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
Exits: north, south.

*<* C HP:Fine Mana:Icy Move:Slow>west
Alas, you cannot go that way...

*<* C HP:Fine Mana:Icy Move:Slow>north
A Narrow Track at Mountain Ridge
There is a lot of snow on the ground.
Exits: east, south, west.
Some apparently very close noise can be heard from the south.

*<* C HP:Fine Mana:Icy Move:Weak>west
Misty Mountains
Exits: north, east, down.
The lightning has stopped.
You don't see any more snow here.

*<* C HP:Fine Mana:Icy Move:Weak>west
Alas, you cannot go that way...

*<* C HP:Fine Mana:Icy Move:Weak>get draught all
quaff draught
You get a flask of orkish draught from a leather backpack.
Some very close noise can be heard from the east.

*<* C HP:Fine Mana:Icy Move:Weak>north
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel bad.
You feel sick.

*<* C HP:Fine Mana:Icy Move:Slow>west
*Woland the Black Númenórean* has arrived from the east.
A trained horse has arrived from the east.
*Zmej the Orc* has arrived from the east.
A hungry warg has arrived from the east.
*Stolb the Orc* has arrived from the east.
A hungry warg has arrived from the east.
Misty Mountains
A mountain ibex is jumping from rock to rock.
Exits: north, east, south, west.

*<* C HP:Fine Mana:Icy Move:Slow>north
Kogan narrates 'spammed to khuzur :-('
Tenor tells you 'need help with shadow? or no'
A mountain ibex leaves south.
Misty Mountains
A large marmot is here, scurrying in between the rocks.
A large marmot is here, scurrying in between the rocks.
Exits: north, east, west.

*<* C HP:Fine Mana:Icy Move:Weak>west
north
Some very close noise can be heard from the east.
Misty Mountains
Exits: east, south.

*<* C HP:Fine Mana:Icy Move:Weak>Alas, you cannot go that way...

*<* C HP:Fine Mana:Icy Move:Weak>Alas, you cannot go that way...

*<* C HP:Fine Mana:Icy Move:Weak>
Some very close noise can be heard from the south.

*<* C HP:Fine Mana:Icy Move:Weak>west
Alas, you cannot go that way...

*<* C HP:Fine Mana:Icy Move:Weak>south
Misty Mountains
A large marmot is here, scurrying in between the rocks.
A large marmot is here, scurrying in between the rocks.
*Woland the Black Númenórean* is standing here.
A sturdy trained horse is standing here.
*Zmej the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Stolb the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, west.

*<* C HP:Fine Mana:Icy Move:Weak>
*Zmej the Orc* strongly smites your left arm and tickles it.
*Stolb the Orc* pounds your left leg and tickles it.

*<* C HP:Fine Mana:Icy Move:Weak *Zmej the Orc*:Healthy>south
No way! You are fighting for your life!
Downie tells you 'any ebs on corpse?'

*<* C HP:Fine Mana:Icy Move:Weak *Zmej the Orc*:Healthy>flee
You flee head over heels.
Misty Mountains
Exits: north, east, south, west.

*<* C HP:Fine Mana:Icy Move:Exhausted>north
You flee head over heels.
You are too exhausted.
You are too exhausted.
You are too exhausted.
PANIC! You couldn't escape!

*<* C HP:Fine Mana:Icy Move:Exhausted>
You are too exhausted.

*<* C HP:Fine Mana:Icy Move:Exhausted>north
You are too exhausted.

*<* C HP:Fine Mana:Icy Move:Fainting>get zaugurz-draught all
quaff zaugurz-draught
You can't find a zaugurz-draught in any container.

*<* C HP:Fine Mana:Icy Move:Fainting>
You don't have a zaugurz-draught.

*<* C HP:Fine Mana:Icy Move:Fainting>f
You flee head over heels.
You are too exhausted.
You are too exhausted.
PANIC! You couldn't escape!

*<* C HP:Fine Mana:Icy Move:Fainting>get draught all
quaff draught
You get a flask of orkish draught from a leather backpack.

*<* C HP:Fine Mana:Icy Move:Fainting>
*
Stolb the Orc* has arrived from the west.
A hungry warg has arrived from the west.
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.

*<* C HP:Fine Mana:Icy Move:Weak>north
Misty Mountains
A burly giant is here, covered with thick fur and snow.
Exits: north, east, south, west.

*<* C HP:Fine Mana:Icy Move:Weak>north
A burly snow giant tries to hit you, but your parry is successful.
No way! You are fighting for your life!

*<* C HP:Fine Mana:Icy Move:Weak a burly snow giant:Healthy>east
No way! You are fighting for your life!

*<* C HP:Fine Mana:Icy Move:Weak a burly snow giant:Healthy>f
*Stolb the Orc* has arrived from the south.
A hungry warg has arrived from the south.
You are already attempting to flee!
You flee head over heels.
Misty Mountains
There is a lot of snow on the ground.
Exits: east, south, west.
A flare of lightning branches out into several small streaks above the
mountains.

*<* C HP:Fine Mana:Icy Move:Fainting>east
north
A Valley
There is a lot of snow on the ground.
A clear spring babbles as cool water trickles out of the ground.
Exits: west.

*<* C HP:Fine Mana:Icy Move:Fainting>east
Alas, you cannot go that way...

*<* C HP:Fine Mana:Icy Move:Fainting>Alas, you cannot go that way...

*<* C HP:Fine Mana:Icy Move:Fainting>get draught all
quaff draught
You get a flask of orkish draught from a leather backpack.

*<* C HP:Fine Mana:Icy Move:Fainting>Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.

*<* C HP:Hurt Mana:Icy Move:Weak>dr water
You drink the water.
You do not feel thirsty anymore.

*<* C HP:Hurt Mana:Icy Move:Weak>cast n 'teleport' mifubhulgha
Alas, not enough mana flows through you...

*<* C HP:Hurt Mana:Icy Move:Weak>
*Stolb the Orc* has arrived from the west.
A hungry warg has arrived from the west.

*<* C HP:Hurt Mana:Icy Move:Weak>sc
*Stolb the Orc* strongly pounds your right foot.
You can't do that while fighting.

*<* C HP:Hurt Mana:Icy Move:Weak *Stolb the Orc*:Fine>
You flee head over heels.
Misty Mountains
There is a lot of snow on the ground.
Exits: east, south, west.

*<* C HP:Hurt Mana:Icy Move:Weak>
Lightning lights the sky, followed by a rolling thunder from the south.

*<* C HP:Hurt Mana:Icy Move:Weak>f
You flee head over heels.
A Valley
There is a lot of snow on the ground.
A clear spring babbles as cool water trickles out of the ground.
*Stolb the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: west.

*<* C HP:Hurt Mana:Icy Move:Weak>west
*Stolb the Orc* leaves west.
A hungry warg leaves west.
west
Misty Mountains
There is a lot of snow on the ground.
*Stolb the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south, west.

*<* C HP:Hurt Mana:Icy Move:Fainting>
*
Stolb the Orc* leaves east.
A hungry warg leaves east.
west
You are too exhausted.

*<* C HP:Hurt Mana:Icy Move:Fainting>
You are too exhausted.

*<* C HP:Hurt Mana:Icy Move:Fainting>north
Alas, you cannot go that way...
*Stolb the Orc* has arrived from the east.
A hungry warg has arrived from the east.

*<* C HP:Hurt Mana:Icy Move:Fainting>south
*Stolb the Orc* quickly approaches, trying to pound you.

*<* C HP:Hurt Mana:Icy Move:Fainting *Stolb the Orc*:Fine>No way! You are fighting for your life!
*Woland the Black Númenórean* has arrived from the west.
A trained horse has arrived from the west.
*Zmej the Orc* has arrived from the west.
A hungry warg has arrived from the west.

*<* C HP:Hurt Mana:Icy Move:Fainting *Stolb the Orc*:Fine>
*Zmej the Orc* strongly smites your body.
You flee head over heels.
You are too exhausted.
You are too exhausted.
PANIC! You couldn't escape!

*<* C HP:Hurt Mana:Icy Move:Fainting *Stolb the Orc*:Fine>f
You are already attempting to flee!

*<* C HP:Hurt Mana:Icy Move:Fainting *Stolb the Orc*:Fine>get draught all
quaff draught
You get a flask of orkish draught from a leather backpack.
You smite *Stolb the Orc*'s left arm and tickle it.

*<* C HP:Hurt Mana:Icy Move:Fainting *Stolb the Orc*:Fine>Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.
You swiftly dodge *Woland the Black Númenórean*'s attempt to pierce you.
You flee head over heels.
Misty Mountains
There is a lot of snow on the ground.
Exits: north, east, west.

*<* C HP:Hurt Mana:Icy Move:Weak>south
Alas, you cannot go that way...

*<* C HP:Hurt Mana:Icy Move:Weak>west
Misty Mountains
A burly giant is here, covered with thick fur and snow.
Exits: north, east, south, west.
The lightning has stopped.
You don't see any more snow here.

*<* C HP:Hurt Mana:Icy Move:Fainting>south
You are too exhausted.

*<* C HP:Hurt Mana:Icy Move:Fainting>west
Misty Mountains
A large marmot is here, scurrying in between the rocks.
A large marmot is here, scurrying in between the rocks.
Exits: north, east, west.

*<* C HP:Hurt Mana:Icy Move:Exhausted>south
Alas, you cannot go that way...

*<* C HP:Hurt Mana:Icy Move:Exhausted>south
Alas, you cannot go that way...
*Zmej the Orc* has arrived from the east.
A hungry warg has arrived from the east.
*Woland the Black Númenórean* has arrived from the east.
A trained horse has arrived from the east.
*Stolb the Orc* has arrived from the east.
A hungry warg has arrived from the east.

*<* C HP:Hurt Mana:Icy Move:Exhausted>
*Zmej the Orc* quickly approaches, trying to smite you.

*<* C HP:Hurt Mana:Icy Move:Fainting *Zmej the Orc*:Healthy>west
No way! You are fighting for your life!
*Stolb the Orc* leaves west.
A hungry warg leaves west.
You flee head over heels.
You are too exhausted.
You are too exhausted.
PANIC! You couldn't escape!

*<* C HP:Hurt Mana:Icy Move:Fainting *Zmej the Orc*:Healthy>
Kogan narrates 'orc incomming brolg'

*<* C HP:Hurt Mana:Icy Move:Fainting *Zmej the Orc*:Healthy>i
You are carrying:
a black runed dagger (well-maintained)
a leather backpack
a sable pouch
a jewelled ring
a wooden pipe

*<* C HP:Hurt Mana:Icy Move:Fainting *Zmej the Orc*:Healthy>get draught all
quaff draught
*Stolb the Orc* has arrived from the west.
A hungry warg has arrived from the west.
You get a flask of orkish draught from a leather backpack.
You flee head over heels.
You are too exhausted.
You are too exhausted.
You are too exhausted.
PANIC! You couldn't escape!

*<* C HP:Hurt Mana:Icy Move:Fainting *Zmej the Orc*:Healthy>
You feel less protected.
*Stolb the Orc* pounds your body.
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.

*<* C HP:Wounded Mana:Icy Move:Weak *Zmej the Orc*:Healthy>f
You flee head over heels.
Misty Mountains
A burly giant is here, covered with thick fur and snow.
Exits: north, east, south, west.

*<* C HP:Wounded Mana:Icy Move:Fainting>
You flee head over heels.
Misty Mountains
A mountain ibex is jumping from rock to rock.
Exits: north, east, down.

*<* C HP:Wounded Mana:Icy Move:Fainting>north
You are too exhausted.

*<* C HP:Wounded Mana:Icy Move:Fainting>west
Alas, you cannot go that way...

*<* C HP:Wounded Mana:Icy Move:Fainting>down
You are too exhausted.

*<* C HP:Wounded Mana:Icy Move:Fainting>down
You are too exhausted.

*<* C HP:Wounded Mana:Icy Move:Fainting>down
You are too exhausted.

*<* C HP:Wounded Mana:Icy Move:Fainting>down
You are too exhausted.

*<* C HP:Wounded Mana:Icy Move:Fainting>down
You failed to climb there and fall down, hurting yourself.
Narrow Ravine
A pool with many big pieces of ice floating in it is here.
Exits: south, up.

*<* C HP:Wounded Mana:Icy Move:Fainting>down
Alas, you cannot go that way...

*<* C HP:Wounded Mana:Icy Move:Fainting>cli
You won't climb anymore.

*<* HP:Wounded Mana:Icy Move:Fainting>south
Misty Mountains
A snake slithers towards you.
Exits: north, west, up.

*<* HP:Wounded Mana:Icy Move:Fainting>south
south
Alas, you cannot go that way...
A slithering snake tries to hit you, but your parry is successful.

*<* HP:Wounded Mana:Icy Move:Fainting a slithering snake:Healthy>No way! You are fighting for you
r life!
You flee head over heels.
You are too exhausted.
PANIC! You couldn't escape!

*<* HP:Wounded Mana:Icy Move:Fainting a slithering snake:Healthy>south
No way! You are fighting for your life!

*<* HP:Wounded Mana:Icy Move:Fainting a slithering snake:Healthy>
You smite a slithering snake's tail extremely hard and shatter it.

*<* HP:Wounded Mana:Icy Move:Fainting a slithering snake:Wounded>
Tenor narrates 'i'm around'

*<* HP:Wounded Mana:Icy Move:Fainting a slithering snake:Wounded>sle
You flee head over heels.
You are too exhausted.
PANIC! You couldn't escape!

*<* HP:Wounded Mana:Icy Move:Fainting a slithering snake:Wounded>Sleep while fighting? Are you MA
D?

*<* HP:Wounded Mana:Icy Move:Fainting a slithering snake:Wounded>sle
Sleep while fighting? Are you MAD?
You flee head over heels.
You are too exhausted.
You are too exhausted.
PANIC! You couldn't escape!

*<* HP:Wounded Mana:Icy Move:Fainting a slithering snake:Wounded>
PANIC! You can't quit the fight!

*<* HP:Wounded Mana:Icy Move:Fainting a slithering snake:Wounded>
You flee head over heels.
You are too exhausted.
PANIC! You couldn't escape!

*<* HP:Wounded Mana:Icy Move:Fainting a slithering snake:Wounded>
PANIC! You can't quit the fight!

*<* HP:Wounded Mana:Icy Move:Fainting a slithering snake:Wounded>g vellum all
recite scroll
You can't find a vellum in any container.
You flee head over heels.
Narrow Ravine
A pool with many big pieces of ice floating in it is here.
Exits: south, up.

*<* HP:Wounded Mana:Icy Move:Exhausted>
You don't have a scroll.

*<* HP:Wounded Mana:Icy Move:Exhausted>sc
62/183 hits, 9/133 mana, and 1/109 moves.

*<* HP:Wounded Mana:Icy Move:Fainting>r
You sit down and rest your tired bones.

*<* HP:Wounded Mana:Icy Move:Fainting>i
You are carrying:
a black runed dagger (well-maintained)
a leather backpack
a sable pouch
a jewelled ring
a wooden pipe

*<* HP:Wounded Mana:Icy Move:Fainting>
You hear some very close noise from above.

*<* HP:Wounded Mana:Icy Move:Fainting>dr water
Tenor narrates 'i in tbushes'
Your stomach can't contain anymore!

*<* HP:Wounded Mana:Icy Move:Fainting>i
You are carrying:
a black runed dagger (well-maintained)
a leather backpack
a sable pouch
a jewelled ring
a wooden pipe

*<* HP:Wounded Mana:Icy Move:Fainting>st
You stop resting, and stand up.

*<* HP:Wounded Mana:Icy Move:Fainting>use pale
You attempt to use the power of a pale blue stone.
Kogan tells you 'he got gleaming ?'
cast n 'teleport' mifubhulgha
You feel a surge of healing power flow through you.

*<* HP:Hurt Mana:Cold Move:Tired>
You start to concentrate...

*( HP:Hurt Mana:Frozen Move:Tired>
High Moors
Your vision is troubled and you feel disoriented.

*( HP:Hurt Mana:Frozen Move:Tired>seekj
You slowly regain your bearings as your head clears.

*( HP:Hurt Mana:Frozen>Arglebargle, glop-glyf!?!

*( HP:Hurt Mana:Frozen>seek
seek rivendell
You bend close to the ground, seeking the path to Rivendell...
A tiny pile of white mossy stones suggests the right way to follow...
On a Huge Outcrop of Rock
Exits: north, =down=.

*+ HP:Hurt Mana:Icy>
At last Rivendell is within sight!

*+ HP:Hurt Mana:Icy>nar PHEW 



2006/02/23 20:58, Filk:   
neat using climb-exit and pbs.

2006/02/23 21:01, Daspan: 
Ehh, why'd you edit the end where i died?

2006/02/23 21:05, Valamir: 
I didn't edit anything. It's just copy-paste.

2006/02/23 21:10, Kelhuine:   
makes me even more sad to have missed kill on Daspan because 2 other xping pukes came and made him yell and flee, a bit earlier... sincen he died, and now i know he even had some goodies i need !
:(

2006/02/23 21:16, Daspan:edited 1x   
1.Kelhuine, you would had died, not me
2.Also Valamir why not show the other 4 or 5 pukes that were chasing me?
Maybe i should post my view...

2006/02/23 21:23, Valamir: 
You do that.

2006/02/23 22:00, Fingolan: 
good escape

2006/02/23 22:33, Valamir: 
Oh, and about the storeporter-thing. I was refering to myself, not you, daspan :p

2006/02/23 23:13, Woland: 
Ehems and i thought you storeported since storeporting leaves no trace in room. two bugs in row saved you here.

2006/02/24 02:40, Aschit: 
Failed climbs haven't left tracks as long as I can remember...it's one of the first things I check when I lose recent tracks :P

2006/02/24 03:57, Gurl: 
So how do u kill a store-porter? U stab the bastard!

2006/02/24 07:34, Shadrach: 
absolutely lovely escape! ofcourse it was the wrong side that won but still

2006/02/24 12:18, Valamir: 
You serously shouldn't be allowed to use those mappers in pk btw. Not that it had anything to do with this log, but that mapprogram of yours gives, perhaps not you, but your followers and certain other players, an edge in certain areas that they're not worthy of.

2006/02/24 16:15, Stolb: 
Uh yea, i surelly suck in many areas! haven't learned the zones around noc yet!

2006/02/24 18:15, Devastator: 
Aye, damn Stolb the n00b using mappers!


top
 


 Commenting Rules:
  • we do not tolerate fake or anonymous character names!
  • use a valid MUME character name
  • offensive (sexual, racist, personal, ...) remarks will be punished
  • do not post information, which you got from MUME immortal-boards
  • comment in English only!


  • Character-Name:   anonymous-flag (don't link profile)  


    Advice:  Let the above textbox do the line-wrapping and do only use Return/Newline to end or start a new paragraph. That way your comments will look nice! If you use long text-strings without spaces ( >50 characters), they will be cut to a decent size and info will get lost.
    show without filters    back