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Seeking Sanctuary! (Anathil)comments   back
  
(35 ratings and 5747 hits. Posted 2007/01/17)



####So I was running around Abr, and I went into Abr gates to get some mps when...####





!.* cRW Mana:Burning>
The gate is opened from the other side.

!.* cRW Mana:Burning>sta
You stop resting, and stand up.

!.* cRW Mana:Burning>
*Nazunzum the Orc* has arrived from the W E S T.

!.* cRW Mana:Burning>exa *orc*

!.* cRW Mana:Burning>
He seems to be just another regular snaga in rags
Small tattoo of the spider in web indicates he is

a priest of Grey Spider Cult...
(better search for escape)
*Nazunzum the Orc* is in an excellent condition.
*Nazunzum the Orc* is using:
<wielded>            an engraved broadsword (flawless); it glows blue; some sort of liquid is smeared on it
<worn as shield>     a bejewelled shield (flawless); it glows blue
<worn on head>       a white chain mail coif (flawless)
<worn on body>       a white chain mail jerkin (flawless)
<worn about body>    a russet cloak (flawless)
<worn on arms>       a pair of white chain mail sleeves (flawless)
<worn on hands>      a pair of soft leather gloves (flawless)
<worn on legs>       a shining pair of chain mail leggings (satisfactory)
<worn on feet>       a black pair of padded boots (flawless)
<worn around neck>   a black amulet; it glows blue
<worn around neck>   a hunting horn
<worn on wrist>      a keyring with a couple of keys and a set of lock picks
<worn on finger>     a ring; it glows blue
<worn on finger>     an iron ring; it glows blue
<worn on back>       a leather backpack
<worn across back>   an embellished longbow; it glows blue
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a laced quiver; it glows blue
<worn on belt>       a sable pouch; it glows blue
<worn on belt>       a weapon sheath
<worn on belt>       a gem-inlaid knife (flawless)
<worn on belt>       a dirty reddish vial
West.
An Ancient Broken Road
Exits: north, (east), south, [west].
*Nazunzum the Orc* has arrived from the E A S T.

!.* cRW Mana:Burning>
South.
An Ancient Broken Road
Exits: north, east, south, west.

!.* cRW Mana:Burning>
West.
Rising Hills
Exits: east, south, west.

!(* cRW Mana:Burning>re
You sit down and rest your tired bones.

!(* cRW Mana:Burning>sc
hp=179/179 mana=121/132 moves=104/106

!(* cRW Mana:Burning>sc
hp=179/179 mana=122/132 moves=104/106

!(* cRW Mana:Burning>sc
hp=179/179 mana=122/132 moves=105/106

!(* cRW Mana:Burning>sc
hp=179/179 mana=123/132 moves=105/106

!(* cRW Mana:Burning>stand
You stop resting, and stand up.

!(* cRW Mana:Burning>
South.
Path to the Road
Exits: north, east, west.

!(* cRW Mana:Burning>
West.
Dry Moat
Exits: north, east, [south], west.

!(* cRW Mana:Burning>call
You call for the towerdoor to be opened.

!(* cRW Mana:Burning>open exit
Ok.

!(* cRW Mana:Burning>
You wait, but there is no hint of activity from the other side.

!(* cRW Mana:Burning>lead
You stop riding a pack horse (Snusken).
A pack horse (Snusken) starts following you.
You feel bolder.

!(* cW Mana:Burning>
South.
An Ancient Tower
A large stone fireplace with a roaring fire warms the room.
Exits: (north), (up).

![ cW Mana:Burning>close exit
Ok.

![ cW Mana:Burning>close exit north
pick exit north
It's already closed!

![ cW Mana:Burning>Using your lockpicks, you try to enable the lock...

You manage to  ENABLE!  the lock.

![ cW Mana:Burning>re
You sit down and rest your tired bones.

![ cW Mana:Hot>
You are carrying:
a jewel-encrusted goblet

![ cW Mana:Hot>sc
hp=179/179 mana=85/132 moves=106/106

![ cW Mana:Hot>l i sable
pouch (used) :
a flask of orkish draught
two lembas wafers
a red ruby; it glows blue
a wooden pipe

![ cW Mana:Hot>eq
You are using:
<wielded>            a black runed dagger (flawless); it glows blue
<used as shield>     a bejewelled oak staff; it glows blue; it has a soft glowing aura
<worn on head>       a fine chain mail coif (flawless)
<worn on body>       a shining chain mail shirt (flawless)
<worn about body>    a forest green cloak (flawless); it glows blue
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of chain mail gloves (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a pale blue stone; it glows blue
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a jewelled ring; it glows blue
<worn on finger>     a ring of silver
<worn on back>       a black horn shortbow
<worn across back>   a laced quiver; it glows blue
<worn as belt>       a broad silver belt; it glows blue
<worn on belt>       a butcher knife (flawless)
<worn on belt>       a sable pouch; it glows blue

![ cW Mana:Hot>l i quiver
quiver (used) :
a dozen silver-tipped arrows

![ cW Mana:Hot>sc
hp=179/179 mana=91/132 moves=106/106

![ cW Mana:Hot>sc
hp=179/179 mana=91/132 moves=106/106

![ cW Mana:Hot>sc
hp=179/179 mana=92/132 moves=106/106

![ cW Mana:Hot>sc
hp=179/179 mana=92/132 moves=106/106

![ cW Mana:Hot>sc
hp=179/179 mana=92/132 moves=106/106

![ cW Mana:Hot>drink goblet
Your stomach can't contain anymore!

![ cW Mana:Hot>
You hear some clicking noises.

![ cW Mana:Hot>stand
You hear a *click* in a lock.

![ cW Mana:Hot>
North.
The towerdoor is opened from the other side.
You stop resting, and stand up.

![ cW Mana:Burning>
North.

North.
*Morpheus the Black Númenórean* has arrived from the N O R T H.
*Nazunzum the Orc* has arrived from the N O R T H.
Dry Moat
Exits: north, east, (south), west.
Flares of lightning stretch across the sky over the hills.



####But of course they come two you think, and one is even sanced... Lets make the odds better!####



!(* cW Mana:Burning>
North.
The towerdoor closes quietly.

Rocky Hills
Exits: north, east, south, west.

!(* cW Mana:Burning>
Desolate Plains
Exits: north.

!.* cW Mana:Burning>
Desolate Plains
A grey wolf is here, snarling aggressively.
Exits: east, south, west.

!.* cW Mana:Burning>
East.

East.
Desolate Plains
Exits: north, east, west.

!.* cW Mana:Burning>
An Ancient Broken Road
Exits: north, east, south, west.

!.* cW Mana:Burning>rid
A pack horse (Snusken) stops following you.
You pick up a pack horse (Snusken)'s reins, and start riding him.
East.

East.
Small Quiet Forest
Exits: north, east, west.

!f* cRW Mana:Burning>
A Dark and Musty Forest
A disgusting forest troll is searching for fresh meat here.
A large rabbit looks peacefully at you, ready to dart away.
Exits: north, east, south, west.
An ugly forest troll barely hits your left leg and tickles it.

!f* cRW HP:Fine Mana:Burning an ugly forest troll:Fine>
FLEE.
You flee head over heels.
You came from the        S O U T H!
A Dark and Musty Forest
A disgusting forest troll is searching for fresh meat here.
A large rabbit looks peacefully at you, ready to dart away.
Exits: north, east, south, west.

!f* cRW HP:Fine Mana:Burning>
South.
A Dark and Musty Forest
A disgusting forest troll is searching for fresh meat here.
A large rabbit looks peacefully at you, ready to dart away.
Exits: north, east, south, west.

!f* cRW HP:Fine Mana:Burning>
North.
A Dark and Musty Forest
A disgusting forest troll is searching for fresh meat here.
A large rabbit looks peacefully at you, ready to dart away.
Exits: north, east, south, west.

!f* cRW HP:Fine Mana:Burning>
North.
A Dark and Musty Forest
Exits: north, east, south, west.

!f* cRW HP:Fine Mana:Burning>
West.
An Ancient Broken Road
Exits: north, east, south, west.

!.* cRW HP:Fine Mana:Burning>
West.
Tiny Path
Exits: north, east, south, west.

!+* cRW HP:Fine Mana:Burning>
South.
An Ancient Broken Road
Exits: north, east, south, west.
You feel a hidden presence.
An orkish scout leaves his hiding place.
An orkish scout yells 'O Halm-Alf is heru on am Ozciuzt Blobew Roag!'

!.* cRW HP:Fine Mana:Burning>
South.
An Ancient Broken Road
Exits: north, east, south, west.

!.* cRW HP:Fine Mana:Burning>re
You sit down and rest your tired bones.

!.* cRW HP:Fine Mana:Burning>stand
West.
You stop resting, and stand up.

!.* cRW Mana:Burning>re
Desolate Plains
Exits: north, east, west.

!.* cRW Mana:Burning>
You sit down and rest your tired bones.

!.* cRW Mana:Burning>sc
hp=179/179 mana=109/132 moves=90/106

!.* cRW Mana:Burning>sc
hp=179/179 mana=109/132 moves=91/106

!.* cRW Mana:Burning>sc
hp=179/179 mana=110/132 moves=91/106

!.* cRW Mana:Burning>stat
OB: 51%, DB: 0%, PB: 51%, Armour: 75%. Wimpy: 0. Mood: wimpy.
Needed: 872,316 xp, 0 tp. Lauren: 163. Alert: normal.
Affected by:
- panic
- noquit
- novoid
- sanctuary
- disease (type: flu).
- strength
- stored spell earthquake
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- detect magic

!.* cRW Mana:Burning>sc
hp=179/179 mana=112/132 moves=93/106

!.* cRW Mana:Burning>drink goblet
Your stomach can't contain anymore!

!.* cRW Mana:Burning>inf
sYou are a male Half-Elf.
You are 60 years, 8 months and 6 days old.
You have played # days and ## hours (real time). Session: 58 mins.
This ranks you as Anathìl Adopthiè (level ##).
You are six feet seven and weigh thirteen stone and eight pounds.
Perception: vision 35, hearing 7, smell 0. Alertness: normal.
You must have been sent to Arda to free it from the sorrows that weigh upon it.
You are welcome in Bree, Fornost, the Grey Havens, Rivendell, and Tharbad.
Your equipment weighs fifty-three pounds. Heavy, but we will manage...
Your base abilities are: Str:## Int:## Wis:## Dex:## Con:## Wil:## Per:##.
Offensive Bonus: 51%, Dodging Bonus: 0%, Parrying Bonus: 51%.
Your armour provides an average protection of 75%.
You have 179/179 hit, 114/132 mana, and 95/106 movement points.
Your mood is wimpy. You will fight to the death.
You have scored 13,127,684 experience points and you have 73,877 travel points.
You have won great renown in battles for the armies of the West (29 wp).
You need 872,316 exp. points and 0 travel points to reach the next level.
You have 163 lauren coins and 72 busc pennies.
You are speaking Westron.
You will swim if necessary.
You will climb only when it is reasonably safe to do so.

You are subjected to the following temporary effects:
- panic
- noquit
- novoid
- sanctuary
- disease (type: flu).
- strength
- stored spell earthquake
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- detect magic

!.* cRW Mana:Burning>sc
hp=179/179 mana=114/132 moves=95/106
********** Strength DOWN **********

!.* cRW Mana:Burning>stand
You are already awake...

!.* cRW Mana:Burning>cha spell n
You stop resting, and stand up.

!.* cRW Mana:Burning>Ok.

!.* cRW Mana:Burning>cast 'strength'
You start to concentrate...

re
@@@@@@@@@@ Strength Up @@@@@@@@@@

!.* cRW Mana:Burning>
You sit down and rest your tired bones.



####Snipp, some time passes and I cast sanctuary on myself...###



!.* cRW Mana:Burning>sc
hp=179/179 mana=125/132 moves=106/106

!.* cRW Mana:Burning>stand

!.* cRW Mana:Burning>open exit west
You stop resting, and stand up.

!.* cRW Mana:Burning>Ok.

!.* cRW Mana:Burning>
West.
An Ancient Broken Road
Exits: north, (east), south, [west].

!.* cRW Mana:Burning>
South.
An Ancient Broken Road
Exits: north, east, south, west.

!.* cRW Mana:Burning>
West.

West.
Rising Hills
Exits: east, south, west.

!(* cRW Mana:Burning>
Rocky Hills
Exits: north, east, south, west.

!(* cRW Mana:Burning>
South.
Dry Moat
*Nazunzum the Orc* is RESTING here.
*Morpheus the Black Númenórean* is STANDING here (glowing).
Exits: north, east, (south), west.

!(* cRW Mana:Burning>
South.
Oops! You cannot go there riding!

!(* cRW Mana:Burning>
West.

*Nazunzum the Orc* stops resting, and clambers on his feet.

!(* cRW Mana:Burning>
*Nazunzum the Orc* starts to --> C A S T <--.
Rocky Hills
Exits: north, east, south, west.

!(* cRW Mana:Burning>
West.
Rocky Hills
Exits: north, east, south, west.

!(* cRW Mana:Burning>re
You sit down and rest your tired bones.

!(* cRW Mana:Burning>sc
hp=179/179 mana=130/132 moves=104/106

!(* cRW Mana:Burning>drink goblet
Your stomach can't contain anymore!

!(* cRW Mana:Burning>stat
OB: 51%, DB: 0%, PB: 51%, Armour: 75%. Wimpy: 0. Mood: wimpy.
Needed: 872,316 xp, 0 tp. Lauren: 163. Alert: normal.
Affected by:
- novoid
- strength
- panic
- noquit
- sanctuary
- disease (type: flu).
- stored spell earthquake
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- detect magic

!(* cRW Mana:Burning>stand
You stop resting, and stand up.

!(* cRW>
East.
Rocky Hills
Exits: north, east, south, west.

!(* cRW>lead
You stop riding a pack horse (Snusken).
A pack horse (Snusken) starts following you.

!(* cW>aba
A pack horse (Snusken) stops following you.

!(* cW>
East.
Dry Moat
Exits: north, east, [south], west.

!(* cW>
South.
The towerdoor seems to be closed.

!(* cW>open exit
Ok.

!(* cW>
South.
An Ancient Tower
Traces of red tones form the aura of this place.
A large stone fireplace with a roaring fire warms the room.
*Morpheus the Black Númenórean* is STANDING here (glowing).
Exits: (north), (up).

![ cW>open hatch
*Morpheus the Black Númenórean* closes the towerdoor.
It's already open!

![ cW>
Up.

Using his lockpicks, *Morpheus the Black Númenórean* tries to enable the towerdoor's lock...

![ cW>
The Tower's Lookout
*Nazunzum the Orc* is RESTING here.
Exits: (down).

![ cW>cha spell n
Ok.

![ cW>
Down.

You feel bolder.

![ cW>
An Ancient Tower
Traces of red tones form the aura of this place.
A large stone fireplace with a roaring fire warms the room.
*Morpheus the Black Númenórean* is standing here picking a lock (glowing).
Exits: [north], (up).

![ cW>
The hatch closes quietly.

![ cW>open hatch
Ok.

![ cW>
*Morpheus the Black Númenórean* skillfully picks the lock of the towerdoor.

¨

####Game is set biatch####



![ cW>open hatch
It's already open!

![ cW>
Up.
The Tower's Lookout
*Nazunzum the Orc* is STANDING here.
Exits: (down).

![ cW>
*Nazunzum the Orc* leaves D O W N.
*Morpheus the Black Númenórean* has arrived from B E L O W.
*Nazunzum the Orc* has arrived from B E L O W.

![ cW>

*Nazunzum the Orc* starts to --> C A S T <--.

![ cW>
Down.
*Morpheus the Black Númenórean* leaves D O W N.
*Nazunzum the Orc* leaves D O W N.
An Ancient Tower
Traces of red tones form the aura of this place.
A large stone fireplace with a roaring fire warms the room.
*Morpheus the Black Númenórean* is STANDING here (glowing).
*Nazunzum the Orc* is STANDING here.
Exits: [north], (up).

![ cW>
Up.
The Tower's Lookout
Exits: (down).

![ cW>close hatch
Ok.

![ cW>close exit
It's already closed!

![ cW>
The hatch is opened from the other side.

![ cW>close hatch
Ok.

![ cW>close hatch
It's already closed!

![ cW>close hatch
It's already closed!

![ cW>close hatch
It's already closed!
The hatch is opened from the other side.

![ cW>close hatch
Ok.

![ cW>
The hatch is opened from the other side.

![ cW>close hatch
Ok.

![ cW>close hatch
The hatch is opened from the other side.
Ok.

![ cW>close hatch

close hatch
It's already closed!
The hatch is opened from the other side.

![ cW>Ok.

![ cW>close hatch
It's already closed!

![ cW>close hatch

close hatch
It's already closed!

![ cW>It's already closed!

![ cW>close hatch
It's already closed!

![ cW>close hatch
It's already closed!

![ cW>close hatch
It's already closed!

![ cW>close hatch
It's already closed!

![ cW>close hatch
It's already closed!

![ cW>
The hatch is opened from the other side.

![ cW>close hatch
Ok.

![ cW>close hatch
It's already closed!

![ cW>open hatch
Ok.

![ cW>
Down.
An Ancient Tower
A large stone fireplace with a roaring fire warms the room.
*Morpheus the Black Númenórean* is STANDING here (glowing).
*Nazunzum the Orc* is STANDING here.
Exits: [north], (up).

![ cW>
Up.
The Tower's Lookout
Exits: (down).

![ cW>
Down.

close hatch
An Ancient Tower
A large stone fireplace with a roaring fire warms the room.
*Morpheus the Black Númenórean* is STANDING here (glowing).
*Nazunzum the Orc* is STANDING here.
Exits: [north], (up).

![ cW>Ok.

![ cW>
*Morpheus the Black Númenórean* opens the hatch.

![ cW>open hatch

Up.
It's already open!

![ cW>
*Nazunzum the Orc* starts to --> C A S T <--.
The Tower's Lookout
Exits: (down).

![ cW>
Down.
An Ancient Tower
A large stone fireplace with a roaring fire warms the room.
*Morpheus the Black Númenórean* is STANDING here (glowing).
*Nazunzum the Orc* is STANDING here.
Exits: [north], (up).

![ cW>cast 'earthquake'
You quickly recall your stored spell...

*Nazunzum the Orc* starts to --> C A S T <--.


close hatch
*Morpheus the Black Númenórean* leaves U P.

The earth trembles beneath your feet!
Some debris falls on you from A B O V E.

![ cW HP:Fine Mana:Burning *Nazunzum the Orc*:Fine>Ok.

![ cW HP:Fine Mana:Burning *Nazunzum the Orc*:Fine>cast 'earthquake'
You quickly recall your stored spell...

*Nazunzum the Orc* tries to <E S C A P E>.

The hatch is opened from the other side.

open hatch
The earth trembles beneath your feet!

*Nazunzum the Orc* tries to <E S C A P E>.

![ cW HP:Fine Mana:Burning *Nazunzum the Orc*:Hurt>It's already open!

![ cW HP:Fine Mana:Burning *Nazunzum the Orc*:Hurt>
FLEE.
You flee head over heels.
You came from        B E L O W!
The Tower's Lookout
*Morpheus the Black Númenórean* is STANDING here (glowing).
Exits: (down).

![ cW HP:Fine Mana:Burning>
Down.
An Ancient Tower
Traces of intense white tones form the aura of this place.
A large stone fireplace with a roaring fire warms the room.
*Nazunzum the Orc* is STANDING here.
Exits: [north], (up).

![ cW HP:Fine Mana:Burning>
The hatch closes quietly.

![ cW HP:Fine Mana:Burning>cast 'lightning bolt' *orc*
You start to concentrate...

The hatch is opened from the other side.

*Nazunzum the Orc* leaves U P.
Your victim has disappeared!

![ cW HP:Fine Mana:Burning>
Up.

cast 'lightning bolt' *orc*
The Tower's Lookout
*Morpheus the Black Númenórean* is STANDING here (glowing).
*Nazunzum the Orc* is STANDING here.
Exits: (down).

![ cW HP:Fine Mana:Burning>
You start to concentrate...

*Morpheus the Black Númenórean* leaves D O W N.

*Nazunzum the Orc* leaves D O W N.
Your victim has disappeared!

![ cW HP:Fine Mana:Burning>
Down.

cast 'lightning bolt' *orc*
An Ancient Tower
Traces of intense white tones form the aura of this place.
A large stone fireplace with a roaring fire warms the room.
*Morpheus the Black Númenórean* is STANDING here (glowing).
*Nazunzum the Orc* is STANDING here.
Exits: [north], (up).

![ cW HP:Fine Mana:Burning>
You start to concentrate...

*Morpheus the Black Númenórean* leaves U P.

*Nazunzum the Orc* leaves U P.
Your victim has disappeared!
The hatch closes quietly.

![ cW HP:Fine Mana:Burning>
The hatch is opened from the other side.

![ cW HP:Fine Mana:Burning>open hatch
It's already open!

![ cW HP:Fine Mana:Burning>
Up.
The Tower's Lookout
*Morpheus the Black Númenórean* is STANDING here (glowing).
*Nazunzum the Orc* is STANDING here.
Exits: (down).
*Morpheus the Black Númenórean* leaves D O W N.

![ cW HP:Fine Mana:Burning>

*Nazunzum the Orc* starts to --> C A S T <--.

![ cW HP:Fine Mana:Burning>
Down.
An Ancient Tower
Traces of intense white tones form the aura of this place.
A large stone fireplace with a roaring fire warms the room.
*Morpheus the Black Númenórean* is STANDING here (glowing).
Exits: [north], (up).

![ cW HP:Fine Mana:Burning>close hatch
Ok.

![ cW HP:Fine Mana:Burning>open hatch
Ok.

![ cW HP:Fine Mana:Burning>
Up.
The Tower's Lookout

*Nazunzum the Orc* is STANDING here --> C A S T I N G <--.
Exits: (down).

![ cW HP:Fine Mana:Burning>cast 'lightning bolt' *orc*
You start to concentrate...
*Nazunzum the Orc* utters the words 'cure serious'

*Nazunzum the Orc* leaves D O W N.
Your victim has disappeared!

![ cW HP:Fine Mana:Burning>
The earth trembles and shivers.

![ cW HP:Fine Mana:Burning>close hatch
Ok.

![ cW HP:Fine Mana:Burning>open hatch
Ok.

![ cW HP:Fine Mana:Burning>
Down.

close hatch
An Ancient Tower
Traces of rich red and intense white tones form the aura of this place.
A large stone fireplace with a roaring fire warms the room.
*Morpheus the Black Númenórean* is here, fighting *Nazunzum the Orc* (glowing).
*Nazunzum the Orc* is here, fighting *Morpheus the Black Númenórean*.
Exits: [north], (up).

![ cW HP:Fine Mana:Burning>Ok.

*Nazunzum the Orc* tries to <E S C A P E>.

![ cW HP:Fine Mana:Burning>close hatch

close hatch
It's already closed!

![ cW HP:Fine Mana:Burning>close hatch
It's already closed!

*Morpheus the Black Númenórean* tries to <E S C A P E>.

![ cW HP:Fine Mana:Burning>open hatch
It's already closed!

![ cW HP:Fine Mana:Burning>
Up.

close hatch
Ok.

*Nazunzum the Orc* tries to <E S C A P E>.
*Nazunzum the Orc* leaves U P.

![ cW HP:Fine Mana:Burning>close hatch
The Tower's Lookout
*Nazunzum the Orc* is STANDING here.
Exits: (down).

![ cW HP:Fine Mana:Burning>close hatch
Ok.

![ cW HP:Fine Mana:Burning>close hatch
It's already closed!
Lightning lights the sky, followed by a rolling thunder.

![ cW HP:Fine Mana:Burning>It's already closed!

![ cW HP:Fine Mana:Burning>cast 'lightning bolt' *orc*
It's already closed!

![ cW HP:Fine Mana:Burning>
You start to concentrate...

*Nazunzum the Orc* starts to --> C A S T <--.

Ok.
The lightning bolt hits *Nazunzum the Orc* with full impact.

![ cW HP:Fine Mana:Burning *Nazunzum the Orc*:Wounded>open hatch
Ok.

*Nazunzum the Orc* tries to <E S C A P E>.
*Nazunzum the Orc* leaves D O W N.

![ cW HP:Fine Mana:Burning>
FLEE.
*Morpheus the Black Númenórean* has arrived from B E L O W.
You flee head over heels.
You came from        A B O V E!
An Ancient Tower
Traces of rich red and intense white tones form the aura of this place.
A large stone fireplace with a roaring fire warms the room.
*Nazunzum the Orc* is STANDING here.
Exits: [north], (up).

![ cW HP:Fine Mana:Burning>close hatch
Ok.

![ cW HP:Fine Mana:Burning>cast 'lightning bolt' *orc*
You start to concentrate...

Ok.
The lightning bolt hits *Nazunzum the Orc* with full impact.

![ cW HP:Fine Mana:Hot *Nazunzum the Orc*:Wounded>cast 'lightning bolt' *orc*
You start to concentrate...

*Nazunzum the Orc* starts to --> C A S T <--.

*Nazunzum the Orc* tries to <E S C A P E>.

The hatch is opened from the other side.

*Nazunzum the Orc* panics, but can't stop fighting to flee.

*Nazunzum the Orc* tries to <E S C A P E>.
*Nazunzum the Orc* leaves U P.
Your victim has disappeared!

![ cW HP:Fine Mana:Hot>close hatch
Ok.

![ cW HP:Fine Mana:Hot>close hatch
The hatch is opened from the other side.
Ok.

![ cW HP:Fine Mana:Hot>close hatch
It's already closed!

![ cW HP:Fine Mana:Hot>close hatch

The hatch is opened from the other side.

![ cW HP:Fine Mana:Hot>close hatch
Ok.

![ cW HP:Fine Mana:Hot>close hatch
The hatch is opened from the other side.
Ok.

![ cW HP:Fine Mana:Hot>close hatch
It's already closed!

![ cW HP:Fine Mana:Hot>open hatch
It's already closed!
The hatch is opened from the other side.

![ cW HP:Fine Mana:Hot>
Up.

close hatch
It's already open!

![ cW HP:Fine Mana:Hot>
The Tower's Lookout
Traces of white tones form the aura of this place.
*Morpheus the Black Númenórean* is STANDING here (glowing).

*Nazunzum the Orc* is STANDING here --> C A S T I N G <--.
Exits: (down).

![ cW HP:Fine Mana:Hot>close hatch
Ok.

![ cW HP:Fine Mana:Hot>Joey narrates 'any group need warrior?'
It's already closed!
*Morpheus the Black Númenórean* opens the hatch.

![ cW HP:Fine Mana:Hot>cast 'earthquake'
You quickly recall your stored spell...

*Morpheus the Black Númenórean* leaves D O W N.

The earth trembles beneath your feet!

![ cW HP:Fine Mana:Hot *Nazunzum the Orc*:Awful>

*Nazunzum the Orc* tries to <E S C A P E>.

![ cW HP:Fine Mana:Hot *Nazunzum the Orc*:Awful>cast 'lightning bolt' *orc*
You start to concentrate...

The white aura around your body fades.

cha spell q

*Nazunzum the Orc* tries to <E S C A P E>.
*Nazunzum the Orc* leaves D O W N.
Your victim has disappeared!

![ cW HP:Fine Mana:Hot>Ok.

![ cW HP:Fine Mana:Hot>
Down.

cast 'lightning bolt' *orc*
An Ancient Tower
Traces of rich red and fierce white tones form the aura of this place.
A large stone fireplace with a roaring fire warms the room.
*Morpheus the Black Númenórean* is STANDING here (glowing).
*Nazunzum the Orc* is STANDING here.
Exits: [north], (up).

![ cW HP:Fine Mana:Hot>
You start to concentrate...

*Nazunzum the Orc* leaves U P.
Your victim has disappeared!

![ cW HP:Fine Mana:Hot>
*Morpheus the Black Númenórean* leaves U P.
Up.
cast 'lightning bolt' *orc*

![ cW HP:Fine Mana:Hot>
The Tower's Lookout
Traces of intense white tones form the aura of this place.
*Nazunzum the Orc* is STANDING here.
*Morpheus the Black Númenórean* is STANDING here (glowing).
Exits: (down).

![ cW HP:Fine Mana:Hot>
You start to concentrate...

*Nazunzum the Orc* leaves D O W N.
Your victim has disappeared!
*Morpheus the Black Númenórean* leaves D O W N.

![ cW HP:Fine Mana:Hot>
Down.
An Ancient Tower
Traces of rich red and fierce white tones form the aura of this place.
A large stone fireplace with a roaring fire warms the room.
*Nazunzum the Orc* is STANDING here.
*Morpheus the Black Númenórean* is STANDING here (glowing).
Exits: [north], (up).

![ cW HP:Fine Mana:Hot>cast 'lightning bolt' *orc*
You start to concentrate...

*Nazunzum the Orc* starts to --> C A S T <--.

*Morpheus the Black Númenórean* barely smites your head and tickles it.
Aye! You cannot concentrate any more...

![ cW HP:Fine Mana:Hot *Morpheus the Black Númenórean*:Fine>
FLEE.
You flee head over heels.
You came from        B E L O W!
The Tower's Lookout
Traces of intense white tones form the aura of this place.
Exits: (down).

![ cW HP:Fine Mana:Hot>
Down.

cast 'lightning bolt' *orc*
An Ancient Tower
Traces of rich red and fierce white tones form the aura of this place.
A large stone fireplace with a roaring fire warms the room.

*Nazunzum the Orc* is STANDING here --> C A S T I N G <--.
*Morpheus the Black Númenórean* is STANDING here (glowing).
Exits: [north], (up).

*Morpheus the Black Númenórean* tries to <E S C A P E>.
*Morpheus the Black Númenórean* leaves U P.

![ cW HP:Fine Mana:Hot>
You start to concentrate...

*Nazunzum the Orc* utters the words 'cure serious'
Ok.
The lightning bolt hits *Nazunzum the Orc* with full impact.

![ cW HP:Fine Mana:Hot *Nazunzum the Orc*:Awful>

*Nazunzum the Orc* tries to <E S C A P E>.
*Nazunzum the Orc* leaves U P.

![ cW HP:Fine Mana:Hot>
*Morpheus the Black Númenórean* has arrived from A B O V E.

![ cW HP:Fine Mana:Hot>
Up.
The Tower's Lookout
Traces of intense white tones form the aura of this place.
*Nazunzum the Orc* is STANDING here.
Exits: (down).

![ cW HP:Fine Mana:Hot>cast 'lightning bolt' *orc*

*Nazunzum the Orc* starts to --> C A S T <--.
You start to concentrate...


Down.

cast 'lightning bolt' *orc*
Ok.
The lightning bolt hits *Nazunzum the Orc* with full impact.
*Nazunzum the Orc* is Incapacitaded and will slowly die, if not aided.

![ cW HP:Fine Mana:Warm *Nazunzum the Orc*:Dying>No way! You are fighting for your life!
You pierce *Nazunzum the Orc*'s left arm extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Nazunzum the Orc*'s death cry as he collapses.
*Nazunzum the Orc* has drawn his last breath! R.I.P.

![ cW HP:Fine Mana:Warm>Nobody here by that name.

![ cW HP:Fine Mana:Warm>
*Morpheus the Black Númenórean* has arrived from B E L O W.

![ cW HP:Fine Mana:Warm>get all corpse
put all pack
You get a ring from the corpse of *an Orc*.
You get an iron ring from the corpse of *an Orc*.
You get a black amulet from the corpse of *an Orc*.
You get a hunting horn from the corpse of *an Orc*.
You get a white chain mail jerkin from the corpse of *an Orc*.
You get a white chain mail coif from the corpse of *an Orc*.
You get a shining pair of chain mail leggings from the corpse of *an Orc*.
You get a black pair of padded boots from the corpse of *an Orc*.
You get a pair of soft leather gloves from the corpse of *an Orc*.
You get a pair of white chain mail sleeves from the corpse of *an Orc*.
You get a bejewelled shield from the corpse of *an Orc*.
You get a russet cloak from the corpse of *an Orc*.
You get a leather backpack from the corpse of *an Orc*.
You get a keyring with a couple of keys and a set of lock picks from the corpse of *an Orc*.
You get an engraved broadsword from the corpse of *an Orc*.
You get a gleaming belt from the corpse of *an Orc*.
You get a laced quiver from the corpse of *an Orc*.
You get a sable pouch from the corpse of *an Orc*.
You get a weapon sheath from the corpse of *an Orc*.
You can't get a gem-inlaid knife, you are carrying too many items already.

![ cW HP:Fine Mana:Warm>
*Morpheus the Black Númenórean* closes the hatch.
You put a jewel-encrusted goblet in a leather backpack.
You put a ring in a leather backpack.
You put an iron ring in a leather backpack.
You put a black amulet in a leather backpack.
You put a hunting horn in a leather backpack.
You put a white chain mail jerkin in a leather backpack.
You put a white chain mail coif in a leather backpack.
You put a shining pair of chain mail leggings in a leather backpack.
You put a black pair of padded boots in a leather backpack.
You put a pair of soft leather gloves in a leather backpack.
You put a pair of white chain mail sleeves in a leather backpack.
You put a bejewelled shield in a leather backpack.
You put a russet cloak in a leather backpack.
That would be an interesting topological experiment.
You put a keyring with a couple of keys and a set of lock picks in a leather backpack.
You put an engraved broadsword in a leather backpack.
You put a gleaming belt in a leather backpack.
You put a laced quiver in a leather backpack.
You put a sable pouch in a leather backpack.
You put a weapon sheath in a leather backpack.

![ cW HP:Fine Mana:Warm>get all corpse
put all pack
You get a gem-inlaid knife from the corpse of *an Orc*.
You get a dirty reddish vial from the corpse of *an Orc*.
You get an embellished longbow from the corpse of *an Orc*.
You get a fortune in gold from the corpse of *an Orc*.
There was 577 lauren coins, 17 celeb pennies, and 36 busc pennies.

![ cW HP:Fine Mana:Warm>That would be an interesting topological experiment.
You put a gem-inlaid knife in a leather backpack.
You put a dirty reddish vial in a leather backpack.
You put an embellished longbow in a leather backpack.



####No time to divide, sorry :/####



![ cW HP:Fine Mana:Warm>
Down.
The hatch seems to be closed.

![ cW HP:Fine Mana:Warm>cha spell q
Ok.

![ cW HP:Fine Mana:Warm>open exit
Ok.

![ cW HP:Fine Mana:Warm>
Down.

*Morpheus the Black Númenórean* starts to --> C A S T <--.
An Ancient Tower
Traces of intense red and fierce white tones form the aura of this place.
A large stone fireplace with a roaring fire warms the room.
Exits: [north], (up).

![ cW HP:Fine Mana:Warm>
The earth trembles and shivers.

![ cW HP:Fine Mana:Warm>
*Morpheus the Black Númenórean* has arrived from A B O V E.

![ cW HP:Fine Mana:Warm>cha spell n
Ok.
*Morpheus the Black Númenórean* closes the hatch.

![ cW HP:Fine Mana:Warm>
Up.
The hatch seems to be closed.

![ cW HP:Fine Mana:Warm>

*Morpheus the Black Númenórean* starts to --> C A S T <--.

![ cW HP:Fine Mana:Warm>open hatch

Up.
Ok.

![ cW HP:Fine Mana:Warm>
The Tower's Lookout
Traces of rich red and fierce white tones form the aura of this place.
The corpse of *an Orc* is lying here.
Exits: (down).

![ cW HP:Fine Mana:Warm>
The earth trembles and shivers.

![ cW HP:Fine Mana:Warm>
The hatch closes quietly.

![ cW HP:Fine Mana:Warm>
Down.
The hatch seems to be closed.

![ cW HP:Fine Mana:Warm>open hatch
Ok.

![ cW HP:Fine Mana:Warm>
Down.

cast 'lightning bolt' *man*
An Ancient Tower
Traces of fierce red and fierce white tones form the aura of this place.
A large stone fireplace with a roaring fire warms the room.
*Morpheus the Black Númenórean* is STANDING here (glowing).
Exits: [north], (up).

![ cW HP:Fine Mana:Warm>
You start to concentrate...

*Morpheus the Black Númenórean* leaves U P.
Your victim has disappeared!

![ cW HP:Fine Mana:Warm>
*Morpheus the Black Númenórean* has arrived from A B O V E.

![ cW HP:Fine Mana:Warm>
Up.
The Tower's Lookout
Traces of rich red and fierce white tones form the aura of this place.
The corpse of *an Orc* is lying here.
Exits: (down).

![ cW HP:Fine Mana:Warm>
*Morpheus the Black Númenórean* has arrived from B E L O W.

![ cW HP:Fine Mana:Warm>
*Morpheus the Black Númenórean* closes the hatch.

![ cW HP:Fine Mana:Warm>

*Morpheus the Black Númenórean* starts to --> C A S T <--.

![ cW HP:Fine Mana:Warm>Down.

open hatch
The hatch seems to be closed.

![ cW HP:Fine Mana:Warm>Ok.

![ cW HP:Fine Mana:Warm>
Down.
An Ancient Tower
Traces of fierce red and fierce white tones form the aura of this place.
A large stone fireplace with a roaring fire warms the room.
Exits: [north], (up).
The earth trembles and shivers.

![ cW HP:Fine Mana:Warm>
Up.
The Tower's Lookout
Traces of fierce red and fierce white tones form the aura of this place.
The corpse of *an Orc* is lying here.
*Morpheus the Black Númenórean* is STANDING here (glowing).
Exits: (down).

![ cW HP:Fine Mana:Warm>hit *man*
You try to pierce *Morpheus the Black Númenórean*, but he parries successfully.

![ cW HP:Fine Mana:Warm *Morpheus the Black Númenórean*:Fine>cha spell n
*Morpheus the Black Númenórean* closes the hatch.
Ok.

![ cW HP:Fine Mana:Warm *Morpheus the Black Númenórean*:Fine>

*Morpheus the Black Númenórean* starts to --> C A S T <--.

![ cW HP:Fine Mana:Warm *Morpheus the Black Númenórean*:Fine>gig
You giggle.

![ cW HP:Fine Mana:Warm *Morpheus the Black Númenórean*:Fine>open hatch

FLEE.
Ok.

![ cW HP:Fine Mana:Warm *Morpheus the Black Númenórean*:Fine>
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Warm *Morpheus the Black Númenórean*:Fine>
You flee head over heels.
PANIC! You couldn't escape!

![ cW HP:Fine Mana:Warm *Morpheus the Black Númenórean*:Fine>
You flee head over heels.
You came from        A B O V E!
An Ancient Tower
Traces of fierce red and fierce white tones form the aura of this place.
A large stone fireplace with a roaring fire warms the room.
Exits: [north], (up).

![ cW HP:Fine Mana:Warm>close hatch

The earth trembles and shivers.

![ cW HP:Fine Mana:Warm>The hatch closes quietly.
It's already closed!

![ cW HP:Fine Mana:Warm>sc
hp=170/179 mana=56/132 moves=93/106

![ cW HP:Fine Mana:Warm>cha spell n
Ok.

![ cW HP:Fine Mana:Warm>close hatch
cast 'block door' hatch

![ cW HP:Fine Mana:Warm>It's already closed!

![ cW HP:Fine Mana:Warm>
You start to concentrate...

The exit -- up -- was  BLOCKED!

![ cW HP:Fine Mana:Cold>re
You sit down and rest your tired bones.

![ cW HP:Fine Mana:Cold>i
You are carrying:
a leather backpack

![ cW HP:Fine Mana:Cold>l i pack
backpack (carried) :
an amethyst
a bejewelled shield (flawless); it glows blue
a black amulet; it glows blue
a black pair of padded boots (flawless)
a dirty reddish vial
an embellished longbow; it glows blue
an engraved broadsword (flawless); it glows blue
a fine grey cloak (flawless); it glows blue
a gem-inlaid knife (flawless)
a gleaming belt; it glows blue
a fragrant-smelling bag
a hunting horn
an iron ring; it glows blue
a jewel-encrusted goblet
a keyring with a couple of keys and a set of lock picks
a laced quiver; it glows blue
a large sack
a large skin
a pair of snowshoes (flawless)
a pair of soft leather gloves (flawless)
a pair of white chain mail sleeves (flawless)
a ring; it glows blue
a russet cloak (flawless)
a sable pouch; it glows blue
a strange set of lock picks
a shining pair of chain mail leggings (satisfactory)
a weapon sheath
a white chain mail coif (flawless)
a white chain mail jerkin (flawless)

![ cW HP:Fine Mana:Warm>ye thanks for eq
Ok.

![ cW HP:Fine Mana:Warm>ye =)
Ok.



####Teasing =p... Flordor comes, and I run out, but run back in and quickblock####
               ####myself in again! The bn MUST die!!!!####
	  ####But first, some weight problems must be removed####




![ cW Mana:Hot>hide white
Ok.

![ cW Mana:Hot>hide white
Ok.

![ cW Mana:Hot>hide white
Ok.

![ cW Mana:Hot>hide fine
Ok.

![ cW Mana:Hot>hide sword
Ok.

![ cW Mana:Burning>hide shield
Ok.

![ cW Mana:Burning>i
You are carrying:
a jewel-encrusted goblet
a black amulet
a gleaming belt
an embellished longbow
an iron ring
a shining pair of chain mail leggings (satisfactory)
a sable pouch

![ cW Mana:Burning>hide bow
Ok.

![ cW Mana:Burning>re
You sit down and rest your tired bones.

![ cW Mana:Burning>sc
hp=179/179 mana=101/132 moves=106/106

![ cW Mana:Burning>p ring sable
You put an iron ring in a sable pouch.

![ cW Mana:Burning>p belt sable
You put a gleaming belt in a sable pouch.

![ cW Mana:Burning>i
You are carrying:
a jewel-encrusted goblet
a black amulet
a shining pair of chain mail leggings (satisfactory)
a sable pouch

![ cW>cha spell n
Ok.
You hear some clicking noises.

![ cW>stand
You stop resting, and stand up.

![ cW>re
You sit down and rest your tired bones.

![ cW>sc
hp=179/179 mana=132/132 moves=106/106

![ cW>

![ cW>sc
hp=179/179 mana=132/132 moves=106/106

![ cW>drink goblet
Your stomach can't contain anymore!

![ cW>sc
hp=179/179 mana=132/132 moves=106/106

![ cW>
The exit -- up --  POPPED!

![ cW>stat
OB: 54%, DB: 0%, PB: 53%, Armour: 75%. Wimpy: 0. Mood: wimpy.
Needed: 772,316 xp, 0 tp. Lauren: 740. Alert: normal.
Affected by:
- shield
- bless
- novoid
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- strength
- disease (type: flu).
- armour
- stored spell earthquake

![ cW>stand
You are already awake...

![ cW>
You stop resting, and stand up.

![ cW>cha spell q
Ok.

![ cW>open hatch

Up.
Ok.

![ cW>
The Tower's Lookout
The corpse of *an Orc* is lying here.
*Morpheus the Black Númenórean* is RESTING here (glowing).
Exits: (down).

*[ cW>close exit down
cast 'block door' exit down
Ok.

*[ cW>
You start to concentrate...


*[ cW>open exit
Ok.

*[ cW>
Down.
An Ancient Tower
A large stone fireplace with a roaring fire warms the room.
A large steel keyring is lying here.
A quiver wrapped in gems and rubies lies here.
A large sack is on the ground.
A sturdy leather backpack has been left here.
An old-looking ring, covered with runes, lies here.
On the ground, there are two sets of lock picks.
A weapon sheath has been dropped on the ground here.
Exits: [north], (up).

![ cW>
Up.
The Tower's Lookout
The corpse of *an Orc* is lying here.
*Morpheus the Black Númenórean* is RESTING here (glowing).
Exits: (down).

*[ cW>cast 'lightning bolt' *man*
You start to concentrate...

cha spell n
Ok.
The lightning bolt hits *Morpheus the Black Númenórean* with full impact.

*[ cW Mana:Burning *Morpheus the Black Númenórean*:Fine>cast 'lightning bolt' *man*
Ok.

*[ cW Mana:Burning *Morpheus the Black Númenórean*:Fine>
You start to concentrate...

cast 'lightning bolt' *man*
*Morpheus the Black Númenórean* panics, but can't stop fighting to flee.

Ok.
The lightning bolt hits *Morpheus the Black Númenórean* with full impact.

*[ cW Mana:Burning *Morpheus the Black Númenórean*:Fine>
You start to concentrate...

*Morpheus the Black Númenórean* tries to <E S C A P E>.
*Morpheus the Black Númenórean* leaves D O W N.
Your victim has disappeared!

*[ cW Mana:Burning>
Down.

cast 'lightning bolt' *man*
An Ancient Tower
A large stone fireplace with a roaring fire warms the room.
A large steel keyring is lying here.
A quiver wrapped in gems and rubies lies here.
A large sack is on the ground.
A sturdy leather backpack has been left here.
An old-looking ring, covered with runes, lies here.
You see two sets of lock picks on the ground.
A weapon sheath has been dropped on the ground here.
*Morpheus the Black Númenórean* is STANDING here (glowing).
Exits: [north], (up).

![ cW Mana:Burning>
You start to concentrate...

*Morpheus the Black Númenórean* starts to --> C A S T <--.


FLEE.
Ok.
The lightning bolt hits *Morpheus the Black Númenórean* with full impact.

![ cW Mana:Burning *Morpheus the Black Númenórean*:Hurt>
You will attempt to flee!

![ cW Mana:Burning *Morpheus the Black Númenórean*:Hurt>open hatch
It's already open!

![ cW Mana:Burning *Morpheus the Black Númenórean*:Hurt>
You flee head over heels.
PANIC! You couldn't escape!

![ cW Mana:Burning *Morpheus the Black Númenórean*:Hurt>zn
[cha spell n]
Ok.

*Morpheus the Black Númenórean* tries to <E S C A P E>.

![ cW Mana:Burning *Morpheus the Black Númenórean*:Hurt>
You lightly pierce *Morpheus the Black Númenórean*'s right hand and tickle it.

![ cW Mana:Burning *Morpheus the Black Númenórean*:Hurt>
You flee head over heels.
PANIC! You couldn't escape!

![ cW Mana:Burning *Morpheus the Black Númenórean*:Hurt>
*Morpheus the Black Númenórean* panics, but can't stop fighting to flee.

![ cW Mana:Burning *Morpheus the Black Númenórean*:Hurt>
PANIC! You can't quit the fight!

![ cW Mana:Burning *Morpheus the Black Númenórean*:Hurt>

*Morpheus the Black Númenórean* tries to <E S C A P E>.
*Morpheus the Black Númenórean* leaves U P.

![ cW Mana:Burning>
The hatch closes quietly.

![ cW Mana:Burning>close hatch
It's already closed!

![ cW Mana:Burning>open hatch
Ok.

![ cW Mana:Burning>
Up.
The Tower's Lookout
The corpse of *an Orc* is lying here.
*Morpheus the Black Númenórean* is STANDING here (glowing).
Exits: (down).

*[ cW Mana:Burning>close hatch
Ok.

*[ cW Mana:Burning>cast 'lightning bolt' *man*

*Morpheus the Black Númenórean* opens the hatch.

*[ cW Mana:Burning>
You start to concentrate...
*Morpheus the Black Númenórean* leaves D O W N.
Your victim has disappeared!

*[ cW Mana:Burning>
Down.

cast 'lightning bolt' *man*
An Ancient Tower
A large stone fireplace with a roaring fire warms the room.
A large steel keyring is lying here.
A quiver wrapped in gems and rubies lies here.
A large sack is on the ground.
A sturdy leather backpack has been left here.
An old-looking ring, covered with runes, lies here.
On the ground, there are two sets of lock picks.
A weapon sheath has been dropped on the ground here.
*Morpheus the Black Númenórean* is STANDING here (glowing).
Exits: [north], (up).

![ cW Mana:Burning>
You start to concentrate...

*Morpheus the Black Númenórean* leaves U P.
Your victim has disappeared!

![ cW Mana:Burning>
Up.

Raum narrates 'Anyune sellang/trading engraved broadsword?'

![ cW Mana:Burning>cast 'lightning bolt' *man*
The Tower's Lookout
The corpse of *an Orc* is lying here.
*Morpheus the Black Númenórean* is STANDING here (glowing).
Exits: (down).

*[ cW Mana:Burning>
You start to concentrate...

*Morpheus the Black Númenórean* leaves D O W N.
Your victim has disappeared!

*[ cW Mana:Burning>
Down.

cast 'lightning bolt' *man*
An Ancient Tower
A large stone fireplace with a roaring fire warms the room.
A large steel keyring is lying here.
A quiver wrapped in gems and rubies lies here.
A large sack is on the ground.
A sturdy leather backpack has been left here.
An old-looking ring, covered with runes, lies here.
On the ground, there are two sets of lock picks.
A weapon sheath has been dropped on the ground here.
*Morpheus the Black Númenórean* is standing here trying to concentrate (glowing).
Exits: [north], (up).

![ cW Mana:Burning>
You start to concentrate...

Ok.
The lightning bolt hits *Morpheus the Black Númenórean* with full impact.
You pierce *Morpheus the Black Númenórean*'s left hand.

![ cW Mana:Hot *Morpheus the Black Númenórean*:Hurt>close hatch
Ok.

![ cW Mana:Hot *Morpheus the Black Númenórean*:Hurt>cast 'earthquake'
You quickly recall your stored spell...

*Morpheus the Black Númenórean* tries to <E S C A P E>.

The earth trembles beneath your feet!
Some debris falls on you from A B O V E.

![ cW HP:Fine Mana:Hot *Morpheus the Black Númenórean*:Wounded>cast 'earthquake'
You quickly recall your stored spell...
*Morpheus the Black Númenórean* panics, but can't stop fighting to flee.

*Morpheus the Black Númenórean* starts to --> C A S T <--.

The earth trembles beneath your feet!

![ cW HP:Fine Mana:Hot *Morpheus the Black Númenórean*:Awful>cast 'earthquake'
You quickly recall your stored spell...

*Morpheus the Black Númenórean* utters the word 'earthquake'
*Morpheus the Black Númenórean* makes the earth tremble and shiver.
You fall, and hit yourself!

*Morpheus the Black Númenórean* tries to <E S C A P E>.

*Morpheus the Black Númenórean* starts to --> C A S T <--.

The earth trembles beneath your feet!
*Morpheus the Black Númenórean* is Incapacitaded and will slowly die, if not aided.

![ cW HP:Fine Mana:Warm *Morpheus the Black Númenórean*:Dying>
You pierce *Morpheus the Black Númenórean*'s right arm extremely hard and shatter it.
You feel more experienced.
Yes! You're beginning to get the idea.
You hear *Morpheus the Black Númenórean*'s death cry as he collapses.
*Morpheus the Black Númenórean* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Morpheus the Black Númenórean*.

![ cW HP:Fine Mana:Warm>cha spell n
Ok.




####The End####



2007/01/17 11:01, Marillion:Rated: Good 
Guess you've become better than you used to be. Poor guys got their ass handed to them so badly.

2007/01/17 11:03, Rasta:Rated: Good 
Put another legend bn in there and you've a fair fight :)

2007/01/17 11:11, Tont:Rated: Superb 
neat!

2007/01/17 11:19, Britney:Rated: Average 
Good play from darkies :D

2007/01/17 11:42, Noxious:   
Just going on this log you link must have an insane advantage over those 2??

2007/01/17 11:45, Zita:  Rated: Superb 
![ cW HP:Fine Mana:Hot *Morpheus the Black Númenórean*:Wounded>cast 'earthquake'
You quickly recall your stored spell...
*Morpheus the Black Númenórean* panics, but can't stop fighting to flee.

*Morpheus the Black Númenórean* starts to --> C A S T <--.

The earth trembles beneath your feet!


![ cW HP:Fine Mana:Hot *Morpheus the Black Númenórean*:Awful>


nice sanc

2007/01/17 11:57, Iomene: 
Duck hunt :)

2007/01/17 12:03, Devastator:Rated: Good 
Ahhhh, good old duck hunt, remind me to play that again someday :) :)

2007/01/17 12:26, Artano:  Rated: Poor 
Who did you kill for that nice full shining ?

And you liar! You said you were a pure cleric!

2007/01/17 12:32, Razoor:Rated: Superb 
Darkies could have won that with some better teamwork, even with 2 bn's :)

Maybe they should try to HIT next time.

2007/01/17 12:46, Morpheus: 
Plan was for Nazunzum to go up and spam close while I unstored but he didnt, which is why I seemed to be doing nothing in the log. I was just narrating for him to go up and close.

After block I was afk for first 3 bolts, then fiddled with autowimpy -by the time that happened I was wounded already.

Why didn't you log the first fight where you went bad v me 1v1? That was a much better fight than this one.

2007/01/17 14:30, Bouncer:  Rated: Good 
no it wasn't morpheus.

don't be upset because u got absolutely punished...

2007/01/17 16:02, Naralón:  Rated: Superb 
Watch the killhunger :D

2007/01/17 18:34, Fankil:Rated: Poor 
Wow?

2007/01/17 18:54, Ghalad:Rated: Superb 
Well played, you rocked!!!

2007/01/17 22:28, Papi:Rated: Superb 
avoided every single quake when fighting the 2..*boggle* this is one of the rare logs i've read where i can actually see crazy skill :) really nice work.

2007/01/17 22:32, Britney:Rated: Average 
Crazy skill? :P Mostly just skillfailure by darkieside. Harhar

2007/01/17 22:42, Aldweth:Rated: Superb 
i liked it great job

2007/01/18 09:29, Bungo:Rated: Good 
Whats the point of hiding stats? are they 20 29 20 19 20 20 or something?

2007/01/18 13:44, Kneskade:  Rated: Superb 
You have played # days and ## hours (real time). Session: 58 mins.

good

2007/01/18 21:04, Devastator:Rated: Good 
Hiding stats is so useless :/

2007/01/19 14:16, Salazar:Rated: Average 
Hm, every other log gets too high rating imho....

2007/01/19 14:49, Batong:Rated: Superb 
Shut it cheater.

2007/01/19 15:15, Fankil:Rated: Poor 
The ratings went bananas aproximately a year ago, in my opinion.

2007/01/19 17:04, Salazar:Rated: Average 
Yup, after Erebos stopped rating awful :P

Don't be so sad Naron just cause you can't manage to storeport :(

2007/01/19 19:01, Naron:Rated: Superb 
Well, you were 12? Besides, the only thing you are 'good' at doing, is tracking very fast and spamming some down with 2 followers or more (legend home tmt). And every time you enter a closable where you dont got the magic trick in your script you die. And you should not whine about other logs, when your own logs usually aint very awsome at all blondie

2007/01/20 01:39, Letholes:   
Whats the point of erasing your level from thelog if you are going to show how much total xp you have? anyway, great job and great fight

2007/01/21 12:40, Ninjzor: 
This log gets 4 stars, and mine gets none?

You got to be kidding me!!

2007/01/23 10:53, Bharr:   
This is surelly stupid and downgrades the rate of your log:

You have played # days and ## hours (real time). Session: 58 mins.
This ranks you as Anathìl Adopthiè (level ##).
Your base abilities are: Str:## Int:## Wis:## Dex:## Con:## Wil:## Per:##.

2007/01/24 16:18, Zita:  Rated: Superb 
why Bharr? :D its funny, If i ever post a log It should be like:

Perception: vision ##, hearing #, smell #. Alertness: normal.

You have scored ###,###,### experience points and you have ###,#### travel points

You have won ###### renown in battles for the armies of the West (### wp).

You have #### lauren coins and ## busc pennies.

You will #### if necessary.

You are subjected to the following temporary effects:
- panic
- noquit
- novoid
- #########
- disease (type: ###).




top
 


 Rating-Summary 
 Superb Aldweth, Bunghol, Cambro, Fandr, Fesser, Fieldy, Galadon, Ghalad, Iteleparan, 
Jenzn, Joacim, Melifaro, Naralón, Naron, Papi, Razoor, Tont, Zeldornob, Zita 
 Good Avenir, Bouncer, Bungo, Devastator, Khazdul, Kuler, Marillion, Peapend, Tookien 
 Average Azazello, Britney, Salazar 
 Poor Artano, Drakiz, Fankil 
 Awful Tempus 
Rating period for this log has expired!


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