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Craptaficiously delicious (Draaz)comments   back
  
(33 ratings and 5800 hits. Posted 2007/02/16)
So, story goes me and Wierd head our sexy selves outwest for some A c t i o n !!
and this is what i find at cloakroom..
it was fun, i showed skills to the EXTREME and all dat sort of ting.. 
Entrance to the Castle Keep
*Arazór the Half-Elf* is standing here searching for tracks.
A large warhorse is standing here, clad in mail.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*a Half-Elf* is standing here.
A sturdy trained horse is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
Exits: *north*, east, [south], west.
A hungry warg has arrived from the west.

! CSW HP:Fine>east
Hallway
Exits: [east], south, west.
A hungry warg has arrived from the west.

o CSW HP:Fine>south
End of Hallway
Exits: north, [south].
A hungry warg has arrived from the north.

o CSW HP:Fine>south
The door seems to be closed.

o CSW HP:Fine>open exit
s
Ok.
##########################
so i lure them further into necro randoms.. so Wierd will have time to come whacka
###################
End of Orchabal's Fissure

o CW HP:Fine>
You hear some very close noise from the east.

o CW HP:Fine>whois arazor
*Arazór the Half-Elf* has arrived from the east.
*a Dwarf* has arrived from the east.
*a Half-Elf* has arrived from the east.
*an Elf* has arrived from the east.
Arazór Stormwind, Warbringer of the Elven Host is a Half-Elf.

! CW HP:Fine>north
The Long Passageway
Exits: south, up.

! CW HP:Fine>up
*Arazór the Half-Elf* has arrived from the south.
*a Dwarf* has arrived from the south.
*a Half-Elf* has arrived from the south.
*an Elf* has arrived from the south.
Landing on the Long Stair
Exits: north, down.

o CW HP:Fine>
*Arazór the Half-Elf* has arrived from below.
*a Dwarf* has arrived from below.
*a Half-Elf* has arrived from below.
*an Elf* has arrived from below.

! CW HP:Fine>north
*a Half-Elf* pierces your right hand and tickles it.
*Arazór the Half-Elf* leaves NORTH.
*a Dwarf* leaves NORTH.
*an Elf* leaves NORTH.
No way! You are fighting for your life!

o CW HP:Fine *a Half-Elf*:Healthy>
###### HRHM.. i didnt see that halfelf was Healthy before my first hit..
###### so i just thought it was really low =)     (I WAS ON A BREAK!!)
You smite *a Half-Elf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!

o CW HP:Fine *a Half-Elf*:Bad>flee
PANIC! You can't quit the fight!

o CW HP:Fine *a Half-Elf*:Bad>south
*Arazór the Half-Elf* has arrived from the north.
*a Dwarf* has arrived from the north.
*an Elf* has arrived from the north.
No way! You are fighting for your life!

! CW HP:Fine *a Half-Elf*:Bad>
*Arazór the Half-Elf* strongly crushes your right leg and tickles it.

! CW HP:Fine *a Half-Elf*:Bad>
You flee head over heels.
You flee down.
The Long Passageway
Exits: south, up.

! CW HP:Fine>label f
Exactly whom did you wish to give a label?

! CW HP:Fine>#   $target is now set to \{half\} [local]
######### yes yes yes.. Arazor is 1.half i know.. Hmphf..
cha m aggressive
Ok.

! CW HP:Fine>up
kill half
Landing on the Long Stair
*Arazór the Half-Elf* is standing here.
*a Dwarf* is standing here.
*a Half-Elf* is standing here.
*an Elf* is standing here.
Exits: north, down.
*Arazór the Half-Elf* leaves DOWN.
*a Dwarf* leaves DOWN.
*a Half-Elf* leaves DOWN.
*an Elf* leaves DOWN.
You hear some very close noise from below.

o CW HP:Fine>They aren't here.

o CW HP:Fine>down
kill half
The Long Passageway
*Arazór the Half-Elf* is standing here.
*a Dwarf* is standing here.
*a Half-Elf* is standing here.
*an Elf* is standing here.
Exits: south, up.

! CW HP:Fine>
*Arazór the Half-Elf* leaves UP.
*a Dwarf* leaves UP.
*a Half-Elf* leaves UP.
*an Elf* leaves UP.
Some very close noise can be heard from above.
They aren't here.

! CW HP:Fine>
You hear some very close noise from above.

! CW HP:Fine>up
kill half
Landing on the Long Stair
Exits: north, down.

o CW HP:Fine>north
kill half

o CW HP:Fine>
A Junction
*Arazór the Half-Elf* is standing here.
*a Dwarf* is standing here.
*a Half-Elf* is standing here.
*an Elf* is standing here.
Exits: north, east, south.
*a Dwarf* pounds your left arm extremely hard.
You feel a sharp pain there!

! CW HP:Hurt *a Dwarf*:Healthy>north
kill half
You're already fighting!

! CW HP:Hurt *a Dwarf*:Healthy>No way! You are fighting for your life!

! CW HP:Hurt *a Dwarf*:Healthy>flee
You're already fighting!
*Arazór the Half-Elf* crushes your right leg extremely hard.

! CW HP:Hurt *a Dwarf*:Healthy>PANIC! You can't quit the fight!

! CW HP:Hurt *a Dwarf*:Healthy>
You smite *a Dwarf*'s left foot extremely hard.

! CW HP:Hurt *a Dwarf*:Fine>
You flee head over heels.
You flee south.
Landing on the Long Stair
Exits: north, down.

o CW HP:Hurt>
Some very close noise can be heard from the north.

o CW HP:Hurt>down
The Long Passageway
Exits: south, up.

! CW HP:Hurt>kill half
They aren't here.
Sleth tells you 'any action?'

! CW HP:Hurt>kill half
They aren't here.

! CW HP:Hurt>kill half
They aren't here.

! CW HP:Hurt>kill half
They aren't here.

! CW HP:Hurt>kill half
They aren't here.
up
They aren't here.

! CW HP:Hurt>kill half
Landing on the Long Stair
Exits: north, down.

o CW HP:Hurt>north
They aren't here.

o CW HP:Hurt>kill half
A Junction
Exits: north, east, south.

o CW HP:Hurt>They aren't here.

o CW HP:Hurt>north
Hewn Passageway
Exits: north, south.

o CW HP:Hurt>kill half
They aren't here.

o CW HP:Hurt>west
Alas, you cannot go that way...

o CW HP:Hurt>north
The Hewn Passageway Bends
Exits: south, west.
You hear some very close noise from the south.

o CW HP:Hurt>west
kill half
Before Athoin's Vault
Exits: north, east.

o CW HP:Hurt>
You hear some apparently very close noise from the east.
They aren't here.

o CW HP:Hurt>east
The Hewn Passageway Bends
Exits: south, west.

o CW HP:Hurt>south
kill half
Hewn Passageway
Exits: north, south.

o CW HP:Hurt>south
They aren't here.
*Arazór the Half-Elf* has arrived from the south.
*a Dwarf* has arrived from the south.
*a Half-Elf* has arrived from the south.
*an Elf* has arrived from the south.

! CW HP:Hurt>
*Arazór the Half-Elf* quickly approaches, trying to crush you.

! CW HP:Hurt *Arazór the Half-Elf*:Fine>
*Arazór the Half-Elf* crushes your body hard and tickles it.

! CW HP:Hurt *Arazór the Half-Elf*:Fine>
*Arazór the Half-Elf* begins some strange incantations...

! CW HP:Hurt *Arazór the Half-Elf*:Fine>flee
You flee head over heels.
You flee north.
A Junction
Exits: north, east, south.

o CW HP:Hurt>
*Arazór the Half-Elf* has arrived from the south.
*a Dwarf* has arrived from the south.
*a Half-Elf* has arrived from the south.
*an Elf* has arrived from the south.

! CW HP:Hurt>#   $target is now set to \{2.half\} [local]

*Arazór the Half-Elf* quickly approaches, trying to crush you.
*a Dwarf* pounds your left arm extremely hard.

! CW HP:Hurt *Arazór the Half-Elf*:Fine>flee
PANIC! You can't quit the fight!
You smite *Arazór the Half-Elf*'s body extremely hard.

! CW HP:Hurt *Arazór the Half-Elf*:Fine>
*an Elf* utters the words 'mosailla paieg'
*an Elf* burns you.
PANIC! You can't quit the fight!

! CW HP:Hurt *Arazór the Half-Elf*:Fine>
You flee head over heels.
You flee east.
An Ancient Tunnel
Exits: east, west.

o CW HP:Hurt>kill 2.half
They aren't here.

o CW HP:Hurt>kill 2.half
west
*Arazór the Half-Elf* has arrived from the west.
*a Dwarf* has arrived from the west.
*a Half-Elf* has arrived from the west.
*an Elf* has arrived from the west.
*a Dwarf* intercepts your blow.
You approach *a Dwarf*, trying to smite him.

! CW HP:Hurt *a Dwarf*:Fine>kill 2.half
No way! You are fighting for your life!
*a Half-Elf* joins *a Dwarf*'s fight.
*a Half-Elf* lightly pierces your right foot and tickles it.

! CW HP:Hurt *a Dwarf*:Fine>
! CW HP:Hurt *a Half-Elf*:Bad>flee
You will attempt to flee!

! CW HP:Hurt *a Half-Elf*:Bad>south
No way! You are fighting for your life!
You flee head over heels.
You flee east.
End of the Ancient Tunnel
A tiny spider is here, eating a tiny bug.
Exits: (north), west.

o CW HP:Hurt Move:Tired>west
An Ancient Tunnel
*Arazór the Half-Elf* is standing here.
*a Dwarf* is standing here.
*a Half-Elf* is standing here.
*an Elf* is standing here.
Exits: east, west.

! CW HP:Hurt Move:Tired>kill 2.half
*a Dwarf* intercepts your blow.
You approach *a Dwarf*, trying to smite him.

! CW HP:Hurt Move:Tired *a Dwarf*:Fine>
*an Elf* joins *a Dwarf*'s fight.
*an Elf* lightly slashes your left arm and tickles it.

! CW HP:Hurt Move:Tired *a Dwarf*:Fine>
*Arazór the Half-Elf* leaves EAST.
*a Half-Elf* leaves EAST.

! CW HP:Hurt Move:Tired *a Dwarf*:Fine>flee

*Arazór the Half-Elf* has arrived from the east.
*a Half-Elf* has arrived from the east.

! CW HP:Hurt Move:Tired *a Dwarf*:Fine>west
You flee head over heels.
You flee west.
A Junction
Exits: north, east, south.

o CW HP:Hurt Move:Tired>west
Alas, you cannot go that way...

o CW HP:Hurt Move:Tired>south
Alas, you cannot go that way...

o CW HP:Hurt Move:Tired>down
Landing on the Long Stair
Exits: north, down.

o CW HP:Hurt Move:Tired>
The Long Passageway
Exits: south, up.

! CW HP:Hurt Move:Tired>
Some apparently very close noise can be heard from above.

! CW HP:Hurt Move:Tired>
Some very close noise can be heard from above.

! CW HP:Hurt Move:Tired>south
End of Orchabal's Fissure
Exits: north, east.

o CW HP:Hurt Move:Tired>east
Orchabal's Fissure
Exits: east, west.

o CW HP:Hurt Move:Tired>east
Orchabal's Fissure
A soft pouch, made from leather, has been left here.
Exits: east, south, west.

o CW HP:Hurt Move:Tired>close exit
You don't see any exit here.

o CW HP:Hurt Move:Tired>cs
c 'cure light'
You start to concentrate...

You hear some very close noise from the west.
Your scratches and bruises disappear.

o CW HP:Hurt Mana:Hot Move:Tired>
You hear some very close noise from the west.

o CW HP:Hurt Mana:Hot Move:Tired>
Some very close noise can be heard from the west.

o CW HP:Hurt Mana:Hot Move:Tired>east
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.
Some very close noise can be heard from the west.

o CW HP:Hurt Mana:Hot Move:Tired>
*Arazór the Half-Elf* has arrived from the west.
*a Dwarf* has arrived from the west.
*a Half-Elf* has arrived from the west.
*an Elf* has arrived from the west.

! CW HP:Hurt Mana:Hot Move:Tired>kill 2.half

o CW HP:Hurt Mana:Hot Move:Tired>They aren't here.

o CW HP:Hurt Mana:Hot Move:Tired>east
kill 2.half
*Arazór the Half-Elf* has arrived from the east.
*a Dwarf* has arrived from the east.
*an Elf* has arrived from the east.
Orchabal's Fissure
*a Half-Elf* is standing here.
Exits: south, west.

o CW HP:Hurt Mana:Hot Move:Tired>They aren't here.

o CW HP:Hurt Mana:Hot Move:Tired>kill 2.half
They aren't here.

o CW HP:Hurt Mana:Hot Move:Tired>
*Arazór the Half-Elf* has arrived from the west.
*a Dwarf* has arrived from the west.
*an Elf* has arrived from the west.
*a Dwarf* pounds your left hand extremely hard.

! CW HP:Hurt Mana:Hot Move:Tired *a Dwarf*:Fine>kill *elf*
You're already fighting!

! CW HP:Hurt Mana:Hot Move:Tired *a Dwarf*:Fine>
You try to smite *a Dwarf*, but he parries successfully.

! CW HP:Hurt Mana:Hot Move:Tired *a Dwarf*:Fine>flee
You swiftly ----- digity DODGE digity -----  *Arazór the Half-Elf*'s attempt to crush you.
You flee head over heels.
You flee south.
Bridge across the Fissure
Exits: north, east.

o CW HP:Hurt Mana:Hot Move:Tired>north
kill 2.half
Orchabal's Fissure
*a Half-Elf* is standing here.
*Arazór the Half-Elf* is standing here trying to concentrate.
*a Dwarf* is standing here.
*an Elf* is standing here.
Exits: south, west.
*a Dwarf* quickly approaches, trying to pound you.

! CW HP:Hurt Mana:Hot Move:Tired *a Dwarf*:Fine>
You're already fighting!

! CW HP:Hurt Mana:Hot Move:Tired *a Dwarf*:Fine>flee
You flee head over heels.
You flee west.
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.

o CW HP:Hurt Mana:Hot Move:Tired>east
Orchabal's Fissure
*a Half-Elf* is standing here.
*Arazór the Half-Elf* is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here.
Exits: south, west.

! CW HP:Hurt Mana:Hot Move:Tired>kill *elf*
*Arazór the Half-Elf* intercepts your blow.
You smite *Arazór the Half-Elf*'s right arm extremely hard.
*a Half-Elf* joins *Arazór the Half-Elf*'s fight.
*a Half-Elf* barely pierces your body and tickles it.

! CW HP:Hurt Mana:Hot Move:Tired *Arazór the Half-Elf*:Fine>flee
You will attempt to flee!
*Arazór the Half-Elf* crushes your right hand extremely hard.

! CW HP:Wounded Mana:Hot Move:Tired *Arazór the Half-Elf*:Fine>
You flee head over heels.
You flee west.
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.

o CW HP:Wounded Mana:Hot Move:Tired>west
Orchabal's Fissure
A soft pouch, made from leather, has been left here.
Exits: east, south, west.

o CW HP:Wounded Mana:Hot Move:Tired>south
Limestone Cave
A sturdy crate made of nailed wooden planks sits on the floor.
A domesticated pony, beast of burden to many, stands here.
A large warhorse is standing here, clad in mail.
A stocky mountain mule is here, waiting to serve.
A sturdy trained horse is standing here.
A sturdy pack horse is standing here.
Exits: north.

o CW HP:Wounded Mana:Hot Move:Tired>north
Orchabal's Fissure
A soft pouch, made from leather, has been left here.
Exits: east, south, west.

o CW HP:Wounded Mana:Hot Move:Tired>east
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.

o CW HP:Wounded Mana:Hot Move:Tired>east
kill *elf*
Orchabal's Fissure
*a Half-Elf* is standing here.
*Arazór the Half-Elf* is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here.
Exits: south, west.

! CW HP:Wounded Mana:Hot Move:Tired>
You are too afraid.

! CW HP:Wounded Mana:Hot Move:Tired>
*Arazór the Half-Elf* crushes your left leg very hard.

! CW HP:Wounded Mana:Hot Move:Tired *Arazór the Half-Elf*:Fine>west
No way! You are fighting for your life!
Wierd has arrived from the south.
You flee head over heels.
You flee south.
Bridge across the Fissure
Exits: north, east.

o CW HP:Wounded Mana:Hot Move:Slow>cha wim 0
Wimpy set to: 0

o CW HP:Wounded Mana:Hot Move:Tired>east
Orchabal's Fissure
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.

o CW HP:Wounded Mana:Hot Move:Tired>
You hear a death cry from the west.

o CW HP:Wounded Mana:Hot Move:Tired>west
Bridge across the Fissure
Exits: north, east.
A hungry warg has arrived from the east.

o CW HP:Wounded Mana:Burning Move:Tired>whe
Players in your zone
--------------------
Draaz                - Bridge across the Fissure
Wierd                - Orchabal's Fissure

o CW HP:Wounded Mana:Burning Move:Tired>
You bleed from open wounds.

o CW HP:Wounded Mana:Burning Move:Tired>
Wierd has arrived from the north.

o CW HP:Wounded Mana:Burning Move:Tired>north
Orchabal's Fissure
The corpse of *a Half-Elf* is lying here.
*Arazór the Half-Elf* is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here.
Exits: south, west.
A hungry warg has arrived from the south.
A hungry warg has arrived from the south.

! CW HP:Wounded Mana:Burning Move:Tired>south
Bridge across the Fissure
Wierd is standing here.
Exits: north, east.
A hungry warg has arrived from the north.

o CW HP:Wounded Mana:Burning Move:Tired>fol wierd
You now follow Wierd.

o CW HP:Wounded Mana:Burning Move:Tired>stat
OB: 143%, DB: 42%, PB: 22%, Armour: 46%. Wimpy: 0. Mood: aggressive.
Needed: 1,061,032 xp, 0 tp. Gold: 87. Alert: normal.
Affected by:
- novoid
- noquit
- a deep wound at the left arm (clean)
- a light wound at the right leg (poorly bound)
- panic

o CW HP:Wounded Mana:Burning Move:Tired>
Wierd leaves NORTH.
You follow Wierd.
Orchabal's Fissure
The corpse of *a Half-Elf* is lying here.
*Arazór the Half-Elf* is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here.
A hungry warg has arrived from the south.

! CW HP:Wounded Mana:Burning Move:Tired>
You intercept *a Dwarf*'s blow.
*a Dwarf* pounds your right leg extremely hard.
Wierd lightly cleaves *Arazór the Half-Elf*'s body and tickles it.

! CW HP:Wounded Mana:Burning Move:Tired *a Dwarf*:Fine>
You smite *a Dwarf*'s body extremely hard.

! CW HP:Wounded Mana:Burning Move:Tired *a Dwarf*:Fine>l
Orchabal's Fissure
The corpse of *a Half-Elf* is lying here.
*Arazór the Half-Elf* is here, fighting Wierd.
*a Dwarf* is here, fighting YOU.
*an Elf* is standing here.
Wierd is here, fighting *Arazór the Half-Elf*.
A hungry warg stands here, sniffing around for flesh.

! CW HP:Wounded Mana:Burning Move:Tired *a Dwarf*:Fine>cha mood wimpy
Ok.

! CW HP:Wounded Mana:Burning Move:Tired *a Dwarf*:Fine>flee
You flee head over heels.
You flee west.
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.

o CW HP:Wounded Mana:Burning Move:Slow>
Wierd has arrived from the east.

o CW HP:Wounded Mana:Burning Move:Slow>
Wierd leaves EAST.
You follow Wierd.
Orchabal's Fissure
The corpse of *a Half-Elf* is lying here.
*Arazór the Half-Elf* is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here.
A hungry warg stands here, sniffing around for flesh.

! CW HP:Wounded Mana:Burning Move:Slow>protect self
Wierd approaches *a Dwarf*, trying to cleave him.
Very well, you concentrate on your own health.

! CW HP:Wounded Mana:Burning Move:Slow>
*Arazór the Half-Elf* tries to crush you, but you ---- PARRY DAT SHIT HOLMES ----!!!.

! CW HP:Wounded Mana:Burning Move:Tired *Arazór the Half-Elf*:Fine>kill *dwarf*
You're already fighting!
*Arazór the Half-Elf* begins some strange incantations...

! CW HP:Wounded Mana:Burning Move:Tired *Arazór the Half-Elf*:Fine>flee
You flee head over heels.
You flee south.
Bridge across the Fissure
Exits: north, east.

o CW HP:Wounded Mana:Burning Move:Slow>
Wierd has arrived from the north.

o CW HP:Wounded Mana:Burning Move:Slow>cs
c 'cure light'
You start to concentrate...

*Arazór the Half-Elf* has arrived from the north.
*a Dwarf* has arrived from the north.
*an Elf* has arrived from the north.

*a Dwarf* pounds your left foot extremely hard.
Aye! You cannot concentrate any more...
*Arazór the Half-Elf* quickly approaches, trying to crush you.
*a Dwarf* swiftly dodges your attempt to smite him.

! CW HP:Wounded Mana:Burning Move:Slow *a Dwarf*:Fine>
*Arazór the Half-Elf* begins some strange incantations...

! CW HP:Wounded Mana:Burning Move:Slow *a Dwarf*:Fine>flee
You flee head over heels.
You flee east.
Orchabal's Fissure
Exits: east, west.

o CW HP:Wounded Mana:Burning Move:Slow>west
Wierd has arrived from the west.
Bridge across the Fissure
*Arazór the Half-Elf* is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here.
Exits: north, east.

! CW HP:Wounded Mana:Burning Move:Slow>
*Arazór the Half-Elf* begins some strange incantations...

! CW HP:Wounded Mana:Burning Move:Slow>west
Alas, you cannot go that way...

! CW HP:Wounded Mana:Burning Move:Slow>north
*a Dwarf* quickly approaches, trying to pound you.
No way! You are fighting for your life!

! CW HP:Wounded Mana:Burning Move:Slow *a Dwarf*:Fine>west
No way! You are fighting for your life!
*Arazór the Half-Elf* utters the words 'diesilla barh'
*Arazór the Half-Elf* sends a powerful lightning bolt at you, you stagger from
the impact.

! CW HP:Bad Mana:Burning Move:Slow *a Dwarf*:Fine>
*an Elf* begins some strange incantations...

! CW HP:Bad Mana:Burning Move:Slow *a Dwarf*:Fine>flee
*Arazór the Half-Elf* begins some strange incantations...
You flee head over heels.
You flee east.
Orchabal's Fissure
Wierd is standing here.
Exits: east, west.

o CW HP:Bad Mana:Burning Move:Slow>
Wierd leaves WEST.
You follow Wierd.
Bridge across the Fissure
*Arazór the Half-Elf* is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here.

! CW HP:Bad Mana:Burning Move:Slow>
*Arazór the Half-Elf* begins some strange incantations...

! CW HP:Bad Mana:Burning Move:Slow>
Wierd leaves NORTH.
You follow Wierd.
Orchabal's Fissure
The corpse of *a Half-Elf* is lying here.
A hungry warg stands here, sniffing around for flesh.

o CW HP:Bad Mana:Burning Move:Slow>east
Wierd leaves WEST.
You follow Wierd.
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
A hungry warg has arrived from the east.

Wierd leaves WEST.
You follow Wierd.
You were not able to keep your concentration while moving.
Orchabal's Fissure
A soft pouch, made from leather, has been left here.
A hungry warg has arrived from the east.

o CW HP:Bad Mana:Burning Move:Slow>
Wierd leaves WEST.
You follow Wierd.
Orchabal's Fissure
A hungry warg has arrived from the east.

o CW HP:Bad Mana:Burning Move:Slow>
Wierd leaves WEST.
You follow Wierd.
End of Orchabal's Fissure
A hungry warg has arrived from the east.

o CW HP:Bad Mana:Burning Move:Slow>
Wierd leaves NORTH.
You follow Wierd.
The Long Passageway
A hungry warg has arrived from the south.

! CW HP:Bad Mana:Burning Move:Slow>
Wierd leaves UP.
You follow Wierd.
Landing on the Long Stair
A hungry warg has arrived from below.

o CW HP:Bad Mana:Burning Move:Slow>sc
Wierd leaves NORTH.
You follow Wierd.
A Junction
A hungry warg has arrived from the south.
108/473 hits, 33/44 mana, and 15/162 moves.

o CW HP:Bad Mana:Burning Move:Slow>
Wierd leaves EAST.
You follow Wierd.
An Ancient Tunnel
A hungry warg has arrived from the west.

o CW HP:Bad Mana:Burning Move:Weak>
Wierd begins some strange incantations...

o CW HP:Bad Mana:Burning Move:Slow>cs
c 'cure light'
You start to concentrate...

cs
Your scratches and bruises disappear.

o CW HP:Wounded Mana:Hot Move:Slow>c 'cure light'
You start to concentrate...

cs
Wierd utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.

Your scratches and bruises disappear.

o CW HP:Wounded Mana:Warm Move:Tired>c 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

o CW HP:Wounded Mana:Icy Move:Tired>cs
c 'cure light'
Alas, not enough mana flows through you...

o CW HP:Wounded Mana:Icy Move:Tired>stat
*Arazór the Half-Elf* has arrived from the west.
*a Dwarf* has arrived from the west.
*an Elf* has arrived from the west.
OB: 91%, DB: 42%, PB: 69%, Armour: 46%. Wimpy: 0. Mood: wimpy.
Needed: 1,061,032 xp, 0 tp. Gold: 87. Alert: normal.
Affected by:
- breath of briskness
- novoid
- noquit
- a deep wound at the left arm (clean)
- a light wound at the right leg (poorly bound)
- panic

! CW HP:Wounded Mana:Icy Move:Tired>rev f

You begin to search...
Aye! You cannot concentrate any more...
*Arazór the Half-Elf* crushes your left hand very hard.

! CW HP:Wounded Mana:Icy Move:Tired *Arazór the Half-Elf*:Fine>Wierd leaves WEST.
*Arazór the Half-Elf* begins some strange incantations...

! CW HP:Wounded Mana:Icy Move:Tired *Arazór the Half-Elf*:Fine>
Wierd has arrived from the west.

! CW HP:Wounded Mana:Icy Move:Tired *Arazór the Half-Elf*:Fine>flee

*Arazór the Half-Elf* utters the words 'diesilla barh'
*Arazór the Half-Elf* sends a powerful lightning bolt at you, you stagger from
the impact.

! CW HP:Bad Mana:Icy Move:Tired *Arazór the Half-Elf*:Fine>
You flee head over heels.
You flee west.
A Junction
Exits: north, east, south.

o CW HP:Bad Mana:Icy Move:Tired>south
*Arazór the Half-Elf* has arrived from the east.
*an Elf* has arrived from the east.
Landing on the Long Stair
Exits: north, down.

o CW HP:Bad Mana:Icy Move:Tired>down
The Long Passageway
Exits: south, up.

! CW HP:Bad Mana:Icy Move:Tired>south
End of Orchabal's Fissure
Exits: north, east.

o CW HP:Bad Mana:Icy Move:Tired>east
Orchabal's Fissure
Exits: east, west.

o CW HP:Bad Mana:Icy Move:Tired>south
Alas, you cannot go that way...

o CW HP:Bad Mana:Icy Move:Tired>east
Orchabal's Fissure
A soft pouch, made from leather, has been left here.
Exits: east, south, west.

o CW HP:Bad Mana:Icy Move:Tired>south
Limestone Cave
A sturdy crate made of nailed wooden planks sits on the floor.
A domesticated pony, beast of burden to many, stands here.
A large warhorse is standing here, clad in mail.
A stocky mountain mule is here, waiting to serve.
A sturdy trained horse is standing here.
A sturdy pack horse is standing here.
Exits: north.

o CW HP:Bad Mana:Icy Move:Tired>lead
Lead what?

o CW HP:Bad Mana:Icy Move:Tired>

o CW HP:Bad Mana:Icy Move:Tired>
You see *Arazór the Half-Elf* scouting from the north!

o CW HP:Bad Mana:Icy Move:Tired>sc
99/473 hits, 1/44 mana, and 39/162 moves.

o CW HP:Bad Mana:Icy Move:Tired>north
west
Orchabal's Fissure
A soft pouch, made from leather, has been left here.
*Arazór the Half-Elf* is standing here.
*an Elf* is standing here.
Exits: east, south, west.

! CW HP:Bad Mana:Icy Move:Tired>west
*Arazór the Half-Elf* tries to crush you, but you ---- PARRY DAT SHIT HOLMES ----!!!.
No way! You are fighting for your life!

! CW HP:Bad Mana:Icy Move:Tired *Arazór the Half-Elf*:Fine>north
No way! You are fighting for your life!

! CW HP:Bad Mana:Icy Move:Tired *Arazór the Half-Elf*:Fine>
*Arazór the Half-Elf* begins some strange incantations...
No way! You are fighting for your life!
You try to smite *Arazór the Half-Elf*, but he parries successfully.

! CW HP:Bad Mana:Icy Move:Tired *Arazór the Half-Elf*:Fine>flee
You flee head over heels.
You flee west.
Orchabal's Fissure
Exits: east, west.

o CW HP:Bad Mana:Icy Move:Tired>
*Arazór the Half-Elf* has arrived from the east.
*an Elf* has arrived from the east.

! CW HP:Bad Mana:Icy Move:Tired>west
*Arazór the Half-Elf* quickly approaches, trying to crush you.
No way! You are fighting for your life!

! CW HP:Bad Mana:Icy Move:Tired *Arazór the Half-Elf*:Fine>west
*Arazór the Half-Elf* begins some strange incantations...
No way! You are fighting for your life!

! CW HP:Bad Mana:Icy Move:Tired *Arazór the Half-Elf*:Fine>flee
PANIC! You can't quit the fight!

! CW HP:Bad Mana:Icy Move:Tired *Arazór the Half-Elf*:Fine>
You flee head over heels.
You flee west.
End of Orchabal's Fissure
Exits: north, east.

o CW HP:Bad Mana:Icy Move:Tired>north
The Long Passageway
Exits: south, up.

! CW HP:Bad Mana:Icy Move:Tired>up
Landing on the Long Stair
Exits: north, down.

o CW HP:Bad Mana:Icy Move:Tired>north
A Junction
Exits: north, east, south.

o CW HP:Bad Mana:Icy Move:Tired>east
east
An Ancient Tunnel
A hungry warg stands here, sniffing around for flesh.
*a Dwarf* is here, fighting Wierd.
Wierd is here, fighting *a Dwarf*.
Exits: east, west.

! CW HP:Bad Mana:Icy Move:Tired>cha m aggressive
End of the Ancient Tunnel
A tiny spider is here, eating a tiny bug.
Exits: (north), west.
A hungry warg has arrived from the west.

o CW HP:Bad Mana:Icy Move:Tired>west
Ok.

o CW HP:Bad Mana:Icy Move:Tired>
An Ancient Tunnel
*a Dwarf* is here, fighting Wierd.
Wierd is here, fighting *a Dwarf*.
Exits: east, west.
A hungry warg has arrived from the east.

! CW HP:Bad Mana:Icy Move:Tired>kill *dwarf*
You smite *a Dwarf*'s left foot extremely hard.

! CW HP:Bad Mana:Icy Move:Tired *a Dwarf*:Hurt Wierd:Fine>special
bash
Bash someone already bashed? Aren't we funny?
*Arazór the Half-Elf* has arrived from the west.
*an Elf* has arrived from the west.

! CW HP:Bad Mana:Icy Move:Tired *a Dwarf*:Hurt Wierd:Fine>
You swiftly ----- digity DODGE digity -----  *Arazór the Half-Elf*'s attempt to crush you.

! CW HP:Bad Mana:Icy Move:Tired *a Dwarf*:Hurt Wierd:Fine>flee

*Arazór the Half-Elf* begins some strange incantations...

! CW HP:Bad Mana:Icy Move:Tired *a Dwarf*:Hurt Wierd:Fine>west
PANIC! You can't quit the fight!

! CW HP:Bad Mana:Icy Move:Tired *a Dwarf*:Hurt Wierd:Fine>No way! You are fighting for your life!

! CW HP:Bad Mana:Icy Move:Tired *a Dwarf*:Hurt Wierd:Fine>
You flee head over heels.
You flee east.
End of the Ancient Tunnel
A tiny spider is here, eating a tiny bug.
Exits: (north), west.

o CW HP:Bad Mana:Icy Move:Slow>west
An Ancient Tunnel
*a Dwarf* is here, fighting Wierd.
Wierd is here, fighting *a Dwarf*.
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.

! CW HP:Bad Mana:Icy Move:Slow>west
A Junction
*Arazór the Half-Elf* is standing here.
*an Elf* is standing here.
Exits: north, east, south.
A hungry warg has arrived from the east.

! CW HP:Bad Mana:Icy Move:Slow>
*Arazór the Half-Elf* leaves EAST.
*an Elf* leaves EAST.

o CW HP:Bad Mana:Icy Move:Slow>north
Hewn Passageway
Exits: north, south.
A hungry warg has arrived from the south.

o CW HP:Bad Mana:Icy Move:Slow>north
The Hewn Passageway Bends
Exits: south, west.
A hungry warg has arrived from the south.

o CW HP:Bad Mana:Icy Move:Slow>sc
99/473 hits, 1/44 mana, and 25/162 moves.

o CW HP:Bad Mana:Icy Move:Slow>stat
OB: 135%, DB: 42%, PB: 22%, Armour: 46%. Wimpy: 0. Mood: aggressive.
Needed: 1,061,032 xp, 0 tp. Gold: 87. Alert: normal.
Affected by:
- novoid
- noquit
- breath of briskness
- a deep wound at the left arm (clean)
- panic

o CW HP:Bad Mana:Icy Move:Slow>sc
100/473 hits, 1/44 mana, and 28/162 moves.

o CW HP:Bad Mana:Icy Move:Slow>stat

o CW HP:Bad Mana:Icy Move:Slow>stat
OB: 135%, DB: 42%, PB: 22%, Armour: 46%. Wimpy: 0. Mood: aggressive.
Needed: 1,061,032 xp, 0 tp. Gold: 87. Alert: normal.
Affected by:
- novoid
- noquit
- breath of briskness
- a deep wound at the left arm (clean)
- panic

o CW HP:Bad Mana:Icy Move:Slow>cha mood wimpy
Ok.

o CW HP:Bad Mana:Icy Move:Slow>south
Hewn Passageway
Exits: north, south.
A hungry warg has arrived from the north.

o CW HP:Bad Mana:Icy Move:Slow>east
Alas, you cannot go that way...

o CW HP:Bad Mana:Icy Move:Slow>south
A Junction
Exits: north, east, south.
A hungry warg has arrived from the north.

o CW HP:Bad Mana:Icy Move:Slow>east
An Ancient Tunnel
*a Dwarf* is standing here.
Exits: east, west.
A hungry warg has arrived from the west.

! CW HP:Bad Mana:Icy Move:Slow>kill *dwarf*
You try to smite *a Dwarf*, but he parries successfully.

! CW HP:Bad Mana:Icy Move:Slow *a Dwarf*:Hurt>flee
*a Dwarf* pounds your head hard.
You are wracked with overwhelming PAIN!
You flee head over heels.
You flee east.
End of the Ancient Tunnel
A tiny spider is here, eating a tiny bug.
Exits: (north), west.

o CW HP:Bad Mana:Icy Move:Slow>
Wierd has arrived from the north.

o CW HP:Bad Mana:Icy Move:Slow>
The door closes quietly.

o CW HP:Bad Mana:Icy Move:Slow>
Wierd opens the door.
The door closes quietly.

o CW HP:Bad Mana:Icy Move:Slow>
The door is opened from the other side.

o CW HP:Bad Mana:Icy Move:Slow>
Wierd leaves WEST.
You follow Wierd.
An Ancient Tunnel
*a Dwarf* is standing here.
A hungry warg stands here, sniffing around for flesh.

! CW HP:Bad Mana:Icy Move:Slow>west

*a Dwarf* approaches Wierd, trying to pound him.

! CW HP:Bad Mana:Icy Move:Slow>
A Junction
Exits: north, east, south.
A hungry warg has arrived from the east.

o CW HP:Bad Mana:Icy Move:Slow>east
*Arazór the Half-Elf* has arrived from the east.
*an Elf* has arrived from the east.
An Ancient Tunnel
*a Dwarf* is here, fighting Wierd.
Wierd is here, fighting *a Dwarf*.
Exits: east, west.
A hungry warg has arrived from the west.
You bleed from open wounds.
You are wracked with overwhelming PAIN!
*a Dwarf* bleeds from open wounds.

! CW HP:Bad Mana:Icy Move:Slow>kill *dwarf*

Wierd panics, and attempts to flee.
Wierd leaves WEST.

! CW HP:Bad Mana:Icy Move:Slow>
You smite *a Dwarf*'s right foot extremely hard.

! CW HP:Bad Mana:Icy Move:Slow *a Dwarf*:Wounded>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves EAST.

o CW HP:Bad Mana:Icy Move:Slow>flee
You flee head over heels.
You flee east.
End of the Ancient Tunnel
A tiny spider is here, eating a tiny bug.
*a Dwarf* is standing here.
Exits: (north), west.

! CW HP:Bad Mana:Icy Move:Slow>west
An Ancient Tunnel
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.

o CW HP:Bad Mana:Icy Move:Slow>
Wierd has arrived from the west.

o CW HP:Bad Mana:Icy Move:Slow>west
A Junction
*Arazór the Half-Elf* is standing here.
*an Elf* is standing here.
Exits: north, east, south.
A hungry warg has arrived from the east.

! CW HP:Bad Mana:Icy Move:Slow>east
An Ancient Tunnel
Wierd is standing here.
*a Dwarf* is standing here.
Exits: east, west.
A hungry warg has arrived from the west.

! CW HP:Bad Mana:Icy Move:Slow>
Wierd leaves WEST.
You follow Wierd.
A Junction
*Arazór the Half-Elf* is standing here.
*an Elf* is standing here.
A hungry warg has arrived from the east.

! CW HP:Bad Mana:Icy Move:Slow>
Wierd leaves NORTH.
You follow Wierd.
Hewn Passageway
A hungry warg has arrived from the south.

o CW HP:Bad Mana:Icy Move:Slow>
Wierd leaves NORTH.
You follow Wierd.
The Hewn Passageway Bends
A hungry warg has arrived from the south.

o CW HP:Bad Mana:Icy Move:Slow>sc
86/473 hits, 2/44 mana, and 22/162 moves.

o CW HP:Bad Mana:Icy Move:Slow>stat
*Arazór the Half-Elf* has arrived from the south.
*an Elf* has arrived from the south.
OB: 93%, DB: 42%, PB: 71%, Armour: 46%. Wimpy: 0. Mood: wimpy.
Needed: 1,061,032 xp, 0 tp. Gold: 87. Alert: normal.
Affected by:
- novoid
- a light wound at the left arm (dirty)
- noquit
- breath of briskness
- panic

! CW HP:Bad Mana:Icy Move:Slow>

! CW HP:Bad Mana:Icy Move:Slow>
*Arazór the Half-Elf* crushes Wierd's right arm extremely hard.
Wierd cleaves *Arazór the Half-Elf*'s left leg and tickles it.

! CW HP:Bad Mana:Icy Move:Slow>
Wierd panics, and attempts to flee.
Wierd leaves SOUTH.

! CW HP:Bad Mana:Icy Move:Slow>kill *elf*
*Arazór the Half-Elf* swiftly dodges your attempt to smite him.
Wierd has arrived from the south.

! CW HP:Bad Mana:Icy Move:Slow *Arazór the Half-Elf*:Hurt>
*Arazór the Half-Elf* begins some strange incantations...

! CW HP:Bad Mana:Icy Move:Slow *Arazór the Half-Elf*:Hurt>
*an Elf* begins some strange incantations...

! CW HP:Bad Mana:Icy Move:Slow *Arazór the Half-Elf*:Hurt>flee
Wierd leaves SOUTH.
You flee head over heels.
You flee west.
Before Athoin's Vault
Exits: north, east.

o CW HP:Bad Mana:Icy Move:Slow>cha m aggressive
Ok.

o CW HP:Bad Mana:Icy Move:Slow>cha m aggressive
Ok.

o CW HP:Bad Mana:Icy Move:Slow>north
The Vault of Athoin
Exits: east, south.

! CW HP:Bad Mana:Icy Move:Slow>south
Before Athoin's Vault
Exits: north, east.

o CW HP:Bad Mana:Icy Move:Slow>east
The Hewn Passageway Bends
A hungry warg stands here, sniffing around for flesh.
*Arazór the Half-Elf* is here, fighting Wierd.
*an Elf* is standing here.
Wierd is here, fighting *Arazór the Half-Elf*.
Exits: south, west.

! CW HP:Bad Mana:Icy Move:Slow>
*an Elf* begins some strange incantations...

! CW HP:Bad Mana:Icy Move:Slow>kill *elf*

! CW HP:Bad Mana:Icy Move:Slow>
Alas! You failed to reach him through the melee.

! CW HP:Bad Mana:Icy Move:Slow>
Wierd panics, and attempts to flee.

west

! CW HP:Bad Mana:Icy Move:Slow>
*Arazór the Half-Elf* begins some strange incantations...
*an Elf* utters the words 'mosailla paieg'
*an Elf* burns Wierd.
Wierd panics, and attempts to flee.
Wierd leaves SOUTH.

! CW HP:Bad Mana:Icy Move:Slow>
Before Athoin's Vault
Exits: north, east.
A hungry warg has arrived from the east.

o CW HP:Bad Mana:Icy Move:Slow>east
The Hewn Passageway Bends
*Arazór the Half-Elf* is here, fighting Wierd.
*an Elf* is standing here trying to concentrate.
Wierd is here, fighting *Arazór the Half-Elf*.
Exits: south, west.
A hungry warg has arrived from the west.

! CW HP:Bad Mana:Icy Move:Slow>kill *elf*
You smite *Arazór the Half-Elf*'s right arm extremely hard and shatter it.

! CW HP:Bad Mana:Icy Move:Slow *Arazór the Half-Elf*:Hurt Wierd:Wounded>
*Arazór the Half-Elf* begins some strange incantations...
*Arazór the Half-Elf* panics, and attempts to flee.
*Arazór the Half-Elf* leaves WEST.

o CW HP:Bad Mana:Icy Move:Slow>
Wierd panics, and attempts to flee.
Wierd leaves SOUTH.

o CW HP:Bad Mana:Icy Move:Slow>south
Hewn Passageway
Wierd is standing here.
Exits: north, south.
A hungry warg has arrived from the north.

o CW HP:Bad Mana:Icy Move:Slow>
Wierd leaves NORTH.
You follow Wierd.
The Hewn Passageway Bends
*an Elf* is standing here.
A hungry warg has arrived from the south.

o CW HP:Bad Mana:Icy Move:Slow>
*Arazór the Half-Elf* has arrived from the west.

! CW HP:Bad Mana:Icy Move:Slow>
Wierd leaves WEST.
You follow Wierd.
Before Athoin's Vault
A hungry warg has arrived from the east.

o CW HP:Bad Mana:Icy Move:Slow>#   $target is now set to \{arazor\} [local]

Wierd leaves EAST.
You follow Wierd.
The Hewn Passageway Bends
*an Elf* is standing here.
*Arazór the Half-Elf* is standing here.
A hungry warg has arrived from the west.

! CW HP:Bad Mana:Icy Move:Slow>
Wierd cleaves *Arazór the Half-Elf*'s body extremely hard.

! CW HP:Bad Mana:Icy Move:Slow>kill arazor
*an Elf* begins some strange incantations...
You approach *Arazór the Half-Elf*, trying to smite him.
Wierd swiftly dodges *Arazór the Half-Elf*'s attempt to crush him.

! CW HP:Bad Mana:Icy Move:Weak *Arazór the Half-Elf*:Wounded Wierd:Wounded>special
bash

*Arazór the Half-Elf* begins some strange incantations...

*Arazór the Half-Elf* utters the words 'diesilla barh'
Wierd staggers back as the lightning bolt sent by *Arazór the Half-Elf* hits
him.

Wierd sends *Arazór the Half-Elf* sprawling with a powerful bash.

Wierd begins some strange incantations...


Wierd panics, and attempts to flee.
Wierd leaves WEST.

! CW HP:Bad Mana:Icy Move:Slow *Arazór the Half-Elf*:Wounded>
You smite *Arazór the Half-Elf*'s left hand extremely hard and shatter it.

! CW HP:Bad Mana:Icy Move:Slow *Arazór the Half-Elf*:Wounded>cha m aggressive
*an Elf* begins some strange incantations...
Ok.
Wierd has arrived from the west.

! CW HP:Bad Mana:Icy Move:Slow *Arazór the Half-Elf*:Wounded>stat
OB: 140%, DB: 42%, PB: 22%, Armour: 46%. Wimpy: 0. Mood: aggressive.
Needed: 1,061,032 xp, 0 tp. Gold: 87. Alert: normal.
Affected by:
- novoid
- noquit
- a light wound at the left arm (dirty)
- breath of briskness
- panic

! CW HP:Bad Mana:Icy Move:Slow *Arazór the Half-Elf*:Wounded>l
The Hewn Passageway Bends
*an Elf* is standing here trying to concentrate.
*Arazór the Half-Elf* is here, fighting YOU.
A hungry warg stands here, sniffing around for flesh.
Wierd is standing here.
Wierd begins some strange incantations...

! CW HP:Bad Mana:Icy Move:Slow *Arazór the Half-Elf*:Wounded>
*an Elf* utters the words 'mosailla paieg'
*an Elf* burns you.
You are wracked with overwhelming PAIN!

! CW HP:Bad Mana:Icy Move:Slow *Arazór the Half-Elf*:Wounded>
Wierd utters the word 'pabraw'

! CW HP:Bad Mana:Icy Move:Slow *Arazór the Half-Elf*:Awful>
*Arazór the Half-Elf* panics, and attempts to flee.
*Arazór the Half-Elf* seems to have recovered his senses.
*Arazór the Half-Elf* leaves SOUTH.

o CW HP:Bad Mana:Icy Move:Slow>south
kill arazor
Hewn Passageway
Exits: north, south.
A hungry warg has arrived from the north.

o CW HP:Bad Mana:Icy Move:Slow>south
They aren't here.
Wierd has arrived from the north.

o CW HP:Bad Mana:Icy Move:Slow>south
A Junction
*a Dwarf* is standing here.
*Arazór the Half-Elf* is standing here.
Exits: north, east, south.
A hungry warg has arrived from the north.
Wierd has arrived from the north.

! CW HP:Bad Mana:Icy Move:Weak>kill arazor
Landing on the Long Stair
Exits: north, down.
A hungry warg has arrived from the north.
Wierd has arrived from the north.

o CW HP:Bad Mana:Icy Move:Weak>down
*Arazór the Half-Elf* has arrived from the north.
Wierd cleaves *Arazór the Half-Elf*'s left hand hard and shatters it.
You smite *Arazór the Half-Elf*'s body extremely hard and shatter it.
*Arazór the Half-Elf* is mortally wounded and will die soon if not aided.

! CW HP:Bad Mana:Icy Move:Weak *Arazór the Half-Elf*:Dying Wierd:Wounded>kill arazor
No way! You are fighting for your life!

! CW HP:Bad Mana:Icy Move:Weak *Arazór the Half-Elf*:Dying Wierd:Wounded>
You're already fighting!

! CW HP:Bad Mana:Icy Move:Weak *Arazór the Half-Elf*:Dying Wierd:Wounded>g all corpse
You don't see a corpse to get things from.

! CW HP:Bad Mana:Icy Move:Weak *Arazór the Half-Elf*:Dying Wierd:Wounded>g all corpse
You don't see a corpse to get things from.

! CW HP:Bad Mana:Icy Move:Weak *Arazór the Half-Elf*:Dying Wierd:Wounded>g all corpse
You don't see a corpse to get things from.

! CW HP:Bad Mana:Icy Move:Weak *Arazór the Half-Elf*:Dying Wierd:Wounded>g all corpse
You don't see a corpse to get things from.

! CW HP:Bad Mana:Icy Move:Weak *Arazór the Half-Elf*:Dying Wierd:Wounded>g all corpse
You don't see a corpse to get things from.

! CW HP:Bad Mana:Icy Move:Weak *Arazór the Half-Elf*:Dying Wierd:Wounded>g all corpse
You don't see a corpse to get things from.

! CW HP:Bad Mana:Icy Move:Weak *Arazór the Half-Elf*:Dying Wierd:Wounded>g all corpse
You don't see a corpse to get things from.

! CW HP:Bad Mana:Icy Move:Weak *Arazór the Half-Elf*:Dying Wierd:Wounded>g all corpse
You don't see a corpse to get things from.

! CW HP:Bad Mana:Icy Move:Weak *Arazór the Half-Elf*:Dying Wierd:Wounded>g all corpse
You don't see a corpse to get things from.

! CW HP:Bad Mana:Icy Move:Weak *Arazór the Half-Elf*:Dying Wierd:Wounded>g all corpse
You don't see a corpse to get things from.

! CW HP:Bad Mana:Icy Move:Weak *Arazór the Half-Elf*:Dying Wierd:Wounded>g all corpse
You don't see a corpse to get things from.

! CW HP:Bad Mana:Icy Move:Weak *Arazór the Half-Elf*:Dying Wierd:Wounded>g all corpse
You don't see a corpse to get things from.
Wierd cleaves *Arazór the Half-Elf*'s left arm extremely hard and shatters it.
You feel more experienced.
Yes! You're beginning to get the idea.
You hear *Arazór the Half-Elf*'s death cry as he collapses.
*Arazór the Half-Elf* has drawn his last breath! R.I.P.

o CW HP:Bad Mana:Icy Move:Weak>g all corpse
Wierd gets a fine grey cloak from the corpse of *a Half-Elf*.
Wierd gets a silver rod, marked with glyphs from the corpse of *a Half-Elf*.
Wierd gets an engraved broadsword from the corpse of *a Half-Elf*.
Wierd gets a fine pair of soft leather gloves from the corpse of *a Half-Elf*.
Wierd gets a black pair of padded boots from the corpse of *a Half-Elf*.
Wierd gets an ornate, steel-shafted warhammer from the corpse of *a Half-Elf*.
Wierd gets a jewelled ring from the corpse of *a Half-Elf*.
g all corpse
Wierd gets a ring from the corpse of *a Half-Elf*.
Wierd gets a pale blue stone from the corpse of *a Half-Elf*.
Wierd gets a necklace from the corpse of *a Half-Elf*.
Wierd gets a fine metal breastplate from the corpse of *a Half-Elf*.
Wierd gets a great helm from the corpse of *a Half-Elf*.
Wierd gets a fine pair of greaves from the corpse of *a Half-Elf*.
Wierd gets a fine pair of metal boots from the corpse of *a Half-Elf*.
Wierd gets a fine pair of metal gauntlets from the corpse of *a Half-Elf*.
Wierd gets a fine pair of metal vambraces from the corpse of *a Half-Elf*.
Wierd gets a bejewelled oak staff from the corpse of *a Half-Elf*.
Wierd gets a russet cloak from the corpse of *a Half-Elf*.
You get a keyring with several keys and a set of lock picks from the corpse of
*a Half-Elf*.
You get the fine silvery morningstar from the corpse of *a Half-Elf*.
You get a broad silver belt from the corpse of *a Half-Elf*.
You get a sable pouch from the corpse of *a Half-Elf*.
You get a sable pouch from the corpse of *a Half-Elf*.
You get a flagon from the corpse of *a Half-Elf*.
You get a fortune in gold from the corpse of *a Half-Elf*.
There was 489 gold coins, 11 silver pennies, and 78 copper pennies.

o CW HP:Bad Mana:Icy Move:Slow>
You can't find anything in the corpse.

o CW HP:Bad Mana:Icy Move:Slow>kill *elf*
They aren't here.

o CW HP:Bad Mana:Icy Move:Weak>special
bash
Bash what or whom?

o CW HP:Bad Mana:Icy Move:Weak>
*a Dwarf* has arrived from the north.
Wierd leaves NORTH.
You follow Wierd.
A Junction
*an Elf* is standing here.
A hungry warg has arrived from the south.

o CW HP:Bad Mana:Icy Move:Weak>l
Wierd cleaves *an Elf*'s left hand extremely hard and shatters it.
A Junction
*an Elf* is here, fighting Wierd.
Wierd is here, fighting *an Elf*.
A hungry warg stands here, sniffing around for flesh.

o CW HP:Bad Mana:Icy Move:Weak>
*an Elf* tries to slash Wierd, but he parries successfully.

o CW HP:Bad Mana:Icy Move:Weak>kill *elf*
You smite *an Elf*'s right arm extremely hard and shatter it.
*an Elf* is mortally wounded and will die soon if not aided.

o CW HP:Bad Mana:Icy Move:Weak *an Elf*:Dying Wierd:Wounded>special
bash

Wierd cleaves *an Elf*'s head extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *an Elf*'s death cry as he collapses.
*an Elf* has drawn his last breath! R.I.P.
Your victim has disappeared!

o CW HP:Bad Mana:Icy Move:Weak>stat
OB: 140%, DB: 42%, PB: 22%, Armour: 46%. Wimpy: 0. Mood: aggressive.
Needed: 956,432 xp, 0 tp. Gold: 577. Alert: normal.
Affected by:
- novoid
- noquit
- a light wound at the left arm (dirty)
- breath of briskness
- panic

o CW HP:Bad Mana:Icy Move:Weak>l
A Junction
The corpse of *an Elf* is lying here.
Wierd is standing here.
A hungry warg stands here, sniffing around for flesh.

o CW HP:Bad Mana:Icy Move:Weak>i

*a Dwarf* has arrived from the south.

! CW HP:Bad Mana:Icy Move:Weak>
*a Dwarf* pounds Wierd's left foot extremely hard and shatters it.
You are carrying:
a flagon
a sable pouch
a sable pouch
a broad silver belt
the fine silvery morningstar
a keyring with several keys and a set of lock picks
a pair of snowshoes (flawless)
a strip of dried meat
a strip of dried meat
a straw pallet

! CW HP:Bad Mana:Icy Move:Weak>kill *dwarf*

! CW HP:Bad Mana:Icy Move:Weak>
Alas! You failed to reach him through the melee.

special

! CW HP:Bad Mana:Icy Move:Weak>kill *dwarf*

Wierd removes a mighty dwarven axe.
Wierd awkwardly draws an engraved broadsword.

! CW HP:Bad Mana:Icy Move:Slow>bash
Bash what or whom?

! CW HP:Bad Mana:Icy Move:Slow>
! CW HP:Bad Mana:Icy Move:Slow>
Alas! You failed to reach him through the melee.
Wierd barely slashes *a Dwarf*'s right foot and tickles it.

! CW HP:Bad Mana:Icy Move:Slow>special
kill *dwarf*

*a Dwarf* sends Wierd sprawling with a powerful bash.

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves SOUTH.

o CW HP:Bad Mana:Icy Move:Slow>bash
Bash what or whom?

o CW HP:Bad Mana:Icy Move:Slow>They aren't here.

o CW HP:Bad Mana:Icy Move:Weak>bd
bash *dwarf*
You don't see any *dwarf* here.

o CW HP:Bad Mana:Icy Move:Slow>bd
bash *dwarf*
You don't see any *dwarf* here.

o CW HP:Bad Mana:Icy Move:Slow>bd
bash *dwarf*
You don't see any *dwarf* here.

o CW HP:Bad Mana:Icy Move:Slow>bd
bash *dwarf*
You don't see any *dwarf* here.

o CW HP:Bad Mana:Icy Move:Slow>sc
77/473 hits, 2/44 mana, and 18/162 moves.

o CW HP:Bad Mana:Icy Move:Slow>bd
bash *dwarf*
You don't see any *dwarf* here.

o CW HP:Bad Mana:Icy Move:Slow>bd
bash *dwarf*
You don't see any *dwarf* here.
Wierd seems to have recovered his senses.

o CW HP:Bad Mana:Icy Move:Slow>bd
bash *dwarf*
You don't see any *dwarf* here.

o CW HP:Bad Mana:Icy Move:Slow>
Wierd leaves SOUTH.
You follow Wierd.
Landing on the Long Stair
The corpse of *a Half-Elf* is lying here.
A hungry warg has arrived from the north.

o CW HP:Bad Mana:Icy Move:Slow>sc
79/473 hits, 3/44 mana, and 21/162 moves.

o CW HP:Bad Mana:Icy Move:Slow>stat
OB: 140%, DB: 42%, PB: 22%, Armour: 46%. Wimpy: 0. Mood: aggressive.
Needed: 956,432 xp, 0 tp. Gold: 577. Alert: normal.
Affected by:
- novoid
- noquit
- a light wound at the left arm (dirty)
- breath of briskness
- panic

o CW HP:Bad Mana:Icy Move:Slow>exa corpse
corpse (here) : 
Nothing.

o CW HP:Bad Mana:Icy Move:Slow>i
Wierd puts a jewelled ring on his finger with delicacy.
You are carrying:
a flagon
a sable pouch
a sable pouch
a broad silver belt
the fine silvery morningstar
a keyring with several keys and a set of lock picks
a pair of snowshoes (flawless)
a strip of dried meat
a strip of dried meat
a straw pallet

o CW HP:Bad Mana:Icy Move:Slow>
Wierd leaves DOWN.
You follow Wierd.
The Long Passageway
*a Dwarf* is standing here.
A hungry warg has arrived from above.

! CW HP:Bad Mana:Icy Move:Slow>
Wierd leaves SOUTH.
You follow Wierd.
End of Orchabal's Fissure
A hungry warg has arrived from the north.

o CW HP:Bad Mana:Icy Move:Slow>exa sable
pouch (carried) : 
pouch (carried) : 
a man-like root
a handful of narrow leaves
a handful of narrow leaves
a handful of clover
a handful of clover
a small metal flask
a small metal flask
a small metal flask
a flask of orkish draught
a cluster of hard, round, black berries
a cluster of hard, round, black berries
some grey-green leaves
some grey-green leaves
some grey-green leaves
some sweet-smelling dried mauve petals
some sweet-smelling dried mauve petals
some sweet-smelling dried mauve petals
some scented crushed leaves
a handful of clover
a handful of clover
a handful of clover
a handful of clover
a cluster of hard, round, black berries
a cluster of hard, round, black berries
a handful of narrow leaves
a handful of narrow leaves
a handful of narrow leaves
a handful of narrow leaves
a handful of narrow leaves
a handful of narrow leaves
a handful of narrow leaves
a handful of narrow leaves
a handful of narrow leaves
a handful of narrow leaves
a handful of narrow leaves
a handful of narrow leaves

o CW HP:Bad Mana:Icy Move:Slow>bd
bash *dwarf*
You don't see any *dwarf* here.

o CW HP:Bad Mana:Icy Move:Slow>bd
bash *dwarf*
You don't see any *dwarf* here.

o CW HP:Bad Mana:Icy Move:Slow>bd
bash *dwarf*
You don't see any *dwarf* here.

o CW HP:Bad Mana:Icy Move:Slow>
Wierd drops a fine grey cloak.
Wierd drops a fine pair of soft leather gloves.
Wierd drops a fine metal breastplate.
Wierd drops a fine pair of greaves.
Wierd drops a fine pair of metal boots.
Wierd drops a fine pair of metal gauntlets.
Wierd drops a fine pair of metal vambraces.

o CW HP:Bad Mana:Cold Move:Slow>
Wierd leaves NORTH.
You follow Wierd.
The Long Passageway
*a Dwarf* is standing here.
A hungry warg has arrived from the south.

! CW HP:Bad Mana:Cold Move:Slow>kill *dwarf*
special
Wierd barely slashes *a Dwarf*'s left arm and tickles it.
You smite *a Dwarf*'s right arm extremely hard and shatter it.

! CW HP:Bad Mana:Cold Move:Slow *a Dwarf*:Wounded Wierd:Bad>bash
*a Dwarf* panics, and attempts to flee.

*a Dwarf* pounds Wierd's right arm extremely hard and shatters it.

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves SOUTH.
Your victim has disappeared!

! CW HP:Bad Mana:Cold Move:Slow>kill *dwarf*
They aren't here.

! CW HP:Bad Mana:Cold Move:Slow>kill *dwarf*
They aren't here.

! CW HP:Bad Mana:Cold Move:Slow>south
End of Orchabal's Fissure
A fine and light grey cloak has been left here.
A fine metal breastplate is on the ground.
A fine pair of greaves are lying here.
A fine pair of soft leather gloves are lying here.
A fine pair of metal boots are standing here.
A fine pair of metal gauntlets are lying here.
A fine pair of metal vambraces lies here.
*a Dwarf* is standing here.
Exits: north, east.
A hungry warg has arrived from the north.
*a Dwarf* leaves EAST.

o CW HP:Bad Mana:Cold Move:Slow>kill *dwarf*
They aren't here.

o CW HP:Bad Mana:Cold Move:Slow>east
kill *dwarf*
Orchabal's Fissure
Exits: east, west.
Exits: east, west.
A hungry warg has arrived from the west.

o CW HP:Bad Mana:Cold Move:Slow>They aren't here.

o CW HP:Bad Mana:Cold Move:Slow>east
east
Orchabal's Fissure
A soft pouch, made from leather, has been left here.
Exits: east, south, west.
A hungry warg has arrived from the west.

o CW HP:Bad Mana:Cold Move:Slow>east
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: east, west.
A hungry warg has arrived from the west.

o CW HP:Bad Mana:Cold Move:Slow>east
Orchabal's Fissure
The corpse of *a Half-Elf* is lying here.
Exits: south, west.
A hungry warg has arrived from the west.

o CW HP:Bad Mana:Cold Move:Slow>east
Alas, you cannot go that way...

o CW HP:Bad Mana:Cold Move:Slow>south
Alas, you cannot go that way...

o CW HP:Bad Mana:Cold Move:Slow>east
Bridge across the Fissure
Exits: north, east.
A hungry warg has arrived from the north.

o CW HP:Bad Mana:Cold Move:Slow>east
Orchabal's Fissure
Exits: east, west.
A hungry warg has arrived from the west.

o CW HP:Bad Mana:Cold Move:Slow>east
Orchabal's Fissure
Exits: east, west.
A hungry warg has arrived from the west.

o CW HP:Bad Mana:Cold Move:Slow>east
Orchabal's Fissure
Exits: east, west.
A hungry warg has arrived from the west.

o CW HP:Bad Mana:Cold Move:Slow>south
End of Orchabal's Fissure
*a Dwarf* is standing here.
Exits: south, west.
A hungry warg has arrived from the west.

! CW HP:Bad Mana:Cold Move:Slow>east
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.
A hungry warg has arrived from the north.
*a Dwarf* has arrived from the north.

! CW HP:Bad Mana:Cold Move:Slow>east
Bend in the Long Tunnel
Exits: east, south, west.
A hungry warg has arrived from the west.
*a Dwarf* has arrived from the west.

! CW HP:Bad Mana:Cold Move:Slow>kill *dwarf*
*a Dwarf* leaves EAST.
A Narrow Crawlway
*a Dwarf* is standing here.
Exits: north, west.
A hungry warg has arrived from the west.

! CW HP:Bad Mana:Cold Move:Slow>
You smite *a Dwarf*'s left leg extremely hard.

! CW HP:Bad Mana:Cold Move:Slow *a Dwarf*:Wounded>special
bash
*a Dwarf* panics, and attempts to flee.
*a Dwarf* strongly pounds your left arm.
You are wracked with overwhelming PAIN!

east
kill *dwarf*
special
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves WEST.
Your victim has disappeared!

o CW HP:Bad Mana:Cold Move:Slow>Alas, you cannot go that way...

o CW HP:Bad Mana:Cold Move:Slow>They aren't here.

o CW HP:Bad Mana:Cold Move:Slow>kill *dwarf*
bash
Bash what or whom?

o CW HP:Bad Mana:Cold Move:Slow>Wierd has arrived from the west.
They aren't here.

o CW HP:Bad Mana:Cold Move:Slow>west
kill *dwarf*
Bend in the Long Tunnel
Exits: east, south, west.
A hungry warg has arrived from the east.

o CW HP:Bad Mana:Cold Move:Weak>Wierd has arrived from the east.
They aren't here.

o CW HP:Bad Mana:Cold Move:Weak>kill *dwarf*
They aren't here.
Wierd leaves WEST.
You follow Wierd.
Bend in the Long Tunnel
A black pond of water is here.
A hungry warg has arrived from the east.

o CW HP:Bad Mana:Cold Move:Weak>south
Alas, you cannot go that way...

o CW HP:Bad Mana:Cold Move:Weak>south
Alas, you cannot go that way...

o CW HP:Bad Mana:Cold Move:Weak>west
Wierd leaves NORTH.
You follow Wierd.
End of Orchabal's Fissure
A hungry warg has arrived from the south.

*a Dwarf* has arrived from the west.
Orchabal's Fissure
Exits: east, west.
A hungry warg has arrived from the east.

o CW HP:Bad Mana:Cold Move:Weak>
Wierd has arrived from the east.

o CW HP:Bad Mana:Cold Move:Weak>kill *dwarf*
They aren't here.

o CW HP:Bad Mana:Cold Move:Weak>east
End of Orchabal's Fissure
Exits: south, west.
A hungry warg has arrived from the west.
Wierd has arrived from the west.

o CW HP:Bad Mana:Cold Move:Weak>east
Alas, you cannot go that way...

o CW HP:Bad Mana:Cold Move:Weak>east
Alas, you cannot go that way...

o CW HP:Bad Mana:Cold Move:Weak>south
east
Wierd leaves SOUTH.
You follow Wierd.
Bend in the Long Tunnel
A black pond of water is here.
A hungry warg has arrived from the north.
Alas, you cannot go that way...

o CW HP:Bad Mana:Cold Move:Weak>east
Wierd leaves EAST.
You follow Wierd.
Bend in the Long Tunnel
A hungry warg has arrived from the west.

east
Wierd leaves EAST.
You follow Wierd.
You were not able to keep your concentration while moving.
A Narrow Crawlway
A hungry warg has arrived from the west.
Alas, you cannot go that way...

o CW HP:Bad Mana:Cold Move:Weak>east
Alas, you cannot go that way...

o CW HP:Bad Mana:Cold Move:Weak>Alas, you cannot go that way...

o CW HP:Bad Mana:Cold Move:Weak>north
Wierd leaves NORTH.
You follow Wierd.
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
A powerful young troll stares at you.
A hungry warg has arrived from the south.
Alas, you cannot go that way...

o CW HP:Bad Mana:Cold Move:Weak>kill *dwarf*
Wierd leaves DOWN.
You follow Wierd.
The Troll-Home
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
A hungry warg stands here, sniffing around for flesh.
Bathmhûrz the ancient troll lunges at you with iron-nails.
A hungry warg has arrived from above.
They aren't here.
Bathmhûrz the Ancient lightly hits Wierd's right arm and tickles it.

o CW HP:Bad Mana:Cold Move:Weak>up

Wierd panics, and attempts to flee.
Wierd leaves UP.

o CW HP:Bad Mana:Cold Move:Weak>
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
A powerful young troll stares at you.
Wierd is standing here.
Exits: south, [up], down.

o CW HP:Bad Mana:Cold Move:Weak>
Wierd leaves SOUTH.
You follow Wierd.
A Narrow Crawlway
A hungry warg has arrived from the north.

o CW HP:Bad Mana:Cold Move:Weak>
Wierd leaves WEST.
You follow Wierd.
Bend in the Long Tunnel
A hungry warg has arrived from the east.

o CW HP:Bad Mana:Cold Move:Weak>
Wierd leaves SOUTH.
You follow Wierd.
Long Tunnel
A hungry warg has arrived from the north.

o CW HP:Bad Mana:Cold Move:Weak>
Wierd leaves SOUTH.
You follow Wierd.
End of the Long Tunnel
*a Dwarf* is standing here.
A hungry warg has arrived from the north.
*a Dwarf* leaves SOUTH.

o CW HP:Bad Mana:Cold Move:Weak>
Wierd leaves SOUTH.
You follow Wierd.
A Secret Chamber
*a Dwarf* is standing here.
A hungry warg has arrived from the north.

! CW HP:Bad Mana:Cold Move:Fainting>kill *dwarf*
You try to smite *a Dwarf*, but he parries successfully.
Wierd strongly slashes *a Dwarf*'s right leg.
*a Dwarf* pounds your left leg extremely hard and shatters it.
You are wracked with overwhelming PAIN!

! CW HP:Bad Mana:Cold Move:Fainting *a Dwarf*:Wounded>south
No way! You are fighting for your life!
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves NORTH.

o CW HP:Bad Mana:Cold Move:Fainting>kill *dwarf*
They aren't here.

o CW HP:Bad Mana:Cold Move:Fainting>
Wierd leaves NORTH.
You follow Wierd.
End of the Long Tunnel
*a Dwarf* is standing here.
A hungry warg has arrived from the south.

! CW HP:Bad Mana:Cold Move:Fainting>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves NORTH.

o CW HP:Bad Mana:Cold Move:Fainting>kill *dwarf*
They aren't here.

o CW HP:Bad Mana:Cold Move:Fainting>kill *dwarf*

Wierd leaves NORTH.
You follow Wierd.
Long Tunnel
*a Dwarf* is standing here.
A hungry warg has arrived from the south.

! CW HP:Bad Mana:Cold Move:Fainting>
*a Dwarf* leaves NORTH.
They aren't here.

o CW HP:Bad Mana:Cold Move:Exhausted>kill *dwarf*
They aren't here.

o CW HP:Bad Mana:Cold Move:Exhausted>kill *dwarf*
They aren't here.
Wierd leaves NORTH.
You follow Wierd.
You are too exhausted.

o CW HP:Bad Mana:Cold Move:Exhausted>g flask all
quaff flask
You get a small metal flask from a sable pouch.
You get a small metal flask from a sable pouch.

o CW HP:Bad Mana:Cold Move:Exhausted>Ok.
The strong mixture leaves your blood burning and your limbs aching, yet you
feel strangely revitalized.
You suddenly feel a terrible headache!

o CW HP:Awful Mana:Cold Move:Tired>north
Bend in the Long Tunnel
Exits: east, south, west.
A hungry warg has arrived from the south.

o CW HP:Awful Mana:Cold Move:Tired>north
Alas, you cannot go that way...

o CW HP:Awful Mana:Cold Move:Tired>east
A Narrow Crawlway
*a Dwarf* is standing here.
Wierd is standing here.
Exits: north, west.
A hungry warg has arrived from the west.

! CW HP:Awful Mana:Cold Move:Tired>east
Alas, you cannot go that way...

! CW HP:Awful Mana:Cold Move:Tired>kill *dwarf*
You smite *a Dwarf*'s left foot extremely hard and shatter it.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves NORTH.

o CW HP:Awful Mana:Cold Move:Tired>special
bash
Bash what or whom?

o CW HP:Awful Mana:Cold Move:Slow>north
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
Bathmhûrz the ancient troll lunges at you with iron-nails.
*a Dwarf* is standing here.
Exits: south, [up], down.
A hungry warg has arrived from the south.

! CW HP:Awful Mana:Cold Move:Slow>kill *dwarf*
You approach *a Dwarf*, trying to smite him.

! CW HP:Awful Mana:Cold Move:Slow *a Dwarf*:Wounded>
Wierd has arrived from the south.
You swiftly ----- digity DODGE digity -----  *a Dwarf*'s attempt to pound you.

! CW HP:Awful Mana:Cold Move:Slow *a Dwarf*:Wounded>flee

*a Dwarf* swiftly dodges Wierd's attempt to slash him.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves SOUTH.

o CW HP:Awful Mana:Cold Move:Slow>
You flee head over heels.
You flee down.
The Troll-Home
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
A hungry warg stands here, sniffing around for flesh.
A powerful young troll stares at you.
A powerful young troll stares at you.
Exits: up.

o CW HP:Awful Mana:Cold Move:Slow>south
Alas, you cannot go that way...

o CW HP:Awful Mana:Cold Move:Slow>
Wierd has arrived from above.

o CW HP:Awful Mana:Cold Move:Slow>up
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
Bathmhûrz the ancient troll lunges at you with iron-nails.
A hungry warg stands here, sniffing around for flesh.
Exits: south, [up], down.

o CW HP:Awful Mana:Cold Move:Slow>south
A Narrow Crawlway
Exits: north, west.
A hungry warg has arrived from the north.

o CW HP:Awful Mana:Cold Move:Slow>west
Bend in the Long Tunnel
*a Dwarf* is standing here.
Exits: east, south, west.
A hungry warg has arrived from the east.

! CW HP:Awful Mana:Cold Move:Slow>west
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.
A hungry warg has arrived from the east.

o CW HP:Awful Mana:Cold Move:Slow>north
west
End of Orchabal's Fissure
Exits: south, west.
A hungry warg has arrived from the south.
You feel bolder.

o CW HP:Awful Mana:Cold Move:Slow>
Orchabal's Fissure
Exits: east, west.
A hungry warg has arrived from the east.

o CW HP:Awful Mana:Cold Move:Slow>sc
32/473 hits, 5/44 mana, and 25/162 moves.

o CW HP:Awful Mana:Cold Move:Slow>stat
OB: 138%, DB: 42%, PB: 22%, Armour: 46%. Wimpy: 0. Mood: aggressive.
Needed: 956,432 xp, 0 tp. Gold: 577. Alert: normal.
Affected by:
- novoid
- noquit
- a light wound at the left arm (dirty)
- breath of briskness

o CW HP:Awful Mana:Cold Move:Slow>east
End of Orchabal's Fissure
Exits: south, west.
A hungry warg has arrived from the west.

o CW HP:Awful Mana:Cold Move:Slow>south
Bend in the Long Tunnel
A black pond of water is here.
Exits: north, east.
A hungry warg has arrived from the north.

o CW HP:Awful Mana:Cold Move:Slow>east
Bend in the Long Tunnel
Exits: east, south, west.
A hungry warg has arrived from the west.

o CW HP:Awful Mana:Cold Move:Slow>east
A Narrow Crawlway
Wierd is standing here.
Exits: north, west.
A hungry warg has arrived from the west.

o CW HP:Awful Mana:Cold Move:Slow>
Wierd leaves NORTH.
You follow Wierd.
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
Bathmhûrz the ancient troll lunges at you with iron-nails.
A hungry warg stands here, sniffing around for flesh.
*a Dwarf* is standing here.
A powerful young troll stares at you.
A hungry warg has arrived from the south.

! CW HP:Awful Mana:Cold Move:Slow>
Wierd approaches *a Dwarf*, trying to slash him.
Bathmhûrz the Ancient barely hits *a Dwarf*'s left hand and tickles it.
A swarm of blow-flies fails to hit *a Dwarf*.

! CW HP:Awful Mana:Cold Move:Slow>kill *dwarf*
You smite *a Dwarf*'s body extremely hard and shatter it.
*a Dwarf* opens the slab.

! CW HP:Awful Mana:Cold Move:Slow *a Dwarf*:Bad Wierd:Bad>special
bash
*a Dwarf* panics, but can't stop fighting to flee.
*a Dwarf* tries to pound Wierd, but he parries successfully.

Wierd lightly slashes *a Dwarf*'s right arm.

Bathmhûrz the Ancient barely hits *a Dwarf*'s body and tickles it.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves SOUTH.
Your victim has disappeared!

o CW HP:Awful Mana:Cold Move:Slow>south
A Narrow Crawlway
*a Dwarf* is standing here.
Exits: north, west.
A hungry warg has arrived from the north.
Wierd has arrived from the north.
A hungry warg has arrived from the north.

! CW HP:Awful Mana:Cold Move:Slow>
Wierd approaches *a Dwarf*, trying to slash him.

! CW HP:Awful Mana:Cold Move:Slow>west
Bend in the Long Tunnel
Exits: east, south, west.
A hungry warg has arrived from the east.

o CW HP:Awful Mana:Cold Move:Slow>east
kill *dwarf*
A Narrow Crawlway
Wierd is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, west.
A hungry warg has arrived from the west.

o CW HP:Awful Mana:Cold Move:Slow>They aren't here.

o CW HP:Awful Mana:Cold Move:Slow>kill *dwarf*
They aren't here.

o CW HP:Awful Mana:Cold Move:Slow>north
kill *dwarf*
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
*a Dwarf* is standing here.
Exits: south, *(up)*, down.
A hungry warg has arrived from the south.
Wierd has arrived from the south.
A hungry warg has arrived from the south.

! CW HP:Awful Mana:Cold Move:Slow>
You approach *a Dwarf*, trying to smite him.

! CW HP:Awful Mana:Cold Move:Slow *a Dwarf*:Bad>close exit 
close exit 
Ok.

! CW HP:Awful Mana:Cold Move:Slow *a Dwarf*:Bad>close exit 
It's already closed!
*a Dwarf* swiftly dodges a young troll's attempt to hit him.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves SOUTH.

o CW HP:Awful Mana:Cold Move:Slow>close exit 
It's already closed!

o CW HP:Awful Mana:Cold Move:Slow>close exit 
It's already closed!

o CW HP:Awful Mana:Cold Move:Slow>south
It's already closed!
A young troll has arrived from below.

o CW HP:Awful Mana:Cold Move:Slow>kill *dwarf*
*a Dwarf* has arrived from the south.
A Narrow Crawlway
Exits: north, west.
A hungry warg has arrived from the north.

o CW HP:Awful Mana:Cold Move:Slow>They aren't here.

o CW HP:Awful Mana:Cold Move:Slow>north
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
Wierd is standing here.
A hungry warg stands here, sniffing around for flesh.
A powerful young troll stares at you.
*a Dwarf* is standing here.
Exits: south, [up], down.
A hungry warg has arrived from the south.

! CW HP:Awful Mana:Cold Move:Slow>kill *dwarf*
close exit 
You approach *a Dwarf*, trying to smite him.

! CW HP:Awful Mana:Cold Move:Slow *a Dwarf*:Bad>close exit 
It's already closed!
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves DOWN.

o CW HP:Awful Mana:Cold Move:Slow>close exit 
*a Dwarf* has arrived from below.
It's already closed!

! CW HP:Awful Mana:Cold Move:Slow>close exit 
It's already closed!
Wierd tries to slash *a Dwarf*, but he parries successfully.

! CW HP:Awful Mana:Cold Move:Slow>It's already closed!

! CW HP:Awful Mana:Cold Move:Slow>south
A Narrow Crawlway
Exits: north, west.
A hungry warg has arrived from the north.

o CW HP:Awful Mana:Cold Move:Slow>north
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
Wierd is standing here.
A hungry warg stands here, sniffing around for flesh.
A powerful young troll stares at you.
Exits: south, [up], down.
A hungry warg has arrived from the south.
Wierd leaves DOWN.
You follow Wierd.
The Troll-Home
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
Bathmhûrz the Ancient is here, fighting *a Dwarf*.
*a Dwarf* is here, fighting Bathmhûrz the Ancient.
A hungry warg has arrived from above.
A hungry warg has arrived from above.

! CW HP:Awful Mana:Cold Move:Slow>kill *dwarf*
Alas, you cannot go that way...
Wierd approaches *a Dwarf*, trying to slash him.
*a Dwarf* panics, and attempts to flee.

! CW HP:Awful Mana:Cold Move:Slow>
! CW HP:Awful Mana:Cold Move:Slow>
Alas! You failed to reach him through the melee.

! CW HP:Awful Mana:Cold Move:Slow>
*a Dwarf* panics, but can't stop fighting to flee.

! CW HP:Awful Mana:Cold Move:Slow>
Bathmhûrz the Ancient barely hits *a Dwarf*'s body and tickles it.

! CW HP:Awful Mana:Cold Move:Slow>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves UP.

o CW HP:Awful Mana:Cold Move:Slow>kill *dwarf*
They aren't here.
Wierd leaves UP.
You follow Wierd.
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
A powerful young troll stares at you.
*a Dwarf* is standing here.
A hungry warg has arrived from below.
A hungry warg has arrived from below.

! CW HP:Awful Mana:Cold Move:Slow>up

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves DOWN.
A young troll tries to hit Wierd, but he parries successfully.

o CW HP:Awful Mana:Cold Move:Slow>kill *dwarf*
The slab seems to be closed.

o CW HP:Awful Mana:Cold Move:Slow>They aren't here.
Wierd tries to slash a young troll, but it parries successfully.

o CW HP:Awful Mana:Cold Move:Weak>down
A young troll tries to hit Wierd, but he parries successfully.

o CW HP:Awful Mana:Cold Move:Slow>kill *dwarf*
The Troll-Home
A half-rotten corpse is hanging here.
A rotten corpse is hanging here.
Bathmhûrz the Ancient is here, fighting *a Dwarf*.
*a Dwarf* is here, fighting Bathmhûrz the Ancient.
Exits: up.
A hungry warg has arrived from above.
*a Dwarf* panics, and attempts to flee.

! CW HP:Awful Mana:Cold Move:Weak>
You smite *a Dwarf*'s body extremely hard and shatter it.
Bathmhûrz the Ancient barely hits *a Dwarf*'s body and tickles it.

! CW HP:Awful Mana:Cold Move:Weak *a Dwarf*:Awful Bathmhûrz the Ancient:Fine>
*a Dwarf* panics, and attempts to flee.
Bathmhûrz the Ancient swiftly dodges *a Dwarf*'s attempt to pound her.

! CW HP:Awful Mana:Cold Move:Weak *a Dwarf*:Awful Bathmhûrz the Ancient:Fine>
Wierd has arrived from above.
A hungry warg has arrived from above.
*a Dwarf* panics, but can't stop fighting to flee.
*a Dwarf* swiftly dodges Bathmhûrz the Ancient's attempt to hit him.

! CW HP:Awful Mana:Cold Move:Weak *a Dwarf*:Awful Bathmhûrz the Ancient:Fine>
A young troll has arrived from above.

! CW HP:Awful Mana:Cold Move:Weak *a Dwarf*:Awful Bathmhûrz the Ancient:Fine>
*a Dwarf* panics, and attempts to flee.

! CW HP:Awful Mana:Cold Move:Weak *a Dwarf*:Awful Bathmhûrz the Ancient:Fine>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves UP.

o CW HP:Awful Mana:Cold Move:Slow>
Bathmhûrz the Ancient quickly approaches, trying to hit you.

o CW HP:Awful Mana:Cold Move:Slow Bathmhûrz the Ancient:Fine>up
kill *dwarf*
No way! You are fighting for your life!

o CW HP:Awful Mana:Cold Move:Slow Bathmhûrz the Ancient:Fine>They aren't here.
Bathmhûrz the Ancient hits your left hand extremely hard and shatters it.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!

o CW HP:Awful Mana:Cold Move:Weak Bathmhûrz the Ancient:Fine>flee
You flee head over heels.
You flee up.
A Great, Dirty Cave
The corpse of a brown bear is lying here.
Some ugly blow-flies are buzzing around here.
A powerful young troll stares at you.
A powerful young troll stares at you.
*a Dwarf* is standing here.
Exits: south, [up], down.

! CW HP:Awful Mana:Cold Move:Weak>
Wierd has arrived from below.
A hungry warg has arrived from below.

! CW HP:Awful Mana:Cold Move:Weak>kill *dwarf*

Wierd tries to slash *a Dwarf*, but he parries successfully.

! CW HP:Awful Mana:Cold Move:Weak>
You smite *a Dwarf*'s left leg extremely hard and shatter it.
*a Dwarf* is mortally wounded and will die soon if not aided.

! CW HP:Awful Mana:Cold Move:Weak *a Dwarf*:Dying Wierd:Bad>
A swarm of blow-flies fails to hit *a Dwarf*.
*a Dwarf* is mortally wounded and will die soon if not aided.

! CW HP:Awful Mana:Cold Move:Weak *a Dwarf*:Dying Wierd:Bad>
A young troll barely hits *a Dwarf*'s right leg and shatters it.
*a Dwarf* is mortally wounded and will die soon if not aided.

! CW HP:Awful Mana:Cold Move:Weak *a Dwarf*:Dying Wierd:Bad>special
bash

A swarm of blow-flies fails to hit *a Dwarf*.
*a Dwarf* is mortally wounded and will die soon if not aided.
Wierd slashes *a Dwarf*'s head extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *a Dwarf*'s death cry as he collapses.
*a Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Dwarf*.
Your victim has disappeared!

o CW HP:Awful Mana:Cold Move:Weak>exa corpse
corpse (here) : 
a fortune in gold
a fragrant-smelling bag
a sable pouch
a water skin
a gem-inlaid knife (used)
a gleaming belt
an ornate, steel-shafted warhammer
a keyring with a key and a set of lock picks
a leather backpack
a forest green cloak (neglected)
a bejewelled shield (flawless)
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a fine pair of metal boots (flawless)
a fine pair of greaves (flawless)
a great helm (well-maintained)
a fine metal breastplate (flawless)
a red ruby
a ring
a sapphire ring
As Wierd greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

o CW HP:Awful Mana:Cold Move:Weak>south
Wierd puts a flask of orkish draught in a leather backpack.
Wierd puts a dark broadsword in a leather backpack.
Wierd puts a silver rod, marked with glyphs in a leather backpack.
Wierd puts a black pair of padded boots in a leather backpack.
Wierd puts an ornate, steel-shafted warhammer in a leather backpack.
Wierd puts a pale blue stone in a leather backpack.
Wierd puts a necklace in a leather backpack.
Wierd puts a great helm in a leather backpack.
Wierd puts a bejewelled oak staff in a leather backpack.
Wierd puts a russet cloak in a leather backpack.
Wierd puts a mighty dwarven axe in a leather backpack.
A Narrow Crawlway
Exits: north, west.

o CW HP:Awful Mana:Cold Move:Weak>west
south
Bend in the Long Tunnel
Exits: east, south, west.

o CW HP:Awful Mana:Cold Move:Weak>south
Long Tunnel
Exits: north, south.

o CW HP:Awful Mana:Cold Move:Weak>south
End of the Long Tunnel
Exits: north, (south).

o CW HP:Awful Mana:Cold Move:Weak>
A Secret Chamber
Exits: (north), (up).

o CW HP:Awful Mana:Cold Move:Weak>close exit
Ok.

o CW HP:Awful Mana:Cold Move:Weak>
Your legs feel heavier.

o CW HP:Awful Mana:Cold Move:Weak>stat
OB: 137%, DB: 42%, PB: 22%, Armour: 46%. Wimpy: 0. Mood: aggressive.
Needed: 856,432 xp, 0 tp. Gold: 577. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a light wound at the left hand (clean)
- a light wound at the left arm (dirty)

o CW HP:Awful Mana:Cold Move:Weak>sc
11/473 hits, 5/44 mana, and 9/162 moves.

o CW HP:Awful Mana:Cold Move:Weak>stat
OB: 137%, DB: 42%, PB: 22%, Armour: 46%. Wimpy: 0. Mood: aggressive.
Needed: 856,432 xp, 0 tp. Gold: 577. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a light wound at the left hand (clean)
- a light wound at the left arm (dirty)

o CW HP:Awful Mana:Cold Move:Weak>i
You are carrying:
a small metal flask
a flagon
a sable pouch
a sable pouch
a broad silver belt
the fine silvery morningstar
a keyring with several keys and a set of lock picks
a pair of snowshoes (flawless)
a strip of dried meat
a strip of dried meat
a straw pallet

o CW HP:Awful Mana:Cold Move:Weak>exa sable
pouch (carried) : 
a man-like root
a handful of narrow leaves
a handful of narrow leaves
a handful of clover
a handful of clover
a small metal flask
a small metal flask
a flask of orkish draught
a cluster of hard, round, black berries
a cluster of hard, round, black berries
some grey-green leaves
some grey-green leaves
some grey-green leaves
some sweet-smelling dried mauve petals

o CW HP:Awful Mana:Cold Move:Weak>
The panel is opened from the other side.

o CW HP:Awful Mana:Cold Move:Weak>north
Alas, you cannot go that way...

o CW HP:Awful Mana:Cold Move:Weak>
*an Elf* has arrived from above.

! CW HP:Awful Mana:Cold Move:Weak>up
The Throne-Hall
A sturdy bandit bodyguard stands here, eager to hack you to pieces.
A sturdy bandit bodyguard stands here, eager to hack you to pieces.
The mean bandit leader Barbaras grins at you and draws his sword.
A sturdy pack horse is standing here.
Exits: (north), (down).
You swiftly ----- digity DODGE digity -----  Barbaras' attempt to slash you.

! CW HP:Awful Mana:Cold Move:Weak Barbaras:Healthy>
*an Elf* has arrived from below.

! CW HP:Awful Mana:Cold Move:Weak Barbaras:Healthy>
*an Elf* leaves NORTH.

! CW HP:Awful Mana:Cold Move:Weak Barbaras:Healthy>flee
You flee head over heels.
You flee north.
Banqueting Hall
*an Elf* is standing here.
Exits: east, (south), west.

! CW HP:Awful Mana:Cold Move:Weak>
*an Elf* slashes your left foot hard and shatters it.
You are wracked with overwhelming PAIN!
You try to smite *an Elf*, but he parries successfully.

! CW HP:Awful Mana:Cold Move:Weak *an Elf*:Healthy>flee
You flee head over heels.
You flee east.
The Kitchen and Stores
A small barrel made of aged oak and strong iron hoops stands here.
A loaf of bread has been left here.
A musty loaf of bread has been left here.
A pie has been left here.
A wooden box, made from rich wood, rests on the ground.
The corpse of a ruffian is lying here.
The corpse of a young ruffian is lying here.
Exits: (north), west.

o CW HP:Awful Mana:Cold Move:Weak>north
End of Hallway
Exits: north, (south).

o CW HP:Awful Mana:Cold Move:Weak>close exit

o CW HP:Awful Mana:Cold Move:Weak>north
Hallway
Exits: [east], south, west.

o CW HP:Awful Mana:Cold Move:Weak>open exit
Ok.

o CW HP:Awful Mana:Cold Move:Weak>stat
OB: 135%, DB: 42%, PB: 22%, Armour: 46%. Wimpy: 0. Mood: aggressive.
Needed: 856,432 xp, 0 tp. Gold: 577. Alert: normal.
Affected by:
- novoid
- a light wound at the left arm (dirty)
- noquit
- panic
- a light wound at the left hand (clean)

o CW HP:Awful Mana:Cold Move:Weak>e
Stairs Leading Down
Exits: (west), down.

o CW HP:Awful Mana:Cold Move:Weak>close exit
Ok.

o CW HP:Awful Mana:Cold Move:Weak>down
The Dungeon
A short burly man stands here, looking around for something.
Exits: [east], up.

! CW HP:Awful Mana:Cold Move:Weak>up
Stairs Leading Down
Exits: [west], down.

o CW HP:Awful Mana:Cold Move:Weak>stat
OB: 135%, DB: 42%, PB: 22%, Armour: 46%. Wimpy: 0. Mood: aggressive.
Needed: 856,432 xp, 0 tp. Gold: 577. Alert: normal.
Affected by:
- novoid
- a light wound at the left arm (dirty)
- noquit
- panic
- a light wound at the left hand (clean)

o CW HP:Awful Mana:Cold Move:Weak>i
You are carrying:
a small metal flask
a flagon
a sable pouch
a sable pouch
a broad silver belt
the fine silvery morningstar
a keyring with several keys and a set of lock picks
a pair of snowshoes (flawless)
a strip of dried meat

o CW HP:Awful Mana:Cold Move:Weak>sc
3/473 hits, 6/44 mana, and 6/162 moves.

o CW HP:Awful Mana:Cold Move:Weak>g scroll all
You get a purple scroll from a sable pouch.

o CW HP:Awful Mana:Cold Move:Weak>g scroll all
The stonedoor is opened from the other side.
You can't find a scroll in any container.

o CW HP:Awful Mana:Cold Move:Weak>g scroll all
You can't find a scroll in any container.

o CW HP:Awful Mana:Cold Move:Weak>g scroll all
You can't find a scroll in any container.

o CW HP:Awful Mana:Cold Move:Weak>
Wierd has arrived from the west.

o CW HP:Awful Mana:Cold Move:Weak>west
Hallway
*an Elf* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: (east), south, west.

! CW HP:Awful Mana:Cold Move:Weak>east
Stairs Leading Down
Wierd is standing here.
Exits: (west), down.
Wierd closes the stonedoor.

o CW HP:Awful Mana:Cold Move:Weak>close exit
It's already closed!
Wierd opens the stonedoor.

o CW HP:Awful Mana:Cold Move:Weak>
Wierd leaves WEST.
You follow Wierd.
Hallway
*an Elf* is standing here.
A hungry warg stands here, sniffing around for flesh.

! CW HP:Awful Mana:Cold Move:Weak>
Wierd leaves EAST.
You follow Wierd.
Stairs Leading Down
A hungry warg has arrived from the west.

o CW HP:Awful Mana:Cold Move:Weak>
Wierd closes the stonedoor.

o CW HP:Awful Mana:Cold Move:Weak>sc

o CW HP:Awful Mana:Cold Move:Weak>sc
4/473 hits, 6/44 mana, and 7/162 moves.

o CW HP:Awful Mana:Cold Move:Weak>
The stonedoor is opened from the other side.

o CW HP:Awful Mana:Cold Move:Weak>cha mood wimpy
*Rynk the Dwarf* has arrived from the west.
A mountain mule has arrived from the west.
Ok.

! CW HP:Awful Mana:Cold Move:Weak>stat
OB: 89%, DB: 42%, PB: 68%, Armour: 46%. Wimpy: 0. Mood: wimpy.
Needed: 856,432 xp, 0 tp. Gold: 577. Alert: normal.
Affected by:
- novoid
- a light wound at the left arm (dirty)
- noquit
- panic
- a light wound at the left hand (clean)

! CW HP:Awful Mana:Cold Move:Weak>west
Hallway
*Komomkoro the Beorning Woman* is standing here.
A sturdy pack horse is standing here.
*an Elf* is standing here.
Exits: (east), south, west.

! CW HP:Awful Mana:Cold Move:Weak>west
Entrance to the Castle Keep
Exits: *north*, east, (south), west.

! CW HP:Awful Mana:Cold Move:Weak>west
Corridor
A domesticated pony, beast of burden to many, stands here.
Exits: east, south.

o CW HP:Awful Mana:Cold Move:Weak>south
Corridor
Exits: north, south.

o CW HP:Awful Mana:Cold Move:Weak>south
End of Corridor
Exits: north, east.
You have found a mean brigand!

o CW HP:Awful Mana:Cold Move:Weak>sc
5/473 hits, 6/44 mana, and 5/162 moves.

o CW HP:Awful Mana:Cold Move:Weak>
A mean brigand leaves EAST sneaking.

o CW HP:Awful Mana:Cold Move:Weak>east
Banqueting Hall
Exits: east, (south), west.
You have found a mean brigand!

o CW HP:Awful Mana:Cold Move:Weak>east
The Kitchen and Stores
A small barrel made of aged oak and strong iron hoops stands here.
A loaf of bread has been left here.
A musty loaf of bread has been left here.
A pie has been left here.
A wooden box, made from rich wood, rests on the ground.
The corpse of a ruffian is lying here.
The corpse of a young ruffian is lying here.
Exits: (north), west.

o CW HP:Awful Mana:Cold Move:Weak>stat
OB: 84%, DB: 42%, PB: 68%, Armour: 46%. Wimpy: 0. Mood: wimpy.
Needed: 856,432 xp, 0 tp. Gold: 577. Alert: normal.
Affected by:
- novoid
- a light wound at the left arm (dirty)
- noquit
- panic
- a light wound at the left hand (clean)

o CW HP:Awful Mana:Cold Move:Weak>i
You are carrying:
a purple scroll
a small metal flask
a flagon
a sable pouch
a sable pouch
a broad silver belt
the fine silvery morningstar
a keyring with several keys and a set of lock picks
a pair of snowshoes (flawless)
a strip of dried meat
a strip of dried meat
a straw pallet

o CW HP:Awful Mana:Cold Move:Weak>
A prison guard yells from the north 'HELP! *a powerful Wumin* ys tryang to
kill me in the Dongeon!'

o CW HP:Awful Mana:Cold Move:Weak>
A prison guard yells from the north 'HELP! *a sturdi Dwirf* is triang to kall
me in the Dongeun!'

o CW HP:Awful Mana:Cold Move:Weak>sc
8/473 hits, 7/44 mana, and 9/162 moves.

o CW HP:Awful Mana:Cold Move:Weak>sc
8/473 hits, 7/44 mana, and 9/162 moves.

o CW HP:Awful Mana:Cold Move:Weak>sc
8/473 hits, 7/44 mana, and 9/162 moves.

o CW HP:Awful Mana:Cold Move:Weak>north
north
End of Hallway
Exits: north, (south).

o CW HP:Awful Mana:Cold Move:Weak>west
Hallway
Exits: (east), south, west.

o CW HP:Awful Mana:Cold Move:Weak>
Entrance to the Castle Keep
*an Elf* is standing here.
A sturdy pack horse is standing here.
Exits: *north*, east, (south), west.

! CW HP:Awful Mana:Cold Move:Weak>north
You blink and feel weaker under the cruel light of the sun.
The Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a ruffian is lying here.
*an Elf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: *north*, south.

* CW HP:Awful Mana:Cold Move:Weak>north
Castle Yard
The corpse of a young ruffian is lying here.
The corpse of a raider is lying here.
A large rough-looking man walks towards you, eyeing you critically.
A malicious thug is here, threatening you.
Exits: *north*, east, *south*, *up*.

* CW HP:Awful Mana:Cold Move:Weak>east
You feel so much better hiding in the shadows!
Old Stone Building
Wierd is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: *west*.

o CW HP:Awful Mana:Cold Move:Weak>
Wierd gives you a purple scroll.

o CW HP:Awful Mana:Cold Move:Weak>sc
8/473 hits, 8/44 mana, and 6/162 moves.

o CW HP:Awful Mana:Cold Move:Weak>
Gragh narrates 'any bn can come thief gm ?'

o CW HP:Awful Mana:Cold Move:Weak>recite scroll
You start reciting a purple scroll.

You recite a purple scroll which dissolves.
Your eyes tingle.
You start glowing.

o CW HP:Awful Mana:Cold Move:Weak>
Wierd sits down and rests.
Gragh narrates 'need help with pick upgr'

o CW HP:Awful Mana:Cold Move:Weak>
Wierd stops using an engraved broadsword.
Wierd holds a wooden pipe.

o CW HP:Awful Mana:Cold Move:Weak>
Wierd puffs reassuringly on his faithful pipe.

o CW HP:Awful Mana:Cold Move:Weak>fol wierd
You stop following Wierd.
You now follow Wierd.
Wierd removes a wooden pipe.
Wierd awkwardly draws an engraved broadsword.

o CW HP:Awful Mana:Cold Move:Weak>sc
Wierd puts a wooden pipe in a leather backpack.
10/473 hits, 9/44 mana, and 11/162 moves.

o CW HP:Awful Mana:Cold Move:Weak>
Wierd stops resting, and clambers on his feet.

o CW HP:Awful Mana:Cold Move:Weak>stat
A prison guard yells from the west 'HELP! *a powerfol Womin* as triing to kall
me on the Stairs Leading Down!'
OB: 89%, DB: 42%, PB: 68%, Armour: 46%. Wimpy: 0. Mood: wimpy.
Needed: 856,432 xp, 0 tp. Gold: 577. Alert: normal.
Affected by:
- sanctuary
- novoid
- a light wound at the left arm (dirty)
- noquit
- panic
- a light wound at the left hand (clean)

o CW HP:Awful Mana:Cold Move:Weak>rcs
Arglebargle, glop-glyf!?!
Wierd leaves WEST.
You follow Wierd.
Castle Yard
The corpse of a young ruffian is lying here.
The corpse of a raider is lying here.
A large rough-looking man walks towards you, eyeing you critically.
A malicious thug is here, threatening you.
A hungry warg has arrived from the east.

* CW HP:Awful Mana:Cold Move:Weak>cs
c 'cure light'
You muster all of your concentration...
A hungry warg stops following Wierd.
Wierd picks up a hungry warg's reins, and starts riding it.


* CW HP:Awful Mana:Cold Move:Weak>ri warg
You are now riding a hungry warg.

* CRW HP:Awful Mana:Cold Move:Weak>
Old Castle Gate
Exits: north, south.

* CRW HP:Awful Mana:Cold Move:Weak>
*an Elf* has arrived from the north riding a pack horse.

* CRW HP:Awful Mana:Cold Move:Weak>
Before the Castle Gate
*an Elf* is here, riding a mountain mule.
Exits: north, east, south, west.

* CRW HP:Awful Mana:Cold Move:Weak>
Plains
Exits: north, east, west.

* CRW HP:Awful Mana:Cold Move:Weak>
The Hedge-Trail
A bedraggled man stumbles as best he can across the terrain.
Exits: north, east, south, west.

* CRW HP:Awful Mana:Cold Move:Weak>
Plains
A lone hawk soars high above you.
A bedraggled man stumbles as best he can across the terrain.
Exits: north, east.

* CRW HP:Awful Mana:Cold Move:Weak>
The Hedge-Trail
Exits: north, east, west.

* CRW HP:Awful Mana:Cold Move:Weak>
The Hedge-Trail
A giant rat patters against you, squeaking maliciously.
Exits: south, west.

* CRW HP:Awful Mana:Cold Move:Weak>sc
13/473 hits, 10/44 mana, and 10/162 moves.
The Hedge-Trail
Exits: north, east.


}



2007/02/16 02:32, David: 
some comments got cut out..

this was the first time i played in like 5-6 months or so..

owwell.. blabla.. buyebye

2007/02/16 03:09, Ågran:  Rated: Superb 
cool

2007/02/16 03:54, Boin:  Rated: Good 
if that dwarf would have stopped running and attacked you I think he could have got you at least...if not both.

2007/02/16 03:56, Mhoghedin:Rated: Superb 
Liked it! What an escape...like 4 hps at the lowest? :p

2007/02/16 04:01, Zinc:Rated: Superb 
Im not sure how you lived exactly but nice log :)

2007/02/16 04:35, Telessar:  Rated: Good 
Was this after you ambushed us?

2007/02/16 04:51, Rakshasa:Rated: Superb 
ugh..the skill..ugh..i love you and i hate you :) i saw you bad/slow etc, just you and weird vs 4 and i thought to myself Ahh, this is where you either die in there, or die running since sun..wondered how you could pull it off, and there you go..masterfully done :) you are scary..quaffing to awf and not even checking hp directly to see if you eat return hit from dwarf to incap :P your a nutcase, and this log really rocked hard, great job, you and wierd both.

2007/02/16 05:00, Ryalnos:   
You used purple hrm why?
=)

Good log!

2007/02/16 05:24, Aldweth:Rated: Good 
*Arazór the Half-Elf* tries to crush you, but you ---- PARRY DAT SHIT HOLMES ----!!!.

Makes me also realize that Wierd is shitty char if you just dont eat a bash.. But I think he knew that already :p

2007/02/16 05:39, Rakhasa:Rated: Superb 
to ryalnos, im guessing he used purple so that elf pierce wouldnt incap him at 4 hp, instead tickle him for 3 orso :P gotta make due with whatcha got :P

2007/02/16 07:42, David: 
this was before we 'ambushed' you Telesssssar..

ofcourse i purpled so i could go back out to kill some more.. but Wierd told me not to =(

2007/02/16 08:08, Nockurzh:Rated: Superb 
Awesome :D

2007/02/16 08:10, Salazar:Rated: Good 
And purpling... would help him how vs pierce? If you have 10hps it's quite useless to use a purple as it's cap is way higher :)

2007/02/16 08:20, Kaka:   
Jo, only min sanc has cap 3dmg

2007/02/16 08:42, Arazór:   
Do people realize that two of us were lowbies (level 6 (no idea what class) and level 10 (caster)) and all but me have rather bad link (some 400-500ms). Though we should have won since Draaz was silly enough to get low before Wierd came :). But a few misstakes made us lose, among that my decision to not quake with the level 10 in the room (a quake which would have killed Draaz and avoided that harm on me). In the future I will quake even with friendly level 10s in the room!

The ending made the log ok, with some 4 people unable to even hit some orc :)

2007/02/16 09:04, Breaux:Rated: Good 
nod, can't really figure out why you always choose to always go low in some brainless way. not like they weren't gonna fight anyhow..

After going low you played very well though.

2007/02/16 11:41, Pari:   
Yes, I was the unamed dwarf in the group, and everything that Arazor says is true. I made some silly mistakes in there which hurt the group and I take responsibility before, for example I backed out a bit to cure after eating some damage...Arazor thought I was still with him and ate a bash because of that, I didnt realise it was no-narrate and supidly didnt notice my narrate didnt go through. Could I have won after that after everyone else ripped, I don't know....... perhaps, I checked his corpse which was empty, and against 2 obviously faster linked opponents in that bottleneck I decided to try and get out which you saw the result of. Still getting my full area knowledge up to snuff and I've only recently been trying to pk a bit more. See you next time!

2007/02/16 12:48, Myrddin:  Rated: Awful 
Great success killing clueless lowbies. NOT.

2007/02/16 12:57, Jenzn:Rated: Superb 
Awesome!

2007/02/16 13:23, Telessar:  Rated: Good 
Ok Daviddddddddddddddd and you did sort of ambush us! We literally finished GC 5 seconds before you came :)

2007/02/16 13:31, Ethelered:Rated: Good 
nice log.

2007/02/16 13:48, Razoor: 
I agree with Breaux!

2007/02/16 15:38, Tarian:Rated: Good 
Apparently I need to redshirt more :(

2007/02/16 19:00, Goretongue: 
o CW HP:Hurt Mana:Hot Move:Tired>
*Arazór the Half-Elf* has arrived from the west.
*a Dwarf* has arrived from the west.
*a Half-Elf* has arrived from the west.
*an Elf* has arrived from the west.

! CW HP:Hurt Mana:Hot Move:Tired>kill 2.half

o CW HP:Hurt Mana:Hot Move:Tired>They aren't here.

2007/02/17 00:04, Björn:Rated: Superb 
Going low always makes the log more exciting.

2007/02/17 10:07, Britney:Rated: Average 
Going low on purpose for log is stupid. And going low here is just poor play.

2007/02/17 12:47, David: 
I HAD BEEN ON A BREAK!
im not a poor boy living in a poor boys life =(
im rich.. RICH I TELL YOU BITCHES RICH!

Ps. im Not a virgin. Ds.

2007/02/17 13:29, Adverse:  edited 1x  Rated: Good 
Really nice!

PS Can you teach me how to take a mume-break for several months? ;)

2007/02/18 19:07, Ethar: 
Draaz rocks at going down.. low.. YES I went there.

2007/02/18 20:42, David: 
i love it when you go down too Ethar.. its nice.. i like it when you are going down.. it means im going up!

2007/02/19 17:58, Ethar: 
But if I go too far down then you go down too and everyones down. Everybody get down! I feel a song coming on!!

2007/02/19 19:07, David: 
when you feel a song coming on.. go to youtube and search for hungarian rapper.. its some song about peace.. its good.. dustin hoffman-good..

2007/02/19 23:29, Ethar: 
Why do you smite now. Smiting is for redshirts! Like me.


top
 


 Rating-Summary 
 Superb Bebur, Beral, Björn, Caesar, Faint, Hana, Jenzn, Mhoghedin, Nockurzh, 
Rakshasa, Roadkill, Vrool, Zinc, Ågran 
 Good Adverse, Aldweth, Boin, Breaux, Devastator, Ethelered, Naron, Salazar, Tarian, 
Telessar 
 Average Alian, Drakiz, Jocke, Rik, Sardotjen, Snarp, Udo 
 Poor  
 Awful Myrddin, Tempus 
Rating period for this log has expired!


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