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Death's warm embrace (Nhorhash)comments   back
  
(20 ratings and 9641 hits. Posted 2007/05/08)

o:~ cRW Mana:Burning>kk
[kill 2.*dwarf*]
A Hidden Trail
The corpse of an orc sentry is lying here.
An orc sentry is FIGHTING --> *Rynk the Dwarf*.
*Rynk the Dwarf* is here, riding a mountain mule, fighting an orc sentry.
Exits: [east], (west).

!.~ cRW Mana:Burning>----- WRONG TARGET -----

!.~ cRW Mana:Burning>
*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES <<< WEST <<< riding a mountain mule.

o.~ cRW Mana:Burning>d 
An orkish scout yells (1 room) loudly from the west 'A Dwarf is here on a Path through the Bushes!'

o.~ cRW Mana:Burning>number 1
 
# Number for target now set to: 1
 
o.~ cRW Mana:Burning>w
kk
[kill 1.*dwarf*]
A Path through the Bushes
A very strong, orkish patrol-leader is looking for enemies here.
An orkish warg-rider is here, riding a hungry warg.
An orkish warg-rider is here, riding a hungry warg.
An experienced orkish scout is looking for tracks on the ground.
Exits: north, (east), south.

o:~ cRW Mana:Burning>----- WRONG TARGET -----

o:~ cRW Mana:Burning>n
n
Path in the Bushes
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, south, west.

!:~ cRW Mana:Burning>k *Rynk the Dwarf* lightly pounds your right hand and tickles it.
No way! You are fighting for your life!

!:~ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Healthy>kk
[kill 1.*dwarf*]

You pound *Rynk the Dwarf*'s body extremely hard and tickle it.

!:~ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>
You're already fighting!

!:~ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>l
Path in the Bushes
*Rynk the Dwarf* is here, riding a mountain mule, fighting YOU.

!:~ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>f
You FLEE ^^^ NORTH ^^^.
An Old Stone Bridge
A snake slithers towards you.
Exits: north, south.

o.~ cRW HP:Fine Mana:Burning>exa   
*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!.~ cRW HP:Fine Mana:Burning>exa *d      
*Rynk the Dwarf* quickly approaches, trying to pound you.

!.~ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>exa *dwarf
f
You see nothing special about him.
*Rynk the Dwarf* has a few scratches.
*Rynk the Dwarf* is using: 
<wielded>            an engraved warhammer
<worn as shield>     a bejewelled shield (flawless)
<worn on head>       a white chain mail coif (flawless)
<worn on body>       a fine metal breastplate (flawless)
<worn about body>    a russet cloak (flawless)
<worn on arms>       a fine pair of metal vambraces (flawless)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a fine pair of greaves (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn around neck>   a necklace
<worn on wrist>      a keyring with several keys and a set of lock picks
<worn on back>       a leather backpack
<worn across back>   a weapon sheath
<worn as belt>       a plain leather belt
<worn on belt>       a large skin
<worn on belt>       a butcher knife (flawless)
<worn on belt>       a weapon harness
<worn on belt>       a sable pouch

!.~ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>A slithering snake tries to hit you, but your parry is successful.
You FLEE vvv SOUTH vvv.
Path in the Bushes
Exits: north, south, west.

o:~ cRW HP:Fine Mana:Burning>n
kk
[kill 1.*dwarf*]
An Old Stone Bridge
A snake slithers towards you.
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, south.

!.~ cRW HP:Fine Mana:Burning>
*Rynk the Dwarf* swiftly dodges your attempt to pound him.

!.~ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>
*Rynk the Dwarf* strongly pounds your head and tickles it.

!.~ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>
*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES ^^^ NORTH ^^^ riding a mountain mule.

o.~ cRW HP:Fine Mana:Burning>n
kk
[kill 1.*dwarf*]
An Old Trail
Exits: north, east, south, west.

o.~ cRW HP:Fine Mana:Burning>----- WRONG TARGET -----

o.~ cRW HP:Fine Mana:Burning>
*Rynk the Dwarf* has arrived from the north riding a mountain mule.

!.~ cRW HP:Fine Mana:Burning>n

*Rynk the Dwarf* quickly approaches, trying to pound you.
You pound *Rynk the Dwarf*'s body extremely hard and tickle it.

!.~ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>k No way! You are fighting for your life!

!.~ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>k f

Shrouds of dark clouds roll in above you, blotting out the skies.

!.~ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>
You FLEE vvv SOUTH vvv.
An Old Stone Bridge
A snake slithers towards you.
Exits: north, south.

o.~ cRW HP:Fine Mana:Burning>n
kk
[kill 1.*dwarf*]
An Old Trail
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

!.~ cRW HP:Fine Mana:Burning>
*Rynk the Dwarf* LEAVES ^^^ NORTH ^^^ riding a mountain mule.
----- WRONG TARGET -----

o.~ cRW HP:Fine Mana:Burning>n
kk  Ancient Road
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: =north=, east, south, west.
The clouds begin to disappear.
*Rynk the Dwarf* LEAVES ^^^ NORTH ^^^ riding a mountain mule.

o+ cRW HP:Fine Mana:Burning>kk
[kill 1.*dwarf*]
*Rynk the Dwarf* has arrived from the north riding a mountain mule.
You pound *Rynk the Dwarf*'s body extremely hard.

!+ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>n

*Rynk the Dwarf* pounds your left hand hard and tickles it.

!+ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>No way! You are fighting for your life!

!+ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>f
You FLEE <<< WEST <<<.
Bush Covered Plain
A large beautiful rose bush is blooming here. (Rose bush)
A tall stag is here, grazing peacefully.
A tall stag is here, grazing peacefully.
Exits: north, east, south, *west*.

o. cRW HP:Fine Mana:Burning>e
kk
[kill 1.*dwarf*]
Ancient Road
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: =north=, east, south, west.

!+ cRW HP:Fine Mana:Burning>
You approach *Rynk the Dwarf*, trying to pound him.

!+ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>f
You FLEE >>> EAST >>>.
Plains beside the Trail
Exits: north, east, south, west.

o. cRW HP:Fine Mana:Burning>w
k Ancient Road
Exits: =north=, east, south, west.

o+ cRW HP:Fine Mana:Burning>kk
[kill 1.*dwarf*]

*Rynk the Dwarf* has arrived from the west riding a mountain mule.

!+ cRW HP:Fine Mana:Burning>
*Rynk the Dwarf* pounds your left hand very hard and tickles it.
You're already fighting!

!+ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>l

*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o+ cRW HP:Fine Mana:Burning>
Ancient Road

o+ cRW HP:Fine Mana:Burning>s
k An Old Trail
Exits: north, east, south, west.
Large clouds assemble in the sky above, covering the flat terrain with odd shadows.

o.~ cRW HP:Fine Mana:Burning>kk
[kill 1.*dwarf*]
bb  ----- WRONG TARGET -----

o.~ cRW HP:Fine Mana:Burning>bb
[bash 1.*dwarf*]
s
*Rynk the Dwarf* has arrived from the east riding a mountain mule.
Lotten has arrived from the east riding a hungry warg.

kk
[kill 1.*dwarf*]
Your victim has disappeared!
*Rynk the Dwarf* LEAVES ^^^ NORTH ^^^ riding a mountain mule.
An Old Stone Bridge
A snake slithers towards you.
Exits: north, south.

o.~ cRW HP:Fine Mana:Burning>----- WRONG TARGET -----

o.~ cRW HP:Fine Mana:Burning>n
n
An Old Trail
Lotten is here, riding a hungry warg.
Hysteric is here, riding a hungry warg.
Exits: north, east, south, west.

o.~ cRW HP:Fine Mana:Burning>Lotten LEAVES vvv SOUTH vvv riding a hungry warg.

n Ancient Road
Exits: =north=, east, south, west.
The clouds begin to disappear.

o+ cRW HP:Fine Mana:Burning>nar bah l         
*Rynk the Dwarf* has arrived from the north riding a mountain mule.

!+ cRW HP:Fine Mana:Burning>nar bah lotte             
*Rynk the Dwarf* lightly pounds your right hand and tickles it.

!+ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>nar bah lotten!

You strongly pound *Rynk the Dwarf*'s right arm and tickle it.

!+ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>Ok.

!+ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>
*Rynk the Dwarf* STARTS TO FLEE .

*Rynk the Dwarf* LEAVES >>> EAST >>> riding a mountain mule.

o+ cRW HP:Fine Mana:Burning>f
You FLEE <<< WEST <<<.
Bush Covered Plain
A large beautiful rose bush is blooming here. (Rose bush)
A tall stag is here, grazing peacefully.
Exits: north, east, south, *west*.

o. cRW HP:Fine Mana:Burning>e
kk  Ancient Road
Exits: =north=, east, south, west.

o+ cRW HP:Fine Mana:Burning>kk
[kill 1.*dwarf*]
e ----- WRONG TARGET -----

o+ cRW HP:Fine Mana:Burning>e
kk
[kill 1.*dwarf*]
Plains beside the Trail
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

!. cRW HP:Fine Mana:Burning>
You approach *Rynk the Dwarf*, trying to pound him.

!. cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>
Lotten narrates 'sorry'

!. cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>
*Rynk the Dwarf* pounds your left leg and tickles it.
You pound *Rynk the Dwarf*'s right leg extremely hard.
Your victim is shocked by your hit!

!. cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>
*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o. cRW HP:Fine Mana:Burning>
*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!. cRW HP:Fine Mana:Burning>s
k Plains beside the Trail
Exits: north, east, south, west.
Large clouds assemble in the sky above, covering the flat terrain with odd shadows.

o.~ cRW HP:Fine Mana:Burning>n

Lotten narrates 'we just passing by'

o.~ cRW HP:Fine Mana:Burning>k Plains beside the Trail
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.
The clouds begin to disappear.

!. cRW HP:Fine Mana:Burning>kk
[kill 1.*dwarf*]

*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o. cRW HP:Fine Mana:Burning>----- WRONG TARGET -----

o. cRW HP:Fine Mana:Burning>
*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!. cRW HP:Fine Mana:Burning>w

*Rynk the Dwarf* quickly approaches, trying to pound you.

!. cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>No way! You are fighting for your life!

!. cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>
*Rynk the Dwarf* pounds your left foot hard and tickles it.

!. cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>l

*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES ^^^ NORTH ^^^ riding a mountain mule.

o. cRW HP:Fine Mana:Burning>
Plains beside the Trail

o. cRW HP:Fine Mana:Burning>n
b A Bend in the Road
Exits: =north=, east, south, =west=.

o+ cRW HP:Fine Mana:Burning>bb
[bash 1.*dwarf*]
You don't see any 1.*dwarf* here.

o+ cRW HP:Fine Mana:Burning>bb
[bash 1.*dwarf*]
You don't see any 1.*dwarf* here.

o+ cRW HP:Fine Mana:Burning>quick
 
# SPELL SPEED is now set to: quick
 
o+ cRW HP:Fine Mana:Burning>track mule
You carefully examine the ground around you, looking for tracks...

*Rynk the Dwarf* has arrived from the north riding a mountain mule.

Aye! You cannot concentrate any more...
You stop searching.
*Rynk the Dwarf* pounds your left foot hard.
You feel a sharp pain there!

!+ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>
You pound *Rynk the Dwarf*'s head extremely hard.
Your victim is shocked by your hit!

!+ cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>l

*Rynk the Dwarf* STARTS TO FLEE .

*Rynk the Dwarf* LEAVES >>> EAST >>> riding a mountain mule.

o+ cRW HP:Fine Mana:Burning>
A Bend in the Road

o+ cRW HP:Fine Mana:Burning>e
bb
[bash 1.*dwarf*]
Flowing Grass
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

*Rynk the Dwarf* LEAVES >>> EAST >>> riding a mountain mule.

o. cRW HP:Fine Mana:Burning>
You don't see any 1.*dwarf* here.

o. cRW HP:Fine Mana:Burning>e
bb
[bash 1.*dwarf*]
*Rynk the Dwarf* has arrived from the east riding a mountain mule.
Red Flower Field
Exits: north, east, south, west.

o. cRW HP:Fine Mana:Burning>Hysteric narrates 'it was an illusion *wavy lines*'
You don't see any 1.*dwarf* here.

o. cRW HP:Fine Mana:Burning>w
bb
[bash 1.*dwarf*]
Flowing Grass
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.
--------------- ARMOUR DOWN ---------------
*Rynk the Dwarf* lightly pounds your body and tickles it.

!. cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>
*Rynk the Dwarf* HAS BASHED YOU.

####
#### Sigh, gogo combo bash. Started with a bash, he still wins the contest!
####

!. cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>
Your legs feel heavier. [BOB: DOWN]

!. cRW HP:Fine Mana:Burning *Rynk the Dwarf*:Fine>
*Rynk the Dwarf* pounds your left arm extremely hard.

!. cRW HP:Hurt Mana:Burning *Rynk the Dwarf*:Fine>
----- YOU ARE NO LONGER BASHED -----

!. cRW HP:Hurt Mana:Burning *Rynk the Dwarf*:Fine>
You pound *Rynk the Dwarf*'s right arm extremely hard.

!. cRW HP:Hurt Mana:Burning *Rynk the Dwarf*:Hurt>f
You FLEE ^^^ NORTH ^^^.
Flowing Grass
Exits: north, east, south, west.

o. cRW HP:Hurt Mana:Burning>s
kk  Flowing Grass
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.
*Rynk the Dwarf* LEAVES ^^^ NORTH ^^^ riding a mountain mule.

o. cRW HP:Hurt Mana:Burning>kk
[kill 1.*dwarf*]
----- WRONG TARGET -----

o. cRW HP:Hurt Mana:Burning>n
kk
[kill 1.*dwarf*]
Flowing Grass
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

!. cRW HP:Hurt Mana:Burning>
You approach *Rynk the Dwarf*, trying to pound him.

!. cRW HP:Hurt Mana:Burning *Rynk the Dwarf*:Hurt>
You pound *Rynk the Dwarf*'s left foot hard and tickle it.

!. cRW HP:Hurt Mana:Burning *Rynk the Dwarf*:Hurt>f 
*Rynk the Dwarf* pounds your left hand extremely hard.

!. cRW HP:Hurt Mana:Burning *Rynk the Dwarf*:Hurt>f
You FLEE ^^^ NORTH ^^^.
Grassland
Exits: north, east, south, west.

o. cRW HP:Hurt Mana:Burning>
*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!. cRW HP:Hurt Mana:Burning>s
*Rynk the Dwarf* quickly approaches, trying to pound you.
No way! You are fighting for your life!

!. cRW HP:Hurt Mana:Burning *Rynk the Dwarf*:Hurt>w
f
No way! You are fighting for your life!

!. cRW HP:Hurt Mana:Burning *Rynk the Dwarf*:Hurt>w You FLEE ^^^ NORTH ^^^.
Thick Grass by a Road
An orkish warg-rider is here, riding a hungry warg.
An orkish warg-rider is here, riding a hungry warg.
Exits: north, east, south, west.

o. cRW HP:Hurt Mana:Burning>w
w
Ancient Road
Exits: =north=, east, =south=.

o+ cRW HP:Hurt Mana:Burning>Alas, you cannot go that way...

o+ cRW HP:Hurt Mana:Burning>s
c Ancient Road
Exits: =north=, east, =south=, west.

o+ cRW HP:Hurt Mana:Burning>ca
c n 'armour'
You start to concentrate...

e
Shrouds of dark clouds roll in above you, blotting out the skies.

*Rynk the Dwarf* has arrived from the east riding a mountain mule.

*Rynk the Dwarf* pounds your body extremely hard.
You feel a sharp pain there!
Aye! You cannot concentrate any more...
No way! You are fighting for your life!
You pound *Rynk the Dwarf*'s right leg extremely hard.

!+ cRW HP:Hurt Mana:Burning *Rynk the Dwarf*:Hurt>f
You FLEE >>> EAST >>>.
Grassland
An orkish warg-rider is here, riding a hungry warg.
Exits: north, east, south, west.

o. cRW HP:Hurt Mana:Burning>e
e
A Fertile Field
Exits: north, east, south, west.

o. cRW HP:Hurt Mana:Burning>n
Insignificant Ruin
A hungry warg stands here, sniffing around for flesh.
Exits: north, west, down.

o. cRW HP:Hurt Mana:Burning>ca
Scorched Earth
The burnt and blackened skeletal remains of a human are here.
Exits: north, south, west, down.

o. cRW HP:Hurt Mana:Burning>c n 'armour'
You start to concentrate...

A blue transparent wall slowly appears around you. [Armour: up]

o. cRW HP:Hurt Mana:Hot>s
w
Insignificant Ruin
A hungry warg stands here, sniffing around for flesh.
Exits: north, west, down.

o. cRW HP:Hurt Mana:Hot>w
A Fertile Field
Exits: north, east, south, west.

o. cRW HP:Hurt Mana:Hot>kk
[kill 1.*dwarf*]
Grassland
Exits: north, east, south, west.

o. cRW HP:Hurt Mana:Hot>----- WRONG TARGET -----

o. cRW HP:Hurt Mana:Hot>w
kk
[kill 1.*dwarf*]
Ancient Road
Exits: =north=, east, =south=, west.

o+ cRW HP:Hurt Mana:Hot>----- WRONG TARGET -----

o+ cRW HP:Hurt Mana:Hot>track mule
You carefully examine the ground around you, looking for tracks...

You see some tracks of a mountain mule leading ^^^ NORTH ^^^, done less than 1 hour ago.

o+ cRW HP:Hurt Mana:Hot>n
Ancient Road
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: =north=, east, =south=.
Aha, you have found your victim!

!+ cRW HP:Hurt Mana:Hot>kk
[kill 1.*dwarf*]

*Rynk the Dwarf* strongly pounds your body and tickles it.

!+ cRW HP:Hurt Mana:Hot *Rynk the Dwarf*:Hurt>
You're already fighting!

!+ cRW HP:Hurt Mana:Hot *Rynk the Dwarf*:Hurt>l

You pound *Rynk the Dwarf*'s right leg extremely hard.

!+ cRW HP:Hurt Mana:Hot *Rynk the Dwarf*:Hurt>
Ancient Road
*Rynk the Dwarf* is here, riding a mountain mule, fighting YOU.

!+ cRW HP:Hurt Mana:Hot *Rynk the Dwarf*:Hurt>f
You FLEE ^^^ NORTH ^^^.
Old Junction
Exits: =north=, east, =south=, west.

o+ cRW HP:Hurt Mana:Hot>s
kk  *Rynk the Dwarf* has arrived from the south riding a mountain mule.
Ancient Road
Exits: =north=, east, =south=.

o+ cRW HP:Hurt Mana:Hot>kk
[kill 1.*dwarf*]
----- WRONG TARGET -----

o+ cRW HP:Hurt Mana:Hot>n
kk  Old Junction
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: =north=, east, =south=, west.
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o+ cRW HP:Hurt Mana:Hot>kk
[kill 1.*dwarf*]
----- WRONG TARGET -----

o+ cRW HP:Hurt Mana:Hot>s

*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!+ cRW HP:Hurt Mana:Hot>kk
[kill 1.*dwarf*]
Ancient Road
Exits: =north=, east, =south=.

o+ cRW HP:Hurt Mana:Hot>----- WRONG TARGET -----

o+ cRW HP:Hurt Mana:Hot>n
kk
[kill 1.*dwarf*]
Old Junction
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: =north=, east, =south=, west.

!+ cRW HP:Hurt Mana:Hot>
You pound *Rynk the Dwarf*'s body extremely hard.

!+ cRW HP:Hurt Mana:Hot *Rynk the Dwarf*:Wounded>f

*Rynk the Dwarf* giggles.

!+ cRW HP:Hurt Mana:Hot *Rynk the Dwarf*:Wounded>
You will attempt to flee!

!+ cRW HP:Hurt Mana:Hot *Rynk the Dwarf*:Wounded>
You FLEE vvv SOUTH vvv.
Ancient Road
Exits: =north=, east, =south=.

o+ cRW HP:Hurt Mana:Hot>n
bb
[bash 1.*dwarf*]
Old Junction
Exits: =north=, east, =south=, west.

o+ cRW HP:Hurt Mana:Hot>
You don't see any 1.*dwarf* here.

o+ cRW HP:Hurt Mana:Hot>n
Trail at a Rapid River
Exits: =east=, =south=.

o+ cRW HP:Hurt Mana:Hot>s
b Old Junction
Exits: =north=, east, =south=, west.

o+ cRW HP:Hurt Mana:Hot>bb
[bash 1.*dwarf*]
You don't see any 1.*dwarf* here.

o+ cRW HP:Hurt Mana:Hot>w
Narrow Trail
Exits: north, east, west.

o. cRW HP:Hurt Mana:Hot>e
tr  Old Junction
Exits: =north=, east, =south=, west.

o+ cRW HP:Hurt Mana:Hot>track mule
You carefully examine the ground around you, looking for tracks...

You see some tracks of a mountain mule leading >>> EAST >>>, done less than 1 hour ago.

o+ cRW HP:Hurt Mana:Hot>e
You plunge onto the overgrown trail leading ||| UP |||wards.
Overgrown Trail
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.

You see some tracks of a mountain mule leading ^^^ NORTH ^^^, done less than 1 hour ago.

o. cRW HP:Hurt Mana:Hot>e n
Bend in the Trail
Exits: =north=, east, south, =west=.

You see some tracks of a mountain mule leading >>> EAST >>>, done less than 1 hour ago.

o+ cRW HP:Hurt Mana:Hot>e
A Flower Field
Exits: north, east, south, west.

You see some tracks of a mountain mule leading >>> EAST >>>, done less than 1 hour ago.

o. cRW HP:Hurt Mana:Hot>e
Burnt Field
*Rynk the Dwarf* is here here ---CASTING---, riding a mountain mule.
Exits: north, east, south, west.
Aha, you have found your victim!

!. cRW HP:Hurt Mana:Hot>bb
[bash 1.*dwarf*]
*Rynk the Dwarf* utters the words 'cure light'

*Rynk the Dwarf* STARTS TO FLEE .
Your victim has disappeared!
*Rynk the Dwarf* LEAVES ^^^ NORTH ^^^ riding a mountain mule.

o. cRW HP:Hurt Mana:Hot>n
kk
[kill 1.*dwarf*]
*Rynk the Dwarf* has arrived from the north riding a mountain mule.
A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
Exits: north, east, south, west.

o. cRW HP:Hurt Mana:Hot>b ----- WRONG TARGET -----

o. cRW HP:Hurt Mana:Hot>bb
[bash 1.*dwarf*]
s You don't see any 1.*dwarf* here.

o. cRW HP:Hurt Mana:Hot>s

*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!. cRW HP:Hurt Mana:Hot>bb
[bash 1.*dwarf*]
Burnt Field
Exits: north, east, south, west.

o. cRW HP:Hurt Mana:Hot>
You don't see any 1.*dwarf* here.

o. cRW HP:Hurt Mana:Hot>n
bb
[bash 1.*dwarf*]
A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

!. cRW HP:Hurt Mana:Hot>
*Rynk the Dwarf* STARTS TO FLEE .
Your victim has disappeared!

*Rynk the Dwarf* LEAVES >>> EAST >>> riding a mountain mule.

o. cRW HP:Hurt Mana:Hot>e
b Grassy Plains
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

!. cRW HP:Hurt Mana:Hot>bb
[bash 1.*dwarf*]
*Rynk the Dwarf* giggles.

*Rynk the Dwarf* pounds your left leg and tickles it.

*Rynk the Dwarf* --FAILS A FLEE--.

*Rynk the Dwarf* STARTS TO FLEE .
Your victim has disappeared!
*Rynk the Dwarf* LEAVES <<< WEST <<< riding a mountain mule.

o. cRW HP:Hurt Mana:Hot>w
kk  A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

!. cRW HP:Hurt Mana:Hot>kk
[kill 1.*dwarf*]
You pound *Rynk the Dwarf*'s body extremely hard.

!. cRW HP:Hurt Mana:Hot *Rynk the Dwarf*:Hurt>f
You FLEE ^^^ NORTH ^^^.
Bend in the Trail
A restless rabbit bounces around.
Exits: =north=, east, south, =west=.

o+ cRW HP:Hurt Mana:Hot>w
*Rynk the Dwarf* has arrived from the south riding a mountain mule.
Trail at the Bruinen
A restless rabbit bounces around.
Exits: north, =east=, =south=, west.

o+ cRW HP:Hurt Mana:Hot>e
k Bend in the Trail
A restless rabbit bounces around.
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: =north=, east, south, =west=.

!+ cRW HP:Hurt Mana:Hot>kk
[kill 1.*dwarf*]

*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o+ cRW HP:Hurt Mana:Hot>----- WRONG TARGET -----

o+ cRW HP:Hurt Mana:Hot>s
kk
[kill 1.*dwarf*]
A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
Exits: north, east, south, west.

o. cRW HP:Hurt Mana:Hot>----- WRONG TARGET -----

o. cRW HP:Hurt Mana:Hot>kk
[kill 1.*dwarf*]
----- WRONG TARGET -----

o. cRW HP:Hurt Mana:Hot>k 
*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!. cRW HP:Hurt Mana:Hot>kk
[kill 1.*dwarf*]

*Rynk the Dwarf* strongly pounds your left hand.

!. cRW HP:Hurt Mana:Hot *Rynk the Dwarf*:Hurt>
You're already fighting!

!. cRW HP:Hurt Mana:Hot *Rynk the Dwarf*:Hurt>l

*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o. cRW HP:Hurt Mana:Hot>
A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.

o. cRW HP:Hurt Mana:Hot>s
k Burnt Field
Exits: north, east, south, west.

o. cRW HP:Hurt Mana:Hot>kk
[kill 1.*dwarf*]
----- WRONG TARGET -----

o. cRW HP:Hurt Mana:Hot>sc

*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!. cRW HP:Hurt Mana:Hot>147/303 hits, 74/99 mana, and 56/129 moves.
*Rynk the Dwarf* pounds your body hard.
You feel a sharp pain there!

!. cRW HP:Wounded Mana:Hot *Rynk the Dwarf*:Hurt>b l
Burnt Field
*Rynk the Dwarf* is here, riding a mountain mule, fighting YOU.

!. cRW HP:Wounded Mana:Hot *Rynk the Dwarf*:Hurt>
You pound *Rynk the Dwarf*'s left foot hard and tickle it.

!. cRW HP:Wounded Mana:Hot *Rynk the Dwarf*:Hurt>f

!. cRW HP:Wounded Mana:Hot *Rynk the Dwarf*:Hurt>
*Rynk the Dwarf* HAS BASHED YOU.

!. cRW HP:Wounded Mana:Hot *Rynk the Dwarf*:Hurt>
You try to flee, but cannot!

!. cRW HP:Wounded Mana:Hot *Rynk the Dwarf*:Hurt>qu  
----- YOU ARE NO LONGER BASHED -----
You FLEE >>> EAST >>>.
Grassy Plains
A buck runs swiftly from place to place, looking about warily as it grazes.
Exits: north, east, west, down.

o. cRW HP:Wounded Mana:Hot>quick
 
# SPELL SPEED is now set to: quick
 
o. cRW HP:Wounded Mana:Hot>w
h 
*Rynk the Dwarf* has arrived from the west riding a mountain mule.

!. cRW HP:Wounded Mana:Hot>hm
[cast quick 'harm' 1.*dwarf*]
Burnt Field
Exits: north, east, south, west.

o. cRW HP:Wounded Mana:Hot>e
Nobody here by that name.

o. cRW HP:Wounded Mana:Hot>h Grassy Plains
A buck runs swiftly from place to place, looking about warily as it grazes.
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, west, down.

!. cRW HP:Wounded Mana:Hot>hm
[cast quick 'harm' 1.*dwarf*]

*Rynk the Dwarf* LEAVES <<< WEST <<< riding a mountain mule.

o. cRW HP:Wounded Mana:Hot>Nobody here by that name.

o. cRW HP:Wounded Mana:Hot>w

*Rynk the Dwarf* has arrived from the west riding a mountain mule.

!. cRW HP:Wounded Mana:Hot>kk  Burnt Field
Exits: north, east, south, west.

o. cRW HP:Wounded Mana:Hot>kk
[kill 1.*dwarf*]
e
----- WRONG TARGET -----

o. cRW HP:Wounded Mana:Hot>kk
[kill 1.*dwarf*]
Grassy Plains
A buck runs swiftly from place to place, looking about warily as it grazes.
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, west, down.

!. cRW HP:Wounded Mana:Hot>
You approach *Rynk the Dwarf*, trying to pound him.

!. cRW HP:Wounded Mana:Hot *Rynk the Dwarf*:Hurt>
You pound *Rynk the Dwarf*'s right leg extremely hard.

!. cRW HP:Wounded Mana:Hot *Rynk the Dwarf*:Wounded>f

*Rynk the Dwarf* pounds your left leg hard.
You feel a sharp pain there!

!. cRW HP:Wounded Mana:Hot *Rynk the Dwarf*:Wounded>Oops! You cannot go there riding!
You FLEE <<< WEST <<<.
Burnt Field
Exits: north, east, south, west.

o. cRW HP:Wounded Mana:Hot Move:Tired>
*Rynk the Dwarf* has arrived from the east riding a mountain mule.

!. cRW HP:Wounded Mana:Hot Move:Tired>e
Grassy Plains
A buck runs swiftly from place to place, looking about warily as it grazes.
Exits: north, east, west, down.

o. cRW HP:Wounded Mana:Hot Move:Tired>w
h Burnt Field
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

!. cRW HP:Wounded Mana:Hot Move:Tired>hm
[cast quick 'harm' 1.*dwarf*]

*Rynk the Dwarf* LEAVES >>> EAST >>> riding a mountain mule.

o. cRW HP:Wounded Mana:Hot Move:Tired>Nobody here by that name.

o. cRW HP:Wounded Mana:Hot Move:Tired>e
kk  Grassy Plains
A buck runs swiftly from place to place, looking about warily as it grazes.
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, west, down.

!. cRW HP:Wounded Mana:Hot Move:Tired>kk
[kill 1.*dwarf*]
You approach *Rynk the Dwarf*, trying to pound him.

!. cRW HP:Wounded Mana:Hot Move:Tired *Rynk the Dwarf*:Wounded>
--------------- ARMOUR DOWN ---------------
*Rynk the Dwarf* pounds your right arm.

!. cRW HP:Wounded Mana:Hot Move:Tired *Rynk the Dwarf*:Wounded>f
*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES <<< WEST <<< riding a mountain mule.

o. cRW HP:Wounded Mana:Hot Move:Tired>w
h Burnt Field
Exits: north, east, south, west.

o. cRW HP:Wounded Mana:Hot Move:Tired>hm
[cast quick 'harm' 1.*dwarf*]
Nobody here by that name.

o. cRW HP:Wounded Mana:Hot Move:Tired>e

*Rynk the Dwarf* has arrived from the north riding a mountain mule.

!. cRW HP:Wounded Mana:Hot Move:Tired>
Grassy Plains
A buck runs swiftly from place to place, looking about warily as it grazes.
Exits: north, east, west, down.

o. cRW HP:Wounded Mana:Hot Move:Tired>w
hm
[cast quick 'harm' 1.*dwarf*]
Burnt Field
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

!. cRW HP:Wounded Mana:Hot Move:Tired>
You start to concentrate...
*Rynk the Dwarf* pounds your right hand hard.
Aye! You cannot concentrate any more...

!. cRW HP:Wounded Mana:Hot Move:Tired *Rynk the Dwarf*:Wounded>
You pound *Rynk the Dwarf*'s body extremely hard.

!. cRW HP:Wounded Mana:Hot Move:Tired *Rynk the Dwarf*:Wounded>f
You FLEE vvv SOUTH vvv.
Burnt Field
A hungry warg stands here, sniffing around for flesh.
Exits: north, south, west.

o. cRW HP:Wounded Mana:Hot Move:Tired>n
hm
[cast quick 'harm' 1.*dwarf*]
Burnt Field
Exits: north, east, south, west.

o. cRW HP:Wounded Mana:Hot Move:Tired>Nobody here by that name.

o. cRW HP:Wounded Mana:Hot Move:Tired>n
e
A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o. cRW HP:Wounded Mana:Hot Move:Tired>
Grassy Plains
A porcupine is waddling around here, its tail full of sharp quills.
Exits: north, east, south, west.

o. cRW HP:Wounded Mana:Hot Move:Tired>w
s
h A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

!. cRW HP:Wounded Mana:Hot Move:Tired>hm
[cast quick 'harm' 1.*dwarf*]
Burnt Field
Exits: north, east, south, west.

o. cRW HP:Wounded Mana:Hot Move:Tired>n
Nobody here by that name.

o. cRW HP:Wounded Mana:Hot Move:Tired>h A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

!. cRW HP:Wounded Mana:Hot Move:Tired>hm
[cast quick 'harm' 1.*dwarf*]

*Rynk the Dwarf* strongly pounds your left hand.

!. cRW HP:Wounded Mana:Hot Move:Tired *Rynk the Dwarf*:Wounded>
You start to concentrate...

*Rynk the Dwarf* STARTS TO FLEE .
Your victim has disappeared!
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o. cRW HP:Wounded Mana:Hot Move:Tired>s
sg
[cast quick 'shocking grasp' 1.*dwarf*]
*Rynk the Dwarf* has arrived from the south riding a mountain mule.
Burnt Field
Exits: north, east, south, west.

o. cRW HP:Wounded Mana:Hot Move:Tired>Nobody here by that name.

o. cRW HP:Wounded Mana:Hot Move:Tired>n
sg
[cast quick 'shocking grasp' 1.*dwarf*]
A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.
*Rynk the Dwarf* LEAVES ^^^ NORTH ^^^ riding a mountain mule.

o. cRW HP:Wounded Mana:Hot Move:Tired>Nobody here by that name.

o. cRW HP:Wounded Mana:Hot Move:Tired>n
kk
[kill 1.*dwarf*]
Bend in the Trail
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: =north=, east, south, =west=.
*Rynk the Dwarf* strongly pounds your right arm.

!+ cRW HP:Wounded Mana:Hot Move:Tired *Rynk the Dwarf*:Wounded>
You're already fighting!
You pound *Rynk the Dwarf*'s right arm extremely hard.

!+ cRW HP:Wounded Mana:Hot Move:Tired *Rynk the Dwarf*:Wounded>
A bouncing rabbit has arrived from the west.

!+ cRW HP:Wounded Mana:Hot Move:Tired *Rynk the Dwarf*:Wounded>f
You FLEE ^^^ NORTH ^^^.
Ancient Trail
A restless rabbit bounces around.
Exits: north, =east=, =south=, west.

o+ cRW HP:Wounded Mana:Hot Move:Tired>s
sg
[cast quick 'shocking grasp' 1.*dwarf*]
Bend in the Trail
*Rynk the Dwarf* is here, riding a mountain mule.
A restless rabbit bounces around.
Exits: =north=, east, south, =west=.

!+ cRW HP:Wounded Mana:Hot Move:Tired>
You start to concentrate...

sg
[cast quick 'shocking grasp' 1.*dwarf*]
Ok.
You grasp at *Rynk the Dwarf*, shocking him.

!+ cRW HP:Wounded Mana:Hot Move:Tired *Rynk the Dwarf*:Bad>
You start to concentrate...

f

!+ cRW HP:Wounded Mana:Hot Move:Tired *Rynk the Dwarf*:Bad>
*Rynk the Dwarf* HAS BASHED YOU.
Aye! You cannot concentrate any more...

!+ cRW HP:Wounded Mana:Hot Move:Tired *Rynk the Dwarf*:Bad>
*Rynk the Dwarf* pounds your head extremely hard and shatters it.
You are wracked with overwhelming PAIN!

!+ cRW HP:Bad Mana:Hot Move:Tired *Rynk the Dwarf*:Bad>f

----- YOU ARE NO LONGER BASHED -----

!+ cRW HP:Bad Mana:Hot Move:Tired *Rynk the Dwarf*:Bad>PANIC! You can't quit the fight!

!+ cRW HP:Bad Mana:Hot Move:Tired *Rynk the Dwarf*:Bad>s
You are already attempting to flee!

!+ cRW HP:Bad Mana:Hot Move:Tired *Rynk the Dwarf*:Bad>s No way! You are fighting for your life!

!+ cRW HP:Bad Mana:Hot Move:Tired *Rynk the Dwarf*:Bad>s
No way! You are fighting for your life!
*Rynk the Dwarf* strongly pounds your right hand.
You are wracked with overwhelming PAIN!
You FLEE vvv SOUTH vvv.
A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Hot Move:Tired>s
s
s Burnt Field
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Hot Move:Tired>s
w
Burnt Field
A hungry warg stands here, sniffing around for flesh.
Exits: north, south, west.

o. cRW HP:Bad Mana:Hot Move:Tired>w Scorched Earth
The burnt and blackened skeletal remains of a human are here.
A warg-rider of the Ohurk-Uai is here, grunting at you.
Exits: north, south, west, down.

o. cRW HP:Bad Mana:Hot Move:Tired>w
s A Grassy Field
An orkish warg-rider is here, riding a hungry warg.
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Hot Move:Tired>sc
c Thick Grass by a Road
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Hot Move:Tired>ca
40/303 hits, 52/99 mana, and 33/129 moves.

o. cRW HP:Bad Mana:Hot Move:Tired>c n 'armour'
You start to concentrate...

ccs
A blue transparent wall slowly appears around you. [Armour: up]

o. cRW HP:Bad Mana:Cold Move:Tired>n c n 'cure serious'
You start to concentrate...

norm
 
# SPELL SPEED is now set to: norm
 
e
You begin to see scars fade away and a feeling of health comes over you.
An orkish warg-rider has arrived from the east riding a hungry warg.

o. cRW HP:Bad Mana:Icy Move:Tired>
A Grassy Field
A warg-rider of the Ohurk-Uai is here, grunting at you.
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Icy Move:Tired>n
n
Mixed Flower Field
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Icy Move:Tired>n
A Flower Field
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Icy Move:Tired>kk  Trail at Mixed Fields
Exits: =north=, east, south, =west=.

o+ cRW HP:Bad Mana:Icy Move:Tired>kk
[kill 1.*dwarf*]
----- WRONG TARGET -----

o+ cRW HP:Bad Mana:Icy Move:Tired>sc
e
64/303 hits, 8/99 mana, and 32/129 moves.

o+ cRW HP:Bad Mana:Icy Move:Tired>m A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Icy Move:Tired>ma
n
cha mood aggr
Ok.

o. cRW HP:Bad Mana:Icy Move:Tired>
Bend in the Trail
A restless rabbit bounces around.
A restless rabbit bounces around.
Exits: =north=, east, south, =west=.

You feel weaker. [Strength: DOWN]

###
### Goddamnit. I don't have mana to spare for that atm.
### Its darkness though, so my ob won't suck THAT badly. Just -5 or so.
###

o+ cRW HP:Bad Mana:Icy Move:Tired>s
A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Icy Move:Tired>sc

Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.

o. cRW HP:Bad Mana:Icy Move:Tired>62/303 hits, 8/99 mana, and 31/129 moves.

o. cRW HP:Bad Mana:Icy Move:Tired>s
tr  Burnt Field
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Icy Move:Tired>track mule
You carefully examine the ground around you, looking for tracks...

You see some tracks of a mountain mule leading <<< WEST <<<, done less than 1 hour ago.

o. cRW HP:Bad Mana:Icy Move:Tired>w
A Flower Field
Exits: north, east, south, west.

You see some tracks of a mountain mule leading ^^^ NORTH ^^^, done less than 1 hour ago.

o. cRW HP:Bad Mana:Icy Move:Tired>ma

*Rynk the Dwarf* has arrived from the east riding a mountain mule.

!. cRW HP:Bad Mana:Icy Move:Tired>n cha mood aggr
Ok.

!. cRW HP:Bad Mana:Icy Move:Tired>n
Trail at Mixed Fields
Exits: =north=, east, south, =west=.

kk
[kill 1.*dwarf*]
kk
[kill 1.*dwarf*]
*Rynk the Dwarf* has arrived from the south riding a mountain mule.
You see some tracks of a mountain mule leading >>> EAST >>>, done less than 1 hour ago.

!+ cRW HP:Bad Mana:Icy Move:Slow>k You pound *Rynk the Dwarf*'s right arm extremely hard and shatter it.

!+ cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>k
You're already fighting!

!+ cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>Hit whom?

!+ cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>f
You stop tracking your victim.
You FLEE >>> EAST >>>.
A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Icy Move:Slow>s
s
Burnt Field
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Icy Move:Slow>ma  Burnt Field
Exits: north, south, west.

o. cRW HP:Bad Mana:Icy Move:Slow>ma
sta   cha mood aggr
Ok.

o. cRW HP:Bad Mana:Icy Move:Slow>stat
OB: 115%, DB: 38%, PB: 32%, Armour: 73%. Wimpy: 0. Mood: aggressive.
Needed: 822,679 xp, 0 tp. Gold: 10. Alert: normal.
#changed alias: tnl=emote needs 822,679 xp and 0 tp to next level.
Affected by:
Armour: up   Shield: up   Str: DOWN   Bless: DOWN
Shroud: DOWN   Detect: up   BOB: DOWN   SANC: DOWN
- novoid
- noquit
- a deep wound at the body (clean)
- armour [22 sec]
- a light wound at the left foot (clean)
- a light wound at the left leg (clean)
- panic
- shield [14 min 8 sec]

o. cRW HP:Bad Mana:Icy Move:Slow>norm
 
# SPELL SPEED is now set to: norm
 
o. cRW HP:Bad Mana:Icy Move:Slow>n
n
Burnt Field
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Icy Move:Slow>w
A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

!. cRW HP:Bad Mana:Icy Move:Slow>k *Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

kk
[kill 1.*dwarf*]
Trail at Mixed Fields
Exits: =north=, east, south, =west=.

o+ cRW HP:Bad Mana:Icy Move:Slow>----- WRONG TARGET -----

o+ cRW HP:Bad Mana:Icy Move:Slow>e
kk
[kill 1.*dwarf*]
A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Icy Move:Slow>----- WRONG TARGET -----

o. cRW HP:Bad Mana:Icy Move:Slow>s 
*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!. cRW HP:Bad Mana:Icy Move:Slow>s
k 
*Rynk the Dwarf* pounds your head extremely hard and shatters it.
You are wracked with overwhelming PAIN!

!. cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>kk
[kill 1.*dwarf*]
No way! You are fighting for your life!

!. cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>
You're already fighting!
You pound *Rynk the Dwarf*'s head very hard and shatter it.

!. cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>l

*Rynk the Dwarf* STARTS TO FLEE .

*Rynk the Dwarf* LEAVES >>> EAST >>> riding a mountain mule.

o. cRW HP:Bad Mana:Icy Move:Slow>
A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])

o. cRW HP:Bad Mana:Icy Move:Slow>f e
kk
[kill 1.*dwarf*]
Grassy Plains
A buck runs swiftly from place to place, looking about warily as it grazes.
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Icy Move:Slow>----- WRONG TARGET -----

o. cRW HP:Bad Mana:Icy Move:Slow>sc
39/303 hits, 9/99 mana, and 21/129 moves.

o. cRW HP:Bad Mana:Icy Move:Slow>w 
A swift buck LEAVES vvv SOUTH vvv.

o. cRW HP:Bad Mana:Icy Move:Slow>w
A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Icy Move:Slow>s
s Burnt Field
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Cold Move:Slow>sc
40/303 hits, 10/99 mana, and 20/129 moves.

o. cRW HP:Bad Mana:Cold Move:Slow>n
s A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Cold Move:Slow>s norm
 
# SPELL SPEED is now set to: norm
 
o. cRW HP:Bad Mana:Cold Move:Slow>e
Grassy Plains
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Cold Move:Slow>track mule
You carefully examine the ground around you, looking for tracks...


w
You stop searching.

o. cRW HP:Bad Mana:Cold Move:Slow>p A Supplementary Pasture
A tall plant with a perfectly smooth stem gracefully marks the landscape. (Hemlock [drake-slumber, hemlock])
Exits: north, east, south, west.

####
#### Major fuckup in 3...2...1...
####

o. cRW HP:Bad Mana:Cold Move:Slow>pipe
[get pipe all]
[wie pipe]
[rest]
[smoke]
[stand]
[wie sword]
[put pipe 1.sable]
You can't find a pipe in any container.

o. cRW HP:Bad Mana:Cold Move:Slow>
You stop using an ornate, steel-shafted warhammer.
You hold a wooden pipe.

o. cRW HP:Bad Mana:Cold Move:Slow>
You sit down and rest your tired bones.

o. cRW HP:Bad Mana:Cold Move:Slow>Aahhh. Good Old Toby's!
You feel focused.

o. cRW HP:Bad Mana:Cold Move:Slow>
You stop resting, and stand up.

o. cRW HP:Bad Mana:Cold Move:Slow>
You don't have a sword.                <---- No shit sherlock, I'm wielding hammer!

o. cRW HP:Bad Mana:Cold Move:Slow>s You don't have a pipe.
*Rynk the Dwarf* has arrived from the east riding a mountain mule.

!. cRW HP:Bad Mana:Cold Move:Slow>s

*Rynk the Dwarf* strongly pounds your right arm and shatters it.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!

!. cRW HP:Bad Mana:Cold Move:Slow *Rynk the Dwarf*:Bad>No way! You are fighting for your life!

!. cRW HP:Bad Mana:Cold Move:Slow *Rynk the Dwarf*:Bad>
*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o. cRW HP:Bad Mana:Cold Move:Slow>s
kk
[kill 1.*dwarf*]
Burnt Field
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

*Rynk the Dwarf* LEAVES >>> EAST >>> riding a mountain mule.

o. cRW HP:Bad Mana:Cold Move:Slow>----- WRONG TARGET -----

o. cRW HP:Bad Mana:Cold Move:Slow>e
kk
[kill 1.*dwarf*]
Grassy Plains
A buck runs swiftly from place to place, looking about warily as it grazes.
A buck runs swiftly from place to place, looking about warily as it grazes.
Exits: north, east, west, down.

o. cRW HP:Bad Mana:Cold Move:Slow>----- WRONG TARGET -----

o. cRW HP:Bad Mana:Cold Move:Slow>w
s Burnt Field
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Cold Move:Slow>s
s Burnt Field
A hungry warg stands here, sniffing around for flesh.
Exits: north, south, west.

o. cRW HP:Bad Mana:Cold Move:Slow>s
s Scorched Earth
The burnt and blackened skeletal remains of a human are here.
Exits: north, south, west, down.

o. cRW HP:Bad Mana:Cold Move:Slow>sc
32/303 hits, 22/99 mana, and 18/129 moves.

o. cRW HP:Bad Mana:Cold Move:Slow>w
A Grassy Field
A warg-rider of the Ohurk-Uai is here, grunting at you.
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Cold Move:Slow>ccs
c n 'cure serious'
You start to concentrate...

e
You begin to see scars fade away and a feeling of health comes over you.

o. cRW HP:Bad Mana:Icy Move:Slow>
Scorched Earth
The burnt and blackened skeletal remains of a human are here.
Exits: north, south, west, down.

o. cRW HP:Bad Mana:Icy Move:Slow>norm
 
# SPELL SPEED is now set to: norm
 
o. cRW HP:Bad Mana:Icy Move:Slow>sc
r
53/303 hits, 8/99 mana, and 18/129 moves.

o. cRW HP:Bad Mana:Icy Move:Slow>
You sit down and rest your tired bones.

o. cRW HP:Bad Mana:Icy Move:Slow>sc
st  53/303 hits, 8/99 mana, and 19/129 moves.

o. cRW HP:Bad Mana:Icy Move:Slow>sta
You stop resting, and stand up.

o. cRW HP:Bad Mana:Icy Move:Slow>n
n Burnt Field
A hungry warg stands here, sniffing around for flesh.
Exits: north, south, west.

o. cRW HP:Bad Mana:Icy Move:Slow>n
Burnt Field
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Icy Move:Slow>track mule
You carefully examine the ground around you, looking for tracks...

*Rynk the Dwarf* has arrived from the north riding a mountain mule.


You see some tracks of a mountain mule leading vvv SOUTH vvv, done less than 1 hour ago.

!. cRW HP:Bad Mana:Icy Move:Slow>k *Rynk the Dwarf* strongly pounds your body.
You are wracked with overwhelming PAIN!

!. cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>kk
[kill 1.*dwarf*]
You're already fighting!

!. cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>l

*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o. cRW HP:Bad Mana:Icy Move:Slow>
Burnt Field

o. cRW HP:Bad Mana:Icy Move:Slow>s
kk
[kill 1.*dwarf*]
Burnt Field
A hungry warg stands here, sniffing around for flesh.
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, south, west.
Aha, you have found your victim!

!. cRW HP:Bad Mana:Icy Move:Slow>
You approach *Rynk the Dwarf*, trying to hit him.

!. cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>
*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o. cRW HP:Bad Mana:Icy Move:Slow>s
k 
*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!. cRW HP:Bad Mana:Icy Move:Slow>kk
[kill 1.*dwarf*]
*Rynk the Dwarf* quickly approaches, trying to pound you.
No way! You are fighting for your life!

!. cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>
You're already fighting!

!. cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>l
Burnt Field
A hungry warg stands here, sniffing around for flesh.
*Rynk the Dwarf* is here, riding a mountain mule, fighting YOU.

!. cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>f
You FLEE vvv SOUTH vvv.
Scorched Earth
The burnt and blackened skeletal remains of a human are here.
Exits: north, south, west, down.

o. cRW HP:Bad Mana:Icy Move:Slow>
Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.
You are wracked with overwhelming PAIN!

o. cRW HP:Bad Mana:Icy Move:Slow>n
k 
*Rynk the Dwarf* has arrived from the north riding a mountain mule.

!. cRW HP:Bad Mana:Icy Move:Slow>kk
[kill 1.*dwarf*]
*Rynk the Dwarf* pounds your left leg.
You are wracked with overwhelming PAIN!
No way! You are fighting for your life!

!. cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>
You're already fighting!

!. cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>l
Scorched Earth
The burnt and blackened skeletal remains of a human are here.
*Rynk the Dwarf* is here, riding a mountain mule, fighting YOU.
*Rynk the Dwarf* STARTS TO FLEE .

!. cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>
*Rynk the Dwarf* --FAILS A FLEE--.

!. cRW HP:Bad Mana:Icy Move:Slow *Rynk the Dwarf*:Bad>
*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o. cRW HP:Bad Mana:Icy Move:Slow>s
kk
[kill 1.*dwarf*]
*Rynk the Dwarf* has arrived from the south riding a mountain mule.
Insignificant Ruin
Exits: north, west, down.

o. cRW HP:Bad Mana:Icy Move:Slow>----- WRONG TARGET -----

o. cRW HP:Bad Mana:Icy Move:Slow>n
kk
[kill 1.*dwarf*]
Scorched Earth
The burnt and blackened skeletal remains of a human are here.
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, south, west, down.

!. cRW HP:Bad Mana:Icy Move:Slow>
*Rynk the Dwarf* LEAVES ^^^ NORTH ^^^ riding a mountain mule.
----- WRONG TARGET -----

o. cRW HP:Bad Mana:Icy Move:Weak>n

*Rynk the Dwarf* has arrived from the north riding a mountain mule.

!. cRW HP:Bad Mana:Icy Move:Slow>kk
[kill 1.*dwarf*]
Burnt Field
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
Exits: north, south, west.

o. cRW HP:Bad Mana:Icy Move:Weak>----- WRONG TARGET -----

o. cRW HP:Bad Mana:Icy Move:Weak>s
kk
[kill 1.*dwarf*]
Scorched Earth
The burnt and blackened skeletal remains of a human are here.
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, south, west, down.

!. cRW HP:Bad Mana:Icy Move:Weak>
Your attempt to hit *Rynk the Dwarf* fails.

!. cRW HP:Bad Mana:Icy Move:Weak *Rynk the Dwarf*:Bad>
*Rynk the Dwarf* strongly pounds your body and shatters it.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!

!. cRW HP:Awful Mana:Icy Move:Weak *Rynk the Dwarf*:Bad>f

*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES ^^^ NORTH ^^^ riding a mountain mule.

o. cRW HP:Awful Mana:Icy Move:Weak>w
w You FLEE vvv SOUTH vvv.
Insignificant Ruin
Exits: north, west, down.

o. cRW HP:Awful Mana:Icy Move:Weak>w
d A Fertile Field
A warg-rider of the Ohurk-Uai is here, grunting at you.
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Weak>dh
s
Grassland
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Weak>draw cweapon
You remove a wooden pipe.
You skillfully wield an ornate, steel-shafted warhammer, looking very evil-minded.
You are too weak to use this warhammer effectively.


####
#### Eheh. No comment :) Haven't configured completely from Mhog-setup
####


o. cRW HP:Awful Mana:Icy Move:Weak>s
Flowing Grass
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Weak>s
Flowing Grass
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Weak>mw
w
Grassy Plains
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Weak>s cha mood wimpy
Ok.

o. cRW HP:Awful Mana:Icy Move:Weak>s
Plains beside the Trail
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Weak>
Plains beside the Trail
Exits: north, east, south, west.
Large clouds assemble in the sky above, covering the flat terrain with odd shadows.

o.~ cRW HP:Awful Mana:Icy Move:Weak>s
s
You can't go into deep water!

o.~ cRW HP:Awful Mana:Icy Move:Weak>
You can't go into deep water!

o.~ cRW HP:Awful Mana:Icy Move:Weak>w
s
An Old Trail
Exits: north, east, south, west.

o.~ cRW HP:Awful Mana:Icy Move:Weak>s
s
An Old Stone Bridge
A snake slithers towards you.
Exits: north, south.

o.~ cRW HP:Awful Mana:Icy Move:Weak>s
Path in the Bushes
Exits: north, south, west.

o:~ cRW HP:Awful Mana:Icy Move:Weak>
A Path through the Bushes
Exits: north, (east), south.

o:~ cRW HP:Awful Mana:Icy Move:Fainting>e
An Obscured Trail
A very strong, orkish patrol-leader is looking for enemies here.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
A very strong, orkish patrol-leader is looking for enemies here.
An orkish warg-rider is here, riding a hungry warg.
An orkish warg-rider is here, riding a hungry warg.
Exits: north.
You smell blood.

o:~ cRW HP:Awful Mana:Icy Move:Fainting>c Alas, you cannot go that way...

o:~ cRW HP:Awful Mana:Icy Move:Fainting>ca  otb
w
ct  open thornbushes
Ok.

o:~ cRW HP:Awful Mana:Icy Move:Fainting>ctb
An Old Trail
A beautiful and docile horse is standing here.
Exits: (east), south, west.
You smell blood.

o:~ cRW HP:Awful Mana:Icy Move:Fainting>close thornbushes
Ok.

o:~ cRW HP:Awful Mana:Icy Move:Fainting>sc
27/303 hits, 9/99 mana, and 4/129 moves.

o:~ cRW HP:Awful Mana:Icy Move:Fainting>sc
28/303 hits, 10/99 mana, and 5/129 moves.

o:~ cRW HP:Awful Mana:Cold Move:Weak>otb
e
c open thornbushes
Ok.

o:~ cRW HP:Awful Mana:Cold Move:Weak>ctb
An Obscured Trail
A very strong, orkish patrol-leader is looking for enemies here.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
A very strong, orkish patrol-leader is looking for enemies here.
An orkish warg-rider is here, riding a hungry warg.
An orkish warg-rider is here, riding a hungry warg.
Exits: north, (west).
You smell blood.

o:~ cRW HP:Awful Mana:Cold Move:Fainting>close thornbushes
Ok.

o:~ cRW HP:Awful Mana:Cold Move:Fainting>mw
sc
cha mood wimpy
Ok.

o:~ cRW HP:Awful Mana:Cold Move:Weak>28/303 hits, 10/99 mana, and 5/129 moves.


o:~ cRW HP:Awful Mana:Cold Move:Weak>sc
29/303 hits, 11/99 mana, and 7/129 moves.

o:~ cRW HP:Awful Mana:Cold Move:Weak>mw
cha mood wimpy
Ok.

o:~ cRW HP:Awful Mana:Cold Move:Weak>sc
i
29/303 hits, 11/99 mana, and 7/129 moves.

o:~ cRW HP:Awful Mana:Cold Move:Weak>
You are carrying:
a wooden pipe
an amethyst
a large sack

o:~ cRW HP:Awful Mana:Cold Move:Weak>l
An Obscured Trail
A very strong, orkish patrol-leader is looking for enemies here.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
A very strong, orkish patrol-leader is looking for enemies here.
An orkish warg-rider is here, riding a hungry warg.
An orkish warg-rider is here, riding a hungry warg.

o:~ cRW HP:Awful Mana:Cold Move:Weak>sc

o:~ cRW HP:Awful Mana:Cold Move:Weak>30/303 hits, 12/99 mana, and 8/129 moves.

o:~ cRW HP:Awful Mana:Cold Move:Weak>where
Players in your zone
--------------------
Nhorhash             - An Obscured Trail

o:~ cRW HP:Bad Mana:Cold Move:Weak>sc
r 31/303 hits, 13/99 mana, and 9/129 moves.

o:~ cRW HP:Bad Mana:Cold Move:Weak>reply nod
[tell Lotten nod]
l
Ok.

o:~ cRW HP:Bad Mana:Cold Move:Weak>
An Obscured Trail
A very strong, orkish patrol-leader is looking for enemies here.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
A very strong, orkish patrol-leader is looking for enemies here.
An orkish warg-rider is here, riding a hungry warg.
An orkish warg-rider is here, riding a hungry warg.

o:~ cRW HP:Bad Mana:Cold Move:Weak>sc
31/303 hits, 13/99 mana, and 10/129 moves.

o:~ cRW HP:Bad Mana:Cold Move:Weak>sc
32/303 hits, 13/99 mana, and 11/129 moves.

o:~ cRW HP:Bad Mana:Cold Move:Weak>s 
Lotten tells you ':('
#changed alias: reply=tell Lotten $0

o:~ cRW HP:Bad Mana:Cold Move:Weak>sc
32/303 hits, 14/99 mana, and 11/129 moves.

o:~ cRW HP:Bad Mana:Cold Move:Weak>sc
32/303 hits, 14/99 mana, and 12/129 moves.

o:~ cRW HP:Bad Mana:Cold Move:Weak>sc
32/303 hits, 14/99 mana, and 12/129 moves.

o:~ cRW HP:Bad Mana:Cold Move:Weak>sc
33/303 hits, 14/99 mana, and 12/129 moves.

o:~ cRW HP:Bad Mana:Cold Move:Weak>sc
33/303 hits, 15/99 mana, and 13/129 moves.

#####
##### Snip...he ran off to regen, I took advantage of the same thing.
#####

o:~ cRW HP:Bad Mana:Cold>dwarf
 
# Target is now set to: *dwarf*
 
o:~ cRW HP:Bad Mana:Cold>n
k Path in the Bushes
Exits: north, south, west.

o:~ cRW HP:Bad Mana:Cold>kk
[kill 1.*dwarf*]

An orkish patrol-leader has arrived from the south.
An orkish warg-rider has arrived from the south riding a hungry warg.
An orkish warg-rider has arrived from the south riding a hungry warg.

o:~ cRW HP:Bad Mana:Cold>n
----- WRONG TARGET -----

o:~ cRW HP:Bad Mana:Cold>
An Old Stone Bridge
A snake slithers towards you.
Exits: north, south.

o.~ cRW HP:Bad Mana:Cold>kk
[kill 1.*dwarf*]
n
----- WRONG TARGET -----

o.~ cRW HP:Bad Mana:Cold>kk
[kill 1.*dwarf*]
An Old Trail
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

!.~ cRW HP:Bad Mana:Cold>
You pound *Rynk the Dwarf*'s right arm extremely hard.
*Rynk the Dwarf* strongly pounds your left hand.

!.~ cRW HP:Bad Mana:Cold *Rynk the Dwarf*:Bad>f

*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES <<< WEST <<< riding a mountain mule.

o.~ cRW HP:Bad Mana:Cold>
You FLEE <<< WEST <<<.
Overlooking a River
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, west, down.

!.~ cRW HP:Bad Mana:Cold>m 
*Rynk the Dwarf* LEAVES ^^^ NORTH ^^^ riding a mountain mule.

o.~ cRW HP:Bad Mana:Cold>ma
cha mood aggr
Ok.

o.~ cRW HP:Bad Mana:Cold>n
kk  Bush Covered Plain
A large beautiful rose bush is blooming here. (Rose bush)
A tall stag is here, grazing peacefully.
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.
The clouds begin to disappear.

!. cRW HP:Bad Mana:Cold>kk
[kill 1.*dwarf*]
You approach *Rynk the Dwarf*, trying to pound him.

!. cRW HP:Bad Mana:Cold *Rynk the Dwarf*:Bad>
You pound *Rynk the Dwarf*'s left leg extremely hard and shatter it.

!. cRW HP:Bad Mana:Cold *Rynk the Dwarf*:Bad>f
You FLEE <<< WEST <<<.
Clifftop
Exits: north, east, down.

o. cRW HP:Bad Mana:Cold Move:Tired>e
kk
[kill 1.*dwarf*]
Bush Covered Plain
A large beautiful rose bush is blooming here. (Rose bush)
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Cold Move:Tired>----- WRONG TARGET -----

o. cRW HP:Bad Mana:Cold Move:Tired>e
Ancient Road
Exits: =north=, east, south, west.

o+ cRW HP:Bad Mana:Cold Move:Tired>sc
66/314 hits, 17/99 mana, and 47/131 moves.

o+ cRW HP:Bad Mana:Cold Move:Tired>norm
 
# SPELL SPEED is now set to: norm
 
o+ cRW HP:Bad Mana:Cold Move:Tired>w
Bush Covered Plain
A large beautiful rose bush is blooming here. (Rose bush)
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Cold Move:Tired>s

*Rynk the Dwarf* has arrived from the west riding a mountain mule.

!. cRW HP:Bad Mana:Cold Move:Tired>
Overlooking a River
Exits: north, east, west, down.
Long, thin clouds are gathering in the sky across the plain.

o.~ cRW HP:Bad Mana:Cold Move:Tired>n
kk
[kill 1.*dwarf*]
Bush Covered Plain
A large beautiful rose bush is blooming here. (Rose bush)
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.
The clouds begin to disappear.
--------------- ARMOUR DOWN ---------------
*Rynk the Dwarf* pounds your body hard and shatters it.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!

!. cRW HP:Bad Mana:Cold Move:Tired *Rynk the Dwarf*:Bad>
You're already fighting!
You pound *Rynk the Dwarf*'s head very hard and shatter it.

!. cRW HP:Bad Mana:Cold Move:Tired *Rynk the Dwarf*:Bad>f

*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES ^^^ NORTH ^^^ riding a mountain mule.

o. cRW HP:Bad Mana:Cold Move:Tired>e
You FLEE >>> EAST >>>.
Ancient Road
Exits: =north=, east, south, west.

o+ cRW HP:Bad Mana:Cold Move:Tired>
Plains beside the Trail
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Cold Move:Tired>sc
54/293 hits, 18/99 mana, and 46/128 moves.

o. cRW HP:Bad Mana:Cold Move:Tired>quick
 
# SPELL SPEED is now set to: quick
 
o. cRW HP:Bad Mana:Cold Move:Tired>w
Ancient Road
Exits: =north=, east, south, west.

o+ cRW HP:Bad Mana:Cold Move:Tired>sg
[cast quick 'shocking grasp' 1.*dwarf*]
n
Nobody here by that name.

o+ cRW HP:Bad Mana:Cold Move:Tired>
Bend in the Ancient Road
Exits: north, =east=, =south=, west.

o+ cRW HP:Bad Mana:Cold Move:Tired>w
sg  Bush Covered Plain
A large beautiful rose bush is blooming here. (Rose bush)
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Cold Move:Tired>sg
[cast quick 'shocking grasp' 1.*dwarf*]
Nobody here by that name.

o. cRW HP:Bad Mana:Cold Move:Tired>s
Bush Covered Plain
A large beautiful rose bush is blooming here. (Rose bush)
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Cold Move:Tired>kk
[kill 1.*dwarf*]
----- WRONG TARGET -----

o. cRW HP:Bad Mana:Cold Move:Tired>sc
55/293 hits, 17/99 mana, and 44/128 moves.

o. cRW HP:Bad Mana:Cold Move:Tired>e
t Ancient Road
Exits: =north=, east, south, west.

o+ cRW HP:Bad Mana:Cold Move:Tired>track mule
You carefully examine the ground around you, looking for tracks...

You see some tracks of a mountain mule leading vvv SOUTH vvv, done less than 1 hour ago.

o+ cRW HP:Bad Mana:Cold Move:Tired>s
kk
[kill 1.*dwarf*]
An Old Trail
Exits: north, east, south, west.
Long, thin clouds are gathering in the sky across the plain.

trac    You see some tracks of a mountain mule leading <<< WEST <<<, done less than 1 hour ago.

o.~ cRW HP:Bad Mana:Cold Move:Tired>track
----- WRONG TARGET -----

o.~ cRW HP:Bad Mana:Cold Move:Tired>
You stop tracking your victim.

o.~ cRW HP:Bad Mana:Cold Move:Tired>w

*Rynk the Dwarf* has arrived from the north riding a mountain mule.

!.~ cRW HP:Bad Mana:Cold Move:Tired>kk
[kill 1.*dwarf*]
Overlooking a River
Exits: north, east, west, down.

o.~ cRW HP:Bad Mana:Cold Move:Tired>----- WRONG TARGET -----

o.~ cRW HP:Bad Mana:Cold Move:Tired>e
kk
[kill 1.*dwarf*]
An Old Trail
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

!.~ cRW HP:Bad Mana:Cold Move:Tired>
You lightly pound *Rynk the Dwarf*'s body and tickle it.

!.~ cRW HP:Bad Mana:Cold Move:Tired *Rynk the Dwarf*:Bad>f
You FLEE ^^^ NORTH ^^^.
Ancient Road
Exits: =north=, east, south, west.
The clouds begin to disappear.

o+ cRW HP:Bad Mana:Cold Move:Tired>n
Bend in the Ancient Road
Exits: north, =east=, =south=, west.

o+ cRW HP:Bad Mana:Cold Move:Tired>sc
57/293 hits, 19/99 mana, and 38/128 moves.

o+ cRW HP:Bad Mana:Cold Move:Tired>s

*Rynk the Dwarf* has arrived from the east riding a mountain mule.

!+ cRW HP:Bad Mana:Cold Move:Tired>s
Ancient Road
Exits: =north=, east, south, west.

o+ cRW HP:Bad Mana:Cold Move:Tired>
An Old Trail
Exits: north, east, south, west.
Long, thin clouds are gathering in the sky across the plain.

o.~ cRW HP:Bad Mana:Cold Move:Tired>n
kk  Ancient Road
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: =north=, east, south, west.
The clouds begin to disappear.
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o+ cRW HP:Bad Mana:Cold Move:Tired>kk
[kill 1.*dwarf*]
----- WRONG TARGET -----

o+ cRW HP:Bad Mana:Cold Move:Tired>s
kk  An Old Trail
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.
Long, thin clouds are gathering in the sky across the plain.
*Rynk the Dwarf* pounds your left foot extremely hard and shatters it.
You are wracked with overwhelming PAIN!

!.~ cRW HP:Awful Mana:Cold Move:Tired *Rynk the Dwarf*:Bad>kk
[kill 1.*dwarf*]
You're already fighting!

!.~ cRW HP:Awful Mana:Cold Move:Tired *Rynk the Dwarf*:Bad>
You pound *Rynk the Dwarf*'s right foot extremely hard and shatter it.

!.~ cRW HP:Awful Mana:Cold Move:Tired *Rynk the Dwarf*:Awful>f

*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES <<< WEST <<< riding a mountain mule.

o.~ cRW HP:Awful Mana:Cold Move:Tired>n You FLEE ^^^ NORTH ^^^.
Ancient Road
Exits: =north=, east, south, west.
The clouds begin to disappear.

o+ cRW HP:Awful Mana:Cold Move:Tired>n
Bend in the Ancient Road
Exits: north, =east=, =south=, west.

o+ cRW HP:Awful Mana:Cold Move:Tired>sc
24/293 hits, 19/99 mana, and 34/128 moves.

o+ cRW HP:Awful Mana:Cold Move:Tired>e
A Bend in the Road
Exits: =north=, east, south, =west=.

o+ cRW HP:Awful Mana:Cold Move:Tired>w
s
Bend in the Ancient Road
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, =east=, =south=, west.

*Rynk the Dwarf* LEAVES >>> EAST >>> riding a mountain mule.

o+ cRW HP:Awful Mana:Cold Move:Tired>
Ancient Road
Exits: =north=, east, south, west.

o+ cRW HP:Awful Mana:Cold Move:Tired>n
e
Bend in the Ancient Road
Exits: north, =east=, =south=, west.

o+ cRW HP:Awful Mana:Cold Move:Tired>sg
[cast quick 'shocking grasp' 1.*dwarf*]
A Bend in the Road
Exits: =north=, east, south, =west=.

o+ cRW HP:Awful Mana:Cold Move:Tired>Nobody here by that name.

o+ cRW HP:Awful Mana:Cold Move:Tired>s
sg
[cast quick 'shocking grasp' 1.*dwarf*]
Plains beside the Trail
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Cold Move:Tired>Nobody here by that name.

o. cRW HP:Awful Mana:Cold Move:Tired>w
s Ancient Road
Exits: =north=, east, south, west.

o+ cRW HP:Awful Mana:Cold Move:Tired>sc
24/293 hits, 17/99 mana, and 31/128 moves.

o+ cRW HP:Awful Mana:Cold Move:Tired>mw
cha mood wimpy
Ok.

o+ cRW HP:Awful Mana:Cold Move:Tired>sc
25/293 hits, 17/99 mana, and 32/128 moves.

o+ cRW HP:Awful Mana:Cold Move:Tired>ccs
c n 'cure serious'
You start to concentrate...

track mule
You begin to see scars fade away and a feeling of health comes over you.

o+ cRW HP:Bad Mana:Icy Move:Tired>
You carefully examine the ground around you, looking for tracks...
An orkish scout yells (3-4 rooms) faintly from the south 'A Dwarf is here on the Path in the Bushes!'


w
You stop searching.
*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!+ cRW HP:Bad Mana:Icy Move:Tired>s Bush Covered Plain
A large beautiful rose bush is blooming here. (Rose bush)
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Icy Move:Tired>s
Overlooking a River
Exits: north, east, west, down.
Long, thin clouds are gathering in the sky across the plain.

o.~ cRW HP:Bad Mana:Icy Move:Tired>ma
n
e
cha mood aggr
Ok.

o.~ cRW HP:Bad Mana:Icy Move:Tired>
Bush Covered Plain
A large beautiful rose bush is blooming here. (Rose bush)
Exits: north, east, south, west.
The clouds begin to disappear.

o. cRW HP:Bad Mana:Icy Move:Tired>Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.
You are wracked with overwhelming PAIN!

*Rynk the Dwarf* has arrived from the east riding a mountain mule.
Ancient Road
Exits: =north=, east, south, west.

o+ cRW HP:Bad Mana:Icy Move:Tired>
*Rynk the Dwarf* has arrived from the west riding a mountain mule.

!+ cRW HP:Bad Mana:Icy Move:Tired>
*Rynk the Dwarf* pounds your right leg extremely hard and shatters it.
You are wracked with overwhelming PAIN!

!+ cRW HP:Awful Mana:Icy Move:Tired *Rynk the Dwarf*:Awful>f
You FLEE vvv SOUTH vvv.
An Old Trail
Exits: north, east, south, west.
Large clouds assemble in the sky above, covering the flat terrain with odd shadows.

o.~ cRW HP:Awful Mana:Icy Move:Slow>e
n
Plains beside the Trail
Exits: north, east, south, west.

o.~ cRW HP:Awful Mana:Icy Move:Slow>sc  Plains beside the Trail
Exits: north, east, south, west.
The clouds begin to disappear.

o. cRW HP:Awful Mana:Icy Move:Slow>sc
20/293 hits, 3/99 mana, and 28/128 moves.

o. cRW HP:Awful Mana:Icy Move:Slow>w
kk  Ancient Road
Exits: =north=, east, south, west.

o+ cRW HP:Awful Mana:Icy Move:Slow>kk
[kill 1.*dwarf*]
s
----- WRONG TARGET -----
An orkish scout yells (3-4 rooms) faintly from the south 'A Dwarf is here on the Path in the Bushes!'

o+ cRW HP:Awful Mana:Icy Move:Slow>kk
[kill 1.*dwarf*]
An Old Trail
Exits: north, east, south, west.
Large clouds assemble in the sky above, covering the flat terrain with odd shadows.

o.~ cRW HP:Awful Mana:Icy Move:Slow>----- WRONG TARGET -----

o.~ cRW HP:Awful Mana:Icy Move:Slow>s

*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!.~ cRW HP:Awful Mana:Icy Move:Slow>kk
[kill 1.*dwarf*]
An Old Stone Bridge
Exits: north, south.

o.~ cRW HP:Awful Mana:Icy Move:Slow>----- WRONG TARGET -----

o.~ cRW HP:Awful Mana:Icy Move:Slow>n
kk  
*Rynk the Dwarf* has arrived from the north riding a mountain mule.

!.~ cRW HP:Awful Mana:Icy Move:Slow>kk
[kill 1.*dwarf*]
An Old Trail
Exits: north, east, south, west.

o.~ cRW HP:Awful Mana:Icy Move:Slow>----- WRONG TARGET -----

o.~ cRW HP:Awful Mana:Icy Move:Slow>kk
[kill 1.*dwarf*]
kk
[kill 1.*dwarf*]
----- WRONG TARGET -----

o.~ cRW HP:Awful Mana:Icy Move:Slow>k ----- WRONG TARGET -----

o.~ cRW HP:Awful Mana:Icy Move:Slow>kk
[kill 1.*dwarf*]
s *Rynk the Dwarf* has arrived from the south riding a mountain mule.
You pound *Rynk the Dwarf*'s left hand extremely hard and shatter it.

!.~ cRW HP:Awful Mana:Icy Move:Slow *Rynk the Dwarf*:Awful>s
No way! You are fighting for your life!

!.~ cRW HP:Awful Mana:Icy Move:Slow *Rynk the Dwarf*:Awful>f

*Rynk the Dwarf* pounds your left foot very hard and shatters it.
You are wracked with overwhelming PAIN!

!.~ cRW HP:Awful Mana:Icy Move:Slow *Rynk the Dwarf*:Awful>
You FLEE ^^^ NORTH ^^^.
Ancient Road
Exits: =north=, east, south, west.
The clouds begin to disappear.

o+ cRW HP:Awful Mana:Icy Move:Slow>e
e
Plains beside the Trail
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Slow>s *Rynk the Dwarf* has arrived from the south riding a mountain mule.

sc
Grassy Plains
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Slow>5/293 hits, 3/99 mana, and 16/128 moves.

o. cRW HP:Awful Mana:Icy Move:Slow>n
n
n
Flowing Grass
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Slow>n
Flowing Grass
A hungry warg stands here, sniffing around for flesh.
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

!. cRW HP:Awful Mana:Icy Move:Slow>w
Grassland
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Weak>w *Rynk the Dwarf* has arrived from the south riding a mountain mule.

w
Thick Grass by a Road
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Weak>w
Ancient Road
Exits: =north=, east, =south=.

o+ cRW HP:Awful Mana:Icy Move:Weak>s
Alas, you cannot go that way...

o+ cRW HP:Awful Mana:Icy Move:Weak>Alas, you cannot go that way...

o+ cRW HP:Awful Mana:Icy Move:Weak>s
Ancient Road
Exits: =north=, east, =south=, west.

o+ cRW HP:Awful Mana:Icy Move:Weak>s
s Ancient Road
Exits: =north=, east, =south=, west.

o+ cRW HP:Awful Mana:Icy Move:Weak>s
A Bend in the Road
Exits: =north=, east, south, =west=.

o+ cRW HP:Awful Mana:Icy Move:Weak>e
e
Plains beside the Trail
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Weak>
Grassy Plains
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Weak>e A Golden Field
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Weak>e
s
Oops! You cannot go there riding!

o. cRW HP:Awful Mana:Icy Move:Weak>s
The Grassy Plains
Exits: north, east, south, west.
Large clouds assemble in the sky above, covering the flat terrain with odd shadows.

o.~ cRW HP:Awful Mana:Icy Move:Weak>
Grasslands
Exits: north, east, south, west.

o.~ cRW HP:Awful Mana:Icy Move:Weak>sc
6/293 hits, 4/99 mana, and 8/128 moves.

o.~ cRW HP:Awful Mana:Icy Move:Weak>stat
OB: 105%, DB: 38%, PB: 32%, Armour: 61%. Wimpy: 0. Mood: aggressive.
Needed: 822,679 xp, 0 tp. Gold: 10. Alert: normal.
#changed alias: tnl=emote needs 822,679 xp and 0 tp to next level.
Affected by:
Armour: DOWN   Shield: up   Str: DOWN   Bless: DOWN
Shroud: DOWN   Detect: up   BOB: DOWN   SANC: DOWN
- a light wound at the left leg (poorly bound)
- novoid
- noquit
- panic
- a serious wound at the body (clean)
- a light wound at the left foot (poorly bound)
- shield [19 min 18 sec]

o.~ cRW HP:Awful Mana:Icy Move:Weak>sc
ba  6/293 hits, 4/99 mana, and 9/128 moves.

o.~ cRW HP:Awful Mana:Icy Move:Weak>band
You try to bind your wounds.


e o.~ cRW HP:Awful Mana:Icy Move:Weak>e
e
The passage up the hill makes you breathe harder.
A Hill by the River
Exits: north, east, south, west.

o(~ cRW HP:Awful Mana:Icy Move:Weak>
A Sunken Trail
A swallow flies high above the ground.
A small leech is here, floating in the water.
A swarm of mosquitoes is here, humming around you.
Exits: north, east, south, west.

o%~ cRW HP:Awful Mana:Icy Move:Weak>sc
6/293 hits, 4/99 mana, and 7/128 moves.

o%~ cRW HP:Awful Mana:Icy Move:Weak>s
A Shallow and Marshy Part of the River
A swarm of midges is here, humming around you.
Exits: north, east, south, west.

o%~ cRW HP:Awful Mana:Icy Move:Weak>sc  band
You try to bind your wounds.

Your wound is now poorly bound.

o%~ cRW HP:Awful Mana:Icy Move:Weak>sc
9/293 hits, 7/99 mana, and 11/128 moves.

o%~ cRW HP:Awful Mana:Icy Move:Weak>s
An Ancient Trail in the Plains
Exits: north, east, south, west.

o.~ cRW HP:Awful Mana:Icy Move:Weak>w
Old Fields
Exits: north, east, south, west.

o.~ cRW HP:Awful Mana:Icy Move:Weak>w
Plains by an Ancient Stone Wall
Exits: north, east, south.

o.~ cRW HP:Awful Mana:Icy Move:Weak>r
s You sit down and rest your tired bones.

o.~ cRW HP:Awful Mana:Icy Move:Weak>sc
10/293 hits, 8/99 mana, and 10/128 moves.

o.~ cRW HP:Awful Mana:Icy Move:Weak>sc
i 10/293 hits, 8/99 mana, and 10/128 moves.

o.~ cRW HP:Awful Mana:Icy Move:Weak>

o.~ cRW HP:Awful Mana:Icy Move:Weak>sc
11/293 hits, 9/99 mana, and 12/128 moves.

o.~ cRW HP:Awful Mana:Icy Move:Weak>sc
11/293 hits, 10/99 mana, and 12/128 moves.

o.~ cRW HP:Awful Mana:Cold Move:Weak>sc
12/293 hits, 10/99 mana, and 13/128 moves.

o.~ cRW HP:Awful Mana:Cold Move:Weak>sc
12/293 hits, 10/99 mana, and 13/128 moves.

o.~ cRW HP:Awful Mana:Cold Move:Weak>sc
st  12/293 hits, 10/99 mana, and 13/128 moves.

o.~ cRW HP:Awful Mana:Cold Move:Weak>sta
s
You stop resting, and stand up.

o.~ cRW HP:Awful Mana:Cold Move:Weak>
An Old Trail
Exits: north, east, south, west.

o.~ cRW HP:Awful Mana:Cold Move:Weak>sc
r
13/293 hits, 11/99 mana, and 13/128 moves.

o.~ cRW HP:Awful Mana:Cold Move:Weak>
You sit down and rest your tired bones.

o.~ cRW HP:Awful Mana:Cold Move:Weak>sc
13/293 hits, 11/99 mana, and 14/128 moves.

o.~ cRW HP:Awful Mana:Cold Move:Weak>sc
13/293 hits, 11/99 mana, and 14/128 moves.

o.~ cRW HP:Awful Mana:Cold Move:Weak>sc
st  13/293 hits, 11/99 mana, and 14/128 moves.

o.~ cRW HP:Awful Mana:Cold Move:Slow>sta

Shrouds of dark clouds roll in above you, blotting out the skies.

o.~ cRW HP:Awful Mana:Cold Move:Slow>s You stop resting, and stand up.

o.~ cRW HP:Awful Mana:Cold Move:Slow>s
w
w Remnants of a Farm
Exits: north, east, south, west.

o.~ cRW HP:Awful Mana:Cold Move:Weak>w
w
Oops! You cannot go there riding!

o.~ cRW HP:Awful Mana:Cold Move:Weak>Oops! You cannot go there riding!

o.~ cRW HP:Awful Mana:Cold Move:Weak>Oops! You cannot go there riding!

o.~ cRW HP:Awful Mana:Cold Move:Slow>s
e
Ruins of a Farmhouse
Exits: north, east, south, west.

o.~ cRW HP:Awful Mana:Cold Move:Weak>
An Old Vineyard
Exits: north, east, south, west.

o.~ cRW HP:Awful Mana:Cold Move:Weak>sc
14/293 hits, 12/99 mana, and 14/128 moves.

o.~ cRW HP:Awful Mana:Cold Move:Weak>e
n
Flowing Plains
Exits: north, east, south, west.

o.~ cRW HP:Awful Mana:Cold Move:Weak>r
Green Plains
Exits: north, east, south, west.

o.~ cRW HP:Awful Mana:Cold Move:Weak>s You sit down and rest your tired bones.

o.~ cRW HP:Awful Mana:Cold Move:Weak>sc
sc  15/293 hits, 13/99 mana, and 13/128 moves.

o.~ cRW HP:Awful Mana:Cold Move:Weak>sc
15/293 hits, 13/99 mana, and 13/128 moves.

o.~ cRW HP:Awful Mana:Cold Move:Weak>sc
15/303 hits, 13/99 mana, and 13/129 moves.

o.~ cRW HP:Awful Mana:Cold Move:Weak>sc
15/303 hits, 13/99 mana, and 14/129 moves.

o.~ cRW HP:Awful Mana:Cold Move:Weak>sc
15/303 hits, 13/99 mana, and 14/129 moves.

o.~ cRW HP:Awful Mana:Cold Move:Weak>sc
15/303 hits, 13/99 mana, and 15/129 moves.

o.~ cRW HP:Awful Mana:Cold Move:Slow>

o.~ cRW HP:Awful Mana:Cold Move:Slow>sc
16/303 hits, 14/99 mana, and 16/129 moves.

o.~ cRW HP:Awful Mana:Cold Move:Slow>sc
16/303 hits, 14/99 mana, and 16/129 moves.

o.~ cRW HP:Awful Mana:Cold Move:Slow>sc
17/303 hits, 15/99 mana, and 17/129 moves.

o.~ cRW HP:Awful Mana:Cold Move:Slow>sc
st  17/303 hits, 15/99 mana, and 17/129 moves.

o.~ cRW HP:Awful Mana:Cold Move:Slow>sta
cc  You stop resting, and stand up.

o.~ cRW HP:Awful Mana:Cold Move:Slow>ccs
c n 'cure serious'
You muster all of your concentration...

n
You begin to see scars fade away and a feeling of health comes over you.

o.~ cRW HP:Bad Mana:Frozen Move:Slow>
A Forgotten Trail
Exits: north, east, south, west.

o.~ cRW HP:Bad Mana:Frozen Move:Slow>sc
44/303 hits, 0/99 mana, and 18/129 moves.

o.~ cRW HP:Bad Mana:Frozen Move:Slow>ma
n
n
cha mood aggr
Ok.

o.~ cRW HP:Bad Mana:Frozen Move:Slow>
An Ancient Trail in the Plains
Exits: north, east, south, west.

o.~ cRW HP:Bad Mana:Frozen Move:Slow>
A Shallow and Marshy Part of the River
A swallow flies high above the ground.
A small leech is here, floating in the water.
Exits: north, east, south, west.

o%~ cRW HP:Bad Mana:Frozen Move:Slow>n
w
w
A Sunken Trail
A swarm of mosquitoes is here, humming around you.
A swarm of mosquitoes is here, humming around you.
Exits: north, east, south, west.

o%~ cRW HP:Bad Mana:Frozen Move:Slow>The passage up the hill makes you breathe harder.
A Hill by the River
Exits: north, east, south, west.

o(~ cRW HP:Bad Mana:Icy Move:Weak>
Grasslands
The enchanting will-of-the-wisp beckons you with a blurred light.
Exits: north, east, south, west.

o.~ cRW HP:Bad Mana:Icy Move:Weak>w
Plains at the River
Exits: north, east, south, west.

o.~ cRW HP:Bad Mana:Icy Move:Weak>kk
[kill 1.*dwarf*]
w
----- WRONG TARGET -----

o.~ cRW HP:Bad Mana:Icy Move:Weak>k You can't go into deep water!

o.~ cRW HP:Bad Mana:Icy Move:Weak>kk
[kill 1.*dwarf*]
----- WRONG TARGET -----

o.~ cRW HP:Bad Mana:Icy Move:Weak>n
w
Grassy Plains
Exits: north, east, south, west.

o.~ cRW HP:Bad Mana:Icy Move:Weak>
Plains beside the Trail
Exits: north, east, south, west.

o.~ cRW HP:Bad Mana:Icy Move:Weak>w
An Old Trail
Exits: north, east, south, west.

o.~ cRW HP:Bad Mana:Icy Move:Weak>track mule
You carefully examine the ground around you, looking for tracks...

You see some tracks of a mountain mule leading >>> EAST >>>, done less than 2 hours ago.

o.~ cRW HP:Bad Mana:Icy Move:Weak>s
An Old Stone Bridge
Exits: north, south.

r
You see some tracks of a mountain mule leading ^^^ NORTH ^^^, done less than 2 hours ago.

o.~ cRW HP:Bad Mana:Icy Move:Weak>
You sit down and rest your tired bones.

o.~ cRW HP:Bad Mana:Icy Move:Weak>sc
47/303 hits, 3/99 mana, and 10/129 moves.

o.~ cRW HP:Bad Mana:Icy Move:Weak>stat
OB: 111%, DB: -12%, PB: 32%, Armour: 61%. Wimpy: 0. Mood: aggressive.
Needed: 822,679 xp, 0 tp. Gold: 10. Alert: normal.
#changed alias: tnl=emote needs 822,679 xp and 0 tp to next level.
Affected by:
Armour: DOWN   Shield: up   Str: DOWN   Bless: DOWN
Shroud: DOWN   Detect: up   BOB: DOWN   SANC: DOWN
- a deep wound at the body (clean)
- a light wound at the left foot (poorly bound)
- a light wound at the left leg (poorly bound)
- novoid
- noquit
- panic
- shield [20 min 33 sec]

o.~ cRW HP:Bad Mana:Icy Move:Weak>ma
cha mood aggr
Ok.

o.~ cRW HP:Bad Mana:Icy Move:Weak>sc
48/303 hits, 4/99 mana, and 11/129 moves.

o.~ cRW HP:Bad Mana:Icy Move:Weak>sta
You stop resting, and stand up.

o.~ cRW HP:Bad Mana:Icy Move:Weak>sc  
You feel bolder.

o.~ cRW HP:Bad Mana:Icy Move:Weak>sc
49/303 hits, 4/99 mana, and 13/129 moves.

o.~ cRW HP:Bad Mana:Icy Move:Weak>n
An Old Trail
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.
Aha, you have found your victim!
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o.~ cRW HP:Bad Mana:Icy Move:Weak>kk
[kill 1.*dwarf*]
k ----- WRONG TARGET -----

o.~ cRW HP:Bad Mana:Icy Move:Weak>kk
[kill 1.*dwarf*]

*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!.~ cRW HP:Bad Mana:Icy Move:Weak>
*Rynk the Dwarf* pounds your right leg very hard and shatters it.
You are wracked with overwhelming PAIN!
You're already fighting!

!.~ cRW HP:Bad Mana:Icy Move:Weak *Rynk the Dwarf*:Bad>
You pound *Rynk the Dwarf*'s left arm extremely hard and shatter it.

!.~ cRW HP:Bad Mana:Icy Move:Weak *Rynk the Dwarf*:Awful>l

*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o.~ cRW HP:Bad Mana:Icy Move:Weak>
An Old Trail

o.~ cRW HP:Bad Mana:Icy Move:Weak>s

*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!.~ cRW HP:Bad Mana:Icy Move:Weak>k An Old Stone Bridge
Exits: north, south.

o.~ cRW HP:Bad Mana:Icy Move:Weak>kk
[kill 1.*dwarf*]
n
----- WRONG TARGET -----

o.~ cRW HP:Bad Mana:Icy Move:Weak>k An Old Trail
Exits: north, east, south, west.

o.~ cRW HP:Bad Mana:Icy Move:Weak>kk
[kill 1.*dwarf*]
----- WRONG TARGET -----

o.~ cRW HP:Bad Mana:Icy Move:Weak>sc
34/303 hits, 4/99 mana, and 9/129 moves.

o.~ cRW HP:Bad Mana:Icy Move:Weak>track mule
You carefully examine the ground around you, looking for tracks...

You see some tracks of a mountain mule leading ^^^ NORTH ^^^, done less than 1 hour ago.

o.~ cRW HP:Bad Mana:Icy Move:Weak>
*Rynk the Dwarf* has arrived from the north riding a mountain mule.

!.~ cRW HP:Bad Mana:Icy Move:Weak>
*Rynk the Dwarf* pounds your right leg extremely hard and shatters it.
You are wracked with overwhelming PAIN!

!.~ cRW HP:Awful Mana:Icy Move:Weak *Rynk the Dwarf*:Awful>k 
You pound *Rynk the Dwarf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!

!.~ cRW HP:Awful Mana:Icy Move:Weak *Rynk the Dwarf*:Awful>kk
[kill 1.*dwarf*]
You're already fighting!
*Rynk the Dwarf* --FAILS A FLEE--.

!.~ cRW HP:Awful Mana:Icy Move:Weak *Rynk the Dwarf*:Awful>
*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o.~ cRW HP:Awful Mana:Icy Move:Weak>
*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!.~ cRW HP:Awful Mana:Icy Move:Weak>n

*Rynk the Dwarf* LEAVES ^^^ NORTH ^^^ riding a mountain mule.

o.~ cRW HP:Awful Mana:Icy Move:Weak>
Ancient Road
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: =north=, east, south, west.
The clouds begin to disappear.
Aha, you have found your victim!

!+ cRW HP:Awful Mana:Icy Move:Weak>
*Rynk the Dwarf* LEAVES ^^^ NORTH ^^^ riding a mountain mule.

o+ cRW HP:Awful Mana:Icy Move:Weak>kk
[kill 1.*dwarf*]
n
----- WRONG TARGET -----

o+ cRW HP:Awful Mana:Icy Move:Weak>k Bend in the Ancient Road
Exits: north, =east=, =south=, west.

o+ cRW HP:Awful Mana:Icy Move:Weak>kk
[kill 1.*dwarf*]
----- WRONG TARGET -----

o+ cRW HP:Awful Mana:Icy Move:Weak>s
s
s Ancient Road
Exits: =north=, east, south, west.

o+ cRW HP:Awful Mana:Icy Move:Weak>sc
An Old Trail
Exits: north, east, south, west.
Large clouds assemble in the sky above, covering the flat terrain with odd shadows.

o.~ cRW HP:Awful Mana:Icy Move:Weak>10/303 hits, 5/99 mana, and 7/129 moves.

o.~ cRW HP:Awful Mana:Icy Move:Weak>e
Plains beside the Trail
Exits: north, east, south, west.

o.~ cRW HP:Awful Mana:Icy Move:Weak>sc  
Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.
You are wracked with overwhelming PAIN!

o.~ cRW HP:Awful Mana:Icy Move:Weak>sc
8/303 hits, 6/99 mana, and 7/129 moves.

o.~ cRW HP:Awful Mana:Icy Move:Weak>stat
e
e OB: 117%, DB: 38%, PB: 32%, Armour: 61%. Wimpy: 0. Mood: aggressive.
Needed: 822,679 xp, 0 tp. Gold: 10. Alert: normal.
#changed alias: tnl=emote needs 822,679 xp and 0 tp to next level.
Affected by:
Armour: DOWN   Shield: up   Str: DOWN   Bless: DOWN
Shroud: DOWN   Detect: up   BOB: DOWN   SANC: DOWN
- novoid
- a deep wound at the body (clean)
- a light wound at the left foot (poorly bound)
- a light wound at the left leg (poorly bound)
- noquit
- shield [20 min 57 sec]

o.~ cRW HP:Awful Mana:Icy Move:Weak>e
Grassy Plains
Exits: north, east, south, west.

o.~ cRW HP:Awful Mana:Icy Move:Weak>band
The Grassy Plains
Exits: north, east, south, west.

o.~ cRW HP:Awful Mana:Icy Move:Weak>
You try to bind your wounds.


o.~ cRW HP:Awful Mana:Icy Move:Weak>

o.~ cRW HP:Awful Mana:Icy Move:Weak>n
e
A Golden Field
Exits: north, east, south, west.
The clouds begin to disappear.

o. cRW HP:Awful Mana:Icy Move:Weak>band
Oops! You cannot go there riding!

o. cRW HP:Awful Mana:Icy Move:Weak>
You try to bind your wounds.


n
e o. cRW HP:Awful Mana:Icy Move:Weak>e
Red Flower Field
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Weak>band
Small Pasture
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Weak>
You try to bind your wounds.

Your wound is now poorly bound.

o. cRW HP:Awful Mana:Icy Move:Weak>n
s Sloping Meadow
Exits: east, south, west.

o. cRW HP:Awful Mana:Icy Move:Weak>sc
11/303 hits, 9/99 mana, and 9/129 moves.

o. cRW HP:Awful Mana:Icy Move:Weak>r
You sit down and rest your tired bones.

o. cRW HP:Awful Mana:Cold Move:Weak>sta
s You stop resting, and stand up.

o. cRW HP:Awful Mana:Cold Move:Weak>sc
12/303 hits, 10/99 mana, and 10/129 moves.

o. cRW HP:Awful Mana:Cold Move:Weak>sc
12/303 hits, 10/99 mana, and 11/129 moves.

o. cRW HP:Awful Mana:Cold Move:Weak>w
w
Yellow Flower Field
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Cold Move:Weak>w
Flowing Grass
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Cold Move:Weak>
Ancient Road
Exits: =north=, east, =south=, west.

o+ cRW HP:Awful Mana:Cold Move:Weak>w
s Grazing Area
A small cluster of clover (Clover leaves [travelling, walking]) grows here.
A tall stag is here, grazing peacefully.
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Cold Move:Weak>s
Bend in the Ancient Road
Exits: north, =east=, =south=, west.

o+ cRW HP:Awful Mana:Cold Move:Weak>w
s Bush Covered Plain
A large beautiful rose bush is blooming here. (Rose bush)
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Cold Move:Weak>sc
13/303 hits, 11/99 mana, and 8/129 moves.

o. cRW HP:Awful Mana:Cold Move:Weak>n
r Grazing Area
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Cold Move:Weak>r
You sit down and rest your tired bones.

o. cRW HP:Awful Mana:Cold Move:Weak>sc
14/303 hits, 12/99 mana, and 8/129 moves.

o. cRW HP:Awful Mana:Cold Move:Weak>sc
14/303 hits, 12/99 mana, and 8/129 moves.

o. cRW HP:Awful Mana:Cold Move:Weak>sc
14/303 hits, 12/99 mana, and 9/129 moves.

o. cRW HP:Awful Mana:Cold Move:Weak>sta
w
You stop resting, and stand up.

o. cRW HP:Awful Mana:Cold Move:Weak>w Green Clifftop
Exits: east, south.

o< cRW HP:Awful Mana:Cold Move:Weak>w
n
Alas, you cannot go that way...

o< cRW HP:Awful Mana:Cold Move:Weak>Alas, you cannot go that way...

o< cRW HP:Awful Mana:Cold Move:Weak>s
s
Bush Covered Plain above a Cliff
Exits: north, east, south.

o. cRW HP:Awful Mana:Cold Move:Weak>
Clifftop
Exits: north, east, down.

o. cRW HP:Awful Mana:Cold Move:Weak>r
sc
You sit down and rest your tired bones.

o. cRW HP:Awful Mana:Cold Move:Weak>15/303 hits, 13/99 mana, and 8/129 moves.

o. cRW HP:Awful Mana:Cold Move:Weak>sc
15/303 hits, 13/99 mana, and 8/129 moves.

o. cRW HP:Awful Mana:Cold Move:Weak>

o. cRW HP:Awful Mana:Cold Move:Weak>sc
16/303 hits, 14/99 mana, and 9/129 moves.

o. cRW HP:Awful Mana:Cold Move:Weak>sc
16/303 hits, 14/99 mana, and 10/129 moves.

o. cRW HP:Awful Mana:Cold Move:Weak>sc
s 16/303 hits, 14/99 mana, and 10/129 moves.

o. cRW HP:Awful Mana:Cold Move:Weak>sta
s You stop resting, and stand up.

o. cRW HP:Awful Mana:Cold Move:Weak>sc
17/303 hits, 15/99 mana, and 10/129 moves.

o. cRW HP:Awful Mana:Cold Move:Weak>ccs
c n 'cure serious'
You muster all of your concentration...

e
You begin to see scars fade away and a feeling of health comes over you.

o. cRW HP:Bad Mana:Frozen Move:Weak>
Bush Covered Plain
A large beautiful rose bush is blooming here. (Rose bush)
A tall stag is here, grazing peacefully.
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Frozen Move:Weak>sc
37/303 hits, 0/99 mana, and 11/129 moves.

o. cRW HP:Bad Mana:Frozen Move:Weak>e
Ancient Road
Exits: =north=, east, south, west.

o+ cRW HP:Bad Mana:Frozen Move:Weak>track mule
You carefully examine the ground around you, looking for tracks...

You see some tracks of a mountain mule leading ^^^ NORTH ^^^, done less than 1 hour ago.

o+ cRW HP:Bad Mana:Icy Move:Weak>n
Bend in the Ancient Road
Exits: north, =east=, =south=, west.

tra   You see some tracks of a mountain mule leading ^^^ NORTH ^^^, done less than 2 hours ago.

o+ cRW HP:Bad Mana:Icy Move:Weak>track
You stop tracking your victim.

o+ cRW HP:Bad Mana:Icy Move:Weak>
Shrouds of dark clouds roll in above you, blotting out the skies.
The night has begun.

o+ cRW HP:Bad Mana:Icy Move:Weak>n
Grazing Area
A small cluster of clover (Clover leaves [travelling, walking]) grows here.
A tall stag is here, grazing peacefully.
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Icy Move:Weak>sc
t 39/303 hits, 1/99 mana, and 12/129 moves.

o. cRW HP:Bad Mana:Icy Move:Weak>track mule
You carefully examine the ground around you, looking for tracks...

You see some tracks of a mountain mule leading >>> EAST >>>, done less than 2 hours ago.

o. cRW HP:Bad Mana:Icy Move:Weak>e
kk  Ancient Road
Exits: =north=, east, =south=, west.

kk
[kill 1.*dwarf*]
m You see some tracks of a mountain mule leading >>> EAST >>>, done less than 2 hours ago.

o+ cRW HP:Bad Mana:Icy Move:Weak>m ----- WRONG TARGET -----

o+ cRW HP:Bad Mana:Icy Move:Weak>m e
k Flowing Grass
Exits: north, east, south, west.

kk
[kill 1.*dwarf*]
You see some tracks of a mountain mule leading >>> EAST >>>, done less than 2 hours ago.

o. cRW HP:Bad Mana:Icy Move:Weak>----- WRONG TARGET -----

o. cRW HP:Bad Mana:Icy Move:Weak>e
kk
[kill 1.*dwarf*]
Yellow Flower Field
An orkish warg-rider is here, riding a hungry warg.
Exits: north, east, south, west.

You see some tracks of a mountain mule leading ^^^ NORTH ^^^, done less than 2 hours ago.

o. cRW HP:Bad Mana:Icy Move:Weak>----- WRONG TARGET -----

o. cRW HP:Bad Mana:Icy Move:Weak>n
A Fertile Field
Exits: north, east, south, west.

You see some tracks of a mountain mule leading >>> EAST >>>, done less than 2 hours ago.

o. cRW HP:Bad Mana:Icy Move:Weak>e
kk  Insignificant Ruin
A hungry warg stands here, sniffing around for flesh.
Exits: north, west, down.

kk
[kill 1.*dwarf*]
You see some tracks of a mountain mule leading ^^^ NORTH ^^^, done less than 2 hours ago.

o. cRW HP:Bad Mana:Icy Move:Weak>----- WRONG TARGET -----

o. cRW HP:Bad Mana:Icy Move:Fainting>track
You stop tracking your victim.

o. cRW HP:Bad Mana:Icy Move:Fainting>r
sc  You sit down and rest your tired bones.

o. cRW HP:Bad Mana:Icy Move:Weak>
A hungry warg LEAVES <<< WEST <<<.

o. cRW HP:Bad Mana:Icy Move:Weak>sc
44/303 hits, 6/99 mana, and 7/129 moves.

o. cRW HP:Bad Mana:Icy Move:Weak>sc
44/303 hits, 6/99 mana, and 7/129 moves.

o. cRW HP:Bad Mana:Icy Move:Weak>sc
45/303 hits, 6/99 mana, and 8/129 moves.

o. cRW HP:Bad Mana:Icy Move:Weak>sc
45/303 hits, 7/99 mana, and 8/129 moves.

o. cRW HP:Bad Mana:Icy Move:Weak>sc
45/303 hits, 7/99 mana, and 9/129 moves.

o. cRW HP:Bad Mana:Icy Move:Weak>
A hungry warg has arrived from the north.

o. cRW HP:Bad Mana:Icy Move:Weak>
An orkish warg-rider has arrived from the north riding a hungry warg.

o. cRW HP:Bad Mana:Cold Move:Weak>sc
s 49/303 hits, 10/99 mana, and 14/129 moves.

o. cRW HP:Bad Mana:Cold Move:Weak>sta
You stop resting, and stand up.

o. cRW HP:Bad Mana:Cold Move:Weak>tra   sc
i 49/303 hits, 11/99 mana, and 15/129 moves.

o. cRW HP:Bad Mana:Cold Move:Slow>sc
51/303 hits, 12/99 mana, and 18/129 moves.

o. cRW HP:Bad Mana:Cold Move:Slow>r
s You sit down and rest your tired bones.

o. cRW HP:Bad Mana:Cold Move:Slow>sc
52/303 hits, 13/99 mana, and 19/129 moves.

o. cRW HP:Bad Mana:Cold Move:Slow>sc
52/303 hits, 13/99 mana, and 19/129 moves.

o. cRW HP:Bad Mana:Cold Move:Slow>sc
52/303 hits, 13/99 mana, and 20/129 moves.

o. cRW HP:Bad Mana:Cold Move:Slow>sta
w
w
You stop resting, and stand up.

o. cRW HP:Bad Mana:Cold Move:Slow>s A Fertile Field
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Cold Move:Slow>s
s
s Grassland
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Cold Move:Slow>s
s
Flowing Grass
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Cold Move:Slow>w
Flowing Grass
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Cold Move:Slow>
Grassy Plains
Exits: north, east, south, west.

o. cRW HP:Bad Mana:Cold Move:Slow>
Grassy Plains
Exits: north, east, south, west.
A light rain begins to fall upon the ground.

o.' cRW HP:Bad Mana:Cold Move:Slow>w Plains beside the Trail
Exits: north, east, south, west.

o.' cRW HP:Bad Mana:Cold Move:Slow>w
s
An Old Trail
*Rynk the Dwarf* is here searching for tracks, riding a mountain mule.
Exits: north, east, south, west.
Shrouds of dark clouds roll in above you, blotting out the skies.

!.' cRW HP:Bad Mana:Cold Move:Slow>s
An Old Stone Bridge
Exits: north, south.

o.' cRW HP:Bad Mana:Cold Move:Weak>
Path in the Bushes
A snake slithers towards you.
Exits: north, south, west.

o:' cRW HP:Bad Mana:Cold Move:Weak>ma
n
cha mood aggr
Ok.

o:' cRW HP:Bad Mana:Cold Move:Weak>n
An Old Stone Bridge
Exits: north, south.

o.' cRW HP:Bad Mana:Cold Move:Weak>kk
[kill 1.*dwarf*]
An Old Trail
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: north, east, south, west.

!.' cRW HP:Bad Mana:Cold Move:Weak>
You pound *Rynk the Dwarf*'s right hand extremely hard and shatter it.

!.' cRW HP:Bad Mana:Cold Move:Weak *Rynk the Dwarf*:Awful>
*Rynk the Dwarf* pounds your left arm extremely hard and shatters it.
You are wracked with overwhelming PAIN!

!.' cRW HP:Bad Mana:Cold Move:Weak *Rynk the Dwarf*:Awful>f 
*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o.' cRW HP:Bad Mana:Cold Move:Weak>f s

*Rynk the Dwarf* has arrived from the south riding a mountain mule.

!.' cRW HP:Bad Mana:Cold Move:Weak>k An Old Stone Bridge
Exits: north, south.

o.' cRW HP:Bad Mana:Cold Move:Weak>kk
[kill 1.*dwarf*]
n
k ----- WRONG TARGET -----

o.' cRW HP:Bad Mana:Cold Move:Weak>kk
[kill 1.*dwarf*]
An Old Trail
Exits: north, east, south, west.

o.' cRW HP:Bad Mana:Cold Move:Weak>----- WRONG TARGET -----

o.' cRW HP:Bad Mana:Cold Move:Weak>n
kk
[kill 1.*dwarf*]
Ancient Road
Exits: =north=, east, south, west.
The clouds suddenly disappear.

o+ cRW HP:Bad Mana:Cold Move:Weak>----- WRONG TARGET -----

o+ cRW HP:Bad Mana:Cold Move:Weak>s
s An Old Trail
Exits: north, east, south, west.
It suddenly starts to rain.

o.' cRW HP:Bad Mana:Cold Move:Weak>sc
34/303 hits, 14/99 mana, and 7/129 moves.

o.' cRW HP:Bad Mana:Cold Move:Weak>s
s
s An Old Stone Bridge
Exits: north, south.

o.' cRW HP:Bad Mana:Cold Move:Weak>s
Path in the Bushes
A very strong, orkish patrol-leader is looking for enemies here.
An orkish warg-rider is here, riding a hungry warg.
An orkish warg-rider is here, riding a hungry warg.
Exits: north, south, west.

o:' cRW HP:Bad Mana:Cold Move:Weak>
A Path through the Bushes
A snake slithers towards you.
Exits: north, (east), south.

o:' cRW HP:Bad Mana:Cold Move:Weak>e
c A Hidden Trail
The corpse of an orc sentry is lying here.
An orc sentry is here on patrol.
Exits: [east], (west).

o.' cRW HP:Bad Mana:Cold Move:Weak>call
le  You call for the towerdoor to be opened.

o.' cRW HP:Bad Mana:Cold Move:Weak>lead
cw
You stop riding a hungry warg.
A hungry warg starts following you.

o.' cW HP:Bad Mana:Cold Move:Weak>e
e close exit w
Ok.
You have the uneasy impression that a pair of unseen eyes are scrutinising you
from the closed towerdoor.
-------- *CLICK* --------
The --->  towerdoor  <--- is <OPENED> from  the OTHER SIDE.

o.' cW HP:Bad Mana:Cold Move:Weak>e
u The Ruined Tower
A large, dusty alcove sits in a wall, smelling of soot.
A burly orc-guard is here, sniffing at the air.
A burly orc-guard is here, sniffing at the air.
A strong, tall orc-guard is looking for enemies here.
A strong, tall orc-guard is looking for enemies here.
An orc of the Ohurk-uai stands here, cursing and grumbling.
Exits: [east], (west), up, down.
A hungry warg has arrived from the west.

o[ cW HP:Bad Mana:Cold Move:Fainting>u
u
The metaldoor seems to be closed.

o[ cW HP:Bad Mana:Cold Move:Fainting>
The Crumbling Stairs
Exits: up, down.
A hungry warg has arrived from below.

o[ cW HP:Bad Mana:Cold Move:Fainting>

o[ cW HP:Bad Mana:Cold Move:Weak>sc
38/303 hits, 18/99 mana, and 7/129 moves.

o[ cW HP:Bad Mana:Cold Move:Weak>sc
39/303 hits, 19/99 mana, and 8/129 moves.

o[ cW HP:Bad Mana:Cold Move:Weak>sc
39/303 hits, 19/99 mana, and 8/129 moves.

o[ cW HP:Bad Mana:Cold Move:Weak>sc
39/303 hits, 19/99 mana, and 9/129 moves.

o[ cW HP:Bad Mana:Cold Move:Weak>

o[ cW HP:Bad Mana:Cold Move:Weak>sc
43/303 hits, 23/99 mana, and 14/129 moves.

o[ cW HP:Bad Mana:Cold Move:Slow>

o[ cW HP:Bad Mana:Cold Move:Slow>sc
44/303 hits, 23/99 mana, and 16/129 moves.

o[ cW HP:Bad Mana:Cold Move:Slow>

o[ cW HP:Bad Mana:Warm Move:Slow>sc
46/303 hits, 26/99 mana, and 20/129 moves.

o[ cW HP:Bad Mana:Warm Move:Slow>sc
47/303 hits, 26/99 mana, and 21/129 moves.

o[ cW HP:Bad Mana:Warm Move:Slow>sc
47/303 hits, 27/99 mana, and 22/129 moves.

o[ cW HP:Bad Mana:Warm Move:Slow>sc
48/303 hits, 27/99 mana, and 22/129 moves.

o[ cW HP:Bad Mana:Warm Move:Slow>sc
48/303 hits, 28/99 mana, and 23/129 moves.

o[ cW HP:Bad Mana:Warm Move:Slow>sc
49/303 hits, 28/99 mana, and 24/129 moves.

o[ cW HP:Bad Mana:Warm Move:Slow>sc
49/303 hits, 28/99 mana, and 24/129 moves.

o[ cW HP:Bad Mana:Warm Move:Slow>sc
49/303 hits, 28/99 mana, and 25/129 moves.

o[ cW HP:Bad Mana:Warm Move:Slow>sc
50/303 hits, 29/99 mana, and 26/129 moves.

o[ cW HP:Bad Mana:Warm Move:Slow>sc
50/303 hits, 29/99 mana, and 26/129 moves.

o[ cW HP:Bad Mana:Warm Move:Slow>sc
50/303 hits, 29/99 mana, and 27/129 moves.

o[ cW HP:Bad Mana:Warm Move:Slow>w sc
wa  51/303 hits, 30/99 mana, and 28/129 moves.

o[ cW HP:Bad Mana:Warm Move:Slow>wake
sta
You wake, and sit up.

o[ cW HP:Bad Mana:Warm Move:Slow>l
You stand up.

o[ cW HP:Bad Mana:Warm Move:Slow>
The Cracked Chamber
A small oaken table has been set here.
On the table, there is a piece of paper and a quill pen.
A burly orc-guard is here, sniffing at the air.
A burly orc-guard is here, sniffing at the air.
A strong, tall orc-guard is looking for enemies here.
A strong, tall orc-guard is looking for enemies here.
Brolg, shaman of the Ohurk-uai, is here, chanting some evil incantations.
A hungry warg stands here, sniffing around for flesh.
a Troll- is standing here.
An orc of the Ohurk-uai stands here, cursing and grumbling.

o[ cW HP:Bad Mana:Warm Move:Slow>sleep
sc
i You go to sleep.

o[ cW HP:Bad Mana:Warm Move:Tired>inf   52/303 hits, 31/99 mana, and 30/129 moves.

o[ cW HP:Bad Mana:Warm Move:Tired>info
sYou are a male Tarkhnarb Orc.
You are 42 years, 9 months and 9 days old.
You have played 17 days and 6 hours (real time). Session: 1 hr.
This ranks you as Nhorhash Elfbane (level 32).
You are five feet three and weigh nine stone and four pounds.
Perception: vision 25, hearing -20, smell -30. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are welcome in Goblin Town.
Your equipment weighs ninety-three pounds. Heavy, but we will manage...
Your base abilities are: Str:16 Int:15 Wis:15 Dex:12 Con:15 Wil:14 Per:12.
Offensive Bonus: 117%, Dodging Bonus: -37%, Parrying Bonus: 32%.
Your armour provides an average protection of 61%.
You have 52/303 hit, 31/99 mana, and 30/129 movement points.
Your mood is aggressive. You will fight to the death.
You have scored 12,227,321 experience points and you have 91,634 travel points.
You fought well in some important battles for the forces of the Dark Lord (12 wp).
 
You need 822,679 exp. points and 0 travel points to reach the next level.
You have 10 gold coins and 10 copper pennies.
You are speaking Orkish.
You will swim if necessary.
You will climb only when it is reasonably safe to do so.

You are subjected to the following temporary effects:
- a deep wound at the body (poorly bound)
- novoid
- noquit
- shield [23 min 54 sec]

o[ cW HP:Bad Mana:Warm Move:Tired>sc
52/303 hits, 31/99 mana, and 30/129 moves.

o[ cW HP:Bad Mana:Warm Move:Tired>sc

You begin to feel hungry.

o[ cW HP:Bad Mana:Warm Move:Tired>53/303 hits, 32/99 mana, and 31/129 moves.

o[ cW HP:Bad Mana:Warm Move:Tired>wake
sta
You wake, and sit up.

o[ cW HP:Bad Mana:Warm Move:Tired>l
You stand up.

o[ cW HP:Bad Mana:Warm Move:Tired>takThe Cracked Chamber
A small oaken table has been set here.
On the table, there is a piece of paper and a quill pen.
A burly orc-guard is here, sniffing at the air.
A burly orc-guard is here, sniffing at the air.
A strong, tall orc-guard is looking for enemies here.
A strong, tall orc-guard is looking for enemies here.
Brolg, shaman of the Ohurk-uai, is here, chanting some evil incantations.
A hungry warg stands here, sniffing around for flesh.
a Troll- is standing here.
   
An orc of the Ohurk-uai stands here, cursing and grumbling.

o[ cW HP:Bad Mana:Warm Move:Tired>take meat all
take meat all
You get a strip of dried meat from a leather backpack.

o[ cW HP:Bad Mana:Warm Move:Tired>ea  You get a strip of dried meat from a leather backpack.

o[ cW HP:Bad Mana:Warm Move:Tired>eat meat
eat meat        
Your magical shield wears off. [!--Shield: DOWN--!]

o[ cW HP:Bad Mana:Warm Move:Tired>eat meat
s You eat the meat.

o[ cW HP:Bad Mana:Warm Move:Tired>sle   You eat the meat.
You are full.

o[ cW HP:Bad Mana:Warm Move:Tired>sleep
sc  You go to sleep.

o[ cW HP:Bad Mana:Warm Move:Tired>sc
54/303 hits, 33/99 mana, and 34/129 moves.

o[ cW HP:Bad Mana:Warm Move:Tired>
s o[ cW HP:Bad Mana:Warm Move:Tired>sc
56/303 hits, 35/99 mana, and 38/129 moves.

o[ cW HP:Bad Mana:Warm Move:Tired>sc
57/303 hits, 36/99 mana, and 39/129 moves.

o[ cW HP:Bad Mana:Warm Move:Tired>sc
57/303 hits, 36/99 mana, and 39/129 moves.

o[ cW HP:Bad Mana:Warm Move:Tired>sc
57/303 hits, 36/99 mana, and 40/129 moves.

o[ cW HP:Bad Mana:Warm Move:Tired>sc
58/303 hits, 37/99 mana, and 40/129 moves.

o[ cW HP:Bad Mana:Warm Move:Tired>wake
sta   You wake, and sit up.
An Ohurk-uai soldier has arrived from above.

o[ cW HP:Bad Mana:Warm Move:Tired>sta
l
You stand up.

o[ cW HP:Bad Mana:Warm Move:Tired>sThe Cracked Chamber
A small oaken table has been set here.
On the table, there is a piece of paper and a quill pen.
A burly orc-guard is here, sniffing at the air.
A burly orc-guard is here, sniffing at the air.
A strong, tall orc-guard is looking for enemies here.
A strong, tall orc-guard is looking for enemies here.
Brolg, shaman of the Ohurk-uai, is here, chanting some evil incantations.
A hungry warg stands here, sniffing around for flesh.
a Troll- is standing here.
 
An orc of the Ohurk-uai stands here, cursing and grumbling.
An orc of the Ohurk-uai stands here, cursing and grumbling.

o[ cW HP:Bad Mana:Warm Move:Tired>sc
58/303 hits, 37/99 mana, and 42/129 moves.

o[ cW HP:Bad Mana:Warm Move:Tired>s 
a Troll- >CLOSES< the --->  hatch  <---.

o[ cW HP:Bad Mana:Warm Move:Tired>sleep
s You go to sleep.

o[ cW HP:Bad Mana:Warm Move:Tired>sc
info
60/303 hits, 39/99 mana, and 44/129 moves.

o[ cW HP:Bad Mana:Warm Move:Tired>sc
60/303 hits, 39/99 mana, and 45/129 moves.

o[ cW HP:Bad Mana:Warm Move:Tired>

o[ cW HP:Bad Mana:Warm Move:Tired>sc
wa  61/303 hits, 40/99 mana, and 46/129 moves.

o[ cW HP:Bad Mana:Warm Move:Tired>wake
sta   You wake, and sit up.

o[ cW HP:Bad Mana:Warm Move:Tired>sta
l
c You stand up.

o[ cW HP:Bad Mana:Warm Move:Tired>ca
The Cracked Chamber
A small oaken table has been set here.
On the table, there is a piece of paper and a quill pen.
A burly orc-guard is here, sniffing at the air.
A burly orc-guard is here, sniffing at the air.
A strong, tall orc-guard is looking for enemies here.
A strong, tall orc-guard is looking for enemies here.
Brolg, shaman of the Ohurk-uai, is here, chanting some evil incantations.
A hungry warg stands here, sniffing around for flesh.
An orc of the Ohurk-uai stands here, cursing and grumbling.
An orc of the Ohurk-uai stands here, cursing and grumbling.

####
#### Now I'm REALLY in a pickle. I want to finish this fight, but I have to choose between
#### Armour spell and Shield spell. Took me a few seconds before I made my decision. 15 db
#### without shield spell SUCKS. But I'm fighting agg anyway, and eating all hits...what to do...


o[ cW HP:Bad Mana:Warm Move:Tired>c n 'armour'
You start to concentrate...

sleep
A blue transparent wall slowly appears around you. [Armour: up]

o[ cW HP:Bad Mana:Cold Move:Tired>
You go to sleep.

o[ cW HP:Bad Mana:Cold Move:Tired>sc
62/303 hits, 11/99 mana, and 48/129 moves.

o[ cW HP:Bad Mana:Cold Move:Tired>wake
sta
You wake, and sit up.

o[ cW HP:Bad Mana:Cold Move:Tired>d
d You stand up.

o[ cW HP:Bad Mana:Cold Move:Tired>d
The Crumbling Stairs
An orc of the Ohurk-uai stands here, cursing and grumbling.
Exits: up, down.
A hungry warg has arrived from above.

o[ cW HP:Bad Mana:Cold Move:Tired>so
[' open]
w The Ruined Tower
A large, dusty alcove sits in a wall, smelling of soot.
A burly orc-guard is here, sniffing at the air.
A burly orc-guard is here, sniffing at the air.
A strong, tall orc-guard is looking for enemies here.
A strong, tall orc-guard is looking for enemies here.
Exits: [east], [west], up, down.
A hungry warg has arrived from above.

o[ cW HP:Bad Mana:Cold Move:Tired>whe   Ok.

o[ cW HP:Bad Mana:Cold Move:Tired>where
w
w Players in your zone
--------------------
Nhorhash             - The Ruined Tower

o[ cW HP:Bad Mana:Cold Move:Tired>w
The towerdoor seems to be closed.
An orc-guard looks you over.
An orc-guard -UNLOCKS-  the --->  towerdoor  <---.
An orc-guard <OPENS> the --->  towerdoor  <---.

o[ cW HP:Bad Mana:Cold Move:Tired>w
A Hidden Trail
The corpse of an orc sentry is lying here.
An orc sentry is here on patrol.
Exits: (east), [west].
Heavy rain is falling from the sky, and the flat ground is covered in puddles.
A hungry warg has arrived from the east.

o.' cW HP:Bad Mana:Cold Move:Tired>ri  The bushes seem to be closed.

o.' cW HP:Bad Mana:Cold Move:Tired>ride
ow
[open exit w]
A hungry warg stops following you.
You pick up a hungry warg's reins, and start riding it.

o.' cRW HP:Bad Mana:Cold Move:Tired>w
Ok.
The --->  towerdoor  <--- is >CLOSED< from the OTHER SIDE.
-------- *CLICK* --------

o.' cRW HP:Bad Mana:Cold Move:Tired>n
A Path through the Bushes
A very strong, orkish patrol-leader is looking for enemies here.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
Exits: north, (east), south.
An orkish patrol-leader LEAVES ^^^ NORTH ^^^.
An orkish soldier LEAVES ^^^ NORTH ^^^.
An orkish soldier LEAVES ^^^ NORTH ^^^.

o:' cRW HP:Bad Mana:Cold Move:Tired>n
n Path in the Bushes
A snake slithers towards you.
A very strong, orkish patrol-leader is looking for enemies here.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
Exits: north, south, west.

o:' cRW HP:Bad Mana:Cold Move:Tired>n
n
An Old Stone Bridge
Exits: north, south.

o.' cRW HP:Bad Mana:Cold Move:Tired>
An Old Trail
Exits: north, east, south, west.

o.' cRW HP:Bad Mana:Cold Move:Tired>tr  Ancient Road
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: =north=, east, south, west.
The clouds suddenly disappear.

!+ cRW HP:Bad Mana:Cold Move:Tired>track       
*Rynk the Dwarf* pounds your body hard and shatters it.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!

!+ cRW HP:Bad Mana:Cold Move:Tired *Rynk the Dwarf*:Bad>kk
[kill 1.*dwarf*]
You're already fighting!
You pound *Rynk the Dwarf*'s right leg extremely hard and shatter it.
Your victim is shocked by your hit!

!+ cRW HP:Bad Mana:Cold Move:Tired *Rynk the Dwarf*:Awful>l

*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o+ cRW HP:Bad Mana:Cold Move:Tired>
Ancient Road
An orkish scout yells (1 room) loudly from the south 'A Dwarf is here on an Old Trail!'

o+ cRW HP:Bad Mana:Cold Move:Tired>n
Bend in the Ancient Road
Exits: north, =east=, =south=, west.

o+ cRW HP:Bad Mana:Cold Move:Tired>ma
s
cha mood aggr
Ok.

o+ cRW HP:Bad Mana:Cold Move:Tired>
Ancient Road
Exits: =north=, east, south, west.

o+ cRW HP:Bad Mana:Cold Move:Tired>s
kk  An Old Trail
A very strong, orkish patrol-leader is looking for enemies here.
An orkish warg-rider is here, riding a hungry warg.
An orkish warg-rider is here, riding a hungry warg.
An experienced orkish scout is looking for tracks on the ground.
Exits: north, east, south, west.
It suddenly starts to rain.

o.' cRW HP:Bad Mana:Cold Move:Tired>kk
[kill 1.*dwarf*]
s ----- WRONG TARGET -----

o.' cRW HP:Bad Mana:Cold Move:Tired>s
kk
[kill 1.*dwarf*]
An Old Stone Bridge
Exits: north, south.
An orkish patrol-leader has arrived from the north.
An orkish warg-rider has arrived from the north riding a hungry warg.
An orkish warg-rider has arrived from the north riding a hungry warg.
An orkish scout has arrived from the north.

o.' cRW HP:Bad Mana:Cold Move:Tired>----- WRONG TARGET -----

o.' cRW HP:Bad Mana:Cold Move:Tired>s
k Path in the Bushes
A very strong, orkish patrol-leader is looking for enemies here.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
Exits: north, south, west.

o:' cRW HP:Bad Mana:Cold Move:Tired>kk
[kill 1.*dwarf*]
s ----- WRONG TARGET -----

o:' cRW HP:Bad Mana:Cold Move:Tired>s
kk
[kill 1.*dwarf*]
A Path through the Bushes
A snake slithers towards you.
Exits: north, (east), south.

o:' cRW HP:Bad Mana:Cold Move:Tired>----- WRONG TARGET -----

o:' cRW HP:Bad Mana:Cold Move:Tired>e
w
A Hidden Trail
The corpse of an orc sentry is lying here.
An orc sentry is here on patrol.
Exits: [east], (west).

o.' cRW HP:Bad Mana:Cold Move:Tired>s
A Path through the Bushes
A snake slithers towards you.
Exits: north, (east), south.

o:' cRW HP:Bad Mana:Cold Move:Tired>kk  An Obscured Trail
Exits: north.

o:' cRW HP:Bad Mana:Cold Move:Tired>kk
[kill 1.*dwarf*]
----- WRONG TARGET -----

o:' cRW HP:Bad Mana:Cold Move:Tired>otb
w
k open thornbushes
Ok.

o:' cRW HP:Bad Mana:Cold Move:Tired>kk
[kill 1.*dwarf*]
An Old Trail
Exits: (east), south, west.

o:' cRW HP:Bad Mana:Cold Move:Tired>----- WRONG TARGET -----

o:' cRW HP:Bad Mana:Cold Move:Tired>track mule
You carefully examine the ground around you, looking for tracks...


e
You stop searching.

o:' cRW HP:Bad Mana:Cold Move:Tired>n
An Obscured Trail
Exits: north, (west).
An orkish patrol-leader has arrived from the north.
An orkish warg-rider has arrived from the north riding a hungry warg.
An orkish warg-rider has arrived from the north riding a hungry warg.
Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.
You are wracked with overwhelming PAIN!

o:' cRW HP:Bad Mana:Cold Move:Tired>n
A Path through the Bushes
A snake slithers towards you.
Exits: north, (east), south.

o:' cRW HP:Bad Mana:Cold Move:Tired>
Path in the Bushes
A very strong, orkish patrol-leader is looking for enemies here.
An orkish soldier is here, patrolling the area.
An orkish soldier is here, patrolling the area.
Exits: north, south, west.

o:' cRW HP:Bad Mana:Cold Move:Tired>n
n An Old Stone Bridge
Exits: north, south.

o.' cRW HP:Bad Mana:Cold Move:Tired>n
An Old Trail
Exits: north, east, south, west.

o.' cRW HP:Bad Mana:Cold Move:Tired>track mule
You carefully examine the ground around you, looking for tracks...

You see some tracks of a mountain mule leading <<< WEST <<<, done less than 1 hour ago.

o.' cRW HP:Bad Mana:Cold Move:Tired>w
k Overlooking a River
Exits: north, east, west, down.

kk
[kill 1.*dwarf*]
You see some tracks of a mountain mule leading ^^^ NORTH ^^^, done less than 1 hour ago.

o.' cRW HP:Bad Mana:Cold Move:Tired>----- WRONG TARGET -----

o.' cRW HP:Bad Mana:Cold Move:Tired>n
Bush Covered Plain
A large beautiful rose bush is blooming here. (Rose bush)
A tall stag is here, grazing peacefully.
Exits: north, east, south, west.
The clouds suddenly disappear.

You see some tracks of a mountain mule leading ^^^ NORTH ^^^, done less than 1 hour ago.

o. cRW HP:Bad Mana:Cold Move:Tired>n
Bush Covered Plain
A large beautiful rose bush is blooming here. (Rose bush)
A tall stag is here, grazing peacefully.
Exits: north, east, south, west.

You see some tracks of a mountain mule leading >>> EAST >>>, done less than 1 hour ago.

o. cRW HP:Bad Mana:Cold Move:Tired>e
k Bend in the Ancient Road
Exits: north, =east=, =south=, west.

kk
[kill 1.*dwarf*]
You see some tracks of a mountain mule leading ^^^ NORTH ^^^, done less than 1 hour ago.

o+ cRW HP:Bad Mana:Cold Move:Slow>----- WRONG TARGET -----

o+ cRW HP:Bad Mana:Cold Move:Slow>n
Grazing Area
A small cluster of clover (Clover leaves [travelling, walking]) grows here.
Exits: north, east, south, west.

kk
[kill 1.*dwarf*]
You see some tracks of a mountain mule leading <<< WEST <<<, done less than 1 hour ago.

o. cRW HP:Bad Mana:Cold Move:Slow>----- WRONG TARGET -----

o. cRW HP:Bad Mana:Cold Move:Slow>w
kk
[kill 1.*dwarf*]
Grazing Area
Exits: north, east, south, west.

You see some tracks of a mountain mule leading ^^^ NORTH ^^^, done less than 1 hour ago.

o. cRW HP:Bad Mana:Cold Move:Slow>----- WRONG TARGET -----

o. cRW HP:Bad Mana:Cold Move:Slow>n
k Barren Field
Exits: north, east, south.

kk
[kill 1.*dwarf*]
You see some tracks of a mountain mule leading >>> EAST >>>, done less than 1 hour ago.

o. cRW HP:Bad Mana:Cold Move:Slow>----- WRONG TARGET -----

o. cRW HP:Bad Mana:Cold Move:Slow>e
kk  Barren Field
Exits: east, south, west.

kk
[kill 1.*dwarf*]
You see some tracks of a mountain mule leading >>> EAST >>>, done less than 1 hour ago.

o. cRW HP:Bad Mana:Cold Move:Slow>----- WRONG TARGET -----

o. cRW HP:Bad Mana:Cold Move:Slow>e
k Ancient Road
Exits: =north=, east, =south=, west.

kk
[kill 1.*dwarf*]
You see some tracks of a mountain mule leading ^^^ NORTH ^^^, done less than 1 hour ago.

o+ cRW HP:Bad Mana:Cold Move:Slow>----- WRONG TARGET -----

o+ cRW HP:Bad Mana:Cold Move:Slow>n
Ancient Road
Exits: =north=, east, =south=.

n
You see some tracks of a mountain mule leading >>> EAST >>>, done less than 1 hour ago.

o+ cRW HP:Bad Mana:Cold Move:Slow>
Old Junction
Exits: =north=, east, =south=, west.

You see some tracks of a mountain mule leading vvv SOUTH vvv, done less than 3 hours ago.

o+ cRW HP:Bad Mana:Cold Move:Weak>s w
c Narrow Trail
Exits: north, east, west.

call
le  You see some tracks of a mountain mule leading >>> EAST >>>, done less than 5 hours ago.

o. cRW HP:Bad Mana:Cold Move:Weak>lead    You call out, trying to gain passage to an unseen entrance.

o. cRW HP:Bad Mana:Cold Move:Weak>lead
*Rynk the Dwarf* has arrived from the east riding a mountain mule.
You stop riding a hungry warg.
A hungry warg starts following you.

!. cW HP:Bad Mana:Cold Move:Weak>s 

*Rynk the Dwarf* LEAVES >>> EAST >>> riding a mountain mule.
You have the uneasy impression that a pair of unseen eyes are scrutinising you.
-------- *CLICK* --------
The --->  rock  <--- is <OPENED> from  the OTHER SIDE.

o. cW HP:Bad Mana:Cold Move:Weak>s k 
*Rynk the Dwarf* has arrived from the east riding a mountain mule.

!. cW HP:Bad Mana:Cold Move:Weak>kk
[kill 1.*dwarf*]

*Rynk the Dwarf* pounds your head very hard and shatters it.
You are wracked with overwhelming PAIN!

!. cW HP:Bad Mana:Cold Move:Weak *Rynk the Dwarf*:Bad>
You're already fighting!
You pound *Rynk the Dwarf*'s body.

!. cW HP:Bad Mana:Cold Move:Weak *Rynk the Dwarf*:Bad>l
Narrow Trail
A hungry warg stands here, sniffing around for flesh.
*Rynk the Dwarf* is here, riding a mountain mule, fighting YOU.

!. cW HP:Bad Mana:Cold Move:Weak *Rynk the Dwarf*:Bad>
*Rynk the Dwarf* STARTS TO FLEE .

*Rynk the Dwarf* LEAVES >>> EAST >>> riding a mountain mule.

o. cW HP:Bad Mana:Cold Move:Slow>f
You stop tracking your victim.
You FLEE vvv SOUTH vvv.
Hidden Camp
A beer barrel has been left here.
A noticeable crack runs down one of the walls.
A tall brown-skinned orc, with wide arms, examines you harshly.
A tall brown-skinned orc, with wide arms, examines you harshly.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: (north), up.

o[ cW HP:Bad Mana:Cold Move:Weak>sc

A brown-skinned orc >CLOSES< the --->  rock  <---.
A brown-skinned orc +LOCKS+ the --->  rock  <---.

o[ cW HP:Bad Mana:Cold Move:Weak>39/303 hits, 20/99 mana, and 14/129 moves.

o[ cW HP:Bad Mana:Cold Move:Weak>quick
 
# SPELL SPEED is now set to: quick
 
o[ cW HP:Bad Mana:Cold Move:Weak>so
[' open]
Ok.

o[ cW HP:Bad Mana:Cold Move:Slow>n

A brown-skinned orc looks you over.
A brown-skinned orc -UNLOCKS-  the --->  rock  <---.
A brown-skinned orc <OPENS> the --->  rock  <---.

o[ cW HP:Bad Mana:Cold Move:Slow>
Narrow Trail
A hungry warg stands here, sniffing around for flesh.
*Rynk the Dwarf* is here searching for something, riding a mountain mule.
Exits: north, east, (south), west.

!. cW HP:Bad Mana:Cold Move:Weak>sg
[cast quick 'shocking grasp' 1.*dwarf*]
You start to concentrate...

sg
[cast quick 'shocking grasp' 1.*dwarf*]
*Rynk the Dwarf* pounds your right leg.
Aye! You cannot concentrate any more...
You are wracked with overwhelming PAIN!
The --->  rock  <--- is >CLOSED< from the OTHER SIDE.
-------- *CLICK* --------

!. cW HP:Bad Mana:Cold Move:Weak *Rynk the Dwarf*:Bad>
You start to concentrate...

s *Rynk the Dwarf* STARTS TO FLEE .
Your victim has disappeared!

*Rynk the Dwarf* LEAVES >>> EAST >>> riding a mountain mule.

o. cW HP:Bad Mana:Cold Move:Weak>sg
[cast quick 'shocking grasp' 1.*dwarf*]
Nobody here by that name.

o. cW HP:Bad Mana:Cold Move:Slow>ride
sg
[cast quick 'shocking grasp' 1.*dwarf*]
A hungry warg stops following you.
You pick up a hungry warg's reins, and start riding it.

o. cRW HP:Bad Mana:Cold Move:Slow>Nobody here by that name.

o. cRW HP:Bad Mana:Cold Move:Slow>
*Rynk the Dwarf* has arrived from the east riding a mountain mule.

!. cRW HP:Bad Mana:Cold Move:Slow>
*Rynk the Dwarf* strongly pounds your head and shatters it.
You are wracked with overwhelming PAIN!

!. cRW HP:Awful Mana:Cold Move:Slow *Rynk the Dwarf*:Bad>sg
[cast quick 'shocking grasp' 1.*dwarf*]
You start to concentrate...

f
Ok.
You grasp at *Rynk the Dwarf*, shocking him.

!. cRW HP:Awful Mana:Icy Move:Slow *Rynk the Dwarf*:Awful>Oops! You cannot go there riding!
You FLEE >>> EAST >>>.
Old Junction
Exits: =north=, east, =south=, west.

o+ cRW HP:Awful Mana:Icy Move:Weak>e
You plunge onto the overgrown trail leading ||| UP |||wards.
Overgrown Trail
A hungry warg stands here, sniffing around for flesh.
An orkish warg-rider is here, riding a hungry warg, fighting *an Elf*.
A hungry warg stands here, sniffing around for flesh.
*an Elf* is here, riding a pack horse, fighting an orkish warg-rider.
Exits: north, east, south, west.

!. cRW HP:Awful Mana:Icy Move:Weak>
An orkish warg-rider has arrived from the east riding a hungry warg.

!. cRW HP:Awful Mana:Icy Move:Weak>k 
An orkish warg-rider tries to charge *an Elf*, but he parries successfully.

!. cRW HP:Awful Mana:Icy Move:Weak>k e 
*an Elf* utters the word 'FIREBALL'
*an Elf* throws a fireball at an orkish warg-rider, completely enveloping him in flames.

!. cRW HP:Awful Mana:Icy Move:Weak>e
Mixed Flower Field
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Weak>sc
w 
*Rynk the Dwarf* has arrived from the west riding a mountain mule.

!. cRW HP:Awful Mana:Icy Move:Weak>w
w 24/303 hits, 5/99 mana, and 10/129 moves.

!. cRW HP:Awful Mana:Icy Move:Weak>w
Overgrown Trail
A hungry warg stands here, sniffing around for flesh.
An orkish warg-rider is here, riding a hungry warg, fighting *an Elf*.
A hungry warg stands here, sniffing around for flesh.
*an Elf* is here, riding a pack horse, fighting an orkish warg-rider.
An orkish warg-rider is here, riding a hungry warg, fighting *an Elf*.
Exits: north, east, south, west.

!. cRW HP:Awful Mana:Icy Move:Weak>
*an Elf* =----- ! STARTS CASTING ! -----=

Old Junction
Exits: =north=, east, =south=, west.

o+ cRW HP:Awful Mana:Icy Move:Weak>s
m Ancient Road
Exits: =north=, east, =south=.

o+ cRW HP:Awful Mana:Icy Move:Weak>ma
s cha mood aggr
Ok.

o+ cRW HP:Awful Mana:Icy Move:Weak>sc
s
24/303 hits, 5/99 mana, and 9/129 moves.

o+ cRW HP:Awful Mana:Icy Move:Weak>
Ancient Road
Exits: =north=, east, =south=, west.

o+ cRW HP:Awful Mana:Icy Move:Weak>n
n
e
Ancient Road
Exits: =north=, east, =south=.

o+ cRW HP:Awful Mana:Icy Move:Weak>kk
[kill 1.*dwarf*]
Old Junction
Exits: =north=, east, =south=, west.

o+ cRW HP:Awful Mana:Icy Move:Weak>
You plunge onto the overgrown trail leading ||| UP |||wards.
Overgrown Trail
A hungry warg stands here, sniffing around for flesh.
An orkish warg-rider is here, riding a hungry warg, fighting *an Elf*.
A hungry warg stands here, sniffing around for flesh.
*an Elf* is here, riding a pack horse, fighting an orkish warg-rider.
An orkish warg-rider is here, riding a hungry warg, fighting *an Elf*.
Exits: north, east, south, west.

!. cRW HP:Awful Mana:Icy Move:Weak>e
----- WRONG TARGET -----
*an Elf* utters the words 'LIGHTNING BOLT'
An orkish warg-rider staggers back as the lightning bolt sent by *an Elf* hits him.

!. cRW HP:Awful Mana:Icy Move:Fainting>
Mixed Flower Field
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Fainting>kk
[kill 1.*dwarf*]
n ----- WRONG TARGET -----

o. cRW HP:Awful Mana:Icy Move:Fainting>n
A Flower Field
Exits: north, east, south, west.

o. cRW HP:Awful Mana:Icy Move:Fainting>sc
25/303 hits, 6/99 mana, and 2/129 moves.

o. cRW HP:Awful Mana:Icy Move:Fainting>w 
*Rynk the Dwarf* has arrived from the north riding a mountain mule.

!. cRW HP:Awful Mana:Icy Move:Fainting>w 
*Rynk the Dwarf* pounds your head extremely hard and shatters it.    <----- This REALLY HURT. I had forgotten to put abs on my head during re eq. Poop.
You are wracked with overwhelming PAIN!

!. cRW HP:Awful Mana:Icy Move:Fainting *Rynk the Dwarf*:Awful>k 
You lightly pound *Rynk the Dwarf*'s right leg and shatter it.

!. cRW HP:Awful Mana:Icy Move:Fainting *Rynk the Dwarf*:Awful>k 
*Rynk the Dwarf* STARTS TO FLEE .
*Rynk the Dwarf* LEAVES vvv SOUTH vvv riding a mountain mule.

o. cRW HP:Awful Mana:Icy Move:Fainting>l
A Flower Field

o. cRW HP:Awful Mana:Icy Move:Fainting>kk  
Shrouds of dark clouds roll in above you, blotting out the skies.

o. cRW HP:Awful Mana:Icy Move:Fainting>kk
[kill 1.*dwarf*]
w
----- WRONG TARGET -----

o. cRW HP:Awful Mana:Icy Move:Fainting>
Bend in the Trail
A restless rabbit bounces around.
*Rynk the Dwarf* is here, riding a mountain mule.
Exits: =north=, east, south, =west=.

!+ cRW HP:Awful Mana:Icy Move:Fainting>w
kk
[kill 1.*dwarf*]
Trail at a Rapid River
Exits: =east=, =south=.

o+ cRW HP:Awful Mana:Icy Move:Fainting>----- WRONG TARGET -----

o+ cRW HP:Awful Mana:Icy Move:Fainting>kk
[kill 1.*dwarf*]
k 
*Rynk the Dwarf* has arrived from the east riding a mountain mule.

!+ cRW HP:Awful Mana:Icy Move:Fainting>kk
[kill 1.*dwarf*]
You pound *Rynk the Dwarf*'s right arm and shatter it.

!+ cRW HP:Awful Mana:Icy Move:Exhausted *Rynk the Dwarf*:Awful>
You're already fighting!

!+ cRW HP:Awful Mana:Icy Move:Exhausted *Rynk the Dwarf*:Awful>
*Rynk the Dwarf* strongly pounds your right arm and shatters it.
You are incapacitated and will slowly die, if not aided.

o+ cW HP:Dying Mana:Icy Move:Exhausted *Rynk the Dwarf*:Awful>l
You are in a pretty bad shape, unable to do anything!

o+ cW HP:Dying Mana:Icy Move:Exhausted *Rynk the Dwarf*:Awful>
You feel a sharp pain there!

You are dead! Sorry...



#####
##### All in all, was a good fight. We both wanted eachother DEAD.
##### I had the better weapon (ornate vs. engraved hammer), but he had the pure-class advantage.
##### I hope to be able to fight you more in the future Rynk.
#####


2007/05/08 09:27, Zita:  Rated: Superb 
You guys eat allot of hits on awful? With all my chars I eat one hit on awful-incap when im fighting warriors :P nice fight

2007/05/08 10:27, Joacim:  edited 1x   
Nice fight, something to read while I study ;) Thanks :)

Edit: Are you at home today Zita? I guess you want your xp-cd? ;D I'll see what mah bitch figures out, if I can go or not... :P (Ohwait, I am HER bitch! DOH!) =)

2007/05/08 10:28, Deluxe:Rated: Average 
yawn

2007/05/08 10:36, Rynk:   
was very exciting fight for me,thanks.
at the moment when you had 6 hps i had little incident with warg-rider:P

:!. CRW HP:Awful Mana:Icy>sc
3/424 hits, 4/51 mana, and 73/157 moves.

!. CRW HP:Awful Mana:Icy>n
Burnt Field
A hungry warg stands here, sniffing around for flesh.
An orkish warg-rider is here, riding a hungry warg.
Exits: north, south, west.

!. CRW HP:Awful Mana:Icy>
You swiftly dodge an orkish warg-rider's attempt to charge you.
Shrouds of dark clouds roll in above you, blotting out the skies.
You bleed from open wounds.
You are wracked with overwhelming PAIN!

!. CRW HP:Awful Mana:Icy an orkish warg-rider:Healthy>n
No way! You are fighting for your life!

!. CRW HP:Awful Mana:Icy an orkish warg-rider:Healthy>
You pound an orkish warg-rider's left leg very hard.

!. CRW HP:Awful Mana:Icy an orkish warg-rider:Fine>flee
You flee head over heels.
You flee north.
Burnt Field
Exits: north, east, south, west.

!. CRW HP:Awful Mana:Icy>sc
1/424 hits, 4/51 mana, and 69/157 moves.

!. CRW HP:Awful Mana:Icy>take pipe all
wield pipe
r
smoke pipe
rem pipe
st
put pipe pouch
You get a wooden pipe from a sable pouch.

!. CRW HP:Awful Mana:Icy>You stop using an engraved warhammer.
You hold a wooden pipe.

!. CRW HP:Awful Mana:Icy>You sit down and rest your tired bones.

!. CRW HP:Awful Mana:Icy>Just what you needed!
You feel focused.

!. CRW HP:Awful Mana:Hot>You stop using a wooden pipe.

!. CRW HP:Awful Mana:Hot>You stop resting, and stand up.

!. CRW HP:Awful Mana:Hot>You put a wooden pipe in a sable pouch.

!. CRW HP:Awful Mana:Hot>draw hammer
You masterfully wield an engraved warhammer, ready to fight evil.

!. CRW HP:Awful Mana:Hot>cas 'cure light'
You start to concentrate...

cas 'cure light'
Your scratches and bruises disappear.
:P

2007/05/08 12:09, Adverse:  Rated: Good 
Shame on you! You should not die!!
I think the moral of the story should be: Play Mhog more! settings are obvuously for him ;)
Overall a nice and entertaining 1v1.

2007/05/08 12:20, Nockurzh:Rated: Superb 
Nice 1vs1:) I liked it:P

2007/05/08 12:40, Infinity:  Rated: Good 
I loved it to ;)

2007/05/08 13:45, Breaux: 
just shows how fun mume open fights are - where it's virtually impossible to finish the other one off, unless he's really slow.

2007/05/08 14:35, Seminko:   
Stop meth use! Just get a little high but not on meth or crack or tobacco alcohol...just a little bit high. The performance of both sides hmm sucked?

2007/05/08 14:47, Towelie: 
hum it seem da orc Did Forget To Bring A Towel!

lately the logs aren't good enough
lately the players aren't high enough

2007/05/08 14:53, Seminko:   
Just a little bit high is just enough and don't forget to bring a towel.

2007/05/08 14:53, Tathar:   
This log has been brought to you by: [submitted link]

2007/05/08 15:03, Seminko:   
Now this is a little bit wrong as we all know the best burgers can be found in White Castle hmm just get a little bit high and you'll know what's it about. N.B. I'm just not sure if they will provide you with a towel so better bring one whilst in use.

2007/05/08 15:30, Cartman:   
Drugs are bad because if you do drugs you're a hippie and hippies suck and I hate hippies! I mean, the way they always talk about 'protectin' the earth' and then drive around in cars that get poor gas mileage and wear those stupid bracelets - I hate 'em! I wanna kick 'em in the nuts!

Screw you guys, I'm goin home!

2007/05/08 15:35, Seminko:   
Shaddap! Drink plenty of water and get some exercise fatso...

2007/05/08 15:41, Cartman:   
Yes! Let the anger come! Strike me down while you can! Suck my asshole taco bender!

2007/05/08 15:47, Jenzn:Rated: Good 
Was good entertainment for a bored soul! =)

2007/05/08 16:07, Semu:Rated: Good 
waw... good fight guys!
dont forget the 'pipe' accident next time Nhorhash..

2007/05/08 16:51, Ryalnos:   
I like Culver's :/

2007/05/08 17:53, Stinger:Rated: Good 
Nice log

2007/05/08 18:43, Khaje: 
Wish I could be so lucky, Nhorhash.

2007/05/08 18:59, Tempus:   
Kes see suure suuga valge neeger Rynk on?

2007/05/08 19:02, Aerie:Rated: Good 
Tathar the troll strikes again! Isn't he so clever everyone! I wish i could be just like him.

2007/05/08 19:03, Rynk:   
Ela oma elu pedekas!

2007/05/10 10:22, Naron:Rated: Good 
Did you rate Awful because you dont like the person, or because the log is awful Drogtash? :O

2007/05/10 11:43, Drogtash:Rated: Awful 
I rated it awful because he should've won but wielded pipe for a long time and didn't even notice it and lost due to it. I don't dislike him at all. Is that something you ask everyone who rates a log awful? I don't get it :O

2007/05/10 12:35, Naron:Rated: Good 
No I dont. Was just wondering, and I hate when people wote because they like the person or not. Kinda destroys the rating with 1 awful rate, when the rest is good. But you got a reason why you rated awful, so its okay :-#


top
 


 Rating-Summary 
 Superb Nockurzh, Zita 
 Good Adverse, Aerie, Caesar, Devastator, Fieldy, Infinity, Jenzn, Naron, Riabo, 
Rik, Semu, Sigurd, Stinger 
 Average Aglunk, Deluxe, Elestir, Sabat 
 Poor  
 Awful Drogtash 
Rating period for this log has expired!


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